約 2,710,595 件
https://w.atwiki.jp/anison-rap/pages/616.html
【曲名】 HERE WE GO!! 【アーティスト】 木吉鉄平(CV 細谷佳正) 日向順平(CV 浜田賢二) 【歌詞】 http //www.kasi-time.com/item-65951.html 【作詞】 こだまさおり 【作曲】 渡辺和紀 【編曲】 渡辺和紀 【作品】 黒子のバスケ 【メディア】 TVアニメ 【テーマ】 キャラクターソング 【初出】 2013年 【備考】 黒バスのデュエットキャラソンはラップがお決まりのようです。
https://w.atwiki.jp/thecockrockshockpop/pages/920.html
http //www.stevelukather.net/ member TOTO CDAll's Well That Ends Well Fueler CD All s Well That Ends Well October 11th 2010 1. Darkness In My World / 2. On My Way Home / 3. Can t Look Back / 4. Don t Say It s Over / 5. Flash In The Pan / 6. Watching The World / 7. You ll Remember / 8. Brodie s / 9. Tumescent Fueler 2003年11月19日 1. Joy To The World / 2. Greensleeves / 3. Jingle Bells / 4. Carol Of The Bells / 5. Broken Heart For Christmas / 6. Angels We Have Heard On High / 7. Winter Wonderland / 8. Look Out For Angels / 9. Silent Night / 10. Christmas Song ( Chestnuts Roasting )
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主な称号 Mayor 種族・所属 人間(Avernum) 性別 男性 解説 Bargha市長。後継者の市長たちに比べると、かなり好戦性が薄い。 巨人族との戦いへの支援をAvernum政府に求め続けてているが、ヒト・モノ含めて一切の援助を得られないことに対して不信感を抱いている。 登場作品・場所・役職等 Avernum Bargha市庁舎 市長 備考
https://w.atwiki.jp/vocaloidchly/pages/534.html
作詞:オーP 作曲:オーP 編曲:オーP 歌:鏡音レン 翻譯:kankan Oh Oh Oh Oh Oh... 再見 我的存在從這星球消失 想要能與我分享這喜悅的同伴 那是唯一的願望 願它有一天能夠實現・・・ 被絕望打擊 只能互相傷害的時光 雖然知道那完全沒有任何變化 不過從一開始就沒有自殺這個選項 我要成為糾纏不休的野獸 我心中一定仍存在的良心 那顆心被耗盡了換顆不同的吧 這顆愚蠢的心正是我神存的證明 早上在你身邊覺醒 那微笑著說「早安」的臉 感到平穩也很美好 那種事先被植入的幸福是夢的話 我不滿足 已經壞了 已經離去 和我擁有相異意志的"他人"就在那裡 完全沒有被其他人責備的理由 反正最後負責的都是本體(我)嘛? I ve the use of another mind from now. You and me... Oh Oh Oh Oh Oh...
https://w.atwiki.jp/tintete/pages/174.html
HERICA 35F 作例
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【検索用 mother 登録タグ AquesTalk M お柴鉱脈 曲 滲音かこい】 作詞:お柴鉱脈 作曲:お柴鉱脈 編曲:お柴鉱脈 唄:滲音かこい・AquesTalk 曲紹介 天国もインターネットも上にある 見えないものは軽いから浮く 歌詞 (Google ドライブより転載) 飛べなさを売るペンギンは暮らす 空が見たくて きみは端末 二度と聞けない父の口癖 のmp3を違法で落とす 答えて 自由研究に使うものを買いに行かなきゃいけなくて ホームセンターに行ったの もう高学年だったから 一人でね 帰り道に 知らないおばさんに声をかけられて その人は歩くのが下手だったクラスメイトの子のお母さんだったわ どうして私を覚えているのか私はわからなかったけど そのとき おばさんの後ろにある雲がちょうど太陽を遮って 少し涼しかったことを思い出したわ 飛べなさを売るペンギンは暮らす 空が見たくて きみは端末 二度と聞けない父の口癖 のmp3を違法で落とす 再生が追いつかない猛攻 蹴破られるの 全てが日差し きみが知ってほしくなかったこともう 知っているから 自動ドアが閉じていくにつれて ロケットの発射音も小さく聞こえたわ そこで何か飲み物を買って 外に出たときには静かになっていたわ 先週久しぶりに会ったあの子は今日の便だったかしら お互い話したことはなかったけど こんなときただすれ違ってお別れなんてのも気が引けたのよね 全然変わらないねなんて言われたけど 私ってそうかしら? 昔からクラスメイトに関心のなさそうな子だったから 多分私のことをあんまり覚えてなくて適当に言ったんだと思うわ でもそう言われてなんとなく安心したの それで パソコンをつけっぱなしの家に帰って 私も荷造りを始めたわ 魔理沙がワープ航路に入る前に これが届くといいのだけど 答えて 無理はしないで 触れないのも いまさらだよ 久しぶりだね 影mod入れてる? パターン作りの ごっこ遊びで 僕らが嘘を吐くより先に 空を見せたの きみは端末 コメント 名前 コメント
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Security Forces Breacher概要と役割 装備プライマリ セカンダリ 爆発物1 爆発物2 ボディアーマー コメント Security Forces Breacher 概要と役割 装備 プライマリ M590(1 Supply) MP5K(2 Supply) Mk18(3 Supply) セカンダリ M9(1 Supply) Makarov(1 Supply) 爆発物1 M18 Smoke(1 Supply) M84 Flash(1 Supply) M67 Frag(2 Supply) AN-M14(3 Supply) C4(4 Supply) 爆発物2 M18 Smoke(1 Supply) M84 Flash(1 Supply) M67 Frag(2 Supply) AN-M14(3 Supply) ボディアーマー Light Amor Heavy Amor コメント 名前 コメント
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The Godfather ジャンル:FPS プラットフォーム:PS2/PS3/Xbox360 ・比較項目 ・海外版 ・日本版 タイトル The Godfather ゴッドファーザー メーカー Electronic Arts エレクトロニック・アーツ 発売日 2006年9月19日(米) 2007年1月25日(XB)2007年10月11日(PS3) レーティング ESRB M CERO Z ハード毎の違い 情報なし PS2版、PS3版に規制有 翻訳 日本語字幕 改変個所 PS2版、PS3版のみ残虐表現、性的表現、一般人を掴むなどの動作が規制によりカットされた。 備考 同じCERO Z指定ながらプラットフォームで規制内容に差がある。プラットフォーム独自の審査がある?
https://w.atwiki.jp/godwars/pages/19.html
Lv レベルを1上げるのに必要なBasic Hero Skill Bookの数 1-10 1 11-20 2 21-30 3 31-40 5 41-50 7 51-60 10 Humanoid Heroes (Royal Altar) Seraph Rage Skill Divine Punishment Shoots 5 beams of holy light at all enemy targets which deal {P}%+{N} damage. If an enemy target has KO d an ally, all 5 beams of light will attack the last enemy target that KO d the ally. Passive Skills Judgment Increases ATK by {P}%+{N} each time an ally target is KO d. Almighty Swords Normal attacks deal {P}% damage to one additional enemy near the target. Invincibility Seraph cannot die or be revived. When she takes mortal damage, she remains on the battlefield, but all damage she seals is decreased to {P}% of the original amount. However, she cannot attacked either. You will lose when all other units are KO d. Guardian Rage Skill Protection Barrie Gives himself a Shield Block buff which increases BLK by {P}% for 3 turns. Passive Skills Protection Shield When an ally unit is hit by a normal attack, there is a {P}% chance that the Guardian jumps in front of the unit and takes damage for them. Refraction Shield Decreases the damage of all Rage skills by {P}%. Unshakable Resolve After a successful block, restores {P}% of MAX HP + {N} HP. Priestess Rage Skill Healing Circle Restores the HP of all ally targets by ATK {P}%+{N}. Passive Skills Revive When the Rage skill is used, there is a {P}% chance of reviving a KO d target. The revived target gets 25% HP. Piety Restores the HP of a random ally unit by ATK {P}+{N} after a normal attack. Sacrifice After being KO d, the Priestess will give each ally a recovery buff which restores {P}% HP per turn. Lasts 3 turns. Dwarf Sharpshooter Rage Skill Deadly Shot Deals {P}%+{N} damage to the enemy with the lowest HP. Passive Skills Crucial Strike Each time the target s HP is decreased by 4%, the damage it takes from Sharpshooter will be increased by {P}%. Stopping Power Increases CRT by {P}% and critical hits deal {N} extra damage. Armor Shatter Normal attacks decrease the target s PDEF by {P}%+{N}. The effect stacks and lasts up to 3 turns. Aurora Knight Rage Skill Fearless Charge Charge at all targets in a straight line, dealing {P}%+{N} damage to each target. Passive Skills Vanguard At the beginning of the battle, deals {P}% damage to the target with the highest ATK and stuns it for 1 turn. Can only be used once per battle. Unstoppable Assaul Normal attacks deal {P}%+{N} damage to all targets in a straight line. Final Glory Before being KO d, casts another Rage skill and deals {P}% bonus damage. Lightning Lord Rage Skill Lightning Burst Deals {P}%+{N} damage to all targets in the first row of enemies. Passive Skills Lightning Lock Rage skills and normal attacks will give targets an Electric Charge buff. After it stacks to 5 layers, targets will take {P}%+{N} explosive damage and be stunned for 1 turn. Energy Surge Normal attacks will deal {P}%+{N} damage to the first row of enemies and give them Electric Charge debuffs. Electrifying Reaction Each time Lightning Lock is triggered, Lightning Lord has a {P}% chance of attacking twice on the next turn. Beast Heroes (Storm Altar) Cyclops Rage Skill Hammer Tornado Deals {P}%+{N} damage to all enemies. Passive Skills Uncontrollable Rag Each time you are attacked, you have a {P}% chance of restoring Rage by 10. Beast Bloodline Restores {P}% of MAX HP + {N} HP per turn. Battlefield Fury You ignore all control debuffs. When you are hit with a control debuff, you will get a Fury buff instead. While this buff is active, your ATK will be increased by {N}. Lasts 3 turns. Manticore Rage Skill Pain Bite Deals {P}%+{N} damage to the target and gives the target a Pain buff. While the buff is active, the target cannot block or evade. Lasts 3 turns. Passive Skills Pain Amplifier When you use your Rage skill, you wikk give the target a Pain Amplifier. If a unit with Pain status is healed, the amount they re healed is reduced by {P}%. Pain Amplifier lasts 3 turns. Tail Lash Normal attacks have a {P}% chance of dealing {P}%+{N} damage to all targets. Frenzy When you deal damage, you deal an additional {N} true damage. Each time your HP is decreased by 1%, your SPD is increased by 1%. Centauride Archer Rage Skill Head Hunter Deals {P}%+{N} damage to the target furthest away from you. Passive Skills Healing Arrow Each time you use your Rage skill, all of your allies are healed by {P}% of MAX HP + {N} HP. Marker Normal attacks will mark targets. While marked, the target s EVA will be decreased by {P}%. Dodge Counter When you are hit with normal attack, you have a 20% chance of evading (does not apply to Rage skills). If you do dodge the attack, you will deal {P}%+{N} damage to the attacker. Harpy Rage Skill Piercing Screech Attacks a random enemy target and deals {P}%+{N} damage . Also silences the target, render it unable to use Rage skills for 3 turns. Passive Skills Pacify Normal attacks will decrease the target s Rage by 50 and give the target a Pacify buff. Whilethe buff is active, the target s ATK is reduced by {N}. Pacify lasts 3 turns. Wind Barrier Normal attacks will create a shield that absorbs ATK {P}%+{N} damage for the most heavily damaged ally. The shield will disappear when the target moves. Eye of the Storm A random target will be hit with a Hurricane Strike every 5 turns. Hurricane Strikes will deal {N} damage and stun the target for 1 turn. Thunderbird Rage Skill Lightning Strike Deals {P}%+{N} damage to all targets in a straight line and adds a Static Induction buff to all targets that are hit for 1 turn. Static Induction causes targets to take 20% more damage. Passive Skills Lightning Shield When you are hit with a normal attack, the attacker will be shocked and take {P}% ATK damage. They will also gain a Static Induction buff. Lightning Combo Normal attacks will shoot out lightning that will randomly bounce around and hit 2 targets. The same target cannot be hit twice by the lightning. Each time the lightning ricochets, the damage it deals will be decreased by {P}%. Lightning Storm When you are KO d, you will summon a Lightning Storm that deals {P}%+{N} damage tot alltargets. Warlord Rage Skill Morale Boost Gives all of your allies 50 Rage and a Morale Boost buff. While this buff is active, ATK is increased by {N}. Lasts 1 turn. Passive Skills Rage Drain When the Warlord uses his Rage skill, there is a {P}% chance that it will decrease enemy s Rage by 50. Rage Bonus When the Warlord performs a normal attack, he has a {P}% chance of getting 50 bonus Rage. Speedup Command When the Warlord takes damage, he has a {P}% chance of giving a Speedup Command buff to all of his hero allies. While this buff is active, target SPD is increased by 300. Lasts 1 turn. Undead Heroes (Dark Altar) Lamassu Rage Skill Plague Deals {P}%+{N} damage to all of the targets in the first row of enemies and gives them a Plague debuff. This effect can be stacked and last 3 turns. The affected target s PDEF and MDEF are decreased by #1 per layer of Plague. Passive Skills Contagion When a normal attack hits a target or they take damage, there is a {P}% chance that they or another target will receive a Plague layer. Plague Carrier When a normal attack hits a target infected with Plague, you will recover {P}% of MAX HP + {N} according to how many Plague layers the target has. Black Death When Plague stacks to 5 layers, all Plague layers will be lifted and the target will take {P}+{N} explosive damage. Necromancer Rage Skill Life Drain Deals {P}%+{N} damage to all enemies and restores the HP of most heavily damaged ally by an amount equivalent to 25% of the total damage dealt. Passive Skills Soul Suck Every time a unit is KO d (either an ally or enemy), your ATK is increased by {N}. This effect can be stacked and cannot be dispelled. Lasts until the battle ends. Fester Gives all enemies a Fester buff each turn. Enemies affected by the buff take {N} true damage when the turn ends. Atrophy Gives all enemies an Atrophy buff each turn. Atrophy decreases the affected enemy s CRIT by {P}%. This effect can be stacked and cannot be dispelled. Shadow Assasin Rage Skill Dance of Death Attacks the target 3 times. Each attack deals {P}%+{N} damage and causes a Cut effect. Attacks do not create Rage. Passive Skills Cut Each time you attack the same target, you get a Cut buff. While this buff is active, your attacks do {N} more damage. The Cut effect can be stacked and lasts until the target is KO d. Stealth If the Shadow Assasin is not the only target on the battlefield, he cannot be targeted by normal attacks, but can still be targeted by skills. He also takes {N} less damage from skills. Expert Killer After you KO a target, you get the Expert Killer buff. While this buff is active, your ATK is increased by {P}%+{N}. This effect can be stacked and lasts until the battle ends. Spideress Rage Skill Web Tangle Deals {N} true damage to a random target and covers the target with a web, stunning it for 2 turns. While stunned, the target cannot move, attack or use skills. Passive Skills Empty Touch Normal attacks will give the target an Empty Touch buff, decreasing their MDEF by {N}. Empty Touch effects last until the battle ends. Destiny Weave Each time your HP decreases by 5%, your EVA is increased by 2%. After a successful evasion, you HP is restored by {P}% of MAX HP + {N}. Web of Fate Decreases the SPD of all enemies by 30% and makes all enemy targets take {N} extra true damage when they take damage. Undead Wyrm Rage Skill Deadly Breath Deals {P}% damage to all targets in a straight line and gives a Fear buff to all targets it hits for one turn. Affected targets will not be able to perform normal attacks, but will take {P}% less damage. Passive Skills Deadly Shadow Undead Wyrm s normal attacks have a {P}% chance of causing Fear. Misfortune Undead Wyrm s normal attacks have a {P}% chance of removing the target s positive buffs and shields. Nightmare Creature Undead Wyrm s Rage skill will attack the target twice. The second hit s damage will be reduced to {P}%. The second attack will hit a random row of enemies instead of the front row, but it will still cause Fear. Spiritwalker Rage Skill Spirit Link Deals {P}%+{N} damage to 3 random targets and gives them a Spirit Link buff. While buff is active, if one of the targets receives damage, the other two will receive damage equivalent to 50% of that amount. Lasts 2 turns. Passive Skills Life Transfer When Spirit Linked targets are healed, {P}% of the restored HP will be transferred to the Spiritwalker. Curse Sigil Normal attacks will give targets a Curse Sigil buff. While this buff is active, targets take {P}% more damage. Lasts 2 turns. Spirit Siphon When targets with a Curse Sigil take damage, your most heavily damaged ally s HP will be restored by {P}% of the damage. Elf Heroes (Elf Altar) Treant Defender Rage Skill Forest Vengeance Attacks all enemy targets, dealing {P}%+{N} damage, and restores own HP by an amount equivalent to 25% of the dealt damage. Passive Skills Thorny Defense When an enemy hits the treant with a normal attack, they will take {P}%+{N} damage. Root Tangle Each time the treant performs a normal attack, he has a {P}% chance of binding the target, rendering it unable to evade attacks, and increasing the damage it takes by {N}. Sturdy Bark Decreases the damage he takes by {P}% (deducted from final damage amount). Forest Huntress Rage Skill Arrow Rain Deals {P}%+{N} damage to all enemies. Passive Skills Weakness Arrow Normal attacks decrease target s ATK by {P}%+{N}. Hawkeye Increases own CRIT by {P}%. If a normal attack causes a critical hit, you get 50 extra Rage during that turn. Tenacity If a normal attack is evaded or blocked by a target, you have a {P}% chance of getting 50 extra Rage. Flower Nymph Rage Skill Bewitch Randomly controls an enemy target, causing its next attack to hit one of its own allies. If the target is the last enemy on the battlefield, the damage they deal is reduced by {P}%. Passive Skills Bee Swarm Each normal attack applies a Bee Swarm effect to a random enemy. This effect decreases the target s ACC by {P}%. This effect disappears when the turn ends. Life Blossom Each time damage is taken, restores the HP of a random ally by ATK {P}%+{N}. Floral Tribute After being KO d, 5 judgments will be made. Each judgment has a {P}% chance of using Life Blossom on a target other than herself. Swordsman Rage Skill Sword Flurry Uses the skill on the first target in a straight line in front of himself, and deals {P}%+{N} damage to all units in a horizontal line with the target. Passive Skills Graceful Stance Gives himself a Grace buff after using his Rage skill. While the buff is active, his chance of dodging is increased by {P}%. Lasts 1 turn. Battle Rhythm Increases EVA by {P}%. Each time you successfully evade an attack, ATK is increased by {N} on your next attack. This effect wears off after that attack. Preemptive Strike At the beginning of the battle, deals {P}%+{N} damage to a random target. Can only be used once per battle. Amethyst Dragon Rage Skill Poison Burst Deals {P}%+{N} damage to the target. If the target is poisoned, damage is increased by 50% per poison stack number. Passive Skills Poison Breath Normal attacks have a {P}% chance of poisoning targets for 3 turns. This effect can be stacked. Each time it is stacked, the target will take damage equivalent to 3% of their MAX HP at the start of each turn. Poisonous Scale When you are hit with a normal attack, there is a {P}% chance of poisoning the target with 1 stack layer and refreshing the poison counter. Poisonous Fang Attacks give a layer of Poison to the target and cause it to take {P}% more damage from attacks. Oak Prophet Rage Skill Shattering Blow Deals {P}%+{N} magic damage to the target. If the target s MDEF if higher than its PDEF, this skill s damage is converted into physical damage. Passive Skills Nature s Energy Reduces damage from normal attacks to {P}% of the original amount, but deals an equivalent amount of physical damage. Heavenly Spirit When you deal magic damage to a target, the target gets a Heavenly Punishment debuff. This debuff decreases the target s ATK by {N}. This effect can be stacked and lasts until the battle ends. Earthly Spirit When you deal physical damage to the target, the target gets an Earthly Punishment debuff. This debuff decreases target s PDEF and MDEF by {N}. This effect can be stacked and lasts until the battle ends.
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レイヤーエフェクト ディザリング効果 Dither/ディザリングエフェクトの解説: レイヤー内に存在しているピクセルに等しくディザパターンを被せます。ディザパターンに使用するカラーは、単色または最大2色まで設定できます。 ピクセルアートの雰囲気をより演出するのに役立ちます。 レイヤーエフェクトなのでレイヤー内にピクセルがペイントされていなければ何も起こらない ディザパターンは1パターンのみだが、後述の「ランダム」「カスタム」で変化をつけたりカスタマイズすることは可能 ディザエフェクトをプロジェクト内のレイヤーに追加した直後のディザカラーは透過色となっている。ディザカラーを追加した場合はその色を使用してディザパターンが描画される。ディザカラーを設定パネルから削除して指定カラーが存在しない場合は再び透過色によるディザが適用される。 <ディザエフェクトの項目・設定方法> 効果オンオフ切り替えスイッチ:レイヤーエフェクト共通の機能。設定を保持したままエフェクトのオンオフを切り替えることができる。 レイヤーエフェクトの削除:こちらも共通の機能。外見は「閉じるボタン」のそれだが、これを押した瞬間に確認も警告もなしに管理パネルから削除される。手を入れに入れたエフェクト設定が消滅するので十分に注意を。削除した直後なら「Undo」で復活させることができるがアンドゥ可能履歴は20手とものすごく少ないのでこまめなプロジェクト保存(※save asのほう)をこころがけよう。 ディザカラーの追加:カラー設定ウィンドウが開いてディザカラーを指定できる。2つまでディザカラーを指定できる(上の画像では2枚目がディザカラーを2つ指定している状態)。解説の便宜上、左を第1カラー、右を第2カラーとここでは以降そう呼称する ディザカラーの削除:すでにディザカラーが指定されていればそれを削除する。第1第2問わず、最後に設定してハイライト表示されているほうのディザカラーが削除される。 ディザリングのスタイル:ディザリングをかける際のパターン形式を以下の項目から選択できる。25%、37%、50%、63%、75%:ディザリングのパターン密度を数値で選べる。数値毎の見た目の違いは本ページ後半の作例を参照。 Random:均一均質ではない、ランダムなパターンのディザリングがかかる。ランダムといっても「バラついた」という意味合いで、設定し直すたびにランダム抽選でディザが変化するといったことはない。 Custum:下の項目で読み込んだカスタムパターンを用いてディザリングをおこなう。 Choose Custom File:インポートウィンドウが開き、手持ちの画像をカスタムパターンとして読み込むことができる。対応フォーマットはPNGもしくはJPGの二つ。 <ディザリングの設定値による見え方の違い> ※違いがわかりやすいよう、下地にはグラデーションをペイントしている。 Progect Size W480xH64 / Standard Pixel Art 単一色:「透過色」のディザカラーを指定した場合 単一色・「黒」をディザカラーに指定した場合 複数色をディザカラーに設定した場合 ディザカラー1:R255/G0/B0「赤色」 ディザカラー2:R0/G255/B255「水色」 ※2色ディザの適用比率がわかりやすいようベースは白のベタ塗りにしている サンプルでわかるように、2色ディザではディザカラー1(第1カラー)をディザカラー2(第2カラー)でメッシュ状に覆うように適用される。その際の比率がDitherStyleであり、%値が大きいほどディザカラー2で覆うメッシュの繊維の太さ・占める割合(ハッチング密度)が増加するディザ効果が得られる。 なお、2色ディザの適用時は第1カラーと第2カラーをドラッグで入れ替えることで適用比率を簡単にその場で逆転することができる(この例では赤色と水色) カスタムディザパターンの適用例 ドット絵を制作する際には常につきまとう事柄だが、制作作業時と実際に配置表示したときには印象が違って見えるということがままあるので、プレビューウィンドウ等倍表示などをしっかり活用したい。 ウェブページにベタ貼りして表示させる場合と、Unityなどのツールの機能を用いてUIやウィンドウサイズに合わせて可変表示させるようなアプリ内での見え方、POPなどのようにプリントアウトして飾る場合など、シチュエーションは色々考えられるが、ディザ効果はとりわけ現物を確認してみないことにはなんともいえない性質のエフェクトなので注意が必要。