約 2,105,486 件
https://w.atwiki.jp/ce00582/pages/225.html
Private Sub Command1_Click() Dim byear As Single Dim age As Single Dim car As Single Dim mis(1985 To 2100, 15 To 64, 1 To 49) As Single Dim mos(1985 To 2100, 15 To 64, 1 To 49) As Single Dim m2by(1900 To 2100, 15 To 64) As Single Dim f2by(1900 To 2100, 15 To 64) As Single Dim mdeby(1900 To 2100, 0 To 99) As Single Dim fdeby(1900 To 2100, 0 To 99) As Single Dim avgtftime(1900 To 2100) As Single Dim alpha(15 To 69) As Single Dim beta(15 To 69) As Single Dim gamma(15 To 69) As Single Dim theta(15 To 64) As Single Dim zan(1985 To 2100, 15 To 64, 1 To 49) As Single Dim zant(1985 To 2100, 15 To 64, 1 To 49) As Single Dim mde(1985 To 2100, 0 To 99) As Single Dim mnew(2000 To 2100) As Single Dim z1 As Single Dim z2 As Single Dim z3 As Single Dim v As Single Open "c /stream/gdata/変形生命表.txt " For Input As #1 Do Until EOF(1) Input #1, a1, a2, a3, a4 byear = a1 age = a2 mdeby(byear, age) = a3 fdeby(byear, age) = a4 Loop Close #1 Open "c /stream/data/女子脱退力.txt " For Input As #2 Do Until EOF(2) Input #2, a1, a2, a3, a4 age = a1 gamma(age) = a2 alpha(age) = a3 beta(age) = a4 Loop Close #2 Open "c /stream/data/再加入率.txt " For Input As #3 Do Until EOF(3) Input #3, a1, a2, a3 age = a1 theta(age) = a3 Loop Close #3 Open "c /stream/gdata/変形厚生年金被保険者.txt " For Input As #5 Do Until EOF(5) Input #5, a1, a2, a3, a4 byear = a1 age = a2 m2by(byear, age) = a3 f2by(byear, age) = a4 Loop Close #5 For byear = 1985 To 2034 age = 15 mis(byear, age, 1) = f2by(byear, age) For age = 16 To 64 z1 = (1 - gamma(age - 1)) * f2by(byear, age - 1) z2 = m2by(byear, age) - z1 If z2 0 Then z2 = 0 z3 = (1 - theta(age)) * z2 z4 = theta(age) * z2 mis(byear, age, 1) = z3 z5 = 0 For car = 1 To 49 z5 = z5 + mos(byear, age - 1, car) Next If z5 = 0 Then z5 = 1 v = z4 / z5 If v 1 Then v = 1 For car = 2 To 49 mis(byear, age, car) = (1 - gamma(age - 1)) * mis(byear, age - 1, car - 1) + v * mos(byear, age - 1, car - 1) Next For car = 1 To 49 mos(byear, age, car) = (gamma(age - 1) - alpha(age - 1) - beta(age)) * mis(byear, age - 1, car) + (1 - mdeby(byear, age) - v) * mos(byear, age - 1, car) Next Next z1 = 0 For car = 1 To 24 z1 = z1 + mis(byear, 64, car) + mos(byear, 64, car) Next z2 = 0 For car = 1 To 24 z2 = z2 + car * mis(byear, 64, car) + car * mos(byear, 64, car) Next avgtftime(byear) = z2 / z1 Debug.Print byear, avgtftime(byear) Next Open "c /stream/gdata/女子通算平均加入年数1.txt " For Output As #4 For byear = 1985 To 2100 Write #4, byear, avgtftime(byear) Next Close #4 End Sub
https://w.atwiki.jp/cohstatsjp/pages/287.html
Vehicle Hetzer Contents 1 Hetzer Veterancy 2 Tactics 3 History 4 Requires 4.1 Hetzer Tank 5 Called In Using 5.1 Hetzer 6 Vehicle Abilities 6.1 Vehicle Cover 6.2 Ambush Lock-Down 7 Vehicle Upgrades 7.1 APCR Rounds 7.2 Spotting Scope 8 Vehicle Weapons 8.1 75mm Hetzer 8.2 75mm Hetzer APCR 8.3 MG42 Hetzer Hetzer Health 450 Max Speed 6.2 Sight 35 Cost 300 Acceleration 1.3 Detection 0/0 Time 30 Deceleration 2.75 Hotkey Population 8 Rotation 27 Target Type armour_hetzer Upkeep 1.0752 Crush Human true Critical Type armour Crush Mode crush_medium Rear Damage Enabled true Hetzer Veterancy [Expand][Hide] Received Damage Received Accuracy Maximum Speed Maximum Health 0.9 0.9 1.15 1.15 Accuracy Reload Cooldown Penetration 1.15 0.9 0.9 1.15 24 Vet-Exp Received Damage Received Accuracy Maximum Speed Maximum Health 0.95 0.95 1.05 1.15 Accuracy Reload Cooldown Penetration 1.15 0.9 0.9 1.15 58 Vet-Exp Received Damage Received Accuracy Maximum Speed Maximum Health 0.95 0.95 1.05 1.15 Accuracy Reload Cooldown Penetration 1.15 0.9 0.9 1.15 102 Vet-Exp Tactics The Hetzer can camoflauge when stationary and so, is good for ambushing enemy tanks raids. History The Jagdpanzer 38 (known after World War II as the Hetzer ( baiter )), was a German tank destroyer of the Second World War based on a modified pre-war Czechoslovakian Panzer 38 chassis. The Jagdpanzer 38 fitted into the lighter category of German tank destroyers that began with the Panzerjäger I, continued with the Marder series, and ended with the Jagdpanzer 38(t). The Hetzer was fitted with a modified 75mm Pak 39 L/48, very similar to the late Panzer IV s 75mm kwk 40 L/48; it could destroy nearly all allied tanks in service at longe range, and its fully-enclosed armor made it a much safer vehicle to crew than the Marder II or Marder III series. The Jagdpanzer 38(t) is one of the most common late-war German tank destroyers. It was crucially available in numbers that made it significant, and was generally mechanically reliable. Also, its small size made it a hard target, and was easy to conceal, allowing it to lie in ambush for enemy tanks. The Jagdpanzer 38(t) s weaknesses were its very limited gun traverse, poor internal ergonomics and poor visibility. The gun traverse was so limited that the entire vehicle sometimes needed to be turned to track a fast-moving target. The gun was designed to be loaded from the right but was also placed on the far right of the vehicle, making operation difficult for the gunner and loader, leading to a lower rate of fire than would be ideal. The confines of the vehicle were also very cramped, with four men squeezed into the small machine. The commander sat far back in the vehicle, with a flat roof to his front and without a cupola. Thus, his visibility was limited when the vehicle was even slightly elevated in back as, for example, in a classic hull-down position. Some versions attempted to alleviate the space problem by removing the recoil-absorbing mechanism for the gun, though it was at the cost of forcing the vehicle itself to absorb the recoil. Requires Hetzer Tank [Expand][Hide] Cost 3 Time Hotkey Effects A Hetzer Tank Hunter is available for reinforcement. These maneuverable tanks have thick sloping armor, and their small size means they are easily camouflaged. ESee Upgrade Hetzer Tank for details. Called In Using Hetzer [Expand][Hide] Cost 600 Activation targeted Duration 0 Target tp_any Recharge 40 Hotkey Effects The diminutive Hetzer mounted the same powerful Pak39 as used on the Panzer IV in well-armored chassis that was also small enough to easily conceal. ESee Ability Hetzer for details. Vehicle Abilities Vehicle Cover [Expand][Hide] Cost Activation always_on Duration _ Target tp_any Recharge 0 Hotkey Effects $0 no key ESee Ability Vehicle Cover for details. Ambush Lock-Down [Expand][Hide] Cost Activation toggle Duration 0 Target tp_any Recharge 10 Hotkey C Effects Lock-down your Hetzer and enter a Camouflaged state. The Hetzer s first-strike out of Camouflage has powerful ambush bonuses. ESee Ability Ambush Lock-Down for details. Vehicle Upgrades APCR Rounds [Expand][Hide] Cost 3 Time Hotkey Effects AT guns and main tank guns are issued the more powerful APCR (Armor Piercing Composite Rigid) Panzergranate 40 ammunition that will improve armor penetration. ESee Upgrade APCR Rounds for details. Spotting Scope [Expand][Hide] Cost 25 Time 25 Hotkey S Effects The Spotting Scope increases sight and gun range of the Hetzer Tank Destroyer. ESee Upgrade Spotting Scope for details. Vehicle Weapons 75mm Hetzer [Expand][Hide] Weapon 75mm Hetzer See Weapon 75mm Hetzer for details. 75mm Hetzer APCR [Expand][Hide] Weapon 75mm Hetzer APCR See Weapon 75mm Hetzer APCR for details. MG42 Hetzer [Expand][Hide] Weapon MG42 Hetzer See Weapon MG42 Hetzer for details. Retrieved from http //coh-stats.com/Vehicle Hetzer
https://w.atwiki.jp/hmiku/pages/62347.html
【検索用 youarethetarget 登録タグ 2024年 DYES IWASAKI VOCALOID Y biz 初音ミク 曲 曲英】 + 目次 目次 曲紹介 歌詞 コメント 作詞:biz 作曲:DYES IWASAKI 編曲:DYES IWASAKI 唄:初音ミク 曲紹介 曲名:『you are the target』(ユウ ア ザ ターゲット) DYES IWASAKI氏の7作目。 にじさんじ所属のVTuber、魔界ノりりむへの提供曲のVOCALOID版。 歌詞 ヒソヒソ 話 楽しいね 仲良しこよし have a good day 泣き虫な あの子は 無関係 可哀想 ロシアンルーレット 赤信号 みんなで渡って 手を繋ぎ 安全地帯へ そうだね 友情って いいね 嫌なこと 笑い飛ばして 遊ぼうね 聞いて 聞いて あの子の噂 噂話 やだやだ ありえない うそ〜 「は? くだらないね」 なんて なんて 言えないの だって だって なんでもない あのこ 可哀想な子 you are the target 前を向いて 歩いてこうね くす くす くす 作り笑い 愛想笑い ひそ ひそ ひそ 内緒話 聞き役くらい しく しく しく 聞こえないふり 視界外 やだ やだ やだ ほら厄介は おさらば ごめ~ん チラチラ 見で 笑い声 すれちがい ボソッと ×(ブー)で 友達の あの子は 無関係? 逆転 ロシアンルーレット 赤信号 みんなで渡って 手を繋げば 怖く無いって 見せかけ でも それでも良いって やだ 笑えないよ 人生 ぺけ なんで? 聞いて 聞いて あの子の噂 噂話 やだやだ ありえない うそ〜 「は? くだらないね」 なんて なんて 言えないの? だって だって なんでもない? あたし 可哀想な子? you are the target 仲間はずれ 見ないふりで 同類の それは傍観者 怖いもの無しさ みんな いたい いたいの ほら飛んでけ この指とまれ 遊びましょ みんなで さあ 輪になって踊れ 泣き虫 弱虫 なんて 勇気 元気で 蹴飛ばしちゃえ 聞いて 聞いて あの子の噂 噂話 やだやだ ありえない うそ〜 「は? くだらないね」 なんて なんて 言えないの? だって だって なんでもない? あのこ そのこ おまえも you are the target 前を向いて 歩いてこうね 前を向いて 歩いてこうね コメント 名前 コメント コメントを書き込む際の注意 コメント欄は匿名で使用できる性質上、荒れやすいので、 以下の条件に該当するようなコメントは削除されることがあります。 コメントする際は、絶対に目を通してください。 暴力的、または卑猥な表現・差別用語(Wiki利用者に著しく不快感を与えるような表現) 特定の個人・団体の宣伝または批判 (曲紹介ページにおいて)歌詞の独自解釈を展開するコメント、いわゆる“解釈コメ” 長すぎるコメント 『歌ってみた』系動画や、歌い手に関する話題 「カラオケで歌えた」「学校で流れた」などの曲に直接関係しない、本来日記に書くようなコメント カラオケ化、カラオケ配信等の話題 同一人物によると判断される連続・大量コメント Wikiの保守管理は有志によって行われています。 Wikiを気持ちよく利用するためにも、上記の注意事項は守って頂くようにお願いします。
https://w.atwiki.jp/ce00582/pages/3612.html
import java.awt.*; import java.awt.event.*; class game0421 extends Frame implements Runnable{ double x,y,z; double rx,ry; double x1,x2,x3,y1,y2,y3; double px[][][]=new double[2][2][2]; double py[][][]=new double[2][2][2]; int m1,m2,m3; public static void main(String [] args) { Frame f=new game0421(); f.setTitle("game0421"); f.setSize(700,700); f.setBackground(Color.yellow); f.setVisible(true); } game0421(){ for (m1=0;m1 2;m1++){ for (m2=0;m2 2;m2++){ for (m3=0;m3 2;m3++){ x=100+m1*100; y=100+m2*100; z=100+m3*100; rot(x,y,z); px[m1][m2][m3]=rx; py[m1][m2][m3]=ry; } } } Thread th=new Thread(this); th.start(); addWindowListener(new stopwin()); } class stopwin extends WindowAdapter{ public void windowClosing(WindowEvent we){System.exit(0);} } public void run(){ int t; t=1; while(t 100){ repaint(); try{ Thread.sleep(1000); }catch(InterruptedException e){} t=t+1; } repaint(); } public void paint(Graphics g){ int gx1,gy1,gx2,gy2; gx1=seekgx(px[0][0][0]); gy1=seekgy(py[0][0][0]); gx2=seekgx(px[1][0][0]); gy2=seekgy(py[1][0][0]); g.drawLine(gx1,gy1,gx2,gy2); gx1=seekgx(px[1][0][0]); gy1=seekgy(py[1][0][0]); gx2=seekgx(px[1][1][0]); gy2=seekgy(py[1][1][0]); g.drawLine(gx1,gy1,gx2,gy2); gx1=seekgx(px[1][1][0]); gy1=seekgy(py[1][1][0]); gx2=seekgx(px[0][1][0]); gy2=seekgy(py[0][1][0]); g.drawLine(gx1,gy1,gx2,gy2); gx1=seekgx(px[0][1][0]); gy1=seekgy(py[0][1][0]); gx2=seekgx(px[0][0][0]); gy2=seekgy(py[0][0][0]); g.drawLine(gx1,gy1,gx2,gy2); } public int seekgx(double x){ return (int)(100+x); } public int seekgy(double y){ return (int)(400-y); } public void rot(double x,double y,double z){ double theta,phi; double a1,a2,a3,a4; theta = -40*Math.PI/180; phi=60*Math.PI/180; a1=Math.cos(theta); a2=Math.sin(theta); a3=Math.cos(phi); a4=Math.sin(phi); rx=-a2*x+a1*y; ry=-a1*a4*x-a2*a3*y+a4*z; } }
https://w.atwiki.jp/reflec_beat/pages/690.html
Empathetic BASIC MEDIUM HARD Level 3 5 8 Objects 98 226 423 BPM 180 TIME 2 04 Artist Sota÷Des Version colette -Spring-私立BEMANI学園 解禁方法 私立BEMANI学園でSota FujimoriとDes-Rowのコンビのゲージを100%にしてズッ友ボタンを押して解禁 動画 攻略 晴天ほどではないが、全難易度ともリズム難 -- 名無しさん (2013-04-30 02 02 19) [HARD]8分と符点8分のチェインを見極めるとスコアは伸びやすい。 -- 名無しさん (2013-04-30 08 04 31) 名前 コメント ※攻略の際は、文頭に[BASIC] [MEDIUM] [HARD] [SPECIAL] のいずれかを置くと、どの譜面に関する情報かが分かりやすいです。 コメント(感想など) さりげなくジャケ殺しな気がするのは・・・気のせいだよね? -- 名無しさん (2013-04-30 08 21 19) VENUSやBONUSと違った暑苦しい感じのジャケがたまらん -- 名無しさん (2013-05-03 21 08 20) 初見ミス数がZZより多い………だと!?…… -- 名無しさん (2013-05-05 18 06 58) 螺旋丸ワロタww 曲はかなりかっこいいがジャケットバイバイなのか・・・? -- 名無しさん (2013-05-06 03 07 17) 自分的にはジャケ写ホイホイだけどな。 -- 名無しさん (2013-05-13 18 54 56) なんだこのジャケwwww -- 名無しさん (2013-05-14 18 15 16) Sotaは発電できたのか!!!!(゚o゚) -- 名無しさん (2013-05-15 23 26 24) http //www.youtube.com/watch?v=6UzBrt-u4tE -- 名無しさん (2013-05-22 23 52 16) ジャケ初見で佐藤隆太だと思ってしまってごめんなさい -- 名無しさん (2013-06-28 00 02 15) 初見で、だああああぁってくらいにスコア低くて苦手でした。リズム難。がむばる。 -- 名無しさん (2013-06-28 07 17 02) jubeatのEXTREMEと違って最初と最後を除いて肝心な16分がない -- 名無しさん (2013-09-08 11 49 27) Sotaが1990年代の浅倉大介に見えて仕方ないw -- 名無しさん (2013-11-28 17 27 27) 名前 コメント ↑攻略と無関係の曲に対するコメントはこちらでお願いします。あまりにもかけ離れた内容は削除される場合があります。
https://w.atwiki.jp/gtav/pages/1753.html
グラスルーツ:回収(Grass Roots - The Pickup) グラスルーツ:回収(Grass Roots - The Pickup)概要 ミッション攻略 ゴールドメダル取得条件 余談 動画 概要 東のサークルで発生。 デューンローダーの近くまで行くとフランクリンがバリーに電話をかける。 バリーとの電話を終えると制限時間4分のカウントダウンが始まる。 手配度が付くので振り切る。 ミッション攻略 タイムがかなり厳しい上に操作性の悪いトラックなのでフランクリンのスキルを使おう。 路地から出ると警察の待ち伏せに遭い手配度が付く。 トラックのある敷地から右、左、右と曲がって隣の敷地に入ると、右隅辺りの壁が壊れており下に移動できる。木に引っかからないようにして降りるとあとはガイド通りに行っても手配は付かない。 ゴールドメダル取得条件 ミッションタイム2 45以内にクリアしろ 裏路地から川へ飛び込み、橋をくぐったら壊れたコンクリート塀を通る。あとは黄色ルートを通ればOK 星のない空手配されずにクリアしろ 黄色の正規ルートを通ると警察に見つかるので、迂回しながら進む 余談 マップの円内に 黒、赤、青、水色、灰色の覆面クルーザーが出現し、入手可能(リプレイでは入手不可) 入手方法 https //youtu.be/DP8Vq2JTwGQ 動画
https://w.atwiki.jp/heavymetaleye101/pages/149.html
JAPANESE METAL VIBES オムニバス盤。 80年代ジャパニーズメタルの猛者「LOUDNESS」「EARTH SHAKER」「ANTHEM」等の代表曲などを寄せ集めたもので、80年代ジャパニーズメタルを知りたい人にはうってつけの1枚!! LOUDNESS/LOUDNESS IN THE MIRROR/LOUDNESS RADIO MAGIC/EARTHSHAKER MORE/EARTHSHAKER SHOT IN THE DARK/VOW WOW NIGHTLESS CITY/VOW WOW BLIZARD/BLIZARD STEALER/BLIZARD BOUND TO BREAK/ANTHEM WILD ANTHEM/ANTHEM BURNIN' LIKE THE FIRE/X-RAY LOVE GAME/X-RAY BREAK/MARINO IMPACT/MARINO SHOCK!/RAJAS LIAR/RAJAS
https://w.atwiki.jp/guitarhero/pages/55.html
Cheat mode Select "Cheats" at the main menu, then "Enter New Cheat". Enter one of the following codes Code Result RRBYGGGY Air Instruments RRRBBGGY Always Drum FIll GGRRYRYB Always Slide YGRBBBBR Auto Kick YRGRGRRB Black Highway GRYBRYBG Extra Line 6 Tones GRGBRRYB Flame Color BRRGRGRY Gem Color GBRYYRGG Hyperspeed Mode GRYYYBBG Invisible Characters GRYBBYRG Metallica Costumes YYBRBGRR Performance Mode RRYRBRRB Star Color RGGYBGYG Vocal Fireball Characters Complete the indicated task to unlock the character Unlockable How to Unlock James Hetfield Earn 100 stars in vocalist career James Hetfield Classic Earn 150 stars in vocalist career James Hetfield Zombie Earn 200 stars in vocalist career King Diamond Beat the song "Evil" in any instrument career Kirk Hammett Earn 100 stars in guitar career Kirk Hammett Classic Earn 150 stars in guitar career Kirk Hammett Zombie Earn 200 stars in guitar career Lars Ulrich Earn 100 stars in drum career Lars Ulrich Classic Earn 150 stars in drum career Lars Ulrich Zombie Earn 200 stars in drum career Lemmy Beat the song "Ace of Spades" in any instrument career mode Robert Trujillo Earn 100 stars in bass career Robert Trujillo Classic Earn 150 stars in bass career Robert Trujillo Zombie Earn 200 stars in bass career
https://w.atwiki.jp/ce00582/pages/4226.html
class ex37{ double z1,z2,z3,z4,z5,z6; double w1,w2,w3,w4,w5,w6; int byear,age,car; double mis[][]=new double[100][51]; double mos[][]=new double[100][51]; double wmis[][]=new double[100][51]; double wmos[][]=new double[100][51]; double fwage1[]=new double[200]; double f2by[][]=new double[200][100]; double alpha[]=new double[100]; double beta[]=new double[100]; double gamma[]=new double[100]; double theta[]=new double[100]; double fw[]=new double[100]; double v[]=new double[100]; int cho; void makedata(String file){ data14 d14=new data14(); d14.makedata(); fw=d14.fw; ex16 sub16=new ex16(); sub16.makedata(file); f2by=sub16.f2by; data18 d18=new data18(); d18.makedata(); alpha=d18.alpha; beta=d18.beta; gamma=d18.gamma; data152 d152=new data152(); d152.makedata(); theta=d152.ftheta; cho=1900; for(byear=1990;byear 2035;byear++){ for(age=16;age 65;age++){ for(car=0;car 50;car++){ mis[age][car]=0; mos[age][car]=0; } } mis[15][1] = f2by[byear-cho][15]; for(age=16;age 65;age++){ z1= (1 - gamma[age - 1])* f2by[byear-cho][age-1]; z2=f2by[byear-cho][age] - z1; if(z2 0)z2 = 0; z3 =(1 - theta[age]) * z2; z4 = theta[age] * z2; mis[age][1] = z3; z5 = 0; for(car=1;car 51;car++){ z5 = z5 + mos[age-1][car]; } if(z5 == 0)z5 = 1; v[age]=(double)z4/z5; if(v[age] 1)v[age] = 1; for(car=2;car 50;car++){ z6 =(1 - gamma[age - 1]) *mis[age-1][car-1]; mis[age][car]=z6+v[age] * mos[age-1][car-1]; } for(car=1;car 49;car++){ z6=(gamma[age - 1] - alpha[age - 1] - beta[age-1]) * mis[age-1][car]; mos[age][car] = z6+(1 - alpha[age - 1] - v[age]) * mos[age-1][car]; } } for (age = 16;age 65;age++){ for (car=1;car 50;car++){ wmis[age][car] = 0; wmos[age][car] = 0; } } wmis[15][1]=fw[15]; for (age = 16;age 65;age++){ wmis[age][1]=fw[age]; for (car=2;car 50;car++){ w1=wmis[age-1][car-1]*(1-gamma[age-1]) * mis[age-1][car-1]; w1=w1+wmos[age-1][car-1]*v[age] * mos[age-1][car-1]; w2=mis[age][car]+0.00001; w3=w1/w2; wmis[age][car]=(fw[age]+(car-1)*w3)/car; } for (car=1;car 50;car++){ w1=wmis[age-1][car]*(gamma[age-1] - alpha[age-1] - beta[age]) * mis[age-1][car]; w1=w1+wmos[age-1][car]*(1 - v[age]) * mos[age-1][car]; w2=mos[age][car]+0.00001; wmos[age][car]=w1/w2; } } z1=0.000001; z2=0; for(car=25;car 49;car++){ z1 = z1 + car*(mis[64][car] + mos[64][car]); z2 = z2 + car*(wmis[64][car]*mis[64][car] +wmos[64][car]* mos[64][car]); } fwage1[byear-cho] =(double)z2/z1; } } }
https://w.atwiki.jp/ce00582/pages/4351.html
class ex45{ double z1,z2,z3,z4,z5,z6; double w1,w2,w3,w4,w5,w6; int byear,age,car; double mis[][]=new double[100][51]; double mos[][]=new double[100][51]; double wmis[][]=new double[100][51]; double wmos[][]=new double[100][51]; double mtuwage1[]=new double[200]; double m2by[][]=new double[200][100]; double alpha[]=new double[100]; double beta[]=new double[100]; double gamma[]=new double[100]; double theta[]=new double[100]; double mw[]=new double[100]; double v[]=new double[100]; int cho; void makedata(String file){ data14 di14=new data14(); di14.makedata(); mw=di14.mw; ex16 mk16=new ex16(); mk16.makedata(file); m2by=mk16.m2by; data151 di151=new data151(); di151.makedata(); alpha=di151.alpha; beta=di151.beta; gamma=di151.gamma; data152 di152=new data152(); di152.makedata(); theta=di152.mtheta; cho=1900; for(byear=1990;byear 2035;byear++){ for(age=16;age 65;age++){ for(car=0;car 50;car++){ mis[age][car]=0; mos[age][car]=0; } } mis[15][1] = m2by[byear-cho][15]; for(age=16;age 65;age++){ z1= (1 - gamma[age - 1])* m2by[byear-cho][age-1]; z2=m2by[byear-cho][age] - z1; if(z2 0)z2 = 0; z3 =(1 - theta[age]) * z2; z4 = theta[age] * z2; mis[age][1] = z3; z5 = 0; for(car=1;car 51;car++){ z5 = z5 + mos[age-1][car]; } if(z5 == 0)z5 = 1; v[age]=(double)z4/z5; if(v[age] 1)v[age] = 1; for(car=2;car 50;car++){ z6 =(1 - gamma[age - 1]) *mis[age-1][car-1]; mis[age][car]=z6+v[age] * mos[age-1][car-1]; } for(car=1;car 49;car++){ z6=(gamma[age - 1] - alpha[age - 1] - beta[age-1]) * mis[age-1][car]; mos[age][car] = z6+(1 - alpha[age - 1] - v[age]) * mos[age-1][car]; } } for (age = 16;age 65;age++){ for (car=1;car 50;car++){ wmis[age][car] = 0; wmos[age][car] = 0; } } wmis[15][1]=mw[15]; for (age = 16;age 65;age++){ wmis[age][1]=mw[age]; for (car=2;car 50;car++){ w1=wmis[age-1][car-1]*(1-gamma[age-1]) * mis[age-1][car-1]; w1=w1+wmos[age-1][car-1]*v[age] * mos[age-1][car-1]; w2=mis[age][car]+0.00001; w3=w1/w2; wmis[age][car]=(mw[age]+(car-1)*w3)/car; } for (car=1;car 50;car++){ w1=wmis[age-1][car]*(gamma[age-1] - alpha[age-1] - beta[age]) * mis[age-1][car]; w1=w1+wmos[age-1][car]*(1 - v[age]) * mos[age-1][car]; w2=mos[age][car]+0.00001; wmos[age][car]=w1/w2; } } z1=0.000001; z2=0; for(car=1;car 25;car++){ z1 = z1 + car*(mis[64][car] + mos[64][car]); z2 = z2 + car*(wmis[64][car]*mis[64][car] +wmos[64][car]* mos[64][car]); } mtuwage1[byear-cho] =(double)z2/z1; } } }