約 2,389,205 件
https://w.atwiki.jp/sdvx/pages/6506.html
New Leaf/ BlackY vs. Yooh Lv CHAIN 譜面属性 BPM TIME Version Genre Illustrator Effect NOVICE 06 0714 173 IV42 EXIT TUNES KING -HER VOX- からあげブラザーズ vs. MAD CHILD ADVANCED 13 1013 EXHAUST 15 1331 MAXIMUM 18 2116 +難易度投票 NOVICE 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 ADVANCED 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 EXHAUST 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 MAXIMUM 選択肢 投票数 投票 詐称 0 強 0 中 1 弱 0 逆詐称 0 動画検索 攻略・解説 譜面・楽曲の攻略についてはこちらへどうぞ 見辛さ解消の為に改行や文頭の編集、不適切なコメントを削除することがあります 名前 コメント ※文頭に[ bgcolor(#aaf){NOV}]、[ bgcolor(#ffa){ADV}]、[ bgcolor(#faa){EXH}]、[ bgcolor(#888){MXM}]をコピー ペーストすると見やすくなります コメント 楽曲やイラストなどのコメントについてはこちらへどうぞ EXIT TUNES楽曲で初のADV Lv13だと? -- (名無しさん) 2018-05-18 14 37 01 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/vipisland2/pages/21.html
newVIP列島とは 2ちゃんねるのニュー速VIP板発祥のブラウザゲーム new VIP列島はBrassiereさん(ブラジャータウン)で配布されているCGIゲーム(TOWN)を色々と改造して独自の機能を盛り込んだタウンゲーム 登録するとあなたのキャラクタが作成されます 初期パラメータはランダム あなたのキャラクタが日本列島を模した世界の住人となりお腹が減って食べ物を食べたり、お金を得るために職業に就く、趣味に興じる、 恋人をつくってデート、家を建ててお店を経営、大金持ちになったり… ネット上のヴァーチャルタウン(仮想世界)では 住民とコミュニケーションを取ったり、キャラクターのパラメータを上げ、ランキング上位を目指したりといろいろな楽しみ方があります VIP列島の住民の方々には色々な人がいます 年齢性別様々、どこからVIP列島へ来たかなどは多岐に及びます 2ch(2ちゃんねる掲示板)の事を全く知らなくても気軽に楽しめるよう 趣向が凝らしてあります ブラウザゲームなのでネット環境さえあればいつでも好きな時間に遊べます 興味を持って頂けた方は VIP列島TOPからVIP列島の入り口へとジャンプしてキャラクターの登録を済ませてください 新規登録に必要なのはキャラクター名、性別(♂/♀)、パスワード、出身地(出発地点)の4点 完全無料。安心してご利用ください (ログイン時に必要なのはキャラクタ名とパスワード) 具体的な登録方法についてはメニューからキャラ登録の流れに記しています 上へ
https://w.atwiki.jp/ce00582/pages/936.html
Private Sub Command1_Click() Dim a As Single Dim beta As Single Dim phi As Single Dim sig As Single Dim barm As Single Dim t2 As Single Dim t1 As Single Dim t3 As Single Dim t4 As Single Dim t5 As Single Dim k(1 To 100) As Single Dim cx(-5 To 5, 1 To 10, 1 To 100) As Single Dim cp(-5 To 5, 1 To 10, 1 To 100) As Single Dim lx(-5 To 5, 1 To 10, 1 To 100) As Single Dim lp(-5 To 5, 1 To 10, 1 To 100) As Single Dim px(-5 To 5, 1 To 10, 1 To 100) As Single Dim ps(-5 To 5, 1 To 10, 1 To 100) As Single Dim gotos(-5 To 5, 1 To 10, 1 To 100, 1 To 10) As Single Dim maki(-5 To 5, 1 To 10, 1 To 100, 1 To 10) As Single Dim v(0 To 2, -5 To 5, 1 To 10, 1 To 100) As Single Dim vs(0 To 2, -5 To 5, 1 To 10, 1 To 100) As Single Dim wedge(-5 To 5) As Single Dim th(1 To 10) As Single Dim ls As Single Dim ks As Single Dim s As Single Dim m As Single Dim n As Single Dim q As Single Dim m1 As Single Dim h As Single Dim n1 As Single Dim n2 As Single Dim n3 As Single Dim s1 As Single Dim s2 As Single Dim s3 As Single Dim q1 As Single Dim q2 As Single Dim q3 As Single Dim r1 As Single Dim c1 As Single Dim l1 As Single Dim y1 As Single Dim i1 As Single Dim ds As Single Dim dn As Single Dim dq As Single Dim e As Single Dim uc As Single Dim um As Single Dim mc As Single Dim p1 As Single Dim p2 As Single Dim p3 As Single Dim z1 As Single Dim z2 As Single Dim pxs As Single Dim pp As Single Dim pr1 As Single Dim pr2 As Single Dim pr3 As Single Dim ys As Single Dim vv1 As Single Dim vv2 As Single Dim vv0 As Single Dim price(-5 To 5, 1 To 10, 1 To 100) As Single Open "c /pro131.txt" For Input As #2 Do Until EOF(2) Input #2, a1, a2, a3, a4, a5, a6 s = a1 m = a2 n = a3 lx(s, m, n) = a4 cx(s, m, n) = a5 px(s, m, n) = a6 Loop Close #2 phi = 0.9 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 For m1 = 1 To 10 gotos(s, m, n, m1) = s Next Next Next Next For m = 1 To 10 th(m) = 1 + 0.01 * m Next For s = -5 To 5 sig = 1 / (1 - phi) px1 = 1 + 0.01 * s px2 = ((1 - 0.1 * px1 ^ (1 - sig)) / 0.9) ^ (1 / (1 - sig)) wedge(s) = phi * px2 Next beta = 0.95 a = 0.33 ls = ((1 - a) * phi) / ((1 - a) * phi + 1) ks = ls * ((1 / beta - 1) / (a * phi)) ^ (1 / (a - 1)) h = 2 * ks / 100 For n = 1 To 100 k(n) = n * h Next t5 = 0 Do Until t5 100 t1 = 0 Do Until t1 100 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 uc = 0 k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (cx(s3, m1, n2) - cx(s2, m1, n2)) dn = (n1 - n2) * (cx(s2, m1, n3) - cx(s2, m1, n2)) c1 = cx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (lx(s3, m1, n2) - lx(s2, m1, n2)) dn = (n1 - n2) * (lx(s2, m1, n3) - lx(s2, m1, n2)) l1 = lx(s2, m1, n2) + ds + dn mc = wedge(s2) + (s1 - s2) * (wedge(s3) - wedge(s2)) r1 = mc * th(m1) * a * k1 ^ (a - 1) * l1 ^ (1 - a) uc = uc + (beta * (1 + r1)) / c1 Next uc = uc / 10 cp(s, m, n) = 1 / uc w1 = wedge(s) * th(m) * (1 - a) * k(n) ^ a * lx(s, m, n) ^ (-a) lp(s, m, n) = 1 - cp(s, m, n) / w1 Next Next Next e = 0 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 e = e + (cx(s, m, n) - cp(s, m, n)) ^ 2 + (lx(s, m, n) - lp(s, m, n)) ^ 2 Next Next Next For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 cx(s, m, n) = cp(s, m, n) lx(s, m, n) = lp(s, m, n) Next Next Next If e 10 ^ (-5) Then t1 = 1000 Debug.Print 81, t1, e t1 = t1 + 1 Loop barm = 20 t2 = 0 Do Until t2 100 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 p1 = 0.9 * px(s, m, n) p2 = 1.1 * px(s, m, n) k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 um = 0 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (cx(s3, m1, n2) - cx(s2, m1, n2)) dn = (n1 - n2) * (cx(s2, m1, n3) - cx(s2, m1, n2)) c1 = cx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (lx(s3, m1, n2) - lx(s2, m1, n2)) dn = (n1 - n2) * (lx(s2, m1, n3) - lx(s2, m1, n2)) l1 = lx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (px(s3, m1, n2) - px(s2, m1, n2)) dn = (n1 - n2) * (px(s2, m1, n3) - px(s2, m1, n2)) pxs = px(s2, m1, n2) + ds + dn mc = wedge(s2) + (s1 - s2) * (wedge(s3) - wedge(s2)) r1 = mc * th(m1) * a * k1 ^ (a - 1) * l1 ^ (1 - a) pp = pxs / p1 i1 = (1 + r1) * pp - 1 um = um + (beta * i1) / (c1 * pp) Next um = 0.1 * um z1 = um * barm - p1 t3 = 0 Do Until t3 100 k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 um = 0 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (cx(s3, m1, n2) - cx(s2, m1, n2)) dn = (n1 - n2) * (cx(s2, m1, n3) - cx(s2, m1, n2)) c1 = cx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (lx(s3, m1, n2) - lx(s2, m1, n2)) dn = (n1 - n2) * (lx(s2, m1, n3) - lx(s2, m1, n2)) l1 = lx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (px(s3, m1, n2) - px(s2, m1, n2)) dn = (n1 - n2) * (px(s2, m1, n3) - px(s2, m1, n2)) pxs = px(s2, m1, n2) + ds + dn mc = wedge(s2) + (s1 - s2) * (wedge(s3) - wedge(s2)) r1 = th(m1) * mc * a * k1 ^ (a - 1) * l1 ^ (1 - a) pp = pxs / p2 i1 = (1 + r1) * pp - 1 um = um + (beta * i1) / (c1 * pp) Next um = 0.1 * um z2 = um * barm - p2 p3 = p2 - z2 * (p2 - p1) / (z2 - z1) p1 = p2 p2 = p3 z1 = z2 If (z2) ^ 2 10 ^ (-5) Then t3 = 10000 t3 = t3 + 1 Loop ps(s, m, n) = p2 Next Next Next e = 0 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 e = e + (px(s, m, n) - ps(s, m, n)) ^ 2 Next Next Next If e 10 ^ (-5) Then t2 = 1000 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 px(s, m, n) = ps(s, m, n) Next Next Next Debug.Print 82, t2, e t2 = t2 + 1 Loop Dim pi As Single Dim pipi As Single Dim pipipi As Single Dim r(0 To 2, -5 To 5, 1 To 10, 1 To 100) As Single Dim dv(0 To 2) As Single Dim dr(0 To 2) As Single Dim rank As Single For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 ys = th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) pi = px(s, m, n) * ys - wedge(s) * px(s, m, n) * ys pipi = (phi - wedge(s)) * (ys / (phi - 1)) pipipi = (mr + wedge(s) * ys) / (px(s, m, n) * (phi - 1)) r(2, s, m, n) = pipipi / 2 r(1, s, m, n) = pipi - 2 * px(s, m, n) * r(2, s, m, n) r(0, s, m, n) = pi - r(1, s, m, n) * px(s, m, n) - r(2, s, m, n) * px(s, m, n) ^ 2 Next Next Next t4 = 0 Do Until t4 100 For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 vv0 = 0 vv1 = 0 vv2 = 0 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (lx(s3, m1, n2) - lx(s2, m1, n2)) dn = (n1 - n2) * (lx(s2, m1, n3) - lx(s2, m1, n2)) l1 = lx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (px(s3, m1, n2) - px(s2, m1, n2)) dn = (n1 - n2) * (px(s2, m1, n3) - px(s2, m1, n2)) pxs = px(s2, m1, n2) + ds + dn mc = wedge(s2) + (s1 - s2) * (wedge(s3) - wedge(s2)) r1 = th(m1) * mc * a * k1 ^ (a - 1) * l1 ^ (1 - a) pp = pxs / px(s, m, n) i1 = (1 + r1) * pp - 1 For rank = 0 To 2 ds = (s1 - s2) * (v(rank, s3, m1, n2) - v(rank, s2, m1, n2)) dn = (n1 - n2) * (v(rank, s2, m1, n3) - v(rank, s2, m1, n2)) dv(rank) = v(rank, s2, m1, n2) + ds + dn Next For rank = 0 To 2 ds = (s1 - s2) * (r(rank, s3, m1, n2) - r(rank, s2, m1, n2)) dn = (n1 - n2) * (r(rank, s2, m1, n3) - r(rank, s2, m1, n2)) dr(rank) = r(rank, s2, m1, n2) + ds + dn Next vv0 = vv0 + (dr(0) + 0.8 * dv(0)) / (1 + i1) vv1 = vv1 + (dr(1) + 0.8 * dv(1)) / (1 + i1) vv2 = vv2 + (dr(2) + 0.8 * dv(2)) / (1 + i1) Next vs(0, s, m, n) = vv0 / 10 vs(1, s, m, n) = vv1 / 10 vs(2, s, m, n) = vv2 / 10 Next Next Next e = 0 For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 For q = 0 To 2 e = e + (v(q, s, m, n) - vs(q, s, m, n)) ^ 2 Next Next Next Next For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 For q = 0 To 2 v(q, s, m, n) = vs(q, s, m, n) Next Next Next Next If e 10 ^ (-5) Then t4 = 1000 Debug.Print 83, t4, e t4 = t4 + 1 Loop For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 price(s, m, n) = -v(1, s, m, n) / (2 * v(2, s, m, n)) If price(s, m, n) 1.05 * px(s, m, n) Then price(s, m, n) = 1.05 * px(s, m, n) If price(s, m, n) 0.95 * px(s, m, n) Then price(s, m, n) = 0.95 * px(s, m, n) Next Next Next For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 p2 = price(s, m, n) p1 = (1 + 0.01 * s) * px(s, m, n) p3 = (0.8 * p1 ^ (1 - sig) + 0.2 * p2 ^ (1 - sig)) ^ (1 / (1 - sig)) k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (px(s3, m1, n2) - px(s2, m1, n2)) dn = (n1 - n2) * (px(s2, m1, n3) - px(s2, m1, n2)) pxs = px(s2, m1, n2) + ds + dn gt = 100 * (p3 / pxs - 1) If gt 5 Then gt = 5 If gt -5 Then gt = -5 maki(s, m, n, m1) = gt Next Next Next Next For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 For m1 = 1 To 10 gotos(s, m, n, m1) = maki(s, m, n, m1) Next Next Next Next Dim checkc(-5 To 5, 1 To 10, 1 To 100) As Single Dim checkl(-5 To 5, 1 To 10, 1 To 100) As Single Dim checkp(-5 To 5, 1 To 10, 1 To 100) As Single e = 0 For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 e = e + (checkc(s, m, n) - cx(s, m, n)) ^ 2 + (checkl(s, m, n) - lx(s, m, n)) ^ 2 + (checkp(s, m, n) - px(s, m, n)) ^ 2 Next Next Next For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 checkc(s, m, n) = cx(s, m, n) checkl(s, m, n) = lx(s, m, n) checkp(s, m, n) = px(s, m, n) Next Next Next If e 10 ^ (-4) Then t5 = 1000 Debug.Print t5, e t5 = t5 + 1 Loop Open "c /pro131.txt" For Output As #1 For s = -5 To 5 For m = 1 To 10 For n = 1 To 100 Write #1, s, m, n, lx(s, m, n), cx(s, m, n), px(s, m, n) Next Next Next Close #1 End Sub
https://w.atwiki.jp/bloodysnow/pages/21.html
バッテリー外す 電源ON PC名 railgun, user atsushi 無線LAN off Windows エクスペリエンスインデックス計算 USBマウス追加 背景変更 フォルダオプション タスクバー変更 Windowsの機能 システムの復元無効化 ネットワーク接続 Windows Update McAfee登録 ******@tcct.zaq.ne.jp regedit HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Keyboard Layouts\00000411 にある Layout file を KBDJPN.DLL から KBDUS.DLL 無線LAN設定 caps2ctrl Firefox, claunch, googleIME Dell Datasafe backup 実行 Dexpot Pokerstars live messanger, PC one care safe, skype, flash player, chrome, mixi, twitter, igo FXTS postreSQL PokerTracker 3 HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Cryptography\RNG\iycvsgqo, ujqeninj 削除 クリック証券FX, winrar, Hold em manager, TableNinja, Dexpot1 firefox, chrome, thunderbird, jane, igo, KGS, Dexpot2 fx Dexpot3 foobar2k, MangaMeeya Dexpot4 HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Cryptography\RNG iycvsgqo must FX ヒロセ, MT4, Dropbox, 囲碁 KGS, UWSC utility Emacs(Meadow), Evernote, media foobar2k, MangaMeeya, MediaPlayerClassic want game civ4, daemonTools, うみねこ+東方, SCFH+ニコ生+棒読みちゃん 開発 Eclipse, log4net, NUnit, VisualStudio, putty, vmware, TortoiseSVN, freemind utility stirling, synergy, TeamViewer, ImgBurn iPod filezilla, iTunes communication Thunderbird chrome拡張 AdBlock, AutoPager, Chrome Gestures, ChromeMUSE, Cooliris, Google bookmarks, IE Tab, Webpage Screenshot, nicofox suspended Xkeymacs
https://w.atwiki.jp/thunderbolt/pages/14.html
Apple Thunderbolt GbE アダプタ(発売中)http //store.apple.com/jp/product/MD463ZM/A Apple Thunderbolt FW800 アダプタ (発売中)http //store.apple.com/jp/product/MD464 LaCie Thunderbolt eSATA hub(発売中)http //www.lacie.com/products/product.htm?id=10574 SONNET Echo ExpressCard/34 Thunderbolt Adapter/Echo Pro ExpressCard/34 Thunderbolt Adapter(発売中)http //www.sonnettech.com/product/echoexpresscard34thunderbolt.html SONNET Echo Express SE 10GbE (発売中)http //www.sonnettech.com/product/echoexpressse_10gbeadapter.html SONNET 10GbE Thunderbolt Connectionhttp //sonnettech.com/product/twin10g.html SONNET Echo Express SE eSATA Pro 4port (発売中)http //www.sonnettech.com/product/echoexpressse_esataadapter.html SONNET Qio Thunderbolt Interface Kit(発売中)http //www.sonnettech.com/product/qiothunderbolt.html PROMISE SANLink Fibre Channel Adapter using Thunderbolt Technology (発売中) http //www.promise.com/storage/raid_series.aspx?region=en-global m=192 rsn1=40 rsn3=49 PROMISE SANLink2 Fibre Channel Adapter with Thunderbolt 2 http //www.promise.com/promotion_page/promotion_page.aspx?region=en-global rsn=103 ATTO ThunderLink FC 1082 10Gb/s Thunderbolt (2-port) to 8Gb/s FC (2-Port) Desklink(発売中) http //www.attotech.com/products/product.php?cat=16 scat=29 sku=TLFC-1082-D00 ATTO ThunderLink FC 2082 20Gb/s Thunderbolt 2 to 8Gb/s FC (2-port)https //thunderbolttechnology.net/product/atto-thunderlink-fc-2082 ATTO ThunderLink NT 1102 10Gb/s Thunderbolt (2-port) to 10GbE (2-Port) Desklink(発売中) http //www.attotech.com/products/product.php?cat=16 scat=32 sku=TLNT-1102-D00 ATTO ThunderLink NS 1101 (SFP+) 10Gb/s Thunderbolt? (2-port) to 10GbE (1-Port) Desklink(発売中) http //www.attotech.com/products/product.php?cat=16 scat=32 sku=TLNS-1101-D00 ATTO ThunderLink SH 1068 10Gb/s Thunderbolt (2-port) to 6Gb/s SAS/SATA (8-Port) Desklink(発売中) http //www.attotech.com/products/product.php?cat=16 scat=31 sku=TLSH-1068-D00 ATTO ThunderStream SC 3808D 10Gb/s Thunderbolt (2-Port) to 6Gb/s SAS/SATA (8-Port) RAID Desklink(発売中)http //www.attotech.com/products/product.php?scat=28 sku=TSSC-3808-D00 ATTO ThunderLink FC 2162 http //www.attotech.com/products/product.php?cat=16 scat=39∏=128 sku=TLFC-2162-D00 ATTO ThunderLink NS 2102(SFP+) http //www.attotech.com/products/product.php?cat=16 scat=38∏=129 sku=TLNS-2102-D00 ATTO ThunderLink NT 2102(10GBASE-T) http //www.attotech.com/products/product.php?cat=16 scat=38∏=130 sku=TLNT-2102-D00 CalDigit ThunderExpress Thunderbolt to External PCI Express Adapterhttp //www.caldigit.com/Thunderbolt/ThunderExpress.html HighPoint RocketThunder RT7322L/RT7214P Thunderbolt to SATA 6Gb/s Controller Boardhttp //www.highpoint-tech.com/PDF/HighPoint_RocketThunder_PR_120412.pdf HighPoint RocketStor 6328 Dual Mini-SAS External Thunderbolt2 RAID Adapterhttp //highpoint-tech.com/USA_new/series_RS6328_overview.htm HighPoint RocketStor 6328L Dual Mini-SAS External Thunderbolt2 Adapterhttp //www.highpoint-tech.com/USA_new/series_rs6328l_overview.htm HighPoint RocketStor 6324U 4x USB3.0 Thunderbolt2 Adapterhttp //www.highpoint-tech.com/USA_new/series_rs6324u_overview.htm HighPoint RocketStor 6328L Dual Mini-SAS External Thunderbolt2 Adapterhttp //www.highpoint-tech.com/USA_new/series_rs6328l_overview.htm TRAGANT INTERNATIONAL/DeLOCK 61971 SATA Thunderbolt Adapterhttp //delock.tragant.com.tw/index.php?p=3 prono=61971 mlogic mLink 10GigE (発売中)http //www.mlogic.com/products/mlink-10gige-solution FirmTek ThunderTek/PX-Q6G 4port eSATA Adapterhttp //www.firmtek.com/seritek/thundertek/pxq6g/ FirmTek ThunderTek/PX2+2 2HDD/SDD+2eSATAhttp //www.firmtek.com/seritek/thundertek/px6g22/ Matrox Thunderbolt PCIe adapterhttp //www.jmgs.jp/video/thunderboltadapter/index.html Small Tree ThunderNET 2 GbE/10GbE Adapterhttps //www.small-tree.com/Thunderbolt_Products_for_Mac_OS_X_s/192.htm Accusys ExaSAN C1M Bridge Converter for ExaSANhttp //www.accusys.com.tw/products/2013-07-11-05-44-25/c1m-new/c1m-new.html Kanex Thunderbolt to Gigabit Ethernet+USB3.0 Adapterhttp //www.kanexlive.com/thunderbolt-gigabit-ethernet Kanex Thunderbolt to eSATA+USB3.0 Adapterhttp //www.kanexlive.com/thunderbolt-esata Lintes Thunderbolt Dual Port eSATA+USB3.0 Donglehttp //www.lintestech.com/productsDia.php?cls=N000001 id=20 Lintes Thunderbolt Dual Port Giganet+USB3.0 Donglehttp //www.lintestech.com/productsDia.php?cls=N000001 id=21 Lintes Thunderbolt Single Port USB3.0 Donglehttp //www.lintestech.com/productsDia.php?cls=N000001 id=22 DataTale Thunderbolt USB3.0+eSATA Adapter TG-UE11http //www.datawatchtech.com/product.asp?id=114 secid=4#.VJVrQcAiA DataTale Thunderbolt USB3.0+LAN Adapter TG-UL11 http //www.datawatchtech.com/product.asp?id=113 a=0 secid=263#.VJVsEMAiA Areca ARC-4320T2 Thunderbolt 2 to SAS 6Gbps Host Adapterhttp //www.areca.com.tw/products/4320T2.htm Areca ARC-4607T2 Thunderbolt 2 to 16G FibreChannel Adapterhttp //www.areca.com.tw/products/4607T2.htm Areca ARC-4883T2 Thunderbolt 2 to 12Gbps SAS RAID Controllerhttp //www.areca.com.tw/products/4883T2.htm
https://w.atwiki.jp/toshia/
ブログはじめました もうすぐ大学生のわたしです あとは新生活を待つばかりで若干暇してるので、 ココで暇つぶしですv(* -^*)-☆ カービュー車買取
https://w.atwiki.jp/hmiku/pages/55746.html
【検索用 にゅーとん 登録タグ 作に 作にや 作り手】 + 目次 目次 特徴 リンク 曲 CD 動画 関連タグ内の更新履歴 コメント 特徴 作り手名:『newtone』(にゅーとん) 一浪総合型東京工業大学工学院落ち不本意生命転院成功工学院電気電子学系 作曲に金をかけたくないという理由から無料の合成音声ソフトや月額の安いものしか使っていない。 リンク ニコニコ 曲 3414 Ende trap/newtone 愛咲く 声を。 さかさまの夢夜 天からの手紙 無重力、そして CD まだCDが登録されていません。 動画 関連タグ内の更新履歴 + 関連タグ内の更新履歴 関連タグ内の更新履歴 ※「newtone」「newtoneCD」タグ内で最近編集やコメントのあった記事を新しい方から10件表示しています。 声を。 Ende trap/newtone さかさまの夢夜 天からの手紙 無重力、そして 3414 愛咲く コメント とっとと -- 三重県 (2023-10-08 02 34 07) 名前 コメント
https://w.atwiki.jp/thunderstone/pages/242.html
Bag of Holding/収納袋 カードタイプ:Village/村 エキスパンション:Heart of Doom/最後の血戦 英語版 Card Name Number Class Cost Gold Weight Light VP Text BAG OF HOLDING 8 ITEM・MAGIC 5 2 VILLAGE/DUNGEON Destroy 1 other revealed Weapon or Item to draw 2 cards. 日本語版 カード名 枚数 分類 コスト 金貨値 重量 明かり 勝利点 テキスト 収納袋 8 アイテム・魔法 5 2 村/ダンジョン:公開している武器または他のアイテム1枚を廃棄することで、カード2枚を引く。 カード解説/CARD GLOSSARY カード分析 所感 武器/アイテム限定の廃棄カード。Iron Rations/保存食、Dagger/ダガー、場合によってはTorch/たいまつなどを廃棄していくことになる。 Militia/民兵を廃棄出来ないので圧縮カードとしての性能はイマイチだが、それでも2ドロー2金貨があるので何とか買い物はできる。 自力で廃棄することが出来ないのがやはり欠点。ダガーと保存食を廃棄してしまうと持て余し気味になる。差し引き3枚では悲しいので、せめてたいまつを破棄できる場であるとよい。 逆に民兵を残していく方針の場合はかなり便利。Highland Officer/高地の士官デックでは一枚買っておくとデックの回転を大きく助けてくれるだろう。 シナジー アンチシナジー 得意なモンスター 苦手なモンスター
https://w.atwiki.jp/satoshi1980/pages/14.html
bashの基本操作 カーソル操作 Ctrl-B カーソルを左に移動 Ctrl-F カーソルを右に移動 Ctrl-A カーソルを行の先頭に移動 Ctrl-E カーソルを行の終りに移動 削除操作 Ctrl-H カーソルの左の1文字を削除 Ctrl-D カーソルの左の1文字を削除 Ctrl-K カーソル位置から行末までの文字列を削除 その他 Ctrl-L カレント行を残して画面を削除 Crel-R コマンド履歴のインクリメンタルサーチ VIの基本操作 上下の移動 k 下 j 上 ctrl + f 次画面へ ctrl + b 前画面へ gg 文頭へ G 文末へ 左右の移動 h 左 0 行頭へ l 右 $ 行末へ 編集モードへの切替コマンド i カーソル位置から挿入 a カーソル位置の次から挿入 o 現在行の次に行挿入 編集コマンド x 削除 d$ カーソル位置から行末まで削除 d0 カーソル位置から行末まで削除 u アンドゥ コピー&ペースト v コピー始点の開始 y コピー終点の決定 p ペースト 検索と置換 / 検索 n 次へ進む N 戻る %s/old/new/g 一斉置換 %s/old/new/gc 確認を取りながら置換 設定変更 set nu 行番号表示 その他 vimtutor
https://w.atwiki.jp/sukumero/pages/24.html
New World 難易度 EASY NORMAL HARD EXPERT MAX COMBO 79 139 311 387 レベル 3 8 13 19