約 4,037,293 件
https://w.atwiki.jp/d50info/pages/27.html
MemoryMap ReverbData 説明 リバーブデータはD-50本体ではエディットできないが、 別売りの音源ライブラリーのデータを本体にコピーすることはできる。 ※リバーブタイプ1-16は上書きできない。17-32だけ上書きできる。 パラメータ構造 +x ビット詳細 内容 0 0000 aaaa Reverb data 1 1 0000 aaaa 2 0000 aaaa Reverb data 2 3 0000 aaaa : 374 0000 aaaa Reverb data 188 375 0000 aaaa 取説における補足 188個のすべてのデータ(376バイト)は互いに関連があるため、 一部のデータを受信、送信しても何も達成しません。 ※パラメータの詳細は非公開。
https://w.atwiki.jp/minho/pages/84.html
Fenerbahçe Spor Kulübü 選手名 所属クラブ 国籍 年齢 Pos GVR 特殊能力 フェイス スパイク 備考 Stephen Appiah Fenerbahçe SK ガーナ ー ー ー ー 固有 黒 ー Mateja Kezman Fenerbahçe SK セルビア ー ー ー ー 固有 固有 ー ー Fenerbahçe SK ー ー ー ー ー ー ー ー
https://w.atwiki.jp/registry/pages/243.html
Riverbit System Optimizer オフィシャルサイト http //www.riverbit.com/ ダウンロード OS(Windows) All 言語 英語 日本語化パッチ なし 記事 備考 評価 選択肢 投票数 投票 非常に良い 0 良い 0 どちらでもない 0 悪い 0 非常に悪い 0
https://w.atwiki.jp/shakti810/pages/7.html
Stultus verba W multiplicare! 旧サイトの左柱に書かれていた、嘘ラテン語。 意味は「愚か者は『w』を良く使う」くらいの意味。 原文は「Stultus verba multiplicare.」 「愚か者は良くしゃべる」(沈黙は金) チャット文の中にwを使う頻度が高いほど、それはどうか、と思える人が多いとかなんとか。
https://w.atwiki.jp/rwby_jpn/pages/47.html
Boarbatusk #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (画像名) 種別 Grimms 攻撃方法 突進、牙 作中 猪の姿をしたグリム 突進や牙を使った攻撃に加え、前転での突進攻撃も挙げられる 硬い皮膚でほぼ全身を覆うが、腹は覆われていない
https://w.atwiki.jp/xbox360score/pages/374.html
Cyberball 2072 項目数 12 総ポイント 200 難易度 製品情報 配信日 2007年9月5日 DL費用 400MSP ジャンル アーケード クラシック ☆国内未配信、配信終了 Shutout Win a game without being scored against in Easy mode. 15 Catch of the Day Successfully throw 8 consecutive passes during an Xbox Live CO-OP game. 10 Breaker Complete 2 pages in the Game Breakers mode. 10 Comprehensive In Regulation mode complete one sack, one kill and one interception. 15 Carnage In Regulation mode have 3 of your teammates killed and still win the game. 15 Super Breaker Complete all 10 pages in Game Breakers. 25 Special Teams Run for a touchdown on a kick off play during an Xbox Live CO-OP game. 15 Super Shutout Win an Xbox Live CO-OP game without being scored against in Regulation mode. 20 Cooperation Win a match in Regulation Mode whilst playing an Xbox Live CO-OP game. 10 Hundred Grand Accumulate more than $100,000 in one Regulation mode game. 20 Challenged Score more than 30 points in one game. 25 Fast Scoring Score 2 touchdowns in one period. 20
https://w.atwiki.jp/prdj/pages/3590.html
Druid Herbalism Druid Herbalism 出典 Healer's Handbook Instead of granting access to a domain or an animal companion, a druid’s bond with nature can take a third form access to druidic herbalism. Druidic herbalism is a nature bond option that can be taken by any druid at 1st level except those with archetypes or alternate class features that alter or replace nature bond or mandate a specific nature bond choice. A druid who chooses to learn druidic herbalism can use combinations of nuts, berries, dried herbs, and other natural ingredients along with appropriate containers to create herbal concoctions or magic consumables that function like potions. This acts like the Brew Potion feat, but only for spells on the druid spell list. Herbal concoctions are typically thick and sludgy, and their creation time, caster level, spell duplication capabilities, and all other variables and properties are identical to those of potions created using Brew Potion. Herbal concoctions created with herbs that cause special effects when ingested (see page 10 of Pathfinder Player Companion Heroes of the Wild) retain those effects as well as the appropriate spell effect. A druid can create a number of free herbal concoctions per day equal to her Wisdom modifier. Additional concoctions cost the same as creating an equivalent potion using Brew Potion. Druids can sell their herbal concoctions just as if they were potions (though NPCs unfamiliar with druidic herbalism may need some convincing before purchasing these wares). At 4th level, a druid’s increasing skill with herbalism means that she can disguise the effects of her herbal concoctions. When a creature attempts a Perception or Spellcraft check to identify one of the druid’s concoctions, the concoction appears to be a different herbal concoction of the druid’s choice unless the creature exceeds the identification DC by 5 or more. The druid must designate this false result when creating the concoction. If a creature exceeds the identification DC by 5 or more, it correctly identifies the concoction, though not that the druid tried to fool it. Additionally, at 4th level, when the druid creates additional concoctions, she need pay only half the normal cost to create them. It takes her only half the normal time to create her concoctions, and she can create concoctions of spells from any spell list, as long as she can cast the spell. At 7th level, when the druid creates concoctions with potential false identification results, a creature attempting to identify the concoction must exceed the identification DC by 10 or more to determine the concoction’s true identity. Additionally, at 7th level, a druid can create any herbal concoction in 1 minute. She can also create a special concoction of any spell higher than 3rd level that she can cast, but to do so, she must expend a spell slot of the same level. These special concoctions do not cost her anything to create and function like extracts created by an alchemist with the infusion discovery.
https://w.atwiki.jp/naobe/pages/83.html
OpenSourceに戻る 概要/特徴 iBatisの後継ソフトウェア iBatisとの相違点 Mapperクラスを作成して、SQLの結果を取得できる。select要素のid属性を指定しないのでミスを削減できる マップコンフィグファイルの要素に変更あり springとの連携にMyBatisが用意したクラスを使う(Springの対応遅れのため) 設定ファイル マップコンフィグファイル クラスパスディレクトリに置く。 typeAliasは、mapperのresultmapで使う。 mybatis/kakeiboKakeiboMapConfig.xml ?xml version="1.0" encoding="UTF-8" ? !DOCTYPE configuration PUBLIC "-//mybatis.org//DTD Config 3.0//EN" "http //mybatis.org/dtd/mybatis-3-config.dtd" configuration typeAliases typeAlias alias="InOutName" type="suna.kakeibo.InOutName" / /typeAliases environments default="development" environment id="development" transactionManager type="JDBC" / dataSource type="POOLED" property name="driver" value="com.ibm.db2.jcc.DB2Driver" / property name="url" value="jdbc db2 //localhost 50000/suna" / property name="username" value="user" / property name="password" value="password" / /dataSource /environment /environments mappers mapper resource="mybatis/kakeibo/mapper/inOutNameMapper.xml" / /mappers /configuration マップファイル クラスパスディレクトリに置く inOutNameMapper.xml ?xml version="1.0" encoding="UTF-8" ? !DOCTYPE mapper PUBLIC "-//mybatis.org//DTD Mapper 3.0//EN" "http //mybatis.org/dtd/mybatis-3-mapper.dtd" mapper namespace="suna.kakeibo.mapper.InOutNameMapper" resultMap id="inOutNameResult" type="InOutName" id property="nameId" column="NAMEID" / result property="name" column="NAME" / result property="nameType" column="NAMETYPE" / /resultMap select id="selectInoutName" resultMap="inOutNameResult" select NAMEID, NAME, NAMETYPE from INOUTNAME /select /mapper プログラム package test; import java.io.IOException; import java.io.Reader; import java.util.List; import org.apache.ibatis.io.Resources; import org.apache.ibatis.session.SqlSession; import org.apache.ibatis.session.SqlSessionFactory; import org.apache.ibatis.session.SqlSessionFactoryBuilder; import suna.kakeibo.InOutName; import suna.kakeibo.mapper.InOutNameMapper; public class TestMyBatis { public static void main(String[] args) { TestMyBatis test = new TestMyBatis(); try { test.execute(); } catch (IOException e) { e.printStackTrace(); } } private void execute() throws IOException { //マップコンフィグファイルをロード String resource = "mybatis/kakeibo/kakeiboMapConfig.xml"; Reader reader = Resources.getResourceAsReader(resource); SqlSessionFactory sqlMapper = new SqlSessionFactoryBuilder().build(reader); //SqlSessionの作成 SqlSession session = sqlMapper.openSession(); try { //マッパクラス取得 InOutNameMapper mapper = session.getMapper(InOutNameMapper.class); //検索実行 List InOutName nameList = mapper.selectInoutName(); //結果出力 dbg("nameList " + nameList); } finally { session.close(); } } private void dbg(String string) { System.out.println(string); } } package suna.kakeibo.mapper; import java.util.List; import suna.kakeibo.InOutName; public interface InOutNameMapper { public List InOutName selectInoutName(); }
https://w.atwiki.jp/battlefield1918/pages/278.html
TOSKA AIRBATTLE -トスカ航空戦- 目次 ブリーフィング 全体マップ チケット設定 陣地 登場兵器 解説 史実 コメント ブリーフィング French Bombers attacked Zeppelin dockyards and Hangars several times in the War. There were different kinds of planes used. The Goal of these Attacks were to destroy the Zeppelins and their Hangars. To win, the french have to destroy the Hangar, the Zeppelin tower and the docked Zeppelin, before their tickets run out. The Germans have to defend the Hangar, the Zeppelin tower and the Zeppelin until the french tickets run out. 大戦中、フランス軍爆撃機はツェッペリン飛行船の工場と格納庫を数回爆撃した。攻撃には多種類の航空機が使用された。攻撃の目標はツェッペリンと格納庫の破壊であった。フランス軍はチケットが無くなる前に格納庫、ツェッペリン・タワー、ツェッペリン本体を破壊せよ。ドイツ軍はフランス軍のチケットが無くなるまで格納庫、ツェッペリン・タワー、ツェッペリン本体を防衛せよ。 全体マップ チケット設定 陣営 比率(COOP) 減少速度(COOP) -% (-%) - (-) -% (-%) - (-) 陣地 陣地名 初期陣営 価値 白旗時間 確保時間 補足 --------------------未編集-------------------- - - - --------------------未編集-------------------- - - - 登場兵器 陸上兵器 --------------------未編集-------------------- --------------------未編集-------------------- 海上兵器 --------------------未編集-------------------- --------------------未編集-------------------- 航空兵器 --------------------未編集-------------------- --------------------未編集-------------------- 固定兵器 --------------------未編集-------------------- --------------------未編集-------------------- その他 --------------------未編集-------------------- --------------------未編集-------------------- 解説 未編集 史実 未編集 コメント コメントは最新20件が表示されます。 (過去のコメントを参照) 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/ageofconan/pages/18.html
Reaver Tree [[Reaver]] (edit) Reaver 0 / 5 0 points required Stance that increases the damage inflicted upon foes. It also gives a chance to trigger an effect that will increase damage even further. The effect can stack 3 times. Hand Weapon Expert (edit) Reaver 0 / 5 5 points required Increases damage inflicted with 1-handed edged and 1-handed blunt weapons. Ambidextrous (edit) Reaver 0 / 5 5 points required Permanently increase the chance to attack with the secondary weapon. Sever (edit) Reaver 0 / 5 10 points required Grants a permanent chance for attacks with the primary weapon to trigger an effect that inflicts slashin damage on your target. Devastation (edit) Reaver 0 / 1 10 points required Increases the chance to inflicts critical damage when using a multi-hit started combo. Smash 'N Crush (edit) Reaver 0 / 3 10 points required Increases the damage inflicted by multi-hit started combos. Twist And Tear (edit) Reaver 0 / 5 15 points required All attacks with the barbarian's off-hand weapon have a chance of inflicting a bleeding wound that damages the victim for a short time. This effect can be applied five times. Predatory Instincts (edit) Reaver 0 / 3 15 points required Grants you a clickable effect that increases your evasion skill and stamina regeneration for a short time. Gushing Wounds (edit) Reaver 0 / 5 15 points required Augments the Cyclone of Steel combo with a chance to inflict a bleeding wound that damages the victim for a short time. Haste (edit) Reaver 0 / 1 20 points required Grants you a clickable ability that increases damage inflicted upon foes and slightly increases your movement speed. Too Many To Count (edit) Reaver 0 / 1 20 points required Grants you a clickable ability that increases damage inflicted based on how many living foes are close to you. Allowed to stacks 10 times. Adrenaline Rush (edit) Reaver 0 / 1 20 points required Grant you a clickable ability that increases the damage inflicted upon your foes. It can only be used when your health is below 40%, and cancels when your health is above 60%. Jagged Weapons (edit) Reaver 0 / 3 25 points required Increases the damage inflicted by the barbarian's Jagged Cut combos. Cyclone Of Razors (edit) Reaver 0 / 5 25 points required Increases the damage done by the barbarian's Cyclone of Steel combo. Spirit Of The Panther (edit) Reaver 0 / 3 25 points required Grants the barbarian an ability which increases their chance of inflicting critical damage with the Cyclone of Steel combo when the Predatory Instincts feat ability is active. Boiling Blood (edit) Reaver 0 / 2 25 points required Increases damage done by the barbarian's blows while the Savage Rage combo is in effect. Back In The Fray (edit) Reaver 0 / 1 30 points required Graints you a clickable short range charge ability that can be used after you are hit with a knock back. Unstoppable Berserker (edit) Reaver 0 / 2 30 points required Enhances Adrenaline Rush by increases stamina regeneration. Shrapnel (edit) Reaver 0 / 5 35 points required Improves the barbarian's Wreck Armor combo by inflicting piercing damage on any enemies nearby the primary target. Rupture Armor (edit) Reaver 0 / 1 35 points required Improves the Crust Armor combos so they inflict more damage. Impale (edit) Reaver 0 / 5 35 points required Grants the barbarian an ability so their next attack inflicts significant bleeding wounds with both their weapons. Dance Of Death (edit) Reaver 0 / 1 40 points required Grants you a clickable ability that makes all attacks inflict instant damage to all foes in close vicinity. Armageddon Falls (edit) Reaver 0 / 1 40 points required Grants you a clickable ability that for 12 seconds give you a 100% chance of inflicting your target with an effect that makes him take damage every time he is hit for 3 seconds