約 3,434,140 件
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Format Title Artist Label Model Number Release Press 12 TEXT 日陰の歩き方(white) E.G.G.MAN MARY JOY RECORDINGS MJ-0020 1997/--/-- - bf7540a84d1911e3849812006f78d5fc_8.jpg Side Track Title Produce A 1 TEXT 日陰の歩き方(FULL MOON WOLF VERSION) additional vocal HAB I SCREAM,SHIKI,三木道三 DJ CELORY 2 TEXT 日陰の歩き方(FULL MOON WOLF VERSION)(Inst) DJ CELORY 3 TEXT 日陰の歩き方(SUN SET SHEEP VERSION)(Acap) DJ CELORY B 4 TEXT 日陰の歩き方(SUN SET SHEEP VERSION) DJ CELORY 5 TEXT 日陰の歩き方(SUN SET SHEEP VERSION)(Inst) DJ CELORY PERTAIN CD TEXT(テキスト)~日陰の歩き方~
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Prism of the Master edit 行数を増やすこともできます。 項目がなければ適当な行で編集を押し、「新しい行として追加」から追加してください。 (追加行は、最後尾に作られます) Category Base Item 編集 Class Cabalist 編集 Type Focus Item 編集 Item Level 45 編集 Require Level 37 編集 Damage Power 99 編集 All Elemental Strength 85 編集 Rate of fire 80/min 編集 Critical Chance 0 編集 Critical Damage 0 編集 Interrupt Strength 0 編集 Range 15m 編集 Equip Cost 30 Will 編集 Modification Relic(3-4) 編集 Inherent Attributes 編集
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Little Star REDALiCE feat. Ayumi Nomiya EXTREME Level 9 BPM 183 Notes 735 1 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 2 ①③口② |--①-| 口口④口 |--②-| ①⑤⑦② |③④⑤-| 口⑥口口 |⑥-⑦-| 3 ③口口③ |①---| ①口口① |②-③-| 口口⑥口 |--④-| ②⑤口④ |--⑤⑥| 4 ②口口② |①---| ③①口④ |②---| 口口口口 |③---| ④口口③ |④---| 5 口①①口 |①--②| 口口②口 |--③-| ④口⑥④ |④---| 口⑤③口 |⑤-⑥-| 6 ④②②④ |①---| 口口口口 |②-③-| ③口口③ |④---| ①口口① |----| 7 ③口口③ |①---| ①口口① |②-③-| 口口⑥口 |--④-| ②⑤口④ |--⑤⑥| 8 ②②②② |①---| ③①口④ |②---| 口口口口 |③---| ④口口③ |④---| 9 ③口口④ |①---| 口口口口 |②---| ①④③② |③---| 口①②口 |④---| 10 口③④口 |①--②| ③①①④ |--③-| ④口口③ |④---| ②④③② |----| 11 ②口口口 |①---| 口口口口 |--②-| 口③口口 |----| ①口口口 |③---| 12 ②口①① |①---| 口④③口 |----| 口⑤口口 |②-③-| 口口口口 |④-⑤-| 13 口口②口 |①---| 口③④口 |--②-| 口口②口 |----| 口口口① |③-④-| 14 ③⑦④③ |①-②-| ②口⑥② |③---| ①⑤④① |④-⑤⑥| 口口⑧口 |⑦-⑧-| 15 ②口口口 |①---| 口口口口 |--②-| 口③口口 |----| ①口口口 |③---| 16 ②口①口 |①---| 口④③① |----| 口口⑤口 |②-③-| 口口口口 |④-⑤-| 17 ②口口② |①---| 口④④口 |--②-| 口口口口 |----| ①口③① |③-④-| 18 口③②口 |①--②| ①口口④ |--③-| 口③⑥② |④---| ⑤①口④ |⑤-⑥-| 19 ①口①口 |①---| 口口口口 |②-③-| ②口口⑤ |----| 口④③口 |④-⑤-| 20 口①口① |①---| 口口口口 |②-③-| 口②⑤口 |----| 口④口③ |④-⑤-| 21 口口口口 |①---| ③①①③ |②-③-| 口口口口 |----| ②口④④ |④---| 22 口①口口 |①---| ②口①③ |②-③-| ②口⑤③ |----| ④口口口 |④-⑤-| 23 ①①①口 |①---| 口口口口 |②-③-| ②口口⑤ |----| 口④③口 |④-⑤-| 24 口①①① |①---| 口④口口 |②-③-| 口②口口 |----| 口④口③ |④---| 25 口⑧口④ |①--②| ③⑨③⑤ |--③-| ②⑩②⑥ |④⑤⑥⑦| ①⑪①⑦ |⑧⑨⑩⑪| 26 口⑧口④ |①--②| ③⑨③⑤ |--③-| ②⑩②⑥ |④⑤⑥⑦| ①⑪①⑦ |⑧⑨⑩⑪| 27 ①⑧①④ |①--②| ②⑨②⑤ |--③-| ③⑩③⑥ |④⑤⑥⑦| 口⑪口⑦ |⑧⑨⑩⑪| 28 ②口②口 |①---| 口④③口 |--②-| 口③④口 |----| ①口①口 |③-④-| 29 口口口⑧ |①-②-| ⑦口口⑥ |③-④-| ⑤口口④ |⑤-⑥-| ③①口② |⑦-⑧-| 30 ①口口口 |①---| 口④③④ |②---| 口③②③ |③---| 口④③④ |④---| 31 ⑦口①② |①-②-| ⑤口④⑧ |③-④-| ③口⑦口 |⑤-⑥-| ①口⑥口 |⑦-⑧-| 32 口⑦口④ |①-②-| 口⑤⑥口 |③-④-| 口③⑦② |⑤-⑥-| 口①口① |⑦---| 33 ⑥口①口 |①---| ④口⑤③ |②-③-| ②口⑥② |④-⑤-| ①口⑦口 |⑥-⑦-| 34 口⑤口口 |①---| 口③⑥口 |②---| 口②口⑤ |③-④-| 口①口④ |⑤-⑥-| 35 ⑦口②口 |①-②-| ⑤口⑧④ |③-④-| ③口①⑦ |⑤-⑥-| ①口口⑥ |⑦-⑧-| 36 口⑦②④ |①-②-| 口⑤口口 |③-④-| 口③①⑥ |⑤-⑥-| 口①口⑦ |⑦---| 37 ①口①口 |①---| ②口②口 |②-③-| ①口①口 ③口③口 口口口口 口口口口 ⑤口⑤口 |--④-| 口④口④ |--⑤-| 38 口②口⑥ |--①-| ①③①⑦ |--②③| 口④口⑧ |④⑤⑥⑦| 口⑤口⑨ |⑧⑨--| 39 ⑦口②口 |①-②-| ⑤口④⑧ |③-④-| ③口⑦口 |⑤-⑥-| ①口⑥口 |⑦-⑧-| 40 口⑦口④ |①-②-| 口⑤⑥口 |③-④-| 口③⑦② |⑤-⑥-| 口①口① |⑦---| 41 ⑥口①口 |①---| ④口⑤③ |②-③-| ②口⑥② |④-⑤-| ①口⑦口 |⑥-⑦-| 42 ⑬①⑨⑤ |①②③④| ⑭②⑩⑥ |⑤⑥⑦⑧| ⑮③⑪⑦ |⑨⑩⑪⑫| ⑯④⑫⑧ |⑬⑭⑮⑯| 43 口口口② |①-②-| 口口口口 |--③-| 口③口口 口①口口 口口⑥口 ⑤口口④ 口口口⑤ |④---| 口⑥口口 |⑤-⑥-| 44 ⑤口口⑤ |--①-| ⑥①①⑥ |②-③-| 口②②口 |④---| ③口口④ |⑤-⑥-| 45 口口口口 |①---| 口口①口 |②---| 口②③口 |③---| 口④口口 |④---| 46 ④①①口 |①-②-| ②口口⑤ |③-④-| ⑧口⑦③ |⑤-⑥-| ⑥口口口 |⑦-⑧-| 47 ⑩①⑩⑤ |①②③④| 口②口⑥ |⑤⑥⑦⑧| 口③口⑦ |⑨---| ⑨④⑨⑧ |⑩---| 48 口口②口 |①---| 口口口口 |----| ①口①口 |----| 口口口口 |②---| 49 口口口口 |①---| 口口口口 |----| 口①②口 |②---| 口②①口 |----| 50 ①口口口 |①---| 口②③口 |②---| 口③口口 |③---| 口口口④ |④---| 51 口口口口 |①---| 口口口① |----| 口口口口 |②---| 口②口口 |----| 52 口口②口 |①---| 口口口口 |----| ①口口① |----| 口口口口 |②---| 53 口口口口 |①---| 口口口口 |----| 口②①口 |②---| 口①②口 |----| 54 口口口口 |①---| 口口口口 |----| 口口③口 |----| ①②口① |--②③| 55 ③口口④ |①-②-| ①①②② |--③-| ③⑦口④ |④---| ⑤口⑥⑤ |⑤-⑥⑦| 56 口②口口 |①---| 口口①口 |----| 口口口口 |----| 口口口口 |②---| 57 口口口口 |①---| 口口口口 |----| 口①②口 |②---| 口②①口 |----| 58 ①口口口 |①---| 口③②口 |②---| 口②口口 |③---| 口口口④ |④---| 59 口②口口 |①---| 口口口① |②---| ①口口口 口口口口 口口④口 口口口⑤ 口③③口 |③---| 口口口口 |④-⑤-| 60 口口④口 |①---| 口口口口 |②---| ②③④口 |③---| ①①①① |④---| 61 口口口口 |①---| 口③③口 |②---| ②③④① |③---| 口①①口 |④---| 62 口②④口 |①---| ①口口① |②---| ③口口③ |③---| ①口口① |④---| 63 ⑧⑥口⑦ |①-②-| ⑩④⑤⑨ |③-④-| 口②③口 |⑤-⑥-| 口口①口 |⑦⑧⑨⑩| 64 口口①口 |①---| 口④③④ |②---| 口③②③ |③---| 口④③④ |④---| 65 ⑦口①② |①-②-| ⑤口④⑧ |③-④-| ③口⑦口 |⑤-⑥-| ①口⑥口 |⑦-⑧-| 66 口⑦口④ |①-②-| 口⑤⑥口 |③-④-| 口③⑦② |⑤-⑥-| 口①口① |⑦---| 67 ⑥口①口 |①---| ④口⑤③ |②-③-| ②口⑥② |④-⑤-| ①口⑦口 |⑥-⑦-| 68 口⑤口口 |①---| 口③⑥口 |②---| 口②口⑤ |③-④-| 口①口④ |⑤-⑥-| 69 ⑦口②口 |①-②-| ⑤口⑧④ |③-④-| ③口①⑦ |⑤-⑥-| ①口口⑥ |⑦-⑧-| 70 口⑦②④ |①-②-| 口⑤口口 |③-④-| 口③①⑥ |⑤-⑥-| 口①口⑦ |⑦---| 71 ①口①口 |①---| ②口②口 |②-③-| ①口①口 ③口③口 口口口口 口口口口 ⑤口⑤口 |--④-| 口④口④ |--⑤-| 72 口②⑩⑥ |--①-| ①③①⑦ |--②③| 口④口⑧ |④⑤⑥⑦| 口⑤口⑨ |⑧⑨⑩-| 73 ⑥口口口 |①-②-| ④口③⑦ |--③-| ②口⑥口 |④-⑤-| ①口⑤口 |⑥-⑦-| 74 口⑦口④ |①-②-| 口⑤⑥口 |③-④-| 口③⑦② |⑤-⑥-| 口①口① |⑦---| 75 ⑥口①口 |①---| ④口⑤③ |②-③-| ②口⑥② |④-⑤-| ①口⑦口 |⑥-⑦-| 76 ⑬①⑨⑤ |①②③④| ⑭②⑩⑥ |⑤⑥⑦⑧| ⑮③⑪⑦ |⑨⑩⑪⑫| ⑯④⑫⑧ |⑬⑭⑮⑯| 77 口口口② |①-②-| 口口口口 |--③-| 口③口口 口①口口 口口⑥口 ⑤口口④ 口口口⑤ |④---| 口⑥口口 |⑤-⑥-| 78 ⑤口口⑤ |--①-| ⑥①①⑥ |②-③-| 口②②口 |④---| ③口口④ |⑤-⑥-| 79 口口口口 |①---| 口口①口 |②---| 口②③口 |③---| 口④口口 |④---| 80 ④①①口 |①-②-| ②口口⑤ |③-④-| ⑧口⑦③ |⑤-⑥-| ⑥口口口 |⑦-⑧-| 81 ⑩①⑩⑤ |①②③④| 口②口⑥ |⑤⑥⑦⑧| 口③口⑦ |⑨---| ⑨④⑨⑧ |⑩---| 82 口③口③ |①---| 口口口口 |②-③-| ①②①口 口口口口 口口口口 口口口口 口口⑥口 |--④-| 口⑤口④ |--⑤⑥| 83 ②口口② |①---| ③①口④ |②---| 口口口口 |③---| ④口口③ |④---| 84 口①①口 |①--②| 口口②口 |--③-| ④口⑥④ |④---| 口⑤③口 |⑤-⑥-| 85 ④②②④ |①---| 口口口口 |②-③-| ③口口③ |④---| ①口口① |----| 86 ③口口③ |①---| ①①①① |②-③-| 口口⑥口 |--④-| ②⑤口④ |--⑤⑥| 87 ②②②② |①---| ③①口④ |②---| 口口口口 |③---| ④口口③ |④---| 88 ③口口④ |①---| 口口口口 |②---| ①④③② |③---| 口①②口 |④---| 89 口③④口 |①--②| ③①①④ |--③-| ④口口③ |④---| ②④③② |----| 不确定度 0
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SLIDE.EDIT
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ecotwittag / ecotwittag Web http //blog.livedoor.jp/sizen_go 自己紹介 環境系feedを淡々と。 最近のつぶやき showrss プラグインエラー RSSが見つからないか、接続エラーです。
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曲名 アーティスト フォルダ 難易度 BPM NOTES/FREEZE(SHOCK) Butterfly (2008 X-edit) SMiLE.dk X 激11 135 316/14 譜面 http //eba502.web.fc2.com/fumen/ddr/x/b_fly_x_4m.html 動画 http //www.youtube.com/watch?v=MMVSK2jq9sw (x2.0,NOTE) 解説 音合わせの16分踏み譜面。2回スキップ配置あり。 サビ部分やラストなど時折交互難の配置が見られる。回転やスライド等自分が出来る踏み方で対応しよう。 DDRを代表する初代の名曲。サビの「アイヤイヤー」は非常に有名だろう。 名前 コメント コメント(感想など) 最新の10件を表示しています。コメント過去ログ ダンサーが専用の振り付けを踊る曲の一つ。アップになるシーンがあるのだが身長の低いキャラだと映らないという残念なことに…。 -- 名無しさん (2012-05-11 20 37 16) エクストラで「どれトレーニングでも」と矢印の赴くまま踏んでいると足がこんがらがってしまったよ。無理せずスライドで安定する場所はスライドで -- 名無しさん (2012-11-24 22 35 14) DDR初期からパフォの定番曲なので、回転を意図した譜面作りになっているんだと思う。できればスライドではなく回転を使ってクリアして欲しい。 -- 名無しさん (2014-05-16 11 07 17)
https://w.atwiki.jp/theguild2/pages/33.html
48676 "_BUILDING_Church3b_POOL_+0" "Praise the Al~mighty" | 48677 "_BUILDING_Church3b_POOL_+1" "The Five Apost~les" | 48586 "_BUILDING_Alchimist2a_POOL_+0" "A Gre~nouille" | 48587 "_BUILDING_Alchimist2a_POOL_+1" "Orgy Glow" | 48588 "_BUILDING_Alchimist2a_POOL_+2" "Casa~nun~da" | 48589 "_BUILDING_Alchimist2a_POOL_+3" "Opium" | 48590 "_BUILDING_Alchimist2a_POOL_+4" "Cui Bono?!" | 48591 "_BUILDING_Alchimist2a_POOL_+5" "That Funky Smell" | 48592 "_BUILDING_Alchimist2a_POOL_+6" "Smell This!" | 48593 "_BUILDING_Alchimist2a_POOL_+7" "Musk Scent" | 48594 "_BUILDING_Alchimist2a_POOL_+8" "Par~fum Par~fait" | 48595 "_BUILDING_Alchimist2a_POOL_+9" "Nose~gay" | 48596 "_BUILDING_Alchimist2a_POOL_+10" "Prem~ium Blend" | 48597 "_BUILDING_Alchimist2a_POOL_+11" "Near Perfec~tion" | 48598 "_BUILDING_Alchimist3a_NAME_+0" "Inven~tor s Work~shop" | 48599 "_BUILDING_Alchimist3a_NAME_+1" "Inven~tor s Work~shops" | 48600 "_BUILDING_Alchimist3a_TOOLTIP_+0" "Besides a sacred scent, the most controversial potion of our time is brewed in this workshop Faust s elixir." | 48601 "_BUILDING_Alchimist3a_POOL_+0" "Magic Corner" | 48602 "_BUILDING_Alchimist3a_POOL_+1" "Alche~mist s Lair" | 48603 "_BUILDING_Alchimist3a_POOL_+2" "Salves For Salv~ation" | 48604 "_BUILDING_Alchimist3a_POOL_+3" "Get Help Now" | 48605 "_BUILDING_Alchimist3a_POOL_+4" "Fast And Effect~ive" | 48606 "_BUILDING_Alchimist3a_POOL_+5" "Phan~tastic Phials" | 48607 "_BUILDING_Alchimist3a_POOL_+6" "Healer s Choice" | 48608 "_BUILDING_Alchimist3a_POOL_+7" "The Brewer s Vault" | 48609 "_BUILDING_Alchimist3a_POOL_+8" "Experi~mental Ex~cesses" | 48610 "_BUILDING_Alchimist3a_POOL_+9" "Dreamy Drams" | 48611 "_BUILDING_Alchimist3a_POOL_+10" "Panacea" | 48612 "_BUILDING_Alchimist3a_POOL_+11" "Hale Hearty" | 48613 "_BUILDING_Alchimist2b_NAME_+0" "Magic~ian s Shop" | 48614 "_BUILDING_Alchimist2b_NAME_+1" "Magic~ian s Shops" | 48615 "_BUILDING_Alchimist2b_TOOLTIP_+0" "In this shop, a scent is mixed that causes discord; also there is word of toad secretions that make you sick, and outrageous summonings..." | 48616 "_BUILDING_Alchimist2b_POOL_+0" "Witches Kitchen 魔女の台所" | 48617 "_BUILDING_Alchimist2b_POOL_+1" "Merely Magic ただの魔法" | 48618 "_BUILDING_Alchimist2b_POOL_+2" "As Long As It Helps" | 48619 "_BUILDING_Alchimist2b_POOL_+3" "Power of Potions 力のポーション" | 48620 "_BUILDING_Alchimist2b_POOL_+4" "Herbal Experi~ments" | 48621 "_BUILDING_Alchimist2b_POOL_+5" "Instant Aid 応急薬" | 48622 "_BUILDING_Alchimist2b_POOL_+6" "Mixing Mages" | 48623 "_BUILDING_Alchimist2b_POOL_+7" "Toad - It s Good For You" | 48624 "_BUILDING_Alchimist2b_POOL_+8" "Sweet Smell of Success" | 48625 "_BUILDING_Alchimist2b_POOL_+9" "Live And Let Die" | 48626 "_BUILDING_Alchimist2b_POOL_+10" "Con~coctions" | 48627 "_BUILDING_Alchimist2b_POOL_+11" "My Dead Body" | 48628 "_BUILDING_Alchimist3b_NAME_+0" "魔術師ギルド" | 48629 "_BUILDING_Alchimist3b_NAME_+1" "魔術師ギルド" | 48630 "_BUILDING_Alchimist3b_TOOLTIP_+0" "In the mage s guild, the eyes of toads and the legs of the swamp spider can be used to make a paste-like material that can cause horrible diseases. But worse than that is the firebomb, which can reduce whole sections of a city to rubble." | 48631 "_BUILDING_Alchimist3b_POOL_+0" "白兎" | 48632 "_BUILDING_Alchimist3b_POOL_+1" "Say No To Heresy" | 48633 "_BUILDING_Alchimist3b_POOL_+2" "For~gotten Form~ulas" | 48634 "_BUILDING_Alchimist3b_POOL_+3" "Eye of the Be~holder" | 48635 "_BUILDING_Alchimist3b_POOL_+4" "Wizard s Haven" | 48636 "_BUILDING_Alchimist3b_POOL_+5" "Trouble Brewing" | 48637 "_BUILDING_Alchimist3b_POOL_+6" "The Five Elements" | 48638 "_BUILDING_Alchimist3b_POOL_+7" "Magic Moments" | 48639 "_BUILDING_Alchimist3b_POOL_+8" "Quint~essence" | 48640 "_BUILDING_Alchimist3b_POOL_+9" "The Cat Weasel" | 48641 "_BUILDING_Alchimist3b_POOL_+10" "Sator Arepo" | 48642 "_BUILDING_Alchimist3b_POOL_+11" "アブラカタブラ" | 48643 "_BUILDING_Church1b_NAME_+0" "Church (cath.)" | 48644 "_BUILDING_Church1b_NAME_+1" "Churches (cath.)" | 48645 "_BUILDING_Church1b_TOOLTIP_+0" "The church is the House of the Lord. This is where righteous Catholics gather to swallow the consecrated host in collective prayer." | 48646 "_BUILDING_Church1b_POOL_+0" "Tears of the Virgin" | 48647 "_BUILDING_Church1b_POOL_+1" "Mir~acles Galore!" | 48648 "_BUILDING_Church1b_POOL_+2" "Don~ations Wel~come!" | 48649 "_BUILDING_Church1b_POOL_+3" "Faith-for-less!" | 48650 "_BUILDING_Church1b_POOL_+4" "Save Your Soul" | 48651 "_BUILDING_Church1b_POOL_+5" "Airy Ascen~sion" | 48652 "_BUILDING_Church1b_POOL_+6" "Bible Broad~cast" | 48653 "_BUILDING_Church1b_POOL_+7" "Sacred Shrine" | 48654 "_BUILDING_Church1b_POOL_+8" "Our Father" | 48655 "_BUILDING_Church1b_POOL_+9" "Hallowed Be" | 48656 "_BUILDING_Church1b_POOL_+10" "Virgin of Virtue" | 48657 "_BUILDING_Church1b_POOL_+11" "Peace Pious~ness" | 48658 "_BUILDING_Church2b_NAME_+0" "Dome (Cath.)" | 48659 "_BUILDING_Church2b_NAME_+1" "Domes (Cath.)" | 48660 "_BUILDING_Church2b_TOOLTIP_+0" "From the pulpit of this dome, you hear the true word of the Lord, as interpreted by the Holy Roman church. For only those who carry the right faith in their hearts can and will have their sins forgiven through confession." | 48661 "_BUILDING_Church2b_POOL_+0" "Home Of the Al~mighty" | 48662 "_BUILDING_Church2b_POOL_+1" "Indulg~ences Sold Here" | 48663 "_BUILDING_Church2b_POOL_+2" "Con~fess Pray" | 48664 "_BUILDING_Church2b_POOL_+3" "True Believ~ers" | 48665 "_BUILDING_Church2b_POOL_+4" "The Holy Chapter" | 48666 "_BUILDING_Church2b_POOL_+5" "Rock Of Ages" | 48667 "_BUILDING_Church2b_POOL_+6" "Host Of Angels" | 48668 "_BUILDING_Church2b_POOL_+7" "King~dom Come" | 48669 "_BUILDING_Church2b_POOL_+8" "On Your Knees" | 48670 "_BUILDING_Church2b_POOL_+9" "The Prud~ish Priest" | 48671 "_BUILDING_Church2b_POOL_+10" "Relics Rest" | 48672 "_BUILDING_Church2b_POOL_+11" "Con~ser~va~tive Con~cepts" | 48673 "_BUILDING_Church3b_NAME_+0" "Cathedral (cath.)" | 48674 "_BUILDING_Church3b_NAME_+1" "Cathedrals (cath.)" | 48675 "_BUILDING_Church3b_TOOLTIP_+0" "This magnificent building protects the souls of Catholic believers. For only those who adhere to the only true religion will be able to save their souls from purgatory by purchasing indulgences." | 48585 "_BUILDING_Alchimist2a_TOOLTIP_+0" "The alchemist s shop produces popular perfumes for men and women." | 48577 "_BUILDING_Alchimist1_POOL_+6" "The Tinctury" | 48578 "_BUILDING_Alchimist1_POOL_+7" "Ex~ci~ting Ex~peri~ments" | 48579 "_BUILDING_Alchimist1_POOL_+8" "Herbal Novel~ties" | 48580 "_BUILDING_Alchimist1_POOL_+9" "Brews Chews" | 48581 "_BUILDING_Alchimist1_POOL_+10" "Peril~ous Potions" | 48582 "_BUILDING_Alchimist1_POOL_+11" "Some Side Effects" | 48583 "_BUILDING_Alchimist2a_NAME_+0" "Alchemist s Shop" | 48584 "_BUILDING_Alchimist2a_NAME_+1" "Alchemist s Shops" | 48572 "_BUILDING_Alchimist1_POOL_+1" "Through Tinct~ures Ex~tinct" | 48573 "_BUILDING_Alchimist1_POOL_+2" "Purple Slime" | 48574 "_BUILDING_Alchimist1_POOL_+3" "Happy Herbs" | 48575 "_BUILDING_Alchimist1_POOL_+4" "Canal No. 5" | 48576 "_BUILDING_Alchimist1_POOL_+5" "Begin~ners Luck" | 48571 "_BUILDING_Alchimist1_POOL_+0" "Herbs Hoaxes" | 48567 "_BUILDING_Tailor3_POOL_+11" "The Last Drop" | 48568 "_BUILDING_Alchimist1_NAME_+0" "Tinctury" | 48569 "_BUILDING_Alchimist1_NAME_+1" "Tincturies" | 48570 "_BUILDING_Alchimist1_TOOLTIP_+0" "In the tinctury, healing teas are brewed from various herbs. Did anyone mention dangerous bombs?" | 48562 "_BUILDING_Tailor3_POOL_+6" "Home Of Haute Couture" | 48563 "_BUILDING_Tailor3_POOL_+7" "Step Out In Style" | 48564 "_BUILDING_Tailor3_POOL_+8" "The Latest Fashion" | 48565 "_BUILDING_Tailor3_POOL_+9" "Golden Gowns" | 48566 "_BUILDING_Tailor3_POOL_+10" "Wear Tear" | 48517 "_BUILDING_Joinery3_POOL_+6" "The Oaken Angel" | 48518 "_BUILDING_Joinery3_POOL_+7" "The Prince s Coach" | 48519 "_BUILDING_Joinery3_POOL_+8" "Solid Oak" | 48520 "_BUILDING_Joinery3_POOL_+9" "Elabor~ate Orna~ment~ation" | 48521 "_BUILDING_Joinery3_POOL_+10" "Long Distance Trader" | 48522 "_BUILDING_Joinery3_POOL_+11" "Intric~ate Carv~ings" | 48523 "_BUILDING_Tailor1_NAME_+0" "Weaving Mill" | 48524 "_BUILDING_Tailor1_NAME_+1" "Weaving Mills" | 48525 "_BUILDING_Tailor1_TOOLTIP_+0" "The weaving mill processes wool to make cloth, and manufactures simple garments, among other things." | 48526 "_BUILDING_Tailor1_POOL_+0" "Needle Thread" | 48527 "_BUILDING_Tailor1_POOL_+1" "Men Of the Cloth" | 48528 "_BUILDING_Tailor1_POOL_+2" "The Spinn~ing Wheel" | 48529 "_BUILDING_Tailor1_POOL_+3" "The Bloody Spindle" | 48530 "_BUILDING_Tailor1_POOL_+4" "Made By Hand" | 48531 "_BUILDING_Tailor1_POOL_+5" "The Fabric Shop" | 48532 "_BUILDING_Tailor1_POOL_+6" "Unique Tunics" | 48533 "_BUILDING_Tailor1_POOL_+7" "The Shrink~ing Shirt" | 48534 "_BUILDING_Tailor1_POOL_+8" "Ye Olde Rag Shoppe" | 48535 "_BUILDING_Tailor1_POOL_+9" "The Dancing Needle" | 48536 "_BUILDING_Tailor1_POOL_+10" "Tattered Torn" | 48537 "_BUILDING_Tailor1_POOL_+11" "A Fit Of Rags" | 48538 "_BUILDING_Tailor2_NAME_+0" "Tailor s Shop" | 48539 "_BUILDING_Tailor2_NAME_+1" "Tailor s Shops" | 48540 "_BUILDING_Tailor2_TOOLTIP_+0" "The tailor s shop produces clothes for townspeople, and leather armour." | 48541 "_BUILDING_Tailor2_POOL_+0" "The Brave Little Tailor" | 48542 "_BUILDING_Tailor2_POOL_+1" "Seven At One Blow" | 48543 "_BUILDING_Tailor2_POOL_+2" "Nobel Robes" | 48544 "_BUILDING_Tailor2_POOL_+3" "Nothing Seams Im~poss~ible" | 48545 "_BUILDING_Tailor2_POOL_+4" "Patric~ian Fash~ions" | 48546 "_BUILDING_Tailor2_POOL_+5" "Looking Dapper" | 48547 "_BUILDING_Tailor2_POOL_+6" "Frolick~ing Frocks" | 48548 "_BUILDING_Tailor2_POOL_+7" "Rags Tags" | 48549 "_BUILDING_Tailor2_POOL_+8" "United Under~wear" | 48550 "_BUILDING_Tailor2_POOL_+9" "Hilar~ious Hats" | 48551 "_BUILDING_Tailor2_POOL_+10" "Wear~abouts" | 48552 "_BUILDING_Tailor2_POOL_+11" "Frilly Un~mention~ables" | 48553 "_BUILDING_Tailor3_NAME_+0" "Clothing Shop" | 48554 "_BUILDING_Tailor3_NAME_+1" "Clothing Shops" | 48555 "_BUILDING_Tailor3_TOOLTIP_+0" "In the clothing shop, finest garments are made from premium quality cloth. This is where the upper class get themselves dressed." | 48556 "_BUILDING_Tailor3_POOL_+0" "Glori~ous Gar~ments" | 48557 "_BUILDING_Tailor3_POOL_+1" "Fit For A King" | 48558 "_BUILDING_Tailor3_POOL_+2" "The Golden Needle" | 48559 "_BUILDING_Tailor3_POOL_+3" "Finest Linen" | 48560 "_BUILDING_Tailor3_POOL_+4" "Royal Rags" | 48561 "_BUILDING_Tailor3_POOL_+5" "House Of Hose" | 48516 "_BUILDING_Joinery3_POOL_+5" "Noble~wood" | 48515 "_BUILDING_Joinery3_POOL_+4" "Wooden Orna~ments" | 48513 "_BUILDING_Joinery3_POOL_+2" "Magni~ficent Mill Wheel" | 48514 "_BUILDING_Joinery3_POOL_+3" "The Figur~ine" | 48511 "_BUILDING_Joinery3_POOL_+0" "The Iron Oak" | 48512 "_BUILDING_Joinery3_POOL_+1" "Bold Beams" | 48507 "_BUILDING_Joinery2_POOL_+11" "Wood Is Good" | 48508 "_BUILDING_Joinery3_NAME_+0" "Joinery" | 48509 "_BUILDING_Joinery3_NAME_+1" "Joineries" | 48510 "_BUILDING_Joinery3_TOOLTIP_+0" "In the highest building level of the carpenter s shop, they make the most dangerous war machine after the cannon the catapult." | 48506 "_BUILDING_Joinery2_POOL_+10" "Join The Fun" | 48505 "_BUILDING_Joinery2_POOL_+9" "Won~der~ful Wood~work" | 48503 "_BUILDING_Joinery2_POOL_+7" "Risky Raft~ers" | 48504 "_BUILDING_Joinery2_POOL_+8" "Good-bye Wood~worm" | 48496 "_BUILDING_Joinery2_POOL_+0" "Plane To See" | 48497 "_BUILDING_Joinery2_POOL_+1" "For Good Meas~ure" | 48498 "_BUILDING_Joinery2_POOL_+2" "The File Cab~inet" | 48499 "_BUILDING_Joinery2_POOL_+3" "The Win~some Wood~pecker" | 48500 "_BUILDING_Joinery2_POOL_+4" "Joint Vent~ures" | 48501 "_BUILDING_Joinery2_POOL_+5" "Pining Away" | 48502 "_BUILDING_Joinery2_POOL_+6" "The Beech Boys" | 48495 "_BUILDING_Joinery2_TOOLTIP_+0" "In addition to protective crosses for peaceful people, the turnery also manufactures wooden weapons for those inclined to be more militant." | 48492 "_BUILDING_Joinery1_POOL_+11" "Beam Me Up" | 48493 "_BUILDING_Joinery2_NAME_+0" "Turnery" | 48494 "_BUILDING_Joinery2_NAME_+1" "Turneries" | 48491 "_BUILDING_Joinery1_POOL_+10" "Rotten Good" | 48488 "_BUILDING_Joinery1_POOL_+7" "Wooden Heads" | 48489 "_BUILDING_Joinery1_POOL_+8" "If I Were A Carp~enter" | 48490 "_BUILDING_Joinery1_POOL_+9" "Cart~wright Sons" | 48485 "_BUILDING_Joinery1_POOL_+4" "Saw~dust To Saw~dust" | 48486 "_BUILDING_Joinery1_POOL_+5" "The Turn~ing Point" | 48487 "_BUILDING_Joinery1_POOL_+6" "Wooden Ex~press~ion" | 48476 "_BUILDING_Smithy3b_POOL_+10" "The Master Ar~mourer" | 48477 "_BUILDING_Smithy3b_POOL_+11" "In Shin~ing Ar~mour" | 48478 "_BUILDING_Joinery1_NAME_+0" "Carpenter s Shop" | 48479 "_BUILDING_Joinery1_NAME_+1" "Carpenter s Shops" | 48480 "_BUILDING_Joinery1_TOOLTIP_+0" "In the carpenter s shop, various kinds of wood are made into all kinds of handy objects." | 48481 "_BUILDING_Joinery1_POOL_+0" "All A Board" | 48482 "_BUILDING_Joinery1_POOL_+1" "The Knothole" | 48483 "_BUILDING_Joinery1_POOL_+2" "Splend~id Splint~ers" | 48484 "_BUILDING_Joinery1_POOL_+3" "The Board~ing House" | 48475 "_BUILDING_Smithy3b_POOL_+9" "The Hero Smith" | 48474 "_BUILDING_Smithy3b_POOL_+8" "The Model Smithy" | 48470 "_BUILDING_Smithy3b_POOL_+4" "For Wanton Warri~ors" | 48471 "_BUILDING_Smithy3b_POOL_+5" "Heavy Armour" | 48472 "_BUILDING_Smithy3b_POOL_+6" "The Iron Heart" | 48473 "_BUILDING_Smithy3b_POOL_+7" "A Mettle For Metal" | 48469 "_BUILDING_Smithy3b_POOL_+3" "Take A Stab" | 48468 "_BUILDING_Smithy3b_POOL_+2" "Weapons To Go" | 48467 "_BUILDING_Smithy3b_POOL_+1" "Good Greaves!" | 48466 "_BUILDING_Smithy3b_POOL_+0" "Plate Chain" | 48465 "_BUILDING_Smithy3b_TOOLTIP_+0" "This is where today s heaviest, safest, and certainly also most expensive armour is made." | 48464 "_BUILDING_Smithy3b_NAME_+1" "Armour forges" | 48463 "_BUILDING_Smithy3b_NAME_+0" "Armour forge" | 48462 "_BUILDING_Smithy2b_POOL_+11" "Fear~some Weap~ons" | 48458 "_BUILDING_Smithy2b_POOL_+7" "Swords Chain Mail" | 48459 "_BUILDING_Smithy2b_POOL_+8" "Cutting A Profit" | 48460 "_BUILDING_Smithy2b_POOL_+9" "The Cutt~ing Edge" | 48461 "_BUILDING_Smithy2b_POOL_+10" "Mail Order" | 48457 "_BUILDING_Smithy2b_POOL_+6" "Save Your Hide" | 48452 "_BUILDING_Smithy2b_POOL_+1" "The Dash~ing Dagger" | 48453 "_BUILDING_Smithy2b_POOL_+2" "The Slash~ing Sabre" | 48454 "_BUILDING_Smithy2b_POOL_+3" "Terr~ible Blades" | 48455 "_BUILDING_Smithy2b_POOL_+4" "Swords R Us" | 48456 "_BUILDING_Smithy2b_POOL_+5" "Not A Bad Sword" | 48451 "_BUILDING_Smithy2b_POOL_+0" "World Of Weapons" | 48448 "_BUILDING_Smithy2b_NAME_+0" "Weapons Forge" | 48449 "_BUILDING_Smithy2b_NAME_+1" "Weapons Forges" | 48450 "_BUILDING_Smithy2b_TOOLTIP_+0" "In the weapons forge, longswords and chain mail are made, besides other items." | 48445 "_BUILDING_Smithy3a_POOL_+9" "The Jewell~ery Outlet" | 48446 "_BUILDING_Smithy3a_POOL_+10" "The Family Jewels" | 48447 "_BUILDING_Smithy3a_POOL_+11" "The Master Smith" | 48444 "_BUILDING_Smithy3a_POOL_+8" "Forg~ing With~out Forge~ry" | 48443 "_BUILDING_Smithy3a_POOL_+7" "Iron~side" | 57472 "_BUILDING_Barley2_NAME_+0" "Barley Field" | 48268 "_BUILDING_Farm1_NAME_+0" "Croft" | 48269 "_BUILDING_Farm1_NAME_+1" "Crofts" | 48270 "_BUILDING_Farm1_TOOLTIP_+0" "The croft is the lowest level of a farm. You can keep pigs and sheep here, and work a few fields. Barley, wheat, beets, and meat are made into delicious food in the bakery and the inn. Wool and leather serve to manufacture clothes and light armour, which can be bought in the tailor s shop." | 48271 "_BUILDING_Farm1_POOL_+0" "Lusty Peas~ants" | 48272 "_BUILDING_Farm1_POOL_+1" "Fresh Air" | 48273 "_BUILDING_Farm1_POOL_+2" "It s Good For You" | 48274 "_BUILDING_Farm1_POOL_+3" "Natural Produce" | 48275 "_BUILDING_Farm1_POOL_+4" "All Home~grown" | 48276 "_BUILDING_Farm1_POOL_+5" "The Well~ness Farm" | 48277 "_BUILDING_Farm1_POOL_+6" "Take A Whiff" | 48278 "_BUILDING_Farm1_POOL_+7" "Farmer In the Dell" | 48279 "_BUILDING_Farm1_POOL_+8" "This Smells Healthy" | 48280 "_BUILDING_Farm1_POOL_+9" "Farm~hands Needed" | 48281 "_BUILDING_Farm1_POOL_+10" "The Golden Grain" | 48282 "_BUILDING_Farm1_POOL_+11" "Grainy Pict~ure" | 48283 "_BUILDING_Farm2_NAME_+0" "Farm" | 48284 "_BUILDING_Farm2_NAME_+1" "Farms" | 48285 "_BUILDING_Farm2_TOOLTIP_+0" "A farm has a pig pen and a cowshed, plus a larger number of fields." | 48286 "_BUILDING_Farm2_POOL_+0" "A Rare Breed" | 48287 "_BUILDING_Farm2_POOL_+1" "Posit~ive Growth" | 48288 "_BUILDING_Farm2_POOL_+2" "Ye Olde Farme" | 48289 "_BUILDING_Farm2_POOL_+3" "The Funny Farm" | 48290 "_BUILDING_Farm2_POOL_+4" "Scary Scarecows" | 48291 "_BUILDING_Farm2_POOL_+5" "The Pithy Pitchfork" | 48292 "_BUILDING_Farm2_POOL_+6" "Ding Dung Dairy" | 48293 "_BUILDING_Farm2_POOL_+7" "Where Dung Is Flung" | 48294 "_BUILDING_Farm2_POOL_+8" "The Happy Cow" | 48295 "_BUILDING_Farm2_POOL_+9" "The Daring Dairy" | 48296 "_BUILDING_Farm2_POOL_+10" "The Happy Farmer" | 48297 "_BUILDING_Farm2_POOL_+11" "Animal Farm" | 48298 "_BUILDING_Farm3_NAME_+0" "Estate Farm" | 48299 "_BUILDING_Farm3_NAME_+1" "Estate Farms" | 48300 "_BUILDING_Farm3_TOOLTIP_+0" "The estate farm is the highest level of the farm. It includes vast stretches of land and a great number of farmhands." | 48301 "_BUILDING_Farm3_POOL_+0" "Stately Estate" | 48302 "_BUILDING_Farm3_POOL_+1" "The Raging Bull" | 48303 "_BUILDING_Farm3_POOL_+2" "Natural Choices" | 48304 "_BUILDING_Farm3_POOL_+3" "Scythe Flail" | 48305 "_BUILDING_Farm3_POOL_+4" "Greener Past~ures" | 48306 "_BUILDING_Farm3_POOL_+5" "Mead Meadows" | 48307 "_BUILDING_Farm3_POOL_+6" "Fenced Lot" | 48308 "_BUILDING_Farm3_POOL_+7" "Country Roads" | 48309 "_BUILDING_Farm3_POOL_+8" "Various Vittles" | 48310 "_BUILDING_Farm3_POOL_+9" "The Roving Plough~boy" | 48311 "_BUILDING_Farm3_POOL_+10" "Sow Be It" | 48312 "_BUILDING_Farm3_POOL_+11" "The Fabul~ous Farm" | 48313 "_BUILDING_Bakery1_NAME_+0" "Bake Shop" | 48314 "_BUILDING_Bakery1_NAME_+1" "Bake Shops" | 48315 "_BUILDING_Bakery1_TOOLTIP_+0" "Baked goods of lesser quality can be produced in the bake shop. This is where the poorer part of the population shops. The baker is a very important person, because he supplies the citizens with food. If there is a bottleneck in the food supply, they will become emaciated, or - in the worst case - even die." | 48316 "_BUILDING_Bakery1_POOL_+0" "Solid Loaves" | 48317 "_BUILDING_Bakery1_POOL_+1" "The Whole~some Heel" | 48318 "_BUILDING_Bakery1_POOL_+2" "Grain Gruel" | 48319 "_BUILDING_Bakery1_POOL_+3" "Flour Power" | 48320 "_BUILDING_Bakery1_POOL_+4" "No Refined Sugar" | 48321 "_BUILDING_Bakery1_POOL_+5" "Light Healthy" | 48322 "_BUILDING_Bakery1_POOL_+6" "A Flour~ing Busi~ness" | 48323 "_BUILDING_Bakery1_POOL_+7" "Rolls That Rock" | 48324 "_BUILDING_Bakery1_POOL_+8" "Our Daily Bread" | 48325 "_BUILDING_Bakery1_POOL_+9" "The Rolling Scones" | 48326 "_BUILDING_Bakery1_POOL_+10" "Eat Bread In~stead" | 48327 "_BUILDING_Bakery1_POOL_+11" "No Grain, No Gain" | 48328 "_BUILDING_Bakery2_NAME_+0" "Bakery" | 48329 "_BUILDING_Bakery2_NAME_+1" "Bakeries" | 48330 "_BUILDING_Bakery2_TOOLTIP_+0" "Baked goods from the bakery taste good to honourable middle-class citizens." | 48331 "_BUILDING_Bakery2_POOL_+0" "Goody-Goodies" | 48332 "_BUILDING_Bakery2_POOL_+1" "Sweet As Sin" | 48333 "_BUILDING_Bakery2_POOL_+2" "The Flaky Crust" | 48334 "_BUILDING_Bakery2_POOL_+3" "Sweet Nothings" | 48335 "_BUILDING_Bakery2_POOL_+4" "The Sweet Tooth" | 48336 "_BUILDING_Bakery2_POOL_+5" "Wheat Sweet" | 48337 "_BUILDING_Bakery2_POOL_+6" "The Master Baker" | 48338 "_BUILDING_Bakery2_POOL_+7" "Baker s Best" | 48339 "_BUILDING_Bakery2_POOL_+8" "The Sugar Shop" | 48340 "_BUILDING_Bakery2_POOL_+9" "Scones Or Muffins?" | 48341 "_BUILDING_Bakery2_POOL_+10" "Freshly Baked Goods" | 48342 "_BUILDING_Bakery2_POOL_+11" "The Bread Basket" | 48343 "_BUILDING_Bakery3_NAME_+0" "Pastry Shop" | 48344 "_BUILDING_Bakery3_NAME_+1" "Pastry Shops" | 48345 "_BUILDING_Bakery3_TOOLTIP_+0" "The pastry shop is the highest level a bakery can reach. This is where the most delicious - and, of course, most expensive - baked goods are made. Even the highest dignitaries find it hard to resist the tasty tarts and pies produced by a pastry chef." | 48346 "_BUILDING_Bakery3_POOL_+0" "Sweet For My Sweet" | 48347 "_BUILDING_Bakery3_POOL_+1" "Have an~other" | 48348 "_BUILDING_Bakery3_POOL_+2" "No Sugar - No Good" | 48349 "_BUILDING_Bakery3_POOL_+3" "Sweet Memo~ries" | 48350 "_BUILDING_Bakery3_POOL_+4" "Secret Recipes" | 48351 "_BUILDING_Bakery3_POOL_+5" "The Icing On The Cake" | 48352 "_BUILDING_Bakery3_POOL_+6" "Exquisite Taste" | 48353 "_BUILDING_Bakery3_POOL_+7" "Ye Olde Pie Shoppe" | 48354 "_BUILDING_Bakery3_POOL_+8" "Finest Ingredi~ents" | 48355 "_BUILDING_Bakery3_POOL_+9" "Tarts Crum~pets" | 48356 "_BUILDING_Bakery3_POOL_+10" "Cream Of the Crop" | 48357 "_BUILDING_Bakery3_POOL_+11" "Sweet Tooth" | 48358 "_BUILDING_Tavern1_NAME_+0" "Public House" | 48359 "_BUILDING_Tavern1_NAME_+1" "Public Houses" | 48360 "_BUILDING_Tavern1_TOOLTIP_+0" "Those who are content with porridge and weak beer after a hard day s work head for the public house." | 48361 "_BUILDING_Tavern1_POOL_+0" "Lumpy Liquid" | 48362 "_BUILDING_Tavern1_POOL_+1" "The Merry Mug" | 48363 "_BUILDING_Tavern1_POOL_+2" "The Toad Badger" | 48364 "_BUILDING_Tavern1_POOL_+3" "The Squire s Squirrel" | 48365 "_BUILDING_Tavern1_POOL_+4" "The Laughing Scoundrel" | 48366 "_BUILDING_Tavern1_POOL_+5" "The Crown Crumpet" | 48367 "_BUILDING_Tavern1_POOL_+6" "The Prancing Horse" | 48368 "_BUILDING_Tavern1_POOL_+7" "Midshipman Benbow" | 48369 "_BUILDING_Tavern1_POOL_+8" "The Dairymaid Deceived" | 48370 "_BUILDING_Tavern1_POOL_+9" "The Leaky Kettle" | 48371 "_BUILDING_Tavern1_POOL_+10" "The Bishop s Head" | 48372 "_BUILDING_Tavern1_POOL_+11" "The Purple Swan" | 48373 "_BUILDING_Tavern2_NAME_+0" "Tavern" | 48374 "_BUILDING_Tavern2_NAME_+1" "Taverns" | 48375 "_BUILDING_Tavern2_TOOLTIP_+0" "In addition to the taproom and brew cellar, the tavern has a bathroom with a tub where you can relax with a partner, and a stage where people dance to keep the clientele amused." | 48376 "_BUILDING_Tavern2_POOL_+0" "The Toby Mug" | 48377 "_BUILDING_Tavern2_POOL_+1" "The Barren Barrel" | 48378 "_BUILDING_Tavern2_POOL_+2" "Roast Toast" | 48379 "_BUILDING_Tavern2_POOL_+3" "A Drop In the Bucket" | 48380 "_BUILDING_Tavern2_POOL_+4" "Round Table Roast" | 48381 "_BUILDING_Tavern2_POOL_+5" "The Bumpy Goose" | 48382 "_BUILDING_Tavern2_POOL_+6" "The Three Deaf Mice" | 48383 "_BUILDING_Tavern2_POOL_+7" "The Pen~ulti~mate Supper" | 48384 "_BUILDING_Tavern2_POOL_+8" "The Common Inn" | 48385 "_BUILDING_Tavern2_POOL_+9" "Lively Lodg~ings" | 48386 "_BUILDING_Tavern2_POOL_+10" "The Bouncy Bed" | 48387 "_BUILDING_Tavern2_POOL_+11" "The Poultry Parlour" | 48388 "_BUILDING_Tavern3_NAME_+0" "Inn" | 48389 "_BUILDING_Tavern3_NAME_+1" "Inns" | 48390 "_BUILDING_Tavern3_TOOLTIP_+0" "This is where the upper class like to spend the evening among their peers, with a delicious roast and purest beer in front of them." | 48391 "_BUILDING_Tavern3_POOL_+0" "The King s Table" | 48392 "_BUILDING_Tavern3_POOL_+1" "The Three Oaks" | 48393 "_BUILDING_Tavern3_POOL_+2" "The Stutter~ing Stag" | 48394 "_BUILDING_Tavern3_POOL_+3" "Pilgrim s Rest" | 48395 "_BUILDING_Tavern3_POOL_+4" "The Royal Arms" | 48396 "_BUILDING_Tavern3_POOL_+5" "The Hand~some Host" | 48397 "_BUILDING_Tavern3_POOL_+6" "The Emper~or s Nose" | 48398 "_BUILDING_Tavern3_POOL_+7" "The Dark Grey Cauld~ron" | 48399 "_BUILDING_Tavern3_POOL_+8" "The Golden Ham~ster" | 48400 "_BUILDING_Tavern3_POOL_+9" "The Five Stars Dor~mouse" | 48401 "_BUILDING_Tavern3_POOL_+10" "Patrician s Rest" | 48402 "_BUILDING_Tavern3_POOL_+11" "The Baron s Fancy" | 48403 "_BUILDING_Smithy1_NAME_+0" "Foundry" | 48404 "_BUILDING_Smithy1_NAME_+1" "Foundries" | 48405 "_BUILDING_Smithy1_TOOLTIP_+0" "The foundry represents the lowest building level of the smithy. Daggers and tools are made here." | 48406 "_BUILDING_Smithy1_POOL_+0" "Raw Iron, Raw Power" | 48407 "_BUILDING_Smithy1_POOL_+1" "Heavy Hammer" | 48408 "_BUILDING_Smithy1_POOL_+2" "Designer Horse~shoes" | 48409 "_BUILDING_Smithy1_POOL_+3" "The Hot Spot" | 48410 "_BUILDING_Smithy1_POOL_+4" "Tools Of the Trade" | 48411 "_BUILDING_Smithy1_POOL_+5" "Smoke Fire" | 48412 "_BUILDING_Smithy1_POOL_+6" "Glowing Furnace" | 48413 "_BUILDING_Smithy1_POOL_+7" "Bulging Bellows" | 48414 "_BUILDING_Smithy1_POOL_+8" "Some Like It Hot" | 48415 "_BUILDING_Smithy1_POOL_+9" "Nail Studio" | 48416 "_BUILDING_Smithy1_POOL_+10" "The Iron Age" | 48417 "_BUILDING_Smithy1_POOL_+11" "Rusty Rustic" | 48418 "_BUILDING_Smithy2a_NAME_+0" "Smithy" | 48419 "_BUILDING_Smithy2a_NAME_+1" "Smithies" | 48420 "_BUILDING_Smithy2a_TOOLTIP_+0" "The smithy produces jewellery as well as weapons and armour." | 48421 "_BUILDING_Smithy2a_POOL_+0" "The Smitten Smith" | 48422 "_BUILDING_Smithy2a_POOL_+1" "Swords To Plough~shares" | 48423 "_BUILDING_Smithy2a_POOL_+2" "The Blue Black~smith" | 48424 "_BUILDING_Smithy2a_POOL_+3" "Scrappe Metal" | 48425 "_BUILDING_Smithy2a_POOL_+4" "The Broken Anvil" | 48426 "_BUILDING_Smithy2a_POOL_+5" "The Metal Band" | 48427 "_BUILDING_Smithy2a_POOL_+6" "Massive Metal" | 48428 "_BUILDING_Smithy2a_POOL_+7" "Iron Fist" | 48429 "_BUILDING_Smithy2a_POOL_+8" "Fire~works" | 48430 "_BUILDING_Smithy2a_POOL_+9" "Solid Silver" | 48431 "_BUILDING_Smithy2a_POOL_+10" "Top Brass" | 48432 "_BUILDING_Smithy2a_POOL_+11" "Iron Will" | 48433 "_BUILDING_Smithy3a_NAME_+0" "Goldsmithery" | 48434 "_BUILDING_Smithy3a_NAME_+1" "Goldsmitheries" | 48435 "_BUILDING_Smithy3a_TOOLTIP_+0" "The goldsmithery specialises in precious jewellery." | 48436 "_BUILDING_Smithy3a_POOL_+0" "The Bauble Chain" | 48437 "_BUILDING_Smithy3a_POOL_+1" "Five Golden Rings" | 48438 "_BUILDING_Smithy3a_POOL_+2" "Ador~able Adorn~ments" | 48439 "_BUILDING_Smithy3a_POOL_+3" "The Silver Neck~lace" | 48440 "_BUILDING_Smithy3a_POOL_+4" "Precious Metals" | 48441 "_BUILDING_Smithy3a_POOL_+5" "Golden Thumb~screws" | 48442 "_BUILDING_Smithy3a_POOL_+6" "The Mayor s Chain" | 57473 "_BUILDING_Barley2_NAME_+1" "Barley Fields" | 57474 "_BUILDING_Barley2_TOOLTIP_+0" "Barley can be harvested here." | 57475 "_BUILDING_Barley2_POOL_+0" "" | 57476 "_BUILDING_Barley2_POOL_+1" "" | 57477 "_BUILDING_Barley2_POOL_+2" "" | 57478 "_BUILDING_Barley2_POOL_+3" "" | 57479 "_BUILDING_Barley2_POOL_+4" "" | 57480 "_BUILDING_Barley2_POOL_+5" "" | 57481 "_BUILDING_Barley2_POOL_+6" "" | 57482 "_BUILDING_Barley2_POOL_+7" "" | 57483 "_BUILDING_Barley2_POOL_+8" "" | 57484 "_BUILDING_Barley2_POOL_+9" "" | 57485 "_BUILDING_Barley2_POOL_+10" "" | 57486 "_BUILDING_Barley2_POOL_+11" "" | 57487 "_BUILDING_Barley3_NAME_+0" "Barley Field" | 57488 "_BUILDING_Barley3_NAME_+1" "Barley Fields" | 57489 "_BUILDING_Barley3_TOOLTIP_+0" "Barley can be harvested here." | 57490 "_BUILDING_Barley3_POOL_+0" "" | 57491 "_BUILDING_Barley3_POOL_+1" "" | 57492 "_BUILDING_Barley3_POOL_+2" "" | 57493 "_BUILDING_Barley3_POOL_+3" "" | 57494 "_BUILDING_Barley3_POOL_+4" "" | 57495 "_BUILDING_Barley3_POOL_+5" "" | 57496 "_BUILDING_Barley3_POOL_+6" "" | 57497 "_BUILDING_Barley3_POOL_+7" "" | 57498 "_BUILDING_Barley3_POOL_+8" "" | 57499 "_BUILDING_Barley3_POOL_+9" "" | 57500 "_BUILDING_Barley3_POOL_+10" "" | 57501 "_BUILDING_Barley3_POOL_+11" "" | 57502 "_BUILDING_Wheat2_NAME_+0" "Wheat Field" | 57503 "_BUILDING_Wheat2_NAME_+1" "Wheat Fields" | 57504 "_BUILDING_Wheat2_TOOLTIP_+0" "Wheat can be harvested here." | 57505 "_BUILDING_Wheat2_POOL_+0" "" | 57506 "_BUILDING_Wheat2_POOL_+1" "" | 57507 "_BUILDING_Wheat2_POOL_+2" "" | 57508 "_BUILDING_Wheat2_POOL_+3" "" | 57509 "_BUILDING_Wheat2_POOL_+4" "" | 57510 "_BUILDING_Wheat2_POOL_+5" "" | 57511 "_BUILDING_Wheat2_POOL_+6" "" | 57512 "_BUILDING_Wheat2_POOL_+7" "" | 57513 "_BUILDING_Wheat2_POOL_+8" "" | 57514 "_BUILDING_Wheat2_POOL_+9" "" | 57515 "_BUILDING_Wheat2_POOL_+10" "" | 57516 "_BUILDING_Wheat2_POOL_+11" "" | 57517 "_BUILDING_Wheat3_NAME_+0" "Wheat Field" | 57518 "_BUILDING_Wheat3_NAME_+1" "Wheat Fields" | 57519 "_BUILDING_Wheat3_TOOLTIP_+0" "Wheat can be harvested here." | 57520 "_BUILDING_Wheat3_POOL_+0" "" | 57521 "_BUILDING_Wheat3_POOL_+1" "" | 57522 "_BUILDING_Wheat3_POOL_+2" "" | 57523 "_BUILDING_Wheat3_POOL_+3" "" | 57524 "_BUILDING_Wheat3_POOL_+4" "" | 57525 "_BUILDING_Wheat3_POOL_+5" "" | 57526 "_BUILDING_Wheat3_POOL_+6" "" | 57527 "_BUILDING_Wheat3_POOL_+7" "" | 57528 "_BUILDING_Wheat3_POOL_+8" "" | 57529 "_BUILDING_Wheat3_POOL_+9" "" | 57530 "_BUILDING_Wheat3_POOL_+10" "" | 57531 "_BUILDING_Wheat3_POOL_+11" "" | 57532 "_BUILDING_SugarBeet2_NAME_+0" "Beet Field" | 57533 "_BUILDING_SugarBeet2_NAME_+1" "Beet Fields" | 57534 "_BUILDING_SugarBeet2_TOOLTIP_+0" "Sugar beets can be harvested here." | 57535 "_BUILDING_SugarBeet2_POOL_+0" "" | 57536 "_BUILDING_SugarBeet2_POOL_+1" "" | 57537 "_BUILDING_SugarBeet2_POOL_+2" "" | 57538 "_BUILDING_SugarBeet2_POOL_+3" "" | 57539 "_BUILDING_SugarBeet2_POOL_+4" "" | 57540 "_BUILDING_SugarBeet2_POOL_+5" "" | 57541 "_BUILDING_SugarBeet2_POOL_+6" "" | 57542 "_BUILDING_SugarBeet2_POOL_+7" "" | 57543 "_BUILDING_SugarBeet2_POOL_+8" "" | 57544 "_BUILDING_SugarBeet2_POOL_+9" "" | 57545 "_BUILDING_SugarBeet2_POOL_+10" "" | 57546 "_BUILDING_SugarBeet2_POOL_+11" "" | 57547 "_BUILDING_SugarBeet3_NAME_+0" "Beet Field" | 57548 "_BUILDING_SugarBeet3_NAME_+1" "Beet Fields" | 57549 "_BUILDING_SugarBeet3_TOOLTIP_+0" "Sugar beets can be harvested here." | 57550 "_BUILDING_SugarBeet3_POOL_+0" "" | 57551 "_BUILDING_SugarBeet3_POOL_+1" "" | 57552 "_BUILDING_SugarBeet3_POOL_+2" "" | 57553 "_BUILDING_SugarBeet3_POOL_+3" "" | 57554 "_BUILDING_SugarBeet3_POOL_+4" "" | 57555 "_BUILDING_SugarBeet3_POOL_+5" "" | 57556 "_BUILDING_SugarBeet3_POOL_+6" "" | 57557 "_BUILDING_SugarBeet3_POOL_+7" "" | 57558 "_BUILDING_SugarBeet3_POOL_+8" "" | 57559 "_BUILDING_SugarBeet3_POOL_+9" "" | 57560 "_BUILDING_SugarBeet3_POOL_+10" "" | 57561 "_BUILDING_SugarBeet3_POOL_+11" "" | 57562 "_BUILDING_Feedlot_NAME_+0" "Corral" | 57563 "_BUILDING_Feedlot_NAME_+1" "Corrals" | 57564 "_BUILDING_Feedlot_TOOLTIP_+0" "Pigs and cattle are kept in this corral." | 57565 "_BUILDING_Feedlot_POOL_+0" "" | 57566 "_BUILDING_Feedlot_POOL_+1" "" | 57567 "_BUILDING_Feedlot_POOL_+2" "" | 57568 "_BUILDING_Feedlot_POOL_+3" "" | 57569 "_BUILDING_Feedlot_POOL_+4" "" | 57570 "_BUILDING_Feedlot_POOL_+5" "" | 57571 "_BUILDING_Feedlot_POOL_+6" "" | 57572 "_BUILDING_Feedlot_POOL_+7" "" | 57573 "_BUILDING_Feedlot_POOL_+8" "" | 57574 "_BUILDING_Feedlot_POOL_+9" "" | 57575 "_BUILDING_Feedlot_POOL_+10" "" | 57576 "_BUILDING_Feedlot_POOL_+11" "" | 57577 "_BUILDING_Field1_NAME_+0" "Field" | 57578 "_BUILDING_Field1_NAME_+1" "Fields" | 57579 "_BUILDING_Field1_TOOLTIP_+0" "Barley, wheat, or sugar beets can be planted in this field." | 57580 "_BUILDING_Field1_POOL_+0" "" | 57581 "_BUILDING_Field1_POOL_+1" "" | 57582 "_BUILDING_Field1_POOL_+2" "" | 57583 "_BUILDING_Field1_POOL_+3" "" | 57584 "_BUILDING_Field1_POOL_+4" "" | 57585 "_BUILDING_Field1_POOL_+5" "" | 57586 "_BUILDING_Field1_POOL_+6" "" | 57587 "_BUILDING_Field1_POOL_+7" "" | 57588 "_BUILDING_Field1_POOL_+8" "" | 57589 "_BUILDING_Field1_POOL_+9" "" | 57590 "_BUILDING_Field1_POOL_+10" "" | 57591 "_BUILDING_Field1_POOL_+11" "" | 57592 "_BUILDING_Field2_NAME_+0" "Field" | 57593 "_BUILDING_Field2_NAME_+1" "Fields" | 57594 "_BUILDING_Field2_TOOLTIP_+0" "Barley, wheat, or sugar beets can be planted in this field." | 57595 "_BUILDING_Field2_POOL_+0" "" | 57596 "_BUILDING_Field2_POOL_+1" "" | 57597 "_BUILDING_Field2_POOL_+2" "" | 57598 "_BUILDING_Field2_POOL_+3" "" | 57599 "_BUILDING_Field2_POOL_+4" "" | 57600 "_BUILDING_Field2_POOL_+5" "" | 57601 "_BUILDING_Field2_POOL_+6" "" | 57602 "_BUILDING_Field2_POOL_+7" "" | 57603 "_BUILDING_Field2_POOL_+8" "" | 57604 "_BUILDING_Field2_POOL_+9" "" | 57605 "_BUILDING_Field2_POOL_+10" "" | 57606 "_BUILDING_Field2_POOL_+11" "" | 57607 "_BUILDING_Field3_NAME_+0" "Field" | 57608 "_BUILDING_Field3_NAME_+1" "Fields" | 57609 "_BUILDING_Field3_TOOLTIP_+0" "Barley, wheat, or sugar beets can be planted in this field." | 57610 "_BUILDING_Field3_POOL_+0" "" | 57611 "_BUILDING_Field3_POOL_+1" "" | 57612 "_BUILDING_Field3_POOL_+2" "" | 57613 "_BUILDING_Field3_POOL_+3" "" | 57614 "_BUILDING_Field3_POOL_+4" "" | 57615 "_BUILDING_Field3_POOL_+5" "" | 57616 "_BUILDING_Field3_POOL_+6" "" | 57617 "_BUILDING_Field3_POOL_+7" "" | 57618 "_BUILDING_Field3_POOL_+8" "" | 57619 "_BUILDING_Field3_POOL_+9" "" | 57620 "_BUILDING_Field3_POOL_+10" "" | 57621 "_BUILDING_Field3_POOL_+11" "" | 57622 "_BUILDING_HolyWater_NAME_+0" "Holy Well" | 57623 "_BUILDING_HolyWater_NAME_+1" "Holy Wells" | 57624 "_BUILDING_HolyWater_TOOLTIP_+0" "The water from this well is said to have the most astonishing effects. The church uses it as holy water because it will wash the original sin from all believers, and scald the fingers of nasty unbelievers whenever those hypocrites pretend to be pious Christians. Is that really true? Who knows. But it is certainly true that this holy water can also be used to clean up poisoned wells." | 57625 "_BUILDING_HolyWater_POOL_+0" "" | 57626 "_BUILDING_HolyWater_POOL_+1" "" | 57627 "_BUILDING_HolyWater_POOL_+2" "" | 57628 "_BUILDING_HolyWater_POOL_+3" "" | 57629 "_BUILDING_HolyWater_POOL_+4" "" | 57630 "_BUILDING_HolyWater_POOL_+5" "" | 57631 "_BUILDING_HolyWater_POOL_+6" "" | 57632 "_BUILDING_HolyWater_POOL_+7" "" | 57633 "_BUILDING_HolyWater_POOL_+8" "" | 57634 "_BUILDING_HolyWater_POOL_+9" "" | 57635 "_BUILDING_HolyWater_POOL_+10" "" | 57636 "_BUILDING_HolyWater_POOL_+11" "" | 62186 "_BUILDING_Farm1_REQUIREMENTS_+0" "Requirements Patron, level 1" | 62187 "_BUILDING_Farm2_REQUIREMENTS_+0" "Requirements Patron, level 3" | 62188 "_BUILDING_Farm3_REQUIREMENTS_+0" "Requirements Patron, level 5" | 62189 "_BUILDING_Bakery1_REQUIREMENTS_+0" "Requirements Patron, level 1" | 62190 "_BUILDING_Bakery2_REQUIREMENTS_+0" "Requirements Patron, level 3" | 62191 "_BUILDING_Bakery3_REQUIREMENTS_+0" "Requirements Patron, level 5" | 62192 "_BUILDING_Tavern1_REQUIREMENTS_+0" "Requirements Patron, level 1" | 62193 "_BUILDING_Tavern2_REQUIREMENTS_+0" "Requirements Patron, level 3" | 62194 "_BUILDING_Tavern3_REQUIREMENTS_+0" "Requirements Patron, level 5" | 62195 "_BUILDING_Smithy1_REQUIREMENTS_+0" "Requirements Craftsman, level 1" | 62196 "_BUILDING_Smithy2a_REQUIREMENTS_+0" "Requirements Craftsman, level 3" | 62197 "_BUILDING_Smithy3a_REQUIREMENTS_+0" "Requirements Craftsman, level 5" | 62198 "_BUILDING_Smithy2b_REQUIREMENTS_+0" "Requirements Craftsman, level 3" | 62199 "_BUILDING_Smithy3b_REQUIREMENTS_+0" "Requirements Craftsman, level 5" | 62200 "_BUILDING_Joinery1_REQUIREMENTS_+0" "Requirements Craftsman, level 1" | 62201 "_BUILDING_Joinery2_REQUIREMENTS_+0" "Requirements Craftsman, level 3" | 62202 "_BUILDING_Joinery3_REQUIREMENTS_+0" "Requirements Craftsman, level 5" | 62203 "_BUILDING_Tailor1_REQUIREMENTS_+0" "Requirements Craftsman, level 1" | 62204 "_BUILDING_Tailor2_REQUIREMENTS_+0" "Requirements Craftsman, level 3" | 62205 "_BUILDING_Tailor3_REQUIREMENTS_+0" "Requirements Craftsman, level 5" | 62206 "_BUILDING_Alchimist1_REQUIREMENTS_+0" "Requirements Scholar, level 1" | 62207 "_BUILDING_Alchimist2a_REQUIREMENTS_+0" "Requirements Scholar, level 3" | 62208 "_BUILDING_Alchimist3a_REQUIREMENTS_+0" "Requirements Scholar, level 5" | 62209 "_BUILDING_Alchimist2b_REQUIREMENTS_+0" "Requirements Scholar, level 3" | 62210 "_BUILDING_Alchimist3b_REQUIREMENTS_+0" "Requirements Scholar, level 5" | 62211 "_BUILDING_Church1b_REQUIREMENTS_+0" "Requirements Scholar, level 1" | 62212 "_BUILDING_Church2b_REQUIREMENTS_+0" "Requirements Scholar, level 3" | 62213 "_BUILDING_Church3b_REQUIREMENTS_+0" "Requirements Scholar, level 5" | 62214 "_BUILDING_Church1a_REQUIREMENTS_+0" "Requirements Scholar, level 1" | 62215 "_BUILDING_Church2a_REQUIREMENTS_+0" "Requirements Scholar, level 3" | 62216 "_BUILDING_Church3a_REQUIREMENTS_+0" "Requirements Scholar, level 5" | 62217 "_BUILDING_Robber1_REQUIREMENTS_+0" "Requirements Rogue, level 1" | 62218 "_BUILDING_Robber2_REQUIREMENTS_+0" "Requirements Rogue, level 3" | 62219 "_BUILDING_Robber3_REQUIREMENTS_+0" "Requirements Rogue, level 5" | 62220 "_BUILDING_Thieves1_REQUIREMENTS_+0" "Requirements Rogue, level 1" | 62221 "_BUILDING_Thieves2_REQUIREMENTS_+0" "Requirements Rogue, level 3" | 62222 "_BUILDING_Thieves3_REQUIREMENTS_+0" "Requirements Rogue, level 5" | 62223 "_BUILDING_WoodcutterHut_REQUIREMENTS_+0" "Requirements Craftsman" | 62224 "_BUILDING_Quarry_REQUIREMENTS_+0" "" | 62225 "_BUILDING_Mine_REQUIREMENTS_+0" "Requirements Craftsman" | 62226 "_BUILDING_Bank1_REQUIREMENTS_+0" "" | 62227 "_BUILDING_Bank2_REQUIREMENTS_+0" "" | 62228 "_BUILDING_TownHall1_REQUIREMENTS_+0" "" | 62229 "_BUILDING_TownHall2_REQUIREMENTS_+0" "" | 62230 "_BUILDING_TownHall3_REQUIREMENTS_+0" "" | 62231 "_BUILDING_Market_Ressource_REQUIREMENTS_+0" "" | 62232 "_BUILDING_Market_Food_REQUIREMENTS_+0" "" | 62233 "_BUILDING_Market_Smithy_REQUIREMENTS_+0" "" | 62234 "_BUILDING_Market_Textile_REQUIREMENTS_+0" "" | 62235 "_BUILDING_Market_Alchemist_REQUIREMENTS_+0" "" | 62236 "_BUILDING_Market_Handicraft_REQUIREMENTS_+0" "" | 62237 "_BUILDING_Prison1_REQUIREMENTS_+0" "" | 62238 "_BUILDING_Prison2_REQUIREMENTS_+0" "" | 62239 "_BUILDING_Prison3_REQUIREMENTS_+0" "" | 62240 "_BUILDING_School1_REQUIREMENTS_+0" "" | 62241 "_BUILDING_School2_REQUIREMENTS_+0" "" | 62242 "_BUILDING_Well1_REQUIREMENTS_+0" "" | 62243 "_BUILDING_Well2_REQUIREMENTS_+0" "" | 62244 "_BUILDING_Well3_REQUIREMENTS_+0" "" | 62245 "_BUILDING_Graveyard_REQUIREMENTS_+0" "" | 62246 "_BUILDING_Execution1_REQUIREMENTS_+0" "" | 62247 "_BUILDING_Execution2_REQUIREMENTS_+0" "" | 62248 "_BUILDING_Execution3_REQUIREMENTS_+0" "" | 62249 "_BUILDING_WorkersHut1_REQUIREMENTS_+0" "" | 62250 "_BUILDING_WorkersHut2_REQUIREMENTS_+0" "" | 62251 "_BUILDING_WorkersHut3_REQUIREMENTS_+0" "" | 62252 "_BUILDING_Residence1_REQUIREMENTS_+0" "Requirements the title % Commoner% " | 62253 "_BUILDING_Residence2_REQUIREMENTS_+0" "Requirements the title % Citizen% " | 62254 "_BUILDING_Residence3_REQUIREMENTS_+0" "Requirements the title % Patrician% " | 62255 "_BUILDING_Residence4_REQUIREMENTS_+0" "Requirements the title % Nobleman% " | 62256 "_BUILDING_Residence5_REQUIREMENTS_+0" "Requirements the title % Baronet% " | 62257 "_BUILDING_Warehouse_REQUIREMENTS_+0" "" | 62258 "_BUILDING_Palisade_REQUIREMENTS_+0" "" | 62259 "_BUILDING_CityWall_REQUIREMENTS_+0" "" | 62260 "_BUILDING_DuelPlace_REQUIREMENTS_+0" "" | 62261 "_BUILDING_lingerplace_01_REQUIREMENTS_+0" "" | 62262 "_BUILDING_lingerplace_02_REQUIREMENTS_+0" "" | 62263 "_BUILDING_lingerplace_03_REQUIREMENTS_+0" "" | 62264 "_BUILDING_lingerplace_04_REQUIREMENTS_+0" "" | 62265 "_BUILDING_lingerplace_05_REQUIREMENTS_+0" "" | 62266 "_BUILDING_Treasurechest_REQUIREMENTS_+0" "" | 62267 "_BUILDING_Lavender_REQUIREMENTS_+0" "" | 62268 "_BUILDING_Blackberry_REQUIREMENTS_+0" "" | 62269 "_BUILDING_Moonflower_REQUIREMENTS_+0" "" | 62270 "_BUILDING_Swamproot_REQUIREMENTS_+0" "" | 62271 "_BUILDING_Stonelily_REQUIREMENTS_+0" "" | 62272 "_BUILDING_Frogeye_REQUIREMENTS_+0" "" | 62273 "_BUILDING_Spiderleg_REQUIREMENTS_+0" "" | 62274 "_BUILDING_Iron_REQUIREMENTS_+0" "" | 62275 "_BUILDING_Silver_REQUIREMENTS_+0" "" | 62276 "_BUILDING_Gold_REQUIREMENTS_+0" "" | 62277 "_BUILDING_Gemstone_REQUIREMENTS_+0" "" | 62278 "_BUILDING_Barley1_REQUIREMENTS_+0" "" | 62279 "_BUILDING_Barley2_REQUIREMENTS_+0" "" | 62280 "_BUILDING_Barley3_REQUIREMENTS_+0" "" | 62281 "_BUILDING_Wheat1_REQUIREMENTS_+0" "" | 62282 "_BUILDING_Wheat2_REQUIREMENTS_+0" "" | 62283 "_BUILDING_Wheat3_REQUIREMENTS_+0" "" | 62284 "_BUILDING_SugarBeet1_REQUIREMENTS_+0" "" | 62285 "_BUILDING_SugarBeet2_REQUIREMENTS_+0" "" | 62286 "_BUILDING_SugarBeet3_REQUIREMENTS_+0" "" | 62287 "_BUILDING_Oakwood_REQUIREMENTS_+0" "" | 62288 "_BUILDING_Pinewood_REQUIREMENTS_+0" "" | 62289 "_BUILDING_Feedlot_REQUIREMENTS_+0" "" | 62290 "_BUILDING_Field1_REQUIREMENTS_+0" "" | 62291 "_BUILDING_Field2_REQUIREMENTS_+0" "" | 62292 "_BUILDING_Field3_REQUIREMENTS_+0" "" | 62293 "_BUILDING_HolyWater_REQUIREMENTS_+0" "" | 60854 "CameraMode_Free_+0" "free camera" | 60855 "CameraMode_Normal_+0" "guild camera" | 60856 "CameraMode_Fixed_+0" "fixed guild camera" | 60857 "CameraMode_Fps_+0" "first person view" | 60858 "CameraMode_Indoor_+0" "interior camera" | 60859 "CameraMode_TOP_+0" "top view" | 60860 "CameraMode_Replay_+0" "replay camera" | 62006 "CameraMode_Free" "free camera" | 62007 "CameraMode_Normal" "guild camera" | 62008 "CameraMode_Fixed" "fix guild camera" | 62009 "CameraMode_Fps" "first person camera" | 62010 "CameraMode_Indoor" "indoor camera" | 62011 "CameraMode_TOP" "topview camera" | 62012 "CameraMode_Replay" "Replay Camera" | 62543 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_LOOSE_TITLE_BODY_+0" "A dark day for your entire family, for you have been stripped of the title of % %1l% .$N$NHenceforth, you may only call yourself % %2l% ..." | 49815 "_CHARACTERS_2_PROFESSIONS_monitor_NAME_+1" "Informant" | 49816 "_CHARACTERS_2_PROFESSIONS_peasant_NAME_+0" "Farmer" | 49817 "_CHARACTERS_2_PROFESSIONS_peasant_NAME_+1" "Farmer" | 49818 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_1_+0" "Day labourer" | 49819 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_1_+1" "Day labourer" | 49820 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_1_+2" "Farmhand" | 49821 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_1_+3" "Maid" | 49822 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_2_+0" "Farrier" | 49823 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_2_+1" "Farrier" | 49824 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_2_+2" "Farmer" | 49825 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_2_+3" "Farmer" | 49826 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_3_+0" "Breeder" | 49827 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_3_+1" "Breeder" | 49828 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_3_+2" "Estate farmer" | 49829 "_CHARACTERS_2_PROFESSIONS_peasant_LEVEL_3_+3" "Estate farmer" | 49830 "_CHARACTERS_2_PROFESSIONS_baker_NAME_+0" "Baker" | 49831 "_CHARACTERS_2_PROFESSIONS_baker_NAME_+1" "Baker" | 49832 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_1_+0" "Miller" | 49833 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_1_+1" "Miller" | 49834 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_1_+2" "Baker" | 49835 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_1_+3" "Baker" | 49836 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_2_+0" "Bread baker" | 49837 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_2_+1" "Bread baker" | 49838 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_2_+2" "Master baker" | 49839 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_2_+3" "Master baker" | 49840 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_3_+0" "Fine baker" | 49841 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_3_+1" "Fine baker" | 49842 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_3_+2" "Confectioner" | 49843 "_CHARACTERS_2_PROFESSIONS_baker_LEVEL_3_+3" "Confectioner" | 49844 "_CHARACTERS_2_PROFESSIONS_brewer_NAME_+0" "Brewer" | 49845 "_CHARACTERS_2_PROFESSIONS_brewer_NAME_+1" "Brewer" | 49846 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_1_+0" "Adulterator" | 49847 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_1_+1" "Adulterator" | 49848 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_1_+2" "Taster" | 49849 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_1_+3" "Taster" | 49850 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_2_+0" "Bartender" | 49851 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_2_+1" "Bartender" | 49852 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_2_+2" "Publican" | 49853 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_2_+3" "Publican" | 49854 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_3_+0" "Master brewer" | 49855 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_3_+1" "Master brewer" | 49856 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_3_+2" "Innkeeper" | 49857 "_CHARACTERS_2_PROFESSIONS_brewer_LEVEL_3_+3" "Innkeeper" | 49858 "_CHARACTERS_2_PROFESSIONS_blacksmith_NAME_+0" "Smith" | 49859 "_CHARACTERS_2_PROFESSIONS_blacksmith_NAME_+1" "Smith" | 49860 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_1_+0" "Iron smelter" | 49861 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_1_+1" "Iron smelter" | 49862 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_1_+2" "Tinker" | 49863 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_1_+3" "Tinker" | 49864 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_2A_+0" "Founder" | 49865 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_2A_+1" "Founder" | 49866 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_2A_+2" "Smith" | 49867 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_2A_+3" "Smith" | 49868 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_3A_+0" "Wrought-iron smith" | 49869 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_3A_+1" "Wrought-iron smith" | 49870 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_3A_+2" "Master smith" | 49871 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_3A_+3" "Master smith" | 49872 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_2B_+0" "Sheet metal smith" | 49873 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_2B_+1" "Sheet metal smith" | 49874 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_2B_+2" "Weapon smith" | 49875 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_2B_+3" "Weapon smith" | 49876 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_3B_+0" "Armourer" | 49877 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_3B_+1" "Armourer" | 49878 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_3B_+2" "Cannon founder" | 49879 "_CHARACTERS_2_PROFESSIONS_blacksmith_LEVEL_3B_+3" "Cannon founder" | 49880 "_CHARACTERS_2_PROFESSIONS_joiner_NAME_+0" "Carpenter" | 49881 "_CHARACTERS_2_PROFESSIONS_joiner_NAME_+1" "Carpenter" | 49882 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_1_+0" "Cutter" | 49883 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_1_+1" "Cutter" | 49884 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_1_+2" "Cabinetmaker" | 49885 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_1_+3" "Cabinetmaker" | 49886 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_2_+0" "Turner" | 49887 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_2_+1" "Turner" | 49888 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_2_+2" "Inlay carver" | 49889 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_2_+3" "Inlay carver" | 49890 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_3_+0" "Restorer" | 49891 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_3_+1" "Restorer" | 49892 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_3_+2" "Craftsman joiner" | 49893 "_CHARACTERS_2_PROFESSIONS_joiner_LEVEL_3_+3" "Craftswoman joiner" | 49894 "_CHARACTERS_2_PROFESSIONS_tailor_NAME_+0" "Tailor" | 49895 "_CHARACTERS_2_PROFESSIONS_tailor_NAME_+1" "Tailor" | 49896 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_1_+0" "Needleworker" | 49897 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_1_+1" "Needleworker" | 49898 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_1_+2" "Dressmaker" | 49899 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_1_+3" "Dressmaker" | 49900 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_2_+0" "Tailor" | 49901 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_2_+1" "Tailor" | 49902 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_2_+2" "Vestment tailor" | 49903 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_2_+3" "Vestment tailor" | 49904 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_3_+0" "Custom tailor" | 49905 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_3_+1" "Custom tailor" | 49906 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_3_+2" "Fine tailor" | 49907 "_CHARACTERS_2_PROFESSIONS_tailor_LEVEL_3_+3" "Fine tailor" | 49908 "_CHARACTERS_2_PROFESSIONS_alchemist_NAME_+0" "Alchemist" | 49909 "_CHARACTERS_2_PROFESSIONS_alchemist_NAME_+1" "Alchemist" | 49910 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_1_+0" "Herbalist" | 49911 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_1_+1" "Herbalist" | 49912 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_1_+2" "Tincture mixer" | 49913 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_1_+3" "Tincture mixer" | 49914 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_2A_+0" "Recipe collector" | 49915 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_2A_+1" "Recipe collector" | 49916 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_2A_+2" "Inventor" | 49917 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_2A_+3" "Inventor" | 49918 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_3A_+0" "Alchemist" | 49919 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_3A_+1" "Alchemist" | 49920 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_3A_+2" "Genius" | 49921 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_3A_+3" "Genius" | 49922 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_2B_+0" "Conjuror" | 49923 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_2B_+1" "Conjuror" | 49924 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_2B_+2" "Poison mixer" | 49925 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_2B_+3" "Poison mixer" | 49926 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_3B_+0" "Warlock" | 49927 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_3B_+1" "Witch" | 49928 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_3B_+2" "Necromancer" | 49929 "_CHARACTERS_2_PROFESSIONS_alchemist_LEVEL_3B_+3" "Necromancer" | 49930 "_CHARACTERS_2_PROFESSIONS_priest_NAME_+0" "Preacher" | 49931 "_CHARACTERS_2_PROFESSIONS_priest_NAME_+1" "Preacher" | 49932 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_1_+0" "Preacher" | 49933 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_1_+1" "Preacher" | 49934 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_1_+2" "Church warden" | 49935 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_1_+3" "Church warden" | 49936 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_2A_+0" "Priest" | 49937 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_2A_+1" "Priestess" | 49938 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_2A_+2" "Vicar" | 49939 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_2A_+3" "Vicar" | 49940 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_3A_+0" "Curator" | 49941 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_3A_+1" "Curator" | 49942 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_3A_+2" "Patriarch" | 49943 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_3A_+3" "Patriarch" | 49944 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_2B_+0" "Pastor" | 49945 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_2B_+1" "Pastor" | 49946 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_2B_+2" "Chaplain" | 49947 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_2B_+3" "Chaplain" | 49948 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_3B_+0" "Deacon" | 49949 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_3B_+1" "Deaconess" | 49950 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_3B_+2" "Reformer" | 49951 "_CHARACTERS_2_PROFESSIONS_priest_LEVEL_3B_+3" "Reformer" | 49952 "_CHARACTERS_2_PROFESSIONS_mercenary_NAME_+0" "Mercenary" | 49953 "_CHARACTERS_2_PROFESSIONS_mercenary_NAME_+1" "Mercenary" | 49954 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_1_+0" "Footman" | 49955 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_1_+1" "Footwoman" | 49956 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_1_+2" "Soldier" | 49957 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_1_+3" "Soldier" | 49958 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_2_+0" "Mercenary" | 49959 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_2_+1" "Mercenary" | 49960 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_2_+2" "Pikeman" | 49961 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_2_+3" "Pikewoman" | 49962 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_3_+0" "Squire" | 49963 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_3_+1" "Squire" | 49964 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_3_+2" "Knight" | 49965 "_CHARACTERS_2_PROFESSIONS_mercenary_LEVEL_3_+3" "Knight" | 49966 "_CHARACTERS_2_PROFESSIONS_robber_NAME_+0" "Robber" | 49967 "_CHARACTERS_2_PROFESSIONS_robber_NAME_+1" "Robber" | 49968 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_1_+0" "Tramp" | 49969 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_1_+1" "Tramp" | 49970 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_1_+2" "Highwayman" | 49971 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_1_+3" "Highwaywoman" | 49972 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_2_+0" "Footpad" | 49973 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_2_+1" "Footpad" | 49974 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_2_+2" "Veteran" | 49975 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_2_+3" "Veteran" | 49976 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_3_+0" "Robber baron" | 49977 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_3_+1" "Robber baroness" | 49978 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_3_+2" "Bandit chief" | 49979 "_CHARACTERS_2_PROFESSIONS_robber_LEVEL_3_+3" "Bandit chief" | 49980 "_CHARACTERS_2_PROFESSIONS_thief_NAME_+0" "Thief" | 49981 "_CHARACTERS_2_PROFESSIONS_thief_NAME_+1" "Thief" | 49982 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_1_+0" "Rogue" | 49983 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_1_+1" "Rogue" | 49984 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_1_+2" "Smuggler" | 49985 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_1_+3" "Smuggler" | 49986 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_2_+0" "Fence" | 49987 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_2_+1" "Fence" | 49988 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_2_+2" "Cut-purse" | 49989 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_2_+3" "Cut-purse" | 49990 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_3_+0" "Pickpocket" | 49991 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_3_+1" "Pickpocket" | 49992 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_3_+2" "Master thief" | 49993 "_CHARACTERS_2_PROFESSIONS_thief_LEVEL_3_+3" "Master thief" | 49994 "_CHARACTERS_2_PROFESSIONS_writer_NAME_+0" "Clerk" | 49995 "_CHARACTERS_2_PROFESSIONS_writer_NAME_+1" "Clerk" | 49996 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_1_+0" "Copyist" | 49997 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_1_+1" "Copyist" | 49998 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_1_+2" "Writer" | 49999 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_1_+3" "Writer" | 50000 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_2_+0" "Printer" | 50001 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_2_+1" "Printer" | 50002 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_2_+2" "Town crier" | 50003 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_2_+3" "Town crier" | 50004 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_3_+0" "Opinion maker" | 50005 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_3_+1" "Opinion maker" | 50006 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_3_+2" "Editor" | 50007 "_CHARACTERS_2_PROFESSIONS_writer_LEVEL_3_+3" "Editor" | 50008 "_CHARACTERS_3_TITLES_NAME_+0" "#E[NT_NEUTRAL]Serf" | 50009 "_CHARACTERS_3_TITLES_NAME_+1" "#E[NT_NEUTRAL]Serf" | 50010 "_CHARACTERS_3_TITLES_NAME_+2" "#E[NT_NEUTRAL]Commoner" | 50011 "_CHARACTERS_3_TITLES_NAME_+3" "#E[NT_NEUTRAL]Commoner" | 50012 "_CHARACTERS_3_TITLES_NAME_+4" "#E[NT_NEUTRAL]Citizen" | 50013 "_CHARACTERS_3_TITLES_NAME_+5" "#E[NT_NEUTRAL]Citizen" | 50014 "_CHARACTERS_3_TITLES_NAME_+6" "#E[NT_NEUTRAL]Patrician" | 50015 "_CHARACTERS_3_TITLES_NAME_+7" "#E[NT_NEUTRAL]Patrician" | 50016 "_CHARACTERS_3_TITLES_NAME_+8" "#E[NT_NEUTRAL]Noblewoman" | 50017 "_CHARACTERS_3_TITLES_NAME_+9" "#E[NT_NEUTRAL]Nobleman" | 50018 "_CHARACTERS_3_TITLES_NAME_+10" "#E[NT_NEUTRAL]Landgrave" | 50019 "_CHARACTERS_3_TITLES_NAME_+11" "#E[NT_NEUTRAL]Landgrave" | 50020 "_CHARACTERS_3_TITLES_NAME_+12" "#E[NT_NEUTRAL]Baronetess" | 50021 "_CHARACTERS_3_TITLES_NAME_+13" "#E[NT_NEUTRAL]Baronet" | 50022 "_CHARACTERS_3_TITLES_NAME_+14" "#E[NT_NEUTRAL]Baroness" | 50023 "_CHARACTERS_3_TITLES_NAME_+15" "#E[NT_NEUTRAL]Baron" | 50024 "_CHARACTERS_3_TITLES_NAME_+16" "#E[NT_NEUTRAL]Countess" | 50025 "_CHARACTERS_3_TITLES_NAME_+17" "#E[NT_NEUTRAL]Count" | 50026 "_CHARACTERS_3_TITLES_NAME_+18" "#E[NT_NEUTRAL]Marquess" | 50027 "_CHARACTERS_3_TITLES_NAME_+19" "#E[NT_NEUTRAL]Marquis" | 50028 "_CHARACTERS_3_TITLES_NAME_+20" "#E[NT_NEUTRAL]Duchess" | 50029 "_CHARACTERS_3_TITLES_NAME_+21" "#E[NT_NEUTRAL]Duke" | 50030 "_CHARACTERS_3_TITLES_NAME_+22" "#E[NT_NEUTRAL]Princess" | 50031 "_CHARACTERS_3_TITLES_NAME_+23" "#E[NT_NEUTRAL]Prince" | 50032 "_CHARACTERS_3_TITLES_NAME_+24" "#E[NT_NEUTRAL]Imperial princess" | 50033 "_CHARACTERS_3_TITLES_NAME_+25" "#E[NT_NEUTRAL]Imperial prince" | 50034 "_CHARACTERS_3_TITLES_SPECIAL_+0" "Dr." | 50035 "_CHARACTERS_3_TITLES_SUB_+0" "Von" | 50036 "_CHARACTERS_3_TITLES_SUB_+1" "Zu" | 50037 "_CHARACTERS_3_TITLES_SUB_+2" "Von and Zu" | 50038 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_0_+0" "#E[NT_SEVERE]Be patient a little longer– you will soon be notified." | 50039 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_0_+1" "#E[NT_SEVERE]Do not bother me – I am busy." | 50040 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_0_+2" "#E[NT_SEVERE]What are you doing here? Kindly wait until you are notified as to the outcome of the matter." | 50041 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+0" "#E[NT_FRIENDLY]Ah, %1ST %1SN, greetings. A lovely spring morning, isn t it?" | 50042 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+1" "#E[HP_HAPPY]Hello, %1ST %1SN, how good to see you. Isn t this a beautiful summer morning? Listen to how wonderfully the birds are singing..." | 50043 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+2" "#E[SD_FRUSTRATED]My, that is uncomfortable... is it raining this windy autumn morning, %1ST %1SN?" | 50044 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+3" "#E[NT_BORED]Greetings, %1ST %1SN. Come in out of the cold and shake the snow off. Brrr... it s cold this morning." | 50045 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+0" "#E[NT_FRIENDLY]Ah, greetings. A lovely spring morning, isn t it?" | 50046 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+1" "#E[HP_HAPPY]Oh, it is you. Isn t this a beautiful summer morning? Listen to how wonderfully the birds are singing..." | 50047 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+2" "#E[SD_FRUSTRATED]My, that is uncomfortable... is it raining this windy autumn morning, perchance?" | 50048 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+3" "#E[NT_BORED]Greetings. Come in out of the cold and shake the snow off. Brrr... it s cold this morning." | 50049 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+4" "#E[NT_FRIENDLY]Ah, %1ST %1SN, greetings. A lovely spring morning, isn t it!? All the plants in blossom – oh, but I do go on..." | 50050 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+5" "#E[HP_HAPPY]Hello, %1ST %1SN, how good to see you. Isn t this a beautiful summer morning? Just listen to those crickets..." | 50051 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+6" "#E[SD_FRUSTRATED]Is it raining outside, %1ST %1SN? Phew, autumn days like this are rather uncomfortable, don t you think?" | 50052 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+7" "#E[NT_BORED]Greetings, %1ST %1SN. Come in out of the cold and shake the snow off. Brrr... it s cold this morning." | 50053 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+4" "#E[NT_FRIENDLY]Ah, greetings. A lovely spring morning, isn t it!? All the plants in blossom – oh, but I do go on..." | 50054 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+5" "#E[HP_HAPPY]Hello, how good to see you. Isn t this a beautiful summer morning? Just listen to those crickets..." | 50055 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+6" "#E[SD_FRUSTRATED]Is it raining outside? Phew, autumn days like this are rather uncomfortable, don t you think?" | 50056 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+7" "#E[NT_BORED]Greetings. Come in out of the cold and shake the snow off. Brrr... it s cold this morning." | 50057 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+8" "#E[NT_FRIENDLY]Ah, %1ST %1SN, greetings. Isn t this a lovely spring evening? Summer will soon be here..." | 50058 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+9" "#E[HP_HAPPY]Hello, %1ST %1SN, how good to see you. Isn t this a beautiful summer evening? Just look out that back window at that gorgeous sunset..." | 50059 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+10" "#E[SD_FRUSTRATED]Phew, is this uncomfortable... everyone comes inside and leaves puddles in our lovely council chambers. Is it still raining, %1ST %1SN?" | 50060 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_+11" "#E[NT_BORED]Greetings, %1ST %1SN. Come in out of the cold and warm yourself by the fireplace. Brrr... it s cold this evening. I heard the wolves howling just a little while ago." | 50061 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+8" "#E[NT_FRIENDLY]Ah, greetings. Isn t this a lovely spring evening? Summer will soon be here..." | 50062 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+9" "#E[HP_HAPPY]Hello, how good to see you. Isn t this a beautiful summer evening? Just look out that back window at that gorgeous sunset..." | 50063 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+10" "#E[SD_FRUSTRATED]Phew, is this uncomfortable... everyone comes inside and leaves puddles in our lovely council chambers. Is it still raining?" | 50064 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_1_SPEECH_+11" "#E[NT_BORED]Greetings. Come in out of the cold and warm yourself by the fireplace. Brrr... it s cold this evening. I heard the wolves howling just a little while ago." | 50065 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+0" "#E[NT_FRIENDLY]But you certainly didn t come here just to hear the sound of my voice, haha." | 50066 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+1" "#E[NT_FRIENDLY]What brings you to see me? It s not often we see you in the town hall.." | 50067 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+2" "#E[NT_NEUTRAL]Just one moment, let me just affix a seal to this document... so, now I have time." | 50068 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+3" "#E[DF_APPALLED]Wait just one moment, where did I put the municipal seal?... Criminy! Ah, there it is." | 50069 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+4" "#E[HP_HAPPY]So... a last bite from my lovely cheese toast... Hmmm, delicious!" | 50070 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+5" "#E[NT_FRIENDLY]Looking at you I can almost guess why you ve come..." | 50071 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+6" "#E[SD_FRUSTRATED]You know that in my office as a public servant I already work much too much, but I m always happy to find the time for you..." | 50072 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+7" "#E[NT_NEUTRAL]So, this pile goes here... and a quick notarisation of this certificate. What can I do for you?" | 50073 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_2_+8" "#E[NT_NEUTRAL]Have you already taken a number?... Haha, just my little joke. What can I do for you?" | 50074 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_+0" "#E[NT_FRIENDLY]I m certain you have come to purchase a new title. Let s see, you are currently a %1ST and want to purchase the title of %2l . That comes to a paltry %3t – a bargain, if you ask me." | 50075 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_+1" "#E[NT_FRIENDLY]You wish a higher title of nobility to improve your standing, am I right? The title of %2l would cost but a small fee of %3t . What say you, %1SV?" | 50076 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_+2" "#E[NT_FRIENDLY]A new title of nobility, what? For the incredibly small fee of but %3t I could try to arrange for you to carry the title %2l . What say you, %1ST %1SV?" | 50077 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_+3" "#E[NT_SEVERE]So, let s get down to business! You ll not become emperor here, but I could try to get you a certificate bearing the title %2l . Just %3t, %1SV. Perhaps not completely legal, but very cheap, don t you think?!" | 50078 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_+4" "#E[NT_NEUTRAL]So, %1ST %1SN, you would like to acquire a new title?! Put %3t on the table and I ll see if I can arrange the title of %2l . And don t even think about trying to bargain – that would be a complete waste of time!" | 50079 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_SPEECH_+0" "#E[NT_FRIENDLY]I m certain you have come to purchase a new title. Let s see, you wish to acquire a better title... that comes to but a paltry sum – a bargain, if you ask me." | 50080 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_SPEECH_+1" "#E[NT_FRIENDLY]You wish a higher title of nobility to improve your standing, am I right? The new title costs but a small fee. What do you say?" | 50081 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_SPEECH_+2" "#E[NT_FRIENDLY]A new title of nobility, what? For an incredibly small fee I could try to arrange for you to carry that new title. What do you say?" | 50082 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_SPEECH_+3" "#E[NT_SEVERE]So, let s get down to business! You ll not become emperor here, but I could try to get you a certificate bearing a better title than what you have now. Only cost a few coins. Perhaps not completely legal, but very cheap, don t you think?!" | 50083 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_SPEECH_+4" "#E[NT_NEUTRAL]So you would like to acquire a new title, eh?! Put your coin on the table and I ll see if I can arrange the title for you. And don t even think about trying to bargain – that would be a complete waste of time!" | 50084 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_MENU_+0" "But of course!" | 50085 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_MENU_+1" "A pity really – I can t afford that." | 50086 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_MENU_+2" "Whaaat? That is much too expensive!" | 50087 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_NO_+0" "#E[NT_BORED]As you wish – you have no idea of the great privileges you re just throwing away!" | 50088 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_NO_+1" "#E[NT_UNFRIENDLY]Hah, you poor devil! Then I guess I ll just sell it to you competitor!" | 50089 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_NO_+2" "#E[AG_CYNICAL]Then why are you bothering me? Get out of here!" | 50090 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_NO_+3" "#E[NT_NEUTRAL]You should think it over once more. That title is worth its weight in gold. Ah, its meaning... That is... its gold... Ah, what does it matter, I must get back to work..." | 50091 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_POSSIBLE_NO_+4" "#E[NT_NEUTRAL]All right, all right. Yet believe me, you ll be back..." | 50092 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_IMPOSSIBLE_+0" "#E[NT_FRIENDLY]You have already acquired the highest title available. I m afraid there s nothing more I can do for you..." | 50093 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_IMPOSSIBLE_+1" "#E[NT_FRIENDLY]Oh, I see you ve come to acquire yet another title. I m sorry to say that I cannot help you any further." | 50094 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_IMPOSSIBLE_+2" "#E[NT_FRIENDLY]And should you wish to become emperor – I m afraid I can give you no higher title..." | 50095 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_IMPOSSIBLE_+3" "#E[NT_FRIENDLY]Please excuse my boldness, but you already have the highest title available..." | 50096 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_3_IMPOSSIBLE_+4" "#E[HP_SMILING]You wish a yet higher title? I m very sorry, but you ll have to wait until the next Add-On; maybe then there will be a title higher than the one you already have." | 50097 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_+0" "#E[NT_FRIENDLY]Now, %1ST %1SV, you will be notified as soon as the matter has been decided." | 50098 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_+1" "#E[NT_FRIENDLY]Many thanks for the bag of coins. You will be notified of the decision shortly." | 50099 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_+2" "#E[NT_FRIENDLY]Very well, %1ST %1SV, I shall see what can be done and will inform you when the time has come." | 50100 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_+3" "#E[NT_FRIENDLY]You, %1ST %1SV, shall soon receive a dispatch informing you of the outcome." | 50101 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_+4" "#E[NT_FRIENDLY]And now go, %1ST %1SV, for I must go back to work. You will soon be notified..." | 50102 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_SPEECH_+0" "#E[NT_FRIENDLY]Now, you will be notified as soon as the matter has been decided." | 50103 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_SPEECH_+1" "#E[NT_FRIENDLY]Many thanks for the bag of coins. You will be notified of the decision shortly." | 50104 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_SPEECH_+2" "#E[NT_FRIENDLY]Very well, I shall see what can be done and will inform you when the time has come." | 50105 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_SPEECH_+3" "#E[NT_FRIENDLY]You shall soon receive a dispatch informing you of the outcome." | 50106 "_CHARACTERS_3_TITLES_AQUIRE_TOWNHALL_4_SPEECH_+4" "#E[NT_FRIENDLY]And now go, for I must go back to work. You will soon be notified..." | 50107 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_DOCUMENT_HEADER_+0" "Bestowal of a title" | 50108 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_DOCUMENT_LOW_+0" "$Z$[Congratulations!$]$N$NIn its wisdom the council has decided to award you,$N$N%1SA %1SN,$N$Na new title. From this day on you may title yourself$N$N%1ST$N$N.$N$Nsigned the Council of %2NAME" | 50109 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_DOCUMENT_LOW_SPEECH_+0" "#E[NT_NEUTRAL]Congratulations! The Council, whose wisdom knows no bounds, has decided to award you a new title " | 50110 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_DOCUMENT_HIGH_+0" "$Z$[Congratulations!$]$N$NIn his wisdom, his mercy, and in recognition of services rendered to King and country His Imperial Majesty the Emperor has decided to award you,$N$N%1SA %1SN,$N$Na new title. From this day hence you may title yourself$N$N%1ST$N$N.$N$Nsigned The Emperor" | 50111 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_DOCUMENT_HIGH_SPEECH_+0" "#E[NT_NEUTRAL]Congratulations! The Council, in all its wisdom, has decided to award you a new title " | 50112 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_OTHERPLAYERS_BLOODBAND_+0" "$Z$[A Title for Your Cause!$]$N$NThis should also be to your ends one of your allies has been awarded a new title %1SA %1SN is now a %1ST!" | 50113 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_OTHERPLAYERS_BLOODBAND_SPEECH_+0" "#E[NT_NEUTRAL]Rejoice! One of your allies has been awarded a new title " | 50114 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_OTHERPLAYERS_NEUTRAL_+0" "$Z$[A New Title!$]$N$NOne of your competitors has been awarded a new title %1SA %1SN is now a %1ST!" | 50115 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_OTHERPLAYERS_NEUTRAL_SPEECH_+0" "#E[NT_SEVERE]One of your competitors has been awarded a new title " | 50116 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_OTHERPLAYERS_ENEMY_+0" "$Z$[A Title for a Mortal Enemy!$]$N$NHow ignominious! How scandalous! One of your mortal enemies has been awarded a new title %1SA %1SN is now a %1ST!" | 50117 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_OTHERPLAYERS_ENEMY_SPEECH_+0" "#E[NT_SEVERE]How ignominious! One of your mortal enemies has been awarded a new title " | 50118 "_CHARACTERS_3_OFFICES_TEMPLATE_+0" "$Z$[Description of Office$]" | 50119 "_CHARACTERS_3_OFFICES_TEMPLATE_+1" "$LThe %1s has the following privileges $N$N" | 50120 "_CHARACTERS_3_OFFICES_TEMPLATE_+2" "$2TIncome from Office %1t$N" | 50121 "_CHARACTERS_3_OFFICES_NAME_Weibel_+0" "#E[NT_NEUTRAL]Bailiff" | 50122 "_CHARACTERS_3_OFFICES_NAME_Weibel_+1" "#E[NT_NEUTRAL]Bailiff" | 50123 "_CHARACTERS_3_OFFICES_NAME_Weibel_+2" "#E[NT_NEUTRAL]The Post of Bailiff..." | 50124 "_CHARACTERS_3_OFFICES_NAME_Weibel_ATHMO_+0" "The Bailiff guarantees security in the village. To this end he has his guardsmen patrol the village as notice to the riff-raff there is no place for shady characters in our community!" | 50125 "_CHARACTERS_3_OFFICES_NAME_Schlichtmann_+0" "#E[NT_NEUTRAL]Mediator" | 50126 "_CHARACTERS_3_OFFICES_NAME_Schlichtmann_+1" "#E[NT_NEUTRAL]Mediator" | 50127 "_CHARACTERS_3_OFFICES_NAME_Schlichtmann_+2" "#E[NT_NEUTRAL]The Mediator s Chair..." | 50128 "_CHARACTERS_3_OFFICES_NAME_Schlichtmann_ATHMO_+0" "As the name would suggest, the Mediator arbitrates disputes within the village, acting as intermediary between the two parties to bring about a peaceful settlement. In his official capacity the Mediator enjoys legal immunity." | 50129 "_CHARACTERS_3_OFFICES_NAME_Schultheiss_+0" "#E[NT_NEUTRAL]Village Mayor" | 50130 "_CHARACTERS_3_OFFICES_NAME_Schultheiss_+1" "#E[NT_NEUTRAL]Village Mayor" | 50131 "_CHARACTERS_3_OFFICES_NAME_Schultheiss_+2" "#E[NT_NEUTRAL]The Office of Village Mayor" | 50132 "_CHARACTERS_3_OFFICES_NAME_Schultheiss_ATHMO_+0" "The Village Mayor runs a village, looks after its administration and determines the sales tax. Although he enjoys a certain immunity from criminal prosecution, it were better if he were careful not to commit any crimes elsewhere. Stories are told of evil mayors who live it up at the other villager s expense..." | 50133 "_CHARACTERS_3_OFFICES_NAME_Foltermeister_+0" "#E[NT_NEUTRAL]Head Torturer" | 50134 "_CHARACTERS_3_OFFICES_NAME_Foltermeister_+1" "#E[NT_NEUTRAL]Head Torturer" | 50135 "_CHARACTERS_3_OFFICES_NAME_Foltermeister_+2" "#E[NT_NEUTRAL]The... umm... Head Torturer s Rack...." | 50136 "_CHARACTERS_3_OFFICES_NAME_Foltermeister_ATHMO_+0" "The shadowy head torturer s job is to - well - Ascertain the Truth . When need arises he sends his henchmen out to bring unfortunate souls to his dungeon, where they can learn all about many... intriguing new devices. Usually a simple glance at these devices suffices to loosen reluctant tongues..." | 50137 "_CHARACTERS_3_OFFICES_NAME_Gildenvertreter_+0" "#E[NT_NEUTRAL]Guild Representative" | 50138 "_CHARACTERS_3_OFFICES_NAME_Gildenvertreter_+1" "#E[NT_NEUTRAL]Guild Representative" | 50139 "_CHARACTERS_3_OFFICES_NAME_Gildenvertreter_+2" "#E[NT_NEUTRAL]The Honourable Post of Guild Representative" | 50140 "_CHARACTERS_3_OFFICES_NAME_Gildenvertreter_ATHMO_+0" "The Guild Representative is responsible for examining all of the businesses in their city, where they ensure that all regulations are kept, no unemployed persons are illegally employed, and so on. Just like the self-important expressions worn by the Guild Representative s minions during their inspections, this is nothing more than a pretext the exclusive goal of a business audit is to quietly put the business out of operation for a time!" | 50141 "_CHARACTERS_3_OFFICES_NAME_Hauptmann_+0" "#E[NT_NEUTRAL]Captain" | 50142 "_CHARACTERS_3_OFFICES_NAME_Hauptmann_+1" "#E[NT_NEUTRAL]Captain" | 50143 "_CHARACTERS_3_OFFICES_NAME_Hauptmann_+2" "#E[NT_NEUTRAL]The Post of Captain..." | 50144 "_CHARACTERS_3_OFFICES_NAME_Hauptmann_ATHMO_+0" "The Captain looks after security in town, where he commands the town guards. No criminal can go about their dastardly business without fear of being caught by the guard and remanded to justice. The Captain s office makes him immune to criminal prosecution." | 50145 "_CHARACTERS_3_OFFICES_NAME_Dorfvogt_+0" "#E[NT_NEUTRAL]Village Reeve" | 50146 "_CHARACTERS_3_OFFICES_NAME_Dorfvogt_+1" "#E[NT_NEUTRAL]Village Reeve" | 50147 "_CHARACTERS_3_OFFICES_NAME_Dorfvogt_+2" "#E[NT_NEUTRAL]The Chair of the Village Reeve" | 50148 "_CHARACTERS_3_OFFICES_NAME_Dorfvogt_ATHMO_+0" "The village reeve serves as town magistrate. As magistrate he is of course himself immune to prosecution and may furthermore decide how heavily criminals in his jurisdiction are to be punished." | 50149 "_CHARACTERS_3_OFFICES_NAME_Dorfschulze_+0" "#E[NT_NEUTRAL]Mayor" | 50150 "_CHARACTERS_3_OFFICES_NAME_Dorfschulze_+1" "#E[NT_NEUTRAL]Mayor" | 50151 "_CHARACTERS_3_OFFICES_NAME_Dorfschulze_+2" "#E[NT_NEUTRAL]The Office of Mayor" | 50152 "_CHARACTERS_3_OFFICES_NAME_Dorfschulze_ATHMO_+0" "The Mayor runs a town. He determines the sales tax and enjoys a certain immunity from criminal prosecution, although he should be careful not to better his somewhat miserly wage through dipping into the town coffers too often.$NIt is also incumbent upon the mayor to ensure the construction and maintenance of public buildings such as wells. More than one prospering town has fallen victim to the flames and thereby passed into obscurity." | 50153 "_CHARACTERS_3_OFFICES_NAME_Kerkermeister_+0" "#E[NT_NEUTRAL]Jailer" | 50154 "_CHARACTERS_3_OFFICES_NAME_Kerkermeister_+1" "#E[NT_NEUTRAL]Jailer" | 50155 "_CHARACTERS_3_OFFICES_NAME_Kerkermeister_+2" "#E[NT_NEUTRAL]The Post of Jailer" | 50156 "_CHARACTERS_3_OFFICES_NAME_Kerkermeister_ATHMO_+0" "The jolly jailer s job is to carry out effective interrogation . When need arises he sends his henchmen out to bring unfortunate souls to his dungeon, where they can learn all about many... intriguing new devices. Usually a simple glance at these devices suffices to loosen reluctant tongues...$NThe jailer s reputation precedes him, and few indeed are surprised when he insults, threatens or even blackmails them they more or less tolerate it..." | 50157 "_CHARACTERS_3_OFFICES_NAME_Gildenmeister_+0" "#E[NT_NEUTRAL]Guild Master" | 50158 "_CHARACTERS_3_OFFICES_NAME_Gildenmeister_+1" "#E[NT_NEUTRAL]Guild Master" | 50159 "_CHARACTERS_3_OFFICES_NAME_Gildenmeister_+2" "#E[NT_NEUTRAL]The Post of Guild Master" | 50160 "_CHARACTERS_3_OFFICES_NAME_Gildenmeister_ATHMO_+0" "The Guild Master is responsible for examining all of the businesses in their city, where they ensure that all regulations are kept, no unemployed persons are illegally employed and so on. Just like the self-important expressions worn by the Guild Representative s minions during their inspections, this is nothing more than a pretext the exclusive goal of a business audit is to quietly put the business out of operation for a time!$NFurthermore, the Guild Master has the right to purchase not only those goods any merchant in the city might wish to sell, but also any and all finished goods found on the premises.." | 50161 "_CHARACTERS_3_OFFICES_NAME_Inquisitor_+0" "#E[NT_NEUTRAL]Inquisitor" | 50162 "_CHARACTERS_3_OFFICES_NAME_Inquisitor_+1" "#E[NT_NEUTRAL]Inquisitor" | 50163 "_CHARACTERS_3_OFFICES_NAME_Inquisitor_+2" "#E[NT_NEUTRAL]The Post of Inquisitor" | 50164 "_CHARACTERS_3_OFFICES_NAME_Inquisitor_ATHMO_+0" " Never cross the Inquisitor! , or so one hears whispered in every large city. Those piercing eyes and icy presence make him the born prosecutor – and more than one magistrate has found themselves unable to refute an Inquisitor s... cutting arguments." | 50165 "_CHARACTERS_3_OFFICES_NAME_Seneschall_+0" "#E[NT_NEUTRAL]Seneschal" | 50166 "_CHARACTERS_3_OFFICES_NAME_Seneschall_+1" "#E[NT_NEUTRAL]Seneschal" | 50167 "_CHARACTERS_3_OFFICES_NAME_Seneschall_+2" "#E[NT_NEUTRAL]The Honourable Post of Seneschal" | 50168 "_CHARACTERS_3_OFFICES_NAME_Seneschall_ATHMO_+0" "Thanks to his excellent diplomatic skills the Seneschal is one the most respected people in the city. Popularity comes easy to him, and he seldom has trouble persuading others to see his point of view. He, too, tries to mediate between parties not inclined to speak to one another." | 50169 "_CHARACTERS_3_OFFICES_NAME_Obrist_+0" "#E[NT_NEUTRAL]Colonel" | 50170 "_CHARACTERS_3_OFFICES_NAME_Obrist_+1" "#E[NT_NEUTRAL]Colonel" | 50171 "_CHARACTERS_3_OFFICES_NAME_Obrist_+2" "#E[NT_NEUTRAL]The Responsible Position of Colonel" | 50172 "_CHARACTERS_3_OFFICES_NAME_Obrist_ATHMO_+0" "The Colonel is responsible for a city s security and therefore commands the city guards. He sends his guardsmen out to patrol the streets and plazas, where they ensure that law and order prevails.$NThe Colonel can have troublemakers thrown into the dungeon temporarily and enjoys the privilege of immunity from prosecution." | 50173 "_CHARACTERS_3_OFFICES_NAME_Richter_+0" "#E[NT_NEUTRAL]Magistrate" | 50174 "_CHARACTERS_3_OFFICES_NAME_Richter_+1" "#E[NT_NEUTRAL]Magistrate" | 50175 "_CHARACTERS_3_OFFICES_NAME_Richter_+2" "#E[NT_NEUTRAL]The Office of Magistrate" | 50176 "_CHARACTERS_3_OFFICES_NAME_Richter_ATHMO_+0" "The Magistrate sits as head of the municipal court. As magistrate he is of course himself immune to prosecution and may furthermore decide how heavily criminals in his jurisdiction are to be punished. This highly respected position affords the Magistrate protection from all kinds of annoyances no-one would ever dare to insult, threaten or blackmail a Magistrate." | 50177 "_CHARACTERS_3_OFFICES_NAME_Buergermeister_+0" "#E[NT_NEUTRAL]City Mayor" | 50178 "_CHARACTERS_3_OFFICES_NAME_Buergermeister_+1" "#E[NT_NEUTRAL]City Mayor" | 50179 "_CHARACTERS_3_OFFICES_NAME_Buergermeister_+2" "#E[NT_NEUTRAL]The Right Honourable Position of Mayor of our fine city..." | 50180 "_CHARACTERS_3_OFFICES_NAME_Buergermeister_ATHMO_+0" "A position of respect indeed - the Office of City Mayor! He heads the city council and looks after city administration and taxation. He alone decides on the construction of public buildings, and his office brings him both a stately income and immunity from prosecution. If he wishes his city to prosper he had better not dip into the city coffers too often in order to live a life of ease at the taxpayer s expense!" | 50181 "_CHARACTERS_3_OFFICES_NAME_Henker_+0" "#E[NT_NEUTRAL]Executioner" | 50182 "_CHARACTERS_3_OFFICES_NAME_Henker_+1" "#E[NT_NEUTRAL]Executioner" | 50183 "_CHARACTERS_3_OFFICES_NAME_Henker_+2" "#E[NT_NEUTRAL]The Entertaining Position of Executioner" | 50184 "_CHARACTERS_3_OFFICES_NAME_Henker_ATHMO_+0" "Tis grim indeed, the position of executioner. It is the executioner s sad duty to convey those condemned to die for their crimes from life unto death. Who would not tremble at meeting the executioner s eye, or lose the power of speech in their nervousness?" | 50185 "_CHARACTERS_3_OFFICES_NAME_Pachtmeister_+0" "#E[NT_NEUTRAL]Lease Master" | 50186 "_CHARACTERS_3_OFFICES_NAME_Pachtmeister_+1" "#E[NT_NEUTRAL]Lease Master" | 50187 "_CHARACTERS_3_OFFICES_NAME_Pachtmeister_+2" "#E[NT_NEUTRAL]The Office of Lease Master" | 50188 "_CHARACTERS_3_OFFICES_NAME_Pachtmeister_ATHMO_+0" "The Lease Master is responsible for those properties found outside the city walls. In the exercise of his office he travels a great deal, inspecting forests and mining areas. More than one beaker has he emptied beside a warming fire in the company of the foresters and miners on a blustery autumn day, winning him the goodwill of these hard-working men - practical, when one is seeking to buy..." | 50189 "_CHARACTERS_3_OFFICES_NAME_Kerkervogt_+0" "#E[NT_NEUTRAL]Dungeon Master" | 50190 "_CHARACTERS_3_OFFICES_NAME_Kerkervogt_+1" "#E[NT_NEUTRAL]Dungeon Master" | 50191 "_CHARACTERS_3_OFFICES_NAME_Kerkervogt_+2" "#E[NT_NEUTRAL]The Position of Dungeon Master" | 50192 "_CHARACTERS_3_OFFICES_NAME_Kerkervogt_ATHMO_+0" "The dungeon Master is responsible for the dungeon and the proper use of all of the tools and machinery required to bring the truth Into the Light . To this end he can send his henchmen out to visit some poor unfortunate soul to invite them to a free stay in the sepulchral catacombs of the torture chamber, where they may feel more free to confess.$NThe Dungeon Master s Powers of Persuasion are so highly developed that he can, for a time, break his victim s will and make himself their best friend .$NInasmuch as the Dungeon Master s reputation precedes him, few indeed are surprised when he insults, threatens or even blackmails them..." | 50193 "_CHARACTERS_3_OFFICES_NAME_Gildenvorsteher_+0" "#E[NT_NEUTRAL]Master of the Guild" | 50194 "_CHARACTERS_3_OFFICES_NAME_Gildenvorsteher_+1" "#E[NT_NEUTRAL]Mistress of the Guild" | 50195 "_CHARACTERS_3_OFFICES_NAME_Gildenvorsteher_+2" "#E[NT_NEUTRAL]The Tasks of a Guild Master..." | 50196 "_CHARACTERS_3_OFFICES_NAME_Gildenvorsteher_ATHMO_+0" "The Master of the Guild and his minions may inspect other people s businesses. A pity these are unable to produce anything for the duration of the inspection....$NThe Master of the Guild also has the right to purchase not only those goods any merchant in the city might wish to sell, but also any and all finished goods found on the premises.$NFinally, the Master of the Guild may completely forbid the sale of certain goods for a certain period of time - which is unlikely to be to the taste of those worthies concerned..." | 50197 "_CHARACTERS_3_OFFICES_NAME_Bischof_+0" "#E[NT_NEUTRAL]Bishop" | 50198 "_CHARACTERS_3_OFFICES_NAME_Bischof_+1" "#E[NT_NEUTRAL]Bishop" | 50199 "_CHARACTERS_3_OFFICES_NAME_Bischof_+2" "#E[NT_NEUTRAL]The Bishop s Seat" | 50200 "_CHARACTERS_3_OFFICES_NAME_Bischof_ATHMO_+0" "Halleluja! Praise the Bishop - and, of course, the Lord. His clerical air silences even the worst rascal s dirty jokes - and brings God-fearing men to their knees. The Bishop is held in the highest esteem and there is not a court but which does not pay close attention to his mild, yet strict words.$NAs the highest-ranking religious dignitary in any free city, the Bishop determines the tithe - and, when the coffers are well-filled, more than one good-tempered Bishop has found himself inclined to forgive a sinner his trespasses..." | 50201 "_CHARACTERS_3_OFFICES_NAME_Konsul_+0" "#E[NT_NEUTRAL]Consul" | 50202 "_CHARACTERS_3_OFFICES_NAME_Konsul_+1" "#E[NT_NEUTRAL]Consul" | 50203 "_CHARACTERS_3_OFFICES_NAME_Konsul_+2" "#E[NT_NEUTRAL]The Honourable Post of Consul" | 50204 "_CHARACTERS_3_OFFICES_NAME_Konsul_ATHMO_+0" "With his authoritative appearance, the Consul is a born diplomat. Popularity comes easy to him, and he seldom has trouble persuading others to see his point of view. He, too, tries to mediate between parties not inclined to speak to one another.$NThere are even Consuls whose immense experience enables them to bring two families to the brink of feud simply by spreading rumours and half-truths; a truly masterful bit of intrigue." | 50205 "_CHARACTERS_3_OFFICES_NAME_Marschall_+0" "#E[NT_NEUTRAL]Marshal" | 50206 "_CHARACTERS_3_OFFICES_NAME_Marschall_+1" "#E[NT_NEUTRAL]Marshal" | 50207 "_CHARACTERS_3_OFFICES_NAME_Marschall_+2" "#E[NT_NEUTRAL]The Post of Marshal" | 50208 "_CHARACTERS_3_OFFICES_NAME_Marschall_ATHMO_+0" "The Marshal commands the city guards in a free city, where he ensures law and order. He sends troublemakers to the dungeon for short periods of time and enjoys the privilege of immunity from prosecution. His long years of combat experience have toughened the Marshal s body to the point where his wounds heal much more quickly than do those of others." | 50209 "_CHARACTERS_3_OFFICES_NAME_ObersterRichter_+0" "#E[NT_NEUTRAL]Chief Magistrate" | 50210 "_CHARACTERS_3_OFFICES_NAME_ObersterRichter_+1" "#E[NT_NEUTRAL]Chief Magistrate" | 50211 "_CHARACTERS_3_OFFICES_NAME_ObersterRichter_+2" "#E[NT_NEUTRAL]The Office of Chief Magistrate" | 50212 "_CHARACTERS_3_OFFICES_NAME_ObersterRichter_ATHMO_+0" "The Chief Magistrate sits as head of the municipal court in a free city. As magistrate he is of course himself immune to prosecution and may furthermore decide how heavily criminals in his jurisdiction are to be punished. His long years of experience with plaintiffs and defendants allow the chief Magistrate to see through even the most talented liars.$NThis highly respected position affords the Chief Magistrate protection from all kinds of annoyances no-one would ever dare to insult, threaten or blackmail a Magistrate." | 50213 "_CHARACTERS_3_OFFICES_NAME_Landesherr_+0" "#E[NT_NEUTRAL]Sovereign" | 50214 "_CHARACTERS_3_OFFICES_NAME_Landesherr_+1" "#E[NT_NEUTRAL]Sovereign" | 50215 "_CHARACTERS_3_OFFICES_NAME_Landesherr_+2" "#E[NT_NEUTRAL]The Wonderful Post as Our Sovereign..." | 50216 "_CHARACTERS_3_OFFICES_NAME_Landesherr_ATHMO_+0" "Whosoever climbs to the position of Sovereign should thank the Lord and sing His praises. Tax legislation, municipal construction and a handsome income allow him to live most comfortably and enjoy enormous respect. It goes without saying that the Sovereign is immune to prosecution. Rather, it is his duty to ban criminals and agitators from the city.$NOne word from the Sovereign is all that is needed to send the city s public servants out to tear down an unpopular competitor s buildings." | 49814 "_CHARACTERS_2_PROFESSIONS_monitor_NAME_+0" "Informer" | 49812 "_CHARACTERS_2_PROFESSIONS_inspector_NAME_+0" "Tax inspector" | 49813 "_CHARACTERS_2_PROFESSIONS_inspector_NAME_+1" "Tax inspector" | 49710 "_CHARACTERS_1_CLASSES_patron_NAME_+0" "Patron" | 49711 "_CHARACTERS_1_CLASSES_patron_NAME_+1" "Patron" | 49712 "_CHARACTERS_1_CLASSES_patron_DESCRIPTION_+0" "The Patron character class includes all of those buildings and professions concerned with food production, processing and end production. The Patron can be a very powerful class in the game as the entire food production chain is simulated using the common people. Dynasties represent an exception. It is easy to imagine what would happen to the starving populace of a city under siege.$N$NThe Patron character class covers everything from planting seed and raising animals through processing and right up to the production of delicious pies or baking of fresh bread. As a special Bonus Patron players can run inns, allowing them to rent sleeping rooms and giving them access to a number of unusual measures in addition to selling food...$N" | 49713 "_CHARACTERS_1_CLASSES_patron_LEVEL_+0" "Worker" | 49714 "_CHARACTERS_1_CLASSES_patron_LEVEL_+1" "Worker" | 49715 "_CHARACTERS_1_CLASSES_patron_LEVEL_+2" "Peasant" | 49716 "_CHARACTERS_1_CLASSES_patron_LEVEL_+3" "Peasant" | 49717 "_CHARACTERS_1_CLASSES_patron_LEVEL_+4" "Trader" | 49718 "_CHARACTERS_1_CLASSES_patron_LEVEL_+5" "Trader" | 49719 "_CHARACTERS_1_CLASSES_patron_LEVEL_+6" "Creamer" | 49720 "_CHARACTERS_1_CLASSES_patron_LEVEL_+7" "Creamer" | 49721 "_CHARACTERS_1_CLASSES_patron_LEVEL_+8" "Merchant" | 49722 "_CHARACTERS_1_CLASSES_patron_LEVEL_+9" "Merchant" | 49723 "_CHARACTERS_1_CLASSES_patron_LEVEL_+10" "Landowner" | 49724 "_CHARACTERS_1_CLASSES_patron_LEVEL_+11" "Landowner" | 49725 "_CHARACTERS_1_CLASSES_patron_LEVEL_+12" "Wholesale merchant" | 49726 "_CHARACTERS_1_CLASSES_patron_LEVEL_+13" "Wholesale merchant" | 49727 "_CHARACTERS_1_CLASSES_patron_LEVEL_+14" "Patron" | 49728 "_CHARACTERS_1_CLASSES_patron_LEVEL_+15" "Patron" | 49729 "_CHARACTERS_1_CLASSES_patron_LEVEL_+16" "Laird" | 49730 "_CHARACTERS_1_CLASSES_patron_LEVEL_+17" "Lady" | 49731 "_CHARACTERS_1_CLASSES_patron_LEVEL_+18" "Magnate" | 49732 "_CHARACTERS_1_CLASSES_patron_LEVEL_+19" "Magnate" | 49733 "_CHARACTERS_1_CLASSES_artisan_NAME_+0" "Craftsman" | 49734 "_CHARACTERS_1_CLASSES_artisan_NAME_+1" "Craftswoman" | 49735 "_CHARACTERS_1_CLASSES_artisan_DESCRIPTION_+0" "Tradespeople form the base and backbone of The Guild II. Whether smith, carpenter or tailor - tradespeople can lead very lucrative lives. And since tradespeople are well-respected it is often relatively easy for them to enter into political life. Many tradespeople become councilpeople where their privileges and decisions allow them a say in ruling the city through the City Council.$N$NA craftsperson s life centres for the most part around the production of all manner of useful items. Whether for daily use or the beautification of men or women, many of these products bring their users decided advantages – which makes the tradespeople s products highly sought-after.$N" | 49736 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+0" "Worker" | 49737 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+1" "Worker" | 49738 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+2" "Tradesman" | 49739 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+3" "Tradeswoman" | 49740 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+4" "Craftsman" | 49741 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+5" "Craftswoman" | 49742 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+6" "Foreman" | 49743 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+7" "Forewoman" | 49744 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+8" "Artisan" | 49745 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+9" "Artisan" | 49746 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+10" "Master" | 49747 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+11" "Master" | 49748 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+12" "Master Craftsman" | 49749 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+13" "Master Craftsman" | 49750 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+14" "Mechanic" | 49751 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+15" "Mechanic" | 49752 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+16" "Craftmaster" | 49753 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+17" "Craftmistress" | 49754 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+18" "Grand Master" | 49755 "_CHARACTERS_1_CLASSES_artisan_LEVEL_+19" "Grand Master" | 49756 "_CHARACTERS_1_CLASSES_scholar_NAME_+0" "Scholar" | 49757 "_CHARACTERS_1_CLASSES_scholar_NAME_+1" "Scholar" | 49758 "_CHARACTERS_1_CLASSES_scholar_DESCRIPTION_+0" "Scholars form the intellectual elite in The Guild II. Whether priest or shady alchemist - no other character class offers as wide a range of fields of activity as that of the scholar. Although somewhat more difficult and risky to play than the patron or craftsman classes, the scholar class probably offers the greatest scope, especially when players wish to enter politics and the nobility. For here the scholar s talent focuses give him an advantage over even a craftsman when it comes to diplomacy or the murkiest depths of politics.$N$NThe range of activity for scholars is wide indeed. From caring for the souls of a congregation as priest to mixing dark potions as a warlock - potions so dark in nature that their very concoction qualifies as heresy – a scholar has many paths to choose from.$N" | 49759 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+0" "Adept" | 49760 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+1" "Adept" | 49761 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+2" "Acolyte" | 49762 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+3" "Acolyte" | 49763 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+4" "Expert" | 49764 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+5" "Expert" | 49765 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+6" "Researcher" | 49766 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+7" "Researcher" | 49767 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+8" "Scholar" | 49768 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+9" "Scholar" | 49769 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+10" "Mystic" | 49770 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+11" "Mystic" | 49771 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+12" "Initiate" | 49772 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+13" "Initiate" | 49773 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+14" "Guardian of Knowledge" | 49774 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+15" "Guardian of Knowledge" | 49775 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+16" "Visionary" | 49776 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+17" "Visionary" | 49777 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+18" "Enlightened" | 49778 "_CHARACTERS_1_CLASSES_scholar_LEVEL_+19" "Enlightened" | 49779 "_CHARACTERS_1_CLASSES_chiseler_NAME_+0" "Rogue" | 49780 "_CHARACTERS_1_CLASSES_chiseler_NAME_+1" "Rogue" | 49781 "_CHARACTERS_1_CLASSES_chiseler_DESCRIPTION_+0" "The Rogue character class includes all of the more or less shady professions and buildings. Whether you empty your unsuspecting victim s purse in the middle of the marketplace at high noon, daringly break into the Mayor s house, or turn to a life of robbery, waiting in the darkness of the woods to prey on innocent but rich merchants you are guaranteed to enjoy earning your living using methods which are not always - well, never, actually - legal.$N$NPickpocketing, burglary, kidnapping, robbery and extorting protection money it s a rogue s life!$N" | 49782 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+0" "Outlaw" | 49783 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+1" "Outlaw" | 49784 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+2" "Ne er-do-well" | 49785 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+3" "Ne er-do-well" | 49786 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+4" "Tramp" | 49787 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+5" "Tramp" | 49788 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+6" "Rover" | 49789 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+7" "Rover" | 49790 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+8" "Swindler" | 49791 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+9" "Swindler" | 49792 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+10" "Adventurer" | 49793 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+11" "Adventurer" | 49794 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+12" "Cutpurse" | 49795 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+13" "Cutpurse" | 49796 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+14" "Charlatan" | 49797 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+15" "Charlatan" | 49798 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+16" "Rake" | 49799 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+17" "Diva" | 49800 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+18" "Juggernaut" | 49801 "_CHARACTERS_1_CLASSES_chiseler_LEVEL_+19" "Juggernaut" | 49802 "_CHARACTERS_2_PROFESSIONS_unemployed_NAME_+0" "Unemployed" | 49803 "_CHARACTERS_2_PROFESSIONS_unemployed_NAME_+1" "Unemployed" | 49804 "_CHARACTERS_2_PROFESSIONS_myrmidon_NAME_+0" "Thug" | 49805 "_CHARACTERS_2_PROFESSIONS_myrmidon_NAME_+1" "Thug" | 49806 "_CHARACTERS_2_PROFESSIONS_cityguard_NAME_+0" "Guard" | 49807 "_CHARACTERS_2_PROFESSIONS_cityguard_NAME_+1" "Guard" | 49808 "_CHARACTERS_2_PROFESSIONS_eliteguard_NAME_+0" "Bailiff" | 49809 "_CHARACTERS_2_PROFESSIONS_eliteguard_NAME_+1" "Bailiff" | 49810 "_CHARACTERS_2_PROFESSIONS_prisonguard_NAME_+0" "Dungeon guard" | 49811 "_CHARACTERS_2_PROFESSIONS_prisonguard_NAME_+1" "Dungeon guard" | 62294 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_NEW_PRIVILEGES_HEAD_+0" "New Privileges" | 62295 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_NEW_PRIVILEGES_BOTH_BODY_+0" "With the title % %1l% you obtain a new privilege $N$N%2l$N$NFurthermore you are allowed to live in the following residence $N$N%3l" | 62296 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_NEW_PRIVILEGES_PRIV_BODY_+0" "With the title % %1l% you obtain a new privilege $N$N%2l" | 62297 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_NEW_PRIVILEGES_RESIDENCE_BODY_+0" "With the title % %1l% you are allowed to live in the following residence $N$N%2l" | 62542 "_CHARACTERS_3_TITLES_AQUIRE_MESSAGES_LOOSE_TITLE_HEAD_+0" "You have lost a title" | 60872 "_NETWORK_CHAT_CHANNEL_+0" "All" | 60873 "_NETWORK_CHAT_CHANNEL_+1" "Team" | 60874 "_NETWORK_CHAT_CHANNEL_+2" "Direct" | 59017 "_CHURCH_087_CHANGEFAITH_+0" "Change of Religion" | 59018 "_CHURCH_087_CHANGEFAITH_CATHOLIC_DESCRIPTION_+0" "Will %1t convince you to abjure your pagan beliefs and walk into the light of the Holy Roman Church?" | 59019 "_CHURCH_087_CHANGEFAITH_CATHOLIC_BTN_+0" "Yes - I believe in the Holy Trinity!" | 59020 "_CHURCH_087_CHANGEFAITH_CATHOLIC_BTN_+1" "No, never!" | 59021 "_CHURCH_087_CHANGEFAITH_CATHOLIC_MSG_HEAD_+0" "#E[NT_NEUTRAL]You have converted to the Catholic faith." | 59022 "_CHURCH_087_CHANGEFAITH_CATHOLIC_MSG_BODY_+0" "Today %1SN accepted the catholic faith in the %2GG." | 59023 "_CHURCH_087_CHANGEFAITH_PROTESTANT_DESCRIPTION_+0" "Would you renounce your ties to the Pope and accept the true Gospel for %1t?" | 59024 "_CHURCH_087_CHANGEFAITH_PROTESTANT_BTN_+0" "Yes - I believe in the true Gospel!" | 59025 "_CHURCH_087_CHANGEFAITH_PROTESTANT_BTN_+1" "No, never!" | 59026 "_CHURCH_087_CHANGEFAITH_PROTESTANT_MSG_HEAD_+0" "#E[NT_NEUTRAL]You have converted to the Protestant faith." | 59027 "_CHURCH_087_CHANGEFAITH_PROTESTANT_MSG_BODY_+0" "Today %1SN accepted the Protestant faith in the %2GG." | 59028 "_CHURCH_089_PRAYFORGODSBLESSING_PRAYING_+0" "#E[NT_PRAYING]Our Lord in Heaven, please protect the building %1GG from all evil." | 59029 "_CHURCH_089_PRAYFORGODSBLESSING_PRAYING_+1" "#E[NT_PRAYING]Almighty God, please hold your protective hand over the building %1GG." | 59030 "_CHURCH_089_PRAYFORGODSBLESSING_PRAYING_+2" "#E[NT_PRAYING]Oh Lord, please keep the hand of evil from the building %1GG." | 59031 "_CHURCH_089_PRAYFORGODSBLESSING_PRAYING_+3" "#E[NT_PRAYING]Almighty God, I most humbly beg you to protect the building %1GG." | 59125 "_CHURCH_093_WINBELIEVERS_BLAZING_SERMON_CATHOLIC_3RD_+3" "#E[NT_PREACHING]Turn away from those Protestant heretics! The Holy Roman church forgives the repentant." | 59126 "_CHURCH_093_WINBELIEVERS_BLAZING_SERMON_PROTESTANT_1ST_+0" "#E[NT_PREACHING]Listen, brothers and sisters!" | 59127 "_CHURCH_093_WINBELIEVERS_BLAZING_SERMON_PROTESTANT_1ST_+1" "#E[NT_PREACHING]Hear my words, good people!" | 59157 "_CHURCH_EVIDENCE_LOSS_SEVERAL_MSG_BODY_+0" "%1n Your evidence against %2SA has become invalid." | 59156 "_CHURCH_EVIDENCE_LOSS_SEVERAL_MSG_HEAD_+0" "#E[NT_NEUTRAL]Some of your evidence has become invalid." | 59155 "_CHURCH_EVIDENCE_LOSS_SINGLE_MSG_BODY_+0" "One piece of evidence against %1SA has become invalid." | 59153 "_CHURCH_093_WINBELIEVERS_COMMENT_NEGATIVE_+7" "#E[AG_RANTING]You lie every time you open your mouth!" | 59154 "_CHURCH_EVIDENCE_LOSS_SINGLE_MSG_HEAD_+0" "#E[NT_NEUTRAL]A piece of evidence has become invalid." | 59152 "_CHURCH_093_WINBELIEVERS_COMMENT_NEGATIVE_+6" "#E[AG_RANTING]Begone, false prophet!" | 59150 "_CHURCH_093_WINBELIEVERS_COMMENT_NEGATIVE_+4" "#E[AG_RANTING]You cannot fool me!" | 59151 "_CHURCH_093_WINBELIEVERS_COMMENT_NEGATIVE_+5" "#E[AG_RANTING]You cannot tempt me!" | 59149 "_CHURCH_093_WINBELIEVERS_COMMENT_NEGATIVE_+3" "#E[AG_RANTING]Nothing in the world can make me betray my faith!" | 59148 "_CHURCH_093_WINBELIEVERS_COMMENT_NEGATIVE_+2" "#E[AG_RANTING]Never - I will remain true to my faith!" | 59145 "_CHURCH_093_WINBELIEVERS_COMMENT_POSITIVE_+7" "#E[HP_CHEERING]I hear the truth in your words." | 59146 "_CHURCH_093_WINBELIEVERS_COMMENT_NEGATIVE_+0" "#E[AG_RANTING]Never ever!" | 59147 "_CHURCH_093_WINBELIEVERS_COMMENT_NEGATIVE_+1" "#E[AG_RANTING]I would never betray my faith!" | 59142 "_CHURCH_093_WINBELIEVERS_COMMENT_POSITIVE_+4" "#E[HP_CHEERING]How could I be so blind... you are right." | 59143 "_CHURCH_093_WINBELIEVERS_COMMENT_POSITIVE_+5" "#E[HP_CHEERING]Lord forgive me my trespasses ..." | 59144 "_CHURCH_093_WINBELIEVERS_COMMENT_POSITIVE_+6" "#E[HP_CHEERING]You speak the truth. I shall do as you have said." | 59141 "_CHURCH_093_WINBELIEVERS_COMMENT_POSITIVE_+3" "#E[HP_CHEERING]You have convinced me." | 59138 "_CHURCH_093_WINBELIEVERS_COMMENT_POSITIVE_+0" "#E[HP_CHEERING]You are right." | 59139 "_CHURCH_093_WINBELIEVERS_COMMENT_POSITIVE_+1" "#E[HP_CHEERING]Yes, I shall do that." | 59140 "_CHURCH_093_WINBELIEVERS_COMMENT_POSITIVE_+2" "#E[HP_CHEERING]I embrace the true faith." |
https://w.atwiki.jp/japanesehiphop/pages/1761.html
Format Title Artist Label Model Number Release Press 12 TEXT 日陰の歩き方 E.G.G.MAN MARY JOY RECORDINGS MJ-0020 1997/06/20 - 216826328_624.v1420359308.jpg Side Track Title Produce A 1 TEXT 日陰の歩き方(FULL MOON WOLF VERSION) additional vocal HAB I SCREAM,SHIKI,三木道三 DJ CELORY 2 TEXT 日陰の歩き方(FULL MOON WOLF VERSION)(Inst) DJ CELORY 3 TEXT 日陰の歩き方(SUN SET SHEEP VERSION)(Acap) DJ CELORY B 4 TEXT 日陰の歩き方(SUN SET SHEEP VERSION) DJ CELORY 5 TEXT 日陰の歩き方(SUN SET SHEEP VERSION)(Inst) DJ CELORY PERTAIN CD TEXT(テキスト)~日陰の歩き方~
https://w.atwiki.jp/atwikiws011sh/pages/24.html
テキストエディタ。 ダウンロード先 ⇒ http //homepage3.nifty.com/UK-taniyama/tools/UKEditor.html e830wからv0.9.0.11[2005/06/05]を、そのまま持ち込んだ。 正規表現の使えるテキストエディタとしてe830w以前から常用している。 問題 現在のところ問題なし。 . 以下余白 ・ 広告等
https://w.atwiki.jp/partyz/pages/56.html
________________________________________ < Re Hobitterは現在はExTrCrのみしか参加していないギルドである。 │ │ExTrCrがメガンテをよく連打しているのでギルドは@ちゅうもんで埋め尽くされている。│ │現在はメンバー募集はしていないが、しばらくすれば再開する予定である。 │  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ _______________________________________ │ 現在の活動内容はほとんどメガンテである。 > │だが、メンバー募集を開始した後はイベントや育成等いろいろするつもりである。 │  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ <コメントは↓に書いてね test -- ExTrCr (2011-03-30 20 23 24) なんだこれきもwwwwwwwwwwwwwwwwww -- もきゅ (2011-03-31 18 27 10) きもきゅまじきめえ -- ksk (2011-03-31 18 28 39) (きもって言ったらいじめてくれるかな///) -- もきゅ (2011-03-31 18 29 21) ぼっちギルドとかわろすwwwwwwwwwwwwwwwwwwwwwww -- もきゅ (2011-03-31 18 30 16) 名前 コメント