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Private Sub Command1_Click() Dim a As Single Dim beta As Single Dim phi As Single Dim sig As Single Dim barm As Single Dim t2 As Single Dim t1 As Single Dim t3 As Single Dim t4 As Single Dim t5 As Single Dim k(1 To 100) As Single Dim cx(-5 To 5, 1 To 10, 1 To 100) As Single Dim cp(-5 To 5, 1 To 10, 1 To 100) As Single Dim lx(-5 To 5, 1 To 10, 1 To 100) As Single Dim lp(-5 To 5, 1 To 10, 1 To 100) As Single Dim px(-5 To 5, 1 To 10, 1 To 100) As Single Dim ps(-5 To 5, 1 To 10, 1 To 100) As Single Dim gotos(-5 To 5, 1 To 10, 1 To 100, 1 To 10) As Single Dim maki(-5 To 5, 1 To 10, 1 To 100, 1 To 10) As Single Dim v(0 To 2, -5 To 5, 1 To 10, 1 To 100) As Single Dim vs(0 To 2, -5 To 5, 1 To 10, 1 To 100) As Single Dim wedge(-5 To 5) As Single Dim th(1 To 10) As Single Dim ls As Single Dim ks As Single Dim s As Single Dim m As Single Dim n As Single Dim q As Single Dim m1 As Single Dim h As Single Dim n1 As Single Dim n2 As Single Dim n3 As Single Dim s1 As Single Dim s2 As Single Dim s3 As Single Dim q1 As Single Dim q2 As Single Dim q3 As Single Dim r1 As Single Dim c1 As Single Dim l1 As Single Dim y1 As Single Dim i1 As Single Dim ds As Single Dim dn As Single Dim dq As Single Dim e As Single Dim uc As Single Dim um As Single Dim mc As Single Dim p1 As Single Dim p2 As Single Dim p3 As Single Dim z1 As Single Dim z2 As Single Dim pxs As Single Dim pp As Single Dim pr1 As Single Dim pr2 As Single Dim pr3 As Single Dim ys As Single Dim vv1 As Single Dim vv2 As Single Dim vv0 As Single Dim price(-5 To 5, 1 To 10, 1 To 100) As Single Open "c /pro131.txt" For Input As #2 Do Until EOF(2) Input #2, a1, a2, a3, a4, a5, a6 s = a1 m = a2 n = a3 lx(s, m, n) = a4 cx(s, m, n) = a5 px(s, m, n) = a6 Loop Close #2 phi = 0.9 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 For m1 = 1 To 10 gotos(s, m, n, m1) = s Next Next Next Next For m = 1 To 10 th(m) = 1 + 0.01 * m Next For s = -5 To 5 sig = 1 / (1 - phi) px1 = 1 + 0.01 * s px2 = ((1 - 0.1 * px1 ^ (1 - sig)) / 0.9) ^ (1 / (1 - sig)) wedge(s) = phi * px2 Next beta = 0.95 a = 0.33 ls = ((1 - a) * phi) / ((1 - a) * phi + 1) ks = ls * ((1 / beta - 1) / (a * phi)) ^ (1 / (a - 1)) h = 2 * ks / 100 For n = 1 To 100 k(n) = n * h Next t5 = 0 Do Until t5 100 t1 = 0 Do Until t1 100 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 uc = 0 k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (cx(s3, m1, n2) - cx(s2, m1, n2)) dn = (n1 - n2) * (cx(s2, m1, n3) - cx(s2, m1, n2)) c1 = cx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (lx(s3, m1, n2) - lx(s2, m1, n2)) dn = (n1 - n2) * (lx(s2, m1, n3) - lx(s2, m1, n2)) l1 = lx(s2, m1, n2) + ds + dn mc = wedge(s2) + (s1 - s2) * (wedge(s3) - wedge(s2)) r1 = mc * th(m1) * a * k1 ^ (a - 1) * l1 ^ (1 - a) uc = uc + (beta * (1 + r1)) / c1 Next uc = uc / 10 cp(s, m, n) = 1 / uc w1 = wedge(s) * th(m) * (1 - a) * k(n) ^ a * lx(s, m, n) ^ (-a) lp(s, m, n) = 1 - cp(s, m, n) / w1 Next Next Next e = 0 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 e = e + (cx(s, m, n) - cp(s, m, n)) ^ 2 + (lx(s, m, n) - lp(s, m, n)) ^ 2 Next Next Next For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 cx(s, m, n) = cp(s, m, n) lx(s, m, n) = lp(s, m, n) Next Next Next If e 10 ^ (-5) Then t1 = 1000 Debug.Print 81, t1, e t1 = t1 + 1 Loop barm = 20 t2 = 0 Do Until t2 100 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 p1 = 0.9 * px(s, m, n) p2 = 1.1 * px(s, m, n) k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 um = 0 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (cx(s3, m1, n2) - cx(s2, m1, n2)) dn = (n1 - n2) * (cx(s2, m1, n3) - cx(s2, m1, n2)) c1 = cx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (lx(s3, m1, n2) - lx(s2, m1, n2)) dn = (n1 - n2) * (lx(s2, m1, n3) - lx(s2, m1, n2)) l1 = lx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (px(s3, m1, n2) - px(s2, m1, n2)) dn = (n1 - n2) * (px(s2, m1, n3) - px(s2, m1, n2)) pxs = px(s2, m1, n2) + ds + dn mc = wedge(s2) + (s1 - s2) * (wedge(s3) - wedge(s2)) r1 = mc * th(m1) * a * k1 ^ (a - 1) * l1 ^ (1 - a) pp = pxs / p1 i1 = (1 + r1) * pp - 1 um = um + (beta * i1) / (c1 * pp) Next um = 0.1 * um z1 = um * barm - p1 t3 = 0 Do Until t3 100 k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 um = 0 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (cx(s3, m1, n2) - cx(s2, m1, n2)) dn = (n1 - n2) * (cx(s2, m1, n3) - cx(s2, m1, n2)) c1 = cx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (lx(s3, m1, n2) - lx(s2, m1, n2)) dn = (n1 - n2) * (lx(s2, m1, n3) - lx(s2, m1, n2)) l1 = lx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (px(s3, m1, n2) - px(s2, m1, n2)) dn = (n1 - n2) * (px(s2, m1, n3) - px(s2, m1, n2)) pxs = px(s2, m1, n2) + ds + dn mc = wedge(s2) + (s1 - s2) * (wedge(s3) - wedge(s2)) r1 = th(m1) * mc * a * k1 ^ (a - 1) * l1 ^ (1 - a) pp = pxs / p2 i1 = (1 + r1) * pp - 1 um = um + (beta * i1) / (c1 * pp) Next um = 0.1 * um z2 = um * barm - p2 p3 = p2 - z2 * (p2 - p1) / (z2 - z1) p1 = p2 p2 = p3 z1 = z2 If (z2) ^ 2 10 ^ (-5) Then t3 = 10000 t3 = t3 + 1 Loop ps(s, m, n) = p2 Next Next Next e = 0 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 e = e + (px(s, m, n) - ps(s, m, n)) ^ 2 Next Next Next If e 10 ^ (-5) Then t2 = 1000 For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 px(s, m, n) = ps(s, m, n) Next Next Next Debug.Print 82, t2, e t2 = t2 + 1 Loop Dim pi As Single Dim pipi As Single Dim pipipi As Single Dim r(0 To 2, -5 To 5, 1 To 10, 1 To 100) As Single Dim dv(0 To 2) As Single Dim dr(0 To 2) As Single Dim rank As Single For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 ys = th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) pi = px(s, m, n) * ys - wedge(s) * px(s, m, n) * ys pipi = (phi - wedge(s)) * (ys / (phi - 1)) pipipi = (mr + wedge(s) * ys) / (px(s, m, n) * (phi - 1)) r(2, s, m, n) = pipipi / 2 r(1, s, m, n) = pipi - 2 * px(s, m, n) * r(2, s, m, n) r(0, s, m, n) = pi - r(1, s, m, n) * px(s, m, n) - r(2, s, m, n) * px(s, m, n) ^ 2 Next Next Next t4 = 0 Do Until t4 100 For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 vv0 = 0 vv1 = 0 vv2 = 0 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (lx(s3, m1, n2) - lx(s2, m1, n2)) dn = (n1 - n2) * (lx(s2, m1, n3) - lx(s2, m1, n2)) l1 = lx(s2, m1, n2) + ds + dn ds = (s1 - s2) * (px(s3, m1, n2) - px(s2, m1, n2)) dn = (n1 - n2) * (px(s2, m1, n3) - px(s2, m1, n2)) pxs = px(s2, m1, n2) + ds + dn mc = wedge(s2) + (s1 - s2) * (wedge(s3) - wedge(s2)) r1 = th(m1) * mc * a * k1 ^ (a - 1) * l1 ^ (1 - a) pp = pxs / px(s, m, n) i1 = (1 + r1) * pp - 1 For rank = 0 To 2 ds = (s1 - s2) * (v(rank, s3, m1, n2) - v(rank, s2, m1, n2)) dn = (n1 - n2) * (v(rank, s2, m1, n3) - v(rank, s2, m1, n2)) dv(rank) = v(rank, s2, m1, n2) + ds + dn Next For rank = 0 To 2 ds = (s1 - s2) * (r(rank, s3, m1, n2) - r(rank, s2, m1, n2)) dn = (n1 - n2) * (r(rank, s2, m1, n3) - r(rank, s2, m1, n2)) dr(rank) = r(rank, s2, m1, n2) + ds + dn Next vv0 = vv0 + (dr(0) + 0.8 * dv(0)) / (1 + i1) vv1 = vv1 + (dr(1) + 0.8 * dv(1)) / (1 + i1) vv2 = vv2 + (dr(2) + 0.8 * dv(2)) / (1 + i1) Next vs(0, s, m, n) = vv0 / 10 vs(1, s, m, n) = vv1 / 10 vs(2, s, m, n) = vv2 / 10 Next Next Next e = 0 For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 For q = 0 To 2 e = e + (v(q, s, m, n) - vs(q, s, m, n)) ^ 2 Next Next Next Next For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 For q = 0 To 2 v(q, s, m, n) = vs(q, s, m, n) Next Next Next Next If e 10 ^ (-5) Then t4 = 1000 Debug.Print 83, t4, e t4 = t4 + 1 Loop For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 price(s, m, n) = -v(1, s, m, n) / (2 * v(2, s, m, n)) If price(s, m, n) 1.05 * px(s, m, n) Then price(s, m, n) = 1.05 * px(s, m, n) If price(s, m, n) 0.95 * px(s, m, n) Then price(s, m, n) = 0.95 * px(s, m, n) Next Next Next For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 p2 = price(s, m, n) p1 = (1 + 0.01 * s) * px(s, m, n) p3 = (0.8 * p1 ^ (1 - sig) + 0.2 * p2 ^ (1 - sig)) ^ (1 / (1 - sig)) k1 = k(n) + th(m) * k(n) ^ a * lx(s, m, n) ^ (1 - a) - cx(s, m, n) n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 For m1 = 1 To 10 s1 = gotos(s, m, n, m1) s1 = gotos(s, m, n, m1) s2 = Int(s1) s3 = s2 + 1 If s3 5 Then s3 = 5 ds = (s1 - s2) * (px(s3, m1, n2) - px(s2, m1, n2)) dn = (n1 - n2) * (px(s2, m1, n3) - px(s2, m1, n2)) pxs = px(s2, m1, n2) + ds + dn gt = 100 * (p3 / pxs - 1) If gt 5 Then gt = 5 If gt -5 Then gt = -5 maki(s, m, n, m1) = gt Next Next Next Next For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 For m1 = 1 To 10 gotos(s, m, n, m1) = maki(s, m, n, m1) Next Next Next Next Dim checkc(-5 To 5, 1 To 10, 1 To 100) As Single Dim checkl(-5 To 5, 1 To 10, 1 To 100) As Single Dim checkp(-5 To 5, 1 To 10, 1 To 100) As Single e = 0 For s = -5 To 5 For m = 1 To 10 For n = 10 To 90 e = e + (checkc(s, m, n) - cx(s, m, n)) ^ 2 + (checkl(s, m, n) - lx(s, m, n)) ^ 2 + (checkp(s, m, n) - px(s, m, n)) ^ 2 Next Next Next For s = -5 To 5 For n = 10 To 90 For m = 1 To 10 checkc(s, m, n) = cx(s, m, n) checkl(s, m, n) = lx(s, m, n) checkp(s, m, n) = px(s, m, n) Next Next Next If e 10 ^ (-4) Then t5 = 1000 Debug.Print t5, e t5 = t5 + 1 Loop Open "c /pro131.txt" For Output As #1 For s = -5 To 5 For m = 1 To 10 For n = 1 To 100 Write #1, s, m, n, lx(s, m, n), cx(s, m, n), px(s, m, n) Next Next Next Close #1 Open "c /pro132.txt" For Output As #5 For s = -5 To 5 For m = 1 To 10 For n = 1 To 100 For m1 = 1 To 10 Write #5, s, m, n, m1, gotos(s, m, n, m1) Next Next Next Next Close #5 End Sub
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I left my old home in the mountain And all the friends I ever had And while I rambled this world over My heart s been so lonely and sad * I m going back to the old home Back to the place I love so well Where the sweet waters flow and the wild flowers grow Back to the old home on the hill I know my dear old mother s waiting Waiting alone on the hill With the silver in her hair and a twinkle in her eye In the old cabin home on the hill * Refrain Here s half a mile since I saw her I ve traveled many a mile But tonight there s a light in the window And she s waiting at the door with a smile * Refrain (訳詞) ぼくは山の古い家を出た 友だちをみんな残して この世界中を放浪しているあいだ ぼくの心はさびしく、悲しかった ぼくは古い家に戻るところ ぼくがとても好きなところへ すてきな川が流れ、野生の花が咲く 丘の上の古い家へ 年老いた、いとしいかあさんが待っている 丘の上で一人待っている 髪の毛はしらがでも、目を輝かせて 丘の上の古い丸太小屋で * Refrain かあさんに会うまで、もう半マイルほど ぼくは長い旅をしてきたけど 今夜は窓に明かりがある そしてかあさんが入り口でほほえんで待っている * Refrain
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【登録タグ Aki Misawa Alstroemeria Records Dolls Exserens - A selection of Alstroemeria Records S 曲 稲田姫様に叱られるから】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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} /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
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Macintosh用 簡易比較 Cocoa Gestures Expogesture xGestures バージョン 1.04. 1.1.2 1.72 更新日 2004/11/23 対応OS Mac OS X 10.2 以降 Mac OS X 10.3以降 Mac OS X 10.3以降 適用アプリ Input Manager Cocoaアプリ 全システム 実行できる動作 任意のメニューアイテムを実行 任意のキーイベントを送信 全システム ライセンス シェアウェア(14.95ドル) GPL V2 のフリーソフトウェア シェアウェア(5ドル) 紹介動画 - Magic Mouse時代の必須ユーティリティー?「Expogesture」 Inkwell https //www.apple.com/jp/macosx/features/inkwell/ #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (nolink) indexgestures2005 [記事] 速記のようにタブレットを操る ジェスチャーを使ったタブレットワークがもたらす世界観 http //www.depth-of-field.jp/main/vol003/demostage/demostage_003_1_1.php CocoaGestures 1.2 Mac OS X http //tekapo.com/loc/index.html#Cocoa_Gestures_1.2_ http //d.hatena.ne.jp/marqs/20061225/p1 Expogesture http //ichiro.nnip.org/osx/Expogesture/index.html xGestures http //alum.hampshire.edu/~bjk02/xGestures/ リンク OS X向けキーボード/マウスユーティリティ http //www16.plala.or.jp/x-tomo/Pages/mouse.html
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Olsen News/2006年02月26日/Mary-Kate Olsen wants to star as Kate Moss on-screen #blognavi
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