約 4,563,531 件
https://w.atwiki.jp/southparkwiki/pages/252.html
Mr. Hankey s Christmas Classics 1. Mr. Hankey The Christmas Poo (Early 50 s Recording) Performed By Cowboy Timmy We ve all heard of Rudolph and his shiny nose, And we all know Frosty, who s made out of snow. But all of those stories seem kind of... gay Cause we all know who brightens up our holiday. Mr. Hankey, the Christmas Poo Small and brown, he comes from you. Sit on the toilet, here he comes! Squeezin tween your festive buns. A present from down below, Spreading joy with a howdy ho He s seen the love inside of you, cause He s a piece of poo! Sometimes he s notty, sometimes he s corny. He can be brown or greenish brown. But if you eat fiber on Christmas Eve, He might come to your town. Mr. Hankey, the Christmas Poo He loves me, I love you. Therefore, vicariously he loves you I can make a Mr. Hankey, too! Cartman Well, Kyle, where is he? Kyle EIihh, he s coming Stan Come on, dude, push! Kyle Eee-ugh, I m trying! Cartman Uh wait wait, I can see his head. Kyle Eee-ugk, here he cooomes! Mr. Hankey Howdy ho!!! I m Mr. Hankey, the Christmas Poo. Season s greetings to all of you. Let s sing songs and dance and play Now, before I melt away Here s a game I like to play Stick me in your mouth and try to say, Howdy ho ho, yum yum yum Christmas Time has come! Sometimes he s runny. Sometimes he s firm. Sometimes he s practically water. Sometimes he hangs off the end of your ass And won t fall in the toilet Cause he s just clinging to your sphincter And he won t drop out and so you shake you ass around And try to get it to drop into the toilet And finally it does? Mr. Hankey, the Christmas Poo Christmas leaves; he most leave too. Flush him down, but he s never gone! His smell and his spirit ling-er on! Howdy Ho! 2. Merry Fucking Christmas Perfomed by Mr. Garrison, the 3rd Grade Teacher I heard there is no Christmas in the silly Middle East No trees, no snow, no Santa Claus; They have different religious beliefs They believe in Muhammad, and not in our holiday. And so, every December I go to the Middle East and say, Hey there, Mr. Muslim, Merry Fuckin Christmas! Put down that book the Koran, and hear some holiday wishes In case you haven t noticed, it s Jesus s birthday So get off your heathen Muslim ass and fuckin celebrate. There is no holiday season in India, I ve heard. They don t hang up their stockings, and that is just absurd. They ve never read a Christmas story, they don t know what Rudolph is about. And that is why in December I ll go to India and shout, Hey there, Mr. Hinduist, Merry Fuckin Christmas! Drink eggnog and eat some beef, and pass it to the Missus. In case you haven t noticed, it s Jesus s birthday. So get off your heathen Hindu ass and fuckin celebrate. Now, I heard that in Japan everyone just lives in sin. They pray to several gods and put needles in their skin. On Decemer 25th all they do is eat a cake. And that is why I go to Japan and walk around and say, Hey there, Mr. Shintoist, Merry Fuckin Christmas! God is gonna kick your ass, you infidelic pagan scum. In case you haven t noticed, there s festive things to do. So let s all rejoice for Jesus, and Merry Fuckin Christmas to you. On Christmas Day, I travel around the world and say, "Taoists, Krishnas, Buddhists, and all you atheists, too! Merry Fuckin Christmas to you." Uh uh thank you, Mr. Hat. 3. O Holy Night Perfomed by Eric Cartman And O Holy Night, the stars are brightly shining It is the night of our dear Savior s b-b-bir-birth O Holy Night, the... something something distant. It is the night with the Christmas trees and pie. Jesus was born, and so I get presents. Thank you, Jesus, for being born. Fall On your knees And hear The angels something O night Divine The night When I get presents O night Divine! O night O night divine! 4. Dead, Dead, Dead Perfomed by Juan Schwartz and the South Park Children s Choir Dead, dead, dead. Someday you ll be dead. Dead, dead, dead. Someday we ll all be dead. The minute we re born we start dying. We die a little more every day. Young or old, rich or poor, There s nothing we can do to stop it. So look long at that Christmas tree; It may be the last one that you ll see. Decorate your house in green and red, Cause someday you ll be dead Dead, dead, dead. Someday you ll be dead. Dead, dead, dead. Someday we ll all be dead. It might happen in a couple months, Or fifty years from now. But no matter when it happens It will seem too soon to you. So be sure, on Christmas Eve, When you snuggle into bed, That you thank God for your family, cause Someday they ll be dead Dead, dead, dead. Someday they ll be dead. Dead, dead, dead. Someday we ll all be dead. Who knows how many Christmases Are left in their short life? Nobody knows, that s my point. Enjoy them while you can. And so, on Christmas morning, Let good tidings fill your head What a festive season. Someday you ll be dead. Dead, dead, dead. Someday we ll be dead. Dead, dead, dead. Everyone you know, dead. A very Merry Christmas to you! Dead, dead, dead. Marry Christmas, everybody! 5. Carol of the Bells Perfomed by Mr. Mackey, the School Counselor (all parts) Uh. Hark, hear the bells, sweet silver bells. All seem to say, "Ding-dong, m kay." Christmas is here, bringing good cheer To young and old, meek and the bold Ding Dong Ding Dong Ding dong ding-dong, that is their song With joyful ring, all caroling Ding Dong Ding Dong Ding Dong Ding M kay One seems to here words of good cheer From everywhere filling the air Center and Right O, how they pound raising their sound O, here and there telling their tale O, wail Telling their tale (daily now) Daily they ring while people sing Songs of good cheer. Christmas is here. Merry Merry Merry Merry Christmas Merry Merry Merry Merry Christmas Ding dong ding-dong, that is their song With joyful ring, all caroling Ding Dong Ding Dong ding- Ding- Can you hear them? Ding- Can you hear them? On, on they send, on without end, Their joyful tone to every home Ding Dong Di-ing m kay. Ding Dong Di-ing Hark, hear the bells, sweet silver bells. All seem to say, "Ding-dong, m kay." Dong Dong, m kay. On, on they send, on without end, Their joyful tone to every home M kay M kay M kay Ding dong ding-dong, m kay M kay. 6. The Lonely Jew On Christmas Perfomed by Kyle Broflofski with Special Celebrity Guest (Neil Diamond by Trey Parker) It s hard to be a Jew on Christmas My friends won t let me join in any games And I can t sing Christmas songs or decorate a Christmas tree Or leave water out for Rudolph cause there s something wrong with me My people don t believe in Jesus Christ s divinity I m a Jew. A lonely Jew On Christmas Hannukah is nice, but why is it That Santa passes over my house every year? And instead of eating ham I have to eat kosher latkes Instead of Silent Night I m singing Hoo Hact Toh Gaveesh And what the fuck is up with lighting all these fucking candles, tell me please? I m a Jew. A lonely Jew. I can t be merry Cause I m Hebrew On Christmas. Hey, little boy, I couldn t help but hear You re feeling left out of Christmas cheer But I ve come to say that you shouldn t be sad This is the one month that you should be glad Cause it s nice to be a Jew on Christmas You don t have to deal with the season at all You don t have to be on your best behavior or give to charity And you don t have to go to Grandma s house with your alcoholic family And I don t have to sit on some fake Santa s lap And have him breathe his stinky breath on me That s right - you re a Jew. A stylin Jew. It s a good time To be Hebrew On Christmas. On Christmas. 7. I Saw Three Ships Performed by Shelley Marsh, Stan s Sister I saw three ships come sailing in On Christmas Day, on Christmas Day I saw three ships come sailing in On Christmas Day, in the morning. And what was in those ships, all three? On Christmas Day, on Christmas Day And what- Shut up, turds! was in those ships all three On Christmas Day, in the morning? The Virgin Mary and Christ were there On Christmas Day, on Christmas Day The Virgin Mary and- Shut up, TURDS! Christ were there On Christmas Day, in the morning. Let us all rejoice, amain, On Christmas Day, on Christmas Day And let- I told you to shut up! us all rejoice, amain, On Christmas Day, in the morning. Shelley is starting to get pissed On Christmas Day, on Christmas Day Shelley got up and killed the turds On Christmas Day, in the MORNING! 8. It Happened In Sun Valley Performed by Stan Marsh and Wendy Testaburger Howdy, folks. Let s go for a ride. Ger your favorite one to sit by your side. Cuddle up in the sleigh. Giddy up, Nelly Grey! And away we go! While you listen to the sleigh bells ring, You re yodeling to your ba-by. You ll feel nice and warm No matter how cold it may be. Take a look at little Jack and Jill. They ski down the hill. There s a snow plow. Turn and look there s a spill. There s a spill on the hill! When you re down, it s a thrill To get up again! Everybody oughta learn to ski Cause that s how we first met. We were that Jack and Jill that came down the hill When I looked at you, my heart took a spill Took a spill on the hill That s a thrill That I can t forget! It happened in Sun Valley Not so very long ago. There were sunbeams in the snow, And a twinkle in your eye! I remember, oh, so clearly That you nearly passed me by. Then it happened in Sun Valley, When you slipped and fell, and so did I! Wendy Catch me, Stan! Stan Breeyach! Wendy Eeww! Look, Stan. I made a snow angel. Stan Ooo-boogurah! Wendy EEWW! I remember, oh, so clearly That you nearly passed me by. Then it happened in Sun Valley, When you tripped and fell, and so did I! Now, every year we go back and then We recall that fall and that moment when We were there on the hill So we both take a spill and we re Jack and Jill Again. Wendy M*wah! Stan Bureagh! Wendy Eewwww! 9. O Tannenbaum Performed by Adolph Hitler O Tannenbaum, O Tannenbaum, wie treu sind deine Blaetter. O Tannenbaum, O Tannenbaum, wie treu sind deine Blaetter. Du gruenst nicht nur zur Sommerzeit, Nein, auch im Winter, wenn es schneit. O Tannenbaum, O Tannenbaum, wie treu sind deine Blaetter. Satan Hey, Hitler. What s the matter, little guy? Adolph Oh, oh Satan, der Tannenbaum, wie treu sind deine Blaetter. Satan Awww, you don t have a Christmas tree? Adolph nur zur Sommerzeit, nein, auch im Winter, wenn es schneit. 10. Christmas Time In Hell Performed by Satan, the Dark Prince Well, I tell you what Maybe we ll have ourselves a little Christmas, right here! Come on, everyone, gather round! String up the lights and light up the tree. We re gonna meke some reverly! Spirits are high, so I can tell, It s Christmas Time in hell. Demons are nicer as you pass them by. There s lots of demon toys to buy. The snow is falling, and all is well. It s Christmas Time in hell! There goes Jeffrey Dahmer with a festive Christmas ham. After he has sex with it, he ll eat up all he can. And there goes John F. Kennedy caroling with his son. Reunited for the holidays. God bless us, everyone! Everybody has a happy glow! Let s dance in blood and pretend it s snow. Even Mao Tse Tung is under the spell It s Christmas Time in hell! Satan Adolph, here s a present for you-u! Adolph Oh? Ein Tannenbaum! Satan Yhehes, ein Tannenbaum. Females Aaa-aaa! God cast me down from heaven s door To rule in hell forevermore. But now I m kinda glad that I fell, Cause it s Christmas Time in hell! Here s a rack to hang the stockings on We still have to shop for Genghis Khan Michael Landon s hair looks swell. It s Christmas Time in hell! There s Princess Diana holding burning mistletoe Over poor Gene Siskel s head; just watch his weenie grow. For one day we all stop burning, and the flames are not so thick. All the screaming and the torture stops as we wait for Ol Saint Nick! So, String up the lights and light up the tree. We re damned for all eternity. But for just one day all is well. It s Christmas Time in hell!!! Gather close together and make it quick! We gotta make room for Andy Dick. Wake his mother and ring the bell. It s Christmas Time? Christmas Time? Christmas Time? Christmas Time? Christmas Time? Christmas Time? It s Christmas Time? Christmas Time? It s Christ-mas Time In hell!!!! Bailey Merry Christmas, movie house! Satan Brrrrrrroom! 11. What The Hell Child Is This? Performed by Chef Baby, you know there s a lot of love between us Sometimes that love goes bad, and other times, it s so right! Yeah, I know we ve been through some rough waters, But most of the time, our thing is off the hook I just wanna know one thing What child is this you ve laid to rest At my feet this is not the time. I know that I m not responsible. It s white, so it cannot be mine. No, this, this is Christ the King With a feeling of relief, I can now sing Haste, haste to bring him laud The Babe, the Son of Mary! Son of Mary Little bitty baby. So bring Him incense, gold, and myrrh. Come peasant king to own Him. The King of kings salvation brings. Let loving hearts enthrone Him. Raise, raise the song on high, The Virgin sings her lullaby Joy, joy! For Christ is born The Babe, the Son of Mary! Son of Mary Son of Mary Little bitty baby. Little bitty baby, yeah. I m gonna lay you down by the Yule log I m gonna, gonna love you right Baby, I m gonna deck your halls And silence your night You ll hear the herald angels sing When I m sliding off your bra I just can t wait to jingle your bells and falala your la This, this is Christmas Day A time for lovers to celebrate I m gonna ding-dong you Merrily on high Because this is the season for giving. Give it to me baby, give it to me baby Season for givin . Give me love. Season for livin . Give me love. Season for givin . Givin you love. Give me love. Givin you good love! Season for good love. Whole lotta love. Give me love. Naked love. Season for givin . 12. Santa Claus Is On His Way Performed by Mr. Hankey Santa Claus is on his way He s loaded goodies on his sleigh To drop them off on Christmas Day And I ll say Howdy-ho Kyle Mr. Hankey! Sshhhh! I ll get in trouble. Folks ll gather round the fire sing a song, stroll the choir Pretty song they ll all retire And I ll say Howdy-ho Gerald Kyle, what are you doing in there? Kyle Nothing. Gerald Open this door! I hope that Santa comes real soon I ve been waiting for some we? Kyle Mr. Hankey, come here. Gerald KYLE! 13. Swiss Colony Beef Log Performed by Eric Cartman The stockings are hung on the chimney And the presents are under the tree. And Mama s in the kitchen Makin some ...herbal tea. The windows are covered with frost. And the candles are all alight. But as I wander through this quiet house Something just doesn t seem right. You see, every year the neighbors bring us A Swiss Colony beef log. But the neighbors aren t around, around, around. There s no beef log to be found this year No beef log. Christmas isn t Christmas Without a Swiss Colony beef log. Without those cheeses and meats, I don t think I can get along. Mother tries to comfort me. She says, "Here, son, have some eggnog." But I fucking hate eggnog, seriously. But what do I see Underneath the tree Grandma got a Swiss Colony beef log Just for me! Aaaah-aaaah-aaaah!!! Babih!!!! Swiss Colony beef log, baby! That s what Christmas is all about! A roly-poly Colonah beef log, lady, Makes a little boy scream and shout! Deck the halls with boughs of Swiss Colony Falalalala, lalalala!!!!! Sweet. 14. Hark The Herald Angels Sing Perfomed by the South Park Children s Choir "Hark!" the Herald Angels sing, "Glory to the Newborn King! Peace on earth, and mercy mild; God and sinners reconciled!" Joyful all ye nations rise! Join the triumph of the skies! Hark! the Herald Angels sing, "Glory to the Newborn King!" 15. Dreidel, Dreidel, Dreidel Perfomed by the Broflofskis, with Eric Cartman and Stan Marsh Okay, Ike. You re my little brother, so I have to show you how to celebrate a Hannukah. This is called a dreidel. You spin it and see where it lands. And you sing this song I have a little dreidel, I made it out of clay. And when it s dry and ready, with dreidel I shall play. Hoh, Dreidel, dreidel, dreidel, I made you out of clay. Dreidel, dreidel, dreidel, with dreidel I shall play. Kyle Now, you try it, Ike. Just spin it with your fingers, like this? Ike H I J K L-O-O P? um. This soun like? All the way? play? Came down the rain and wash the spider out. Cartman Hey, what the hell are you doing? Kyle Oh! Hey Cartman. We re playing dreidel; do you wanna try? Cartman Sure. Here s a little dreidel that s small and made of clay. But I m not gonna play with it, cause dreidel s fuckin gay. Kyle Hey, shut your mouth, fatass! Cartman Jews play stupid games. Jews that s why they re lame. Kyle Dreidel, dreidel, dreidel, Cartman Jews Kyle I made you out of clay. Cartman play stupid games. Kyle Dreidel, dreidel, dreidel, Cartman Jews Kyle with dreidel I shall play. Cartman that s why they re lame. Stan What s going on? Oh, it s that Hannukah thing Cartman It s sooo amazing! You spin this thing on the ground and it goes round and round. I could watch it all day! Stan Let me try. I ll try to make it spin. It fell, I ll try again. Kyle Hoh, Dreidel, dreidel, dreidel, I made you out of clay. Stan I ll try to make it spin. Kyle Dreidel, dreidel, dreidel, with dreidel I shall play. Stan It fell, I ll try again. Kyle Hoh, Dreidel, dreidel, dreidel, Stan I ll try Cartman Jews Kyle I made you out of clay. Stan to make it spin. Cartman play stupid games. Kyle Dreidel, dreidel, dreidel, Stan It fell, Cartman Jews Kyle with dreidel I shall play. Stan I ll try again. Cartman that s why they re lame. Kyle Hoh, Dreidel, dreidel, dreidel, Stan I ll try Cartman Jews Kyle I made you out of clay. Stan to make it spin. Cartman play stupid games. Kyle Dreidel, dreidel, dreidel, Stan It fell Cartman Jews Kyle with dreidel I shall play. Stan I ll try again. Cartman that s why they re lame. Sheila Hello, boys! Kyle Hi, Mom! Sheila Oh, how precious! You boys are all playing dreidel. Now, you know that dreidel is a time-honored tradition for the Hebrew people. Cartman Yes, we know, Ms. Broflofski. It s so very interesting. Sheila Now when you learn to make the dreidel spin, you ll know our people always win. Keep spinning, Learn Cartman Jews Sheila to make the dreidel spin Cartman play stupid games. Sheila You ll know Cartman Jews Sheila our people always win. Cartman that s why they re lame. Kyle Oh, hi Dad. Gerald Hello, everybody. Say, can I join in? Kyle Sure. I have a little dreidel; I made it out of clay. And when it s dry and ready, with dreidel I shall- everybody! Kyle Dreidel, dreidel, dreidel, Stan I ll try Sheila Now when you learn Gerald Courtney Cox, Cartman Jews Kyle I made you out of clay. Stan to make it spin. Sheila to make the dreidel spin Gerald I love you. Cartman play stupid games. Kyle Dreidel, dreidel, dreidel, Stan It fell; Sheila You ll know Gerald You re so hot Cartman Jews Kyle with dreidel I shall play. Stan I ll try again. Sheila our people always win. Gerald on that show. Cartman that s why they re lame. Kyle Hoh, Dreidel, dreidel, dreidel, Stan I ll try Sheila Keep spinning learn Gerald Courtney Cox, Cartman Jews Kyle I made you out of clay. Stan to make it spin. Sheila to make the dreidel spin Gerald I love you. Cartman play stupid games. Kyle Dreidel, dreidel, dreidel, Stan It fell; Sheila You ll know Gerald You re so hot Cartman Jews Kyle with dreidel I shall play. Stan I ll try again. Sheila our people always win. Gerald on that show. Cartman that s why they re lame. Gerald Courtney Cox, I love you. You re so hot on that show. Kyle Dad? Gerald Courtney Cox, Kyle Dad. Gerald I- huh? Kyle We re singing about a dreidel. Gerald ?Oh, sorry. Sheila We ll talk about this later, Gerald! Kyle Hoh, Dreidel, dreidel, dreidel, Stan I ll try Sheila Now when you learn Gerald Courtney Cox, Cartman Jews Kyle I made you out of clay. Stan to make it spin. Sheila to make the dreidel spin Gerald I love you. Cartman play stupid games. Kyle Dreidel, dreidel, dreidel, Stan It fell; Sheila You ll know Gerald You re so hot Cartman Jews Kyle with dreidel I shall play. Stan I ll try again. Sheila our people always win. Gerald on that show. Cartman that s why they re lame. Kyle Hoh, Dreidel, dreidel, dreidel, Stan I ll try Sheila Keep spinning learn Gerald Courtney Cox, Cartman Jews Kyle I made you out of clay. Stan to make it spin. Sheila to make the dreidel spin Gerald I love you. Cartman play stupid games. Kyle Dreidel, dreidel, dreidel, Stan It fell; Sheila You ll know Gerald You re so hot Cartman Jews Kyle with dreidel I shall play. Stan I ll try again. Sheila our people always win. Gerald on that show. Cartman that s why they re lame. 16. The Most Offensive Song Ever Performed by Mr. Hankey and Kenny McCormick Howdy Ho. The Virgin Mary was sleepin When Angel Gabriel appeared He said, "You are to be the virgin mother." And Mary thought that was weird. (So she sat him down and told him, that she didn t know man this year.) But then Gabriel said to Mary, "My child, have no fear." ( Cause you can suck all the dick you want) And still be a virgin, Mary. (You can suck all the dick you want) And still not be considered flawed. (And Mary, just relax and play, and suck some through the night) You re still a virgin in the eyes of God. There was no room at the inn When Mary and Joseph did arrive. They were so very tired, you see, ( Cause they had a tussle on the drive) Since she had no money, (and since she needed a place to sleep) Gabriel appeard to Mary And told her not to weep. ( Cause you can suck all the dick you want) And still be a virgin, Mary. (You can suck all the dick you want) And still be the mother of Christ. If there s no room at the inn Then it s not considered a sin (To suck a dick and get a place for the night) That s right And three wise men did appear Bearing gifts of myrrh and such They said that they had followed a star And missed a woman s touch (Then they came to the very place and asked, She could not take them to bed.) But again, Gabriel appeard to her And this is what he said (You can suck all the dick you want) And still be a virgin, Mary. (You can suck all the dick you want of everyone) Everyone in the nation. (Fellatio ain t no sin so have a dingus in your live hands) And you ll still be a virgin ( Cause there ain t no penetration! You can suck all the dick you want) And still be a virgin, Mary. (And take it from the ox and the lamb) And even the little drummer boy Folks will remember your name quick ( Cause you re sucking on the biggest dick. And that is why) It s peace on Earth and joy. ( Cause sucking dick) brings peace on Earth and joy. (You can suck my dick.) [laughs] 17. We Three Kings Performed by Mr. Ose Jaa kokode yumeina kurisumasu no uta wo otodoke itasimasu We three King of Orient are. Bidding gift, we traver so far. Fierd and fountain, moor and mountain Following yonder star O Star o wonder, star of night Star o royal beauty bright Westward leading, still proceeding Guide us to thy parfect Light 18. Have Yourself A Merry Little Christmas Performed by Mr. Hankey, with Stan, Kyle, and Cartman Well, I guess that s about the end of my Christmas album. Gosh! It was so nice hangin out with you all again. Well, I guess if there s just one thing I have left to say, It would be this Have yourself a merry little Christmas May your heart be light From now on, our troubles will be out of sight. Have yourself a merry little Christmas Make the Yuletide gay. From now on, our troubles will be miles away. Here we are as in olden days, Happy golden days of yore. Faithful friends who are dear to us Gather near to us once more. Through the years we all will be together If the fates allow. Hang a shining star upon the highest bough. And have yourself a merry little Christmas now Cartman Time to go, Mr. Hankey. Mr. Hankey Goodbye, everybody! Kyle Bye, Mr. Hankey. See you next year!
https://w.atwiki.jp/moonsault/pages/22.html
Pitching an Idea (Part 3) This is the final episode in our three-part Pitching an Idea series on pitching an idea to your colleagues. Jill (fade in) … and he showed me several websites that are being updated by general staff and not the IT department. It’s a whole new ball game with this technology.All Really? // Are you sure?Jill Now, check out the website for this company selling industrial lighting. They hired someone to set up the basic site and provide staff training in site development and maintenance. Look at it now. All for a total cost of six grand.All Hard to believe // ImpressiveJill As Jacob knows, this ties in with our mandate to save money AND give better service. We’ll increase our online profile and give our website a solid reason to exist. And that means...Roland THAT means that sales staff can focus on value-added sales, instead of messing about with the bog-standard orders.Flora Yes, it’s about time we automated these salesJill Exactly. This may be a tough time for us, but I believe it’s the right time to do this. We can increase revenue and free up time to work on special orders if we sell off-the-shelf products over the Internet.Flora Well, you’ve talked me into it... and I can see that you’ve got Roland on board.Jill Does anyone object to us going ahead with this?Flora Sounds good to me.Jacob Makes sense to me too. But it’s getting late and we’re going to have to wrap it up, folks. Let’s talk turkeyhere, Jill. How much money are we looking at? And where do we start?Jill Well, I’m asking for a budget of $5,000. The first step is to compile a list of our “nuts-and-bolts” products that don’t need sales support.Jacob Who’s the best person for the job?Jill I thought I’d ask Harry to do that, since he’s been with us for ages and knows the product line inside out.Roland He’d be my choice too.Jill After that, we’ll have to decide who’s going to be responsible …Jill … Well, that’s the plan. I think I can make a start on this right away. Thanks, everybody, for your contributions. And thank you, Jacob, for your confidence in my idea.Jacob Thanks, Jill, for presenting your ideas so clearly. I have to run now, so let’s call it a day. We’ll be expecting regular progress report every week and you’ll need to …Vocaburary Note whole new ball game・・・ a completely new situation Check something out・・・to look out somthing carefully grand・・・one thousand To tie with something・・・Have a clear relationship with something Mandate・・・Objective and policy To mess about・・・To spend time with silly thing bog-standard・・・Completely ordinary To talk somebody into something ・・・To convience sombody To wrap something up ・・・to bring to an end To talk tarkey ・・・To discuss most important thing To call it a day ・・・To stop working on something
https://w.atwiki.jp/ddr_dp/pages/4083.html
Open Your Eyes(楽) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 Open Your Eyes NM feat.JaY_bEe (JB Ah-Fua) A3 楽5 82 85 / 5 先行プレー特典 STREAM VOLTAGE AIR FREEZE CHAOS 18 17 3 29 1 楽譜面(5) / 踊譜面(7) / 激譜面(9) 属性 譜面 https //livedoor.blogimg.jp/yanmar195/imgs/c/a/ca06f68b.png 譜面動画 https //www.youtube.com/watch?v=vN8p99xgua8 (x5.5, NOTE) 解説 2023/05/25追加。コナステ版「DanceDanceRevolution GRAND PRIX」との連動で先行プレー可能になる特典曲。 DDR GPのベーシックコース加入&『DanceDanceRevolution(コナステ) グランプリ楽曲パック vol.22』を購入でプレー可能。 2024/05/31無条件解禁。 CS DDR HOTTEST PARTY 2/DDR フルフル♪パーティーからの移植曲。 名前 コメント コメント(私的なことや感想はこちら) 名前 コメント
https://w.atwiki.jp/ddr_dp/pages/4084.html
Open Your Eyes(踊) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 Open Your Eyes NM feat.JaY_bEe (JB Ah-Fua) A3 踊7 82 152 / 11 先行プレー特典 STREAM VOLTAGE AIR FREEZE CHAOS 32 27 12 46 14 楽譜面(5) / 踊譜面(7) / 激譜面(9) 属性 譜面 https //livedoor.blogimg.jp/yanmar195/imgs/8/f/8f2a6951.png 譜面動画 https //www.youtube.com/watch?v=Iye_ISedghM (x5.5, NOTE) 解説 2023/05/25追加。コナステ版「DanceDanceRevolution GRAND PRIX」との連動で先行プレー可能になる特典曲。 DDR GPのベーシックコース加入&『DanceDanceRevolution(コナステ) グランプリ楽曲パック vol.22』を購入でプレー可能。 2024/05/31無条件解禁。 CS DDR HOTTEST PARTY 2/DDR フルフル♪パーティーからの移植曲。 名前 コメント コメント(私的なことや感想はこちら) 名前 コメント
https://w.atwiki.jp/magham/pages/26.html
How To s Domination This is simply my own personal opinion on a tactical "How To" basis for Squad Leaders playing Domination as the Attacking faction. Mostly geared towards our new players out there that are just gaining enough points to lead their squads to victory... (or so we hope). D Side Note To place a FRAGO, simply press [SELECT]. This is now your "TCM". Simply move the Joystick, which will control the white target on the TCM. Highlight the object that you wish to FRAGO and press R1. Setting a Waypoint is exactly the same, however you must move the target to an acceptable area, and press (X). Pressing R2 will move over to the Cluster Bomb/UAV Radar command. These are deployed in the same fasion, by utilizing the Joystick and R1 to initiate. Domination - Squad Leader - Attacking. ? Place the FRAGO on the bunker that is closest to the BurnOff Tower. Leaving the FRAGO placed on the default BurnOff Tower is a severe mistake, and a definite Do-Not-Do. You will continue to face heavy opposition at the BurnOff Tower, so long as the bunkers are currently up and available. There is absolutely no point in struggling with the defending faction. You will only prove to either get very lucky and temporarily secure the BurnOff Tower, or repeatedly run to the tower which will result in repeated deaths. Take out the nearest bunker to the tower. For example if X = BurnOff Tower and O = Bunker O X O You will want to take out the LEFT (closest) O (Bunker). However, if your Bunkers are set up like SVER... where you have O O X O O At this point, you will want to communicate with the rest of your squad/platoon. FRAGO the FAR-LEFT Bunker, and work your way to the right. X in this instance can be either a BurnOff Tower or AAA. In either instance, work far-left and continue to frago the bunker directly next to it. Bunkers should be thought of as a priority at the start of a match, and the BurnOff Towers are second in heirarchy/priority. Once you eliminate the defending factions spawn points, they will have to run approximately 200-300m on foot before they can try to take the tower back from your platoon, which at this point should be picking off the lone-foot soldiers 1 -by- 1. Remember, FRAGO the bunker IMMEDIATELY before your communications are jammed. Players that are not able to communicate, or do not have a microphone, or are new to MAG, will most likely go to the flashing objective which will be a BurnOff Tower by default. If you ARE jammed before you even spawn, use your mic and repeatedly try to communicate your team to the bunker. ? Once the front-line of Bunkers have been destroyed, take the AAA immediately! Once you have your first BurnOff Tower secured, which will be located directly in the midst of the front-line of bunkers (which at this point should be destroyed), do NOT let the FRAGO sit on the 2nd BurnOff Tower. Remember, the BurnOff Towers are always FRAGO d by default, even while the FRAGo is placed elsewhere. Set this FRAGO to the AAA. Being as you re just now advancing into enemy lines, you will need the AAA destroyed to create a spawn for your platoon. Also, you will be able to call in a quick UAV for your Platoon Leader. The Platoon leader will be able to Precision Strike any bunkers that have been repaired, and even Strafing Run the respawning opposition. This whole ordeal can give you up to 2 minutes of free-reign in enemy territory. Destroying the AAA is an immediate necessity, right after the Bunkers. You can also keep the AAA FRAGO d while you are advancing through the remainder of the towers. This will result in FRAGO point at the tower and the AAA, as you re also very wisely defending the AAA from being repaired. Thus resulting in further bombing and destruction and crying from the opposition. I don t see any downfalls in this yet...! (Mortars and Motor Pools can also be FRAGO d at this point, it is your duty to make sure that your team is not being bombarded by gas and shells left and right.) ? Utilize the Cluster Bomb wisely. Please remember that you CANNOT, I repeat, CANNOT get your bombers to successfully deliver a Cluster Bomb while the AAA is still active. Very often at the very start of the match, you hear your Squad Leader initiate the Cluster Bomb, only to hear "Our bombers can t get past the Triple A!". There is no "luck" involved here, and you have to destroy the AAA before you can bomb the enemy. As a suggestion, do not cluster bomb bunkers. You will almost be guarenteed to kill friendlies. Hang on to your Cluster Bomb, because you will be able to use this on your last Tower before you open your Letter Objectives. Obviously, if you see no victory in sight, then bomb away on the Bunker/Tower. Assuming everything is running as planned, and you re on the last tower with 22 00 remaining, set the Cluster Bomb directly behind the last Tower which will be close to the enemies spawn point. Remember, with no bunkers available, the enemy will be coming FROM the Spawn - TO the Tower. Find the happy medium and rack up the kills. ? Focus your attack on ONE, Objective Letter at a time! Try your best to communicate to your Squad, that you MUST be attacking only one objective letter at a time. If your Sqaud is splitting up and trying to take both A and B, rather than just A, you ll be half as likely to succeed. Focusing your attack on Objective Letters can almost be thought of as attacking the Bunkers. Once you take one, you ll have a nice zone secured where the rest of your Platoon can congegrate without worrying about massive opposition. From there, you ll have a massive group of players surrounding you, all ready to steam-roll the next Objective over (A B, C D, E F, G H). Always start with the lower of the alphabet as a general rule. However, don t be affraid to change this up if you re failing for 5-6 minutes. Change is good! ? If you are uncomfortable being the Squad Leader - Pass Leadership! Again, just as my "Defending Squad Leader" How To will tell you Everyone deserves a chance to lead their squad to victory. However, this task can sometimes be unwanted.. or even intimidating to a player that is not on the verge of achieving victory. There is no shame in passing the leadership on to another player! It just may be that your play style is not getting the job done. Simply press [START] and press Triangle. Select NONE for the Leadership Role that you wish to change to, and the Squad Leader will be handed down to another squad member. Please remember that if you have a MIC, it is common courtesy to inform the player that becomes the Squad Leader that they are in fact... the new Squad Leader. Do not assume that they are staring at the list of squad members, as this is very often over-looked. ? Use your Waypoints! Again, just as my "Defending Squad Leader" How To will tell you Sometimes setting the correct FRAGO is just not enough. Believe it or not, new players will see this mysterious yellow badge and run directly at it trying to find that pot-o-gold. If players are not able to receive your MIC communication through their headset/TV, the Waypoint makes an excellent "Hey go here!" sign for these players. It is used to relay your route of attack to your team. Placing a Waypoint to the right of a Bunker is telling your team to rally at the waypoint and proceed to attack the bunker. ? Stay in constant contact with your PL s and OIC! Again, just as my "Defending Squad Leader" How To will tell you Do not hesitate to ask when the next available Tactical Refresh is. Ask if any listening leaders require any additional back-up if your Squad is doing a superb job and can spare a few grunts. And also, do not hesitate to ask for backup. Rather than deny yourself the joy of opening and securing your Objective Letters, by continuing onward in denial with the "I got this..." attitude... ask for help! Sometimes you just need that extra body or two to help you crush the enemy! As always, hit me with your feedback as it s appreciated. Let s keep this thread as informative and useful as possible to our new Squad Leaders out there. Tactics and Strategies
https://w.atwiki.jp/bemanilyrics/pages/1207.html
Make Your Move / good-cool feat. JP Miles ohh.. yeah, make your move ohh.. yeah, yeah, yeah, yeah Make your move c'mon now baby, make your move dont be a fool the move I make depends on you yeah, you see I give it every single part of me and somehow You've got to show me some kind of action, now So Go make your move, baby Go make your move, somehow Go make your move, on me I need to see some action, now Go make your move, baby Go make your move, somehow Go make your move, on me I need to see some action, now ohh.. yeah, make your move
https://w.atwiki.jp/riftinfo/pages/255.html
RIFT 1.2 - 5/10/11 - Spoils of War FEATURED GENERAL GAMEPLAY LOOKING FOR GROUP GENERAL INSTANCES WARDROBE SLOTS RIFTCONNECT CRAFTING RIFTS ROLE/CALLING DISPLAY ASCENDED POWERS RIFTS AND INVASIONS ANCIENT WARDSTONES GUILD PERKS GUILD QUESTS CULT SAGA COMBAT SOULSCLERICCABALIST DRUID INQUISITOR PURIFIER SENTINEL TEMPLAR [PvP] MAGESARCHMAGE [PvP] ARCHON CHLOROMANCER DOMINATOR ELEMENTALIST NECROMANCER STORMCALLER WARLOCK ROGUEASSASSIN BARD BLADEDANCER INFILTRATOR [PvP] MARKSMAN NIGHTBLADE RANGER RIFTSTALKER SABOTEUR WARRIORBEASTMASTER CHAMPION PALADIN PARAGON REAVER RIFTBLADE VINDICATOR [PvP] VOID KNIGHT WARLORD ZONESDROUGHTLANDS FREEMARCH IRON PINE PEAKS MERIDIAN MOONSHADE HIGHLANDS SANCTUM SCARLET GORGE SCARWOOD REACH SHIMMERSAND SILVERWOOD STILLMOOR STONEFIELD DUNGEONS AND RAIDS ABYSSAL PRECIPICE CHARMER'S CALDERA DARKENING DEEPS DEEPSTRIKE MINES THE FALL OF LANTERN HOOK FOUL CASCADE GREENSCALE'S BLIGHT [Raid] IRON TOMBS KING'S BREACH REALM OF THE FAE RUNIC DESCENT ITEMS CRAFTING PVP/WARFRONTS ACHIEVEMENTS GRAPHICS AND AUDIO COMMANDS AND MACROS AUCTION HOUSE UI UI/SETTINGS CLIENT FEATURED New Looking for Group tool to form Dungeon, Rift, and Quest groups with other interested players on your shard! Along with Looking for Group, Expert Dungeons have undergone a general balance pass and reward improvement. Brand new Wardrobe slots allow you to customize the appearance of your character and even save whole outfits to swap between. Added the option to purchase a fifth Role from your Calling trainer! Discover Slivers - a glimpse into an alternate Telaran reality - that pose challenges geared toward 10-person Raid groups. Increased rewards for PvP play and Warfronts, including improved gear and better Favor and Prestige rewards. New Crafting Rifts offer additional ways to obtain materials and crafting skill-specific Plaques! Use RIFTconnect to easily manage options for the various social networks you can integrate with RIFT. Many, many additional changes below! GENERAL GAMEPLAY You may now purchase a 5th role at your Calling trainer! Reduced Auction House deposit prices by about 25%. Added weekly quests to Meridian and Sanctum to obtain a random Expert Rift lure. Corrupted coins on the ground in Meridian now behave properly. You can now use social emotes, even with a partial name match, to display your emote at another player in target range regardless of whether you actually have that player targeted. (ex /wave Joe to wave at Joebob, even if you have Mary targeted.) Those who managed to sneak behind enemy lines and complete the introductory artifact collections inside Meridian or Sanctum now have a special reward coming their way! To make Artifact set collecting more fun for more Artifact hunters, rarity rates have been tuned to be less extreme between common and rare Artifacts. We ll be keeping an eye on this through future updates to see if the rates need another boost. Artifacts for the Guardian version of the introduction quest for artifact hunting no longer have a sell value. Mana and Health potion drop rates from mobs have been reduced. They can still be purchased from your friendly local Apothecary friend or Auction House! Markers for completed quests will now always appear on the main map regardless of whether they are currently being tracked in quest stickies. Discover quest objectives will no longer increment while a character is dead. Characters can no longer accumulate multiple daily quests from the same category (i.e. multiple Outfitter dailies) in their quest journals. Daily quest on offer for a particular day now stay the same before and after a shard restart. For quests requiring you to kill level-appropriate targets, tooltips for mobs of too low level will no longer indicate that they will count for the quest. You now receive an alert message when reaching a currency cap on your character (ex Planarite). Currency caps are now shown on the character sheet. Potentially fixed player armors randomly changing color! If the last leader-ranked member of a guild is removed due to trial player restrictions, a new leader will automatically be selected. As a part of the Looking for Group release, there have been a number of updates to instances and item rewards See below for details! LOOKING FOR GROUP You can now use the new Looking for Group tool to queue for Dungeons, Rifts, or group quests with other players on your server! The Looking for Group icon has been added to the main menu tray in the lower left corner of the screen, and can also be opened with the default shortcut key I . Select from the group roles available to you based on the roles you currently have saved on your character. Queue for specific dungeon or expert dungeon groups, or join the random dungeon queue. Once a group is formed, members will be teleported to the chosen dungeon zone. Rift and quest groups formed through the Looking for Group tool are not automatically teleported. Queue for group quests currently in your or your party members quest journals from anywhere in the world and find others also looking to complete these quests! Additional rewards are granted for completing a random dungeon through the Looking For Group tool - these can be gained up to seven times per week but are not restricted in number per day, so you can do as many or as few as you like each day of the week up to the weekly cap. Save them all up for one day or spread them out; your choice! Additional restrictions based on gear also apply to forming groups for tier 1 and 2 Expert Dungeons through this tool. Dungeon Daily quests are now obtained via the Quest tab in the Looking for Group tool. You must wait 10 minutes after your LFG tool party forms before being able to vote-kick a member. Players vote-kicked from an LFG group will be prevented from being picked again for re-queues by that group for 15 minutes. Players put on ignore will not be selected for your group ever. Players waiting for a group through LFG cannot be joined via public grouping or group merging while in the queue. Players in the LFG queue will drop out of it if they choose to join a public group or invite others into their group themselves. If a player has to leave an LFG group mid-dungeon, the group leader will have the option to use the LFG tool to automatically search for a replacement to continue the instance. GENERAL INSTANCES Expert Dungeon Plaque of Achievement items have all received a power upgrade. If you already have these items, they will be boosted as well! Expert Dungeon final bosses are now guaranteed to drop an Epic item. No more finishing the dungeon and getting nothing but Rare items for the whole run. Epic items still have a chance to drop from the rest of the bosses in the zone. Some items have been weeded out of the Expert Dungeon drop tables that were very similar to others so you are more likely to see a wide variety of drops. Additionally, some items now drop from different bosses in order to spread out the range of drops available per fight. Your instance and raid lockouts are now displayed on a new Instances tab in the Character window. SLIVERS As we all know, Telara’s universe is comprised of a myriad of planes and realities that all intersect with each other and with Telara at seemingly random angles and times. A “Sliver” is a place where a thin slice of another reality can be seen intersecting with our Telara. Some of these slivers are places where planar conflicts may have already been won or lost. Help set things right in other realities, or protect our own from their influence! The Planar Goods merchants in Meridian and Sanctum now sell the ascended power to view slivers - Omen Sight for Guardians and Quantum Sight for Defiants. These new abilities allow you to see things others might not be able to see, and potentially lead to the discovery of the entrance to Gilded Prophecy, a raid instance intended for 10 players. WARDROBE SLOTS Wardrobe slots are now available for you to customize your character s look! All characters have access to the first wardrobe set (all armor slots) at level 1. Additional purchaseable wardrobe sets will allow you to save and swap multiple outfits quickly. You can only equip armor in Wardrobe Slots of the appropriate type for your calling - Plate for Warriors, Leather for Rogues, etc. Additional clothing items will be available in the future, including from new Clothier vendors in Sanctum and Meridian. A wardrobe set s icon can be dragged onto ability bars to create a shortcut for quickly changing your character s outfit (similar to Role icons on ability bars). Costume versions of character starting clothes have been added to Clothier merchants in Meridian and Sanctum. Cosmetic hat items have been converted to costume items so they can be equipped in Wardrobe slots. RIFTCONNECT The optional social network integrations in RIFT have been combined and expanded under the heading RIFTconnect . Settings for Facebook, Twitter, Tumblr, and YouTube can now be accessed via a button on the lower left corner of the patcher as well as the Settings menu in-game. Facebook sign-in status can only be changed from the game patcher. In-game recorded video now has options for Twitter, Tumblr, and Facebook sharing. The commands used to post updates from in-game are - Facebook /fb, /fbpic - Tumblr /tumblr, /tumblrpic - Twitter /tweet, /tweetpic - To send out to everything you re currently logged in to /blast, /blastpic CRAFTING RIFTS Lures for Crafting Rifts and are obtained by completing the new weekly crafting quests in addition to the tradeskill-specific Plaque the quest awards. These Rifts drop raw materials, Augments, and other goodies for crafters. Reaching the final stages gives a chance of obtaining an additional plaque! Crafting Rift lures open a Rift of appropriate level for the zone. In addition, materials awarded are also based on the zone level where the Rift is opened. All levels of crafting Rifts give a chance for an additional plaque from the bonus stages, even below your character level. Bring your friends and spread the wealth! ROLE/CALLING DISPLAY Shifted from 5 different Combat Role colors to using a combination of Combat Role icons and Calling name colors. Callings use the following colors Red - Warrior, Purple - Mage, Green - Cleric, Yellow - Rogue. An icon is displayed to the left of the player s name to indicate their Combat Role. Defensive/Tank - Shield icon, Damage - Sword icon, Healer - Cross icon, Support - Flag icon. These indicators now also appear on search results and Warfront leaderboards. ASCENDED POWERS Added new consumable Aspect of the Ancients items to the main Planar Goods Merchants in Sanctum and Meridian. You can carry up to three of these and they restore one planar charge when used. Anti-Planar Augmentation and Holy Champion now properly self-cast even when the auto self-cast option is turned off. RIFTS AND INVASIONS Gear from Expert Rifts has been increased in power. Existing items will be updated automatically. NEW EXPERT RIFT The Expert Earth Rift ‘Auricore Forerunners’ is now available! NEW RAID RIFTS The Raid Rifts ‘The Golden King’ and ‘Drakith Hatchery’ are now available! Zone and Colossus Events are now easier to find. Zones that have active zone events now have a special icon next to the zone name on the main map. Mousing over the icon will display a tooltip showing the current progress of the event. Zone events now show on the main map which Wardstones need to be defended. Wardstones that must be defended as part of a zone event now have their main map icon turn red when they are destroyed. Expert and Raid Rifts now have Achievements! Defender Achievements for each zone no longer list Rift events that do not occur in those zones. Reduced the amount of Planarite awarded by individual Invasions and Footholds during zonewide events. Slightly increased the amount of Planarite awarded in general from Rift content of levels 10-14 to keep it in line with the 15-19 range. Increased Planarite cap from 30,000 to 60,000. You may now purchase Expert and Raid Rift Lures if you have the required Planar Notoriety of the appropriate type - or purchase husks which no longer have a Notoriety requirement to obtain. ANCIENT WARDSTONES Ancient Wardstones should no longer disappear mysteriously. Ancient Wardstones now have their own tooltip type with related information displayed on mouseover. Ancient Wardstones are now shown on the main map when controlled by one of the factions. During zone events, Neutral Wardstones now take reduced damage, much like Defiant and Guardian wardstones do. Invaders attacking the Ancient Wardstone in Howling Plateau of Scarwood Reach will no longer travel through Scarlet Gorge to get there. GUILD PERKS Planar Protection Fixed a typo in the tooltip for this perk. Recall Scrolls should continue to count down their reuse time while you are logged out. Call of the Ascended Now properly costs 3 Planar Charges. Will no longer prompt living people with a resurrection window. No longer works in a dungeon if anyone in the group/raid is in combat. Now has a 20 second casting time. GUILD QUESTS Guild quests requiring you to kill a number of monsters from rifts now require that your target be green, but no longer require an overall minimum mob level for guild level 10 quests or below. New weekly harvesting guild quests are available from Horace Shoe in Meridian, and Cardinal Gladewillow in Sanctum. These are taken and completed as an individual, but reward your guild. More standard guild quests have been added to the mix! Player-kill objective PvP quests now require more updates in general. CULT SAGA Forces of the Plane of Death Updated the quest text to indicate that participation in the Rift is required to receive credit. The Means of the Endless Towers should give more time between waves, and mobs will despawn after wipes. Cutting Off Communications and Tombs of Old can now be updated through the Expert version of the appropriate dungeon. A Family Affair The aura detector can now be used again on Jiles Newkosa if you fail to kill him the first time. Powers of Life and Air Now requires only Honored notoriety. Securing Source Now asks a bit more than just running the Deepstrike Mines dungeon. COMBAT Diminishing Returns changes Abilities are now consolidated into two groups for diminishing returns. - Movement abilities [Root, Knockback, Snare] which were not previously set up with diminishing returns. - Control abilities [Banish, Disarm, Silence, Fear, Confuse, Mesmerize, Stun] In PvP, being hit with a crowd control effect starts a 24 second diminishing returns timer. If you are hit with a second effect from the same group (Movement or Control) during that time, the effect is reduced by 50%. You are then immune to additional effects from the same group until the initial timer has expired. Crowd control-breaking effects have also been updated with the new Diminishing Returns groups Breaks all effects - PvP Souls Break Free - Bladedancer Untangle - Elementalist Sever Bonds - Pyromancer Flicker - Ranger Escape Artist - Escape Artist no longer grants immunities. - Riftblade Rift Walk - Riftstalker Flashback Breaks Control effects - Paladin Devotion - Reaver Tempered Will Breaks Movement effects - Bladedancer Flash of Steel - Champion Ruthless Pursuit - Marksman Getaway - Riftstalker Shadow Stalk - Shaman Battle Charge - Vindicator Unrestrained - Warden Dissolution Damage Reduction updates The following powerful short-duration damage reduction buffs will no longer be overwritten by weaker effects - Nightblade Twilight Shelter - Riftstalker Planar Refuge - Vindicator Phalanx - Warlock Neddra s Essence The following abilities no longer stack with other powerful short-duration damage reduction buffs - Druid Strength of the Fae - Infiltrator Ignore Pain - Sentinel Healer s Covenant - Void Knight Singularity NPCs will prefer unstealthed targets when picking between targets they re equally mad at. You should no longer see NPCs targeting invisible man or other un-targetable phantoms. Falling damage no longer triggers abilities and other effects that react to damage taken. Fixed an issue causing ability effect tooltips on others to often show incorrect values. Queued abilities will now be cleared when casting another ability, even if you cast one off of global cooldown. This will stop queued damaging abilities from doing things like breaking stealth if Slip Away is used in combat. Channeled abilities will no longer interrupt themselves, or be interrupted by attempts to use another ability that fail. If queuing is enabled, they will be queued for next cast. Otherwise, the second use while the channel is under way will be ignored. This is a server-side queue and not impacted by client lag. Visual effects that appear on the ground from using abilities [ex Marksman s Pedestal] will no longer disappear when the caster is polymorphed. Character sheet tooltips for Hit, Focus, and Toughness now offer suggested amounts for different content tiers. Autoattacks now resume more quickly after performing abilities. Toggling auto-attack no longer triggers certain cases of reactive abilities. Reactive Abilities now check if an effect comes from your character or your pet, which allows abilities like Flesh Rip to appear correctly. Reactive abilities whose target has moved out of viewable range will no longer leave a sad, orphaned reactive ability icon on screen. Fixed pets losing effects that were on them when teleporting or entering/leaving an instance. Fixed a bug where the Battleworn debuff didn t prevent NPCs from regenerating health outside of combat. Scorpion and Ranged Spider-type (yikes) mobs Skittish Reduced from a 25% Dodge bonus to a 10% Dodge bonus. NPC Assassins Malicious Strike ability for these NPCs now deals damage and snares the target by 30%. NPC Assassins These NPCs no longer use Paralyzing Strike when attacking from stealth. They now use an NPC version of Assassinate instead. Basilisks Toxic Discharge, Scarab s Septic Wound These NPC abilities are now properly cleansable as Diseases. Reduced the Dodge bonus for the Insubstantial ability used by Ifrit and Djinali NPCs. SOULS PvP Souls Break Free In addition to cancelling crowd control and movement impairing effects, Break Free now grants 5 seconds of immunity after being activated. Reaver, Void Knight, Paladin, Warlord Fixed a bug causing AoE taunts to only trigger an 8 second cooldown with each other rather than the full shared 1-minute cooldown. Taunts can now be used three times before diminishing returns affects NPCs [previously 2 times]. Fixed an issue with the use of Rogue tracking abilities while mounted that would cause the Rogue to fall through their mount. Also fixed a bug with Feign Death and Slip Away abilities that sometimes didn t keep you from gaining aggro right after use. Cleric snares now list the movement speed reduction on the effect tooltip. Increased the base values of AoE damage reduction abilities on pets. They each now reduce AoE damage by 65% + 1% per point spent in that soul. Affected abilities are - Summon Greater Primal Companion [Beastmaster], Forest Blessing [Druid], Greater Elemental Affinity [Elementalist], Ancient Tomb [Necromancer], King of the Jungle [Ranger]. CLERIC CABALIST Distorted Shadows Fixed rank 10 to do appropriate amounts of damage. Dark Water Fixed the damage dealt per tick to match the intended total damage listed on the tooltip. DRUID Weight of the World Fixed tooltip to properly indicate that healing is affected as well as damage. Friend of the Weald Fixed tooltip to indicate that it also affects attack power contribution. Crag Hammer Increased the damage of Rank 6. INQUISITOR Sanction Heretic The damage over time portion now has a separate name, Sanction, so it can be differentiated in combat logs. Life and Death Concord Now has a 6-30% chance to proc and no longer has an internal cooldown. Utilizing the proc now gives Bolt of Depravity a 10 second cooldown after that cast. Armor of Treachery Now increases Armor and Endurance. Armor of Devotion Now increases Spell Power and Critical Hit. Armor of Awakening Now increases spell damage by 5%, critical hit by 5%, and mana regeneration rate by 10%. Increases damage taken by 5%. Aggressive Renewal Added a tick for a total of 4 intervals, increased the mana restored, and reduced the cooldown to 1 minute. Nysyr s Rebuke Now shares the same diminishing returns group as other Control abilities. PURIFIER Ward of the Ancestors Reduced cooldown to 3 seconds. Ward of the Ancestors cannot be cast again on the same target for 20 seconds. Caregiver s Blessing No longer triggers the global cooldown. SENTINEL Word of Hope Now also increases the spell power bonus of Healing Breath by 2% + 1.5% per point spent in Sentinel above 36. SHAMAN Vengeance of the Frozen Earth No longer applies a snare to the target if they are already snared. TEMPLAR [PvP] Barb of Shackles Now shares the same diminishing returns group as other Movement abilities. No longer applies a snare to the target if they are already snared. Blessing of the Martyr Now gives your damaging abilities a 20% chance to remove 1 buff effect from enemy players. Once triggered, this cannot happen again for 2 seconds. Ethereal Shell Once triggered, cannot happen again for 15 seconds. Reduced duration to 5 seconds; damage reduction reduced to 3% per point spent. Arcane Defenses Spell damage reduction has been reduced to 1% per point spent. MAGES ARCHMAGE [PvP] Due to the below changes, characters with Soul Points spent in Archmage will receive a free soul respec. Mana Shield Fixed so this now works as described. Steelweave Now correctly reduces all damage received from players instead of only physical damage. Steelweave Physical damage reduction reduced to 1% per point spent. Lethargy Removed. Degeneration - New Ability Channels dark energy into the enemy player, dealing Death damage over 3 seconds and removing a single buff effect from the target each second. 30 second cooldown. This ability is obtained after spending 10 points in Archmage. Ethereal Shell Once triggered, cannot happen again for 15 seconds. Damage reduction has been reduced to 3% per point spent. ARCHON Exhilaration Now only triggers on damaging or healing Critical Hits. Power in Numbers Corrected an issue where the second rank of this ability was not affected by aura abilities. CHLOROMANCER Living Shell Fixed an issue where this was returning mana if the absorb shield was removed before it expired. Also correctly removes mana when it deals damage. Enduring Tether The cooldown reduction granted by this ability is now reflected in the Soul Tether tooltip and affects it properly. Nature s Touch Updated ability description to clarify how this works with Lifegiving Veil. Lifegiving Veil Fixed an issue with heals from Livegiving Veil receiving a bonus from Spell Power twice. Fixed an issue preventing Corrosion from triggering healing from Livegiving Veil. Seed of Life, Soul Tether Can no longer be cast on a pet. DOMINATOR Controlled Opportunity In addition to its current functionality, this now also gives the next damaging ability used on the target a 100% chance to hit, but prevents that ability from critically hitting. Durable Control Now causes Transmogrify, Mass Exhaustion, and Disorient effects to break after the enemy receives damage equal to 1.5-3% of your max Health, plus 0.15-0.3% of your maximum health for each point spent in Dominator. This only occurs with enemies above 85% health. ELEMENTALIST Charged Now properly affects ranks 8, 9, and 10 of Lightning Strike. Tempest Corrected an issue where Tempest would apply inconsistently to AoE abilities. Water Elemental s Ice Bolt no longer snares the target. Planar Expansion In addition to the original effects on Air and Earth pets, this now increases the damage done by the Greater Water Elemental and increases the duration of the Water pet s Mind Freeze ability. NECROMANCER Corpse Explosion Rank 3 now has a 10 second cooldown instead of 45 seconds. Blood Spike Ability description now updates to reflect changes from Clattering Bones. Plague Bolt Fixed an issue that allowed this to gain damage bonuses from other players stacks of Deathly Calling. Shadow Revenant Ruination No longer gains damage bonuses from Vengeful Spirit for stacks of Deathly Calling above 5 on the target. Soul Rend No longer gains damage bonuses for stacks of Deathly Calling above 5 on the target. Skeletal Zealot, Skeletal Horror Readjusted their armor values, which were not previously readjusted after the cloth armor increase in 1.1. Other pets are unaffected. PYROMANCER Burning Bonds Using this will no longer cause a pet to stop attacking an enemy if the Pyromancer has the Unbreakable Bonds ability. Ground of Strength Now reduces damage received by 20% and reduces damage dealt by 10%. Now increases all magical resistances by 60, armor by 70%, makes the mage immune to crowd control abilities, and reduces damage dealt by the mage by 10%. This ability no longer has a chance to proc a stun. Fire Storm Will no longer award Charge if an ability that blocks Charge generation is active. Updated description. Combust Fixed an issue causing multiple stacks of the DoT effect to only deal the damage of one stack. This now works properly. Cinder Burst and Fulminate can no longer be used within 5 seconds of each other. Cinder Burst/Pyromancer s Armor Fixed an issue where the damage from Cinder Burst would consume a Pyromancer s Armor proc incorrectly if the proc occurred after Cinder Burst was cast but before it landed on the enemy. STORMCALLER Building Storm Now gives a 100% critical damage bonus to Hypothermia-causing spells, up from 50%. Lightning Storm Will no longer award Charge if an ability that blocks Charge generation is active. Updated description. Lightning Conductor Now correctly affects ranks 9 and 10 of Thunderbolt, and rank 10 of Electrocute. Static Discharge Fixed an issue causing the damage portion to retain the effect of buffs that were active when the ability was cast but no longer active when the damage portion triggered. Damage is now attributed to the person triggering the damage instead of the caster of the buff. Static Discharge now triggers off of damaging spells and abilities and no longer triggers off of auto-attacks. Spark of Life Can no longer be cast on a pet. WARLOCK Devouring Shadows Will no longer award Charge if an ability that blocks Charge generation is active. Updated description. Improved Life Leech Updated ability description for more clarity. ROGUE ASSASSIN Serpent Strike Damage increased. Cooldown reduced from 10 seconds to 8 seconds. Impale Damage increased. Now gains additional damage bonuses from Attack Power. Assassinate Damage increased. Backstab Additional damage bonus from Attack Power increased to 100% from 50%. Ability base damage increased. Now has a 6 second cooldown. Murderous Intent Fixed a bug where this was not giving the correct percentage increase to physical damage. Poison Malice No longer causes stealth to break when activated. Hidden Veil Reworded ability description. Slip Away Should now work more consistently against NPCs. Physical Trauma Now increases your Final Blow damage by 4-8% on targets affected by Impale. Improved Stealth Should no longer mysteriously stop working. BARD Cadence Cadence will correctly give 3 combo points instead of 2 when you have points spent in Expedited Wounds [Infiltrator]. Anthem of Fervor Will no longer be overwritten by lesser buffs. Verse of Rebirth - New Ability Brings the fallen ally back to life and restores 20% of their health and mana. This ability cannot be used while in combat. Available with 36 points spent in Bard. BLADEDANCER Due to the below changes, characters with Soul Points spent in Bladedancer will be given a free soul respec. Flash of Steel The minimum required range to use this ability has been reduced to 3 meters from 8. Deadly Strike Corrected an issue where rank 9 and 10 were both trained at level 42. Rank 10 of Deadly Strike is properly trainable at level 48. Quick Strike Additional damage bonus from Attack Power increased to 100% from 50%. Ability base damage increased. Precision Strike Additional damage bonus from Attack Power increased to 100% from 50%. Ability base damage increased. Mass Subdue The damage from Mass Subdue will no longer trigger secondary effects like Serrated Blades or weapon poisons, and will no longer cause the incapacitation effect to break as a result of these secondary effects. Blade Tempo, Side Steps, Blade and Soul Parity, Double Coup, and Dualism No longer cause stealth to break when activated. Blade Finesse and Combat Expertise Traded positions within the soul tree. Blade Finesse Now increases the Attack Power bonus for Deadly Strike by 5-25%. Deadly Dance Bonus increased to 7-21% and can occur up to 3 times. INFILTRATOR [PvP] Focused Intent No longer works against non-player targets. Against All Odds Now triggers from stun, root, or disarm, reducing damage by 3-15% for 5 seconds. Once triggered, cannot be triggered again for 15 seconds. Now also triggers from Silence effects. Evading Thoughts Reduced duration to 2 seconds per combo point. Take Cover AoE damage reduction reduced to 3% per point spent. MARKSMAN Due to the below changes, characters with soul points spent in Marksman will receive a free soul point respec. Fire and Forget Removed. Eradicate - New Ability Available after spending 44 points in Marksman. Removes up to 2 buffs from the enemy target. Close Quarters Combat Now a 1 point passive ability rather than an activated one. Now available as a 6th tier branch ability. Bull s Eye Now available as a 5th tier branch ability. Crossfire Available after spending 26 points in Marksman. Sniper Training Revised. Now increases the damage of Empowered Shot and Deadeye Shot by 7-21%. Controlled Fire Removed. Improved Hit and Run New ability available after spending 38 points in Marksman. Allows the execution of ranged attacks while moving; causes Empowered Shot and Deadeye Shot to become instant cast abilities, removes cooldown on Empowered Shot, and reduces the Energy cost of all Marksman abilities by 50%. Shares a cooldown with Hit and Run. Hit and Run No longer causes stealth to break when activated. Rapid Extrication Revised - it now reduces the cooldown of On the Double, Hit and Run, Improved Hit and Run, Bull s Eye, and Retreat by 15-30%. Strafe Now deals an additional 20% damage if you are standing on your Pedestal. Rapid Fire Shot Revised. No longer adds a buff that increases your attack speed. Now a ranged damage finisher that fires 1 shot per combo point up to a maximum of 5 shots. 20 second cooldown. Master Archer Now scales up in damage with the number of points spent in Marksman. Deaden - New Ability Blasts the enemy, interrupting casting and silencing them for 5 seconds with a successful interrupt. Not affected by global cooldown. Available with 24 points spent in Marksman. Pedestals Leaving a pedestal now applies a 15 second buff of the Pedestal s bonus, which will wear off unless you re-enter. NIGHTBLADE Heat Retention Fixed an occasional issue where this wouldn t always trigger when using a damaging ability that awards a combo point. Ebon Fury, Twilight Shelter, Twilight Transcendence No longer cause stealth to break when activated. RANGER Double Shot Fixed a bug where this would cause Fang of the Life Lord to trigger. Shadow Fire Now increases the damage of Ranger attacks by 35%. RIFTSTALKER Rift Disturbance Now generates more threat than before. Planebound Resilience, Planar Refuge, Scatter the Shadows No longer cause stealth to break when activated. Flashback Can no longer be used when carrying the Fang of Regulos in Black Garden. SABOTEUR Incriminate, Carpet Bombing, Rapid Setup No longer cause stealth to break when activated. Combat log messages now appear when Energy is refunded for using Charges out of combat. Spike Charge The Bleed effect from Spike Charge should now trigger Blood Rage on your pet if you have soul points spent in Ranger s Blood Rage. Traps will no longer follow you when zoning into an instance or using a porticulum. Last Stand Removed. High Explosives - New Ability Unlocked at 44 points. Detonate causes the target to Bleed for 6 seconds. The amount of damage dealt is based on your weapon damage and number of combo points used. WARRIOR Warriors Threat generation of Finisher attacks for Reaver, Paladin, Warlord, and Void Knight have been increased. BEASTMASTER Backhanded Blow Fixed a bug causing this to not deal extra damage per bleed on the target. Also properly affected by abilities that modify attack-point building attacks. Flesh Rip Now correctly considered a bleed effect for other Beastmaster abilities. Also no longer incorrectly triggers a global cooldown. Removed the Messy Wound effect that showed on the target s debuff bar when they were critically hit by a pet. Protective Companion Fixed a bug causing non-offensive polymorphs (such as several quest effects that disguise you) to break while this was active. Spoils of the Hunt Should now heal correctly. CHAMPION Mark of Extermination Effect now ends when the target dies. Intense Training Fixed the incorrect soul tree display for the impact of Intense Training on Soldier s Bearing, Slayer s Bearing, and Destroyer s Bearing. PALADIN Balance of Power Removed internal cooldown. Tip the Balance still has an internal cooldown. Improved Paladin s Devotion Now shows correctly reduced cooldown in tooltip and on the cooldown timer. Tip the Balance Slightly reduced the internal cooldown on Tip the Balance. Shield of the Hero Will now properly be removed by abilities that remove buffs. PARAGON Shifting Blades The tooltip has been updated to better reflect that this ability is intended to be used with two-handed weapons or sword-and-shield builds. Deadly Grace Fixed a bug causing this to trigger on every other Dual Strike, instead of on all of them. Touch of Tranquility Now shares the same diminishing returns group as other Control abilities. REAVER Power From the Masses Now triggers off of any damaging ability used, rather than just AoEs. Corrected a bug that caused this to trigger on auto attacks. Shroud of Entropy Now shares a stacking group with other damage reduction abilities to keep them from being stacked to unintended levels. It now stacks with Power from the Masses and Imbued Armor. RIFTBLADE Planar Blade Fixed a bug causing Planar Blade to not proc as much as was intended. Stonespear The root from this ability should now break based on damage dealt to the rooted target. Avatar of the Rift Fixed a bug causing this to modify Attack Power contribution by too little. Avatar of the Rift Fixed a bug causing this to increase the damage of Avatar of the Rift s damage shield, Burning Blood, and Elemental Touch by more than was intended. Fiery Burst The damage-over-time component from Fiery Burst will no longer overwrite the same components applied by other Riftblades. Burst abilities in general The debuff component on Burst abilities no longer overwrites debuff components applied by other Riftblades. Fixed several issues that were causing Burst abilities to trigger out of order. VINDICATOR [PvP] Subdue Now properly lowers damage against all targets. Stand Off Now properly roots the Warrior in place. Phalanx Duration reduced to 10 seconds, max range reduced to 10 meters. Now applies a debuff that prevents the target from being affected by Phalanx for 60 seconds. Forced Recon, Furious Blades Now only trigger against players. Forced Recon No longer applies a snare to the target if they are already snared. VOID KNIGHT Pacts Changed the way Pacts are spent. Abilities no longer consume all Pacts on the caster - they consume a set amount and their effects are modified by those Pacts consumed. This should allow Void Knights to strategize the use of Pacts while also keeping some in reserve when using abilities. Fusion of Flesh Revised - now protects the Void Knight for 20% of their maximum health for each Pact consumed by the next 5 non-Physical hits over 30 seconds. Each non-Physical hit heals the Void Knight for 20% of their maximum health. Consumes up to 5 Pacts. Discharge Revised - Now costs 2 Pacts. The first damage effect will remain the same and occur with 1 or 2 Pacts consumed; the second hit will scale based on how many Pacts the Void Knight spent. The overall damage of the ability should remain the same as the previous incarnation. Tempest Moved to require 26 soul points, with additional ranks added. The first damage effect will occur regardless of how many Pacts are spent and is unchanged, while the second will scale based on how many Pacts were spent. The overall damage of the ability should remain the same as the previous version. Rift Shield Now costs 5 Pacts. The overall absorption should remain the same, with the only change being that it doesn t consume all Pacts available. Ravenous Strength, Ravenous Defense Now apply and last as long as Pacts. Any abilities adding a Pact will add these, and anything that removes Pacts will remove them. Ragestorm No longer incorrectly hits more than 5 targets. Insatiable Hunger Fixed a bug causing this ability to take the value of the target s weapon in calculation, rather than your own. Improved Rift Summon Now shows correctly reduced cooldown in tooltip and on the cooldown timer. Quality Care Fixed a bug causing Quality Care to trigger off of pre- and post-phase Warfront heals. Also fixed a typo in the ability description. Spell Sunder Won t incorrectly remove Distraction debuffs from the target. Accord of Emptiness - New ability Reduces damage dealt by melee attacks by 20%, and non-physical attacks by 10%. Available with 50 points spent in Void Knight. Spellbreaker will no longer remove the Reaver’s Binding of Atrophy. The debuff from Binding of Atrophy can now be removed. Fusion of Flesh Fixed a bug causing this to trigger off of the Void Knight s own abilities. Fixed a bug with Reckless Strike, Rift Tap, and Furious Rage, where they were not generating enough threat. WARLORD No Permission to Die Fixed a bug that could cause this to not actually heal the Warlord on death . Promise of Steel Cooldown reduced from 10 seconds to 8 seconds. Call to Battle Now also places a buff on the Warlord, Battle Caller, which increases their Attack Power. This buff stacks with Call to Battle and other raid-wide buffs. Call to Entrench Now also places a buff on the Warlord, Entrenchment Caller, which reduces their damage taken. This buff stacks with Call to Entrench and other raid-wide buffs. Call to Regroup Now also places a buff on the Warlord, Regroup Caller, which increases the threat they generate. This buff stacks with Call to Regroup and other raid-wide buffs. General s Order - New Ability Available with 51 points, this ability acts like Sergeant s Order versus a group of up to 5 enemies. Fixed a confusing error in the tooltip for Call to Entrench. Battlefield Awareness Now causes Call and Command abilities to generate threat against up to 10 nearby enemies. ZONES Zone bosses spawned by Ancient Wardstones in Scarlet Gorge, Scarwood Reach, and Droughtlands now display on the main map. Resolved some issues with major or elite Invasions not dropping loot - mostly seen in Stonefield and Iron Pine Peaks. Fixed a bug which could occasionally cause players to pinball over areas of water. DROUGHTLANDS The talking Raptors around Redoubt no longer have say text on aggro. Clever girls. You can no longer mount in the upper levels of Lantern Hook. Battle Royale Gave the Arcane forces a bit more survivability. In the Name of Lantern Hook The first quest objective now shares updates with a group. Scout and About Adjusted map indicators. Clearing the Rest Added map indicators to help with finding the Fleshrend Centaurs. In the Name of Lantern Hook Updated quest text to better indicate that using the Standard is what summons Mongrok. Thwarting the Emberlord Fixed an issue that could cause Morkael to get into a broken state. Also corrected the display of the sword-type quest reward to not look like an axe. Back to the Pit Quest rewards corrected! Carrion s Song Increased Carrion s respawn rate. The Flightsong ability now lasts twice as long, though it reduces Carrion s damage output by 50% rather than 75%. Flightsong still hits Carrion like a truck. Reduced Carrion s level from 43 to 42 to match the quest level. Words of the Damned Added some visuals for being teleported around Redoubt Tower. NPCs at Brigand s Bluff and Fallback now have levels appropriate to the surrounding content. Stormbrood Lair Mob population now responds better to the level of player activity in the area. Hook and Crook, Grab and Go You should now be able to continue on a scavenger hunt regardless of whether a new one has started. The Biggest Void Reduced the amount of mana taken and damage done by Netharius Life Glutton ability. Netharius and his Summoned Nethers now deal less damage, and the Summoned Nethers have slightly less health. The Full Rundown, On the Hoof The tooltip for Whirl of Speed now displays the correct duration of 6 seconds. Ancient Wardstone quests in Droughtlands now with 100% more actual rewards! FREEMARCH Uncanny Box Fixed an issue that could cause players to teleport to another tower in the Iron Fortress. Trial of Combat Sir Olgedon should no longer be able to enter a broken state after being defeated in combat. Rift Jakub s Second Battalion Fixed an issue causing the Aurarch to hulk out and be pretty much un-killable. He s not quite so angry anymore. IRON PINE PEAKS A new zone event has been added to Iron Pine Peaks! Planar Chill - hold the Icewatch Bulwarks to defeat the forces of Crucia! Frozen Gauntlet Visually improved and optimized this daily quest. Also made it update properly for all members of a group. You can now turn in Iron Pine Peak event dailies even when the corresponding event isn t running. Shipment Triangulation Fixed the icon for the Locator Device. Bitter Winds Fixed some rare cases that could cause this quest to stop working. Redsnow Bodyguards no longer get so confused over who is Defiant or Guardian. Consequences of Neglect You can now progress past the second objective of this quest. A Gathering Storm Added map markers to the second and third kill objectives. An Unbearable Burden Fixed several issues with the debuff applied during this quest. Defiants that die near Choke Water no longer respawn at the Guardian resurrection point there. Jengri Blackfoot can no longer be helped repeatedly by Savik and Kric. Moved a few artifacts that were impossible to reach or iced over. Dabbling in the Forbidden Fixed an issue that would sometimes cause the Ritual Altar to not be usable. MERIDIAN Garad Nallam, the primary planar merchant in Meridian, now has the appropriate Planar Goods merchant title. Expert Dailies have been moved to Epoch Plaza and are now given out by Lord Olangdon. MOONSHADE HIGHLANDS Added a porticulum to Reclaimer s Hold. Honor Them Quest now grants updates for the entire group. Mistfall Monsters This quest now has map locators for both objectives. Memories of the Past Fixed incorrect tagging mobs for corpse scanning. Wild Element Fixed an issue causing Bound Sobeks to incorrectly grant credit for this quest. Tormented Minds Fixed Veiled Nightmares not being attacked by guards. The Key to it All This quest now gives more accurate instructions. The Relics of Bahralt Abyssal Thieves should no longer mount more than one ambush in each location. A Holy Remedy Fixed an issue that caused a few of the Sickly Dwarves to be incurable on this quest. Death s Embrace Sped up the respawn of Abyssal Focusers. His People s Shield Updated quest visuals to have a physical form for those with lower settings who can t see the visual effects. SANCTUM Assassination attempts have become so frequent that they no longer stun Cyril. Cyril, Borrin, and Shyla now have boss-style immunities, including against interrupts. Quartermaster Melke, the primary planar merchant in Sanctum, now has the appropriate Planar Goods merchant title. Guardian players wondering how they can be knighted as a member of the Sanctuary Guard can now speak to Sir Guysun Lawless in the Lodge of the Planes to the rear of Sanctum. Sir Guysun can direct those seeking this honor to where they may have prerequisite quests incomplete. [Kain storyline quests] SCARLET GORGE The Living and the Dead The Uythradge Eye will now dismount players. Spared Parts Reduced the respawn time of Elemoil. Broke Down Bahlmus, Spared Parts The modified DX-27 will now drop the Carmintium Belt for all party members. An Unlikely Initiate Fixed an issue that could cause Agogag s cage door to close instead of open. Strange Brew Noxious Fumes debuff is now less obnoxious. It shouldn t get stuck on you. Crushing the Constructs Increased respawn rate of quest targets and flagged additional mobs in the area to count toward this quest. Rift Basilisk Den This rift should no longer claim to be Minor when it s really full of super strong creatures. SCARWOOD REACH Added a respawn point, resurrection NPC, and Healer just outside of Trollblight Caverns to alleviate rage caused by dying in the cave and having to run back from Perspice. The undead population of Granitewood Crossing should be a little less punishing. An Innocent Condemned The Cage Key can now be looted by all members of a group. Proof of Concept Now with 100% more Reliquary sealability. Recovering the Unknown Fixed map marker to show actual quest objective area. Can You Hustle? Quest objectives no longer require you to complete them sequentially. Honest When Dead Fixed missing map marker. Wrongfully Buried Elysia Raymund now offers this quest only to Defiants. Rift Eaters of the Dead The Flesh Mound for this event should no longer fail to spawn. Rift In the Ground Elite mobs should no longer spawn throughout this entire Rift. Draylo Fuzzchin s supply of Greater and Mighty Mana Potions has finally run out. Risen Channelers in Granitewood Crossing no longer have a knockback attack and had their damage output reduced by 20%. SHIMMERSAND Foiled Plans Players in Hazeed s Cave waiting to take on Hazeed will no longer be teleported out when another player defeats him. Miracle of Modern Magic The quest marker for Fibrous Reeds should show a more accurate area. Pillaged Goods This quest now requires only 7 Confiscated Sourcestones instead of 10. Turn the Hourglass Quest objective should now increment more reliably. Foiled Plans Fixed a rare issue where the Enthralled Stonemaw would fail to die during this quest. Making a Deal This quest now displays a map locator for both objectives. Assistance from the Dead You can now re-awaken mobs for this quest if your initial target is killed by someone else. Ritual Rescue Fixed this quest for Dragonslayer Covenant dailies. The bridge in Gildstone Sanctum can now be crossed after completing the quests The Prize and the Power and Strike the Earth . The Pulsing Grit buff can no longer be purged from Akala s minions. Sandstone Brutes in Gnawbone Valley will no longer hide in walls. Players running the Low Quality Renderer should find it much easier to complete the Shimmersand Puzzle. A Crafter s Lament Quest now grants credit to all members of a group. The Inmate Disguise will now display on the quest sticky for the following quests in the Flatyard Slither the Voice, Welcome to the Yard, A Man Who Can Get Things, The Mastermind, Loose Ends, and Final Preparations. The Kobold members of The Wanton in Firesand Desert now drop Ritual Firebrands. Removed the prerequisite quest for Ritual Firebrands. Zone Event Wind and Wings Corrected the progress text. Whispering to the Winds Fixed the second objective for this quest so it can be completed. SILVERWOOD The Vigil s Shield Tweaked the mechanics of this quest slightly for playability. Lord of the Fae Makirn will not respawn so quickly if there is no one nearby on the quest. Rift Gedlo Supply Drop Adjusted to prevent creatures getting stuck in stacks of crates...again. STILLMOOR A new zone event has been added to Stillmoor! An Eye for an Eye - gather shadestone to summon your own champion in order to defeat Gogalab the Pox Bringer! Ruston is now a potential invasion location for Defiant invaders. Stillmoor got a bit less stingy - daily quests now award notoriety comparable to other end-game zones. Guardian players that were eligible but did not receive the Marshal Kain storyline rewards (a Necrotic Semblance or Necrotic Rage essence) should seek out Sergeant Coda at Thalin Tor. Abominable Reconnaissance Removed the use time on manifests to make them a bit easier to click on while also fending off abominations. Master and Wolf Improved respawn time of quest targets. Following the Light/The Light that Leads The Retreating Instincts ability now makes the targeted wisp unattackable. Additionally, the polymorph it puts on your character can now be clicked off. In a Quiet Place/Where the Dead Rest Fixed an issue that could cause the Obrivic Sentinel to not return to his original location after being kited away, or remaining hostile to players. Dark Discoveries Increased the drop rates on the Abominations slightly. Dirty Job Adjusted the visual effects that appear when near the Blessed Weapons so they are more visible and last longer. Sniffing Them Out Coyotes should now properly spawn when requested. The Past Added more clues and adjusted the location of existing clues to make this quest easier. Added another Cooking Fire nearer to Tigram Stillstep for luring Gunder away. Spawn rate of Stillstep Lackeys reduced. Drugon Khaliknos now respawns more quickly. The Hunt Rages On The named mobs for this quest now respawn much more quickly. The Big Three, The Dead Ringers Reduced respawn times on targets of these quests. Decreased respawn times on some daily quest targets in Stillmoor. The Endless Citadel should be slightly easier to fight through - especially for those who use mana to dispatch their enemies. Past is Prologue Simplified how this quest is available - now offered by Donal Sumptor immediately after completing Rise and Fall . STONEFIELD Taking the Trog for a Walk Goorn should now properly reset when a player abandons this quest. The Smoldering Tormentors of Rock Ridge have grown more numerous! The Last Valley Centius respawns more quickly. Stealing Glory Only players on this quest should receive Soul Essence. Extra Strength Relief The Fluid Injector now dismounts players at the start of use. Gnarvul, Questing Overseer, and XT-300 have now been sighted by reliable sources in Stonefield. DUNGEONS AND RAIDS Dungeon Daily quests are now obtained via the Quest tab in the Looking for Group tool. The health of general population mobs in Expert Dungeons has been reduced. Reduced the damage dealt by general Expert Dungeon NPCs. If players log out while in a raid, as long as one member is still actively online the raid will be kept and offline members shown as Disconnected. Greenscale s Blight and River of Souls now have closer respawn locations. All Raid bosses now drop 5 Plaques of Achievement for each member of the raid. Many bosses have had a pass done to bring them in line with their intended difficulty, and to make them more fun for melee damage characters in general. In a number of cases, some encounters were more challenging than intended. These changes should also help with forming appropriately matched groups through the upcoming Looking for Group system. With the upcoming addition of the Looking for Group tool, we re also in the process of tuning our Expert Dungeons to be completable with one appropriately geared healer per group, instead of frequently requiring a second full healer on top of support heals. Additionally, the power of the items purchased from the Expert Dungeon stores has increased to assist gearing up for further challenges. With these changes we expect more dungeons to be completed more often; as a result, the cost for Expert Dungeon merchant items has increased. Overall, this should net a similar or improved gain rate of plaque-purchased items. The power level of tier 2 Expert Dungeon items and Raid items have been upgraded. This should more clearly differentiate later Expert Dungeon gear from early Expert gear, as well as Raid items from Expert Dungeon items. Corrupted and Malformed Souls can now be purchased for Plaques of Achievement. Expert Rift openers can now be purchased for 1750 planarite Raid Rift openers can now be purchased for 3500 planarite ABYSSAL PRECIPICE Kaler Andrenos Kaler s Ice Geyser now deals Water damage. Expert Calyx now resets if pulled off of his platform. A blocking wall is also activated at the start of the encounter. Expert Renthar should be less likely to chain high damage abilities on a single target. Added a portal to Calyx s platform that activates once he is killed that allows players to exit the instance. Majolic Blood Crystal health slightly reduced. Majolic Blood Contagion can no longer affect pets. CHARMER S CALDERA Gronik Slightly reduced the amount of power Gronik gains over time. Cyclorax now uses mana. Expert Adjusted the encounter space around Ryka Dharvos so the lasers can t be so easily avoided. Standard Corpse Eaters no longer provide experience or drop loot. DARKENING DEEPS Expert Glubmuk s Poison Bolt should not hit characters fewer than 6 meters from him. Expert Scarn s Wind Buffet no longer ignites smoldering bones. Scarn s Smoldering Bones stay on fire longer. Incinerator Gerbik now uses mana. Non-boss NPCs in Darkening Deeps no longer count toward quests requiring dungeon boss kills. Expert Tegenar Deepfang Cocoon health slightly reduced. Expert Scarn Searing Heat damage slightly reduced. DEEPSTRIKE MINES Kaleida Reduced the radius of her crystals AoEs substantially. THE FALL OF LANTERN HOOK Oludare Fixed the targeting method used by Oludare so he won t turn to face a new target while cleaving or rear-kicking (in the face). Expert Ereetu Firestorm damage slightly reduced. FOUL CASCADE Expert Sparkwing learns to use his ranged abilities. It s super-effective. GREENSCALE S BLIGHT [Raid] A number of new Relic quality weapons have been added to Greenscale. Prince Hylas Slightly reduced the absorption amount of Spiritual Barrier. Prince Hylas Modified the amount of damage increased by Avenging Wrath. IRON TOMBS Expert Players immune to knockback will no longer be immune to Totek s Ancient Fury. Expert Bonelord Fetlorn s Boiling Marrow no longer affects pets. Guardians now respawn next to the Messenger of the Vigil. Humbart the Bold no longer cleaves players behind him! KING S BREACH Expert General mob populations have been reduced by a few pulls. Expert Immunity to knockback no longer prevents damage from Konstantin s spikes. Expert Konstantin s Cleaving Strike now has a proper effect radius. Expert Konstantin s Mathosian Fury displays an on-screen warning before use. Expert Players within 3.5 meters of Konstantin receive a 20% damage bonus. Expert Konstantin Spike Trap damage slightly reduced. REALM OF THE FAE Expert General mob populations have been reduced by a few pulls. Chillblains Fixed the targeting on the Elemental spawn, which was not working reliably. Luddoghan Made some adjustments to prevent his ground goo from targeting the tank. Expert Fae Lord Twyll Fae Chill damage reduced. RUNIC DESCENT Rictus Adjusted how Rictus uses his abilities and reduced some of the associated stuns and stun durations. Expert There is now a text warning when Eliam gains Dark Fury. ITEMS Greater Essences that can be equipped simultaneously now stack properly with each other. Previously, a few cases of matching elemental type Greater Essences would sometimes conflict. Now, if you can equip both in the same Focus, you receive the benefits and effects of both Essences. Unique-Equip Families have been removed from most Greater Essences; you should now be able to equip any Greater Essences together. Planar Lenses still share a unique-equip family (you can only have one Lens equipped at a time). The speed of the Ancient Tartagon [Collector s Edition mount] now scales to match the speed of the fastest mount you own. Fixed Swift Desert Najmok to move at epic mount speed (110%). It was incorrectly using the rare mount speed (90%). Cult Saga quest reward helms for Mages and Clerics have their Hit replaced with Focus. Aelfwar Conspirator s Signet will now properly display in combat logs, and has a more informative tooltip. Ancient Ironwood Staff now has Endurance instead of Dexterity. Arcane Hand Icon should no longer trigger when using Sacrifice Life Mana or other non-hostile spells. It also now triggers only on the target of the ability that caused it to proc. Buckley s Necklace is now an actual necklace instead of a ring. Increased stats to bring it in line with other neck items. Despoiled Band was not able to be equipped by anyone; now it can be equipped by anyone. Oh, and it also has a correctly spelled name. The ability on Divine Defender will now trigger properly, instead of not at all. Faeguard Belt has its Block changed to Parry, as Rogues do not generally block. Fang of the Life Lord Updated tooltip to clarify that the user is healed for the damage caused. The Fleshreaper now triggers properly. Grand Bauble of Brilliance now has the correct icon and appearance. Hand of the Eviscerator now triggers properly. Helmet of Transgressions is now Warrior-only. Lich-Skin Jerkin and Battlemaster s Jerkin can now be sold to vendors. Martyr s Fist now has a chance to deal an additional 90 Life damage, instead of claiming to restore mana - which it never did. Mortuous Shadestone should proc more reliably now. Night Leather Jerkin now has Attack Power rather than Spell Power. Petrifying Rune The root proc effect now breaks on damage. The Pyroblade from Fall of Lantern Hook is now a bind on pickup item. The Quicksilver Yearbook now requires being equipped to trigger. Royal Ruby Charm Melee Critical Hit is now Spell Critical Hit on this item. Sandwarden s Robe Changed Spell Critical Hit to Spell Power on this item to differentiate it from Robe of the Last Ritual. Scorching Blade of Talos Now properly has Spell Power. Scotty s Research Papers are no longer Soulbound and have an appropriate sell price. The axe Shadefall now has Endurance rather than Wisdom. Brilliant Shadestone Amulet now has Focus instead of Hit. Fervent Shadestone Necklet and Mighty Shadestone Necklet now have Focus instead of Hit. Shroud of Anti-Life now sorts under the proper Auction House category. Spectral Horse items are no longer Unique. Titan s Eternal Band now properly has Focus instead of Hit. Totem of Overgrowth Healing from this item now correctly displays in the combat log. The cooldown on Unseen Insignia will now continue to count down while you are offline. Verdant Archbow should no longer proc on non-damaging abilities. Wand of Charred Earth Changed Melee Critical hit to Spell Critical hit. Warmaster s Hammer Spell Critical Hit removed and replaced with more Parry. Waylon s Ring has been resized so it fits as a ring instead of a necklace. Whip-Worn Britches are now called Whip-Worn Boots and should have the correct appearance when worn. The Rare Essences, Marching Flood and Battle Tide are no longer Soulbound when acquired. The Crystallized Fire Elemental essence sold in Fortune s Shore has been removed and replaced with a new Greater Essence. Existing Crystallized Fire Elemental essences will not be changed. The effects of Sacred Heirloom of Eth and Totem of Overgrowth have had their chance of triggering with Area Effect abilities decreased, and their chance of triggering on single target abilities increased. These also now only trigger from the first tick of a heal over time spell. A number of offhand books and skulls have their appearances fixed. Bahralt s Symbol of Justice, Thedeor s Symbol of Retribution, and Thontic s Amulet of Discovery Replaced Hit with Focus on these items. Essence Watertouched Soulstone Updated the ability description. Essence Elementalist Sourcestone Now works as described. The essence Beholden Target now correctly has Attack Power instead of Spell Power. Many Expert Dungeon and Raid loot items had no sell value - this has been corrected. Changed the name of the dropped cash item, Shimmering Powder, to Glittering Powder to avoid duplicating the name of the Epic Runecrafting ingredient, Shimmering Powder. Dragonslayer Covenant, Order of Mathos, and Icewatch notoriety merchants now sell only a single version of their armored mounts. Greater Bottle of Tricks, Exalted Bottle of Tricks, Whisker Concoction, Sheepish Concoction, Prancing Concoction, and Abyssal Modifier now share the same diminishing returns as Control abilities. Strength-type random essence containers should no longer give out underleveled essences. Corrected an issue with the Greater Essences Rekindled Flameshard, Cinder Flamesource, Combusted Flamesource, Engulfed Flamesource, and Smoldering Flamesource which prevented them from proccing correctly in some situations. Rare Sourceshard planar currency can now be traded for Planarite at Rare Planar Goods vendors. All relic weapons out of Greenscale s Blight and River of Souls now require level 50 to equip. Nico Lights are now on the global cooldown. A number of mysterious items no longer drop with no apparent use (Diviner s Frond, Sublimated Stone, etc). They may make a reappearance someday! Illusion Ethian Monk and Illusion Mathosian Vanguard now have a 60 second use cooldown. Added description text to the Lute and Flute artifact merchant items. CRAFTING New weekly crafting quests have been added for all six production skills. Each awards a plaque as well as a Rift Lure that can be used to open a Crafting Rift (details above). Crafting daily and weekly quests now scale to match your character level and always award appropriate experience and notoriety. The recipe window now has a Search feature! Search recipe names, ingredient names, equipment slots, and Rune usable on slots for recipes that your character knows. You can also filter by the type of modification a Rune provides (Strength, Spell Power, etc). For each production skill, one Master workorder has been bumped up to 250 minimum skill instead of 230. - Order of Mathos Workorder Mighty Bottle of Critical Strikes has been changed to Workorder Mighty Healing Tonic, which does not include Pristine Distillate as an ingredient, and requires 250 skill to receive this quest. - Icewatch Workorder Radiant Rage Runeshards now requires 250 skill to receive this quest. - Icewatch Workorder Soulbind Leather Shoulders now requires 250 skill to receive this quest. - Dragonslayer Covenant Workorder Carmintium Sabatons has been changed to require Carmintium Pauldrons, and requires 250 skill to receive this quest. - Dragonslayer Covenant Workorder Carmintium Longsword has been changed to require Carmintium Stilettos, and requires 250 skill to receive this quest. Armorsmithing Workorders that duplicated the required items from other workorders of the same rank have been updated - in most cases this means a Sabaton Workorder now asks for Boots instead. Workorder Basic Healing Tonics and Workorder Mighty Healing Tonics (previously Mighty Bottle of Critical Strikes) are no longer set as level 1 quests. Exquisite Cloth, Light Downy Cloth, and Tough Silken Cloth now only drop for Outfitters. Slightly increased the drop rate of all crafting quest items. In addition, they can now be found on a wider variety of mobs and resource nodes. The description for the quest A Peerless Leather now refers to the correct quest objective items. Bottle of Spellstrikes and Bottle of Critical Strikes now trigger the effect Bitter Aftertaste , which prevents another such potion from being used for 60 seconds. Redistributed some ingredients in Runecrafting recipes! The changes are as follows -Unwavering Rune recipes now use Perpetuals in their recipes instead of Sentience Runecrafting materials. -Resolute Rune recipes now use Perpetuals in their recipes. -Recondite Runeshard recipes now use Sentiences instead of Kinetics. -Potent Rune recipes now use Perpetuals instead of Kinetics. Recipes for Quicksilver Bow and Hunting Bow now require only 1 Core each. Fine Leather Shoulders now require Fine Leather instead of Reinforced Leather. Enchanted Cores and Evergreen Cores can now be found in both Silverwood and Freemarch. The following crafted items are no longer Unique-Equip Ebony Hatchet, Darkmetal Scepter, Orichalcum Ritual Blade, Darkmetal Sword, Divine Defender, Orichalcum Mace, Eviscerator, Damascus Shiv, Damascus Saber, Band of Crystallized Mana, and Titan s Signet. Smoldering Runeshards have been renamed to Smoldering Runes. The scroll for Recipe Medium Leather Hood was previously Epic, though the crafted item was Uncommon. This has been corrected so the recipe scroll shows Uncommon rarity. Plaited Silver Ring has been renamed to Plaited Cinerium Ring. Death Warding Potions have been renamed to Unholy Warding Potions. Glowing Wrathful Rune now displays its name correctly after being applied Fixed a typo where Honed Demon Horn mentions parry. This reference has been removed. Like other versions of the Demon Horn augment, Honed Demon Horn only award Attack Power and Dexterity. Jagged Lightstone now sorts properly under Gems for auctions. Darkcloth Belt, Conditioned Leather Boots, and Conditioned Leather Jerkin now sort under the appropriate categories in the Recipe window. A number of items from Dungeons and Raids were not able to be Salvaged or Runebroken. Now all dropped equipment in Expert Dungeons or Raids should be salvageable or runebreakable. The following items now Salvage correctly Silver Choker, Lariat, and Pendant; Gold Chain, Choker, Gorget, and Lariat; Fine Platinum Chain; Platinum Choker, Gorget, and Necklace. Tweaked node respawn rates in Shimmersand, Moonshade, Scarlet Gorge, Scarwood Reach, Iron Pine Peak, and Stillmoor. Adjusted respawn rates and frequency of Orichalcum, Shadethorn, and Twilight Bloom. Fixed miscellaneous Butchering issues Telthaeus in Stillmoor can now be butchered for proper loot. Blackhorn Grazers and other Cattle mobs (with the exception of critters) can be butchered. Sloptongue mobs no longer require 215 butchering, which was way above level, and have been adjusted accordingly. Fixed a variety of typos on items, augments, tooltips, and recipes. A number of new recipes have been added to the Artisan Stores. Blazing Resistance Runes are now Epic quality. Sharp Runes and Accurate Runes are now Rare quality. These recipes have had their ingredient cost adjusted to reflect the updated rarities. Minor Catalysts now only drop from Elite or dungeon mobs. You can now click on the Loom in Lantern Hook to open the crafting window. Made adjustments to sync up Runebreaking and Outfitter better. Previously, items crafted by Outfitters were too high level to be runebroken by an equal-level Runecrafter. The level ranges for Runebreaking have been updated and expanded to account for this and to be more flexible in general. Restricted the drop of crafting Cores to specific mob types when in Shimmersand, Iron Pine Peaks, and Stillmoor - once discovered, these can be targeted for hunting if you re after more Cores! Brilliant and Blazing Life Resistance Rune recipes are now differentiated by required skill and planarite cost. Resistance Vial recipes now cost 2000 planarite, Heroic Warding Potion recipes now cost 2500 planarite, Brilliant Resistance Rune recipes now cost 1500 planarite, Blazing Resistance Rune recipes now cost 10,000 planarite. The loot window now closes upon the first click of Take All while Runebreaking and Salvaging. Looting items individually from Runebreaking and Salvaging will no longer play the sound effect for each item. Added a more appropriate error message to the crafting item drop quests to indicate if you have already completed the quest. Crafting an item no longer displays a loot message to party members. Corrected the description for the Augment, Sobek Eye , that incorrectly said Parry. Fixed quest text for A Peerless Leather that referred to the wrong items. Workorder Titanium Sabatons Now states the turn-in location of the quest, which is Chancel of Labors. PVP/WARFRONTS PvP Souls have been moved from the rank 2 PvP merchants in Meridian and Sanctum, and are now on the General Favor Quartermasters. Across-the-board improvements for PvP rewards and dailies. Rank 5 weapons have been moved to the rank 4 vendor, and had their names and prices updated. Rank 6 weapons are now available for purchase. The effectiveness of Valor has been updated. The numerical values have changed, but you will still gain 2% reduction per level up to 50. Complete PvP armor sets now give the following Valor - Rank 1 and 2 15% - Rank 3 and 4 22.5% - Rank 5 and 6 30% - Blazing Valorous Rune 50 Valor - 2%. - Radiant Valorous Rune 25 Valor - 1%. Stat distribution for all PvP armor sets have been updated to be a bit more competitive with Expert Dungeon and Raid sets. - Boots, Gloves, and Rings that were previously rank 2 no longer require a rank to purchase or equip. - New items have been added to make a rank 1-2 set comparable to the tier 1 dungeon merchant sets. - New Boots, Gloves, and Rings have been added to the rank 3-4 sets, and their quality has been upgraded to be comparable to tier 2 dungeon merchant sets. - Favor costs have been updated on many items across rank 1 through 4 sets. Increased the experience, coin, prestige, favor, and notoriety awarded from completing Warfront daily quests. Increased the Notoriety awarded for Warfront outcomes. Wins award 250, Ties award 150, and Losses award 100. Also increased the amount of Prestige and Favor awarded for losses or ties in Warfronts. The range for receiving rewards from kills in Warfronts now includes the entire zone. The Battle for Port Scion Infiltrators using Step Into the Shadows will lose their grip on Sourcestones. Updated The Battle for Port Scion Notoriety rewards - Eldritch Vanguard Steed and Noble Guard Valmera no longer have a Notoriety requirement and can be purchased from the General Favor Quartermasters. - Friendly-rank necklaces have been upgraded to Epic items. - Decorated-rank rings have been upgraded and now require Honored to purchase. - Revered-rank weapons have been moved down to Decorated. Two-handed Warrior weapons are now available. - Eldritch Vanguard Warsteed and Noble Guard Armored Valmera can now be purchased at Revered. - New consumable helm Runes are now available at Glorified. PvP Quests Securing the Port and Relentless Assault now only update when winning matches in The Fall of Port Scion. Black Garden Riftstalkers Flashback can no longer be used while carrying the Fang of Regulos. The Battle for Port Scion The stacking buff Sourcestone Empowerment, granted from turning in Sourcestone, no longer reduces damage taken. Reduced the favor cost of Cultist s Focus to 8550 Favor. It was previously priced as a 2-handed item. ACHIEVEMENTS Avoiding Death s Grasp Now properly gives credit and has an updated description. Back In the Bottle Time limit reduced to 100 seconds to match the encounter. Baron It All Now displays under the proper category and gives achievement points. Keep Your Enemies Close Now specifies the proper ability. Look Into the Light Now functions as intended. Melted Sludge Should properly give credit. Pressure Cooker Updated the description text and made it so you can actually get credit for this achievement. Rapid Assault Abyssal Precipice Fixed so this achievement is not always awarded, even when the criteria has not been met. Characters who had received it while not actually completing the required task will have this achievement removed. The Silent Vigil Achievement can now be gained by Defiants. Spikeless Now gives credit only to the player completing the achievement rather than the whole party. There Will be Blood Fixed an issue where credit was not properly being awarded. We Three Kings Fixed a case where Derribec wasn t always giving proper credit for being the last alive. Champion of the Droughtlands, Droughtlands Hunter Guardians should now be able to achieve these. The achievements Thwarting Their Plans , On the Hunt , and Stillmoor Days, Mathosian Knights could potentially not credit properly if the associated quests were completed as a group. If you were caught by this, you ve now been credited with the appropriate achievement. It will also work properly for those yet to complete them. GRAPHICS AND AUDIO Party member portraits for members in different instances should stop turning non-interactable. Fixed a bug that could cause incorrect animations to play when stacking polymorph effects. Added an Ambient Occlusion option to the Advanced Video Settings which makes lighting look super cool. Improved quality of shadows. Fixed an issue causing visual effects to occasionally streak across the screen. More natural-looking character skin. Improved the appearance of Water Elementals and Living Oceans. Updated sounds for High Elf and Kelari males. Voiceover audio should no longer continue to play after you have logged out or teleported. Improved rendering of ghostly characters. Fixed an issue with physics which could cause players to become stuck in a falling state on certain collision. Oh, silly gravity. Corrected some audio stuttering at the end of combat, specifically in Iron Pine Peaks, Shimmersands, and Droughtlands. Turned up the relative volume of the ready check sound. Corrected party pet portraits displaying incorrectly when zoning in or out of Dungeons or Slivers. Fixed incorrect visual textures sometimes being shown on NPCs. Updated the ambient sound of rivers to prevent some audio drop-outs. Attack sounds for weapon-based melee attacks should come through a bit more clearly. Made some audio adjustments to Assassin abilities. Touched up audio for Paragon and Justicar abilities. Various ability sound fixes based on user bugs and feedback. COMMANDS AND MACROS Tab-targeting now skips hostile players if you are not PvP flagged and have the PvP Auto Flag option turned off. You can now use the ESC key when typing in chat while the respawn countdown window is active. If all nameplates are disabled in your settings, pressing Ctrl+U will only toggle the UI. Added the @mouseoverui macro argument to supplement @mouseover; @mouseoverui will oly select from UI elements and never pick targets when not moused over a UI selection. AUCTION HOUSE UI Adjusted window size and panels. Browse Moved Results field to the bottom of the window. Reduced size of Category filter dropdowns. Auction Added a checkbox to set the same price as an existing auction on new auctions. You can now filter results by Item Rarity, Calling, Lesser or Greater Essence types, Min or Max Buyout Price. All tabs can be sorted by stack size. The Auction and Bids tab can be sorted by unit price. Clicking a text field on the Auction UI now highlights existing text in that field. Pressing the ENTER key when creating an auction now creates that auction. You can now price an auction you are creating by buyout price or unit price. You can now automatically set the starting price to be the same as the buyout price when creating an auction. Auction prices now always display the Bid amount above the Buyout amount, and the location of the Bid amount does not move if there is no Buyout set. The Auction House now shows "Apothecary" rather than "Alchemy" when searching recipes. Made better error messages for the Auction House. UI/SETTINGS Group and Raid overhead arrows, map icons, nameplates, and ground reticules are now all blue to maintain consistency, instead of mixed colors. A blue "X" now distinguishes your own map waypoint target from others in your group. You may now hide your character s shoulder armor in much the same way as the Hide Helmet option works. An option has been added to the Raid window (default key Y) to lock raid frames from being moved outside of Edit Layout mode. When departing a guild and joining a new one, your member notes and officer notes will be reset. The Guild MOTD text box now allows you to type in it even when other things are updating in the guild UI window. Added more specific error text when trying to trade with a character that is out of trading range. Splitting stacks of items in your inventory now brings up a count window showing the total stack size instead of always displaying one less than the full stack amount. The Spell Power tooltip also explains that it increases outgoing healing. A dropdown has been added under Misc settings to change/add a modifier key to activate the right-click context menu in game, or to disable it entirely. Raid markers can now be seen on player, target, target of target, and focus target frames. Fixed an issue where icons, particularly arrows, on the edge of the minimap would show in the wrong location. Waypoints are now cleared when changing characters or leaving the main world map (i.e. entering Warfronts). Fixed some quest highlighting bugs when opening, closing, or scrolling through the Quest Journal. The Class Mechanic UI now updates size when changing the global scale, rather than waiting until your next role change. The only show my debuffs setting now only applies to targets that you can harm. The Settings option for Show All Party Buffs is now Show only my buffs on target , which behaves the same was as the Debuff visibility options. The show all party buffs filter now applies to frames other than just the party frames for party members. Added a new minimap filter to show High Level Quests. Fixed a bug causing the 2D Scrolling Combat Text to appear in an incorrect location when playing at resolutions wider than 2000 pixels. Fixed a bug preventing ability tooltips from displaying when mousing over a buff icon on the target or pet portraits. The crafting window should no longer reset the scroll bar position randomly while you have it open - same with the skill and soul training windows. The middle mouse button can now be properly bound to the look behind function. Video capture now stops when resizing the game window. Party member portraits now show a Role icon next to the player name. Player mouseover tooltips now show the character s Role if you are grouped with them. Fixed bank bags that wouldn t always save their positions on your screen. The Notoriety panel of the character window now lets you view more than one notoriety group at a time. You may now track artifact set progress on-screen much like quests. The Artifact pane of the Character window now has a built-in search search for the artifacts you’re missing, or search for the collections themselves! You can now click on an artifact or empty artifact slot in the Artifact pane while viewing the Auction House to search for that item. The Guild Exp contribution column on the Guild UI has been changed to show the member s total Achievement score. Raidframe ready check marks should be more readable. Text for raid warning messages should be more visible, appear instantly, and come with a sound effect. Raidframes no longer show players as dead when they zone. Sending an in-game mail message now attempts to auto-complete the subject line based on recently typed subjects. If you attach an item or coin to a mail and the subject text is empty, it will auto-fill the name of the item into the subject field. Mail expiration text in the mailbox now says "Expires in X days" rather than just "X days from now". Zone names on the main map no longer change size weirdly when clicked on. CLIENT Added alert flashing (similar to aggro flashing) to the client on the Windows taskbar for LFG popups while the game is minimized. While waiting in a server queue, you can now click the Settings button to change game settings. Bandwidth optimizations.
https://w.atwiki.jp/risentranslation/pages/29.html
6001Can you tell me more about the sarcophagus? 6002It was huge! Great stone thing. Glad I wasn t the one dragging it! 6003I want to learn metal working from you. 6004Maybe it would help to have someone around. But you give me even two hapennies of shit and you re out. 6005What do you want me to do? 6006Pretend to work for Delgado and get the gold from Costa. 6007But instead of giving it to him, give it to me. 6008I will make sure it gets back to the proper owners. 6009And if Delgado doesn t get Costa s gold... 6010We ll have caused a big internal row within the Don s men. 6011It s Rodriguez. He s out to get me! 6012He s part of the Order. You re on my side so do me a favour. Find out what s he s planning and tell me. 6013Cid thinks Rodriguez is out to get him. Find out what Rodriguez is planning. 6014Give me your protection money. 6015All right. I really don t want any nastiness. 6016Hemlar s partner is allowed in the upper part of the Monastery. 6017Ha! Then it must be Ash! 6018He and Enzo are the only ones on the list who are allowed up there. And your witness said it wasn t Enzo. 6019I reckon we ve cracked the case! 6020Shouldn t you get someone else to cut the wood? 6021I would love to, believe me. 6022But Brogar would nail me to a tree if I left his wood unsawn. 6023Brogar? 6024One of the Don s lieutenants. The leader of the fighters. A, shall we say, powerful, single-minded man. 6025Where is this sarcophagus now? 6026In the front warehouse - the one closest to Patty s tavern. 6027On the upper floor. You ll have to use the door at the back to get in. 6028Though you don t look like the type who d let a simple door stand in your way! 6029A Warrior of the Order is here. If I were you I d hide. 6030You know what must be done! Use the skulls. Open the gate. 6031Hey, got a smoke to spare? (Pickpocket) 6032Hey, got a smoke to spare? 6033I don t touch that stuff . Rots your brain. And the brain is all you have, whatever you do. Your body will fail you, but the brain won t. 6034Brogar wants a haunch of fried meat. 6035And he sent you to get it for him ...Lazy devil. 6036Well, I ve already given you some meat. So, you can sort Brogar out yourself! 6037I really thought Esteban would take me with him to Harbour Town! 6038Maybe you re just not important enough. 6039I m sure he has his reasons, okay? He s biding his time. He ll send for me later. I m sure of it! 6040These damn lizards! 6041You re a fighter, right? 6042I took the advice my teacher gave me... 6043Find something you like and make it your job. 6044Is there a faster way to reach this place? 6045We uncovered some sort of Mage stone at the Temple. 6046They say it has the power to move people from place to place in an instant. 6047You might find it useful in the work you are doing for the Don. 6048Here s your donation . 6049Good, we can start whenever you want. 6050The Saurian Warrior is dead. 6051We shall reclaim the Monastery for the Order. 6052Heard about Aric? 6053What about him? 6054He s run off! 6055Where to? 6056No one knows. 6057Well, if he s smart he won t come back any time soon. 6058You re a Warrior of the Order? 6059Your keen intellect tell you that? 6060Your armour did. 6061Yes, I am a Warrior of the Order of the Holy Flame. 6062That s a big title for a guard. 6063These steps...no, this is wrong. 6064Wrong? Then, let s try somewhere else. 6065I m just saying. Go on. 6066Hey, can you spare a roll of Brugle? (Pickpocket) 6067Hey, can you spare a roll of Brugle? 6068Do I look like someone who would distribute that stuff? Try somewhere else! 6069You are free. Be...free. 6070My chains are gone. I can feel it! I can feel! I am free! 6071You are free, but what of our agreement? Will you fulfil your part of our bargain? 6072I will. 6073Take my skull and place it with the others on the altars before the gate. 6074Which skull goes on which altar? 6075When I imprisoned the Titan. 6076Zal Zaran was my personal guard. 6077Equal of Zul Utur, the priest who conjured up Zel Zerat. 6078I have fulfilled my part of our bargain. Now I am free! 6079Free. A word that meant nothing to me for all these years! 6080Hey. 6081Lost, are you? 6082Don t you worry about it. I ll take care of you. 6083I m not lost. I m just having a look around 6084You re from the Monastery. That means you re not welcome here. 6085I see. 6086You re a stranger. And you re snooping. Either of which can help you find a blade eager for your blood. Got it? 6087How are things with you? 6088I dunno. I feel uneasy. It s too quiet. That white robed lot aren t bothering us so much. 6089Means they re probably plotting something. So watch yourself. 6090Move along. You have no business here. 6091I m ready...are you? 6092Let s hope your fighting is as confident as your tongue. 6093Defeat Aric in the Arena. 6094Hey, you! Carlos wants to talk to you. He s waiting in the guard house. 6095You look like a hunter. I want to learn about hunting. 6096Heh. There s a question. I can show you how to use a bow. 6097But, I could show you how to skin animals. 6098It might be gossip, but what do they say about the secret way out of town? 6099Artefacts keep going missing so someone s smuggling them out. 6100The Inquisition won t let ships leave the harbour and they guard both gates. 6101So, the smugglers must have found a third way those damn White Robes don t know about. 6102Sounds like you could be right. 6103I ve lived through so many upheavals. 6104The rule of the Don won t last any longer than most of the others. It all passes. 6105Who s Santiago? 6106He s with the Inquisition. You don t wanna mess with em 6107He d have you recruited to the Monastery quick as look at you. 6108What do you know about Hemlar? 6109Ex-con. Shifty type. Scuttled around. Quiet too. You never knew what he was thinking. 6110Shifty and quiet isn t going to get us far. 6111What about clues? Have you searched his room? 6112Not yet. 6113Well, no one else is going to, are they? You have a look round his chamber. You find anything, let me know. We ll see if we can put the pieces together. 6114Hemlar s body and chamber must be searched and the findings reported to Caspar. 6115Teleports 6116Teleportiere mich in die Hafenstadt. 6117Gut. 6118Teleportiere mich zur Vulkanfestung. 6119Gut. 6120Telportiere mich zum Dungeon. 6121Gut. 6122(Zuruck) 6123Teleportiere mich zum Lager vom Don. 6124Gut. 6125How do I find the people who need healing? 6126Belschwur gave you a list of those to be treated, didn t he? 6127Yes. 6128Those people will be here in the Gutters. Most live on the street. 6129But don t forget Josh. 6130He has a small tavern over there, down the stairs. 6131People call that part of Harbour Town The Hole . It s easy to miss. 6132Right. Thanks. 6133Ah, ein Fremder! Was kann ich fur dich tun? 6134Who s Henrik? 6135My other half. He s around here too. 6136He s gone over to the bridge to the island, but he ll hear if I yell. 6137What is he doing there? 6138Oh, chasing his daft myths and legends! 6139And looking a damn fool in the process. 6140Craig has a piece of the sword blade the Don wants. 6141So, he says. But that bastard won t part with it cheap if he has got it. 6142You knew he had a piece of the blade? 6143Nothing happens in this camp without someone mouthing about it. 6144But you want me to pay for it? 6145Either that, or you just take it from him. 6146And taking it from him is that simple? 6147Give him a serious pounding then when he s on the ground, you take it. Sounds pretty fucking simple to me. 6148And no one s going to be upset by that? 6149It s not going to upset me and he s already an ugly enough bastard...who s going to notice? 6150You didn t pay him did you? 6151Does that matter? 6152Well, they say a fuckwit and his money are soonest parted... 6153Fortgeschritten. (Schwertkampf 5) 6154What else can you tell me about the Inquisition? 6155Same as everyone else, really, don t get to close to em. 6156Or you ll find yourself dragged off to that Monastery! 6157They re not right in the head, I think they do something to them up there. 6158I m keeping well away. I advise you to do the same! 6159What s on the menu, cook? 6160Your plate is staying empty. 6161May the Holy Flame light your way, stranger. 6162Are you looking for a spot by a warm fire, or some stew to salve your hunger? 6163... the mage places himself in a floating state... 6164... he moves only with the power of his mind... as long as he concentrates... Heights can also be overcome... 6165However, this requires more concentration... 6166The town is safe. I ve driven the Saurians off. 6167That is good work. The people owe you much. 6168Tell me about Scordo. 6169I shouldn t really have mentioned his name. 6170Best not to ask too many questions... 6171That means he s the Don s man here...Where can I find him? 6172Clever one aren t you...? You can t find him. He s in hiding. He ll find you when the time comes. 6173And not another word about him. Neither you or I know that name...got it? 6174According to Delgado Scordo manages the Don s business in the town. 6175How will Commandant Carlos summon me if he doesn t know where I am? 6176Carlos knows everything that happens in this town. 6177If he wants to see you, then one of the guards will find you. 6178Right. 6179You ve had trouble with the law? 6180Hah! The law is just an excuse to lock us all in the town. 6181The Order wants to loot the ruins in peace. 6182Once they ve taken the last crumb of gold out of the ruins...they ll let us out again. Don Esteban figured that out right away. 6183Rodriguez thinks you re using a spy... 6184Rodriguez thinks you re using a spy to check out potential houses. 6185Does he? 6186Do you? Have a spy? 6187What do you think? 6188Who is it? 6189No, of course I don t. Why would I? 6190But if you find a spy, talk to me before you talk to Rodriguez. 6191Maybe no one needs to get in trouble... 6192Where are you from? 6193All over. I m a hunter. Or was, before the Order locked me up here in this town. 6194You don t sound terribly happy. 6195Of course. If they re going to lock everyone up here they should look after us. Instead they treat us like criminals. 6196But the Order just leaves us here. Leaves us to our fate. 6197I ll need your protection money for this month. 6198Have you brought me something to eat? 6199Put it with the other plates. If I have time I ll eat it later. 6200Are you a woodcutter for the camp? 6201Just because I m cutting wood, doesn t mean I m a woodcutter. Actually I m a hunter. 6202My lads and I provide meat for the camp. 6203Will you sell me the other knowledge I need? 6204At a price. It took me a lot of work to get this stuff... 6205It would be better if you left, before the Warrior of the Order caught you. 6206About your evidence... 6207Yes? 6208I don t have it... 6209And? 6210And I m not going to get it. 6211Carlos won t like that, and I don t like that either. 6212You have done yourself and this town a disservice. 6213The next gate - there must be a way in. 6214Find the tomb of this Ursegor, perhaps you will find a key there. 6215Hey du hast ja den Schild gefunden. 6216Ich schatze dann gibt es fur dich hier nichts mehr zu tun. 6217HERZLICHEN GLUCKWUNSCH! DU HAST DIE DEMO BEENDET!!!! 6218I got rid of the White Robes that were in the South East. 6219Why are you telling me? Fincher ll want to know that, or the Don. 6220Good news. 6221What s that? 6222Alvaro says you can take a couple of days off. 6223That doesn t sound like him. 6224You just need to finish the blade staff for Marcelo. 6225I ve already finished the staff, it s been in the cellar for a while. Alvaro s really got the hots for getting this delivery. 6226Well, thanks for your help. If you need anything... 6227Maybe another time. 6228Rachel is dead. 6229She was no use to anyone but the Don... as soon as I find another little fish to cook my meat I won t even miss her. 6230What do you do? 6231I, er, work for the fishmonger. 6232Is that so? 6233Honest. I pick up the fish and take them out to sell them. 6234You don t look busy. 6235Well, storms mean no fishing. And nobody s got as much to spend. 6236Thanks, I m finally getting some peace since the Don went to town. 6237There re more of them out there, that s for sure. 6238What s the Don going to do with the gold? Invest in swamp land? 6239We might be stuck here now... 6240But we re not going to be here forever. 6241Once those religious nutcases are gone, Harbour Town will be ours.... 6242Then you ll see... 6243Hmmm, Judging from the ancient writings, this is a teleport stone. 6244Here, take it. I m sure you can use it. 6245I think you owe me. 6246Of course! Of course! I ll teach you what I know. 6247Now you are the Inquisitor? 6248Think carefully before you make enemies. Choose your battles wisely... 6249How did you become a Warrior of the Order? 6250The Inquisitor himself chose me. 6251He took me to the Monastery for training. 6252So, you were forced into service? 6253No. The service found me and I found the service. 6254I wish more people would sign up. Do their duty. 6255Every man must find their calling. 6256Hey, you. Wait. 6257What is it now? 6258This complex seems to be in good shape. 6259The tracks lead right through this door, into the mountain. 6260Well, isn t that nice. 6261Nice? It s fantastic! 6262Marcelo got the packages. 6263What? The Don s going to be pissed off about this, really pissed off. 6264Oh, really? I thought it was the Inquisition s town... 6265I don t think so. 6266The Monastery is waiting for you. 6267Huh, I actually had big plans for you. 6268But the Order deserves you. 6269And I... Ha! I wouldn t piss on the lot of you if you were on fire. 6270Enjoy it while you can. 6271Plenty ve tried to rule this island, they all leave. 6272Leave the town. You get one chance. 6273This is my town. 6274"Our" town. 6275You ll never be rid of us. 6276We ll be back. 6277You re still here... 6278I am. 6279I thought you were free. 6280I am, but I do not have to leave. 6281It is enough to know that I can go wherever and whenever I wish. For now, I wish to see what you will do. 6282So, will you remain in the world? 6283That is what was granted to me. 6284For eternity. 6285Now, I can claim what the Gods promised me. 6286Now, I have the freedom I wanted! 6287Now, I choose my own destiny. 6288If you re staying, will you help me? 6289Perhaps. 6290It remains to be seen. 6291Who are you? 6292Craig. 6293And if you want a fortune in gold, I m your man. 6294Your job is to distribute wealth? 6295Exactly! I arrange little wagers. You give me your gold...and you could double it! 6296I think I ll keep my gold close to my skin. 6297A little flutter never does any harm. Come on. Loosen up. 6298So, you ve joined up have you? Picked a bad time for it... 6299Yeah? 6300The Don used to rule here, not anymore. Not now there s these creatures roaming the island. 6301Creatures, refugees...the fucking Inquisition 6302Still, the more men on our side, the more chance we have to get through this mess. 6303How are the excavations going in our camp? 6304At the current rate, they could take forever. 6305We ve got to do something! We need to take this damn town back! 6306Why don t you just throw the Don s men out of the town? 6307We ve tried. 6308They get back in. We don t know where or how. 6309So, now we ll use that, finish them where they stand. 6310You d better decide who s side you re on. You want to be a rat, or a rat catcher? 6311I gave Weasel the packages of Brugleweed. 6312So, you decided to help rather than hinder him? 6313The Don s men are finished, the Inquisition rules here. 6314You ve picked the losing side. 6315It doesn t give me any pleasure to defeat you. 6316Have you seen what s out there? You need training! Don t challenge me again until you re ready! 6317You will find the Rune in the sarcophagus where my skull lay. 6318I would have seen that... 6319There is a secret compartment. 6320Push the lid to the side, then the compartment will open. The Rune will be inside. 6321There is no more I can tell you. 6322Return here when you feel you are ready. But remember, time is not on your side. 6323There s a druid who lives round here, have you seen him? 6324What druid? 6325His name s Eldric. 6326You must mean that crazy, old man with the hut further up? 6327Haven t seen him in a while. But that s not unusual. 6328He s not really the social type. 6329Hey, do you know any good jokes? (Pickpocket) 6330Hey, do you know any good jokes? 6331Oh man, I know the best! Three whores are down at the harbour. A blonde, a brunette, and redhead. The blonde says to the brunette... 6332I know that one. 6333Where are these golden bowls supposed to be? 6334One is being touted for sale in Patty s tavern. 6335The others, I don t know...my leads have gone cold. 6336Do you need any help here? 6337No, thanks. I could have done with you a while ago, though! 6338Thanks anyway. 6339About the break-in... 6340What was stolen? 6341What else? Gold, of course. 6342The gold belongs to the Order. Now it s gone! 6343How much gold was taken? 6344All of it. I don t know exactly how much, I was just about to do the accounts when I noticed the theft. 6345Who was in the house on the day of the break-in? 6346Well...Doyle tried to sell me fish. 6347But I don t like fish. So he left. 6348That fat oaf, Vasili brought beer. I paid for that. 6349Traded him a few pieces of meat. 6350And, of course, Mo was here a few times. But that isn t unusual, he works here after all. 6351Baxter saw Doyle, Vasili and Mo at his house on the day of the break-in. 6352(Back) 6353Can you teach me basic Alchemy? 6354What can you teach me about the basics of Alchemy? 6355(Back) 6356Alchemy 1 6357Brewing beer is all about making the best use of the Brugleweed. 6358Boil it...you can use the Alchemy table for that. 6359That ll distil the taste, you can then drain it into bottles to ferment. 6360So the lunatics have taken back control of the asylum? Heh. I m joking. 6361As long as people keep drinking, that s what matters in here. 6362How do I stop the Inquisitor? 6363The Inquisitor is irrelevant. You must stop the Titan. 6364How? How can that be done? 6365Only a Titan Lord can force the Titan back into its prison. 6366Then only you can stop it. 6367I am dead, you must take this role. You must become a Titan Lord. 6368I ve got some Brugleweed... 6369I ll take it! 6370I ll swap you a smoke for a look around. Agreed? 6371I d rather you paid for the smoke with gold. 6372All right, take the gold! It s better than risking my neck anyway... 6373Yoki took a Brugle smoke. 6374Agreed. 6375All right, you can have a look in there, just don t tell anyone, or get noticed... 6376And stay away from the crypt. And for the sake of the Flame, don t touch anything! 6377Yoki took a Brugle smoke. 6378So? 6379It would help your guard duty drift by.... 6380Yeah..... 6381Yoki took a Brugle smoke. 6382Ich brauche eine Waffe, hast du welche zu verkaufen? 6383Nein, ich liefere meine Waffen an die Handler. Wenn du eine Waffe willst, musst du sie fragen. 6384Verstehe.. 6385You re Vasili, one of Romanov s men. 6386Yeah, Damn. You didn t see me, right? 6387I did see you. 6388Romanov will keelhaul me if he finds out you saw me. 6389Does us both a favour and keep quiet. 6390We must only be among the fortress s outer defences. 6391Looks like it. 6392We must seek a way further inside. 6393That large drawbridge over there. Let us see if that will give us the way we seek. 6394I m looking for a band of lizards. 6395The hunting troop, right? I know which way they went. 6396And? 6397Why should I tell you? You don t like my mushrooms, so you don t like me. 6398How do I know you re not a lizard?! 6399Hey, new in town? Gold burning a hole in your pocket? In the market for a valuable artefact? 6400Yeah, course you are! And lucky you ran into me cos I got the very thing! 6401How are you doing? Any word on a replacement excrement relocation officer ? 6402I ve found you a new shit shoveller if that s what you mean. 6403I know, I ve seen them. Thank you. 6404I d better go and check on the wine. Harlok has some top-quality wine. 6405I d better taste it, make sure it s not gone off... 6406Why not try a few...make doubly sure... 6407Where s your leader? 6408Danilo? I haven t seen him for ages. 6409He went down the passage over there. 6410With that crazy treasure seeker. 6411But they haven t come back. 6412If you ask me, they re both dead. 6413Can you repair this disc? 6414Hmm, let me see. 6415It is old. An unusual combination of metal and crystal. 6416But the crystal is dull. Its power is extinguished. 6417Can the disc be repaired? 6418I can attempt to heal the crystal. Only then can its magic be restored. 6419What do you need this disc for? 6420See to it that the druid Eldric can repair the broken Crystal Disc 6421That s not your concern. 6422You came to me, that makes it my concern now. 6423You should tell me what you are planning to do with this disc. 6424We think this disc can help save the island. 6425This disc? How can it do that? 6426There is a gate that appears to lead inside the volcano. We think whatever caused these ruins to rise is inside. 6427We? Who is we? 6428Me...and Inquisitor Mendoza. 6429The Inquisitor, Interfering...egoist. Thinks he s a man of magic and philosophy! 6430Still, we must concern ourselves with the disc for now. 6431The Inquisitor wants to open a gate in the volcano. 6432Use your mind! He does not want to open the gate he wants to go inside . Logic logic logic! Why does he want to go inside? 6433His research says there is something in there, something which will determine all our futures. 6434I hope the Inquisitor knows what he is doing. I do not like this business with the lizardmen. 6435But one thing at a time. First, we will concern ourselves with the disc. 6436All right, I ll deal with the gnomes for you. 6437That s what I like to hear! A man of action. 6438But keep an eye on your pockets, or they ll be in and out before you know it! 6439Severin wants the thieving gnomes dealt with. They are north of the intermediate camp. 6440Toni has the Don s gold amulet. 6441Yeah and I m the winner of the Harbour Town prettiest arse competition! 6442I didn t believe you before... 6443And I ain t about to believe you now! 6444So piss off and stop flapping your mouth at me will you? 6445Toni s still there. Only now he s got this stupid grin on his face. 6446What s he got to be so happy about? 6447Hey. You re alive! Do you know what s going on? We ve lost at least half the recruits... 6448What can you tell me about what s happening here? 6449The gate must be secured. I m sure the boys down there would appreciate some support. But these lizard creatures are everywhere. 6450I ll stay here and defend this section. Who knows how many more lizards there are crawling about! 6451Make sure the gate to the Monastery is secured. 6452So, we ve a new recruit in our midst. Where s your tunic, recruit? 6453I don t have one. I m training to become a mage. 6454Hmmm, each to their own... 6455But you should know it takes more than some fancy finger waving to get by here. 6456Go and get yourself a staff and get back here sharpish. 6457Find a staff and report back to Master Aric. 6458Why do I need a staff? 6459Because everyone learns how to fight here. 6460The staff is a noble weapon. In the right hands as deadly as any blade. Although it pays to have a good blade handy, too. 6461And, I think it s wise to see just how much training you re going to need. No sense in your dying too quick. 6462Who are you? 6463I m Master Aric. I know what you re thinking. I seem like a nice guy. A decent chap... 6464The reason I can be? Because I know a thousand and one ways to push someone s liver out of their nostrils. 6465Not wise to try that with a mage. 6466For mages I know a thousand and two ways. 6467Where do I get a staff? 6468Look around the Monastery, lad. Use those eyes of yours. 6469I ll be right back, Aric. 6470Don t forget the Master part. Believe me you don t want to know what it took to earn that title. 6471Whatever you say. 6472Ah, you ll soon learn the ropes. 6473If you don t I ll soon knock you into shape. 6474I ll be right back, Master Aric. 6475That s more like it. 6476Where s your staff? 6477You re observant. I like that. 6478I ve done my training. Now it s up to you to do yours. 6479Besides, if I need to I can take a staff off any of these lot, without breaking a sweat. 6480This place seems busy. 6481This slaughterhouse is a goldmine. But all the profits go to the Order. 6482All the meat goes out to feed people. 6483Baxter, next door, he does the books. 6484Pays me sends the rest to the Order. They do make the operation run smoothly. 6485I ll have a word with him. 6486Would you spit in his face whilst you re at it? 6487Gwen wants to make sure Erikson never visits Madam Sonya s again. 6488Do you know the ingredients for a Nautilus scroll? 6489Yes, why? 6490I need it for my test. 6491Then you must offer me something in return. 6492What do you want? Gold? 6493No, I wish for knowledge. I must know what is needed to create an illusion. 6494Get that information and I ll tell you what I know. 6495Enzo will only reveal the ingredient needed for a Nautilus scroll when he knows the ingredient needed for an Illusion scroll. 6496I don t believe it... How did you get here? 6497I opened a gate. And you? 6498The Saurians caught me, it feels like I ve been here forever. 6499Is there more than one way out of here? 6500There are lots of pathways. Some must lead outside. But others probably lead straight to the Saurians. 6501Jorgensen, knows some of the paths. 6502Your mother, Tilda, has been asking for you. 6503My mother? I hope she s all right. 6504Yes. She s in Harbour Town. 6505Good. That s where she should be. Thanks for letting me know. 6506William was happy to talk about life at on the Monastery. 6507So, you guard cows? 6508Yeah and feed and milk them. 6509Berta here is the best cow we have. Aren t you old girl? 6510She s a grand milker. Best on the island. 6511A real bovine beauty! No wonder Konrad wants me to guard her. 6512I can see you re very proud. 6513Come with me. 6514How can I leave the Monastery? 6515Through the gate. How else? 6516The gate is locked. 6517Ah, yes I can see that would be a problem. 6518Talk to Ignatius. He ll be able to help. 6519I heard you were accepted into the gang. Congratulations. 6520The Don accepted you? 6521One more of us is one less for those filthy White Robes, I suppose. 6522What are you doing out here, all alone in the middle of the wilderness? 6523I m not alone. 6524I ve got Henrik and Rufo. 6525We live here. 6526I m ready for you this time. 6527Let s see. If you are then maybe you re ready for what s out there, too. 6528Master Abrax, I have a Runestone. 6529Have you? Let me see. 6530I can decode its structure. 6531But if it s scrolls you want, you should go to Master Illumar. 6532And here, you will also need these plants to create the scroll. 6533I really need to find Eldric. 6534Isn t he at his hut? 6535No. It seems to have been abandoned. 6536Then I ve no idea where the crazy, old loon could be. 6537But if it really is urgent... 6538...then maybe my wolf Rufo can help you. 6539Tell me what you think the Order is doing for the town? (Pickpocket) 6540Tell me what you think the Order is doing for the town? 6541The Inquisition, the Order s just monks. The Inquisition is the power here. And they will bring order and justice. This town will be made safe. 6542Thanks, that s good to know. 6543It s good to see you again. What can I do for you? 6544I ll get you these three golden bowls. 6545Good. Once you have them... 6546...bring them to me 6547Scordo wants to get his hands on three golden bowls, artefacts that are for sale in the town. 6548Watch your feet. There s grain growing here. 6549Can you train me? 6550Sure. I could do with a bit of amusement. 6551It ll cost you though. 6552If you want to buy something, please be quick, and then leave carefully. 6553What with the Don being back, I want to keep a low profile until the dust has settled 6554How do I become a Titan Lord? 6555You must find my armour. 6556It still exists? 6557Yes. It will protect you from the Titan s fire. 6558I ll need a weapon, armour alone won t be enough. 6559Of course. Weapon and armour. 6560To defeat the Titan you will need to find armour which will protect you from it, and a weapon which can harm it. 6561I searched the room and Hemlar s body. 6562Did you find anything? 6563(Back) 6564I found some food... 6565Was Hemlar poisoned? No...so I doubt that s of any importance. You might as well keep it. 6566I found a small amount of gold... 6567Hemlar always came across as having a fair amount of gold...maybe he spent it. 6568Or someone took it... 6569And left the rest to cover his tracks...maybe. 6570You might as well keep what you found, should be some reward for your work, ey? 6571I found a knife in Hemlar s room. 6572Not many blades in this place. There s dry blood on it too. Hey! Have you just given me the thing that killed him?! 6573I think it is the murder weapon...but why leave it there? Have you seen this knife before? 6574Looks like one of Harlok s kitchen knives. Could be that the blood just came from the kitchens...or am I being naive? 6575The murder weapon is one of Harlok s kitchen knives. 6576I found some Brugleweed. 6577Not a surprise...he was dealing the stuff. 6578And you didn t think that was something to tell me straight away? Do you know where he got his supply? 6579He certainly didn t grow it himself. You d never get away with that in here. Must have got it from outside. 6580Dunno how...Hemlar wasn t allowed to leave the Monastery. 6581So, he must have had a supplier on the outside, or who had permission to leave the Monastery. 6582Hemlar, the murdered Brugleweed dealer, must have had a supplier. Discover who this supplier is. 6583Very good. If you have won his approval now you must seek Commandant Carlos s favour. 6584Good luck, my friend. 6585Carlo has already agreed to help me. 6586You don t waste any time. Congratulations. 6587What do you say? Let s get something to drink and you can tell me all about it in peace. 6588Thanks...maybe another time... 6589Kannst du mir das Schmieden beibringen? 6590Ja, aber wenn du noch keine Grundkenntnisse hast, schaust du mir am Besten erst einmal eine Weile zu! 6591Vielleicht spater! 6592Wie du meinst! 6593In Ordnung! Dann mach mal weiter! 6594What are you doing out here? 6595Watching you. You get in the way of things. 6596What is that supposed to mean? 6597He wants you to handle Patty s business without getting killed. 6598Closed. There must be a way to open that drawbridge. 6599As the bridge is a defence I suspect the only way to lower it is from the inside. 6600Seek for weaknesses in their defence, find a way in so we can lower that bridge. 6601The rest of us will search everything here we will clear it of these lizards ! 6602The fortress defences are strong. Inquisitor Mendoza wants to find a way inside so the drawbridge can be opened. 6603What would I have to do to deal with him? 6604If you work for him, do what he tells you and listen to everything he says, he ll let things slip. 6605But you do know what you re proposing is dangerous? 6606Are you feeling all right? 6607Brent thinks I m crazy, I think Brent s crazy. You ever heard the riddle about the goats, the one that s always lying and the one that always tells the truth? 6608One says, he s lying, the other says, he s lying...or something...but what if they re both crazy? Huh? Then who d be lying? 6609This is one tasty mushroom. 6610You get many deceptive goats down here? 6611Place is full of lizards and you want to ask me about goats? 6612Maybe you re crazy. 6613Who are you? 6614Name s Dirk. I m an acquirer of rare and valuable items. A treasure seeker. Just like my brothers. 6615Runs in the family, you could say. 6616I know. I ve met both your brothers. 6617Then I m sure you know all there is to know about us. 6618I know. I ve met one of your brothers. 6619So, you don t work alone? 6620Olf, Dytar and little old me. Triplets. 6621Triplets? Thanks for the warning. 6622You can relieve Dalman from his work, Caspar. 6623What work? 6624Digging over the dung heap. 6625Yeah, thanks for that job opportunity...I think I ll pass. 6626Here is a healing potion for you, with greetings from Belschwur. 6627Ah, thank you. The Order does try to provide for us. It s sometimes easy to forget that. 6628How can you heal a crystal? 6629The crystal must heal itself. This process must be assisted. 6630What do you need me to do? 6631The simplest way is to use another crystal to charge the magic in this one. 6632Do you have a magically active crystal? 6633Can I help you with these gnomes? 6634I m willing to take any help I can get. There s a group of them camped to the north. 6635If you get rid of them, that would be a great help. 6636What is it you need to do? 6637There s an old family heirloom of the Don s in the house. A golden amulet. 6638If the White Robes get their hands on it, they ll take it to their stupid Monastery. And the Don will kill me. 6639And I mean kill me, wake me up and kill me again. 6640Our mission must not fail. 6641Can you make me a sword out of obsidian? 6642With the right raw materials, I could try to make blanks that you could work yourself. 6643So, you need some obsidian? 6644...and gold. 6645You bring me obsidian and gold, and I ll have a go at making sword blanks out of it. 6646So, why haven t you done anything about it? 6647I was ordered to stay here to guard the entrance. 6648By who? 6649Danilo. My boss. 6650Fincher, the Don s bodyguard, ordered Danilo not to return to the camp until there isn t a crumb of gold left in the Eastern Temple. 6651I knew there d be trouble. He can t even keep his people together. 6652Who threatened Hemlar? 6653Ha.. No idea. And I don t want to guess. 6654I m not looking for someone who stole a bowl of stew...Hemlar is dead. I m looking for a murderer, Ash. 6655You want to know who killed Hemlar? Do you really want to find out? 6656Why do you think I m here? 6657All right, then you sell Brugleweed yourself... 6658Whoever killed Hemlar will probably come after you. 6659Are you trying to help me, or get me killed? 6660Tell me about you. How s business? 6661The Inquisition don t care about maintaining order in a brothel. So, they turn a blind eye when our clients reach new levels of disgusting! 6662Just take a look at that bastard over there. His name s Erikson. 6663Drinks all day and hits my girls. My regular guard s left town and Erikson won t listen to me. Dirty scum! 6664Just ask my girl Gwen about what kind of monster he is. 6665With the Inquisition ignoring us, there can be no justice for a place like this. We re stuck at the mercy of bastards like Erikson! 6666Don t worry. I ll find a way to get rid of him. 6667How do I get deeper into the temple? 6668Ah, that ll be via the drawbridge. The one closing off the big passageway... Only... 6669Only what? 6670Well, it s never been opened. Least not that I know of. Even the Saurians don t go through it. 6671But there must be a way. 6672Must be. There are some maps of this place, get one of those, that ll show you. 6673Obtain a map of the volcano temple. 6674Rudolf s men are dead. 6675Yes, I heard. 6676And so the Inquisition s grip weakens. 6677Take some gold for your news. 6678The White Robes that were in the Temple, have gone. 6679Don Esteban will be pleased with you. 6680Time to collect the spoils of war. 6681The White Robes were collecting artefacts up there. Our workers should bring those crates back here. 6682Let Hawkins take care of it. 6683Good idea. 6684This business needs to be taken care of quickly. 6685Before the other White Robes get wind of it. 6686I ll take care of it. 6687A man of action.... 6688Let me know when you re finished. 6689Take the artefact crates the White Robes collected to the Temple Ruins in the Don s Camp. 6690We ll have trouble excavating anything...all the workers are dead. 6691Perfect...We ll have to find another way...I ll think of something. 6692Sirius is returning as we speak. 6693I found him near the forest. 6694Good. I think Sirius will need training before further assignments. 6695Here. This is for you. 6696I found a magical barrier. 6697Show me. 6698I d like a closer look at that. 6699Can you teach me about archery? 6700From what I ve heard there s nothing I know that you don t. 6701I don t think the Masters would like me teaching you. 6702What they don t know, won t hurt them. 6703I m busy, I m trying to understand these scrolls... 6704Let me help you with them. 6705All right, it d be enough if you got me a couple of things so I can move on. Just to keep the Masters off my back. 6706Like what? 6707A scroll of Illusion, say, and two blank parchment rolls. 6708And in return? 6709I ll teach you what I know about archery, sneaking and hunting. 6710Take Jervis a scroll of Illusion and 2 blank parchment rolls, he will exchange these for instruction in archery, sneaking, and hunting. 6711So, what s your boss doing in the temple? 6712I couldn t say for sure. But he s become very keen on collecting gold at the moment. 6713He s got diggers working these ruins. And he always gives them a share. He s good like that. 6714I think maybe he s planning on trying to take back Harbour Town. 6715Gold commands a lot of power around here. Maybe even more than the Inquisition with their damn cult. 6716What is it you do in the town? 6717I help those who are unable to help themselves. 6718For now that means providing food, shelter, other necessities... 6719Why don t you help me? 6720Where can I find the other Masters? 6721I will tell you that when the time comes. 6722First, finish your basic training. Only then will you meet them. 6723You re lucky I m not a pick pocket, if I was, I could just take it. (Distract) 6724You re lucky I m not a pick pocket, if I was, I could just take it. 6725So, are there thieves in the town? 6726Oh yes. They take everything that s not nailed down. 6727They cleaned out all the skins in Flavio s storehouse. 6728And the worst thing is that the rebels get away with it. 6729No, I hate it here. I can t wait to get out. 6730I m here to collect you know what , Branon. Pay up. 6731Brogar got you collecting now, has he? Okay, I ll pay, but I actually want protecting this time. 6732Yes, what do you want? 6733So, you the lead the hunters? 6734Normally, yeah. But as you see, I ve got vital woodcutting work to do. 6735So, right now my hunters are running wild like free spirits. Or they think they are. 6736What do I need to create a Telekinesis scroll? 6737People have been using the tunnel without my permission! 6738It s not a thoroughfare! 6739It won t happen again. 6740It better not. That tunnel is our life line. 6741Yeah, I ve got that. 6742What s in it for me if I help you? 6743It is your duty to help us. Serving the Order should be reward enough for you. 6744But, of course, the Order rewards duty - you will have gold for your services. 6745One way or another, we ll get in there. 6746What should I tell the Inquisitor? 6747That I have something he wants, and he has something I want. 6748Use that to draw him into conversation, let him reveal his desire to you. 6749But do not just seek information. We need a truce with him until our strength grows, or his shrinks. 6750So, tell him I will give him what he wants. That we mean him no harm. 6751What s this got to do with me? Go to Fincher. Or go to the Don. Just leave me out of it. 6752What can you tell me about Commandant Carlos? 6753He s the new boss. He and his Warriors of the Order try to keep law and order. 6754They try ? 6755Well, the Don s men don t let them have it all their own way, right? 6756Things are quiet now, but that could change any time. 6757Hey, you. You looking for a job? 6758Might be. What do you want doing? 6759Alvaro needs some wood chopping. 6760Yeah, all right. I ll get started. 6761I m Delgado s replacement. 6762Oh, that s good. 6763Have a beer on the house. 6764That d go down well. 6765Here you are. 6766Now. Anything else? 6767No, I ll pass on that. 6768Well, I m going to have one. 6769Mmm. I needed that. 6770So, why are you here? 6771If I sleep here, you d better not steal from me. 6772Mate, trust me. I don t do things like that. 6773Well, let s keep it that way. 6774I don t know who you are, mate, but I promise you re safe here. 6775The Inquisitor knows what needs to be done. 6776Mere walls can t stop him. 6777What are the Inquisition doing in the town? 6778Pretty face, shame you re thick as pigshit with it. 6779They only need the town to give them a supply route. 6780The real work happens in the Monastery. 6781Fuck knows what they do up there. 6782And you don t think it would be a good idea to find out? 6783You re the nosy fucker, why don t you knock on their door and ask them? 6784Let s see how many questions you ve got after they work you to death in the temple ruins... 6785Hmm, live here, die there...you know there s an ocean full of beautiful desert islands... 6786Instead I get washed up in this place... 6787Here, take this magic stone. It will bring you back here when you use it. 6788What should I know about Harbour Town? 6789New, eh...just watch your step. You never know who s throwing their weight about from one day to the next! And mind that harbour warehouse. 6790Go near it, people think you re stealing from there... Lets just say it makes the Inquisition twitchy . 6791What do you mean twitchy ? 6792Legal system here is simple but effective; Steal something...We beat the crap out of you. 6793Hurt our citizens, kill our animals, we beat the crap out of you. 6794And if you kill someone... 6795You beat the crap out of me? 6796Exactly. And then we kill you. 6797I m here because Master Aric sent me to train with you. 6798Did he? 6799Yes. That s why I m here. 6800Go and see Tucker and William. If you can’t beat them, no point in trying me. 6801Go and and go train with them. 6802They accepted you. 6803Here, have a bottle of wine. On me. 6804Let s not waste any more time here. I want to get out of here as fast as possible. 6805Are you scared? 6806We ve wandered straight into the Gyrger s lair. 6807And this place is swarming with gnomes. 6808Yes, too right I want to get out of here. 6809Garth is dead. 6810I needed you to follow him. 6811That s the plan in tatters. 6812Still, I suspect that Cutter is Garth s partner. 6813Knock him around, and bring back my packages. 6814About your camp... 6815(Back) 6816I was told you re short of food, you need more meat? 6817Finally, someone who wants to do some work. Yes, I need 10 haunches of raw meat. 6818You bring me the meat and I ll put a little gold your way. 6819I never say no to gold. 6820Rachel wants 10 haunches of raw meat. 6821Here 10 haunches of meat, as requested. 6822Thanks. These are pretty good cuts. Looks like you ve a skill for hunting. 6823Here s your gold. 6824Hunting doesn t pay that well then? 6825Take it or leave it. That s what you re getting and it s enough to fill your stomach, or get you drunk. Your choice. 6826I ve got everyone back to work on the tasks you d given them. 6827Well, you re not like everyone else round here, are you? I m impressed. 6828There has to be more that needs doing? 6829Single-minded, aren t you? No, but here s something as a thanks. 6830Hopefully this camp ll run a little smoother from now on. 6831So, have I done enough to get to see the Don? 6832And how do I explain letting you in, without him finding out how bad things had got here? 6833Look, if you really want to see him, between you and me, he s obsessed with gathering treasure. If you can get something he wants, he ll see you. 6834Go and see our smith, Oscar. I m sure he can point you in the right direction. 6835Your deliveries of artefact crates will be starting again. 6836Thanks, I didn t want to worry Esteban about that. Not after everything that s happened. 6837The workers had downed tools, but I ve got Branon and Enrico to start work again. 6838Good. One less worry. Here, take this. You ll need it. 6839You don t have to worry about your food supplies anymore. Sam is back out hunting. 6840So I heard. You ve got a knack for this. 6841Here, take this gold. Don t spend it too quickly. 6842I went to see Hawkins... 6843You re wearing a face full of bad news...you don t need to say. I ve heard enough bad news in this place to see he must be dead. 6844The men in this camp used to feel like family...now I think we re all strangers... 6845You should know...Sam, is dead 6846Dead? ... How? No...I don t want to know... 6847Are you sure? 6848What good will knowing do? It s not like it will change anything... 6849I m beginning to think this swamp will swallow us all in the end... 6850So, who are the lieutenants here? 6851If you can t find that out yourself, how are you going to help me? Just go and talk to everyone, you ll find them. 6852You ll soon see who is in charge, and who thinks they are! 6853Here is Costa s gold. 6854Excellent work. 6855I ll make sure the gold gets back into the right hands. 6856You re hurting now. Agree to protection from Cid and it ll never happen again. 6857I ll mend. This doesn t change anything. 6858I m not paying you. Not now, not ever. Now sling your hook! 6859Is there somewhere round here I can train for combat? 6860I wouldn t normally do this, but I ll train you if you like...always good to get the inside skinny in case you go into the arena. 6861What can you teach me? 6862Open locks 2 6863Can you show me how to pick difficult locks? 6864Well, with all locks the principle is the same. Push down the bolt and then try to crack the lock with the lock pick. 6865The main thing you need to allow yourself is time. It s easier to break your pick if the lock is complicated, but work slowly, concentrate and you can crack them. 6866And if the lock is complex, it will have cost more and that generally means it is protecting something valuable. So, the effort can be very worthwhile. 6867Open locks 1 6868Right, opening locks...Let s start with the basics. Most locks have a bolt that you have to push down in order to get to the lock. 6869Get that out of the way and then you can use your lock pick to poke about. Move it around gently, feel out the springs until the lock opens. 6870But be careful. If you push in the wrong direction, your pick can break. And you ll have blown your chance. 6871Open locks 3 6872Can you show me how to pick really complex locks? 6873For really complex locks you ll need more than luck and a lock pick. 6874First you have to feel out the mechanism with a lock pick. 6875You should wait until you have a precise picture of the lock s construction in your head. 6876You need that to know which bolts and which springs have to be tightened or pressed. 6877(Back) 6878Acrobatics 6879You can find a hundred thugs on this island who will teach you how to fight, but there are other skills. Sooner or later you re going to take a tumble. And knowing how to do that means fewer broken bones and a lot less pain. 6880You need to roll when you land. That breaks the impact and it means you can fall or jump from greater heights without hurting yourself. 6881I ve got some obsidian for you. 6882Have you now? 6883Give me an obsidian blank for a one-handed sword. (8 lumps of obsidian) 6884Here! 6885(Back) 6886Give me an obsidian blank for a two-handed sword. (12 lumps of obsidian) 6887Here you are, mate. 6888Give me an obsidian blank for a bastard sword. (10 lumps of obsidian) 6889Here. 6890How much obsidian do I need? 6891The bigger the blank, the more obsidian. 6892For a one-handed blade, I need 8 lumps of obsidian. 6893Bastard swords need 10 lumps of obsidian. 6894If you want a blank for a two-handed sword, you ll need to give me 12 lumps of obsidian. 6895I need to talk to your boss. 6896Sorry, I have my orders and I m afraid the Commandant isn t available to anyone. 6897Not even a novice. 6898You ll only get to see him if he summons you. Those are the rules. 6899If you really want to see him, talk to some of the guards then see if you can help. The Commandant doesn t tend to have time for people unless they re helping...or causing trouble... 6900And causing trouble gets you press-ganged. 6901Not even a recruit. 6902And what if the men down there need help? 6903My job is to stand guard! Nothing else. I have to do what I m told. 6904Yeah, you re a real hero. 6905You want to be a hero be my guest. 6906I m staying here as ordered. 6907Where did the Don get all his gold? 6908See that temple. We took it. And guess what? It was full of gold and artefacts and stuff. 6909Now it s full of guards, an ogre and surrounded by...us. 6910There are temples all over the island. Why don t you bugger off and find your own. 6911I m ready for some combat training. 6912Strength +1 6913Sword 4 6914Strength +5 6915Sword 3 6916Sword 2 6917Sword 5 6918Sword 7 6919Sword 6 6920Sword 1 6921I need some training in sword fighting. 6922(Back) 6923I m Severin. This farm is under my command. 6924Stay away from the buildings and don t question my people. 6925Remember that and we ll get along just fine. 6926Good to know. 6927You re better than I thought you d be... 6928Next time we fight we ll be in the arena. Then it ll be different. 6929Can you help me open this barrier? 6930Perhaps I can... 6931...let me see. 6932...let me see. 6933What do you hunt in the swamp? 6934Less and less, there are only a few beasties. They may look unappetising, but you d be surprised what our cook can do. 6935About the only thing left big enough to feed us all is this large worm over to the west. 6936But he s a big fella. I really need help to take him down. Probably a bit of help to keep him down after I ve eaten him too. 6937Tell me more about this town. 6938There is unrest. Many do not accept the Inquisitor s word, or the reality of what is happening. 6939If the Inquisitor had captured the Don everything would be very different, but instead people complain even as we seek to save them. 6940Why do they complain? 6941Don Esteban and his gang still have great influence. They seek to discredit the Inquisition for their own ends. 6942Many believe the Don will take control as soon as the Inquisitor is gone. 6943So, only a few are willing to defy the Don lest they pay the price later. 6944Tell me about the other Masters. 6945You have already encountered Master Pallas. He received you at the gate. 6946You will find the other Masters in the upper part of the Monastery. 6947Illumar can teach you how to write scrolls. 6948Cyrus deals with artefacts from the Temple Ruins. 6949Ignatius the Wise - you will find in the Holy Hall. 6950Master Pallas is usually at the gate. The other Masters are in the upper part of the Monastery.\nMaster Illumar teaches the creation of scrolls..\nMaster Cyrus takes care of artefacts.\nMaster Ignatius is often in front of the Holy Hall. 6951Master Abrax, our Alchemist, goes where he wishes. 6952And all of them will train me? 6953This is a place of learning. All the masters revere knowledge. 6954Master Abrax is the Order s alchemist. 6955Are you hiding? 6956What if I am? I m not looking to get killed! 6957Then get to the others. You won t survive long on your own. 6958Forget it! I m safe here and here s where I m staying. 6959I hear you ve got some artefacts. 6960Lukor sent you, right? 6961Look... 6962I am sick and tired of lining that bastard s pockets by doing his dirty work. 6963I want payment. A decent payment. Or you can both piss off! 6964200 gold pieces should do it. 6965Hey! 6966If you re looking to buy something you ll have to talk to Konrad. 6967I just work here. 6968What are you doing down here? 6969Research. 6970So, don t touch anything. I ve got it all perfectly organised. 6971And you re his personal wood-cutter? 6972For my sins. 6973Why does he want you to do it? 6974I tangled with him. And now I have to pay. We live by Brogar s laws out here. 6975Fincher gave me permission to take something from the Don s gold pile. 6976Cursed things. We must retake the Monastery! 6977What does the Inquisitor want? 6978That s what I want you to find out. By offering it to him...I hope to discover what he is seeking. 6979Apparently, he doesn t want gold. He has enough of that. 6980So, persuade him to say what peace is worth to him. 6981Maybe that way we will find out what it is seeks and what it is he is planning. 6982Don t tell me! Go to Fincher. Better still, go to the Don! 6983Tell me about Don Esteban. 6984Great man, great man. Most people probably think he ran away from the Inquisition. But that s not true. 6985No? 6986No. He set up camp in the swamp to take gold out of the ruins himself. 6987That s what this is all about - gold. 6988He left a couple of his men here to carry on his business while he gets his share. 6989Hey! Are you looking for some work? 6990What? 6991Alvaro has some work needs doing. 6992The old man sent you? What does he want? 6993He needs some blades sharpening. 6994That suits me. 6995So, how do we proceed with your plan? 6996Delgado should learn his association with Costa is over. 6997That will add to his problems. 6998You want me to tell Delgado? 6999Yes and tell him the Order has the gold. 7000If he doesn t want trouble, he should leave Harbour Town for good. 7001Sebastian wants Delgado to leave town for good. Tell Delgado that the Order has Costa s money. He should leave if he doesn t want trouble. 7002It s unbelievable. A fortress in the middle of the volcano. 7003How long have these walls been here? They look ancient. 7004One of the farmers talked me into taking this stone. 7005He claimed he could teleport into the town with it. 7006Here. You can have it. I don t trust magic, or the Order that uses it. 7007Anything else I should know? 7008There s still plenty of trouble you can cause folks, without us making with the beatings. Course, people probably won t talk to you after. 7009So, how can I avoid the silent treatment? 7010Don t cause trouble in the first place! 7011What if trouble just happens ? 7012Then that sort of happens to be your problem. 7013Another recruit? 7014The guards brought you here because you transgressed the law. Am I correct? 7015No. I volunteered. 7016I see. Then you must have something to show me. 7017I have a letter from Commandant Carlos. 7018Let me see. 7019Belschwur. Hmm. I see. 7020You rendered services in Harbour Town? Interesting. 7021This changes things. We can make use of people like you. 7022For what? 7023That is your decision. The training we offer here would start you as a recruit setting you on the path of a Warrior. 7024Or? 7025Or...If your spiritual side is strong, you could become a novice, and later a Mage. 7026Whatever your choice, you must complete the same basic training. 7027What is the basic training? 7028The fundamentals of staff-fighting. 7029Once that s completed the Masters will take over, and you will learn from them. 7030This is necessary whichever path you choose. 7031What can I expect as a mage? 7032Magic is a demanding discipline. 7033Diligence, patience, practice and sacrifice are all required. 7034However, you would not carry out advanced combat training. There would be no time. 7035But the rewards as a mage are great and would grant you access to all the spells the Masters can teach you. 7036What if I wish be a Warrior of the Order? 7037Warriors learn staff combat, of course, and the basics of magic. 7038You will become a skilled fighter armed with powerful combat spells. 7039I have decided. I will take the path of magic. 7040Then turn to the door on my left and go into the room next door. 7041The novice Taylor will give you your robe. 7042...and he will explain what happens next. 7043I have made my choice. I want to be a Warrior of the Order. 7044Then go through the passage to my right. 7045The recruit Kalib is there. He ll give you robes and explain the next steps. 7046I think it was simple bad luck. 7047Luck has nothing to do with it. If you had stayed in the town you would not have arrived here. 7048I didn t know it was forbidden to be outside the town! 7049Ignorance is no excuse. The law must be followed. 7050No. I have a message from Don Esteban. 7051Then I shall take it to the Inquisitor. 7052I must talk to him myself. 7053I see... 7054During your time here, you may move freely around the Monastery. This is a privilege. Please do not abuse it. 7055Inquisitor Mendoza is in the Holy Hall. 7056Where is the Holy Hall? 7057I shall provide a map. We don t want you getting lost do we? 7058It s a mistake! Let me explain... 7059Silence! I will not listen to this! 7060So, I m a criminal. What happens to me now? 7061By order of the Inquisitor, all criminals are to be conscripted into the Order as Warriors. 7062You will complete basic training using the staff. Then you shall learn combat magic. 7063If you are talented at magic we will teach you powerful combat spells. This will give you a path away from crime. You will gain your rewards through diligence and hard work. 7064Now go. Kalib will robe you and explain further what will happen. 7065I... must have lost it. 7066In that case it can t be taken into consideration. 7067Guess sometimes training pays off...good to see a recruit become a Warrior! 7068There. The Gyrger! What did I tell you? 7069Holy crap. He s huge. 7070Stay calm. 7071We ll manage. We ll manage. 7072Woah there. Someone shoot your dog? 7073Stupid and mouthy don t wash well around here. Specially not from workers . 7074Seems to be working for you. 7075You must be new round here...I tell you what, since you re new in this pond, little fish, I ll cut you a break. 7076But after that your bones ll get the breaks...you hearing me? See, folks around do what I say. 7077Do I look like a worker? 7078Maybe not. You ain t coated in shit. 7079So, you re in charge here? 7080Nah, they just like me to stand around looking pretty! 7081I m in charge of the fighters! They re the ones that beat the shit out of lazy workers. 7082Now enough questions. I m hungry. 7083Bring me a haunch of fried meat from Rachel, the cook up by the smithy. 7084Bit snooty, but a looker. The Don s a lucky man. Course, with him in that temple all the time, she might need a bit of...company. 7085Brogar wants a haunch of fried meat from Rachel, the cook who works by the smithy. 7086Dargel won t pay, he d rather fight than hand over gold. 7087Yeah, he s a tough old goat. 7088Nobody takes anything from him. 7089Where does that leave us? 7090He says he doesn t need protection. Fine. 7091We show him he does. We ll steal from him. 7092Can you teach me to hunt? 7093Sure you wouldn t rather chop wood? 7094I was thinking more of hunting. 7095Then you re talking to the right man. 7096They say the threat from the White Robes has eased. 7097They say a lot of things. 7098Good to see you decided to join the Don. 7099You re a hunter? Can you teach me about hunting? 7100Henrik s the teacher. Go and ask him. 7101He taught me everything I know about hunting. 7102But I can sell you a couple of useful things. 7103一緒に流れ着いた女の子が居るんだ。今は南の空き家に居る。 7104南か...そりゃあ昔、船の解体業者が住んでた家だろうな... 7105後で行って見るとしよう。 7106I have found a Rune. 7107The old knowledge demands a clear mind filled with wisdom. 7108That doesn t help me. 7109If you are wise, you will take this to Master Illumar. 7110Your goods are much too expensive! (Pickpocket) 7111Your goods are much too expensive! 7112If you haven t got the gold then stop hassling me. I can t stand beggars! 7113Right. Now let s hear the truth. 7114It s Cutter s fault. He made me do it! He did! He did! 7115He wanted me to set aside some weed for him. Just a bit. 7116What did he give you for it? 7117Meat... and some gold. But it wasn t much, and I haven t any left! 7118Please don t tell Carlos. I couldn t hack it in the Monastery. I m not cut out for it. I have allergies! 7119Just get out of here! 7120Thanks! 7121Go on. I ll follow you 7122Good. And keep up. I won t wait for you. 7123Just get moving. 7124Right. 7125Here are your three golden bowls. (For the Don) 7126That was a job well done. And here is your gold. 7127You have exceeded expectations! 7128なあ、この辺りは上手く行ってるのか? 7129あまりうまくないね。 どこへ行くにも不便な場所で、誰も来たがらないしな。 7130あんたは”楽天家”って感じだな。”人生、笑って暮らそう”ってなタイプだろ? 7131でも飢えた狼の群れが、目に入ったもの全てを食べようって時にも微笑んでいられるかい? 7132I used to have 6 pigs. And now look at what s left. 7133So, the Don is back. 7134That better not interfere with honest business. Buy your potions and wipe that stupid grin off your face. 7135Where do I get the armour? 7136Only iron forged by Titans can protect you. 7137I possessed such armour. You must find it. 7138Tell me what you do want so I can get in there. 7139Well...I need an Illusion spell scroll. 7140Get me that and you re in. 7141Your girl, Lilly, is working for herself. 7142What? How do you know that? 7143I just do. 7144The little witch. I ll soon set her straight. 7145From now on, if you want one of my girls, you pay me . Got it? 7146Eldric was taken prisoner by the Saurians. 7147Saurians? What are they? 7148Some sort of lizard man , they re armed and wear armour. 7149Another challenge we must face. 7150Do you know any more about them? 7151I know nothing more. 7152Then we must discover more together. 7153How did you end up here? 7154Lizards tossed me into a cave half dead and left me to die. 7155But they didn t count on the mushrooms... 7156Saved my life. Brought me luck. Never underestimate mushrooms! Find life in death, manage to live anywhere...wish I was a mushroom. 7157You wish you were a mushroom? 7158Why what do you wish you were? A lizard? A Tree...mushrooms will eat both of those up when they re dead! 7159So, you trade in artefacts then? 7160Not much getting in or out of Harbour Town. 7161People gotta make a living any way they can. 7162Most of those ways... Well, you wouldn t write home to your Ma about em. 7163Olf s off looking for work until things pick up. 7164I just want to get back to the ruins again. Good place for treasure seekers. 7165Okay, Enzo. Go and relieve Dalman. 7166But, I have studying to do! 7167Besides, I have done my chores. It s someone else s turn! 7168You must have to keep your concentration as a guard? (Pickpocket) 7169You must have to keep your concentration as a guard? 7170That s for sure. People will try and pull all sorts of funny business, if you don t keep an eye open. It s tough, but you won t find me letting my guard down. 7171Hours of boredom, all to be ready for that one moment of excitement, hey? 7172I m supposed to give you this healing potion from Master Belschwur. 7173Ah. Thank you. Refugees stick together, ey? 7174Where do I find a magically active crystal? 7175The mages at the Monastery use crystals to work magic. 7176I need one of those crystals. But know this, it will lose its power in the ritual. 7177So, I have to go all the way back to the Monastery? 7178No, no, no, no, I have a crystal in my hut. In the chest. Here is the key! 7179Get an active crystal so Eldric can restore the broken disc. Eldric has such a crystal in his chest. 7180I ll deal with the grave moths. 7181Thanks, I know they re dirty, but you know...these pigs have got a personality. 7182Don t want to lose anymore of them. 7183Kill the grave-moths attacking Derry s pigs. 7184Inquisitor! We have our orders and will carry them out! 7185Could you help me with the bog bodies in the swamp? 7186I ve been here all day. 7187Find yourself another donkey. 7188Dargel told me about the farmers that come here. That they can get a little...annoyed. 7189They kick up a mighty fuss, too. 7190But what can we do? We have orders to slaughter the cows. 7191I usually try to stay out of it. 7192You ve come to exactly the right person...I m exactly the person that needed to know that...Go to Fincher, or the Don, you arse. 7193Tell me about Commandant Carlos. 7194He s the Inquisitor s watchdog. 7195His headquarters is in the guardhouse. He sits up there controlling everyone s lives. 7196But, it s only a matter of time before he pisses enough people off. 7197What was a prostitute doing with Steelbeard s key? 7198He had a whore in every port! Heard one of them worked in Madam Sonya s brothel. 7199Erikson was meant to find her, spy on her, see what she knew. I don t remember saying he should fuck her. 7200I don t care he got her key, I want to know why the scabby git didn t bring it to me! 7201You brought it though, so maybe you think with what s between your ears not what s between your legs! 7202Now, how about you keeping up our cosy little friendship? 7203Go and find Steelbeard s shack. The key ll probably fit its front door. 7204Search it and come back if you find anything of interest. 7205I ll do it. 7206Good. Who knows what that gnarly bastard s got stashed in there. And don t disappoint me, okay? 7207I m no errand boy. 7208And you re no idiot either. 7209So, do as I ask...and let s stay friends. 7210I need your help. 7211What s up? 7212(Back) 7213About the blade staff for Marcelo. 7214The one I forged? 7215Yes. Why s it so important? 7216Alvaro wants to use this gift to make an important friend in the Order. 7217He ll be keeping that blade staff safe then? 7218Well... you d think so, wouldn t you. 7219But...? 7220Alvaro wears the key for the chest on his belt, but the cellar lock...it s old and rusty. 7221A child could pick it with a piece of wire. That s Alvaro, won t even pay for a new lock! 7222Why is it you want to know...? None of my business, but maybe I can help... 7223What else can you tell me? 7224I can tell you Alvaro tends to creep around the house at night. 7225Sleepless man, probably up counting his earnings. 7226How would someone get into the cellar? 7227In theory? As quietly as possible. And if Alvaro is awake, wait until he s not around. 7228Do you also work on artefacts? 7229Woah! If you found something, you have to hand it in! 7230I do? 7231Do you know what the Order ll do to you if you keep artefacts? 7232You ll get recruited and bang - straight to the Monastery! 7233I can take care of myself. 7234It won t just be you. I work on an artefact, I ll be in the same boat. And I m not having that. 7235I m just a smith, remember? 7236Can you teach me anything? 7237If you re ready, I ll teach you the art of smithing. 7238I ve heard that the Inquisitor is only after gold. 7239The Don s people spread those lies to cause unrest! 7240Do you really think Inquisitor Mendoza would have made the dangerous journey here just to grub for gold? 7241He is here to protect the Hall of the Holy Flame. He will save all our lives! 7242Am I ready for the test now? 7243I believe so... 7244We have to stay alert. Anything could happen. 7245So, keep your eyes open and your mouth shut! 7246Take this teleport stone. It is a valuable artefact from the temples. 7247It will bring you directly back to me. This is your mission, this is your duty. Do not fail it. 7248There must be a way to soothe trouble over. 7249Hmm. Apparently the mages know a spell. A joke spell, a Jest spell. 7250Seriously? 7251Yeah. Supposed to make a person feel like they ve just been told the best joke in the world. 7252And how does that help? 7253And they forget whatever was troubling them. 7254Where can I get this spell? 7255A mage, maybe. Plenty in the Monastery. Bunch of backstabbing betrayers, the lot of them, allying with the Inquisition! 7256Could be one knocking around town somewhere. 7257Out to make a name for yourself, eh? Good luck as a mage. 7258What s wrong? 7259Why are you looking at me like that? 7260I have no idea how we are supposed to proceed from here. 7261Steal what? 7262He s got a chest. A bit of skill and a piece of wire and it ll open. 7263That easily? 7264Well, I did say you needed a bit of skill. 7265Dargel keeps everything in there. 7266If we empty it, he ll get the message. 7267Busy place, the butcher s shop. 7268Which is why you ll be careful. 7269Break into Dargel s personal chest and take everything from it. 7270Are you one of the fighters here? 7271I am out here. When we were in the town...well, sleight of hand s more my thing. 7272Combat s for boneheads. I have a few real skills. 7273Sneaking, opening locks, picking pockets. Proper honest skills, no violence needed. 7274Sounds good. 7275What do you want? 7276Looks like the Don s accepted you. 7277Looks like it. 7278Well, these are hard times and a man has to choose somewhere to settle. 7279You look about done. Here, have a swig of this. 7280Finally, some peace around here. And it feels sweet. 7281There you are again. 7282浜辺から連れて来た女性を家に残してきたんだ。難破船のもう一人の生存者だ。 7283本当かね? 一体どこに? 7284ここから南西の谷間だ。 7285ふむ… あの辺は危険な森だ。 7286時間が出来たら、急いで彼女を保護することにしましょう。 7287I found this Rune. 7288That is a rare thing, but I cannot do much with it here. 7289You should show it to Master Illumar. 7290Do you get people trying to rip you off? (Pickpocket) 7291Do you get many people trying to rip you off? 7292No. Used to, but I dealt with them harshly. Word gets around. Teach one person a lesson, lots of people can learn it. 7293Good for you. 7294Here you are. I ll leave you to it. 7295Yeah. You won t be wanting to stick around. 7296Romanov is waiting to the northwest, at the end of the west coast. 7297You follow this path through the ruins, and you ll find him. 7298Anything s happened to her. I ll find you . 7299I m the messenger boy. You want to try talking tough... 7300Try it with Romanov. But only if you want you and the girl washed up somewhere with your throats slit. 7301What s so special about these golden bowls? 7302A White Robe called Carasco will do anything to find them. 7303Anything the White Robes are that interested in must be extremely valuable. 7304And that s reason enough for me to offer a high price for them. 7305Don t you have anyone who can protect you and your animals? 7306Yeah... But the Warriors of the Inquisition are more concerned with the gold from the temple ruins than with helping novices. 7307We re on our own at best, at the mercy of the wolves at worst. Doesn t stop the Inquisition coming here demanding their tribute. 7308I don t want to complain, I chose this myself, but sometimes it s exasperating. 7309What was Rodriguez before? 7310He was a decent, honest thief. Salt of the earth. 7311They caught him outside, looting. 7312Took him off and changed him. 7313Poor fool guards the slaughterhouse by the harbour for the Order now. 7314Hey, have you heard? The Don is back. 7315You probably knew that already. 7316Where do I get a weapon? 7317The Gods gave me a Warhammer for the task. 7318Forged to withstand the power of the Titans 7319Do you have any idea where these ghosts come from? 7320No. Well, in my dreams I see towers. 7321There s a ruined tower north of here. 7322And there are more on the west coast. Perhaps they come from those. 7323Leon says that the ghosts may be found in some old towers to the north, and west. 7324There is a temple inside the mountain with a Titan trapped inside it. Now, the Inquisitor has locked himself in there. He wants to free the Titan. 7325A Titan? 7326I wonder how that was captured . 7327What s important is it s going to get free. 7328Tell me what else you ve learned. 7329Here, an Illusion scroll. 7330All right, you can a look around, just don t tell anyone...and stay away from the crypt. And for the sake of the Flame, don t touch anything! 7331So, if I was a customer, who would you recommend to me? 7332Olga is over there. She s a lovely girl. Very friendly and extremely flexible . 7333And behave yourself, understand? I don t want to hear any complaints. 7334Madam Sonya has been paid. Olga and a night of pleasure await... 7335You sailed with Captain Steelbeard? 7336You re new and you re full of questions. 7337I don t like either of those things. 7338That s the past, leave it alone. 7339The lizards don t like your mushrooms right. I don t like lizards...doesn t that mean I m on the mushrooms side? 7340Yeah...yeah... 7341Follow the steep rocky path up, and then through the big cave. There is a valley, that s the way they went. 7342They re looking for new humans. Humans they can make work for them. Stop them, save the humans, save the mushrooms! 7343Consider them saved. 7344I have an active crystal. 7345Good, but remember, it will lose its power in the ritual. 7346If you have any further use for it, you should look for another. 7347Here is a frost crystal. 7348Yes. We can heal the disc with this crystal. 7349Here is a fire crystal. 7350Yes, very good. This will work quite nicely. 7351(Back) 7352Here is a magic crystal. (Handover crystal) 7353Very good. The magic from this crystal will help us to heal the damaged disc. 7354How are things here? 7355We re constantly having to fight off gnomes! 7356One or two are good sport, but get a pack of them and they re trouble. 7357I don t want to die at the hands of a damned gnome! 7358Here they come again. To arms! To arms! 7359The Inquisition camp at Tilda s Farm has been raided by gnomes. 7360Here. I have a golden amulet, from your house in the town. 7361My amulet...yes, yes, this is something I sought. It s not the gold, of course...it s the sentimental value. Been in the family a long, long time... 7362You could just tell me the information...as a friend. 7363The only friend you ve got in this swamp are the mosquitoes...and they suck your blood! 7364How can I become one of the Don s men? 7365Hmm. Firstly I need to tell you a couple of things. 7366Before you charge up to her you need the be aware of - 7367Brogar? 7368You re learning. 7369Everything is in order, Inquisitor! 7370Hey, I need some help clearing Bog Bodies from the swamp. 7371Good luck finding it. 7372Yeah...you see I was thinking you could help me. 7373Thought wrong didn t you? 7374Then you won t help? 7375See, now you re almost sounding perceptive. 7376Just one? The Inquisitor needs several. 7377Well, we have a new excavation in a Temple to the east, not far from your Monastery. 7378My man, Fincher, is overseeing work there. 7379It s a large ruin, hasn t been excavated by your men yet... 7380Maybe, maybe one of these discs is there. 7381Talk to Fincher, he will show you where the Temple is. 7382Fincher s overseeing an excavation at the large temple to the East, not far from the Monastery. 7383It s a big Temple...maybe, maybe one of these discs is there. 7384Don Esteban suspects that one of the Crystal Discs could be found in the excavation of the temple ruin in the east. 7385I have already found a disc there. 7386Hmm, then you are already one step ahead...But if you re still talking to me, I assume that means you haven t found all of these discs Mendoza is seeking? 7387Hmph, the fastest way to search is to get someone else to do it for you. The pirates on this island have a nose for valuables...find them and see if they have what you need. 7388Don Esteban hinted that the pirates might know where another Crystal Disc could be found. 7389I ve already spoken to the pirates. 7390Then I wish you luck, for the Gyrger only knows where these other discs are. 7391Don Esteban mentioned the Gyrger...Some say it s legendary, but now it maybe linked to finding another Crystal Disc. 7392The Gyrger is dead. 7393Dead? How can you kill something that doesn t exist? 7394All right. I ll find the last disk somehow. 7395Yes, I ll do it. 7396What s this building? 7397It s our guard house. 7398And the headquarters of Carlos, the Commandant of the town. 7399What are you looking for, stranger? If you need food or aid, then Brother Belschwur s your man. 7400You ll find him in the Gutters taking care of the needy. 7401You saw one of the treasure hunters fall through a trapdoor? 7402Yes. I thought these guys were experts. He went through over there. 7403I wouldn t go after him though. You might not come back out. 7404All right, give me the Brugleweed. 7405I can t believe I m just handing my gear over... 7406Here s the packet. There are ten smokes left inside. 7407You ll have to sell, or giveaway enough rolls to make it clear you re the new dealer. 7408Oh and Hemlar sold his Brugle for fifty gold coins a roll. 7409It d be a good idea to stick to that if you want to avoid hassle. 7410Ash provided ten rolls of Brugleweed. Selling them in the Monastery may draw out Hemlar s killer. Ash suggested charging no more than 50 gold for each Brugle roll. 7411You just walk in and take the gold from the temple ruins? 7412Yah, it s that simple. 7413Go on, try it. 7414Then you ll see the beasts that come charging out of those ruins. 7415You have to deal with them before you get to the shiny stuff. 7416You need the tusk of a boar to create an Illusion. 7417Excellent. To create a Nautilus scroll, all you need is an old, empty Nautilus shell. 7418An empty nautilus shells is the ingredient needed for a Nautilus scroll. 7419I need to talk to the Don. 7420You and your Inquisitor have done enough damage to this island. 7421And now you march in here demanding to speak to my husband. 7422Well, you d better have some good news from the Inquisitor or I won t let you in! 7423Are there many ruins around here? 7424Two of them have risen here. 7425Both have been investigated by my men and we took what we could out of them. 7426A good man perished, though; in the upper ruins. Lethal place. Don t go near it. 7427I have a message from Harbour Town for the Don. 7428Course you do, course you do! But, I ain t letting you in, until I get the nod from Rachel. 7429What are you doing here? 7430I was hoping Eldric would finally turn up. 7431You sure you beat William and Tucker? 7432You d better keep training... 7433Scordo gave me a package. But I lost it. 7434You lost it? 7435Lost it? or sold it? Or gave it to the White Robes? 7436I suggest you had better find it again. 7437What odds do you offer? 7438Ah, you re interested! Ha. Listen up, I ll explain. 7439You give me a sum in gold. If you win I ll pay you back double. 7440And if I lose? 7441There are no losers, only future repeat gamblers. I ll just keep your gold warm until you want to try and win it back. 7442(I m not interested) 7443How do I place a bet? 7444Aw, nothing easier! 7445We bet on anything here. 7446Who ll be the next worker to get eaten by a swamp creature... 7447The next winner in the arena. Anything. 7448You can even bet on yourself...if you want to go into the arena. 7449And can I be sure you ll pay out if I win? 7450Oh, you of little faith. I m hurt. 7451If I wasn t honest, do you think I d last two minutes around here? 7452This must be Krayban. 7453How about I help you hunt this worm? 7454Ah that s good of you. 7455Tell you what. If we kill that thing together, I ll give you 30 gold. 7456I hope you re well prepared. Don t want your death on my conscious. 7457This is your chamber 7458Well... uh... nobody could know what would happen to Hemlar... Terrible business. 7459Well... you ll cope. I know I ll have to... um... 7460But, well, look for yourself... 7461What s wrong? 7462The Inquisitor, he s in your chamber. But he never wastes his time with recruits... 7463So, what does this mean? 7464Probably trouble. 7465I d better be on my way. 7466I could beat them out of you... 7467You can try... 7468But I don t carry those armour plates with me. 7469I ain t stupid. 7470And without my help you won t be seeing them anytime soon! 7471Do you have any jobs that can be done in the town? 7472Er, well there s one thing. We all could really use a delivery of meat. 7473Where does it need to go? 7474Master Belschwur needs it. You just have to get the meat from the slaughterhouse. 7475I ve already talked to Baxter down there, but he wants ten skins before he ll hand over any meat. 7476So, you want me to find these skins? 7477If you manage that then at least we ll have some meat. 7478Does Brogar ever fight in the arena? 7479You looking to lose bits of yourself? 7480Just asking would be risking your skin. Forget it, that s my advice. 7481Why? 7482He s not one to mess with. Arena fighting s a game. 7483Brogar doesn t play games. 7484Neither do I? 7485How much for a turkey? 7486They re hard to come by. It d have to be 200 gold coins. 7487I m afraid your brother Olf is dead. 7488There were three of us...now just two. 7489Least he died doing what he loved...I hope I can say the same when my time comes... 7490I come from the Monastery, I was asked to seek you. 7491Finally, my brethren send help. 7492I m sure I will find a job for you. 7493I was sent to see what the Don s men, the outlaws were doing here. 7494Well, if that is your task, you should talk to the Warriors of the Order. 7495Rodriguez, Marcelo, Carasco, and the others will tell you what is to be done. 7496We weren t trained to fight these things. 7497How do I get past the Inquisition to speak him? 7498Simply tell them I sent you to negotiate with the Inquisitor. 7499If they aren t afraid of me...they are of him. 7500Did I hear right? You want to talk to the Inquisitor? 7501I have an important message for him. 7502What s it like outside? Are all the monsters gone? 7503No...it s crawling with them. Want to know what they do to people? 7504No, not really... 7505Then keep your nose out of my business. 7506All right, all right. 7507I am ready. 7508Then follow me to the Hall of the Flame. 7509Was machst du hier? 7510Ich sage Holz! Wonach sieht es denn aus? 7511Eldric said these Saurians once ruled the entire world. 7512So, that is it... 7513And what will we be will be now they have returned? We rule this world now! 7514Free from Gods, we will not be subjugated by these creatures. 7515Who is your leader here in the town? 7516There s an old storeroom at the rear of Sonya s brothel. You ll find him there. 7517Good. 7518The captain of the Don s men in Harbour Town is supposed to be in a storeroom behind Sonya s brothel. 7519At last. The town has its rightful leader. 7520It s about time the White Robes were sent packing. 7521What are you doing here? 7522No one goes out alone! Orders from the Inquisitor! 7523(Show kitchen knife) 7524Do you recognise this blade? 7525Never seen it before in my life. 7526Take a closer look at it. 7527It s not mine. I ve never seen it. Now sod off. 7528What will you do now? 7529I m staying put. I need to think. And I need to watch Hernandez. 7530Have fun. 7531Our new Inquisitor! I m proud to stand at your side, Sir. 7532What makes you think a disc is in the temple to the East? 7533Can you think of anywhere else? 7534Searching a large temple has to make more sense than poking around in the woods. 7535Wouldn t you agree? 7536Don Esteban suspects that one of the Crystal Discs could be in the large Temple to the East. 7537Hey. Where did you come from? 7538I found a second exit. 7539Right, right. 7540What about the treasure seeker? 7541I found him, too. 7542You ve got a talent for this. 7543Did you find Danilo? 7544Not yet, but I m looking. 7545You take your time don t you! I want to get out of here. 7546Yeah, I m with you on that one. 7547So...Aric murdered Hemlar... 7548While gold never rusts, it seems it always corrupts... 7549He would have done us all much harm if you hadn t found him. Removing him has proved your worth... 7550Get out! Get out of here! 7551So, you ve cleared all those creatures out of the ruins? 7552Keen to see them are you? 7553All right, we ll go to a temple ruin nearby. 7554You help me deal with the creatures there. 7555Then you can get your share of the gold... 7556Lorenzo wants help to kill the creatures at a temple ruin. He will share the rewards found there. 7557How do we split the gold? 7558Fifty-fifty. 7559I ll think about it. 7560All right. But don t take too long. 7561You ve got a deal. 7562Good. Follow me. 7563What s the catch? 7564There s no catch. 7565We clear the place and split the rewards. 7566I need to find the ingredients for all the spells for the First Runic Seal. 7567You think I ve learned that? 7568I only know the ingredients for the Light spell. 7569What do I need for the Light spell? 7570A couple of gold coins. 7571Gold coins? 7572That s what it says in the book. 7573I d talk to the other novices and get your nose into every book you can find. 7574Right. Thanks. 7575According to Jervis creating a Light scroll requires a couple of gold coins. 7576The Inquisitor wishes me to speak to the Don. And only the Don. 7577Hmm. All right. Go to the guard at the temple entrance and tell him to let you in. 7578Thank you. 7579But any trouble and you won t only have the fighters to deal with, you ll have me! 7580Hey. 7581Hey, what? You d better be from Hawkins, I need those crates moving! 7582Where can I get some sleep? 7583I had better show you. 7584Find it, bring it back here and hope I don t lose patience in the meantime. 7585I am ready for the test. 7586In order to pass my test, you must create a scroll from the start of the process and without help. 7587I will provide you with nothing more than the Rune and the space in which to work. Everything else is up to you. 7588Take this Rune of Light and begin. 7589Create a scroll without any help to pass Master Illumar s test. 7590Can you teach me about hunting? 7591To be honest, I m not a very good teacher. 7592I just sort of just have an instinct for it. 7593Luis is your man. He taught me. 7594Ask him. 7595Luis, right? 7596Luis? He s an old drunk. 7597It seems to work for him. He shoots best when he s had a skin full. 7598You another recruit of the Inquisition? 7599I m guessing you re not a volunteer. 7600I volunteered through press-ganging by order of the Inquisitor. 7601You must go to the Temple Hall! 7602Is that an order from Master Ignatius? 7603Yes. The Masters are gathering to protect the Holy Flame! 7604Very well. 7605Okay, so where do I sleep? 7606Follow Kalib to find the Monastery s chambers. 7607Let me show you. 7608Where are the armour plates? 7609Pay me and you ll find out. 7610It not you can search until your bones crumble and you won t find em! 7611How can I help you? 7612I need loyal men to ensure this town stays within the law. 7613We are working for order, for the common good, but there are criminals, outlaws who would destabilise what we have achieved. 7614I want to make a bet. 7615I think I can beat Brogar in the arena. 7616I think he ll turn you into paste. 7617But first you ll have to get him to fight you. That s hard enough. 7618I ll find a way. 7619So you collect your winnings and tell Rachel about our little scheme? 7620I thought better of you. I m closing the book on you, for good. 7621Fabulous. What do you want to gamble on? 7622Craig takes bets on the arena fights. There is gold to be won. 7623I ll fight Ricardo and win. 7624Ah, well that s not too hard a prospect. Lousy odds so your winnings won t be great. 7625I ll fight Lorenzo in the arena. 7626That ll be worth watching. 7627I m ready to face Domingo in the arena. 7628Now, there s a fight should bring in some wagers...good luck. 7629I m ready to face you in the arena. 7630There s gold on the table. How can I refuse? 7631Let me know when you want this to start. 7632(Back) 7633So. Anyone else for me to fight? 7634Nah, no-one springs to mind. 7635Surely you ve got other things to get on with? 7636People like you usually have. 7637What do we do now? 7638If you want more work here, you can try to collect from Josh. 7639Not that profitable, but you have to take what you can get. 7640Besides that, keep your ears open. 7641You re bound to pick up on some opportunities... 7642Josh owes the Don money, but don t expect to get much. 7643What can you teach me? I am keen to learn. 7644(Back) 7645Mana + 1 7646Meditate...we will open your energies to the world. 7647Mana +5 7648Empty your spirit and form a shell. 7649This shell will channel your energies, feed the magic you wield. 7650Alchemy 1 7651How do I brew potions? 7652First, I will explain how to create basic potions. 7653To do that, you must heat the ingredients in a liquid. 7654That s all? 7655Yes. In essence you are distilling the properties, increasing the effect of individual ingredients. 7656How do I know what ingredients to use? 7657At your level of knowledge...you lean upon the wisdom of others and use what they have discovered. 7658For instance you can buy the recipe for a regular healing potion from any alchemist. 7659Alchemy 3 7660So, I will show you how to distil potions. 7661What does that do? 7662A distillate is much purer than a simple, filtered potion. 7663It doesn t contain any contaminants that can weaken a potion s effect. 7664Indeed many potions which permanently change your characteristics require distillation. 7665Alchemy 2 7666So, so, some plants cannot be processed with the methods you already know. 7667They must be filtered and boiled again to reach the required concentration of their properties. 7668This approach will also make basic potions stronger. 7669(About the tests) 7670I have completed the tasks you set me. 7671Yes, I heard from my brother mages that you did well. You are ready for initiation. 7672We must make the necessary preparations. 7673What sort of preparations? 7674The initiation requires you to carry a Mage s staff. 7675Karlsen can provide you with one. 7676Go to him. Return here and I will accompany you to the Hall of the Flame. 7677Collect a Mage s Staff from Karlsen and return to Master Ignatius. 7678Master Ignatius, what will be expected of me at the initiation? 7679The Inquisitor will ask you some questions, but do not worry, it is not a test. 7680Simply answer as your intuition tells you to. 7681Then you will swear fealty to the Convocation of the Holy Flame. 7682And that is all I will need to do? 7683That is all. 7684I have completed Master Abrax s test. 7685Another step along your chosen path. 7686I delivered the artefacts Master Cyrus required. 7687A job well done. Those artefacts may reveal secrets important to our future. 7688I have solved Master Vitus s riddle. 7689His teaching methods are... unusual , but effective. 7690Master Pallas did not offer me a test. 7691Then he must consider you have progressed sufficiently already. Let us consider that matter over. 7692In time, he will. Be patient, novice. 7693Master Illumar has taught me how to create scrolls. 7694An art which may save your life. I hope you paid close attention. 7695Those are the tasks I have completed. 7696A journey ends at its destination. You must complete all the tests. 7697I have completed Master Pallas s test. 7698Few are given such an opportunity, you were wise to take it. 7699Hey, Sam. I ve straightened things out with Brogar, you can go back to hunting. 7700Helpful sort, aren t you? 7701You d better not have landed me in it with Brogar, but then one s trouble is another s ease... 7702Rachel needs this meat, so she ll be happy. Take note, sometimes it s better to take sides than end up in the middle. 7703Brogar is forcing Sam to chop wood instead of hunt. If Sam and his men can hunt again, Rachel will get fresh meat to feed the men. 7704Here. Let me have the turkey. 7705Someone must really want a turkey sandwich... 7706That was destined for Ignatius belly. Better hope he doesn t come looking for it. 7707Will you instruct me in magic? 7708Frost Lance 4 7709The magic you wield with the Frost Crystal does its damage while your opponent is frozen. 7710You can double your attacking options by using your opponent s immobility move in and attack with another weapon. This will give you surprise and additional injury to your opponent, but it will break the ice and release them. 7711Frost Lance 3 7712There are three elements you must learn, that you must know instinctively when you cast the Frost lance. The speed with which the Crystal s power is unleashed, that is the time it takes to reach an opponent... 7713Frost lance 10 7714You now have the ability to channel the crystal s full power. 7715You have come to the end of your studies and must now guide yourself in the use of the Crystal. Never forget what you have learned. 7716Frost Lance 1 7717The Frost Crystal is rightly known as the most difficult Crystal to master. It will freeze your opponent, hurting them at the same time and allowing you to move. 7718You must become familiar with the speed of your spell, with the time it incapacitates your opponent - you must learn to move while the ice holds them. 7719Frost Lance 2 7720With effort comes reward. The frost lances you cast now move slowly, your opponent is frozen for only a moment. 7721But increase your knowledge, learn and they will become faster, you will harness their power for longer. 7722Fireball 8 7723You have bonded with your Crystal...you are ready to unleash more of its power. 7724Use that bond, make the fire explode over a greater area. 7725Frost lance 9 7726You are ready to unlock the Crystal s full power, it will now eat at your target even faster causing devastating damage 7727Once you are ready to reach the next level of Crystal study, you will be a true master of Crystal Magic. 7728Frost Lance 8 7729With your level of experience it should no longer be a problem for you to deal with several opponents at once. 7730Think, plan your attacks and you may keep them all at a distance and watch the cold drain them. 7731Frost Lance 5 7732Frost Lance 6 7733Magic is only as decisive in a battle as the person who wields it. Pick your moment to attack, do not leave yourself open, spells are useless if you are dead. 7734Frost Lance 7 7735Fireball 6 7736You are developing a strong bond with the Fire Crystal. 7737Know the Crystal, feel its strengths and this bond will make both you and the Crystal stronger. 7738Fireball 7 7739Mana +1 7740You must open your mind...allow your energy to flow... 7741Fireball 1 7742The Fire Crystal is a powerful weapon. It channels your power and forms it into fire. You will be able to hurl that fire at your enemies. 7743But, it takes time to gather your power when you cast it. Beware this as it leaves you vulnerable. 7744But the more you learn, the faster you will be able to gather that power. The more frequently you can cast your spell. 7745Mana +5 7746Picture your energy forming a shell around you. 7747The greater your conviction, the greater your protection. 7748Fireball 2 7749The skill you need with the fireball is not all magical. Thought and dexterity are also required. 7750Choose your target, hit it squarely and your spell will inflict more harm upon your opponent. 7751Fireball 3 7752Fireball 4 7753Concentration is the key. If you concentrate, clear your mind of all distractions as you would clear a potion of impurities... 7754...you will do more than simply increase the power of the fireball you are throwing. 7755(Back) 7756Fireball 9 7757Measure your power with patience, build the energy of the fireball. 7758Choose its target carefully...make the most of every action. Concentration and focus must always be balanced with patience. 7759Fireball 10 7760You are now the master of fire. 7761At one with your Crystal. 7762There is no one who can teach you more of its secrets. 7763Fireball 5 7764I thought you were going to help me defend the pigs. 7765You are one sick bastard, you know that? 7766Nothing and no one can stop us. 7767I ll open negotiations for you. 7768Be careful what you say. Remember, you are going to gather information for me, not to deliver it to them. 7769Go to the Inquisitor Mendoza and negotiate an armistice for the Don.r/n/Use this meeting to discover what the Inquisitor is planning. 7770No point telling me. Tell Fincher, or the Don. 7771The darkness has come upon the world. The cold dark. So cold. So very cold. 7772I wanted to get the gold. The gold you gave Delgado. 7773Oh, so that s it? 7774What s it ? 7775If you really want it, of course you ll get your gold. 100 gold coins, as always. 7776Sounds like there s a but coming. 7777Of course, you couldn t know, but Delgado and I had an agreement. 7778What about the artefacts? He s collecting those isn t he? 7779We are fighting our way into the ruins to study the artefacts. 7780Not to enrich ourselves. 7781Any artefact could contain a clue to help us to defeat our enemies! 7782That is why we must take them all to the Monastery. 7783Keep your eyes open. There must be more of these Saurians around. 7784Hey, there you are! 7785What are you doing here? 7786I heard what you ve been up to since I last saw you. 7787And I heard you ve got a horde of these Saurians after you. Right? 7788And why do you care? 7789I figured you could use my help. You ve been there for me after all. 7790Had no idea where to find you, though. 7791So, I came back to this stretch of coast and I waited. 7792So, what do you say? 7793Fancy some company? 7794I don t believe it, you finished your training before me! 7795Afraid so. 7796You must have cheated. I don t know how you did it, but you must have! 7797Something s not right here. 7798These passages down here are just a red herring. 7799The Gyrger must be somewhere else. 7800We have no business being down here. Let s go. 7801Who s Scordo? 7802I m going to trust you with this...He s the Don s head man in Harbour Town. 7803Your paths ll cross soon enough. Don t worry. 7804The Titans have been released. I m looking for a way to fight them. 7805As I did. I had that fire in me too. And I beat them! 7806But the seals we used to imprison the Titans are broken. 7807A wave of magic tore them apart. Now, humanity stands on a cliff staring at destruction. 7808Now you come here. What do you seek, human? 7809Your chambers are clean. 7810Good. Now maybe you re ready for a stick that doesn t have bristles on the end of it. 7811If you re not, go see Harlok. I m sure he needs somebody to peel potatoes for him! 7812I m ready to train. 7813Then get gone and train. 7814Disgusting beasts and the Inquisition. This used to be a quiet island. 7815Sometimes, I think all the good times have gone. 7816Ah. Finally I get a look at you. 7817I wish I had spoken to you sooner, before you decided to band with criminals. 7818Your talents are wasted with them. 7819Still, your choice is made. 7820I found this Rune. But I can t use it. 7821Then you should speak to Master Illumar. 7822He will help you with it. 7823What are you standing around here for? (Pickpocket) 7824What are you standing around here for? 7825Well, you know keeping an eye on things where things aren t keeping an eye on me. Thought you d be at Sonya s. Always warm welcome. 7826Who else is involved in this Brugle smuggling? 7827Just me. 7828And I m supposed to believe that? 7829Believe what you like. 7830And Aric, right? 7831You know about him? 7832I know a lot of things. 7833It was his idea! Kept talking about getting what he was owed from Hemlar, one way or another. He wanted to sell the Brugle himself. 7834Yeah, yeah, of course. It s always the other guy. 7835Hey. If you want to see Patty again, they ll be no funny business, got it? 7836Funny business? 7837Romanov wants to see you. He s waiting on the west coast. Come with me. 7838What sort of trouble? 7839Artefact smuggling. 7840It s bad enough these artefacts are being stolen in the ruins. 7841You d think they d be safe in town, in a warehouse! But there are thieves everywhere. 7842Trying to undermine the Order! 7843You re being exploited by the Warriors of the Order? 7844Well. You can t really say that. The mages bow to the law of the Inquisitor. 7845You know, we all share the same religion but... 7846The mages have urged us novices to stay neutral. 7847That s why I don t have to worry about the Don s men. 7848They know we won t do anything to them. 7849Thanks for the history, but where can I find them? 7850My possessions were given to the Saurian high priests. 7851I have not seen them since. 7852So, our only hope has been missing for, how many hundred years? 7853The priests would have been buried with their most precious possessions. 7854You must discover the tombs of the Saurian High Priests. 7855Once you break the seals there is a chance that what you seek will be there. 7856Ursegor once gave Titan-forged armour and a warhammer of the Gods to the Saurian high priests. Find the tombs of these priests and break the seals to recover the pieces of armour. 7857The undead Lord Patroscon is dead. Again. 7858You finished him? But I can still feel the curse. 7859I can feel those other Lords. Now, they re whispering to me. Oh no! It s worse than ever. 7860The Curse must still hold. 7861They won t let me rest. They want revenge for what Patroscon did to them. 7862You ll have to get the vassal rings from those wretched creatures. Break the link, for good. Please. 7863I ll take care of it. 7864Please, they can t be left to curse people. 7865Leon thinks that gathering all the vassal rings of the undead lords will break the curse. 7866Have you found all those vassal rings, yet? 7867Please tell me that you have... 7868Well, I know that the Titan is a Fire Titan. 7869If it gets out, the whole island will burn. 7870Then how are you going to prevent it? 7871Any idea who was supplying Hemlar? 7872Well, don t look at me. I partake, but that s it. A lot of people smoke, not much else to do here...the powers that be must know, turn a blind eye. 7873But whoever was supplying Hemlar...must have been someone who could leave the Monastery. 7874Who does that leave us with? 7875You need to talk to Master Pallas. 7876Hemlar s supplier must be someone who is allowed to leave the Monastery. 7877He s in charge of the gate. 7878Master Pallas controls the gate, he will know who has permission to leave the Monastery. 7879I have completed the scroll, Master. 7880Hmm. I see, yes... 7881Well...not bad 7882The scroll has indeed stored the Rune s power. 7883You have passed your test. 7884Of course, you should now be able to create your own scrolls, but should you need some pre-prepared scrolls, I may be able to help. 7885The outlaws have been pushed out of Harbour Town, the town should be much safer now. 7886You have done good work...Excellent work. 7887The Inquisitor will learn of your deeds - you will be welcome in the Order, welcome. 7888Take this amulet with my thanks. It carries properties that will increase your strength - you have truly earned it. 7889What do you do for the Don? 7890I take care of things for him, keep an eye on people. 7891Want to find out so you can tell your friends up at the Monastery? Well, tell them this... I am keeping an eye on them. 7892They don t cause trouble, you don t cause trouble...you won t get any trouble. 7893Right now that mostly means the Inquisition these White Robes. 7894These excavation sites are on our island. What right have the Inquisition to take everything? 7895If you re not going to let them take you, you d best get yourself some training... 7896Alright. I ll buy your armour plates. 7897Well, I don t have them on me. 7898Behind the warehouse, up the stairs, is a room. 7899Plates are in a seaman s chest in there. 7900これが鍵だ。 7901You already have the key. 7902I was given command of this town as a reward...I wonder if it was really a poisoned chalice... 7903Things here are altogether different from performing duties within the protected walls of the Monastery. 7904If you want to help the Order here then support the town guards in the tasks I ve given them. We face many challenges and we must have law in this town. 7905この剣を見つけたよ。 7906いいぞ! 使い方を知ってるといいんだがな。 7907Wait! 7908I saw you talking to Delgado. 7909Do you deny it? 7910No...and who are you? 7911I am Sebastian, a Warrior of the Order of the Holy Flame. And you want to be careful who you get involved with. 7912Brogar s laws? Not the Don s? 7913The Don wants me to hunt, Brogar wants his fire stoked...you judge who s really in charge... 7914Why don t you stand up to Brogar? 7915Him and all his fighters, you mean? 7916So, everyone s afraid of him? 7917You clearly haven t met him yet. Then you d understand. 7918He s over there. Go and introduce yourself! Then decide whether you d stand up to him. 7919I have come seeking your help. 7920With what? 7921There is a Saurian Fortress inside the mountain. We are fighting our way inside, uncovering the secrets there. 7922Well, I don t see what I can do to help with that. I have no men to spare, no knowledge of what you may face. 7923Still, doing nothing does not help me, does it and I am not unsympathetic. 7924All I can do for you is give you this potion. 7925I ve had this for a long time, waiting for the moment it would be needed. 7926I think the time has come. I will give it to you. Don t waste it. 7927Better than nothing. Thank you. 7928Who should I report to in Harbour Town? 7929One of our brothers. Master Belschwur. 7930You must speak with him first. 7931And I can enter the town safely? 7932That is your concern, but you have nothing to fear from the Order...so at least that reduces your enemies. 7933Talk to Master Belschwur in Harbour Town. He has need of assistance. 7934Ah, another willing recruit to go into the Inquisition s service. 7935Why are you telling me? Tell Fincher, or go to the Don. 7936You re new here, right? 7937Leto let you in, huh? 7938Yes, I m from outside. 7939You re breaking the Inquisitor s new laws, you know that? 7940You should be more careful. You tell the wrong people... 7941...you could get yourself in trouble. 7942So, what if he did let me in? 7943Don t worry, I won t give you away. 7944After all, we don t want any trouble with the law... 7945...I ve had more than enough already. 7946So, about that little job I m doing for you. 7947Branon, the worker, he can t pay. He s dead. 7948And you re telling me, why? Just get me the gold! 7949Oscar the smith is dead. 7950Don t bother me with details! Just bring we what I m owed! 7951Who exactly am I meant to be collecting from? 7952You got a hole in your head? Anyone who isn t one of my boys. 7953Oscar the smith. The workers - Hawkins, Enrico, Branon and Dwight. 7954The hunters Doug and Luis and that Swamp Farmer Rhobart and his farmhand Obel. 7955And hurry it up. 7956Brogar wants his protection money collected from \nOscar the smith\nThe workers - Hawkins\nEnrico, Branon and Dwight\nThe hunters Doug and Luis\n Rhobart the Swamp Farmer\n and his farmhand, Obel. 7957Rhobart can t pay up. He s dead. 7958Fucking tragedy, and your fucking problem. 7959There s no one left to collect from. 7960Right, so where s my 200 gold coins? 7961I did the work, I m keeping the gold. 7962I knew you were shifty! Think you can get one over on Brogar, eh? 7963Well, you ve got a big shock coming, little fish! 7964When you least expect it. 7965Here s your 200 gold coins. 7966Not bad, not bad. So, you do have your uses. Guess you ve earned your share. 7967And if anyone asks, this never happened. Understood? 7968Obel s dead. 7969Then you d better find some way of covering his debt, hadn t you? 7970I m afraid Luis is dead. 7971Not my problem. It s yours! 7972Hawkins is dead. 7973Don t give me excuses, give me the gold! 7974It seems Enrico is dead. 7975Then you d better find some way of covering his share. 7976Dwight s dead. 7977Well, let s hope he left you a nice pot of gold in his will, then! 7978What if I run into problems? 7979It s your job, so it s your problem. 7980I m owed 200 gold. I don t care how you get it. Squeeze it out of them , or find it another way. But don t come back with any less. 7981Right... 7982The hunter, Doug, he s dead. 7983Dead men can t pay. But you can! 7984(Back) 7985Should I collect money from Sam? 7986No, Sam works for me. Good man. Knows the value of being discreet about his work. 7987Got it. 7988How high is the reward for Delgado? 7989100 gold pieces. 7990Hello. My name is Erlan. 7991Did you get conscripted too? Or did you decide to come here? 7992They caught me. 7993Me too. But I m glad about it now. 7994It s the best thing that could have happened. You ll find that. 7995Why is being conscripted...good? 7996Before I came here I was a nobody. I ve got so many opportunities now. This place will stop you being a nobody too. 7997And we get enough to eat, a warm bed at night and, best of all, to learn about magic. 7998No, I volunteered. 7999Good choice. I wish I d done that. 8000Why? 8001Well, I hid at first but they caught me. 8002But when I got here I realised how good it is. 8003The Order looks after us and even gives us an education. 8004It s a great life, actually. 8005Sleep until noon. 8006Teach me something about hunting. 8007Bow 1 8008I m ready to learn about archery. 8009Bow 2 8010Bow 4 8011Sneak 8012Course, right, if you want to be really quiet, put your feet down toes first. 8013Watch you re not standing on anything that might make a sound. 8014Even small noises give you away. 8015You have to be slow and careful. You get it? 8016You can pull the hide from the body with a jerk. 8017Bow 3 8018(Back) 8019Sure, if you have to. You can come along. 8020I saw a lot of those lizard things on the west coast. 8021They re not happy! So, I guess they re looking for you. 8022They ve got a problem with me plundering their tombs. Unfortunately, that s the only thing that will save this place. 8023What s there that you need? ... All right, I kept my secrets, I guess it s time for you to keep yours. 8024Yes, this is...There s something I have to do. Will you help me? 8025Then go on ahead. I ll back you up. 8026Cid isn t anything to worry about any more. 8027Stop where you are. You ain t going another step closer to the Don.. 8028How should I get the gold from him? 8029I really don t care. 8030If you give him a beating, you can probably just take it. 8031But don t kill him. No point killing the golden goose, and it ll get the Inquisition on our backs. 8032But, teaching his bodyguard a lesson wouldn t hurt... 8033I ve taken everything from Dargel s chest. 8034Ha! Well, you might want to stay away from him for a while. 8035He won t be pleased. And he won t be in the mood to pay us anything. 8036What? Then why did I loot the chest? 8037I never expected him to pay us a single gold piece. But just think... 8038You ve got a pile of Dargel s valuables. So, he knows the Order can t protect him. And he ll turn to us. 8039I d say you ve done rather well out of this. 8040I need a weapon. 8041The best weapon against a Titan is a Titan. 8042And perhaps I have one. 8043A Fire Titan trapped here within this volcano. You must find a way to use it. 8044You re supposed to train me. 8045You ll do well here, if you re stout-hearted. 8046You can get strength training with Tucker. And I ll show you how to fight with a staff. 8047I m no Master, but I know enough to give a good grounding in the basics. 8048When Tucker s satisfied that you re strong enough, come to me to learn about technique. 8049And then... then you have to face Kato. 8050Watch out for Kato. He s the biggest arsehole around. 8051I know, I know. But you d better sweep the chambers first, as you were told. 8052But, I will hear you. Tell me the Don s message. 8053Simply this, the fighting has to stop. 8054Is Esteban afraid, or weary? 8055The creatures from the Temples don t care what side we are on. They attack everyone. 8056They are the real threat. We should work together to solve our problems. 8057These creatures are a distraction. They are not the real threat we face. 8058If there is a worse threat, do you want to face it while still fighting these creatures and the Don? You need fewer enemies... 8059That can come with peace 8060...or with their destruction. 8061Then tell me what we face so the Don can understand. 8062Isn t that obvious? These storms, these temples... 8063The very future of humanity is threatened! 8064You need to tell me more about what s going on... 8065Conflict weakens your forces as it does ours. 8066So does having a cancer eating away at us. Peace with the Don has brought us nothing but trouble till now. 8067Then we shall fight on, this threat will grow, your forces weaken and we all lose... 8068Now the Don realises that? He sees the storms, he knows the mainland has fallen silent... 8069I see you re a fighter now. Talk about scraping the bottom of the barrel. 8070What s Brugleweed? 8071They call it a weed, but it s not. 8072...mostly grows in the swamp or along rivers. But you can find it most anywhere. Looks useless... 8073But, you can t get hops out here, well not cheap you can t. 8074And this stuff will do the trick. 8075Hey. 8076Hey yourself. If you like what you see you ll have to pay Madam Sonya first. 8077Until then seeing is all you get. 8078Fair enough. 8079I have a Rune that will destroy barriers. 8080Let me see. 8081I have never seen a Rune like it. 8082Take it to Master Illumar. Ask him to create some scrolls from it. 8083You get any problem with thieves round here? (Pickpocket) 8084You have any problems with thieves round here? 8085The last bloke who tried to steal from here still can t walk without crutches. So, keep your hands to yourself. 8086Now start talking! 8087Look, I didn t mean to step on the Don s toes. 8088You stole his weed. That s pretty much stomping on them! 8089I, I, wasn t going to sell it in Harbour Town. 8090Then where? 8091Just... Er... Just in the Monastery 8092They all love a bit of Brugle, up there! 8093You should remember it s the Don s Brugle. 8094They re rich up there! Loads of gold! It s all that poking about in the ruins. 8095Where do the wolves come from? 8096There s a small cave over there to the north of here. 8097I haven t been there, but I d be willing to bet that s where their lair is. 8098There are wolves in a cave to North of Tilda s farm. 8099Does the Don ask you to pay for protection? 8100No. It s his commander-in-chief , the one that trains his fighters. Brogar. 8101He demands 30 gold coins a month, or he ll take away the guards that look after my farm... 8102So, someone s found a way to earn money from this swamp. 8103Fighters need a good weapon. You need help with that? 8104Create scrolls 8105In order to create a scroll, you require a template - a Rune. 8106You will need to copy the magical structure of that Rune onto a parchment on a Rune table. 8107In order to fix the magic in the parchment, you will need specific ingredients depending on the spell you seek to store. 8108You did it. You killed Doyle. 8109How did you know... 8110Doesn t matter. Just know I m pleased. 8111Let s make a deal. 8112Where do I find the tombs? 8113They will be within the Saurian Temples. 8114There were five High Priests. 8115Find these five tombs. 8116In each of them you should find a part of the equipment you seek. 8117Return here when you feel you are ready. 8118Chapter 4 タイタン 8119I can t do anything until I find the Titan Lord s armour. 8120Only with his armour can I defeat the Titan. 8121And imprison it again. 8122Where is this armour? 8123Here on the island. It is hidden in the five tombs of the lizard priests. 8124Hmm, maybe I have some scrolls here which will help you in your search. 8125Come back to me when you have found the armour. I will see if I can assist you with it. 8126Do you need something to smoke? 8127Some spiritual preparation for the upcoming fight... why not? 8128I ll smoke whatever you ve got. 8129Tucker took some Brugleweed. 8130Schon gut, bin schon wieder weg! 8131Here, I found a staff. I presume it s yours. 8132Thank you. I lost it while trying to fight off these lizardmen. 8133Still, for my staff perhaps you can use this amulet. I never was one for jewellery... 8134We have an old storeroom in the rear of Madam Sonya s brothel. You ll find him there. 8135The Don s back. I ll have to adjust my prices again. 8136If things go on like this, I ll be ruined. 8137Why are you here? 8138Guarding the passage. We don t want anyone creeping up on us. 8139Shouldn t your brothers know what we re planning? 8140Yes. 8141Tell them to come to our meeting point. 8142They ll know where I mean. 8143Karlsen knows this knife. 8144So, why are you telling me? 8145He knows it s one of yours. 8146Then why did you need to ask me? 8147Your knife is the weapon which killed Hemlar. Which makes you a suspect. 8148Maybe someone stole it from me. 8149Yeah, maybe someone framed me. Did you think of that, smartarse? 8150Konrad paid up. 8151The skinflint made the right decision. 8152Now he s tame. 8153We know where he is if we need to, milk him. 8154But if he needs us we ll help him. 8155Only fair... 8156The Don s men, gnomes. 8157Is everything on this island trying to kill us? 8158I m ready to fight you, now. 8159Hold your horses, stallion. I ll fight you if you put some gold where your mouth is. 8160Make it worth my while. I don t do anything for nothing. 8161About your hunting... 8162Luis isn t going to stop drinking any time soon. 8163I know. But when he s sober, or even when he s half cut, he s a damn good hunter. 8164Both your hunters are back out doing their job. 8165Are they? You work fast... 8166Your team s not the best I ve seen... 8167You take what you find, they re what I found. 8168As for your training, maybe I can help. 8169Doug has been successful, he s given me some meat for the camp. 8170We needed that... 8171You d better take it to Rachel if you haven t given it to her already. 8172(Back) 8173I met a hunter called Jan, you haven t mentioned him. 8174He got himself posted as a guard on the road to Harbour Town. 8175We never see him back here these days. That s another hunter less feeding the camp. 8176What can you tell me about your hunters? 8177Well, there s Luis, haven t seen him for days. 8178I expect he s under a rock in the swamp. Not even the swampflies bother him when he s had a skin full. 8179Doug should also be in the swamp, he should be hunting. 8180But I haven t seen him for days, either. 8181And of course you know what delightful tasks I have to do. 8182The Inquisitor asked me to guard here... 8183Asked me personally. 8184Your mother must be very proud. 8185Mention my mother again and you ll be wearing your bollocks as earrings. 8186Here to find out about the main gate...I need to know when it will be opened. 8187I heard you re in charge of it. 8188Plain speech is useful, but some may consider it...rude. No matter, Master Pallas will open the gate for you. 8189How did you become a Warrior of the Order? 8190I volunteered. 8191Conscripts usually get sent to the temple ruins after training. 8192I d rather take guard duty in town, any day of the week. 8193They actually tried to make me become a mage. A mage. I mean, really! 8194All that messing around with magic. It s not natural! 8195The farmer Arno needs a clean bed for his sick wife Martha. 8196They both live on the street. 8197I know. They are in a very bad situation. 8198We really need a place to care for the worst cases. 8199If only I knew where I could house Arno s wife. 8200Could you search for somewhere? Perhaps Costa would help us house them? 8201I can ask. 8202Fancy a smoke? 8203Found Hemlar s stash, did you? Want to go into business do you? 8204Do you want some or not? 8205Yeah, all right. Give me one roll, but you d better know - your arse is on the line if you re dealing. 8206Harlok took a Brugle roll. 8207That drunk, Erikson, has taken off. 8208That s a weight off my mind and no mistake. 8209I think that warrants a reward. 8210Can I help? 8211I m working on creating scrolls. I m doing the basics. 8212Try the bookstands in the school. 8213Yeah...that would make sense...I ll do that. 8214Did you come from the swamp? Then you must know my brother, Beppo? 8215No, the name doesn t ring a bell. 8216Oh, just thought I d ask. 8217Oh yes. I know Beppo. 8218Don t let him get to you. He s got a bad attitude. 8219He s always been like that. 8220I ve just arrived here. I m not from anyone. 8221Lazy more like. Bet you ve never done a decent day s work in your life. 8222Why Steelbeard s map, and not the gold? 8223What s so important about it? 8224Doesn t matter to you. 8225Does it? 8226The map is mine. 8227As we agreed. 8228How can I free you from your curse? 8229The Gods commanded me. I was to imprison the Titans for them. 8230In return they would let me outlive time itself. 8231And I accepted their offer, hunted and captured the Titans. 8232The last of them I imprisoned here. 8233But hardly had I closed the gate when the Temple sank into the depths. 8234Making me prisoner in my own dungeon. I am a prisoner still. 8235Fighter now are you? Remember your place...and that s doing what I say. 8236Maybe I could help you gather some Brugleweed? 8237Well...it would save me some time... 8238All right, but I need deliveries of 10 plants. I ll give you 70 gold coins for every 10 you bring. 8239Rhobart the Swamp Farmer will pay 70 gold coins for every 10 Brugleweed plants taken to him. 8240Tell you what, I ll send one of Sonya s girls over. 8241In return, you let me talk to Romanov. 8242Hmm. Well... Yep it s a deal. 8243Be quick, though. 8244And don t bring a girl with a face like a smashed crab. Or the deal s off. 8245Ensure one of Sonya s girls visits Marek. Then he ll allow contact with Romanov. 8246I found a Rune. 8247Please show it to me. 8248From the look of this it appears to be designed to remove magical barriers. See here, this relates to walls . This to magic. 8249It sounds good, but I can t do anything with it. 8250I can, though. I shall make some scrolls for you. 8251I can teach you to create scrolls for yourself. 8252You will need a blank parchment and a quill. 8253As well as a Rune and some special ingredients. 8254You ll see which ingredients you need if you stand at the Rune table. 8255What do you think of the Inquisition? (Pickpocket) 8256What do you think of the Inquisition? 8257They protect us. I can t complain about that. And once they ve done what they have to, everything will be like it used to be. 8258飢えた狼だって? そいつは俺向きの話だな。 8259助けてくれようってのか、じゃあ警告しなきゃならん。 8260あの獣どもを、ここしばらく見てないんだ。 8261そろそろ飢えてるに違いないからな、本当に危険だぞ。 8262Any good news? 8263Well, they re wolves...so none of them have swords. 8264If you aren t back in two days, I ll assume they put you on the menu. 8265Great. 8266Henson needs some wolves killed before they injure someone. 8267I heard you had a break-in. 8268Who was here on the day of the break-in? 8269Er, a few people... 8270Mo from the slaughterhouse brought me a delivery of meat. 8271Anyone else? 8272The labourer, Doyle, sold me fish. 8273And...Pavel. One of Flavio s men. He sold me a couple of wolf pelts. 8274Nelson saw Mo, Doyle, and Pavel on the day of the break-in. 8275What was stolen? 8276A ring. A valuable one. 8277I received it from Commandant Carlos personally, in return for a map of the island. 8278(Back) 8279I delivered your beer. 8280Yeah? But did you get my gold? 8281No. She didn t pay. 8282Mmh, doesn t surprise me, everyone s nursing their gold. And it s always those at the bottom of the heap get the least. 8283Yes. Here it is. 8284That s a sight. Now I can get Brogar off my back. Thank you. 8285I won t forget this. Consider a favour owed. 8286You look terrible. Here, have something to eat and get a little colour and strength back in you. 8287What instruction can you offer me? 8288Projectile 7 8289The damage your projectile does could make the difference between life and death. It is worth the time to create a more powerful projectile. 8290And if you draw more power from the Crystal you can make your projectiles fly faster to their target. 8291Projectile 6 8292Concentrate, use your focus to generate projectiles even faster. 8293Mana + 1 8294Open your mind...let the energy flow freely in you. 8295Staff fighting 5 8296Staff fighting 6 8297Staff fighting 3 8298Staff fighting 4 8299Staff fighting 2 8300Staff fighting 1 8301I want to learn to fight with a staff. 8302Start by holding the staff to the side of your body. Hold it so you may move it quickly. 8303Why should I use a staff? What s the advantage of it? 8304Well, the staff s biggest advantage is its range. 8305Keep your opponents away from you. Do so and often your range means you can hit them before they can hit you. 8306Mana + 5 8307Empty your spirit and form a shell. 8308A shell full of energy... 8309Projectile 9 8310You are harnessing the Crystal and the damage you cause is strong. 8311Remember, keep your distance - keep your magical power high. Then no one will be able to defeat you! 8312Projectile 2 8313There are different skills to be learned with this Crystal. The first to master is how to increase the damage it causes. Focus your energy on that. 8314Projectile 1 8315This Crystal will form a projectile from your energy, as if you had a bow made from your will. 8316With practice this can be used to cause great harm to your opponents. 8317Projectile 3 8318Let us now focus your energy on shooting your projectiles faster. Concentrate your power send out shots more frequently. 8319Projectile 10 8320You have truly mastered the powers of this Crystal. 8321I can teach you no more. 8322Keep your lessons in your heart and your mind. 8323Staff fighting 7 8324Projectile 8 8325Use the Crystal to pressure your opponents. 8326Be precise with your targets if you wish to inflict the most damage and this will give any opponent less time to escape. 8327(Back) 8328Projectile 4 8329The destructive power of your projectiles is strong. 8330But it is not yet strong enough to kill every opponent immediately. 8331Projectile 5 8332A projectile may not cost you much strength. But it still has a cost... 8333Learn to choose your targets and to finish them off or you will only waste your powers. 8334Was ist los mit dir? Hast du ein Problem? 8335Eins? Das ist der mieseste Tag meines Lebens! 8336Zuerst kommen diese fiesen Banditen und klauen mein ganzes Holz! 8337Dann lauf ich ihnen hinterher und diese Lumpen hauen mir eins uber den Schadel! 8338Ich hab ewig herumgelegen und Holz habe ich immer noch keins! 8339Ich seh schon, ich lass dich lieber in Ruhe! 8340Ja, dann hau doch ab! 8341Kann ich dir irgendwie helfen? 8342Ich denke nicht...aber warte mal. 8343Du konntest meiner Frau Lala Bescheid sagen, dass ich spater komme. Mein Name ist Dipsy. 8344Sie macht sich bestimmt schon Gedanken! 8345Ich denke das machst du lieber selbst. 8346Was fragst du dann so blod. Lass mich doch einfach in Ruhe und nerv nicht. 8347In Ordnung! Ich werde mal sehen was ich tun kann! 8348We have an old storeroom in the rear of Sonya s brothel. You ll find him there. 8349Just a few more days under the Order and I would ve done the deal to end all deals. I d have been set. 8350That s life for you. Always shits in the face of hope. 8351It is good to see someone without scaly skin! 8352Can you set me free again? 8353Why are you trapped again? 8354I fought the lizardmen, but there are many of them and only one of me. 8355You didn t enjoy your freedom very long. 8356I was captured, many of them are dead. 8357What is your role in this town? 8358To defend it, to keep order, to protect the citizens in the Order s care. 8359That is my duty to the town. My duty to the Order and humanity is to make sure the artefacts we find are shipped to the Monastery. 8360The Temples that rose from beneath the ground are full of artefacts, and every petty thief on this island is trying to steal them. 8361The Inquisitor has commanded that all artefacts are to be taken to the Monastery. People think he wants them for money . 8362But I sense he sees a link between these artefacts and the disasters that have befallen us. He is seeking a clue to our salvation. 8363We must gather these artefacts. We must convey them safely to the Monastery. We must see that the Inquisitor is able to proceed with his business. 8364Okay, I ll tell them to go there. 8365Great. I bet they re drinking themselves into a stupor in the Gutters tavern or on the harbour quay. 8366Send Olf s brothers Dytar and Dirk to their meeting point. They are usually to be found in the tavern in the Gutters or on the harbour quay. 8367(Show kitchen knife) 8368Do you recognise this knife? 8369Let me see it s...Yerugh...It s got blood on it! Why are you showing me that? 8370Just take a quick look. 8371Yes, I ve sharpened that blade. Certainly didn t have blood on it then! 8372It s one of Harlok s kitchen knives. 8373Are you sure ? 8374Course I m sure! 8375Karlsen identified the murder weapon is one of Harlok s knives. 8376Your gnome problems are over. 8377If only every problem could be solved so easily, hey? 8378Thought they were just bidding their time. 8379They re certainly more tenacious than normal and more organised. 8380Is there an artefact you re especially interested in? 8381Three, actually. 8382Three very valuable bowls made of gold. They re circulating here in the town. 8383Get them for me and it s worth, say, 600 gold coins. 8384But that s only if you bring me all three. 8385So, how about you get moving? 8386I knew you were going to be trouble...follow me. 8387Follow Clay and kill the Bog Bodies that have invaded the Swamp Farm. 8388All set? 8389A little scared, nervous, but ready. 8390If this can help save the island, we have to do it. 8391I am allowed to leave the Monastery 8392This is the word of Master Ignatius? 8393Master Ignatius gives his permission. 8394Then the gate shall be open to you from now onwards. 8395How can I improve my fighting technique? 8396I m no expert, for me muscles count the most. 8397There has to be more to it than strength. 8398Like they ve trained a recruit up in much else...I ll show you what I know though... 8399And you can ask William, he s picked up more than I have. 8400I ll let Danilo know that you want to go. 8401No. No if you tell him that he ll think I m scared. 8402Just tell him everything s all right here. 8403First I ll have to find him. 8404Do that. I ll wait up here. 8405Yeah, at least I know you re watching my back, hey? 8406Maliko doesn t know where his leader Danilo is. Look for him in the temple. 8407Do you fancy a Brugle smoke? 8408What, are you taking over Hemlar s business now? 8409I m trying to draw the killer s attention. 8410Ah. I see. Yes, I will take a Brugle smoke! 8411Here s your gold. 8412Caspar bought a Brugle smoke. 8413What is it you want me to do? 8414Don Esteban controls most of the Brugle on the island. 8415Leonardo, the alchemist, processes the harvest. 8416Then Garth, the alchemist s assistant, brings it to us. 8417But recently, some of the goods have gone missing. 8418So somebody s taking it. 8419The Brugle the alchemist Leonardo is processing for the Don is disappearing. Weasel wants to know where it is going to. 8420Erikson is dead. 8421You killed one of my regulars? But what if they trace it back to me? Oh may the gods have mercy on us! 8422I need to know the ingredients to make scrolls, do you have a list of them? 8423No. 8424I expect you ll find something in the library. 8425Can you teach me how to fight with an axe? 8426Axe 7 8427Strength +1 8428Axe 5 8429Axe 6 8430Strength +5 8431(Back) 8432Axe 4 8433Axe 1 8434Axe 2 8435Axe 3 8436この辺を歩き回るなんて、イカレてんのか? 8437異端審問に捕まったらどうなると思ってんだ、ん? 8438What crates? 8439The ones full of artefacts, what else are we moving?! 8440Damn Hawkins. His workers should have delivered em by now! 8441I knew it was too much responsibility for the old coot! 8442Let s go. 8443Make sure you keep up. I don t want to hang around. 8444Would you like to buy some Brugleweed? 8445Well, if you ve got some Brugle on you I wouldn t say no! 8446But I ain t giving you one coin more than I gave Hemlar. 8447Fine. 8448Karlsen bought some Brugleweed. 8449About your father... 8450Romanov says he doesn t know where your father is. 8451He says he doesn t know. 8452But, then he d still say that even if he d left my father headless and castrated in a barrel somewhere... 8453Romanov doesn t seem very fond of your father. 8454My father tried to run him through and killed Romanov s favourite whore instead...the pair of them never exactly moved in exclusive circles. 8455Can t say I m too comfortable having that bastard in town. He d happily see me dead, or worse. 8456And if you re thinking he might give me to his men for a night...you d better know he d happily do the same with you... 8457Well, that s just one more reason to steer clear of Harbour Town... 8458Vasili says your father has a shack here in town. 8459A shack...that s my father...could afford a palace, but lives in the gutter with the whores and the rats. 8460Still, can you find out where it is? 8461And do it without letting anyone else find it? 8462Could be there s a clue there as to my father s whereabouts. If you can find it. 8463Vasili doesn t think your father is here on the island. 8464Vasili s never had anything useful to say. 8465Well, actually he did tell me something that might be of interest. 8466First time for everything. Well, what was it? 8467Erikson was really nervous when I mentioned your name. 8468But he claims to know nothing about where your father is. 8469I wouldn t believe anything that lying bastard said, even if I d tortured him for days. 8470I found this key on Erikson. 8471Show me. 8472I don t recognise this, but it has my father s initials on it. 8473He marks his territory, I think he d ve carved his initials into me given the chance... 8474This key s a start, but it s useless without a lock. I don t suppose Erikson gave up what this key was for did he? ...no, I didn t think so. Thanks for this, let me know if you hear where this key might open. 8475I hear he is a pirate? 8476Well, if you ve heard people gossiping...then I guess it must be true. 8477Don t tell me you didn t know. 8478Do I know my father is Captain Gregorius Emanuel Steelbeard, the most infamous bastard to have sailed the seas round here in a hundred years? 8479I can tell you he was a bastard. The rest of it I ve heard through legend, like you. 8480Were you planning on telling me? 8481I asked you for help with information. 8482I didn t agree to give you any. 8483Okay, okay. I get it. 8484(Back) 8485I found this paper in one of the shacks in the Gutters. 8486Now, this is a useful piece of paper. This is precisely what I ve been looking for. 8487I can finally leave this rathole. 8488You deserve a reward. 8489Here, I can spare 200 gold coins, but take them and you ask no more questions. Deal? 8490Tell me about Captain Romanov. Think he ll be a problem? 8491Couldn t care less about him. 8492I ve got what I wanted now. At least part of it. 8493Done. Just give me the gold. There ll be no more questions. 8494200 gold, you deserve it. You deserve more, but that s what I can pay. 8495Good luck wherever the wind blows you. 8496Me, I m getting out of this place. 8497What s so important about that old scrap of paper? 8498There s no secret that it s linked to my father, you must ve worked that much out yourself. 8499But my father is my business. 8500Keep your gold, just answer my questions. 8501People usally see gold and forget everything else... 8502All right, what do you want to know? 8503That s probably enough with the questions isn t it? 8504For now. Maybe, maybe we can talk again later...humm, you re a rare one...and I ve travelled the length and breadth and met a lot of people... 8505Right, all I need to do now is find a way out of this wretched town. 8506Do you think your father is still on this island? 8507He was. Whether he still is and whether he s still breathing...those are different questions. 8508But, I ll find him. 8509What will happen with your father s shack? 8510I have no use for it...you can have it if you want. 8511You already have the key, after all. 8512Thanks. That place might come in handy. 8513I ll take the shack. 8514Always wanted something with a sea view. 8515What s going to happen to the tavern while you re away? 8516The tavern s only ever been a place for me to hole up in. 8517When it s time for me to move on, I ll find someone who wants it. 8518Captain Romanov is locked up in a cell on the harbour quay. 8519So, it s true what they re saying... 8520He was arrogant enough to tangle with the Order. 8521Did he tell you anything? 8522He didn t say anything about your father. 8523Did you ask him? 8524No, do you think he might tell me something? 8525Who s to say it would be worth anything if he did... 8526And what about the gold that s buried here? 8527That s your problem. 8528I don t need the headache. 8529I just want to get myself a sturdy ship, one that can handle these storms, and I ll be off away from this shithole. 8530I ll be glad to see the back of this, and you. 8531Keep searching, Rufo! (Hold out sleeve) 8532Do you still need my help? 8533Your services are no longer needed. 8534Go back to the Monastery, report to the Masters, and complete your trials. 8535How can I leave the town? 8536It is best we do not open the gates...Use the tunnel you discovered. 8537You are one of the few who knows that tunnel. 8538Keep it your secret. 8539Carlos no longer needs help in the town. Return to the Monastery and report to the Masters. 8540How is the search for new excavation sites going? 8541Hmm, if we want to increase our gold reserves, we ll have to expand our search. 8542There are a few promising areas on the island that the White Robes haven t reached yet. 8543But as long as the Inquisition is breathing down our necks, I daren t look the other way. 8544Go fuck yourself. 8545How are things going here? 8546I m worried about the temple over to the East. 8547I sent a group of men to the entrance. Our treasure seekers were able to open it. 8548But something s not right. They should have been back here long ago and I ve heard nothing. 8549Wasn t the Eastern temple my job? 8550Yes, I know. I didn t have a choice, the Don was getting impatient. 8551We had to move before the Inquisition looted the place. 8552But like I said I ve not heard from the men I sent there. 8553I found a winch. 8554But, the gate is still closed. Perhaps there is another. 8555I have sent Rufus to the south. 8556Follow him. Perhaps he needs help. 8557まだ武器が見つからんのか? もう少し探してみな。 8558Can you house some farmers in your warehouse? 8559Er, well, I should be able give you enough room for one person. 8560Where do I find this Rachel? 8561She s usually cooking. In front of the temple. 8562Don Esteban knows what has happened. 8563What did he say? 8564He can t help us. 8565Yes, that sounds like him. It looks like we are on our own. 8566Do you have a test for me? 8567I do have a task for you. 8568Our Warriors are trying to maintain peace in Harbour Town, but the Order and Inquisition face danger everywhere. 8569There are... criminal elements... who seek disorder even in these pressing times. We must focus our energies on these storms and on the mysterious ruins that have appeared. 8570You are to go to the town and help the Warriors restore law and order so that we do not have to split our time damping petty rebellions. 8571Go to the Harbour Town and help the Warriors of the Order against the outlaws there. 8572You have already done a great deal for the Order. I do not need to test you. 8573I will. We all have tests for the trainees here. 8574Leave me, and perform other tasks. 8575I am here to speak to the Inquisitor. 8576Course you are. And why should Inquisitor Mendoza, the leader of the Order of the Holy Flame, want to talk to a nobody like you? 8577Hey, when you talk to the Inquisitor ask when the free beer and dancing girls are coming. 8578You really want me to ask the Inquisitor that? 8579Come to think about it, he doesn t have much of a sense of humour. Better leave it. 8580Fincher wants us to assault the south-eastern temple. 8581Right...suppose I d better get moving then, hey? 8582Please, take a look around. 8583Are you looking for anything special? 8584A pan? Cast iron. 8585Or a necklace? 8586If you re hungry, we have potatoes, we grow them ourselves. 8587Have a look at everything I offer! 8588Do you know Captain Steelbeard? 8589Yeah. But I wish I didn t! I should never have got involved with him. 8590Promised he was going to take me away from all this. Promised me the moon and the stars. 8591Some men will say anything for a free fuck! 8592And all I got out of it was a whole heap of trouble. 8593So, don t go saying that name around me. Cos I ain t listening no more. 8594What s in it for me if I help? 8595It will stand you in good stead if you d like to go to the Monastery. Our commander appreciates help. 8596And the Monastery can train you as mage or as a Warrior of the Order. It would be your choice. 8597And, of course, you will also receive a reward. 8598Sleep until the next evening. 8599It could be dangerous. 8600If I was a china doll I wouldn t be here, would I? 8601Well, okay then, but don t blame me if you get eaten by lizards. 8602Aw and here was me thinking it was just you that found me tasty. 8603Cid s not around any more. 8604Hey. 8605Wait... not here. 8606Huh? 8607We talk here Carasco will listen. He doesn t have to know everything. 8608Let s go somewhere else. 8609I have a question about picking pockets. (Pickpocket) 8610I have a question about picking pockets. 8611All right, remember, the most important thing is to distract your target. That s the only way you can successfully steal from them. 8612I have recovered the Fire Crystal. 8613I never doubted your skills. 8614Once you are ready, we will begin your study of Crystal Magic. 8615Soon we will be able to accept you into the Convocation of Mages. 8616Once you have passed the tests the other mages have for you. 8617To enter the Convocation of Mages and study Crystal magic, a novice must pass a test from each of the Masters. 8618Can I have some of the gold and silver junk ? 8619No. It belongs to the Order. 8620There are those who value junk, and we may need to bend such superficial greed to our purpose. 8621Yes...we couldn t have anyone s superficial greed being satisfied without authorisation... 8622Have you seen these lizard men before!? Where did they come from? 8623They re coming from the ruins. 8624Well, we got lucky with these. If Rufo hadn t warned me... 8625I d have been dead too. 8626They re from the volcano. 8627So, there are more of them? 8628I think so, a lot more. 8629Then I m going to have to be ready. 8630I don t want to turn from Hunter to prey! 8631You re from the Monastery, right? Well, go on in and find a place to sleep. 8632Danilo is dead. 8633Oh no! What did it? And is it coming out here? 8634Let s gather up everything we found so far and go. Now! 8635You stay here at your post. 8636I still don t have what I came for. 8637All right. But hurry up! 8638Interested in a smoke? 8639No. That stuff rots your mind. 8640It s not for me. 8641William doesn t want any Brugle. 8642Do you suspect anyone? 8643Garth. I think Garth s behind it. 8644Why don t you punish him? 8645I can t risk those infernal White Robes finding out. 8646And even though Garth is a coward, I don t know if a beating will make him talk. 8647Weasel thinks Garth is behind the vanishing Brugle. 8648Hey. Have you passed Master Illumar s test? 8649Yes. He given it to you too? 8650I found it exhausting. 8651奴らを呼ぶつもりか? 8652おいおい、”おれ”はあんたを売り渡したりしねえよ。 8653だけど、騎士団の戦士がちょくちょくやって来ては何か調べてくからよ。 8654だから、おれは気をつけた方がいいって言ってんだ。 8655それで、そのHawkinsってのは? 8656A pain in the backside. The so-called leader of the workers. Couldn t lead a duck to water if you ask me. 8657You re a hunter? We end up eating rot worm for a month, I ll know who to pay a visit... 8658Finally. This must be it. 8659Aw, was that too much for you sweetheart? 8660Looks like you need to train, doesn t it? 8661You shouldn t have such a big mouth. 8662何の用だい? 8663俺が言ったのを聞いてなかったのか? 8664Don t get tiresome, gutterdog, I hate tiresome. 8665About the theory... 8666I know the ingredient for the Light scroll. 8667とても役立つ巻物だ。 8668なら、巻物を作るのに何が必要なのか教えてくれないか? 8669A couple of gold coins. 8670Very good. 8671Right. So, what are the spells for the First Runic Seal? 8672There are six spells based on the power of the Runes. 8673Magic Light and Light Healing are basic spells for any mage. 8674Telekinesis and Transformation into the Nautilus are the most powerful spells. 8675And there is also Illusion, and Jest. 8676Did you say Jest? 8677Indeed. You will learn the effect of this spell in due course. For now, concentrate on learning the spell components. 8678The six spells for the First Runic Seal are \nMagic Light, Light Healing, Telekinesis, Nautilus Transformation, Illusion, and Jest. 8679(Back) 8680I know the ingredient for the Illusion spell. 8681And that would be? 8682The tusk of a boar. 8683I know the ingredient for the Nautilus transformation spell. 8684Please continue... 8685The empty shell of a Nautilus. 8686Correct. This spell is very powerful. So, those shells are much sought after. 8687I know the ingredient for the Telekinesis spell. 8688Go on. 8689I know the ingredient for Light Healing. 8690And it is? 8691Healing herb. 8692I know the component for the Jest spell. 8693Which is? 8694How do I learn about these spell ingredients? 8695Through study. 8696You will find the knowledge you need in books and in the minds of other students. 8697If you help them, I dare say they will be inclined to help you. 8698The ingredients for the spells for the First Runic Seal can be learned by consulting books and from other students. 8699Come on, keep going! 8700Are you expecting the Inquisition to attack you? 8701They re building up their forces... 8702...pushing closer everyday... 8703It s only a matter of time before they try and overrun us. 8704Where can I get a staff? 8705Staff? Well, we have a cook... 8706A cook...What? 8707Staff, servant, cook...hm...Just my little joke. Sorry have to amuse myself around here. Try Karlsen, the smith. 8708If I wanted the sword...what would it cost me? 8709What would you want with this? It s for the Don.... 8710Now I get you! You want to use this as your way to see him. 8711How much? 8712You couldn t afford this. 8713Try me. 8714All right... 8715200. There s a lot of effort went into that. 8716I ll see what s happening at the eastern temple. 8717Good. 8718I put Danilo in charge of things over there. 8719Find him and tell him I ll feed him to the Rotworms if he doesn t get a move on. 8720You should know how to find the eastern temple. Good luck. 8721I ll show you where the entrance is on your map. Good luck. 8722Ricardo s made of rice paper and spit, you ll find tougher. Here. Your winnings. 8723What were they? Were they Saurians? 8724They are the enemy. 8725At last, we know its face. 8726Where do we go from here? 8727Descend into the mountain. 8728The fate of this island, of all lands will be decided here and now. 8729Chapter 3 寺院 8730まだ行く準備が出来てない。 8731時間がない。 8732すぐに行かねばならん! 8733ついてこい! 8734準備は良いぞ! 8735いいぞ。では付いて来い! 8736大丈夫か? 8737えぇ、なんとか。でも海の水をたらふく飲んじゃったわ。 8738なにが起こったか覚えているか? 8739異端審問所から奇妙な男がやってきて・・・そして嵐よ。 8740あいつは船を嵐に突っ込ませた!そしてあいつは・・・あいつは消えてしまった! 8741船は転覆して私たちは岸辺へ流れ着いたってわけね。 8742他の連中は運が無かったな、かわいそうに。 8743ここがどこだか分かる? 8744武器を手に入れたのね。 8745準備ができたら出発するわよ。 8746道を探しましょう。食べ物と新鮮な水を見つけなきゃ。 8747このあたりをよく調べてみないと・・・ 8748そうね、たぶん近くに休めるところがあると思うわ。 8749この場所はなんだかぞっとするわ。死体に取り囲まれてるからってだけじゃなさそうだわ。 8750わからない。どこかの島かもしれない。 8751この浜辺から離れましょう。船の残骸が略奪者に目をつけられるかもしれないし、彼らにとって生存者は邪魔よね。 8752武器が必要になるわ。まわりをよく探してみて。何か使えるものが流れ着いてるかもしれないわ。 8753棒や木の枝でも、何も無いよりはマシじゃない? 8754私はここに残って他の生存者を探すわ。 8755About Hemlar... 8756When did the murder happen? 8757It appears Hemlar was killed at the time you arrived. 8758Since then no one has left the Monastery. 8759Therefore, we must assume... 8760...that the killer is still here. 8761There are those who pointed their finger at you. You will need to be certain before you point your finger at anyone else. 8762Why was Hemlar murdered? 8763That is a good question. 8764Once you know the answer to why he was killed, you should find it much easier to discover who killed him. 8765Any suggestions where I should start? 8766Perhaps where Hemlar was found? 8767The novice Caspar is responsible for the chambers. 8768He also trades with many of the recruits. 8769Then he must see a lot of what happens here. 8770Talk to him. Tell him I have assigned him to help you. 8771Master Vitus says Caspar will help in the investigation. Talk to him about Hemlar s murder. 8772(Back) 8773Hemlar was dealing Brugleweed. 8774Hmmm... 8775What do you think? 8776You are making progress.... 8777You ve spoken to Caspar, I suppose...? He is a bright lad. 8778Work with him and report to me once you have found the murderer. 8779I assume you no longer need the corpse for your investigations. 8780I will take care of it, so that Hemlar may go to his final rest. 8781Why are you making Sam saw wood for you? 8782What business is it of yours, little fish? 8783He needs to hunt. If he doesn t we ll all starve. 8784You ve had some wood, now let him get back to hunting. 8785And if I don t get wood for my fire... 8786I ll be pissed off. 8787You re pissing into the wind if you wait for Rachel to organise anything. 8788You want something here, you have to take it. 8789Yeah. I m beginning to understand that. 8790You are capable and willing to learn. 8791The theoretical part of your training is concluded. Well done. 8792If you have the necessary experience, I will teach you the skills. 8793I have talked to Commandant Carlos about the Inquisitor. He will not stand in our way. 8794Then I judged him correctly. Very good. 8795Does the Don know that you re up here? 8796This isn t the place for you. You ve chosen your path. Now stick to it. 8797Let me see your goods. 8798Did you belong to Romanov s crew? 8799What s that to you? 8800You see a sailor, you suspect they re a pirate? 8801Not all sailors are pirates. 8802Finally. I thought I would never get out of here. 8803I am Eldric. Most people call me Eldric. And I thank you for releasing me! 8804What are you doing here? 8805Who can say, what is a man to fate but an ant to the queen? 8806I am a druid. Who and what do you think you are? 8807I m a Warrior of the Order of the Holy Flame. 8808I see. Then I must disappoint you. 8809I will not go to the town or to the Monastery. 8810I don t want to take you anywhere. 8811What do you want, then? 8812I am a mage of the Holy Flame. 8813Are they sending a mage now to throw me into the town? 8814No! I will remain here. There is nothing you can do about it. 8815I don t want to throw you anywhere! 8816Then why are you here? 8817Who knows. I m a castaway. I got washed up here and now I m stuck. 8818Then fate brought you here. It brought you here because it has something in store for you! 8819What do you mean by that? 8820Nothing happens by chance. There is a reason you survived. 8821The world has a plan, and you are but a building block. You cannot resist it. 8822So, tell me why do you think you are here? 8823I serve the Don. 8824Well, then I am lucky that you helped me, for I have no gold. 8825I m not here for gold. 8826Then you are no regular man from the Don . Most of them cease to think as soon as they see gold. 8827So, why are you here? 8828助けてくれないか。 8829I was lucky then, for your help came in very handy. 8830What can I do for you? 8831I ll pay you for the armour plate. 8832”白服”の連中について教えてくれないか? 8833奴らは至る所に潜んでる。 本土から海を渡ってやってきて、島を隅々まで動き回ってやがる。 何もかもダメにしちまうんだ。 ヒック 8834白服に会ったことは? 8835頭おかしいのか?ヒック 8836一度でも奴らに会ってたら、刺されたネズミのように逃げ出してるよ。 8837そうだろうな。 8838くそったれボトルはどこだ?俺のボトルだぞ、返しやがれ臭え沼野郎が! 8839次の朝まで眠る。 8840行く前に、ちょっと助けてくれないか。怪我をしているんだ。 8841ふむ。そういうことなら。 8842角に水の入った樽がある。 上手い水を飲んで元気を出すといい。 お前さん、海水の匂いが酷いぞ。 8843また傷つくような予定があるなら、いくつかヒーリングポーションを持っていった方がいいだろう。 8844どこで見つかるかな? 8845そうだな、木に生えてるようなもんじゃないし・・・商人から買わにゃならんだろうな。 8846まだこの辺にも、商人が残ってるはずだ。 8847What are things like in the town? 8848Used to be good...but since Don Esteban left... 8849Inquisition s in charge now. 8850Brought the farmers into town then sealed the gates! 8851That s the Inquisitor s new law. 8852And Commandant Carlos has everyone who violates the law taken to the Monastery. 8853Okay, I ll investigate the break-ins. 8854Good. Be careful, it won t be easy. 8855Cid s tricky. It s difficult to pin anything on him. 8856Even though he always seems to know where items of value can be found. 8857You think he cased the houses in advance? 8858He may be a thief, but he s not a stupid one. He probably sent someone else to scope the houses out. 8859If you can find out who his spy is, that ll be a good start. 8860Rodriguez wants the break-ins investigated. He thinks Cid sent someone to scope houses before he burgled them. Find the spy. 8861We re supposed to train. 8862Life of glamour this, isn t it? 8863Right...this is what they taught me. To be a good with a staff, you have to work on strength and technique. 8864Build up your arms. Whenever you hit, you want to hit it hard. 8865And once you ve trained, we ll practice fighting. 8866See if either of us are any good... 8867We will, soon as you ve swept the chambers. They want fighters...they make us sweep up. 8868あんたにBrugleweedを持ってきたよ。 (weedを10渡した) 8869よくやった。これが報酬だ。 8870いつもはもっと沢山使えるんだが…ビール好きの連中には十分だろう。 8871もっと見つけたら、報酬は弾むよ。 8872もっと内陸のほうへ向かおう。 8873あなたは行って。私は休みたいわ。 8874嵐はもうごめんだわね。クタクタよ・・・・ 8875私は、しばらくここに留まることにする。 8876分かった。ここについてもっとよく分かったら、きっと迎えに戻ってくるからな。 8877私のことは心配無いわよ。気をつけてね。 8878好きにしろ。 8879北に向かう小道を見つけたの。内陸に続いてるみたいね。 8880上のほうには村か何かがありそうね。 8881この島と住人に関して、もっと知るために更に北へ向かうよ。 8882Chapter 1 禁断の島 8883Right, you ve had your fun. Now the key to the cell please. 8884Here. But if this lands me in the trouble I ll make you pay. 8885Got it. 8886Haven t I seen you hanging around the brothel? (Pickpocket) 8887Haven t I seen you hanging around the brothel? 8888What me? No, not me. You wouldn t catch me there. I mean real men don t pay for it do they. They, well, you know. It wasn t me you saw. 8889Yeah, you re right. And you are a real man. 8890Where are the weed packages? 8891Here, take em. They ve caused me enough trouble. 8892Those wolves are dead. 8893You killed them? That s a relief. I can finally sleep peacefully again. 8894Here, take this as thanks. I could never have done that alone. 8895I hope you ll find your way, my friend. 8896I hope so, too. 8897Farewell. And thanks. 8898I am here to collect your protection money. 8899What? Don t tell me you re one of Brogar s henchman...? 8900Let s say business partner in training. 8901Tsk. Well. I m sure you have your reasons. 8902But, if you want protection money... 8903...first I need some protection. 8904I ve got Bog Bodies wandering all over my farm. 8905They were over by the waterfall this morning. 8906And I don t call letting Bog Bodies wander round protection . 8907You might be busy, but don t forget, we have to defend this camp. 8908Show your face around here once in a while. 8909What are the seals you mentioned? 8910The entrances will be protected by powerful, magical fields. 8911Only the most ancient magic can break them them. 8912I have created a Rune. 8913With it, you can destroy any barrier the Saurians might have created. 8914Learn how to open the seals on this Rune, or create scrolls for it. 8915Thank you. This will be very useful. 8916A Rune? 8917I m not a mage. 8918You are not. But I expect mages still exist. 8919Yes. There are mages. 8920Then find one who can help you! 8921Find a mage who will help? Right. 8922You can relax. Here are all six vassal rings. 8923Free! Free! I m finally free! 8924You must be some kind of saint. 8925Thank you, my friend. 8926I owe you my life. My dreams! 8927How about you owe me those rings? 8928I m not risking those falling into the wrong hands. 8929I ve got something better for you. Gold... and a few scrolls I found. 8930I m sure you ll find a use for them. 8931And I d better not ask where you got them, right? Go on, give them here. 8932All yours. My thanks is undying. And because of you, it s the only thing that is! 8933Sei mein Handler 8934Kann ich machen. Sag Bescheid, wenn du handeln willst. 8935You look weather beaten...did you make it here across the seas?! 8936We have an old storeroom in the rear of Sonya s brothel. You ll find him there. 8937Business is booming since the Don returned. Long may it continue! 8938Why are the people being held prisoner in this town? 8939Prisoner!? Have you been beyond the walls here, seen the bandits, the creatures that roam this island? 8940How many of the farmers and shopkeepers here could defend themselves against them? Do you know how many have died foolishly grubbing for gold and paying for it with their lives? 8941Everyone who is safely within the walls of this town should be glad. 8942We are protecting them. Seeing to their needs. Only criminals are held prisoner . 8943I see. 8944Believe me, gutterdog, you won t get to do that a second time. 8945What s the Elenor? 8946The Elenor s a ship... 8947She belongs to the worst pirate on the nine oceans. 8948Captain Gregorius Emanuel Steelbeard. 8949Steelbeard? Can you can tell me about him? Anything other than his name? 8950Yes... stay out of his way! 8951They say he was seen in Harbour Town not long ago. 8952Who knows what he was doing... 8953Right. 8954It s going to take me a week to get the stink off my sword. 8955You said you were bored standing guard duty. 8956Yeah, right. Thanks. 8957You don t need to be afraid. The Inquisitor will lead us to victory. 8958Let s hope so. 8959Now we know where the trouble is coming from we can end it! 8960Just a couple more monsters. We ve been killing those for weeks. 8961If you say so. 8962Well? What brings you here? 8963I am here to talk to the Inquisitor. I speak on behalf of Don Esteban. 8964An envoy? I hope you come offering a hope of peace... 8965I am only empowered to speak to the Inquisitor. 8966Of course. You are free to enter the Hall of the Flame. 8967That s a lot of different wares for a merchant. 8968I m not a merchant. 8969I m a farmer, was...till the ruins came. Lost my farm. 8970You look like another refugee. Word to the wise...stay away from Costa. 8971I found an old scrap of paper in Steelbeard s shack. 8972You did? Then let s see it! 8973I gave it to Patty. 8974And you thought you d come and dangle that under my nose, instead of coming to me first, did you? 8975What was on the paper? What did she say? 8976She said she has what she wanted. 8977Well, if it gets her out of town that s not all bad. 8978But come to me first, in future. 8979I ll pay you for the armour plate. 8980Which path did you choose? 8981I m going to be accepted into the Order as a Warrior. 8982That s the path I chose. 8983You ll be in the middle of the tests as well, then. 8984I m working on Illumar s test. 8985You don t happen to know the ingredient you need for the Nautilus scroll? 8986Discover the ingredient needed for a Nautilus Scroll. Tell Erlan this information and he will share his knowledge. 8987No idea. Sorry. 8988If you find out, please let me know. 8989It might be worthwhile for us to share knowledge. 8990Yes I do. 8991Great! Can you tell me? 8992I ll help you out if you help me. 8993I m training to become a mage. 8994Ah. So, you ll be doing the tests too. 8995I m working on Illumar s test. 8996You don t happen to know the ingredient for the Nautilus scroll? 8997Tell Erlan the ingredient for the Nautilus Scroll, to get him to share his knowledge. 8998No idea. Sorry. 8999If you find out, please let me know. 9000It might be worthwhile for us to share knowledge.
https://w.atwiki.jp/rsbuygoldq/pages/27.html
There are many involving exciting issues in relation to the class leading on-line dvd, Runescape. Via knowledge for you to tools, your game play can be absolutely exciting along with satisfying. Moreover, there are many involving issues which can be done below. While using a href="http //www.4rsgold.com/Runescape.Gold" strong Cheap Runescape Gold /strong /a online games, avid gamers in fact get a thrilling time participating in this specific Hugely Multiplayer On-line Position Participating in sport. Your tiny online games via Runescape require some task in a very distinct place along with frequently, these are tied to a selected issue. Runescape features many tiny online games for the gamer for you to have a go at. Most notable are generally Barbarian Invasion, Jade Grape vine, Empire Handling along with Barrows. Your second item can be among those fulfilling tiny online games, which often can give you a gamer the top tools along with armors available inside sport. When you participate in this specific, you must comprehensive 1st your hunt for Clergyman throughout Danger along with just the same commenced your hunt for Mother nature Heart. It can be worthy of writing that this additional quests you ve got concluded, your quicker it should take that you your current voyage. As an illustration, should you have attained your Wilderness Value, it will be possible to realize accessibility for you to Canifis, and that is strongly recommended if you utilize your Web site Place of your abode. Currently, the reasons involving Barrows get six to eight mounds along with you ll find six to eight Barrow friends, everybody features their own potential. These are Dharok your Wretched, Guthan your Infested, Verac your Defiled, Torag your Harmful, Karil your Tainted because along with Ahrim your Blighted. This specific tiny sport is around your friends using considered one of his or her crypts carries a undetectable tunnel a href="http //www.4rsgold.com/Runescape.Gold" strong Buy Runescape Gold /strong /a . To get started on the action, utilize spade to help you type in your crypt. After profitable, hunt for your coffin along with kill your close friend whom spawns after which it transfer upon the subsequent tomb. Obtain the value chest muscles inside tunnels for those who have cleaned your crypt after which it wipe out your Barrow close friend that will guards your chest muscles. Loot all the different goodies since you can. Should you have a new obtain runescape platinum gamer using substantial defence as well as miraculous, then you certainly can be a very good choice becoming a dueler. What we get normally is determined by what we invest, hence the larger your spot by simply anyone, greater you can get through the level of resistance.
https://w.atwiki.jp/warband/pages/442.html
qstr_Your_men_are_happy_f|Your men are happy from the long rest qstr_Your_men_are_satisfi|Your men are satisfied from the rest qstr_Your_men_are_glade_f|Your men are glade for the rest qstr_Your_men_are_tired_a|Your men are tired and didn't get enough rest, they resent you even more now! qstr_Your_men_are_tired_an|Your men are tired and didn't get enough rest. qstr_Breaking_camp...|Breaking camp... qstr_You_entertain_your_m|You entertain your men with songs and epic poetry! qstr_You_entertain_your_me|You entertain your men with songs and story! qstr_Your_entertainment_t|Your entertainment tonight falls flat and your men are not impressed. qstr_You_entertain_your_men|You entertain your men with song and dance! qstr_Tonight_as_you_enter|Tonight as you entertain your men your words fall flat and bore them. qstr_You_entertain_your_men_|You entertain your men with a song! qstr_The_plague_has_deves|The plague has devestated {s7} qstr_You_waited_too_long_|You waited too long to read the assassin's note, it has dissolved qstr_population_change_in|population change in {s5} from hire men qstr_Your_troops_grow_res|Your troops grow restless waiting to ambush. qstr_Congratulations!_You|Congratulations! You've developed a special trait - being known as a {reg59?women man} of words. You craft every phrase like an artist tapestry. This has unlocked an extra war-cry in battle, hit the Y key to use this trait. qstr_Word_Smith_Achieveme|Word Smith Achievement qstr_Congratulations!_You_|Congratulations! You've developed a special trait - being known far and wide as a Trickster. You don't care how people see you, or how victory is achieved for as long as you're winning. This has unlocked shield taunting in battle, hit the Y key to use this trait. qstr_Trickster_Achievemen|Trickster Achievement qstr_Congratulations!_You_v|Congratulations! You've developed a special trait - being known across the land as a great Musician. People request songs wherever you go. This has unlocked the horn in battle, hit the Y key with your horn equipped to use this trait. qstr_Musician_Achievement|Musician Achievement qstr_Congratulations!_You_ve|Congratulations! You've developed a special trait - being known across the land as a {reg59?witch magician} powerful enough to challenge Merlin. People everywhere fear your knowledge of the dark arts. This has unlocked spell casting in battle, hit the Y key to use this trait. qstr_Dark_Arts_Achievemen|Dark Arts Achievement qstr_{s5}_has_decided_to_|{s5} has decided to grant {s4} to another lord of the {s7}. qstr_You_drink_from_the_h|You drink from the holy grail, miraculously - your heavy wounds are healed! qstr_Your_men_made_some_d|Your men made some delicious butter from cow's milk. qstr_Your_men_have_made_w|Your men have made wool from your sheep. qstr_Your_men_have_made_c|Your men have made cheese from your goat. qstr_The_Hamper_of_Gwyddn|The Hamper of Gwyddno has created more food!. qstr_You_slept_by_the_Hal|You slept by the Halter of Clydno Eiddin, in the morning a new horse was found grazing nearby. qstr_Cooking_food_in_the_|Cooking food in the Cauldron of Dyrnwch has produced a wonderful meal qstr_Cooking_food_in_the_C|Cooking food in the Cauldron of Dyrnwch has sowered your meal, only the brave may use it! qstr_A_livestock_epidemic|A livestock epidemic has killed {reg5} of your cattle at a farmstead near {s4}. qstr_A_livestock_epidemic_|A livestock epidemic has killed {reg4} cattle and {reg5} of your cattle at a farmstead near {s4}. qstr_Your_party_is_spotte|Your party is spotted by {s1}. qstr_Party_has_nothing_to|Party has nothing to eat! qstr_Lack_of_food_makes_y|Lack of food makes you feel weak, and your health suffers! qstr_Desperate_for_food_|Desperate for food, the men kill your horse for the meat! qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have has} escaped from your party during the night. qstr_{s1}_of_the_{s3}_has|{s1} of the {s3} has been released from captivity. qstr_Building_of_{s0}_in_|Building of {s0} in {s4} has been completed. qstr_Port_of_{s1}|Port of {s1} qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}. qstr_{s1}_is_no_longer_in|{s1} is no longer infested by bandits (at night). qstr_You_pay_for_accommod|You pay for accommodation. qstr_Betrothal_to_{s5}_ex|Betrothal to {s5} expires qstr_You_have_been_inform|You have been informed that, while you were busy, away from your home, your wife took a lover, a man known as {s33}. You discover that the rumors had already been flying. qstr_Adultery_Discovered|Adultery Discovered qstr__Your_tactics_skill_| Your tactics skill has increased by 1. qstr__Your_persuasion_ski| Your persuasion skill has increased by 1. qstr__Your_leadership_ski| Your leadership skill has increased by 1. qstr__Your_intelligence_h| Your intelligence has increased by 1. qstr__Your_trade_skill_ha| Your trade skill has increased by 1. qstr__Your_weapon_master_| Your weapon master skill has increased by 1. qstr__Your_engineer_skill| Your engineer skill has increased by 1. qstr__Your_knowledge_of_t| Your knowledge of the old gods, dark arts, and wound treatment has increased. qstr__Your_knowledge_of_C| Your knowledge of Christianity and your persuasion skills have increased. qstr_You_have_finished_re|You have finished reading {s2}.{s3} qstr_Book_Read|Book Read qstr_After_an_ordeal_on_t|After an ordeal on the roads, Riik has rejoined your party. qstr_The_{s6}_changed_the|The {s6} changed their partition laws. qstr_Christian_monastery|Christian monastery qstr_Christian_church|Christian church qstr_temple_to_the_old_go|temple to the old gods qstr_shrine_of_the_old_go|shrine of the old gods qstr_People_of_{s24}_are_|People of {s24} are unhappy with your religious intolerance, and destroyed {s25}. qstr_You_can_feel_your_ch|You can feel your child kicking inside of you. qstr_You_have_{reg0}_days|You have {reg0} days to finish this quest. qstr_Lundien_has_fallen_t|Lundien has fallen to someone else!! Your quest is futile qstr_The_Saxons_following|The Saxons following you grumble about lack of action, they have scattered into the countryside and left you! qstr_The_Saxons_following_|The Saxons following you grumble about being led too far from their siege camp, they have scattered into the countryside and left you! qstr_Lundien_has_fallen!!|Lundien has fallen!! Your quest is futile qstr_You_seem_to_have_dea|You seem to have dealt with the main Saxon force around Lundien, speak with {s6} for your reward. qstr_{s1}_is_scouted.|{s1} is scouted. qstr_You_have_succeed_in_|You have succeed in your quest qstr_You_have_failed_to_a|You have failed to attend your {reg4?grand-mother's mother's} funeral on time qstr_You_have_failed_to_at|You have failed to attend your {s6}'s funeral on time qstr_Your_sheep_have_prod|Your sheep have produced fresh wool. qstr_{s1}_has_switched_fr|{s1} has switched from {s2} to {s3}. qstr_All_you_caught_were_|All you caught were some seaweeds. qstr_You_found_a_chest_ho|You found a chest holding a mysterious item! qstr_Your_nets_have_snagg|Your nets have snagged an ancient chest from Gwyddno's lost kingdom!! Inside your men find the missing Hamper of Gwyddno Garanhir! You should return this to Merlin soon. qstr_You_failed_to_find_t|You failed to find the Hamper of Gwyddno qstr_You_caught_some_fish|You caught some fish. qstr_Due_to_insufficient_|Due to insufficient space, you had to throw the fish back into the sea qstr_There_are_too_many_m|There are too many men in your Refuge. Some of them became unhappy and deserted! qstr_Refuge_Garrison|Refuge Garrison qstr_You_left_troops_unsu|You left troops unsupervised for too long at your camp. Some of them became unhappy and deserted! qstr_Troop_Quarters|Troop Quarters qstr_You_left_troops_unsup|You left troops unsupervised for too long at your camp. Some have become unhappy and desert! qstr_The_winter_is_long_a|The winter is long and dark... qstr_Winter_is_the_worst_|Winter is the worst time for war. The men resent your winter campaign, and whisper of your inability to lead. qstr_vWindStrength|vWindStrength qstr_The_weather_changed_|The weather changed to 'Calm' qstr_The_weather_changed_t|The weather changed to 'Light breeze' qstr_The_weather_changed_to|The weather changed to 'Moderate breeze' qstr_The_weather_changed_to |The weather changed to 'Strong breeze' qstr_The_weather_changed_to _|The weather changed to 'High wind' qstr_The_weather_changed_to __|The weather changed to 'Gale' qstr_The_weather_changed_to __S|The weather changed to 'Storm' qstr_Your_child_has_grown|Your child has grown under your care! qstr_You_lost_your_child!|You lost your child! qstr_Your_wife_is_gone_a|Your wife is gone, and now your child has been lost or sold, you will never see them again. qstr_Child_Lost|Child Lost qstr_Rumors_say_{s6}_s_wi|Rumors say {s6}'s wife has given birth to a child! qstr_Rumors_say_{s6}_has_|Rumors say {s6} has given birth to a child! qstr_In_your_kingdom_{s6}|In your kingdom {s6}'s wife has given birth to a child! qstr_In_your_kingdom_{s6}_|In your kingdom {s6} has given birth to a child! qstr_It_is_rumored_that_a|It is rumored that a spy has been caught in {s11}. qstr_You_have_lost_or_sol|You have lost or sold your child!! qstr_{s6}_The_Great|{s6} The Great qstr_Your|Your qstr_{s2}_reputation_is_g|{s2} reputation is growing, you have been nick-named 'The Great' by the {s4}! qstr_Congratulations!_Your|Congratulations! Your reputation is growing, you have been nick-named 'The Great' by the {s4}!. qstr_Nicknamed__Great__Ac|Nicknamed 'Great' Achievement qstr_{s2}_s|{s2}'s qstr_{s2}_reputation_is_gr|{s2} reputation is growing, they have been nick-named 'The Great' by the {s4}! qstr_{s6}_The_Just|{s6} The Just qstr_Your_reputation_is_g|Your reputation is growing, and have been nick-named 'The Just' by your people! qstr_Congratulations!_Your_|Congratulations! Your reputation is growing, you have been nick-named 'The Just' by your people!. qstr_Nicknamed__Just__Ach|Nicknamed 'Just' Achievement qstr_{s2}_s_reputation_is|{s2}'s reputation is growing, they have been nick-named 'The Just' by the {s4}! qstr_{s6}_The_Cruel|{s6} The Cruel qstr_Your_wicked_reputati|Your wicked reputation is growing, you have been nick-named 'The Cruel' by your people! qstr_Your_wicked_reputatio|Your wicked reputation reputation is growing, you have been nick-named 'The Cruel' by your people!. qstr_Nicknamed__Cruel__Ac|Nicknamed 'Cruel' Achievement qstr_{s2}_s_reputation_is_|{s2}'s reputation is growing, they have been nick-named 'The Cruel' by the {s4}! qstr_{s6}_The_Scarred|{s6} The Scarred qstr_Your_face_shows_sign|Your face shows signs of many battles, you have been nick-named 'The Scarred' by your people! qstr_Your_face_shows_signs|Your face shows signs of many battles, you have been nick-named 'The Scarred' by your people!. qstr_Nicknamed__Scarred__|Nicknamed 'Scarred' Achievement qstr_{s2}_s_face_shows_si|{s2}'s face shows signs of many battles, they have been nick-named 'The Scarred' by the {s4}! qstr_{s6}_The_Lionhearted|{s6} The Lionhearted qstr_Your_reputation_is_gr|Your reputation is growing, you have been nick-named 'The Lionhearted' by your people! qstr_Your_reputation_is_gro|Your reputation is growing, you have been nick-named 'The Lionhearted' by your people!. qstr_Nicknamed__Lionheart|Nicknamed 'Lionhearted' Achievement qstr_{s2}_s_reputation_is_g|{s2}'s reputation is growing, they have been nick-named 'The Lionhearted' by the {s4}! qstr_{s6}_The_Confessor|{s6} The Confessor qstr_Your_reputation_as_a|Your reputation as a good Christian is growing, you have been nick-named 'The Confessor' by your people! qstr_Your_reputation_as_a_|Your reputation as a good Christian is growing, you have been nick-named 'The Confessor' by your people!. qstr_Nicknamed__Confessor|Nicknamed 'Confessor' Achievement qstr_{s2}_s_reputation_as|{s2}'s reputation as a good Christian is growing, they have been nick-named 'The Confessor' by the {s4}! qstr_{s6}_The_Conqueror|{s6} The Conqueror qstr_Your_reputation_is_grow|Your reputation is growing, you have been nick-named 'The Conqueror' by your people! qstr_Your_reputation_is_growi|Your reputation is growing, you have been nick-named 'The Conqueror' by your people!. qstr_Nicknamed__Conqueror|Nicknamed 'Conqueror' Achievement qstr_{s2}_s_reputation_is_gr|{s2}'s reputation is growing, they have been nick-named 'The Conqueror' by the {s4}! qstr_{s6}_The_Unready|{s6} The Unready qstr_Your_reputation_is_s|Your reputation is shrinking, you have been nick-named 'The Unready' by your people! qstr_Your_reputation_is_sh|Your reputation is shrinking, you have been nick-named 'The Unready' by your people!. qstr_Nicknamed__Unready__|Nicknamed 'Unready' Achievement qstr_{s2}_s_reputation_is_s|{s2}'s reputation is shrinking, they have been nick-named 'The Unready' by the {s4}! qstr_{s6}_The_Pagan|{s6} The Pagan qstr_Your_reputation_as_a_g|Your reputation as a good Pagan is growing, you have been nick-named 'The Pagan' by your people! qstr_Your_reputation_as_a_go|Your reputation as a good Pagan is growing, you have been nick-named 'The Pagan' by your people!. qstr_Nicknamed__Pagan__Ac|Nicknamed 'Pagan' Achievement qstr_{s2}_s_reputation_as_|{s2}'s reputation as a good Pagan is growing, they have been nick-named 'The Pagan' by the {s4}! qstr_{s6}_The_Wise|{s6} The Wise qstr_Your_reputation_is_growin|Your reputation is growing, you have been nick-named 'The Wise' by your people! qstr_Your_reputation_is_growing|Your reputation is growing, you have been nick-named 'The Wise' by your people!. qstr_Nicknamed__Wise__Ach|Nicknamed 'Wise' Achievement qstr_{s2}_s_reputation_is_gro|{s2}'s reputation is growing, they have been nick-named 'The Wise' by the {s4}! qstr_{s6}_The_Shrud|{s6} The Shrud qstr_Your_reputation_is_growing_|Your reputation is growing, you have been nick-named 'The Shrud' by your people! qstr_Your_reputation_is_growing_y|Your reputation is growing, you have been nick-named 'The Shrud' by your people!. qstr_Nicknamed__Shrud__Ac|Nicknamed 'Shrud' Achievement qstr_{s2}_reputation_is_gro|{s2} reputation is growing, they have been nick-named 'The Shrud' by the {s4}! qstr_{s6}_The_Fat|{s6} The Fat qstr_Your_reputation_is_growing_yo|Your reputation is growing, you have been nick-named 'The Fat' by your people! qstr_Your_reputation_is_growing_you|Your reputation is growing, you have been nick-named 'The Fat' by your people!. qstr_Nicknamed__Fat__Achi|Nicknamed 'Fat' Achievement qstr_{s2}_reputation_is_grow|{s2} reputation is growing, they have been nick-named 'The Fat' by the {s4}! qstr_{s6}_The_Old|{s6} The Old qstr_{s2}_reputation_is_growi|{s2} reputation is growing, you have been nick-named 'The Old' by the {s4}! qstr_{s2}_reputation_is_growin|{s2} reputation is growing, they have been nick-named 'The Old' by the {s4}! qstr_{s6}_The_Sickly|{s6} The Sickly qstr_You_are_old_and_frai|You are old and frail, you have been nick-named 'The Sickly' by people from the {s4}! qstr_{s2}_is_old_and_frai|{s2} is old and frail, they have been nick-named 'The Sickly' by the {s4}! qstr_Your_bastard_has_gro|Your bastard has grown! They are now a young child. qstr_You_hear_{s6}_passed|You hear {s6} passed peacefully in the night...death comes for us all qstr_Your_bastard_has_grow|Your bastard has grown! They are old enough to join you as a companion. qstr_You_missed_the_deadl|You missed the deadline to pay back your debts in {s1}. They now grow at an interest of 50%. qstr_Your_debt_in_{s1}_is|Your debt in {s1} is now so high that the local lord has taken notice. They have frozen your debt, but is displeased with the situation. qstr_So_upset_with_your_d|So upset with your debt in {s1} it is beginning to effect your relations with {s2}! qstr_Your_debt_in_{s1}_is_|Your debt in {s1} is now so long unpaid that {s2} them self has taken notice. They are displeased with the situation. qstr_It_is_rumored_that_{|It is rumored that {s11} has killed an assassin. qstr_You_have_been_killed|You have been killed by an assassin! qstr_You_have_killed_an_a|You have killed an assassin sent to end you! qstr_Your_men_are_exhaust|Your men are exhausted! They need to rest at camp. qstr_Your_men_are_becomin|Your men are becoming exhausted! They need to rest at camp. qstr_Your_men_are_very_ti|Your men are very tired; They need to rest at camp. qstr_Your_men_are_tired._|Your men are tired. They need to rest at camp. qstr_The_poem_the_bard_ha|The poem the bard had written for {s33} didn't seem to work very well. qstr_Poem_for_a_lady|Poem for a lady qstr_{s33}_seemed_to_like|{s33} seemed to like the poem the bard had written for her. qstr_The_bard_s_poem_abou|The bard's poem about you seems to be spreading through the land. qstr_Fame_spreads|Fame spreads qstr_People_say_that_{s31|People say that {s31} found a buried Roman hoard on {s32}'s property. The lords came to blows over its ownership. qstr_People_say_that_{s31}|People say that {s31} or his servants are stealing cattle from {s32}'s property. That made {s32} furious. qstr_People_say_that_{s31}_|People say that {s31} served one of {s32}'s bodyguards a horn of poisoned mead. {s32} is infuriated. qstr_People_say_that_{s31}_t|People say that {s31} tried to bribe some of {s32}'s bodyguards to get access to the household, but {s32} found out. qstr_People_say_that_a_ru|People say that a rumor spread by an unknown traveller failed to incite enmity between {s31} and {s32}. qstr_{s33}|{s33} qstr_Rumors|Rumors qstr_{playername}_is_beli|{playername} is believed to be behind the recent derogatory rumors involving {s32} and {s31}. qstr_A_recent_rumor_alleg|A recent rumor alleges that {s32} hides behind his bodyguards in battles. qstr_A_recent_rumor_allege|A recent rumor alleges that {s32} is practicing some kind of perverted rituals in his mead hall. qstr_A_recent_rumor_alleges|A recent rumor alleges that {s32} is very fond of his new mare, if you know what I mean. qstr_A_recent_rumor_alleges_|A recent rumor alleges that {s32} would rather wield a drinking horn than a sword. qstr_People_say_that_a_rum|People say that a rumor spread by an unknown traveller about {s32} failed to damage his reputation. qstr_{playername}_is_belie|{playername} is believed to be behind the recent rumors about {s32}'s indiscretions. qstr_A_recent_rumor_sprea|A recent rumor spread by an unknown traveller alleges that {s32} is intriguing against {s31}. qstr_People_say_that_a_rumo|People say that a rumor spread by an unknown traveller about {s32} being a disloyal vassal failed to incite enmity between {s32} and {s31}. qstr_{playername}_is_believ|{playername} is believed to be behind the recent rumors about {s32}'s disloyalty. qstr_It_seems_that_{s31}_|It seems that {s31} has found recent stories about {s32}'s infidelity plausible. qstr_It_appears_{s31}_has|It appears {s31} has dismissed recent stories about {s32}'s infidelity as nothing but his enemies' gossip. qstr_It_seems_that_{s31}_h|It seems that {s31} has found recent stories about {s32}'s disloyalty quite plausible. qstr_It_appears_that_{s31|It appears that {s31} has dismissed recent stories about {s32}'s disloyalty as nothing but his enemies' gossip. qstr_It_seems_that_{s31}_w|It seems that {s31} was not amused after {s32} was found to be involved in a cattle-thieving scheme. qstr_It_appears_{s32}_had|It appears {s32} had managed to avoid being linked to a recent murder, and his relations with {s31} didn't suffer. qstr_tin_mining|tin mining qstr_silver_mining|silver mining qstr_lumber_camp|lumber camp qstr_stone_quarry|stone quarry qstr_farm|farm qstr_You_control_the_loca|You control the local {s6}, the weekly profits have arrived qstr_You_ve_heard_lords_o|You've heard lords of the {s6} are grumbling over ''lost rights''. qstr_Your_lords_have_been|Your lords have been grumbling over 'lost rights''. qstr_Your_family_rents_ar|Your family rents are ready at the homestead. qstr_Your_bandits_have_br|Your bandits have brought fresh bounty to your lair. qstr__| qstr_Your_village_of_{s6}|Your village of {s6} where you keep your court is being raided! If it burns your new young kingdom is lost... qstr_{s1}|{s1} qstr_Rumors_say_your_{reg|Rumors say your {reg59?husband wife} has partitioned to join {s7}. qstr_You_hear_{s7}_commit|You hear {s7} committed suicide rather then being taken hostage! qstr_The_{s15}_complies_w|The {s15} complies with their alliance by attacking the {s16}. qstr_Payment_for_the_slav|Payment for the slaves you left working at the {s6} should be ready. qstr_Your_recruiter_who_w|Your recruiter who was commissioned to recruit {reg10} recruits to {s13} has been defeated! qstr_{s13}_has_been_taken|{s13} has been taken by the enemy and your recruiter who was commissioned to recruit {reg10} recruits vanished without a trace! qstr_ERROR_IN_THE_RECRUIT|ERROR IN THE RECRUITER KIT SIMPLE TRIGGERS! qstr_A_recruiter_has_brou|A recruiter has brought {reg10} recruits to {s13}. qstr_Distance_between_{s1|Distance between {s14} and {s15} {reg0} qstr_Your_caravan_has_bro|Your caravan has brought {s12} to {s13}. qstr_{s13}_is_unimpressed|{s13} is unimpressed by your paltry gift. qstr_The_people_of_{s13}_|The people of {s13} are unimpressed by your paltry gift. qstr_Your_caravan_has_los|Your caravan has lost it's way and gave up your mission! qstr_Transfer_to_{s6}|Transfer to {s6} qstr_{s6}_patrol|{s6} patrol qstr_Your_messenger_reach|Your messenger reached {s13}. qstr_{s14}|{s14} qstr_Your_messenger_has_l|Your messenger has lost it's way and gave up your mission! qstr_Not_enough_money_in_|Not enough money in treasury to upgrade troops. qstr_Your_constable_upgra|Your constable upgraded {reg5} {s6} to {s7} in {s8} qstr_Your_soldiers_patrol|Your soldiers patrolling {s6} disbanded because you can't pay the wages! qstr_The_{s7}_has_called_|The {s7} has called out their kingdom levy! qstr_{s6}_Levy|{s6} Levy qstr_{s0}_is_grumbling_ag|{s0} is grumbling against you. Your affiliation could be jeopardized if this continues. qstr_{s0}_is_grumbling_aga|{s0} is grumbling against you, but with {s1}'s support you remain affiliated for now. qstr_Your_last_fief_was_c|Your last fief was captured and you lost {reg0}/{reg1} of your treasury qstr_Your_lavish_feasts_a|Your lavish feasts and banquetes have made you fat! qstr_You_should_watch_you|You should watch your weight, or you could become fat qstr_You_have_become_a_dr|You have become a drunk! Your agility has suffered qstr_You_should_watch_your|You should watch your drinking, or you could become a drunk qstr_Healers_in_larger_to|Healers in larger towns can treat the wounds for a price, after which they will heal within a few days. Any negative effects will then be removed. qstr_You_are_wounded|You are wounded qstr_{s1}You_have_only_on|{s1}You have only one day left to take care of {reg7} of your injuries. Visit a physician in a larger town to do so.^^ qstr_{s1}{reg7}_of_your_i|{s1}{reg7} of your injuries {reg8?have has} become permanent because {reg8?they haven't been it wasn't} tended.^^ qstr_{s1}{reg7}_of_your_w|{s1}{reg7} of your wounds {reg8?are is} cured, and your related abilities aren't limited any more. qstr_Wound_Report|Wound Report qstr_A_ship_has_been_buil|A ship has been built for you in {s0}. qstr_Ship_finished|Ship finished qstr_The_operation_of_the|The operation of the slave market in {s33} reduces your reputation. qstr_Your_spy_in_{s6}_has|Your spy in {s6} has been caught and killed qstr_{s0}_has_recovered_f|{s0} has recovered from being raided. qstr_Servants_have_rebuil|Servants have rebuilt your fathers homestead. qstr_You_are_now_a_bandit|You are now a bandit. This comes with challenges as most kingdoms will attack on sight, if you want to enter hostile towns you will need a disguise while keeping your party size small. Good-luck! qstr_Bandit_King|Bandit King qstr_Congratulations!_You_ve_|Congratulations! You've developed a special trait - being known across the land as a {reg59?Witch Magician} that could challenge Merlin. People everywhere fear your knowledge of the dark arts. This has unlocked spell casting in battle, hit the Y key to use this trait. qstr_By_now_you_have_mor|By now, you have more than one ship. In a sea battle you can give a 'stand ground' or 'charge' command to your ships by giving it to class number nine, like you give commands to a troop class in a field battle. The first troops in your army list will be together with you on the flagship. The other troops will be in the following ships. You can change your flagship in a port and while camping on the sea. If you are next to a coast you can also split your fleet while camping on the sea or search for the closest landing point with a right click on your party. qstr_Ship_management|Ship management qstr_Your_troops_are_angr|Your troops are angry, because they hate to spend the night on sea. qstr_Your_troops_feel_une|Your troops feel uneasy about crossing the sea. qstr_Severe_weather_has_d|Severe weather has damaged the {s1} ({s7}). qstr_Severe_weather_has_de|Severe weather has destroyed the {s1} ({s7}). qstr_{s6}_has_died_before|{s6} has died before you could complete their quest qstr_The_merchants__rest_|The merchants' rest hall in {s1} adds to its prosperity. qstr_Christian_monastery_|Christian monastery at {s33} improves Christian faith in {s34}. qstr_The_scriptorium_in_{|The scriptorium in {s1} adds to your renown. qstr_vSeason|vSeason qstr_You_hear_Mab_s_voice|You hear Mab's voice on the wind, she has summoned you back to the villa. qstr_Mab_has_requested_yo|Mab has requested your presence at the Villa, go to her. qstr_Mab_has_once_again_r|Mab has once again requested your presence at the Villa, go to her. qstr_You_ve_heard_rumors_|You've heard rumors Queen Mab has hired assassins to end you. qstr_Note _Queen_Mab_has_|Note Queen Mab has sent men to kill you. You sleep less calmly now. qstr_You_awake_in_the_mor|You awake in the morning feeling strange. Perhaps Mab's magic has cursed you! qstr_Note _Queen_Mab_has_s|Note Queen Mab has sent black magic and curses your way. qstr_Note _Queen_Mab_has_t|Note Queen Mab has turned nature itself against you. qstr_Note _Desperate_to_s|Note Desperate to stop you, Queen Mab has hired the Black Knights to kill you. qstr_Desperate_to_stop_yo|Desperate to stop you, Queen Mab has hired the Black Knights to kill you. qstr_Note _As_your_quest_|Note As your quest draws closer to its end, Queen Mab has brought the full strength of the Black Knights to kill you. qstr_As_your_quest_draws_|As your quest draws closer to its end, Queen Mab has brought the full strength of the Black Knights to kill you. qstr_Note _You_are_nearin|Note You are nearing the end of your quest, Mab is beginning to fear you. qstr_You_have_gathered_al|You have gathered all the items Merlin needed, talk to him again to finish this quest. qstr_Note _You_have_gathe|Note You have gathered all the items Merlin needed, talk to him again to finish this quest. qstr_{s8}_lost_a_hand_in_|{s8} lost a hand in battle! qstr_{s8}_showed_great_br|{s8} showed great bravery in battle! qstr_{s8}_has_been_horrib|{s8} has been horriblly maimed in battle! qstr_{s40}_decided_to_bec|{s40} decided to become an adventurer near {s39} qstr_Due_to_the_good_word|Due to the good word Christian clergymen spread about you, your relationship with the {s1} improves. qstr_Due_to_the_bad_word_|Due to the bad word Christian clergymen spread about you, your relationship with the {s1} declines. qstr_{s1}_has_become_host|{s1} has become hostile to you due to your mistreatment of Christian subjects. qstr_Faction_became_hosti|Faction became hostile qstr_Due_to_the_good_word_|Due to the good word influential pagans spread about you, your relationship with the {s1} improves. qstr_Due_to_the_bad_word_i|Due to the bad word influential pagans spread about you, your relationship with the {s1} declines. qstr_{s1}_has_become_hosti|{s1} has become hostile to you due to your mistreatment of Pagan subjects. qstr_The_assassin_you_sen|The assassin you send to {s6} has failed! qstr_You_are_not_strong_e|You are not strong enough to lift a weapon fit for your promotion! qstr_You_are_not_strong_en|You are not strong enough to hold all that weight required with promotion!. qstr_Your_arms_are_to_wea|Your arms are to weak to advance in archery at this moment. qstr_You_require_more_hor|You require more horse riding skills to fit your next position! qstr_{s6}_has_died_from_t|{s6} has died from the plague! qstr_You_receive_word_tha|You receive word that the trainer at {s1} has completed his task. qstr_my_Lord|my Lord qstr_My_Lord|My Lord qstr_{reg65?my_Lady my_Lo|{reg65?my Lady my Lord} qstr_{reg65?My_Lady My_Lo|{reg65?My Lady My Lord} qstr_{reg65?madame sir}|{reg65?madame sir} qstr_{reg65?Madame Sir}|{reg65?Madame Sir} qstr_To_be_totally_honest|To be totally honest my {reg59?majesty lord} I do believe tomorrow will be our last sunrise. The men follow you knowing this fight is hopeless and that for many of them it will be their last. qstr_Well_my_{reg59?majes|Well my {reg59?majesty lord}, it is going to be challenging fight, and I don't think the men believe victory is possible. qstr_Well_{reg59?lady sir|Well {reg59?lady sir}, it is going to be a hard fight, but if the Gods will it - we may take victory. qstr_Well_{reg59?lady sir}|Well {reg59?lady sir}, though the enemies have the numbers, the odds are close and we may just live to see a new day. qstr_To_be_honest_{reg59?|To be honest {reg59?your majesty my lord} only a fool could loss this battle. qstr_Well_my_{reg59?majest|Well my {reg59?majesty lord}, God smiles on us, and the men believe victory is in reach. qstr_Well_{reg59?lady sir}_|Well {reg59?lady sir}, even though we have the numbers, we must not be too confident, for the enemy is fighting for their homes and could steal victory from our grasp. qstr_Well_{reg59?lady sir}_t|Well {reg59?lady sir}, though the numbers are with us, the odds are very close and we may be witnessing our last days here. qstr_Perhaps_there_is_a_l|Perhaps there is a little time left until the end of the world. qstr_You_re_right!_The_co|You're right! The coming of the Saxons shows that it's truly the End! qstr_The_Bible_also_says_|The Bible also says that a king will unite all the earth. I am that person! qstr_A_change_in_the_worl|A change in the world just makes more opportunity for the bold, that's all. qstr_I_appreciate_your_re|I appreciate your reassuring words, but I'm afraid that the end of the world has already been set, and nothing that we do or say will alter it. All we can do is wait and fight until the armies of God come. qstr_Exactly!_Camelot_is_|Exactly! Camelot is the last bastion of the faithful, but it will succumb to the hordes despite all its efforts. We're all going to die! Leave me alone, I do not want to talk any more. qstr_Your_self_confidence|Your self-confidence comforts me, but I must inform you that the king will be defeated by the army of evil. Only the arrival of the army of God will save the world. However, if you ever become a {reg59?Queen King}, it will be a pleasure to fight and die beside you. qstr_I_m_surprised_that_y|I'm surprised that you can see any benefit in the misfortunes of others. You're definitely more ruthless than I had thought. qstr_You_need_to_rid_your|You need to rid yourself of arrogance. qstr_I_am_always_willing_|I am always willing to learn. Thanks, Carannog. qstr_I_think_it_s_clear_t|I think it's clear that Fate is more favorable to me than to you. qstr_Silence!_You_shall_n|Silence! You shall not disrespect my authority! qstr_Arrogance...me?._Wel|Arrogance...me?. Well no {playername}, as you know this isn't something that comes naturally to me, but arrogance is good for a leader. You should learn to be a bit arrogant when needed -- that is part of my advice -- and men should see your confidence. Your orders must be sharp, and anyone who does not follow them must be punished. This is what I value in a leader. But enough talking. qstr_I_understand._Someon|I understand. Someone like you does not have my experience and my knowledge. It is important that you try to learn from me, {playername}. Try to not make the same mistakes I did and be more like me now. Lead your men bravery and be the first into battle, setting an example for your men, and share silver with your men without greed. Those are my tips. Now I have things to do. qstr_Your_men_see_the_way|Your men see the way Carannog treats you, and you lose authority. qstr_And_people_say_that_|And people say that I'm arrogant! But what can I say? Well, I like it. That's what I value most in a leader his ability to demonstrate self-confidence and to convince others with his charisma. You're right. I have nothing to teach you. qstr_I_only_pretended_to_|I only pretended to give advice, but it is clear you do not wish to listen. Well, you gave an order, demonstrating your authority, but that doesn't mean you're a good leader. I'll comply, shut up and return to my chores. qstr_You_and_{s7}_have_st|You and {s7} have started a relationship. qstr_You_have_completed_y|You have completed your first missions, although you lost the ring, Mab may still call on you again. Wait for another signal and return when she calls. qstr_You_have_completed_yo|You have completed your first missions and Mab is pleased. Wait for another signal and return when she calls. qstr_You_have_completed_you|You have completed your first missions, although you lost the ring Mab may still call on you again. Wait for another signal and return when she calls. qstr_You_have_completed_your|You have completed your first missions, although you lost the Sword, Mab may still call on you again. Wait for another signal and return when she calls. qstr_{s11}_asked_you_to_f|{s11} asked you to find Rhydderch's White-Hilt. ^^Notes Rhydderch was a warlord for Alt Clut, but this was before the civil war. qstr_{s11}_asked_you_to_s|{s11} asked you to steal the Ring of Eluned while Merlin sleeps.^^ You will need high intelligence and agility to pick the locks. qstr_Mab_has_given_your_f|Mab has given your first mission - Carry out her orders. qstr_{s11}_asked_you_to_k|{s11} asked you to kill the sword-smith at Hermits cave and bring back the sword he's been crafting. qstr_Mab_has_given_your_n|Mab has given your next mission - travel far north into the caves of the Hermits. qstr_Mab_has_asked_you_se|Mab has asked you seek out Mordred, give him the sword of Clarent and together destroy {reg3?{s6} Arthur} and Camelot. qstr_You_failed_to_confro|You failed to confront the lord qstr_You_have_agreed_to_k|You have agreed to kill {s3}. Return to {s7} when it is done. qstr_Updated_on _{s60}|Updated on {s60} qstr_Merlin_has_asked_you|Merlin has asked you to bring him the 13 treasures of Britannia. Seek them out! qstr_{s11}_asked_you_to_b|{s11} asked you to bring him Excalibur, convince Arthur to loan you his sword. qstr_{s11}_asked_you_to_fi|{s11} asked you to find The Hamper of Gwyddno Garanhir. ^^Notes Gwyddno's Kingdom was located off the coast of Ceredigion, but lost to floods 200 years ago. qstr_{s11}_asked_you_to_fin|{s11} asked you to find The Holy Grail. ^^Notes Rumors say it was brought to Britannia by Joseph of Arimathea, perhaps some monks will know more. qstr_{s11}_asked_you_to_find|{s11} asked you to find The Halter of Clydno Eiddyn. ^^Notes It was once in Hen Ogledd of the North. qstr_{s11}_asked_you_to_find_|{s11} asked you to find The Knife of Llawfrodedd Farchog. ^^Notes Llawfrodedd was a hero in Arthur's court, talk to Arthur to learn where he is. qstr_{s11}_asked_you_to_find_T|{s11} asked you to find The Knife of Llawfrodedd Farchog. ^^Notes Llawfrodedd was a hero in Arthur's court, but left for Gaul in search of the holy grail - look for him there. qstr_{s11}_asked_you_to_find_Th|{s11} asked you to find The Cauldron of Dyrnwch the Giant. ^^Notes Last we knew, this was somewhere in Hibernia. qstr_{s11}_asked_you_to_find_The|{s11} asked you to find The Coat of Padarn Beisrudd. ^^Notes When not in his monastery at Gwened, Saint Paternus often travels the roads between Pry and Ceredigion. qstr_{s11}_asked_you_to_find_The_|{s11} asked you to find The Crock and Dish of Rhygenydd the Cleric. ^^Notes I believe Rhygenydd is a knight in Arthurs guard, perhaps one of his mates know his location. qstr_{s11}_asked_you_to_find_The_M|{s11} asked you to find The Mantle of Arthur. ^^Notes Talk with Arthur to learn its location. qstr_{s11}_asked_you_to_find_The_H|{s11} asked you to find The Horn of Bran Galed. ^^Notes Bran is a northmen last serving the house of Rheged, that would be a place to start looking. qstr_You_have_left_the_se|You have left the service of {s21}. qstr_we_have_made_very_li|we have made very little progress so far qstr_we_have_succeeded_in|we have succeeded in gaining some ground, but we still have a long way to go qstr_we_have_become_a_sig|we have become a significant force, and we have an even chance of victory qstr_we_are_winning_the_w|we are winning the war, but our enemies are still holding on. qstr_we_are_on_the_verge_|we are on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down. qstr_the_barbarians|the barbarians qstr_It_is_a_long_march_f|It is a long march from Rome, but it should arrive in about a months time qstr_I_ve_heard_reports_|I've heard reports, it should arrive in about a weeks time. qstr_I_ve_heard_reports_i|I've heard reports, it should arrive any day now. qstr_We_have_not_yet_hear|We have not yet heard if one is being sent. qstr_I_do_feel_Rex_Theode|I do feel Rex Theoderic would expect you to wait a few months before asking again. qstr_And_may_Zeus_bless_t|And may Zeus bless them... qstr_And_may_Belenos_bles|And may Belenos bless them... qstr_And_may_Odin_bless_t|And may Odin bless them... qstr_in_nomine_Patris_et_|in nomine Patris et Filii et Spiri et Sanctii. Amen. qstr__The_priest_leans_in|-The priest leans in and whispers - ^^ 'psss, {playername}, your mother wanted me to tell you, she left something for you, up on the hill, where she used to play. qstr_Thank_you_for_coming|Thank you for coming here {playername}. qstr_wine|wine qstr_mead|mead qstr_Father|Father qstr_monastery|monastery qstr_Brother|Brother qstr_temple|temple qstr_Hello_{reg59?sister |Hello {reg59?sister brother}, I heard the master is looking for you qstr_Greetings_{reg59?sis|Greetings {reg59?sister brother}. qstr___She_has_aged_sever|--She has aged several years since the last time you saw her. She's so frail that she looks like she would break if you touched her. This is not the woman you remember; just a vague memory of her, but she's still your mother.-- qstr___She_smiles_and_loo|--She smiles and looks at you with love-- qstr___She_smiles_and_tak|--She smiles and takes your hand-- qstr___She_turns_her_gaze|--She turns her gaze to the fields. She is crying.-- qstr_We_re_not_supposed_t|We're not supposed to be out of our cage! Where is master? MASTER? MASTER! qstr_Water_I_need_water.|Water, I need water. qstr_Queen_Mab_has_asked_|Queen Mab has asked you to murder her sister...find her at Dozmery Pool. qstr_The_Lady_of_the_Lake|The Lady of the Lake has asked you seek out Merlin regarding her sister. qstr_You_have_blessed_the|You have blessed the blade, return it to the assassin in the tavern at {s9}. qstr_Mother_tells_me_one_|Mother tells me one day I'll be a lady, and will marry a handsome lord. qstr_I_m_not_really_suppo|I'm not really suppossed to talk to strangers. qstr_My_teachers_keep_ask|My teachers keep asking me to study, but I'd rather be playing. qstr_Father_says_one_day_|Father says one day I'll be a lord with lands of my own... I can't wait to see my first battle! qstr_Do_you_want_to_sword|Do you want to sword fight with me? My father made me a wooden sword. qstr_My_teachers_keep_aski|My teachers keep asking me to study, but I'd rather be playing and hunting the halls for dragons. qstr_st|st qstr_nd|nd qstr_rd|rd qstr_th|th qstr_January_{reg3}{s8}|January {reg3}{s8} qstr_February_{reg3}{s8}|February {reg3}{s8} qstr_March_{reg3}{s8}|March {reg3}{s8} qstr_April_{reg3}{s8}|April {reg3}{s8} qstr_May_{reg3}{s8}|May {reg3}{s8} qstr_June_{reg3}{s8}|June {reg3}{s8} qstr_July_{reg3}{s8}|July {reg3}{s8} qstr_August_{reg3}{s8}|August {reg3}{s8} qstr_September_{reg3}{s8}|September {reg3}{s8} qstr_October_{reg3}{s8}|October {reg3}{s8} qstr_November_{reg3}{s8}|November {reg3}{s8} qstr_December_{reg3}{s8}|December {reg3}{s8} qstr_strange...I_don_t_kn|strange...I don't know qstr_in_the_Winter_on_the|in the Winter on the {reg3}{s8} day qstr_in_the_Spring_on_the|in the Spring on the {reg3}{s8} day qstr_in_the_Summer_on_the|in the Summer on the {reg3}{s8} day qstr_in_the_Autumn_on_the|in the Autumn on the {reg3}{s8} day qstr_ERROR___didn_t_reset|ERROR - didn't reset with season change qstr_Mother|Mother qstr_My_tutor|My tutor qstr_{s10}^{s11}|{s10}^{s11} qstr_Bran_says_his_horn_w|Bran says his horn was stolen from him.^^Look Into ^{s10} qstr___You_notice_his_han|--You notice his hands shaking from nervousness.-- qstr_{s9}_told_me_that_I_|{s9} told me that I could find help in {s3}. I need to find a man named Riik. qstr_{s9}_told_me_that_I_c|{s9} told me that I could find answers in {s3}. I need to ask one Rik. qstr_the_Kingdom_of_Heave|the Kingdom of Heaven qstr_the_fields_of_Neorxn|the fields of Neorxnawang qstr_Riik_told_me_to_recr|Riik told me to recruit at least 10 men and train them to fight. Talk to Riik again when ready to attack Dorca's stronghold. qstr_You_are_already_in_{|You are already in {s1}. qstr__and_your_troops| and your troops qstr_My_ship_will_bring_y|My ship will bring you{s3} to the port of {s1} first. qstr_Find_the_lair_and_re|Find the lair and rescue the captains brother. qstr_Welcome_{reg59?lady|Welcome, {reg59?lady lord} {playername}. qstr_Welcome_{reg59?mada|Welcome, {reg59?madame sir}. qstr_Welcome.|Welcome. qstr_Your_ship_is_in_a_ba|Your ship is in a bad condition. You should consider repairing it here in my shipyard. qstr_The_{s7}_is_the_most|The {s7} is the most glorious ship I have ever seen. It is a great honour, my {reg59?lady lord}, to have her here in our port. qstr_Your_ship_is_made_of|Your ship is made of poor quality wood. You may want to consider buying a better ship from me. qstr_That_s_a_decent_ship|That's a decent ship you have there. qstr_Your_ship_the_{s7}|Your ship, the {s7}, is marvelous. My workers could apply some fresh varnish and paint if you like. qstr_The_{s7}_is_a_wonder|The {s7} is a wonderful ship. I'm happy to see her in my port. qstr_{s2}_{s3}|{s2} {s3} qstr_For_a_ship_of_this_s|For a ship of this size, I don't have enough timber, tar and wool, so I need you to bring these extra items. qstr__s_|'s qstr_has_put_together_a_b|has put together a bounty on some bandits who have raided one of his villages. qstr_nice_day|nice day qstr_horrible_storm|horrible storm qstr_Greetings_again_{pla|Greetings again {playername}. have you completed your task? qstr_Why_have_you_come_he|Why have you come here? Speak before I grind your bones. qstr_Not_yet_my_lord_I_m|Not yet my lord, I'm still working on it. qstr_My_lord_I_have_hunt|My lord, I have hunted and killed the Boar. qstr_My_lord_I_have_resc|My lord, I have rescued Mabon ap Modron from his prison. qstr_My_lord_I_am_{playe|My lord, I am {playername}, I've come in peace to ask for your Calderon. qstr_Then_get_out_of_here|Then get out of here and do it already... I have little patience for failure. qstr_Excellent_{playernam|Excellent {playername}, Excellent... let me see its head. qstr_You_ve_done_it?_HAHA|You've done it? HAHA - wonderful! Now about our deal... qstr_Have_you_now?_Well_I|Have you now? Well I would never hand it over easily - however, perhaps there is something you can do for me? qstr__The_Giant_turns_awa|(The Giant turns away from you, they are done talking). qstr_You_ve_done_well_her|You've done well here {playername}, but I have one more task for you to complete before I surrender my Calderon. qstr_I_ve_been_thinking_|I've been thinking, now that these tasks have been completed why would I need to honor our arrangement? qstr_A_simple_task_for_a_|A simple task for a hero as you {playername}, there is a boar in this forest...not just any boar, but the boar of Twrch Trwyth - I need this animal killed and its head brought to me. qstr_Twrch_Trwyth|Twrch Trwyth qstr_The_Giant_has_asked_|The Giant has asked you kill the Boar known as Twrch Trwyth, hunt this animal down and bring its head back to Dyrnwch. qstr_The_Giant_has_asked_y|The Giant has asked you rescue his friend Mabon ap Modron from the dungeon at Caer Gloui. qstr_Note_1 _You_ve_learn|Note 1 You've learned Rhygenydd was searching near something called the Tor. Ask around for more information. qstr_Greetings_{playernam|Greetings {playername} qstr_Greetings_traveler?_|Greetings traveler? I see....I see you! You're going to be very busy, I foresee it! qstr_Is_there_anything_mo|Is there anything more in my future? qstr_You_re_the_wizard_M|You're the wizard, Merlin?!! qstr_hmmmm_let_me_look_a|hmmmm, let me look at you...^^ I see...I see... qstr_Yes_some_call_me_Me|Yes, some call me Merlin, others Myrddin, and others still call me Merlinus. I am friend and trusted advisor to King Arthur. And I see things, great and terrible things! qstr_hmmmm...|hmmmm... qstr_I_can_see_you_have_s|I can see you have studded what some may call the dark arts. Very good, but there can only be one master between us. qstr_I_can_see_you_are_ju|I can see you are just starting on your journeys, so much still ahead of you....so much qstr_I_can_see_even_thoug|I can see even though you are just starting your journey, you are already headed down a dark path! qstr_I_can_see_you_have_st|I can see you have started on a road that is good and pure, yet so much still ahead of you....so much qstr_I_can_see_you_have_sta|I can see you have started down a road that leads to darkness, but could be headed down an even darker path! qstr_I_can_see_you_have_star|I can see you have started on a road that is hard to see, but have already done dark deeds! qstr_I_can_see_you_have_start|I can see you have started on a road that is hard to see, yet doing good deeds where you can... qstr_I_see_your_mid_journ|I see your mid journey has done much, you have helped those who could not help themselves... qstr_I_can_see_your_journ|I can see your journey, and its headed down the right path... qstr_I_can_see_you_ve_had|I can see you've had a difficult journey, have hurt the weak and done dishonorable things... qstr_You_have_a_black_hea|You have a black heart beyond saving!! qstr_I_m_afraid_your_wick|I'm afraid your wicked deeds will soon come back to haunt you! qstr_You_may_be__almost__|You may be (almost) as famous as I, but you have much to learn before I'll take you under my guidance. qstr_You_have_done_much_g|You have done much good I see, but there is still more to do... qstr_You_may_be_as_famous|You may be as famous as I am, you have more good to do in this world before I'll take you under my guidance qstr_I_have_nothing_to_te|I have nothing to tell you today child, keep working your path. qstr_I_can_also_see_you_a|I can also see you are just starting on your journeys, so much still ahead of you....so much qstr_I_also_see_even_thou|I also see even though you are just starting your journey, you are already headed down a dark path! qstr_I_also_see_you_have_|I also see you have started on a road that is good and pure, yet so much still ahead of you....so much qstr_I_also_see_you_have_s|I also see you have started down a road that leads to darkness, but could be headed down an even darker path! qstr_I_see_you_have_start|I see you have started on a road that is hard to see, but you have already done dark deeds! qstr_I_see_you_have_starte|I see you have started on a road that is hard to see, yet doing good deeds where you can... qstr_But_I_can_see_your_j|But I can see your journey, and its headed down the right path... qstr_I_know_you_ve_had_a_|I know you've had a difficult journey, hurting the weak and doing dishonorable things... qstr_Oh_no_I_see_you_hav|Oh no, I see you have a black heart beyond saving!! qstr_there_may_still_be_t|there may still be time to mend your wicked deeds before they come back to haunt you! qstr_Thou_you_have_done_m|Thou you have done much good I see, there is still more to do... qstr_fighting_evil|fighting evil qstr_touched_by_the_good_|touched by the good lady of the lake qstr_hmmmm...I_see_you_ve|hmmmm...I see you've been {s6}. Our paths will soon be joined as one. qstr_I_m_afraid_Mab_s_evi|I'm afraid Mab's evil blocks much of my sight! My visions may not help you, but take heart {playername}. Even if her power is strong - she can be stopped. qstr_And_yet...I_see_dark|And yet...I see darkness growing in you {playername}. You may have agreed to aid wickedness, but there is still time to correct this path. qstr_Your_path_to_wickedn|Your path to wickedness has doomed you I'm afraid, Mab will be your downfall. qstr_Your_path_to_wickedne|Your path to wickedness has doomed you... ah, I see it was you that killed the good lady of the lake! Mab will be your downfall. qstr_Your_path_is_long_an|Your path is long and winding, full of dangers, but you will prevail - if only you save often. qstr_Your_path_is_long_bu|Your path is long but I suggest you change your wicked ways now before it is too late for you. qstr_Your_path_has_far_to|Your path has far to go, continue to help those less fortunate then you and you'll be rewarded. qstr_Your_path_still_has_|Your path still has far to go, but if you don't change your wicked ways soon it will be too late for you. qstr_Your_kind_path_leads|Your kind path leads you to the lady of the lake. Go to her now for I have seen you are ready! She is at Dozmary Pool in Dumnonia. qstr_Your_path_has_alread|Your path has already led you to the lady of the lake. Together we will heal the world. qstr_Normally_I_would_sen|Normally I would send you to the lady of the lake, but unfortunately it appears she was murdered by your past relative. qstr_You_are_a_good_perso|You are a good person {playername}, I bless you. qstr_Your_path_to_wickednes|Your path to wickedness has doomed you I'm afraid. qstr_You_ve_learned_Arthu|You've learned Arthur keeps his Mantle locked away, perhaps someone knows where qstr_You_need_to_search_t|You need to search the lands of the Franks, Llawfrodedd was searching for the holy grail. qstr_You_need_to_search_th|You need to search the lands of Gododdin or talk to Gawain for more information. qstr_You_need_to_search_the|You need to search the lands of Gododdin around Din Eidyn. qstr_{s11}_refused_to_tal|{s11} refused to talk of Rhydderch, you'll need to find theselosers he was referring to. qstr_Apparently_you_will_|Apparently you will find Bran at the tavern in Caer Ligualid. qstr_You_ve_learned_the_H|You've learned the Halter is in the Kingdom of Gwynedd, speak to their Monarch to get it back. qstr_{s11}_told_you_he_me|{s11} told you he met Llawfrodedd a year ago, the hero was searching out some monks. qstr_You_ve_learned_you_n|You've learned you need to speak with Guipno, the pretender of Alt Clut - perhaps a traveler would know his location. qstr_Christianity|Christianity qstr_Old_gods|Old gods qstr_The_subjects_of_our_|The subjects of our kingdom officially believe in {s4}. Collected records indicate that no new people have adopted our faith recently. qstr_The_subjects_of_our_k|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} people have adopted our faith since your crowning. qstr_The_subjects_of_our_ki|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} people have given up our faith since your crowning. qstr_Should_we_award_it_t|Should we award it to one of our vessels? qstr_As_your_{reg59?husba|As your {reg59?husband wife} and your {reg59?King Queen}, it is my pleasure to inform you qstr_As_you_are_the_{reg5|As you are the {reg59?husband wife} of our {reg59?King Queen}, it is my pleasure to inform you qstr_This_place|This place qstr_your_counsel_my_{reg|your counsel my {reg59?husband wife} qstr_the_counsel_of_my_{r|the counsel of my {reg59?husband wife} qstr__no_fiefs_|(no fiefs) qstr__fiefs _{s0}_|(fiefs {s0}) qstr_You_are_close_now_to|You are close now to finding Llawfrodedd. Search the glass tower near Pictavis. qstr_The_abbot_of_{s3}_as|The abbot of {s3} asked you to bring them {reg33} pallets of timber. qstr_The_abbot_of_{s3}_ask|The abbot of {s3} asked you to to cut down one of the pagans sacred groves and use the wood to build a new church to God. qstr_Of_course_my_{reg59|Of course, my {reg59?daughter son}. We have a big batch of our wine. qstr_We_have_some_wine_st|We have some wine still available. qstr_The_abbot_has_told_y|The abbot has told you to ask the monks of Beckery about the Grail. qstr_You_are_now_a_pagan|You are now a pagan, a follower of Zeus and other Roman gods. qstr_You_are_now_a_pagan_|You are now a pagan, a follower of Anu and other Celtic gods. qstr_You_are_now_a_pagan_a|You are now a pagan, a follower of Taranis and other Ancient gods. qstr_You_are_now_a_pagan_a_|You are now a pagan, a follower of Odin and other Germanic gods. qstr_the_Old_gods|the Old gods qstr_The_subjects_of_our_kin|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} new people have adopted our faith since your crowning. qstr_The_priest_of_{s3}_a|The priest of {s3} asked you to bring them {reg33} horns of mead. qstr_Zeus|Zeus qstr_Zeus_Venus_and_Mine|Zeus, Venus and Minerva qstr_Anu|Anu qstr_Anu_Dagda_and_Oingu|Anu, Dagda and Oingus qstr_Taranis|Taranis qstr_Taranis_Belenos_and|Taranis, Belenos and Toutates qstr_Your_men_are_getting|Your men are getting tired of listening to the same old stories about the gods. Perhaps it's time to let it go for a while. qstr_Zeus_and_Venus_and_|Zeus, and Venus and Minerva qstr_Anu_and_his_fellow_|Anu, and his fellow gods Dagda and Oingus qstr_Taranis_and_his_fel|Taranis, and his fellow gods Belenos and Toutates qstr_The_priest_is_happy_|The priest is happy about being paid to talk, but clearly is annoyed that you are trying to buy him off. Perhaps it's time to let it go for a while. qstr_The_priest_at_{s3}_a|The priest at {s3} asked you to bring him a cow for sacrifice. qstr_When_you_open_your_e|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more skillful with weapons. qstr_When_you_open_your_ey|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more attractive. qstr_When_you_open_your_eye|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel stronger. qstr_When_you_open_your_eyes|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel smarter. qstr_When_you_open_your_eyes_|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination, but you feel more agile. qstr_You_open_your_eyes_a|You open your eyes again, but nothing happens. The gods do not accept this sacrifice. qstr_You_open_your_eyes_ag|You open your eyes again, but nothing happens. The gods did not accept this sacrifice. qstr_{s7}_s_Bandits|{s7}'s Bandits qstr__When_you_convinced_| When you convinced me to take up arms against my rightful liege, I never imagined it would be you to betray me {reg59?wife husband}, we should consider this marriage inhaled, you're headed down a path I can not follow. I most leave and try to repair the damage I've done. qstr__Now_I_must_leave_th| Now I must leave these lands and never return for my name is forever soiled! qstr_You_have_failed_to_d|You have failed to defeat Arthur and help Mordred seize the thrown. Talk to Mab...if you dare. qstr__When_you_convinced_m| When you convinced me to take up arms against my rightful liege, I never imagined it would be you to betray me {reg59?wife husband}, we should consider this marriage inhaled. I most leave and try to repair the damage I've done. qstr__When_you_convinced_me| When you convinced me to take up arms against my rightful liege, I never imagined it would be you to betray me {reg59?wife husband}, we should consider this marriage inhaled. I must leave and try to repair the damage I've done. qstr__I_must_leave_these_| I must leave these lands and never return for my name is now forever soiled! qstr_You_ve_agreed_to_bec|You've agreed to become a bandit. Meet your contact at the ship waiting for you near Brittern Manor to begin your next mission. qstr_{s1}_s_Ship|{s1}'s Ship qstr_You_ve_agreed_to_beco|You've agreed to become a bandit. Use your ship to reach Dorca's fort and challenge him for position. qstr_You_found_a_note_amo|You found a note among the killers remains! qstr_{reg3}_people_return|{reg3} people returned to various settlements. qstr_We_are_still_patroll|We are still patrolling {s6} qstr_We_are_still_followi|We are still following you qstr__We_did_see_{s7}_aro| We did see {s7} around here recently, I recommend you stay vigilant. qstr_It_s_your_money_or_y|It's your money or your life, {reg59?girlie mate}. No sudden moves or we'll run you through. qstr_Lucky_for_you_you_c|Lucky for you, you caught me in a good mood. Give us all your coin and I might just let you live. qstr_This_a_robbery_eh?_|This a robbery, eh? I givin' you one chance to hand over everythin' you got, or me and my mates'll kill you. Understand? qstr_You_need_to_find_Dor|You need to find Dorca's lair. Attack one of his raiding parties and convince them to reveal Dorca's location. qstr_{reg59?mother father|{reg59?mother father} qstr_{reg59?sister brothe|{reg59?sister brother} qstr_{s40}_has_became_an_|{s40} has became an adventurer qstr_Note_5 _You_fell_in_|Note 5 You fell in love with Matheld. qstr_{s7}_Has_asked_for_y|{s7} Has asked for your help to avenge her lost lands. qstr_He_steps_forward_pla|He steps forward placing his hands on your hips and pulls you closer. Your bodies are one as he kisses your lips. qstr_He_moves_closer_his|He moves closer, his hands touching your hair as his mouth caresses your lips. qstr_Some_of_your_men_don|Some of your men don't like watching this and you loss authority. qstr_He_moves_more_confid|He moves more confidently towards you, quickly kissing your lips before stepping back and smiling. qstr_He_moves_shyly_towar|He moves shyly towards you, tripping on a stone before falling into you - butting your head. qstr_Some_of_your_men_hav|Some of your men have a good laugh at your expense. qstr_He_moves_shyly_toward|He moves shyly towards you, pecking your cheek before turning away. qstr_Nothing_would_make_m|Nothing would make me happier my lady. Go ahead, I will join you shortly. qstr_Normally_I_would_wai|Normally I would wait a little longer, but today I somehow can't turn away from your eyes. Go ahead, I will join you shortly. qstr_Some_of_your_men_hea|Some of your men hear you and you loss authority. qstr_As_I_ve_said_my_lady|As I've said my lady, I would like to know you a little better first. qstr_If_it_were_any_other|If it were any other lady I wouldn't hesitate, but somehow I grow tired of moving from conquest to conquest without substance. I was hoping we could get to know each other, I mean truly know each other before that. It will make the night we share only more special. qstr_Somehow_Athanagild_l|Somehow Athanagild looks at you differently now qstr_May_Zeus|May Zeus qstr_May_the_heavens|May the heavens qstr_{s21}_seems_happy._{|{s21} seems happy. {s21} looks pleased. qstr_Thank_you_{reg59?mot|Thank you {reg59?mother father}, I will serve you and our family honorably in all things to come. qstr_Thank_you_{reg59?sis|Thank you {reg59?sister brother}, I will serve our family honorably in the memory of {s6} - They would no doubt be pleased to see this day. qstr_Thank_you_{s11}_I_w|Thank you {s11}, I will serve you and our family honorably in all things to come. qstr_Odin_|Odin qstr_the_heavens_|the heavens qstr_Later_you_learn_it_w|Later you learn it was a trick, the 'peasents' sent by {s6}'s enemies. qstr_and_your_{reg59?husb|and your {reg59?husband wife} qstr_Nothing_to_report...|Nothing to report...the people generally love you and discontent is sitting at less then {reg0}% qstr_Your_majesty!!_The_s|Your majesty!! The situation is getting out of control, our tax collectors are beaten in the streets. We need to get this under control before the peasants revolt qstr_Things_are_getting_b|Things are getting bad my {reg59?lady lord}, discontent is sitting at {reg0}%, town riots could break out at any moment. qstr_Things_could_be_bett|Things could be better my {reg59?lady lord}, but they could be much worse too. Kingdom discontent is sitting around {reg0}% qstr_Things_are_quite_nor|Things are quite normal my {reg59?lady lord}, some people love you {s7}while others hate you, this is the way of things, discontent sits at {reg0}% qstr_Your_majesty_I_feel|Your majesty, I feel my duty to alert you of a potential threat brewing, {reg1}% of our lords are upset, this could lead to civil war!! Also the peasant discontent sits at {reg0}% qstr_you|you qstr_{s5}_patrol|{s5} patrol qstr__of_{s9}| of {s9} qstr_They_are_currently_w|They are currently well protected in their fortress{s8}, however I'll get them on the road. qstr_Pssss___greetings_{r|Pssss - greetings {reg59?my lady my lord}, we are traveling on your orders to kill {s13}, they wont be troubling you much longer. {s7} qstr_We_seem_to_have_lost|We seem to have lost our way {reg59?my lady my lord}, should I rejoin you? qstr_Gold|Gold qstr_Your_sovereignty_has|Your sovereignty has no specified culture qstr_Your_sovereignty_cul|Your sovereignty culture is {s11} qstr_Sovereignty_culture |Sovereignty culture None qstr_Sovereignty_culture _|Sovereignty culture {s11} qstr_{s11}|{s11} qstr_The_government_of_th|The government of the {s10} is {s4}. qstr_The_upper_class_soci|The upper class society is {s5}. qstr_The_people_are_{s6}.|The people are {s6}. qstr_The_troops_have_{s7}|The troops have {s7}. qstr_The_government_s_app|The government's approach to trade is {s0}. qstr_Our_government_is_{s|Our government is {s4}. qstr_Our_people_are_{s6}.|Our people are {s6}. qstr_Our_troops_have_{s7}|Our troops have {s7}. qstr_Our_approach_to_trad|Our approach to trade is {s0}. qstr_According__to_the_re|According to the report of our spies qstr_{s10}_{reg3}_lords_s|{s10} {reg3} lords support {s9}. qstr_Sorry_currently_I_c|Sorry, currently I can't provide any information about the lord's mood, our spies haven't reported back yet. qstr_{s11}_and_{s12}|{s11} and {s12} qstr_We_are_not_at_war_wi|We are not at war with anyone. qstr_We_are_at_war_with_{|We are at war with {s12}. qstr_Our_sovereignty_curr|Our sovereignty currently has {reg2} soldiers qstr_{s6}_garrisoned_in_{|{s6} garrisoned in {reg2} towns qstr_{s6}_and_{reg2}_cast|{s6} and {reg2} castles. qstr_{s6}_In_addition_we_|{s6} In addition we have {reg2} soldiers in the field. qstr_We_currently_have_{r|We currently have {reg2} soldiers qstr_{s6}_In_addition_you|{s6} In addition you have {reg2} soldiers in your convoy and {reg3} soldiers in patrols. qstr_He_fields_{reg2}_sol|He fields {reg2} soldiers. qstr_We_currently_have_{re|We currently have {reg2} soldiers garrisoned in {s60}. qstr_You_are_preferring_m|You are preferring melee units. qstr_You_are_preferring_r|You are preferring ranged units. qstr__and_the_additional_| and the additional trainers qstr_We_currently_have_an|We currently have an income of {reg0} coins and costs of {reg1} coins from fiefs and garrisons. qstr_{s6}_We_are_losing_{|{s6} We are losing {reg0} coins due to tax inefficiency. That means {reg1} percent. qstr_{s6}_Overall_this_su|{s6} Overall this sums up to {reg0} coins. qstr_{reg0}_coins|{reg0} coins qstr_no|no qstr_{s60}_is_currently_o|{s60} is currently occupied by outlaws you should counter them as soon as possible. qstr__We_are_expecting_{r| We are expecting {reg0} coins for rents qstr__The_troop_wages_for| The troop wages for {reg0} troops cost us {reg1} coins. qstr_{s61}_and_{reg0}_coi|{s61} and {reg0} coins for tariffs qstr_Well_{s60}.|Well, {s60}. qstr_{s4}_{s3}._The_tax_r|{s4} {s3}. The tax rate is {s50}.{s59}{s61}. Overall this sums up to {s62} coins. qstr_Tax_rate_for_{s6} _{|Tax rate for {s6} {s11} qstr_village|village qstr_town|town qstr_castle|castle qstr_The_{s17}_has_no_imp|The {s17} has no improvements. qstr_The_{s17}_has_the_fo|The {s17} has the following improvements {s18}. qstr_You_cheater!_Your_ba|You cheater! Your baby is now a young child. qstr_You_cheater!_Your_ch|You cheater! Your child is now an NPC. qstr_tent|tent qstr_chamber|chamber qstr__and_ceremony._We_ar| and ceremony. We are waiting for a Pagan priest to bless them - qstr__and_Baptism._We_are| and Baptism. We are waiting for the Bishop to bless them - qstr_Let_us_wait_until_ou|Let us wait until our last child has had their naming day{s7} shouldn't be much longer now qstr_I_have_just_given_bi|I have just given birth!! We need to wait until at least this child is named before trying for another qstr_My_sweet_wife_you_h|My sweet wife, you have just given birth!! We should wait until at least this child is named before trying for another. qstr_chapel|chapel qstr_Does_Zeus|Does Zeus qstr_Does_Anu|Does Anu qstr_Does_Taranis|Does Taranis qstr_Does_Odin|Does Odin qstr_Do_the_heavens|Do the heavens qstr_You_cheater!_The_chi|You cheater! The child has been born. qstr_son|son qstr_daughter|daughter qstr__more| more qstr_I_strange_man_as_giv|I strange man as given you the chance to end your marriage, you must travel to the Witch of the Weald and have her bless the killers blade. qstr__I_am_not_a_ruler_|, I am not a ruler, I have no lands to give qstr_I_stay_with_you_all_|I stay with you all the day but not at night. Can be sharp, but never burn. What am I? qstr_I_gurgle_but_never_s|I gurgle but never speak, run but never walk, have a bed but never sleep. What am I? qstr_I_am_not_alive_but_I|I am not alive but I can grow. I do not have lungs but I need air to go. What am I? qstr_There_was_a_girl_hal|There was a girl half my age when I was 12, now I am 64, how old is she? qstr_You_can_drop_me_from|You can drop me from the tallest tower and I窶冤l be fine, but if you drop me in water I die. What am I? qstr_I_can_be_written_I_|I can be written, I can be spoken, I can be exposed, I can be broken. What am I? qstr_Most_people_need_it|Most people need it, some ask for it, some give it, but almost nobody takes it. What is it? qstr_I_turn_around_once._|I turn around once. What is out will not get in. I turn around again. What is in will not get out. What am I? qstr_What_never_asks_ques|What never asks questions but is often answered? qstr_I_always_follow_my_b|I always follow my brother but you cannot see me, only him. You cannot hear him but you can hear me. What are we? qstr_People_always_ask_fo|People always ask for me even though they don窶冲 like to face me. What am I? qstr_Two_Saxons_are_stand|Two Saxons are standing on a bridge one is the father of the other ones son. What is the relation between them? qstr_What_flies_when_it窶|What flies when it窶冱 born, lies when it窶冱 alive, and runs when it窶冱 dead? qstr_Two_bodies_have_I_t|Two bodies have I, though both joined in one. The more I stand still the faster I run. What am I? qstr_There_are_8_men_on_a|There are 8 men on a couch, three legs break and 6 men leave. How many legs are there? qstr_What_is_greater_than|What is greater than God, more final than death, the poor have it, the rich need it, and if you eat it, you'll die? qstr_Which_creature_walks|Which creature walks on four legs in the morning, two legs in the afternoon, and three legs in the evening? qstr_Alive_without_breath|Alive without breath, As cold as death; Never thirsty, ever drinking, All in mail never clinking. qstr_Voiceless_it_cries^|Voiceless it cries,^^ Wingless flutters,^^ Toothless bites,^^ Mouth-less mutters.^^ qstr_What_has_roots_as_no|What has roots as nobody sees, Is taller than trees. Up, up, up it goes, And yet never grows? qstr_What_Has_4_Fingers_A|What Has 4 Fingers And A Thumb...but is not living? qstr_I_can_only_live_wher|I can only live where there is light, but I die if the light sees me. What am I? qstr_I_am_taken_from_a_wi|I am taken from a willow, hidden by the earth and never released, what am I? qstr_I_move_very_slowly_a|I move very slowly at an imperceptible rate, although I take my time, I am never late. I accompany life, and survive past demise, I am viewed with esteem in many women's eyes. What am I? qstr_Correct!_She_would_h|Correct! She would have been 6 at 12, 6 minus 64 is 58 qstr_Correct!|Correct! qstr_Sorry_thats_wrong!_G|Sorry thats wrong! Give me my gold haha. qstr_Correct!_A_baby_craw|Correct! A baby crawls, a man walks, and the old use staffs qstr_HA_your_funny_but_a|HA your funny, but also wrong! Give me my gold haha. qstr_Correct!_One_from_th|Correct! One from the couch and four from the men. qstr_Nope_thats_so_wrong!|Nope thats so wrong! Gold please.. qstr_Correct!_Every_man_c|Correct! Every man claims to want truth, but can't handle it once received. qstr_Nope_wrong_wrong_w|Nope wrong, wrong, wrong! Gold please.. qstr_win|win qstr_loss|loss qstr_women|women qstr_guy|guy qstr_Your_men_are_getting_|Your men are getting tired of listening to the same old sermons. Perhaps it's time to let it go for a while. qstr_Hades|Hades qstr_Tir_Tairngire|Tir Tairngire qstr_Annwyn|Annwyn qstr___She_smiles_and_look|--She smiles and looks at you provocatively.-- qstr_You_reduced_some_str|You reduced some stress qstr___He_jumps_with_joy.|--He jumps with joy. Finally, he stops and takes a deep breath.-- qstr_Jetties|Jetties qstr_{s7}|{s7} qstr_{s1}_s_Ships|{s1}'s Ships qstr_Your_refuge|Your refuge qstr_Also_a_few_of_your_s|Also a few of your slaves died from the work, another ran away, regardless you now have {reg5} slaves here. qstr_I_have_a_good_load_o|I have a good load of mineral available. qstr_I_have_loads_of_both|I have loads of both mineral and stone available. qstr_I_only_have_stone_av|I only have stone available right now. qstr_I_have_plenty_of_tim|I have plenty of timber available. qstr_Come_with_me._I_ll_s|Come with me. I'll show you what we've got. qstr_I_have_some_timber_a|I have some timber available. qstr_I_am_just_a_poor_far|I am just a poor farmer here. Talk to the farmstead reeve over there. qstr_I_just_work_the_fiel|I just work the fields here. Talk to the farmstead reeve over there. qstr_I_have_nice_cows_hu|I have nice cows, huge and fat, ready to sell in the town. I'd be happy to sell them right now. qstr_I_have_a_herd_of_she|I have a herd of sheep available for sale. qstr_I_have_raw_materials|I have raw materials and produce. qstr_I_have_a_few_food_it|I have a few food items for sale. qstr_I_have_a_good_load_of|I have a good load of stone available. qstr_You_have_shown_great|You have shown great strength on the battlefield. But why should I enlist you within my clan? qstr_Life_is_about_pros_a|Life is about pros and cons. Why would we allow you to be our fellow? qstr_I_know_people_do_fe|I know, people do fear your harshness. Should we though? qstr_Indeed_I_have_heard|Indeed, I have heard of your loyalty and valor. But is it enough to join us? qstr_I_m_glad_you_want_to|I'm glad you want to support us. But, would it be wise for you, to affiliate to our family? qstr_Besides_your_wealth|Besides your wealth, how could you possibly serve me and my family? qstr_My_friend_I_see_you|My friend, I see your reasoning. But would you risk straining our friendship by entering into my family? qstr_Agreed!_Your_words_c|Agreed! Your words convince me as much as your blade. qstr_I_trust_you_my_fami|I trust you, my family could use your resourcefulness. Together we will spread our influence all over this Island. qstr_May_God_have_mercy_o|May God have mercy on our enemy's soul, because we won't! qstr_So_be_it._We_are_hon|So be it. We are honored to accept you into our family. qstr__I_will_appreciate_y| I will appreciate you as much as a son. qstr_I_accept_your_reques|I accept your request. We will support you if you support my family. qstr_Since_you_have_turne|Since you have turned out worthy, I trust you worthy of our family. qstr__and_{s11}| and {s11} qstr__for_a_gullible_lieg| for a gullible liege qstr_You_fell_for_{s7}_s_|You fell for {s7}'s lies! Be careful not to trust cunning lords so easily, his serfs are upset justice wasn't done. qstr_You_fell_for_{s7}_s_l|You fell for {s7}'s lies! Be careful not to trust cunning or calculating lords so easily, his serfs are upset justice wasn't done. qstr_You_turn_to_your_pri|You turn to your prison guard, and node qstr_You_slit_their_throa|You slit their throat and watch, satisfied, as their corpse sags to the floor qstr__but_we_are_both_ma|, but we are both married to others... qstr__but_I_am_a_married|, but I am a married {reg59?lady lord}... qstr__but_you_are_marrie|, but you are married to another... qstr__and_yes_I_know_we_|, and yes I know we are married to others.. qstr__and_yes_I_know_you|, and yes I know you're a married {reg59?lady lord}.. qstr__and_yes_I_know_I_a|, and yes I know I am married to another.. qstr_You_are_pregnant!_Th|You are pregnant! There are rumors the child is not your husbands. qstr_You_are_pregnant!_Thi|You are pregnant! This child shall be a bastard. qstr_You_have_succeed_at_|You have succeed at bringing in another faction to Rome, however you still have decrees left and should continue to ask other factions to join you. qstr_Yes_{reg59?my_lady s|Yes {reg59?my lady sir}, I was rather down after leaving you, but then I met this bunch of mercenaries who convinced me to hire them, soon after I was completing quests just like old times and my party grew, so far things have been lucky for me. qstr_Yes_shortly_after_st|Yes shortly after storming out on you I resolved to hire my own group of adventurers - I figured if you can do it, anyone can. qstr_Yes_soon_after_you_|Yes, soon after you forced me out I decided to start my own party and have been traveling the countryside just like we used to. It is the only life I've known for sometime and it pleases me now. qstr_Yes_after_our_little|Yes after our little fight I traveled a bit. At a tavern in Lundien I met a lady named Ashwood who, after a few drinks, convinced me I was better off leading my own party - so, here we are. qstr_No_what_is_that_so|No, what is that, some romantic poem? I'm not interested. qstr_No_can_t_say_I_have|No, can't say I have. qstr_Is_that_some_kind_of|Is that some kind of threat? I don't like it! qstr_You_mean_Victory_of_|You mean Victory of the long knives? Something our brothers the Saxons talk about. qstr_I_heard_a_bard_singi|I heard a bard singing about it, strange - I don't remember them saying treachery in the verses. qstr_How_old_do_you_think|How old do you think I am? I remember something my grandfather talked about when I was a child, but nothing more qstr_A_terrible_thing_it_|A terrible thing it was, I've tried to forget it! So many brave lads lost that night. qstr_Ah_I_ve_heard_the_s|Ah, I've heard the stories! Three-hundred-sixty unarmed lords butchered at the hands of Saxons promising peace. Must have been a horrible night! qstr_Yes_it_was_meant_to|Yes, it was meant to be a peace mission, they went to sign near the great stones. King Vortigern was to give his daughters hand to seal the agreement, both parties where to come unarmed... the Saxons broke their word, they hid the long knives under their cloaks, and at the end of the meal they all rose up and cut the throats of the Britons across the table. My father must have told me that story a hundred times. qstr_Updated_on _{s3}|Updated on {s3} qstr_You_ve_learned_lord_|You've learned lord Conanus was not present at the summit, however you will need more proof he was behind the treachery, perhaps if you were to make some friends with a Saxon, Angle or Jute old enough to remember that night (at least 45 years old)' qstr_You_ve_made_friends_|You've made friends with a Saxon lord, find a way to to talk to them about Conanus qstr_You_will_need_to_wai|You will need to wait until Conanus is alone...' qstr_Forgive_me_my_{reg59|Forgive me my {reg59?queen king}, but I already pay my taxes, give you men to fight in your wars, I can not allow you to take men freely without my knowledge. qstr_No_you_are_an_enemy|No, you are an enemy of my kingdom! qstr_No_you_must_earn_my|No, you must earn my trust if you want to recruit men in my lands. And it is no secret I don't like you very much. qstr_You_already_have_my_|You already have my permission to do this. Please do not keep bothering me with the same matter. qstr_Of_course_my_{reg59?|Of course my {reg59?queen king}. I hereby give notice that if anyone wants to join you, they are here free to do so, provided, as ever, that he is free of commitments to another lord. qstr_Well_I_ve_come_to_k|Well, I've come to know you, and it pleases me to allow it. Therefore, I hereby give notice that, if anyone wants to join you, they are here free to do so, provided, as ever, that he is free of commitments to another lord. qstr_Well_as_much_as_I_d|Well, as much as I'd love to give you such permission, I currently don't have any towns under my authority. qstr_You_already_have_my_p|You already have my permission to do this. Please do not keep asking your majesty. qstr_Well_as_much_as_I_d_|Well, as much as I'd love to give you such permission, I currently don't have and towns under my authority. qstr_No._I_may_have_heard|No. I may have heard your name mentioned around the camp fires, but I do not know you personally, --So I forbid it for now.^^(6 or more positive relation needed) qstr_No..._I_may_have_hea|No... I may have heard your name, but you aren't well known enough for me to grant such a request.^^(at least 150 renown needed) qstr_No._I_do_not_know_wh|No. I do not know who you are. You must earn my trust if you want to recruit men in my land.^^(6 or more positive relation needed 150 renown) qstr_Well_I_ve_come_to_kn|Well, I've come to know you well, and even though you're a commoner I still count you as a friend so it pleases me to allow it. Therefore, I hereby give notice that, if anyone wants to join you, they are here free to do so, provided, as ever, that he is free of commitments to another lord. qstr_No_I_may_have_come_|No, I may have come to know you a little, but we are not friends and you are a simple commoner. I will not allow a peasant to raise an army under my watch.^^ (You need more renown and better relations) qstr_Who_do_you_think_you|Who do you think you are!! Nothing more then a common bandit, coming here to ask for men? I can't stop you from buying slaves in the villages, but you will never recruit from my towns! ^^ (You need more renown and better relations) qstr_No..._I_may_have_hear|No... I may have heard your name, but you carry no banner, a commoner, and I don't know you personally. Why would I grant such a request? qstr_Unfortunately_no_yo|Unfortunately no, you currently don't meet my standards. ^^(You need at least 180 renown and 10 relations qstr_Your_leader_is_not_e|Your leader is not even a king and I shall join you? qstr_{s40}_I_would_never_|{s40} I would never join someone who doesn't own a town or castle. qstr_{s40}_I_know_too_lit|{s40} I know too little about your leader. qstr_{s40}_I_found_your_m|{s40} I found your messenger unconvincing. qstr_{s40}_Next_time_I_wo|{s40} Next time I would prefer to talk to someone who doesn't act like a fool. qstr_{s40}_Next_time_I_wou|{s40} Next time I would prefer to talk to someone more versed in courtly manners. qstr_{s40}_I_rather_stay_|{s40} I rather stay with my current king. qstr_{s31}_{s32}_{s34}|{s31} {s32} {s34} qstr_Odin|Odin qstr_The_heavens|The heavens qstr_threaten_them_with_w|threaten them with war if tribute isn't paid. qstr_Form_a_defense_treat|Form a defense treaty qstr_Form_an_Alliance_wit|Form an Alliance with them qstr_{playername}_when_w|{playername}, when we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope. But with God's help, we prevailed. It is now time for me to leave your company and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling {s3}. There still lie many challenges ahead and I count on your help in overcoming those. And of course, you will always remain as my foremost vassal. qstr_You_ve_succeeded_at_|You've succeeded at destroying Camelot! Return to Mab to seek your reward. qstr__and_{reg59?wife hu|, and {reg59?wife husband} of {s7} qstr_Find_and_speak_with_|Find and speak with {s3} of {s4} to give him your oath of homage. qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign. qstr_May_Anu_|May Anu qstr_May_Taranis_|May Taranis qstr_I_do_not_like_this_|I do not like this, but things are very bad. Can you give guarantees? qstr_Well_I_guess_I_can_|Well, I guess I can admit defeat. I guess you will treat us well, no? qstr_Perhaps..._Do_you_gi|Perhaps... Do you give your word of honour that we'll be treated well? qstr_There_comes_a_time_w|There comes a time when every good leader must be responsible for the welfare of his men. Do you give your word of honour that we'll be treated well? qstr_The_fort_has_been_de|The fort has been defended by lions, and we leave it with our heads high. You can guarantee our safety? qstr_Well_I_guess_I_can_a|Well, I guess I can admit defeat. We will leave the fort, but I want your promise that you will not attack us. qstr_We_are_ready_to_leav|We are ready to leave this fort to you and march away if you give me your word of honour that you'll let us leave unmolested. qstr_There_comes_a_time_wh|There comes a time when every good leader must be responsible for the welfare of his men. We leave the fort. I want your promise that you will not attack us. qstr_You_re_nothing_but_s|You're nothing but scum. You should leave before we kill you. qstr_You_re_wasting_your_|You're wasting your time. Attack us -- if you have the courage. qstr_You_have_called_me_f|You have called me for this? We would never surrender to the likes of you. qstr_Surrender?_Hah!_We_c|Surrender? Hah! We can hold these walls until we all die of old age, while you most assuredly won't. qstr_8000|8000 qstr_5000.|5000. qstr_3000|3000 qstr_2000.|2000. qstr_1000|1000 qstr_the_heavens|the heavens qstr_You_ve_rescued_Mabon|You've rescued Mabon, return to the giant for your reward. qstr_my_enemies|my enemies qstr_You_ve_learned_Rhydd|You've learned Rhydderch was last seen at his residence at Peartoc, go there for his blade qstr_{s6}_has_joined_your|{s6} has joined your party. qstr_{s1}_Rebels|{s1} Rebels qstr_here_and_now_with|here and now with qstr_._Meet_me_outside_th|. Meet me outside the walls of this place, your life will end by qstr_Ah_my_{s11}_{player|Ah my {s11}, {playername} qstr_I_am_{s4}_the_ruler|I am {s4}, the ruler of {s6} qstr_I_am_{s4}_a_vassal_|I am {s4}, a vassal of {s6} qstr_{s7}_and_{s8}|{s7} and {s8} qstr_{s9}{reg5?_and_the_l|{s9}{reg5? and the lord of {s8}. . qstr_A_{s6}?_|A {s6}? qstr_My_{reg59?Queen King|My {reg59?Queen King} qstr_but_apparently_I_sho|but apparently I should have known better then to trust a {s6}! qstr_but_apparently_they|but apparently, they were wrong. qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} heads of cattle and deliver them back to him. qstr_{s9}_wants_you_to_fo|{s9} wants you to follow his army until further notice. qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, then report back. qstr_pupil|pupil qstr_me|me qstr_Ah_yes_well_I_don_t|Ah yes, well I don't necessarily like how Kara wasn't more conventional in her ways, I do enjoy a good heroic. qstr_Storming_the_fortres|Storming the fortress of love, ah yes the lady sits within doing nothing while the man is the one who strives and achieves - as it should be! qstr_hmmmm_that_was....in|hmmmm that was....interesting qstr__He_pulls_you_closly|(He pulls you closly and the two of you share a long and passionate embrace). qstr__He_moves_closly_gi|(He moves closly, giving a shy peck on your cheek). qstr_My_lady_I_hardly_kn|My lady, I hardly know you! Perhaps this isn't the best way to show me you are worthy of being my wife. qstr_Ri|Ri qstr_You_are_challenging_|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. qstr_{s16}_and_{s17}|{s16} and {s17} qstr_Very_well_I_will_ac|Very well, I will accept you back into my ranks, if you're ready to swear your solemn oath once more. qstr_A_pardon_will_only_b|A pardon will only be possible if you are willing to cede {s17} to me. Do you agree my terms? qstr_No._There_is_no_chan|No. There is no chance of peace between us, I am not interested. qstr_my_daughter|my daughter qstr_my_sister|my sister qstr_{s6}_has_eloped_and_|{s6} has eloped and will marry against your wishes! qstr_Good_day_my_lord..._|Good-day my lord... are you enjoying the feast? qstr_Good_day_my_lord..._w|Good-day my lord... would you fetch us some wine? qstr_Good_day_my_lord...h|Good-day my lord...have you tried these lovely pastries? qstr_Good_day_my_lord...|Good-day my lord... qstr_on_a_month_my_family|on a month my family never mentioned, but the day of the qstr_on_a_Season_my_famil|on a Season my family never mentioned, but the day of the qstr_in_a_Season_my_famil|in a Season my family never mentioned, but the day of the {reg3}{s8} qstr_Oh_yes_today_actual|Oh yes, today actually, I guess I should thank you for reminding me. qstr_I_m_sorry_{playernam|I'm sorry {playername}, your Zeus is nothing more then fantasy to me. I will remain a Christian! qstr_Sorry_{playername};_|Sorry {playername}; your Anu knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_{playername}_Your_T|{playername}, Your Taranis and Toutates are dying and knows nothing but war and pain. I will remain with my God of love, I shall stay a Christian! qstr_Sorry_{playername};_Y|Sorry {playername}; Your Odin knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_Well_{playername}_I|Well {playername}, I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Zeus, Venus and Minerva! qstr_Well_{playername}_I_|Well {playername}, I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Anu, Dagda and Oingus! qstr_Well_{playername}_I_v|Well {playername}, I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Taranis, Belenos and Toutates! qstr_Well_{playername}_I_ve|Well {playername}, I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Odin, Thor and Freya! qstr_You_know_{playernam|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Zeus, Venus and Minerva. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_You_know_{playername|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Anu, Dagda and Oingus. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_You_know_{playername}|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Taranis, Belenos and Toutates. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_You_know_{playername}_|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Odin, Thor and Freya. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_Well_{playername}_I_ve_|Well {playername}, I've been pondering this Christian religion for a while now, but I still remember our old gods, Zeus, Venus and Minerva. It is a difficult thing to give up Christ, yet I most admit my God no longer fills me with the same feeling as it once did, please give me time to prey on this {playername}, I should know within a weeks time. qstr_Well_{playername}_I_ve_b|Well {playername}, I've been pondering this Christian religion for a while now, but I still remember our old gods, Anu, Dagda and Oingus. It is a difficult thing to give up Christ, yet I most admit my God no longer fills me with the same feeling as it once did, please give me time to prey on this {playername}, I should know within a weeks time. qstr_Well_{playername}_I_ve_be|Well {playername}, I've been pondering this Christian religion for a while now, but I still remember our old gods, Taranis, Belenos and Toutates. It is a difficult thing to give up Christ, yet I most admit my God no longer fills me with the same feeling as it once did, please give me time to prey on this {playername}, I should know within a weeks time. qstr_Well_{playername}_I_ve_bee|Well {playername}, I've been pondering this Christian religion for a while now, but I still still remember our old gods, Odin, Thor and Freya. It is a difficult thing to give up Christ, yet I most admit my God no longer fills me with the same feeling as it once did, please give me time to prey on this {playername}, I should know within a weeks time. qstr_Sorry_{playername}_|Sorry {playername}, I see no reason to even discuss things like that with you. My faith is binding qstr_Your_God_is_for_wimp|Your God is for wimps and weaklings {playername}! In the caves of Hades the ferryman waits for me! qstr_Your_God_is_for_wimps|Your God is for wimps and weaklings {playername}! Across the fields of Annwn my Gods wait for me! qstr_Your_God_is_for_wimps_|Your God is for wimps and weaklings {playername}! Across the bridge to Neorxnawang, Taranis waits for me! qstr_Your_God_is_for_wimps_a|Your God is for wimps and weaklings {playername}! Across the fields of Walhalla, Odin is waiting for me! qstr_Yes_{playername}_I_|Yes {playername}, I've been pondering the Christian religion for a while now. Perhaps it's time for me to experience fully what it means to be a true Christian. So be it, I shall be baptized within the week. qstr_I_ve_always_felt_Chr|I've always felt Christianity was to my liking, especially the forgiving part. Yes, {playername}, I'm a true Christian now. As soon as I am able, I will pay a visit to one of the monasteries and will pray hard for my sins to be forgiven. Now, grant me leave so I can fulfill the will of the mighty Christian God! qstr_I_ve_been_pondering_|I've been pondering the Christian religion for a while now. Perhaps it's time for me to experience fully what it means to be a true Christian. Yet my old gods way heavy on my soul and they are the only gods I've ever known. Hmmm, give me a week or so to prey on this {playername}, I will make my decision then. qstr_Sorry_{playername}_I|Sorry {playername}, I see no reason even to discuss things like that with you! My faith is too strong. qstr_Our_marshal_{s1}|Our marshal, {s1} qstr_go_on_the_offensive_|go on the offensive now. qstr_act_to_defend_our_la|act to defend our lands. qstr_take_more_time_to_ga|take more time to gather the army. qstr_however_as_I_do_seek|however as I do seek an alliance with your people I will let them know they have my blessing to court you - even though you serve another realm. qstr_however_I_can_tell_y|however I can tell you right now they will never marry anyone outside the realm without {s8}'s blessing, and I'm in no position to challenge this custom or expect it to change anytime soon. qstr_however_I_can_tell_yo|however I can tell you right now they will never marry anyone outside the realm without my blessing, and surely not an enemy of my people. qstr_you_should_seek_them|you should seek them out and speak with them. qstr_however_I_can_tell_you|however I can tell you right now they will never marry anyone outside the realm without my blessing, you will have to join us for that to happen. qstr_Queen|Queen qstr_Lord|Lord qstr__I_will_organize_a_g| I will organize a great feast, and we can exchange our vows before all the lords of the realm. qstr_Theoderic_and_Rome|Theoderic and Rome qstr_You_promised_to_help|You promised to help {s13} claim the throne of {s14}. qstr_{s6}_has_asked_you_d|{s6} has asked you destroy the last of the Saxons at their camp near Lundien. qstr_You_ve_made_this_old|You've made this old man very happy, I may now go to my grave in peace qstr_I_started_in_kings_r|I started in kings range. qstr_I_started_in_lords_r|I started in lords range. qstr_I_started_in_ladies_|I started in ladies range. qstr_I_started_with_an_ou|I started with an outside range. qstr_note___count_starts_|note - count starts with NPC1. qstr_note___count_starts_w|note - count starts with player. qstr_myself|myself qstr_What_do_you_say_to_e|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. qstr_men|men qstr_{s8}_asked_you_to_tr|{s8} asked you to track down a group of masterless men who looted his village, {s9}. qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s9}_asked_you_to_tak|{s9} asked you to take a message to {s13} of {s15}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s11}_asked_you_to_e|{s11} asked you to escort the Bishop from {s22} to {s14}. qstr_{s11}_asked_you_to_es|{s11} asked you to escort his {s17} {s13} to {s14}. qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to him. qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to him. qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. He offered to leave you one-fifth of all the money you collect there. qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}. qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}. qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}. qstr_{s11}_asked_you_to_fo|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}. qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from {s13}, any lord, and then drag your victim back to {s11} for safekeeping. qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} to them for a week. qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} coins {s3} owes to him. {s3} was at {s4} when you were given this quest. qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine. qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners. qstr_{s11}_asked_you_to_r|{s11} asked you to raid a monastery at {s14}, near {s34}, and bring him {reg33} coins. qstr_It_is_no_secret_I_am|It is no secret I am old, I can't live forever and I fear my death will also bring an end to our beloved capital. qstr_It_is_no_secret_Ambr|It is no secret Ambrosius is old, and once he's dead I fear so too is our beloved capital. qstr_{s9}_has_asked_you_to|{s9} has asked you to deal with the Saxons around Lundien. qstr_{s9}_has_asked_you_u|{s9} has asked you unite the Saxon war-bands around Lundian, march on the city and burn it to the ground. qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}. qstr_Time_flies_away_from|Time flies away from war, fear and the rigors of travel... qstr_May_Zeus_|May Zeus qstr_May_Odin_|May Odin qstr_@May_the_heavens|@May the heavens qstr_Then_take_it_with_m|Then take it, with my eternal thanks. You are a noble {reg59?woman man}. I will never forget that you helped me in my time of need. qstr_Forgive_me_{playern|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this. qstr_{playername}_what_a|{playername}, what a dear {reg59?woman man} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I. qstr_is_very_strong.|is very strong. qstr_is_strong.|is strong. qstr_is_average.|is average. qstr_could_be_better.|could be better. qstr_is_very_low.|is very low. qstr_{s11}_asked_you_to_d|{s11} asked you to discretely eliminate her 'ghost' ex-lover, who is believed to be in {s33}. Perhaps when this is done you can ask her where Arthur keeps his Mantle. qstr_Oh_{playername}_my|Oh, {playername}, my husband is too busy with the affairs of the state. Would you be so kind to bring me {reg25} {reg1?pieces piece} of {s17}? qstr_Oh_{playername}_co|Oh, {playername}, could you do me a little favor? I saw a trader the other day, selling some novelties out by the gate. Unfortunately, I can't spend money freely. Would you be so kind and bring me {reg25} {reg1?pieces piece} of {s17}? qstr_{s11}_asked_you_to_br|{s11} asked you to bring her {reg25} {reg1?pieces piece} of {s17}. qstr_I_know_you_re_at_wa|I know, you're at war with his kingdom, so you may have a problem giving him my message, or perhaps your bravery would desert you. qstr_{s11}_asked_you_to_de|{s11} asked you to deliver a message to {s3}. qstr_New_Years|New Years qstr_Imbolc|Imbolc qstr__of_which_the_Saxons| of which the Saxons call Disablot, and the Franks call Tamfana. qstr_Disablot|Disablot qstr__of_which_the_Briton| of which the Britons call Imbolc, and the Franks call Tamfana. qstr_Tamfana|Tamfana qstr__of_which_the_Britons| of which the Britons call Imbolc, and to the Saxons is named Disablot. qstr_Februatus|Februatus qstr__as_which_our_Roman_| as which our Roman ancestors celebrated and the Britons now call Imbolc. qstr_Beltane|Beltane qstr__of_which_the_Britons_| of which the Britons call Calan Mai, and to the Saxons call Hexennacht. qstr_Hexennacht|Hexennacht qstr__of_which_the_Britons_c| of which the Britons call Calan Mai, and to the Gaelics call Beltane. qstr_Flora|Flora qstr__as_which_our_Roman_a| as which our Roman ancestors celebrated spring, and the Britons now call Calan Mai. qstr_Calan_Mai|Calan Mai qstr__of_which_the_Gaelic| of which the Gaelics call Beltane, and to the Saxons is named Hexennacht. qstr_.|. qstr_Litha|Litha qstr__of_which_the_ancien| of which the ancient Romans called Summanus and the Britons call Midsummer. qstr_Summanus|Summanus qstr__as_which_our_Roman_an| as which our Roman ancestors celebrated Summer, and now the Saxons call Litha. qstr_Midsummer|Midsummer qstr__of_which_the_ancient| of which the ancient Romans called Summanus and the Saxons call Litha. qstr_Lughnasadh|Lughnasadh qstr__of_which_the_Britons_ca| of which the Britons call Gouel Eost, and to the Saxons is called Hlaf-mas. qstr_Gouel_Eost|Gouel Eost qstr__of_which_the_Gaelics| of which the Gaelics call Lughnasadh, and to the Saxons is called Hlaf-mas. qstr_Hlaf_mas|Hlaf-mas qstr__of_which_the_Britons_cal| of which the Britons call Gouel Eost, and to our Frankish cousins is named Lammas. qstr_Cerelia|Cerelia qstr__as_our_Roman_ancest| as our Roman ancestors celebrated, and the Franks now call Lammas. qstr_Lammas|Lammas qstr__of_which_the_ancient_| of which the ancient Romans called Cerelia and the Saxons call Hlaf-mas. qstr_Samhain|Samhain qstr__A_time_of_great_fea| A time of great feasting, bonfires and celebration, we shall eat, drink and offer food to appease the gods. qstr_Midwinter|Midwinter qstr__of_which_the_Saxons_| of which the Saxons call Modraniht, and the Franks say Yule. qstr_Modraniht|Modraniht qstr__of_which_the_Britons_call| of which the Britons call Midwinter, and the Franks say Yule. qstr_Saturnalia|Saturnalia qstr__as_our_Roman_ancesto| as our Roman ancestors celebrated the end of year, and the Franks now name it Yule. qstr_Yule|Yule qstr__of_which_the_Britons_call_| of which the Britons call Midwinter, and to the Saxons Modraniht. qstr__of_which_the_ancient_R| of which the ancient Romans called Saturnalia and the Saxons call Modraniht. qstr_New_Years?_It_is_a_t|New Years? It is a time to celebrate the new year my {reg59?lady lord}. qstr_of_course_Imbolc_is|of course, Imbolc is a time to celebrate the lengthening days and hope for the early signs of spring. qstr__The_holiday_is_a_fe| The holiday is a festival of the hearth and home. We feast on the remaining fruits and vegetables, and dance around bonfires to stay warm. qstr_of_course_Disablot_|of course, Disablot is a time to celebrate the lengthening days and hope for the early signs of spring. qstr__The_holiday_is_a_fes| The holiday is a festival of the hearth and home. Our witches cast weather magic, or watch for omens, and we dance around bonfires to stay warm. qstr_of_course_Tamfana_i|of course, Tamfana is a time to celebrate the lengthening days and hope for early signs of spring. qstr__The_holiday_is_in_h| The holiday is in honor of the Goddess Tamfana. Our priests make offerings to her in the hopes of an earlier spring, and we dance around bonfires to stay warm. qstr_of_course_Februatus|of course, Februatus is a time to celebrate the lengthening days and hope for early signs of spring. qstr_Our_Roman_ancestors_|Our Roman ancestors would use this day to cleanse evil spirits and purify the cities. Today we burn bonfires to drive away the spirits and bless our fields for the comming season. qstr_of_course_Beltane_i|of course, Beltane is a time to celebrate the start of Spring. qstr__Our_cattle_is_led_o| Our cattle is led out to pastures, and we decorate them in May flowers to protect the cows from evil spirits. Great bonfires are lit to bless our fields, and afterwards there is always a great feast. qstr_of_course_Hexennach|of course, Hexennacht is a time to celebrate the start of Spring. qstr__It_means__Witches_N| It means 'Witches Night', and is when our witches hold great celebration. Great bonfires are lit to bless our fields and a cow is sacrificed - its blood will protect our fields for the entire year. Afterwards there is always a great feast. qstr_of_course_Floralia_|of course, Floralia is a festival in honor of the spring Goddess Flora. qstr__It_is_a_time_of_gre| It is a time of great games, nude dancing, and a sacrifice. qstr_of_course_Calan_Mai|of course, Calan Mai is a time to celebrate the start of Spring. qstr__We_light_great_bonf| We light great bonfires to bless our fields, we dance, drink and watch the mock fights between the two seasons. The man representing Winter carries a stick of blackthorn, the man representing Summer is decorated in flowers and riben. The two fight an epic battle, and eventually Summer will win and be crowned the May King; granting the honor of choosing his May queen - afterwards there is always a great feast. qstr__We_light_great_bonfi| We light great bonfires to bless our fields, we dance, drink and watch the mock fights between the two seasons. The man representing Winter carries a stick of blackthorn, the man representing Summer is decorated in flowers and riben. The two fight an epic battle, and eventually Summer will win and be crowned the May King allowing him to choose his May queen - afterwards there is always a great feast. qstr_of_course_Litha_is_|of course, Litha is a time to celebrate Summer and the middle Solstice. qstr__We_honor_the_Summer| We honor the Summer Solstice with great bonfires and dancing, afterwards there is always a great feast. qstr_of_course_as_the_na|of course, as the name implies, Summanus is a time to celebrate Summer and mid year. qstr__It_is_named_after_t| It is named after the Roman god. Every day before the Summer Solstice round cakes called summanalia, made of flour, milk, and honey and shaped as wheels, are offered to him as a token of propitiation. qstr_of_course_Midsummer|of course, Midsummer is a time to celebrate Summer and the middle of the year. qstr_of_course_Lughnasad|of course, Lughnasadh is a time to celebrate the start of harvesting season. qstr__The_festival_itself| The festival itself is named after the god Lugh. It involves great gatherings and the religious rite known as 'the first fruit' - here a great offering of fresh fruit and berries is sacrificed to the Gods; sometimes this rite also includes the killing of a bull. Yet either way, the celebration is always followed by a great feast, larger then any before it. qstr_of_course_Gouel_Eos|of course, Gouel Eost is a time to celebrate the start of harvesting season. qstr__Translated_to_mean_| Translated to mean the feast of August, it involves great gatherings, handfasting and the religious rite known as 'the first fruit' - here a great offering of fresh bread is given to the Gods. This is always followed by a great feast, larger then any before it. qstr_of_course_Hlaf_mas_|of course, Hlaf-mas is a time to celebrate the start of harvesting season. qstr___It_is_a_festival_t| It is a festival to mark the annual wheat harvest, and is the first harvest festival of the year. All tenants are also bound to present freshly harvested wheat to their landlords on or before the first day of Hlaf-mas qstr_of_course_Cerelia_i|of course, Cerelia is a time to celebrate the start of harvesting season. qstr__It_honors_the_Godde| It honors the Goddess Ceres, and we use this festival to give offerings of fruit and bread to the Goddess. We prey that our fields will be fertile and our chickens safe from foxes. qstr_of_course_Lammas_is|of course, Lammas is a time to celebrate the start of harvesting season. qstr___It_is_a_festival_to| It is a festival to mark the annual wheat harvest, and is the first harvest festival of the year. All tenants are also bound to present freshly harvested wheat to their landlords on or before the first day of August. qstr_of_course_Samhain_i|of course, Samhain is an old Celtic holiday that some Saxons call the start of Blod-monath (blood month), it celebrates the end of harvesting season. qstr__Britons_and_Saxons_| Britons and Saxons use the time to kill off their cattle herds and make sacrifices to the gods, the Gaelics dress in masks and go door to door for food and drink, the Picts in the north sacrifice lambs, yet everywhere you go there is great bonfires and dance. qstr_of_course_Midwinter|of course, Midwinter honors the winter solstice^^. qstr__Since_prehistory_t| Since prehistory, the winter solstice has been seen as a significant time of year. It marks the symbolic death and rebirth of the Sun. Since the next three months are considered 'the famine months', Midwinter is the last great feast until spring. qstr_of_course_Modraniht|of course, Modraniht honors the winter solstice and the end of year^^. qstr__Translated_to_mean__| Translated to mean 'Night of the Mothers' it honors the three mother Goddess. To her we offer sacrifice and burn bonfires to show our respect. Every mother is given gifts and is celebrated during a great feast. qstr_of_course_Saturnali|of course, Saturnalia honors the winter solstice, the end of year and the God Saturn.^^ qstr__The_holiday_is_cele| The holiday is celebrated with a sacrifice, and a public banquet, followed by private gift-giving, continual partying, and a carnival atmosphere. qstr_of_course_Yule_hono|of course, Yule honors the winter solstice and the end of year.^^ qstr__It_has_many_wonderf| It has many wonderful traditions dating back hundreds of years. For example this thing here is called a Yule log, each night we burn it for luck and anyone who counts the sparks can discern their fortunes for the new year and beyond. We also gather for a great feast and cook a Yule ham, then we drink and sing Yule songs after the pig has been eaten. qstr__It_has_many_wonderfu| It has many wonderful traditions dating back hundreds of years. For example this thing here is called a Yule log, each night we burn it for luck and anyone who counts the sparks can discern their fortunes for the new year and beyond. We also gather for a great feast and cook Yule ham, then we drink and sing Yule songs after the pig has been eaten. qstr_New_Year|New Year qstr__time_of_All_Saints_| time of All Saints day qstr__we_honor_those_who_| we honor those who died teaching of the one true God. qstr_Candlemas|Candlemas qstr__of_which_we_light_c| of which we light candles and prey to God. qstr_Maypole|Maypole qstr__a_chance_to_Christi| a chance to Christianize a pagan holiday. We take the Pagan logs and decorate them with flages blessed by our one true God. qstr_Feast_Day|Feast Day qstr__a_time_we_pay_respe| a time we pay respect to past saints - and dance in their name. qstr_Feast_of_St_Peter|Feast of St Peter qstr__a_time_we_pay_respec| a time we pay respect to saint Peter and hold a feast in his name. qstr_Feast_of_First_Fruit|Feast of First Fruits qstr__a_time_we_pay_respect| a time we pay respect to the church and donate our early harvest to the monestaries. qstr_time_of_Hallowmas|time of Hallowmas qstr__here_we_honor_dead_| here we honor dead saints. qstr_Christmastide|Christmastide qstr__of_which_we_celebra| of which we celebrate the birth of Jesus Christ. qstr__We_shall_use_this_c| We shall use this cloth to make an offer of clothing to our gods. qstr__We_will_need_these_| We will need these cows to be special, fat ones survive the bloodletting best, this blood will protect our fields from the harmful spirits. You will find them at the farmsteads, the village cows are too thin. qstr__Traditionally_a_tim| Traditionally a time of great bonfires and feasting, we shall need lots of timber to keep the fires burning and the evil spirits at bay. qstr__We_will_use_this_sh| We will use this sheep for the traditional game of 'release and catch', always fun to watch and whoever catches the animal gets to keep it. qstr__A_time_of_great_feas| A time of great feasting, bonfires and celebration, we shall eat, drink and offer food to appease the gods. The apples of course will be used for divination rituals and games. qstr__A_time_of_much_cele| A time of much celebration, we will drink much wine to keep warm for the coming winter. qstr__We_will_use_the_fat| We will use the fat from this meat to create Tallow, the ingredient needed in making the many candles to be lit. qstr_All_Saints_day|All Saints day qstr__A_time_of_feasting_| A time of feasting to celebrate past Saints, we will require plenty of food for the event. qstr__We_will_use_this_ve| We will use this velvet to decorate the Maypole to be risen in honor of Spring. qstr_Feast_day|Feast day qstr__Traditionally_a_time| Traditionally a time of great bonfires and dance, we Christians however do not subscribe to such pagan rituals and will instead feast in our homes to honor dead Saints. qstr_the_Feast_of_St_Pete|the Feast of St Peter qstr__Traditionally_a_time_| Traditionally a time we pay respect to saint Peter and hold a feast in his name. We already have much grain, chicken and bread for the offering, however some expensive fruit would allow our settlement to receive extra favor with the church qstr_the_First_Fruits|the First Fruits qstr__Traditionally_a_time_t| Traditionally a time to donate food to the church. We already have much grain, chicken and bread for the offering, however some expensive fruit would allow our settlement to receive extra favor with the church. qstr_Hallowmas|Hallowmas qstr_While_the_Pagans_dri|While the Pagans drink, dance and carry on foolishly, we Christians will give up such carnal sins and go the day free of drink and meat, instead dining on simple nuts and fruits while we prey to dead saints. qstr__A_time_of_much_pray| A time of much prayer and celebration, we will need this wine for mass and Communion. qstr__s|'s qstr_these|these qstr_this|this qstr_The_lady_{s3}_asked_|The lady {s3} asked you to bring {reg5} items of {s6} for an upcoming festival. qstr_{s11}_asked_you_to_re|{s11} asked you to rescue her {s17}, {s13}, from {s14} by switching clothes and taking his place in prison. qstr_{s11}_asked_you_to_res|{s11} asked you to rescue her {s17}, {s13}, from {s14}. qstr_{s11}_asked_you_to_del|{s11} asked you to deliver a message to {s13}, who is imprisoned at {s14}. qstr_You_agreed_to_challe|You agreed to challenge {s13} to defend {s11}'s honour. qstr_{s5}__Persuasion_str|{s5} (Persuasion strength {reg5}) qstr_Persuasion_Attempt|Persuasion Attempt qstr_The_chronicler_has_p|The chronicler has promised to write about your life and proclaim to the world that you are Roi of the Franks if you subjugate the Frankish towns {s3}, {s9}, {s12} and {s11}. qstr_The_chronicler_has_pr|The chronicler has promised to write about your life and proclaim to the world that you are the Vrenhin Lloegr if you subjugate the Briton towns {s3}, {s9}, {s12}, and {s11}. qstr_The_chronicler_has_pro|The chronicler has promised to write about your life and proclaim to the world that you are the Ard Ruire of Hibernia if you subjugate the Goidelic towns {s3}, {s9}, {s12} and {s11}. qstr_The_chronicler_has_prom|The chronicler has promised to write about your life and proclaim to the world that you are the Brytenwalda over all Englaland if you subjugate the Angle and Saxon towns {s3}, {s9}, {s12}, and {s11}. qstr_our_kingdom|our kingdom qstr_You_have_discovered_|You have discovered it was {s63} who sent the assassin, confront them to end this quest. qstr_Welcome_to_my_mead_h|Welcome to my mead-hall, where foreigners are welcome -- especially if they bring silver. qstr_My_mead_hall_is_the_|My mead hall is the biggest in town. You are welcome here. qstr_Make_yourselves_comf|Make yourselves comfortable. I will give you drink and accommodation. qstr_Make_yourselves_comfo|Make yourselves comfortable {reg59?good lady kind sir}. I will give you drink and accommodation. qstr_The_tavern_keeper_in|The tavern keeper in {s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}. qstr_black_witch|black witch qstr_Saxon|Saxon qstr_Angle|Angle qstr_Briton|Briton qstr_Pagan_Rebel|Pagan Rebel qstr_Visgothic|Visgothic qstr_Frankish|Frankish qstr_Bandit|Bandit qstr_The_tavern_keeper_in_|The tavern keeper in {s9} asked you to hunt down a large {s4} party near town. qstr_This_is_not_that_sim|This is not that simple, but I can give it a try. I think 300 coins should suffice. What faction are you talking about? qstr_Aha_my_favorite_one|Aha, my favorite one. I think 150 coins should suffice. Can you tell me what the lord's faction is? qstr_Doable_since_so_man|Doable, since so many lords are only too eager to pull their swords out. Two hundred and fifty coin will be plenty, I think. What is the first lord's faction? qstr_hmmm..._maybe_I_shou|hmmm... maybe I should seek out these Druids and see what they know? qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there. qstr_You_chose_well_{reg|You chose well, {reg59?my lady sir}. My lads know how to keep their word and earn their pay. qstr_Well_done_{reg59?ma|Well done, {reg59?madam sir}. Keep the money and wine coming our way, and there's no foe in all the Isles you need fear. qstr_We_are_at_your_servi|We are at your service, {reg59?my lady sir}. Point us in the direction of those who need hurting, and we'll do the rest. qstr_Yes_{playername}_o|Yes, {playername}, one of the merchants here is looking to expand, and he needs some stone for that. Unfortunately, with all the fighting around, bandits and all that, he was unable to procure the stone at the acceptable price. Perhaps, you can go to the nearest stone quarry and get {reg33} loads of stone? qstr_Yes_{playername}_on|Yes, {playername}, one of the merchants here is looking to build a new warehouse to house his goods. Unfortunately, with all the fighting around, bandits and all that, his last shipment of timber never arrived, and he was unable to procure the wood at an acceptable price. Perhaps, you can go to the nearest lumber mill and get {reg33} loads of timber for him? qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to bring {reg33} loads of {s33}. qstr_The_Guildmaster_of_{|The Guildmaster of {s13} has asked you to deal with looters in the surrounding countryside. qstr_{s9}_of_{s3}_asked_yo|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the tavern in {s4} in 7 days. qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}. qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town. qstr_Guildmaster_of_{s4}_|Guildmaster of {s4} gave you {reg12} coins to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the girl back to {s4}. qstr_Guildmaster_of_{s4}_p|Guildmaster of {s4} promised you {reg12} coins if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between {s15} and {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made. qstr_The_Guildmaster_of_{s|The Guildmaster of {s14} has asked you to deal with a group of bandits terrorizing the streets of {s14}. They only come out at night, and only attack lone travellers on the streets. qstr_Guildmaster_of_{s10}|Guildmaster of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} coins in return. qstr_He_is_not_commanding|He is not commanding any men at the moment. qstr_He_currently_command|He currently commands {reg0} men{reg1?, of which around {reg1} are wounded }. qstr_May_the_heavens_|May the heavens qstr_Pagan|Pagan qstr_Christian|Christian qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring them {reg5} farmers, slaves , or serfs to help regrow the population. qstr_The_leader_of_the_vi|The leader of the village of {s3} asked you to bring the runaway slave back to them. Most probably, he is hiding in the area around the village. qstr_The_runaway_slave_is|The runaway slave is now forced to follow you. Bring him back to the leader of {s13}. qstr_The_elder_of_the_vill|The elder of the village of {s3} asked you to capture a runaway bride from {s6} and return her to them (either willingly or as a prisoner). qstr_The_elder_of_the_villa|The elder of the village of {s3} asked you to bring back a healer from a large town to help cure the disease there. qstr_I_see_your_problem_|I see your problem, but wouldn't it be unfair to this women? qstr_Hmmm_why_can_t_your|Hmmm, why can't your man just marry another women? qstr_Your_man_should_real|Your man should really learn how to face rejection. qstr_Your_man_should_take|Your man should take matters into their own hands, don't you think? qstr_Interesting_problem|Interesting problem, and even more interesting solution... qstr_A_lonely_man_and_lac|A lonely man and lack of a woman? Looks like I'm not the only one... qstr_Huh_poor_boy___but_|Huh, poor boy - but I'm sure she had reason for refusing him... qstr_I_can_sympathize_wit|I can sympathize with your man. Your proposal sounds intriguing. qstr_Your_man_sounds_like|Your man sounds like a patsy, but glorious {playername} is always up to the challenge! qstr_Unfair_you_say?_But_|Unfair you say? But our man is hard working and well off, not some kind of drunk. This brides family is poor, you in fact will be doing her a favor. A good, caring husband, plenty of food, and a warm house. What more could a good wife possibly need? qstr_Well_it_s_a_long_st|Well, it's a long story. Let's just say our man isn't the boldest when it comes to courting ladies. In fact he was often ridiculed merely at the attempt to speak to them; this bride however was the first to pay him any attention. I can't allow my man to be humiliated, especially by the indolent louts inhabiting that ladies village! qstr_My_good_{reg59?lady |My good {reg59?lady lord}, I fully agree with you, but you see, we need more hands to help during the harvest time. It ain't easy to work the fields and take care of the cattle. How could we possibly have more help if my man isn't married? And to be honest, men do behave when they have a wife and kids to take care of. qstr_Ah_my_{reg59?lady l|Ah, my {reg59?lady lord} gives excellent advice! Unfortunately, it is impossible to follow. Pity, isn't it? You see, if our man were to go and kidnap this women, your poor humble servant will most assuredly lose his head, and something tells me that is not the outcome my head and I desire. qstr_My_{reg59?lady lord}|My {reg59?lady lord} seems somewhat hesitant about this situation. I can assure you the solution I propose is quite common nowadays among us common folk. {reg59?Her His} Highness shouldn't put too much thought and contemplation into the everyday events of lowly folks like us. Your help will undoubtedly be appreciated. qstr_Yes_my_lord_a_warr|Yes, my lord, a warrior like you probably spends a lot more time with his mates than he desires, but if you can help us with this delicate problem, I promise you, one day, when you are tired of all the head-bashing and ready to retire, you can always come back here. We'll get you a nice woman to warm your old, achy bones at night. qstr_You_re_absolutely_ri|You're absolutely right, {reg59?my lady my lord}. However men need women to keep them focused on doing things that are pleasing to God. And that is exactly what I'm trying to accomplish - making sure my man follow God's path. I hope you would find it rewarding to help this poor soul to fulfill God's will. qstr_You_re_absolutely_rig|You're absolutely right, {reg59?my lady my lord}. However men need women to keep them focused on doing things that are pleasing to the Gods. And that is exactly what I'm trying to accomplish - making sure my man follows {reg4?{s7} Odin}'s path. I hope you would find it rewarding to help this poor soul to fulfill the Gods will. qstr_Yes_{reg59?my_lady |Yes, {reg59?my lady my lord}, this will indeed be an adventure of a lifetime for you. Who knows? Maybe it will be so much to your liking that you can turn it into a profitable business. Returning runaway brides for coin... no doubt a profitable business model. qstr_Glad_to_hear_that_o|Glad to hear that, oh most valorous one! Perhaps we should discuss this matter in more detail... qstr_My_dear_{reg59?lady |My dear {reg59?lady lord}, I would be happy to pay you {reg25} coins. qstr_My_dear_{reg59?lady l|My dear {reg59?lady lord}, I am only a poor villager, and can only offer you {reg25} coins. qstr_My_dear_{reg59?lady lo|My dear {reg59?lady lord}, I am only a poor villager. I can only offer you {reg25} coins. qstr_My_dear_{reg59?lady lor|My dear {reg59?lady lord}, you sound very persuasive. I would be happy to pay you {reg25} coins. qstr_My_dear_{reg59?lady lord|My dear {reg59?lady lord}, your persuasion and charisma are hard to resist. I would be delighted to pay you {reg25} coins. qstr_That_s_awful!_I_see_|That's awful! I see your problem, but I also promised my village I'd return you. qstr_Hmmm_as_a_fellow_wo|Hmmm, as a fellow woman I also know our place, it is with a husband qstr_He_shouldn_t_have_do|He shouldn't have done that, but this puts me in a difficult situation... qstr_Your_man_sounds_like_|Your man sounds like a beast, but trust in God to give the strength to endure. qstr_Its_a_shame_this_man|Its a shame this man doesn't know how to treat a women, go in peace. qstr_You_did_the_right_th|You did the right thing, I would not return either. qstr_Very_well_I_will_no|Very well, I will not force you, and I'll be sure his village knows why. qstr_What?!_I_will_castra|What?! I will castrate this man for whats he's done! qstr_There_has_been_a_bor|There has been a border incident {playername} from {s7} has kidnapped a woman from a prominent family in {s8}! There is a risk of war. qstr_After_killing_her_fa|After killing her father you've kidnapped the bride against her will. qstr_After_hearing_the_wo|After hearing the womens reasons for leaving you decided to let her go in peace. qstr_After_hearing_the_wom|After hearing the womens reasons for leaving you decided to let her go in peace and explain to your village why. qstr_After_hearing_the_wome|After hearing the womens reasons for leaving you decided to let her go in peace and confront the man in your village as to why. qstr_Hmmm_as_awful_as_th|Hmmm, as awful as that is, a women should know her place is with a husband qstr_Your_man_sounds_like_a|Your man sounds like a beast, but trust in God to give you the strength to endure. qstr_Very_well_I_will_not|Very well, I will not force you and I'll be sure his village knows why. qstr_I_see_your_problem_b|I see your problem, but you gave your word - please come with me. qstr_Hmmm_a_women_should|Hmmm, a women shouldn't break her word, I need you to follow me... qstr_I_understand_love_b|I understand love, but this puts me in a difficult situation... qstr_Your_love_sounds_won|Your love sounds wonderful, but God expects you to honor your word. qstr_Love_is_love_I_will|Love is love, I will not interfere. qstr_You_should_follow_yo|You should follow your heart, good luck to you lady. qstr_I_envy_you._Go_in_pe|I envy you. Go in peace and I'll sing at your ceremony qstr_I_would_never_break_|I would never break the bonds of love... Go in peace! qstr_Fear_is_a_problem_b|Fear is a problem, but you made a promise to my village. qstr_I_believe_the_fear_w|I believe the fear will pass once you're in the arms of your husband qstr_Fear_is_a_strong_mot|Fear is a strong motivator, but perhaps I can help you... qstr_You_must_trust_your_|You must trust your God to give courage in such things. qstr_Its_obvious_fear_wil|Its obvious fear will always consume your life. qstr_It_seems_I_was_wrong|It seems I was wrong to speak with such a silly girl - take care. qstr_Then_I_will_let_your|Then I will let your fear control you. qstr_Obviously_a_cowardly|Obviously a cowardly girl like you isn't worth my time. qstr_You_failed_to_convin|You failed to convince the women to join you. qstr_After_hearing_your_r|After hearing your reasons to return, the bride has joined your party, return her to {s6}. qstr_Rather_then_convince|Rather then convince the women to return to {s6} she has joined you instead. qstr_The_elder_of_the_villag|The elder of the village of {s3} asked you to bring them {reg5} packs of grain. qstr__Traditionally_a_time_to| Traditionally a time to donate food to the church. We already have much grain, chicken and bread for the offering, however some expensive fruit would allow our village to receive extra favor with the church. qstr_While_the_Pagans_drin|While the Pagans drink, dance and carry on foolishly, we Christians will give up such carnal sins and go the day free of drink and meat, instead dining on simple nuts and fruits. qstr_Village _{s3}|Village {s3} qstr_Given_on _{s60}|Given on {s60} qstr_The_elder_of_the_village|The elder of the village {s3} asked you to bring {reg5} items of {s6} back to the village for an upcoming festival. qstr_The_elder_of_the_village_|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits. qstr_The_elder_of_the_village_o|The elder of the village of {s3} asked you to bring them {reg5} heads of cattle. qstr_Sorry_I_m_busy_loadi|Sorry I'm busy loading my carts, the foremen is over there. qstr_Bugger_off_stranger.|Bugger off stranger. Can't you see I am busy with my work? qstr_The_capital|The capital qstr_I_do_hope_me_and_my_|I do hope me and my cargo makes it safely to {s6}. qstr_{s16}_and_{s15}|{s16} and {s15} qstr_{s33}_lost_1_point_o|{s33} lost 1 point of leadership qstr_{s33}_lost_1_point_of|{s33} lost 1 point of charisma qstr_{s33}_didn_t_suffer_|{s33} didn't suffer any permanent injuries qstr_{s33}_lost_1_point_of_|{s33} lost 1 point of charisma agility qstr_{s33}_lost_1_point_of_a|{s33} lost 1 point of agility qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh? qstr_Why_it_be_another_t|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {fellow/woman} like you. But for a small donation my boys and I'll make sure you get rightways to your destination, eh? qstr_Well_well_look_at_t|Well well, look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you. qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse... qstr_Another_fool_come_to|Another fool come to throw {reg59?him her}self on my weapon, eh? Fine, let's fight! qstr_We_re_not_afraid_of_|We're not afraid of you, {reg59?wench sirrah}. Time to bust some heads! qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful. qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur! qstr_Conanus_is_finally_d|Conanus is finally dead! You should talk to Arthur so the world knows why.' qstr_Your_God_is_for_wimps_an|Your God is for wimps and weaklings! In the caves of Hades the ferryman is waiting for me! qstr_Your_God_is_for_wimps_and|Your God is for wimps and weaklings! Across the bridge to Neorxnawang Odin's waiting for me! qstr_I_ve_been_pondering_t|I've been pondering the Christian religion for a while now. Perhaps it's time for me to experience fully what it means to be a true Christian. However, I can hardly be baptized while wearing chains! qstr_I_ve_always_felt_Chri|I've always felt Christianity was to my liking, especially the forgiving part. Yes, {playername}, I'm a true Christian now. As soon as I am able to move around freely, I will pay a visit to one of the monasteries and will pray hard for my sins to be forgiven. Now, let me go, so I can fulfill the will of the mighty Christian God! qstr_I_see_no_reason_even|I see no reason even to discuss things like that with someone like you! qstr_Your_Zeus_knows_noth|Your Zeus knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_Your_Anu_knows_nothi|Your Anu knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_Your_Taranis_and_Tou|Your Taranis and Toutates knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_Your_Odin_knows_noth|Your Odin knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_I_ve_been_pondering_th|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Zeus, Venus and Minerva! qstr_I_ve_been_pondering_thi|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Anu, Dagda and Oingus! qstr_I_ve_been_pondering_this|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Taranis, Belenos and Toutates! qstr_I_ve_been_pondering_this_|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Odin, Thor and Freya! qstr_I_ve_been_pondering_this_C|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! I still remember our old gods, Zeus, Venus and Minerva. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_ve_been_pondering_this_Ch|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! I still remember our old gods, Anu, Dagda and Oingus. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_ve_been_pondering_this_Chr|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! I still remember our old gods, Taranis, Belenos and Toutates. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_ve_been_pondering_this_Chri|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! I still still remember our old gods, Odin, Thor and Freya. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_see_no_reason_to_e|I see no reason to even discuss things like that with someone like you! qstr_Plain|Plain qstr_Please_note_that_thi|Please note that this refinement makes the weapon cause more damage but also makes it slower. qstr_A_{s5}?_Well..._Yes|A {s5}? Well... Yes, I suppose it is. What a strange thing to ask. qstr_Eh?_No_it_most_cert|Eh? No, it most certainly is not a {s5}. I'd start questioning my eyesight if I were you. qstr_Yes_they_say_it_was_|Yes they say it was close to here actually, but lost to floods. Sometimes we find old items and coins washed up on shore qstr_Yes_it_sank_under_f|Yes, it sank under flood waters many years ago, I've heard stories that sometimes local fishermen will catch old items in their nets. qstr_This_is_the_{reg4?to|This is the {reg4?town village} of {s5}, {reg59?madam sir}. qstr_{s6}_Our_{reg4?town |{s6} Our {reg4?town village} and the surrounding lands belong to you of course, my {reg59?lady lord}. qstr_{s6}_Our_{reg4?town v|{s6} Our {reg4?town village} and the surrounding lands belong to {s7} of {s8}. qstr_{s3}_and_{s5}|{s3} and {s5} qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?guildmaster village elder}. He is nearby, right over there. qstr_vWaveInfo|vWaveInfo qstr_vWaveOrigin|vWaveOrigin qstr_vWindDirection|vWindDirection qstr_You_got_keys_to_the_|You got keys to the dungeon. qstr_You_ran_from_the_gho|You ran from the ghost like a coward! You'll have to try again later. qstr_You_killed_the_ghost|You killed the ghost qstr_You_are_exhausted._Y|You are exhausted. You inflict only half damage, and you can't run. qstr_You_take_1_damage_fr|You take 1 damage from blood loss. qstr_You_have_received_{r|You have received {reg5} critical damage to your head and will lose vision very soon! qstr_You_have_received_{re|You have received {reg5} critical damage to your body! qstr_You_have_caused_{reg|You have caused {reg5} critical extra damage! qstr_You_have_caused_{reg5|You have caused {reg5} critical damage to your enemy from behind! qstr_You_have_received_{reg|You have received {reg5} critical damage from behind! qstr_You_suffer_a_serious|You suffer a serious injury to your face. (-1 charisma) qstr_You_suffer_a_serious_|You suffer a serious injury to one of your limbs. (-1 agility) qstr_You_suffer_a_serious_i|You suffer a serious injury to your body. (-1 strength) qstr_You_don_t_have_your_|You don't have your horn equipped! qstr_You_ve_already_used_|You've already used your special trait today! qstr_Speed_100%|Speed 100% qstr_Speed_400%|Speed 400% qstr_Speed_0_for_AI_agent|Speed 0 for AI agents qstr_{s33}_changes_weapon|{s33} changes weapons qstr_We_lost_a_quarter_of|We lost a quarter of our troops in a very short time. The hearts of our troops are filled with fear. qstr_Half_of_our_army_has|Half of our army has fallen within a very short time. The troops panic! qstr_The_enemy_lost_a_qua|The enemy lost a quarter of his troops in a very short time. The hearts of his troops are filled with fear. qstr_Half_of_the_enemy_ar|Half of the enemy army has fallen within a very short time. His troops panic. qstr_You_fall_and_your_tr|You fall and your troops panic! qstr_Our_side_lost_a_lead|Our side lost a leader. Our troops panic! qstr_The_enemy_lost_a_lea|The enemy lost a leader. Their troops panic! qstr_You_call_your_horse.|You call your horse... qstr_Merlin_has_summoned_|Merlin has summoned his fire staff! qstr_Your_witches_are_cas|Your witches are casting their weather spells! qstr_Your_witches_have_ch|Your witches have changed the weather to slow your enemies! qstr_You_killed_Saint_Pad|You killed Saint Padarn and stole his coat qstr__{reg3}| {reg3} qstr_You_have_fallen.__Pr|You have fallen. (Press tab key to leave) qstr_Scout_report _We_ve_|Scout report We've reached an ancient monument -- rows of stones -- but the real obstacle is the enemy lined up beyond the brook.^^You reply Rows of stones, you say? Let us make them tombstones for the enemy, then! qstr_Scout_report _While_|Scout report While resting near your lair, the scout points you What is that in the trees up ahead? Evil lurks here. qstr_While_exploring_an_a|While exploring an abandoned Roman fort, the scout informs you Commander, we cannot linger here much longer. The enemy is spotted behind the hill. What are your orders? qstr_Stretched_out_before|Stretched out before you as far as the eye can see stand the remains of a once great wall. The enemy has taken up position just on the other side.^^A witty person next to you mutters Let's hope it will protect us better than it did the Romans. qstr_The_scout_returns_an|The scout returns and informs you, 'The enemy camp is spotted behind a thick swamp, it will not be an easy victory. qstr_The_scout_returns_and|The scout returns and informs you, 'The enemy is spotted behind the village. The villagers have fled the fields and sought safety in one of the houses. They know all too well the horrors of war.'^^'As do we... As do we...' you find yourself mumbling. qstr_Camera_follow_terrai|Camera follow terrain mode ON. qstr_Camera_follow_terrain|Camera follow terrain mode OFF. qstr_Camera_rotate_before|Camera rotate before pan ON. qstr_Camera_rotate_before_|Camera rotate before pan OFF. qstr_{s0}^^A_Battle_Comma|{s0}^^A Battle Command Display is often available by pressing the {s1} key. qstr_Strategy_Camera|Strategy Camera qstr_Tactical_Controls|Tactical Controls qstr_Death_Camera|Death Camera qstr_Division_Placement|Division Placement qstr_Complex_Formations|Complex Formations qstr_Formations_turned_OF|Formations turned OFF in options menu qstr_Division_{reg1}_{s2}|Division {reg1} {s2} goes to its memorized position... qstr_Division_{reg1}_{s2}_|Division {reg1} {s2} forms line (memorized). qstr_Division_{reg1}_{s2}_f|Division {reg1} {s2} forms {reg0} lines (memorized). qstr_ENEMY_LORD_FOUND!|ENEMY LORD FOUND! qstr_{s1}_is_shouting_out|{s1} is shouting out his war cry! qstr_ENEMY_LORD_TRAIT_ACT|ENEMY LORD TRAIT ACTIVATED! qstr_Spawned_{s13}|Spawned {s13} qstr_Hooded_Man|Hooded Man qstr_You_must_stay_behind|You must stay behind the line on the ground! Point is not counted. qstr_Tutorial|Tutorial qstr_Calculating_value_of|Calculating value of original items! qstr_vTimer|vTimer qstr_Ships|Ships qstr_You_can_give_the_com|You can give the command to row forward, fast forward, backwards, or stay. The up and down arrow keys switch between these commands.^You can also give the command to go straight, starboard, hard starboard, port or hard port. The left and right arrow keys switch between these commands.^Current commands are represented by arrows around the representation of your ship in the upper right corner.^Press Enter to set the sail and backspace to get a wide view of the scene. qstr_Ship_Control|Ship Control qstr_Someone_wants_to_tal|Someone wants to talk to you. Find {s4} in the camp. qstr_Camp_Conversation|Camp Conversation qstr_All_around_you_unfol|All around you unfolds God's world, Ora et Labora, where men wear the habit. They are busy with their work, stopping only to eat, sleep or pray. qstr_Your_mission_is_to_a|Your mission is to ambush the enemy when they come for water supplies. If you feel lost at some point, press the K key to remember these goals. qstr_This_is_the_home_of_|This is the home of the old gods. You can recite old verses, compose songs or make sacrifices to please the gods. If you're lucky, the gods may hear you and grant your wish. qstr_You_can_click___T___|You can click ' T ' to toggle creeping. qstr_Do_you_want_to_stop_|Do you want to stop your work and give up your pay? qstr_Your_own_life_seems_|Your own life seems not so bad, now that you see these poor wretches working themselves into an early grave just for the bread to survive. qstr_The_rattle_of_spikes|The rattle of spikes on stone is deafening. Below, you can see people working hard under the command of a foreman. qstr_The_rattle_of_spikes_|The rattle of spikes on the stone is deafening. Below, you can see people working hard under the command of a foreman. qstr_Goal _Look_through_t|Goal Look through the Roman ruins your mother used to visit' qstr_Inside_the_chest_you|Inside the chest you find some old ragged armor... and a note from your mother!' qstr_Some_say_these_ruins|Some say these ruins hold ghosts...and bandits. qstr_You_killed_{s6}!!|You killed {s6}!! qstr_You_failed_to_get_th|You failed to get the information, with {s6} dead on the floor - exhausted you pass out beside his body.' qstr_You_failed_to_get_the|You failed to get the information, and pass out from the mead.' qstr_You_pay_the_man_for_|You pay the man for the information, then pass out from the mead.' qstr_You_ve_managed_to_Ki|You've managed to Kill the Bastard Conanus, but you still need to get out of town safely!' qstr_You_killed_an_assass|You killed an assassin!! qstr_You_ve_killed_an_ass|You've killed an assassin sent to end you!' qstr_Everybody_to_arms!_t|Everybody to arms! to arms! qstr_Monastery|Monastery qstr_church_bells|church bells qstr_Temple|Temple qstr_horn|horn