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https://w.atwiki.jp/daiamondfox/pages/57.html
New York City is one of the largest cities in the world. It is a cosmopolitan city with a major influence on the global economy. Overview New York City is commonly known as New York. It is located at the southern tip of the state of New York in the United States of America. The name New York is derived from the then Duke of York (King James II of England). Table of Contents OverviewTable of Contents President Donald Trump.Ellis Island Medal of Honor Improved employment environment Rapid pandemic response. Madison Square Garden. Crime StatisticsCitywide Crime Trends District 14 Situation (AOC) Illegal Immigration and CrimeReality of Migrants with Criminal Records City’s Response Trump Administration’s Immigration Policy Mayor Eric Adams.Cost over $5 billion DocGo Ltd. Prepaid Debit Cards 40% 30-day rule (made by the Dem). New York (state)Kamala Harris interim government (2021-2024).Damage caused by human error(Andrew Cuomo) Decrease in tax revenue President Donald Trump. Ellis Island Medal of Honor In 1986, President Donald Trump was awarded the Ellis Island Medal of Honour. President Trump received the award for his support of young black people living in slums.(*1) Improved employment environment In June 2018, President Trump's economic policies led to the first improvement in the employment environment in nine years an increase of 223,000 jobs in one month. The unemployment rate fell to 3.8%, the lowest level in 18 years. However, in response to this fact, the New York Times criticised President Trump using the definition of the word.(*2) Rapid pandemic response. In April 2020, the Governor of New York (in 2020) praised President Trump's response to the coronavirus pandemic. The Governor of New York said, 'President Trump is doing a good job for New York. The President has been remarkably accessible. The President quickly dispatched the Navy hospital ship Comfort to New York and sent the Army Corps of Engineers to build thousands of beds as quickly as possible. Also, according to the governor, 'President Trump was concerned and worried about the CNN anchor who had contracted the coronavirus. He said.(*3) Madison Square Garden. On 27 October 2024, a Donald Trump rally was held at Madison Square Garden in New York City. More than 20,000 people entered Madison Square Garden and the place was packed; by 4 30 pm, Madison Square Garden was full. According to police, the estimated number of people who were denied entry after 4 30 p.m. was more than 20,000. Those who were refused entry held a rally outside Madison Square Garden.(*4) Crime Statistics In the early 2020s, New York City experienced a significant increase in crime rates, while illegal immigration issues also became severe. After the return of the Trump administration, immigration enforcement was strengthened, and the number of illegal border crossings decreased dramatically. Citywide Crime Trends In 2023, serious crimes in New York City reached their highest levels in approximately two decades. According to internal data from the New York Police Department (NYPD), major felonies reached 127,111 cases, the highest since 2006. Assault cases in particular recorded a record high of 27,951 cases, driving the overall increase in crime.(*5) According to NYPD data, crime in New York City increased by 30%.(*6) District 14 Situation (AOC) Since Alexandria Ocasio-Cortez (AOC) became a member of Congress in 2019, violent crime in the 14th Congressional District increased by 70%. In some areas, it increased by 105%.(*7) Illegal Immigration and Crime Reality of Migrants with Criminal Records New York City is currently home to over 58,000 “criminal” migrants. This includes more than 1,000 gang members. Of the approximately 760,000 illegal immigrants in New York City, 7.7% are “illegal immigrants with criminal records or under criminal prosecution.” Nationwide, approximately 660,000 out of about 7.8 million illegal immigrants are criminals.(*8) City’s Response New York City Mayor Eric Adams is seeking legal reforms to address this issue, but the city council opposes it.(*9) Trump Administration’s Immigration Policy After the return of the Trump administration, illegal border crossings decreased by 95% compared to the peak during the Biden era. ICE arrests more than doubled in 2025. Additionally, over 158,000 illegal residents were detained, of which 75% were criminals.(*10) Mayor Eric Adams. Cost over $5 billion In August 2024, the cost of illegal immigration (housing, security and food) in New York City was $4.88 billion (for the period 2023 to June 2024). The cost of illegal immigration is projected to double to $10 billion by 2025.(*11) DocGo Ltd. An audit by the New York City comptroller's office found that $11 million in taxpayer money had been overpaid. Mayor Eric Adams had paid unnecessary taxes to DocGo's subsidiaries. The DocGo company received large tax payments and reaped huge profits on the basis of sheltering illegal aliens. DocGo operated more than 30 shelters (converted hotels) in the city of Newburgh, Orange County, New York, and elsewhere, These facilities had many deficiencies and were not healthy places to live.(*12) ニューヨーク市会計検査院による監査で、1100万ドルの税金が過大に支払われていたことが判明した。 エリック・アダムス市長はDocGo社関連会社に不必要な税金を支払っていた。 DocGo社は多額の税金を受け取り、不法滞在の外国人を保護することで莫大な利益を得ていた。 DocGo社は、ニューヨーク州オレンジ郡ニューバーグ市などで30以上のシェルター(ホテルを改造したもの)を運営していた、 これらの施設には多くの欠陥があり、健全な生活の場ではなかった。 Prepaid Debit Cards In 2024, New York City Mayor Eric Adams (Democrat) decided to provide cost-of-living assistance to undocumented immigrants. The budget for this is $53 million.This is more than double the amount New York State plans to spend on veterans in 2025. In March 2024, New York City began distributing cards (prepaid debit cards) that can be used to purchase everyday necessities.With this prepaid debit card, undocumented immigrants will receive $1,400 per month. This benefit is not available to US veterans or 'needy Americans (regardless of race)'.(*13) 40% In October 2024, the rising cost of living (e.g., prices and housing costs) has led to an increase in economic insecurity among New York City residents. The racial/ethnic group with the largest increase in the percentage of people who are economically insecure is Latina women. 40% of Latina womenare economically insecure.(*14) 30-day rule (made by the Dem). In March 2024, a property owner was arrested for attempting to evict a squatter from a 'house he owned'. In New York City in 2024, a person can claim 'squatter's rights' to a house (property) after living in it for 30 days. Even if itis a house that has been unlawfully occupied, in 2024 New York City recognises the legal rights of the squatter. For example, if a squatter replaces the entire front door and locks without permission and moves into the house. In such a case, a landlord-tenant relationshipwould still exist between the owner and the squatter. This is the law in New York City in 2024. This is the Democratic New York City.(*15) 2024年3月、不動産所有者が、「自身が所有する住宅」から不法占拠者をから追い出そうとし、逮捕された。 2024年のニューヨーク市では、家(物件)に30日間住んだだけで、その家の「占拠者の権利」を主張できる。それが不法行為によって、占拠された家であっても、2024年のニューヨーク市においては、法律上の権利を認められる。 その為、不法占拠者が、無断で、玄関ドアと鍵を丸ごと取り替え、その家に住み着いた。その場合においても、所有者と不法占拠者の間において、家主と借主の法律上の関係が成立してしまう。これが、2024年のニューヨーク市の法律。 New York (state) In 2006, President Donald Trump donated 436 acres of land (a park) to the State of New York. The state park created by President Trump's donation was named Donald Trump State Park. In 2023, Democratic state assemblymen and senators introduced a bill to rename the park. Democratic legislators are still fighting to remove the name Donald Trump from this state park.(*16) Kamala Harris interim government (2021-2024). Damage caused by human error(Andrew Cuomo) In September 2024, 'five Democratic leaders, including former New York State Governor Andrew Cuomo (D-NY), manipulated statistics and falsified official data from the New York State Department of Health (NYSDOH). They were found to have 'concealed critical information'.These Democratic leaders deliberately sent patients with COVID illnesses to nursing homes with elderly people. As a result, tens of thousands of elderly people were seriously harmed by the DPJ leaders.(*17) Decrease in tax revenue By 2023, New York State's tax revenues will have fallen by 19.5%. Many people have fled to areas with a lower cost of living. According to the latest data from the Internal Revenue Service, 'New York and California' together lost more than $90 billion in revenue between 2021 and 2024.(*18) 2023年、ニューヨーク州の税収は19.5%減少した。多くの人たちが、生活費の安い地域に流出した。 Internal Revenue Serviceの最新データによると、「2021年から2024年の間にニューヨーク州とカリフォルニア州」は合計900億ドル以上の収入を失った。
https://w.atwiki.jp/nekonomike/pages/225.html
#blognavi "Ashley and Mary-Kate Olsen will be dressing the part of designer poster girls. Each will don Badgley Mischka gowns for Monday s Costume Institute Ball. Mark Badgley and James Mischka have created a black Chantilly lace portrait gown with crystal-encrusted cuffs for Mary-Kate Olsen and an antique gold and black beaded tulle and chiffon creation for her sister." 「アシュリーとメアリー-ケイトオルセンは、おしゃれなポスターの女の子の側を整えています。各々は、月曜日のCostume Institute BallのためにBadgley Mischkaガウンを身につけます。マークBadgleyとジェームズMischkaは、彼女の姉妹のためにメアリー-ケイトオルセンとアンティークの金と黒いビーズで飾ったチュールとシフォンの創造のためにクリスタルを外皮で覆われたカフスで黒いシャンティイレース肖像ガウンをつくりました。」 カテゴリ [Olsen News] - trackback- 2006年05月01日 14 32 54 #blognavi
https://w.atwiki.jp/doubleup/pages/12.html
始めてみよう(その1)~ウェブマネー編~ 海外オートサーフ会社との取引は、基本的にウェブマネーを使って行います。 現金は取り扱えないので、注意。 有名なウェブマネーの会社はいくつかあるのですが、代表的なのが『e-gold』と『StormPay』です。 この二つさえ持っていればほとんどの場合は大丈夫だと思います 『StormPay』登録方法 #ref error :指定ページの閲覧権限がありません。ログインするか、別のページの画像ファイルを指定してください。 今回、紹介するのは『StormPay』という会社です。 トップページの赤矢印のところからログインします。 Sign up your FREE StormPay account today! と書いてあるとこですね。 #ref error :指定ページの閲覧権限がありません。ログインするか、別のページの画像ファイルを指定してください。
https://w.atwiki.jp/wnt0/pages/33.html
#include iostream #include string using namespace std; class Visitor; class Acceptor { public virtual void accept(Visitor *visitor) = 0; }; class ConcreteAcceptorA public Acceptor { public virtual void accept(Visitor *visitor); string getinfo() { string ret = "ConcreteAcceptorA"; return ret; } }; class ConcreteAcceptorB public Acceptor { public virtual void accept(Visitor *visitor); int getnum() { return 123; } }; class Visitor { public Visitor() { } virtual void visit(ConcreteAcceptorA *acceptor) = 0; virtual void visit(ConcreteAcceptorB *acceptor) = 0; }; class ConcreteVisitor public Visitor { public virtual void visit(ConcreteAcceptorA *acceptor) { string info = acceptor- getinfo(); cout info.c_str() endl; } virtual void visit(ConcreteAcceptorB *acceptor) { int num = acceptor- getnum(); cout "visit(ConcreteAcceptorB) " num endl; } }; ///// void ConcreteAcceptorA accept(Visitor *visitor) { visitor- visit(this); } void ConcreteAcceptorB accept(Visitor *visitor) { visitor- visit(this); } int main(int argc, char **argv) { Acceptor *acceptor; if (argc == 1) { acceptor = new ConcreteAcceptorA; } else { acceptor = new ConcreteAcceptorB; } ConcreteVisitor *visitor = new ConcreteVisitor; acceptor- accept(visitor); delete visitor; delete acceptor; return 0; } 参考サイト デザインパターンを“喩え話”で分かり易く理解する http //www.netlaputa.ne.jp/~hijk/study/oo/designpattern.html TECHSCORE http //www.techscore.com/tech/DesignPattern/index.html/ Programing Place http //www.geocities.jp/ky_webid/index_old.html デザインパターンの骸骨たち http //www002.upp.so-net.ne.jp/ys_oota/mdp/
https://w.atwiki.jp/naobe/pages/42.html
OpenSourceに戻る バージョンと標準 Tomcatバージョン servlet jsp 6.0 2.4 2.0 5.5 2.3 2.0 ソースプログラム http //tomcat.apache.org/download-60.cgi Tomcat6.0.3.5ソース解読 苦労しました。大筋は合っていると思う。 Tomcat解読.xls 起動 Bootstrap#startからCatalina#startを呼び出す。Server#startを実行し、Server.xmlで設定したポート番号でsocketのstreamからreadする。readした文字が"SHUTDOWN"なら停止処理を実行する。 server.xmlからデフォルトのポート番号は、8005になる。 Server port="8005" shutdown="SHUTDOWN" public class Catalina extends Embedded { public void start() { ((Lifecycle) getServer()).start(); if (await) { await(); stop(); } public void await() { getServer().await(); } public final class StandardServer public void await() { awaitSocket = new ServerSocket(port, 1, InetAddress.getByName("localhost")); while (!stopAwait) { ServerSocket serverSocket = awaitSocket; Socket socket = null; StringBuilder command = new StringBuilder(); try { InputStream stream = null; socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); // Ten seconds stream = socket.getInputStream(); // Read a set of characters from the socket int expected = 1024; // Cut off to avoid DoS attack while (expected shutdown.length()) { if (random == null) random = new Random(); expected += (random.nextInt() % 1024); } while (expected 0) { int ch = -1; try { ch = stream.read(); } catch (IOException e) { log.warn("StandardServer.await read ", e); ch = -1; } if (ch 32) // Control character or EOF terminates loop break; command.append((char) ch); expected--; } // Match against our command string boolean match = command.toString().equals(shutdown); if (match) { break; } } 停止 Bootstrap#stopServerからCatalina#stopServerを呼び出す。 ソースは以下になっている。Serverのポート番号からソケットを作成して、"SHUTDOWN"という文字を送信している。 public class Catalina extends Embedded { public void stopServer(String[] arguments) { ・・・・ s = getServer(); try { if (s.getPort() 0) { String hostAddress = InetAddress.getByName("localhost").getHostAddress(); Socket socket = new Socket(hostAddress, getServer().getPort()); OutputStream stream = socket.getOutputStream(); String shutdown = s.getShutdown();// "SHUTDOWN" for (int i = 0; i shutdown.length(); i++) stream.write(shutdown.charAt(i)); stream.flush(); stream.close(); socket.close(); } else { log.error(sm.getString("catalina.stopServer")); System.exit(1); } } catch (IOException e) { log.error("Catalina.stop ", e); System.exit(1); } レルム レルムとは、ユーザ、パスワード、ロールをまとめたもの。ユーザDBのエントリに相当する。UserDatabaseRealm、JDBCレルム、DataSourceレルム、JNDIレルムがある。web.xmlのセキュリティ設定で制限されたURLをアクセスするときに認証するためのユーザ、パスワード、ロールを定義したもの。web.xmlでは、URLとHTTPメソッドに対してロールを割り当てる。 UserDatabaseRealm JNDIを介してアクセスするがデフォルトでは$CATALINA_BASE/conf/tomcat-user.xmlを使う。 $CATALINA_BASE/conf/server.xmlに以下を設定する。 Realm className="org.apache.catalina.realm.UserDatabaseRealm" resourceName="UserDatabase"/ Engine 直下に設定すると、Tomcat内の全ての仮想ホストで共通の設定になる Host 直下に設定すると、仮想ホスト内で共通の設定になる。 Context 直下に設定すると、WEBアプリケーション内で共通の設定になる。 web.xmlで制限をかけたURLにアクセスすると、認証(BASIC,DIGEST,FORM)を行う。 認証に成功すると、ユーザを内部に保管して、指定したURLに移動する。 BASIC認証の場合は、ブラウザを閉じる(TCPコネクションclose ?)までユーザをキャッシュする(認証を行わない)。 FORM認証の場合は、セッションタイムアウトになるまでユーザをキャッシュする。キャッシュされたユーザはセッションの直列化をまたがって保存されない(APサーバ停止によるセッションの保管のことでしょう)。 tomcat-users.xmlの設定例 tomcat-users user name="tomcat" password="tomcat" roles="tomcat" / user name="role1" password="tomcat" roles="role1" / user name="both" password="tomcat" roles="tomcat,role1" / /tomcat-users データソース Tomcat6.Xの内部データソースは、org.apache.tomcat.dbcp.dbcp.BasicDataSource。これは、org.apache.commons.dbcp.BasicDataSourceと同じもの。 http //www.flsi.co.jp/Java_text/vol140.htm 参照 設定 項目 内容 親を優先とするクラスローダの移譲 web.xmlのcontextのdelegate属性にtrueを設定する セッションタイムアウト conf/web.xmlのsession-configタグを修正するとすべてのWEBアプリケーションに影響する。WEBアプリケーションのweb.xmlを修正すると、WEBアプリケーションのみ影響する。単位は分。 サーバ化 【参考】 http //miyazaki.ddo.jp/linuxserver/tomcatautostart.html http //www.atmarkit.co.jp/fjava/rensai4/safetomcat_01/safetomcat_01_1.html 【環境】 tomcat バージョン:6.0 OS CentOS 5.5 専用ユーザ作成 #adduser -d tomcatインストールディレクトリ -s /sbin/nologin tomcat 所有者の変更 #chown -R tomcat tomcatインストールディレクトリ #chmod -R g-r,g-w,g-x tomcatインストールディレクトリ JAVA_HOME設定 $TOMCAT_INSTALL/binsetenv.shに以下を設定 JAVA_HOME=JAVAホームディレクトリ JRE_HOME=JAVAホームディレクトリ commons-daemon commons-daemon概要 Javaは、signalに対応していないため、サーバの急なシャットダウンなどのタイミングでサーバリソース(TCP接続、DBとのコネクションなど)の正規の終結処理ができない。CとJavaを組み合わせてこれに対応したもの。UNIXとWindowsで異なるモジュールを提供する。UNIX版は、jsvc。 commons-daemonのインストール http //commons.apache.org/daemon/download_daemon.cgi から以下をダウンロード commons-daemon-1.0.5-src.tar.gz commons-daemon-1.0.5.jar commons-daemon-1.0.5-src.tar.gzを展開し以下を実行。 [hoge@athlon4 tmp]$ cd commons-daemon-1.0.5-src [hoge@athlon4 commons-daemon-1.0.5-src]$ cd src/ [hoge@athlon4 src]$ cd native/ [hoge@athlon4 native]$ cd unix/ [hoge@athlon4 unix]$ sh support/buildconf.sh [hoge@athlon4 unix]$ ./configure *** Current host *** checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking cached host system type... ok *** C-Language compilation tools *** checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking for ranlib... ranlib checking for strip... strip *** Host support *** checking C flags dependant on host system type... ok *** Java compilation tools *** checking for sablevm... NONE checking for kaffe... NONE checking for javac... /usr/java/jdk1.6.0_21/bin/javac /usr/java/jdk1.6.0_21/bin/javac checking wether the Java compiler (/usr/java/jdk1.6.0_21/bin/javac) works... yes checking for jar... /usr/java/jdk1.6.0_21/bin/jar gcc flags added checking for cap_init in -lcap... yes *** Writing output files *** configure creating ./config.status config.status creating [[Makefile]] config.status creating Makedefs config.status creating native/Makefile *** All done *** Now you can issue "make" [hoge@athlon4 unix]$ make clean (cd native; make clean) make[1] ディレクトリ `/home/hoge/tmp/commons-daemon-1.0.5-src/src/native/unix/native' に入ります rm -f arguments.o debug.o dso-dlfcn.o dso-dyld.o help.o home.o java.o location.o replace.o locks.o signals.o ../jsvc jsvc-unix.o libservice.a make[1] ディレクトリ `/home/hoge/tmp/commons-daemon-1.0.5-src/src/native/unix/native' から出ます [hoge@athlon4 unix]$ make (cd native; make all) make[1] ディレクトリ `/home/hoge/tmp/commons-daemon-1.0.5-src/src/native/unix/native' に入ります gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c jsvc-unix.c -o jsvc-unix.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c arguments.c -o arguments.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c debug.c -o debug.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c dso-dlfcn.c -o dso-dlfcn.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c dso-dyld.c -o dso-dyld.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c help.c -o help.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c home.c -o home.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c java.c -o java.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c location.c -o location.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c replace.c -o replace.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c locks.c -o locks.o gcc -g -O2 -DOS_LINUX -DDSO_DLFCN -DCPU=\"i386\" -Wall -Wstrict-prototypes -DHAVE_LIBCAP -I/usr/java/jdk1.6.0_21/include -I/usr/java/jdk1.6.0_21/include/linux -c signals.c -o signals.o ar cr libservice.a arguments.o debug.o dso-dlfcn.o dso-dyld.o help.o home.o java.o location.o replace.o locks.o signals.o ranlib libservice.a gcc jsvc-unix.o libservice.a -ldl -lpthread -lcap -o ../jsvc make[1] ディレクトリ `/home/hoge/tmp/commons-daemon-1.0.5-src/src/native/unix/native' から出ます [hoge@athlon4 unix]$ 作成されたjsvcのownerをtomcatに修正して${TOMCAT_HOME}/binにコピー /etc/init.dに起動スクリプト作成 # # source function # . /etc/init.d/functions # # That is for Tomcat-5.0.x (Apache Tomcat/5.0) # # Adapt the following lines to your configuration JAVA_HOME=/usr/java/jdk1.6.0_21 CATALINA_HOME=/opt/apache-tomcat-6.0.29 TOMCAT_USER=tomcat # for multi instances adapt those lines. TMP_DIR=/tmp PID_FILE=/var/run/jsvc.pid LOCKFILE=/var/lock/subsys/tomcat CATALINA_BASE=$CATALINA_HOME CATALINA_OPTS= CLASSPATH=\ $JAVA_HOME/lib/tools.jar \ #$CATALINA_HOME/bin/commons-daemon.jar \ $CATALINA_HOME/bin/commons-daemon-1.0.5.jar \ $CATALINA_HOME/bin/bootstrap.jar case "$1" in start) echo -n "Starting jsvc " # # Start Tomcat # $CATALINA_HOME/bin/jsvc \ -user $TOMCAT_USER \ -home $JAVA_HOME \ -Dcatalina.home=$CATALINA_HOME \ -Dcatalina.base=$CATALINA_BASE \ -Djava.io.tmpdir=$TMP_DIR \ -wait 10 \ -pidfile $PID_FILE \ -outfile $CATALINA_HOME/logs/catalina.out \ -errfile ' 1' \ $CATALINA_OPTS \ -cp $CLASSPATH \ org.apache.catalina.startup.Bootstrap # # To get a verbose JVM #-verbose \ # To get a debug of jsvc. #-debug \ RETVAL=$? if [ $RETVAL = 0 ]; then echo_success touch $LOCKFILE else echo_failure fi echo ;; stop) # # Stop Tomcat # $CATALINA_HOME/bin/jsvc \ -stop \ -pidfile $PID_FILE \ org.apache.catalina.startup.Bootstrap RETVAL=$? if [ $RETVAL = 0 ]; then echo_success rm -f $PIDFILE $LOCKFILE else echo_failure fi echo ;; *) echo "Usage tomcat start/stop" exit 1;; esac プロセス 上記の設定でjsvcを起動すると、オーナがrootのプロセスとtomcatのプロセスが常駐する。指定のポート番号をlistenしているのは、tomcatのプロセス。 Tomcatのクラスローダ 以下、Tomcat6の場合。 クラスローダ 対象ロケーション 説明 WEBアプリケーション WEB-INF/classes,WEB-INF/lib 他のWEBアプリケーションからは使われないクラスローダ Shared tomcat /shared/lib, tomcat /shared/lib/*.jar。 tomcat /conf/catalina.propertiesのshared.loaderに設定する。設定がなければcommonローダと同じ。 WEBアプリケーションが共用するクラスローダ Catalina tomcat /conf/catalina.propertiesのserver.loaderに設定。設定がなければcommonローダと同じ。 Tomatの実行に使用される。WEBアプリケーションから使えないクラスローダ common tomcat /lib, tomcat /lib/*.jar tomcat /conf/catalina.propertiesのcommon.loaderに設定されている。 TomcatとWEBアプリケーションの両方から使われるクラスローダ 委譲の優先順位 ブートストラップ・クラスローダ システム・クラスローダ Webアプリケーション自身のクラスローダ Commonクラスローダ Sharedクラスローダ WEBアプリケーション Tomcat /webapps下にディレクトリを作成すると、そのディレクトリ名のWEBアプリケーション(コンテキストパスがディレクトリ名)が追加される。 任意のディレクトリをWEBアプリケーションに追加するには、conf/server.xmlに以下を設定。 Server Service Engine Host Context path="/naobe" docBase="c /webapps/naobe" debug="0" reloadable="true" /Context c /webapps/naobe以下のディレクトリ構成は以下。 WEB-INF +-- web.xml +-- classes | +-- パッケージ、クラスファイル +-- lib docBaseは、Tomcatインストールディレクトリからの相対ディレクトリも指定可能。 http //localhost 8080/naobeでWEBアプリケーションを参照できる。
https://w.atwiki.jp/nekonomike/pages/281.html
Olsen News/2006年06月29日/Mary-Kate and Ashley mention in Cleo & new poster in german magazine Bravo #blognavi
https://w.atwiki.jp/warband/pages/584.html
qstr__4_to_head_armor|-4 to head armor qstr__3_to_head_armor|-3 to head armor qstr__2_to_head_armor|-2 to head armor qstr__1_to_head_armor|-1 to head armor qstr_+2_to_head_armor|+2 to head armor qstr_+4_to_head_armor|+4 to head armor qstr_+3_to_head_armor|+3 to head armor qstr_+6_to_head_armor|+6 to head armor qstr_You_got_the_keys_to_|You got the keys to the dungeon. qstr_Explore_the_ruins_of_t|Explore the ruins of the Nightfort to gain experience.^^(Press K to finish reading) qstr_You_come_across_an_old_|You come across an old assortment of instruments used for torture. The cold appears to have preserved both them and the few remains of the last victim unfortunate enough to be taken inside the cell.^^(Press K to finish reading) qstr_You_hear_a_faint_scr|You hear a faint scream coming from the other side of the door...^^(Press K to finish reading) qstr_Something_is_trying_|Something is trying to break down the door...^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ru|You've successfully explored the ruins of the Nightfort.^^(Press K to finish reading) qstr_You_come_across_an_old_a|You come across an old assortment of instruments used for torture. The cold appears to have preserved both them and the few remains of the last victim unfortunate enough to be strapped to the device.^^(Press K to finish reading) qstr_Passing_the_door_you|Passing the door, you can make out the faint sound of a woman screaming...^^(Press K to finish reading) qstr_Quest_item.|Quest item. qstr_I_would_never_join_s|I would never join someone who doesn't own a town or castle. qstr_I_know_too_little_ab|I know too little about your leader. qstr_I_found_your_messeng|I found your messenger unconvincing. qstr_Next_time_I_would_pr|Next time I would prefer to talk to someone who doesn't act like a fool. qstr_Next_time_I_would_pre|Next time I would prefer to talk to someone more versed in courtly manners. qstr_I_would_rather_stay_|I would rather stay with my current king. qstr_Your_master_is_not_e|Your master is not even royalty and you want me to join you? Hah! qstr_I_would_never_join_so|I would never join someone who doesn't even hold a town or castle. qstr_I_know_too_little_abo|I know too little about your master. qstr_Next_time_I_would_pref|Next time, I would prefer to talk to someone who doesn't act like a fool. qstr_Next_time_I_would_prefe|Next time, I would prefer to talk to someone more versed in courtly manners. qstr_I_would_rather_stay_w|I would rather stay with my current liege. qstr_A_young_nobleman_gift|A young nobleman gift you a fine sword, crafted by the best blacksmith in {s3}. qstr_A_young_knight_gift_yo|A young knight gift you a sword, finely wrought and decorated with silver. qstr_You_have_slain_the_ou|You have slain the outlaws. qstr_This_scroll_lists_four|This scroll lists four different valyrian steel daggers,^owned by the following nobles ^Sharako Isalios^Triarch Nyessos Vhassar^Horonno Paenymion^Prince Galeo Terys qstr_You_ve_been_knocked_unconscious_|You've been knocked unconscious, and the outlaws loot your body, but your men come to the rescue, and manage to kill the remaining outlaws. qstr_Go_to_the_Pass_of_Hugo|Go to the Pass of Hugor Hill, close to Ulentor, and deal with any outlaws you find. You must bring, at least, 8 men. qstr_You_ve_been_knocked_unconscious_b|You've been knocked unconscious, but the rest of your men come to the rescue and defeat the cultists. qstr_You_have_slain_the_c|You have slain the cultists. qstr_Phario_Forel_asked_yo|Phario Forel asked you to search for golden treasure in the Old Barrow, close to the Ruins of Iksa Calo. You need to bring, at least, 7 men. qstr_You_ve_been_knocked_unconscious.|You've been knocked unconscious. But the rest of your men prevail and manage to overcome the pirates. qstr_Find_and_defeat_the_p|Find and defeat the pirates. You need to bring, at least, 10 men. qstr_You_ve_been_knocked_unconscious_bu|You've been knocked unconscious, but hearing the commotion, your men rush to your aid and defeat the outlaws. qstr_You_ve_been_knocked_unconscious_but|You've been knocked unconscious, but your men come to the rescue and defeat the conspirators. qstr_Ser_Gilbert_Farring_ha|Ser Gilbert Farring has tasked you with executing the suppossed dragonseed, Lacerys Waters. You need to bring, at least, 10 men. qstr_Illyrio_Mopatis_has_as|Illyrio Mopatis has asked you to find out what happened to his friend. Search the ruined baths, north of Myr. You need to bring, at least, 10 men. qstr_Go_to_Mole_s_Town_and|Go to Mole's Town and defeat the Magnar of Thenn. You need to bring, at least, 10 men. qstr_Go_to_the_Gorge_and_h|Go to the Gorge and help Bowen Marsh defeat the wildlings. You need to bring, at least, 15 men. qstr_Go_the_tunnel_beneath|Go the tunnel beneath the Wall and join Jon Snow in the defense of Castle Black. You need to bring, at least, 15 men. qstr_Tyrion_Lannister_Hand_|Tyrion Lannister, Hand of the King, has tasked you with assasinating Ser Jeffory Darke, and any men-at-arms in your way. The seat of House Darke is Brookwater Keep. You need to bring, at least, 10 men. qstr_You_ve_been_knocked_unconscious_but_|You've been knocked unconscious, but your men continue the fight and eventually prevail. qstr_You_ve_been_knocked_unconscious_but_y|You've been knocked unconscious, but your men come to the rescue and slay the Crazed Cultist. qstr_Ser_Elston_told_you_m|Ser Elston told you maester Cadwyn changed after visiting the nearby barrow. Perhaps you can find the book there. You need to bring, at least, 2 men. qstr_Jess_told_you_that_the|Jess told you that there'd been rumors of wildlings in the Lonely Hills, north of the Dreadfort. Perhaps they have taken refuge in the Abandoned Holdfast. You should bring, at least, 10 men. qstr_You_ve_been_knocked_unconscious._|You've been knocked unconscious. But the rest of your men prevail and manage to overcome the wights. qstr_You_have_defeated_the_|You have defeated the wights! qstr_Return_to_the_tavern_a|Return to the tavern and look for Septon Germund. qstr_Jess_told_you_that_ther|Jess told you that there'd been rumors of wildlings in the Lonely Hills, north of the Dreadfort. Perhaps they have taken refuge in the Abandoned Holdfast. You should bring, at least, 25 men. qstr_Return_to_Elder_Brot|Return to Elder Brother. qstr_The_Elder_Brother_has|The Elder Brother has tasked you with finding Aegon Bloodborn, and bringing him to justice. The woods north of Seagard is full of outlaws, search for him there. You need to bring, at least, 10 men. qstr_You_ve_been_knocked_unconscious_but_t|You've been knocked unconscious, but the battle continues, and the enemy soldiers are defeated! qstr_Return_to_Ser_Rodrik_C|Return to Ser Rodrik Cassel. qstr_Ramsay_Snow_has_been|Ramsay Snow has been killed. qstr_Ser_Rodrik_Cassel_has_t|Ser Rodrik Cassel has tasked you with bringing the kings justice to Ramsay Snow. The latest reports have him somewhere around the Abandoned Village, close to the Dreadfort. You need to bring, at least, 15 men. qstr_Return_to_the_castle_a|Return to the castle, and talk to Ser Rodrik Cassel. qstr_Return_to_the_castle_t|Return to the castle to find Ser Gilbert Farring. qstr_Return_to_Lysa_Tully.|Return to Lysa Tully. qstr_Visit_Jharys_in_Snak|Visit Jharys in Snakewood. qstr_Visit_maester_Loren_|Visit maester Loren in Strongsong. qstr_Ask_Ser_Armond_Tolle|Ask Ser Armond Tollett about the clansmen. qstr_Defeat_the_clansmen_|Defeat the clansmen to the west of Strongsong. You need to bring, at least, 10 men. qstr_Ask_Ser_Armond_Tollet|Ask Ser Armond Tollett in Strongsong about the clansmen. qstr_Visit_maester_Loren_i|Visit maester Loren in Heart's Home. qstr_The_young_bard_prefer|The young bard preferred to flee rather than duel with you. qstr_A_faint__plop__was_he|A faint 'plop' was heard when the child hit the ground. qstr_The_branch_hits_you_o|The branch hits you on the head. Ouch! qstr_You_fall_over_into_th|You fall over, into the puddle. Ouch! qstr_You_fall_over_and_hur|You fall over, and hurt your head. Ouch! qstr_You_got_hit_by_the_st|You got hit by the stag. Ouch! qstr_The_holdfast_appears_t|The holdfast appears to have been abandoned for quite some time and the well in the center of the former courtyard is completely dried up. Perhaps this is the reason no one lives here anymore.^^(Press K to finish reading) qstr_@An_old_chest_lies_ha|@An old chest lies half-hidden in the dirt and grime that has covered most of the ruins.^^(Press K to finish reading) qstr_Explore_the_ruins_of_G|Explore the ruins of Ghoyan Drohe to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_rui|You've successfully explored the ruins of Ghoyan Drohe.^^(Press K to finish reading) qstr_You_come_across_an_old_c|You come across an old chest, half-buried in the rubble.^^(Press K to finish reading) qstr_As_you_rummage_throug|As you rummage through the abandoned ruins, you come across a selection of shattered pottery. Despite the worn appearance, it is evident that the craftsman who made the pottery was highly skilled, the shapes of tiny fish and turtles still visible on the shards strewn across the ground.^^(Press K to finish reading) qstr_Explore_the_ruins_of_N|Explore the ruins of Ny Sar to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ruin|You've successfully explored the ruins of Ny Sar.^^(Press K to finish reading) qstr_You_come_across_the_|You come across the ruined statue of a woman, half-buried in mud and grime.^^(Press K to finish reading) qstr_Explore_the_ruins_of_A|Explore the ruins of Ar Noy to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ruins|You've successfully explored the ruins of Ar Noy.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ruins_|You've successfully explored the ruins of Sar Mell.^^(Press K to finish reading) qstr_As_you_near_the_oddly_|As you near the oddly shaped totem, you notice the ground in front is cleared and a small blue-ish fire has been left burning close to the totem. On the ground itself is scribled a curious message, over and over again 'We all float down here'.^^(Press K to finish reading) qstr_Explore_the_ruins_of_Ch|Explore the ruins of Chroyane to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ruins_o|You've successfully explored the ruins of Chroyane.^^(Press K to finish reading) qstr_Explore_the_ruins_of_Sa|Explore the ruins of Sar Mell to gain experience.^^(Press K to finish reading) qstr_I_have_raw_materials|I have raw materials and produce. qstr_I_have_a_few_food_it|I have a few food items for sale. qstr_Defeat_the_Dothraki_|Defeat the Dothraki warriors and loot their camp.^^(Press K to finish reading) qstr_This_chest_is_yours_|This chest is yours for the taking.^^(Press K to finish reading) qstr_I_have_the_most_wond|I have the most wonderful perfumes, fresh from the markets of Pentos, Meereen and Volantis. qstr_I_have_a_great_assor|I have a great assortment of various wines, brandy and beer, stuff that will make even one of the Old Blood swoon. qstr_Defeat_the_Dothraki_w|Defeat the Dothraki warriors and loot their camp (find and loot their chest of treasure).^^(Press K to finish reading) qstr_It_is_night_and_the_|It is night, and the camp seems quiet. qstr_Ask_the_Archon_of_Tyr|Ask the Archon of Tyrosh, Archon of Myr or the Prince of Lys for a reward for dispatching the pirates. qstr_There_is_no_slaves_f|There is no slaves for sale here. qstr_One_{s3}_is_for_sale|One {s3} is for sale. qstr_{reg5}_{s3}_is_for_s|{reg5} {s3} is for sale, as well as {s4}. qstr_{reg5}_{s3}_is_for_sa|{reg5} {s3} is for sale. qstr_{reg5}_{s3}_are_for_|{reg5} {s3} are for sale, as well as {s4}. qstr_{reg5}_{s3}_are_for_s|{reg5} {s3} are for sale. qstr_Explore_the_ruins_of_Sar|Explore the ruins of Sarhoy to gain experience.^^(Press K to finish reading) qstr_You_come_across_the_r|You come across the ruined statue of a woman, half-buried in mud and grime. Grossly overweight, the statue must likely represents some sort of deity.^^(Press K to finish reading) qstr_You_come_across_an_old_s|You come across an old sculpture, depicting what appears to be to enamored lovers.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ruins_of|You've successfully explored the ruins of Sarhoy.^^(Press K to finish reading) qstr_You_come_across_a_ma|You come across a massive beached whale, blubber and guts spilling out. The smell is overpowering.^^(Press K to finish reading) qstr_The_three_townsfolk_|The three townsfolk appear to have been hanged recently, but their faces are still black and swollen, and their eyes have been pecked out by crows.^^(Press K to finish reading) qstr_Your_relation_with_f|Your relation with factions are ^{s2} qstr_There_seems_to_be_no|There seems to be no soldiers for sale. qstr_I_have_the_most_wonde|I have the most wonderful perfumes, fresh from the markets of Pentos, Meereen and Volantis. Fine velvet from the estates of Myr, and sweet wine from the farms east of Selhorys. qstr_I_have_a_large_assor|I have a large assortment of cloth, carpets and fine fabrics for sale. Marvel at these wonders from Myr, Lys and distant Tolos. qstr_I_have_just_received|I have just received a new shipment of fine wine from the Arbor. Fresh as a summer morning, these bottles will make every woman love you. qstr_I_have_recently_aqui|I have recently aquired a fine collection of armor. Have a look. qstr_I_have_just_bought_a|I have just bought an assortment of weapons from a passing caravan. Have a look. qstr_I_have_a_large_assort|I have a large assortment of food available, fresh off the farms and estates east of Myr. qstr_The_baker_has_just_f|The baker has just finished this mornings work. Have a look. qstr_I_sell_the_finest_ho|I sell the finest horses this side of the Narrow Sea. Fiery dothraki chargers, swift dornish sand steeds and robust destriers. qstr_It_is_night_and_the_f|It is night, and the farmstead seems quiet. qstr_{s0}_has_recovered_f|{s0} has recovered from being raided. qstr_I_sell_the_finest_hor|I sell the finest horses this side of the Narrow Sea. Fiery dothraki chargers, tough dornish steeds and hardy destriers. qstr_I_sell_fresh_fruit_s|I sell fresh fruit, sweet honey and fine bread. qstr_I_sell_the_finest_pr|I sell the finest produce this side of the world. qstr_You_need_to_have_mor|You need to have more men for this. qstr_You_need_more_men.|You need more men. qstr_We_have_some_extra_b|We have some extra bread and honey. qstr_We_have_some_extra_f|We have some extra fruit and grain. qstr_Delicious!_The_cook_h|Delicious! The cook had seasoned it with pepper! qstr_It_is_night_and_the_s|It is night, and the septry seems quiet. qstr_We_have_some_extra_br|We have some extra bread and fruit. qstr_We_have_some_extra_c|We have some extra cheese and grain. qstr_The_Elder_Brother_bl|The Elder Brother bless you, and you continue on your way. qstr_You_don_t_have_enough_s|You don't have enough silver. How embarrassing! qstr_The_Elder_Brother_ble|The Elder Brother bless you, in the name of the Seven. qstr_Due_to_the_cumbersom|Due to the cumbersome nature of this armor, you skill with ^Power Draw^Power Throw^Horse Archery^is decreased by 3 while wearing it. qstr_Due_to_the_cumbersome|Due to the cumbersome nature of this armor, you skill with ^Power Draw^Power Throw^Horse Archery^is decreased by 4 while wearing it. qstr_Due_to_the_cumbersome_|Due to the cumbersome nature of this armor, you skill with ^Power Draw^Power Throw^Horse Archery^is decreased by 1 while wearing it. qstr_Due_to_the_cumbersome_n|Due to the cumbersome nature of this armor, you skill with ^Power Draw^Power Throw^Horse Archery^is decreased by 2 while wearing it. qstr_Due_to_the_cumbersome_na|Due to the cumbersome nature of this armor, you skill with ^Power Draw, Power Throw and Horse Archery^is decreased by 4 while wearing it. qstr_Due_to_the_cumbersome_nat|Due to the cumbersome nature of this armor, you skill with ^Power Draw, Power Throw and Horse Archery^is decreased by 2 while wearing it. qstr_Due_to_the_cumbersome_natu|Due to the cumbersome nature of this armor, you skill with ^Power Draw, Power Throw and Horse Archery^is decreased by 3 while wearing it. qstr_Due_to_the_cumbersome_natur|Due to the cumbersome nature of this armor, your skill with ^Power Draw^Power Throw^Horse Archery^is decreased by 4. qstr_Due_to_the_cumbersome_nature|Due to the cumbersome nature of this armor, your skill with ^Power Draw^Power Throw^Horse Archery^is decreased by 2. qstr_Due_to_the_cumbersome_nature_|Due to the cumbersome nature of this armor, your skill with ^Power Draw^Power Throw^Horse Archery^is decreased by 3. qstr_Due_to_the_cumbersome_nature_o|Due to the cumbersome nature of this armor,^your skill with Power Draw, Power Throw^and Horse Archery is decreased by 4. qstr_Penalty _Power_Draw_|Penalty Power Draw, Power Throw and Horse Archery -4. qstr_Penalty _Power_Draw_a|Penalty Power Draw and Throw -4. qstr_Penalty _Power_Draw_an|Penalty Power Draw and Throw -2. qstr_Penalty _Power_Draw_and|Penalty Power Draw and Throw -3. qstr_Well_done._Keep_the_m|Well done. Keep the money and wine coming our way, and there's no foe in the world you need fear. qstr_We_are_at_your_service._|We are at your service. Point us in the direction of those who need hurting, and we'll do the rest. qstr_Factions|Factions qstr_Show_towns|Show towns qstr_Show_castles|Show castles qstr_Show_villages|Show villages qstr_Tip _move_the_mouse_|Tip move the mouse onto the black blocks to show their names. qstr_The_World_Map|The World Map qstr_You_need_more_renown|You need more renown (150). qstr_You_need_more_renown_|You need more renown (200). qstr_You_need_more_renown__|You need more renown (250). qstr_You_need_more_renown__3|You need more renown (300). qstr_You_need_more_renown.|You need more renown. (200) qstr_You_need_more_renown._|You need more renown. (250) qstr_You_need_more_renown.__|You need more renown. (150) qstr_You_need_more_renown.__3|You need more renown. (300) qstr_You_need_150_renown_|You need 150 renown to do this. qstr_You_need_200_renown_|You need 200 renown to do this. qstr_You_need_250_renown_|You need 250 renown to do this. qstr_You_need_300_renown_|You need 300 renown to do this. qstr_Explore_the_ruins_of_Th|Explore the ruins of The Whispers to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ruins_of_|You've successfully explored the ruins of The Whispers.^^(Press K to finish reading) qstr_The_tower_appears_to|The tower appears to have collapsed, the rubble strewn underneath the cliffs upon which the castle stands.^^(Press K to finish reading) qstr_S|S qstr_{s1}_has_been_freed_|{s1} has been freed by {playername} to fight for {s2}. qstr_You_need_100_renown_|You need 100 renown to do this. qstr_Snarks_only_exist_in|Snarks only exist in the imagination of children. qstr_The_nobles_are_more_|The nobles are more important than you. qstr_No_one_is_more_impor|No one is more important than you. qstr_Visit_Hammerhorn_cas|Visit Hammerhorn castle. qstr_Go_to_the_fishing_vi|Go to the fishing village close to Hammerhorn and see what they know about the lights off the coast. qstr_Explore_the_Fishing_|Explore the Fishing Village.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_F|You've successfully explored the Fishing Village.^^(Press K to finish reading) qstr_Return_to_Lorren.|Return to Lorren. qstr_Explore_the_Fishing_V|Explore the Fishing Village to discover the source of the odd lights off the coast.^^(Press K to finish reading) qstr_In_the_middle_of_the|In the middle of the small village is a huge, grotesque, statue. It looks like it has been submerged in water recently.^^(Press K to finish reading) qstr_The_skeletons_of_the|The skeletons of the villagers are laid out in a circle. The meat has been stripped from their bones.^^(Press K to finish reading) qstr_Bloody_footprints_le|Bloody footprints lead towards the shore. They almost look human.^^(Press K to finish reading) qstr_Someone_or_something|Someone, or something, put up a fight here.^^(Press K to finish reading) qstr_Visit_Highpoint_cast|Visit Highpoint castle. qstr_Explore_the_Abandone|Explore the Abandoned Village to discover where the villagers went.^^(Press K to finish reading) qstr_Return_to_Septon_Jos|Return to Septon Josmyn. qstr_You_ve_successfully_explored_the_A|You've successfully explored the Abandoned Village.^^(Press K to finish reading) qstr_Visit_Highpoint_castl|Visit Highpoint castle and talk to Septon Josmyn. qstr_Go_to_the_abandoned_|Go to the abandoned village close to Highpoint and see what happened to the villagers. qstr_The_coffins_belongin|The coffins belonging to the ancestors of the villagers appear to have erupted out from the earth.^^(Press K to finish reading) qstr_The_former_inhabitan|The former inhabitants have been laid out in an odd pattern, surrounding the weirwood that shadows the village.^^(Press K to finish reading) qstr_You_hear_growling_fr|You hear growling from the woods. It sounds like it's close by, but it might as well be far away. The woods can fool your senses.^^(Press K to finish reading) qstr_An_old_chest_was_bur|An old chest was burried in one of the coffins.^^(Press K to finish reading) qstr_A_livestock_epidemic_|A livestock epidemic has killed {reg5} sheep in {s4}. qstr_A_livestock_epidemic_h|A livestock epidemic has killed {reg4} cattle and {reg5} sheep in {s4}. qstr_An_old_chest_lies_half_hid|An old chest lies half-hidden in the dirt and grime that has covered most of the ruins.^^(Press K to finish reading) qstr_It_is_night_and_the_m|It is night, and the market seems quiet. qstr_I_have_the_most_wonder|I have the most wonderful carpets, exquisitely crafted in Qohor. Fine velvet from the estates of Volantis. Smooth silk from the wonderous towns of Yi Ti. qstr_Return_to_Ser_Amory_|Return to Ser Amory Lorch. qstr_You_need_75_renown_t|You need 75 renown to do this. qstr_Return_to_the_castle_an|Return to the castle, and talk to Ser Amory Lorch. qstr_Ser_Amory_Lorch_has_|Ser Amory Lorch has asked that you join him for a visit to the small village close to Harrenhal. You need to bring, at least, 15 men. qstr_Ser_Amory_Lorch_has_a|Ser Amory Lorch has asked that you join his raiding party for a visit to the small village close to Harrenhal. You need to bring, at least, 15 men. qstr_Return_to_the_castle_and|Return to the castle, and talk to Maester Colemon. qstr_Maester_Colemon_has_|Maester Colemon has told you of a tournament to be held in the Eyrie, where knights will compete to be part of the Brotherhood of the Winged Knights. Visit the Eyrie and tell the tournament master that you would like to register your name for the lists. You will be competing against the finest knights in the Vale, so make sure you're well prepared. qstr_Ser_Clifford_Gower_as|Ser Clifford Gower asked you to deliver a letter, and a gift, to the castellan of Ninestars, where a tournament celebrating the name day of Rowena Templeton is about to take place. Ninestars lies close to Snakewood, in the Vale. qstr_Ser_Alyn_Tollett_aske|Ser Alyn Tollett asked you to stay around for the tournament celebrating the name day of Rowena Templeton. Visit the tournament grounds and the merchants camps. qstr_You_have_defeated_Ser|You have defeated Ser Andrew Tollett. qstr_The_tournament_will_|The tournament will start in a few days. qstr_Maester_Colemon_has_t|Maester Colemon has told you of a tournament to be held in the Gates of the Moon, where knights will compete to be part of the Brotherhood of the Winged Knights. Visit the Gates of the Moon and tell the tournament master that you would like to register your name for the lists. You will be competing against the finest knights in the Vale, so make sure you're well prepared. qstr_You_have_defeated_Ser_|You have defeated Ser Targon the Halfwild. qstr_You_have_defeated_Ser_R|You have defeated Ser Roland Waynwood. qstr_You_have_defeated_Ser_H|You have defeated Ser Harrold Hardyng. qstr_You_have_defeated_Ser_O|You have defeated Ser Owen Breakstone. qstr_You_have_defeated_Ser_L|You have defeated Ser Lyn Corbray. qstr_Fight_the_next_oppon|Fight the next opponent. qstr_It_is_night_and_the_t|It is night, and the tournament ground seems quiet. qstr_Return_to_the_castle_and_|Return to the castle, and talk to Ser Jacelyn Bywater. qstr_Your_party_lost_{reg|Your party lost {reg1} morale. qstr_Your_party_gained_{r|Your party gained {reg1} morale. qstr_TEST _Loot_value_bef|TEST Loot value before {reg1} and after {reg2} qstr_Your_party_gained_{re|Your party gained {reg1} morale for the loot you shared. qstr_Your_party_lost_{reg1|Your party lost {reg1} morale, because your troops think you keep too much loot for yourself. qstr_Lame|Lame qstr_Swaybacked|Swaybacked qstr_Timid|Timid qstr_Meek|Meek qstr_Stubborn|Stubborn qstr_Heavy|Heavy qstr_Spirited|Spirited qstr_Champion|Champion qstr_Cracked|Cracked qstr_Battered|Battered qstr_Thick|Thick qstr_Reinforced|Reinforced qstr_Rusty|Rusty qstr_Tattered|Tattered qstr_Ragged|Ragged qstr_Crude|Crude qstr_Sturdy|Sturdy qstr_Hardened|Hardened qstr_Lordly|Lordly qstr_Broken|Broken qstr_Bent|Bent qstr_Chipped|Chipped qstr_Strong|Strong qstr_Balanced|Balanced qstr_Tempered|Tempered qstr_Masterwork|Masterwork qstr_Large_Bag_of|Large Bag of qstr_Your_party_lost_50_m|Your party lost 50 morale. qstr_Your_party_gained_25|Your party gained 25 morale. qstr_Your_party_lost_{reg1}|Your party lost {reg1} morale, because your troops think you kept too much loot for yourself. qstr_Your_party_lost_75_m|Your party lost 75 morale. qstr_Your_party_lost_25_m|Your party lost 25 morale. qstr_Tyrion_Lannister_has|Tyrion Lannister has told you of the melee to be held in King's Landing, to celebrate King Joffreys reign. You have entered your name with Ser Jacelyn Bywater. Enter the melee grounds to start. qstr_Search_the_castle_fo|Search the castle for Ser Jacelyn Bywater. qstr_The_melee_will_start|The melee will start soon. qstr_It_is_night_and_the_me|It is night, and the melee ground seems quiet. qstr_You_have_defeated_Mo|You have defeated Morros Slynt. qstr_You_have_defeated_Ser_B|You have defeated Ser Balon Swann. qstr_You_have_defeated_Ser_Ho|You have defeated Ser Horas Redwyne. qstr_You_have_defeated_Lo|You have defeated Lothor Brune. qstr_You_have_defeated_Ser_M|You have defeated Ser Meryn Trant. qstr_You_have_defeated_Sa|You have defeated Sandor Clegane. qstr_Return_to_Tyrion_Lann|Return to Tyrion Lannister. qstr_Tyrion_Lannister_Hand_o|Tyrion Lannister, Hand of the King, has tasked you with freeing his brother, Jaime, from captivity. Talk to Ser Cleos Frey in his quarters inside the Red Keep. qstr_Tyrion_Lannister_Hand_of|Tyrion Lannister, Hand of the King, has tasked you with freeing his brother, Jaime, from captivity. The delegation to Riverrun should have already arrived, but if the castle has been taken, then Jaime has likely been moved to another, secret, location. Visit Ser Cleos in his quarters in Riverrun. qstr_Find_Jaime_Lannister|Find Jaime Lannister. qstr_Fight_your_way_out_o|Fight your way out of Riverrun. qstr_Do_you_have_a_need_for_p|Do you have a need for protection? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} coins. qstr_Well_done._Keep_the_mo|Well done. Keep the money and wine coming our way, and there's no deal in the world you can't make. qstr_We_are_at_your_service._P|We are at your service. Point us in the direction of a troublemaker, and we'll do the rest. qstr_You_wont_find_better_|You wont find better protection in all of the world. qstr_You_need_to_pledge_y|You need to pledge yourself to House Lannister before you can visit the Tower of the Hand. qstr_Visit_Ser_Rodrik_Cas|Visit Ser Rodrik Cassel in Winterfell. qstr_Visit_Tyrion_Lannist|Visit Tyrion Lannister in the Tower of the Hand. qstr_Visit_Maester_Colemo|Visit Maester Colemon at the Gates of the Moon. qstr_Well_done_{s0}._Keep_|Well done, {s0}. Keep the money and wine coming our way, and there's no foe in Calradia you need fear. qstr_You_chose_well._My_{|You chose well. My {reg65?companions lads} know how to keep their word and earn their pay. qstr_Well_done_friend._Ke|Well done, friend. Keep the money and wine coming our way, and there's no foe in the world you need fear. qstr_Your_men_think_you_r|Your men think you're heartless and are in awe of you. qstr_Part_of_your_food_was_|Part of your food was destroyed. qstr_Your_men_think_that_|Your men think that you are a strong leader. qstr_Your_men_think_that_y|Your men think that you are a weak leader. qstr_You_don_t_have_enough_c|You don't have enough coins. How embarrassing! qstr_You_don_t_have_enough_co|You don't have enough coins. You order water to be rationed and wells to be dug. qstr_the_enemy_thinks_rei|the enemy thinks reinforcements will soon arrive. qstr_fear_and_discontent_|fear and discontent is spreading inside. qstr_he_likes_the_wife_of|he likes the wife of his former master, and he will fight by your side if you give her to him after the conquest. qstr_the_enemy_s_morale_i|the enemy's morale is low, and we should attack. qstr_Your_men_think_you_re|Your men think you're heartless. qstr_You_don_t_have_enough_coi|You don't have enough coins. qstr_You_ve_gained_5_two_|You've gained 5 two-handed weapon proficiency. qstr_Visit_Jon_Snow_in_Ca|Visit Jon Snow in Castle Black. qstr_Join_the_ranging.|Join the ranging. qstr_Visit_Jon_Snow_in_Cas|Visit Jon Snow in Castle Black. Bring cabbages, grain and cheese. qstr_Explore_Whitetree_to|Explore Whitetree to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_W|You've successfully explored Whitetree.^^(Press K to finish reading) qstr_You_come_across_an_old_ch|You come across an old chest, half-buried in the mud and snow.^^(Press K to finish reading) qstr_The_weirwood_is_huge|The weirwood is huge, towering over the village. A set of runes have been hung on the side, written in the old tongue.^^(Press K to finish reading) qstr_You_ve_successfully_explored_c|You've successfully explored crasters keep.^^(Press K to finish reading) qstr_Craster_s_Keep_is_ol|Craster's Keep is old and worn, more of a daub-and-wattle hall than an actual keep.^^(Press K to finish reading) qstr_Flee_back_to_Castle_|Flee back to Castle Black. qstr_Flee_back_to_Castle_b|Flee back to Castle black. qstr_Explore_Craster_s_Ke|Explore Craster's Keep to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_C|You've successfully explored Craster's Keep.^^(Press K to finish reading) qstr_Explore_The_Fist_of_|Explore The Fist of the First Men to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_Th|You've successfully explored The Fist of the First Men.^^(Press K to finish reading) qstr_Explore_Craster_s_Ha|Explore Craster's Hall to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_Cr|You've successfully explored Craster's Hall.^^(Press K to finish reading) qstr_The_cave_beneath_the_o|The cave beneath the old and gnarled weirwood appears to have been the home of some people not too long ago. This area is isolated and deep within the Rainwood. Perhaps the previous tenants were outlaws.^^(Press K to finish reading) qstr_The_townsfolk_of_Oldt|The townsfolk of Oldtown hear of your piousness. qstr_You_need_50_renown_t|You need 50 renown to do this. qstr_The_Night_s_Watch_is|The Night's Watch is going beyond the Wall. Talk to Lord Commander Mormont to learn more. qstr_Visit_Jon_Snow_in_Cast|Visit Jon Snow in Castle Black. You need to bring, at least, 15 men. qstr_Lord_Jonos_Bracken_h|Lord Jonos Bracken has joined The Westerlands qstr_Lord_Clement_Piper_h|Lord Clement Piper has joined The Westerlands qstr_Ser_Marq_Piper_has_j|Ser Marq Piper has joined The Westerlands qstr_Lord_William_Mooton_|Lord William Mooton has joined The Westerlands qstr_Ser_Andrey_Charlton_|Ser Andrey Charlton has joined The Westerlands qstr_Ser_Quincy_Cox_has_j|Ser Quincy Cox has joined The Westerlands qstr_Ramsay_Bolton|Ramsay Bolton qstr_Ramsay_Bolton_has_jo|Ramsay Bolton has joined The Westerlands qstr_Lord_Commander_Jon_S|Lord Commander Jon Snow qstr_Lord_Roose_Bolton_ha|Lord Roose Bolton has joined The Westerlands qstr_Lord_Rodrik_Ryswell_|Lord Rodrik Ryswell has joined The Westerlands qstr_Roger_Ryswell_has_jo|Roger Ryswell has joined The Westerlands qstr_Barbrey_Dustin_has_j|Barbrey Dustin has joined The Westerlands qstr_Lord_Ludd_Whitehill_|Lord Ludd Whitehill has joined The Westerlands qstr_Explore_Castle_Black|Explore Castle Black.^^(Press K to finish reading) qstr_You_ve_successfully_explored_Ca|You've successfully explored Castle Black.^^(Press K to finish reading) qstr_You_have_been_knocked|You have been knocked out by the enemy. Continue the fight or press TAB to retreat. qstr_Ser_Rodrik_Cassel_has_ta|Ser Rodrik Cassel has tasked you with bringing the kings justice to the wildlings in the Lonely Hills. The latest reports have them somewhere around the Abandoned Village, close to the Dreadfort. You need to bring, at least, 15 men. qstr_Talk_to_Jon_Snow_in_|Talk to Jon Snow in Castle Black. You need to bring, at least, 15 men. qstr_The_Night_s_Watch_is_|The Night's Watch is going beyond the Wall. Talk to Lord Commander Mormont to learn more. You need 150 renown. qstr_Return_to_Leobald_Ta|Return to Leobald Tallhart. qstr_Return_to_the_castle_and_l|Return to the castle and look for Leobald Tallhart. qstr_Leobald_Tallhart_has|Leobald Tallhart has asked you to deal with the Ironborn invaders on the Stony Shore. You need to bring, at least, 50 men. qstr_Talk_to_Lord_Command|Talk to Lord Commander Jon Snow. qstr_Lord_Janos_Slynt|Lord Janos Slynt qstr_Talk_to_Cotter_Pyke.|Talk to Cotter Pyke. qstr_Return_to_Janos_Slyn|Return to Janos Slynt. qstr_Talk_to_Maester_Aemo|Talk to Maester Aemon in Castle Black. qstr_Join_Jon_Snow_in_his|Join Jon Snow in his parley with Mance Rayder. qstr_Bollocks|Bollocks qstr_Talk_to_Jon_Snow_in_C|Talk to Jon Snow in Castle Black. qstr_Join_Jon_Snow_in_the|Join Jon Snow in the parley with Mance Rayder. qstr_Return_to_Castle_Bla|Return to Castle Black. qstr_Return_to_Castle_bla|Return to Castle black. qstr_Explore_the_encampme|Explore the encampment to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_e|You've successfully explored the encampment.^^(Press K to finish reading) qstr_Talk_to_Janos_Slynt.|Talk to Janos Slynt. qstr_Moreover_you_earn_{reg|Moreover, you earn {reg8} coins from the clever bets you placed on yourself. qstr_Victory_is_yours!_As|Victory is yours! As the crowd erupts in applause, you are lead towards the ruler of {s3} who congratulates you on the victory, and hand you your reward, a finely decorated helmet. qstr_Victory_is_yours!_As_|Victory is yours! As the crowd erupts in applause, you are lead towards the ruler of {s3} who congratulates you on the victory, and hand you your reward, a finely made sword. qstr_Victory_is_yours!_As_t|Victory is yours! As the crowd erupts in applause, you are lead towards the ruler of {s3} who congratulates you on the victory, and hand you your reward, a finely decorated bow. qstr_Victory_is_yours!_As_th|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and hand you your reward, a finely decorated bow. qstr_Victory_is_yours!_As_the|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and hand you your reward, a finely decorated helmet. qstr_Victory_is_yours!_As_the_|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and hand you your reward, a finely decorated halberd. qstr_Victory_is_yours!_As_the_c|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and hand you your reward, a finely decorated braavosi blade. qstr_Victory_is_yours!_As_the_cr|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and hand you your reward, a finely decorated great sword. qstr_Victory_is_yours!_As_the_cro|Victory is yours! As the crowd erupts in applause, you are met by one of the young nobles of {s3} who congratulates you on the victory, and hand you your reward, a finely decorated great sword. qstr_Victory_is_yours!_As_the_crow|Victory is yours! As the crowd erupts in applause, you are met by one of the young nobles of {s3} who congratulates you on the victory, and bring you your reward, a fine looking destrier. qstr_Victory_is_yours!_As_the_crowd|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and bring you your reward, a fine looking destrier. qstr_Victory_is_yours!_As_the_crowd_|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and bring you your reward, a fine looking courser. qstr_Victory_is_yours!_As_the_crowd_e|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and bring you your reward, a fine looking palfrey. qstr_Victory_is_yours!_As_the_crowd_er|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and bring you your reward, a heavy looking bag of silver, containing 800 coins. qstr_Victory_is_yours!_As_the_crowd_eru|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and bring you your reward, a heavy looking bag of silver, containing 1000 coins. qstr_Victory_is_yours!_As_the_crowd_erup|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and bring you your reward, a heavy looking bag of silver, containing 300 coins. qstr_Victory_is_yours!_As_the_crowd_erupt|Victory is yours! As the crowd erupts in applause, you are met by one of the young maidens of {s3} who congratulates you on the victory, and bring you your reward, a heavy looking bag of silver, containing 5000 coins. qstr_Victory_is_yours!_As_the_crowd_erupts|Victory is yours! As the crowd erupts in applause, you are met by the nobles and merchants of {s3} who applaud your valiant victory, and apologize for not having a suitable gift for you. qstr_It_is_night_and_the_to|It is night, and the tourney ground seems quiet. qstr_Visit_Ser_Jon_Cupps_|Visit Ser Jon Cupps in Oldtown. qstr_Maester_Colemon_has_to|Maester Colemon has told you of a tourney to be held in the Gates of the Moon, where knights will compete to be part of the Brotherhood of the Winged Knights. Visit the Gates of the Moon and tell the tourney master that you would like to register your name for the lists. You will be competing against the finest knights in the Vale, so make sure you're well prepared. qstr_Visit_the_tourney_ma|Visit the tourney master of the Tourney of the Tower. qstr_The_tourney_will_sta|The tourney will start in a few days. qstr_The_tourey_will_star|The tourey will start in a few days. qstr_You_do_not_have_five|You do not have five men in your party to form a team! qstr_{s1}_{s0}_wins {reg1|{s1} {s0} wins {reg1}, loses {reg2}^ qstr_{s0}_s_team|{s0}'s team qstr_{s1}_{s0}_wins {reg1}|{s1} {s0}, wins {reg1}, loses {reg2}^ qstr_The_tournament_has_e|The tournament has ended! qstr_Your_next_opponent _|Your next opponent {s0} qstr_{s2}_{s3};|{s2} {s3}; qstr_{s0}{s1}_team_consis|{s0}{s1} team, consisting of {s2}^ qstr_You_have_defeated_Ser_D|You have defeated Ser Desmond Redwyne. qstr_You_have_defeated_Ser_G|You have defeated Ser Gunthor Hightower. qstr_You_have_defeated_Ser_Ow|You have defeated Ser Owen Inchfield. qstr_You_have_defeated_Ser_Ry|You have defeated Ser Rycherd Crane. qstr_You_have_defeated_Ser_W|You have defeated Ser Willam Wythers. qstr_You_have_defeated_Ser_Le|You have defeated Ser Leo Tyrell. qstr_{s1}_{s0}_Wins _{reg|{s1} {s0} Wins {reg1}^ Loses {reg2}^ qstr_{s1}_{s0}_Wins _{reg1|{s1} {s0}, Wins {reg1}^ Loses {reg2}^ qstr_The_melee_has_ended!|The melee has ended! qstr_Your_next_opponent_i|Your next opponent is {s0} qstr_{s1}_{s0} ^_Wins _{r|{s1} {s0} ^ Wins {reg1}^ Loses {reg2}^ qstr_{s1}_{s0}___Wins _{r|{s1} {s0} - Wins {reg1} - Loses {reg2}^ qstr_This_here_is_our_lan|This here is our land. You'd best hand over some coin, friend, or suffer the consequences. qstr_A_stranger_chance_me|A stranger, chance met on the road. What luck. For us. qstr_Look_at_this!_A_trav|Look at this! A traveller, on our land! It's been a while... You'd best hand over your silver if you want to live, eh? qstr_So_many_people_come_|So many people come through here, but so few live to tell that they have. Do you wish to be one of them? qstr_Another_fool_then!_C|Another fool then! Come, my axe has a thirst! qstr_We_ll_make_a_drinkin|We'll make a drinking cup from your skull! qstr_You_ll_beg_for_death|You'll beg for death when I'm done with you! qstr_Dog!_I_ll_make_you_r|Dog! I'll make you rue those words! qstr_Do_you_want_to_barte|Do you want to barter? Fat chance! Hand over your valuables, and might be we'll let you live. qstr_I知_told_there痴_not|I知 told there痴 nothing like a wolfskin cloak to warm a man by night. I wonder what a man-skin cloak would be like, eh? Hand over your goods, unless you want to find out. qstr_A_kneeler!_You_don_t|A kneeler! You don't need to kneel for me, you just need to hand over your gold. It's that, or your life. qstr_We_free_folk_know_th|We free folk know things you kneelers have forgotten. The darkness is coming. I'd like to be warm when it does, so hand over your silver. qstr_I_ll_use_your_bones_|I'll use your bones for a tootpick! qstr_I_ll_make_gloves_out|I'll make gloves out of your skin! qstr_I_ll_hang_your_entra|I'll hang your entrails from a weirwood qstr_Another_notch_for_my|Another notch for my axe! Prepare to meet your gods, kneeler! qstr_A1|A1 qstr_A2|A2 qstr_A3|A3 qstr_a|a qstr_b|b qstr_c|c qstr_d|d qstr_e|e qstr_f|f qstr_g|g qstr_h|h qstr_j|j qstr_111|111 qstr_222.|222. qstr_333|333 qstr_444|444 qstr_555|555 qstr_666|666 qstr_This_scroll_lists_four_|This scroll lists four different valyrian steel daggers,^owned by the following nobles ^Sharako Pendaerys^Triarch Nyessos Vhassar^Horonno Paenymion^Prince Galeo Terys qstr_Lord_Ramsay_Bolton|Lord Ramsay Bolton qstr_The_trader_you_are_e|The trader you are escorting does not want to use a ferry. qstr_The_ferry_station_is|The ferry station is too small and can't transport a marshal and his whole army. qstr_We_are_landless_poor|We are landless, poor and persecuted. Life has led us to this, {reg59?girlie mate}. No sudden moves or we'll run you through. qstr_Luckily_for_you_you_|Luckily for you, you caught me in a good mood. Give us all your coin and I might just let you live. qstr_This_a_robbery_eh?_I_|This a robbery, eh? I'm givin' you one chance to hand over everythin' you got, or me and my mates'll kill you. Understand? qstr_I_ll_cut_off_your_ma|I'll cut off your manhood! qstr_My_sword_thirsts_for|My sword thirsts for blood! qstr_I_ll_leave_your_corp|I'll leave your corpse for the crows! qstr_The_sun_will_bleach_|The sun will bleach your naked bones! qstr_I_ll_eat_your_heart_|I'll eat your heart with onions! qstr_I_ll_leave_you_weepi|I'll leave you weeping from eyes without sockets! qstr_When_I_m_done_with_y|When I'm done with you, you'll wish for death! qstr_My_arakh_thirsts_for|My arakh thirsts for blood! qstr_I_ll_hang_your_entrai|I'll hang your entrails from a weirwood! qstr_We_ll_sell_you_to_th|We'll sell you to the miners! qstr_We_ll_brand_you_and_|We'll brand you and sell you cheap! qstr_Maybe_they_ll_make_a|Maybe they'll make a bedslave out of you! qstr_Eunuchs_fetch_a_good|Eunuchs fetch a good price! qstr_Death_to_the_masters|Death to the masters! qstr_Maybe_we_will_sell_y|Maybe we will sell you this time! qstr_Better_to_die_free_t|Better to die free than die a slave! qstr_We_ll_never_wear_man|We'll never wear manacles again! qstr_I_ll_feed_your_manho|I'll feed your manhood to the goats! qstr_My_axe_thirsts_for_b|My axe thirsts for blood! qstr_I_ll_cut_off_your_ar|I'll cut off your arms! qstr_The_mountains_will_e|The mountains will echo with your screams! qstr_Back_on_solid_ground|Back on solid ground, out of reach of swells and sea monsters, your men seem more relaxed. qstr_You_hire_a_nearby_bo|You hire a nearby boat for the trip. qstr_Your_men_are_uneasy_|Your men are uneasy about crossing the ocean and start losing heart. qstr_Lacking_money_you_co|Lacking money, you commandeer a nearby boat. qstr_Running_out_of_money|Running out of money, you force the boat to continue your voyage. qstr_Leaving_the_carrack_|Leaving the carrack behind, your men seem more relaxed. qstr_Leaving_the_galley_b|Leaving the galley behind, your men seem more relaxed. qstr_Back_on_solid_ground_|Back on solid ground, out of reach of swells and sea monsters, you start to breathe easy. qstr_You_hire_a_nearby_ca|You hire a nearby carrack for the trip. qstr_You_hire_a_nearby_ga|You hire a nearby galley for the trip. qstr_You_hire_a_nearby_co|You hire a nearby cog for the trip. qstr_The_strange_men_had_|The strange men had left, but your men brought back a few valuables. qstr_The_citizens_of_Braa|The citizens of Braavos are duly impressed. qstr_The_sailors_are_duly|The sailors are duly impressed. qstr_Take_a_message_to_Qh|Take a message to Qhorin Halfhand at the Shadow Tower. qstr_Explore_the_abandone|Explore the abandoned hall to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ab|You've successfully explored the abandoned hall.^^(Press K to finish reading) qstr_Explore_Hardhome_to_|Explore Hardhome to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_Ha|You've successfully explored Hardhome.^^(Press K to finish reading) qstr_Explore_the_Fist_of_|Explore the Fist of the First Men to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_Fi|You've successfully explored the Fist of the First Men.^^(Press K to finish reading) qstr_The_door_is_locked_f|The door is locked from the inside, but you can hear a faint scuffling, and the sound of an old man bellowing.^^(Press K to finish reading) qstr_It_looks_like_the_gr|It looks like the graves where dug out, but not from above.^^(Press K to finish reading) qstr_The_totem_is_old_but|The totem is old, but the stone underneath it older. You can make out the faint lines of a very old chiseled drawing, showing a man rising from the grave.^^(Press K to finish reading) qstr_The_hall_looks_aband|The hall looks abandoned, and the runes on the door have words in both the Old and Common Tongue on them. 'Our ancestors rest inside' they say.^^(Press K to finish reading) qstr_The_village_appears_|The village appears to be completely abandoned.^^(Press K to finish reading) qstr_The_village_appears_t|The village appears to have been abandoned for years.^^(Press K to finish reading) qstr_From_the_mouth_of_th|From the mouth of the cave, you can hear a faint sound. It almost sounds like a wailing woman.^^(Press K to finish reading) qstr_The_circle_of_stones|The circle of stones surrounding the old ringfort has almost completely collapsed.^^(Press K to finish reading) qstr_A_newly_dug_grave_ap|A newly dug grave appears to have been made into a cairn, with heavy stones keeping the remains from being disturbed.^^(Press K to finish reading) qstr_The_decayed_skeleton|The decayed skeletons of a group of men and women have been laid out in an arcane circle.^^(Press K to finish reading) qstr_You_come_across_an_old_che|You come across an old chest, half-buried in the snow.^^(Press K to finish reading) qstr_Explore_Lorn_s_Circl|Explore Lorn's Circle to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_Lo|You've successfully explored Lorn's Circle.^^(Press K to finish reading) qstr_An_old_dog_lies_dead|An old dog lies dead at the foot of the weirwood, its belly cut open.^^(Press K to finish reading) qstr_The_stones_have_been|The stones have been laid out in a circle, rotating inwards.^^(Press K to finish reading) qstr_Talk_to_Tyrion_Lanni|Talk to Tyrion Lannister. qstr_Tyrion_Lannister_Hand_of_|Tyrion Lannister, Hand of the King, has tasked you with freeing his brother, Jaime, from captivity. The delegation is waiting for you at Harrenhal. If Riverrun has been taken, then the mission is null. qstr_Talk_to_Vylarr.|Talk to Vylarr. qstr_Meet_with_Tyrions_ro|Meet with Tyrions rogues at Harrentown. qstr_Set_fire_to_the_mill|Set fire to the mill. You need to bring, at least, 15 men. qstr_Explore_the_ruins_of_Ha|Explore the ruins of Harrentown to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ruins_of_H|You've successfully explored the ruins of Harrentown.^^(Press K to finish reading) qstr_Set_fire_to_the_mill.|Set fire to the mill. qstr_Ser_Jaime_Lannister_|Ser Jaime Lannister has returned to the Westerlands. qstr_It_seems_that_these_|It seems that these cages where used recently. There's still a faint odor of shit surrounding them.^^(Press K to finish reading) qstr_The_men_and_women_of|The men and women of the town seems to have been slaughtered.^^(Press K to finish reading) qstr_The_townsfold_didn_t|The townsfold didn't even have time to pack their supplies before they where attacked.^^(Press K to finish reading)
https://w.atwiki.jp/matchmove/pages/59.html
Field of View/Focal Length Constraints You can create constraints on the camera s field of view and focal length in a similar fashion to path and orientation constraints. Field of view constraints are enabled (and make sense) only when the camera lens is set to Zoom. Warning 1 This topic is for experts. Do not use field of view constraints on a shot unless you have a specific need encountered on that shot. Do not use them just because focal length values were recorded during shooting. FOV/FL values calculated by SynthEyes are more accurate by definition than recorded values. Warning 2 Do not use focal length values unless you have measured and entered a very good value for the plate width. Use field of view values instead. The Known lens mode can also be viewed as a simple form of field of view constraint one that allows arbitrary animation of the field of view, but that requires that the exact field of view be known and keyed in for the entire length of the shot. We will not discuss this mode further, except to note that the same effect, and many more, can also be achieved with field of view constraints. As with path constraints, field of view constraints are created with a seed field of view track, animated lock enable, and lock weight. See the Lens panel , Solver panel , and lock control dialog. Both hard and soft locks operate at full effect all the time, regardless of the state of the Constrain checkbox on the solver panel. As with path constraints, field of view constraints affect the solution as a whole. If you have a spike in the field of view track on a particular frame, adding a constraint on that single frame will not do what you probably expect. All the trackers locations will be affected, and you will have the same spike, but in a slightly different location. This is not a bug. Instead, you need to also key surrounding frames. In all cases, identifying and correcting the cause of the spike will be a better approach if possible. If the lens zooms intermittently, you can determine an average zoom value for each stationary portion of the shot, and lock the field of view to that value. You can repeat this for each stationary portion, producing a smoother field of view track. Sometimes you may have a marginal zoom shot where you are given the starting and ending zoom values (field of view or focal length), but you do not know the exact details of the zoom in between. SynthEyes might report a zoom from 60 to 120mm, but you know the actual values were 50 to 100mm. You can address this by entering a one frame field of view constraint at the beginning and end of the shot with the correct values. As long as your values are reasonably correct in reality, the overall zoom curve should alter to match your values. If only the endpoints change, but the interior remains at other values, then SynthEyes has significant evidence to the contrary from your values, which most likely indicates the values are wrong, the plate width is wrong, or that there is substantial uncorrected lens distortion.
https://w.atwiki.jp/pathofexile12/pages/220.html
詳説・特徴 ジェムレベルによる変化 入手方法 エンチャント 関連ユニーク 関連リンク Cold Snap Spell,AoE,Cold,Durationマナコスト 11-28クールダウン 3.0秒詠唱時間 0.85秒追加ダメージ倍率 140% Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge. クオリティ1%あたり0.5% increased Area of Effect日本語訳求む Deals (32-666) to (47-999) Cold Damage(32-666)~(47-999)のColdダメージを与える Base duration is 5 seconds基本持続時間は5秒 Deals (26.3-1193.2) Base Cold Damage per secondsecondごとに(26.3-1193.2) Base Cold DamageにDeals 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill s Area25%の確率でgain a Frenzy Charge when an Enemy Dies while in this Skill s Areaを与える Modifiers to Spell Damage apply to this Skill s Damage Over Time effect日本語訳求む (0-19)% increased Effect of Chill日本語訳求む 詳説・特徴 ジェムレベルによる変化 +... レベル マナコスト base_cold_damage_to_deal_per_minute chill_effect_+% spell_maximum_base_cold_damage 1 16 18 26 11 1577 32-47 2 20 22 31 13 2232 1% 42-63 3 24 25 37 14 3079 2% 55-82 4 28 29 42 15 4191 3% 71-106 5 31 32 46 16 5281 4% 85-128 6 34 35 50 17 6625 5% 102-152 7 37 37 54 18 8228 6% 121-181 8 40 40 58 19 10188 7% 143-214 9 43 43 62 20 12510 8% 169-253 10 46 46 66 21 15330 9% 198-298 11 49 48 70 21 18651 10% 233-349 12 52 51 74 22 22659 11% 272-408 13 55 54 78 23 27360 12% 317-476 14 58 57 82 24 33003 13% 369-554 15 60 59 84 25 37672 14% 408-612 16 62 60 87 25 43017 15% 451-676 17 64 62 90 26 48926 16% 498-746 18 66 64 92 27 55671 17% 549-823 19 68 66 95 27 63115 18% 605-907 20 70 68 98 28 71591 19% 666-999 21 72 70 100 29 81086 20% 733-1099 22 74 70 100 29 91543 21% 806-1209 23 76 70 100 30 103407 22% 886-1330 24 78 70 100 30 116458 23% 974-1461 25 80 70 100 31 131233 24% 1069-1604 26 82 70 100 32 147469 25% 1174-1761 27 84 70 100 32 165814 26% 1288-1932 28 86 70 100 33 185952 27% 1412-2118 29 88 70 100 33 208665 28% 1548-2322 30 90 70 100 34 233576 29% 1696-2544 31 91 70 100 34 250004 29% 1775-2663 32 92 70 100 35 267043 30% 1858-2787 33 93 70 100 35 285503 30% 1944-2916 34 94 70 100 35 304648 31% 2034-3051 35 95 70 100 36 325367 31% 2128-3192 36 96 70 100 36 346855 32% 2226-3339 37 97 70 100 36 370084 32% 2328-3492 38 98 70 100 37 394175 33% 2435-3653 39 99 70 100 37 420192 33% 2547-3820 40 100 70 100 37 447727 34% 2663-3995
https://w.atwiki.jp/shoshosho/pages/15.html
-New Culture このページは、世の中の新しい傾向、スタイリッシュなニュースについてキャッチした時に更新します。 -新施設 2012年頃にホットな話題となった「ヒトカラ」をはじめ、 スタイリッシュなプライベート空間を提供するサービスは 時代を反映しているように思います。 【引用】(2013.7.30) 銀座エリア最大級レジャービル 高級カラオケやネットカフェ開設 http //www.fashionsnap.com/news/2013-07-30/ginza111-karaoke/topics/ -海外への発信 日本は綺麗で知的な国だと思います。 どちらかと言うと、様々な文化を取り入れようとする傾向がありますが、 日本から海外へ発信する試みも良いと思います。 【引用】(2013.8.22) 「IS JAPAN COOL?」とは、外国人に向けて日本をPRするサイトである。私たち日本人にはあまり知られていないが、このサイトを見て日本に関心を持ち、実際に訪れくる外国人観光客が増えている。このサイトは、日本の魅力を外国人に伝えるための極めて有力で効果的なツールとなっているのだ。 http //jbpress.ismedia.jp/articles/-/38482 【引用】(2013.8.8) 日本をより深く知りたい訪日観光客向けハウツーサイト「DeepJapan」がオープン http //techable.jp/archives/7255 -イベント ■東京アートミーティング(第4回)「うさぎスマッシュ展 世界に触れる方法」 会期:2013年10月3日(木)〜2014年1月19日(日) 時間:10:00~18 00(入場は17 30まで) 会場:東京都現代美術館 企画展示室3階、1階A室 休館日:月曜日(ただし10/14、11/4、12/23、2014/1/13は開館) 10/15、11/5、12/24、年末年始(12/28-2014/1/1)、2014/1/14 観覧料:一般1,100円/大学生・65歳以上800円/ 中高生600円/ 小学生以下無料 http //www.fashionsnap.com/news/2013-09-11/usagi-smash/ ■JATA旅博2013 新たな旅のスタイルを発信する「旅博(展示会)」、旅行産業の発展を討議する「国際観光フォーラム」、国内外のセラー・バイヤーが一堂に会する「国際商談会」、需要喚起に貢献した企業・団体・個人や優れた旅行商品を表彰する「顕彰事業」の4大イベントで構成されております。海外旅行のみならず訪日・国内旅行を含む旅行市場の活性化を目的とし、今年は昨年よりもインバウンド商談会、日本ブース出展エリアを拡充。海外・訪日・国内の旅の全てを結集させた取り組みといたします。 ■当日券 大人:1,200円, 学生:600円 ■前売券 大人:1,000円, 学生:500円 http //www.tabihaku.jp/about.php ■東京デザイナーズウィーク 【引用】(2013.8.19) 28年目を迎えるデザイン アートイベント「TOKYO DESIGNERS WEEK(東京デザイナーズウィーク)」が、今年も青山の明治神宮外苑で行われる。今回はこれまでで最多のコンテンツを用意して、過去最長となる10月26日から11月4日までの10日間にわたり開催。 http //www.fashionsnap.com/news/2013-08-19/tokyo-designers-week-2013/topics/ ■570店舗以上参加「ファッションズ・ナイト・アウト」東京・大阪で9月開催 【引用】(2013.8.17) ショッピングを通じてファッション業界の支援と景気回復のきっかけを作る。 ■FNO東京 日時:2013年9月7日(土)ショッピング・タイム 18 00〜23 00 オープニング・セレモニー 17 00- / クロージング・セレモニー 23 00- 場所:表参道・青山・原宿エリア 参加店舗:570店舗以上 ■FNO大阪 日時:2013年9月14日(土)ショッピング・タイム 15 00〜21 00 オープニング・セレモニー 14 00- / クロージング・セレモニー 20 00- 場所:阪急うめだ本店 / 阪急メンズ大阪 http //www.fashionsnap.com/news/2013-08-17/fno2013-tokyo-osaka/ ■東京都・池袋で、"ブラジル"イベント開催 - 音楽やグルメなどが楽しめる!「フェスタ ド ブラジル」 【引用】(2013.9.2) ブラジルの文化にスポットを当てた「リオ・サンバカーニバル ミュージアム」をはじめ、ブラジルの特産品を購入・飲食できる「ブラジルマーケット」、アマゾン川の生き物を展示した「アマゾン展」、ブラジル映画を特別上映する「ブラジルシアター」など、ブラジルにまつわるさまざまな催しを行うイベント。 サンシャイン60展望台にて実施される「リオ・サンバカーニバル ミュージアム」は、実際にカーニバルで使用された有名デザイナーによるコスチューム約20着の展示や、臨場感あふれるカーニバル会場の写真や映像、カーニバルの歴史解説など、サンバカーニバルの魅力を展示紹介。サンバで使用する楽器を実際に触ったり、サンバ音楽を試聴できたり、サンバのステップを学べたりと、日本に居ながらにしてブラジル文化の要とも言えるサンバカーニバルを体感できる展覧会となっている。 9月7日~10月14日 http //news.mynavi.jp/news/2013/09/02/023/ ■銀座エリアが一夜限りのバル街に! 【引用】(2013.8.22) バルタウン実行委員会は24日・25日、東京都・銀座エリアにて「バルタウンin有楽町」を開催する。 期間中は、3,500円(1枚700円が5枚つづり)のチケットと店舗マップを手に、その中から気になった5店舗を「はしご」する。通常は、ドリンクと1品で1,500円以上のメニューなどが、700円で味わえる。 今回は、ジャズLIVEとカクテルが楽しめる「JAZZ BAR 季立」、店頭で沖縄出身の店長が三味線で出迎える沖縄料理「あちこーこー」、北海道・東北・九州などの地方の特産物の産地直送料理を楽しめるグルメ横丁「産直飲食街」から「静岡県 魚○本店」「北海道 炉端貝○」「東北 むつ味」「九州 都久志屋」「北海道小澤牧場 牛○」「有楽町 ちょい呑み餃子」など、計14店舗が参加予定。 http //s.news.mynavi.jp/news/2013/08/21/122/index.html ↑参加しました。 ブログを更新しました。 「バルタウンと街おこしについて」 -販促 ■求人情報「an」とイベント「a-nation2013」がタイアップ Twitterを使い、一般人を巻き込むPR活動を企画(7/22) http //techable.jp/archives/6891 ■押されるのは青色かオレンジ色 http //webnaut.jp/design/631.html -ちょっと気になる ■可視光通信 【引用】 LED(発光ダイオード)を使う新しい通信手段として注目される「可視光通信」がいよいよ実用化の局面に入る。沖縄のベンチャー企業が9月から世界初と見られる屋外での実証試験を始め、高速通信技術の確立に乗り出す。日本発の新しい技術が誕生すれば、通信インフラに乏しいアフリカやアジアの新興国を攻める糸口になりそうだ。 http //business.nikkeibp.co.jp/article/topics/20130820/252417/?rt=nocnt