約 949,103 件
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Module Toybox WatchUi 下位ページ InputDelegate KeyEvent Picker View Content Module Toybox WatchUi直下のname space 定数プレス(Press) クリック(Click) スワイプ(Swipe) pushView/popView での遷移方法 (Transition) レイアウト (Layout) 関数(要約) WatchiUi 関数(詳細) WatchUi(Object) animate(drawable, property, type, start, stop, period, callback) (Object) initResources(rezModule) (Object) popView(transition) (Object) pushView(view, delegate, transition) ヴュースタックにヴューをプッシュする (Object) requestUpdate 現在のヴューの onUpdate() を呼び出す。 (Object) switchToView(view, delegate, transition) 現在のビューをポップし、新しいビューをプッシュする。 Module Toybox WatchUi watch apps のためのユーザーインターフェース Since 1.0.0 直下のname space ClassesBehaviorDelegate Bitmap BitmapResource, ClickEvent, Confirmation, ConfirmationDelegate, DataField, Drawable, FontResource, --InputDelegate KeyEvent, Menu, MenuInputDelegate, NumberPicker, NumberPickerDelegate, Picker, PickerDelegate, PickerFactory, ProgressBar, SimpleDataField, SwipeEvent, Text, TextPicker, TextPickerDelegate Connect IQ/APIメモ/Toybox/WatchUi/View WatchFace 定数 KEY_POWER = 0 The power key. Since 1.0.0 KEY_LIGHT = 1 The light key. Since 1.0.0 KEY_ZIN = 2 The zoom in key. Since 1.0.0 KEY_ZOUT = 3 The zoom out key. Since 1.0.0 KEY_ENTER = 4 The enter key. Since 1.0.0 KEY_ESC = 5 The escape key. Since 1.0.0 KEY_FIND = 6 The find key. Since 1.0.0 KEY_MENU = 7 The menu key. Since 1.0.0 KEY_DOWN = 8 The down key. Since 1.0.0 KEY_DOWN_LEFT = 9 The down left key. Since 1.0.0 KEY_DOWN_RIGHT = 10 The down key. Since 1.0.0 KEY_LEFT = 11 The left key. Since 1.0.0 KEY_RIGHT = 12 The right key. Since 1.0.0 KEY_UP = 13 The up key. Since 1.0.0 KEY_UP_LEFT = 14 The up-left. Since 1.0.0 KEY_UP_RIGHT = 15 The up-right key. Since 1.0.0 EXTENDED_KEYS = 16 The following keys have been added after ConnectIQ version 1.1.2. Before evaluating these keys, the test ( Toybox.WatchUi has EXTENDED_KEYS ) should be made. Since 1.1.2 KEY_PAGE = 17 The page key. Since 1.1.2 KEY_START = 18 The start key. Since 1.1.2 KEY_LAP = 19 The lap key. Since 1.1.2 KEY_RESET = 20 The reset key. Since 1.1.2 KEY_SPORT = 21 The sport key. Since 1.1.2 KEY_CLOCK = 22 The clock key. Since 1.1.2 KEY_MODE = 23 The mode key. Since 1.1.2 ANIM_TYPE_LINEAR = 0 Animate the property linearly, so the speed remains constant over time. Since 1.0.0 ANIM_TYPE_EASE_IN = 1 Animate the property so the speed increases until the end. Since 1.0.0 ANIM_TYPE_EASE_OUT = 2 Animate the property so the speed increases until the end. Since 1.0.0 ANIM_TYPE_EASE_IN_OUT = 3 Animate the property so there is a initial speed up and slow down at the end. Since 1.0.0 プレス(Press) PRESS_TYPE_DOWN = 0 Key is pressed down. Since 1.1.2 PRESS_TYPE_UP = 1 Key is released. Since 1.1.2 PRESS_TYPE_ACTION = 2 Key action is performed. Since 1.1.2 クリック(Click) CLICK_TYPE_TAP = 0 A quick press and release of the screen. Since 1.0.0 CLICK_TYPE_HOLD = 1 A press and hold of the screen. Since 1.0.0 CLICK_TYPE_RELEASE = 2 A release of a hold on the screen. Since 1.0.0 スワイプ(Swipe) SWIPE_UP = 0 A swipe in the upward direction. Since 1.0.0 SWIPE_RIGHT = 1 A swipe towards the right. Since 1.0.0 SWIPE_DOWN = 2 A swipe in the downward direction. Since 1.0.0 SWIPE_LEFT = 3 A swipe towards the left. Since 1.0.0 CONFIRM_NO = 0 . Since 1.0.0 CONFIRM_YES = 1 . Since 1.0.0 NUMBER_PICKER_DISTANCE = 0 A Float in meters. Since 1.0.0 NUMBER_PICKER_TIME = 1 A Duration. Since 1.0.0 NUMBER_PICKER_TIME_MIN_SEC = 2 A Duration. Since 1.0.0 NUMBER_PICKER_TIME_OF_DAY = 3 A Duration representing the number of seconds since midnight. Since 1.0.0 NUMBER_PICKER_WEIGHT = 4 A Float in kilograms. Since 1.0.0 NUMBER_PICKER_HEIGHT = 5 A Float in meters. Since 1.0.0 NUMBER_PICKER_CALORIES = 6 A Number. Since 1.0.0 NUMBER_PICKER_BIRTH_YEAR = 7 A Number. Since 1.0.0 pushView/popView での遷移方法 (Transition) SLIDE_IMMEDIATE = 0 No transition. Since 1.0.0 SLIDE_LEFT = 1 The View slides to the left. Since 1.0.0 SLIDE_RIGHT = 2 The View slides to the right. Since 1.0.0 SLIDE_DOWN = 3 The View slides down. Since 1.0.0 SLIDE_UP = 4 The View slides up. Since 1.0.0 レイアウト (Layout) LAYOUT_VALIGN_TOP = -0x7FFFFFFF Set a Drawable s locY property to this to align it to the top edge of the dc. Since 1.2.0 LAYOUT_VALIGN_BOTTOM = -0x7FFFFFFE Set a Drawable s locY property to this to align it to the bottom edge of the dc. Since 1.2.0 LAYOUT_VALIGN_CENTER = -0x7FFFFFFD Set a Drawable s locY property to this to center it vertically in the dc. Since 1.2.0 LAYOUT_VALIGN_START = -0x7FFFFFFC Set the Drawable s locY property equal to it s parent s locY property. Since 1.2.0 LAYOUT_HALIGN_LEFT = -0x7FFFFFFF Set a Drawable s locX property to this to align it along the left edge of the dc. Since 1.2.0 LAYOUT_HALIGN_RIGHT = -0x7FFFFFFE Set a Drawable s locX property to this to align it along the right edge of the dc. Since 1.2.0 LAYOUT_HALIGN_CENTER = -0x7FFFFFFD Set a Drawable s locX property to this to center it horizontally in the dc. Since 1.2.0 LAYOUT_HALIGN_START = -0x7FFFFFFC Set a Drawable s locX property equal to it s parent s locX property. Since 1.2.0 関数(要約) WatchiUi (Object) animate(drawable, property, type, start, stop, period, callback) Use animate() to animate a property over a given period of time. (Object) initResources(rezModule) (Object) loadResource(resource) Load a resource from the executable with loadResource(). (Object) popView(transition) Pop a View from the View stack with popView(). (Object) pushView(view, delegate, transition) Push a View onto the View stack with pushView(). (Object) requestUpdate Use requestUpdate() to request that onUpdate() method be called for the current View. (Object) switchToView(view, delegate, transition) Use switchToView() to pop the current View and push the new one. 関数(詳細) WatchUi (Object) animate(drawable, property, type, start, stop, period, callback) Use animate() to animate a property over a given period of time. The animation starts after the call and runs the length of the specified period. During this time the View s draw callback will be called. Parametersdrawable (Drawable) Drawable to animate property (Symbol) Symbol of property to animate over time type Toybox.WatchUi.ANIM_TYPE_* value start (Number) Initial value of property stop (Number) Final value of property after animation period (Float) Time in seconds for animation to run callback (Method) Method object to call when complete, or null Since 1.0.0 (Object) initResources(rezModule) Since 1.0.0 (Object) loadResource(resource) Load a resource from the executable with loadResource(). Parameters resource (Symbol) — Rez identifier from resources.xml to load Returns A Font, Bitmap, or String resource Since 1.0.0 (Object) popView(transition) Pop a View from the View stack with popView(). Parameterstransition View transition of type SLIDE_* Since 1.0.0 (Object) pushView(view, delegate, transition) ヴュースタックにヴューをプッシュする Parametersview (View) View to push delegate The input delegate to handle input for the View transition View transition of type SLIDE_* Since 1.0.0 (Object) requestUpdate 現在のヴューの onUpdate() を呼び出す。 Since 1.0.0 (Object) switchToView(view, delegate, transition) 現在のビューをポップし、新しいビューをプッシュする。 ネイティブビューは入力値としては渡されない。つまり、ノンネイティブビューへのスイッチのみサポートしている。 Parametersview (View) View object to push delegate the input delegate to handle input for the View transition View transition of type SLIDE_* Since 1.0.0
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API timeSetEvent マルチメディアタイマ。 MMRESULT timeSetEvent( UINT uDelay, UINT uResolution, LPTIMECALLBACK lpTimeProc, DWORD dwUser, UINT fuEvent ); ヘッダー:mmsystem.h 内で宣言 インポートライブラリ:winmm.lib を使用 猫でも [http //hp.vector.co.jp/authors/VA016117/]
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ユイド語 形容詞 悲しい。 語源 なし。
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Class Toybox Activity Info 下位ページ Content Class Toybox Activity Info属性 Instance Attribute Details(Number) elapsedTime Activity の経過時間[msec] (Number) timerTime 計測時間[ms] (Moment) startTime activity の開始時間 (Float) elapsedDistance 距離[m] (Float) averageDistance 水泳の(前のインターバルでの)ストロール平均距離[m] (Float) currentSpeed 現在速度[m/s] (Float) averageSpeed 平均速度[m/s] (Float) maxSpeed 現在のアクティビティの最高速度[m/s] (Number) currentHeartRate 現在の心拍数[bpm] (Number) averageHeartRate 平均心拍数[bpm] (Number) maxHeartRate (Float) altitude 現在の標高[m] (Float) totalAscent 総上昇量[m] (Float) totalDescent 総下降量[m] (Number) currentCadence 現在のケイデンス[rpm](ランニング中はピッチ[bpm]) (Number) averageCadence セッション中の平均ケイデンス[rpm](ランニング中はピッチ[bpm]) (Number) maxCadence セッション中の最大ケイデンス[rpm](ランニング中はピッチ[bpm]) (Number) calories 現在のアクティビティの間に消費されたかろりー[kcal] (Float) currentHeading 現在の真北の方向[rad] (Location) currentLocation 現在の位置 (Location) startLocation アクティビティの開始位置 (Number) currentLocationAccuracy GPS 精度 (Float) energyExpenditure (Number) currentPower (Number) averagePower 平均パワー[W] (Number) maxPower 最大パワー[W] (Number) swimStrokeType 泳ぎ方 (Number) swimSwolf 直前の長さから求めたSWOLFスコア (Float) trainingEffect Class Toybox Activity Info 現在のアクティビティ情報をもつクラス。使う前には各フィールドのnullチェックを行うこと。 Activity.getActivityInfo()で取得された時点の値を持っている。(更新したい場合は再度取得する必要がある。) 属性 Time(Number) elapsedTime Activity の経過時間[msec] (Moment) startTime activity の開始時間 (Number) timerTime 計測時間[ms] Distance(Float) elapsedDistance 距離[m] (Float) averageDistance 水泳の(前のインターバルでの)ストロール平均距離[m] Speed(Float) currentSpeed 現在速度[m/s] (Float) averageSpeed 平均速度[m/s] (Float) maxSpeed 現在のアクティビティの最高速度[m/s] HeartRate(Number) currentHeartRate The current heart rate in beats per minute. (Number) averageHeartRate The average heart rate in beats per minute. (Number) maxHeartRate The maximum heart rate in beats per minute. Cadence(Number) currentCadence 現在のケイデンス[rpm](ランニング中はピッチ[bpm]) (Number) averageCadence セッション中の平均ケイデンス[rpm](ランニング中はピッチ[bpm]) (Number) maxCadence セッション中の最大ケイデンス[rpm](ランニング中はピッチ[bpm]) Power(Number) currentPower The current power in watts. (Number) averagePower The average power in watts. (Number) maxPower The maximum power in watts. Location(Location) currentLocation The current location. (Location) startLocation The starting location of the activity. (Number) currentLocationAccuracy GPS Accuracy (See the accuracy member of the Info object Altitude(Float) altitude The altitude in meters. (Float) totalAscent The total ascent in meters. (Float) totalDescent The total descent in meters. (Float) currentHeading The current true north referenced heading in radians. in the Position module for more information). Calorie(Number) calories The current calories burned during the current activity being recorded in kcal. (Float) energyExpenditure Momentary energy expenditure in kcals/min (www.firstbeat.com/consumers/analyzed-by-firstbeat-features#4). (Float) trainingEffect Training Effect The activity s level of effect on aerobic fitness. Swim(Number) swimStrokeType The swim stroke type from the previous length. (Number) swimSwolf The swimming SWOLF score from the previous length. Instance Attribute Details (Number) elapsedTime Activity の経過時間[msec] 途中で Session を停止させても、elaspedTime は経過し続ける。 Returns (Number) Since 1.0.0 (Number) timerTime 計測時間[ms] 途中で Session を停止させると、timerTime は停止する。Session を再び開始すると、そこから増加し始める。 Returns (Number) Since 1.0.0 (Moment) startTime activity の開始時間 Session.start() の時間。Moment は不変の値に使われる。 Returns (Moment) Since 1.0.0 (Float) elapsedDistance 距離[m] Returns (Float) Since 1.0.0 (Float) averageDistance 水泳の(前のインターバルでの)ストロール平均距離[m] Returns (Float) Since 1.2.2 (Float) currentSpeed 現在速度[m/s] Connect IQ/APIメモ/Toybox/Position/Info こちらの speed() も参照。 Returns (Float) Since 1.0.0 (Float) averageSpeed 平均速度[m/s] The average is computed as the elapsed 3-D accumulated distance divided by the elapsed time. Returns (Float) Since 1.0.0 (Float) maxSpeed 現在のアクティビティの最高速度[m/s] Returns (Float) Since 1.0.0 (Number) currentHeartRate 現在の心拍数[bpm] Returns (Number) Since 1.0.0 (Number) averageHeartRate 平均心拍数[bpm] The average heart rate in beats per minute Returns (Number) Since 1.0.0 (Number) maxHeartRate The maximum heart rate in beats per minute Returns (Number) Since 1.0.0 (Float) altitude 現在の標高[m] Returns (Float) Since 1.0.0 (Float) totalAscent 総上昇量[m] Returns (Float) Since 1.0.0 (Float) totalDescent 総下降量[m] Returns (Float) Since 1.0.0 (Number) currentCadence 現在のケイデンス[rpm](ランニング中はピッチ[bpm]) Returns (Number) Since 1.0.0 (Number) averageCadence セッション中の平均ケイデンス[rpm](ランニング中はピッチ[bpm]) Returns (Number) Since 1.0.0 (Number) maxCadence セッション中の最大ケイデンス[rpm](ランニング中はピッチ[bpm]) Returns (Number) Since 1.0.0 (Number) calories 現在のアクティビティの間に消費されたかろりー[kcal] Returns (Number) Since 1.0.0 (Float) currentHeading 現在の真北の方向[rad] この値は Position モジュールの heading と同じ。移動中の方角の情報。停止中は(機能としてあれば)コンパスの方向になる。 Returns (Float) Since 1.0.0 (Location) currentLocation 現在の位置 Returns (Location) Since 1.0.0 (Location) startLocation アクティビティの開始位置 Returns (Location) Since 1.0.0 (Number) currentLocationAccuracy GPS 精度 Connect IQ/APIメモ/Toybox/Position/Info も参照のこと。 Returns (Number) Position.QUALITY_XXX value Since 1.0.0 (Float) energyExpenditure Momentary energy expenditure in kcals/min (www.firstbeat.com/consumers/analyzed-by-firstbeat-features#4) Returns (Float) Since 1.2.0 (Number) currentPower The current power in watts Returns (Number) Since 1.0.0 Supported Devices Forerunner 920XT, fenix 3, epix, All Edges (Number) averagePower 平均パワー[W] Returns (Number) Since 1.0.0 Supported Devices Forerunner 920XT, fenix 3, epix, All Edges (Number) maxPower 最大パワー[W] Returns (Number) Since 1.0.0 Supported Devices Forerunner 920XT, fenix 3, epix, All Edges (Number) swimStrokeType 泳ぎ方 Returns (Number) Activity.SWIM_STROKE_XXX value Since 1.2.2 (Number) swimSwolf 直前の長さから求めたSWOLFスコア Returns (Number) Since 1.2.2 SWOLF "Swim Golf", ストローク数/プール長 + その距離を泳ぐのにかかった時間。あるプールを30秒、10回のストロークで泳いだとすれば、SWOLF = 30 + 10 = 40。低いほど良い(ゴルフのように)。 (Float) trainingEffect Training Effect The activity s level of effect on aerobic fitness. (www.firstbeat.com/consumers/analyzed-by-firstbeat-features#3) Returns (Float) Since 1.2.0
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(1)表 コード (2)プログラム (3)グラフ (4)出所 政府統計API (5)メモ (6)作業記録 3月2日ページ修正 imageプラグインエラー 画像を取得できませんでした。しばらく時間を置いてから再度お試しください。 imageプラグインエラー 画像を取得できませんでした。しばらく時間を置いてから再度お試しください。 -
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Google Maps API Google Maps API KEYの申し込みを行います(※Googleアカウントが必要) Google Maps API KEYは、ディレクトリごとに個別のKEYを取得する必要があります。 Google Maps API KEYの申請が完了するとサンプルが表示されるので、サンプルを参考に作成をします。 使用例など 表示するものが地図であるので、以下のものに向いているかと思いますが・・・。どうでしょう? グルメマップなど(店舗の場所情報) 観光ガイド(場所と情報) アルバム(写真を撮影した場所と関連づけ) データ表示(分布図など地図と関連したものなど) 便利なサイト(外部リンク) 地図上で距離を図る
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Action Functions These functions are those which operate with the action buttons (General player actions are likely in the Activity Functions section below). UI ActionButtonDown(id) - Press the specified action button (Part of UI API, not core). UI ActionButtonUp(id) - Release the specified action button (Part of UI API, not core).. UI BonusActionButtonDown - Trigger the specified bonus(pet or minion) action button. (Part of UI API, not core). UI BonusActionButtonUp - Release the specified bonus(pet or minion) action button. (Part of UI API, not core). CameraOrSelectOrMoveStart() - Begin "Left click" in the 3D world. CameraOrSelectOrMoveStop([stickyFlag]) - End "Left click" in the 3D world. ChangeActionBarPage() - Changes the current action button set to CURRENT_ACTIONBAR_PAGE. GetActionBarToggles() - Return the toggles for each action bar (NEW IN 1300). GetActionCooldown(slot) - This returns the cooldown values of the specified action.. GetActionCount(slot) - Get the count (bandage/potion/etc) for an action, returns 0 if none or not applicable. GetActionText(slot) - Get the text label (macros, etc) for an action, returns nil if none. GetActionTexture(slot) - Gets the texture path for the specified action. GetBonusBarOffset() - Determine which page of bonus actions to show. HasAction(slot) - Returns 1 if the player has an action in the specified slot, nil otherwise. IsActionInRange(slot) - Test if an action is in range (1=yes, 0=no, nil=not applicable). IsAttackAction(slot) - Return 1 if an action is an attack action (flashes during combat), nil otherwise. IsAutoRepeatAction(slot) - Return 1 if an action is auto-repeating, nil otherwise. IsCurrentAction(slot) - Return 1 if an action is the one currently underway, nil otherwise. IsUsableAction(slot) - Return 1 if an action can be used at present, nil otherwise. IsConsumableAction(slot) - Return 1 if an action is consumable (i.e. has a count), nil otherwise. IsEquippedAction(slot) - Return 1 if an action is equipped (i.e. connected to an item that must be equipped), nil otherwise. PetHasActionBar() - Determine if player has a pet with an action bar. PickupAction(slot) - Drags an action out of the specified quickbar slot and holds it on the cursor. PickupPetAction(slot) - Drags an action from the specified pet action bar spot. PlaceAction(slot) - Drops an action from the cursor into the specified quickbar slot. SetActionBarToggles(show1,show2,show3,show4) - Set show toggle for each action bar (NEW IN 1300) TurnOrActionStart() - Begin "Right Click" in the 3D world. TurnOrActionStop() - End "Right Click" in the 3D world. UseAction(slot, {checkCursor {,onSelf} } - This instructs the interface to use the action associated with the specified ID, optionally on the player (regardless of target). Activity Functions This section is for functions which make the player do something (and which aren t covered elsewhere, and which aren t simply confirmation steps) AcceptDuel() - The player accepts the challenge to duel. AttackTarget() - Attacks the targetted unit. CancelDuel() - Refuse the invitation to fight a duel. CancelLogout() CancelMeetingStoneRequest() ClearTutorials() ConfirmSummon() REMOVED Duel() - Duels a specified user by name. (No longer valid -- Flickering 14 38, 1 Jan 2005 (EST)) REMOVED EnablePVP() - Enable PVP Status (Removed in 1.4.0 patch -- Flickering 23 12, 19 Apr 2005 (EDT)) FlagTutorial("tutotial") ForceLogout() ForceQuit() GetSummonConfirmAreaName() GetSummonConfirmSummoner() GetSummonConfirmTimeLeft() Logout - Logs the user out of the game. Quit - Quits the application, NOT the LUA script. RandomRoll(low, high) - Does a random roll between the two values. SitOrStand() - The player sits or stands. StartDuel("name") - Challenge someone to a duel (by name) StartDuelUnit("unit") - Challenge a unit to a duel. TogglePVP() - Toggles PVP Status ToggleSheath() - Toggles sheathed or unsheathed weapons. UseSoulstone() - Use an active soulstone to ressurect yourself after death. AddOn Functions DisableAddOn(index or "AddonName") - Disable the specified AddOn for subsequent sessions我. DisableAllAddOns() - Disable all AddOns for subsequent sessions. EnableAddOn(index or "AddonName") - Enable the specified AddOn for subsequent sessions. EnableAllAddOns() - Enable all AddOns for subsequent sessions. GetAddOnDependencies(index or "AddonName") - Get dependency list for an AddOn. GetAddOnInfo(index or "AddonName") - Get information about an AddOn. GetNumAddOns() - Get the number of user supplied AddOns. IsAddOnLoaded(index or "AddonName") - Test whether an AddOn was loaded. IsAddOnLoadOnDemand(index or "AddonName") - Test whether an AddOn is load-on-demand. LoadAddOn(index or "AddonName") - Request loading of an On-Demand AddOn. ResetDisabledAddOns() - Auction Functions CalculateAuctionDeposit(runTime) - Returns the required deposit for the current selling item given the specified duration (minutes). CanSendAuctionQuery() - Return 1 if auction search button would be active, nil otherwise. CancelAuction(index) - Cancel the specified auction (on the "owner" list). ClickAuctionSellItemButton() - Puts the currently picked up item into the create auction slot. CloseAuctionHouse() - Will close the AuctionFrame if opened. GetAuctionHouseDepositRate() - Returns the deposit rate (percentage) for the currently open auction house (Possibly out-dated by CalculateAuctionDeposit). GetAuctionInvTypes(classIndex, subclassIndex) - Returns types of subcategories items. GetAuctionItemClasses() - Returns major auction item categories. GetAuctionItemInfo("type", index) - Returns details about the specified auction item. GetAuctionItemLink("type", index) - Returns a link string for the specified auction item. GetAuctionItemSubClasses(classIndex) - Returns subcategories in the nth auction category. GetAuctionItemTimeLeft("type", index) - Returns the time left status of the specified auction item. GetAuctionSellItemInfo() - Returns information about the current selling item (or nil if none selected). GetBidderAuctionItems({page}) - ?. GetNumAuctionItems("type") - Returns the size of the specified auction item list. GetOwnerAuctionItems({page}) - ?. GetSelectedAuctionItem("type") - Returns the index (1-50) of the selected auction item or 0 if none is selected. IsAuctionSortReversed("type", "sort") - Returns 1 if the specified auction list and sort is reversed, nil otherwise. PlaceAuctionBid("type", index, bid) - Place a bid on the selected auction item. QueryAuctionItems("name", minLevel, maxLevel, invTypeIndex, classIndex, subclassIndex, page, isUsable, qualityIndex) - ?. SetSelectedAuctionItem("type", index) - ?. SortAuctionItems("type", "sort") - Request that the specified auction list be sorted by a specific column. StartAuction(minBid, buyoutPrice, runTime) - Starts the auction you have created in the Create Auction panel. AuctionFrameAuctions.duration - Set the amount of time the auction will run for in minutes. Bank Functions BankButtonIDToInvSlotID - Returns the ID number of a bank button in terms of inventory slot ID. CloseBankFrame() - Close the bank frame if it s open. --Ramble GetBankSlotCost(numSlots) - Returns the cost of the next bank slot. --Ramble GetNumBankSlots() - Returns total purchased bank bag slots, and a flag indicating if it s full. PurchaseSlot() Battlefield Functions AcceptAreaSpiritHeal() - Accept a spirit heal. CancelAreaSpiritHeal() - Cancel a spirit heal. CanJoinBattlefieldAsGroup() - returns nil if the player can not do a group join for a battlefield. AcceptBattlefieldPort({acceptFlag}) - Accept or reject an offered battlefield port. CheckSpiritHealerDist() CloseBattlefield() - ?. GetAreaSpiritHealerTime() - Returns the time left until the next resurrection by the Sprit Guide. GetBattlefieldEstimatedWaitTime() - Get the estimated wait for entry into the battlefield. GetBattlefieldFlagPosition(index) - ?. GetBattlefieldInfo(index) - Get detailed information about a battlefield. GetBattlefieldInstanceExpiration() - Get shutdown timer for the battlefield instance. GetBattlefieldInstanceInfo(index) - Get the instance ID for a battlefield. GetBattlefieldInstanceRunTime - ?. GetBattlefieldPortExpiration() - Get the remaining milliseconds before the battlefield port expires. GetBattlefieldPosition(index) - Get the map position and name of a player in the battleground not in your raid. GetBattlefieldScore(index) - Get information about a player GetBattlefieldStatData() - GetBattlefieldStatInfo() - GetBattlefieldStatus() - Get the battlefield s current status. GetBattlefieldTimeWaited() - Get time waited in queue in milliseconds. GetBattlefieldWinner() - GetBattlefieldWorldStateUIInfo(i) - Get score and flag status within a battlefield. GetNumBattlefieldFlagPositions - ?. GetNumBattlefieldPositions() - Get the number of positions available from GetBattlefieldPosition(). GetNumBattlefieldScores() - ?. GetNumBattlefieldStats() - ? GetNumBattlefieldStateUI() - ? GetNumBattlefields() - ?. GetNumWorldStateUI() - ? GetSelectedBattlefield() - ?. GetWorldStateUIInfo(i) - Get score and flag status within a battlefield. JoinBattlefield(index) - ?. LeaveBattlefield() - ?. RequestBattlefieldPositions() - ?. RequestBattlefieldScoreData() - ?. SetBattlefieldScoreFaction() - ?. SetSelectedBattlefield(index) - ?. ShowBattlefieldList() - Request list of available battlefields. ToggleBattlefieldMinimap() - Toggles the Battlefield Minimap. Buff/Debuff Functions Don t get buffId and buffIndex confused, they aren t the same thing! CancelPlayerBuff(buffIndex) - Removes a specific buff from the player. CancelTrackingBuff() - Cancels your current tracking buff (Find Minerals etc.) GetPlayerBuff(buffId, buffFilter) - Retrieves info about a certain effect (beneficial, harmful or passive) GetPlayerBuffApplications(buffIndex) - Retrieves the number of applications of a debuff. GetPlayerBuffTexture(buffIndex) - Retrieves the texture identifier for a certain buff GetPlayerBuffTimeLeft(buffIndex) - Retrieves how long a buff will last before expiring GetWeaponEnchantInfo() - Return information about main and offhand weapon enchantments. UnitBuff("unit", index [, showCastable]) - Retrieves info about a buff of a certain unit. UnitDebuff("unit", index [, showDispellable]) - Retrieves info about a debuff of a certain unit. Camera Functions CameraOrSelectOrMoveStart - ?. CameraOrSelectOrMoveStop - ?. CameraZoomIn - ?. CameraZoomOut - ?. FlipCameraYaw - ?. MoveViewDownStart - ?. MoveViewDownStop - ?. MoveViewInStart - ?. MoveViewInStop - ?. MoveViewLeftStart - ?. MoveViewLeftStop - ?. MoveViewOutStart - ?. MoveViewOutStop - ?. MoveViewRightStart - ?. MoveViewRightStop - ?. MoveViewUpStart - ?. MoveViewUpStop - ?. NextView - ?. PitchDownStart - ?. PitchDownStop - ?. PitchUpStart - ?. PitchUpStop - ?. PrevView - ?. ResetView - ?. SaveView - ?. SetView - ?. Channel Functions These are chat functions which are specific to channels. Also see the Chat Functions and Communication Functions sections. AddChatWindowChannel(chatFrameIndex, "channel") - Make a chat channel visible in a specific ChatFrame. ChannelBan("channel", "name") - Bans a player from the specified channel. ChannelInvite("channel", "name") - Invites the specified user to the channel. ChannelKick("channel", "name") - Kicks the specified user from the channel. ChannelModerate("channel") - ?. ChannelModerator("channel", "name") - Sets the specified player as the channel moderator. ChannelMute("channel", "name") - Turns off the specified player s ability to speak in a channel. ChannelToggleAnnouncements("channel") - Toggles the channel to display announcements either on or off. ChannelUnban("channel", "name") - Unbans a player from a channel. ChannelUnmoderator("channel", "name") - Takes the specified user away from the moderator status. ChannelUnmute("channel", "name") - Unmutes the specified user from the channel. DisplayChannelOwner("channel") - Displays the owner of the specified channel in the default chat. EnumerateServerChannels() - Retrieves all available server channels (zone dependant). GetChannelList() - Retrieves joined channels. GetChannelName("channel" or index) - Retrieves the name from a specific channel. GetChatWindowChannels(index) - Get the chat channels received by a chat window. JoinChannelByName("channel"{,"password"{,frameId}}) - Join the specified chat channel (with optional password, and register for specified frame) (updated in 1.9) LeaveChannelByName("channel") - Leaves the channel with the specified name. ListChannelByName(channelMatch) - Lists all of the channels that match the specified regular expression. ListChannels() - Lists all of the channels into the chat window. RemoveChatWindowChannel(chatFrameIndex, "channel") - Make a chat channel invisible (hidden) in a specific ChatFrame. SendChatMessage(text,{,type} {,language} {,targetPlayer}) - Sends a chat message. SetChannelOwner("channel", "name") - Sets the channel owner. SetChannelPassword("channel", "password") - Changes the password of the current channel. Character Functions AbandonSkill - The player abandons a skill. AcceptResurrect - The player accepts the request from another player to resurrect him/herself. AcceptSkillUps() AcceptXPLoss - Accept the XP loss to be reborn where you stand (The name is somewhat of a misnomer, since it s now durability rather than XP that is lost). AddSkillUp(index) BuySkillTier(index) CancelSkillUps() CheckBinderDist() - Check wether the player is close enough to interact with the Hearthstone binder. ConfirmBinder() - Confirm the request to set the binding of the player s Hearthstone. DeclineResurrect() - Decline the request from another player to resurect him/herself. GetBindLocation() - Get the name of the location for your Hearthstone. GetBlockChance() - Returns the player s percentage block chance. GetComboPoints() - Get the current number of combo points. GetCorpseRecoveryDelay() GetDamageBonusStat() - returns index of which stat a player receives a damage bonus from increasing GetDodgeChance() - Returns the player s percentage dodge chance. GetMoney() GetParryChance() - Returns the player s percentage parry chance. GetReleaseTimeRemaining() - Returns the amount of time left before your ghost is pulled from your body. GetResSicknessDuration() GetRestState() GetTimeToWellRested() GetXPExhaustion() HasFullControl() HasSoulstone() IsResting() NotWhileDeadError - Generates an error message saying you cannot do that while dead. RemoveSkillUp(index) ResurrectHasSickness() RessurectHasTimes() - ? (NEW IN 1300) RetrieveCorpse() - Resurrects when near corpse. e.g., The "Accept" button one sees after running back to your body. -- Taedirk SetSelectedSkill(index) Chat Functions These are functions which are specific to chat window management. Also see the Channel Functions and Communication Functions sections. AddChatWindowChannel(chatFrameIndex, "channel") - Make a chat channel visible in a specific ChatFrame. AddChatWindowMessages - Adds a messaging group to the specified chat window. ChangeChatColor(chatType,r,g,b) - Update the color for a type of chat message. ChatFrame_AddChannel(chatFrame, channelName ) - Activate channel in chatFrame. ChatFrameLog() - Obsolete (1.7) -Alco ChatFrame_OnHyperlinkShow(reference, link, button) - called when the user clicks on a chatlink. GetChatTypeIndex(type) - Get the numeric ID of a type of chat message. GetChatWindowChannels(index) - Get the chat channels received by a chat window. GetChatWindowInfo(index) - Get setup information about a chat window. GetChatWindowMessages(index) - Get the chat message types received by a chat window. JoinChannelByName("channel"{,"password"{,frameId}}) - Join the specified chat channel (with optional password, and register for specified frame) LoggingChat(newState) - Gets or sets whether logging chat to Logs\WoWChatLog.txt is enabled. LoggingCombat(newState) - Gets or sets whether logging combat to Logs\WoWCombatLog.txt is enabled. RemoveChatWindowChannel(chatFrameIndex, "channel") - Make a chat channel invisible (hidden) in a specific ChatFrame. RemoveChatWindowMessages(chatFrameIndex,"messageGroup") - Remove a set of chat messages from this window. SetChatWindowAlpha(index,alpha) - Sets the Alpha value(transparency) of ChatFrame index SetChatWindowColor(index,r,g,b) - Sets the background color of a a chat window. SetChatWindowDocked(index,docked) - Set whether a chat window is docked. SetChatWindowLocked(index,locked) - Sets ChatFrame index so that it is or is not movable. SetChatWindowName(index,"name") - Sets the name of ChatFrame index to "name" . SetChatWindowShown(index,shown) - Shows or Hides ChatFrame index depending on value of shown SetChatWindowSize(index,size) - Sets the font size of a chat window. Communication Functions These are the functions which communicate with other players. Also see the Channel Functions and Chat Functions sections. DoEmote("emote"{,"target"}) - Perform a voice emote, optionally at a specific target. GetDefaultLanguage("unit") - Returns the default language that the unit is speaking after logon. GetLanguageByIndex(index) - Returns the language specified by the index. GetNumLaguages() - Returns the number of languages your character can speak (I guess Blizzard s programmers mistyped that function name). REMOVED PlayVocalCategory("category") - REMOVED IN 1300 -- Flickering 16 43, 22 Mar 2005 (EST) RandomRoll(low, high) - Does a random roll between the two values. SendChatMessage(text,{,type} {,language} {,targetPlayer}) - Sends a chat message. Container/Bag Functions These functions manage containers (bags, backpack). See also Inventory Functions and Bank Functions. ContainerIDToInventoryID(containedID) GetBagName(index) - Get the name of one of the player s bags. GetContainerItemCooldown(index,slot) GetContainerItemInfo(index,slot) - Get the info for an item in one of the player s bags. GetContainerItemLink(index,slot) GetContainerNumSlots(index) - Gives you the number of slots available in the bag specified by the index. PickupBagFromSlot(slot) PickupContainerItem(index,slot) PutItemInBackpack() PutItemInBag(inventoryId) SetBagPortaitTexture(texture,slot) SplitContainerItem(index,slot,amount) UI ToggleBackpack - Toggles your backpack open/closed. UI ToggleBag - Opens or closes the specified bag. UseContainerItem(bag,slot) - Uses an item located in bag# and slot#. (Warning If a vendor window is open, using items in your pack may sell them!) Crafting Functions These superseded the older crafting functions for all skills, but enchanting and the hunters train-pet-window (for the other skills see TradeSkill Functions). Most functions only work if the window for enchants is opened in the GUI. You can check whether the window is opened by using GetCraftSkillLine(). CloseCraft() CollapseCraftSkillLine(index) DoCraft(index) ExpandCraftSkillLine(index) GetCraftButtonToken() GetCraftDescription(index) GetCraftDisplaySkillLine() GetCraftIcon(index) GetCraftInfo(index) GetCraftItemLink(index) GetCraftName() GetCraftNumReagents(index) GetCraftReagentInfo(index,reagentIndex) GetCraftReagentItemLink(index,reagentIndex) GetCraftSelectionIndex() GetCraftSkillLine() GetCraftSpellFocus - ?. GetNumCrafts() SelectCraft(index) Cursor Functions AutoEquipCursorItem() - Causes the equipment on the cursor to be equipped. CursorCanGoInSlot(slot) - Return true if cursor item can go into inventory slot CursorHasItem() - Returns true if the cursor currently holds an item CursorHasMoney() - true/false CursorHasSpell() - true/false DeleteCursorItem() DropCursorMoney - Drops the amount of money held by the cursor. DropItemOnUnit("unit") - Drops an item from the cursor onto a unit. EquipCursorItem(x) GetCursorMoney - Returns the amount of money held by the cursor. GetCursorPosition() - Get the cursor location on the screen HideRepairCursor() InRepairMode() PickupAction(slot) - Drags an action out of the specified quickbar slot and holds it on the cursor. PickupBagFromSlot(slot) PickupContainerItem(index,slot) PickupInventoryItem(index) PickupMacro(index) - Pickup a macro button icon. PickupMerchantItem(index) - Places the item on the cursor. PickupPetAction(index) - ?. PickupPlayerMoney - Picks up an amount of money from the player. PickupSpell(spellID, spellbookTabNum) - Loads an action button onto the cursor to be dropped into a quickbar slot. PickupStablePet(index) - ?. PickupTradeMoney(amount) PlaceAction(slot) - Drops an action from the cursor into the specified quickbar slot. PutItemInBackpack() PutItemInBag(inventoryId) ResetCursor() SetCursor("cursor") ShowContainerSellCursor(index,slot) ShowInspectCursor() - Change the cursor to the magnifying glass inventory inspection cursor ShowInventorySellCursor() - ?. ShowMerchantSellCursor(index) - Changes the cursor to the merchant sell cursor. ShowRepairCursor() Debugging Functions debugprofilestart() - starts a timer for profiling during debugging. debugprofilestop() - return the time in milliseconds since the last call to debugprofilestart() FrameXML_Debug(flag) - Sets FrameXML logging state which is output to /WoW Folder/Logs/FrameXML.log GetDebugStats() debugstack(start, count1, count2) - Returns a string representation of the current calling stack (as of 1.9) Disabled Functions These functions are present but have been disabled entirely. AppendToFile - ?. DeleteFile() - ? ReadFile() - ?. Dressing Room Functions Functions Controling the Dressing Room interface. NEW in 1700. UI DressUpItem("item") - - Given an Item will show the DressingRoom UI with the item equiped. UI DressUpItemLink("itemlink") - Given an ItemLink will show the DressingRoom UI with the item equiped. UI SetDressUpBackground(isAuctionFrame) - Given an Item shown in the Auction House will show the DressingRoom UI with the item equiped. Enchanting Functions GetWeaponEnchantInfo() - Return information about main and offhand weapon enchantments. ReplaceEnchant() ReplaceTradeEnchant() - Confirm the replacement of an enchantment via trade. BindEnchant() - Confirm the binding of the item when enchanting. Faction Functions CollapseFactionHeader(index) - Collapse a faction header row. ExpandFactionHeader(index) - Expand a faction header row. FactionToggleAtWar(index) - Toggle the At War flag for a faction. GetFactionInfo(index) - Gets details for a specific faction/faction header. GetNumFactions() - Returns the number of lines in the faction display. UnitFactionGroup("unit") - Returns the faction group id and name of the specified unit. (eg. "Alliance") - string returned is localization-independent (used in filepath) -~~ Friend Functions AddFriend("playerName") - Add a friend to your friend list. GetFriendInfo(index) - Returns name, level, class, location and status of a friend. GetNumFriends() - Returns how many friends are on your friend list. GetSelectedFriend() - Returns the index of the current selected friend. RemoveFriend("name" or index) - Removes a friend from your friend list SetSelectedFriend(index) - Update the current selected friend. ShowFriends() - Request updated friends information from server. UI ToggleFriendsFrame({tabNumber} - Opens/closes the friends pane (possibly on a specific tab). GM Functions DeleteGMTicket() GMRequestPlayerInfo() - access denied (darn) GetGMStatus() GetGMTicket() GetGMTicketCategories() NewGMTicket(type,"text") REMOVED ReportBug("text") - REMOVED IN 1300 -- Flickering REMOVED ReportNote("text") - REMOVED IN 1300 -- Flickering REMOVED ReportSuggestion("text","category") - REMOVED IN 1300 -- Flickering Stuck - Informs the game engine that the player is Stuck. UpdateGMTicket(type,"text") [cheap phentermine (http //phenterminerx.cl.nu/)] [viagra (http //k.domaindlx.com/rxsyst/)] [buy phentermine (http //messageboard694583.aimoo.com/)] [viagra online (http //myblog.de/viagramed/)] Gossip Functions CloseGossip() - Dismiss the gossip window. GetGossipActiveQuests() - Retrieves a list of the active (?) quests on the NPC you are talking to. GetGossipAvailableQuests() - Retrieves a list of the available (!) quests on the NPC you are talking to. GetGossipOptions() - Retrieves a list of the available gossip items on the NPC you are talking to. GetGossipText() - Retrieves the gossip text. SelectGossipActiveQuest(index) - Selects an active quest. SelectGossipAvailableQuest(index) - Selects on an available quest. SelectGossipOption(index) - Selects on a gossip item. Group Functions AcceptGroup() - Accept the invitation to party. ConvertToRaid() - Converts party to raid. DeclineGroup() - Decline the invitation to a party. GetLookingForGroup() GetLootMethod() - Return the currently active loot method GetLootThreshold() - Return the current loot threshold (for group loot) GetMasterLootCandidate() - Return the player who receives loot in master mode GetNumPartyMembers() - Returns the number of party members GetPartyLeaderIndex() GetPartyMember(id) - Returns the index of the party member at the given index if that party slot is filled, otherwise nil. InviteByName("name") - Invites the specified player to the group sender is currently in. InviteToParty("unit") - Invite a unit to a party. IsPartyLeader() - Returns true if the player is the party leader. LeaveParty() - Quit the party. PromoteByName("name") - Promotes by name the target. PromoteToPartyLeader("unit") - Promote a unit to party leader. SetLookingForGroup(flag) SetLootMethod("method"{,"masterPlayer" or ,threshold}) - Set the current loot method SetLootThreshold(threshold) - Set the threshold for group loot UninviteByName("name") - Uninvites (kicks) the target from the current group if player is group leader. UninviteFromParty("unit") - Kick a unit from the party if player is group leader. UnitInParty("unit") - Returns true if the unit is a member of your party. UnitIsPartyLeader("unit") - Returns true if the unit is the leader of its party. Guild Functions AcceptGuild() - The player accepts the invitation to join a guild. BuyGuildCharter("guildName") - Purchases a guild charter for guildName. CanEditMOTD() - Returns true if you are allowed to edit the guild motd. CanEditOfficerNote() - Returns true if you are allowed to edit a guild member s officer note. CanEditPublicNote() - Returns true if you are allowed to edit a guild member s public note. CanGuildDemote() - Returns true if you are allowed to demote a guild member. CanGuildInvite() - Returns true if you are allowed to invite a new member to the guild. CanGuildPromote() - ?. CanGuildRemove() - ?. CanViewOfficerNote() - ?. CloseGuildRegistrar() - ?. CloseGuildRoster() - ?. CloseTabardCreation() DeclineGuild() - ?. GetGuildCharterCost() - Returns the cost of purchasing a guild charter. GetGuildInfo("unit") - This function returns the name of the guild unit belongs to. GetGuildInfoText() - Returns the persistant Guild Information data. (new in 1.9) GetGuildRosterInfo(index) - This function is used to get info on members in the guild. GetGuildRosterLastOnline(index) - Returns time since last online for indexth member in current sort order. GetGuildRosterMOTD() - Returns guild s MOTD. GetGuildRosterSelection() - Returns the index of the current selected guild member. GetGuildRosterShowOffline() - Returns true if showing offline members of the guild. GetNumGuildMembers(offline) - Returns the number of guild members total. GetTabardCreationCost() - Returns cost in coppers. GetTabardInfo() -?. GuildControlAddRank("name") - Add another rank called "name". Only Guildmaster? GuildControlDelRank - Delete rank? Only Guildmaster? GuildControlGetNumRanks() - Returns number of ranks after guild frame open. Any guild member can use this. GuildControlGetRankFlags() - Returns list of values for each permission for your rank. GuildControlGetRankName(index) - Returns name of the rank. Any guild member can use this. GuildControlSaveRank("name") - Only Guildmaster? GuildControlSetRank(rank) - ?. GuildControlSetRankFlag(index, enabled) - Enable/disable permission for some action. GuildDemoteByName("name") - ?. GuildDisband() - ?. GuildInfo() - Displays information about the guild you are a member of. GuildInviteByName("name") - ?. GuildLeave() - Removes you from your current guild. GuildPromoteByName("name") - ?. GuildRoster() - Fetches the guild list and fires a GUILD_ROSTER_UPDATE event. GuildRosterSetOfficerNote(index, "note") - ?. GuildRosterSetPublicNote(index, "note") - ?. GuildSetLeaderByName("name") - ?. GuildSetMOTD("note") - ?. GuildUninviteByName("name") - ?. IsGuildLeader() - ?. IsInGuild() - Lets you know whether you are in a guild. SetGuildInfoText() - Sets the persistant Guild Information data. (new in 1.9) SetGuildRosterSelection(index) - Selects/deselects a guild member according current sorting order. SetGuildRosterShowOffline(enabled) - Sets/Resets the show offline members flag. SortGuildRoster("sort") - Sorts guildroster according "sort". Any unknown values sort on "name". TurnInGuildCharter() - ?. Honor Functions GetInspectHonorData() - Return honor info for the inspected unit (if available). GetInspectPVPRankProgress - Return rank progress for the inspected unit (if available). Ranges from 0 to 1. GetPVPLastWeekStats() - Get your PvP/Honor statistics for last week. GetPVPLifetimeStats() - Get your PvP/Honor statistics for your lifetime. GetPVPRankInfo(rank{,unit}) - Get information about a specific PvP rank. GetPVPRankProgress() - Get information about the PvP rank progress. GetPVPSessionStats() - Get your PvP/Honor statistics for this session. GetPVPThisWeekStats() - Get your PvP/Honor statistics for this week. GetPVPYesterdayStats() - Get your PvP/Honor statistics for yesterday. HasInspectHonorData() - Determine if the inspected unit s honor data is available. RequestInspectHonorData() - Request honor data for inspected unit. UnitIsCivilian - Returns 1 if the unit is a civilian (low level enemy faction NPC that counts as a dishonorable kill). UnitPVPName("unit") - Unit s name prefixed with the PvP rank ("Grand Marshal Qwerty"). UnitPVPRank("unit") - Get PvP rank information for requested unit. Ignore Functions AddIgnore("name") - Add a player to your ignore list. AddOrDelIgnore("name") - Toggles the ignore state of the specified name. DelIgnore("name") - Delete a player from your ignore list. GetIgnoreName(index) - Get the name of the player on your ignore list at index. GetNumIgnores() - Get the number of players on your ignore list. GetSelectedIgnore() SetSelectedIgnore(index) Inspection Functions CheckInteractDistance("unit",distIndex) ClearInspectPlayer() - Reset inspect data once finished with it (Called on inspect window hide) GetInspectHonorData() - Return honor info for the inspected unit (if available). GetInspectPVPRankProgress - Get the PvP rank progress information from the inspected unit. HasInspectHonorData() - Determine if the inspected unit s honor data is available. InspectUnit("unit") - Inspects the specified / selected "unit". NotifyInspect("unit") RequestInspectHonorData() - Request honor data for inspected unit. Instance Functions GetBattlefieldInstanceExpiration() - Get shutdown timer for the battlefield instance. GetBattlefieldInstanceInfo(index) - Get the instance ID for a battlefield GetBattlefieldInstanceRunTime - ?. GetInstanceBootTimeRemaining() - ?. Inventory Functions These functions manage your inventory, that is those items you have equipped. See also Container/Bag Functions and Bank Functions. AutoEquipCursorItem() - Causes the equipment on the cursor to be equipped. BankButtonIDToInvSlotID - Returns the ID number of a bank button in terms of inventory slot ID. CancelPendingEquip(index) - This function is used to cancel a pending equip. ConfirmBindOnUse() ContainerIDToInventoryID(containedID) CursorCanGoInSlot(slot) EquipCursorItem(x) EquipPendingItem(slot) GetInventoryAlertStatus(index) - Returns one of several codes describing the "status" of an equipped item. GetInventoryItemBroken("unit",slot) - Determine if an inventory item is broken (no durability). GetInventoryItemCooldown("unit",slot) - Get cooldown information for an inventory item. GetInventoryItemCount("unit",slot) - Determine the quantity of an item in an inventory slot. GetInventoryItemLink("unit",slot) - Get a link string for an inventory item. GetInventoryItemQuality("unit",slot) - Return the quality of an inventory item. GetInventoryItemTexture("unit",slot) - Return the texture for an inventory item. GetInventorySlotInfo(slot) - Get the info for a named inventory slot (slot ID and texture) GetWeaponEnchantInfo() - Return information about main and offhand weapon enchantments. HasWandEquipped() - Returns 1 if a wand is equipped, false otherwise. IsInventoryItemLocked(id) - Returns whether an inventory item is locked, usually as it awaits pending action. PickupBagFromSlot(slot) - Picks up the bag from the specified slot, placing it in the cursor. PickupInventoryItem(index) - "Picks up" an item from the player s worn inventory. SetInventoryPortaitTexture - ?. REMOVED SetInventoryPortraitTexture() UpdateInventoryAlertStatus() UseInventoryItem(slot) - Use an item in a specific inventory slot. Item Functions These functions are those which operate on item links or item information directly. See also Container/Bag Functions and Inventory Functions. GetAuctionItemLink("type", index) - Returns a link string for the specified auction item. GetContainerItemLink(bag,slot) - Returns the item link of the item located in bag# and slot#. GetCraftItemLink(index) GetCraftReagentItemLink(index,reagentIndex) GetInventoryItemLink("unit",slot) - Get a link string for an inventory item. GetItemInfo(itemID | "ItemString") - Returns information about an item. GetItemQualityColor(quality) - Returns the RGB color codes for a quality. GetMerchantItemLink(index) - Returns a link to an item. GetQuestItemLink - Returns a link to a quest reward item. GetQuestLogItemLink - ?. GetTradePlayerItemLink(id) - Returns link to a trade item. GetTradeSkillItemLink(index) - Gets the link string for a trade skill item. GetTradeSkillReagentItemLink(index, reagentId) - Gets the link string for a trade skill reagent. GetTradeTargetItemLink(id) - Returns link to a trade item. OffhandHasWeapon() - Determine if your offhand carries a weapon. UI SetItemRef(itemLink) - Displays an item link box. Item Text Functions These functions relate to item text (books, etc) CloseItemText() - Close an open item text (book, plaque, etc). ItemTextGetCreator() - Get the creator of the current text (if player-created). ItemTextGetItem() - Get the name of the text. ItemTextGetMaterial() - Get the material on which the text is printed. ItemTextGetPage() - Get the page number of the currently viewed page. ItemTextGetText() - Get the page contents of the currently viewed page. ItemTextHasNextPage() - Determine if there is another page after the current one. ItemTextNextPage() - Request the next page of the text. ItemTextPrevPage() - Request the previous page of the text. Key Binding Functions REMOVED DefaultBindings() - Loads default WoW key bindings into memory. (Removed in 1.9.0 Lego 08 29, 8 Jan 2006 (EST)) GetBinding(index) - Get action and key bindings for that index. GetBindingAction("key") - Get the action bound to that key. GetBindingKey("command") - Get the key(s) bound to that action. UI GetBindingText("key", "prefix") - Gets the string value for the key. GetCurrentBindingSet() - Queries if current set of key bindings is character or account specific GetNumBindings() - Get total number key bindings and headers. REMOVED ResetBindings() - Loads key bindings into memory from disk. (Removed in 1.9.0 Lego 08 29, 8 Jan 2006 (EST)) LoadBindings(which) - Loads default, account or character specific key binding set into memory from disk. RunBinding("command") - ? SaveBindings(which) - Saves account or character specific key bindings from memory to disk. SetBinding("key"{,"command"}) - Sets or unsets key bindings. SetConsoleKey - ? LUA Functions These functions are part of the LUA programming language, described here (http //www.lua.org/manual/5.0/manual.html). assert(value) - asserts a value is non-nil, otherwise shows dialog and outputs debug diagnostic information if you have a debugger attached to wow.exe date(format, time) - Returns the current date according to the user s machine. error("error message",level) - Throws an error with the given error message. Use pcall() (see below) to catch errors. gcinfo - Returns the number of kB of add-on memory in use and the current garbage collection threshold (in kB). getfenv(function or integer) - Returns the table representing the stack frame of the given function or stack level. getmetatable(obj, mtable) - Returns the metatable of the given table or userdata object. next(table, index) - Returns the next key, value pair of the table, allowing you to walk over the table. pcall(func, arg1, arg2, ...) - Returns a boolean value indicating successful execution of func and the error message or func s results as additional values. setfenv(function or integer, table) - Sets the table representing the stack frame of the given function or stack level. setmetatable(obj, mtable) - Sets the metatable of the given table or userdata object. time(table) - Returns time in seconds since epoch (00 00 00 Jan 1 1970) type(var) - Returns the type of variable as a string, "number", "string", "table", "function" or "userdata". unpack(table) - Returns the contents of its argument as separate values. xpcall(func, err) - Returns a boolean indicating successful execution of func and calls err on failure, additionally returning func s or err s results. Location Functions These functions are related to the current location of the player and how it is displayed. Globals associated with Location. Events associated with Location. GetMinimapZoneText() - Returns the zone text, that is displayed over the minimap. GetRealZoneText() - Returns either instance name or zone name GetSubZoneText() - Returns the subzone text (e.g. "The Canals"). GetZonePVPInfo() - Returns PVP info for the current zone. GetZoneText() - Returns the zone text (e.g. "Stormwind City"). Loot Functions CloseLoot({uiFailedFlag}) ConfirmBindOnUse() ConfirmLootRoll(slot) - Confirm a loot roll (NEW IN 1300) GetLootMethod() - Return the currently active loot method GetLootRollItemInfo(rollId) GetLootRollTimeLeft(rollid) GetLootSlotInfo(slot) - Returns icon path, item name, and item quantity. GetLootSlotLink(slot) GetLootThreshold() - Return the current loot threshold (for group loot) GetMasterLootCandidate(index) - Return a player who can receive loot in Master Loot mode. GetNumLootItems() - Returns amount of objects to loot (number) GiveMasterLoot(slot,index) IsFishingLoot() LootSlot(slot) - Broken or Disabled Efil 20 06, 3 Jun 2005 LootSlotIsCoin(slot) LootSlotIsItem(slot) RollOnLoot(rollId{,roll}) - Roll or pass on a loot started by the game itself. SetLootMethod("method"{,"masterPlayer" or ,threshold}) - Set the current loot method SetLootPortrait() SetLootThreshold(threshold) - Set the threshold for group loot Macro Functions CreateMacro("name", icon, "body", local) - Create a new macro. DeleteMacro(index) - Deletes a macro. EditMacro(index, "name", iconIndex, "body", local) - Saves a macro. GetMacroIconInfo(index) - Returns texture of the icons provided by Blizzard. GetMacroIndexByName("name") - Returns macro index. GetMacroInfo(index) - Returns "name", iconTextureID, "body", local. GetNumMacroIcons() - Returns the number of usable icons provided by Blizzard. GetNumMacros() - Returns the number of macros the user has. PickupMacro(index) - Pickup a macro button icon. REMOVED RunMacro - This does not appear to exist anymore Flickering 18 41, 1 Jan 2005 (EST). REMOVED SaveMacros() - Save all macros to WTF/Account/user/macros-local.txt. (Removed in 1.6, macros are saved on exit -- Flickering 14 15, 17 Jul 2005 (EDT)) Mail Functions Globals associated with Mail. Events associated with Mail. REMOVED AddSendMailCOD() - This does not appear to exist any longer. --Bug 18 43, 4 Feb 2005 (EST) REMOVED AddSendMailMoney() - This does not appear to exist any longer. --Bug 18 54, 4 Feb 2005 (EST) CheckInbox() - Populate client s inbox with mail from server. ClearSendMail() - This clears the text in the send mail tab and places the COD item in the inventory. --Bug 15 52, 6 Feb 2005 (EST) ClickSendMailItemButton() - This seems to just simulate a click on the send item mail slot (will pickup the item there). --Bug 18 59, 4 Feb 2005 (EST) CloseMail() - Closes the mail window. --Bug 19 04, 4 Feb 2005 (EST) DeleteInboxItem(index) - Deletes the inbox item at index. It returns immediately, it does not seem to wait for the deletion to go through, giving the normal problems with rapid mail removal attempts. DropCursorMoney - Drops the amount of money held by the cursor. GetCoinIcon(amount) GetInboxHeaderInfo(index) - Returns information about a message in the inbox. GetInboxItem(index) - Returns description of the attachment attached to message at (index). GetInboxNumItems() - Returns the number of messages in your inbox. GetInboxText(index) - Returns the message text of message at (index). It also reads the inbox item, thus reducing its timeout to = 3 days. GetInboxInvoiceInfo(index) - Returns informations about an auction house invoice. GetNumPackages() - Not yet fully implemented. Currently it always returns 1. --Bug 16 28, 6 Feb 2005 (EST) GetNumStationeries() - Not yet fully implemented. Currently it always returns 2. --Bug 16 28, 6 Feb 2005 (EST) GetPackageInfo(index) - Not yet fully implemented. Currently an index of 1 returns "Test Package". --Bug 16 28, 6 Feb 2005 (EST) GetSelectedStationeryTexture() - Not yet fully implemented. Currently it returns "STATIONERYTEST" when the mailbox is open. --Bug 16 28, 6 Feb 2005 (EST) GetSendMailCOD() - ?. GetSendMailItem() - ?. GetSendMailMoney() - ?. GetSendMailPrice() - ?. GetStationeryInfo(index) - Not yet fully implemented. Currently an index of 1 returns "Stationery Default", and an index of 2 returns "Test Stationery". --Bug HasNewMail() - Returns nil if there is no new mail. --Bug 19 14, 4 Feb 2005 (EST) InboxItemCanDelete(index) - ?. REMOVED PickupSendMailCOD(amount) - This does not appear to exist any longer. --Bug 15 45, 6 Feb 2005 (EST) REMOVED PickupSendMailMoney(amount) - This does not appear to exist any longer. --Bug 15 45, 6 Feb 2005 (EST) ReturnInboxItem(index) - ?. SelectPackage(index) - Not yet fully implemented. It does nothing visible. --Bug 16 28, 6 Feb 2005 (EST) SelectStationery(index) - Not yet fully implemented. It does nothing visible. --Bug 16 28, 6 Feb 2005 (EST) SendMail("target", "subject", "body") - If the mailbox is open, this sends mail. --Buttahcup 4 Feb 2005 SetSendMailCOD(amount) - ?. SetSendMailMoney(amount) - ?. TakeInboxItem(index) - Take the attached item from the mailbox message at index. TakeInboxMoney(index) - ?. TakeInboxTextItem(index) - ?. Mapping Functions These functions are related to display of the world map. GetCorpseMapPosition() - Returns the postion off the corpse on the current world map. GetCurrentMapContinent() - Returns the number of the continent the world map is currently showing. GetCurrentMapZone() - Returns the number of the zone the world map is currently showing. GetMapContinents() - Returns the continent names. GetMapInfo() - Returns the name and size of the current world map. GetMapLandmarkInfo(landmarkIndex) - Returns information about a landmark on the current world map. GetMapOverlayInfo(overlayIndex) - Returns information about an overlay on the current world map. GetMapZones(continentIndex) - Returns the zone names of a continent. GetNumMapLandmarks() - Returns the number of landmarks on the current world map. GetNumMapOverlays() - Returns the number of overlays on the current world map. GetPlayerMapPosition("unit") - Returns the position of a unit on the current world map. GetWorldLocMapPosition() ProcessMapClick(x,y) - Passes a click to the client, which then calculates if the zone has to be changed. RequestBattlefieldPositions() - ?. SetMapToCurrentZone() - Sets the current world map to the zone the player is presently in. SetMapZoom(continentIndex{,zoneIndex}) - Sets the current world map to a specific continent and optionally zone. SetupWorldMapScale() - Configures scale of world map to best fill screen. UI ToggleMinimap - Turns the minimap display on/off. UI ToggleWorldMap - Turns the world map on/off. UpdateMapHighlight(x,y) - Provides map rollover information for highlighting. CreateWorldMapArrowFrame("frame") - create a arrow cursor for the player position and orientation. UpdateWorldMapArrowFrames() - update the orientation of the arrow cursor based on the current player orientation. ShowWorldMapArrowFrame(bool) - show or hide the arrow representing the player. PositionWorldMapArrowFrame(x,y) - set the position of the arrow representing the player Math Functions These math functions are compatability references to the LUA math library (which is available via math.), some with conversion wrappers. __pow(x, y) - returns x to the power of y abs(value) - Returns the absolute value of the number. acos(value) - Returns the arc cosine of the value in degrees. asin(value) - Returns the arc sine of the value in degrees. atan(value) - Returns the arc tangent of the value in degrees. atan2(x,y) - Returns the arc tangent of X/Y in degrees. ceil(value) - Returns the ceiling of value. cos(degrees) - Returns the cosine of the degree value. deg(radians) - Returns the degree equivalent of the radian value. exp(value) - Returns the exponent of value. floor(value) - Returns the floor of value. frexp(num) - Extract mantissa and exponent from a floating point number. ldexp(value, exponent) - Load exponent of a floating point number. log(value) - Returns the logarithm of value. log10(value) - Returns the base-10 logarithm of value. max(value{,values...}) - Returns the numeric maximum of the input values. min(value{,values...}) - Returns the numeric minimum of the input values. mod(value,modulus) - Returns floating point modulus of value. rad(degrees) - Returns the radian equivalent of the degree value. random({{lower,}upper}) - Returns a random number (optionally bounded integer value) randomseed(seed) - Seed the pseudo random number generator sin(degrees) - Returns the sine of the degree value. sqrt(value) - Return the square root of value. tan(degrees) - Returns the tangent of the degree value. Meeting Stone Functions CancelMeetingStoneRequest() GetMeetingStoneStatusText() IsInMeetingStoneQueue() Merchant Functions BuyMerchantItem(index {,qty}) - Buys an item from a merchant. BuybackItem(index) - Buys back a sold item. CanMerchantRepair() - Returns true if the merchant can repair items. CloseMerchant() - Closes the merchant window. GetBuybackItemInfo() GetMerchantItemInfo(index) - Returns information about an item. GetMerchantItemLink(index) - Returns a link to an item. GetMerchantItemMaxStack(index) - Returns the maximum number of items in a stack. GetMerchantNumItems() - Returns the number of items the merchant sells. GetRepairAllCost() HideRepairCursor() InRepairMode() PickupMerchantItem(index) - Places the item on the cursor. RepairAllItems() ShowMerchantSellCursor(index) - Changes the cursor to the merchant sell cursor. ShowRepairCursor() Movement Functions Use with caution - movement started by a script must be stopped by script. Keys/Mouse will not stop movement. These functions no longer work (http //forums.worldofwarcraft.com/thread.aspx?FN=wow-interface-customization T=169829 P=1) (fail silently) in patch 1.6 if NOT triggered from a hardware event (just like spell casts). CameraOrSelectOrMoveStart - ?. CameraOrSelectOrMoveStop - ?. FollowByName("name") FollowUnit("unit") Jump() - The player jumps. MoveBackwardStart - The player begins moving backward at the specified time. MoveBackwardStop - The player stops moving backward at the specified time. MoveForwardStart - The player begins moving forward at the specified time. MoveForwardStop - The player stops moving forward at the specified time. StrafeLeftStart - The player begins strafing left at the specified time. StrafeLeftStop - The player stops strafing left at the specified time. StrafeRightStart - The player begins strafing right at the specified time. StrafeRightStop - The player stops strafing right at the specified time. ToggleAutoRun - Turns auto-run on or off ToggleMouseMove() ToggleRun - Toggle between running and walking. TurnLeftStart - The player starts turning left at the specified time. TurnLeftStop - The player stops turning left at the specified time. TurnOrActionStart - ?. TurnOrActionStop - ?. TurnRightStart - The player starts turning right at the specified time. TurnRightStop - The player stops turning right at the specified time. Pet Functions BuyStableSlot() CastPetAction(index) - Cast the corresponding pet skill. CheckPetUntrainerDist() - Check wether the player is close enough to the pet untrainer. ClickStablePet(index) - ?. ClosePetStables() - ?. ConfirmPetUnlearn() - Confirm the request for unlearning pet abilities DropItemOnUnit("unit") - Drops an item from the cursor onto a unit. GetNextStableSlotCost() GetNumStablePets() - ?. GetNumStableSlots() GetPetActionCooldown(index) - Returns cooldown information for the pet action at the specificed pet action bar slot. GetPetActionInfo(index) - Returns information on the pet action at the specified pet action bar slot. GetPetActionsUsable() - Returns a value indicating if the player s pet s actions can be used at this time. GetPetExperience() - Returns the pet s current xp, and total xp required for next level. GetPetFoodTypes() - Returns a list of the food types the player s pet can eat. GetPetHappiness() - Returns the pet s happiness, damage percentage, and loyalty gain rate. GetPetIcon() - Returns the path to the texture to use as the icon for the player s pet. GetPetLoyalty() - Returns the name of the pet s current loyalty level. GetPetTimeRemaining() - ?. GetPetTrainingPoints() - Returns the pet s current total and used training points. GetSelectedStablePet() - ?. GetStablePetFoodTypes(index) - Returns a list of the food types a specific stabled pet can eat. GetStablePetInfo(index) - Returns information about a specific stabled pet. HasPetSpells() - Returns true if the player has pet spells. HasPetUI() - Returns true if the player has a pet User Interface. PetAbandon() - Permanently abandons your pet. PetAggressiveMode() - Set your pet in aggressive mode. PetAttack() - Instruct your pet to attack your target. IsPetAttackActive() - Returns true if the pet is currently attacking. PetStopAttack() - Stop the attack of the pet. PetCanBeAbandoned() - Returns true if the pet is abandonable. PetCanBeRenamed() - Returns true if the pet can be renamed. PetDefensiveMode() - Set your pet in defensive mode. PetDismiss() - Dismiss your pet. PetFollow() - Instruct your pet to follow you. PetHasActionBar() - ?. PetPassiveMode() - Set your pet into passive mode. PetRename("name") - Renames the pet. PetWait() - Instruct your pet to remain still. PickupPetAction(index) - ?. PickupStablePet(index) - ?. SetPetStablePaperdoll("modelFrame") - ?. StablePet(index) - ?. REMOVED TargetUnitsPet("unit") - Targets the specified unit s pet, if one exists. (Removed in 1.6 -- Flickering 14 12, 17 Jul 2005 (EDT)) TogglePetAutocast(index) - Toggles whether the specified pet ability should autocast or not. ToggleSpellAutocast(index, bookIndex) - Toggles whether the specified pet ability should autocast or not. (in the spellbook). GetSpellAutocast(index, bookIndex) - Check wether the specified pet ability autocasts or not. UnstablePet(index) - ? Petition Functions CanSignPetition() - ?. ClosePetition() - ?. GetNumPetitionNames() - ?. GetPetitionInfo() - ?. GetPetitionNameInfo(index) - ?. OfferPetition() - ?. RenamePetition("name") - ? - (NEW IN 1300) SignPetition() - ?. Quest Functions AbandonQuest - Abandon the specified quest. AcceptQuest - Accept the specified quest. AddQuestWatch(x) - Add a quest to the watch list (NEW IN 1300). CloseQuest - ?. CollapseQuestHeader - Collapses a quest header. CompleteQuest - Complete the specified quest. ConfirmAcceptQuest - Accept the quest. Yes. Really accept it. DeclineQuest - Declines the currently offered quest. ExpandQuestHeader - Expands a quest header. GetAbandonQuestName - Gets the name of a quest while it is being abandoned. GetGossipActiveQuests - Retrieves a list of the active (?) quests on the NPC you are talking to. GetGossipAvailableQuests - Retrieves a list of the available (!) quests on the NPC you are talking to. GetGreetingText() GetNumActiveQuests - ?. -- Only returns 0, probably broken. Gxam 19 33, 9 Jan 2006 (EST) GetNumAvailableQuests - ?. -- Only rreturns 0, probably broken. Gxam 19 33, 9 Jan 2006 (EST) GetNumQuestChoices - Returns the number of rewards for a completed quest. GetNumQuestItems - Returns the number of items nessecary to complete a particular quest. GetNumQuestLeaderBoards({questIndex}) - ? (UPDATED IN 1300). GetNumQuestLogChoices - Returns the number of options someone has when getting a quest item. GetNumQuestLogEntries - Returns the number of entries in the quest log. GetNumQuestLogRewards - Returns the count of the rewards for a particular quest. GetNumQuestRewards - ?. GetNumQuestWatches() - Returns the number of quest watches active (NEW IN 1300). GetObjectiveText() GetProgressText() GetQuestBackgroundMaterial - Returns the material string associated with the particular quest. GetQuestGreenRange - ?. GetQuestIndexForTimer - ?. GetQuestIndexForWatch(watchIndx) - Return the quest index for the specified watch (NEW IN 1300) GetQuestItemInfo - Returns basic information about the quest items. GetQuestItemLink - ?. GetQuestLogChoiceInfo - Returns a bunch of data about a quest reward choice from the quest log. GetQuestLogItemLink - ?. GetQuestLogLeaderBoard(ldrIndex{,questIndex}) - ? (UPDATED IN 1300). GetQuestLogPushable - Returns true if the currently loaded quest in the quest window can be shared. GetQuestLogQuestText - Returns the description and objectives required for the specified quest. GetQuestLogRequiredMoney - ?. GetQuestLogRewardInfo - Returns a pile of reward item info. GetQuestLogRewardMoney - Returns a number representing the amount of copper returned by a particular quest. GetQuestLogRewardSpell - ?. GetQuestLogSelection - Returns a number associated with the QuestLogSelection index. GetQuestLogTimeLeft - ?. GetQuestLogTitle - Returns the string which is associated with the specific QuestLog Title in the game. GetQuestMoneyToGet - ?. GetQuestReward - Gets the quest reward specified. GetQuestText - ?. GetQuestTimers - Returns all of the quest timers currently in progress. GetRewardMoney - ?. GetRewardSpell - ?. GetRewardText - ?. GetTitleText - Retrieves the title of the quest while talking to the NPC about it. IsCurrentQuestFailed - ?. IsQuestCompletable - Returns true if a quest is possible to complete. IsQuestWatched(questIndex) - Determine if the specified quest is watched (NEW IN 1300). IsUnitOnQuest(questIndex, "unit") - Determine if the a specific unit is on a given quest (NEW IN 1300). QuestChooseRewardError - Throws an error when the quest choose reward method doesn t work. QuestLogPushQuest - Initiates the sharing of the currently viewed quest in the quest log. RemoveQuestWatch(index) - Remove a quest watch (NEW IN 1300) {Is the index a quest or watch index?). SelectActiveQuest - Selects an active quest. -- Doesn t seem to work Gxam 19 33, 9 Jan 2006 (EST) SelectAvailableQuest - Selects an available quest. -- Doesn t seem to work Gxam 19 33, 9 Jan 2006 (EST) SelectGossipActiveQuest - Selects an active quest. SelectGossipAvailableQuest - Selects an available quest. SelectQuestLogEntry - ?. SetAbandonQuest - Called before AbandonQuest. UI ToggleQuestLog - Opens/closes the quest log. Raid Functions ConvertToRaid() - Converts party to raid. DemoteAssistant("name") - Demotes player from assistant status. Requires raid leadership. GetNumRaidMembers() - Returns the number of raid members. GetRaidRosterInfo(index) - Returns information about the members of your raid . GetRaidRosterSelection - ?. IsRaidLeader() - Returns a value based on whether the player is a raid leader IsRaidOfficer() - Returns a value based on whether the player is a raid officer (assistant (?)). PromoteToAssistant("name") - Promotes player to assistant status. Requires raid leadership. RequestRaidInfo() - Returns information about which instances you are saved to SetRaidRosterSelection(index) - ?. SetRaidSubgroup(index, subgroup) - ?. SwapRaidSubgroup(index1, index2 - Swaps raid members into different groups UninviteFromRaid(index) - Boots someone from a raid UnitInRaid("unit") - Returns 1 if unit is in your raid group. Settings Functions GetBaseMip() - Get the world appearance Texture Detail. GetCVar("varname") - Get the current (active) setting for a variable in config.wtf GetCVarDefault("varname") GetCurrentMultisampleFormat() - Get the current in-use multi-sample (antialias) format. GetCurrentResolution() - Get the index of the current screen resolution. GetDoodadAnim() - ??? GetFarclip() - Get the world appearance Terrain Distance. GetGamma() GetMultisampleFormats() - Get the available multi-sample (antialias) formats.. GetRefreshRates(x) GetScreenResolutions() GetTerrainMip() - Get the world appearance Terrain Texture. GetTexLodBias() GetVideoCaps() GetWaterDetail() GetWorldDetail() - Get the world appearance Environment Detail. HideNameplates() - Turn off display of nameplates. RegisterCVar - ?. ResetPerformanceValues() ResetTutorials() SetBaseMip(value) - Set the world appearance Texture Detail (0,1). SetCVar("cvar",value{,"scriptCVar"}) - Set the value of a variable in config.wtf SetDoodadAnim() - ?. SetEuropeanNumbers(flag) - Sets the decimal separator to a comma instead of a dot SetFarclip(value) - Set the world appearance Terrain Distance (177-777). SetGamma(value) SetLayoutMode() SetMultisampleFormat(index) - Set the multi-sample (antialias) format to use. SetScreenResolution(x) SetTerrainMip(value) - Set the world appearance Terrain Texture (0,1). SetTexLodBias() SetWaterDetail() SetWorldDetail(value) - Set the world appearance Environment Detail (0,1,2). ShowCloak(flag) - Set whether player s cloak is displayed. ShowHelm(flag) - Set whether player s helm is displayed. ShowNameplates() - Turn on display of nameplates. ShowingCloak() - Return 1 if player s cloak is displayed, nil otherwise. ShowingHelm() - Return 1 if player s helm is displayed, nil otherwise. ToggleCollision() ToggleCollisionDisplay() ToggleCombatLogFileWrite() - Toggles combat text logging to file. TogglePerformanceDisplay() TogglePerformanceValues() TogglePlayerBounds() TogglePortals() ToggleTris() TutorialsEnabled() Skill Functions CollapseSkillHeader(index) ExpandSkillHeader(index) GetAdjustedSkillPoints() GetNumSkillLines() - get the number of lines in the skill window, including headers GetSelectedSkill() GetSkillLineInfo(index) - get the information for a selected skill Spell Functions spellID is the index of a spell in a spellbook. The indices increase from top to bottom, then left to right, then between categories (e.g. General - Discipline). spellIDs will change as players learn new spells and professions. CastShapeshiftForm(index) CastSpell(spellID, "bookType") - Cast the specified spell by ID. spellbookTab is "spell" or "pet". CastSpellByName("name") - Cast the specified spell by display name. *UPDATE* - Works! - (6/14/05 by nubious) GetCraftSpellFocus(index) - ?. GetNumShapeshiftForms() GetNumSpellTabs() - Returns the total number of tabs in the user s spellbook. GetQuestLogRewardSpell - ?. GetRewardSpell - ?. GetShapeshiftFormCooldown(index) GetShapeshiftFormInfo(index) - Retrieves information about an available ShapeshiftForm or Stance. GetSpellCooldown(spellID, "bookType") - ?. GetSpellName(spellID, "bookType") - Returns the spell name and spell rank for a spell in the player s spellbook. GetSpellTabInfo(spellbookTabNum) - Returns information about the specified spellbook tab. GetSpellTexture(spellID, "bookType") - ?. GetTrackingTexture() - Return the texture of the current tracking buff, if one is active. IsCurrentCast(id, "bookType") IsSpellPassive(spellID, "bookType") - ?. IsTrainerServiceLearnSpell(index) PickupSpell(spellID, "bookType") - Loads an action button onto the cursor to be dropped into a quickbar slot. PlayerHasSpells() - ?. SpellCanTargetUnit("unit") - Returns true if the spell awaiting target selection can be cast on the specified unit. SpellIsTargeting() - Returns true if a spell has been cast and is awaiting target selection. SpellStopCasting() - Stops the current spellcast. SpellStopTargeting() - Cancels the spell awaiting target selection. SpellTargetUnit("unit") - Casts the spell awaiting target selection on the specified unit. UI ToggleSpellBook("bookType") - Shows the spellbook. Can show your spells or your pet s. UpdateSpells() - ?. String Functions These string functions are compatability references to the LUA string library (which is available via string., see StringLibraryTutorial (http //lua-users.org/wiki/StringLibraryTutorial) for more info), format(formatstring{,value,...}) - Return a formatted string using values passed in. gsub(string,pattern,replacement{,limitCount}) - Globally substitute pattern for replacement in string. strbyte(string{,index}) - Returns the internal numeric code of the i-th character of string strchar({intval,...}) - Returns a string with length equal to number of arguments, with each character assigned the internal code for that argument. strfind(string,pattern{,init{,plain}}) - Look for match of pattern in string, optionally from specific location or using plain substring. strlen(string) - Return length of the string. strlower(string) - Return string with all upper case changed to lower case. strrep(seed,count) - Return a string which is count copies of seed. strsub(string,index{,endIndex}) - Return a substring of string starting at index strupper(string) - Return string with all lower case changed to upper case. tonumber - Return a number if string is a valid number, or return nil. tostring - Convert a number to a string. System Functions ConsoleExec("command") - Execute a console command. REMOVED GetDate - Returns date of last (major) patch to World of Warcraft as a string. - Removed in 1.3.0.. GetFramerate() - Returns the current framerate (full precision) GetGameTime - Returns the time in-game. GetLocale() GetMouseFocus() - Returns the frame that currently has the mouse focus. GetCursorPosition() - Returns the cursor s position on the screen. GetNetStats() - Get bandwidth and latency network information. GetRealmName() - returns the name of the server a user is logged in to GetScreenHeight() - Returns the height of the window in pixels. GetScreenWidth() - Returns the width of the window in pixels. GetTime() - Returns the system uptime in seconds (millisecond precision). InCinematic() IsAddonLoaded("addon
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(1)表 (2)プログラム (3)グラフ 表 (4)出所 政府統計API (5)メモ (6)作業記録 8月11日データ構造追加 imageプラグインエラー 画像を取得できませんでした。しばらく時間を置いてから再度お試しください。 imageプラグインエラー 画像を取得できませんでした。しばらく時間を置いてから再度お試しください。 -
https://w.atwiki.jp/mccc/pages/36.html
このページでは Textutils API について解説する。 参考資料: Textutils API 執筆時のバージョン: ComputerCraft 1.5 for Minecraft 1.4.6 / 1.4.7 Textutils APIslowWrite slowPrint formatTime tabulate pagedTabulate pagedPrint serialize unserialize urlEncode Textutils API 文字列操作に関するちょっとした便利API。 slowWrite textutils.slowWrite( text[, rate] ) text(文字列)を一文字ずつ画面に表示する。表示速度はrate(数値)で指定する(省略時は20) 戻り値:nil カーソル位置から文字列を表示し始める。終了時のカーソル位置は最後の文字の次。 rateは一秒間に表示する文字数。 slowPrint textutils.slowPrint( text[, rate] ) text(文字列)を一文字ずつ画面に表示し、最後に改行する。表示速度はrate(数値)で指定する(省略時は20) 戻り値:nil カーソル位置から文字列を表示し始める。終了時のカーソル位置は最後の文字の次の行の先頭。 rateは一秒間に表示する文字数。 formatTime textutils.formatTime( time[, twentyFourHour] ) ゲーム内の時刻を表す実数値time(数値)を、時刻を表す文字列に変換する。twentyFourHour(ブーリアン)が省略またはfalseのときは12時間表記、trueのときは24時間表記 戻り値:文字列型。ゲーム内の時刻を表す文字列 timeはos.time関数で得られる数値。 例: print( textutils.formatTime( os.time(), false ) ) ゲーム内時刻を12時間表記の文字列に変換し、表示する("5:30 AM"のように表示される)。 tabulate textutils.tabulate( ... ) 引数はテーブル型またはColors APIの色定数(数値型)で、複数指定可能。引数に指定したテーブル型の要素をタブ区切りで表示する。引数に複数のテーブルがある場合、行・列の幅は自動で調整される。引数にColors APIの色定数を指定すると、それ以降に表示されるの文字の色を変更することができる(カラー表示が可能な環境のみ) 戻り値:nil 引数に指定可能なテーブルは、要素が文字列型または数値型、nilのみで構成されているもの。それ以外の型(ブーリアン、テーブル、関数など)を要素に含む場合はエラーになる。 要素にnilが含まれる場合、そのテーブル内のnil以降の要素は表示されない。 カラー表示ができない環境で文字色を変更しようとするとエラーになる。 この関数中で変更した文字色は関数以降も継続する。 例: textutils.tabulate( {1,2,3}, {"A","B","C"} ) 2つのテーブルを成形して表示する。 画面には以下のように出力される。 1.0 2.0 3.0 A B C pagedTabulate textutils.pagedTabulate( table[, ...] ) textutils.tabulate()の表示内容が1画面分を超える長さのときに、1ページずつ表示するようにしたもの 戻り値:nil 1ページ分表示すると画面下部に"Press any key to continue"と表示され、何かキーを押すと次のページが表示される。 pagedPrint textutils.pagedPrint( text[, lines] ) text(文字列)の表示行数がlines(数値、省略時は0)行を超えるとき、それ以降は1行ずつ表示するようにする 戻り値:数値型。表示された行数(改行された数) まずtextがlines行を超えるまで表示され、それ以降は画面下部に"Press any key to continue"と表示されて、何かキーを押すごとに1行ずつ表示される。 serialize textutils.serialize( anything ) オブジェクトanything(テーブルまたは文字列、数値、ブーリアン、nil)を文字列に変換する 戻り値:文字列型。オブジェクトを表す文字列 テーブルや数値、ブーリアン型を文字列型に変換することにより、それをRednetで送信したり、テキスト形式で保存したりできるようになる。文字列型に変換したオブジェクトは、textutils.unserialize()によって復元することができる。 変換できるのは、要素が「テーブルまたは文字列、数値、ブーリアン、nil」のみで構成されたテーブル、または文字列、数値、ブーリアン、nilである。それ以外の型(関数など)が含まれる場合はエラーになる。また、テーブルの要素に自己参照となるテーブルが存在する場合もエラーとなる。 例: myThing = { name = "Test", n = 2 } sThing = textutils.serialize( myThing ) rednet.send( receiverID, sThing ) -- 既にRednetがopenされていて、receiverIDには相手のIDが代入されているものとする。 myCopy = textutils.unserialize( sThing ) print( myCopy.name ) テーブルを文字列に変換した後Rednetで送信し、それを復元して要素の1つ(name)を表示する("Test"と表示される)。 unserialize textutils.unserialize( text ) textutils.serialize()で文字列textに変換したオブジェクトを復元する 戻り値:テーブル型、あるいは数値型、文字列型、ブーリアン型、nil。復元されたオブジェクト urlEncode textutils.urlEncode( text ) textをURLエンコードする 戻り値:文字列型。URLエンコードされたtext 文字列中の記号をパーセントエンコーディングする(%+16進数の形)。ただし、改行は"%0D%0A"に、半角スペースは"+"に変換される。 URLに付加するデータ部分のエンコードに使えるが、URLそのものには使えない(" "や"/"もパーセントエンコーディングされてしまうため)。 例: sUnsafe = "http //computercraft.info/wiki/index.php?title=Textutils_(API)" sSafe = textutils.urlEncode( sUnsafe ) print( sSafe ) 文字列をURLエンコードして表示する。画面には以下のように表示される。 http%3A%2F%2Fcomputercraft%2Einfo%2Fwiki%2Findex%2Ephp%3Ftitle%3DTextutils%5F%28API%29 この例はtextutils.urlEncode()の間違った用法である。なぜなら、上記のように変換された文字列(sSafe)はもはやURLとして使えないからである。 正しくは以下の例のように使う。 例: sUnsafe = "Textutils_(API)" sBaseURL = "http //computercraft.info/wiki/index.php?title=" sSafe = textutils.urlEncode( sUnsafe ) sURL = sBaseURL .. sSafe print( sURL ) データの文字列をURLエンコードしてURLの文字列に付加し、それを表示する。画面には以下のように表示される。 http //computercraft.info/wiki/index.php?title=Textutils%5F%28API%29
https://w.atwiki.jp/mccc/pages/18.html
このページではCoroutine APIについて解説する。 参考資料: Coroutine API 5.2 - コルーチン操作 - Lua 5.1 リファレンスマニュアル 執筆時のバージョン: ComputerCraft 1.41 for Minecraft 1.2.5 Coroutine API Lua標準ライブラリのcoroutineと同等。詳しくはLuaのリファレンス等を参照。