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Job Base(s) TaeKwon Kid Job Type Extended Changes At Morroc× Number of Skills 27 Total Skill Points 143 Total Quest Skills 0 Job Bonuses STR AGI VIT INT DEX LUK +0 +0 +6 +12 +12 +0 + ← クリックで目次を開く Overview Job Change Guide BuildsPvM Battle MvP / PvM Esma Dex Bolter PvM Esma Vit Bolter PvM Esma Hybrid Bolter PvM Esma Agi Bolter WoE Support WoE Support (Vit Type) WoE SE Support / melee Ka-melee-type Spirit-melee-type EquipmentHeadgear Footgear Armor Garment Shield Accessory Weapon Class DataSkillsNotesTK Skills Es Skills Ka Skills Spirit Link Skills Job Bonuses ASPD HP Level Up Angel External Links Overview Soul Linkers give up the ways of TaeKwon Do in order to develop and refine their spiritual powers. Calling upon the power of their ancestors, they can use various Spirit Link skills to enhance the abilities of other players as well as use fancy looking offensive and defensive magic. Soul Linkers, despite their base being a melee class, are magic casters. Compared to Wizards and Sages, their spells are severely limited on what they can be used on, however, thanks to Mild Wind× they can use powerful Holy×, Ghost×, and Shadow× magic attacks, something that Wizards Sages don't have. Depending on their skill build they must sacrifice something in one aspect or the other of the game, limiting them to only two choices out of PvM× or PvP× WoE× options. Although casters, Linkers, like Sages, can go melee. They have relatively low HP×, but better SP× than average. Despite the high SP pool, their spells cost a lot of SP, so INT is often a high priority. On the other hand, many skills do not have extensive cast times (usually at higher levels), resulting in a lower need for DEX compared to other magic-using classes. With some VIT and their defensive magic, coupled with TaeKwon Kid's Tumbling×, they can be quite good tankers. A unique thing about Soul Linkers is that they are naturally immune to Dispell×. Job Change Guide 必要条件 Base Level 無し Job Level 40 Class TaeKwon Kid アイテム 3carat Diamond 1個, Immortal Heart 1個, Witherless Rose 1個 報酬 クエスト報酬 Soul Linker への転職 1. Morroc× の10時方向にある酒場 (morocc 55,259) を見つける 2. 酒場(*1)にいる Kid と話すと、幾つかのアイテムを持って来るように言われる 3carat Diamond 1個 - Coal Mine ( mjolnir_02 85, 364) ダンジョン入り口の側にいる NPC から55,000zで買えるNote これには Merchant スキルの Discount は効果が無い。友人の Merchant に代理購入を頼んでも迷惑でしかないし買う為だけに自分の Merchant にキャラチェンジしても意味は無い Immortal Heart 1個 - Verit がドロップする Witherless Rose 1個 - ( moc_ruins 131, 138) にいる Trader が売っている (Discount 効果無し) 3. アイテムを渡して一通り話を聞き、その後再び話すと彼女はプレイヤーキャラを "内なる心" の中へと導く そこにいる NPC× 達(Monk Spirit×, Alchemist Spirit×, Sage Spirit×) と話す "内なる心" の中では3分の時間制限がある。フラグ立てにはどれか1人と話せば OK時間切れになると Morroc のセーブポイント (?) に転送されるが Kid の所へ戻って話せば続きをやり直せる 4. 戻ってから(*2)再び Kid と話す 5. Spirit 達の要求を受け入れる (?) と Soul Linker に転職出来る Builds PvM Battle STR× 70-99 AGI× 70-99 VIT× 1-44 INT× 18-48 DEX× 18-48 LUK× 1 This build is unique in that it uses a Linker's ability to equip and fight with daggers. Usually they equip a carded Gladius[3], or a Dagger of Counter, while using Mild Wind to maximize their damage. The stat distribution shown above can be adjusted as you wish. You can go less STR but more AGI (hence having higher Aspd but lower damage) or more STR but less AGI (hence lower Aspd but having higher damage). The INT and DEX stats are slightly dependent on your budget. Usually those who can't afford a Dagger of Counter (which may be expensive in some servers) need more DEX as they tend to use a carded Gladius[3] instead, and thus require more DEX to gain more HIT so they can hit monsters. This comes at the cost of having less INT (which means you depend on Kaina× for SP even more). If you can afford to buy a Dagger of Counter, you can go less DEX as Crits ignore your Hit and the opponent's Flee, and you can go with higher INT (which means more SP to use buffs and for Kaahi×). You also can get more VIT by sacrificing DEX, but only if you use Dagger of Counter. Otherwise, if you need VIT, you better sacrifice another stat. The odd amount of INT DEX are because Linkers get +12 DEX and INT Job Bonus, thus having Base INT DEX that ends with 8 will round it up, and the above stats takes only Job Bonus into account. Same applies to the odd VIT ending in 4, this is because Soul Linker gets +6 VIT Job Bonus. As for Skills, you can mix Spirit skills with Ka- skills, and maybe a few points on some non-damaging Es- skills like Eske× or Eswoo×. Or you can go full Spirit skills or full Ka- skills. Maxed Kaina is good for boosting your SP, since a Battle Linker tends to have lower SP pool, and therefore would have problems with constant usage of Kaahi and Mild Wind. Also, there might be times when you have to go support your friend instead of dealing damage - the SP boost from Kaina helps in this case. MvP / PvM Esma Dex Bolter STR 1 AGI 9 VIT 1 INT 120+ DEX 99+ LUK 1 This build is obviously used to maximize Esma× damage combined with Mild Wind within the shortest time. As shown, this setting allows the linker to be the primary damage dealer within the party. Agi and Vit aren't needed as this is damage-only. Just stand behind the tanker quickly casting Esma over and over to help get things going. The 9 Str is just for a higher weight limit to carry whatever items are needed. This build decreases Esma cast time and delivers maximum damage, but also drains sp faster. To overcome this shortage it is best to have the skill Kaina to increase maximum sp and cut Es-type skill cost as well as having a priest cast Magnificat× on the party, or using sp related equipments (Ex. Morpheus's Shawl ), cards (Ex. Sohee Card ) and potions (Ex. Blue Potion ) to last longer. PvM Esma Vit Bolter STR 1 AGI 1-9 VIT 50-99 INT 90-99 DEX 1-50 LUK 1-9 Mainly the same as the Dex Bolter type, but allows for tanking big monsters with heavy skills and completely heal with normal hits after. They don't need high Dex, because Esma Base-cast time is pretty low anyways. PvM Esma Hybrid Bolter STR 1 AGI 1-9 VIT 40-70 INT 90-99 DEX 60-80 LUK 1-9 This is a mix of Dex Bolter and Vit Bolter combining fast casting and middle-level tanking skills. PvM Esma Agi Bolter STR 1 AGI 70-99 VIT 1-20 INT 90-99 DEX 1-40 LUK 1-9 This build is an extraordinary one. They level - like the other bolters - with Esma only, but instead of getting hit and automatically get healed by Kaahi, they dodge 95% of normal attacks and don't "waste" SP. They have a disadvantage compared to Vit- and Dex Bolter (slow cast, low HP), but - depending on where you level - have less problemstrouble with SP regeneration. Agi Bolters usually get Kaupe× the other 5% hit (non-dodge) too. WoE Support STR 1 AGI 1 VIT 20-50 INT 90-99 DEX 70-90 LUK 9 This build focuses on WoE with Ka and Spirit Link Skills. They get only a few to none Es skills, as those are usable in PvM only. Their most important spells are Kaite, Kaupe for support, and Bard, Dancer, and Soul Linker Spirits for buffs. The rest are chosen from the remaining Ka spells. Assassin, Rogue, and Wizard Spirits are often preferable. Their leveling methods are either leeching or supporting parties with Kaupe, Eska/Eske and the Spirit Skills. WoE Support (Vit Type) (Stats including Bonus) STR 1 AGI 1 VIT 80-90 INT 90-100 DEX 60-70 LUK 9 This build is just like the normal WoE Support Soul Linker, but this one doesn't have to fear the battlefield. During field battle, this SL fights with Swordbreaker/Mailbreaker and Blast/Envenom Clip. WoE SE Support / melee STR 1 AGI 1 VIT 90 base INT 50 base DEX 99 base (~130 with bonus) LUK 9(down to 1 on fRO with reset stat) Kvm or BattleGround stuff needed ! (with BG in melee you can be unfrozen and with ghost element o/ , and in kvm increase your human def/max HP) SL fights with Swordbreaker[3]/Mailbreaker[3] (with statut card like magnolia/requiem/metaller)/CursedDagger and Blast/Sight Clip(or Glove[1]). on fRO, you can also use pecopecohairband, roboeye, evolved pipe etc... note for fRO players when you try to use a KA skill without being spirit, with 91vit you become stun indefinitely Ka-melee-type STR 90+ AGI 30+ VIT 40+ INT 60+ DEX 30+ LUK 1-3 This build uses its Ka skills to maximize melee prowess. Since only 38 skill points must be used to max out all the Ka skills, the rest can go towards Es skills or spirits. The stat layout given is deliberately basic, leaving a lot of space for personal preference and experimentation. Spirit-melee-type STR 90+ AGI 30+ VIT 40+ INT 60+ DEX 30+ LUK 1-3 This build is different from it's Ka counterpart in that it uses spirit skills to buff it's friends while fighting alongside them. A few skillpoints must be invested in Ka skills (Particularly, a few levels in Kaahi) to compensate for the soul linker's weak defense. Exact spirit skills taken depend on your own party preference. Again, you'll have plenty of statpoints left over after you hit these minimum stats to distribute any way you like and experiment. Equipment Headgear Soul Linkers are limited to Mage headgear and any that are usable by all classes except novice. However, some headgear have extra bonuses for Taekwon classes (which includes Soul Linkers) Magistrate Hat [1] +1 Agi, +3% HP regen. Mythical Lion Mask [1] +2 Dex, 10% chance to inflict stun with a melee attack, +2 ATK× per upgrade. Bride Mask [1] +5 crit, +2 Luk. Hahoe Mask +2 Perfect dodge×, +1 Luk. Ayam [1] +1 Int, +3% SP regen. But if you cannot afford the above headgears, there's always Apple of Archer, and the much cheaper Wizard Hat. Apple of Archer +3 Dex. Usually not as cheap and easy to get as "Wizard Hat", but the price is normally still reachable. Wizard Hat +100 MaxSP. Cheaper, easy-to-get headgear that is suitable for those who cannot afford expensive fancy headgears. Footgear Soul Linkers can wear Sandals (and Sandals[1]), Shoes (and Shoes[1]), High Fashion Sandals[1], and all footgear usable by "all classes except novice". Armor Soul Linkers are limited to Mage-class armor and armor usable by "all classes except novice". Garment Soul Linkers can wear Hood (and Hood[1]), Muffler (and Muffler[1]), as well as Mage-class garments and those usable by "all classes except novice". Shield Guard [0] Guard [1] DEF×+3. Memory Book [0] Memory Book [1] DEF+3, MDEF×+2, INT+1. Valkyrja's Shield [1] DEF+3, MDEF+5, -20% damage from Fire, Water, Shadow×, Undead× elements. Stone Buckler [1] DEF+3, -5% damage from Large× size. Accessory Soul Linkers can equip various accessories, such as Clip , Nile Rose , as well as the stat-boosting generic accessories such as Glove , Ring , Earring , Necklace , and of course, their "Level 90+" slotted version. The easiest option, though, is a Clip. Aside from that, there are other accessories that Soul Linkers can equip, but those mentioned above are what people usually use. If you have the money, and you are level 80 or higher, you can use Librarian Glove or Eye Stone Ring instead, which, to Linkers, are essentially a Clip with a better SP bonus. Weapon Soul Linkers can fight unarmed, keeping the bonuses from the Sprint× skill, or use Dagger×s and Rod×s. Usually, rods are to be used for Esma or supportive play styles. Most daggers are only better than fists when they're carded, especially against large enemies. Cursed Dagger ATK×+50. Adds a 50% chance of inflicting [Curse] on the target when doing a physical attack. Sword Breaker [3] ATK+70. Adds a 5% chance of damaging the target's weapon when doing a physical attack. Mail Breaker [3] ATK+70. Adds a 5% chance of damaging the target's armor when doing a physical attack. Class Data Skills See TaeKwon Kid Skills for first class skills. Skill Description Levels Type Eska× Force a monster into a status similar to Monk's Mental Strength×, in which Movement and Attack Speed is reduced, but Defense and Magic Defense will be temporarily enhanced. 3 Offensive Eske× Increase targeted monster's ATK 4x, but reduce its DEF by half. Following the casting of this skill Esma× can be used for the next 3 secs. 3 Offensive Esma× This is a very strong bolt type spell that can change element of its attack depending on Mild Wind×. This skill can only be used within 3 seconds of casting any of the Spirit Link Spells, or after having cast Estin×, Estun× or Eske×. 10 Offensive Estin× Push back a targeted monster 2 cells away. Only Small× sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, after casting Estin there will be a 3 second interval that will allow the casting of the skill Esma. 7 Offensive Estun× Stun a monster by chance for 2 seconds. Only Medium× sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, after casting Estun there will be a 3 second interval that will allow the casting of the skill Esma. 7 Offensive Eswoo× Temporarily shrink a monster to reduce its Movement Speed×. Boss× monsters will only be shrunk for 1/5th of the normal skill duration. If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun× status and the targeted monster will recover from Shrunken status more quickly. 7 Offensive Kaahi× Consume a certain amount of SP to restore HP each time an enemy uses a normal attack. Kaahi heals regardless of whether or not the attack hits. 7 Active Kaina× Increase Max SP and enhance the efficiency of the Happy Break× skill. At Base Level 70, this skill reduces the SP consumption of the Estin, Estun and Esma skills by 3% in proportion to the skill level of Kaina. At Base Level 80, this SP consumption is reduced by 5% and at Level 90, it is reduced by 7% (for a total of 49% reduction). 7 Passive Kaite× Reflect most magic spells back at the original caster. Reflected Healing spells will not heal the original caster. The magic spells of monsters above level 80 or boss monsters cannot be reflected, although this skill has a 100% chance of reflecting spells from other players regardless of level. Does not stack with High Priest's Assumptio× or Crusader's Sacrifice×, but works with Kyrie Eleison× and Kaupe×. 7 Active Kaizel× Instantly revive a fallen character that will be in Kyrie Eleison status for 3 Seconds upon revival. This revival status lasts for 30 minutes and is canceled after the target gets resurrected. This skill is disabled during WoE (Guild War). Cast Time is not affected by DEX. 7 Active Kaupe× Kaupe status enables the chance of dodging any physical attack or magical attack from an enemy and lasts until the 10 minute duration elapses or until character successfully dodges an attack. 3 Active 1st Transcendent Spirit× Imbues High First Classes with the Spirit of the 1st Transcendent, giving them special powerfull buffs that last until the Spirit buff runs out. 5 Active Alchemist Spirit× Imbues Alchemists with Spirit State Increase effectiveness of Aid Potion× by blvl%. Enables use of Aid Berserk Potion×. Enables use of Spiritual Potion Creation. 5 Active Assassin Spirit× Imbues Assassins with Spirit State Doubles Sonic Blow× damage outside WoE. Multiples Sonic Blow damage by 1.25x in WoE. 5 Active Bard and Dancer Spirits× Imbues any Bard or Dancer with Spirit State Performance skills affect the user. Allows use of opposite class's linked performance skill if level 10 of own's skill is learned. Reduces movement speed penalty when using performance skills (no penalty at level 10). 5 Active Blacksmith Spirit× Imbues Blacksmiths with Spirit State Enables use of Advanced Adrenaline Rush×. 5 Active Crusader Spirit× Imbues Crusaders with Spirit State Doubles Shield Boomerang× damage, never misses, and halves aftercast delay. 5 Active Hunter Spirit× Imbues Hunters with Spirit State STR increases effectiveness of Beast Bane×. Enables use of Beast Charge×. 5 Active Knight Spirit× Imbues Knights with Spirit State Enables use of One-Hand Quicken×. 5 Active Monk Spirit× Imbues any Monk with Spirit State Raging Thrust× becomes 5x5 cell splash attack. Decrease SP cost of combo skills. Enable SP Regeneration during Fury× or within 5 minutes after usage of Guillotine Fist. 5 Active Priest Spirit× Imbues Priests with Spirit State Holy Light× damage and SP cost multiplied by 5. 5 Active Rogue Spirit× Imbues Rogues[1] and Stalkers with Spirit State Immune to Dispell×. Greatly increases healing of ranked White Potions. Flying Kick× from enemies will not remove Soul Linker buffs if Preserve× is learned. Greatly increase movement speed while using Stealth×. 5 Active Sage Spirit× Imbues Sages and Scholars with Spirit State Hindsight× drops the highest level bolt the player has learned in the respective bolt skill. 5 Active Soul Linker Spirit× Imbues Soul Linkers with Spirit State Allows K-skills to be used on other players. Cannot self-target. 5 Active Super Novice Spirit× 1% chance to erase death record of target Super Novice to enable +10 to all stats if job level is 70 or higher. Imbues Super Novices with Spirit State Allows equipping of all headgears if base level is 90 or higher. Allows equipping of all level 4 Daggers, 1-handed Swords, Axes, Maces, and Staves if base level is 96 is higher. 5 Active Fist Master Spirit× Imbues TaeKwon Masters with Spirit State Enables one use of Solar, Lunar and Stellar Union×. 5 Active Wizard Spirit× Imbues the Wizards with Spirit State Eliminate or reduce gemstone consumption of skills. Prevent reflected damage from Kaite by consuming a Crystal Fragment each time. 5 Active Notes TK Skills Once a TaeKwon Kid changes into a Soul Linker, only the following TK skills may be used Tumbling×, Sprint×, Peaceful Break×, Happy Break×, Kihop×, Leap×, Mild Wind×. Es Skills Es spells are offensive magic. This type can be cast only on monsters. Casting them on players causes the skill to fail and the caster to be stunned (even in PvP/WoE conditions). Ka Skills Ka spells are defensive magic. By default the caster can use this only on themself, their spouse or their child, or other Soul Linkers. Unless the user is linked with the Soul Linker Spirit, using these skills on anyone else causes them to fail and the caster to be stunned. Spirit Link Skills These skills imbue other characters with special abilities for a time depending on skill level. Each class has their own Spirit Link that can only be cast upon them. Transcendent second classes can utilize the Spirit Link of their original second class. Soul Linkers cannot use the Soul Linker Spirit on themselves; they must have another Soul Linker cast it on them. Job Bonuses Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 STR AGI VIT 20 21 22 23 24 25 INT 1 2 3 4 5 6 7 8 9 10 11 12 DEX 39 40 41 42 43 44 45 46 47 48 49 50 LUK ASPD Soul Linkers can use Concentration, Awakening and Berserk Potion s (Even though the in-game description doesn't mention it). Weapon Base ASPD Unarmed 150 Dagger 142.5 Rod 137.5 HP Level HP Level HP Level HP Level HP Level HP 1 40 21 315 41 890 61 1765 81 2890 2 47 22 337 42 927 62 1817 82 2907 3 54 23 359 43 964 63 1869 83 2924 4 62 24 382 44 1002 64 1922 84 2942 5 71 25 406 45 1041 65 1976 85 2971 6 81 26 431 46 1081 66 2031 86 2991 7 91 27 456 47 1121 67 2086 87 3011 8 102 28 482 48 1162 68 2142 88 3032 9 114 29 509 49 1204 69 2199 89 3054 10 127 30 537 50 1247 70 2257 90 3567 11 140 31 565 51 1290 71 2275 91 3590 12 154 32 594 52 1334 72 2294 92 3614 13 169 33 624 53 1379 73 2314 93 3649 14 185 34 655 54 1425 74 2335 94 3675 15 201 35 686 55 1471 75 2356 95 3701 16 218 36 718 56 1518 76 2378 96 3728 17 236 37 751 57 1566 77 2401 97 3756 18 255 38 785 58 1615 78 2425 98 3800 19 274 39 819 59 1664 79 2449 99 4250 20 294 40 854 60 1714 80 2874 Level Up Angel Taekwon Kids, Taekwon Masters and Soul Linkers share a unique level up angel that provides the following bonuses when a new base level is reached Blessing× Level 10 (10 minutes) Increase AGI× Level 10 (10 minutes) External Links Skill Simulator - Soul Linker Soul Linker Skills Spirit Link Skills 1st Transcendent Spirit× ・ Alchemist Spirit× ・ Assassin Spirit× ・ Bard and Dancer Spirits× ・ Blacksmith Spirit× ・ Crusader Spirit× ・ Fist Master Spirit× ・ Hunter Spirit× ・ Knight Spirit× ・ Monk Spirit× ・ Priest Spirit× ・ Rogue Spirit× ・ Sage Spirit× ・ Soul Linker Spirit× ・ Super Novice Spirit× ・ Wizard Spirit× Ka Skills Kaahi× ・ Kaina× ・ Kaite× ・ Kaizel× ・ Kaupe× Es Skills Eska× ・ Eske× ・ Esma× ・ Estin× ・ Estun× ・ Eswoo× Quests Soul Linker Job Change Guide Weapons× Dagger× ・ Rod× - Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Pages needing expert attention | Articles Needing Interwiki Links | Soul Linker | Classes | TaeKwon Kid
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アニメイト通信販売 商品発送店舗はアニメイト横浜店 利用者の声 【募集中】
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個人サイト&商会リンク集 登録は大航海に関するリンクならば御自由にどうぞ 凡例 サイト名 コメント URL D.K.K_map アピールや説明はここに br()書いてください ref(DKK.png,Link2,http //www2.atwiki.jp/harrington/) 個人・商会HPなど 陽だまりの民商会 br()(管理人がお世話になってます) http //kamikaze.boy.jp/ht/ HIMAT br()(海図製作された偉人のHP) http //himat.sabax.jp/ |七海生産者商会 br()(Zephyrusサーバにて活動中の生産活動を応援している商会様)|http //sevenseas.moo.jp/|@wikiへ
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SFで活躍するナイファーたちの通信簿です 参考程度に能力値をつけてみました。実際には相性もあるので異なります。S.A.B.C.Dランク付けです。 2009年6月6日現在 AIM・・・ナイフにおける相手に与えるダメージの精度です 立ち回り・・・相手との間合いを把握できる値です 回避・・・相手の攻撃をいかに上手く避けるかの値です 安定・・・安定した勝率を表した値です 回線・・・回線の安定度を示します 名前 AIM 立ち回り 回避 安定 回線 SIN^Liber A A A A ◎ アカネフブキ A S A A 〇 合谷 S A A S ◎ 切り切り舞 A A A D 〇 十アンデルセン十 B B B B △ Utti A B B B 〇 KnifeMan B A A C 〇 コペン・ハーゲン A A C B ◎ 2^channel A B C D ◎ ゆいこぅ A B B C 〇 kousuke1126 C C D D △ 金狼くん B B B C 〇 オクレ兄さn B C C C 〇 aceb S A B A ◎ イ㌔YO C C D D 〇 礼奈。 B B B B 〇 紳士ミカ A A A S 〇 お隅さん A B C C 〇 ナイフ犬 B C C C 〇 ウノン++ B A B C 〇 幼女かなタン C C D C 〇 矢銅丸リサ A A B A 〇 お坊ちゃま B C C C 〇 HaNaタン B B C C 〇 Rikip^ C C C C 〇 ラキ C C C C 〇 カ・ゲル S B B A ◎ @十刃@ C C D D 〇 xレタスx B B C C 〇 ギムレット B B B A 〇 VinsentMoon B B B A 〇 ちゃ太郎 C D D D 〇 DoNKeY★KonG A B B B 〇
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【すれ違い通信 基本データ】 すれ違い通信回数 4621回 広場のMii 3000人以上 Mii名 仝々◆East 地域 東京都 地域数 日本 47/47(制覇) アメリカ 5/50
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LINK グラウンド予約 西イナ予約サイト LACROSSE 日本ラクロス協会 公式HP ラクロス推進委員会 LAX Japan e-lacrosse(English) Think Lacrosse ショップ QB club スポーツダイレクトジャパン LaxShopper.com(English) メーカー (English) BRAIN deBeer STX WARRIOR harrowsports UNIVERSITY 大阪大学 男子ラクロス部 大阪大学 公式HP SOZAI ふわふわ。り
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男性10代 男性20代 男性30代 男性40代 男性50代 男性60代以上 女性10代 女性20代 女性30代 女性40代 女性50代 女性60代以上
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通信バトル募集掲示板 書き込み コメント すべてのコメントを見る
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FIND MALIN / マリンを探せ 適正レベル:20 クエストシリーズ:ADDIE’S MISSING SONS / アディの息子たちの行方 授与ダイアログ 依頼者:アディー・ウィートリー(Addie Wheatley) 「若くて強かったアムラッハ(Amlach)。私はあの子を心から愛していた。あなたの報せを聞いて、とても悲しいわ。唯一の慰めは、彼があの恐ろしい場所を恐れず、愛する兄を探すために死んだということね。 最悪の結果ばかり考えてしまうけれど、もしこの日記が本当なら、アムラッハはまだ希望があると信じていた。 お願いよ[名前]、アムラッハが兄の声を聞いた、沼の上の塚を探して。私の息子を、無事に連れてきてちょうだい」 !マリンを見つけたらこちら 背景 行方不明となったアディーの息子たちを探したあなたは、兄の日記を握り締めたアムラッハ・ウィートリーの死体を発見した。謎めいた最後の記述によれば、アムラッハは塚山丘陵の南側から絶望の声を聞いたらしい。 目的1 あなたが見つけた日記は、マリンが南塚山丘陵の不吉な沼を見下ろす塚へと連れて行かれたことを示している。 アディー・ウィートリーはあなたに、もう1人の息子マリンを探してくれるよう頼んだ。
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前ページ次ページLibrary 何のために受けるか? 弁理士 その他資格免除 転職ナビ 通信業界 メモ 技術標準 受ける科目とか テキストとか....本当に、対策に直結していると言える本が売ってない。 電気通信主任技術者【伝送交換設備及び設備管理・法規編】2版 勉強し始めてみて思ったこと 申し込み期間 [話題メモ]-[ネットサーフィン勉強会] 共通線信号No.7 PON方式 NGN LTE 電気事故 遮断器 受電方式 インバータ 電源 マッハツェンダ干渉計 表皮効果 ローディング CCK...complementary code keying リーキーパケット シューハート管理図 伝送設備及び設備管理,,,キーワード 伝送交換設備 伝送技術 データ通信 通信プロトコル セキュリティ技術 設備管理 信頼性・保全性 リンク 過去問 from H21年1回目〜 平成15年1回目〜 過去問解説 種別 伝送交換主任技術者試験 線路主任技術者試験 科目 法規 電気通信システム 伝送交換設備及び設備管理 専門的能力 伝送交換主任技術者 線路主任技術者試験 何のために受けるか? 取れるんなら、取得して悪くない。職業上、必要に迫られているわけではないが、上位資格(弁理士)などを受ける際に足踏みとして使える。持っていて履歴書に書ける(自慢目的?)。自己研鑽としての位置づけ。1回勉強するとシステムとは何ぞやがわかる。 弁理士 https //www.jpo.go.jp/torikumi/benrishi/benrishi2/benrishi_kamokumenjo.htm 理工Vが免除になるっぽい。 http //asaseno.aki.gs/dentu/kankei.html その他資格免除 http //asaseno.aki.gs/dentu/kankei.html 転職ナビ 通信業界 http //telecommunicationtechnology-job.com/private/ メモ 技術標準 参考になる? 電気通信主任技術者スキル標準 - 総務省 www.soumu.go.jp/main_content/000086013.pdf 受ける科目とか 弁理士の免除対象資格(要るのか?) 第1級陸上無線技術士を持っていることを前提としたメモ 法規 電気通信システム 伝送交換設備及び設備管理(伝送交換設備及び設備管理 or 線路設備及び設備管理) 専門的能力 伝送交換主任技術者試験 受ける 免除 受ける 免除 線路主任技術者試験 受ける 免除 受ける 受ける ということは、法規と伝送交換設備及び設備管理が受かれば、伝送交換主任技術者試験合格。 線路主任技術者試験の専門能力試験受かれば、線路主任技術者試験も合格? 免除科目、科目一覧 http //www.shiken.dekyo.or.jp/chief/exam/manual.html#p06 テキストとか....本当に、対策に直結していると言える本が売ってない。 本当に、少ないんだね。主に、NTTラーニングと日本理工出版会から出てる。 科目が2科目ならこれでよしと「電気通信主任技術者【伝送交換設備及び設備管理・法規編】」を買ってみた。が、過去問を解く過程で、本に書いてないことばかり毎年出題されるyo。 この試験は、そういう体質らしい。 電気通信教科書 電気通信主任技術者【伝送交換設備及び設備管理・法規編】 NTTラーニングシステムズ株式会社 日本理工出版会:http //www.nr-shuppankai.co.jp/html/tusin.htm 正直、理工出版会の本、ちょっと実際の試験からずれてる。。と思った。 電気通信主任技術者【伝送交換設備及び設備管理・法規編】2版 専門2科目が免除されていて、残り科目がこれだけならOK。 勉強し始めてみて思ったこと 過去問はあまり意味がないかも(参考程度にはなるけど)。 新しいサービスや技術の表面的な内容が毎年問われている感じがする。 そこそこ知識の確認にはなる。 試験前は、過去問解くより幅広く知識を得るためにネットサーフィンが大切。 申し込み期間 2回目:10月1日(月)から 10月31日(水)-書類 [話題メモ]-[ネットサーフィン勉強会] ナウな話題なのか分からないけど、メモ 共通線信号No.7 http //ja.wikipedia.org/wiki/%E5%85%B1%E9%80%9A%E7%B7%9A%E4%BF%A1%E5%8F%B7No.7 PON方式 http //www.bcm.co.jp/itxp/2007/04/cat04/18120554.php G-PON, GE-PON http //www.kddi.com/yogo/%E9%80%9A%E4%BF%A1%E3%82%B5%E3%83%BC%E3%83%93%E3%82%B9/GE-PON%E6%96%B9%E5%BC%8F.html http //www.bcm.co.jp/itxp/2007/04/cat04/27094033.php B-PON http //itpro.nikkeibp.co.jp/word/page/10007351/ http //itpro.nikkeibp.co.jp/article/COLUMN/20051128/225266/ NGN http //ja.wikipedia.org/wiki/Next_Generation_Network LTE http //ja.wikipedia.org/wiki/Long_Term_Evolution 電気事故 地絡 http //detail.chiebukuro.yahoo.co.jp/qa/question_detail/q103013475 過電流 短絡 欠相:http //saijiki.sakura.ne.jp/denki4/dendouki.html 遮断器 http //ja.wikipedia.org/wiki/%E9%81%AE%E6%96%AD%E5%99%A8 [低圧用] 配線用遮断器(Molded Case Circuit Breaker,略称MCCB) 漏電遮断器(Earth-Leakage Circuit Breaker,略称ELCB) 低圧気中遮断器(Air Circuit Breaker,略称ACB) [高圧・特別高圧用] 空気遮断器(AirBlast circuit Breaker,略称ABB) 油遮断器(Oil Circuit Breaker,略称OCB) 磁気遮断器(Magnetic Blow-out circuit Breaker,略称MBB) ガス遮断器(Gas Circuit Breaker,略称GCB) 真空遮断器(Vacuum Circuit Breaker,略称VCB) 受電方式 http //denkinyumon.web.fc2.com/hatsudensouhaidenjyuhenden/jyudenhoushiki.html インバータ http //ja.wikipedia.org/wiki/%E3%82%A4%E3%83%B3%E3%83%90%E3%83%BC%E3%82%BF 電源 http //www.minakami.co.jp/sekoukijun/design15.htm http //www.itmedia.co.jp/mobile/articles/0802/07/news095.html マッハツェンダ干渉計 http //www.mizojiri-opt.co.jp/product/visualize/machzender/index.html http //www.sigma-koki.com/seihin/C010202_jp.php u.it.aoyama.ac.jp/product/2004/2004aya.pdf http //ja.wikipedia.org/wiki/%E5%B9%B2%E6%B8%89%E6%B3%95 http //www.ntt-review.jp/yougo/word.php?word_id=4828 http //www.ntt-review.jp/yougo/word.php?word_id=4827 表皮効果 http //ja.wikipedia.org/wiki/%E8%A1%A8%E7%9A%AE%E5%8A%B9%E6%9E%9C ローディング http //www.gxk.jp/elec/musen/1ama/H12/html/H1208B04_.html CCK...complementary code keying http //itpro.nikkeibp.co.jp/word/page/10008656/ リーキーパケット http //ja.wikipedia.org/wiki/%E3%83%AA%E3%83%BC%E3%82%AD%E3%83%BC%E3%83%90%E3%82%B1%E3%83%83%E3%83%88 シューハート管理図 http //www.jmp.com/japan/support/faq/stat_2076.shtml 伝送設備及び設備管理,,,キーワード 伝送交換設備 伝送技術 データ通信 通信プロトコル セキュリティ技術 設備管理 信頼性・保全性 リンク 公式PAGE http //www.shiken.dekyo.or.jp/chief/index.html 電通主任試験用リンク http //asaseno.aki.gs/link1.html 電気通信主任技術者のススメ http //susumeweb.com/ 過去問-有志による解説 http //seesaawiki.jp/w/denkitsuushin/ Yahoo知恵袋 [まとを得ている回答だと思った] http //detail.chiebukuro.yahoo.co.jp/qa/question_detail/q1261012227 http //detail.chiebukuro.yahoo.co.jp/qa/question_detail/q1079931450 過去問 from H21年1回目〜 「hxx_?_01」のxxの所に平成何年か?、?の所に何回目かの数字が対応している。 H21年1回目から公開されている。 正規の公開版 http //www.shiken.dekyo.or.jp/chief/exam/mondai/h24_1_01.html http //www.shiken.dekyo.or.jp/chief/exam/mondai/h23_2_01.html http //www.shiken.dekyo.or.jp/chief/exam/mondai/h23_1_01.html http //www.shiken.dekyo.or.jp/chief/exam/mondai/h22_2_01.html http //www.shiken.dekyo.or.jp/chief/exam/mondai/h22_1_01.html http //www.shiken.dekyo.or.jp/chief/exam/mondai/h21_2_01.html http //www.shiken.dekyo.or.jp/chief/exam/mondai/h21_1_01.html 平成15年1回目〜 非正規 http //shikaku.s298.xrea.com/hai_mondaienshu/kakomon/communication/dentsusyunin/index.html 過去問解説 http //wiki.livedoor.jp/denkitsuushin/d/%a5%c8%a5%c3%a5%d7%a5%da%a1%bc%a5%b8 種別 微妙に役割が違うらしい。 伝送交換主任技術者試験 線路主任技術者試験 科目 法規 共通科目。 試験を受ける必要がある。 電気通信システム 共通科目。 学部卒業の所定単位取得で免除可能。 第1級陸上無線技術士で免除可能 伝送交換設備及び設備管理 試験を受ける必要がある。 伝送交換設備及び設備管理 or 線路設備及び設備管理だけどいっしょ?共通科目? データ通信の科目は別にもあり、それをちゃんとやった方がいいらしい。 専門的能力 伝送交換主任技術者 第1級陸上無線技術士で免除可能 線路主任技術者試験 試験を受ける必要がある。