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### M05_Hotel ### ### STORY INTEREST POINTS FOR M05_Hotel ### # M05 - Streets # [M05_Interest_01_Silent_Hill_Sign]Silent Hill? How the hell did I get here? [M05_Interest_02_Front_Door]I m going to need something to break through these boards. [M05_Interest_03_Locked_Maintenance_Gate]I will need to find a key to unlock this gate. [M05_Interest_04_Fire_Truck]There must be something in this truck I can use to get into the hotel. [M05_Interest_05_Fire_Truck2]Nothing on this side though. Maybe if I could get around the blockade... [M05_Interest_40_Eastwood_Antiques]Maybe Curtis repaired this guy s old equipment. [M05_Interest_41_Alchemilla_Hospital_Plaque]This looks like a nasty hospital. [M05_Interest_42_Storefront] COLOR,195,188,228 77 Hill Place. CLEARCOLOR [M05_Interest_43_Storefront_Bakery]I m not hungry right now. [M05_Interest_44_Storefront_Charlies] COLOR,195,188,228 Charlie s Convenience Market. CLEARCOLOR [M05_Interest_45_Storefront_Ann_Black]Ann Black... Must be a boutique or something. [M05_Interest_118_Generator]There seems to be a generator over there. # M05 - Hotel Lobby # [M05_Interest_05_Locked_Hotel_Door_A]This door is locked and won t open. [M05_Interest_06_Locked_Hotel_Door_B]It s locked. [M05_Interest_07_Locked_Hotel_Door_C]This one s jammed. [M05_Interest_08_Locked_Hotel_Door_D]This door s jammed for good. [M05_Interest_09_Reception_Desk]No concierge today, I guess. [M05_Interest_10_Mail_Cubby_Holes3]I thought I saw something shiny inside one of these holes...\n...but now I don t see anything. [M05_Interest_10_Mail_Cubby_Holes4]They re all empty. [M05_Interest_11_Locked_Dining_Room_Door]It s dark, but I can faintly see a room with several tables. [M05_Interest_11_Locked_Dining_Room_Door2]It must be the dining room. [M05_Interest_11_Locked_Dining_Room_Door3]I can see tables inside there. [M05_Interest_12_Blocked_Staircase]It s completely blocked by rubble and debris. [M05_Interest_13_Elevator_Shaft]There s a panel here. [M05_Interest_14_Elevator_Doors_Closed]Is the elevator working? [M05_Interest_15_Elevator_Call_Button_Working]The button lights up, so it should work... [M05_Interest_16_Elevator_Call_Button_Out]It s dead. The power must be out. [M05_Interest_17_Exposed_Panel2]Turning on the power must have shorted out this panel. [M05_Interest_17_Exposed_Panel3]The wires are frayed, but should work if the power was on. [M05_Interest_18_Maintenance_Closet_Door]It s jammed shut. [M05_Interest_19_Toolbox_With_Keys]I bet this maintenance key will open that gate in the alley. [M05_Interest_19_Toolbox_With_Keys2]It looks like some type of maintenance key... [M05_Interest_21_Lobby_Chairs_B]I wonder who has sat in this chair. [M05_Interest_22_Lobby_Chairs_C]Yuck, this chair smells awful. [M05_Interest_24_Dumpster_B]It smells like something dead is rotting in there. [M05_Interest_25_Rewiring_Puzzle_A]Okay, I think I can rewire this panel. [M05_Interest_26_Rewiring_Puzzle_B]I got some training to fix things like this. I should give it a try. [M05_Interest_26_Rewiring_Puzzle_C]The power s back on! [M05_Interest_26_Rewiring_Puzzle_D]It looks like the panel shorted out - I ll have to rewire it. [M05_Interest_29_Circuit_Box_Shorts]The circuit breaker box is shorted out. [M05_Interest_30_Circuit_Box_Fixed] We re back in business. [M05_Interest_82_XXI_Note] COLOR,195,188,228 Don t forget to tape the big game!\nXXI CLEARCOLOR [M05_Interest_102_Atrium]Looks like this door leads to the Atrium. # M05 - Floor 2 # [M05_Interest_31_Impassible_Ruins_A]It s blocked. [M05_Interest_32_Impassible_Ruins_B]I can t get through here. [M05_Interest_33_Impassible_Rubble_Pile_A]I can t get past this rubble. [M05_Interest_34_Impassible_Rubble_Pile_B]This hotel is falling apart... [M05_Interest_34_Impassible_Rubble_Pile_B2]This damage looks recent. This place is falling apart... [M05_Interest_35_Crawl_Into_Hole_A]The hole is too small to fit through. [M05_Interest_36_Crawl_Into_Hole_B]Only a kid could fit through there. [M05_Interest_37_Painting_With_Rip]I think there s something behind this painting... [M05_Interest_38_Room_206_Door]I need a key to unlock this door. [M05_Interest_38_Room_206_Door2]I saw Joshua come this way...\nHe must have gone inside. [M05_Interest_38_Room_206_Door3]I can hear Joshua on the other side! [M05_Interest_38_Room_206_Door4]I need to find a key... [M05_Interest_40_Room_206_Door_2]Is Josh still in there? [M05_Interest_41_Room 202_Door]Someone s in there... # M05 - Random Comments # [M05_Interest_43_Dresser_B]The drawers are empty. [M05_Interest_44_Dresser_C]This stuff has been left here to rot. [M05_Interest_47_Nightstand_C]This nightstand is pretty beat up. [M05_Interest_48_Bed_A]The springs are all worn out. [M05_Interest_50_Bed_C]I wouldn t even think of sleeping on this bed. [M05_Interest_52_Heater_B]This heater looks like it hasn t worked in years. [M05_Interest_53_Heater_C]There s no heat coming out, must be busted. [M05_Interest_55_Jammed_Bathroom_Door_B]Is someone in there? [M05_Interest_56_Jammed_Bathroom_Door_C]There s a rancid odor coming from the other side. [M05_Interest_63_Pile_Under_Hole]I think I can climb on this rubble. It seems stable enough. [M05_Interest_64_First_Postcard_Medicine_Cabinet]This must be one of her missing memories. There s a message on the back... [M05_Interest_64_First_Postcard_Medicine_Cabinet2] COLOR,195,188,228 I long for the days before my illness overtook me. CLEARCOLOR [M05_Interest_64_First_Postcard_Medicine_Cabinet3] COLOR,195,188,228 From my window I can see a large oak. The leaves are ablaze - yellow and red - and with each day more of them fall. CLEARCOLOR [M05_Interest_64_First_Postcard_Medicine_Cabinet4] COLOR,195,188,228 When the sun is low, the shadows from its branches trail across my walls, but soon after the darkness fills the room. CLEARCOLOR [M05_Interest_64_First_Postcard_Medicine_Cabinet5] COLOR,195,188,228 Please come and see me soon. I want to share one more memory with you, while I still can.\n \nLove always CLEARCOLOR [M05_Interest_65_Second_Postcard_in_Tub]It s a postcard. There s a message on the back... [M05_Interest_65_Second_Postcard_in_Tub2] COLOR,195,188,228 I have some sad news to share. CLEARCOLOR [M05_Interest_65_Second_Postcard_in_Tub3] COLOR,195,188,228 Yesterday I took a boat out - as far as I could row - and I dipped my face into the cold, clear water. CLEARCOLOR [M05_Interest_65_Second_Postcard_in_Tub4] COLOR,195,188,228 As I leaned over the side of the rowboat, my necklace caught on the oar and the chain snapped. CLEARCOLOR [M05_Interest_65_Second_Postcard_in_Tub5] COLOR,195,188,228 I saw your precious gift slip into the blackness. I wanted to dive in after it, but the water was so icy so deep. CLEARCOLOR [M05_Interest_65_Second_Postcard_in_Tub6] COLOR,195,188,228 Please...forgive me. I miss you. CLEARCOLOR [M05_Interest_66_Third_Postcard_Alex s_Room]This postcard could be one of her memories. There s a message on the back... [M05_Interest_66_Third_Postcard_Alex s_Room2] COLOR,195,188,228 What a wonderful day! The smell of cotton candy and the sound of laughter filled the air. CLEARCOLOR [M05_Interest_66_Third_Postcard_Alex s_Room3] COLOR,195,188,228 Days like this make me appreciate what it was like to be young and carefree. Family is the most important thing - and our children are the future. CLEARCOLOR [M05_Interest_66_Third_Postcard_Alex s_Room4] COLOR,195,188,228 I only wish I could feel that innocent again.\n \nSee you soon. CLEARCOLOR [M05_Interest_67_Needler_Hole_A]Looks like something burrowed through here. [M05_Interest_68_Needler_Hole_B]What could have dug this hole? [M05_Interest_69_Needler_Hole_C]Shit! What crawled through here?! [M05_Interest_111_Painting_1]This is an interesting scene. [M05_Interest_112_Painting_2]I wonder who this elderly man is? [M05_Interest_113_Painting_3]This guy looks shady... [M05_Interest_114_Painting_4]She looks affluent, but has a plain looking face. [M05_Interest_115_Painting_5]This painting depicts a very heart warming scene. [M05_Interest_116_Painting_6]I wonder who this was painted for? [M05_Interest_119_Window_1]I can t see through this window... [M05_Interest_120_Window_2]This window is opaque. [M05_Interest_121_Window_3]I can t see anything... [M05_Interest_122_Bed_1]This bed is really dirty... [M05_Interest_123_Bed_2]I wonder who slept on this bed last... [M05_Interest_124_ClimbDown_1]It seems stable enough to climb down here. [M05_Interest_126_Elevator_Shaft]That s a long drop down... # M05 - Dining Room # [M05_Interest_70_Dining_Room_Tables]This place looks like it hasn t been used in years. [M05_Interest_70_Dining_Room_Tables2]This table s covered in dust and grime. [M05_Interest_71_Doors_To_Lobby]These doors are jammed. [M05_Interest_117_Dining_Room]Where the hell did I just drop to? [M05_Interest_125_Lobby_Door]This must lead back to the lobby. # M05 - Atrium # [M05_Interest_72_Strange_Plants_A]That s...a pretty bizarre plant. [M05_Interest_73_Strange_Plants_B]What an exotic-looking plant. [M05_Interest_74_Strange_Plants_C]I wonder if this is poisonous. [M05_Interest_75_Greenhouse_Doors_Shift]What the hell..? # M05 - Greenhouse # [M05_Interest_76_Strange_Plants_A]These plants look unnatural. [M05_Interest_78_Strange_Plants_C]I ve visited greenhouses before, but I ve never seen plants like this. [M05_Interest_79_Strange_Tree_A]Those branches give me the creeps. [M05_Interest_80_Strange_Tree_B]That s one ugly, twisted tree. [M05_Interest_81_Strange_Tree_C]Something about this tree makes me uneasy... # M05 - Floors 3-4 # [M05_Interest_82_Joshua_Clue_01]There s something written here. It says [M05_Interest_82_Joshua_Clue_02] COLOR,195,188,228 Ugly is chasing me CLEARCOLOR [M05_Interest_83_Joshua_Clue_02]It says [M05_Interest_83_Joshua_Clue_03] COLOR,195,188,228 405 scares me. I left my ducky in there. CLEARCOLOR [M05_Interest_84_Joshua_Clue_03]There s a message above the bathtub. It says [M05_Interest_84_Joshua_Clue_04] COLOR,195,188,228 You can t wash it off. CLEARCOLOR [M05_Interest_85_Joshua_Clue_04]The message here says [M05_Interest_85_Joshua_Clue_05] COLOR,195,188,228 I can t see my face. Maybe you will in 404 CLEARCOLOR # Additional Story Strings # [M05_Interest_86_First_time_at_Hotel_Front_Door]Why would Joshua be hiding in a hotel? [M05_Interest_87_First_time_at_Hotel_Front_Door]I need to make sure he s okay. [M05_Interest_88_First_time_at_Hotel_Front_Door]I ll need something to break down these boards. [M05_Interest_89_Room_206]Joshua s locked himself in this room. [M05_Interest_90_Room_206]There s a special lock on the door. [M05_Interest_91_Room_206]I need to find the key. [M05_Interest_92_Luggage_Claim_Ticket]I found a luggage claim ticket. [M05_Interest_93_Luggage_Claim_Ticket]This ticket must be for a lost suitcase. [M05_Interest_94_Complaint_Letter]There s something in the mail slot. [M05_Interest_95_Complaint_Letter]It s a complaint letter from a guest - written on Grand Hotel stationary. [M05_Interest_96_Complaint_Letter] COLOR,195,188,228 To the Hotel Manager,\nWhen my family and I decided to splurge on a vacation, we chose to come to Silent Hill. When we arrived at your hotel, however, we were shocked at the conditions. Our room smelled strongly of smoke, lacked proper heating and ventilation, and was literally infested with revolting insects. CLEARCOLOR [M05_Interest_96_Complaint_Letter2] COLOR,195,188,228 The greenhouse was closed for repairs, and no one seemed interested in telling us when it would reopen. Furthermore, the desk clerk would not make arrangements for improved accommodations for us. After one terrifying and sleepless night, I decided to move my family to a different hotel - at my own expense. CLEARCOLOR [M05_Interest_96_Complaint_Letter3] COLOR,195,188,228 Kindly refund us the full amount of our stay at your hotel. In addition to my receipt, I ve enclosed photos of the deplorable conditions at your hotel. CLEARCOLOR [M05_Interest_96_Complaint_Letter4] COLOR,195,188,228 Sincerely,\nSteve Rooster CLEARCOLOR [M05_Interest_97_Dear_John_Letter]It s a personal letter. [M05_Interest_98_Dear_John_Letter1] COLOR,195,188,228 Dear John,\nOver the past few months, you ve made it painfully clear that your interest in me has waned. You spend hours in front of the television, and I m starting to feel like you re ignoring me. I still can t get over what happened when tried to get your attention last Friday? CLEARCOLOR [M05_Interest_98_Dear_John_Letter2] COLOR,195,188,228 You didn t even raise your head to acknowledge me. No matter how hard I try, you continue to act like I don t even exist. Despite your obvious lack of interest, I ve decided to write this letter to let you know I ve met someone... \n...He pays attention to me ・he treats me like I m someone special ・and I m leaving you to be with him in Silent Hill. CLEARCOLOR [M05_Interest_98_Dear_John_Letter3] COLOR,195,188,228 Best,\n\nSarah CLEARCOLOR [M05_Interest_99_Dear_John_Letter]She s obviously upset that he doesn t pay attention to her anymore. [M05_Interest_100_Bartlett_Letter]It looks like a letter from the Hotel Manager. [M05_Interest_101_Elevator_Buttons]I don t have much of a choice - only one of the buttons seems to be functional. [M05_Interest_103_Note1] COLOR,195,188,228 Paul,\n\nAs Mayor Bartlett will be working in the Atrium late this evening, please make sure the exterior service doors are left unlocked.\n\nMr. Jones CLEARCOLOR [M05_Interest_104_Note2] COLOR,195,188,228 Sam,\n\nI can t thank you enough for all of your hard work in restoring the Atrium to its former glory. My illness continues to worsen, but it gives me great comfort that my Carol and I can find solace in the beautiful garden you ve created. Thank you so much.\n\n-Clayton CLEARCOLOR [M05_Interest_105_Note3] COLOR,195,188,228 Jim,\n\nThey were there again last night. I saw Carol creeping towards the main ballroom and you know where that leads... I don t know what the old man would do if he were to find out- given his health, he might not make it. Do you think I should say something?\n\n-Paul CLEARCOLOR [M05_Interest_106_Note4] COLOR,195,188,228 Dearest Sam,\n\nI can t describe how much my life has turned a corner since you ve begun tending the Atrium. With Clayton s illness slowly taking its toll, I ve felt so lost and alone. Your presence and your gift in restoring the garden... It s the single ray of light in my tired life, and it brings me joy. Thank you for the many wonderful evenings we ve spent together. It will be different - better - when I no longer have to pretend. All my love.\n\n-Carol x CLEARCOLOR [M05_Interest_107_Note5] COLOR,195,188,228 Carol, I m struggling to find the right words. My body was broken and now you ve broken my heart too. I don t know why. I loved you unconditionally, gave you everything I had, I thought you loved me too. I guess I was a fool. There are things, things about Sam you don t know, and if you did, I guarantee you d feel differently. I want to forgive you Carol, but I can t... I ve simply nothing left. CLEARCOLOR [M05_Interest_108_Note6] COLOR,195,188,228 General Notice \n\nA memorial service for Clayton Doyle will be held today at Dargento Cemetery.\nAll employees are required to attend. CLEARCOLOR [M05_Interest_109_Note7] COLOR,195,188,228 Mr. Jones,\n\nI saw something strange the other night and I wanted to bring it to your attention. I d unlocked the service doors to the Atrium to let Mayor Bartlett in - just like I usually do. I came by later to see if he needed any help (you know how I like to grow things too) and I saw him dragging one of his bags of fertilizer inside. CLEARCOLOR [M05_Interest_109_Note7_b] COLOR,195,188,228 Only it didn t look like any kind of fertilizer bag I ve ever used. It was real heavy and he seemed to be kinda struggling with it. He didn t see me, so I crept away. Should I tell the sheriff? I don t know what to do, but I thought you should know.\n\nPaul Ashley CLEARCOLOR [M05_Interest_110_Note8] COLOR,195,188,228 Delivery Notice ・Alchemilla Hospital \n\n - Two oxygen tanks removed and replaced with full ones for Mr. Doyle s suite. CLEARCOLOR ### M06_SGTown3 ### ### STORY INTEREST POINTS FOR M06_SGTown3 ### [M06_PLACEHOLDER_Weapons]I got all of my weapons back. [M06_PLACEHOLDER_Elle1]Elle Alex, there s a valve. Maybe it opens the gate? [M06_PLACEHOLDER_Elle2]Elle Ok, I m through, hang on a second. [M06_PLACEHOLDER_Elle3]Elle Here we go... I ll hold it open and you come through. [M06_PLACEHOLDER_Elle4]Elle Ok Alex, come on! [M06_PLACEHOLDER_Elle6]Elle I can t hold this forever! [M06_PLACEHOLDER_Elle7]Elle Ok, let s go. [M06_PLACEHOLDER_Elle8]Elle Alex, there s another gate here I can open. Loop back around the way we came in and I ll let you through. [M06_PLACEHOLDER_Elle9]Elle Ugh. This thing s not moving. [M06_PLACEHOLDER_Elle10]Elle Alex... There s no way to open the gate from this side! [M06_PLACEHOLDER_Elle11]Elle I m going to take this tunnel... See if I can t find a way to open it. # M06 - Police Station # [M01_StationMap_GOT]I got the COLOR,155,240,155 Station Map CLEARCOLOR . [M01_StationMap_Look]It s a map of the whole Station. [M06_Interest_01_Jail_Cell_Toilet_1]The toilet looks like it s been stopped up for years. [M06_Interest_02_Jail_Cell_Toilet_2]Maybe there s a clue inside? [M06_Interest_02_Jail_Cell_Toilet_3]Nope, nothing here. [M06_Interest_03_Sink_1]The faucet s not working. [M06_Interest_04_Sink_2]Is this whole place deserted? [M06_Interest_05_Jail Cell Door_1]I won t be able to open this... [M06_Interest_06_Jail Cell Door_2]The door s locked tight. [M06_Interest_07_Cell_Bars_1]These bars are bent... [M06_Interest_08_Cell Bars_2]There s no way I could squeeze through, and the bars won t budge any further. [M06_Interest_09_Bed_1]I wonder if I could take this bed frame apart. [M06_Interest_10_Bed_2]It s rusted solid... I d need some tools. [M06_Interest_11_Graffiti1]There s some writing on the wall... Looks like a poem or something. [M06_Interest_11_Graffiti2] COLOR,195,188,228 All I want is freedom,\nTo forget about my past. CLEARCOLOR [M06_Interest_11_Graffiti3] COLOR,195,188,228 All I need is freedom,\nSo my sanity will last. CLEARCOLOR [M06_Interest_11_Graffiti4] COLOR,195,188,228 Are you seeking freedom,\nFrom this wretched metal cell? CLEARCOLOR [M06_Interest_11_Graffiti5] COLOR,195,188,228 Then look no further than yourself,\nFor now you re trapped in hell! CLEARCOLOR [M06_Interest_JailCellAfter]The gate is open, I should follow Wheeler... [M06_Interest_13_Toilet_B]くそっ ひどい臭いだ [M06_Interest_14_Toilet_C]何もないようだ [M06_Interest_15_Bed_A2]How could anyone could sleep on this? [M06_Interest_17_Bed_C]It smells like someone - or something - died on this bed... [M06_Interest_18_Admitting_Window]This must be the booking room. [M06_Interest_19_Wait_for_Wheeler_A]I d better wait for Wheeler. [M06_Interest_20_Wait_for_Wheeler_B]I ll let Wheeler open this. [M06_Interest_21_Wait_for_Wheeler_C]Wheeler has the keys - I should stick close to him. [M06_Interest_22_Evidence_Storage]Looks like this is where they keep evidence locked up. [M06_Interest_22_Evidence_Storage2]Sherpherd s Glen never had much crime, so I doubt that there are any weapons in there. [M06_Interest_23_File_Cabinet_A]The file cabinet is locked. [M06_Interest_23_File_Cabinet_A2]Dad was always careful to keep any records and reports safe... [M06_Interest_23_File_Cabinet_A3]I guess he felt people have a right to privacy. [M06_Interest_24_File_Cabinet_B]It s a locked filing cabinet. [M06_Interest_26_Barred_Doorway]I ll need to get my weapons back if I want to break through here. [M06_Interest_27_Chiefs_Office_Photo]My Dad always kept a photo of Josh on his desk. [M06_Interest_29_Mens_Room_Mirrors]Why do I keep expecting to see something behind me..? [M06_Interest_30_Mens_Room_Stall_1]This stall is locked. [M06_Interest_31_Mens_Room_Stall_2]I feel like I ve done this before. [M06_Interest_32_Mens_Room_Stall_3]I should just leave it alone... [M06_Interest_33_Briefing_Room_Flyers]There are missing fliers posted all over this board. [M06_Interest_33_Briefing_Room_Flyers2]I guess Wheeler was trying to find these people. [M06_Interest_34_Briefing_Room_Picture]Here s a picture of my Dad and Wheeler. I guess they were good friends. [M06_Interest_35_Motivational_Poster_1] COLOR,195,188,228 Maintain Control. Your Safety Depends on it. CLEARCOLOR [M06_Interest_36_Motivational_Poster_2] COLOR,195,188,228 In this uniform Losing in NOT an Option. CLEARCOLOR [M06_Interest_37_Motivational_Poster_3] COLOR,195,188,228 Your Work Starts Before Your Shift. CLEARCOLOR [M06_Interest_40_Garage_Car]The car door won t open. [M06_Interest_41_Garage_Toolbox]It s an assortment of tools, all neatly organized. [M06_Interest_41_Garage_ToolboxB]...Too bad I have no use for any of them. [M06_Interest_43_Garage_Rollup_Door]This door leads to the parking lot. [M06_Interest_43_Garage_Rollup_Door2]There must be a way to open it. [M06_Interest_44_Gun Locker]I know they keep ammunition in here... Now what s the code? [M06_Interest_45_Gun_Locker_Clue_1]It s a wrinkled memo - the original text is too faded to read. There s some handwriting at the bottom [M06_Interest_45_Gun_Locker_Clue_2] COLOR,195,188,228 Only time will tell who has the will to live. CLEARCOLOR [M06_Interest_ShiftNote1]It s a crumpled-up hand-written note... [M06_Interest_ShiftNote2] COLOR,195,188,228 Eugene, just wanted to remind you that you are back to your old shift tomorrow.\nI expect to see you at 21 00 sharp, don t be late. CLEARCOLOR [M06_Wheeler_NotAlone]Wheeler We re not alone... Let s get out of here. [M06_Wheeler_LockedUp]Wheeler I had this place locked up tight. But it sounds like those things got in anyway. [M06_Wheeler_LooksClear]Wheeler Looks clear... But stay close. [M06_Wheeler_CheckitOut]Wheeler Ok, I m going to check it out first. [M06_Wheeler_BacktheOtherWay]Wheeler They found us! Quick, back the other way! [M06_Wheeler_DocFitch01]Wheeler Let me think for a second... Alex we have to get out of here. I was looking for Mayor Bartlett because I think he s got something to do with all of this. [M06_Wheeler_DocFitch02]Wheeler He and Doc Fitch seem to be connected to... Oh no, if Bartlett was killed by those things, then Fitch could be in danger too! [M06_Wheeler_DocFitch03]Alex I saw Doc Fitch in his office not too long ago.\nWheeler We have to get to him before these monsters do! [M06_Wheeler_StandBack]Wheeler Stand back. [M06_Wheeler_ExitWay]Wheeler Come on, the exit s this way. # M06 - Sewers # [M06_Interest_46_Gate_Locked]I can t see any way to open this. [M06_Interest_47_Gate_with_Valve]I can see a valve on the other side. [M06_Interest_48_Gate_Open]I can t lift this. There must be something nearby I can use to open it. [M06_Interest_49_Pumping_Room_Body]死んでいる…\n何が起こったかを知るのは難しいが\nかと言ってその原因を見つけるために\nこの場所に居たくはない [M06_Interest_49_Pumping_Room_Body2]I ll need this if I m ever going to get out of here... [M06_Interest_50_Pumping_Room_Note] COLOR,195,188,228 Drew, I know the plan was to meet you here, but I need to go back for some more supplies before we can leave. Please wait for me here, but stay inside this room! I ve heard horrible sounds in the sewers. CLEARCOLOR [M06_DrainagePool]God, what s that smell? We can t safely cross through this. there must be some way to drain this... [M06_DrainagePool2]There must be some way to drain this pool around here. [M06_Interest_52_Blood_on_Walls]What the hell happened here? Where s Elle...? [M06_Interest_53_Elles_Radio]Oh god, That s Elle s radio! [M06_Interest_53_Elles_Radio2]There s so much blood everywhere...Could she have survived this..? [M06_Interest_53_Elles_Radio3]I have to find her! # M06 - Doctor s Office # # Scarlet s Letter to Her Imaginary Friend # [IDS_NOTES_Scarlets_Letter_to_Imaginary_Friend_1] COLOR,195,188,228 Ruth,\nMy daddy just bought me this pencil! It s really cool, it has four colors. Look at what I made for you.\nYou are my best friend. I like the way you make me laugh when daddy is sad. It was funny at dinner when he was very quiet and you made those funny faces.\n CLEARCOLOR [IDS_NOTES_Scarlets_Letter_to_Imaginary_Friend_2] COLOR,195,188,228 I was laughing for a long time even after I went to bed. I wish you stayed at our house all the time because I get lonely now even when daddy is with me. Maybe you can make him laugh soon. Okay?\nNext time you come over, we can draw pictures together with my new pencil.\nGoodbye! CLEARCOLOR [M06_Interest_58_Shrine_A]It s a four-poster bed. [M06_Interest_58_Shrine_A1]From the looks of it, it belongs to a little girl. [M06_Interest_59_Shrine_B1]This shelf is full of dolls. [M06_Interest_59_Shrine_B2]It feels like they re watching me... Like they re waiting for something... [M06_Interest_60_Shrine_C1]A little girl s dresser... Why would Doctor Fitch put all this stuff in here? [M06_Interest_60_Shrine_C2]This case is locked. [M06_Interest_61_sewermap_GOT]I got a COLOR,155,240,155 Sewer Map CLEARCOLOR . ### M07_Church ### ### STORY INTEREST POINTS FOR M07_Church ### [M07_Interest_01_Doll_Box_After_Shift]This is where I picked up the doll. [M07_Interest_02_Bed]What happened to everything? [M07_Interest_03_Painting]The painting changed. It used to look like a ballerina. [M07_Interest_03_Painting_01]It looks like a ballerina. [M07_Interest_04_Teddy_Bear]What a creepy-looking teddy bear. [M07_Interest_07_Heat_Thing_on_Wall]It s radiating intense heat. [M07_Interest_08_Staircase_1]The staircase is unstable. Dead end. [M07_Interest_09_Staircase_2]It seems to go on forever. [M07_Interest_10_Dead_End_1]It s a dead end. [M07_Interest_11_Dead_End_2]Another dead end. [M07_Interest_12_Dead_End_3]This goes nowhere. [M07_Interest_13_Dead_End_4]The staircase ends here. [M07_Interest_14_Scarlet_Artifact_1]A child s hairbrush. [M07_Interest_15_Scarlet_Artifact_2]It looks like a child s mirror. [M07_Interest_16_Scarlet_Artifact_3]It s a little girl s hair clip. [M07_Interest_17_Big_Fans_in_Floor]What s down there? [M07_Interest_18_Toolbox]What s inside this? [M07_Interest_19_Furnace]It looks like a furnace. [M07_Interest_20_Fallen_Debris]I can t get through here. [M07_Interest_22_Big_Fan_on_Wall]There s a suitcase on the other side. How can I get through? [M07_Interest_22_Big_Fan_on_Wall_1]There s something on the other side... [M07_Interest_22_Big_Fan_on_Wall_2]I wonder if there s a way to turn this fan off. [M07_Interest_23_Dents_in_Wall_A]What the hell dented this wall? [M07_Interest_24_Dents_in_Wall_B]Something big tried to get through here. [M07_Interest_25_Light_Cracks_in_Walls]There s light coming from the other side. [M07_Interest_26_Hall_on_Other_Side_of_Metal_Fencing]Are my eyes playing tricks on me? [M07_Interest_27_Fan_Puzzle_Switch_1]That shut down power to some of the fans. [M07_Interest_28_Fan_Puzzle_Switch_2]That shut down a few fans. [M07_Interest_29_Fan_Puzzle_Switch_3]That alternated a few fans. [M07_Interest_30_Fan_Puzzle_Switch_4]That shut down power to some other fans. [M07_Interest_31_White_Gears]What are these gears driving? [M07_Interest_32]Josh! Wait! [M07_Interest_33]Josh! # Additional Story Strings # [M07_Interest_33_In_Scarlets_Bedroom_Shrine]I came in this way. [M07_Interest_34_In_Scarlets_Bedroom_Shrine]What the hell..? This wasn t blocked off just a minute ago! [M07_Interest_36_At_Glass_Case]The last thing I remember is getting the doll from this case. [M07_Interest_37_At_Glass_Case]What s so special about this porcelain doll anyway? [M07_Interest_39_Furnace]Is that a...body in there? [M07_Interest_40_Furnace]No... Just my imagination. [M07_Interest_41_Doll_1st_Seen]It s a little girl s doll. [M07_Interest_42_Doll_1st_Seen]What s it doing here? [M07_Interest_43_Doll_1st_Seen]This is a strange place for a kid to leave a toy. [M07_Interest_45_Doll_2nd_Seen]These must belong to Scarlet, Doctor Fitch s daughter. [M07_Interest_47_Doll_3rd_Seen]What s with all the dolls? [M07_Interest_48_Doll_3rd_Seen]Who left them down here? [M07_Interest_49_Doll_3rd_Seen]I have a bad feeling about this. [M07_Interest_50_Body_Bags_Hanging]Those look like body bags... [M07_Interest_51_Body_Bags_Hanging]いったい何がここで起こっている…? [M07_Interest_52_Body_Bags_Hanging]Maybe I don t want to know. [M07_Interest_53_Photo_of_Scarlet]It s a picture of a young girl. I think its Scarlet. [M07_Interest_55_Photo_of_Scarlet]I need to find her. I ve got a feeling she s down here somewhere. [M07_Interest_56_Surreal_Hanging_Body]Is that a body? [M07_Interest_57_Surreal_Hanging_Body]And why is it hanging...sideways? [M07_Interest_59_Scarlets_Letter_in_Dr_Fitchs_Office]It s a letter from Dr. Fitch s daughter, Scarlet. [M07_Interest_Scarlet_Bed_2]This bed is disgusting. [M07_Interest_Drop_1]The path ends here. [M07_Interest_Drop_2]Maybe theres another way. [M07_Interest_Drop_3]Theres a drop here. [M07_Interest_Drop_4]I can t see the bottom. [M07_Interest_Drop_5]This is a dead end, maybe theres another way. [M07_Interest_Drop_6]Looks like there used to be a platform here. [M07_Interest_Drop_7]I cant see any further. [M07_Interest_Drop_8]Theres no way in hell I m dropping down that. [M07_Interest_Heat_Vent_1]通気孔から熱風が吹いてくる [M07_Interest_Jump_Hole_1]I wonder what created this hole. [M07_Interest_Drill_1]What the hell is that? [M07_Interest_How_Far_1]How far down does this go? [M07_Interest_How_Far_2]This place gives me the creeps. [M07_Interest_Turning_Tunnel_1]Is that turning? [M07_Interest_Turning_Tunnel_2]Are my eyes playing tricks on me? [M07_Interest_Boss_Pipes_1]Some pipes. [M07_Interest_Sign_Entrance_1] COLOR,195,188,228 Main Entrance [M07_Interest_Sign_Restriced_1] COLOR,195,188,228 Restricted Area \nDepartment of Health Officials Only [M07_Interest_Sign_Visiting_1] COLOR,195,188,228 Visiting hours are from \n9 00 a.m. to 9 00 p.m. [M07_Interest_Sign_Ambulance_1] COLOR,195,188,228 EMERGENCY AMBULANCE ENTRANCE [M07_Interest_Sign_Emergency_1] COLOR,195,188,228 EMERGENCY [M07_Interest_Sign_Information_1] COLOR,195,188,228 Information about our patience is strictly confidential \nand should not be discussed in public places. [M07_Interest_Sign_Staff_1] COLOR,195,188,228 STAFF ONLY BEYOND THIS POINT [M07_Interest_Sign_Problems_1] COLOR,195,188,228 IF YOU ARE CONCERNED OR HAVE A PROBLEM \nPLEASE TALK TO THE STAFF [M07_Interest_Sign_Gloves_1] COLOR,195,188,228 AVOID HEALTH RISKS! \nWEAR GLOVES [M07_Interest_Sign_Noise_1] COLOR,195,188,228 Please \nKeep noise to a minimum [M07_Interest_Sign_Voltage_1] COLOR,195,188,228 Hazardous voltage inside. \nCan shock, burn, or cause death. [M07_Interest_Sign_Nursing_Staff_1] COLOR,195,188,228 ATTENTION NURSING STAFF \nAll medications to be administered daily before 9 00 a.m. [M07_Interest_Sign_Urine_1] COLOR,195,188,228 YOU MAY BE REQUIRED TO GIVE A URINE \nSAMPLE AS PART OF YOUR CARE. [M07_Interest_Sign_Wait_1] COLOR,195,188,228 PLEASE WAIT IF YOU CAN UNTIL YOU \nSEE THE DOCTOR OR NURSE. [M07_Interest_Sign_Shot_1] COLOR,195,188,228 SHOT PATIENTS PLEASE SIGN IN [M07_Interest_Sign_Safe_Environment_1] COLOR,195,188,228 The staff and patients in this hospital \nhave the right to work and be cared for \nin a safe and supportive environment ### M08_SGTown4 ### [M08_HiddenRoom_Manifesto_1]This book looks ancient - the pages are all tattered. I can barely read the text. [M08_Painting_Wrong]That crest doesn t fit here. [M08_Painting_Right]The crest fits perfectly. [M08_Painting_Done]I ve already emptied this compartment. [M08_Interest_Odd_Keyhole_on_Podium]これは鍵穴のように見える… ### STORY INTEREST POINTS FOR M08_SGTown4 ### # M08 - Second Visit to SGTown_2 # [M08A_Interest_02_Bartlett_Puzzle_Photo_Second_Visit]Mayor Bartlett... May his soul rest in piece. [M08A_Interest_03_Fitch_Puzzle_Photo_Second_Visit]I can t believe Doctor Fitch is dead. [M08A_Interest_04_Clock_Tower]Hey, the hands on the clock tower aren t moving. [M08A_Interest_05_Secret_Room_Tree_Root]A secret chamber below the Town Hall. Where s it lead to? [M08A_Interest_06_Secret_Entrance]This looks like some sort of passageway, but it s blocked. [M08A_Interest_07_Paper_in_Typewriter]It says, COLOR,195,188,228 Save Yourself. CLEARCOLOR Very funny. [M08A_Interest_08_Side_Gate_First_Visit]This is an unusual keyhole. [M08A_Interest_09_Side_Gate_Second_Visit]Wait, can I use that Dagger here...? [M08A_Interest_10_Graffiti_on_Bus_Stop]It says, COLOR,195,188,228 Time Discovers Truth. CLEARCOLOR [M08A_Interest_11_Graffiti_below_Fire_Escape]It reads, COLOR,195,188,228 Fortune will visit upon you from above. CLEARCOLOR [M08A_Interest_HouseDoor01]What is going on here? Where did this come from? [M08A_Interest_HouseDoor02]I ve got to find another way inside! [M08A_AlleyTruck]I don t need any more gas right now... # M08 - Second Visit to SGTown_4 # [M08B_Interest_12_Keyhole_A]I ve never seen keyholes like these before. [M08B_Interest_13_Keyhole_B]What s with all of these odd-looking keyholes? [M08B_Interest_14_Keyhole_C]Is there a key for this funny keyhole? [M08B_Interest_15_Locked_Gate_Leading_to_Stairs]I ll need a key or something to open this. [M08B_Interest_16_At_Open_Graves]I think Mayor Bartlett was digging up bodies and...feeding them to that tree..? [M08_DocOffice_Painting1]It s a painting of a lake. [M08_DocOffice_LobbyTable]This table is covered in dust, it looks like no one has used it for a long time. [M08_DocOffice_Diphtheria] COLOR,195,188,228 Diphtheria strikes unprotected children.\nProtect your children with Toxoid! Toxoid Prevents Diphtheria. CLEARCOLOR [M08_DocOffice_STD]It s a poster warning about STD s. [M08_DocOffice_Diagram]It s a diagram of the organs in the human body. [M08_LodgeKeyHint01]I ve seen the symbol on this key before... [M08_LodgeKeyHint02]I remember seeing it in the town hall when I was a kid.....I can t remember where in the building though... [M08_CultRoom_FloorSymbol01]There is a large symbol on the floor. [M08_CultRoom_FloorSymbol02]I know I have seen this before... [M08_CultRoom_TreeRoot1]This root must be from the old oak tree by the Town Hall. [M08_CultRoom_TreeRoot2]But that tree has been there forever, how old is this room? [M08_ShrinkNote_01] COLOR,195,188,228 Dear Mr. Fitch, \nI was so disappointed that you missed our appointment last Thursday. This is the third time in a month that you ve not appeared at the allotted time. I implore you to reschedule as soon as you can. We ve made such progress over the past few months - I can t stress how important it is that we maintain regular contact to ensure a speedy recovery. I look forward to seeing you soon.\nSincerely. Dr. Slater ・Chief Resident Psychiatric Department Alchemilla Hospital. CLEARCOLOR [M08_DegreeFitch_01] COLOR,195,188,228 Southeastern University\nUpon the recommendation of the Faculty of\nThe School of Medicine\nAnd by the virtue of the authority vested in them by the Congress of the\nUnited States the Board of Trustees of Southeastern University\nHas conferred upon\nMartin Fitch\nMedicinae Doctor\nTogether with all honors rights and privileges thereto pertaining,\nIn recognition of all requirements for this degree. CLEARCOLOR # M08 Objectives [M08_Objective_DocFitch]- Go to Doc Fitch s office. [M08_Objective_LodgeHal]- Investigate the Town Hall. ### M09_Alex2 ### [M09_Dialogue_Mom]Mom is in an almost catatonic state and has nothing coherent to say. [M09_HuntingRoom_LOCKED]The door to Dad s hunting room won t open. There is a slot where the doorknob should be. [M09_Coolerclosed]It s an ice chest. [M09_Cooleropened]It s a key! [M09_AtticDoor_LOCKED]The door to the attic is locked. [M09_CeremonialDagger_USE]I used the COLOR,155,240,155 Ceremonial Dagger CLEARCOLOR . [M09_AtticKey_USE]I used the COLOR,155,240,155 Attic Key CLEARCOLOR . [M09_DadsLetter_Read1] COLOR,195,188,228 I have failed, and they know it. They blame me. They should. I swore to protect this town, but I can t.\nThe streets decay before our eyes. The curse we always feared has come upon us. Worse yet, The Order has returned, kidnapping and killing with impunity, brainwashing those they take in an effort to rebuild their flock. CLEARCOLOR [M09_DadsLetter_Read2] COLOR,195,188,228 Whether they want to punish us for the exodus of our forefathers - or simply to breathe new life into the old ways, I don t know. But they ve taken our people.\nThe only thing left is to face the source of this evil, to fight it, and pray that some hope can be restored. My sole consolation is that I ve finally opened my eyes to the evil in Silent Hill. CLEARCOLOR [M09_DadsLetter_Read3] COLOR,195,188,228 In Silent Hill. CLEARCOLOR [M09_Tumbler_Joshua_Riddle_Hint_1] COLOR,195,188,228 Down in the dark, so quiet, so cold. CLEARCOLOR [M09_Tumbler_Joshua_Riddle_Hint_2] COLOR,195,188,228 All have abandoned me, or so I m told. CLEARCOLOR [M09_Tumbler_Joshua_Riddle_Hint_3] COLOR,195,188,228 Floating in darkness, nothing can I feel. CLEARCOLOR [M09_Tumbler_Joshua_Riddle_Hint_4] COLOR,195,188,228 I must find the light, if I am to heal. CLEARCOLOR ### STORY INTEREST POINTS FOR M09_Alex2 ### # Dad s Hunting Room - Now accessible - In B-state # [M09_Interest_02_Attic_Key]What was Dad hiding in here? [M09_Interest_03_Workbench]This is where Dad cleaned the animals he hunted. [M09_Interest_03_Workbench2]Dad must have used this table for cleaning animals. Was that why he never let me in here? [M09_Interest_04_Fishing_Poles]I don t remember Dad taking me fishing. [M09_Interest_04_Fishing_Poles2]This must be Dad s fishing pole. [M09_Interest_04_Fishing_Poles3]I remember dad going fishing a lot when I was younger. He loved it. # The Attic - Now accessible - In B-state # [M09_Interest_06_Stuffed_Bear]Whose stuffed bear is this? Joshua s? [M09_Interest_07_Dress_Dummy]These dummies look a little too real. [M09_Interest_08_Boxes]I guess Mom s been storing stuff up here. [M09_Interest_09_Book_Shelf]It looks like there s something behind this book shelf. [M09_Interest_10_Ornate_Desk2]There s some weird...thing...on this desk. It looks like a puzzle. [M09_Interest_11_Adams_Letter]Oh my god. It s a letter from Dad. [M09_Interest_12_Silent_Hill_Map2]It looks like a map of Silent Hill.\nDid he go there? [M09_Interest_12_Silent_Hill_Map3]I need to ask Mom if she knows about this. # Basement - In C-state# [M09_Interest_13_Trophy_Room_Heads_C_Shift]Okay, now these heads are really freaky! [M09_Interest_14_Kitchen_C_Shift]冷蔵庫の中身は何だ? [M09_Interest_16_Living_Room_Plants_C_Shift]The plants are all dead. [M09_Interest_16_Living_Room_Plants_C_Shift2]It s totally dead. [M09_Interest_16_Living_Room_Plants_C_Shift2]This plant looks like it s been dead a really long time. [M09_Interest_17_Living_Room_Couch_C_Shift]The couch is rotted and decayed. [M09_Interest_18_Parents_Room_C_Shift]What the hell caused all this? [M09_Interest_19_Alexs_Bedroom_C_Shift]What is this thing? How did it get here? # Foyer - Main Front Door Puzzle - In C-state# [M09_Interest_20_Front_Door_C_Shift]Something s keeping this creepy door from opening... [M09_Interest_20_Front_Door_C_Shift2]It looks like this...flesh is holding the door closed. [M09_Interest_21_Turn_Crank_Fail_A]Something s still not right. I should probably explore the house some more. [M09_Interest_22_Turn_Crank_Fail_B]I m missing something. Maybe I should double check each room. [M09_Interest_23_Turn_Crank_Fail_C]Maybe I haven t fully solved this yet. I better try again. [M09_Interest_24_Dead_Order_Corpses_A]この男はもう家には帰れない [M09_Interest_25_Dead_Order_Corpses_B]Whatever killed him could still be around... [M09_Interest_26_Dead_Order_Corpses_C]I d better watch my back. # Attic Puzzle - In C-state # [M09_Interest_27_Puzzle_Attic_Machines]What are these crazy machines? [M09_Interest_28_Puzzle_Attic_Secret_Room]It s that room where Dad gave Joshua his ring. [M09_Interest_29_Puzzle_Attic_Uniform]This looks just like the same jacket that I m wearing. [M09_Interest_29_Puzzle_Attic_Uniform2]This is Dad s old military jacket. The one I m wearing looks exactly like it. [M09_Interest_29_Puzzle_Attic_Uniform3]Dad always told me I d never cut it in the military. He d be proud of me now. [M09_Interest_30_Puzzle_Attic_Medal_Case]These are Dad s military medals, only...twisted. [M09_Interest_34_Puzzle_Attic_Courage]It s a Fallen Star Medal. [M09_Interest_35_Puzzle_Attic_Honor]It s a Vile Acts Medal. [M09_Interest_36_Puzzle_Attic_Fourth]It s a Medal of Sin. [M09_Interest_37_Puzzle_Attic_Bravery]It s a Heart of Darkness Medal. [M09_Interest_38_Puzzle_Attic_Correct]This looks right. [M09_Interest_39_Puzzle_Attic_Wrong]The medals must be placed incorrectly. # Second Floor Puzzle - In C-state # [M09_Interest_40_Puzzle_Second_Floor_Animals]These things are filthy. What am I supposed to do with these? [M09_Interest_41_Puzzle_Second_Floor_Message]There s a message here. [M09_Interest_42_Puzzle_Second_Floor_Animal_1]A bunny. [M09_Interest_43_Puzzle_Second_Floor_Animal_2]A moose. [M09_Interest_44_Puzzle_Second_Floor_Animal_3]A cat. [M09_Interest_45_Puzzle_Second_Floor_Animal_4]A dolphin. [M09_Interest_46_Puzzle_Second_Floor_Animal_5]A raven. [M09_Interest_47_Puzzle_Second_Floor_Correct]Is this right? [M09_Interest_48_Puzzle_Second_Floor_Wrong]I must have the wrong doll or something. [M09_Interest_Stuffed_Bunny]A stuffed bunny. [M09_Interest_Stuffed_Bunny_2]It s wet and covered in mold. [M09_Interest_Stuffed_Cat]Just a stuffed cat. [M09_Interest_Stuffed_Cat_2]Sure smells funny. [M09_Interest_Stuffed_Moose]I always liked this stuffed Moose more than Joshua did. [M09_Interest_Stuffed_Raven]It s a stuffed Raven. [M09_Interest_Stuffed_Raven_2]Look s a little worse for wear. [M09_Interest_JoshuaPuzzle_Clue_1] COLOR,195,188,228 Nobody saw when you were crying on your bed. \nI wanted to help you, but I hid myself instead. [M09_Interest_JoshuaPuzzle_Clue_2] COLOR,195,188,228 The ticking of a clock, then suddenly not. \nFate left me here, in shadow I will rot. [M09_Interest_JoshuaPuzzle_Clue_3] COLOR,195,188,228 Under my covers the darkness kept me in. \nOnly the daylight can save me from my sin. # First Floor Puzzle - In C-state # [M09_Interest_49_Puzzle_First_Floor_Family_Room]Okay, what do I do with these creepy masks? [M09_Interest_50_Puzzle_First_Floor_Mannequin]There s a plaque. It says, [M09_Interest_50_Puzzle_First_Floor_Mannequin2] She wore this mask to hide her pain. [M09_Interest_51_Puzzle_First_Floor_Mask_1]This one s full of hatred. [M09_Interest_52_Puzzle_First_Floor_Mask_2]This expression is just...indifferent. [M09_Interest_54_Puzzle_First_Floor_Mask_3]This mask looks so sad. [M09_Interest_55_Puzzle_First_Floor_Mask 4]This one has a happy expression. [M09_Interest_Mask_Hate]It s a cracked and worn mask - looks Angry. [M09_Interest_Mask_Indifferent]The expression on this mask feels cold. [M09_Interest_Mask_Indifferent_2]Just like mom... [M09_Interest_Mask_Sad]This mask reminds me of my mother. [M09_Interest_Mask_Sad_2]...Although I don t remember her ever looking sad. [M09_Interest_Mask_Happy]This mask is smiling... [M09_Interest_Mask_Happy_2]It s almost like it s laughing at me. [M09_Interest_56_Puzzle_First_Floor_Correct]This looks right. [M09_Interest_57_Puzzle_First_Floor_Wrong]What? How is this supposed to work? [M09_Interest_Puzzle_Riddle_1] COLOR,195,188,228 To hide her pain this face she did wear... CLEARCOLOR [M09_Interest_Puzzle_Riddle_2]It trails off. Maybe there s more on the other side? [M09_Interest_Puzzle_Riddle_3] COLOR,195,188,228 Behind this mask her heart was laid bare. CLEARCOLOR # Basement Puzzle - In C-state # [M09_Interest_58_Puzzle_Basement_Hunting_Room]This room is covered in gore. [M09_Interest_59_Puzzle_Basement_Blood]There s something written backwards in the blood. It says, [M09_Interest_59_Puzzle_Basement_Blood2] Dad cut me the deepest. [M09_Interest_61_Puzzle_Basement_Cleaning_Station]What the hell was killed on this table? [M09_Interest_62_Puzzle_Basement_Knife_and_Rabbit]It s a bloody knife stuck ・and it s stuck in some gutted carcass. [M09_Interest_63_Puzzle_Basement_Rack]This knife rack has all of our names on it. [M09_Interest_64_Puzzle_Basement_Correct]Did I get it right? [M09_Interest_65_Puzzle_Basement_Wrong]The knife must belong in another slot. # Additional Story Strings # [M09_Interest_66_First_Enter_Hunting_Room]So, this is Dad s secret hunting room. [M09_Interest_67_Dads_Calendar]Here s that calendar I saw in Joshua s Photo Album. Dad must have let him in here. [M09_Interest_69_Dads_Calendar]Son of a...What a spoiled brat. [M09_Interest_70_Attic_Family_Artifact_1_Bike]俺が昔乗っていた自転車だ [M09_Interest_71_Attic_Family_Artifact_1_Bike]新聞配達のバイトで買ったんだ [M09_Interest_72_Attic_Family_Artifact_1_Bike]タイヤの空気が抜けてしまっている [M09_Interest_73_Attic_Family_Artifact_2_Record_Player]Whoa, my old record player! [M09_Interest_74_Attic_Family_Artifact_2_Record_Player]Joshua used to make fun of me for holding onto this. [M09_Interest_75_Attic_Family_Artifact_2_Record_Player]I think I got it at a garage sale. [M09_Interest_76_Attic_Family_Artifact_3_Typewriter]This is our old typewriter. I learned how to type on this piece of junk. [M09_Interest_78_Attic_Family_Artifact_3_Typewriter]It s hard to imagine how people got anything done before computers. [M09_Interest_Cross]This old cross has a symbol above it like the one on the door. [M09_Interest_Nightmare_Door_1]The door won t budge. [M09_Interest_Nightmare_Door_2]How do I unlock it? [M09_Interest_Foyer_Gate_1]I need to find a way to open this. [M09_Interest_Foyer_Gate_2]This gate is controlled by weird mechanism. [M09_Interest_Foyer_Symbol_1]There s flesh and chains covering this door. [M09_Interest_Foyer_Symbol_2]I wonder if I can open it? [M09_Interest_Foyer_Symbol_3]The symbol is lit up now. There s three more. [M09_Interest_Living_Room_Valves_1]There s a valve here but it s rusted shut. [M09_Interest_Living_Room_Curtains_1]My mothers curtain s used to be here. [M09_Interest_Flesh_Windows_1]It look s like... [M09_Interest_Flesh_Windows_2]Is that skin? [M09_Interest_Kitchen_Hole_1]There s a hole in this wall, [M09_Interest_Kitchen_Hole_2]but it looks as though it s made out of flesh. [M09_Interest_Kitchen_Vines_1]These Vines looks almost human. [M09_Interest_Kitchen_Vines_2]What are they feeding off of? [M09_Interest_Kitchen_Boiler_1]The stove used to be here. [M09_Interest_Basement_Knife_Clue_1]Theres a special spot for each knife on the board. [M09_Interest_Basement_Fan_1]Looks like a turbine fan or something. [M09_Interest_Basement_Fan_2]Not sure what it does. [M09_Interest_Basement_Valves_1]I can t turn it, it s rusted shut. [M09_Interest_Attic_Axehead_1]Looks like on of the monsters I ve seen. [M09_Interest_Attic_Axehead_2]I wonder what killed this one? [M09_Interest_Attic_Machinery_1]It s like a factory in here. [M09_Interest_Attic_Machinery_2]What are all these machines for? [M09_Interest_Attic_Mannequin_1]Just an old mannequin, nothing special. [M09_Interest_Attic_Medal_Case_1]There s space for three medals, but there s only one here. [M09_Interest_Attic_Medal_Case_2]Where are the others? [M09_Interest_Attic_Medal_Clue_1]Maybe theres an order to these medals. [M09_Interest_Bathroom_Vines_1]These vines appear to be everywhere, [M09_Interest_Bathroom_Vines_2]as if something alive is taking over the house. [M09_Interest_Alex_Room_Clock_1]This clock didn t used to be here. [M09_Interest_Alex_Room_Clock_2]Looks like I can turn the hands. [M09_Interest_Sewing_Room_Vents_1]この熱風はどこから吹いてきてるんだ? [M09_Interest_Sewing_Room_Push_Object_1]This is on a track. [M09_Interest_Sewing_Room_Push_Object_2]I think I could probably move it. [M09_Interest_Puzzle_Fail_1]That doesn t seem right. [M09_Interest_Puzzle_Fail_2]Maybe if I try something else. [M09_Interest_Puzzle_Fail_3]That can t be right. [M09_Interest_Puzzle_Fail_4]Wrong. [M09_Interest_House_Clue_1] COLOR,195,188,228 To escape to the future you must know the past CLEARCOLOR [M09_Interest_House_Clue_2] COLOR,195,188,228 We are bound to our pain, remember, and set us free CLEARCOLOR
https://w.atwiki.jp/javamock/pages/29.html
String Javaにおいて java.lang.Stringクラスは文字列を扱うクラスです。 Stringは文字列リテラルを格納します。(「"」で文字を囲う) StringはUnicodeエスケープ(\u)を使うことができます。 String 使用例 1 StringSample1.java class StringSample1 { public static void main(String[] args) { String stringObject1 = "STRING"; String stringObject2 = "\u0053\u0054\u0052\u0049\u004E\u0047"; System.out.println("stringObject1 " + stringObject1); System.out.println("stringObject2 " + stringObject2); } } 実行結果 C \java javac StringSample1.java C \java java StringSample1 stringObject1 STRING stringObject2 STRING String 使用例 2 (文字列連結) 文字列を連結するには以下のように+を使います。 StringSample2.java class StringSample2 { public static void main(String[] args) { String stringObject1 = "Java"; String stringObject2 = "String"; String stringObject3 = "Sample"; System.out.println(stringObject1 + stringObject2 + stringObject3); } } 実行結果 C \java javac StringSample2.java C \java java StringSample2 JavaStringSample String 使用例 3 (よく使うメソッド) Stringのよく使うメソッド!といってもあくまで主観ですが。。。 StringSample3.java class StringSample3 { public static void main(String[] args) { String stringObject = "JavaStringSample"; String stringEmpty = ""; //String のメソッド equals(Object anObject) は文字列と指定されたオブジェクトを比較します。 System.out.println("stringObjectEqualsJavaStringSample " + stringObject.equals("JavaStringSample")); System.out.println("stringObjectEqualsJavaString " + stringObject.equals("JavaString")); //String のメソッド length() は文字列の長さを返します。(intで返す) System.out.println("stringObjectLength " + stringObject.length()); //String のメソッド substring(int beginIndex, int endIndex) は指定した部分の文字列を返します。 System.out.println("stringObjectSubstring4-10 " + stringObject.substring (4,10)); //String のメソッド isEmpty() は length() が0である場合にかぎり、trueを返します。 System.out.println("stringObjectisEmpty " + stringObject.isEmpty()); System.out.println("stringEmptyisEmpty " + stringEmpty.isEmpty()); } } 実行結果 C \java javac StringSample3.java C \java java StringSample3 stringObjectEqualsJavaStringSample true stringObjectEqualsJavaString false stringObjectLength 16 stringObjectSubstring4-10 String stringObjectisEmpty false stringEmptyisEmpty true String 使用例 4 (エスケープシーケンス) エスケープシーケンスを使ってみます。 \nが改行です。\tがタブです。\rはその行の先頭に戻ります。 また、「"」「'」「\」を表示させるには「\"」「\'」「\\」とします。 StringSample4.java class StringSample4 { public static void main(String[] args) { // \nの使用例です。\nで改行されます。 String stringN = "stringLine1\nstringLine2"; System.out.println(stringN); System.out.println(); // \tの使用例です。\tでタブが入ります。 String stringColumn = "COLUMN1\tCOLUMN2\tCOLUMN3\tCOLUMN4\t"; String stringData = "data\tdata\tdata\tdata\t"; System.out.println(stringColumn); System.out.println(stringData); System.out.println(stringData); System.out.println(stringData); // \rの使用例です。\rで行の先頭に戻ります。 String stringR = "JAVA\rSTRING"; // \rで行の先頭に戻るのでここではJAVAと表示されません。 System.out.println(stringR); } } 実行結果 C \java javac StringSample4.java C \java java StringSample4 stringLine1 stringLine2 COLUMN1 COLUMN2 COLUMN3 COLUMN4 data data data data data data data data data data data data STRING String NullPointerException 例 null引数をコンストラクタ、またはこのクラスのメソッドへ渡すと NullPointerExceptionがスローされます。 StringSample5.java class StringSample5 { public static void main(String[] args) { String stringNull = null; System.out.println("stringNull " + stringNull); //ここでNullPointerException System.out.println(new String(stringNull)); } } 実行結果 C \java javac StringSample5.java C \java java StringSample5 stringNull null Exception in thread "main" java.lang.NullPointerException at java.lang.String. init (Unknown Source) at StringSample5.main(StringSample5.java 9)
https://w.atwiki.jp/metalmetabo/pages/27.html
- visitors Metabolic network analysis B Christensen, J Nielsen - Bioanalysis and biosensors for bioprocess …, 2000 - Springer http //scholar.google.com/scholar?q=related PiGOMNyMhjYJ scholar.google.com/ hl=ja as_sdt=2000 Metabolic network analysis is a tool for investigating the features that identify the topology of a metabolic network and the relative activities of its individual branches. The pillars of metabolic network analysis are mathematical modeling, allowing for a quantitative analysis, ... Metabolic network analysis of the causes and evolution of enzyme dispensability in yeast B Papp, C Pál, LD Hurst - Nature, 2004 - nature.com http //scholar.google.com/scholar?q=related 0sM60oXJ2jQJ scholar.google.com/ hl=ja as_sdt=2000 Under laboratory conditions 80% of yeast genes seem not to be essential for viability 1 . This raises the question of what the mechanistic basis for dispensability is, and whether it is the result of selection for buffering or an incidental side product. Here we analyse these issues ... Genealogy profiling through strain improvement by using metabolic network analysis metabolic flux genealogy of several generations of lysine-producing … nih.gov [HTML]C Wittmann, E Heinzle - Applied and environmental microbiology, 2002 - Am Soc Microbiol http //scholar.google.com/scholar?q=related 49I4bRT2XYIJ scholar.google.com/ hl=ja as_sdt=2000 A comprehensive approach of metabolite balancing, 13 C tracer studies, gas chromatography-mass spectrometry, matrix-assisted laser desorption ionization-time of flight mass spectrometry, and isotopomer modeling was applied for comparative metabolic ... Metabolic network analysis of Penicillium chrysogenum using 13C-labeled glucose B Christensen, J Nielsen - Biotechnology and …, 2000 - interscience.wiley.com http //scholar.google.com/scholar?q=related 9XjgWNCKNqMJ scholar.google.com/ hl=ja as_sdt=2000 To provide a rational approach for directed genetic alter- ations in microorganisms, often referred to as metabolic engineering (Bailey, 1991; Stephanopoulos, 1999; Yarmush and Berthiaume, 1997), a detailed map of the fluxes in the central metabolism is an essential ... Metabolic network analysis of Bacillus clausii on minimal and semirich medium using 13C-labeled glucose T Christiansen, B Christensen, J Nielsen - Metabolic engineering, 2002 - Elsevier http //scholar.google.com/scholar?q=related GeX9jXLzh3EJ scholar.google.com/ hl=ja as_sdt=2000 Using 13 C-labeled glucose fed to the facultative alkalophilic Bacillus clausii producing the alkaline serine protease Savinase, the intracellular fluxes were quantified in continuous cultivation and in batch cultivation on a minimal medium. The flux through the pentose phosphate ... Genome-scale metabolic network analysis of the opportunistic pathogen Pseudomonas aeruginosa PAO1 nih.gov [HTML]MA Oberhardt, J Puchalka, KE Fryer, VAP … - Journal of …, 2008 - Am Soc Microbiol http //scholar.google.com/scholar?q=related isrhQUVHkSMJ scholar.google.com/ hl=ja as_sdt=2000 Pseudomonas aeruginosa is a major life-threatening opportunistic pathogen that commonly infects immunocompromised patients. This bacterium owes its success as a pathogen largely to its metabolic versatility and flexibility. A thorough understanding of P. aeruginosa s ... A metabolic network stoichiometry analysis of microbial growth and product formation WM Van Gulik, JJ Heijnen - Biotechnology and …, 1995 - interscience.wiley.com http //scholar.google.com/scholar?q=related p9UTGWFLJJUJ scholar.google.com/ hl=ja as_sdt=2000 ... Other work on metabolic network analysis using linear op- timization techniques has been performed on hybridoma cell Esehenchiu coli metabolism,3 .32 and acetate overflow in E. c01i.""~ Following the approach to solve underdetermined metabolic networks by conducting ... Metabolic network analysis of lysine producing Corynebacterium glutamicum at a miniaturized scale C Wittmann, HM Kim, E Heinzle - Biotechnology and …, 2004 - Wiley Online Library http //scholar.google.com/scholar?q=related B7ezo5R5OxIJ scholar.google.com/ hl=ja as_sdt=2000 Abstract We present a straightforward approach com- prising 13C tracer experiments at 200-AL volume in 96-well microtiter plates with on-line measurement of dissolved oxygen for quantitative high-throughput metabolic net- work analysis at a miniaturized scale. This ... Large-scale 13C-flux analysis reveals mechanistic principles of metabolic network robustness to null mutations in yeast biomedcentral.com [HTML]LM Blank, L Kuepfer, U Sauer - Genome Biology, 2005 - biomedcentral.com http //scholar.google.com/scholar?q=related TodhI8VNW54J scholar.google.com/ hl=ja as_sdt=2000
https://w.atwiki.jp/catnap222/pages/231.html
管理人による、Super Metroid Tricksの和訳です。 とりあえずざっと訳していくので、読み辛いかと思いますがご容赦ください。 また、誤訳があったら指摘してください。 サムスの当たり判定の変化(Varying Samus's hitbox) サムスがジャンプしている間の当たり判定は、彼女の見た目と正確に一致しているわけではありません。これにより、いくつかの時間短縮戦略が可能です。 素早く着地する(Landing earlier) 下向き姿勢もしくは回転ジャンプ中は、サムスの見た目は上下方向に小さくなります。このとき、上、L、Rのどれかを押すまたはビームを打てば、サムスは完全に立ち状態になり数フレーム早く着地することが出来ます。 補足:回転ジャンプ中にショットボタンを1フレーム押すと、サムスは回転を止めるが、ビームは撃たない。しかしながら、もしチャージビームを入手している場合、もしくは他の武器が選択されている場合は、サムスは回転ジャンプを止めてすぐにビームを撃ちます。 コーナーを掴む(Corner hugging) ジャンプして台に乗るとき、回転ジャンプでは必要十分な高さを得られないかもしれません。しかしながら、もしサムスが台に乗るであろう瞬間の数フレーム前に下向き姿勢をとれば、同じパワーとスピードのジャンプでも台に乗ることが出来ます。なぜなら下向き姿勢の当たり判定は回転ジャンプのときのそれよりも小さいからです。 コーナーブースト(Corner boosting) 壁や崖の終わりのそばで落ちる時、下向き姿勢で落ちながら、正しいフレームで右/左ボタンを押せば、サムスの位置は数ピクセル下に移動します。そして、崖に向かってボタンを押した場合、早く落ちることが出来ます。これは、下向き姿勢の当たり判定が、普通の当たり判定と比べて約半分の大きさであることに起因します。右/左ボタンを押すことにより、サムスは本来の当たり判定を取り戻し、当たり判定と衝突する崖の境界の下に押し出されます。 SMV デモ この技はジャンプ/落下の始めに行うのが最も効果的です。最高速の落下スピードだと、サムスは時々下に押し出されることに失敗します。当たり判定が崖の境界に達するのには落ちるのが早すぎるからです。 台を掴む(Platform grabbing) ジャンプボタンが押されている最後のフレームに下向き姿勢になり、そしてすぐに1フレーム台に向かって進むことにより、サムスは台に普通よりも早くジャンプして乗ることが出来る。 同じ方向に動き続ける必要がある場合、台を掴む前に台の縁にぶつからない様、ジャンプを調節することが推奨される。時には、それはより高いジャンプもしくは下向き姿勢をすることにより1フレーム速くなることを意味する。(訳の自信なし) 丸まりの技(Morphball tricks) 丸まり(Morphing ball)は全てのメトロイドゲームの象徴的アイテムである。とりわけスーパーメトロイドでは、その高い操縦性と最初の運動量(momentum)により、沢山の使用方法がある。 丸まりバウンド(Morphball bounce) 空中で二回下ボタンを押すと、サムスは空中で丸まり状態になる。下ボタンを押して、丸まった後前方ボタンを押し続けている間、もしジャンプボタンが押し続けられていたら、サムスの水平方向の速度は保たれる。 丸まり状態で地面に接触した時、サムスは完全に「接地状態」になる前に一回だけバウンドする。接地状態になると、サムスのスピードは丸まり転がり(morph ball's roll)のスピードへと減少する。このバウンドは、沢山の小さな台があって、さもなければより遅いジャンプしか出来ないような場合に、有効である。 ウォーターボール(Waterball) グラビティスーツなしで水中に飛び込む際に丸まりバウンドを使用すると、丸まりバウンドが終わるまで水に入る前のスピードは保たれる。 Graveworm 曰く: ~~~~(~翻訳中~) 丸まりダッシュ(Mockball) 丸まりダッシュとは、走るスピードをリセットすることなく丸まりを使用する方法である。これを行うには、まず望んだスピードで空中にジャンプする。ジャンプのピークに達した後(もしくはジャンプボタンを離した後)、ジャンプボタンを押し続けながら二回下ボタンを押して丸まり状態になる、と同時に推進方向にボタンを押す。もしこれをサムスがバウンドしない程度まで地面の十分近くで行えば、サムスはバウンドする代わりに、彼女が前に走っていたスピードで、地面をスムーズに滑って行く。 カーゴボール(kagoball) ゲーム内のあるオブジェクト(例えばカーゴ、動く台もしくは一時的な台、特定の敵など ― 一般的に”SPECIES”オブジェクトコードがふられているもの全て)は、落下速度が十分であるかつ、そのオブジェクトに乗る1フレーム前に丸まることにより、すり抜けることが出来る。良く知られた例は、リドリーの巣近くの金のゼーベス星人がいる右の部屋の、二つの垂直に動く針付きプラットフォームである。 SMV デモ ボムジャンプ(Bomb jumping) ボムはサムスの体を空中に浮かすために使うことが出来る。とても遅いが、この技はとても強健で、その探索的特性はほぼ限界がない。 サムスの当たり判定がボムの爆発に”捕まった”時、あなたは一時的にサムスのコントロールを失う。このコントロールのロックは、ボムのカウントダウンタイマー(bomb countdown timer)が9に達した時に起こる。もしそのコントロールロックに捕まったら、あなたはサムスが上昇し上方向のスピードが0に達するまで待たなければならない。 ホバリング(Hovering) ホバリングは基本的に無限ボムジャンプ(IBJ=Infinite BombJump)であるが、高さを増すことがない。これは、高さを減らすとき(非常に遅くではあるが)、丸まりを解除することなく何かを待つ時、または無限ボムジャンプの準備に使われる。 高さを増すことなくホバリングを最適に行うには、前回のボムカウンターが7を指した時、そして2~3回に1回、6を指した時、に新しいボムを置くことが必要になる。 SMV デモ ホバリング中に下降するには、前回のボムカウンターが5を指した時、そして3~4回に1回、4を指した時、に新しいボムを置けばよい。 名前 コメント
https://w.atwiki.jp/gameandwatch_digital/pages/59.html
情報 発売日 不明(2001年らしいよ) 機種 Mini Classics 機種番号 10326 機種番号の由来 不明 アラームキャラクター アラームベル(つりがね型) 同名パズルゲームの移植です。 無機質なイメージを和らげたいのか、Mr.ゲーム ウォッチと思しき人物がバイオリンを弾いています。 テトリスは元々、旧ソビエト連邦のコンピュータ技術者であるアレクセイ・パジトノフが知的教育開発用ソフトとして開発したという、由緒正しきソフトだったりします。 移植作品 タイトル 製作ジャンル ハードウェア 時計機能 アラーム機能 GAME AとGAME Bの区別 ポーズ機能/スリープモード 効果音 MINI CLASSIC TETRIS 自作ソフト Windowsパソコン/DOS ○ ○ ○ × ○ 備考 『MINI CLASSIC TETRIS』は、一部パソコンでは画面の色数設定を『16ビット』にしないと遊べません。
https://w.atwiki.jp/252544/pages/15.html
メトロイドってなんぞ?? ->そんな方はこちらへどうぞ^^ ↓動画はこちら↓ http //www.nicovideo.jp/watch/sm4489245 http //www.nicovideo.jp/watch/sm4489637 改造版メトロイドのリンクなど 改造版とはオリジナルのROMにパッチを当ててまったく違った地形にしたり難易度を上げたり敵を変えたり色々と出来ます。 遊ぶにあたって準備するもの ->オリジナルのROM(ヘッダ有りorヘッダ無し) ->改造パッチ(.ips形式のファイル) ->LunarIPS(オリジナルROMを書き換えるソフト) 書き換えに当たっての諸注意事項 オリジナルのROMと言っても2種類あります。 ヘッダ有り若しくはヘッダ無しの2種類です。 確認するにはROMのファイルサイズを確かめてください。 それで、改造パッチを公開しているサイトに行ってヘッダ有りのROMに当ててくれという指示があるか、無しに当ててくれという指示があるか、よく確認して書き換えてみてください^^ ヘッダの追加や削除はSmileというスーパーメトロイドの改造ツールでも出来ます。 [headered]⇒ヘッダ有り ヘッダ有りのROMのファイルサイズ 3146240Byte [Unheadered]⇒ヘッダ無し ヘッダ無しのROMのファイルサイズ 3145728Byte IPSパッチを当てる場合は、LunarIPSを推奨します。 タイトル 難易度 Super Metroid Stardust ★★☆☆☆ Super Metroid Eris ★★★☆☆ Super Metroid Phazon Hack ★★★☆☆ Super Metroid Justin Bailey ☆☆☆☆☆ Super Metroid Test - Mini Hack Version ☆☆☆☆☆ Super Metroid Angry Fire Chozo ★★☆☆☆ Super Metroid Revolution EX ★★★☆☆ Super Metroid Fantasy and dazzle V2.4 ★★☆☆☆ Super Metroid Boss Attack ★★★★☆ Super Metroid Gravy 1.2 ★★★★☆ Super Metroid Redesign 2.1 FINAL ★★★☆☆ Super Metroid SFI ★★☆☆☆ Super Metroid Limit ★★☆☆☆ Super Metroid Reverse Ver1.18 ★★☆☆☆ Super Metroid Precision ★★★★★ Super Metroid Panteon ★★★★☆ Seper Metroid ICE ★★★☆☆ Super Metroid Cliffhanger Original ★★★★★ Super Metroid emoD V2.8.3【ヘッダ無し】(下にリンクあり) ★☆☆☆☆ Super Metroid Practice V1.1【ヘッダ有り】 ★☆☆☆☆ Super Metroid TR V2.1【ヘッダ有り】 ★☆☆☆☆ その他であると便利なのがLuaScript 体力などを表示できるスクリプトはこちらです (文字をコピーしてテキストに張り付けて保存して .txtの拡張子を.luaにしてSnes9Xにドロップしてください。) 最新のスーファミのエミュレーターは こちらからダウンロードしてください。
https://w.atwiki.jp/indies/pages/22.html
Trino 制作者: trinoteam 言語: 英語 製品情報: リンク ジャンル: シューティング 価格: 400msp 配信状況: 配信中 対応人数: オフ1人 オン非対応 DL予約: 点を置き三角を作り、敵を囲んで倒すゲーム。 ※コンテスト優秀作 ポイント TIPS (ヒントやアドバイスを箇条書きで) 操作方法 左スティック:自機移動 A:点置き コメント コメント
https://w.atwiki.jp/petri/pages/337.html
ペトリブランドのスピードライト。 説明書からペトリ2.8の頃の販売と推定される。 (写真提供:Frank Wylie様:載せきらなかった写真は添付ファイルをご参照ください) 英文取扱説明書はこちら
https://w.atwiki.jp/kakis/pages/2262.html
trin /// / 下等な 2 \ 13 seren klel tran \ [ iyuan ] \ 高尚でない、下賎な、下等な、下品な、享楽的な、野蛮な \
https://w.atwiki.jp/qtmemo/pages/63.html
[[QString]] QString toHtmlEscaped() const このテキストをHTML文字に変換します。 、 、 及び"はメタ文字に変換されます。 QString QString toLower() const この文字列をすべて小文字に変換します。 Cロケールに従います。 QString QString toUpper() const この文字列をすべて大文字に変換します。 Cロケールに従います。 QString QString trimmed() const 先頭及び末尾の空白を削除します。 空白とは QChar isSpace() がtrueを返す'\t'、 '\n'、 '\v'、 '\f'、 '\r'及び ' 'です。 void QString reserve(int size) 使用する文字数がわかっている場合は、予めメモリを確保しておくことができます。 void QString resize(int size) この文字列を指定文字数にリサイズします。 パラメータ size リサイズ後の文字数 size がこの文字列の文字数より大きい場合、文字列を拡張します。新しく拡張された要素は初期化されていない状態になります。 size がこの文字列の文字数より小さい場合、余りの文字列は削除します。 void QString truncate(int position) 文字列を縮めます。 パラメータ position リサイズ後の文字数 position がこの文字列の文字数より大きい場合は何もしません。 QString QString simplified() const 先頭及び末尾の空白を削除し、さらに文字列中の空白を' 'に置換します。 空白とは QChar isSpace() がtrueを返す'\t'、 '\n'、 '\v'、 '\f'、 '\r'及び' 'です。 bool QString isRightToLeft() const 右から左に読む場合はtrue、そうでない場合はfalseを返します。 QString QString normalized(NormalizationForm mode, QChar UnicodeVersion version = QChar Unicode_Unassigned) const Unicode を正規化します。 パラメータ mode 正規化モード version バージョン QString QString repeated(int times) const この文字列を指定回数繰り返した文字列にして返します。 パラメータ times 繰り返し回数 QString QString fill(QChar ch, int size = -1) この文字列を指定した文字で埋めます。 パラメータ ch 埋める文字 size 文字数 デフォルト(-1)は現在の文字数と一緒 埋める前にこの文字数に短縮されます。 int QString capacity() const メモリの再割当てなしにこのオブジェクトに保存できる最大の文字数を返します。 注意 QString は効率化のために文字列に必要なメモリ量よりも多めに確保されます。 void QString squeeze() このオブジェクトのうち、文字を保存するのに必要ない領域を開放します。 QString QString toCaseFolded() const 小文字に変換します。 QString QString section(QChar sep, int start, int end = -1, SectionFlags flags = SectionDefault) const 指定文字で分割し、指定範囲のセクションにある文字列を返します。 パラメータ sep 区切り文字 start 指定範囲の開始位置 end 指定範囲の終了位置 負の値の場合は最後のセクションまでになります。 flags 関数の挙動を設定 注意 セクションは左から0、1、2、… 右から-1、-2、…と数えます。 QString QString section(const QString sep, int start, int end = -1, SectionFlags flags = SectionDefault) const 指定文字で分割し、指定範囲のセクションにある文字列を返します。 パラメータ sep 区切り文字列 start 指定範囲の開始位置 end 指定範囲の終了位置 負の値の場合は最後のセクションまでになります。 flags 関数の挙動を設定 注意 セクションは左から0、1、2、… 右から-1、-2、…と数えます。 QString QString section(const [[QRegExp]] reg, int start, int end = -1, SectionFlags flags = SectionDefault) const 指定した正規表現で分割し、指定範囲のセクションにある文字列を返します。 パラメータ reg 区切り文字列を表す正規表現 start 指定範囲の開始位置 end 指定範囲の終了位置 負の値の場合は最後のセクションまでになります。 flags 関数の挙動を設定 注意 セクションは左から0、1、2、… 右から-1、-2、…と数えます。 QString QString section(const [[QRegularExpression]] re, int start, int end = -1, SectionFlags flags = SectionDefault) const 指定した正規表現で分割し、指定範囲のセクションにある文字列を返します。 パラメータ re 区切り文字列を表す正規表現 start 指定範囲の開始位置 end 指定範囲の終了位置 負の値の場合は最後のセクションまでになります。 flags 関数の挙動を設定 注意 セクションは左から0、1、2、… 右から-1、-2、…と数えます。 QString QString remove(int position, int n) 指定位置から指定文字削除します。 position + n が末尾のインデックスを超える場合は n の値は末尾までの文字数になります。 パラメータ position 削除開始位置 n 削除する文字数 QString QString remove(QChar ch, Qt CaseSensitivity cs = Qt CaseSensitive) 指定文字をすべて削除します。 パラメータ ch 削除する文字 cs 大文字小文字を区別するかどうか QString QString remove(const QString str, Qt CaseSensitivity cs = Qt CaseSensitive) 指定文字列をすべて削除します。 パラメータ str 削除する文字列 cs 大文字小文字を区別するかどうか QString QString remove(const QRegExp rx) 正規表現にマッチしたものをすべて削除します。 パラメータ rx 正規表現 QString QString remove(const QRegularExpression re) 正規表現にマッチしたものをすべて削除します。 パラメータ re 正規表現 [[QDataStream]] operator (QDataStream stream, const QString string) QDataStream operator (QDataStream stream, QString string)