約 4,037,294 件
https://w.atwiki.jp/solsurvivor/pages/67.html
- Hoverbike - 概要 A strange blend of technologies, the hoverbike is a sentient vehicle to which other Ascendancy forces bond. It is very quick, and combating hoverbikes can be challenging to a rookie Commander. Officers of the Sol Paragon fleet are taught to rely on slowing turrets like goo and EMP in order to lay down sufficient ire on these evasive enemies. クリープの特徴 Fast cybernetic 'motorbike.' Inhibitors reduce speed. クリープタイプ Cybernetic クリープアビリティ Boosters speedy enemy. Slow down with goo,EMP,or electric turrets. 名前 コメント
https://w.atwiki.jp/wow_qa/pages/69.html
Q)Herblismって何? Q)お金になるの? Q)Herblismって何? A)ハーブを採取するスキル。 ハーブは主にAlchemyがポーションやエリクサーなどを作るときに使われる素材。 Miningと同様の採集系だが、MiningにあるSmeltingのような採取したアイテムを 加工する作業は一切無い。ただただハーブを見つけて採取するのみ。 Q)お金になるの? A)Miningと同様、お金になる。特にLvがあがりOutLandで採取できるハーブは RaidやHeroicなどで使用される効果の高いポーション、エリクサー類などを作成するときに 必須なので高値で取引される。初期で採取できるハーブはMiningに比べると かなり相場が下がってる場合がほとんどだが、とにかくお金を稼ぎたいという人は MiningとHerbにして採取しまくって売りまくって金を稼ぎまくってたりする。 # Q)どうやってスキルあげるの? ハーブも鉱石と同様、種類があり、段階的にスキルに比例して上位のハーブを採取できるようになる。 スキル上昇判定は採取(最初のひと毟り)だけなので、とにかく見つけたらむしりとる。 デメリットはMiningと同様、ハーブを探して毟らないとスキルがあがらない。 お金に物を言わせて上げられるクラフト系とは違い、地道に毟る必要がある。 # Q)ハーブはどうやって発見するの?どうやって採るの? Herbalismを習うとSkillBookにFind Herbというアイコンが出るので それを使うと、周囲にハーブがあったらミニマップにアイコンが表示される。 道具も何も必要ないので見つけたらマウス右クリで毟りましょう。 利益率Mining程ではないが、Lv70に近くなるにつれて Raidやインスタンスなどで大量にPOT類を消費してくるプレイスタイルになると AHでPOTを買うと割高なため、POT供給のためAltでHerb+Miningキャラを育ててる人が多い。
https://w.atwiki.jp/orange_sherbet/pages/31.html
Everyday Conversations / Manners - draft Definition This is the stage between the final step of making friends and the first step of actually meeting people. The goal here is to give you a better understanding of stereotypical conversation models, so that differences between Japanese conversations and what you may be used to will not be a problem. Explanation American people typically feel comfortable talking to anyone. For example, at the airport when they re waiting for the plane or with people who they are sitted next to in the plane. Some Japanese, especially older people, talk to people they are seated next to on the train or plane, this particular sort of incident is still pretty rare, and in general, Japanese people hesitate to talk to people they don t know. One of the reasons for this hesitation is that they don t know how to stop the conversation once they start it. They are afraid of being awkward after ending the conversation. It is often said that Japanese is a high context language, in which it is considered better to be quiet than be loud or talkative. However, Japanese people hate silence during the conversation and most feel pressured to break these awkward pauses. Americans, by contrast, do not feel this compulsion and can stop the conversation whenever they want. Their subconscious ability to terminate the conversation or then start another conversation again at will is very strong. Japanese and American Conversation model Japanese catch ball Basically the movement of a Japanese style conversation is throw-catch-return-catch-return.... Therefore people are expected to throw balls that are easy to catch so that the other person can easily return them. If the topic is hard to catch or throw back, the conversation will fail, and if there is nothing that the other person can "return the ball with," the conversation will end. For example, in cell phone e-mail communication, if you want the message to continue, you are expected to add some questions so that the other person has something to reply to. Otherwise they might just read and not feel the need to reply, or just reply with a simple answer like "I see" and the conversation will end. American bowling People can throw out any topic, and someone else will find something interesting to base their response on and then conversation will continue. Therefore there is no need to worry about a conversation topic. It can be said they are good at catching any sort of ball that may be thrown, whereas Japanese are not good at catching balls that are not thrown directly to them. Argument and Specific conversation topics Basically, Americans tend to engage in arguments more often, even in daily conversation. Japanese people, on the other hand, do not like to argue at all. To avoid arguing, when Japanese people talk to someone who they are not close with, there are taboo topics such as politics, religions, and baseball. For Americans however, politics and religon are considered good discussion topics since "arguing" these topics will allow you to get to know the other person better. Non-verbal Language One thing that OYRs must look out for in the course of their interaction with Japanese people is ambiguity. It is important to understand that a large part of Japanese culture the abiltiy to say things indirectly and one is expected to be able to "read the atmosphere," a concept refered to as "KY." Physical Contact Physical contact is a popular greeting among western cultures. In contrast, it is rare in Japan and can be used only among people with close relations such as family or lovers. It is also said that Japanese people s personal space space is wider than that of westerners, so Japanese people may feel their personal space has been intruded upon even though westerners see it is as a normal distance. Personal space is private, and can be both physical and mental, which is why people feel uncomfortable when someone enters their space. Examples The physical cnotact issue story A Japanese girl went to the UK. She stayed at the house of an older British man as a homestay. Every time she came back to the house, the British man hugged her as though she were his daughter. He behaved this way around everyone, however, the Japanese girl did not like his hug. She said to us "彼は私にセクハラをしている"。(this is sexual harassment) The British man did not know she felt this way, but her feelings seemed to be clear after awhile. Because of this issue, the British man felt awkward as though he could not be close to the girl. Physical contact was a normal greeting and the old man never thought she minded it, but in fact, she was nervous and worried about the physical contact all the time. Non-verbal communication story At the welcome party for new comers held in our dormitory, we (the OYRs) were given the privilege of getting food first. After getting our share, we immediately started eating while everyone else stood quietly in line to get their food. Some time passed by when suddenly, one of our dorm mates (who was American) told us to stop eating. My fellow OYRs and I were shocked and immediately stopped eating. It turned out that we were supposed to wait for everyone to get their food and then eat together. When we asked why no one told us, she said they were too shy to speak up. I scanned the room and all I could see were expressionless faces who are trying to avoid looking at our direction. It was quite awkward. Solution / Recommendation / Suggestion etc. It seems that the typical image of a Japanese, from an outsider s point of view, is that they are "shy" and "sensitive" and they feel the need to be "thoughtful" to others. Americans, on the other hand, are generally stereotyped as "active" and "outgoing." Because of these stereotypes, it may seem that Japanese and American styles are exact opposites, which would make it impossible for them to communicate well. The Japanese may seem shy and senstive because they are so worried about the flow of the conversation. The easy solution for Japanese people is to not think too much and to focus on being themselves when meeting new people. Talk about whatever you want. Talk about what s going on; what you did recently, your plans, what you ve been busy with, etc. The best thing for foreigners to remember is that Japanese people are naturally "shy" and "sensitive" in comparison, so they should try to take the initiative in conversations and make the other person feel comfortable and at home with you. Personal space and physical contact may depend on the personality of each individual, but an understanding of each other s culture is also important. Edit this page
https://w.atwiki.jp/jeskolabuzz/pages/49.html
Reverb Asedev aReverb01? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 モノラル/ステレオ 低機能低付加なリバーブ。というよりディレイ? Jeskola Freeverb? 入手 [可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事、感想求む。 Jeskola Raverb? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事、感想求む。 Jeskola Reverb 2? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事、感想求む。 Jeskola Stereo Reverb? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事、感想求む。 HD HALYverb? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ Wetの遅延間隔のパラメーターが8つと多い、高機能高負荷なリバーブ。 HD X-Verber_3? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事、感想求む。 Joachims Uranus.b5? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事求む。 LarsHa Funkyverb? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 空間を出す効果から、ドラムルームのような近距離感まで万能のリバーブ。 Ld Reverb 3? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事求む。 Rymix AcoustiBox? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事求む。 Sonic Verb? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 空間を出しやすいリバーブ。プリセットにも空間を出しやすいものが揃っている。 WhiteNoise Verb? 入手 可 プリセット 有 ヘルプ 有 ソースコード 同梱 ステレオ 記事求む。
https://w.atwiki.jp/supp/pages/13.html
Achiote Albizzia Alfalfa Aloe Vera Amla (indian gooseberry, amalaki, amlaki ) Andrographis Angelica Anise Arjuna Arnica Montana Artemisia Annua Artemisia, Wormwood Artemisinin Artichoke Asafoetida Herb Ashwagandha, (Withania Somnifera) Asparagus Astragalus Avena Sativa ( Wild Oats ) Avenca Bacopa ( Brahmi ) Banaba Leaf Barberry Bayberry Bark Beanpod Teas Beet Powder, Root Belladonna Bilberry Bitter Melon Bitter Orange Black Cohosh Black Haw Black Seed, (Black Cumin) Black Walnut Blackberry Bladderwrack Blazing Star Blessed Thistle Bloodroot Blue Flag Blue Vervain Blueberry Boldo Boneset Boswellia Brigham Tea Buchu Bugleweed Bupleurum Burdock Root Butcher s Broom Butterbur Calaguala Extract, ( Kalawalla ) Calendula California Poppy Camphor Oil Cardamom Cascara Sagrada Cassava Root Catnip Cat s Claw (Uña de Gato) Catuaba Cayenne Pepper ( Capsicum ) Cedarwood Oil Celandine Celery Seed Cha de Bugre Leaf Chamomile Chaparral Chaste Berry ( Vitex ) Cherry ( Fruit, Black, Wild ) Chickweed Chlorella Cilantro Cinnamon Clavo Huasca Cleavers Clematis Clove Coffee Bean Extract Coleus Forskohlii Coltsfoot Comfrey Copaiba Coptis Cordyceps Mushrooms Corn Silk Cotton Root Couch Grass Cramp Bark Cranberry Culver s Root Damiana Dandelion Tea, Root Devil s Claw Devil s Club Dong Quai Echinacea Echinacea Goldenseal Ecklonia Cava Extract Elderberry ( Sambucus ) Elecampane Eleuthero Essiac Formulas ( Esiak ) Eucalyptus Eyebright Fennel Fenugreek Feverfew Flax Seed Flower Pollen Extract Fo Ti ( He Shou Wu ) Fringe Tree Gambir Leaf Garlic Gentian Geranium Ginger Root Ginkgo Biloba Ginseng Ginseng, Chinese Glucomannan ( Konjac Root ) Goldenrod Goldenseal Gotu Kola Grapefruit Grapefruit Seed Extract Gravel Root Graviola Green Tea Grifron Maitake Grindelia Guaco Guarana Guduchi Guggul ( Commiphora Mukul ) Gumweed Gymnema Hawthorn Helonias (False Unicorn) Hemp Products Herbal Coffee Alternative Herbal Salve Hibiscus Holy Basil Hops Horehound Horny Goat Weed Horse Chestnut Horseradish Horsetail Huckleberry Huito Huperzine ( Huperzin ) Hydrangea Hyssop Ivy Extract Jamaican Dogwood Jambul Jatoba Jiaogulan Juniper Kava Kava Kelp Khella Kola Nut Kombucha Kudzu Lady s Mantle Larix ( Larch Tree Extract ) Lavender Lemonbalm ( Lemon Balm, Melissa ) Lettuce Licorice Root ( DGL ) Ligustrum Linden Lions Mane Mushrooms Lobelia Lomatium Long Jack ( Tongkat Ali, Malaysian Ginseng ) Loquat Maca Magnolia Bark (Phellodendron) Marshmallow Meadowsweet Milk Thistle ( Silymarin ) Mistletoe Motherwort Muira puama, Marapuama Mullein Mushroom Combinations Myricetin Myrrh Gum Nature s Way, Thisilyn Neem Nettles, Stinging Noni Juice, Extract Nopal ( Prickly Pear Cactus, Opuntia ) Ocotillo Olive Extract Olive Leaf Oregon Grape Root Osha Paico Parsley Partridge Berry Passion Flower Pau D Arco Peppermint Periwinkle Phyllanthus ( Chanca Peidra ) Pipsissewa Plantain Pleurisy Root Poplar Prickly Ash Bark Psyllium Husk Pycnogenol, ( Pine ) Pygeum Quebracho Red Clover Red Raspberry Red Root Rehmannia Reishi Mushrooms Rhodiola Rosea Rhubarb Root Rose Hips Rosemary Rue Sage Salvinol Sarsaparilla Extract Smilax Sassafras Saw Palmetto Schizandra ( Schisandra ) Scotch Broom Senna Leaves Shatavari Sheep Sorrel Shepherd s Purse Siliphos ( Silybin Phytosome ) Skullcap Skunk Cabbage Slimaluma Caralluma Slippery Elm Soy Isoflavone Spearmint Spilanthes Squawvine St. John s Wort Stillingia Stone Root Suma ( Brazilian Ginseng ) Tayuya Tea Tree Thuja Thyme Tribulus Triphala Tulsi Tea Turkey Tail ( Coriolus versicolor psk ) Mushrooms Turmeric ( Curcumin ) Urinary Health, Herbs Usnea Uva Ursi Valerian Vassourinha Venus Fly Trap Violet Vitamin C Plus Herbs Wasabi Watercress White Oak White Pond Lily White Tea White Willow Bark Wild Cherry Bark Wild Indigo Wild Yam Witch Hazel Wood Betony Yarrow Flower Yellow Dock Yerba Mansa Yerba Mate Yerba Santa Yin Chiao Yohimbe Yucca Amla (indian gooseberry, amalaki, amlaki ) Andrographis Arjuna Ashwagandha, (Withania Somnifera) Bacopa ( Brahmi ) Boswellia Chyavanprash Coleus Forskohlii Guduchi Guggul ( Commiphora Mukul ) Gymnema Himalaya USA Mucuna Neem Phyllanthus ( Chanca Peidra ) Shatavari Trikatu Triphala Turmeric ( Curcumin )
https://w.atwiki.jp/otonamida/pages/39.html
基本情報 ジャンル Vocaloid Pops BPM 実装日 出典 『BATH TIME TRIP ~どこへでも行ける、億持ってる設定~』feat.鏡音リン 譜面情報 難易度 レベル ノーツ数 譜面傾向 Easy Normal Hard Maniac Holic その他 出典:『BATH TIME TRIP ~どこへでも行ける、億持ってる設定~』feat.鏡音リン 収録CD:『ジェバンニpアルバム『 スカート 』feat.鏡音リン』 https //andymente.booth.pm/items/1736655 解禁レベル1→ver55で初期解放に変更
https://w.atwiki.jp/yamiden_us/pages/132.html
Herbal Loreを習得したPriest,Wizard,Monk のみ行うことのできる特殊技能 簡単にいえば Potion の生成です。 attachrefCloth Gloveを装備、 attachrefWine 等を所持して特定の場所を歩く事で発動します。Labor も消費するので注意してください。 生成可能 Potion 場所 生成時に必要なアイテム 効果 attachrefBetony Deum Enchanted Garden attachrefWine Night Mareクエスト時に必要? attachrefPersonaca Deum Enchanted Garden attachrefWine Poisn状態治療 attachrefHydele Deum Enchanted Garden attachrefWine HP全快 attachrefHemloch Deum Suomi Fields attachrefWine HP1になる attachrefAncusa Ceir Undine Outskirts attachrefRaw Wax Fire 属性の Belt 扱い attachrefFifleaf Deum Mileth Doorways attachrefWine HP 400回復 ※Enchanted GardenとはEastwood Land、すぐ左へ入った所です。 attachref 画像のように窓が開くので1人なら Alone 選択アシストがいれば Asiistance を選択します。EXP と Potion を入手できます。 ※同じ場所で F5 を押す事で数回同じ Potion が生成できます。 名前
https://w.atwiki.jp/touhoukashi/pages/6529.html
【登録タグ FELT Fluster Escape R Rebirth Story 4 シンデレラケージ ~ Kagome-Kagome 曲 美歌】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/aocmemo/pages/35.html
Berserker Two-Handed weapons用の能力になります。 Name Rank Tier Requirements Description 訳(?) Blood Rage 5 1 Grants the barbarian the Blood Rage Stance that increases the damage inflicted upon foes and enemy attacks have a chance of increasing the barbarians rate of life regeneration and evade chance. The health effect can be applied three times. Blood Rage Stanceは敵に与えるダメージの増加と、敵の攻撃を受けたときにEvadeの発生確率とHPリジェネの発生確率を増加させます。 Atrocity 5 2 Increases the damage done by the barbarian's Butcher combos. コンボ技Butcherのダメージを増加させます。 Great Weapons Master 5 2 Increases the damage done by two-handed edged and two-handed blunt weapons. two-handed edgedとtwo-handed bluntによるダメージを増加させます。 Shock and Awe 3 3 Reduces the reuse time for Stunning Punch and Clobber combos. コンボ技Stunning PunchとClobberの再利用時間を減少させます。 Staggering Punch 3 3 Improves the Stunning Punch combos by adding an effect that also reduces the victims movement speed. コンボ技Stunning Punchに敵の移動速度減少を追加させます。 Reverse Swing 5 3 Augments the Staggering Blow combo by increasing the damage the barbarian inflicts. コンボ技Staggering Blowのダメージを増加させます。 Paralysis 1 3 Enhances the Knock back combo starters by adding an effect that roots the target for 1 second. This effect does not trigger immunity. コンボ技Knock backに敵を1秒間のRootを追加します。このRootはimmunity対象外です。 Eyes of Madness 3 4 Grants the barbarian an ability that makes all foes in vicinity less likely to focus their attacks on them 周辺の全ての敵に攻撃を与える(?) Insanity 3 4 Permanently increases the barbarian's resistance to fear effects. fearに対する抵抗力を上げる。 Grisly Wounds 5 4 Augments the Jagged Cut and Butcher combos by adding more damage over time. コンボ技Jagged CutとButcherにDoTを追加します。 No Escape 1 5 Grants you a clickable ability that allows you to throw your weapon to impale the enemy, causing massive damage over time and stunning him. This ability disarms you for a period of time. 自身に投擲能力を追加させ、この能力で攻撃された敵にDotとStunを与えます。但し、この能力を使用すると数秒間、通常武器の武装が解除されます。 Earthshatter 1 5 This mighty combo stuns all foes in close vicinity. 周辺の全ての敵をStunさせます。 Finishing Blow 3 5 Grants the barbarian a charge ability available after they knock back an enemy. Their charge causes severe damage but has a high stamina cost and long reuse time. 敵をノックバックさせた後に利用可能なチャージ能力を与え、それらのチャージは敵に大きなダメージを与えますが、高スタミナコストと長い再利用時間がかかります。 Arcane Marauder 5 6 When hit by spell damage you gain natural health regeneration and drain mana from enemies around you. 敵から魔法攻撃を受けるとHPリジェネを得て、周りの敵からマナを吸い取ります。 Unstable Mind 3 6 Grants the barbarian an ability which removes all stun, snare and root effects and gives them immunity for a short period of time. 全てのstun、snare、rootを取り除き、数秒間immunity状態(無効)にします。 Swarm Fighter 5 6 Grants the Barbarian an ability that taunts all minions in the area for a short period of time. Every attack from a minion will trigger a heal when the ability is active. 数秒間、エリアの敵をタウントする能力を与えます。この能力がアクティブのときは、敵のあらゆる攻撃がヒールのトリガーになります。 Hammer and Anvil 5 7 Enhances Stunning Punch combo by increasing the damage it inflicts. コンボ技Stunning Punchのダメージを増加させます。 Fearsome Agility 5 7 When hit in combat there is a chance to gain a short evade buff. This can stack up to 5 times 攻撃を受けたときに、Evade Buffを得る機会が発生し、そのバフは5回分までスタックします。 Rampage 5 7 When hit in combat you will occasionally damage every enemy around you for a small amount. 攻撃を受けたときに、周りの全ての敵にときどきダメージを与えます。 Comatose 2 8 Enhances Stunning Punch combo by increasing the amount of time the victim is stunned for. コンボ技Stunning Punchのstun時間を増加させます。 Rampaging Horde 5 8 Hammer and Anvil Grants the barbarian an ability that increases their damage rating based on the number of friendly barbarians within range. Maximum number counted is ten. 範囲内にいる友好的なbarbarianの数に基づいてダメージ率を増加させるバフ、最大10人まで。 Scatter Foes 3 8 Grants the barbarian a combo that will knock back all foes in a wide cone in front of them. 前方の円錐形の範囲にいる敵をknock backさせる。 Decapitation 5 8 A swift combo that inflicts massive damage and increases the chance for fatality. Has a moderate reuse time. 致死性の大ダメージを与える即効性のコンボ、適度な再利用時間あり。 Welcoming Death 1 9 Rampaging Horde Grants you a clickable effect that increases the damage you inflict upon your target based on the number of dead foes in range. Maxumum number counted is ten. Thirst for Blood 1 9 decapitation Grants you a clickable ability that affects the whole team. Each attack a party member performs, or is the victim of, has a chance to trigger an effect that increases the damage inflicted upon foes. It also increases health and stamina regeneration Reaver Dual Wielding weapons 用の能力になります。 Name Rank Tier Requirements Description 訳(?) Reaver 5 1 Stance that increases the damage inflicted upon foes.It also gives a chance to trigger an effect that increase damage even further. The effect can stack 3 times. ダメージ増加のスタンス、またこのスタンスは更にダメージを増加させるためのエフェクトを発生させます。 Hand Weapon Expert 5 2 Increases damage inflicted with 1-handed edged 1 handed blunt weapons. 1-handed edgedと1 handed blunのダメージを増加させます。 AmbiDextrous 5 2 Permanently increase the chance to attack with the secondary weapon. Secondary Weaponでの攻撃発生確立を増加させます。 Sever 5 3 Grants a permanent chance for attacks with the primary weapon to trigger an effect that inflicts slashing damage on your target. Primary weaponでの攻撃時にslashing damageを追加するエフェクトを与えます。 Unstoppable 2 3 When dropping below 30% health the barbarian gain a large amount of damage HPが30%以下のときに大きくダメージを上昇させる。を Brutal Cyclone 2 3 Smash'n Crush Increase the chance of inlifcting critical damage when using the Cyclone of Steel Cyclone of Steal使用時にクリティカルダメージの発生率を増加させる。 Smash'n Crush 3 3 Increase the combo starter damage done by the Cyclone of Steel combo Cyclone of Steelのダメージを増加させる。 Twist and Tear 5 4 All attacks with the Barbarian's offhand weapon have a chance of inflicting a bleeding wound that damages the victim for a short time. This effect can be applied 5 times. 短い時間の間、Offhand Weaponによる全ての攻撃にbleeding効果を追加するエフェクトを発生させます。このエフェクトは5回分までスタックします。 Predatory Instinct 3 4 Grants you a clickable effect that increases your evasion skill and stamina regeneration for a short time. 短い時間の間、回避スキルとスタミナリジェネを増加させる、クリックタイプの能力を与えます。 Gushing Wound 5 4 Augments the Cyclone of Steel combo with a chance to inflict a bleeding wound that damages the victim for a short time. 短い時間の間、コンボ技Cyclone of Steelにbleeding効果を追加する確立を増加させる。 Haste 1 5 Grants you a clickable ability that increases damage inflicted upon foes and slightly increases your movement speed. 敵に与えるダメージを増加させ、自分の移動速度をほんの僅かだけ上昇させるクリックタイプの能力を与えます。 Too Many to Count 1 5 Grants you a clickable ability that increases damage inflicted based on how many living foes are close to you. Allowed to stack 10 times. 自分の近辺にいる敵の数に基づいてダメージを増加させる、クリックタイプの能力を与えます。 Adrenaline Rush 1 5 Grants you a clickable ability that increases the damage inflicted upon your foes, it can only be used when your health is below 40%, and cancels when your health is above 60% HPが40%未満の時にだけ使用できる、敵に与えるダメージを増加させるクリックタイプの能力を与えます。HPが60%以上になるとこの能力はキャンセルされます。 Unstoppable Berserker 2 5 Adrenaline Rush Improves the Berserker feat by increasing the rate of stamina regeneration スタミナリジェネの速度を増加させる。 Jagged Weapons 3 6 Increases the damage inflicted by the Barbarians Jagged Cut combos. コンボ技Jagged Cutのダメージを増加させます。 Cyclone of Razors 5 6 Increases the damage done by the Barbarians Cyclone of Steel Combo. コンボ技Cyclone of Steelのダメージを増加させます。 Spirit of The Panther 3 6 Grants the Barbarian an ability which increases their chance of inflicting critical damage with the Cyclone of Steel when the predatory instincts feat ability is active. Predatory Instincts能力が有効のとき、コンボ技Cyclone of Steelのクリティカル発生確率を増加させます。 Lashing Swords 5 7 Increase the area of offence on Jagged Cut combos and upgrade it to also debuff evade Jagged Cutの攻撃範囲を広げ、回避能力低下のデバフを追加する。 Back in the Fray 1 7 Grants you a clickable short range charge ability that can be used after you are hit with a knock back knock back成功後に使用できる、クリックタイプのshort range charge能力を与えます。 Overpower 5 7 When you evade hits in combat you will get a temporarly damage increase.This effect can stack 5 times Evade成功時に一時的にダメーを増加させる。 Shrapnel 5 8 Improves the Barbarians wreck armor combo by inflicting piercing damage on any enemies nearby the primary target. コンボ技wreck armor使用時にPrimary Targetの近隣の敵に対し、Piercing Damageを与えます。 Rupture Armor 1 8 Improves the Crust Armor combos so they inflict more damage. コンポ技Crust Armorにより多くのダメージを追加します。 Lure 3 8 Double tap forward also grants the barbarian an absorb shield.If hit the enemy will also suffer a counter attack 前方の敵に2回攻撃し、自身にダメージ吸収シールドを張る。もし敵の攻撃がヒットすればカウンターを返す。 Impale 5 8 Grants the Barbarian an ability so their next attack inflicts significant bleeding wounds with both their weapons. 両方の武器にbleeding効果を与えます。 Dance of Death 1 9 Grants you a clickable ability that makes all attacks inflict instant damage to all foes in close vicinity. 周辺の全ての敵に、インスタントダメージを与える、クリック可能な能力を与えます。 Armageddon Falls 1 9 Grants you a clickable ability that for 12 seconds gives you a 100% chance of inflicting your target with an effect that makes him take damage every time he is hit for 3 seconds. 更新2008-05-31 14 47 11 (Sat);
https://w.atwiki.jp/sinsengumi_2/pages/12.html
導入 0. 準備 ibatisのインストール インストールといってもjarファイルをクラスパスに追加するだけです。 http //ibatis.apache.org/からダウンロード。 あと今回はDBにPostgreSQLを使用するので、PostgreSQLのJDBCドライバもクラスパスに追加しておく。 http //jdbc.postgresql.org/からダウンロード。 DBの準備 DBはPostgreSQLを利用します。 サンプルとして以下のようなテーブルを作成(DB名はsampledbとしています) id name age 1 Yoshida 23 2 Abe 34 3 Ogawa 17 CREATE TABLE users ( id serial NOT NULL, name character varying(100), age integer, CONSTRAINT id PRIMARY KEY (id) ) ※ちなみにnameというのはPostgreSQLでは予約語らしいです。。。 1. sqlMapConfigを作成 iBATIS用configファイルを記述する。 DB接続設定やMapファイルの参照を書いていきます。 ファイル名は「SqlMapConfig.xml」としてます。 ?xml version="1.0" encoding="UTF-8" ? !DOCTYPE sqlMapConfig PUBLIC "-//iBATIS.com//DTD SQL Map Config 2.0//EN" "http //www.ibatis.com/dtd/sql-map-config-2.dtd" sqlMapConfig !-- DB接続設定 -- transactionManager type="JDBC" dataSource type="SIMPLE" property name="JDBC.Driver" value="org.postgresql.Driver"/ property name="JDBC.ConnectionURL" value="jdbc postgresql //localhost 5432/sampledb"/ property name="JDBC.Username" value="postgres"/ property name="JDBC.Password" value="postgres"/ /dataSource /transactionManager !-- sqlMapファイルの参照 -- sqlMap resource="ibatis/dao/user.SqlMap.xml" / /sqlMapConfig