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https://w.atwiki.jp/gitadoraweekly/pages/209.html
※内容に相違・漏れがある場合や、プレイヤー名を変更したい場合は@gitadoraweeklyへ御申告願います。 楽曲 Deep Deep Inside ino. 難易度 BAS ADV EXT MAS BPM 2.30 4.70 6.20 7.40 135 Rank PlayerEntryName Part Level Rate Skill Score Combo PlayerID 曲別 HOT Rankingへ Topページへ
https://w.atwiki.jp/immoral/pages/23.html
高機能ボイスチャットソフト ダウンロード 「Windows i386 - 32bit (Version 3.0.1)」を選択 設定 自分の声の大きさや、他人の声の大きさを変えたい場合 setupの右下にあるAmplifiersの数値を変えるといいかも 接続 ttp //shootmefps.blog42.fc2.com/blog-entry-7.html ホスト vent2.bcc.cc ポート 3788 収容人数 100人 バージョン 3.0.0 パスワード nullpo チャンネル Immoral ※うちのチャンネル作っていただきました。
https://w.atwiki.jp/kakis/pages/4608.html
ventra /// / 社宅 vent\ra \ 14 seren klel 事業の住まい \
https://w.atwiki.jp/londb/pages/45.html
Sentry Watch - 歩哨の見張り カードセット Oathbound アーキタイプ FIghter ファクション * カードタイプ Ability,レベル0 コスト 2 イラスト Patric McEnvoy 能力値 Def2 原文 When one of your units is about to begin defending, you may destroy this ability to make your avatar defend instead. 意訳 あなたのユニットが防御をはじめたとき、あなたはこのアビリティを破壊することができる。 そうした場合、代わりにあなたのアバターが防御する。 解説 ChargeやInstigateと間逆の使い方ができるアビリティ。 守備的なアバターを使っている場合、アバターのアイテムを使用するなどして予想外のダメージを相手に与えられる可能性がある。 クエストHides of Rabid Grizzliesとは相性がいいといえる。
https://w.atwiki.jp/cohstatsjp/pages/212.html
Infantry Engineers Contents 1 Engineers Veterancy 2Tactics 3History 4Built/Called In From 4.1 American Headquarters 4.2 Engineers Reinforcement 5Can Construct 5.1 Barracks 5.2 Weapons Support Center 5.3 Supply Yard 5.4 Motor Pool 5.5 Tank Depot 5.6 Barbed Wire 5.7 Sand Bags 5.8 Tank Traps 5.9 Machine Gun Emplacement 5.10 American Observation Post 5.11 Medic Station 5.12 Triage Center 5.13 Mine 5.14 M2 105mm Howitzer 6Squad Abilities 6.1 Repair 6.2 Barbed Wire Cutters 7Squad Upgrades 7.1 Minesweeper 7.2 M2 Flamethrower 8Squad Weapons 8.1 Grease Gun 8.2 M2 Flamethrower Engineers Squad Size 3 Capture Rate 1 Sup Threshold 0.2 Health 165 Sight 35 Pin Threshold 0.6 Cost 140.01 Detection 7/0 Recovery Rate 0.008 Hotkey E Population 3 Time 21 Retreat Modifier 0.5 Target Type infantry Upkeep 9.36 Reinforce Cost 0.5 Critical Type infantry Squad Slots 2 Reinforce Time 1 Engineers Veterancy [Expand][Hide] Accuracy Rec. Accuracy 1.15 0.8 8 Vet-Exp Cooldown Received Suppression Received Damage 0.75 0.75 0.85 16 Vet-Exp Accuracy Damage 1.2 1.5 32 Vet-Exp Tactics Engineers are extremely easy to suppress and should be kept out of heavy combat. Use flamer Engineers in conjunction with Riflemen to weed garrisoned MG42 s out of buildings. Bait the MG with the Riflemen and flank the building with the engineers to roast the HMG squad out. Engineers demolition charges can be used to blow up obstacles, lay traps, or offensively to destroy enemy base buildings. Engineers do a lot of damage Vs Panzer Grenadiers as they have no penalty towards their armor type. However Riflemen have a penalty against Panzer Grenadier armor. History The history of United States Army Corps of Engineers can be traced back to June 16, 1775, when the Continental Congress organized an army with a chief engineer and two assistants. Colonel Richard Gridley became General George Washington s first chief engineer; however, it was not until 1779 that Congress created a separate Corps of Engineers. One of its first tasks was to build fortifications near Boston at Bunker Hill. The first Corps was mostly composed of French subjects, who had been hired by General Washington from the service of Louis XVI. The Corps of Engineers as it is known today came into being on March 16, 1802, when President Thomas Jefferson was authorized to organize and establish a Corps of Engineers ... that the said Corps ... shall be stationed at West Point in the State of New York and shall constitute a Military Academy. The United States Military Academy was under the direction of the Corps of Engineers until 1866. The Corps s authority over river works in the United States began with its fortification of New Orleans after the War of 1812. A Corps of Topographical Engineers, authorized on July 4, 1838, consisted only of officers and was used for mapping and the design and construction of federal civil works such as lighthouses. It included such officers as George Meade. It was merged with the Corps of Engineers in March, 1863. In the mid-1800s, Corps of Engineers officers ran Lighthouse Districts in tandem with US Naval officers. From the beginning, many politicians wanted the Corps to contribute to both military construction and works of a civil nature. Assigned the military construction mission in 1941, the Corps built facilities at home and abroad to support the U.S. Army and Air Force. In the 20th century, the Corps became the lead federal flood control agency and significantly expanded its civil works activities, becoming among other things a major provider of hydroelectric energy and the country’s leading provider of recreation; its role in responding to natural disasters also grew dramatically. In the late 1960s, the Corps became a leading environmental preservation and restoration agency. In World War II, every division contained an Engineer battalion. Transported in trucks or M3 half-tracks, the Engineer Combat platoons were organized into operating squads armed with rifles, one machine-gun squad for defense, and sometimes also included a bulldozer or M4 Sherman with a bulldozer blade. These platoons were assigned out to assist other units in the field, and only fought cohesively as a full company during the Battle of the Bulge when the situation became desperate. Built/Called In From American Headquarters [Expand][Hide] Health 1500 Target Type building Cost 500 Critical Type panel_building Time 90 Hotkey Effects Primary Structure, generates the majority of the Allied Manpower production. Deploys Engineers and Engineer upgrades. ?ESeeStructure American Headquartersfor details. OR Engineers Reinforcement [Expand][Hide] Cost 100 Activation targeted Duration 0 Target tp_position Recharge 40 Hotkey Effects Engineer Reinforcements to continue the fight ?ESeeAbility Engineers Reinforcementfor details. Can Construct Barracks [Expand][Hide] Health 500 Target Type building Cost 16015 Critical Type building Time 70 Hotkey B Effects Deploy Riflemen Squads and Jeeps from the Barracks. Also contains upgrades for the Riflemen. ?ESeeStructure Barracksfor details. Weapons Support Center [Expand][Hide] Health 500 Target Type building Cost 18015 Critical Type building Time 70 Hotkey W Effects Secondary Troop Production Structure. Deploys Heavy Machine Gun teams, Mortar Teams and Snipers. ?ESeeStructure Weapons Support Centerfor details. Supply Yard [Expand][Hide] Health 420 Target Type building Cost 10050 Critical Type building Time 120 Hotkey S Effects Logistic Support. Reduces unit Upkeep and Support costs. ?ESeeStructure Supply Yardfor details. Motor Pool [Expand][Hide] Health 635 Target Type building Cost 24045 Critical Type building Time 112.5 Hotkey M Effects Primary Vehicle Production Structure. Deploys M8 Armored Cars, Halftracks and 57mm Anti Tank guns. ?ESeeStructure Motor Poolfor details. Tank Depot [Expand][Hide] Health 775 Target Type building Cost 35090 Critical Type building Time 165 Hotkey T Effects Primary Tank Production Structure. Deploys M10 s, M4 Shermans as well as Sherman Crocodiles. Also contains upgrades for the M4 Sherman. ?ESeeStructure Tank Depotfor details. Barbed Wire [Expand][Hide] Health 110 Target Type defenses Cost Critical Type defenses Time 5 Hotkey W Effects Barbed Wire fences stop Enemy Troops from entering your Territory. ?ESeeStructure Barbed Wirefor details. Sand Bags [Expand][Hide] Health 220 Target Type defenses Cost Critical Type defenses Time 12 Hotkey S Effects Sand bags provide Troops with cover. ?ESeeStructure Sand Bagsfor details. Tank Traps [Expand][Hide] Health 750 Target Type defenses Cost Critical Type defenses Time 30 Hotkey T Effects Tank Traps are used to stop Enemy armor from penetrating friendly Territory. ?ESeeStructure Tank Trapsfor details. Machine Gun Emplacement [Expand][Hide] Health 500 Target Type building_checkpoint Cost 24010 Critical Type light_building Time 90 Hotkey E Effects Machine Gun Emplacements are excellent at suppressing Enemy Troops. ?ESeeStructure Machine Gun Emplacementfor details. American Observation Post [Expand][Hide] Health 420 Target Type building Cost 200 Critical Type light_building Time 50 Hotkey P Effects Secure Sectors, which increases Resource production of that Sector and prevents enemy units from capturing that Sector. ?ESeeStructure American Observation Postfor details. Medic Station [Expand][Hide] Health 420 Target Type building_checkpoint Cost 150 Critical Type light_building Time 50 Hotkey N Effects Houses Medics whose sole purpose is to return Casualties back to the Station. ?ESeeStructure Medic Stationfor details. Triage Center [Expand][Hide] Health 420 Target Type building Cost 20020 Critical Type building Time 55 Hotkey C Effects Triage Centers heals any nearby Soldiers. ?ESeeStructure Triage Centerfor details. Mine [Expand][Hide] Weapon Mine SeeWeapon Minefor details. M2 105mm Howitzer [Expand][Hide] Health 250 Population 11 Cost 45075 Target Type 105mm_howitzer Time 60 Hotkey H Effects The M2 105mm Howitzer provides long range indirect fire support ?ESeeVehicle M2 105mm Howitzerfor details. Squad Abilities Repair [Expand][Hide] Cost Activation targeted Duration 0 Target tp_entity_and_squad_entity Recharge 0 Hotkey E Effects Repair a Structure or Vehicle for a nominal Resource cost. ?ESeeAbility Repairfor details. Barbed Wire Cutters [Expand][Hide] Cost Activation targeted Duration _ Target tp_any Recharge 0 Hotkey C Effects Wire Cutters are used to cut through Barbed Wire fences. ?ESeeAbility Barbed Wire Cuttersfor details. Squad Upgrades Minesweeper [Expand][Hide] Cost 35 Time 20 Hotkey M Effects Equip Engineers with the SCR-625 Mine detector to clear mines. ?ESeeUpgrade Minesweeperfor details. M2 Flamethrower [Expand][Hide] Cost 50 Time 20 Hotkey F Effects Equip Engineers with the M2 Flamethrower. ?ESeeUpgrade M2 Flamethrowerfor details. Squad Weapons Grease Gun [Expand][Hide] Weapon Grease Gun SeeWeapon Grease Gunfor details. M2 Flamethrower [Expand][Hide] Weapon M2 Flamethrower SeeWeapon M2 Flamethrowerfor details. Retrieved from http //coh-stats.com/Infantry Engineers
https://w.atwiki.jp/gitadoraweekly/pages/207.html
※内容に相違・漏れがある場合や、プレイヤー名を変更したい場合は@gitadoraweeklyへ御申告願います。 楽曲 Deep Deep Inside ino. 難易度 BAS ADV EXT MAS BPM 2.10 4.30 6.90 8.40 135 Rank PlayerEntryName Score Part Level Rate Combo PlayerID 曲別 HOT Rankingへ Topページへ
https://w.atwiki.jp/stalker_cop/pages/36.html
?xml version = 1.0 encoding = windows-1251 ? string_table string id= not_enough_money_actor text You do not have enough money /text 所持金が足りない /string string id= not_enough_money_partner text character did not have enough money /text 相手の所持金が足りない /string string id= quick_use_str_1 text $$ACTION_QUICK_USE_1$$ /text $$ACTION_QUICK_USE_1$$ /string string id= quick_use_str_2 text $$ACTION_QUICK_USE_2$$ /text $$ACTION_QUICK_USE_2$$ /string string id= quick_use_str_3 text $$ACTION_QUICK_USE_3$$ /text $$ACTION_QUICK_USE_3$$ /string string id= quick_use_str_4 text $$ACTION_QUICK_USE_4$$ /text $$ACTION_QUICK_USE_4$$ /string string id= st_activate_artefact text activate artifact /text アーティファクト活性化 /string string id= st_attach_gl_to_rifle text attach a grenade launcher to /text グレネードランチャー装着: /string string id= st_attach_scope_to_pistol text attach the sight to /text スコープ装着: /string string id= st_attach_silencer_to_pistol text attach a silencer to /text サプレッサー装着: /string string id= st_base_cost text Price /text 価格 /string string id= st_community text Group /text 派閥 /string string id= st_condition text Condition /text 状態 /string string id= st_detach_gl text detach grenade launcher /text グレネードランチャーを外す /string string id= st_detach_scope text disconnect sight /text スコープを外す /string string id= st_detach_silencer text disconnect silencer /text サプレッサーを外す /string string id= st_dress_outfit text wear a suit /text スーツを着る /string string id= st_drop text throw /text 捨てる /string string id= st_drop_all text throw all /text 全部捨てる /string string id= st_eat text eat /text 食べる /string string id= st_kg text kg /text kg /string string id= st_move_on_belt text hang on a belt /text ベルトに装着する /string string id= st_move_to_bag text away in a backpack /text バッグに移す /string string id= st_move_to_slot text move into the slot /text スロットに移す /string string id= st_no_trade_tip_1 text dealer is not interested in such things. /text このトレーダーはそのような種類の商品は扱っていない /string string id= st_no_trade_tip_2 text subject in too poor condition for sale. /text 状態が悪過ぎて売れない /string string id= st_play text play /text プレイ /string string id= st_sell_item text sell the item /text アイテムを売却する /string string id= st_ui_armor_static text Condition armor /text スーツ の状態 /string string id= st_ui_main_sensor text Radiation poisoning /text 急性放射線障害 /string string id= st_undress_outfit text withdraw suit /text スーツを脱ぐ /string string id= st_unload_magazine text defuse /text 弾薬を抜く /string string id= st_use text use /text 使う /string string id= st_weight text Weight /text 重量 /string string id= ui_ammo_count text Ammo Cap. /text 装弾数 /string string id= ui_inv_accuracy text Accuracy /text 命中精度 /string string id= ui_inv_ammo_pistol text Buy basic ammunition for the pistol (Q) /text 拳銃の通常弾薬を購入(Q) /string string id= ui_inv_ammo_rifle text Buy cartridges for rifles (W) /text ライフルの弾薬を購入(W) /string string id= ui_inv_bleeding text Healing /text 止血効果 /string string id= ui_inv_cancel text Cancel /text キャンセル /string string id= ui_inv_cant_buy_item text can not buy weapons /text 武器を購入できない /string string id= ui_inv_count_restr text restriction on the number /text 数を制限する /string string id= ui_inv_damage text Damage /text ダメージ /string string id= ui_inv_default(F5) text Start (F5) /text 開始(F5) /string string id= ui_inv_exit text Exit /text 終了 /string string id= ui_inv_granadelauncher_rifle text Buy grenade launcher for a rifle (D) /text グレネードランチャー購入(D) /string string id= ui_inv_granades_rifle text Buy grenades for grenade launcher (E) /text グレネードランチャーのグレネード弾を購入(E) /string string id= ui_inv_handling text Handling /text 取り回し /string string id= ui_inv_has text Now /text Now /string string id= ui_inv_health text Restore. Health /text ヘルス回復 /string string id= ui_inv_heavy_weapons text Heavy /text 重火器 /string string id= ui_inv_last_buy text Buy last acquisition of a set /text 前のセットを購入 /string string id= ui_inv_last_buy(F4) text Previous (F4) /text 前(F4) /string string id= ui_inv_money text Money /text 所持金 /string string id= ui_inv_need text must /text 必須 /string string id= ui_inv_not_enought_money text enough money /text 所持金不足 /string string id= ui_inv_ok text OK /text OK /string string id= ui_inv_outfit_additional_weight text carried weight /text 積載重量増加 /string string id= ui_inv_outfit_burn_protection text Heat protection /text 火炎耐性 /string string id= ui_inv_outfit_chemical_burn_protection text Chemical protection /text 薬品耐性 /string string id= ui_inv_outfit_fire_wound_protection text Armor /text 防弾耐性 /string string id= ui_inv_outfit_radiation_protection text Radiozaschita /text 放射能耐性 /string string id= ui_inv_outfit_shock_protection text Electrical /text 電撃耐性 /string string id= ui_inv_outfit_telepatic_protection text Psi-defense /text Psy耐性 /string string id= ui_inv_outfit_wound_protection text Wound Protection /text 衝撃耐性 /string !-- typo修正 体制 → 耐性 -- string id= ui_inv_power text Restore. forces /text スタミナ回復 /string string id= ui_inv_preset1(F1) text Set 1 (F1) /text セット1(F1) /string string id= ui_inv_preset2(F2) text Set 2 (F2) /text セット2(F2) /string string id= ui_inv_preset3(F3) text Set 3 (F3) /text セット3(F3) /string string id= ui_inv_radiation text Radiation /text 放射能 /string string id= ui_inv_rank_restr text restriction rank /text ランク制限 /string string id= ui_inv_rate_of_fire text Rate of fire /text 連射速度 /string string id= ui_inv_reset_items(C) text Clear (C) /text クリア(C) /string string id= ui_inv_rifles text Machines /text アサルトライフル /string string id= ui_inv_satiety text Saturation /text 空腹回復 /string string id= ui_inv_scope_rifle text Buy telescopic sight for rifles (S) /text このライフル用のスコープを購入(S) /string string id= ui_inv_sell_items(X) text sell all items from a backpack (X) /text バックパック内の全てのアイテムを売却(X) /string string id= ui_inv_shotguns text Shotguns /text 散弾銃 /string string id= ui_inv_silencer_pistol text Buy a silencer for a gun (A) /text この銃用のサイレンサーを購入(A) /string string id= ui_inv_silencer_rifle text Buy a silencer for the rifle (F) /text このライフル用のサイレンサーを購入(F) /string string id= ui_inv_sniper_rifles text Sniper /text 狙撃銃 /string string id= ui_inv_time text Time /text 時間 /string string id= ui_inv_you_already_have text Already have /text 既に持っている /string string id= ui_st_err_gs_not_available text Online services S.T.A.L.K.E.R. available. /text S.T.A.L.K.E.R.オンラインサービス利用不可能 /string string id= ui_st_err_sb_master_server_conn_fail text Unable to connect to the master server /text マスターサーバーに接続出来ない /string string id= ui_st_outfit_protect text Protection /text 防護服 /string string id= ui_st_preset_def text Start /text 開始 /string string id= ui_st_preset_stored_to text acquisition of a set is saved as /text 装備セットをセーブする /string string id= ui_total_weight text Total weight /text 総重量 /string string id= st_drink text drink /text 飲む /string string id= ui_inv_outfit_power_restore text restoration /text スタミナ回復 /string string id= st_undress_helmet text remove helmet /text ヘルメットを脱ぐ /string string id= st_dress_helmet text wear a helmet /text ヘルメットを被る /string string id= st_ui_bleeding_sensor text Bleeding /text 出血 /string string id= ui_inv_weight text Max. weight /text 最大積載量 /string string id= st_ui_health_sensor text s health /text ヘルス /string string id= ui_ammo_types text Ammunition /text 弾薬 /string string id= ui_inv_effect_time text Lasts /text 持続時間 /string string id= ui_inv_seconds_short text sec. /text 秒 /string string id= ui_inv_survive_surge text to weather the release /text Emission 回避 /string /string_table
https://w.atwiki.jp/homecoming/pages/62.html
Hometown 会話(トラック運転手) Hometownハロウェイ判事(Town Hall前) ハロウェイ判事(Town Hall内) HOMEライト入手後イベント 母再会 basement 回想 カセットテープ Elle再会 会話(トラック運転手) Man Bad dream? 悪い夢でも見たのか? Alex Yeah. Man Home town? 故郷か? Alex You could say that. そんなところだ Man Well, good luck soldier. それじゃ、幸運を祈るよ軍人さん Alex Thanks for the ride. 乗せてくれてありがとう Hometown ハロウェイ判事(Town Hall前) Holloway Alex? アレックス? Alex Judge Holloway. Hey. やあ、ハロウェイ判事か Holloway I didn t know you were home. Does your mother know? She didn t say anything. 帰ってきてたなんて知らなかったわ。お母様は知ってるの?彼女は何も言ってなかったけど。 Alex No, I haven t talked to her. Actually, I haven t really talked to anyone. I m not planning on sticking around for long. いや、母には話してないし他の誰にも話してない。ここに長くいるつもりはないんだ Holloway Oh. Well, I hope you get a chance to catch up with Elle. I m sure she d love to see you. そうなの。今度、エルと会ってくれる?彼女はあなたに会いたがってるわ Alex She s still here? 彼女はまだここに? Holloway Of course. You know how it is. No one ever leaves this place. もちろん。あなたはそれが何故か分ってるでしょう、誰もこの街を去らないわ Alex Yeah. I guess. This town s so quiet. It s changed. ああわかってる。それにしても随分と静かだな。この街は変わったな。 Holloway Hmm, yes. Not for the better, I m afraid. うーん、そうね。でも良くなったとは言えないでしょうね。 You should go home, see your mother. Perhaps I ll see you later. You look well, by the way. あなたは家に帰ってお母さんに会うべきだわ、それじゃまた後で… 元気そうで良かったわ Alex Thanks. ありがとう ハロウェイ判事(Town Hall内) Alex Hey, Judge Holloway, can I ask you a question? ハロウェイ判事、聞きたいことがあるんだけど。 Holloway Sure, Alex. What is it? 何かしら、アレックス? (選択肢1) Why is the town empty?(どうして町には誰もいないんだ?)→(1) Town anniversary?(町の記念祭って?)→(2) (1) Alex The town seems empty. All the stores are closed or boarded up. What’s going on? 町には誰もいないみたいだし、店はどこも閉まっているけど、どうなってるんだ? Holloway It s complicated Alex. A lot of things have happened since you left. I think you really ought to just go home. 込み入った事情があるの。あなたがいなくなってから色んなことが起きたのよ。とにかく今は早く家に行った方が良いわ。 (選択肢2) Town anniversary?(町の記念祭って?)→(2) How’s Elle?(エルは元気?)→(3) (2) Alex I noticed a banner out front that said something about an anniversary. 表で記念祭の横断幕を見かけたんだけど。 Holloway Yes, the town s 150 year anniversary. ええ、150周年記念祭のものね。 Alex But wasn t that celebration, like, years ago? I thought I remembered being here for it. でも記念祭があったのは、その、何年も前のことだろ?俺も参加していたはずなんだが。 Holloway You re right. Things tend to stay in one place around here. I guess it s time we took that down, huh? ええ、そうよ。ここはあまり変わらない町だから。でもそろそろ下ろしたほうが良いわね。そう思うでしょう? (選択肢3) Was that when everything shut down?(一体いつ頃から店が閉まりだしたんだ?)→(4) How’s Elle?(エルは元気?)→(3) (3) Alex How s Elle doing? I haven t seen her in years. エルはどうしてる?もう何年も会ってないからさ。 Judge Holloway Things haven t been that easy for Elle, Alex. She s a strong girl. And I have faith that she ll come through okay. エルにとっては大変だったのよ、アレックス。あの子は強い子だし、大丈夫だって私は信じてるけれど。 (選択肢4) What happened?(何があったんだ?)→(5) Does she ask about me?(エルは俺のこと聞かなかった?)→(6) (5) Alex Why? What happened to her? どうして?エルに何があったんだ? Holloway Maybe you should ask her yourself. 本人に直接聞いた方が良いわ。 (6) Alex Does she ever ask about me? 俺のこと、エルは聞かなかった? Holloway I thought you two were just friends, Alex. アレックス、あなた達ってそういう関係だったのかしら? Alex We are. Were. I was just wondering. いや、そうじゃないけどさ。ただちょっと気になって。 Holloway Yes, Alex. She does. I think she s missed you a lot. そうね、聞かれたわ。あなたがいなくなって寂しかったんじゃないかしら。 (4) Alex Was that when all the businesses started closing? 店が閉まりだしたのはいつ頃なんだ? Holloway I m not sure, Alex. It s been a while. 分からないわ。もう随分になるわね。 Alex I was just curious. ちょっと気になるな。 Holloway You need to go home Alex. Your mother s not been well -- she needs you. アレックス、家に帰らなきゃだめよ。お母様は具合が良くないの。あなたが必要なのよ。 (選択肢5) Is my mom OK?(母さんは大丈夫なのか?)→(7) Exit(出て行く) (7) Alex What s wrong? Is she okay? 何かあったのか?母さんは大丈夫なのか? Holloway Go home Alex. Your mother needs you. We can talk later. 家に帰りなさい、アレックス。お母様にはあなたが必要なのよ。話ならその後でも遅くないわ。 HOME Home- it feels strange to be back here again. またこの家に帰ってくるのは変な感じだ。 ライト入手後イベント Josh Ahhh! うわああっ! Alex God, what s your problem? 一体どうしたんだ? Josh I...I had a bad dream. Never mind. It s nothing. こ、怖い夢を見たんだ。気にしないで、何でもない。 Alex Look, take it. If you get scared again, just turn it on. Okay? ほら。もしまた怖い夢を見たらそのライトを点けるんだ、いいかい? Josh Thanks, Alex. ありがとうアレックス。 母再会 Alex Mom. Mom? 母さん、母さん? Mother Alex. What are you doing here? アレックス、ここで何してるの? Alex I just got discharged. I was in the hospital for a bit, but I m all right now. 除隊したんだ。ちょっと入院してたんだけど、今は元気だよ。 Mother You ve been gone too long. あなたがいなくなって随分になるわ。 Alex Yeah. Where is everybody? Where s josh? そうだね。みんなはどこに?ジョシュはどこに行ったんだ? Mother I don t know. Your father went to look for him. But now he s gone. Everyone s gone. わからない、お父さんが探しに行ったわ。でも帰ってこない…みんないなくなってしまったわ。 Alex Mom, what s going on here? What happened? 母さん、ここで何が起きてる?何があったんだ? Mother I miss your brother. Alex. ジョシュアがいなくて寂しいの、アレックス。 Alex Look, I ll find him. I had this dream that...I just have a feeling he s in trouble. Don t worry about it. I ll find Joshua. 俺が見つけるよ。夢を見たんだ…あいつはトラブルに巻き込まれてる気がする。心配しないで。俺がジョシュアを見つけるから。 Alex Mom, your dress is--What was that? 母さんこの服…今のはなんだ? Mother The basement. 地下よ。 Alex I m gonna go look around. You… just stay here. 様子を見てくる、ここにいて。 Mother I can t talk to you right now, Alex. I m tired. 今は喋れないわ、アレックス。疲れているの Mother I can t talk to you right now,Alex. I m tired. 今は喋れないわ、アレックス。疲れているの basement 回想 Alex Dad! 父さん Alex Dad! 父さん Father What the hell are you doing? You know this place is off limits. I don t ever want to see you in here again! Are we clear? ここで何してる!ここは入っちゃいけないって知ってるだろ。二度とここに入るんじゃない!分かったな? Alex I m sorry. Yes. Yes sir. ごめんなさい。はい、わかりました。 カセットテープ Rar,rar,rar,rar... Father Josh...JOSH! What are you doing? ジョシュ!何をしている? Alex Relax, Dad, we re just making a radio show. 落ち着いて父さん、ラジオ番組作って遊んでるだけだよ。 Father Alex, go downstairs. アレックス、ここから出なさい Alex Why? どうして? Father Just do it! 早くしろ! Alex Fine. わかったよ Josh Am I in trouble? 僕、何か悪いことした? Father No, of course not. いいや、そんなわけないじゃないか。 Josh Why are you yelling? じゃあどうして叫んだの? Father I m not yelling at you. Listen to me, Josh. Don t you think this is a little too silly for you? Do you want to end up like Alex? Playing all this make-belive? おまえを怒っているわけじゃないんだ。聞くんだジョシュ。こんなことするなんて、自分でもちょっとみっともなかったと思わないか?アレックスみたいになりたいのか?いつもこんなごっこ遊びをしてるんだぞ? Josh I don t know. わからないよ。 Father Alright, from now on, just let Alex play with his own friends, okay? And if you need a fiend, you come talk to me. Got it? それじゃあこれからは、アレックスにはアレックスの友達と遊ばせてやるんだ。良いね?それでもし遊び相手が欲しくなったら、父さんに言いなさい。分かったかい? Josh Yes, sir. 分かりました。 Elle再会 Elle Dammit! サイアク! Alex You always were a klutz. You okay? 相変わらずドジだな、怪我はないか? Elle Alex? Oh my God, Alex! アレックス?本当にアレックスなのね! Alex Hey, Elle. Your mom told me I might see you around here. よう、エル。この辺りで会えるってお前のお母さんから聞いたんだ。 Elle My God, it s so good to see you. It feels like it s been forever. 嬉しい。もう会えないと思ってた。 Alex Yeah. Are you alone out here? 一人でここに? Elle Hey, you know I didn t think I d ever see you again. You took off without saying goodye. ちょっと、あなたにまた会えるなんて思ってなかったのよ。さよならも言ってくれなかったじゃない。 Alex Yeah, well. I m not here for long. I m looking for my brother. You seen him? あぁ、それで、あまり時間がないんだ。弟を探してるんだが見なかったか? Elle No, I haven t. Alex. I m sorry. いいえ、見てないわ。ごめんなさい Alex Jesus. What the hell is going on here? これは、ここで一体何が起こってるんだ? Elle I don t know. Everyday there are more flyers to put up...everyday more people disappear. わからない。貼り出す数は日に日に増えてる…どんどん人が居なくなってるのよ。 Alex I had no idea. 知らなかったよ。 Elle And if you did? Would you have done anything about it? もし知ってたら?どうにかしようとした? Alex Yeah, I would ve come back for Josh, gotten him the hell out of here. God knows what kind of trouble he s in now. ああ、知っていたらジョシュをここから連れ出してたよ。ジョシュが今どんなトラブルに巻き込まれているかは知らないが。 Elle Trouble? Look around you, Alex. This whole place is in trouble. アレックス周りを見てよ。この街全体がトラブルに巻き込まれてるのよ。 Alex I know. I get it. But I have to find my brother. He s my responsibility. After that, I m gone. I suggest you do the same. わかった…わかってるよ。だけど俺は弟を探さないと。俺がやらなきゃダメなんだ。それが済んだら町を出るよ。お前も逃げたほうがいい。 Elle Alex, wait. I got this from Deputy Wheeler. You should take it. アレックス待って。ウィーラーに貰ったの、持って行って。 Alex What for? どうして? Elle If I hear anything, I ll let you know.. 何か情報があったら連絡するから。 Alex Thanks, Elle. ありがとう。 Elle Alex, I hope you find what you re looking for. アレックス、見つかるといいわね。
https://w.atwiki.jp/d2x2ch/pages/82.html
Lightning Sentry 日本名:ライトニング・セントリー 略称:LS 効果 必要レベル 24 必要スキル Fire Blast, Shock Web, Charged Bolt Sentry 攻撃属性 Lightning 近くにいる敵に向けてLightningを放射するTrapを設置する。 Trapは10回Lightningを放射すると自動的に消滅する。 他の設置型Trapと合わせて5個まで同時に設置できる。(*1) Level 1 2 3 4 5 6 7 8 9 10 Mana Cost 20 Lightning Damage 1-24 1-37 1-49 1-62 1-74 1-86 1-99 1-111 1-131 1-151 Shoots 10 times Level 11 12 13 14 15 16 17 18 19 20 Mana Cost 20 Lightning Damage 1-171 1-190 1-210 1-230 1-250 1-270 1-300 1-329 1-359 1-389 Shoots 10 times Bonusを受けるスキル Shock Web +12% Lightning Damage Per Level (Synergy Bonus) Charged Bolt Sentry +12% Lightning Damage Per Level (Synergy Bonus) Death Sentry +12% Lightning Damage Per Level (Synergy Bonus) Bonusを与えるスキル Fire Blast +9% Fire Damage Per Level (Synergy Bonus) Shock Web +11% Lightning Damage Per Level (Synergy Bonus) Charged Bolt Sentry +6% Lightning Damage Per Level (Synergy Bonus) Charged Bolt Sentry +1 Shot Per 4 Levels (Synergy Bonus) Death Sentry +12% Lightning Damage Per Level (Synergy Bonus) 評価 多量のシナジーを受け、破壊力が飛躍的に伸びていくため文句無しに罠アサの主力スキルである。 ただし、LIには効き目がないのと、雷スキルの例に漏れずダメージのばらつきが激しすぎるのが難点。 また設置式Trap共通の欠点として、Mana After Each KillやRainbow Facetのレジ下げは適用されない。(*2) この罠で集中砲火を浴びせ、死体が出来た頃合いを見計らってDeath Sentryを一つ混ぜるコンビネーションは、Assassinの各種ビルドの中でも無類の殲滅力を誇る。 使い方 罠アサの主力スキルとして、Death Sentryとともに。 Talon併用型でも、DSともどもMAXにすれば、少人数プレイなら十分戦力になる。 スキル振り Death Sentryと共にMAXまで。 罠特化なら他のシナジースキルにもポイントを注ぎたい。 その他 http //www.battle.net/diablo2exp/skills/assassin-traps.shtml#lightningsentry 名前 コメント
https://w.atwiki.jp/mcbeoga/pages/5.html
チェスト内のアイテムを自動でソートするプラグインです。 チャット欄に /isort on または /isort off と入力することで、チェストが自動整理されるか切り替えられます。 詳細↓http //www.curse.com/bukkit-plugins/minecraft/joes-inventory-sort