約 3,434,507 件
https://w.atwiki.jp/lanze_eins/pages/13.html
Director / Game Design MASAHITO GOTO Programmer YOHEI OKAI KOHEI YAMAGUCHI HIROKI HORIGUCHI MASATOSHI NAKANE YUSUKE SHINOHARA TAKAFUMI YASUDA Scenario MASAHITO GOTO Charactor Design MASAHITO GOTO Designer MASAHITO GOTO CHIKAKO SHONO Music / Sound Effect [[MUSIC]] WORX INC. HIROJI KOBAYASHI YUICHI BABA TAKURO MINAKUCHI Voice Selen MIMI. Rateyl MIRUKU SATO MASAHITO GOTO(後藤雅仁)さんは2014年頃にAMZYを退社されているようです。また、後藤さんはTwitterのアカウントがあります。 Youtubeに動画をアップロードしていたりもします。 ラーテイル役MIRUKU SATO(佐藤みるく)さんのサイトはこちら
https://w.atwiki.jp/twitterbot/pages/311.html
yazztter / yazztter Web http //d.hatena.ne.jp/beatinaniwa/20090315/1237046108 自己紹介 Yet Another Buzztter Twitterでのホットなキーワードをだいたい1時間おきにおしえます 最近のつぶやき 新着記事は見つかりませんでした。
https://w.atwiki.jp/ciez/pages/26.html
Installation on Windows Setup TexnicCenter Latex quick reference Compile Tex command BibTex Presentation by using Beamer Tipstextcomp package MathSymbols Break display of formulas in equation arrays HyperrefWrap linked text Add a PDF bookmark for the table of contents Installation on Windows proTeXt - MiKTeX-based distribution for Windows (http //www.tug.org/protext/) TexnicCenter + SumatraPDF Texmaker Setup TexnicCenter TEX = PS = PDF Latex quick reference tex-refcard-a4.pdf Compile platex paper.tex bibtex paper repeat "platex paper.tex" Tex command Font bold \textbf{} Special characters ä \"a ê \^e http //newton.ex.ac.uk/research/qsystems/people/sque/symbols/ reset counter of figures, tables and equations \setcounter{equation}{0} multiple equations \begin{eqnarray} A + B = C \nonumber \\ D + E = F \label{eq eq1} \end{eqnarray} BibTex ABC (upper case) {ABC} Presentation by using Beamer Spacing vertical \vskip0pt plus.5fill Tips textcomp package If I use textcomp package, bullets for itemize are lost. Math Symbols \usepackage{amsmath} %bmatrix \usepackage{bm} %% bold face \usepackage{stmaryrd} %% \usepackage{gensymb} %degree Break display of formulas in equation arrays \allowdisplaybreaks[4] Hyperref Wrap linked text add option breaklinks Add a PDF bookmark for the table of contents \phantomsection \pdfbookmark[0]{\contentsname}{toc} % Adds a PDF bookmark for the TOC. \tableofcontents
https://w.atwiki.jp/stalker_cs/pages/62.html
ui_st_credits.xml ?xml version="1.0" encoding="windows-1251" ? string_table string id="st_stuff" text DEVELOPER /text /string string id="st_game_world" text GSC GAME WORLD /text /string string id="st_producer" text Producer /text /string string id="st_gsc" text Sergiy "-GSC-" Grygorovich /text /string string id="st_project_lead" text Project Lead /text /string string id="st_bolshakov" text Anton Bolshakov /text /string string id="st_lead_designer" text Lead Designer /text /string string id="st_negrobov" text Yuriy Negrobov /text /string string id="st_art_director" text Art Director /text /string string id="st_tolmachev" text Ilya Tolmachev /text /string string id="st_lead_programmer" text Lead Programmer /text /string string id="st_iassenev" text Dmitriy Iassenev /text /string string id="st_lead_game_designer" text Lead Game Designer /text /string string id="st_didenko" text Ruslan Didenko /text /string string id="st_art_department" text Game Graphics /text /string string id="st_level_design" text Level Design /text /string string id="st_zaitsev" text Evgeniy Zaytsev /text /string string id="st_mironov" text Konstantin Mironov /text /string string id="st_kurbatov" text Sergey Kurbatov /text /string string id="st_androshchuk" text Roman Androshuk /text /string string id="st_konstantinov" text Yuriy Konstantinov /text /string string id="st_pasichniy" text Igor Pasichniy /text /string string id="st_merkulov" text Victor Merkulov /text /string string id="st_maistrenko" text Sergey Maystrenko /text /string string id="st_lead_animator" text Lead Animator /text /string string id="st_markevich" text Pavel Markevych /text /string string id="st_animators" text Animators /text /string string id="st_yablun" text Evgeniy Yablon /text /string string id="st_korunchak" text Vladimir Korunchak /text /string string id="st_character_models" text Characters Models /text /string string id="st_kovach" text Alexandr Kovach /text /string string id="st_textures" text Textures /text /string string id="st_starodub" text Ludmila Starodub /text /string string id="st_sidorenko" text Igor Sidorenko /text /string string id="st_ui_art" text UI and Graphics /text /string string id="st_nesin" text Roman Nesin /text /string string id="st_lead_programmers" text Lead Programmers /text /string string id="st_kolomiech" text Andrey Kolomiets /text /string string id="st_kolomiech2" text - Gameplay and UI /text /string string id="st_lobanchikov" text Igor Lobanchikov /text /string string id="st_lobanchikov2" text - Render /text /string string id="st_slipchenko" text Konstantin Slipchenko /text /string string id="st_slipchenko2" text - Physics and Animations /text /string string id="st_programmers" text Programmers /text /string string id="st_maniluyk" text Alexandr "loopzilla" Maniluk /text /string string id="st_maniluyk2" text - Network /text /string string id="st_chechin" text Sergey "Lain" Chechin /text /string string id="st_chechin2" text - Monsters AI /text /string string id="st_sokolov" text Evgeniy "sea" Sokolov /text /string string id="st_sokolov2" text - Gameplay and UI /text /string string id="st_ivanchov" text Sergey Ivantsov /text /string string id="st_ivanchov2" text - Optimization /text /string string id="st_plichko" text Alexandr Plichko /text /string string id="st_scriptoman" text - gameplay and scripts /text /string string id="st_prishchepa" text Sergey Pryshchepa /text /string string id="st_khimera" text Denis Khimera /text /string string id="st_gamedesign_department" text Game Designers /text /string string id="st_verpahovskiy" text Andrey Verpahovskiy /text /string string id="st_dushinskiy" text Petr Dushinskiy /text /string string id="st_zakolukin" text Andrey Zakolukin /text /string string id="st_skripal" text Yuriy Skripal /text /string string id="st_demidenko" text Alexandr Demidenko /text /string string id="st_sound_producer" text Sound Producer /text /string string id="st_kuzmenko" text Dmitry Kuzmenko /text /string string id="st_original_music" text Music /text /string string id="st_mooze" text MoozE /text /string string id="st_omelchuk" text Alexey Omelchuk /text /string string id="st_additional_music" text Additional Music /text /string string id="st_firelake" text FireLake /text /string string id="st_addaraya" text ... /text /string string id="st_actors" text Actors /text /string string id="st_vilkov" text Aleksandr Vilkov /text /string string id="st_bogush" text Anatoliy Bogush /text /string string id="st_tereshchyk" text Vladimir Tereschuk /text /string string id="st_german" text Grigoriy German /text /string string id="st_stalchuk" text Oleg Stalchuk /text /string string id="st_malukha" text Evgeniy Malukha /text /string string id="st_rozin" text Ivan Rozin /text /string string id="st_localization" text Localization /text /string string id="st_kuchma" text Eugene "Smile" Kuchma /text /string string id="st_dialogs" text Game Dialogues /text /string string id="st_besarab" text Yuriy Besarab /text /string string id="st_volinech" text Taras "Tatarik" Volynets /text /string string id="st_lefty" text Lefty /text /string string id="st_texts" text Proofreading /text /string string id="st_litvinenko" text Vladimir Litvinenko /text /string string id="st_eng_localization" text English Localization /text /string string id="st_kisin_language_services" text Kisin Language Services /text /string string id="st_pr_and_translator" text Project Manager and Translator /text /string string id="st_kisin" text Konstantin Kisin /text /string string id="st_eng_translator" text Translator /text /string string id="st_kropotov" text Mikhail Kropotov /text /string string id="st_eng_editor" text Editor /text /string string id="st_berelekhis" text Mark Berelekhis /text /string string id="st_eng_recordings" text Recordings /text /string string id="st_voiceworks" text VoiceWorks Productions, Inc. /text /string string id="st_casting_direction" text Casting/Voice-Over Direction /text /string string id="st_carrigan" text Douglas Carrigan /text /string string id="st_eng_engineer" text Engineer /text /string string id="st_johnson" text Micah Johnson /text /string string id="st_editor_design" text Editor/VO sound design /text /string string id="st_siedow" text Jaimie Siedow /text /string string id="st_eng_cast" text Cast /text /string string id="st_kaplan" text Neil Kaplan /text /string string id="st_blum" text Steve Blum /text /string string id="st_ward" text Jim Ward /text /string string id="st_pulcini" text Anthony Pulcini /text /string string id="st_horan" text James Horan /text /string string id="st_agranov" text David Agranov /text /string string id="st_atkin" text Robin Atkin /text /string string id="st_downes" text Downes /text /string string id="st_proctort" text Philip Proctor /text /string string id="st_stanton" text Stephen Stanton /text /string string id="st_albrech" text Grant Albrecht /text /string string id="st_szarabajka" text Keith Szarabajka /text /string string id="st_lowenthal" text Yuri Lowenthal /text /string string id="st_hale" text Jennifer Hale /text /string string id="st_ger_localization" text German Localization /text /string string id="st_umlau" text Studio Umlaut /text /string string id="st_ger_studio" text Recording Studio /text /string string id="st_msm_gmbh" text MSM GmbH /text /string string id="st_ger_voice_actors" text Voice Actors /text /string string id="st_barrenstein" text Achim Barrenstein /text /string string id="st_benjamin" text Nick Benjamin /text /string string id="st_betz" text Michael Betz /text /string string id="st_bornern" text Erik Borner /text /string string id="st_evertz" text Stefan Evertz /text /string string id="st_grober" text Andreas Grober /text /string string id="st_hauf" text Susanne Hauf /text /string string id="st_heynold" text Helge Heynold /text /string string id="st_karadeniz" text Ozgur Karadeniz /text /string string id="st_lindenau" text Wolff von Lindenau /text /string string id="st_schafer" text Martin Schafer /text /string string id="st_wachholz" text Gero Wachholz /text /string string id="st_fra_localization" text French Localization /text /string string id="st_fra_coordination" text Project coordination /text /string string id="st_fra_deiller" text Claire Deiller /text /string string id="st_fra_recordings" text Recordings /text /string string id="st_fra_productions" text Hifi-Genie Productions /text /string string id="st_fra_translation" text Translation /text /string string id="st_fra_bonin" text David Bonin /text /string string id="st_spa_localization" text Spanish and Italian Localization /text /string string id="st_spa_translations" text Vertigo Translations srl /text /string string id="st_spa_recordings" text Audio recordings /text /string string id="st_spa_synthesis" text Synthesis US llc /text /string string id="st_spa_manager" text Project Manager /text /string string id="st_spa_solbiati" text Davide Solbiati /text /string string id="st_lead_qa_department" text Lead QA /text /string string id="st_krivets" text Dmitriy Krivets /text /string string id="st_mikhailov" text Pavel "CoRR" Mikhailov /text /string string id="st_qa_department" text Testers /text /string string id="st_shelest" text Sergey Shelest /text /string string id="st_koval" text Kirill Koval /text /string string id="st_konovaya" text Igor Konoval /text /string string id="st_shevchuk" text Gleb Shevchuk /text /string string id="st_gurbanov" text Ilshan Gurbanov /text /string string id="st_gaiduchenko" text Ivan Gaiduchenko /text /string string id="st_semeniy" text Maxim Semeniy /text /string string id="st_voskolovich" text Anastasiya Voskolovich /text /string string id="st_voronin" text Vladimir Voronin /text /string string id="st_davidian" text Dmitriy "Abe" Davidyan /text /string string id="st_kirienko" text Andrey "Darin" Kirienko /text /string string id="st_poperechniy" text Danila "West" Poperechniy /text /string string id="st_falchenko" text Yuriy "Dark" Falchenko /text /string string id="st_dvornikov" text Mikhail "Chips" Dvornikov /text /string string id="st_usupov" text Denis "Tetri$Zz" Yusupov /text /string string id="st_dovgoluk" text Elena "redstain" Dovgaluk /text /string string id="st_mopev" text Vladimir "Hein" Morev /text /string string id="st_kozhukhar" text Alexey Kozhukhar /text /string string id="st_polozov" text Nikolaj "vortigaunt" Polozov /text /string string id="st_pr_department" text PR Department /text /string string id="st_yavorsky" text Oleg Yavorsky /text /string string id="st_yeltyshev" text Valentin Yeltishev /text /string string id="st_kuzhel" text Olga Kuzhel /text /string string id="st_promotional_material" text Marketing Materials /text /string string id="st_troekyrova" text Olga Troekurova /text /string string id="st_khivrenko" text Ivan Khivrenko /text /string string id="st_sales_department" text Sales and Bizdev /text /string string id="st_boyko" text Victoria Boyko /text /string string id="st_web_programmer" text Web-programmer /text /string string id="st_terlik" text Sergey Terluk /text /string string id="st_special_thanks" text Special Thanks to /text /string string id="st_thanks_chernobyl" text Alexander Novikov, Igor Gramotkin and the rest of Chernobyl Power Plant staff and administration for their ongoing support /text /string string id="st_thanks_chernobyl2" text Chernobyl Exclusion Zone Administration for allowing us to carry out our crazy explorations /text /string string id="st_thanks_chernobyl3" text Employees of Chernobylinterinform for their assistance /text /string string id="st_thanks_naumova" text Alexander Naumov for his great informational input and his noble mission /text /string string id="st_thanks_firelake" text FIRELAKE band (www.firelake.in.ua) /text /string string id="st_thanks_firelake2" text Ilya Novak for help with work on the plot /text /string string id="st_thanks_firelake3" text UKRGAME.NET for their constant support of S.T.A.L.K.E.R. online /text /string string id="st_thanks_fanbase" text FAN-BASE! Our thanks go to Aleksey "Don Reba" Badalov, Marcos "Pixel" Duarte, Megamat, Abe, Dark, Artem "BAC9-FLCL" Zuev, Maciej "Stierlitz" Prieditis, Dennis "Siro" Tchernov, Aleksey "Hash" Belendinov, Sooltan DJ, Ygrek, NatVac, xStream, Red75, sokol_jack, Stalker-Portal.ru (Alexander "Leks" Abramov, Igor "Gag" Soloviev, Aleksey "DaimoN" Dronov) /text /string string id="st_thanks_fanbase2" text Everyone who organized and participated in the S.T.A.L.K.E.R. Reality role-playing airsoft game, especially /text /string string id="st_thanks_fanbase3" text Dmitry "Comandor" Ivanov /text /string string id="st_thanks_fanbase4" text Eugene "Mulder" Khaletskiy /text /string string id="st_thanks_fanbase5" text Sergey "Tur" Leshenko /text /string string id="st_thanks_fanbase6" text Denis "Fiedel" Kotlyar /text /string string id="st_thanks_fanbase7" text Vladimir "Rover" Smolkin /text /string string id="st_thanks_fanbase8" text Dmitry "Professor" Gurevich /text /string string id="st_thanks_fanbase9" text Stanistlav "Chesba" Legkobit /text /string string id="st_thanks_fanbase10" text Konstantin "Inquisitor" Kriukov /text /string string id="st_thanks_fanbase11" text Igumen Valerian (Golovchenko) AKA oVal /text /string string id="st_thanks_fanbase12" text タshot, BigZ, Gild, Zeel, Andrey Pauk. /text /string string id="st_thanks_fanbase13" text and the many fans from around the world who passionately supported the S.T.A.L.K.E.R. project /text /string string id="st_thanks_all" text A HUGE THANKS from the whole team to all fans of S.T.A.L.K.E.R. /text /string string id="st_publisher" text PUBLISHER /text /string string id="st_koch_media" text DEEP SILVER /text /string string id="st_publisher_head" text Head of Production /text /string string id="st_publisher_moriz" text Christian Moriz /text /string string id="st_publisher_management" text Product Management /text /string string id="st_publisher_stettner" text Maik Stettner /text /string string id="st_publisher_production" text Post Production/LQA /text /string string id="st_publisher_schmidt" text Michael K. Schmidt /text /string string id="st_publisher_langer" text Daniel Langer /text /string string id="st_publisher_gaitzsch" text Daniel Gaitzsch /text /string string id="st_publisher_int_marketing" text International Marketing /text /string string id="st_publisher_larch" text Georg Larch /text /string string id="st_publisher_marketing" text Marketing Manager GSA /text /string string id="st_publisher_gerhold" text Mario Gerhold /text /string string id="st_publisher_beck" text Oliver Beck /text /string string id="st_publisher_press" text International Press /text /string string id="st_publisher_metzler" text Martin Metzler /text /string string id="st_publisher_pr" text PR Manager GAS /text /string string id="st_publisher_wein" text Martin Wein /text /string string id="st_publisher_design" text Graphics and Design /text /string string id="st_publisher_stein" text Alexander Stein /text /string string id="st_publisher_community" text Community Management /text /string string id="st_publisher_oberlerchner" text Daniel "Oberle" Oberlerchner /text /string string id="st_publisher_testing" text Linguistic Testing /text /string string id="st_publisher_grobhennig" text Linda Grosshennig /text /string string id="st_publisher_parakhen" text Prachya Isaac Parakhen /text /string string id="st_publisher_cuinet" text Mikael Cuinet /text /string string id="st_publisher_randall_mage" text LocalSoft - Randall Mage /text /string string id="st_jpn_localization" text Japanese Localization /text /string string id="st_jpn_translations" text 日本語翻訳 /text /string string id="st_jpn_nanasi" text 名無しの翻訳家 /text /string string id="st_jpn_thanks" text データ解析 & ツール作成 & 協力 /text /string string id="st_jpn_everybody" text 2ch & Wikiのみなさん /text /string /string_table
https://w.atwiki.jp/pqjp/pages/199.html
?xml version="1.0"? TextLibrary Text tag="[QUEST_Q2G1_ACTION]" Fight the Assassin /Text Text tag="[QUEST_Q2G1_FAILURE]" You have failed to defeat the Assassin. You must try again. /Text Text tag="[QUEST_Q2G1_KILL]" You have defeated the Assassin. When all three are gone you should return to Patch in Hyaan. /Text Text tag="[QUEST_Q2G1_MSG]" You have spotted one of the Imperial Assassins. /Text Text tag="[QUEST_Q2G1_RETURN]" Return to Patch /Text Text tag="[QUEST_Q2G1_REWARD]" Patch rewards you handsomely once again. /Text Text tag="[QUEST_Q2G1_STEP1]" You must find and defeat three Assassins that are looking for Patch. /Text Text tag="[QUEST_Q2G1_STEP2]" You must return to Patch and give him the good news. /Text Text tag="[QUEST_Q2G1_QMNAME0]" Assassin /Text /TextLibrary
https://w.atwiki.jp/pqjp/pages/89.html
?xml version="1.0"? TextLibrary Text tag="[QUEST_Q0S2_ACTION]" Search the Cave /Text Text tag="[QUEST_Q0S2_FAILURE]" Wolves inside the cave have chased you away. You must go back inside. /Text Text tag="[QUEST_Q0S2_REWARD]" There was no sign of any Dragon, only some Wolves and a few scattered coins from the Dragon apos;s treasure hoard. /Text Text tag="[QUEST_Q0S2_QMHELP0]" There is no sign of the Dragon here, but Wolves seem to have taken up residence in his cave. /Text /TextLibrary
https://w.atwiki.jp/twitterbot/pages/360.html
nobotter / nobotter Web http //hhiro.net/nobotter.php 自己紹介 エレベーターなどを使わずに階段を使ったら@nobotterに報告しよう!※全員の記録:http //hhiro.net/nobotter/status.cgi ※画像はこちらからいただきました→http //tinyurl.com/6lup6g ※中の人→http //twitter.com/h_hiro 最近のつぶやき 新着記事は見つかりませんでした。
https://w.atwiki.jp/magicalmaestro/pages/134.html
恋のとりこ 近所のメス猫に夢中になるトム。 ジェリーと悪魔ネズミが、トムの恋愛話を回想する。 1.ゲストキャラ メス猫 悪魔ネズミ 2.作品で使用された音楽 "Blue Moon" (Richard Rodgers) "Here's To The Girls" (Roger Edens) "Is You Is or Is You Ain't My Baby" (Billy Austin / Louis Jordan) 3.備考 回想シーンには以下の作品が使用された(登場順)。 Salt Water Tabby(海のバカンス、1947年7月12日) The Mouse Comes to Dinner(トムのガールフレンド、1945年5月2日) Texas Tom(西部の伊達ねずみ、1950年3月11日) Solid Serenade(恋ははかなく、1946年9月1日) 次の作品 「可愛い子猫と思ったら」 に進む 前の作品 「パーティ荒し」 に戻る 作品一覧に戻る
https://w.atwiki.jp/pqjp/pages/99.html
?xml version="1.0"? TextLibrary Text tag="[QUEST_QD00_ACTION]" Find Granite /Text Text tag="[QUEST_QD00_DRONG]" You have found some tasty looking granite, but Drong is no longer in your party. You will need to go get him so he can try some of this granite. /Text Text tag="[QUEST_QD00_REWARD]" Drong rewards you for finding him some tasty granite. /Text Text tag="[QUEST_QD00_STEP1]" You must journey to the Valley of Kings to find granite for Drong. /Text /TextLibrary
https://w.atwiki.jp/sdvx/pages/3911.html
双翼 - Black Wings - SDVX Edit. -/ SOUND HOLIC feat. 709sec. YURiCa 原曲はダブルスポイラー版の「妖怪の山 ~ Mysterious Mountain」 2013/12/30に頒布された、この曲を収録している709sec.シリーズCD「Double Spoiler」がジャケットとなっている。 Lv CHAIN 譜面属性 BPM TIME Version Genre Illustrator Effect NOVICE 05 0562 168 III38 東方アレンジ seki MaKoTo ADVANCED 11 0969 EXHAUST 16 2010 Lv変更[EXH]:14→16(2016/12/21) +難易度投票 NOVICE 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 ADVANCED 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 EXHAUST 選択肢 投票数 投票 詐称 0 強 1 中 3 弱 0 逆詐称 0 動画 [部分編集] 攻略・解説 譜面・楽曲の攻略についてはこちらへどうぞ 見辛さ解消の為に改行や文頭の編集、不適切なコメントを削除することがあります 名前 コメント ※文頭に[ bgcolor(#aaf){NOV}]、[ bgcolor(#ffa){ADV}]、[ bgcolor(#faa){EXH}]、[ bgcolor(#fda){GRV}]をコピー ペーストすると見やすくなります コメント 楽曲やイラストなどのコメントについてはこちらへどうぞ 名前 コメント すべてのコメントを見る