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https://w.atwiki.jp/doa-world/pages/39.html
till she says Okay Lyrics 吉本大樹 Music 徳永暁人 Listen to old music yeah who cares about populae music If you wanna take them away you have to show them your own Stink business relationship makes nothing out of all What a surface! enough of being a smart guy What a surprice! show you how much I can do Get ready!! Wipe it!! Kick it!! Take them away!! Push hard till she says okay The way I dress is not a way it s maybe not in your taste If you wanna make them away you have to change them of all Break this spell that you ve given me, now it s my turn What a surface! enough of being a smart guy What a surprice! show you how much I can do Get ready!! Wipe it!! Kick it!! Take them away!! Push hard till she says okay I ve bought a brand new car who cares about due of the payment If I wanna take her away it s not a expwnsive payment Break that wroung rule yeah for me you re just a woman I wanna chill out I wanna chill out with you I wanna wake up in the morning with you in my pain arms I want you, want you, want you, want you so bad you make me feel so weird What a surface! enough of being a smart guy What a surprice! show you how much I can do What a surface! enough of being a smart guy What a surprice! show you how much I can do Get ready!! Wipe it!! Kick it!! Take them away!! Push hard till she says okay 2005.11.2 Single「キャンドル」03.収録
https://w.atwiki.jp/keroro00innovator/pages/1129.html
Break your world Break your world アーティスト 佐咲紗花 発売日 2013年1月23日 レーベル ランティス デイリー最高順位 13位(2013年1月23日) 週間最高順位 16位(2013年1月29日) 月間最高順位 38位(2013年1月) 年間最高順位 285位(2013年) 初動売上 2590 累計売上 5226 収録内容 曲名 タイアップ 視聴 1 Break your world 閃乱カグラ OP 2 Super Shiny Sensation!!! ランキング 週 月日 順位 変動 週/月間枚数 累計枚数 1 1/29 16 新 2590 2590 2 2/5 ↓ 1057 3647 2013年1月 38 新 3647 3647 3 2/12 511 4158 4 2/19 479 4637 5 3/5 313 5226 2013年2月 ↓ 1579 5226 関連CD 疾走論
https://w.atwiki.jp/hmiku/pages/20199.html
【登録タグ CD CDB スターライトPCD 全国配信】 前作 本作 次作 スターライトトラベラー BRaNE WoRLD clarte スターライトP 即売 同人 配信 発売 2011年6月12日 2011年6月 2012年1月20日 価格 ¥1,000 ¥1,433(税込) ¥900 / 1曲¥150 サークル スターライトトラベラー レーベル - KarenT iTunes Storeで購入する CD紹介 スターライトPの2ndアルバム。 新曲、コンピCD収録曲、リミックス曲など、全9曲を収録。 ジャケットイラストはネコノミミコ氏、ジャケット・レーベルデザインは蓬太郎氏。 THE VOC@LOiD M@STER 16(ボーマス16)で頒布された。 とらのあなで委託販売をおこなっている。 2012年1月にはKarenTレーベルよりダウンロード販売が開始された。Tr.8が未収録の全8曲となっている。 曲目 caelum 11次元ガールフレンド イマジナリー・ライン BRaNE WoRLD space infrastructure コントラストチケット Honey 七つ色バルール(いろどりの音楽室Remix) ※CD版のみ 私が神様になったわけ リンク 「BRaNE WoRLD」特設サイト 作者ブログ とらのあな KarenT:「BRaNE WoRLD」 コメント 名前 コメント
https://w.atwiki.jp/rebootcamp/pages/109.html
世界社会フォーラム関連の情報のまとめサイトを作ってみようかなと思っています。 ●機械翻訳 ★このページをYahoo翻訳で「翻訳」する。 ★このページをGoogle翻訳で「翻訳」する。 ●世界社会フォーラム - Wikipedia ●世界社会フォーラム(WSF)サイト ●世界社会フォーラム速報ブログ showrss プラグインエラー RSSが見つからないか、接続エラーです。 ●Googleニュース「WSF」 WSF returns to a regular schedule under a two-week trial period. - Journal of the San Juan Islands WSF encouraging community to donate toys to Gifts for Kids program - Winters Express Letter A new vision and ferry reform is needed now - South Whidbey Record Stay up to date with state ferry schedules if traveling for Thanksgiving | WSDOT - Access Washington PSF withdraws application for hosting WSF AGM - The News International Washington State Ferries to honor veterans Thursday with whistle tribute | WSDOT - Access Washington ATH Two Hofstra Student-Athletes Taking Part In WSF/NBC Sports Group Mentoring Program - The official website of Hofstra University Athletics Squash Championship Cancelled After Malaysia Excludes Israeli Team - Algemeiner Battle-tested Mitchell is ready for WSF - CFL.ca WSF Analysis Riders advance to West Final with win over Stamps - CFL.ca WSF Post-Game Ka'Deem Carey - stampeders.com WSF Analysis Previewing the Western Semi-Final - CFL.ca WSF Wild first half yields 5 interceptions as Gainey and Moxey dominate - CFL.ca WSF Recap Saskatchewan 33, Calgary 30 - CFL.ca WSF Dickenson "Pressures on us to do well and win this game" - CFL.ca WSF Stamps strike first after Moxey snags massive INT - CFL.ca WSF Post-practice Kamar Jorden - stampeders.com Some WSF employees threaten ‘sickout’ over busy sailing weekend - Journal of the San Juan Islands Most Seattle-area trains, buses, ferries on holiday schedules for Thanksgiving - MyNorthwest WSF off to a rocky week following firings - Journal of the San Juan Islands Eagles' Jalen Hurts champions women empowerment for 'My Cause, My Cleats' - Philadelphia Eagles Blog- ESPN - ESPN Washington State Ferries starts operating on reduced schedule due to 'severe' staff shortage - KING5.com Two University of Houston Inventors Named Fellows of the National Academy of Inventors - University of Houston 155 patients in Tawi-Tawi benefit from WSF-Phillipines surgical mission - Manila Bulletin A new state ferry could be named as "Wishkah" on Tuesday - KXRO Newsradio Updated Playoff Scenarios Argos to host EF, Riders to host WSF - CFL.ca WSF Riders punch their ticket to the West Final with Game winning FG - CFL.ca World squash event in Malaysia axed after Israelis barred - Yahoo News Mapping our human footprint from space - Phys.org World Team Squash Championships Event cancelled over visa and Omicron concerns - BBC News TRAFFIC, TRANSIT, WEATHER Thursday notes | West Seattle Blog... - West Seattle Blog Dec. 8 Tillikum returns for 11 35 sailing - SanJuanIslander.com Unvaccinated WSF Employees Fired, Staff Shortage Causing Ferry Delays - Journal of the San Juan Islands WSF offering ticket refunds and suspending no-show fees - Journal of the San Juan Islands Washington State Ferries finds Legionella bacteria in water systems on vessels - Kitsap Sun Summer surcharge and new WSF fares effective May 1 - Journal of the San Juan Islands Chance to help choose name of first hybrid-electric ferry from 6 choices - SanJuanIslander.com Washington State Ferries' photo contest returns to Twitter this week - KING5.com Clean Air Metals Announces a PEA of the Current and Escape PGE-Cu-Ni Deposits of the Thunder Bay North Project, with post-tax NPV5 of C$378m, IRR 29.8% - PRNewswire Why your ferry might be late — or canceled — this summer - The Seattle Times Pakistan confirms participation in World Squash Team Championship - The News International Nearly 60 ferry sailings canceled, another 50 added Thursday around Puget Sound - KING5.com Islander retires; ending 46-year WSF career | Vashon-Maury Island Beachcomber - Vashon-Maury Island Beachcomber Seattle-Bremerton ferry route down to one-boat service starting Tuesday - KING5.com Women's Empowerment, Jordan's Centennial named best digital campaigns in 2021 - Roya News English WSF Masks required only in indoor areas of terminals and... - Islands' Sounder Washington State Ferries sees uptick in canceled sailings because of staffing issues - Kitsap Sun Schedules | WSDOT - Access Washington WSF Ferry repairs will take at least a month, Bremerton left with one boat - Kitsap Sun Bicycles | WSDOT - Access Washington At WA Ferries, vaccine mandate looms amidst 'unprecedented' worker shortages - KUOW News and Information Larson Honored As WSF Sportswoman of the Year - University of Nebraska - huskers.com Ferries Unfair subsidies - The Seattle Times WSF delays service to Canada | 790 KGMI - KGMI Notes from November's Fauntleroy Community Association meeting | West Seattle Blog... - West Seattle Blog WSF doesn't plan to restore Triangle Route's third boat until May - Kitsap Sun 3 agencies investigating after Washington ferry engine fire - KING5.com In 2021 WSF hired 23 new engine room, 74 new deck and 60 new terminal employees. - SanJuanIslander.com Washington state ferry ridership dropped to historic lows last year - Seattle Times State leaders released statement on ferry... - Islands' Sounder Expect longer wait times Washington ferries to use smaller-capacity vessels after boat fire - Seattle PI Here's what happened at first Washington State Ferries community meeting, with second one tonight | West Seattle Blog... - West Seattle Blog Washington ferry system tries new approach to line cutters - KING5.com FERRIES Fauntleroy Community Association's early stance on terminal replacement; WSF public meetings this week - West Seattle Blog Ferry fares set to increase in October - Journal of the San Juan Islands What should the new Washington State Ferries vessel be named? You can help pick - Kitsap Sun Anacortes food kiosk reopens after COVID shutdown - Journal of the San Juan Islands FERRIES Here's what Fauntleroy terminal project's Community Advisory Group talked about this week | West Seattle Blog... - West Seattle Blog 'Everything's on the table' Washington State Ferries launches planning process for Fauntleroy dock replacement | West Seattle Blog... - West Seattle Blog STATE FERRIES Crew shortage cancels some Triangle Route sailings; followup on Cathlamet problem | West Seattle Blog... - West Seattle Blog 2021 WSF Men's World Team Squash Championship to Be Moved to Malaysia - Professional Squash Association - PSA World Tour WSF might close Olympic-class sundecks on all routes this... - Islands' Sounder Storm impacts Whatcom County remains in rescue and response phase following severe flooding - KING5.com Masks still required on... - Islands' Sounder WSF PSA Jointly Launch World Squash Officiating Platform - Professional Squash Association - PSA World Tour Weisbecker Scholarship Fund launches 'Building Futures' Campaign - News - Illinois State - Illinois State University News 2020 WSF World Championship Events Cancelled - Professional Squash Association - PSA World Tour WSF AGM to be held virtually - The News International Did Women’s Sports Foundation try to silence a leading voice fighting sexual abuse in sports? - OCRegister FAUNTLEROY FERRY TERMINAL Where the planning process stands, with another advisory group meeting Tuesday | West Seattle Blog... - West Seattle Blog Women's Sports Foundation's Annual Salute to Women in Sports - Yahoo Sports Germany to sell up to a quarter of its Lufthansa stake - Reuters What are the challenges of World Social Forum 2021 in relation to the global situation? - CADTM.org Biden administration to upgrade ports and ferry systems to support a more sustainable maritime ecosystem - WorkBoat Voice your opinion on the name for the next Mukilteo/Clinton ferry - mukilteobeacon.com Washtenaw County group aims to improve conditions and fight injustice for Michigan migrant workers - Concentrate Washington State Ferries is up for a challenge - Cruise and Ferry Vigor taps ABB to help WSF's move toward zero-emission fleet - WorkBoat One-boat service to remain in place for Port Townsend-Coupeville ferry route - Peninsula Daily News Smoke on state ferry Cathlamet causes large emergency response - Kitsap Sun 11 people rescued at Colman Dock after ferry backwash capsizes boat - Kitsap Sun Everett Ship Repair starts work on WSF Jumbo Mk III - Marine Log WSF closes of all vessel galleys and terminal vendors to curb potential spread of COVID-19 - Bainbridge Island Review Washington State Ferries Turn 70 | Seattle, WA Patch - Patch.com WSF Triangle route schedule working well - Kitsap Daily News Iran preparing to enrich uranium to weapons-grade soon, Israel said to warn US - The Times of Israel WSF wants 5 new ferries over next 5 years as current fleet ages - KOMO News Catching up with the... - Islands' Sounder Washington State Ferries cancels sailings Thursday due to crew shortages - KING5.com Q A with New WSF President Zena Wooldridge - Professional Squash Association - PSA World Tour ●Googleニュース「"World Social Forum"」 World Social Forum and Beyond - KPFA - 94.1FM What are the challenges of World Social Forum 2021 in relation to the global situation? - CADTM.org Latin America Winning self-determination, dignity and progress - prruk.org Opinion | Farewell to the World Social Forum? - Common Dreams Cuba's experience highlighted at Globalization Conference in Norway - Prensa Latina Reinventing the World Social Forum how powerful an idea can be - Open Democracy The right place for the Left the World Social Forum in Montreal - Open Democracy Brazillian BDS activists to teach on antisemitism at World Social Forum - The Jerusalem Post World Social Forum 2018 – Planeta.com - Planeta.com World Social Forum can inspire activists to unite against the global power grab - The Guardian After Tunis. What next for the World Social Forum? - Open Democracy Towards a New World Social Forum - PRESSENZA – International News Agency Tunisia hosts World Social Forum - Aljazeera.com Revisited - Brazil's Porto Alegre From anti-globalisation symbol to conservative stronghold - FRANCE 24 'From Crafting Headlines to Influencing them' Greenpeace Africa Head of Communications' Decade of Activism - Greenpeace International Farewell to the World Social Forum? - rabble.ca - rabble.ca Need to Change Our Education System Make it Farmer-oriented Arun Raste, NCDEX - Krishi Jagran 10th World Social Forum in Porto Alegre - People's World WMW Declaration at the World Social Forum 2016, Montréal - CADTM.org Our Summary of WSF'18 Forum Focuses On 'Black Lives Matter' and Pays Tribute to Marielle Franco - RioOnWatch A Critical Week for the World Social Forum - The Bullet - Socialist Project Did they Say Another World is Possible? - THISDAY Newspapers MPs condemn 'anti-Semitic' content on World Social Forum website - CBC.ca 100s of activists denied visas to attend World Social Forum in Montreal, organizers say - CBC.ca Venezuela's Chavez Closes World Social Forum with Call to Transcend Capitalism - Venezuelanalysis.com President Chavez's Speech to the 6th World Social Forum - Americas - Venezuelanalysis.com The Genoa G8 Was the Beginning of the Italian Left's Long Defeat - Jacobin magazine Global Solutions Needed for Pandemics, So All Can Live in Dignity - Inter Press Service Jewish Defence League protests against World Social Forum - CBC.ca Terry Glavin on the World Social Forum The left's depraved sideshow - National Post Why I'm going to Davos - and why that makes me uneasy - World Economic Forum Candidate for UN secretary general among those denied visa to Montreal's World Social Forum - CBC.ca To confront the pandemic and the global capitalist crisis, the alter-globalisation movement must be relaunched - CADTM.org COP26 Avoiding Carbon Tunnel Vision Action on Climate Change Needs an Inter-connected Response - Inter Press Service Pope Francis Transforming society positively gives voice to the voiceless - Vatican News What is the Indian Social Forum all about? - Down To Earth Launching a new powerful international social and political movement - CADTM.org Do events like Davos really make a difference? | OUPblog - OUPblog Interview with Reiner Braun Reimagining a Better World - PRESSENZA – International News Agency Peace World Congress of the International Peace Bureau (IPB) (Re)Imagine our World Action for Peace and Justice! - PRESSENZA – International News Agency List of the first 360 signatures of people who support the End the Private Patent System Manifesto! #FREECOVIDPATENTS - CADTM.org Nick Fillmore Thousands flock to Montreal to confront globalization, neo-liberalism - National Observer Imad Sabi - Transnational Institute Israel prevents Palestinians to participate in the World Social Forum - Palestine News Network Snow business Does Davos still matter? - CNBC Social Forum Will Bring Together Activists from Many Movements - Labor Notes Indigenous Peoples Need Recognition, Reciprocity a New Social Contract - Inter Press Service Weaponizing Science in Global Food Policy - Inter Press Service Acceleration Rights Plan for Gender Equality Mooted at Equality Forum - Inter Press Service World youth Treat us as citizens of today - Aljazeera.com CORRECTED VERSION Struggle for the Future of Food - Inter Press Service World Economic Forum a history and analysis - Transnational Institute
https://w.atwiki.jp/jojoson/pages/283.html
It s our fate It s our fate もしも願いひとつだけ叶うなら この旅を無事終わらせて どんな苦難にあっても It s the Stand,"The World" 迷わず僕たちを狙っている He s a mysterious guy そいつの美しさ惑わされないで It s only fake 寝ても覚めても敵スタンド 戦いばっか 従属は嫌いなの 何が起こるか分からなくて 皆傷ついて ぬるい涙が頬を伝う DIOの能力 ただそれを伝えたい 言いたいこと言えない 最期の力を使って みんなに託す もしも願いひとつだけ叶うなら この旅を無事終わらせて どんな苦難にあっても It s the Stand,"The World" 迷わず僕たちを狙っている He s a mysterious guy そいつの美しさ惑わされないで It s only fake どんなことでもやってみて 怪我をしたって 諦めたくはないよ 親友なんかできない 絶対に分かり合えない そう思ってたけどJOJOたちと出会って 絆を知った 僕の世界消えてもいい 倒せるなら 僕の最期のメッセージ 受け取ってください Beautiful world 儚く過ぎていく日々の中で Stardust crusaders 初めての仲間できたんだ もしも願いひとつだけ叶うなら 誰も傷つかぬように Stardust crusaders Stardust crusaders Stardust crusaders…
https://w.atwiki.jp/sunday_notebook/pages/21.html
お決まりの”Hello world!”の表示までを行いたいと思います。 どんなプログラムを学ぶ上でも基本中の基本、プログラムのいろはですね。 プログラムを初めてした時に、コンソールにHello world!と表示できた時のうれしさは忘れられません。 では進めたいと思います。 Androidの開発はEclipseで行いますので、Eclipseの起動を忘れずに。 目的:AVDのディスプレイ上に"Hello world!"と表示させる。 プロジェクトの作成 メニューから「File」→「New」→「Project...」を選択します。 「Select a wizard」ウィンドウのリストから「Android」→「Android Project」を選択し「Next」ボタンをクリックします。 「New Android Project」ウィンドウでプロジェクトの詳細設定をします。Project name:プロジェクトの名称(任意)を入力します。ここではHelloworldと入力します。 Contents:プロジェクトの生成方法です。ここではワークスペースに新しく作るため、「Create new project in workspace」を選択してください。 Use default location:プロジェクトの配置場所を決めます。特に変更はしませんので「Use default location」にチェックを入れておきます。 Build Target:アプリケーションを動作させるAndroidのバージョン(任意)を指定します。ここでは「Android 2.2」にチェックをしておきます。 Application name:AndroidのHome画面に表示されるアプリ名(任意)になります。ここではHelloworldと入力します。 Package name:プログラムのパッケージとしての名称(任意)です。普通はドメインを逆にしたような表記になります。ここではjp.android.helloworldと入力します。 Create Activity: 一般的なアプリはチェックボックスをオンにします。そして習慣としてプロジェクト名と同じにすることが決まっているようです。ここではHelloWorldと入力しましょう。 Min SDK Version:ターゲットとして選択したSDKのAPI Levelの数字を入力します。ここでは8と入力します。 全て入力が終わったら「Finish」をクリックします。(*1) メインディッシュ:開発! 開発と大げさに書きましたが、まだそこまで込み入ったことはしません。 説明の通りに進めてみて下さい。 自動生成されたファイルを開きます。 「HelloWorld」→「src」→「jp.android.helloworld」→「HelloWorld.java」と選択してください。 開いたファイルには以下のようなプログラムが書かれています。 package jp.android.helloworld;import android.app.Activity;import android.os.Bundle;public class HelloWorld extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } 以下のように変更します。 少し分かりづらいかもしれませんね。 4行追加し、一行削除しています。 package jp.android.helloworld;import android.app.Activity;import android.os.Bundle;import android.widget.TextView; // 追加1public class HelloWorld extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView display = new TextView(this); // 追加2 display.setText("Hello world!"); // 追加3 setContentView(display); // 追加4 //setContentView(R.layout.main); これは削除します。 } } 以下、追加したソースの説明になります。 import android.widget.TextView; Androidで画面に表示する場合はViewクラスのサブクラスを使用します。 具体的にここではTextViewクラスを使用して、文字列の表示を行います。 そのためここでTextViewクラスを使用することを宣言します。 TextView display = new TextView(this); TextViewクラスのインスタンスを生成します。 引数にはContextクラスを指定します。 ここではthis(自分自身:HelloWorld)を指定していますが、HelloWorldクラスはContextクラスを継承しています。 display.setText("Hello world!"); TextViewクラスのsetTextメソッドを使用して、表示する文字列を設定します。 setContentView(display); Activityクラスから継承したsetContentViewメソッドを使用し、ディスプレイに表示する内容の設定をします。 自動生成されていた以下のソースは重複してしまうため削除します。 setContentView(R.layout.main); ソースの変更はここまでです。 変更したjavaファイルを保存してください。 AVD上でアプリを動かしてみる。 メニューから「Run」→「Run As」→「Android Application」を選択します。 するとAVDが起動し、アプリをテストする準備を始めます。 これがちょっと時間かかります。 じれったいかもしれませんが、自分の作ったプログラムが走る瞬間を迎えるためにぐっと我慢しましょうw Androidの起動が終わったら、AVD上の「MENU」ボタンをクリックします。 プログラムに間違いがなければ、ディスプレイには"HelloWorld!"と表示されます。
https://w.atwiki.jp/warband/pages/247.html
ip_reference_buildings|Reference Buildings ip_reference_buildings_text|Blacksmith^ Can build in All. Base cost 5000.^ Steward skills Tactics 2, Trade 3.^A blacksmith increases income by 5 and the prosperity by 5%.^^Building Inspectors^ Can build in Town. Base cost 7000.^ Steward skills Tactics 2, Spotting 2.^Building Inspectors increase base income by 2, prosperity by 3% and relations by 1.^^Cathedral^ Can build in Town. Base cost 20000.^ Steward skills Engineer 5, Leadership 5, Persuasion 6.^A Cathedral increases income by 20, prosperity by 20% and relations by 10.^^Chapel^ Can build in Castle, Town. Base cost 1000.^ Steward skills Persuasion 3, Leadership 3.^A Chapel increases income by 5.^^Church^ Can build in All. Base cost 7000.^ Steward skills Persuasion 5, Engineer 3, Leadership 5.^A Church increases income by 5, prosperity by 10% and relations by 5. It will also attract pious nobles to your cause.^^Civic Patrols^ Can build in Town. Base cost 800.^ Steward skills Spotting 2, Tracking 2, Tactics 1.^Civic Patrols increase base income by 1%, prosperity by 2% and relations by 5.^^Court System^ Can build in Town. Base cost 8000.^ Steward skills Prisoner Management 2, Tactics 4, Persuasion 5.^A court system increases income by 5, prosperity by 10% and relations by 5.^^Crop Rotation^ Can build in Village. Base cost 5000.^ Steward skills Inventory 4, Tactics 3.^Crop Rotation increases income by 20 and prosperity by 5%.^^Fire Brigade^ Can build in All. Base cost 3000.^ Steward skills Pathfinding 2, Spotting 2.^A Fire Brigade increases prosperity by 5% and relations by 3.^^Fish Pond^ Can build in Village. Base cost 6000.^ Steward skills Engineer 1, Spotting 2.^A fish pond increases base income by 10 and village prosperity by 10%.^^Foresters^ Can build in Village. Base cost 3000.^ Steward skills Tracking 4, Pathfinding 3.^Foresters organize the gathering of resources and lumber that increase income by 5 and prosperity by 5%.^^Herbalist^ Can build in Village. Base cost 5000.^ Steward skills First Aid 3, Wound Treatment 3.^An herbalist helps the health of your community, increasing the prosperity by 10% and relations by 5.^^Hospital^ Can build in Town. Base cost 10000.^ Steward skills Tactics 3, Surgery 5, Persuasion 3.^A hospital increases income by 5, prosperity by 10% and relations by 5.^^Hunting Lodge^ Can build in Village. Base cost 3000.^ Steward skills Tracking 3, Pathfinding 3.^A Hunting Lodge sends out hunting parties that increase income by 5 and prosperity by 10%.^^Improved Roads^ Can build in All. Base cost 10000.^ Steward skills Engineer 3, Pathfinding 4.^Improved roads increase base income by 5, prosperity by 20%, and relations by 2.^^Lamplighters^ Can build in Town. Base cost 1000.^ Steward skills Pathfinding 2.^Lamplighters increase prosperity by 2% and relations by 2.^^Manor^ Can build in Village. Base cost 8000.^ Steward skills Engineer 2.^A manor lets you rest at the village, increases prosperity by 10% and increases base income by 10.^^Market^ Can build in Village, Castle. Base cost 10000.^ Steward skills Persuasion 2, Trade 5, Looting 2.^A market increases base income by 50 and prosperity by 50%.^^Messenger Post^ Can build in All. Base cost 4000.^ Steward skills Engineer 2, Pathfinding 2.^A messenger post lets the inhabitants send you a message whenever enemies are nearby, even if you are far away. It also improves relations by 5.^^Mine^ Can build in All. Base cost 3000.^ Steward skills Engineer 4, Tactics 3, Trade 4.^A mine creates direct income based upon the mineral value found during prospecting and increases prosperity by 5%.^^Monastery^ Can build in All. Base cost 5000.^ Steward skills Persuasion 4, Trainer 4.^A Monastery increases income by 5, prosperity by 5% and relations by 5.^^Organized Guilds^ Can build in Town. Base cost 15000.^ Steward skills Trade 5, Tactics 5, Persuasion 5.^Organized Guilds increase base income by 50 and prosperity by 25%.^^Prison Tower^ Can build in Castle, Town. Base cost 7000.^ Steward skills Engineer 2, Prisoner Management 2.^A prison tower reduces the chance of held captives successfully escaping.^^Prospecting (special)^ Can build in All. Base cost 1000.^ Steward skills Engineer 1, Spotting 1.^Hires and sends out a group of prospectors to find minerals and stone around the location.^^Renderers^ Can build in Village. Base cost 7000.^ Steward skills Inventory 2.^Renderers increase direct income by 4 and prosperity by 4%.^^Sanitation Standards^ Can build in All. Base cost 3000.^ Steward skills Tactics 3, Engineer 2, Spotting 2.^Sanitation Standards increase base income by 2, prosperity by 2% and relations by 5.^^School^ Can build in Village. Base cost 9000.^ Steward skills Trainer 2.^A school increases the loyalty of the villagers to you by +1 every week.^^Sheriff^ Can build in Village. Base cost 5000.^ Steward skills Trainer 3, Tracking 2, Tactics 3.^This keeper of order and the law improves prosperity by 10%, relations by 5, influences bandit spawns in the area and sends out militia patrols.^^Shrine^ Can build in All. Base cost 3000.^ Steward skills Persuasion 3, Wound Treatment 3.^A shrine increases the prosperity of the location by 5% and relations by 5. It will also attract pious nobles to your cause.^^Skilled Craftsmen^ Can build in All. Base cost 6000.^ Steward skills Persuasion 2, Tactics 3, Trade 4.^Skilled Craftsmen increases village prosperity by 20% and increases base income by 100. They also allow for independent weekly building repairs.^^Street Sweepers^ Can build in Town. Base cost 2000.^ Steward skills Tracking 2.^Street sweepers increase prosperity by 3% and relations by 3.^^Tax collector office^ Can build in All. Base cost 2000.^ Steward skills Looting 3.^A Tax collector office increases base income at a location by 10, lowers prosperity by 10% and lowers relations by 2.^^Thieves Guild^ Can build in Town. Base cost 10000.^ Steward skills Looting 5, Tactics 5, Persuasion 2.^The Thieves Guild brings the Red Brotherhood into your town, increasing direct income by 20 and prosperity by 15%. It also reduces town relations by 10.^^Town Crier^ Can build in Town. Base cost 500.^ Steward skills Spotting 2.^The Town Crier increases base income by 1, prosperity by 2% and relations by 1.^^Training Grounds^ Can build in Castle, Town. Base cost 8000.^ Steward skills Trainer 4, Weapon Mastery 5.^Training grounds increase the direct income of a location by 3, allows additional training of garrison troops and hiring noble recruits.^^University^ Can build in Town. Base cost 10000.^ Steward skills Engineer 4, Trainer 5, Persuasion 4.^A University increases income by 10, prosperity by 10% and relations by 5.^^Warehouse^ Can build in Town. Base cost 3000.^ Steward skills Inventory 4, Trade 2.^A warehouse increases income by 5 and prosperity by 5%.^^Watch Tower^ Can build in Village. Base cost 5000.^ Steward skills Engineer 1, Spotting 2.^A watch tower lets the villagers raise the alarm earlier. The time it takes for enemies to loot the village increases by 25%. It also improves relations by 5.^^Well Cleaners^ Can build in Town. Base cost 2500.^ Steward skills Spotting 2.^Well Cleaners increase income by 2, prosperity by 2% and relations by 2.^^Winery^ Can build in Village, Castle. Base cost 8000.^ Steward skills Persuasion 3, First Aid 2, Tactics 4.^A Winery increases base income by 50, prosperity by 10% and relations by 3.^^ ip_reference_orders|Reference Knighthood Orders ip_reference_orders_text|Order of the Dragon^ Conditions Player embraces the Ravenstern Culture or in Rane, Honor 15, 25000 denars^ Existing chapter Rane^ Possible chapter Ravenstern^ Trains Knights of the Dragon from Ravenstern Knights.^^Order of the Lion^ Conditions Player embraces the Sarleon Culture or in Sarleon, Honor 10, 30000 denars^ Existing chapter Sarleon^ Possible chapter Marleons^ Trains Knights of the Lion from Sarleon Knights.^^Immortals^ Conditions Player embraces the Empire Culture or in Janos, Honor 10, 25000 denars^ Existing chapter Janos^ Possible chapter Ethos^ Trains Empire Immortals from Empire Knights.^^Windriders^ Conditions Player embraces the D'Shar Culture or in Torbah, Honor 10, 25000 denars^ Existing chapter Torbah^ Possible chapter Nal Tar^ Trains D'Shar Windriders from D'Shar Noble Cavalry.^^Lady Valkyrie^ Conditions Player embraces the Fierdsvain Culture or in Javiksholm, Honor 10, 30000 denars^ Existing chapter Javiksholm^ Trains Lady Valkyries from Fierdsvain Hersirs.^^Order of the Griffon^ Conditions Sir Darlion of Pendor in party or your character received letter from father or a Qualis Gem if player embraces the Old Pendor Culture, Honor 20, 25000 denars^ Trains Knights of the Griffon from Pendor Knights.^^Order of the Falcon^ Conditions Madame Ursula or Sir Rayne in party, Honor 15, 25000 denars^ Possible chapter Falcondark Castle^ Trains Knights of the Falcon from Maiden Adventures.^^Order of the Raven Spear^ Conditions Player owns Poinsbruk, Honor 5, 25000 denars^ Existing chapter Poinsbruk^ Possible chapter Avendor^ Trains Knights of the Raven Spear from Ravenstern Knights.^^Order of the Radiant Cross^ Conditions Player owns Ethos, Honor 20, 25000 denars^ Trains Knights of the Radiant Cross from Pendor Knights.^^Order of the Clarion Call^ Conditions Player embraces the Sarleon Culture or owns Laria, Honor 10, 25000 denars^ Existing chapter Laria^ Trains Rangers of the Clarion Call from Sarleon Knights.^^Order of the Dawn^ Conditions Player owns Valonbray, Honor 20, 25000 denars^ Existing chapter Valonbray^ Trains Knights of the Dawn from Pendor Knights.^^Order of the Ebony Gauntlet^ Conditions A Qualis Gem, Honor 5, 20000 denars^ Possible chapter Avendor^ Trains Knights of the Ebony Gauntlet from Pendor Foot Knights.^^Order of the Shadow Legion^ Conditions A Qualis Gem, Honor 10, 20000 denars^ Existing chapter Cez^ Trains Shadow Legion Centurions from Empire Knights.^^Order of the Silvermist Rangers^ Conditions A Qualis Gem, Honor 20, 20000 denars^ Possible chapter Senderfall^ Trains Silvermist Rangers from Pendor Black Archers.^^Order of Eventide^ Conditions Sir Alistair in party, Honor -20 or less, 30000 denars^ Existing chapter Singal^ Trains Knights of Eventide from Pendor Knights.^^Order of the Phoenix^ Conditions A Qualis Gem, Honor 15, 20000 denars^ Existing chapter Calendain Castle or Maras Castle or Almerra Castle^ Trains Knights of the Phoenix from Empire Knights.^^Order of the Shadow Wolves^ Conditions A Qualis Gem, Honor 10, 20000 denars^ Existing chapter Walven Castle or Savador Castle or Oregar Castle^ Trains Shadow Wolves from Empire Knights.^^Order of the Scorpion Assassins^ Conditions A Qualis Gem, Honor 5, 20000 denars^ Existing chapter Ishkoman^ Trains Scorpion Assassins from D'Shar Noble Cavalry.^^Order of the Kraken Riddari^ Conditions A Qualis Gem, Honor 15, 20000 denars^ Existing chapter Windholm^ Trains Kraken Riddarar from Fierdsvain Hersirs.^^Your Unique Knighthood Order^ Conditions A Qualis Gem, Honor 30, 20000 denars^ Trains Order Knights from Knights of your culture.^^ ip_morale|Warband Morale ip_morale_text|Morale represents the ability and willingness of the troops in a party to summon up the endurance, bravery, and discipline they need to face the stresses of battle and the march. It is not the same thing as the troops' happiness. Elite troops may grumble and whine about the hardships of campaigning -- but then stand together as one when the arrows start to fly. On the other hand, a commander who gives his men everything they want may find that they grow soft, and waiver before the enemy's charge.^^Morale's greatest impact is on a party's behavior in battle, determining how aggressively troops engage the enemy, and how likely they are to break and run if they perceive the tide of battle turning against them. Morale also affects a party's march speed, as a less motivated party will move more slowly, as the men are not pushing themselves to their physical limit, and pause more frequently, as it waits for stragglers to catch up. Finally, a party with very low morale will start to suffer desertions.^^Some factors that affect morale are intuitive. For example, a charismatic commander with a reputation for winning battles can infuse his or her men with a sense of confidence. Leaders who give their men well ample and varied supplies of food, and pay them on time, demonstrate that they care about their troops' welfare, and are less likely to lead them into disaster.^^Other factors are less intuitive -- particularly those related to a party's sense of group cohesion. In a small tight-knit party, for example, men will often fight hard against daunting odds to avoid showing cowardice before their comrades-in-arms. A large party on the other hand may see its cohesion strained, as the commander has less time to supervise the men, listen to their grievances, and resolve their disputes. Frequent battles will strengthen the bonds between men, while long periods without combat will see the troops become bored and quarrelsome.^^The morale report, accessibly by hitting the 'reports' button will give the player a sense of the factors affecting his or her men's morale. ip_economy|Warband Economy ip_economy_text|Towns and villages in Pendor need a wide variety of goods for their populations to remain healthy and productive. First in importance is food. Grain is the staple crop of Pendor, but people also need fat and protein in the form of meat, fish, or cheese. It takes almost as much work to preserve meat as to produce it in the first place, so salt is also in high demand. After food comes clothing heavy wool, lighter linens, or luxurious velvet. Finally, people need the tools of their trade ironware, pottery, leatherware, and, of course, arms, armor, and horses for war.^^Most agricultural products are produced in the villages, while artisans in the towns specialize in manufactured or artisanal goods like fabrics or ironware. Also, different resources can be found in different parts of the country. Consequently, the key to prosperity in Pendor is trade -- both between the villages and the towns, and between the major towns themselves.^^When trade flows, goods will be available and affordable, the population of a center will be healthy and energetic, and migrants will flock from the nearby regions. The center will produce more, consume more, and be able to contribute more in taxes to their lords. When trade dries up, towns and villages will see their workers flee to seek work elsewhere, and economic activity will drift to a stand-still. Thus, it is in the interests of rulers to protect trade routes from the hazards of war and banditry. A smart merchant, however, may want to seek out towns which have become isolated from the rest of the land, as he or she may be able to turn a tidy profit from the resulting price imbalances.^^Because villagers usually plan to take their goods to market in towns, village markets will be rather quiet places, and villagers will buy cheap and sell dear. Serious merchants will stick to the towns to make a profit, although some parties may decide to make a quick stop in a village to acquire supplies.^^A player who wants to know about the factors affecting a region's prosperity can speak to the guildmaster of the local town. Other information can be gleaned from passers-by, although they might not know very much outside of their own particular trade. ip_courtship|Warband Courtship ip_courtship_text|Players may wish to marry into one of Pendor's noble families. Marriage is not necessary for a player to rise in power and stature, but it does provide players with an opportunity to improve their relation with lords and establish a claim to the throne.^^Marriage requirements will be different for males and females. A male character will usually need to pursue a traditional path of courtship. He should establish a reputation in Pendorian aristocratic society, get on good terms with his bride's parents or guardians, and then woo the lady according to local custom. If a player grows impatient, he may attempt to take a shortcut -- but there will be consequences in his relations with other lords.^^A male character should keep in mind that other lords will be competing with him for the affections of the kingdom's ladies. Also, a lady's tastes are unpredictable, and a player may also find that the object of his love does not love him in return. Romance, in Pendor as elsewhere, does not always prosper. Of course, a player may resort to other, less gentlemanly means of winning a lady's heart, but again, that will have a serious impact on his reputation.^^To get started on the path of courtship, a male player should try to get involved in the social life of the Pendorian aristocracy, attending feasts and tournaments. Also, wandering troubadours and poets can serve as a useful repository of information on courtship, and keep the player up to date about the latest gossip.^^Female characters can also marry -- but they should keep in mind that Pendorian society is very traditional, and, as adventurers, they have chosen a very unconventional path for a woman. A female character may have to look for a while to find a lord who is open-minded enough to marry her.^^On the bright side, a female character does not have to go through the elaborate rituals of courtship, and she also may gain more from a marriage than her male counterpart. For a woman adventurer, marriage can be a quick path to power -- and an unscrupulous character may be able to use her husband as a tool of her political ambitions. ip_politics|Warband Politics ip_politics_text|The realms of Pendor, although they represent different cultures, all adhere to the same basic political system feudalism. Feudalism is based on the relationships between individuals the oaths of loyalty given by a vassal to his or her liege. In exchange for this oath, the vassal will usually receive a fief, a parcel of land whose income will be used by the vassal to raise troops to support the liege in time of war. A liege also has an obligation to protect his vassals, and to treat them justly.^^This is how it works in theory, anyway. In practice, vassals will not always work in their factions' interests, particular as they are often quarreling with one another. Nobles have different personalities, and sometimes those personalities clash. Or, perhaps two nobles were once friends, but fell out over in the aftermath of a setback or a defeat -- or because they both were wooing the same lady. Jealousies will also surface as they vie for the favor of the king -- perhaps over newly conquered lands, or over who will be given the coveted office of marshal, the lord in charge of organizing large-scale campaigns.^^When one realm in Pendor makes war on another, the political unity of the each kingdom is as important as the quality or number of its soldiers in determining the outcome. In a cohesive kingdom, nobles will join together in a large force to sweep their opponents before them. In a kingdom divided by petty quarrels, lords will fail to respond to the marshal's summons, or drift away to attend to their own business if a campaign is not going well. A faction's political cohesion will also impact warfare when campaigns are not in progress. In a divided faction, lords will be less likely to join together on raids and patrols, and come to each other's defense.^^If it seems self-defeating for nobles to bicker and quarrel when the enemy is just over the horizon, keep this in mind -- ultimately, a noble's loyalty goes not to a particular faction or culture, but to himself and to his family. If a noble fears that his faction is collapsing, or if he is being neglected by his liege, he can usually find a reason to withdraw his oath of allegiance, and change sides. Players should keep this in mind, as they may find that there are opportunities to turn discontented former enemies into allies. ip_character_backgrounds|Warband Character Backgrounds ip_character_backgrounds_text|A player character in Pendor may choose to come from a variety of social backgrounds. This choice will affect not just his or her starting skills and equipment, but also the course of his or her career as an adventurer.^^War and politics in Pendor are traditionally dominated by male aristocrats. A noble player character may find that he is invited into this 'old boys' club' fairly quickly, but commoners may face a few extra hurdles on the way. If you choose to start the game as a noble, you can think of it as the 'easy' setting. Starting as a commoner is somewhat more difficult^^However, women have some starting advantages. It is traditionally easier for a woman to marry up the social ladder than it is for a man, and a woman may find she can gain more from a strategic marital alliance than her male counterpart.^^Finally, keep in mind that the game does not place any limits on the upward mobility of characters based on their background. Noble or common, male or female, married or unmarried -- anyone can rise to become ruler of all Pendor, if they are sufficiently brave, lucky, or resourceful. ip_military_campaigns|Warband Military Campaigns ip_military_campaigns_text|When kingdoms in Pendor go to war, their armies have two basic offensive options. They can try to attack villages and lay waste to the countryside, damaging their enemy's prestige and economy. Or, they can try to seize and hold castles or towns, taking territory This second option can involve long, bloody sieges, but will yield more decisive results.^^It is important to note that the realms of Pendor do not field standing armies, which remain in the field as long as the ruler desires. Rather, Pendorian realms are protected by feudal levies comprised of the major nobles and their individual retinues. Sometimes, these nobles launch their own private attacks into enemy territory, but the most decisive events will usually take place when the great hosts are assembled. The kingdom's marshal, a noble appointed by the king, will summon the host before the campaign and lead them out to battle. However, he should be careful not to keep them in the field too long. Otherwise, the host will begin to disintegrate, as the vassals drift off to pursue their own business, and the army will be vulnerable to a counter-attack.^^For this reason, the rhythm of wars in Pendor often resemble the rhythm of a duel between two individual combatants. One side will gather its strength and seek to land a blow against the enemy's territory. If the marshal spends too little time gathering the vassals, he may not be able to do any real damage. If he spends too much time, then the campaign may end before it has even begun. A large realm will have an advantage over a smaller one, just as a brawny combatant has an edge over a smaller foe, but a realm's political cohesion can also be a factor, just as a fighter with great stamina can outlast her opponent. Sometimes, the armies of two realms will meet head on, resulting in a major battle in which both numbers and morale will decide the outcome.^^Kingdoms will have imperfect intelligence about their enemies. Attacking lords will need to frequently scout enemy territory to determine which fortresses may be vulnerable. An army defending its homeland will benefit from the alarms raised by castles and towns, which broadcast intelligence about enemy movements in the area. Such intelligence will be imprecise, however, particularly when it comes to numbers. A defending force which sets out to raise a siege or rescue a village may be able to overwhelm an unprepared attacker -- or it may miscalculate, and find that it is the one to be overwhelmed. Attackers, in turn, must be careful how far they advance into enemy territory, with aggressive marshals venturing further than cautious ones.^^Players will be expected to join in their faction's military campaign, either by joining the host, or by scouting ahead into enemy territory. Some players may find that their realm's marshal is too cautious, or too aggressive, for their tastes. In this case, they can intrigue with other lords to try to replace the marshal, or build support to become the marshal themselves.^^Most wars are of limited duration. A king who goes to war will, for the sake of honor, feel obligated to pursue the conflict for a short while. However, unless he is soundly beating his enemy. he may soon start looking for a way out of the conflict, lest he leave himself vulnerable to an attack by a third party. Pendor's rulers are keenly aware that today's ally may be tomorrow's enemy, and vice versa. ip_pendor_history|Pendor The History ip_pendor_history_text|Almost a Millennium ago^^The war of the Titans laid the foundation for the ascension of Man. A terrible war, between ancient elder races left the world stripped of magic, and those magnificent mythical people, once so powerful, were now only the stuff of folklore and legends. Only the reclusive Noldor, remain from those times, and their once great cities are all destroyed save perhaps one.^^Three hundred fifty four years ago - the Founding of Pendor.^^It is the time of Man. The story centers on the fertile lands of Pendor and the struggles of the peoples, their leaders and their destiny. Several hundred years ago, a single Kingdom was forged by sword and fire. A peace was maintained and prosperity came to the kingdom and it flourished. Five generations of Pendorian Kings sat on the Silver Throne in Sarleon and for nearly two hundred years they guided the destiny of their land and its subjects.^^From the Founding of Pendor - the year is 198^^The downfall of the Kingdom was as swift as it was vile. A single month, thirty days, and the empire was in tatters. The irony was it was not by the sword in battle, nor by some dark magic that caused the deaths of the King and his family. But by an unseen killer, a disease, the red plague that ravaged the land and cut down the peoples of the Kingdom, great and small, like an assassin in the night.^The royal family had perished, and there was no King to rule the land. Then came the invasions that seemed to shatter the once proud kingdom into slivers and the glory that was once the Kingdom of Pendor, was now itself the stuff of legend.^With the death of the King and his heirs, there was chaos. Multiple lords laid claim to the throne and nearly every noble of the land began squabbling over succession.^^From the Founding of Pendor - the year is 199^^The carefully laid agreements, truces and alliances with neighboring powers became suspect. In the North, the mountain tribesmen began raiding the heartlands of Pendor. Embolden by their success and the lack of response from the Knights of the Realm, they struck even deeper and soon this led to the siege to Rane. The Earl of Rane sought help from the nobles of the land, but the schemes of the powerful found reasons not to come to his aid. Many Northern Lords, banded together and formed a small army that marched to defend the city from the onslaught of the northern Mystmountain warriors.. The battle was bloody and fierce, and in the end, the siege was lifted, and the barbarian tribesmen and their shaman leaders, routed back to their mountain homes. The Northern Lords, who fought so valiantly that day, decided to establish a knighthood order, the Order of the Dragon, comprised of the valiant warriors who defended the city. News of this new order was not well received by other knighthood orders or by the nobility to the South. They demanded that the Order of the Dragon be disbanded which in the minds of the proud warriors of the North, was an unforgivable insult to their valor. The scorn of other established knighthood and the lack of support to route the invaders from Rane prompted the Northern Lords to break ties with the southern lords and declared themselves an independent Kingdom The Kingdom of Ravenstern.^Reeling from the succession of the Northern cities and lords, the remaining Pendorian nobility were not prepared to meet the next challenge that followed within a few short years.^^From the Founding of Pendor - the year is 202^^From the South, over the southern sea, the great Baccus empire launched an invasion fleet and landed a powerful army on the shores of Pendor led by the war hardened General Oasar. He drove inland conquering cities and castles, and seemed unstoppable. Ironically, within a few short months of campaigning, the general received by messenger that the great Baccus Empire itself was in civil war and that the Emperor had been assassinated. After receiving this shocking news, Oasar established himself, with the support of several Pendor Lords, as Overlord of Janos and officially broke away from what was left of the Baccus Empire. The great Baccus Empire convoluted and fragmented into dozens of principalities, city-states and kingdoms. The greatest and most powerful is the under the dominion of the priesthood of the serpent a powerful and seemingly mystical religion of warrior priests who worship the unnamed goddess of darkness who manifests herself in the form of a snake.^For the once great kingdom of Pendor, that meant that a large portion of its Southern lands, cities and nobility were now either dead or sworn to service under this upstart general who calls himself Overlord.^^From the Founding of Pendor - the year is 204^^After the establishment of the Northern Kingdom of Ravenstern and the invasion of Oasar, the powerful Lord Alfred, Duke of Sarleon, consolidated the remaining lords of Pendor and declared himself King of Sarleon. For ten years a measure of peace was maintained.^^From the Founding of Pendor - the year is 213^^To the far north, across the seas lived the hearty warriors of the Vanskerry. Segmented into Jarldoms, they were raiders and traders. With the Baccus Empire gone, many of the Vanskerry mercenaries in their employ were free to return home to the frosty shores of their fathers. A wise man's musings in the reaches of Vanskerry goes 'Death is found in the blade of your enemy and trouble when a warrior has nothing to do.' When word came to the North of the troubles of Pendor, it was greeted with a call to arms and promises of plunder and women. Soon, raiding ships found the shores of Pendor a ripe land full of gold and wealth. Their well-armed and hearty warriors began raiding the towns and villages along the coast and met very little resistance. The Knights of the Lion and Lords of Sarleon responded by patrolling the coastal shores. Yet, still the crafty Vanskerry raiders managed to sack village after village. With so little ability to defend themselves, the merchant lords of the Pendorian coastal provinces sent delegations to the Jarldoms to seek alliances and protection. At first they were rejected, but in time as offers included titles and lands many Jarls and their huscarls began to listen. The lands of Vanskerry are rugged and cold, compared with the lush and rich pastures of Pendor. The lure of good weather, and the chance to become a Lord of a castle, or even a well-located mayor of a village, appealed to many of the Jarls. Soon, many Vanskerry households left the shores of their fathers and sought fortune and prosperity along the coast of Pendor. Some entered into the service of the Pendorian lords, others married into the noble families. This changed many things in the Kingdom, as the warrior culture and attitudes of Vanskerry were brought into the noble houses of the coastal lords. Within a generation the culture gap was so great that the coastal nobles broke away from the King of Sarleon and formed a rough alliance of city-states called collectively the Fierdsvain.^^From the Founding of Pendor - the year is 204 to 245^^The story continues about detailed intrigues, war and heroic actions as well as the great villains of the land. There were stories of the Jatu tribesmen and their flight from the Empire and General Oasar, becoming nomads in the Eastern prairies of Pendor. There are the detailed accounts of the Order of the Lion, a knighthood order of Pendor, and their history and their betrayal by one of their own which had the order declared outlaw for years until their redemption under the current King of Sarleon. Chapters were dedicated to the D'Shar, a nomadic peoples who are evolving into a military and economic force only to find that their own worst enemy is themselves. Just as fascinating was the references to the encounters with the ancient Noldor and their powerful weapons and enchantments that changed the life of more than one adventurer. I was especially drawn to the story of Madigan, a wandering mystic who prophesized the coming of a hero who would unite the lords of the Pendor and reunite the old kingdom. His saga touched me as a hero himself, trying to speak the truth and being condemned to death for his beliefs. ip_pendor_present|Pendor The Present ip_pendor_present_text|From the Founding of Pendor - the year is 354 - The Prophesy has awakened.^^The North - Ravenstern and the Mystmountain Barbarians^^To the North, the Kingdom of Ravenstern sits on the southern slopes of the impassible Cloudmist Mountains. They are a hearty, proud peoples having adapted to the harsh Northern climate. The ruler of Ravenstern is King Gregory IV, the great grandson of King Gregory I, who led the final charge that drove the shaman of the northern barbarians back into their homes in the Cloudmist Mountains. Every since that battle, Ravenstern has been tested by constant raids and sorties from these bloodthirsty clansmen. The Lords of Ravenstern are fearsome warriors, yet they are quite proud and very individualistic. There is a strong underlying culture of competition among these peoples that makes them outstanding individual warriors, though in groups they tend to be undisciplined. The Knights of the Order of the Dragon, the cream of the Ravenstern nobility, are to be feared in combat. Like most of the other Knighthood Orders in the realm, these Knights do not swear allegiance to any noble, but rather travel with the Lords of the realm when it suits them.^^The West - The Fierdsvain and the raiders of Vanskerry^^Along the coast to the West is Fierdsvain, where some of the Jarls of Vanskerry have intermingled and intermarried with the old Kingdom to form a unique warrior culture. Most of the former mercenary Jarls of Vanskerry who went to war on behalf of the Emperor of the Baccus Empire had difficulty in returning to the cold barren shores of the North. When the emissaries from the coastal lords of Pendor arrived, many jumped at the chance to establish themselves in better climates. However, there were many in Vanskerry who looked upon these mercenary Jarls as turncoats to the code of the North and have sworn to make it a point to plunder the lands held by these traitors. Regardless, infused with new blood, strong warriors and an appetite for both battle and trade, the Fierdsvain have flourished and have become as powerful as Sarleon itself.^^The ashes of Pendor - The Kingdom of Sarleon^^The Kingdom of Sarleon dominates the center of the game map. The current King, Ulric of Sarleon, is the descendent of King Alfred I, former Duke Alfred of Sarleon. Once King Alfred established the Kingdom of Sarleon, most of the Knighthood orders charged with defending Pendor were outlawed. The most famous of the outlawed orders was the Order of the Griffon the guardians of the royal line of Pendor. Today only one order, the Order of the Lion still exists in Sarleon. This noble order backed Alfred's claim to rule. The Order of the Lion since that time has had a murky past, and for a score of years they also were outlawed. Today they have been vindicated and are now in the good graces of King Ulric of Sarleon and are the guardians of the realm.^^The Southern Steppes - The D'Shar Nomads^^The South, along the Shavanir Desert is the Principality of D'Shar made of dozens of separate individual tribes. At the height of the founding of the Kingdom of Pendor several tribes supported the peace and prosperity that the Kings of Pendor offered them for a treaty of peace. The peace turned into an alliance and these tribes began trading with the Northern Kingdoms. The makeshift tents and stalls that they set up in the plains of D'Shar over several generations became small-fortified towns and villages. No longer were they nomadic, but settled down, built homes and planted crops. Their prosperity quickly propelled these tribes into prominence in the D'Shar plains. Yet, those tribes who were staunchly tied to the old ways, remain nomadic and have rejected the 'city dwellers' completely. Recently they have reverted to raiding the many caravans coming into and out of these towns. This has caused a great deal of tension between the cities and the tribal nomads closer to the great desert.^^The Southeast - The Empire and the Snake Cult^^The remnants in and on Pendor of the Great Baccus Empire are now called just 'The Empire'. However, some portion of the old Baccus Republic (Pre-Empire by several hundred years) must have had profound influence on General Oasar, as he decreed that a democratic council of Lords selects each new 'Overlord' when either the existing ruler dies or reaches the age of sixty. The strong military of the Empire could have long ago swept Northwards into the Pendor heartland and conquered the interior towns, but for the ties that the Empire has from their homeland across the Southern Sea, which have plagued them to no end. The Serpent Cult has been a constant threat, both politically and empirically to the Empire as they almost successfully corrupted the Empire ruling class from within. It did not help that the many civilians and nobles were until recently openly in support of the path of the Serpent. All this has changed. The current Emperor, Marius I, has been successful in banning the Priests and temples from the cities of the Empire. This diplomatic feat has resulted in more of an all out war between the priesthood and the Empire and battles in and around Empire towns and castles are common. The Serpent worshipers in Pendor have gone underground, and receive help from across the Southern Sea where the heart of the Serpent resides. Marius I, has deftly turned the tables on the priesthood and has shown to the peoples of the Empire the depths of their unholy depravity. Escaping the death kiss of a Priestess of the Serpent is strong motivation for the average citizen to help their emperor in this task.^^East - the Jatu tribesmen^^Along the Eastern plains of Pendor are the steppes of the Jatu. The original Jatu lived across the Southern Sea in a land of vast plains. They were a fiercely independent nomadic people, well versed with bow and spear. The Jatu are skillful horsemen and boys at an early age learn how to fight from horseback. After years of conflict, the Baccus Empire brokered an agreement with the leaders the Jatu that in exchange for peace. The Jatu would provide mercenaries to the Empire to conquer other lands. When General Oasar invaded Pendor, his main compliment of cavalry was the Jatu Horse Lords. When word came that the Great Baccus Empire was in tatters and that the Emperor was dead, the War leaders of the Jatu had no way to return to their homeland. Instead, they left the service of Oasar, raided dozens of villages for women folk, and traveled northwards to establish a new homeland for their peoples. A closed society that refuses trade and diplomatic overtures, these warriors will attack anyone in their domain.^^Everywhere - at-large - those with weapons and the will to use them^^Once the Empire's armies began to stand down and call Southern Pendor their own, the more unsavory elements, to which the old Baccus Empire was famous for, began to emerge. The Red Brotherhood is a confederation of secret societies that crossed borders all across Pendor. They are bandits, thieves, slavers, and they deal in unsavory plans and sell whatever they can get their hands on. You will find them at times, helpful, and at times, they will be glad to relieve you of your possessions and perhaps your life. Town Militia and various lords try to wipe them out when found, but rooting them out of the various cities is like trying to kill rat infestation with a stick. You never seem to get them all. Note that the various gangs of Red Brotherhood operate independently of one another.^^While there are many hazards in Pendor to be wary of, perhaps one of the most dangerous are the various Renegade Knights who wander the countryside. These knights are of various origins, some are from outlawed knighthood orders, others are twisted by the wild magic of the items which they carry, and some are just bent on the destruction of any who cross their path. One thing if for certain, they are deadly.^^There are many religions and faiths in the lands of Pendor. Most of them are benevolent, and maintain a doctrine that is the bridge between life and death with a code of conduct that paves the way for a pleasant hereafter. A few of the non-benevolent religions are bent upon destruction and hatred. These followers are termed heretics by the other faiths, and are looked upon as something to be stamped out. Heretics often are believers in human sacrifice, and other dark rituals and are unsavory at best. At worse, they bring the stuff from your worst nightmares to life.^^In your travels you will find adventurer companies. These groups of adventurers are from varied backgrounds and have many different goals. Some are on missions for various lords, some are bounty hunters, and still others are explorers of the ancient cities destroyed long ago. If they happen to take an interest in you, be prepared for anything as it is these self-styled heroes that turn up in the most improbable places, with the most unreal equipment and do the impossible. ^^To the far East, the Noldor.^^The last known remaining trace of the elder races are the Noldor. The war of the Titans was horrific, and the once graceful cities of these folks have long since been destroyed. Only this one place, hidden from outsiders, remains of their civilization. The Noldor were once wondrous workers of magic, but one of the results of the great conflict was that they were no longer able to invoke the cantrips and spells that were so central to their lives. Still, some of their lesser enchantments are still working as evidenced by their almost supernatural abilities on the battlefield. None who cross the paths of the Noldor near their home, come away unscathed. ip_pendor_orders|Pendor The Knighthood Orders ip_pendor_orders_text|History of the Pendorian Knighthood orders as researched and scribed by Hubris deAelswid of Sarleon, Scholar of the third order and keeper of the Seal of Sarleon.^^The founding of Pendor was accomplished by a figure of legendary renown Cavalas of Valonbray, the son of a renowned knight who, depending on which historian you reference, either 8th or 12th in line to the throne of Valonbray. Regardless, through exploit and adventure Cavalas brought together the various noble lords and founded the Kingdom of Pendor and established the Silver Throne in Sarleon.^^It is generally regarded as fact that King Cavalas, in his adventuring days formed the Order of the Griffin, which is considered the first Knighthood order of the Pendorian Kindgom.^^Soon after his coronation, Cavalas drafted the Validus Charta, and it was signed by the various noble lords of the realm and through this document established the binding charter and legal grounds for the existence of a body of knights to form an organized order that had recognized coat of arms. It is generally argued that this was a condition by some Lords to support King Cavalas in the establishment of Pendor. This claim cannot be verified as no documents are known to exist that substantiate this theory.^^Regardless, within several years a plethora of knighthood orders sprung up in Sarleon and other cities and castles. Few of course lasted more than the lifetime of the founder, and this document shall confine its scope only to those orders that have survived in some form, to this day, the 12th of April, 354, with one notable exception that of the Order of the Griffon.^^The Order of the Lion - Established in the 82nd year after the founding of Pendor by Sir. Roderick the Red. Colors Red Rampant Lion on a silver field. The Order of the Lion is one of the largest and most renowned orders of Knights in the land. The charter of the order is strict in it's chivalrous by-laws. It is the oldest knighthood order that still has members in Pendor. After the untimely deaths of the royal family in 198, the order was instrumental, along with the Order of the Griffon, in establishing and maintaining order in the realm and preventing an all out war between rival factions contending for the throne of Pendor.^^After the succession of the Northern Lords, and the war with the Greater Baccus Empire, the order backed and supported Duke Alfred of Sarleon in assuming the throne and declaring a himself the King of Sarleon.^^In the 298th year after the founding of Pendor, the Order was outlawed. All texts and reference to the reasons and history surrounding this event have been destroyed by the order of our King, Ulric I of Sarleon, himself now a prominent member of this Knighthood Order. In the 346th year after the founding of Pendor, the Order was restored by the order of King Ulric I of Sarleon and all references to the events and histories since 298 were destroyed.^Scholars note King Ulric was coroneted in 346.^^The Order of the Radiant Cross. This Knighthood Order was established in the 113th year after the founding of Pendor by Baron Jorn of Dunglave. Colors White Cross on a Black Field.^Scholars note Dunglave was renamed to Janos after the occupation of the city by General Oasar in the 203rd year after the founding of Pendor.^The order was one of the prominent forces to battle the invasion by the Greater Baccus Empire in the 202nd year after the founding of Pendor. Overwhelmed in the battle of Sagent Glade, they were all but destroyed by the legions under General Oasar. When General Oasar became 'Overlord', and after the desertion by the Jatu, he incorporated the order colors to form the identifying marks of his elite cavalry units. While these Cavalrymen are not true Knights by any stretch of the imagination, and they do not operate under the Validus Charta, the colors survive and the citizens of the empire often refer to these mounted soldiers as the remnant of that once noble order of Knights.^^The Order of the Dragon - Established in the 199th year after the founding of Pendor by Earl Klovis of Rane. Colors Red Dragon on a field of Azure. There are some accounts that the order was actually ordained on the field of battle during the siege of Rane. Other accounts point out that the order actually came into existence when the documents were ratified and signed several weeks later by the traitorous lords of the Northern borders. I shall leave that debate in the hands of other brothers to determine, if indeed it shall be settled in my lifetime.^^The Order of the Dragon was created to honor the noble warriors who stood and routed the armies of the Mystmountain Tribes during the siege of Rane. It is a rogue order, with no charter under the Validus Charta.^^The Order of the Falcon - Established in 94th year after the founding of Pendor. Colors Black Falcon on a yellow field. This order has the notable distinction of allowing females into it's ranks. The original charter allowed for this as one of the five founding members was a woman warrior by the name of Valera who was of no little prowess on the battlefield. This Order originated as a very successful adventuring company in the early years of the Kingdom that later transformed itself under the Validus Charta.^^The Order fragmented after the breaking up of the Kingdom and over the years have declined to the point of extinction. The order was outlawed in Ravenstern in the 349th year after the founding of Pendor by King Gregory IV. Most of the order either retired or fled to other lands.^Scholars note The order may have survived in a form with the Valkyrie in Fierdsvain as they wear the orders emblem upon their breasts. No documents survive that speak of this, and the initiation rites of the Valkyrie are not well documented nor understood. Though I daresay that I doubt that any of my scholarly brothers would want to risk their manhood by too closely examining the breasts of these female warriors. ^^The Order of the Griffon - Established prior to the founding of Pendor. Colors Gold Griffon on a field of brown. This prestigious order of knights were the royal guards of the line of Cavalas. The plague of 198 wiped out a large amount of the Order Knights as well as the Royal family.^After the plague, they put aside their differences and worked with the Order of the Lion to maintain order in the land. In the 203rd year after the founding of Pendor, in the forests of Laria the order made it's last stand against a small army of the Jatu who were moving into the Larian farmlands. While successful in defending Laria from being plundered by the Jatu, not a single Knight of this once proud order survived. The great hall of the Griffon Knights in Sarleon stood empty for many years until being converted into an abbey. Scholars note There is some reference in the recorded histories of the Order of the Lion that prospective knights applying to resurrect the Order of the Griffin were discouraged from achieving their goal. This will have to be researched further.^^Order of the Rose - Founded in the 125th year after the founding of Pendor. Colors White Rose on a green field. This order was founded by Sir Rhys of Avendor and during his lifetime was a prominent order of gallant knights. After his death in the 158th year after the founding of Pendor, his successor turned the order away from martial pursuits and more towards scholarly ones. Since that time the order has degenerated into an elite club for the sons of the Sarleon nobility to enjoy fine wine, and intellectual diatribe. I list it as it still does exist in the taverns and back rooms of Avendor.^^By my hand and no other..^^Hubris de Aelswid of Sarleon,^Scholar of the third order^Keeper of the Seal of Sarleon. ip_pendor_althea|Pendor Althea and Qualis ip_pendor_althea_text|The storm raged against the cold stone walls of the castle.^^Echoes of thunder rumbled down cheerless corridors and into the great hall, where reveling shadows danced across rough stone walls to the silent music of flickering torches.^^Althea sat alone beside the pool, clutching a finely-patterned wool shawl to ward off the damp chill.^^'I hear you, Qualis,' she said simply. She looked up into the high rafters where the shadows deepened, untouched by the torchlight.^^Above her, the snap and whirr of leathery wings announced the descent of a small dragon. It touched down beside her, its sharp, curved claws scraping against the flagstones.^^'Why do you not rest?' rasped Qualis.^^'The storm keeps me wakeful. It reminds me of the night we lost our father, my brother and I,' said Althea, as she turned her gaze from the dragon back to the still water of the pool.^^The meredragon regarded her silently, as she drifted into memories of her past. The pain of her sacrifice was still fresh, and as she thought back on all she'd given up, a solitary tear slid down her cheek.^^The dragon watched her grief in bewilderment. He had lived with this elf-woman for years and still she remained an enigma. He could not comprehend her strong ties to her own kind, particularly her unbreakable link to her hatch-brother. He knew of the mysteries and the will. He understood the loose kinship of his kind, love of the hunt, the need every twenty winters to seek out a mate, but Althea's behavior was inexplicable.^^He wondered, and not for the first time, if she was mentally defective or had a disease which caused a sickness of spirit.^^He felt a familiar touch upon his mind then, a gentle shifting of perception, and knew that the Oracle was again coming to inhabit his consciousness. He had long ago ceased fighting this inner interloper. For centuries he had struggled against this possession, and always in vain. The futility of this resistance was at last borne upon him, and he discovered that cooperation was of mutual benefit.^^Now, out of habit, he simply relaxed and cleared his mind.^^'Althea, you are in pain,' rasped the Oracle through Qualis.^^Althea started, as she always did when the Oracle took control of the dragon's body without warning.^^'Yes', she began, 'I suppose I am. The storm has brought back so many sorrowful memories.'^^'I know that it is still difficult for you, however willingly your choice was made. Yet poor Qualis does not understand, and is disturbed by your grief,' the Oracle said.^^She felt the warm, familiar touch in her mind, and let the Oracle enter her consciousness. The room began to fade around her, and she slipped peacefully into the black.^^When she opened her eyes again, it was morning. The storm had passed, and brilliant sunlight had banished the torch shadows from the great hall. The air smelled fresh and clean, with a hint of the rain still lingering.^^Sitting on his haunches and surrounded by glittering, sapphire-hued gems was Qualis, perched with wings folded back and forearms resting upon his knees. 'I am going release Qualis to himself now. Please be gentle with him, as he is deeply distressed.' said the Oracle.^^Althea looked at the Oracle-Qualis in confusion. 'Why is he distressed? And what are these. ' she asked, as she indicated the dozens of glowing gems, scattered like shimmering raindrops about the room.^^'I allowed Qualis to experience your sorrow, Althea. Dragons, even clever meredragons, are incapable of understanding elven emotion. Their needs are simple, and they lack the emotive expression of your kind. These gems are the tears that Qualis shed when he experienced your pain.^^Still confused, Althea said, 'Dragons feel no sorrow, nor do they shed tears!'^^'Do not and can not are worlds apart, my dear. For last night, this little dragon did. Once Qualis is more composed, he will undoubtedly slink off to sulk, so please pick up this litter of gems. I believe that they just may be useful one day.'
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Hello World !! NORMAL HARD EXPERT LEVEL 4 7 8.5 Notes 157 260 313 Combo 198 312 347 Composer k-shi けしスタジオ 難易度推移 ver.1.0 ver.1.1.3 → ver.1.2.2 ver.1.4.0 NORMAL 3.5 4 HARD 6 6.5(※) 7 6.5(新) 7 EXPERT 8(旧HARD) 8.5 ※ver1.1.3 rev5にてHARD譜面のノーツ数が307から313へと増加し、最高スコアが9720点上昇した。 曲について k-shi氏による書き下ろし楽曲。 アーティストについて k-shiは、同人サークル「けしスタジオ」の代表。 自らが主催を務め、著名なボーカロイド作家(彼らはBMS作家でもあった)が集結したボーカロイドコンピの「DEBUTANTE」シリーズは注目を集めた。 商業分野でも、「セブンスドラゴン2020」シリーズのBGM(*1)を手掛ける等、幅広い活躍をしている。 k-shi公式サイト - けしスタジオ アルバムアートについて PUMP IT UP INFINITYのロード画面で、この曲のNormal譜面のジャケットが映ることがある(曲移植はされていない)。 攻略・解説 各譜面の攻略に関する情報はこちらへお願いします。 名前 コメント コメント リズムもwからないし全然楽しくない -- 名無しさん (2015-07-15 10 49 24) speedを4にするとリズム分かりやすくなるよ -- 名無しさん (2015-07-17 00 22 18) 名前 コメント
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Hello,world!/コロニー Hello,world!/コロニー アーティスト BUMP OF CHICKEN 発売日 2015年4月22日 レーベル トイズファクトリー デイリー最高順位 1位(2015年4月23日) 週間最高順位 1位(2015年4月28日) 月間最高順位 1位(2015年4月) 年間最高順位 1位(2015年) 初動売上 150717 累計売上 209265 プラチナ ロングセラー 週間1位 月間1位 年間1位 上半期1位 収録内容 曲名 タイアップ 視聴 1 Hello,world! 血界戦線 OP 2 コロニー ランキング 週 月日 順位 変動 週/月間枚数 累計枚数 1 4/28 1 新 150717 150717 2 5/5 3 ↓ 19665 170382 2015年4月 1 新 170382 170382 3 5/12 2 ↑ 10055 180437 4 5/19 9 ↓ 5104 185541 5 5/26 9 → 5247 190788 6 6/2 9 → 3860 194648 2015年5月 9 ↓ 24266 194648 7 6/9 18 ↓ 2623 197271 8 6/16 12 ↑ 1999 199270 9 6/23 9 ↑ 1632 200902 10 6/30 12 ↓ 1410 202312 2015年6月 19 ↓ 7664 202312 11 7/7 9 ↑ 1123 203435 12 7/14 14 ↓ 937 204372 13 7/21 ↓ 693 205065 14 7/28 660 205725 15 8/4 547 206272 2015年7月 34 ↓ 3960 206272 16 8/11 501 206773 17 8/18 468 207241 18 8/25 395 207636 19 9/1 293 207929 2015年8月 ↓ 1657 207929 20 9/29 205 208134 21 10/13 237 208371 22 10/20 271 208642 23 10/27 203 208845 2015年10月 711 208845 24 16/1/5 212 209057 25 1/12 227 209265 血界戦線 OP 前作 次作 Hello,world! fake town babyUNISON SQUARE GARDEN 関連CD シュガーソングとビターステップ 友達の唄
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2002/04/12 神奈川:神奈川県民ホール Finally Free outro (intro tape) 1. The Glass Prison 2. 6 00 3. Beyond This Life 4. Surrounded 5. Another Hand/ 6. The Killing Hand 7. Misunderstood 8. Lie (w/ Tool jam) 9. Peruvian Skies 10. Pull Me Under ~~~intermission~~~ 11. Six Degrees of Inner Turbulence I Overture (orchestra-only intro tape) 12. II About to Crash 13. III War Inside My Head 14. IV The Test That Stumped Them All 15. V Goodnight Kiss 16. VI Solitary Shell 17. VII About to Crash (reprise) 18. VIII Losing Time/Grand Finale ~~~encore~~~ 19. The Spirit Carries On 20. Take the Time (w/ excerpts of Working Man (Rush) and By-Tor (Rush)) 2002/04/13 東京:渋谷公会堂 Finally Free outro (intro tape) 1. The Glass Prison 2. Strange Deja Vu 3. Through My Words 4. Fatal Tragedy 5. Under A Glass Moon 6. Lifting Shadows Off a Dream (w/ extended intro) 7. Blind Faith 8. keyboard solo/ 9. Lines in the Sand 10. The Spirit Carries On 11. Pull Me Under ~~~intermission~~~ 12. Six Degrees of Inner Turbulence I Overture (orchestra-only intro tape) 13. II About to Crash 14. III War Inside My Head 15. IV The Test That Stumped Them All 16. V Goodnight Kiss 17. VI Solitary Shell 18. VII About to Crash (reprise) 19. VIII Losing Time/Grand Finale ~~~encore~~~ 20. Orion (Metallica) 21. Home 22. Hollow Years 23. Learning To Live 2002/04/15 愛知:愛知県勤労会館 Finally Free outro (intro tape) 1. The Glass Prison 2. Strange Deja Vu 3. Through My Words 4. Fatal Tragedy (Ass and Balls version) 5. guitar solo/ 6. Scarred/ 7. 2112 Grand Finale (Rush) (w/ YYZ (Rush) snippet) 8. Surrounded 9. Misunderstood 10. Lie (w/ Tool jam) 11. The Spirit Carries On ~~~intermission~~~ 12. Six Degrees of Inner Turbulence I Overture (orchestra-only intro tape) 13. II About to Crash 14. III War Inside My Head 15. IV The Test That Stumped Them All 16. V Goodnight Kiss 17. VI Solitary Shell 18. VII About to Crash (reprise) 19. VIII Losing Time/Grand Finale ~~~encore~~~ 20. Take the Time (w/ excerpts of Working Man (Rush) and By-Tor (Rush)) 2002/04/16 福岡:メルパルクホール福岡 Finally Free outro (intro tape) 1. The Glass Prison 2. 6 00 3. Strange Deja Vu 4. Surrounded 5. Burning My Soul (original 96 version) 6. Another Hand/ 7. The Killing Hand 8. The Great Debate ~~~intermission~~~ 9. Six Degrees of Inner Turbulence I Overture (orchestra-only intro tape) 10. II About to Crash 11. III War Inside My Head 12. IV The Test That Stumped Them All 13. V Goodnight Kiss 14. VI Solitary Shell 15. VII About to Crash (reprise) 16. VIII Losing Time/Grand Finale ~~~encore~~~ 17. The Spirit Carries On 18. Learning To Live 2002/04/17 大阪:Zepp Osaka Finally Free outro (intro tape) 1. The Glass Prison 2. 6 00 3. Strange Deja Vu 4. Surrounded (AKA "Banana Peel" - last section sung by MP) 5. Another Hand/ 6. The Killing Hand 7. The Great Debate 8. keyboard solo/ 9. Lines in the Sand 10. Pull Me Under/ 11. Sanitarium (Metallica) ~~~intermission~~~ 12. Six Degrees of Inner Turbulence I Overture (orchestra-only intro tape) 13. II About to Crash 14. III War Inside My Head 15. IV The Test That Stumped Them All 16. V Goodnight Kiss 17. VI Solitary Shell 18. VII About to Crash (reprise) 19. VIII Losing Time/Grand Finale ~~~encore~~~ 20. Home 21. The Spirit Carries On 22. Take the Time (w/ excerpts of Working Man (Rush) and By-Tor (Rush)) 2002/04/19 東京:東京国際フォーラム Finally Free outro (intro tape) 1. The Glass Prison 2. Burning My Soul (original 96 version) 3. Another Hand/ 4. The Killing Hand 5. Surrounded 6. Through My Words 7. Fatal Tragedy 8. The Great Debate 9. Another Dimension (w/ Xanadu (Rush) teaser) 10. guitar solo/ 11. Scarred/ 12. 2112 Grand Finale (Rush) (w/ YYZ (Rush) snippet) 13. Take the Time (w/ excerpts of Working Man (Rush) and By-Tor (Rush)) ~~~intermission~~~ 14. Six Degrees of Inner Turbulence I Overture (orchestra-only intro tape) 15. II About to Crash 16. III War Inside My Head 17. IV The Test That Stumped Them All 18. V Goodnight Kiss 19. VI Solitary Shell 20. VII About to Crash (reprise) 21. VIII Losing Time/Grand Finale ~~~encore~~~ 22. Home 23. The Spirit Carries On 24. Pull Me Under/ 25. Master of Puppets (Metallica)