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https://w.atwiki.jp/riftinfo/pages/58.html
AbilitiesBranch Root コメント欄 Abilities 【外部リンク】ソウルシミュレーター Branch Range = 射程(M) CastTime = 詠唱時間(秒) CoolDown = クールタイム(秒) CastCost = 消費量(Mana) * Name Point SkillType MaxRank Range CastTime CoolDown CastCost Description 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Velocity 0 Passive 5 - - - - Decreases the cast time of your Crystalline Missiles spell by 0.1 second, its mana cost by 6% and causes Crystalline Missiles and Volcanic Eruption to increase your pet s damage by 2% for 10 seconds.あなたの結晶ミサイルの詠唱時間が6/12/18/24/30%、0.1/0.2/0.3/0.4/0.5秒でそのマナ·コストを綴る減少し、結晶ミサイルや火山噴火が10秒間2/4/6/8/10%あなたのペットのダメージを増加させる。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Biting Cold 0 Passive 5 - - - - Increases the critical hit chance of your abilities by 1%.1/2/3/4/5%あなたの能力のクリティカルヒットの確率が増加します。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Abrasion 5 Passive 2 - - - - You and your pet s attacks ignore 2% of your target s Armor and Resistances.あなたとあなたのペットの攻撃は、ターゲットの鎧と抵抗の2/4%を無視する。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Charged 5 Passive 3 - - - - Increases the damage and critical strike chance of your Lightning Strike spell by 5%.5/10/15%のダメージと、あなたの落雷魔法のクリティカル確率が増加します。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Elemental Link 5 Passive 5 - - - - Increases your damage by 1%. Increases your pets damage by 4%. Reduces damage done to your defensive pets by 1%.1/2/3/4/5%あなたのダメージが増加します。あなたのペットが4/8/12/16/20パーセントによる被害が増加。 1/2/3/4/5パーセントであなたの防御的なペットにダメージを軽減します。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Ice Shield 5 Active 1 - instant 30s 8% Absorbs 935 damage. Lasts 30s.35ダメージを吸収。 30代続く。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Tempest 10 Passive 5 - - - - Increases damage and healing from your Critical Hits by 1%.1/2/3/4/5%、重要なヒットの被害と治癒を向上させます。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Stone Armor 10 Active 1 - instant - 2% Increases Armor by 594. Reduces damage done to the Mage s pet by 5%. Lasts 1h. Counts as a Mage Armor.594でアーマーを向上させます。 5%メイジのペットにダメージを軽減します。 1H続く。メイジアーマーとしてカウントされます。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Ashen Armor 10 Passive 3 - - - - Your Ignite increases the critical hit chance of your pets abilities by 10%あなたのIgniteは10/20/30%あなたのペットの能力のクリティカルヒットの確率を増加させ 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Weathered 15 Passive 5 - - - - Increases the health of your pets by 10%.10/20/30/40/50%あなたのペットの健康を向上させます。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Icy Gale 15 Active 1 - instant 30s 5% Knocks back up to 3 enemies in front of the Mage. Snares each enemy for 6s.メイジの前で3体の敵にバックアップノック。 6Sは、各敵をわな。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Elemental Surge 20 Passive 2 - - - - Increases your damage by 2%.2/4%あなたのダメージが増加します。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Summon Greater Air Elemental 20 Active 1 - 8s - 9% Summons a Greater Air Elemental. Best used for Damage.グレーターエアエレメンタルを召喚。最高のダメージのために使用。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Icy Carapace 20 Active 1 30m instant 10s 8% Deals 391 Water damage over 8s. Deals 930 to 1027 Water damage and removes Icy Carapace if the enemy is hit by Air damage from the Mage.8S以上391水のダメージを与える。 1027水の損傷に930のダメージを敵がメイジからエア被害に見舞われた場合アイシー甲を削除します。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Cycle of Earth 20 Passive 2 - - - - Casting a damaging Earth spell increases the damage of your next Air spell, within 10 seconds, by 7%.損傷地球呪文をキャストすると、7%から10秒以内にあなたの次の空気の呪文のダメージを、増加する。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Synergize 25 Active 1 30m instant - 2% Causes damaging abilities to restore 3 Charge to the Mage. Lasts 1h.メイジに3チャージを復元するために有害な力が発生します。 1H続く。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Planar Expansion 25 Passive 5 - - - - Increases your pets� damage by 6% Your Air Elemental s Electrify increases your spell power by an additional 1%. Your Earth Elemental�s Thud reduces damage dealt to the Elemental by 2% for 5 seconds.あなたのペットはあなたのエアエレメンタルの電化は、さらに1/2/3/4/5%のスペル電力を増加させる6/12/28/24/30%による被害が増加。あなたの地球のエレメンタルボコは5秒間2/4/6/8/10%エレメンタルにダメージを軽減します。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Cycle of Air 25 Passive 2 - - - - Casting a damaging Air spell increases the damage of your next Water spell, within 10 seconds, by 7%.有害大気呪文をキャストすると、7/15%から10秒以内にあなたの次の水の魔法のダメージを、増加する。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Intensify Elements 30 Active 1 30m instant 120s 2% Increases damage done by 100%. Increases the Mage s elemental damage done by 50%. Lasts 15s.100パーセントによるダメージが増加します。 50%で行わメイジのエレメンタルダメージが増加します。 15S続く。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Sudden Storm 30 Passive 2 - - - - Reduces the cast time of Stormbolt by 50%.50/100%Stormboltの詠唱時間が減少します。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Cycle of Water 30 Passive 2 - - - - Casting a damaging Water spell increases the damage of your next Fire spell, within 10 seconds, by 7%.有害な水の呪文をキャストすると、7%から10秒以内にあなたの次の火の呪文のダメージを、増加する。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Rushing Wind 35 Passive 2 - - - - Reduces your pet s global cooldown to 1.25 seconds.1.25秒にあなたのペットの世界的なクールダウンを低減します。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Volcanic Eruption 35 Active 1 30m instant channeled 20s 15% Channels 1756 Fire and 1756 Earth damage over 3s.チャンネル1756火災と3S以上1756地球の損傷。 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Cycle of Fire 35 Passive 2 - - - - Casting a damaging Fire spell increases the damage of your next Earth spell, within 10 seconds, by 7%損傷火災呪文をキャストすると、7/15%、10秒以内に、あなたの次の地球の呪文のダメージを増加させ 原文 編集 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Elemental Burst 40 Active 1 30m instant 15s 8% Deals 310 to 342 Air, Earth, Fire and Water damage.342空気、地球、火と水の損傷に310のダメージを。 原文 編集 Root * Name Point SkillType MaxRank Range CastTime CoolDown CastCost Description 原文 編集 Crystalline Missiles 0 Active - 15 2 - 77 石の弾丸を発射し、目標に31(132)~34(136)のEarthダメージを与える 原文 編集 Dismiss Pet 0 Active - - - - - ペットを消す 原文 編集 Summon Lesser Earth Elemental 0 Active - - 8 - 192 土くれよりElementalを召喚し術者の意に従わせる最大Lvは4~(30)ペットは同時に1体まで召喚可能 原文 編集 Lightning Strike 2 Active - 9 2.5 10 99 200~205のAirダメージを与える。 原文 編集 Stone Armor 4 Active - - - - 53 大地の力を使い術者の皮膚を硬化させarmor値を99(495)増加させる効果は1時間同時に使用出来るarmor buffは1つまで 原文 編集 Revitalize 6 Active - - - - - 元素の力と結合し最大manaの15%/秒でmanaを回復する使用中はchargeを消費し続ける非戦闘時のみ使用可 原文 編集 Ignite 8 Active - 9 - - 59 対象を燃やし15(47)のfireダメージを与え追加して10秒間で28(87)のDoTを与える 原文 編集 Encase 10 Active - - 1.5 - 0.06 大地より結晶を噴出させ対象に12秒間のroot効果を与える対象がダメージを受けるとroot効果は解除される対象1つに対してのみ有効 原文 編集 Track Elementals 10 Passive - - - - - minimap上に全てのelementalの位置を小さな菱形で表示出来る(表示は採取物と同じ形) 原文 編集 Summon Lesser Air Elemental 12 Active - - 8 - 192 the plane of AirよりElementalを召喚し術者の意に従わせる。最大Lvは30。ペットは同時に1体まで召喚可能。 原文 編集 Burning Ground 14 Active - 13 2 10 161 大地を裂きマグマを噴出させ焼き尽くす対象のエリアに入った目標 最大8体までに8秒間で260(593)のDoTを与える 原文 編集 Quicken Elements 16 Active - - - - 7% 元素と交信し、5秒間、召喚したElementalのhealthを1秒ごとに5%ずつ回復させる。 原文 編集 Elemental Forces 18 Active - - - - - 元素の力を取込み、使用する魔法にランダムに選択された属性の追加ダメージ9(18)~11(20)を付与する使用中はchargeを消費し続け、回復しない 原文 編集 Fast Summon 18 Active - - - 60 3% 次に使用する召喚スキルのキャストタイムを100%減少する効果時間は15秒このスキルはグローバルクールダウンの影響を受けない 原文 編集 Icy Gale 20 Active - - - 60 6% 術者より強力な風を発生させ、10m以内の対象3体までをノックバックさせ追加で6秒間70%の鈍足効果を付与する 原文 編集 Summon Greater Water Elemental 26 Active - - 8 - 338 the plane of WaterよりElementalを召喚し術者の意に従わせる。ペットは同時に1体まで召喚可能。 原文 編集 Channel Elements 32 Active - - - - - Elementsのパワーを術者に注入することにより、毎秒、Manaの最大値の10%を回復する。詠唱中はChargeを消費しつづける。 原文 編集 Sever Bonds 38 Active - - - 60 3% 術者とそのペットに掛けられた全てのSleep, Stun, Mesmerize, Confuse, Polymorph, Banish, Root, Snareを解除する 原文 編集 Elemental Armor 44 Active - - - - 47 精霊の力で術者を包み込み、armor値を504増加させ元素魔法のダメージを15%増加、チャージの備蓄速度を15%増加させる効果は1時間同時に使用出来るarmor buffは1つまで 原文 編集 Swarming Flames 51 Active - - 4 180 8% 20秒間可愛い5体のチビ火精霊が召喚され対象を攻撃してくれる 原文 編集 Summon Greater Air Elemental ?? Active - - 8 - 338 Tears an Elemental from the plane of Air and renders it powerless against the Mage s will. Only 1 pet may be active at a time. 原文 編集 Summon Greater Earth Elemental ?? Active - - 8 - 338 Summons an Elemental from the plane of Earth, and renders it powerless against the Mage s will. Only 1 pet may be active at a time. 原文 編集 コメント欄 名前 コメント すべてのコメントを見る 名無しさん 更新ありがとうございます、該当スキルの画像の更新を行いました。 -- (riftinfo) 2011-04-29 13 00 00 ありがとうございます,位置修正とBranch追加しました. Ashen ArmorとIcy Carapace,Abrasionの画像をお願いします -- (名無しさん) 2011-04-24 19 34 43 スキルの画像については指摘頂ければチェックして差し替え・追加を行います。 -- (riftinfo) 2011-04-23 10 30 14 名無しさん 表の変更はすべてのユーザーが行えるようになっています。この画面の編集ボタンから入れ替えたり、表左上にある「*」から行ける元データ画面で変更もできます。 -- (riftinfo) 2011-04-23 10 28 50 表自体の改変は管理者じゃないと出来ないのかな、Branchに抜けてる物があるのとRootの必要ポイントとか変更になってるのがあるんだけど -- (名無しさん) 2011-04-22 15 51 18 仕様を更新 -- (riftinfo) 2011-02-24 09 04 26
https://w.atwiki.jp/japanesehiphop/pages/3936.html
Format Title Artist Label Model Number Release Press 2LP WHEN POP HITS THE FAN SUITE CHIC AVEX INC,RHYTHM REPUBLIC RR12-88403 2003/04/30 - 1.21.139.33-1499778449.jpg Side Track Title Produce A 1 HITS THE FAN 2 WHAT S ON YOUR MIND feat.XBS DJ WATARAI 3 GOOD LIFE feat.FIRSTKLAS FIRSTKLAS 4 BABY BE MINE AKIRA B 5 WE GOT TIME VERVAL,RYOSUKE IMAI 6 WITHOUT ME DAISUKE IMAI 7 SEGWAY 8 DAMN FIGHT AKIRA C 9 NOT THIS TIME RYUICHIRO YAMAKI 10 WHAT IF feat.VERVAL VERVAL,RYOSUKE NAKANISHI 11 "UH UH,,,,,," feat.AI YAKKO 12 SING MY LIFE feat.DABO DJ CELORY D 13 AIN T YOURS RYOKI MATSUMOTO,MURO 14 SEGWAY 15 SINGS OF LIFE TSUTCHIE 16 JUST SAY SO feat.VERVAL RYOSUKE IMAI,VERVAL 17 SWEET AND CHIC PERTAIN CD WHEN POP HITS THE FAN (CCCD)
https://w.atwiki.jp/vocaloidenglishlyric/pages/298.html
【Tags Gakupo Kaito Len VanaN'Ice haku natsuP tL L】 Original Music Title LOVELESS××× Music Lyrics written, Voice edited by natsuP Music arranged by natsuP haku Singers Kaito, 神威がくぽ (Kamui Gakupo / Camui Gackpo / Gackpoid), 鏡音レン (Kagamine Len) Click here for the Japanese Lyrics English Lyrics (translated by animeyay): If only I had been able to bid you "goodbye" just a little sooner... Although, I was able to feign ignorance to this pain caused by the piercing thorns and lies. Were you afflicted with injuries (into my heart) by the mere amount of my tenderness? (lovelessly hurt) Your tears, trailing down your cheeks, (just to for you) crush hard onto my chest. (ooo...) You may go ahead and hate me, (into my heart) you may despise me as much as you want, (lovelessly hurt) for I, emotionlessly, once said to you, (just to for you) "It s fine as long as you re happy." (I love you, I need you, ah...) However, to be honest, (love in silent night) I really wanted to tell you more and more (for you give me heart) of my tiny wishes, my dreams, and my thoughts for you hidden deep within my heart. (addicted so forever) Having obliterated what you re supposed to protect, (love in silent night) as you reach the end of this world, (for you give me heart) there, undoubtedly, you will be able to find your happiness. (addicted so forever) The things that you have obtained, and the things that I have lost, they sink deeply into uncertainty, and begin to dissolve away. (lu lu lu...) [That was a very special moment filled with happiness, but then I also did something foolish. Just what was being reflected in your eyes? I can no longer turn back no matter how much I wish.] If I completely kill off this softly reverberating echo in my bosom, will I finally have comfort and ease? Since I can t even be forgiven for merely loving you, (lovelessly hurt) there s no longer a meaning for my existence in this place. (just to for you) I uttered this on that night. (ooo...) I raise my head and look up, (into my heart) so that you re no longer in my field of view. (lovelessly hurt) Just how long must I wait for my lingering thoughts for you (just to for you) to disappear completely? Please tell me. (I love you, I need you, ah...) When I embrace tightly (love in silent night) your near-torn body, (for you give me heart) I only wish that time would freeze at this moment forever and ever. (addicted so forever) I m unable to keep my promise made on that day, (love in silent night) so please cast punishment onto me. (for you give me heart) Softly, and quietly, I suppress down my voice, and start to erasing that sky, (addicted so forever) which is on the fringe of collapsing. However, to be honest, (love in silent night) I really wanted to tell you more and more (for you give me heart) of my tiny wishes, my dreams, and my thoughts for you hidden deep within my heart. (addicted so forever) Having obliterated what you re supposed to protect, (love in silent night) as you reach the end of this world, (for you give me heart) there, undoubtedly, you will be able to find your happiness. (addicted so forever) The path, which you and I once walked on together, vanishes away in a split second. In a world free of betrayal, someday, once again, without a doubt, we will be reborn there... (lu lu lu...) Singable English Lyrics (by Razzy): Wouldn t it be nice if you could say goodbye before you leave? It s what I believe, don t you agree ? Ahh~ It s so hard to live with all these agonies and lies Eating at my life, still I put a guise on my eyes [Len] Into my heart... Lovelessly hurt. Love you for you.. oooo~ Into my heart.. Lovelessly hurt.. Love you for you.. I love you.. I need you.. Ahhh~ Was I too tender for your affections, Aimlessly I struggle, in hopes that you heal With every tear, this blind rejection, it tightly grasps, leaves my heart to feel If it makes you happy, I ll learn to forgive you, I will endure your every command Would you despise me if you knew the truth, Hate me, love me, or reprimand me til I die [Len] Love.. in silent night Give me your heart Addicted.. forever... Ahhh~ Love.. in silent night Give me your heart Addicted.. forever... Ahhh~ Wishes fill the kisses, with our hopes and dreams, Leaving us with memories our hearts will scream, For more, much more, Just let me spread this message to you, my love Leavingour protection till our minds are scorn, Reaching to the universe, we re left to mourn, Surely, surely, You ll find your happiness there, darling, Deep down inside of your body you ve got, Something the two of us suddenly lost, Let it sink deeper down into your core, If you don t you ll keep yearning for more [Len] Inside my chest, Voices echoed in this mess, And once you breathe your last breath I ll soon lead you both to your deaths [Len] Into my heart... Lovelessly hurt. Love you for you.. oooo~ Into my heart.. Lovelessly hurt.. Love you for you.. I love you.. I need you.. Ahhh~ But if my love is causing destruction, This is just something I won t allow No matter the pain I feel through seduction, It s spreading out, all the lies and doubts Slowly you fade a way from existence, Leaving the pain and tainted sins My heart keeps on fighting for the resistance, I just have to release you, Your voice that is locked within [Len] Love.. in silent night Give me your heart Addicted.. forever... Ahhh~ Love.. in silent night Give me your heart Addicted.. forever... Ahhh~ As our bodies slowly get torn apart, know that I will always hold you in my heart Always, Always If only time could pause this moment in place Holy vows that you and I both made that day, Punishment received for not keeping you safe Silence, silence will be your one and only saving guidance As the sky breaks into fragments Wishes fill the kisses, with our hopes and dreams, Leaving us with memories our hearts will scream, For more, much more, Just let me spread this message to you, my love Leaving our protection till our minds are scorn, Reaching to the universe, we re left to mourn, Surely, surely, You ll find your happiness there, darling, With every second that passes in time, I ll keep on walking with your hand in mine, Living in such a ridiculous way Is okay in this world Certainly.. We ll change and we ll be reborn Romaji lyrics (transliterated by polarone): sayonara o motto kimi ni hayaku ie ta nara konna ni... sashi ta toge no itami mo uso mo kizuka nai furi deki ta no ni yasashisa no kazu dake (into my heart) kimi o kizutsuke te ta no? (lovelessly hurt) hoho o tsutau namida ga (just to for you) mune o shime tsukeru (ooo...) kimi ga raku ni nareru nara to (into my heart) tsumetai kotoba o (lovelessly hurt) itta boku o kirai ni natte (just to for you) boku o nikunde ii kara (I love you, I need you, ah...) chiisana negai mo yume mo (love in silent night) kokoro ni hime ta omoi mo (for you give me heart) motto motto kimi ni ii takatta no ni (addicted so forever) mamoru beki mono o kowashi te (love in silent night) ikitsuku kono yo no hate ni (for you give me heart) kitto kitto kimi no shiawase ga aru (addicted so forever) kimi ga te ni ire ta mono boku ga nakushi ta mono fukaku shizunde kie te ku yurameki no naka e (lu lu lu...) [sore wa totemo shiawase na shunkan de soshite totemo oroka datta sono hitomi ni utsushi te ita no wa nani? negatte mo modore nai] sotto mune ni hibiku zankyou ayame te shimae ba raku ni nareru no? tada ai suru koto sae yurusa re nai nara (lovelessly hurt) koko ni iru imi nante (just to for you) nai to itta yoru ni (ooo...) kimi o mi re naku naru you ni (into my heart) boku no me o ageru (lovelessly hurt) fukanzen na omoi wa (just to for you) itsu ni nare ba kieru ka oshie te (I love you, I need you, ah...) chigire te shimai sou na (love in silent night) kimi no karada o dakishime te (for you give me heart) zutto zutto toki ga tomare ba ii no ni to (addicted so forever) ano hi chikatta yakusoku (love in silent night) mamore nai boku ni batsu o (for you give me heart) sotto sotto koe o osaete keshiteru (addicted so forever) kowarete yuku sora chiisana negai mo yume mo (love in silent night) kokoro ni himeta omoi mo (for you give me heart) motto motto kimi ni iitakatta no ni (addicted so forever) mamoru beki mono o kowashi te (love in silent night) ikitsuku kono yo no hate ni (for you give me heart) kitto kitto kimi no shiawase ga aru (addicted so forever) setsuna ni sugi te yuku kimi to arui ta michi uragiri no nai sekai de mata itsuka kitto umarekawareru... (lu lu lu...) [natsuP, natsu-P, haku]
https://w.atwiki.jp/pipopipo777/pages/147.html
http //www.hrw.org/en/news/2009/01/12/israel-end-gaza-s-humanitarian-crisis-once Israel End Gaza’s Humanitarian Crisis at Once UN Secretary-General Should Push for Investigation During Visit to Region January 13, 2009 Palestinians carry their belongings as they leave their house in Gaza City on January 13, 2009. © 2009 Reuters Related Materials Deprived and Endangered Humanitarian Crisis in the Gaza Strip Q A on Hostilities between Israel and Hamas Letter to Secretary-General Ban Ki-moon Other Material Complete Coverage of Israel/Gaza Human Rights Watch researcher Fred Abrahams reports from the Israel-Gaza border. (Jerusalem) - Israel should immediately allow humanitarian groups broad access to Gaza and the evacuation of the wounded to alleviate the suffering of the civilian population, Human Rights Watch said in a report released today. Human Rights Watch also urged the UN secretary-general, who is to visit Israel on January 15, to take urgent steps to help alleviate the suffering of Gazan civilians. Nineteen months of a highly restrictive blockade and two weeks of intense military operations have left Gazans in desperate need of food, water, electricity, and sanitation. Medical care is woefully inadequate to deal with the thousands wounded in the fighting. Civilians have nowhere to flee the aerial and ground attacks engulfing the territory. "Israel and Egypt need to open their borders to allow a regular flow of food, medicine and fuel into Gaza, and to evacuate those needing urgent medical care," said Kenneth Roth, executive director of Human Rights Watch. "A daily three-hour humanitarian ‘pause is woefully insufficient to help all the wounded and supply Gaza s civilian population, which has already endured severe deprivation for the past 19 months." According to the 27-page report, "Deprived and Endangered Humanitarian Crisis in the Gaza Strip," Gaza s civilians are facing dire shortages of food, water, cooking gas, fuel and access to medical care. Human Rights Watch said that United Nations agencies have only been able to reach a small portion of those dependent on aid - which includes more than 80 percent of the population - since the Israeli offensive began on December 27, 2008. The electricity supply has slightly improved in recent days but remains low, and in some places open sewage is spilling into the streets. The ongoing fighting is preventing many families from leaving their homes to purchase food or obtain food aid. Children, who make up 56 percent of Gaza s residents, are especially vulnerable. According to the Gaza Ministry of Health, as of January 12, Israeli attacks in Gaza had killed at least 910 Palestinians - both civilians and combatants - and wounded another 4,250. More than 292 children and 75 women are among the dead; more than 1,497 children and 626 women had been wounded. According to the UN, more than 40 percent of the dead and 50 percent of the wounded are women and children. Israel has taken some positive steps in recent days, but the steps are vastly inadequate in relation to the magnitude of the crisis, Human Rights Watch said. Human Rights Watch called on the Israeli government to dramatically expand the humanitarian effort, with more trucks allowed into Gaza every day, more crossings opened, and greatly improved internal distribution within Gaza. "Gaza was in the midst of a humanitarian crisis even before this fighting started due to Israel s unlawful blockade, aided by Egypt s cooperation in keeping its border with Gaza closed," said Roth. "And now it is facing a catastrophe." The wounded are getting only rudimentary care from facilities that lack equipment, material and personnel. Hospitals have been running full-time on generators since December 30, when Gaza s only power plant stopped functioning, and in some hospitals, generator fuel is running low. According to humanitarian agencies and medical officials, many patients are needlessly dying because of a lack of timely medical care. A key problem has been the inability to transfer seriously wounded persons out of Gaza. According to the Gaza Ministry of Health, at least 413 wounded were in critical condition as of January 11. Human Rights Watch released its report just prior to a visit in the region by UN Secretary-General Ban Ki-moon, who will be in Israel on January 15. In a letter to the secretary-general, Human Rights Watch urged him to take urgent steps to help alleviate the suffering of Gazan civilians and to announce an international investigation into alleged violations of the laws of war by both Israel and Hamas. An international investigation would be an important way of demonstrating that the United Nations is deeply concerned about the fate of victims of this conflict. Because Israel has blocked the media and human rights groups from entering Gaza, only an international investigation stands a chance at this critical moment of uncovering key facts and reducing abuses. "The UN secretary-general s visit is an opportunity to address the humanitarian crisis in Gaza and the need for protecting civilians," said Roth. "He needs to lean on all actors, protect civilians, and ensure accountability. Only an impartial international investigation can achieve that." Human Rights Watch also called upon the Israeli government to Take all possible measures to facilitate the work of humanitarian and medical agencies. Support humanitarian corridors and other measures to facilitate access of medical and humanitarian personnel, and civilians fleeing the fighting. Open border crossings for the evacuation of the wounded out of Gaza. Facilitate the transfer of the wounded to hospitals in Gaza and then, if necessary, to referral outside Gaza. Take all necessary steps to ensure that forces do not attack humanitarian aid personnel and their facilities, supplies, and transportation. Human Rights Watch urged both Israel and Hamas to support efforts by the United Nations to create areas that have a dramatically enhanced capacity to protect civilians from the ongoing hostilities and to take all feasible measures to avoid military operations near such areas, such as UN schools and other places accommodating displaced persons. Human Rights Watch
https://w.atwiki.jp/fspcba/pages/11.html
The most used equipment for circuit board maintenance is DMM (digital multimeter) and oscilloscope. These equipment are the most basic equipment used to check the simple PCB structure. They can measure the voltage and waveform of the test point of the circuit very well. But with the proliferation of high-end electronics, these simple devices face significant challenges. In order to reduce the cost of PCB inspection, enterprises provide PCB consistency through automated equipment. For electronics enthusiasts, it is inevitable to encounter circuit boards that need to be repaired in a large number of DIY circuits. When they face these failures, do they deal with them by themselves or seek help from PCB Repair companies? FS PCBA believes that today's electronic circuits are more complex than ever. Whether design failures, manufacturing failures or assembly failures have become commonplace. Circuit boards that have been used for a long time often lead to PCBA failure due to component failures such as electrolytic capacitors. For newly-produced PCBAs, there are often manufacturing failures, false soldering, and missing soldering due to operator errors, causing the circuit board to fail to operate normally. For this reason, we need to take certain measures to conduct PCBA failure analysis to ensure that the assembled PCBA can operate according to the intended function. While hand soldering is more suitable for hobbyists or small batch orders, some repairs may require a more professional approach to finding the cause of the failure. Repairing a complete PCB assembly can seem daunting, but a methodical approach helps to find and fix problems quickly. We believe that the best repair measure is to obtain a circuit board failure analysis report from the customer. Is it working properly? What are the obvious symptoms of the fault? Was it just running a software update that caused the glitch? PCB working environment? When we find that an electronic product cannot operate, it is the most sensible choice to cut off the power immediately. When a fault occurs, the first reaction of ordinary people is that the fuse is blown. We need to face up to this problem, such as replacing the fuse with a higher resistance. The circuit board short is often caused by excessive current, and it will have obvious phenomena, such as heating, burning smell, etc. For some PCBs with special surface treatment, we need to clear these faults first. Historically, electronics manufacturers have asked us to apply conformal coatings, which protect against moisture and dust, and we need to remove them. FS Technologies conformal coatings can be removed using solvents, stripping or sandblasting, and many companies are also working on new techniques to pierce the coating with very sharp test needles. The piercing probe penetrates the conformal coating Information collection will be helpful for the repair work. Before officially starting the repair, we will use digital multimeters, soldering/desoldering hand tools, oscilloscopes, power supplies, etc. to test the circuit boards that need to be repaired. The most useful "tools" are user reports of how failures occur or observed failures. Circuit Board Failure Analysis Equipment According to the complexity of the circuit board circuit structure, we choose different equipment for this work. The most commonly used one is a multimeter. If you are an electronics enthusiast, we recommend that you buy one. For PCBA factories, we often need to deal with high-frequency boards with more complex structures, IMS boards, etc. For these PCB tests, it may be necessary to use LCR meters, oscilloscopes, power supplies and logic analyzers to investigate the operation of the circuit. For RF circuits it may be necessary to use a spectrum analyzer. Below is a complete PCB rework strategy. Troubleshooting is also much easier if a known good board is available so that visual and signal comparisons can be made. The lack of comparison boards or documentation compounded the challenge. Artificial Vision Inspection In addition to circuit board failures at the technical level, PCBA components may fall off due to severe vibration in the transportation diagram, so manufacturers often use more complete transportation methods. When we receive the goods, please check in time whether the connectors or components in the socket are loose, whether there are components falling, etc. We call this detection method PCB manual inspection , that is, to use a microscope or a magnifying glass to find. This method is considered to be an effective and indispensable detection method, but it is limited by the technical means of the operator. Observing the short circuit PCB with a microscope PCB capacitor detection If you observe obvious leaks, cracks, bumps, etc. on the PCB, it may be due to damaged capacitors on the PCBA board. A capacitor is a circuit board component with a short lifespan. When the lifespan is reached, please replace it with a capacitor with an equivalent or rated voltage. Wire breakage SMD is widely used on PCBA boards, but due to the small size and small pins of these components, they are easily broken due to pressure. Among all SMD components, integrated circuits are the most expensive and most vulnerable components. If the PCBA processing factory does not control the pressure of the placement machine when assembling these fragile SMD components, it is easy to cause IC bending. Use a microscope to look for cracks on circuit boards that result in broken circuit traces or damaged components. Component burnt The role of the circuit board is to provide electrical connections between electronic components as a carrier. These components are very fragile, and even static electricity generated by contact can cause a breakdown. When the current is too large, the components are easily burned, so we need to check whether the transformer, power output transistor, resistor, capacitor, etc. are burned. With this type of damage, overheated components can be identified by burns and brown stains, but you need to find out why they overheated. Summarize PCB assembly is a complex and professional process, and failure in any link will lead to PCBA failure. In order to avoid loss of reputation, PCBA processing factories usually add testing procedures in every link to ensure the integrity of PCBA.
https://w.atwiki.jp/stones/pages/319.html
SOLO WORKS 1967 1 You re So Good For Me (Chris Farlowe) (produced by Mick Jagger) 2 Back Street Girl (Nicky Scott) (produced by Oldham, Jagger) 3 Yesterday s Papers (Chris Farlowe) (produced, backing vocals by Mick Jagger) 4 Looking For You (Chris Farlowe) (produced by Mick Jagger) 5 You Know My Name (The Beatles) (alto sax by Brian Jones) 6 All You Need Is Love (The Beatles) (backing vocals by Mick Jagger, Keith Richards) 7 Baby You re A Rich Man (The Beatles) (backing vocals by Mick Jagger) 8 Come Home Baby (Rod Stewart P.P. Arnold) (produced by Mick Jagger, guitar, bass by Keith Richards) 9 Little One 1 (Jimi Hendrix) (sitar by Brian Jones) 10 Little One 2 (Jimi Hendrix) (sitar by Brian Jones) 11 Through It Hurts Me Badly (P.P. Arnold) (produced by Mick Jagger) 12 Am I Still Dreaming ? (P.P. Arnold) (produced by Mick Jagger) 13 Treat Me Like A Lady (P.P. Arnold) (produced by Mick Jagger) 14 Shades Of Orange (The End) (produced by Bill Wyman, tabla by Charlie Watts) Note; 7"single (tracks 1-3, 6-7,11,14), EP (track 4), unreleased (tracks 5, 8-10), LP The First Lady Of Immediate (tracks 11-13) Other; Everything s Gonna Be Alright (Nicky Scott) (produced by Oldham, Jagger, backing vocals by Mick Jagger) ■I M THE GREATEST / CHRIS FARLOWE (See For Miles Records SEECD 396) includes tracks 1, 3, 4 stereo ■LET S GO GET STONED! (Sequel Records NEMCD 377) includes track 2 mono ■ANTHOLOGY 2 / THE BEATLES (EMI 8 34448 2) includes track 5 mono ■MAGICAL MYSTERY TOUR / THE BEATLES (Parlophone CDP 7 48062) includes tracks 6-7 stereo ■IMMEDIATE PLEASURE (Castle Music CMDDD 425) includes track 8 mono ■AXIS OUTTAKES / JIMI HENDRIX (Purple Haze Records HAZE002) includes tracks 9-10 mono ■THE P.P. ARNOLD COLLECTION (Immediate TECW-20061) includes track 11 stereo, tracks 12-13 mono ■THE ROLLING STONES WORKS (Deram POCD-1990) includes track 14 mono BACK / NEXT
https://w.atwiki.jp/flightglide/pages/256.html
Welcome to Rusty Front Wiki!! This is a page for English speakers who visitted this wiki. Please use the menu below to access the page you want to see. Unfortunately it is impossible to translate whole wiki, but you can use google translation to know what is written on it. Purpose of RustyFront project is to expand social relations through making and showing one s creations, but not force people to understand world setting. So just feel easy and try to have fun by seeing through pictures things, in my opinion, this is what the art should be. What is Rusty Front? Basic rule and attitude to join this project Creation Rights Events Let s design weapons! Cover Illustlation contest Let s design Arkilian Flagships! Games Visual Novels Sky Debris(on working) TRPG(on woring) FlightGlide Total War Hearts of Iron 4 Rusty Front MOD Board games Uploader Social Minecraft Parle server project Free space Voting Chat (discord) BBS Fan Creations Fan Novels Parleball x Polandball Magazine Music composing Illustrationsト 3D art Pixel art Grage kits Strike witches project Kan-musu project Paper Crafts Culca pictures! World setting More infomation Planet Parle History History with Fan Novels Historical Battles Factions Please use infomation below for your creation! ★=Fan-made Factions Northern hemisphere Kingdom of Fow Arkilian Federation [Federation]Kingdom of Anansalad★ [Federation]Odetta Republia [Federation]State of Nidiliska [Federation]Republic of Mel Pazel [Federation]Republic of Free Pannonia Empire of Saint Telstalit★ United islands of Waliunecul Southern Hemisphere Crundult Empireand it s pupets [Empire]Autonomous Nenez★ [Empire]Autonomous South Pannonia [Empire]Servant State of Basen [Empire]Autonomous Sluc Phill★ Cacbuntu Tribes★ Other side of Planet; Flying continent civilizations Polis of Newpole Other Factions Rebellion Marchants Countries existed Mechanics Northern Hemisphere Kingdom of Fow Kingdom of Anansalad Arkilian Federation Republic of Mel Pazel Republic of Free Pannonia Empire of Saint Telstalit United Islands of Waliunecul Southern hemisphere Crundult Empire Autonomous Nenez Autonomous South Pannonia Servant Basen Ancient Weapons Rebellion Marchant ships
https://w.atwiki.jp/touhoukashi/pages/3046.html
【登録タグ A-One D MONTAGE Green TOHO EUROBEAT 秘 あき 少女秘封倶楽部 曲 越田Rute隆人】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; 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} .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; 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https://w.atwiki.jp/cod4mod/pages/63.html
The purpose of this section is to give people an outline of things that they should do in order to create a multiplayer map and get it working properly. Step 1 Create map geometry in Radiant The first step is to create some sort of map geometry for the gameplay to take place in. The more details you have sorted out about what you re making before you open Radiant, the better. Know the locale, the theme, and the kind of gameplay flow that you want. Iteration is key to making a good MP map, but having a good plan beforehand will save you lots of time in the long haul. Use this Radiant Basics tutorial to get you started with the map creation. 第1ステップは起きるべきゲームプレイのためのある種のマップジオメトリを作るはずです。あなたがあなたがあなたの前に何をしているかについて分類したディテールが明るくて、もっと良く開けるさらに多く。現場、主題とあなたが欲する種類のゲームプレイフローを知ってください。繰返しは良いMPマップを作ることへの鍵です、しかしあらかじめ良い計画を持っていることはあなたにとってロングホールでのたくさんの時間を節約するでしょう。 この明るい基礎学習をマップ生成であなたが始められるようにするために使ってください。 Radiant Basics Step 2 Set up the map for MP Once you have geo to a playable state, you re going to want to set it up for gameplay ASAP. Don t focus on detailing geo out before the gameplay is exactly as you want it. This MP Mapping tutorial describes how to implement the items from this section. あなたがプレーすることができる状態に geo を持っている途端に、あなたはゲームプレイ陸軍科学顧問団に適格でそれを設定することを望もうとしています。あなたがそれを欲するように、ゲームプレイが正確にである前に、外に geo を詳述することに焦点をあてないでください。 このMPマッピング学習はどれほどこの項からインプリメント、アイテム、までか記述します。 MP Mapping The following is required to set up a MP map s gameplay 次のことがMPの上にマップのゲームプレイを設定することを必要とされます: Place a global_intermission entity (Spectator location during scoreboard) Set up Free-For-All Set up Team Deathmatch Set up Domination Set up Sabotage Set up Search and Destroy Set up Headquarters Set up Old-School Mode Create a Radar map image (Required for UAV and air strikes) Set up helicopter paths (Required for helicopter strikes) Step 3 Add reflection probes At least one reflection probe is necessary to prevent the compiled map from being tinted red. More are recommended for accurate reflections in-game. The following section talks about reflection probes more in-depth. 少なくとも1本の反射プローブが編集されたマップが赤く色づけられるのを阻止するために必要です。さらに多くがゲーム内正確な反射のために推薦されています。次の項はいっそう深く反射プローブについて話をします。 Reflection Probes Step 4 Create a load screen A custom load screen isn t necessary for operation of the map, but the alternative is for the ugly default texture to show whenever your custom map is loaded. To avoid that, follow this tutorial on load screen creation. カスタムロードスクリーンがマップのオペレーションに必要ではありません、しかし、あなたのカスタムマップがロードされるときはいつでも、選択肢は見せるべき醜いデフォルトテクスチャのためです。それを避けるために、フォローがこの学習後にスクリーン生成をロードします。 Making a custom MP load screen Step 5 Create .GSC (Game script files) The level.gsc is needed in order for MP maps to run properly. Other .gsc files can also be added to control various other things. This section covers the various .gsc files used for multiplayer maps. level.gsc はMPマップが適切に走るために必要とされます。他の .gsc ファイルはさまざまな他のことをコントロールするために同じく加えられることができます。この項はマルチプレ-ヤーマップのために使われた種々の .gsc ファイルをカバーします。 MP Game Script Files Step 6 Create .CSV (Zone files) Zone Files load items into memory that the map requires, like sounds, effects, script files, images, etc. This section covers how to set up the .csv files used for multiplayer maps. 区間ファイルはマップが音、効果、スクリプトファイル、イメージ、などのように、必要とするメモリの中にアイテムをロードします。この項はどのように .csv の上にマルチプレ-ヤーマップのために使われたファイルを設定するべきかを取り扱います。 MP Zone Files Step 7 Compile and run map Once everything above is done, you simply need to compile the map and you re set for some multiplayer action in your own custom map! Check out the following tutorial on compiling maps in order to do this. 上のすべてがされる、あなたがただマップを編集する必要がある、そしてあなたが設定される途端にあなた自身のカスタムマップで若干のマルチプレ-ヤーの行動のためですか! これをするためにコンパイルマップの上に次の学習をチェックしてください。 Compile Tools Step 8 (optional) Add a .vision file Coming soon. (Original "http //www.infinityward.com/wiki/index.php?title=MP_Map_Checklist") 名前 すべて読む
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ここを編集 MISSION OBJECTIVE Recover the Xel Naga Artifact CREDIT REWARD 120,000 RESEARCH OPPORTUNITIES +3 Protoss Research +実績 04_The%20Dig.jpgThe Dig [15] Complete all mission objectives in "The Dig" mission. ミッション 【The Dig】 中のクリア目標を全て達成せよ。 05_Drill%20Hard.jpgDrill Hard [10] Kill 20 enemy units with the Laser Drill in "The Dig" mission on Normal difficulty. ミッション 【The Dig】 難易度 "Normal" において、レーザー・ドリルで20体の敵ユニットを倒せ。 06_Yippee-ki-yay....jpgYippee-ki-yay... [10] Destroy 50 Protoss structures in "The Dig" mission on Hard difficulty. ミッション 【The Dig】 難易度 "Hard" において、プロトスの建物を50個破壊せよ。 ミッション・ブリーフィング ▽惑星(Xil) Xil was scoured of all life long ago. Excavated ruins suggest that the planet s indigenous alien culture was wiped out virtually overnight. ジルは遥か昔に生命の痕跡がとだえました。発掘された遺跡から推測すると、原住民の文明はまさに一夜にして一掃されたようです。 ▽打ち合わせ Tychus Moebius wants us to go after another artifact on some dead world called Xil. メビウスは俺達にまたアーティファクトを探してもらいたがってる。ジルという死んだ惑星だ。 Tychus Apparently they sent in a specialist team - but they lost contact with em two days ago. どうやら奴らは専門家チームを送り込んだらしい。だが、2日前に連絡が途絶えてしまった。 Tychus Their bad luck, I guess. Figure we ll get hazard pay for this one... 不運に見舞われたんだろう。この件では、危険手当を当てにしてよさそうだな… ミッション開始シーン Tychus So here s the deal. This place is a morgue. Whatever used to live in these ruins up an died millions of years ago. それじゃぁ、説明するぞ。これは墓場だ。この遺跡に住んでた奴らは何百万年も前に運が尽きておっ死んじまったらしい。 Tychus Before they went missin , the Moebius team reported artifact radiation emanating from that big ol hunk o rock over yonder. They brought a big damn laser drill to burn their way in. メビウスのチームは行方不明になる前に、アーティファクト特有の放射エネルギーが向こうのでけぇ岩の塊から出てると報告している。奴らはくそでかいレーザードリルを持ち込んで、焼き入ろうとしてたようだ。 Raynor Laser drill? That thing s a monster. If the Moebius team had access to that kinda hardware... レーザードリルだと?そんな化け物を。メビウス組がそういう装備を手に入れられるとしたら... Raynor I hate to think about what could have wiped em out. いったいどんな奴らが彼等を一掃したのかは考えたくないところだ Tychus Reckon we ll find out soon enough, partner. 嫌でも直ぐに分かるさ、相棒。 ミッション中 ※プレイの進め方によって、個々のメッセージは前後する可能性があります。 <ドロップシップで潜入開始> Raynor Watch your corners, boys. We don t know who cleaned this place out. 気を抜くんじゃねぇぞ、お前ら。ここを掃除してくれたのが誰かまだ分かってないんだからな。 <タルダリムの手勢に遭遇> Tal darim Executor More terran thieves? The mysteries of this place are forbidden! You will pay for your transgression with your lives! またテランの盗人か?ここは禁断の神聖極まる場所であるぞ!そなたらの罪には生命をあがなってもらう! Raynor Ok, least we know what happened to the other expedition. ふむ、せめてメビウスの探検隊に何が起こったかははっきりしたな。 <プロトスのキャノン発見> Raynor Hold up there! Those protoss cannons will tear us a new one if we try to advance. Swann? You promised me siege tanks! Where are they? 待て待て!あのプロトスの大砲に突っ込んでいったらずたずたにされるぞ。おいスワン?Siege tankの約束はどうした!どこにある? Swann Settle down, hotshot. They re comin . These babies ll knock these cannons down from a nice, safe distance. 落ち着けや、大将。向かってるぜ。こいつらならあの大砲どもを安全な距離からぶちのめしてくれらぁ。 [Tutorial] New Unit Siege Tank - Heavy tank - Long-range immobile artillery in Siege Mode. To move Siege Tanks, select a Siege Tank in Siege Mode, then click on the Tank Mode button. Can only attack ground units in either mode. Siege Tanks can be built at the Factory. 重戦車 - シージモードでは移動力のない長距離砲です。シージタンクを動かすには、シージモード中のシージタンクを選択し、タンクモードボタンをクリックしてください。どちらのモードでも地上ユニットにしか攻撃できません。シージタンクはファクトリーで建設できます。 <キャノン破壊> Swann These new siege tanks work just like the old ones. When you put em in siege mode they get increased range and firepower. この新しいシージタンクも動きは古いのと一緒だ。シージモードにすれば射程が伸びて火力も増す。 Swann They can t move in seige mode, so if you need to reposition em, just switch em back into tank mode. Y got it? シージモードでは移動できないから、再配置するならタンクモードに戻すんだ。分かったか? <高低差のある場所でタルダリム手勢を発見> Raynor Let s get some siege tanks deployed on the high ground! They can pound that protoss Stalker before it even gets close to us. いくつかのシージタンクを優位な場所に配備させよう!そうすれば、プロトス・ストーカーが近づく前にこっちから撃ち込めるぞ。 <テラン基地到着> Adjutant Moebius base local-net accessed. Decrypting security override. Transferring control of base structures to you, Commander. メビウスの基地内ローカルネットワークへのアクセスに成功しました。セキュリティ機構の上書き方法を解読中です。建物の管理権限を移譲します、コマンダー。 Tychus Fire it up! One hundred and sevevty four gigawatts - the power of the sun at your fingertips. Now get it aimed at that door and let s get cuttin ! 火力を上げろ!174ギガワットか - 太陽並みのパワーを指先一本で操れるぞ。ねらいは扉だ、切断開始しろ! Horner Laser output is good. Driling will take some time but there s no other way into the temple. レーザーの出力は充分ですね。焼くのに多少時間がかかるでしょうが、それ以外に神殿に侵入する方法がありません。 Horner Sir, the Tal darim are mobilizing their forces against us. サー、タルダリムが軍勢を集めてきています。 <操作開始> [Tutorial] Defense Strategy - Defend your base by building Bunkers and putting Siege Tanks into Siege Mode in spots that overlook your cliffs. Well-placed Siege Tanks high ground can strike enemies multiple times before taking damage. バンカーやシージタンクを作って基地を守りましょう。シージタンクはシージモードにして崖を見渡せる位置に配置して下さい。うまく高台にシージタンクを配置すれば、ダメージを受ける前に数回は砲撃を行うことができます。 Raynor So we set a perimeter and protect the drill until we re through. I m just glad we ve got siege tanks... よし、防衛線を張って切断が終わるまで守り切るぞ。Siege tankがあって一安心だぜ... Raynor We need bunkers and siege tanks defending that laser drill! We ve got no chance of claiming the artifact without it! レーザードリルの防衛にBunkerとSiege tankが必要だ!あれがなかったらアーティファクトを手に入れる見込みはないぞ! Horner Sir, I ve managed to access what s left of the Moebius expedition s sensor net. I ll route it through your map so you can see what the Tal darim are up to. サー、メビウスの探検隊が残していったセンサーネットワークにアクセスするのに成功しました。地図に転送されるようにしましたから、タルダリムの動きを監視できます。 <アルコン登場(レイザー手動操作可能)> Tal darim Executor You would desecrate that which belongs to the gods? This will NOT be borne by the faithful! そなたらは神に属するものを冒涜しようというのか?信じる者は容赦しない! Horner Sir, those are protoss archons. If they get too close our men won t stand a chance! サー、あれはプロトスのアルコンですよ。あれに近付かれたらひとたまりもありません。 Horner I m giving you manual control of the laser drill - see if you can use it against the protoss! レーザードリルを手動コントロールに切り替えます。プロトスに効くものかどうか - 指示をお願いします! Raynor Alright. You heard the man! Swing that laser around! We can use it to drive back the protoss! 了解。聞いたか!レーザーをこっちに回せ!プロトスを撃退するぞ! [Tutorial] Laser Drill Controll - The Laser Drill can be used to destroy enemy targets. To attack enemies, select the Laser Drill or press F2, then right-click an enemy unit. Ideal targets for the Laser Drill are large Protoss units such as Archons. レーザードリルを使って敵を破壊することもできます。敵を攻撃するには、レーザードリルを選択するかF2キーを押下し、次に敵のユニットを右クリックします。レーザードリルの理想的なターゲットはArchonsといった大きいプロトスです。 [Tutorial] Laser Drill Anti-Air - The Laser Drill can be focused on enemy air targets to bring them down fast! レーザードリルで空中の敵に標準を合わせて、早く撃ち落とすこともできます。 <扉残り[70,000/100,000]達成> Adjutant The laser drill has breached the door s outer layer. レーザードリルが扉の外殻を突破しました。 <プロトスによる空襲開始> Adjutant Alert. Enemy air units on approach vector. 警告します。敵軍の航空兵器が進路をこちらに向けています。 Raynor Damn it. Air units nothin - those re transports! Use the laser and knock em down fast! くそっ。航空兵器なもんか - こいつらは輸送機だ!レーザーですぐに撃ち落とせ! <レリックを検出> Horner Sir, I m picking up the energy signatures of several protoss relics in the area. I m marking them on your map. サー、プロトスレリックのエネルギーパターンを検出しました。地図にマーキングします。 Raynor Well if there s time we can blast em free with the laser drill - I bet Stetmann d love to study them. 時間をかければレーザードリルで壊して取り出せるな - ステットマンが喜んで研究するだろう。 [Tutorial] Relic Shrines - Use the Laser Drill to blast open the Relic Shrines. You can then pick up the Relics with any ground unit. レーザードリルを使って神殿の遺跡の扉を破壊しましょう。出てきたレリックは地上ユニットなら誰でも拾うことができます。 <扉残り[50,000/100,000]達成> Adjutant The laser drill is now cutting through the door s thermal barrier. レーザードリルは扉の耐熱防壁を切断中です。 <プロトスによる空襲開始> Horner Sir! More air units inbound! サー!飛行機がさらに接近中です! Raynor We gotta take them out or they ll keep dropping troops right on top of us! 撃ち落とさないと基地の真ん中に敵を落とされるぞ! <扉残り[35,000/100,000]達成> Adjutant Thermal barrier breached. The laser drill is now cutting through the core. 耐熱防壁を突破しました。レーザードリルはコアを切断中です。 Tal darim Executor They seek to befoul the legacy of the gods! Destroy them! 彼奴らは神の遺産を汚そうとしておる!壊ぼせ! <レーザードリルが一定のダメージを受ける> Tychus Hey hey hey! We need that damn drill! Don t trash it! おいおいおい!ドリルがなくなったらお仕舞いだ!壊すんじゃない! <プロトスによる空襲開始> Horner There s another wave of air units heading your way! また飛行機が波状攻撃をしかけています! Raynor These guys just won t give it up... Stick it to em boys! あきらめの悪い奴らだ... 目にもの見せてやれ、野郎共! <扉残り[3,000/100,000]達成> Adjutant Breach of the doorway core is imminent. Structure access imminent. 扉のコアの破壊まであとわずかです。構造体内部へのアクセスまであとわずかです。 Tal darim Executor It is our sacred duty to stop these defilers! Burn them to ashes! この冒涜者を阻止するのは我々の神聖な務め!灰になるまで焼き払うのだ! <ドア破壊完了(ミッションクリア)> Tal darim Executor You have prevailed for now. Word of this sacrilege will echo across the stars, James Raynor. The day of reckoning draws near! そなたは今は勝利した。この冒涜行為のことは星々中に伝わる、ジム・レイナー。そなたが報いを受ける日は近い! Raynor These artifacts of yours seem real popular, Tychus. タイカス、おまえさんのアーティファクトは結構な人気のようだな。 Tychus What do we care, long as the pay s good. 関係ねぇさ、支払いがよけりゃそれでいい。 Raynor Really? I d say gettin vaporized by the Tal darim definitely counts as diminishing returns. どうだろうな?タルダリムに蒸発させられるのは、絶対に"収穫逓減"だと言っていいと思うがな。 <おまけ:タルダリム基地殲滅(扉破壊前でも自動でミッションクリア)> Horner The Tal Darim just can t stand up to our firepower, they re in full retreat! Well done, sir! タルダリムは全く我々の火力に耐えることができないようです。彼らは退却していきます。お見事でした。 ミッション達成後 HYPERION ACCESS HALL F 04 14 - Shipboard Time ハイペリオン連絡通路F 04 14 - 船内時間 シネマ【ZERATUL S WARNING】挿入 Raynor I ve heard of these Ihan crystals before... イーハン・クリスタルのことは前に聞いたことがある... Raynor Supposedly, they allow ya to relive another person s memories. Whatever Zeratul s uncoverd... たしか、他者の記憶を追体験させてくれるものだったか。ゼラトゥルはいったい何を解き明かしたのか... Raynor ...he was desperate for me to see it too. Well, here goes nothin ... ...奴はこいつを俺に見せようと必死だった。まあ、やるだけやってみるか... [Tutorial] Crystal - The mysterious Crystal in the Lab allows you to access Zeratul s memories in the form of additional missions. Left-click on the Crystal to launch a Zeratul Mission. ラボにある不思議なクリスタルを使うと、追加ミッションという形でゼラトゥルの記憶にアクセスすることができます。クリスタルを左クリックするとゼラトゥルのミッションが始まります。 ▼Armory ▽SiegeTank WOF-Armory参照のこと。 ▽Swann Swann We re rockin some serious heavy metal now that we got siege tanks. シージタンクが手に入ったからな、ヘビーメタル級のノリでいこうぜ。 Raynor Yessir... the comforting thunder of the big guns. Well, comforting when thy re on our side. 了解...大砲の轟きは心強いからな。うん、こちら側にあれば心強いぞ。 Swann Yeah these newer tanks have better guns when they re on the move, and reinforced armor. ああ、新しいタンクは移動中にも役立つ砲が装備されてるし、装甲も強化されたぞ。 Raynor So long as they ve still got the range in siege mode, the rest is just gravy. Between siege tanks and bunkers, we can hold the line against just about anythin . シージタンクの射程性能が変わらずなら、後はオマケだな。シージタンクとバンカーさえありゃどんなのであろうと持ちこたえられるぜ。 ▼Bridge ▽Horner Raynor You ain t gonna believe this, but I just saw Zeratul on the ship. こんなの信じられんだろうが、船でゼラトゥルに会ったんだ。 Horner Ah. How much did you have to drink tonight, sir? あー。昨夜はどのくらい飲んだんです? Raynor He was here, Matt. And he was hurt, on the run from something. 本当に居たんだ、マット。怪我をしていて、何かから逃げてきたようだった。 Horner Where is he now, sir? 彼は今どこに? Raynor I don t know. But he ain t on this ship anymore. He gave me an Ihan memory crystal and he was desperate for me to study it. I guess he wants me to see what he s seen. さぁな。しかし、この船のどこにももう居まい。彼は俺にイーハン・メモリ・クリスタルを渡し、それから学んで欲しいと伝えてきた。俺も彼が見たものを見たいと思っている。 ▼Cantina ▽Mercenaries SiegeBreakers追加 ▽Tosh Tosh Had any... visitors... lately? どうだった...先ほどの...訪問者は? Raynor I don t know what you re talking about, Tosh. 何の話だ、トッシュ。 Tosh Oh I think you do, James Raynor . Something was on this ship just now. (sniffs) I still smell it on you. (sniffs again) Protoss...interestin ... おぅ、てっきりあんたが始末したと思ったぜ、”ジェームズ・レイナー”。何者かがついさっきまで船に居たよな。(鼻で臭いをかぐ音)あんたからまだ臭うぜ。(再度かぐ音)プロトスか...面白ぇ...。 Raynor Whatever you think you know, you just keep it to yourself. I hear you yappin about this and I ll toss you out the airlock! 何を考えようと勝手だが、自分の頭の中にだけにしておけよ。そこいらで話しているのを聞いたら、エアロックから放り投げるぞ! ▽Tychus Raynor So now we ve got three of these artifacts on my ship! When are we supposed to hand these damn things over? 俺の船にアーティファクトが3つもあるってわけか!こいつらはいつ渡すことになってるんだ? Tychus Well that s gonna be a bit tricky. I hear the zerg ve attacked the Moebius research center on Tyrador. I don t get it though. What s the Queen of Blades after? Ain t no artifacts there. それはちょっと込み入った話題だな。ザーグがティラドーにあるメビウスの研究センターを攻撃したと聞いてる。今一つ腑に落ちんがな。刃の女王は何が狙いだ?あそこにゃアーティファクトは無いってのに。 Raynor If those eggheads can t hold out till we get there, we may never know. Upload the data to the star map. Looks like we ve got ourselves a good ol fashioned rescue mission. 俺達が着くまでそこのインテリどもが持ち堪えてくれなきゃ、永遠に謎のままかもしれん。スターマップにデータをアップロードしろ。昔ながらの救出ミッションがお待ちかねのようだな。 ▽News【War!】 Vermillion This is Donny Vermillion, live from UNN. Tonight, the zerg invasion the Battle So Far. ドニー・バーミリオンがUNNから生放送でお送りします。今夜はザーグの襲撃特集、これまでの戦況を振り返ります。 Vermillion The Terran Dominion is holding firm under zerg aggression. Our industrial complex has stepped up production on all fronts, enlistment rates have risen within the penal system, and the Marine Corps is ready to get in the fight. The zerg won t know what hit them! テランのドミニオンはザーグの侵略にもしっかりと持ち堪えています。我々のコンビナート工場では全面的に生産速度を上昇させ、徴兵登録制度により入隊率も上がっています。海兵隊は戦闘準備万全と言えましょう。ザーグは何が攻撃してきたのかも分からないままに敗北するでしょう! Lockwell Donny has there been any word on when we start pushing the aliens back? ドニー、人類がエイリアンへの反撃を始めるのはいつになるのか、情報はありませんか? Vermillion Kate, if I revealed that, I d be giving away vital Dominion secrets. ケイト、私がそれを明かしたら、ドミニオンの重要機密情報を曝すことになってしまいます。 Lockwell You think the zerg watch our broadcast? ザーグが私たちの放送を見ているとでも? Vermillion [to camera] I know they do Kate. I know they do. [カメラに向かって] 彼らならそうします。間違いない。 Lockwell Well, you heard it here first, folks. This is Kate Lockwell for UNN. 以上、弊社スクープでした。UNNのケイト・ロックウェルがお送りしています。 ▼Laboratory ▽Artifact(ハンソン医師が居る場合) Raynor Holding these artifacts is making me nervous. Can you tell me any more about them? こいつらアーティファクトを抱えていると不安になるな。何か気の休まる発見でもないのか? Hanson It s interesting - the one from Xil is different than the others. However, I think all of them once constituted a single device. これは興味深いわね。ジルから持ち帰ってきたアーティファクトは他のものと違っているわ。でも、これらはかつて一つの装置を構成していたのではないかしら。 Raynor You mean they make something bigger? これらは何かよりデカい一つの装置だったって事か? Hanson It would seem so. It s just a theory, but there s an attraction between the artifacts we ve collected - a kind of harmonic resonance. そうみたいね。仮説に過ぎないけれども、私たちが収集したアーティファクトたちは引き合っているのよ―――1種の共鳴のようなものでね。 Hanson Given the points of contiguous translinear alignment I think they d be drawn together like magnets under the right field adjustment. 隣接配列連結の点を考えると、正しくこれらを調整すれば磁石のようにお互いにくっつくのだと思っているわ。 Raynor Ohhhh kay. Well don t adjust anything just yet, Doc. I like them aligned just the way they are. よ、よーし分かった。だが、まだその調整とかいうものをおっ始めないでくれよ、ドク。俺はこのままがいい。 ▽Artifact(ハンソン医師が居ない場合) Raynor I m pleased to see these things haven t blown up the ship... Yet. こいつが船を吹っ飛ばさないでくれていて助かるよ...今んとこは、だが。 Stetmann Sir, given the visual similarity between the various pieces, have you considered that they might combine to create a larger, more distinct object? サー、各ピースの外観上の類似性から見てさ、これ組み立てるともっと大きくてはっきりした物体になるって可能性考えたことない? Raynor With everything else going on, Stetmann, I couldn t care less what they do, just that we get paid when we finally hand em over to the Moebius boys. 他にいくらでもやることがあるからな、ステットマン、俺はこいつが何する物なのかなんて気にしちゃいないんだ。考えてるのはただメビウスの連中に引き渡した時にちゃんと金が入るかってことの方だけさ。 ▽Hanson Hanson I see we have a new acquisition. Is it a protoss device? 新しい収穫があったようね。それはプロトスのデバイスかしら? Raynor That s right, but I wouldn t mess with it if I were you. It s a Khaydarin Ihan crystal. It s a memory storage device - lets you experience what other people have seen or done. その通りだ。だが俺があんただったらこいつをいじくろうとは思わないな。こいつはカイダリンの「イーハン」クリスタルだ。記憶を保存するデバイスさ。他者の見たもの・経験したことを追体験できる代物だ。 Raynor They can be dangerous if you don t know what you re doin . それががどういうことがか分からなければ、そいつには触れないほうがいいだろう。 Hanson [Surprise 70]Yet you don t fear it at all.[/Surprise] You re a fascinating man, Jim Raynor. You know more about the protoss and the zerg than any of the experts I ve read about. でもあなたは何も恐れていないみたいね。計り知れない人ね、ジム・レイナー。あなたは私が知っているどんな専門家よりもプロトスとザーグに詳しいみたい。 ここを編集