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https://w.atwiki.jp/yoshiumi41/pages/95.html
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https://w.atwiki.jp/pathofexile12/pages/21.html
名称 Mods Blackheart 1 Adds 1 to 4 Physical Damage to Attacksアタックに1〜4のPhysical追加ダメージ-----------5% increased Global Physical DamageGlobal Physicalダメージが5%増加Adds 1 to 3 Chaos Damage to Attacksアタックに1〜3のChaos追加ダメージ+(20-30) to maximum Life最大Life+(20-30)Regenerate (2-4) Life per second毎秒Lifeが(2-4)回復10% chance to Cause Monsters to Flee10%の確率でCause Monsters to Fleeを与える Doedre s Damning 1 +(20-30) to maximum Mana最大Mana+(20-30)-----------+(5-10) to IntelligenceIntelligenceに+(5-10)+5% to all Elemental Resistances全エレメンタル耐性+5%+5 Mana gained on Kill自身が敵をキルするたびにManaを+5回復You can apply an additional Curse日本語訳求む Kaom s Sign 1 +(20-30) to maximum Life最大Life+(20-30)-----------+(10-20) to StrengthStrengthに+(10-20)+(2-4) Life gained for each Enemy hit by your Attacks日本語訳求む+1 to Maximum Endurance ChargesMaximum Endurance Chargesに+1 Perandus Signet 1 +(20-30) to maximum Mana最大Mana+(20-30)-----------+(25-30) to maximum Mana最大Mana+(25-30)(45-65)% increased Mana Regeneration Rateマナリジェネが(45-65)%増加2% increased Experience gainExperience gainが2%増加2% increased Intelligence for each Unique Item EquippedIntelligence for each Unique Item Equippedが2%増加3% additional chance for Slain monsters to drop Scrolls of Wisdom日本語訳求む Malachai s Artifice 5 Has 1 Socket日本語訳求む-----------Socketed Gems have Elemental Equilibrium日本語訳求む-20% to all Elemental Resistances全エレメンタル耐性-20%+(75-100)% to Fire Resistance when Socketed with a Red GemFire Resistance when Socketed with a Red Gemに+(75-100)%+(75-100)% to Cold Resistance when Socketed with a Green GemCold Resistance when Socketed with a Green Gemに+(75-100)%+(75-100)% to Lightning Resistance when Socketed with a Blue GemLightning Resistance when Socketed with a Blue Gemに+(75-100)%All Sockets are White日本語訳求む Pyre 11 +(20-30)% to Cold ResistanceCold耐性+(20-30)%-----------+(25-35)% to Fire ResistanceFire耐性+(25-35)%(60-80)% increased Burning DamageBurningダメージが(60-80)%増加40% of Cold Damage Convertedto Fire Damage日本語訳求む10% increased Light Radius光源の半径が10%増加Ignited Enemies you hit are destroyed on Kill日本語訳求む Emberwake 16 +(20-30)% to Fire ResistanceFire耐性+(20-30)%-----------(30-40)% increased Fire DamageFireダメージが(30-40)%増加(5-10)% increased Cast Speed詠唱速度が(5-10)%増加10% chance to Ignite10%の確率でIgniteを与えるIgnited Enemies Burn 65% slower日本語訳求むYou can inflict an additional Ignite on an Enemy日本語訳求む Mokou s Embrace 16 +(20-30)% to Fire ResistanceFire耐性+(20-30)%-----------(15-25)% increased Fire DamageFireダメージが(15-25)%増加+(25-40)% to Cold ResistanceCold耐性+(25-40)%(5-10)% chance to Ignite(5-10)%の確率でIgniteを与える20% increased Attack Speed while IgnitedAttack Speed while Ignitedが20%増加20% increased Cast Speed while IgnitedCast Speed while Ignitedが20%増加+25% chance to be Ignited自分がIgnitedになる確率+25% Kikazaru 20 +(20-30)% to Lightning ResistanceLightning耐性+(20-30)%-----------+(10-15) to all Attributes全ステータスに+(10-15)(20-40)% increased Mana Regeneration Rateマナリジェネが(20-40)%増加40% reduced Effect of Curses on you日本語訳求むRegenerate 1 Life per second per LevelLevelごとに1 Life per secondにRegenerate Tasalio s Sign 20 +(20-30)% to Cold ResistanceCold耐性+(20-30)%-----------Adds (7-10) to (15-20) Cold Damage to Spells and Attacksスペルとアタックに(7-10)〜(15-20)のCold追加ダメージ+(200-300) to Evasion RatingEvasion Ratingに+(200-300)50% chance to Avoid being Chilled50%の確率でAvoid being Chilledを与える10% chance to Freeze10%の確率でFreezeを与えるAdds 40 to 60 Cold Damage against Chilled Enemies日本語訳求む Andvarius 20 (6-15)% increased Rarity of Items foundアイテムレアリティが(6-15)%増加-----------+10 to DexterityDexterityに+10(50-70)% increased Rarity of Items foundアイテムレアリティが(50-70)%増加-20% to all Elemental Resistances全エレメンタル耐性-20% Berek s Pass 20 +(12-16)% to Fire and Cold ResistancesFireとCold Resistancesに+(12-16)%-----------(25-30)% increased Fire DamageFireダメージが(25-30)%増加Adds (20-25) to (30-50) Cold Damage to Spells and Attacksスペルとアタックに(20-25)〜(30-50)のCold追加ダメージ+(30-40) to maximum Energy Shield最大Energy Shield+(30-40)30% increased Damage while IgnitedDamage while Ignitedが30%増加+5000 to Armour while FrozenArmour while Frozenに+5000 Berek s Grip 20 +(12-16)% to Cold and Lightning ResistancesColdとLightning Resistancesに+(12-16)%-----------(25-30)% increased Cold DamageColdダメージが(25-30)%増加Adds 1 to (50-70) Lightning Damage to Spells and Attacksスペルとアタックに1〜(50-70)のLightning追加ダメージ+(30-40) to maximum Life最大Life+(30-40)1% of Damage Leeched as Life against Shocked Enemies日本語訳求む1% of Damage Leeched as Energy Shield against Frozen Enemies日本語訳求む Berek s Respite 20 +(12-16)% to Fire and Lightning ResistancesFireとLightning Resistancesに+(12-16)%-----------Adds (20-25) to (30-50) Fire Damage to Spells and Attacksスペルとアタックに(20-25)〜(30-50)のFire追加ダメージ(25-30)% increased Lightning DamageLightningダメージが(25-30)%増加+(30-40) to maximum Mana最大Mana+(30-40)When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy日本語訳求むWhen you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy日本語訳求む Heartbound Loop 20 +(15-25) to maximum Energy Shield最大Energy Shield+(15-25)-----------Regenerate (10-15) Life per second毎秒Lifeが(10-15)回復(20-40)% increased Mana Regeneration Rateマナリジェネが(20-40)%増加Minions have 15% increased maximum Lifeミニオンの最大Lifeが15%増加Minions have 10% increased Area of EffectArea of EffectがMinions have 10%増加350 Physical Damage taken on Minion Death日本語訳求む Call of the Brotherhood 20 +(12-16)% to Cold and Lightning ResistancesColdとLightning Resistancesに+(12-16)%-----------+(15-25) to IntelligenceIntelligenceに+(15-25)(15-25)% increased Lightning DamageLightningダメージが(15-25)%増加(30-40)% increased Mana Regeneration Rateマナリジェネが(30-40)%増加40% of Lightning Damage Convertedto Cold Damage日本語訳求むYour spells have 100% chance to Shock against Frozen EnemiesYour spells have 100%の確率でShock against Frozen Enemiesを与える Timeclasp 22 +(15-25) to maximum Energy Shield最大Energy Shield+(15-25)-----------(10-15)% increased Attack Speed攻撃速度が(10-15)%増加(5-10)% increased Cast Speed詠唱速度が(5-10)%増加+(15-25) to maximum Energy Shield最大Energy Shield+(15-25)15% increased Mana Regeneration Rateマナリジェネが15%増加Temporal Chains has 50% reduced Effect on you日本語訳求む Praxis 22 +(20-30) to maximum Mana最大Mana+(20-30)-----------+(30-60) to maximum Mana最大Mana+(30-60)Regenerate (3-6) Mana per second毎秒Manaが(3-6)回復-(8-4) to Total Mana Cost of SkillsTotal Mana Cost of Skillsに-(8-4)8% of Damage taken gained as Mana over 4 seconds when Hit日本語訳求む Bloodboil 24 +(20-30) to maximum Life最大Life+(20-30)-----------Adds (12-15) to (25-30) Fire Damage to Attacksアタックに(12-15)〜(25-30)のFire追加ダメージ+(20-40) to maximum Life最大Life+(20-40)+(10-15)% to Cold ResistanceCold耐性+(10-15)%75% reduced Effect of Chill on you日本語訳求む10% increased Movement Speed while IgnitedMovement Speed while Ignitedが10%増加 Dream Fragments 24 +(20-30)% to Cold ResistanceCold耐性+(20-30)%-----------20% increased maximum Mana最大Manaが20%増加50% increased Mana Regeneration Rateマナリジェネが50%増加+(30-40)% to Cold ResistanceCold耐性+(30-40)%Cannot be Chilled日本語訳求むCannot be Frozen日本語訳求む Le Heup of All 24 Adds 1 to 4 Physical Damage to Attacksアタックに1〜4のPhysical追加ダメージ-----------+(10-30) to all Attributes全ステータスに+(10-30)(10-30)% increased DamageDamageが(10-30)%増加(10-30)% increased Rarity of Items foundアイテムレアリティが(10-30)%増加+(10-30)% to all Elemental Resistances全エレメンタル耐性+(10-30)% Mark of Submission 24 Has 1 Socket日本語訳求む-----------Curse Enemies with Socketed Curse Gem on Hit日本語訳求む Ngamahu s Sign 28 +(20-30)% to Fire ResistanceFire耐性+(20-30)%-----------+(15-25) to StrengthStrengthに+(15-25)Adds (8-10) to (12-14) Fire Damage to Spells and Attacksスペルとアタックに(8-10)〜(12-14)のFire追加ダメージ15% increased Ignite Duration on Enemies敵に与えるIgniteの持続時間を15%増加10% chance to Ignite10%の確率でIgniteを与えるRecover (20-30) Life when you Ignite an Enemy日本語訳求む Gifts from Above 28 (20-30)% increased Global Critical Strike Chanceグローバルなクリティカル確率を(20-30)%増加-----------Trigger Level 10 Consecrate when you deal a Critical Strike日本語訳求む(30-35)% increased Global Critical Strike Chanceグローバルなクリティカル確率を(30-35)%増加(10-15)% increased Light Radius光源の半径が(10-15)%増加(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical StrikeRarity of Items Dropped by Enemies killed with a Critical Strikeが(40-50)%増加50% increased Damage while on Consecrated GroundDamage while on Consecrated Groundが50%増加+5% Chance to Block Attack Damage while on Consecrated Ground日本語訳求む The Warden s Brand 30 Adds 1 to 4 Physical Damage to Attacksアタックに1〜4のPhysical追加ダメージ-----------Adds (5-15) to (25-50) Physical Damage to Attacksアタックに(5-15)〜(25-50)のPhysical追加ダメージ30% reduced Attack Speed攻撃速度が30%減少15% chance to gain a Frenzy Charge when you Stun an Enemy15%の確率でgain a Frenzy Charge when you Stun an Enemyを与える Thief s Torment 30 +(8-10)% to all Elemental Resistances全エレメンタル耐性+(8-10)%-----------(10-16)% increased Quantity of Items foundQuantity of Items foundが(10-16)%増加Can t use other Rings日本語訳求む+(16-24)% to all Elemental Resistances全エレメンタル耐性+(16-24)%+(40-60) Life gained for each Enemy hit by your Attacks日本語訳求む+30 Mana gained for each Enemy hit by your Attacks日本語訳求む50% reduced Effect of Curses on you日本語訳求む The Taming 30 +(8-10)% to all Elemental Resistances全エレメンタル耐性+(8-10)%-----------20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on EnemyFreeze, Shock and Ignite on EnemyごとにDamage with Hits and Ailmentsが20%増加+(20-30)% to all Elemental Resistances全エレメンタル耐性+(20-30)%30% increased Elemental DamageElementalダメージが30%増加10% chance to Freeze, Shock and Ignite10%の確率でFreeze, Shock and Igniteを与える30% increased Elemental Damage with Attack SkillsアタックスキルでのElementalダメージが30%増加 Lori s Lantern 30 +(8-10)% to all Elemental Resistances全エレメンタル耐性+(8-10)%-----------+10% to all Elemental Resistances全エレメンタル耐性+10%(6-8)% increased Movement Speed when on Low LifeMovement Speed when on Low Lifeが(6-8)%増加31% increased Light Radius光源の半径が31%増加+(20-25)% to Chaos Resistance when on Low LifeChaos Resistance when on Low Lifeに+(20-25)%Damage from Enemies Hitting you is Unlucky while you are on Low Life日本語訳求む Shavronne s Revelation 30 +(15-25) to maximum Energy Shield最大Energy Shield+(15-25)-----------+(60-75) to IntelligenceIntelligenceに+(60-75)Right ring slot You cannot Regenerate Mana日本語訳求むRight ring slot Regenerate 3% of Energy Shield per secondsecondごとにring slot Regenerate 3% of Energy ShieldにRightRight ring slot +100 to maximum Mana最大ManaRight ring slot +100Left ring slot You cannot Recharge or Regenerate Energy Shield日本語訳求むLeft ring slot Regenerate 40 Mana per SecondSecondごとにring slot Regenerate 40 ManaにLeftLeft ring slot +100 to maximum Energy Shield最大Energy ShieldLeft ring slot +100 Kaom s Way 32 +(20-30) to maximum Life最大Life+(20-30)-----------+(10-20) to StrengthStrengthに+(10-20)Regenerate 0.4% of Life per second per Endurance ChargeEndurance Chargeごとに0.4% of Life per secondにRegenerate+(2-4) Life gained for each Enemy hit by your Attacks日本語訳求む+1 to Maximum Endurance ChargesMaximum Endurance Chargesに+1 Valako s Sign 38 +(20-30)% to Lightning ResistanceLightning耐性+(20-30)%-----------40% increased Damage with Hits against Shocked EnemiesDamage with Hits against Shocked Enemiesが40%増加20% increased Lightning DamageLightningダメージが20%増加+(20-40) to maximum Mana最大Mana+(20-40)0.2% of Damage Leeched as Life against Shocked Enemies日本語訳求む10% chance to Shock10%の確率でShockを与える Valyrium 38 +(15-25) to maximum Energy Shield最大Energy Shield+(15-25)-----------+(10-20) to maximum Energy Shield最大Energy Shield+(10-20)+(20-30)% to Fire ResistanceFire耐性+(20-30)%-40% to Cold ResistanceCold耐性-40%Stun Threshold is based on Energy Shield instead of Life日本語訳求む Angler s Plait 38 Has 1 Socketソケットを一つ持つYou can catch Corrupted FishCorrupted状態の魚が釣れる-----------(10-15)% increased Cast Speed詠唱速度が(10-15)%増加100% increased Fishing Line StrengthFishing Line Strengthが100%増加20% increased Quantity of Fish CaughtQuantity of Fish Caughtが20%増加40% increased Rarity of Fish CaughtRarity of Fish Caughtが40%増加(20-40)% increased Fish Bite SensitivityFish Bite Sensitivityが(20-40)%増加--Corrputed--頽廃している Essence Worm 38 Has 1 Socket日本語訳求む-----------+2 to Level of Socketed Aura GemsソケットされたAuraGemに+2Socketed Gems Reserve No Mana日本語訳求む40% increased Mana ReservedMana Reservedが40%増加 Warrior s Legacy 40 +(20-30)% to Fire ResistanceFire耐性+(20-30)%-----------+(30-50) to StrengthStrengthに+(30-50)(20-25)% increased Melee DamageMeleeダメージが(20-25)%増加30% chance to Avoid being Stunned30%の確率でAvoid being Stunnedを与える20% less Attack Speed日本語訳求むStrike Skills also target the previous location they were Used日本語訳求む Astral Projector 40 +(20-30)% to Lightning ResistanceLightning耐性+(20-30)%-----------+44 to IntelligenceIntelligenceに+4422% increased Spell DamageSpellダメージが22%増加30% chance to Avoid Elemental Ailments30%の確率でAvoid Elemental Ailmentsを与えるNova Spells have 20% less Area of Effect日本語訳求むNova Spells Cast at the targeted location instead of around you日本語訳求む Brinerot Mark 44 Has 1 Socket日本語訳求む-----------25% increased Effect of Buffs granted by Socketed Golem SkillsEffect of Buffs granted by Socketed Golem Skillsが25%増加Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield日本語訳求む+3 to Level of Socketed Golem GemsソケットされたGolemGemに+3(20-25)% increased Spell DamageSpellダメージが(20-25)%増加+(15-25) to maximum Energy Shield最大Energy Shield+(15-25)+(20-40)% to Lightning ResistanceLightning耐性+(20-40)% Mutewind Seal 44 Has 1 Socket日本語訳求む-----------Socketed Golem Skills have 20% increased Attack and Cast SpeedAttackとCast SpeedがSocketed Golem Skills have 20%増加Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill日本語訳求む+3 to Level of Socketed Golem GemsソケットされたGolemGemに+3Adds (5-10) to (11-15) Physical Damage to Attacksアタックに(5-10)〜(11-15)のPhysical追加ダメージ(5-10)% increased Attack Speed攻撃速度が(5-10)%増加(3-5)% chance to Dodge Attack Hits(3-5)%の確率でDodge Attack Hitsを与える Redblade Band 44 Has 1 Socket日本語訳求む-----------Socketed Golem Skills have 25% chance to Taunt on HitSocketed Golem Skills have 25%の確率でTaunt on Hitを与えるSocketed Golem Skills have Minions Regenerate 5% of Life per secondsecondごとにGolem Skills have Minions Regenerate 5% of LifeにSocketed+3 to Level of Socketed Golem GemsソケットされたGolemGemに+3+(30-40) to StrengthStrengthに+(30-40)(20-30)% increased Fire DamageFireダメージが(20-30)%増加+(30-40) to maximum Life最大Life+(30-40) Sibyl s Lament 45 +(20-30) to maximum Life最大Life+(20-30)-----------Adds (8-15) to (20-28) Fire Damage to Attacksアタックに(8-15)〜(20-28)のFire追加ダメージ(20-10)% reduced Rarity of Items found日本語訳求むLeft ring slot 40% reduced Reflected Elemental Damage taken日本語訳求むRight ring slot 40% reduced Reflected Physical Damage taken日本語訳求む(20-30)% increased Elemental Damage with Attack SkillsアタックスキルでのElementalダメージが(20-30)%増加 Voideye 45 Has 1 Socket日本語訳求む-----------+5 to Level of Socketed GemsソケットされたGemに+5 Vivinsect 45 Has 1 Socket日本語訳求む-----------+5 to Level of Socketed Aura GemsソケットされたAuraGemに+5Socketed Gems have 10% increased Mana ReservationMana ReservationがSocketed Gems have 10%増加+(15-25) to all Attributes全ステータスに+(15-25)Regenerate 15 Life per second for each Uncorrupted Item Equippedsecond for each Uncorrupted Item Equippedごとに15 LifeにRegenerate-2 to Total Mana Cost of Skills for each Corrupted Item EquippedTotal Mana Cost of Skills for each Corrupted Item Equippedに-2 table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 span class=text-color -craft One Veiled Mod /span /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td +(21-27) to maximum Life最大Life table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 span class=text-color -craft One Veiled Mod /span /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td +(21-27)+(21-27) to maximum Mana hr style=width 20% +(28-33) to maximum Life最大Life+(21-27) to maximum Mana hr style=width 20% +(28-33)+(28-33) to maximum Mana hr style=width 20% +(34-40) to maximum Life最大Life+(28-33) to maximum Mana hr style=width 20% +(34-40)+(34-40) to maximum Mana hr style=width 20% You have Vaal Pact while Focussed hr style=width 20% -(5-4) to Total Mana Cost of Skills hr style=width 20% -(7-6) to Total Mana Cost of Skills hr style=width 20% -(9-8) to Total Mana Cost of Skills hr style=width 20% Adds (3-4) to (5-8) Cold Damage最大Mana hr style=width 20% You have Vaal Pact while Focussed hr style=width 20% -(5-4) to Total Mana Cost of Skills hr style=width 20% -(7-6) to Total Mana Cost of Skills hr style=width 20% -(9-8) to Total Mana Cost of Skills hr style=width 20% Adds (3-4) to (5-8) Cold Damage+(34-40)Adds 1 to (7-12) Lightning Damage hr style=width 20% Adds (5-8) to (9-12) Cold Damage1 to (7-12) Lightning Damage hr style=width 20% Adds (5-8)〜(9-12)のCold追加ダメージAdds 1 to (13-18) Lightning Damage hr style=width 20% Adds (9-12) to (13-16) Cold Damage1 to (13-18) Lightning Damage hr style=width 20% Adds (9-12)〜(13-16)のCold追加ダメージAdds 1 to (19-24) Lightning Damage hr style=width 20% Adds (3-4) to (5-8) Fire Damage1 to (19-24) Lightning Damage hr style=width 20% Adds (3-4)〜(5-8)のFire追加ダメージAdds (3-4) to (5-8) Cold Damage hr style=width 20% Adds (5-8) to (9-12) Fire Damage(3-4) to (5-8) Cold Damage hr style=width 20% Adds (5-8)〜(9-12)のFire追加ダメージAdds (5-8) to (9-12) Cold Damage hr style=width 20% Adds (9-12) to (13-16) Fire Damage(5-8) to (9-12) Cold Damage hr style=width 20% Adds (9-12)〜(13-16)のFire追加ダメージAdds (9-12) to (13-16) Cold Damage hr style=width 20% Adds (3-4) to (5-8) Fire Damage(9-12) to (13-16) Cold Damage hr style=width 20% Adds (3-4)〜(5-8)のFire追加ダメージAdds 1 to (7-12) Lightning Damage hr style=width 20% Adds (5-8) to (9-12) Fire Damage1 to (7-12) Lightning Damage hr style=width 20% Adds (5-8)〜(9-12)のFire追加ダメージAdds 1 to (13-18) Lightning Damage hr style=width 20% Adds (9-12) to (13-16) Fire Damage1 to (13-18) Lightning Damage hr style=width 20% Adds (9-12)〜(13-16)のFire追加ダメージAdds 1 to (19-24) Lightning Damage hr style=width 20% (8-10)% increased Damage hr style=width 20% (11-13)% increased Damage hr style=width 20% (14-16)% increased Damage hr style=width 20% (17-20)% increased Damage hr style=width 20% 3% increased Attack and Cast Speed hr style=width 20% 4% increased Attack and Cast Speed hr style=width 20% (5-6)% increased Attack and Cast Speed hr style=width 20% +(14-20) to maximum Life最大LifeAdds 1 to (19-24) Lightning Damage hr style=width 20% (8-10)% increased Damage hr style=width 20% (11-13)% increased Damage hr style=width 20% (14-16)% increased Damage hr style=width 20% (17-20)% increased Damage hr style=width 20% 3% increased Attack and Cast Speed hr style=width 20% 4% increased Attack and Cast Speed hr style=width 20% (5-6)% increased Attack and Cast Speed hr style=width 20% +(14-20)+(14-20) to maximum Mana hr style=width 20% +(21-27) to maximum Life最大Life+(14-20) to maximum Mana hr style=width 20% +(21-27)+(21-27) to maximum Mana hr style=width 20% +(28-33) to maximum Life最大Life+(21-27) to maximum Mana hr style=width 20% +(28-33)+(28-33) to maximum Mana hr style=width 20% +(34-40) to maximum Life最大Life+(28-33) to maximum Mana hr style=width 20% +(34-40)+(34-40) to maximum Mana hr style=width 20% +(8-9)% to Cold and Chaos Resistances hr style=width 20% +(10-12)% to Cold and Chaos Resistances hr style=width 20% +(13-15)% to Cold and Chaos Resistances hr style=width 20% +(12-14)% to Critical Strike Multiplier if you ve Shattered an Enemy Recently最大Mana hr style=width 20% +(8-9)% to Cold and Chaos Resistances hr style=width 20% +(10-12)% to Cold and Chaos Resistances hr style=width 20% +(13-15)% to Cold and Chaos Resistances hr style=width 20% +(12-14)% to Critical Strike Multiplier if you ve Shattered an Enemy Recently+(34-40)(8-9)% increased Global Critical Strike Chance hr style=width 20% +(15-17)% to [[Critical Strike Critical Strike Multiplier Critical Strike Multiplier]] if you ve Shattered an Enemy RecentlyGlobal Critical Strike Chance hr style=width 20% +(15-17)% to [[Critical Strike Critical Strike Multiplier Critical Strike Multiplier]] if you ve Shattered an Enemy Recentlyが(8-9)%増加(10-11)% increased Global Critical Strike Chance hr style=width 20% +(18-20)% to [[Critical Strike Critical Strike Multiplier Critical Strike Multiplier]] if you ve Shattered an Enemy RecentlyGlobal Critical Strike Chance hr style=width 20% +(18-20)% to [[Critical Strike Critical Strike Multiplier Critical Strike Multiplier]] if you ve Shattered an Enemy Recentlyが(10-11)%増加(12-13)% increased Global Critical Strike Chance hr style=width 20% +(21-23)% to [[Critical Strike Critical Strike Multiplier Critical Strike Multiplier]] if you ve Shattered an Enemy RecentlyGlobal Critical Strike Chance hr style=width 20% +(21-23)% to [[Critical Strike Critical Strike Multiplier Critical Strike Multiplier]] if you ve Shattered an Enemy Recentlyが(12-13)%増加(14-16)% increased Global Critical Strike Chance hr style=width 20% +(6-8) to Dexterity and Intelligence hr style=width 20% +(9-11) to Dexterity and Intelligence hr style=width 20% +(12-14) to Dexterity and Intelligence hr style=width 20% +(15-17) to Dexterity and Intelligence hr style=width 20% (11-20)% increased Effect of non-Damaging Ailments on Enemies hr style=width 20% (21-30)% increased Effect of non-Damaging Ailments on Enemies hr style=width 20% +(8-9)% to Fire and Chaos Resistances hr style=width 20% +(10-12)% to Fire and Chaos Resistances hr style=width 20% +(13-15)% to Fire and Chaos Resistances hr style=width 20% You have Vaal Pact while Focussed hr style=width 20% (5-7)% increased Chaos DamageChaosダメージが(14-16)% increased Global Critical Strike Chance hr style=width 20% +(6-8) to Dexterity and Intelligence hr style=width 20% +(9-11) to Dexterity and Intelligence hr style=width 20% +(12-14) to Dexterity and Intelligence hr style=width 20% +(15-17) to Dexterity and Intelligence hr style=width 20% (11-20)% increased Effect of non-Damaging Ailments on Enemies hr style=width 20% (21-30)% increased Effect of non-Damaging Ailments on Enemies hr style=width 20% +(8-9)% to Fire and Chaos Resistances hr style=width 20% +(10-12)% to Fire and Chaos Resistances hr style=width 20% +(13-15)% to Fire and Chaos Resistances hr style=width 20% You have Vaal Pact while Focussed hr style=width 20% (5-7)%増加(5-7)% increased Global Physical Damage hr style=width 20% (8-10)% increased Chaos DamageChaosダメージが(5-7)% increased Global Physical Damage hr style=width 20% (8-10)%増加(8-10)% increased Global Physical Damage hr style=width 20% (11-13)% increased Chaos DamageChaosダメージが(8-10)% increased Global Physical Damage hr style=width 20% (11-13)%増加(11-13)% increased Global Physical Damage hr style=width 20% (14-16)% increased Chaos DamageChaosダメージが(11-13)% increased Global Physical Damage hr style=width 20% (14-16)%増加(14-16)% increased Global Physical Damage hr style=width 20% (5-7)% increased Fire DamageFireダメージが(14-16)% increased Global Physical Damage hr style=width 20% (5-7)%増加(5-7)% increased Lightning Damage hr style=width 20% (8-10)% increased Fire DamageFireダメージが(5-7)% increased Lightning Damage hr style=width 20% (8-10)%増加(8-10)% increased Lightning Damage hr style=width 20% (11-13)% increased Fire DamageFireダメージが(8-10)% increased Lightning Damage hr style=width 20% (11-13)%増加(11-13)% increased Lightning Damage hr style=width 20% (14-16)% increased Fire DamageFireダメージが(11-13)% increased Lightning Damage hr style=width 20% (14-16)%増加(14-16)% increased Lightning Damage hr style=width 20% +(20-26) to maximum Mana最大Mana(14-16)% increased Lightning Damage hr style=width 20% +(20-26)Regenerate 1 Mana per second hr style=width 20% +(27-33) to maximum Mana最大ManaRegenerate 1 Mana per second hr style=width 20% +(27-33)Regenerate 2 Mana per second hr style=width 20% +(34-40) to maximum Mana最大ManaRegenerate 2 Mana per second hr style=width 20% +(34-40)Regenerate 4 Mana per second hr style=width 20% +(8-9)% to Lightning and Chaos Resistances hr style=width 20% +(10-12)% to Lightning and Chaos Resistances hr style=width 20% +(13-15)% to Lightning and Chaos Resistances hr style=width 20% +(20-26) to maximum Mana最大ManaRegenerate 4 Mana per second hr style=width 20% +(8-9)% to Lightning and Chaos Resistances hr style=width 20% +(10-12)% to Lightning and Chaos Resistances hr style=width 20% +(13-15)% to Lightning and Chaos Resistances hr style=width 20% +(20-26)4% of Damage taken gained as Mana over 4 seconds when Hit hr style=width 20% +(27-33) to maximum Mana最大Mana4% of Damage taken gained as Mana over 4 seconds when Hit hr style=width 20% +(27-33)5% of Damage taken gained as Mana over 4 seconds when Hit hr style=width 20% +(34-40) to maximum Mana最大Mana5% of Damage taken gained as Mana over 4 seconds when Hit hr style=width 20% +(34-40)6% of Damage taken gained as Mana over 4 seconds when Hit hr style=width 20% +(20-26) to maximum Mana最大Mana6% of Damage taken gained as Mana over 4 seconds when Hit hr style=width 20% +(20-26)3% reduced Mana Cost of Skills hr style=width 20% +(27-33) to maximum Mana最大Mana3% reduced Mana Cost of Skills hr style=width 20% +(27-33)4% reduced Mana Cost of Skills hr style=width 20% +(34-40) to maximum Mana最大Mana4% reduced Mana Cost of Skills hr style=width 20% +(34-40)5% reduced Mana Cost of Skills hr style=width 20% +1 to Minimum Endurance Charges hr style=width 20% +1 to Minimum Frenzy Charges hr style=width 20% +1 to Minimum Power Charges hr style=width 20% -(3-2) to Total Mana Cost of Skills hr style=width 20% -(5-4) to Total Mana Cost of Skills hr style=width 20% -(7-6) to Total Mana Cost of Skills hr style=width 20% -(9-8) to Total Mana Cost of Skills hr style=width 20% Shock nearby Enemies for 2 Seconds when you Focus hr style=width 20% Shock nearby Enemies for 3 Seconds when you Focus hr style=width 20% Shock nearby Enemies for 4 Seconds when you Focus hr style=width 20% +(6-8) to Strength and Dexterity hr style=width 20% +(9-11) to Strength and Dexterity hr style=width 20% +(12-14) to Strength and Dexterity hr style=width 20% +(15-17) to Strength and Dexterity hr style=width 20% +(6-8) to Strength and Intelligence hr style=width 20% +(9-11) to Strength and Intelligence hr style=width 20% +(12-14) to Strength and Intelligence hr style=width 20% +(15-17) to Strength and Intelligence /td /tr /table 日本語訳求む Death Rush 46 +(9-13)% to Chaos ResistanceChaos耐性+(9-13)%-----------+(300-350) to Accuracy RatingAccuracy Ratingに+(300-350)+(260-300) to ArmourArmourに+(260-300)+(40-50) to maximum Life最大Life+(40-50)+(15-20)% to Chaos ResistanceChaos耐性+(15-20)%(0.6-0.8)% of Physical Attack Damage Leeched as Life与えたPhysical Attackダメージの(0.6-0.8)%をLifeとして吸収するYou gain Onslaught for 4 seconds on Kill日本語訳求む Voidheart 48 Adds 1 to 4 Physical Damage to Attacksアタックに1〜4のPhysical追加ダメージ-----------5% increased Global Physical DamageGlobal Physicalダメージが5%増加Adds 1 to 3 Chaos Damage to Attacksアタックに1〜3のChaos追加ダメージ+(20-30) to maximum Life最大Life+(20-30)Regenerate (2-4) Life per second毎秒Lifeが(2-4)回復10% chance to Cause Monsters to Flee10%の確率でCause Monsters to Fleeを与えるMelee Attacks have (30-50)% chance to cause BleedingMelee Attacks have (30-50)%の確率でcause Bleedingを与えるMelee Attacks have (20-40)% chance to Poison on HitMelee Attacks have (20-40)%の確率でPoison on Hitを与える Rigwald s Crest 49 +(12-16)% to Fire and Cold ResistancesFireとCold Resistancesに+(12-16)%-----------10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill日本語訳求む(20-30)% increased Fire DamageFireダメージが(20-30)%増加(20-30)% increased Cold DamageColdダメージが(20-30)%増加(20-30)% increased Mana Regeneration Rateマナリジェネが(20-30)%増加 Icefang Orbit 49 Adds 1 to 4 Physical Damage to Attacksアタックに1〜4のPhysical追加ダメージ-----------+(20-30) to DexterityDexterityに+(20-30)25% chance to Poison on Hit25%の確率でPoison on Hitを与える(40-60)% increased Damage with PoisonDamage with Poisonが(40-60)%増加You are Chilled while you are Poisoned日本語訳求むNon-Chilled Enemies you Poison are Chilled日本語訳求むPoisoned Enemies you Kill with Hits Shatter日本語訳求む Venopuncture 49 Adds 1 to 4 Physical Damage to Attacksアタックに1〜4のPhysical追加ダメージ-----------+(20-30) to StrengthStrengthに+(20-30)Attacks have 25% chance to cause BleedingAttacks have 25%の確率でcause Bleedingを与える(40-60)% increased Damage with BleedingDamage with Bleedingが(40-60)%増加You are Chilled while you are Bleeding日本語訳求むNon-Chilled Enemies you inflict Bleeding on are Chilled日本語訳求むBleeding Enemies you Kill with Hits Shatter日本語訳求む Precursor s Emblem (Endurance, Frenzy and Power Charge) 49 +(8-10)% to all Elemental Resistances全エレメンタル耐性+(8-10)%-----------+20 to all Attributes全ステータスに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 One Endurance Charge mod 日本語訳求む One Frenzy Charge mod 日本語訳求む One Power Charge mod /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (1-2) to (18-20) Lightning Damage per Power Charge hr style=width 20% (20-40)% increased Endurance Charge Duration hr style=width 20% (20-40)% increased Frenzy Charge Duration hr style=width 20% (20-40)% increased Power Charge Duration hr style=width 20% (6-8) to (12-13) Cold Damage per Frenzy Charge hr style=width 20% (7-9) to (13-14) Fire Damage per Endurance Charge hr style=width 20% +1 to Maximum Endurance Charges hr style=width 20% +1 to Maximum Frenzy Charges hr style=width 20% +1 to Maximum Power Charges hr style=width 20% +1% Chance to Block Attack Damage per Endurance Charge hr style=width 20% +1% Chance to Block Attack Damage per Frenzy Charge hr style=width 20% +1% Chance to Block Attack Damage per Power Charge hr style=width 20% +3% to Critical Strike Multiplier per Power Charge hr style=width 20% +4% to Chaos Resistance per Endurance Charge hr style=width 20% 1% additional Physical Damage Reduction per Frenzy Charge hr style=width 20% 1% additional Physical Damage Reduction per Power Charge hr style=width 20% 1% chance to Dodge Attack Hits per Endurance Charge hr style=width 20% 1% chance to Dodge Attack Hits per Frenzy Charge hr style=width 20% 1% chance to Dodge Attack Hits per Power Charge hr style=width 20% 1% increased Attack and Cast Speed per Endurance Charge hr style=width 20% 1% increased Attack and Cast Speed per Power Charge hr style=width 20% 1% increased Movement Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Frenzy Charge hr style=width 20% 1% increased Movement Speed per Power Charge hr style=width 20% 10% chance to gain a Frenzy Charge on Hit hr style=width 20% 10% chance to gain a Frenzy Charge on Kill hr style=width 20% 10% chance to gain a Power Charge on Kill hr style=width 20% 10% chance to gain an Endurance Charge on Kill hr style=width 20% 10% increased Accuracy Rating per Frenzy Charge hr style=width 20% 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges hr style=width 20% 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges hr style=width 20% 15% chance that if you would gain Power Charges, you instead gain up to One Power Charge mod /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (1-2) to (18-20) Lightning Damage per Power Charge hr style=width 20% (20-40)% increased Endurance Charge Duration hr style=width 20% (20-40)% increased Frenzy Charge Duration hr style=width 20% (20-40)% increased Power Charge Duration hr style=width 20% (6-8) to (12-13) Cold Damage per Frenzy Charge hr style=width 20% (7-9) to (13-14) Fire Damage per Endurance Charge hr style=width 20% +1 to Maximum Endurance Charges hr style=width 20% +1 to Maximum Frenzy Charges hr style=width 20% +1 to Maximum Power Charges hr style=width 20% +1% Chance to Block Attack Damage per Endurance Charge hr style=width 20% +1% Chance to Block Attack Damage per Frenzy Charge hr style=width 20% +1% Chance to Block Attack Damage per Power Charge hr style=width 20% +3% to Critical Strike Multiplier per Power Charge hr style=width 20% +4% to Chaos Resistance per Endurance Charge hr style=width 20% 1% additional Physical Damage Reduction per Frenzy Charge hr style=width 20% 1% additional Physical Damage Reduction per Power Charge hr style=width 20% 1% chance to Dodge Attack Hits per Endurance Charge hr style=width 20% 1% chance to Dodge Attack Hits per Frenzy Charge hr style=width 20% 1% chance to Dodge Attack Hits per Power Charge hr style=width 20% 1% increased Attack and Cast Speed per Endurance Charge hr style=width 20% 1% increased Attack and Cast Speed per Power Charge hr style=width 20% 1% increased Movement Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Frenzy Charge hr style=width 20% 1% increased Movement Speed per Power Charge hr style=width 20% 10% chance to gain a Frenzy Charge on Hit hr style=width 20% 10% chance to gain a Frenzy Charge on Kill hr style=width 20% 10% chance to gain a Power Charge on Kill hr style=width 20% 10%の確率でgain an Endurance Charge on Kill hr style=width 20% 10% increased Accuracy Rating per Frenzy Charge hr style=width 20% 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges hr style=width 20% 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges hr style=width 20% 15% chance that if you would gain Power Charges, you instead gain up toを与えるyour maximum number of Power Charges hr style=width 20% 20% chance to gain a Power Charge on Critical Strike hr style=width 20% 3% increased Energy Shield per Power Charge hr style=width 20% 5% increased Damage per Endurance Charge hr style=width 20% 5% increased Damage per Frenzy Charge hr style=width 20% 5% increased Damage per Power Charge hr style=width 20% 6% increased Armour per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Frenzy Charge hr style=width 20% 8% increased Evasion Rating per Frenzy Charge hr style=width 20% Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge hr style=width 20% Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge hr style=width 20% Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge hr style=width 20% Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges hr style=width 20% Gain an Endurance Charge every second if you ve been Hit Recently hr style=width 20% Gain Arcane Surge on Hit with Spells while at maximum Power Charges hr style=width 20% Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges hr style=width 20% Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges hr style=width 20% Regenerate 0.3% of Life per second per Endurance Charge hr style=width 20% Regenerate 0.3% of Life per second per Frenzy Charge hr style=width 20% Regenerate 0.3% of Life per second per Power Charge hr style=width 20% You can apply an additional Curse while at maximum Power Charges hr style=width 20% You cannot be Stunned while at maximum Endurance Charges hr style=width 20% You have Iron Reflexes while at maximum Frenzy Charges hr style=width 20% You have Mind over Matter while at maximum Power Charges hr style=width 20% You have Vaal Pact while at maximum Endurance Charges /td /tr /table your maximum number of Power Charges hr style=width 20% 20%の確率でgain a Power Charge on Critical Strike hr style=width 20% 3% increased Energy Shield per Power Charge hr style=width 20% 5% increased Damage per Endurance Charge hr style=width 20% 5% increased Damage per Frenzy Charge hr style=width 20% 5% increased Damage per Power Charge hr style=width 20% 6% increased Armour per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Frenzy Charge hr style=width 20% 8% increased Evasion Rating per Frenzy Charge hr style=width 20% Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge hr style=width 20% Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge hr style=width 20% Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge hr style=width 20% Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges hr style=width 20% Gain an Endurance Charge every second if you ve been Hit Recently hr style=width 20% Gain Arcane Surge on Hit with Spells while at maximum Power Charges hr style=width 20% Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges hr style=width 20% Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges hr style=width 20% Regenerate 0.3% of Life per second per Endurance Charge hr style=width 20% Regenerate 0.3% of Life per second per Frenzy Charge hr style=width 20% Regenerate 0.3% of Life per second per Power Charge hr style=width 20% You can apply an additional Curse while at maximum Power Charges hr style=width 20% You cannot be Stunned while at maximum Endurance Charges hr style=width 20% You have Iron Reflexes while at maximum Frenzy Charges hr style=width 20% You have Mind over Matter while at maximum Power Charges hr style=width 20% You have Vaal Pact while at maximum Endurance Charges /td /tr /table を与える Precursor s Emblem (Frenzy and Power Charge) 49 +(12-16)% to Cold and Lightning ResistancesColdとLightning Resistancesに+(12-16)%-----------5% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加+20 to Strength and IntelligenceStrengthとIntelligenceに+20 table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Frenzy Charge mods and one Power Charge Mod 日本語訳求むor日本語訳求む One Frenzy Charge mod and Two Power Charge Mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (1-2) to (18-20) Lightning Damage per Power Charge hr style=width 20% (20-40)% increased Frenzy Charge Duration hr style=width 20% (20-40)% increased Power Charge Duration hr style=width 20% (6-8) to (12-13) Cold Damage per Frenzy Charge hr style=width 20% +1 to Maximum Frenzy Charges hr style=width 20% +1 to Maximum Power Charges hr style=width 20% +1% Chance to Block Attack Damage per Frenzy Charge hr style=width 20% +1% Chance to Block Attack Damage per Power Charge hr style=width 20% +3% to Critical Strike Multiplier per Power Charge hr style=width 20% 1% additional Physical Damage Reduction per Frenzy Charge hr style=width 20% 1% additional Physical Damage Reduction per Power Charge hr style=width 20% 1% chance to Dodge Attack Hits per Frenzy Charge hr style=width 20% 1% chance to Dodge Attack Hits per Power Charge hr style=width 20% 1% increased Attack and Cast Speed per Power Charge hr style=width 20% 1% increased Movement Speed per Frenzy Charge hr style=width 20% 1% increased Movement Speed per Power Charge hr style=width 20% 10% chance to gain a Frenzy Charge on Hit hr style=width 20% 10% chance to gain a Frenzy Charge on Kill hr style=width 20% 10% chance to gain a Power Charge on Kill hr style=width 20% 10% increased Accuracy Rating per Frenzy Charge hr style=width 20% 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges hr style=width 20% 15% chance that if you would gain Power Charges, you instead gain up to One Frenzy Charge mod and Two Power Charge Mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (1-2) to (18-20) Lightning Damage per Power Charge hr style=width 20% (20-40)% increased Frenzy Charge Duration hr style=width 20% (20-40)% increased Power Charge Duration hr style=width 20% (6-8) to (12-13) Cold Damage per Frenzy Charge hr style=width 20% +1 to Maximum Frenzy Charges hr style=width 20% +1 to Maximum Power Charges hr style=width 20% +1% Chance to Block Attack Damage per Frenzy Charge hr style=width 20% +1% Chance to Block Attack Damage per Power Charge hr style=width 20% +3% to Critical Strike Multiplier per Power Charge hr style=width 20% 1% additional Physical Damage Reduction per Frenzy Charge hr style=width 20% 1% additional Physical Damage Reduction per Power Charge hr style=width 20% 1% chance to Dodge Attack Hits per Frenzy Charge hr style=width 20% 1% chance to Dodge Attack Hits per Power Charge hr style=width 20% 1% increased Attack and Cast Speed per Power Charge hr style=width 20% 1% increased Movement Speed per Frenzy Charge hr style=width 20% 1% increased Movement Speed per Power Charge hr style=width 20% 10% chance to gain a Frenzy Charge on Hit hr style=width 20% 10% chance to gain a Frenzy Charge on Kill hr style=width 20% 10%の確率でgain a Power Charge on Kill hr style=width 20% 10% increased Accuracy Rating per Frenzy Charge hr style=width 20% 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges hr style=width 20% 15% chance that if you would gain Power Charges, you instead gain up toを与えるyour maximum number of Power Charges hr style=width 20% 20% chance to gain a Power Charge on Critical Strike hr style=width 20% 3% increased Energy Shield per Power Charge hr style=width 20% 5% increased Damage per Frenzy Charge hr style=width 20% 5% increased Damage per Power Charge hr style=width 20% 6% increased Critical Strike Chance per Frenzy Charge hr style=width 20% 8% increased Evasion Rating per Frenzy Charge hr style=width 20% Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge hr style=width 20% Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge hr style=width 20% Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges hr style=width 20% Gain Arcane Surge on Hit with Spells while at maximum Power Charges hr style=width 20% Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges hr style=width 20% Regenerate 0.3% of Life per second per Frenzy Charge hr style=width 20% Regenerate 0.3% of Life per second per Power Charge hr style=width 20% You can apply an additional Curse while at maximum Power Charges hr style=width 20% You have Iron Reflexes while at maximum Frenzy Charges hr style=width 20% You have Mind over Matter while at maximum Power Charges /td /tr /table your maximum number of Power Charges hr style=width 20% 20%の確率でgain a Power Charge on Critical Strike hr style=width 20% 3% increased Energy Shield per Power Charge hr style=width 20% 5% increased Damage per Frenzy Charge hr style=width 20% 5% increased Damage per Power Charge hr style=width 20% 6% increased Critical Strike Chance per Frenzy Charge hr style=width 20% 8% increased Evasion Rating per Frenzy Charge hr style=width 20% Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge hr style=width 20% Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge hr style=width 20% Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges hr style=width 20% Gain Arcane Surge on Hit with Spells while at maximum Power Charges hr style=width 20% Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges hr style=width 20% Regenerate 0.3% of Life per second per Frenzy Charge hr style=width 20% Regenerate 0.3% of Life per second per Power Charge hr style=width 20% You can apply an additional Curse while at maximum Power Charges hr style=width 20% You have Iron Reflexes while at maximum Frenzy Charges hr style=width 20% You have Mind over Matter while at maximum Power Charges /td /tr /table を与える Precursor s Emblem (Endurance and Power Charge) 49 +(12-16)% to Fire and Lightning ResistancesFireとLightning Resistancesに+(12-16)%-----------5% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加+20 to Dexterity and IntelligenceDexterityとIntelligenceに+20 table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Endurance Charge mods and one Power Charge Mod 日本語訳求むor日本語訳求む One Endurance Charge mod and Two Power Charge Mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (1-2) to (18-20) Lightning Damage per Power Charge hr style=width 20% (20-40)% increased Endurance Charge Duration hr style=width 20% (20-40)% increased Power Charge Duration hr style=width 20% (7-9) to (13-14) Fire Damage per Endurance Charge hr style=width 20% +1 to Maximum Endurance Charges hr style=width 20% +1 to Maximum Power Charges hr style=width 20% +1% Chance to Block Attack Damage per Endurance Charge hr style=width 20% +1% Chance to Block Attack Damage per Power Charge hr style=width 20% +3% to Critical Strike Multiplier per Power Charge hr style=width 20% +4% to Chaos Resistance per Endurance Charge hr style=width 20% 1% additional Physical Damage Reduction per Power Charge hr style=width 20% 1% chance to Dodge Attack Hits per Endurance Charge hr style=width 20% 1% chance to Dodge Attack Hits per Power Charge hr style=width 20% 1% increased Attack and Cast Speed per Endurance Charge hr style=width 20% 1% increased Attack and Cast Speed per Power Charge hr style=width 20% 1% increased Movement Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Power Charge hr style=width 20% 10% chance to gain a Power Charge on Kill hr style=width 20% 10% chance to gain an Endurance Charge on Kill hr style=width 20% 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges hr style=width 20% 15% chance that if you would gain Power Charges, you instead gain up to One Endurance Charge mod and Two Power Charge Mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (1-2) to (18-20) Lightning Damage per Power Charge hr style=width 20% (20-40)% increased Endurance Charge Duration hr style=width 20% (20-40)% increased Power Charge Duration hr style=width 20% (7-9) to (13-14) Fire Damage per Endurance Charge hr style=width 20% +1 to Maximum Endurance Charges hr style=width 20% +1 to Maximum Power Charges hr style=width 20% +1% Chance to Block Attack Damage per Endurance Charge hr style=width 20% +1% Chance to Block Attack Damage per Power Charge hr style=width 20% +3% to Critical Strike Multiplier per Power Charge hr style=width 20% +4% to Chaos Resistance per Endurance Charge hr style=width 20% 1% additional Physical Damage Reduction per Power Charge hr style=width 20% 1% chance to Dodge Attack Hits per Endurance Charge hr style=width 20% 1% chance to Dodge Attack Hits per Power Charge hr style=width 20% 1% increased Attack and Cast Speed per Endurance Charge hr style=width 20% 1% increased Attack and Cast Speed per Power Charge hr style=width 20% 1% increased Movement Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Power Charge hr style=width 20% 10% chance to gain a Power Charge on Kill hr style=width 20% 10%の確率でgain an Endurance Charge on Kill hr style=width 20% 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges hr style=width 20% 15% chance that if you would gain Power Charges, you instead gain up toを与えるyour maximum number of Power Charges hr style=width 20% 20% chance to gain a Power Charge on Critical Strike hr style=width 20% 3% increased Energy Shield per Power Charge hr style=width 20% 5% increased Damage per Endurance Charge hr style=width 20% 5% increased Damage per Power Charge hr style=width 20% 6% increased Armour per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Endurance Charge hr style=width 20% Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge hr style=width 20% Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge hr style=width 20% Gain an Endurance Charge every second if you ve been Hit Recently hr style=width 20% Gain Arcane Surge on Hit with Spells while at maximum Power Charges hr style=width 20% Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges hr style=width 20% Regenerate 0.3% of Life per second per Endurance Charge hr style=width 20% Regenerate 0.3% of Life per second per Power Charge hr style=width 20% You can apply an additional Curse while at maximum Power Charges hr style=width 20% You cannot be Stunned while at maximum Endurance Charges hr style=width 20% You have Mind over Matter while at maximum Power Charges hr style=width 20% You have Vaal Pact while at maximum Endurance Charges /td /tr /table your maximum number of Power Charges hr style=width 20% 20%の確率でgain a Power Charge on Critical Strike hr style=width 20% 3% increased Energy Shield per Power Charge hr style=width 20% 5% increased Damage per Endurance Charge hr style=width 20% 5% increased Damage per Power Charge hr style=width 20% 6% increased Armour per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Endurance Charge hr style=width 20% Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge hr style=width 20% Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge hr style=width 20% Gain an Endurance Charge every second if you ve been Hit Recently hr style=width 20% Gain Arcane Surge on Hit with Spells while at maximum Power Charges hr style=width 20% Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges hr style=width 20% Regenerate 0.3% of Life per second per Endurance Charge hr style=width 20% Regenerate 0.3% of Life per second per Power Charge hr style=width 20% You can apply an additional Curse while at maximum Power Charges hr style=width 20% You cannot be Stunned while at maximum Endurance Charges hr style=width 20% You have Mind over Matter while at maximum Power Charges hr style=width 20% You have Vaal Pact while at maximum Endurance Charges /td /tr /table を与える Precursor s Emblem (Endurance and Frenzy Charge) 49 +(12-16)% to Fire and Cold ResistancesFireとCold Resistancesに+(12-16)%-----------5% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加+20 to Strength and DexterityStrengthとDexterityに+20 table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Endurance Charge mods and one Frenzy Charge Mod 日本語訳求むor日本語訳求む One Endurance Charge mod and Two Frenzy Charge Mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (20-40)% increased Endurance Charge Duration hr style=width 20% (20-40)% increased Frenzy Charge Duration hr style=width 20% (6-8) to (12-13) Cold Damage per Frenzy Charge hr style=width 20% (7-9) to (13-14) Fire Damage per Endurance Charge hr style=width 20% +1 to Maximum Endurance Charges hr style=width 20% +1 to Maximum Frenzy Charges hr style=width 20% +1% Chance to Block Attack Damage per Endurance Charge hr style=width 20% +1% Chance to Block Attack Damage per Frenzy Charge hr style=width 20% +4% to Chaos Resistance per Endurance Charge hr style=width 20% 1% additional Physical Damage Reduction per Frenzy Charge hr style=width 20% 1% chance to Dodge Attack Hits per Endurance Charge hr style=width 20% 1% chance to Dodge Attack Hits per Frenzy Charge hr style=width 20% 1% increased Attack and Cast Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Frenzy Charge hr style=width 20% 10% chance to gain a Frenzy Charge on Hit hr style=width 20% 10% chance to gain a Frenzy Charge on Kill hr style=width 20% 10% chance to gain an Endurance Charge on Kill hr style=width 20% 10% increased Accuracy Rating per Frenzy Charge hr style=width 20% 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges hr style=width 20% 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges hr style=width 20% 5% increased Damage per Endurance Charge hr style=width 20% 5% increased Damage per Frenzy Charge hr style=width 20% 6% increased Armour per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Frenzy Charge hr style=width 20% 8% increased Evasion Rating per Frenzy Charge hr style=width 20% Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge hr style=width 20% Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge hr style=width 20% Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges hr style=width 20% Gain an Endurance Charge every second if you ve been Hit Recently hr style=width 20% Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges hr style=width 20% Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges hr style=width 20% Regenerate 0.3% of Life per second per Endurance Charge hr style=width 20% Regenerate 0.3% of Life per second per Frenzy Charge hr style=width 20% You cannot be Stunned while at maximum Endurance Charges hr style=width 20% You have Iron Reflexes while at maximum Frenzy Charges hr style=width 20% You have Vaal Pact while at maximum Endurance Charges /td /tr /table One Endurance Charge mod and Two Frenzy Charge Mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (20-40)% increased Endurance Charge Duration hr style=width 20% (20-40)% increased Frenzy Charge Duration hr style=width 20% (6-8) to (12-13) Cold Damage per Frenzy Charge hr style=width 20% (7-9) to (13-14) Fire Damage per Endurance Charge hr style=width 20% +1 to Maximum Endurance Charges hr style=width 20% +1 to Maximum Frenzy Charges hr style=width 20% +1% Chance to Block Attack Damage per Endurance Charge hr style=width 20% +1% Chance to Block Attack Damage per Frenzy Charge hr style=width 20% +4% to Chaos Resistance per Endurance Charge hr style=width 20% 1% additional Physical Damage Reduction per Frenzy Charge hr style=width 20% 1% chance to Dodge Attack Hits per Endurance Charge hr style=width 20% 1% chance to Dodge Attack Hits per Frenzy Charge hr style=width 20% 1% increased Attack and Cast Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Frenzy Charge hr style=width 20% 10% chance to gain a Frenzy Charge on Hit hr style=width 20% 10% chance to gain a Frenzy Charge on Kill hr style=width 20% 10%の確率でgain an Endurance Charge on Kill hr style=width 20% 10% increased Accuracy Rating per Frenzy Charge hr style=width 20% 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges hr style=width 20% 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges hr style=width 20% 5% increased Damage per Endurance Charge hr style=width 20% 5% increased Damage per Frenzy Charge hr style=width 20% 6% increased Armour per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Frenzy Charge hr style=width 20% 8% increased Evasion Rating per Frenzy Charge hr style=width 20% Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge hr style=width 20% Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge hr style=width 20% Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges hr style=width 20% Gain an Endurance Charge every second if you ve been Hit Recently hr style=width 20% Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges hr style=width 20% Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges hr style=width 20% Regenerate 0.3% of Life per second per Endurance Charge hr style=width 20% Regenerate 0.3% of Life per second per Frenzy Charge hr style=width 20% You cannot be Stunned while at maximum Endurance Charges hr style=width 20% You have Iron Reflexes while at maximum Frenzy Charges hr style=width 20% You have Vaal Pact while at maximum Endurance Charges /td /tr /table を与える Putembo s Meadow 49 +(20-30)% to Lightning ResistanceLightning耐性+(20-30)%-----------+20 to IntelligenceIntelligenceに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Putembo s Valley 49 +(20-30)% to Lightning ResistanceLightning耐性+(20-30)%-----------+20 to IntelligenceIntelligenceに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Ahkeli s Mountain 49 +(20-30)% to Fire ResistanceFire耐性+(20-30)%-----------+20 to StrengthStrengthに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Ahkeli s Valley 49 +(20-30)% to Fire ResistanceFire耐性+(20-30)%-----------+20 to StrengthStrengthに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Uzaza s Meadow 49 +(20-30)% to Cold ResistanceCold耐性+(20-30)%-----------+20 to DexterityDexterityに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Uzaza s Mountain 49 +(20-30)% to Cold ResistanceCold耐性+(20-30)%-----------+20 to DexterityDexterityに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Ahkeli s Meadow 49 +(20-30)% to Fire ResistanceFire耐性+(20-30)%-----------+20 to StrengthStrengthに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Uzaza s Valley 49 +(20-30)% to Cold ResistanceCold耐性+(20-30)%-----------+20 to DexterityDexterityに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Putembo s Mountain 49 +(20-30)% to Lightning ResistanceLightning耐性+(20-30)%-----------+20 to IntelligenceIntelligenceに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 Precursor s Emblem (Endurance Charge) 49 +(20-30)% to Fire ResistanceFire耐性+(20-30)%-----------+20 to StrengthStrengthに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Three Endurance Charge mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (20-40)% increased Endurance Charge Duration hr style=width 20% (7-9) to (13-14) Fire Damage per Endurance Charge hr style=width 20% +1 to Maximum Endurance Charges hr style=width 20% +1% Chance to Block Attack Damage per Endurance Charge hr style=width 20% +4% to Chaos Resistance per Endurance Charge hr style=width 20% 1% chance to Dodge Attack Hits per Endurance Charge hr style=width 20% 1% increased Attack and Cast Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Endurance Charge hr style=width 20% 10% chance to gain an Endurance Charge on Kill hr style=width 20% 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges hr style=width 20% 5% increased Damage per Endurance Charge hr style=width 20% 6% increased Armour per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Endurance Charge hr style=width 20% Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge hr style=width 20% Gain an Endurance Charge every second if you ve been Hit Recently hr style=width 20% Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges hr style=width 20% Regenerate 0.3% of Life per second per Endurance Charge hr style=width 20% You cannot be Stunned while at maximum Endurance Charges hr style=width 20% You have Vaal Pact while at maximum Endurance Charges /td /tr /table table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Three Endurance Charge mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (20-40)% increased Endurance Charge Duration hr style=width 20% (7-9) to (13-14) Fire Damage per Endurance Charge hr style=width 20% +1 to Maximum Endurance Charges hr style=width 20% +1% Chance to Block Attack Damage per Endurance Charge hr style=width 20% +4% to Chaos Resistance per Endurance Charge hr style=width 20% 1% chance to Dodge Attack Hits per Endurance Charge hr style=width 20% 1% increased Attack and Cast Speed per Endurance Charge hr style=width 20% 1% increased Movement Speed per Endurance Charge hr style=width 20% 10%の確率でgain an Endurance Charge on Kill hr style=width 20% 15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges hr style=width 20% 5% increased Damage per Endurance Charge hr style=width 20% 6% increased Armour per Endurance Charge hr style=width 20% 6% increased Critical Strike Chance per Endurance Charge hr style=width 20% Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge hr style=width 20% Gain an Endurance Charge every second if you ve been Hit Recently hr style=width 20% Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges hr style=width 20% Regenerate 0.3% of Life per second per Endurance Charge hr style=width 20% You cannot be Stunned while at maximum Endurance Charges hr style=width 20% You have Vaal Pact while at maximum Endurance Charges /td /tr /table を与える Precursor s Emblem (Frenzy Charge) 49 +(20-30)% to Cold ResistanceCold耐性+(20-30)%-----------+20 to DexterityDexterityに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Three Frenzy Charge mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (20-40)% increased Frenzy Charge Duration hr style=width 20% (6-8) to (12-13) Cold Damage per Frenzy Charge hr style=width 20% +1 to Maximum Frenzy Charges hr style=width 20% +1% Chance to Block Attack Damage per Frenzy Charge hr style=width 20% 1% additional Physical Damage Reduction per Frenzy Charge hr style=width 20% 1% chance to Dodge Attack Hits per Frenzy Charge hr style=width 20% 1% increased Movement Speed per Frenzy Charge hr style=width 20% 10% chance to gain a Frenzy Charge on Hit hr style=width 20% 10% chance to gain a Frenzy Charge on Kill hr style=width 20% 10% increased Accuracy Rating per Frenzy Charge hr style=width 20% 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges hr style=width 20% 5% increased Damage per Frenzy Charge hr style=width 20% 6% increased Critical Strike Chance per Frenzy Charge hr style=width 20% 8% increased Evasion Rating per Frenzy Charge hr style=width 20% Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge hr style=width 20% Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges hr style=width 20% Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges hr style=width 20% Regenerate 0.3% of Life per second per Frenzy Charge hr style=width 20% You have Iron Reflexes while at maximum Frenzy Charges /td /tr /table table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Three Frenzy Charge mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (20-40)% increased Frenzy Charge Duration hr style=width 20% (6-8) to (12-13) Cold Damage per Frenzy Charge hr style=width 20% +1 to Maximum Frenzy Charges hr style=width 20% +1% Chance to Block Attack Damage per Frenzy Charge hr style=width 20% 1% additional Physical Damage Reduction per Frenzy Charge hr style=width 20% 1% chance to Dodge Attack Hits per Frenzy Charge hr style=width 20% 1% increased Movement Speed per Frenzy Charge hr style=width 20% 10% chance to gain a Frenzy Charge on Hit hr style=width 20% 10%の確率でgain a Frenzy Charge on Kill hr style=width 20% 10% increased Accuracy Rating per Frenzy Charge hr style=width 20% 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges hr style=width 20% 5% increased Damage per Frenzy Charge hr style=width 20% 6% increased Critical Strike Chance per Frenzy Charge hr style=width 20% 8% increased Evasion Rating per Frenzy Charge hr style=width 20% Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge hr style=width 20% Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges hr style=width 20% Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges hr style=width 20% Regenerate 0.3% of Life per second per Frenzy Charge hr style=width 20% You have Iron Reflexes while at maximum Frenzy Charges /td /tr /table を与える Precursor s Emblem (Power Charge) 49 +(20-30)% to Lightning ResistanceLightning耐性+(20-30)%-----------+20 to IntelligenceIntelligenceに+205% increased maximum Energy Shield最大Energy Shieldが5%増加5% increased maximum Life最大Lifeが5%増加 table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Three Power Charge mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (1-2) to (18-20) Lightning Damage per Power Charge hr style=width 20% (20-40)% increased Power Charge Duration hr style=width 20% +1 to Maximum Power Charges hr style=width 20% +1% Chance to Block Attack Damage per Power Charge hr style=width 20% +3% to Critical Strike Multiplier per Power Charge hr style=width 20% 1% additional Physical Damage Reduction per Power Charge hr style=width 20% 1% chance to Dodge Attack Hits per Power Charge hr style=width 20% 1% increased Attack and Cast Speed per Power Charge hr style=width 20% 1% increased Movement Speed per Power Charge hr style=width 20% 10% chance to gain a Power Charge on Kill hr style=width 20% 15% chance that if you would gain Power Charges, you instead gain up to table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Three Power Charge mods /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (1-2) to (18-20) Lightning Damage per Power Charge hr style=width 20% (20-40)% increased Power Charge Duration hr style=width 20% +1 to Maximum Power Charges hr style=width 20% +1% Chance to Block Attack Damage per Power Charge hr style=width 20% +3% to Critical Strike Multiplier per Power Charge hr style=width 20% 1% additional Physical Damage Reduction per Power Charge hr style=width 20% 1% chance to Dodge Attack Hits per Power Charge hr style=width 20% 1% increased Attack and Cast Speed per Power Charge hr style=width 20% 1% increased Movement Speed per Power Charge hr style=width 20% 10%の確率でgain a Power Charge on Kill hr style=width 20% 15% chance that if you would gain Power Charges, you instead gain up toを与えるyour maximum number of Power Charges hr style=width 20% 20% chance to gain a Power Charge on Critical Strike hr style=width 20% 3% increased Energy Shield per Power Charge hr style=width 20% 5% increased Damage per Power Charge hr style=width 20% Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge hr style=width 20% Gain Arcane Surge on Hit with Spells while at maximum Power Charges hr style=width 20% Regenerate 0.3% of Life per second per Power Charge hr style=width 20% You can apply an additional Curse while at maximum Power Charges hr style=width 20% You have Mind over Matter while at maximum Power Charges /td /tr /table your maximum number of Power Charges hr style=width 20% 20%の確率でgain a Power Charge on Critical Strike hr style=width 20% 3% increased Energy Shield per Power Charge hr style=width 20% 5% increased Damage per Power Charge hr style=width 20% Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge hr style=width 20% Gain Arcane Surge on Hit with Spells while at maximum Power Charges hr style=width 20% Regenerate 0.3% of Life per second per Power Charge hr style=width 20% You can apply an additional Curse while at maximum Power Charges hr style=width 20% You have Mind over Matter while at maximum Power Charges /td /tr /table を与える Circle of Nostalgia (Synthesised) 52 +(9-13)% to Chaos ResistanceChaos耐性+(9-13)% One to three random Synthesis implicit modifiers three random Synthesis implicit modifiers に One-----------+(10-20) to all Attributes全ステータスに+(10-20)Adds (15-20) to (21-30) Chaos Damage(15-20)〜(21-30)のChaos追加ダメージ+(17-23)% to Chaos ResistanceChaos耐性+(17-23)% table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Agony modifiers /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (40-60)% increased Chaos Damage while affected by Herald of Agony hr style=width 20% +(31-43)% to Chaos Resistance while affected by Herald of Agony hr style=width 20% Herald of Agony has (70-100)% increased Buff Effect hr style=width 20% Agony Crawler deals (70-100)% increased Damage hr style=width 20% Herald of Agony has (40-30)% reduced Mana Reservation /td /tr /table Damage hr style=width 20% Herald of Agony has (40-30)% reduced Mana Reservation /td /tr /table が table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Agony modifiers /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td (40-60)% increased Chaos Damage while affected by Herald of Agony hr style=width 20% +(31-43)% to Chaos Resistance while affected by Herald of Agony hr style=width 20% Herald of Agony has (70-100)% increased Buff Effect hr style=width 20% Agony Crawler deals (70-100)%増加 Circle of Regret (Synthesised) 52 +(20-30)% to Lightning ResistanceLightning耐性+(20-30)% One to three random Synthesis implicit modifiers three random Synthesis implicit modifiers に One-----------+(20-30) to IntelligenceIntelligenceに+(20-30)Adds 1 to (48-60) Lightning Damage1〜(48-60)のLightning追加ダメージ+(20-30)% to Lightning ResistanceLightning耐性+(20-30)% table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Thunder modifiers /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td Herald of Thunder has (70-100)% increased Buff Effect hr style=width 20% (40-60)% increased Lightning Damage while affected by Herald of Thunder hr style=width 20% +(50-60)% to Lightning Resistance while affected by Herald of Thunder hr style=width 20% +1% to maximum Lightning Resistance while affected by Herald of Thunder hr style=width 20% Herald of Thunder has (40-30)% reduced Mana Reservation /td /tr /table 最大Lightning Resistance while affected by Herald of Thunder hr style=width 20% Herald of Thunder has (40-30)% reduced Mana Reservation /td /tr /table table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Thunder modifiers /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td Herald of Thunder has (70-100)% increased Buff Effect hr style=width 20% (40-60)% increased Lightning Damage while affected by Herald of Thunder hr style=width 20% +(50-60)% to Lightning Resistance while affected by Herald of Thunder hr style=width 20% +1% Circle of Guilt (Synthesised) 52 Adds 1 to 4 Physical Damage to Attacksアタックに1〜4のPhysical追加ダメージ One to three random Synthesis implicit modifiers three random Synthesis implicit modifiers に One-----------+(10-20) to all Attributes全ステータスに+(10-20)Adds (8-10) to (13-15) Physical Damage(8-10)〜(13-15)のPhysical追加ダメージ+(350-400) to ArmourArmourに+(350-400) table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Purity modifiers /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td Herald of Purity has (70-100)% increased Buff Effect hr style=width 20% Sentinels of Purity deal (70-100)% increased Damage hr style=width 20% (40-60)% increased Physical Damage while affected by Herald of Purity hr style=width 20% 4% additional Physical Damage Reduction while affected by Herald of Purity hr style=width 20% Herald of Purity has (40-30)% reduced Mana Reservation /td /tr /table Physical Damage while affected by Herald of Purity hr style=width 20% 4% additional Physical Damage Reduction while affected by Herald of Purity hr style=width 20% Herald of Purity has (40-30)% reduced Mana Reservation /td /tr /table が table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Purity modifiers /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td Herald of Purity has (70-100)% increased Buff Effect hr style=width 20% Sentinels of Purity deal (70-100)% increased Damage hr style=width 20% (40-60)%増加 Circle of Fear (Synthesised) 52 +(20-30)% to Cold ResistanceCold耐性+(20-30)% One to three random Synthesis implicit modifiers three random Synthesis implicit modifiers に One-----------+(20-30) to DexterityDexterityに+(20-30)Adds (20-25) to (26-35) Cold Damage(20-25)〜(26-35)のCold追加ダメージ+(20-30)% to Cold ResistanceCold耐性+(20-30)% table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Ice modifiers /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td +(50-60)% to Cold Resistance while affected by Herald of Ice hr style=width 20% (40-60)% increased Cold Damage while affected by Herald of Ice hr style=width 20% Herald of Ice has (70-100)% increased Buff Effect hr style=width 20% Herald of Ice has (40-30)% reduced Mana Reservation hr style=width 20% +1% to maximum Cold Resistance while affected by Herald of Ice /td /tr /table 最大Cold Resistance while affected by Herald of Ice /td /tr /table table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Ice modifiers /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td +(50-60)% to Cold Resistance while affected by Herald of Ice hr style=width 20% (40-60)% increased Cold Damage while affected by Herald of Ice hr style=width 20% Herald of Ice has (70-100)% increased Buff Effect hr style=width 20% Herald of Ice has (40-30)% reduced Mana Reservation hr style=width 20% +1% Circle of Anguish (Synthesised) 52 +(20-30)% to Fire ResistanceFire耐性+(20-30)% One to three random Synthesis implicit modifiers three random Synthesis implicit modifiers に One-----------+(20-30) to StrengthStrengthに+(20-30)Adds (20-25) to (26-35) Fire Damage(20-25)〜(26-35)のFire追加ダメージ+(20-30)% to Fire ResistanceFire耐性+(20-30)% table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Ash modifier /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td Herald of Ash has (70-100)% increased Buff Effect hr style=width 20% (40-60)% increased Fire Damage while affected by Herald of Ash hr style=width 20% +1% to maximum Fire Resistance while affected by Herald of Ash hr style=width 20% Herald of Ash has (40-30)% reduced Mana Reservation hr style=width 20% +(50-60)% to Fire Resistance while affected by Herald of Ash /td /tr /table 最大Fire Resistance while affected by Herald of Ash hr style=width 20% Herald of Ash has (40-30)% reduced Mana Reservation hr style=width 20% +(50-60)% to Fire Resistance while affected by Herald of Ash /td /tr /table table class=random-modifier-stats mw-collapsed style=text-align left tr th class=mw-customtoggle-31 Two Random Herald of Ash modifier /th /tr tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31 td Herald of Ash has (70-100)% increased Buff Effect hr style=width 20% (40-60)% increased Fire Damage while affected by Herald of Ash hr style=width 20% +1% Winterweave 53 +(20-30) to maximum Life最大Life+(20-30)-----------Adds (12-15) to (25-30) Fire Damage to Attacksアタックに(12-15)〜(25-30)のFire追加ダメージAdds (12-15) to (25-30) Cold Damage to Attacksアタックに(12-15)〜(25-30)のCold追加ダメージ+(20-40) to maximum Life最大Life+(20-40)+(25-30)% to Cold ResistanceCold耐性+(25-30)%10% increased Movement Speed while IgnitedMovement Speed while Ignitedが10%増加The Effect of Chill on you is reversed日本語訳求む The Pariah 60 Has 1 Socket日本語訳求む-----------+2 to Level of Socketed GemsソケットされたGemに+2(5-10)% increased Attack and Cast SpeedAttackとCast Speedが(5-10)%増加+100 to Maximum Life per Red SocketRed Socketごとにto Maximum Lifeに+100+100 to Maximum Mana per Green SocketGreen Socketごとにto Maximum Manaに+100+100 to Maximum Energy Shield per Blue SocketBlue Socketごとにto Maximum Energy Shieldに+10015% increased Item Quantity per White SocketWhite SocketごとにItem Quantityが15%増加 Romira s Banquet 60 (20-30)% increased Global Critical Strike Chanceグローバルなクリティカル確率を(20-30)%増加-----------+333 to Accuracy RatingAccuracy Ratingに+333+(15-25)% to Global Critical Strike Multiplierグローバルなクリティカル倍率に+(15-25)%+(40-60) to maximum Mana最大Mana+(40-60)0.4% of Physical Attack Damage Leeched as Mana与えたPhysical Attackダメージの0.4%をManaとして吸収するGain a Power Charge on Non-Critical Strike日本語訳求むLose all Power Charges on Critical Strike日本語訳求む Timetwist 64 +(15-25) to maximum Energy Shield最大Energy Shield+(15-25)-----------(10-15)% increased Attack Speed攻撃速度が(10-15)%増加(5-10)% increased Cast Speed詠唱速度が(5-10)%増加+(40-45) to maximum Energy Shield最大Energy Shield+(40-45)15% increased Mana Regeneration Rateマナリジェネが15%増加(-10-10)% increased Skill Effect DurationSkill Effectの持続時間を(-10-10)%増加Unaffected by Temporal Chains日本語訳求む Ventor s Gamble 65 (6-15)% increased Rarity of Items foundアイテムレアリティが(6-15)%増加-----------+(0-60) to maximum Life最大Life+(0-60)(-10-10)% increased Quantity of Items foundQuantity of Items foundが(-10-10)%増加(-40-40)% increased Rarity of Items foundアイテムレアリティが(-40-40)%増加+(-25-50)% to Fire ResistanceFire耐性+(-25-50)%+(-25-50)% to Cold ResistanceCold耐性+(-25-50)%+(-25-50)% to Lightning ResistanceLightning耐性+(-25-50)% Snakepit 68 +(20-30)% to Cold ResistanceCold耐性+(20-30)%-----------(20-40)% increased Spell DamageSpellダメージが(20-40)%増加(5-10)% increased Cast Speed詠唱速度が(5-10)%増加Left ring slot Projectiles from Spells cannot Chain日本語訳求むLeft ring slot Projectiles from Spells Fork日本語訳求むRight ring slot Projectiles from Spells Chain +1 times日本語訳求むRight ring slot Projectiles from Spells cannot Fork日本語訳求むProjectiles from Spells cannot Pierce日本語訳求む Ming s Heart 69 +(9-13)% to Chaos ResistanceChaos耐性+(9-13)%-----------(10-5)% reduced maximum Energy Shield日本語訳求む(10-5)% reduced maximum Life日本語訳求む+(40-50)% to Chaos ResistanceChaos耐性+(40-50)%Gain 20% of Physical Damage as Extra Chaos DamagePhysicalダメージの20%分の追加Chaosダメージを得る The Hungry Loop 70 Has 1 Socket日本語訳求む-----------Consumes Socketed Support Gems when they reach Maximum Level日本語訳求むCan Consume 4 Support Gems日本語訳求むHas not Consumed any Gems日本語訳求む Mark of the Elder 80 Adds (3-4) to (10-14) Physical Damage to Attacksアタックに(3-4)〜(10-14)のPhysical追加ダメージ-----------20% chance to Trigger Level 20 Tentacle Whip on Kill20%の確率でTrigger Level 20 Tentacle Whip on Killを与えるAdds (26-32) to (42-48) Cold Damage to Attacksアタックに(26-32)〜(42-48)のCold追加ダメージ(6-10)% increased maximum Energy Shield最大Energy Shieldが(6-10)%増加(6-10)% increased maximum Life最大Lifeが(6-10)%増加(60-80)% increased Attack Damage if your other Ring is a Shaper ItemAttack Damage if your other Ring is a Shaper Itemが(60-80)%増加Cannot be Stunned by Attacks if your other Ring is an Elder Item日本語訳求む Mark of the Shaper 80 (15-25)% increased Elemental DamageElementalダメージが(15-25)%増加-----------20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill20%の確率でTrigger Level 20 Summon Volatile Anomaly on Killを与えるAdds (13-18) to (50-56) Lightning Damage to Spellsスペルに(13-18)〜(50-56)のLightning追加ダメージ(6-10)% increased maximum Energy Shield最大Energy Shieldが(6-10)%増加(6-10)% increased maximum Life最大Lifeが(6-10)%増加(60-80)% increased Spell Damage if your other Ring is an Elder ItemSpell Damage if your other Ring is an Elder Itemが(60-80)%増加Cannot be Stunned by Spells if your other Ring is a Shaper Item日本語訳求む Stormfire 80 (15-25)% increased Elemental DamageElementalダメージが(15-25)%増加-----------(40-45)% increased Mana Regeneration Rateマナリジェネが(40-45)%増加+(20-30)% to Fire and Lightning ResistancesFireとLightning Resistancesに+(20-30)%(4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy RecentlyBurning Damage for each time you have Shocked a Non-Shocked Enemy Recentlyが(4-6)%増加Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies日本語訳求むYour Lightning Damage can Ignite日本語訳求む 関連リンク https //pathofexile.gamepedia.com/List_of_unique_rings
https://w.atwiki.jp/elvis/pages/1639.html
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Cell and Tissue Protection in Ophthalmology (New Strategies in Prevention Therapy) Uwe Pleyer?Karl-Heinz Schmidt?Hans-Juergen Thiel? Motivation. Wahrnehmen. Kommunizieren. Ueberzeugen Iris Schmidt-Roeger?Doerthe Grisse-Seelmeyer? Unser Immunsystem. Aufbauen, schuetzen, staerken Sigrid Schmidt? Bremen - Tage, die die Stadt bewegten Georg Schmidt? Suche und Auswahl von Fuehrungskraeften Rudi Schmidt? Allgemeiner Teil. Entstehung, Inhalt und Beendigung von Schuldverhaeltnissen. (Bd. I. Teil 1) Eike Schmidt? Schuldrecht, Allgemeiner Teil I Josef Esser?Eike Schmidt? Allgemeine Staatslehre Walter Eckhardt?Ludwig Schmidt? Die Seele. Philosophische und naturwissenschaftliche Aspekte Steffen Berg? Zivilrechtlicher Grundkurs fuer Studienanfaenger Eike Schmidt? Arbeitsbuch Phytotherapie. Mit einem Kapitel zur chinesischen Phytotherapie Klaus Georg Weber?Juergen Bachmann?Heribert Schmidt? Verfahren als staats- und verwaltungsrechtliche Kategorie Peter Lerche?Walter Schmitt Glaeser?Eberhard Schmidt-Assmann? Staats- und Verwaltungsrecht Freistaat Bayern. Mit Stichwortverzeichnis und alphabetischem Schnellregister Hartmut Bauer?Reiner Schmidt? Typen- und Tarifgenehmigungen im Verwaltungsrecht Michael Doerschuck?Eberhard Schmidt-Assmann?Fritz Nicklisch? Transplantation und Sektion Guenter Hirsch?Andrea Schmidt-Didczuhn? Einfuehrung in die Rechtswissenschaft Walter Eckhardt?Ludwig Schmidt? Digitale Fotos - perfekt bearbeiten, archivieren praesentieren. espresso. Udo Schmidt? Photoshop Workshops. Inklusive 200 Pluglns und 666 Fotos Udo Schmidt? Cognac Gert von Paczensky?Juergen D. Schmidt?Jean-Pierre Haeberlin? Liber Amicorum Josef Esser. Zum 85. Geburtstag am 12. Maerz 1995 Eike Schmidt?Hans-Leo Weyers? Staats- und Verwaltungsrecht Freistaat Bayern. Mit Stichwortverzeichnis und alphabetischem Schnellregister Hartmut Bauer?Reiner Schmidt? Schuldrecht, Allgemeiner Teil II Josef Esser?Eike Schmidt? Wer ist wer? 38. Ausgabe 1999/2000. Das deutsche Who's Who. Texte teils englisch und franzoesisch Walter Habel?Norbert Beleke? Schuldrecht I. Allgemeiner Teil I Josef Esser?Eike Schmidt? Allgemeiner Teil. Vertragshaftung, Schadenersatz, Personenmehrheit im Schuldverhaeltnis. (Bd. I. Teil 2) Eike Schmidt? Staats- und Verwaltungsrecht Freistaat Bayern. Mit Stichwortverzeichnis und alphabetischem Schnellregister Hartmut Bauer?Reiner Schmidt? Flash 5. Animation - Tweening - Interaktive Schaltflaechen Udo Schmidt? So hilft die Natur bei Beinleiden Hans-Gottfried Schmidt? Staats- und Verwaltungsrecht Baden- Wuerttemberg. Mit Stichwortverzeichnis und alphabetischem Schnellregister Paul Kirchhof?Eberhard Schmidt-Assmann? Staats- und Verwaltungsrecht Baden- Wuerttemberg. Mit Stichwortverzeichnis und alphabetischem Schnellregister Paul Kirchhof?Eberhard Schmidt-Assmann? Wer ist Wer. 28. Ausgabe 1989/90 Walter Habel? Staats- und Verwaltungsrecht Freistaat Bayern. Mit Stichwortverzeichnis und alphabetischem Schnellregister Hartmut Bauer?Reiner Schmidt? Justiz und Recht Werner Schmidt-Hieber?Rudolf Wassermann? Staats- und Verwaltungsrecht Freistaat Bayern. Mit Stichwortverzeichnis und alphabetischem Schnellregister Hartmut Bauer?Reiner Schmidt? Luebeck-Lexikon. Die Hansestadt von A bis Z Schuldrecht I. Allgemeiner Teil II Josef Esser?Eike Schmidt? Staats- und Verwaltungsrecht Baden- Wuerttemberg. Mit Stichwortverzeichnis und alphabetischem Schnellregister Paul Kirchhof?Eberhard Schmidt-Assmann? Staats- und Verwaltungsrecht Bundesrepublik Deutschland (C. F. Mueller). Mit Stichwortverzeichnis und alphabetischem Schnellregister Paul Kirchhof?Eberhard Schmidt-Assmann? So hilft die Natur durch Heilfasten. (6277 799) Hans-Gottfried Schmidt? Staats- und Verwaltungsrecht Baden- Wuerttemberg. Mit Stichwortverzeichnis und alphabetischem Schnellregister Paul Kirchhof?Eberhard Schmidt-Assmann? Karl Schmidt-Rottluff - Aquarelle Staats- und Verwaltungsrecht Freistaat Bayern. Mit Stichwortverzeichnis und alphabetischem Schnellregister Hartmut Bauer?Reiner Schmidt? Subventionierung des Sports Gerd Finger?Karl Schmidt?Christoph Trzaskalik?Peter J. Tettinger? Steuerliche Wohnungsbaufoerderung. Eine Arbeitshilfe fuer Bauherren, Anlage- und Steuerberater Rolf Seithel?Anselm Schmidt? Das Auslaenderwahlrecht vor dem Bundesverfassungsgericht. Dokumentation der Verfahren Josef Isensee?Edzard Schmidt-Jortzig? Staats- und Verwaltungsrecht Freistaat Bayern. Mit Stichwortverzeichnis und alphabetischem Schnellregister Hartmut Bauer?Reiner Schmidt? Aktuelle Fragen der regionalen Strukturpolitik Reiner Schmidt? Das Schuldverhaeltnis. Eine systematische Darstellung des Allgemeinen Schuldrechts Eike Schmidt? Junge deutsche Prosa I. 12 Geschichten von 12 Autoren Rudolf Riedler?Michael Schmidt? Die Zukunft der Kodifikationsidee Karsten Schmidt? So erhaelt die Natur die Sehkraft Hans-Gottfried Schmidt? Traumsymbole. Die wichtigsten Traumsymbole entraetselt und gedeutet Renate Schmidt? Hundertfuenfzig Maximen Francois de LaRochefoucauld?Julius. Schmidt? Windows 98 Tuning und Report Udo Schmidt? Weltwirtschaft ist unser Schicksal. ( Moewig Argumente). Helmut Schmidt? Das Franzis Computerhandbuch fuer Spaeteinsteiger. Windows XP, Word, Excel und Digitale Fotografie Cornelia Nicol?Natascha Nicol?Helga Jarai?Udo Schmidt? Richtig essen gesuender leben. ( Bewusst ernaehren). (Sachbuch). Lothar Schneider?W. D. Schmidt? Vom Blank zum Board. Leichtgewichte - schnell gebaut mit Selbstbauplaenen Calle Schmidt? Windows Me ( Millennium) Udo Schmidt? Wer ist Wer. 29. Ausgabe 1990/91 Walter Habel? Digitale Bildbearbeitung. espresso. Digitalfotografie und Bildbearbeitung mit Photoshop Petra Kriesinger?Udo Schmidt? Wer ist wer? 30. Ausgabe 1991/92. Das deutsche Who's Who Walter Habel? Johannes Brahms. Die Sinfonien. Einfuehrung, Kommentar, Analyse Giselher Schubert?Constantin Floros?Christian Martin Schmidt? Das neue Handbuch Digitale Fotografie Udo Schmidt? Plattdeutsche Kinderreime Joachim Schmidt? Aufbruch vom Mittelalter. Kraefte und Gestalten im Jahrhundert Shakespeares Friedrich L. W. Schmidt? Wer ist wer? 31. Ausgabe 1992/93. Das deutsche Who's Who Walter Habel? Wer ist wer? 32. Ausgabe 1993/94. Das deutsche Who's Who. Texte teils englisch und franzoesisch Walter Habel? Richtig essen, gesuender leben (5175 160). Lothar Schneider?W. D. Schmidt? Die Bibel fuer junge Leute. (Unipart) Winfried Schmidt?Hans-Peter Massmann? Der Versicherungs- und Vorsorge- Berater Christoph Schmidt? Wer ist Wer? CD- ROM (8795 380) Tiberius Ernst Kornemann?Hatto. Schmidt? Maritime Oldtimer. Museumsschiffe aus 4 Jahrhunderten Ingrid Schmidt? Mit beiden Fuessen in der Luft Alfred Paul Schmidt? Wege zum See Gisela Munz-Schmidt?Sibylle Buderath? Wer ist wer? 34. Ausgabe 1995/96. Das deutsche Who's Who. Texte teils englisch und franzoesisch Walter Habel? Baeume am Weg Gisela Munz-Schmidt?Sibylle Buderath? Blumen am Weg Gisela Munz-Schmidt?Sibylle Buderath? Wege zum See Gisela Munz-Schmidt?Sibylle Buderath? Mein kleines Paradies. Der Bodensee Anny Weissenberger?Ingrid Schmidt? Das Franzis Handbuch fuer Windows xp Udo Schmidt? Der Vorsorge- Berater Christoph Schmidt? Die erfolgreiche Lohnbuchhaltung von A- Z Christoph Schmidt? Und begibt sich weiter fort. Reisereportagen Manfred Schmidt? Zwoelfmal hin und zurueck Manfred Schmidt? Das Biest in der Firma. Guerilla- Taktik gegen Computerwillkuer Harvey Matusow?Manfred Schmidt? Das erfolgreiche Lohnbuero von A- Z Christoph Schmidt? Das neue Handbuch zum Sparen und Gestalten von Sozialabgaben Christoph Schmidt? Alles Gute von Manfred Schmidt. Neue heitere Geschichten Manfred Schmidt? Nick Knatterton. Die aufregendsten Abenteuer des beruehmten Meisterdetektivs Manfred Schmidt? Nick Knatterton, Bd. 2. Die aufregendsten Abenteuer des beruehmten Meisterdetektivs Manfred Schmidt? Das grosse Manfred- Schmidt- Buch. Mit Frau Meier durch die Welt Manfred Schmidt? Die neue Lohnbuchhaltung von A- Z Christoph Schmidt? Die neue Gehaltsbuchhaltung von A- Z Christoph Schmidt? Tolle Erfindungen des 19. Jahrhunderts Manfred. Schmidt?Leonhard de Vries? Hansi und der Gockelhahn Carl Robert Schmidt?Marianne Scheel? Die neue Personalbuchhaltung von A- Z Christoph Schmidt? Die Lohnbuchhaltung Christoph Schmidt? Die Gehaltsbuchhaltung Christoph Schmidt? Die Personalbuchhaltung Christoph Schmidt? Ruehrt Euch. Bundeswehr in der Karikatur Elfi Woerner?Walther Keim?Guenter (Hrsg.) Schmidt? Sauerland- Hoehenring. Kompass Wanderfuehrer. Hoehenwege im Land der 1000 Berge Erika Leimbach?Wilfried. Schmidt? So hilft die Natur bei Sorgen, Aengsten, Depressionen H. G. Schmidt? Die Wahlverwandten Christa Schmidt? Rauhnaechte Christa Schmidt? Kardiologie III. Das taegliche kardiologische Problem. Diagnostik-therapeutische Leitlinien fuer die Praxis Joergen Schmidt-Voigt? Langeweile gibt's nicht mehr. ( Ab 6 J.). Spielen und Basteln rund ums Jahr Ursula Schmidt-Steinbach? Vierundzwanzig und ein Tag. ( Ab 6 J.). Basteln und Spielen im Advent Ursula Schmidt-Steinbach? Taking Private Gerhardt Schmidt?Juergen Boerst? Freie Mitarbeitervertraege Bettina Schmidt? Wer ist Wer? 38. Ausgabe 1999/2000. CD- ROM fuer DOS ab 3.3/ Windows ab 3.1 Yogi Sherkas. Ein mystischer Roman Markus Schmidt? Eigentumszuordnung, Rechtstraegerschaft und Nutzungsrechte an Grundstuecken Juergen Schmidt-Raentsch? Beamten-, Richter- und Soldatenrecht. Ergaenzungslieferung 10/02 Walther Fuerst? Das offizielle Buch zu Gold Games 2 Christian Schmidt?Peter Schmitz? Das offizielle Buch zu Gold Games 3 Christian Schmidt?Peter Schmitz? Das offizielle Buch zu Gold Games 4. Action, Strategie, Adventure, Sport, Simulation Holger Scherff?Christian Schmidt?Peter Schmitz? Fasten und Wohlfuehlen. So hilft die Natur Hans-Gottfried Schmidt? Linguapharm Michael Schmidt? JavaServer Pages und Servlets Muehle?Wabnitz?Brantner?Schmidt Das grosse Buch Access 2003 - sowie Version XP/2000. Oliver Leiss?Jasmin Schmidt? Das Grosse Buch Access 2003 SE Oliver Leiss?Jasmin Schmidt? Pfahlgruendungen. Stahlpfaehle Peter Schmidt? Elastomerlager Peter Schmidt? Wer ist Wer? 34. Ausgabe 1995/96. CD- ROM Hochstrassen Peter Schmidt? Spannleichtbeton Peter Schmidt? Erfahrungswissen contra Philosophie Konrad Schmidt? Paint Shop Pro. Udo Schmidt?Katharina Sckommodau?Ralf Fischer? Kugelschalen Peter Schmidt? Industrieschornsteine aus Stahl Peter Schmidt? Baustoffe aus Holzabfaellen Peter Schmidt? Hochfester Beton Peter Schmidt? Methode der Uebertragungsmatrizen - Reduktionsverfahren Peter Schmidt? Geschichten und Anekdoten aus dem alten Giessen. Vom Selterstor zum Hawwerkaste Norbert Schmidt? Kork im Bauwesen Peter Schmidt? Gespenster zu kaufen gesucht. Spass- und Spukgeschichten Tilde Michels?Waltraut Ranke?Friedel Schmidt? Erstarrungsbeschleuniger Peter Schmidt? Digitale Fotopraxis. Inklusive Vollversion Bildbrowser ABC of Pics Udo Schmidt? Ingenieurbiologie Peter Schmidt? Wasserschloesser in Druckstollen und Druckrohrleitungen Peter Schmidt? Geschichte des Stahlbaus Peter Schmidt? Geschichte des Betonbaus Peter Schmidt? Geschichte des Mauerwerkbaus Peter Schmidt? Geodaesie im Kuesten- und Meeresbereich Peter Schmidt? Oosterschelde- Projekt Peter Schmidt? Tausalzbeanspruchung des Baustoffes Beton Peter Schmidt? Tausalzbeanspruchung von Strassen Peter Schmidt? Tausalzbeanspruchung von Bruecken Peter Schmidt? Zweischaliges Mauerwerk Peter Schmidt? Tachymeter in der Bauvermessung Peter Schmidt? Schaeden an Gipsbaustoffen Peter Schmidt? Schaeden an Kalkbaustoffen Peter Schmidt? Biogasnutzung in der regionalen Energieversorgung Peter Schmidt? Biogaserzeugung aus Abfall und Abwasser Peter Schmidt? Biogas. Grundlagen, Technologien, Anwendungen Peter Schmidt? Dacheindeckung mit Betondachsteinen Peter Schmidt? Dacheindeckung mit Ziegeln Peter Schmidt? Gipskartonplatten. Brandschutz Peter Schmidt? Wie konzentriere ich mich? Karl O. Schmidt? Gipskartonplatten. Schallschutz und Waermeschutz Peter Schmidt? Gipskartonplatten - Innenausbau Peter Schmidt? Harmonisierung der Baunormung in der EG - Baustoffe Peter Schmidt? Buch der Einkehr Rainer Schmidt? Harmonisierung der Baunormung in der EG. Bauteile Peter Schmidt? Harmonisierung der Baunormung in der EG - Konstruktiver Ingenieurbau Peter Schmidt? Spannbeton mit teilweiser Vorspannung Peter Schmidt? Stahlfassaden Peter Schmidt? Kostenguenstige Aussenwandkonstruktionen Peter Schmidt? Microsilica als Betonzusatzstoff Peter Schmidt? Alltagserlebnisse in Kindergruppen I. Streiten und Vertragen Erika Seeling?Brigitte Schmidt? Karbonatisierung von Beton Peter Schmidt? Stahlrohrverbindungen, ungeschweisst Peter. Schmidt? Sanierung von Staudaemmen Peter Schmidt? Gewaessersanierung Peter Schmidt? Betonstahlkorrosion. Karbonatisierungseinfluss Peter Schmidt? Sanierung von Bauteilen aus Asbest Peter Schmidt? Schalungen fuer Klaerbauwerke und Behaelter Peter Schmidt? Alltagserlebnisse in Kindergruppen II. Neue Kinder in der Gruppe Erika Seeling?Brigitte Schmidt? Weisse Wannen Peter Schmidt? Gruendung von Daemmen im Wasser- und Verkehrswegebau Peter Schmidt? Kompostierung von Hausmuell und Klaerschlamm Peter Schmidt? Bauen mit Kohlenstoffasern Peter Schmidt? Aufbereitung von Oberflaechenwasser Peter Schmidt? Schalentragwerke aus Spannbeton Peter Schmidt?
https://w.atwiki.jp/keisks/pages/493.html
e.g., num = 42 N = 10 print("{i {fill}{width}b}".format(i=num, fill= 0 , width=N)) 0000101010
https://w.atwiki.jp/warband/pages/210.html
skinkey_chin_size|あごの大きさ skinkey_chin_shape|あごの形 skinkey_chin_forward|あごの前後 skinkey_jaw_width|えらのはり具合 skinkey_jaw_position|えらの位置 skinkey_mouth_nose_distance|鼻とくちびるの距離 skinkey_mouth_width|口の幅 skinkey_cheeks|ほおのふくらみ具合 skinkey_nose_height|鼻の高さ skinkey_nose_width|鼻の幅 skinkey_nose_size|鼻の大きさ skinkey_nose_shape|鼻の形 skinkey_nose_bridge|鼻柱 skinkey_cheek_bones|ほお骨 skinkey_eye_width|目の幅 skinkey_eye_to_eye_dist|両目の距離 skinkey_eye_shape|目の形 skinkey_eye_depth|目の深さ skinkey_eyelids|まぶたの大きさ skinkey_eyebrow_position|まゆ毛の位置 skinkey_eyebrow_height|まゆ毛の高さ skinkey_eyebrow_depth|まゆ毛の深さ skinkey_eyebrow_shape|まゆ毛の形 skinkey_temple_width|額の幅 skinkey_face_depth|顔の深さ skinkey_face_ratio|顔の比率 skinkey_face_width|顔の幅 skinkey_post_edit|Post-Edit
https://w.atwiki.jp/mad-scientist/pages/17.html
Willcom 03でTcl/Tkを使ってみる eTclはWindows Mobile上で動作するTcl/Tk環境だ。 こいつをWiilcom 03にインストールしてみる。 eTclの公式ページのDownloadのところを見ると、 いろいろな環境向けのバイナリが置いてある。 Willcom 03のOSはWindows Moblie 6.0なので、 「Windows Mobile (2003, 2003SE, 5.0 and 6.0) - ARM/XScale」でいいだろう。 standard、compact、fullの3種類があるが、とりあえずstandardを選択してみる。 同じstandardでもWin32 installer、Cabinet file for PocketPC、Cabinet file for Smartphoneの3種類があるが、 Willcom 03本体でインストールするには「Cabinet file for PocketPC」をダウンロードする。 ダウンロードしたetcl-1.0-rc29-wince-arm-std-pocketpc.cabをWillcom 03にコピーして実行。 あとはインストーラの指示に従ってクリックしていけばおk。 インストールしたディレクトリに入っているデモプログラムで動作確認してみる。 こいつ、動くぞ(当たり前だが) これでWillcom 03上で簡単にGUIプログラムが作れるようになったワケだ。 Tcl/Tkで関数電卓アプリを作ってみた。 Willcom 03には電卓アプリがインストールされているが、こいつが非常にダサい。 Windows 3.1の時代にタイムスリップしたかのような古臭いデザインで、おまけにsinとかcosとか計算できない。 まーそういったわけで、Tcl/Tkを使ってmy電卓アプリを書いてみる。 Windows mobileで使うので、画面サイズは固定。 こんなときは「place」を使ってレイアウトすると吉。 ボタンの数は縦8個、横4個とした。 これ以上多くすると、ボタンのサイズが小さすぎて指で押しづらい。 1画面に表示できるボタンが少ないので、 sinとかasinとかlogとかはFUNCボタンで切り替えるようにしてみた。 で、下のがソースコード。普通のPCで実行すると妙にボタンがでかくて文字が小さく見えるが、 Willcom 03上だとちょうどいい大きさになる(はず)。 あと、πとかeとかの定数や16進数の計算なんかもそのうち折り込みたいなー。 # button layout set row_nums3 ;# [0-9] + - / * . e set row_exe7 ;# EXE CLR ( ) set row_cursol1 ;# - - BS DEL set row_func2 ;# FUNC # button color set color_cursol #FF8080 set color_func #FFFF80 set color_arith #80FF80 set color_exe #8080FF # font setting set font_args{Tahoma 12} # button size set btn_w120 set btn_h80 # menu menu .m -type menubar . configure -menu .m .madd command -label "EXIT" -font $font_args -command "exit" # entry entry .e -width 24 -font $font_args place .e -x 0 -y 0 -width [expr $btn_w * 4] -height $btn_h # number button for {set i 0} {$i 10} {incr i} { button .b_$i -text $i -font $font_args -command "insert-str $i" } for {set i 1} {$i 10} {incr i} { place .b_$i -x [expr $btn_w * (($i - 1) % 3)] -y [expr $btn_h * ($row_nums + 2 - (($i - 1) / 3))] -width $btn_w -height $btn_h } place.b_0 -x [expr $btn_w * 0]-y [expr $btn_h * ($row_nums + 3)]-width $btn_w-height $btn_h button.b_dot-text "."-font $font_args-command "insert-str ." place.b_dot -x [expr $btn_w * 1]-y [expr $btn_h * ($row_nums + 3)]-width $btn_w-height $btn_h button.b_e-text "e"-font $font_args-command "insert-str e" place.b_e -x [expr $btn_w * 2]-y [expr $btn_h * ($row_nums + 3)]-width $btn_w-height $btn_h # bracket button.b_bra_l-text "("-font $font_args -command "insert-str (" place.b_bra_l -x 0-y [expr $btn_h * $row_exe]-width $btn_w-height $btn_h button.b_bra_r-text ")"-font $font_args -command "insert-str )" place.b_bra_r -x [expr $btn_w * 1]-y [expr $btn_h * $row_exe]-width $btn_w-height $btn_h # / * - + button.b_div-text "/"-bg $color_arith-font $font_args-command "insert-str /" place.b_div -x [expr $btn_w * 3]-y [expr $btn_h * ($row_nums + 0)]-width $btn_w-height $btn_h button.b_mul-text "*"-bg $color_arith-font $font_args-command "insert-str *" place.b_mul -x [expr $btn_w * 3]-y [expr $btn_h * ($row_nums + 1)]-width $btn_w-height $btn_h button.b_sub-text "-"-bg $color_arith-font $font_args-command "insert-str -" place.b_sub -x [expr $btn_w * 3]-y [expr $btn_h * ($row_nums + 2)]-width $btn_w-height $btn_h button.b_plus-text "+"-bg $color_arith-font $font_args-command "insert-str +" place.b_plus -x [expr $btn_w * 3]-y [expr $btn_h * ($row_nums + 3)]-width $btn_w-height $btn_h # execute button .b_exe -text "EXE" -bg $color_exe-font $font_args -command "exec-calc" place.b_exe -x [expr $btn_w * 3]-y [expr $btn_h * $row_exe]-width $btn_w-height $btn_h # clear button .b_clr -text "CLR" -bg $color_exe-font $font_args -command "clear-line" place.b_clr -x [expr $btn_w * 2]-y [expr $btn_h * $row_exe]-width $btn_w-height $btn_h # move button.b_mov_l-text " -"-bg $color_cursol-font $font_args -command "event generate .e Left " place.b_mov_l-x [expr $btn_w * 2]-y [expr $btn_h * $row_cursol]-width $btn_w-height $btn_h button.b_mov_r-text "- "-bg $color_cursol-font $font_args -command "event generate .e Right " place.b_mov_r-x [expr $btn_w * 3]-y [expr $btn_h * $row_cursol]-width $btn_w-height $btn_h button.b_bs-text "BS"-bg $color_cursol-font $font_args -command "event generate .e BackSpace " place.b_bs-x [expr $btn_w * 0]-y [expr $btn_h * $row_cursol]-width $btn_w-height $btn_h button.b_del-text "DEL"-bg $color_cursol-font $font_args -command "event generate .e Delete " place.b_del-x [expr $btn_w * 1]-y [expr $btn_h * $row_cursol]-width $btn_w-height $btn_h # other math func foreach n {sin cos tan asin acos atan sinh cosh tanh log log10 exp} { button .b_$n -text $n -bg $color_func-font $font_args -command "sandwich-str $n" } button.b_func-text FUNC-bg $color_func-font $font_args -command "change_functions" place.b_func-x [expr $btn_w * 0]-y [expr $btn_h * $row_func]-width $btn_w-height $btn_h proc insert-str {str} { .e insert insert $str focus .e } proc sandwich-str {str} { .e insert 0 "(" .e insert 0 $str .e insert end ")" focus .e } proc exec-calc {} { set txt [.e get] .e delete 0 end if {$txt != ""} { .e insert insert [expr $txt] } } proc clear-line {} { .e delete 0 end } set func_select3 proc change_functions {} { globalrow_func globalfunc_select set func_select [expr $func_select + 1] if {$func_select = 4} {set func_select 0} switch $func_select { 0{ set_functions_buttons {.b_sin .b_cos .b_tan} } 1{ set_functions_buttons {.b_asin .b_acos .b_atan} } 2{ set_functions_buttons {.b_sinh .b_cosh .b_tanh} } 3{ set_functions_buttons {.b_log .b_log10 .b_exp} } } } proc set_functions_buttons {btnlst} { globalrow_func btn_w btn_h for {set i 0} {$i 3} {incr i} { place[lindex $btnlst $i]-x [expr $btn_w * (1 + $i)]-y [expr $btn_h * $row_func]-width $btn_w-height $btn_h raise[lindex $btnlst $i] } } . configure -width 480 -height 640 change_functions bind .e Return { exec-calc } focus .e
https://w.atwiki.jp/kira5658/pages/19.html
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https://w.atwiki.jp/ohden/pages/748.html
pingの応答が返って来ない Windows Server 2008R2 Windows Server 2008 どうやら、defaultではpingの応答を返さんようになってるらしい。 いつからそうなったんかは不明...(´・ω・`) 通らん理由はWindows firewallで防がれてるから。 なので、firewallに許可する設定を追加してあげれば良い。 ✕ [コントロール パネル]-[Windows ファイアウォール] ○ [コントロール パネル]-[管理ツール]-[セキュリティが強化された Windows ファイアウォール] 似たようなのあるので、間違えないように管理ツールのファイアウォールを開く。 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) とりあえず、パブリックはチェック外した方が良いかと。 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (width=) 更新日: 2016年05月18日 (水) 14時35分11秒 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/osx86/pages/28.html
■DSDT定義修正詳細 1. Basic Changes DSDT定義における基本的な修正箇所(必須) 1. CPU Section requires removing alias's otherwise you have a CPUS=1 scenario on your hands. Rename the P001 section to have the cpus show up correctly in ioregistry Before Scope (_PR) { Processor (P001, 0x01, 0x00004010, 0x06) {} Alias (P001, CPU1) } After Scope (_PR) { Processor (P001, 0x01, 0x00004010, 0x06) {} } It repeats from P002 toP004. 2. HPET Before If (LEqual (OSFL (), Zero)) { If (LEqual (NVID, 0x10DE)) { Return (0x0F) } Else { Return (Zero) } } Else { Return (Zero) } After Return (0x0F) 3. RTC0 modified - removed IRQNoFlags IRQNoFlags () {8} Before If (LEqual (^^HPET.NVID, 0x10DE)) { Return (CRS1) } After Return (CRS1) 4. TMR modified - removed IRQNoFlags IRQNoFlags () {0} Before If (LEqual (^^HPET.NVID, 0x10DE)) { Return (CRS1) } After Return (CRS1) 5. PIC modified - removed IRQNoFlags IRQNoFlags () {2} 6. Search and Replace Acquire (MUTE, 0x03E8) with Acquire (MUTE, 0xFFFF) 7. Search and Replace Acquire (MUTE, 0x0FFF) with Acquire (MUTE, 0xFFFF) 8. Reject warning - add return value on below section Metohd Method (MP0P, 1, NotSerialized)Method (MP1P, 1, NotSerialized)Method (MPCR, 1, NotSerialized)Method (MP0N, 1, NotSerialized)Method (MP1N, 1, NotSerialized)Method (MCRB, 1, NotSerialized)Method (MCRS, 1, NotSerialized)Method (MCDB, 1, NotSerialized)Method (MCDC, 1, NotSerialized)Method (GAPR, 0, NotSerialized)Method (ROPO, 1, NotSerialized)Method (WMNV, 3, NotSerialized) Return (Zero) 2. Further Changes part1. MCP7A(GeForce9300/9400/ION)採用の機種では以下の変更が有効(Mac miniのDSDTを参考)。 1. HDEF a. Search and Replace HDAC with HDEF 2. USB a. Search and Replace USB0 with OHC1 (0x0aa5) b. Search and Replace US15 with OHC2 (0x0aa7) c. Search and Replace USB2 with EHC1 (0x0aa6) d. Search and Replace US12 with EHC2 (0x0aa9) 3. SATA a. Search and Replace ATA0 with SATA 4. SBUS a. Search and Replace SMB0 with SBUS 5. TRIM a. Search and Replace TRM0 with TRIM 6. P4MI, NVPM These don't have a matching entry in the default DSDT. We add stubs so they are recognized. Place the following above Device (OHC1) Device (P4MI) { Name (_ADR, 0x00030003) } Device (NVPM) { Name (_ADR, 0x00030005) } 7. GIGE a. Search and Replace NMAC with GIGE 8. RP04 a. Search and Replace P0P6 with RP04 (that's P zero P6 and RP zero 4) 9. LPC a. Search and Replace SBRG with LPCB 10. LPC Devices a. Search and Replace DMAD with DMAC b. Search and Replace RTC0 with RTC c. Search and Replace OMSC with LDRC d. Search and Replace COPR with MATH e. Search and Replace (PIC) with (IPIC) f. Search and Replace TMR with TIMR g. Search and Replace RMSC with SMC 11. MCH add the following above RP04 section Device (MCH2) { Name (_ADR, 0x00000001) } Device (MCHC) { Name (_ADR, Zero) } 12. Darwin added check for ‘Darwin’ OS 13. PWRB added PWRB fix HID- CID ・参考情報Asus P5N7A-VM 3. Further Changes part2. Core 2 DuoのEIST(SpeedStep)を有効にする設定 1. DTGP Method Add above Method (_WAK, 1, NotSerialized) Method (DTGP, 5, NotSerialized) { If (LEqual (Arg0, Buffer (0x10) { /* 0000 */ 0xC6, 0xB7, 0xB5, 0xA0, 0x18, 0x13, 0x1C, 0x44, /* 0008 */ 0xB0, 0xC9, 0xFE, 0x69, 0x5E, 0xAF, 0x94, 0x9B })) { If (LEqual (Arg1, One)) { If (LEqual (Arg2, Zero)) { Store (Buffer (One) { 0x03 }, Arg4) Return (One) } If (LEqual (Arg2, One)) { Return (One) } } } Store (Buffer (One) { 0x00 }, Arg4) Return (Zero) } 2. EIST support a. Add external values External (PDC0) External (CFGD) b. Add above Method (DTGP, 5, NotSerialized) Method (GCST, 0, NotSerialized) { If (LAnd (And (CFGD, 0x01000000), LNot (And (PDC0, 0x10 )))) { Return (Package (0x02) { One, Package (0x04) { ResourceTemplate () { Register (FFixedHW, 0x00, // Bit Width 0x00, // Bit Offset 0x0000000000000000, // Address ,) }, One, 0x9D, 0x03E8 } }) } If (And (PDC0, 0x0300)) { If (And (CFGD, 0x20)) { Return (Package (0x03) { 0x02, Package (0x04) { ResourceTemplate () { Register (FFixedHW, 0x01, // Bit Width 0x02, // Bit Offset 0x0000000000000000, // Address ,) }, One, One, 0x03E8 }, Package (0x04) { ResourceTemplate () { Register (FFixedHW, 0x01, // Bit Width 0x02, // Bit Offset 0x0000000000000010, // Address ,) }, 0x02, One, 0x01F4 } }) } } If (And (CFGD, 0x20)) { Return (Package (0x03) { 0x02, Package (0x04) { ResourceTemplate () { Register (FFixedHW, 0x01, // Bit Width 0x02, // Bit Offset 0x0000000000000000, // Address ,) }, One, One, 0x03E8 }, Package (0x04) { ResourceTemplate () { Register (SystemIO, 0x08, // Bit Width 0x00, // Bit Offset 0x000000000000000C, // Address ,) }, 0x02, One, 0x01F4 } }) } Return (Package (0x02) { One, Package (0x04) { ResourceTemplate () { Register (FFixedHW, 0x01, // Bit Width 0x02, // Bit Offset 0x0000000000000000, // Address ,) }, One, One, 0x03E8 } }) } c. Modfiy processer scope Scope(_PR) { Processor (P001, 0x01, 0x00004010, 0x06) { Method (_CST, 0, NotSerialized) { Return (GCST ()) } } Processor (P002, 0x02, 0x00000000, 0x00) { Method (_CST, 0, NotSerialized) { Return (GCST ()) } } Processor (P003, 0x03, 0x00000000, 0x00) { Method (_CST, 0, NotSerialized) { Return (GCST ()) } } Processor (P004, 0x04, 0x00000000, 0x00) { Method (_CST, 0, NotSerialized) { Return (GCST ()) } } } ・参考情報 DSDT fixes for Gigabyte boards 戻る
https://w.atwiki.jp/threejs/pages/72.html
更新日:2013-04-22, r58 説明 THREE.OrthographicCamera ( left, right, top, bottom, near, far ) 平行投影カメラ。近くのモノも遠くのモノも同じ大きさで描画される。 上例の床の平行線は遠くなってもずっと同じ幅のまま。 パラメータ left float |視線のどれぐらい左まで画面に入れるか。 right float |視線のどれぐらい右まで画面に入れるか。 top float |視線のどれぐらい上まで画面に入れるか。 bottom float |視線のどれぐらい下まで画面に入れるか。 near float [= 0.1] |この値より手前は描画されない。 far float [= 2000] |この値より奥は描画されない。 例 カメラの作成 var width = 320, height = 240; // 画面幅と画面高さ var scale = 1.2; // 後でcamera.scaleで変えてもいいけど var camera = new THREE.OrthographicCamera( -width/2*scale, width/2*scale, height/2*scale, -height/2*scale, 1, 1000 ); // 視線の左-192、右192、上144、下-144 が画面に入る。手前1から奥1000までを描画。