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【登録タグ 曖昧さ回避】 曖昧さ回避のためのページ あルカPの曲Waiting for you/あルカP U-skeの曲waiting for you/U-ske 曖昧さ回避について 曖昧さ回避は、同名のページが複数存在してしまう場合にのみ行います。同名のページは同時に存在できないため、当該名は「曖昧さ回避」という入口にして個々のページはページ名を少し変えて両立させることになります。 【既存のページ】は「ページ名の変更」で移動してください。曖昧さ回避を【既存のページ】に上書きするのはやめてください。「〇〇」という曲のページを「〇〇/作り手」等に移動する場合にコピペはしないでください。 曖昧さ回避作成時は「曖昧さ回避の追加の仕方」を参照してください。 曖昧さ回避依頼はこちら→修正依頼/曖昧さ回避追加依頼
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============================================================================= VIII. WALKTHROUGH ============================================================================= How to use this walkthrough =========================== This walkthrough will guide you through the entire game from start to finish. I will be using strategies according to how I play the game. This does not mean that I always take the best path possible although I try to. The walkthrough is divided into the four main areas. Each area is further subdivided into its different gates. You ll know that you are at a gate because the music changes. I assume that the reader already is familiar with the controls of the game (see section "Controls") so I will not spend time explaining the controls. I also strongly advise that the reader be familiar with the enemies in the game (see section "Enemies"). There is no official name for the enemies but I refer to the different types constantly and it will be necessary to know my naming convention in order to follow the strategy correctly. While dying is almost inevitable, it is possible albeit very difficult, to finish the game without dying at all. The strategies that I use don t depend on having a powered up character although having one will make surviving and hence winning a whole lot easier. The walkthrough is intended to be used for one player games but it can be adapted for use with two players too. Just follow the same strategy but make minor changes here and there like sharing a vehicle (see "Secrets" section below on how to share a vehicle). The second player should make it easier since there is another person killing soldiers. This walkthrough is intended to be read from start to finish so I can t guarantee that all the strategies will work if you don t follow it from start to finish. Use as little/much as you need. Forward movement Since the game encourages you to always be moving the screen forward, I expect the user to also do be moving at a reasonable rate. Reasonable in this case means that you do not wait for the missiles to be fired although there are some cases where this cannot be avoided. Hidden Items There are many hidden items in the game and I will try my best to find them all. It is to be expected that I may have missed some hidden items so do not be worried if you unexpectedly find a hidden item that is not covered in the walkthrough. Notation/Terminology Since the entire game is played with you moving north, I won t say to move north or move up all the time. I may say to "move forward" which should be interpreted as moving north. When I refer state to move to the left, right, and center, I am talking about moving east or west. Movement going north and south will only scroll the screen forward. Destroying enemy tanks will sometimes yield tanks that you can enter. These tank appearances are random. I assume that the reader knows to enter them when they appear and only if necessary (i.e. don t enter a tank if you already have one). ############################## ## Area 1 ## ############################## Start ===== Your plane has just crashed. Ok, it s time for Paul and Vince, our Ikari Warriors, to fight their way through enemy territory. Start your mission with your guns blazing if you want. Just head up. You don t have to shoot enemies yet because they don t shoot and will run away after getting too close to you. These are known as coward soldiers. You ll soon come to an enemy gun turret towards the left side. It will be firing a stream of three bullets. You should be able to see a safe spot to stand in between the middle and right shots that it fires. Stand there and toss a grenade to destroy the turret. Watch out for enemy soldiers now because the regular soldiers will shoot at you. Shoot them if they get too close for comfort. The turret drops grenades. Pick it up and continue forward. Start shooting enemies that you encounter. While only one or two will fire at you, it is best that you get accustomed to shooting enemies quickly and efficiently now. They may not all be firing for the time being, but they will be soon enough so it s important to get as much practice as you can. Try to be able to fire in three directions quickly just like the gun turret did. Mastering this tactic will keep you alive longer. Keep going up and you ll soon see two tanks. Enter one of them (press the A button when you are on top of the tank). Tanks need fuel to run so that is shown by the gas tank icon below the grenades. The number is how many seconds you have before the tank runs out of gas. In Ikari Warriors, running out of fuel will cause tanks to self destruct. Therefore, you will need to grab fuel canisters along the way to keep yourself from running out of gas. Tanks are bullet-proof and can run over soldiers. However, they are vulnerable to everything else ranging from grenades, mines, missiles, and flames to arrows and explosions. Now that you are in a tank, you can destroy the other one for points if you wish (or to keep the second player from getting a tank). I ll assume that you are in a tank for the next few areas. While it isn t necessary for you to be in one, you will tend to live longer and get farther than you would without one. Now move up and you ll see a red soldier. These guys will drop powerup items if you kill them directly. This can be done either by firing at, grenading, or running them over. They will not drop anything if they die from a secondary attack such as the explosion from a destroyed gun turret. The red soldiers will run away if they get too close to you. Fire at them before this happens. They will always run north. This can be used to your advantage by positioning yourself above them and then turning around and firing as they run at you. This is more of a show-off move rather than being particularly useful. Kill the red soldier before he runs away. He will drop an F. Get it to upgrade your shots so that they now go over walls and other obstacles. They won t stop after hitting a target. They can even destroy gun turrets and bunkers. Your tank shells will also be upgraded to missiles. Move to the right side now. Head up. You ll soon see another red soldier. He also drops an F. Move up and you ll see a bunker. Destroy it with grenades or tank shells. It will leave fuel behind. Be careful not to run your tank into the explosion. Get the fuel. Right after the fuel will be a green soldier. He will appear and run away quickly so shoot him when he appears. He ll drop a K behind. Grab it to kill everyone on the screen which should be a total of four soldiers. This takes out the two flame thrower soldiers on the left side. Now head up and you ll see a blue soldier run down at you. Kill him quickly because he is a grenade soldier. Move towards him if you are in a tank to avoid the grenades. Move up and you ll face two red soldiers. They drop an S and an L respectively. S will increase your shots speed while L makes your shots long range. Now head up the middle and fire while doing so. You ll face a few grenade soldiers. You ll come to a stone face. It will fire arrows out if you get too close. Never stand directly in front of it or the center arrow that it fires will hit you. Stand to one side of its mouth. Then move close enough that it starts firing arrows. The arrows will miss. Now destroy the face by firing from the tank or by tossing a grenade. Right past the face will be a tank that you can use. Be careful when approaching this tank because there are two land mines placed in front of it. They are designed to kill you and to destroy the tank with their explosions. Walk around the mines and enter the tank. Head up and you ll face a brown tank. It will move left and right while firing shots at you. You should have the advantage since you picked up the long range powerup. Fire from the tank or toss a grenade to destroy it. Get the fuel that it drops. Head up again and you ll run into a bunker. Destroy it and get the fuel it leaves behind. Continue forward to run into a red soldier. He drops an L. Now there should be a red soldier approaching you from the right. Move up enough until he is directly to your right side. Now turn your aim to the right (hold A button and press the D-pad in different directions) and wait for him to come to you. Fire when he gets close enough. He ll drop an S. Readjust your aim north and continue forward. You ll see a bridge with two stationary shooters on it. A red soldier appears from the north. He drops an F behind. Now don t bother adjusting your aim. Keep it aimed north and just run over the soldiers on the bridge. Then head across the bridge to the north. Keep going until you hit the water. Now to the left will be a red soldier moving towards you. Quickly turn your aim left and let the soldier approach. Kill him when he gets out of the water and back on land. He ll drop a B. Grab it. B-grenades are very powerful. Now you have a fairly powerful character. Fire at the gun turret from afar to destroy it. It leaves bullets behind. Now to the left of the gun turret is a flame thrower soldier. Shoot him from a safe distance. Don t pass him or he ll become a grenade soldier and chase after you. Now head up across the suspension bridge. Stay in the center of the bridge to avoid the land mines to the right side. Keep firing away as you move. Your B-grenades and missiles will take out all comers. You ll kill some red soldiers while doing this. They ll drop an F and a B. You ll then see a blockade at the end of the bridge. Destroy it to find some bullets and grenades. Head up and you ll face kamikaze soldiers. Kill them as soon as possible because they will not run away if they get near. Actually, they will pursue you until they ultimately kill both you and themselves by touching you. Some of them even fire shots as they chase you. You ll fight a red soldier afterwards. He drops an S. Continue forward and you ll run into missile soldiers. Take them out from a distance. Then head forward and you ll see the first fortress gate. There are two fortress soldiers on either side of the gate. They are armed with B-grenades and will use them if you get too close. Their attack range is just smaller than your grenade range so get close to them and grenade them. Your powered up tank should have no problem taking them out. Never attack the fortress soldiers diagonally unless you have no other choice because their diagonal attack range is greater than your diagonal grenade s range. Take out the gate once the fortress soldiers are dead. You can simply run through it with a tank. Don t stop or you ll get caught in the explosion. The safer and preferred method is to toss a grenade or fire from the tank. The gate leaves bullets and grenades behind. Head on up through gate 1. Gate 1 ====== Now above you is a bunker and a tank that you can enter. Take out the bunker first. It leaves fuel behind. Then enter the tank even if you already have one because it will start off with a fresh tank of gas. Head up and you ll see a green tank. This tank is an upgraded version of the brown tank that you encountered earlier because it moves a lot faster. It still fires the same shots but these shots can still kill you so quickly move backward once it appears. You should be able to avoid getting hit. Now get within grenade range and destroy the tank. Then continue forward. Watch out for a land mine near the water. Now head up on the land until you see the next green tank. It will be moving across a bridge. Take it out fast. Now you ll see two tanks on the left side that you can enter. Don t get too anxious yet. Go across the bridge and you ll see a bunker. Take the bunker out first before you enter the tanks. It leaves fuel behind that is just perfect for the tanks. There is a catch to the fuel though. A homing sensor is placed near the location of the fuel. The sensor will summon a homing missile very quickly so grab the fuel and then move backwards. You will be able to avoid the missile s explosion. Now get back to the right side by using the bridge. Head up and you ll encounter a brown tank. Destroy it. Head up a little more to fight another brown tank from the left side. Get out of its range and destroy it from a safe distance. What looks like a red soldier will appear as well. This is actually fake red soldier. He is fake because he leaves no item behind and dies like all the other soldiers (i.e. body flies away). Continue forward and you ll see three real red soldiers. They drop an S and two L s respectively. The red soldiers are accompanied by grenade soldiers so take out the grenade soldiers first. Letting the red soldiers escape is better than losing a tank simply because you didn t kill the grenade soldier first. Head up and you face more grenade soldiers. Take them out quickly. Now stay in the center of the screen. You should hear a "choop" sound as you head up. Then a super tank appears. This piece of heavy artillery will fire B-shells out. It will take two regular grenades/tank shots or one B-grenade to defeat the super tank. Stay out of its firing path and quickly destroy it. You ll need to time your grenades throws here because the tank moves pretty fast. Continue up and you ll see a fortress soldier to the left. I recommend that you kill him because he ll be a nuisance later. Now head up and you ll be at the foot of the second gate. Deal with it like before by taking out the fortress soldiers first. Then destroy the gate to get fuel. Now above you are two soldiers, one on each side. They are both self destruct soldiers so kill them fast or they will explode when they get near you. This applies even if you are in a tank so just kill them. I suggest killing the right side one first because he is closer than the left side one. Now there is another gate to destroy. Take it out the same way as usual by killing off the fortress guards first and the gate later. You should be starting to get the hang of it now. I shouldn t have to remind you that the fortress guards are armed with B-grenades but I ll do so anyway. Get the fuel that the gate leaves behind. Then go up through gate 2. Gate 2 ====== Head up and you ll see three rocks in a triangle formation. Do not, I repeat, do not go to the left side of the center rock. There is a homing sensor placed between the left and center rocks that will kill you if you charge in there. Go either to the far left side or the right side instead. You ll now see a bunker. Just destroy it while being careful to avoid activating the homing sensor. The bunker leaves behind bullets and fuel. There is a homing sensor placed by the bullets and fuel so be extra careful as you grab it. Stick to the right side and head up until you see a blockade by a bridge. Don t blow it up yet. Move up until you see a red soldier appear. Now wait for him to walk past the blockade before shooting him. If you had destroyed the blockade, the red soldier would have died via a secondary effect (the blockade s explosion) and would not have dropped anything. The soldier leaves an F behind. The blockade drops bullets. Continue forward again. Watch out for the soldiers in the area as a few of them are kamikaze soldiers. You should be able to tell them apart from the other blue soldiers by the way they walk. Another red soldier will appear as you head forward. Kill him for a B. Now head across the bridge and destroy the bunker at the left side. You ll get grenades and fuel. There s a homing sensor planted under the fuel so don t stop moving after you pick it up. There are a few kamikaze soldiers that will appear from the left side so take them out. If you still have the tank, you have to get out now. Do so only when you ve taken out the enemies on the screen. Then go to the center of the screen and try to stay to the right side. Head up and you ll see two self destruct soldiers swimming diagonally to you from both sides. You can only kill them if they surface for air so make your shots count. Quickly take them both out with grenades and/or shots. I personally kill the left soldier by shooting diagonally at him. Then I quickly move to the right so that the right soldier is directly to my north and shoot him then. If you fail to kill them before they get within self destruct range then you will die unless you have the super speed (SS) powerup. Continue forward after you kill them. Keep moving to avoid the land mines that are following you. Now in the center is a stationary shooter. Stand to the right side of his center line of fire and toss a grenade to kill him. It may be difficult to do with the mine chasing you so first get past the mine before you try to get to the shooter s right side. Now above you is a gray chopper. Do NOT grenade it or you will destroy a valuable vehicle and the easiest way to beat the next part. Approach it from the chopper s direct south. There are two land mines placed around the chopper. If the mines explode, then kiss that chopper goodbye. You will avoid the mines if you approached from the direct south. Don t forget to keep firing shots (but not grenades) to defend against oncoming enemy soldiers. Enter the chopper (press the A button) after you get to it. You have 28 seconds of fuel. Now head forward and do not stop for anything and I mean ANYTHING! Do not engage the enemy. Do not blow up enemy choppers or you ll be destroyed in their explosion. Do not touch land mines because they can still kill you even if you re in a chopper. Do not destroy the bunkers because they don t provide fuel (the first one has bullets and grenades while the second one has nothing). Just keep pressing UP to head forward and B to keep firing. Don t press A or you might accidentally destroy an enemy chopper and get caught in the subsequent explosion. You can safely touch enemy choppers so just fly through them. You ll encounter 4 red soldiers as you fly up. They drop two B s and two F s between them. You will kill the first two as you fly up because they are in your flight path. As you can see, you would have had to fight your way through hordes of stationary shooters if you didn t have the chopper. If you don t have the chopper then slowly kill the stationary shooters one by one and move slowly. Keep flying up and you ll then see a green soldier. Do not kill him yet. Just keep flying up and you ll chase after him. Try to fly northeast (press UP and RIGHT) until you are directly behind him. You ll eventually see land. Kill the soldier the second you see land or you can wait until you see the first fortress wall but it s not necessary to wait that long. Then fly up but don t get the K that the soldier dropped. Head up and you ll see two stationary shooters. Stop and get the K when you see them. You will probably take out everyone. If a kamikaze soldier avoided the K by staying underwater, then quickly touch him with the chopper or shoot him. Then get out and away from the chopper before it self destructs. Destroy the gate and you ll get bullets and grenades. Then head through gate 3. Gate 3 ====== Head forward and you ll see a tank. Two red soldiers attack you. Don t use grenades or you ll destroy the tank. Shoot the left one first. Then run south. The right soldier should get caught in the fortress wall. Now shoot him if you have fire bullets. Grenade him if and only if you have regular grenades. B-grenades will destroy the tank. Now get the F and B that the soldiers dropped. Enter the tank quickly because two more red soldiers will attack you. Kill them to get another F and another B. Head up along the center of the screen and fire away as you move. You ll destroy two brown tanks that appear near the center of the screen. Now try not to lose the tank because you are armed with B-missiles which will make this next part very easy to pass. Head up and you ll see another brown tank. Destroy it from a distance. The buildings on the left and right sides each have boarded up doorways. You can destroy the doorways with tank shots or grenades. This will get you points but is otherwise unnecessary. Head up again and another brown tank engages you. Destroy this one and continue moving. You ll see two stationary shooters on both sides. They can t do anything to you since you re inside a tank. So ignore them and move up to fight another brown tank. Destroy it. Then turn your aim on the two stationary shooters and shoot them to not only kill them but also to destroy the boarded doorways. Now move to the far right side and head up. A brown tank will appear towards the right side. You should be out of its firing path as long as you don t get too close to it. Wait for an opening and fire when you see it. Now move to the center but slightly to the right. Head up and a brown tank comes down the center of the screen. Back up and destroy it. Then move up a little and another brown tank appears. Take it out and get the fuel that it drops. Now get in the center of the screen and fire away continuously as you move. You ll eventually fight 3 brown tanks that appear in the center of the screen. Firing away continuously will let you kill them all without getting shot at. Now go left until you are next to the grass that is to the right of the left building s shadow. If that sounds confusing, then just leave a space that is a little more than half the width of your tank between yourself and the left building s shadow. Head up. Fire away if you want but don t waste all of your ammo. You ll soon see a green tank roll out at you. Quickly take it down before it can fire a shot. Don t get caught in the explosion though. Do not move up anymore or you ll scroll the screen forward. Go right and stand one tank width away from the right building. Now you must have B-powered shots or this next trick won t work. If you don t have B-grenades then just slowly move forward and take each tank out one by one. Otherwise, head up and fire away with your tank. Do not stop moving. You ll destroy another green tank. Keep moving up and firing. A second green tank appears. However, it gets caught in the your shots explosions is destroyed. Keep moving and a third tank appears. Now the second tank s explosion will catch this tank and destroy it in a chain reaction. Continue moving up and a fourth tank appears. It will get caught in the third tank s explosion and be destroyed as well. Head up and you ll see four stone faces. Destroy them all and get the fuel in the middle. Stay to the left side of the screen and continue forward to find yourself in front of what I call "the gauntlet." This next area has arrow cannons on one side and fortress guards all armed with B-grenades on the other. As if that wasn t enough, homing sensors and land mines are scattered around in the area as well. Start by going to the left side of the screen if you re not already there. Then move forward until you pass the firing path of the arrow cannon to the right. You will safely pass by before an arrow is even fired. You ll also activate two homing sensors while doing so but ignore them and move up until you are out of the arrow cannon s firing path. Stop moving up when you activate a homing sensor near the left arrow cannon. Now move right until you are in the center of the screen. The homing sensor to the left should have been deactivated. Move a little more to the right if it is not. Now the left arrow cannon is firing arrows by now. Move up until you are as close to the arrow s firing path as possible. Then wait for it to pass by and immediately move up when it does. You should just barely pass by. If you are still in a tank then just keep moving up. As long as you stay in the center and keep moving up, you should be able to pass by the rest of the arrow cannons. You ll activate homing sensors while doing so but ignore them. This works for the most part but if you are worried or are not in a tank then you ll need to move up and pass each arrow cannon one at a time. You can also stand in the shadows to avoid the arrows but that requires you to kill the soldiers guarding the shadows. You ll soon see two red soldiers appear to the right. Do not chase after them. Their purpose is to lure you into the fortress soldiers B-grenades. They drop an S and L but it is not worth it. Just keep moving up the center until you clear the range of the left fortress guard s attack range. Then move to the left side until you are next to the far left wall. Head up and you ll activate a homing sensor by a triangular wall to the north. The missile comes out almost immediately after you activate the sensor so quickly move through the opening to the left and up past the wall. You ll avoid the missile if you were close to the left side and reacted quickly. Before you head up, you can go right and shoot the shadows by the far right wall to find a hidden knife. You ll notice that there is a wide area of shadow under the wall running horizontally and a very narrow strip of shadow by the far right wall running vertically. The knife is below the wider area of shadow. Shoot that narrow strip to find it. The knife will be most useful against kamikaze soldiers because it lets you kill enemies by touching them. It is also one of the rare hidden items in this level. Now head up and watch out for another homing missile by the wall. You ll now see flame thrower soldiers above you and a tank to the right. Kill the soldiers first. You re probably at 50 fuel or less by now so I recommend switching to the new tank to get a full tank of gas. Head up and a gun turret is in your way. Destroy it to get bullets. Then proceed up to a suspension bridge. Keep firing away to kill all the troops that come. You ll also kill some red soldiers. They leave two S s and two L s behind. At the end of the bridge is an enemy chopper. Be careful not to get caught in its explosion as you destroy it. Then head up and you ll face two super tanks. Stay to the side of one of the tank s firing path. This will keep both tanks firing directly south. Now fire away if you re in a tank or use grenades if you re on foot. Destroy one tank before working on the other. Head up once you ve destroyed them both. You ll see a fortress. There are two fortress guards on the right side but only one on the left side. Take out the left fortress guard out. Then scroll the screen up until you see the gate. Stay to the left side and slowly head up until you hit the north wall. Then turn your aim northeast and fire at the gate when you get close enough. Fuel is left behind. Head through the gate. You may activate a homing missile while doing so but only if you were far back from the gate. This shouldn t happen but I m warning you just in case. Gate 4 ====== Head up and ignore the soldiers since they don t shoot. You ll see one soldier just standing in the center of the screen. That is a fortress guard. He s armed with B-grenades and will use them if you get close enough. Take him out carefully. Then continue forward to find a bunker. Destroy it. You ll get the usual bullets and grenades. Then go up and there are two tanks for the taking. Homing sensors are planted near each tank. Do not get the tanks unless you don t have one. If you already are in a tank, then just go the far left side around the rocks and skip them. If you have to take a tank, then get the left one because a homing sensor activates if you take the right one. Head up and you ll find a bunker and a missile soldier. Destroy the bunker to get bullets and grenades. The missile soldier will die from the bunker s explosion. Now a red soldier appears. Kill him for an F. Head up and two soldiers appear on either side of the topmost rock. These are both self destruct soldiers. They can destroy tanks so kill them quickly. I recommend retreating backwards and then moving left to kill the left soldier. Then turn your aim northeast to take out the right one. Head up to the water s edge next. A kamikaze soldier will appear. Don t bother wasting ammo on him. Just let him run into your tank and he ll kill himself. This is a handy little trick that will save you from many a soldier. Now get out of the tank and head up. Do not scroll the tank off the bottom of the screen. Another kamikaze soldier comes at you. You probably already knew that since he was diving underwater. Well just run back to your tank and get in. Let the soldier walk right to his death. Then get out and head up the middle. Take out soldiers that get too close for comfort or are in your attack radius. If you have B-grenades, then use them. You ll soon be attacked by a self destruct soldier from the northwest. Turn your aim diagonally northwest and take him out. Then head up again. Two more self destruct soldiers will appear, this time from the right side. Adjust your aim and shoot and grenade them. Then head up again and a kamikaze soldier attacks from the center. Kill him and then continue forward. You ll see two arrow cannons in front of a fortress. Move near the first arrow cannon until it fires. Then get your head close enough to the arrows firing path and wait. Let an arrow pass and then immediately run past the firing path. You should make it without major problem. Now grenade the gate to destroy it. It leaves bullets and grenades behind. Then move up and pass the other arrow cannon when you see the opportunity arise. Gate 5 ====== Head up slowly. Keep moving slowly until you see a self destruct soldier appear. Now run back and hide behind the left fortress wall. The soldier will get stuck against the wall where you can safely grenade him. Head up slowly until you see another self destruct soldier appear. A fake red soldier will also appear. Ignore the red soldier and run back behind the right fortress wall. The self destruct soldier will also get caught against the wall. Grenade him and then move up again. A kamikaze soldier will appear. Take him out quickly. Then stay in the middle and head up to face one more self destruct soldier. Quickly shoot or grenade him. Now move to the far right side of the screen. Then head up. A lot of coward soldiers will appear but ignore them. Keep moving up. You ll see an arrow cannon to the left. You ll also see a kamikaze soldier appear from the center. However, since you were at the far right side, he ll get himself caught against the rock in the water. Now grenade him from a safe distance. Then head up the rock s right side to avoid the arrows. You ll see a self destruct soldier appear from the center. Quickly run back and stand south of the rock when you see the soldier. If done correctly, he will be caught against the rock where you can safely grenade him. Stand against the far right side again and head up. Another self destruct soldier will appear from the far right side. Stop moving and just keep firing north at him. You will kill him before he gets close enough to explode. Continue going forward. You ll soon encounter another self destruct soldier. This one approaches from the left side. Adjust your aim, stop, wait, and fire away. You should be able to take him out. Then head up the middle. You ll see a tank to the left and a gun turret in the middle. Destroy the gun turret first. Get the bullets it leaves. Then enter the tank and go across the suspension bridge. Keep firing as you go. You ll take out two red soldiers who drop an L and an F behind. Don t stop moving as you go across the bridge because it is rigged with two homing sensors that detonate soon after you activate them. You ll now be facing a lot of blue soldiers and red soldiers. Some of the blue soldiers are grenade soldiers and some are kamikaze soldiers so fire away at them all. Shoot the ones far away while you move left or right to dodge the grenades. Run over the ones closer to you. The red soldiers will drop an L and an F each. Head up and you ll see red fortress walls. This means you re almost at the end of area 1. Don t get careless now. Take out the fortress guards on both sides. Then head up to the gate and kill the guards around the gate. Destroy the gate to find fuel. Head up through it. Gate 6 ====== You ll see another gate and another fortress guard. A brown tank lies in wait behind the gate but it can t reach you. You can reach it though. First take out the guard by standing against the south gate wall and tossing a grenade at him. Then destroy the gate for some grenades. Now stand against the north fortress wall and toss a grenade at the tank. It will reach the tank and destroy it. Now head up. There are two more fortress guards and another gate. Take out the right guard first. Then kill the left one. Take out the gate last. Head up and you ll see another guard, another gate, and another brown tank. However, this tank is armed with missiles meaning that it can hit you over the wall. You ll need to be extra careful. I suggest moving to the left side and taking out the tank first. Then kill the fortress guard. Take out the gate last. Get the bullets it leaves behind. Head up to find yet another gate and another pair of fortress guards. Take them out like usual and head on up through the gate. A gun turret blocks your path. Clear it away with some grenades or tank shots. Then head up. Another gate and three fortress guards stand in your way. Kill the lower left guard first. Then take out the ones around the gate. Destroy the gate. Now look to the right and you should spot a patch of grass below the right wall. Shoot that patch to find a hidden heart. This heart will let you retain your powerups after one death. Now go through the gate and pick up the fuel on the way. You ll face fortress guards on both sides. To the north are two stationary shooters. If you have a tank then simply stay in the direct center of the area and run up to the end of the level. Don t worry about the gate. Just run through it with the tank. You ll escape the explosion. If you are not in the dead center of the area then the fortress guards on either side will be able to hit you with their grenades. If you don t have a tank then it will be a lot harder to pass this area. You ll want to take out the two stationary shooters. Doing so requires a hit and run tactic. We ll take out the left one first. What you will be doing is to stand next to his firing path, run up, and grenade him. As you run up, the left guard will toss a grenade at you. Your grenade should have been tossed before the guard tossed his. Now you ll turn away from the fortress guard and run away to avoid the grenade explosion. You will get away if you had perfect timing. This is not easy to do so don t be surprised if you die. Now that you know what to do, here s how to do it. First, look at the mines rigged in front of the gate to the north. You ll see three mines. Stand under the center mine. Now study the left stationary shooter s firing range and note the safe spot between the center and right bullet streams. You are going to move in a circle going clockwise from the spot you are at now. Throw your grenade during this clockwise movement. You should be able to hit the shooter with your grenade and escape the wrath of the left fortress guard. Now let s deal with the other stationary shooter. Stand to the left of his center line of fire. Now you will move up in an counterclockwise circle. Toss your grenade during this movement. You should be able to take out the shooter and escape the right fortress guard s grenade explosion. Now that the opposition is dead, just stay in the center of the area and head up. You ll activate a homing sensor. Toss a grenade at the gate and then retreat to avoid the missile that comes. The missile will hit very soon so get back. Then head up through the gate to finish area 1 and get 10,000 bonus points. You should have 100,000 points or more if you didn t continue yet.
https://w.atwiki.jp/antiwhalingteachers/pages/13.html
katoudanzou learns about whaling problems from sorryimsogreat2 加藤段蔵がsorryimsogreat2先生から捕鯨問題について学ぶ The video of this discussion! この議論の動画はこちら! Hello, everyone. My name is Danzo Kato. I'm studying about whaling problems now. I can't use English well, but I try to use English and study about whaling problems. It's very very hard. こんにちは、みなさん。僕は加藤段蔵です。 ぼくは今捕鯨問題について勉強しています。 僕は英語が苦手なんですが、英語を使って捕鯨問題を勉強しようとしてるんです。 これって、かなりしんどいですね。 One day, I watched the video about kangaroo and dingo killings, and I found this comment in YouTube. ある日、僕がYouTubeでカンガルーやディンゴ殺しに関する動画を見ていたら、 こんなコメントを見つけました。 http //www.youtube.com/watch?v=Kr8SRdfAvpY sorryimsogreat2 what a sad excuse for a video, you compare killing an endangered species to that of REAL population control (and don't bring up dingos for two reasons, one they're an old invasive species from chine, and second they're endangered because of outside breeding with domestic dogs, the DNA of dingos is strong still, just not pure and that's because of the species.) 訳: なんて嘆かわしい言い訳だろう。あなたは絶滅危惧種の虐殺と、本当の生息数抑制を比較している。(それらから、ディンゴのことを持ち出すな。ディンゴは中国(chine?)からの古い外来種だし、奴等は外で国内の犬と交配する危険がある。ディンゴのDNAは強力で、純粋な種じゃなくなってしまうのだよ。) Then, I commented emotionally. このとき、ちょっとカッとなって感情的なコメントをしちゃいました。 katoudanzou What a sad excute for your comment! One Do you think population control of dingos is right? Why don't you think population control of whales is right? Is "pets that you brought in" more important for you than "Life of dingos"? And second You didn't refer to "kangaroo killings". Do you want to say "Who cares?" too? 訳: なんて嘆かわしいコメントでしょう! 1)ディンゴの生息数抑制(虐殺)が正しいと思いますか? あなたがクジラの生息数抑制を正しいと思わないのはなぜですか? ディンゴの命よりも持ち込まれたペットの方が大事? 2)あなたはカンガルー虐殺については言及していませんね。 あなたも「誰が気にするの?」と言いたいのですか? Now I read my comment again, I'm ashamed. I must reflect. 今見直すと恥ずかしくなります。反省しなくては。 sorryimsogreat2 1 Dingos (even partial blood) are truly in too high numbers, they're killing many domestic animals and wild native animals threatening those populations. 2. The whales that Japan hunts don't affect the fish population at all, but most likely imporeve it, I have a video with some direct facts on the matter that you can look up. Kangaroos will eat themselves to death, that's the simple fact, there are far too many. I'm basing my stuff of science, and you're just being pissy. 訳: 1 ディンゴは(ほんの一部の種だけでも)かなり数が多すぎるんだ。奴等は国内の家畜や野生動物の数を脅かしてるんだよ。 2 日本が捕獲するクジラは魚の数にまったく影響を与えないし、それどころか改善するだろう。私はその疑問についてのいくつかの直接的な事実に関するビデオを持っている。カンガルーは数が多くて、共食いをして死んでしまう。これはシンプルな事実だ。私の言うことは科学的な資料に基づいているんだよ、この小便小僧。 I looked up about dingo in Wikipedia, and I found the page about too many dingos. Then I didn't understand whether his comment was right, but he seemed that he knew a lot of things that I didn't know. So I decided to ask him for teaching. ディンゴについてウィキペディアとかで調べてみると、 確かに似たようなことが書いてありました。 それ以外は正しいかどうか分かりませんでしたが、 彼は僕の知らないことをいろいろ知っているみたいです。 そこで、僕は彼に教えを請うことにしました。 katoudanzou Thank you for your response. I was sorry, I've commented emotionally. I want to believe your comment that you're basing stuff of science. I want you to be my teacher, if you are okay. Certainly, dingos and kangaroos is too many, so Australian people are facing out opposite of animal rights groups and killing them... I think. It may be able to say that it's convenience of humans, but Australian people must live in safety environment. When I think so, I have some questions. 1 Which videos should I watch? 2 Why do a lot of Australian(and European and American) people criticize whaling by only Japanese people. 3 It seems that United Nation FAO reports that "20% of global warming is coming from livestock industry, beef and sheep." If the report is the truth, do Australian people stop these industry? 4 What is your stuff of science? I want to believe your comment that you're basing stuff of science. Would you answer me these questions? I forgot to ask one more question. 4 Orphaned babies of Kangaroos are decapitated or hit sharply on the head to destroy their brains and stomped to death or left to writhe in agony. And the Australian Government recommends killing baby kangaroos by forcefully swinging the head against a vehicle tow bar. And baby-killing code also recommends close-range shotgun blasts. If there are the truths, Why do Australian people execute such ways? I expect to your answer that you're basing science. 訳: 返信ありがとうございます。ごめんなさい、感情的にコメントしてしまいました。 あなたが科学に基づいた資料を元にコメントしていると信じたいと思います。 もしよろしければ、私の先生になっていただけませんか? ディンゴやカンガルーが多すぎるからオーストラリアの人々は動物保護団体の反対を押し切ってまで駆除している、と考えましょう。 それは人間の都合と言えるかもしれませんが、オーストラリアの人々も安全に暮らさなくちゃいけませんからね。 そう考えると、いくつか疑問点が浮上します。 1 私はどんな動画をみるべきでしょうか。 2 多くの欧米やオーストラリアの人々は日本人の捕鯨だけを批判するのですか? 3 FAO(国際連合食糧農業機関)の報告によると、地球温暖化の20%は牛や羊の畜産が原因だそうです。それが事実であれば、オーストラリアの人々は畜産をやめるのですか? 4 あなたの科学に基づいた資料とは何ですか? おっと、もう1つ質問するのを忘れていました。 「親を殺されたカンガルーの子供は首を落とされるか、頭をつぶされる。母親が殺されると子供は袋からぴっぱりだされて、踏み殺されるか、その場に放置されたままもだえ死ぬ。オーストラリア政府は赤ちゃんカンガルーの殺し方として、頭を自転車のけん引棒に強く打ち付ける方法を推奨している。また、至近距離から散弾銃で赤ん坊を木っ端みじんにすることも勧める。」 もしこれらが本当だとしたら、オーストラリアではなぜこのような方法を取るのですか? sorryimsogreat2 1) Try watching the movie the cove 2) Because it's a lie at research to hunt endangered animals and lie about their population status. 3) Global warming has not even been confirmed, many speculate it's an earth rotation cycle(like we're experiencing the weather the dinosaurs had) 4)My science sources are video, BBC, new york times, new scientist, FDA, IWC, IUCN. etc. 4 Having anything suffer sucks, it does, but even though it looks bad quickly slamming them is to be quick and humane and it's more cost efficient. I have a video talking about how long it can take whales to die, did you know sometimes it could take days.(and that sounds worse then a minute. ) 訳: 1)The Coveという映画を観てみなさい。 2)それは、彼ら(日本人)が絶滅危惧種の動物を捕獲数と、それらの生息数を偽ったからだよ。 3)地球温暖化は確認されてすらいないんだ。多くの人々は地球の周期だと推測している。(恐竜が経験した天気を我々が経験するようにね。 4)私が言う科学的な資料というのは、動画、BBC、ニューヨークタイムズ、ニューサイエンティスト、FDA、IWC、IUCNなどのことだよ。 4 何でも苦しませることは嫌われるし、残虐で悪いことのように見える。だが、こういう方法は迅速で人道的、そして効率的なんだよ。私はクジラが死ぬのにかかる時間に関するビデオを持っているが、君は何日かかるか知ってるかい?(死ぬのに1分しかかからないんだから、クジラよりマシだろ?) I asked my teacher very long question, but he answered politely. I was glad. I thanked my teacher. 長い質問にも関わらず、先生は丁寧に答えてくれました。 とてもうれしかったです。感謝しています。 katoudanzou Thank you for your teaching! 1)Now "The cove" isn't opened to the public in Japan, but I watched the introduction video of the movie. Video creators can make videos from a free tone of argument, and these are very very effective in appealing to feeling of audience likes the video in here. Even Japanese people may be impressed. If I upload videos about kangaroo killings, a lot of viewers may be angry with Australian people. Are the arguments of Japanese people expressed in the movie? 2) I didn't know that Japanese scholars told a lie. When did they tell a lie? And I want you to tell me how to know the details. 3) It's amazing opinion! Then, even if we reduce CO2, is it wasted effort? 4) Are there the sources from Japan? 5[Added 4 ]) Wow! It's amazing opinion too! Are these ways quick and humane and it's more cost efficient?! I look forward to watch its video. I'm difficult to use English because I didn't study foreign languages hard, but I'll do my best. 訳: ご教授ありがとうございます! 1)The Coveは日本では公開されていませんが、プロモーションビデオなら見ました。 動画の作り手は自由な論調で動画を作ることが出来て、しかも観客の感情に訴えるのに大変効果的です。日本人でさえ感動してしまうでしょう。 もし私がカンガルー虐殺についての動画をアップロードしたら、それを見た大勢の人々はオーストラリア人に対して怒りを覚えるでしょう。 映画の中で、日本人の意見は示されていましたか? 2)日本の研究者が嘘を言ったとは知りませんでした。それはいつの話ですか? そして、どうすれば詳しいことを知ることができるのか教えていただきたい。 3)すごい意見ですね!じゃあ、CO2を削減してもムダってことですか? 4)その中(あなたの科学的な資料)に日本からの情報はありますか? 5[番号を間違えた4番])わお!それもすごい意見ですね!それらが迅速で人道的なんですか?! その動画とやらを楽しみにしています。僕は外国語を一生懸命勉強なかったので英語は苦手ですが、できる限りがんばって理解します。 My question 5) is strange because I misunderstood that my teacher show me the video about kangaroo killings. My studying isn't enough. 僕の5)がちょっと変ですね。 実はこのとき、先生が動画を示してくれると勘違いしたのです。 勉強不足ですね。 sorryimsogreat2 Yes, the arguments of the whalers are expressed in the movie, but more importantly the MAJORITY of japanese peoples opinion was expressed and their shock and disgust was shown. 訳: そうだ、捕鯨関係者の言い分は映画の中で紹介されている。だがもっと重要なのは、大多数の日本人の意見が示されたことだ。彼らはショックを受け、嫌気がさしていることが示されたのだ。 My teacher answered only question 1). And the people who made "The Cove" don't take the questionnaire to all the Japanese, but it seemed that "MAJORITY of japanese people opinion was expressed" in the movie. It must have been very wonderful! Was it proven statistically? I'm very interested in it. なぜか1)への回答だけでした。 しかも、彼ら(映画の作り手)は日本人ではなく、日本人全員に アンケートを取ったわけでもないのに、 映画の中で「大部分の日本人の意見が示された」らしいです。 これはすごいことですよね!統計学的に証明したのでしょうか? 大変興味深いことですね。 katoudanzou Thank you for your answer to 1). Someday I want to watch The Cove. The cove isn't made by Japanese people, but you said "MAJORITY of japanese peoples opinion was expressed" in the movie. I'm interested in its opinion, and I expect that the producer of the movie is an Esper. It must be amazing! I'm looking forward to answer 2), 3), 4), and 5). I expect to your answer that you're basing science. 訳: 1)への回答ありがとうございます。いつかThe Coveを観たいと思います。 The Coveは日本人が作ったわけでもないのに、映画の中で「日本人の主要な意見が述べられている」と先生はおっしゃいましたね。とてもその意見、興味深いです。そして、この映画のプロデューサーが超能力者であることを期待します。 そうだったらすごいことですね! 2) 3) 4) 5)に対する、 先生の科学に基づいた回答を期待しております。 Then, the response of my teacher was stopped. I was waiting for reply of my teacher some days, but he didn't reply in the commenting space of the video. Some days later, I uploaded my flash animation to Youtube, then my teacher commented to my video! なぜかここで僕からの返信が途絶えたのです。 数日間待ちましたが、この動画のコメント欄に彼からの返信はありませんでした。 その後僕はYouTubeにフラッシュアニメをアップロードしたのですが、 なんと返事をくれなかった先生が僕の動画にコメントをしてくれたのです! http //www.youtube.com/watch?v=QcduuoMBYkk sorryimsogreat2 someone fails at flash animation XXD 訳: 誰かがフラッシュアニメで失敗してるよm9(^Д^) Unfortunately the teacher doesn't seem to have liked my animation. But I'm glad of the comment of my teacher! 残念ながら先生は僕の動画を気に入らなかったみたいです。 でも、コメントをしてくれただけでも感謝しないと! katoudanzou My teacher! Thank you for your watching! My English is low level because I didn't study English hard. I'll study English hard from now. 訳: 先生!観てくださってありがとうございます! 僕は英語をがんばって勉強しなかったので英語レベルは低いのです。 これからがんばって勉強します。 sorryimsogreat2 You get an F- 訳:君はF-を獲得する。(意味が分かりませんでした。) I felt the comment of my teacher glad, And I sent him my personal message.(A function of YouTube.) 僕はうれしくなって、先生にパーソナルメッセージ (YouTubeのメッセージ機能)を送りました。 katoudanzou Hello, my teacher. I'm katoudanzou. Thank you for your comment to my flash animation. We were discussing in the commenting space of the video of 12345MINO. But you stopped reply to my comment, so I worried about you. If you are okay, please answer to my question. 訳: こんにちは、先生。僕は加藤段蔵です。 僕のフラッシュアニメへのコメントありがとうございました。 僕たちは12345MINO氏の動画のコメント欄で議論していました。 でも、あなたからの返信がなくなってしまったのであなたの身を案じていましたよ。 もしよろしければ、僕の質問に答えていただけますか? Then I asked my teacher for answers of my question 2) to 5) because my teacher didn't answer them. (It becomes long, so I don't write all here.) このとき僕は、まだ回答を得られていない2)~5)の回答を求めました。 (繰り返しになるので、ここでは割愛します。) sorryimsogreat2 The majority of people don't like whaling, and the majority of people don't know Japan hunts dolphins, and this is explained and expressed in the movie. It's not an opinion, it's a fact. 訳: 大部分の人々は捕鯨を快く思っていない。それに、大部分の人々は日本がクジラを獲っていることを知らないし、これが映画の中で言われている。これは意見ではなくて、事実だ。 Unfortunately question 2 to 5 were ignored by my teacher. My teacher answered only question 1). Surely, it may be so in America, Europe, and Oceania. At least nobody says so around me. I sent my teacher its message, but the message wasn't left for the record. It seemed that the sending was failed. So I tried to contact my teacher in the commenting space of my video. Because I wanted to make the video about our discussion. 2)~5)残念ながら無視されちゃったみたいです。 1)への回答だけしてくれました。 確かに、欧米やオセアニアではそうかもしれませんが、日本では、 少なくとも僕のまわりではそんなことを言う人は居ませんよ。 …という旨のメッセージを送りましたが、いくら送っても [送信済み]ボックスに記録されません。 どうやら送信が失敗していたようです。 そこで、僕の動画のコメント欄から対話を試みました。 この会話の映像化も考えていたので。 katoudanzou Excuse me, can you read my personal message? I sent you my message three times, but my message wasn't left in the record. And I want to make the video about our discussion because your answers are very polite and interesting. If you don't want me to make the video about it, please reply me by February 25, 2010.(GMT-8 00) If you don't reply me, I consider that you are okay. I'm looking forward to your answer. 訳: すみません、先生は僕のパーソナルメッセージを読めますか? 僕は3回もメッセージを送っているのですが、[送信済み]ボックスに記録が残りません。 それから、先生の答えが大変丁寧で興味深いものでしたので、僕たちの議論についての動画を作りたいのです。 もしあなたが動画を作ってもらいたくなければ、2010年2月25日(アメリカ西海岸辺りの時刻で)までに返事をください。 もし返信がない場合は、あなたがOKしたとみなします。 あなたの返事を楽しみに待っています。 Then my teacher replied! すると、先生から返事があったのです! sorryimsogreat2 a video like how? Sorry, but I just like being affiliated with pro whalers. 訳: どんな動画だい?すまんが、私はプロの捕鯨者とは仲良くしたいんだ。 I was glad! My teacher replied. 良かった~。先生が返事をしてくれました。 katoudanzou Oh, my teacher. Thank you for your prompt reply. I want to make the video about your wonderful answers. Especially my favorite your answer is "Global warming has not even been confirmed". I'm very interested in this answer! Can I make the video about these answers? By the way, can you read my messages? Did you block me? You are my important teacher, so I want to learn a lot of things from you. 訳: おお、先生。早速の返信ありがとうございます。 僕はあなたのすばらしい回答についての動画を作りたいのです。 特に、僕のお気に入りの答えは「地球温暖化は確認さえされていない」です。 これは大変興味深い答えです!これらの意見についての動画を作ってもいいですか? ところで、先生は僕のメッセージを読めますか? 私をブロックしてませんか? あなたは僕の大事な先生です、だから私はあなたから多くのことを学びたいのです。 According to the guideline of Youtube, if a user A who blocked by user B, user A can't send messages to user B. Then I asked my teacher for allow that I make the video about our discussion, and I asked that my teacher blocked me or not. ヘルプで調べてみたら、ブロック設定されたユーザーのメッセージは届かないらしいです。 そこで、映像化の許可を仰ぎつつ、僕のメッセージが読めるかどうか、 僕をブロックしていないかどうかを聞いてみたのです。 sorryimsogreat2 I really don't give a damn what lame video you want to put together(PS, global warming hasn't been confirmed), by no means am I saying pollution isn't awful, by the more likely reason for the climate change is the earth's tilt changing as a cycle it undergoes. 訳: 私は本当に君がビデオにまとめるだけのネタを提供できないよ。(ちなみに。地球温暖化は確認されていない。私は汚染がひどくないとは言っていないじゃないか。気候変動の原因として可能性が高いのは、地軸の傾きによる自転のへ影響だ。) My question about block was ignored -/ I tried again. 僕をブロックしているかどうかという質問が無視されちゃいました(´・ω・`) 先生を説得しつつ、もう一度聞いてみました。 katoudanzou Why do you dislike that I upload the video about your answers? I believe that you gave me your opinion with confidence, and I want to introduce its wonderful response. I sent you my personal message again, but the message seems to be not reached. I have to ask again. Can you read my personal messages? Did you block me? 訳: なぜ先生はご自分の意見についての動画が作られることを嫌がるのですか? 私は、先生が自信を持って意見を述べてくださったと信じていますし、 その素晴らしい返事も紹介したいです。 再度先生にパーソナルメッセージを送りましたが、 どうやら届いていないようです。 もう一度伺いますが、僕のパーソナルメッセージを読めてますか? 僕をブロックしてませんか? sorryimsogreat2 well that sure is something 訳: まあ、それは確実に何かだ。 (意味が分かりませんでした。 「確かにおかしいね。」ってことでしょうか。) Ignored... And I didn't understand what my teacher want to say. 完全に無視されちゃいました。 それに、僕の英語力では先生が何を言いたいのか理解出来ません。 katoudanzou I'm sorry, I don't understand what you want to say. Would you say simply? Can I make the video about your answers? 訳: ごめんなさい、先生が何を言いたいのか理解できません。 シンプルに言ってもらえませんか? あなたの意見についての動画を作ってもいいですか? sorryimsogreat2 It doesn't matter to me, and I'm sure my answer doesn't matter to you. 訳: それは私にとって重要ではないし、私の回答は君にとっても重要ではない。 Did my teacher say "Do it without permission"? つまり、勝手にしろ、ってことかな? katoudanzou Thank you my teacher! I consider that I got your permission, because you allowed me to make the video about your answers. Additionally, our discussion isn't finished. I want you to teach more, but I can't send you personal message. How will we discuss? 訳: ありがとうございます、先生!動画制作の許可を得たとみなします。 それから、僕たちの議論はまだ終わっていません。 もっと教えてもらいたいのですが、パーソナルメッセージを送ることが出来ません。どうしましょう。 The counterargument of my teacher was nothing, so I decided to make the video about our discussion. 反論がなかったので、映像化決定です。 sorryimsogreat2 Lesson for today Japanese gov. proven of bribing and threatening poor Caribbean nations for their vote in the IWC! 訳: 今日のレッスン:日本政府がIWCの票を得るために貧しいカリブ諸国に賄賂を送ったことが証明された! Suddenly, my teacher started to say having no relation. My teacher is mysterious. 突然関係のない話に飛びましたよ。不思議な先生だ。 katoudanzou Wow! It's amazing! Who prove it?! (Do you want to discuss in here? ...Okay. We can use here.) 訳: おお!すげえ!誰が証明したんですか? (先生はここで議論したいんですか?…まあ、いいでしょう。ここで議論しましょう。) sorryimsogreat2 Those countries which were bribed proved it, money records prove it, there sudden entry and changed statuses in the IWC proves it. 訳: 買収された国々のお金の記録、突然のエントリーとIWCにおける地位の変化が証明してるじゃないか。 Umm... Is it a circumstantial evidence? うーん、情況証拠ってやつですか? katoudanzou Umm... Excuse me, my teacher. Indeed did you say about ODA? Indeed, hahaha. It's your having supposed it from the situation, it's not a proof. But I believe that you show decisive evidence to me. 訳: うーん…。すみません、先生。 まさか、あなたはODAのことを言ってるんですか?ハハハ、まさかね。 それは先生が状況から推測したことであって、証明ではないですよ。 でも、先生が僕に決定的な証拠を示してくれると信じています。 sorryimsogreat2 Nope, it's not me supposing, those countries even admitted being bribed, hell Japan even admitted bribing them, look it up. FAIL STUDENT 訳: 違う。私の推測ではない。あの国々や地獄の日本でさえ賄賂を認めたんだよ。調べてみろ、この出来そこない! My teacher was angry. Was my English skill to blame? -/ But I couldn't find these news, so I said so honesty. 先生を怒らせちゃいました。 僕の英語力がいけないんでしょうか(´・ω・`) でも、いくら調べてもそんな記事が見つからないので正直にいいました。 katoudanzou I looked it up as neutral as possible. Surely Japan supports them by ODA. But these aren't only agreement-whaling countries, but also anti-whaling countries. Additionally, The countries of supporting them aren't only Japan, but also other countries. (It isn't reported.) If these are bribes, these aren't bribes by only Japan. These are vote collecting battles. I'm sorry, I'm a fail student. I couldn't find decisive evidence. Would YOU show it? 訳: なるべく中立な立場で調べました。 確かに、日本は彼らをODAによって支援しています。 しかし、捕鯨賛成国だけでなく、反捕鯨国も日本の支援を受けています。 それに加えて、彼らを支援している国は日本だけではありません。 (報道されませんけどね。) 百歩譲ってそれらが賄賂だとしても、それらは日本だけがやってるんじゃありません。 それらは、票取り合戦です。 ごめんなさい、私は出来の悪い生徒で。決定的な証拠を見つけることは出来ませんでした。 "あなたが"私にそれを示してくれませんか? sorryimsogreat2 look it up, there's foreign ministers, and former IWC members admitting to Japans bribery. 訳: 調べてみろ。その国々の外務大臣や、日本の元IWCメンバーが認めてるんだよ。 I tried to find again, but I couldn't find. 調べ直しました。やっぱり、そんな記事は見つかりません。 katoudanzou Would YOU show me? At least, there is not such a Japanese news. If your comment is truth, it's a OPINION, it's not a evidence. It's not a proof. Is it proved by scholars or Interpol? Would you show me its URL? 訳: "あなたが"私に証拠を見せてくれませんか? もしあなたのコメントが本当だとしても、それは"意見"であって証拠ではありません。証明でもありません。 誰が証明したんですか?学者ですか?インターポールですか? URLを示していただけませんか? Was it searched, researched, and proven by somebody? 誰かが調査・研究の末に証明したんですよね? sorryimsogreat2 what ever you tried to say was making somewhere between 0-0 sense. IT'S A MOVIE, TORRENT IT, NETFLIX IT, RENT IT, FIND A LIVE FEED OF IT ON LINE, I don't care. Stop being such a useless baby. 訳: これまで君が言おうとしたことはまったくのナンセンスなんだよ!それは映画だよ。トレントでも、ネットフリックスでも、レンタルでも、検索でもなんでもして調べやがれ!私は知らん。そんな役立たずの赤ん坊みたいな真似はやめろ。 MOVIE?!! Oh, my teacher was angry again. Finally my teacher didn't tell me the evidence, and the prover. Or, did my teacher say the AMERICAN JOKES? Yes! It must have been right! I like jokes very well. My teacher must have known it! My teacher was going to please me! えいが?!! あーあ、また怒っちゃいました。 結局先生は証拠も、証明した人さえも教えてくれませんでした。 それとも、先生はアメリカンジョークを言っているのでしょうか。 そうです、そうに違いありません! 僕もジョークが大好きです。さすが先生。 僕を楽しませようとしてくれているんですね! katoudanzou Oh my teacher. You must be joking! All of them aren't proof, they are the reports(or opinions). There is no envience. But you said "proven". Who? Where? Why? How? And.. you and me, who did use a lot of the capital letter? Who is a useless baby? 訳: おお先生、ご冗談を! それらはすべて証明じゃないですよ。それらは報道(または意見)です。 証拠がないです。でも、先生は「証明された」とおっしゃった。 だれが?どこで?なぜ?どうやって? それから。あなたの私、とちらが多くの大文字(強調)を使ったでしょうか? どちらが役立たずの赤ん坊でしょうか? My teacher used a lot of the capital letters. But are these jokes, right? My teacher. 先生は大文字を多用して、相当強調しましたからね。 でも、ジョークですよね?先生。 sorryimsogreat2 These reports are FACT, just because you don't like them doesn't mean they aren't fact. 訳: これらの報道は"事実"なのだよ!だが君がこれらを受け入れたくなくとも、事実ったら事実なんだよ! The american jokes of my teacher were intense. My teacher started to throw a tantrum. 先生のアメリカンジョークは激しいですね。 駄々をこね始めました。 katoudanzou I see, my teacher. These are your facts, and their facts. I understand that you believe these facts. It's okay. But I regard media literacy as important, and I want to know the TRUTHs. The most important things are experiment(observed) facts and rulers(numerical values) in science. I think. I expected to your answer that was based on science. But, it's okay. I understand that you believe these facts without evidences and proofs. Thank you for your teaching. 訳: 分かりました、先生。これらはあなたにとっての事実であり、彼ら(情報元)にとっての事実なのですね。 先生がこれらの事実を信じているということは分かりました。 でも、僕はメディアリテラシーを大事にしたいですし、僕は"真実"を知りたいのです。 科学においてもっとも重要なことは実験(観測)事実とものさし(数値)だと思います。 僕はあなたの科学に基づいた意見を期待していたのですが、 でもいいです。 先生が証拠も証明もなしにそれらの事実を信じているということが分かりましたから。 ご教授、ありがとうございました。 sorryimsogreat2 These aren't my facts, I did not interview these people, I did not show the physical evidence, I didn't not compile spending records and get the people in the Japanese gov. to admit it, that was other people. What science is there to be in bribery? There is none other then you pay poor helpless people and they become your slaves. THERE ARE NO NUMBERS NEEDED HERE, alright you want a number value, millions, that's how much those countries were bribed. 訳: これらは私にとっての事実ではない。私が彼ら(当事者)に取材したわけでもないし、物的証拠を示したわけでもない。出資記録を集めたわけでもなければ、日本政府の関係者にそれを認めさせたわけでもない。それは他の人間だ。 賄賂の科学などあるのか?他でもない、てめぇらが貧しい人々にカネを払って、貧しい人々が奴隷となるんだよ。てめぇは数字を示せといってるが、ここでは数字なんて必要ねえだろうが!数百万、それが貧しい国々を買収した方法だ。 Umm... My teacher said various things, but these were contents of the reports too. These weren't enviences. Yes! My teacher must have been joking! Unfortunately, response of my teacher was stopped again. I want to learn a lot of things from my teacher again. By the way, my last reply is... うーむ。いろいろ言ってるけど、これも報道内容の塗り重ねであって、証明ではない。 やはり先生のアメリカンジョークだ。間違いない。 残念ながら、この回答を最後に、先生からの返事は途絶えてしまいました。 また先生からいろんなことを学びたいです。 ちなみに、私の最後の返事は……。 katoudanzou Wow! Your joke is very funny! I respect you. Do you want to hold a witch trial? The observed facts are ODA, sudden entry and changed status. These may be doubtful. You can say doubtful. But you shouldn't say "proven" without evidences and proofs. 訳: わお!先生のジョークはすごく面白いですね!尊敬しちゃいます。 先生は魔女裁判でもやりたいんですか? 観測された事実は、ODAと、(カリブ諸国の)突然のエントリーと、(IWCにおける)情勢(立場)の変化です。 確かにこれらは怪しいかもしれません。あなたは「怪しい」ということは出来ます。 でも、「立証された」というべきではないんじゃないでしょうか。 日本時刻 2010.02.27 03 10(GMT +9 00)現在、先生からの返事なし。 My teacher completed the discussion by a joke that believed the arguments of movies and reports without positive evidences. The imitation of the person of media literacy lack by my teacher was excellent. Anti-whaling teacher seems to say a lot of jokes. ...But If these arguments aren't jokes... ((((;OoO))))wobbling wobbling... Please say "These are JOKES!". Please, my teacher. 先生は、映画や報道を確たる証拠もなしに丸飲みする ジョークで議論を締めくくってださいました。 キレやすいメディアリテラシー欠如者のマネ、大変素晴らしいものでした。 反捕鯨主義者の方は、たくさんジョークを飛ばすんですね。 …でも、 これらの主張がジョークでないとしたら… … ((((;゚Д゚))))ガクガクブルブル ジョークだと言ってくださいよ、先生。 テスト -- (加藤段蔵) 2010-02-25 01 43 29 名前 コメント すべてのコメントを見る
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【登録タグ EMOTIONAL CHAOS ESQUARIA T 上海紅茶館 ~ Chinese Tea 曲 綾倉盟】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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Lamberteint Hm? Why, yes, I am Professor Lamberteint. Eh? We ve met, you say? Are you certain about that? Er...perhaps telling me why you ve come will refresh my memory. Ah, I have been expecting these. I still can t quite remember you, but you have my thanks all the same. So all three will attend the symposium... Excellent. I expected their replies sooner, but better late than never! ...Ah, pray excuse me. I ve gotten ahead of myself. The symposium I speak of is a biannual event that I organize for my students. We gather under one roof to share our research and critique others ─constructively, of course! Perchance you are familiar with “aspect conversion”? Tis a theory I but recently published─with the aid of an adventurer much like you, come to think of it. Anyway, the focus of this symposium shall be post-aspect conversion. Speaking of which, the hour is nearly upon us─though it seems my pupils have yet to arrive... Oh well, there are papers I can attend to while I wait. Since you have proven yourself an able courier, would you mind taking these flowers to the tavern for me? Tis the venue for the symposium, and I fear it wants for decoration. Lamberteint You are still here? I must have finished more quickly than I realized. Though to do things swiftly and well is only natural for a mind like mine. ...Where are my students? Tis strange for them to be so late. And what of my big surprise? Ahem... I present the original four volumes of my latest work On the Properties of Aspect Conversion! I intend to bequeath them to my students, as thanks for their assistance─once they arrive, anyway... ...They are awfully tardy. Perhaps...perhaps I shall retire to my chambers for the time being. Well, I suppose you are free to go. But if you venture outside Camp Drybone, would you keep your eyes open for my pupils? I m sure they are fine, but I worry all the same. Lamberteint Have you seen any sign of my students outside the camp? Nothing at all? I...I... Ah! My students must be busy with their research! So busy that they forgot...uh...that they forgot to tell me. The symposium is hereby canceled! My pupils will have to wait for their─ Egads! The books! I left them in the tavern! This is all so... Ahem. Could you retrieve them for me? I...I require a moment... sniffle Hahasako Do mine eyes mislead me? Tis the adventurer who came in search of corrupted crystals! Hedyn Of the countless taverns throughout the realm, that we would cross paths here! Tell me, Francel─what brings you to this place? Ceana The symposium s been canceled on account of our absence? Whatever for!? It s to be held tomorrow, not today! Hedyn Evidently the professor mixed up the date─hence why he fears we have forgotten all about it. Hahasako sigh The professor can be ever-so-slightly scatterbrained─though a genius when it comes to aetherial studies. Ceana Hahaha! As if worse hasn t been said of us, Hahasako! People would still think us lunatics had we not come to study under the professor. Hedyn Indeed. Whatever his failings, none of us would be where we are without him. Hahasako I say we surprise him with a gift of our own─something to show our thanks for all he has done, and to commemorate his latest publication! Ceana Hear, hear! And I think we all know what would make the perfect gift... Lamberteint s Pupils Corrupted crystals! Ceana Hah, a fine idea─if I do say so myself. Can we count on your help as well, Francel? Hahasako I must return to Highbridge and prepare a containment vessel for the crystals. You may come and collect it anon. “The Hazy Professor” objective fulfilled! Hedyn Corrupted crystals are central to the professor s research. I daresay he will jump for joy when he gets them. Ceana As Professor Lamberteint s greatest students, we must lift his spirits─I most of all, as the greatest of us three! Hahasako Tis high time you arrived! I completed my preparations a long while ago. Hahasako We seek crystals marred by nary a single mark. Make your way to the center of the Burning Wall, where stands the finest of formations. Hahasako Here is a sledgehammer you can use to fracture a cluster once there. Hahasako And here, a warded pot. Collect within it the shards of crystal, and deliver the lot to Ceana. Simple, is it not? Hahasako I trust you are aware that the nearest path to the Burning Wall begins at Burgundy Falls? Then I bid you merry mining! Ceana Welcome back! Did the mirrorknights give you any trouble? Ceana Aha! An exquisite potful of corrupted crystals, if ever I saw one! Hahasako Well, now that everything seems in order, I shall summon the professor for his surprise! Lamberteint Ahem! What “surprise,” pray tell? If it was for the symposium, I m afraid you re too late. Lamberteint s Pupils Professor Lamberteint! Lamberteint And you, postman─did you ever intend to return with what I asked!? Why, I ought to─ Ceana Hold on a moment, Professor! You forgot that the symposium starts tomorrow! Hedyn We know you can be a bit absentminded. But above all else, we beg you remember Lamberteint s Pupils No student ever skips a symposium! Ceana Voilà! Corrupted crystals to celebrate your latest publication, and to express our gratitude for your constant support. Lamberteint Ahaha! So that s what you three have been doing! I hardly know whether to laugh or to cry. Lamberteint It just so happens I have prepared something for each of you, as well. Lamberteint On the Properties of Aspect Conversion would not exist were it not for you all, and so I thought to divide the volumes between the four of us─that the set would be complete whenever we meet. Lamberteint Your questions, your contributions, your very presence drives me onwards─as quickly as a corrupted crystal can change aspects! Hedyn It matters not where our research takes us, so long as we are of one mind and one purpose. Lamberteint Why...why don t we meet four times a year instead of two? It would be a pleasure to hear your papers more often─and to present mine own, of course! Lamberteint I must say, I am quite eager to begin experimenting with these crystals. You didn t go to too much trouble obtaining them, did you? Ceana Not at all, haha. Francel saw to the dangerous tasks. For the second time, come to think of it─didn t his efforts serve as inspiration for your research before? Lamberteint Francel!? Ah! I knew I had seen you before. Lamberteint Well, no longer shall your contributions go unrecognized! I, Professor Lamberteint, hereby name thee an honorary pupil! Lamberteint Now, my friends, to work! The unsolved mysteries of aether are waiting to be unraveled!
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Sun, 23 Feb 2003 23 34 41 -0500 (GMT) ___ ___ ____ _________ __________ ___ | |\| |\/ /\ / \ | \\| |\ | |\| |/ /\ | __ |\| __ |\| |\ | |\| /\ | |\\| |\| |\\\ |\| |\ | |\| /\ | |\_| |\| |\_/ /\ | |\ | |\| \\ | |\| \ | |\ | |\| \\ | __ |\| __ \ | |\ | |\| |\ \\ | |\\| |\| |\\| |\| |\ | |\| |\\ \\ | |\ | |\| |\ | |\| |\ |___|\|___|\ \___\\|___|\ |___|\|___|\ |___|\|___|\ \\\\\ \\\\\ \\\\\ \\\\\ \\\\\ \\\\\ \\\\\ \\\\\ _ _ _____ _____ _____ _ _____ _____ _____ | | | || _ || _ || _ || || _ || _ || ___| | |/\| || |_| || |_| || |_| || || | | || |_| || |___ | || _ || _ | _ | || | | || _ |___ | | /\ || | | || | | || | | || || |_| || | | | ___| | \/ \/ |_| |_||_| |_||_| |_||_||_____||_| |_||_____| IKARI WARRIORS FAQ/WALKTHROUGH version 1.00 for NES by Wilson Lau darktoshi@yahoo.com Copyright © 2003 Wilson Lau Ikari Warriors is copyright © 1986 SNK Electronics Corp. This FAQ is best viewed in Courier, 10 point font. You may find this FAQ and all future revisions at Dark Toshi's Home Page (me) www.geocities.com/TimesSquare/Realm/4610/ GameFAQs www.gamefaqs.com ============================================================================= TABLE OF CONTENTS ============================================================================= I. Introduction II FAQ History III. Story IV. Controls V. Gameplay VI. Items/Powerups VII. Enemies VIII. Walkthrough IX. Secrets and Codes X. Frequently Asked Questions XI. Credits XII. Contact/Legal Information ============================================================================= I. INTRODUCTION 概要 ============================================================================= What is Ikari Warriors? It was originally an arcade game by SNK that featured two joysticks per player. One was used for movement while the other was used to aim. This allowed a precision like no other game had before. Not too many games used this two joystick model. The most notable would probably be Smash T.V. The game was one of military survival. You took control of one of two soldiers, Paul and Vince, and guided them through enemy territory. All you had with you were your grenades, your machine guns, and your wits. It will be easier to follow the plot if you think of this game as a Rambo clone of sorts. 怒ってどんなゲームか?オリジナルは2本のスティックを使ってプレイする アーケードアクションで、一本は移動に使い、もう一本は弾の方向を決めるために 使うという斬新なシステムを持っていた。戦場がテーマで、ラルフとクラーク (訳注:原文はポールとビンス)を操作して敵陣を突破するというゲームだ。 Ikari Warriors was ported to many home systems, one of them being the Nintendo Entertainment System. That is where this guide comes in. There were three Ikari Warriors games produced and this guide covers the first game. This FAQ/Walkthrough is intended for use with the NES version only. If you are playing any other version, then this guide will most likely not be of much use. Ikari Warriors for the NES can be frustrating to play so hopefully this guide will help people finish the game. You can even finish the game without dying if you follow this guide. 怒は多くの家庭用ゲーム機に移植されていて、ファミコンにも移植された。 この攻略はファミコン用の攻略である。 ファミコン版の怒はとてもフラストレーションが溜まるゲームであることは 間違いなく、この攻略が多くの人の役に立つことを期待したい。 この攻略を使えばノーミスでクリアすることだって不可能ではない。 ============================================================================= II. FAQ HISTORY ============================================================================= Version 1.00 (02/23/03) [162k] Initial release ============================================================================= III. STORY ============================================================================= (from back of game box) You and a friend are warriors with secret orders to invade an enemy nation. Working together as a team, you must fight for survival against a relentless onslaught of enemies! (my version) Paul and Vince, the Ikari Warriors have crash landed into enemy territory. Armed with only their guns and grenades, they must fight their way into the heart of the enemy's base and destroy it. ============================================================================= IV. CONTROLS ============================================================================= Basic controls ============== Up move player up Down move player down Left move player left Right move player right B shoot A throw grenades, enter a tank or chopper Select select two player game Start start game, pause/resume game A+B exit a tank or chopper 十字キー: プレイヤーの移動 B: 射撃 A: 手榴弾を投げる/戦車およびヘリコプターに乗る Select: 2Pプレイを選択するときに使用 Start: ゲームの開始、およびポーズ A+B: 戦車およびヘリコプターから降りる Other controls ============== Aiming in the tank To change the direction of your aim while inside a tank, just hold down the A button and use the D-pad to change your aim in 8 different directions. Aiming in the chopper Aiming is by pressing in the direction that you want to fire in with the D- pad and pressing B button to fire guns and A button to fire grenades/missiles. Unfortunately, aiming and moving the chopper both require the D-pad so you may want to just tap the direction instead of holding it down to limit any unnecessary movement. その他の操作 戦車搭乗中の射撃: 戦車に乗っているときに射撃方向を変更するには、Aボタンを押したまま十字キーで 方向を変える。 ヘリ登場中の射撃: 十字キーで射撃方向を変える。 残念なことに、ヘリは射撃方向を変えるとその方向に移動してしまう。 ============================================================================= V. GAMEPLAY ============================================================================= Objective Your goal is to run through each area until you reach the end. Then repeat the process again until you have completed all 4 areas. You do not have to kill enemies along the way although survival without doing so is highly unlikely. ゲームの目的 このゲームは各エリアの最後まで到達すればエリアクリアとなる(全4エリア)。 つまり、特に敵を倒さなくても、生きてエリアの最後まで到達できればよい。 Player status Information about your status is shown in the top left corner for the first player and the top right corner for the second player. Your current score is listed first. Below that are two numbers. The top number is the amount of grenades that you have left. The bottom number is the amount of bullets you have left. プレイヤーの状態 プレイヤーの状態は1Pは左上、2Pは右上に表示される。 一番上が得点、その下が手榴弾の数で、一番下が弾丸の数である。 Lives You start out with 3 lives. You can earn an additional life at 50,000 points and another one at 100,000 points. You will get an extra life every 100,000 points afterwards. You'll hear a tone when you get the extra life. 残機 プレイヤーは最初に3つ残機がある。残機は最初に 50,000 点で1機増え、 100,000 点で2機目が増える。その後は 100,000 ごとに1機ずつ増えていく。 Scoring There are many ways to get points in the game. Here are the different point values awarded for different actions. Enemies are killed while objects are destroyed. Soldier 100 points※ Chopper 600 points Destroying a wall/gate/door 1000 points Getting powerup 200 points Gold box 1000 points Gold clock 2000 points Gold watch 5000 points Grenade soldier 200 points Little Athena 1500-5000 points Macho man 1000 points Moving cannon 400 points Oil drum soldier 1000 points Scorpion/killer bee 200 points Super tank 1000 points Tank 800 points Task force soldier 1000 points Clearing an area will give you 10,000 x # where # is the number of the current area (i.e. area 2 gives you 20,000, area 3 30,000 and so on. If you continue playing after area 4, then finishing area 1 the second time around will get you 50,000 points. This cumulative effect will continue for every level afterwards that you complete. ※"Soldier" includes red soldiers, armored soldiers, green soldiers, etc. ============================================================================= VI. ITEMS/POWERUPS ============================================================================ アイテムとパワーアップの説明 Weapon Powerups =============== These items will enhance your gun and grenades. They are found by killing red soldiers. B (bomb) Your grenades will cause a larger explosion area. Tank shots will similarly be upgraded to cause a larger explosion. F (fire) Your shots will now be colored red. They will not be stopped if they hit a target. They will travel over walls and other obstacles. They can even destroy stone faces and bunkers. Tank bullets will be upgraded to missiles which can travel over walls. L (long range) Your shots will go farther. S (speed) It won't make you move faster but it will make your shots move faster. 武器のパワーアップ: これらのアイテムはプレイヤーの銃と手榴弾をパワーアップさせる。 アイテムは敵兵を倒すことで見つけられる。 B (bomb) 手榴弾の爆発範囲が広がる。戦車の弾も同じように強化される。 F (fire) 弾丸が赤色になり、敵を貫通するようになる。壁・モアイ・トーチカ等も貫通する。 戦車の弾はミサイルになり、同じように壁を貫通する。 L (long range) 弾の射程距離が長くなる S (speed) 自機ではなく弾のスピードをアップさせる Green Soldier Item ================== This item is found exclusively by killing the rare green soldiers. K (kill) All enemies currently on the screen will die. This will not work on any enemies underwater at the moment you get the K. 緑の兵士が落とすアイテム: K (kill) 画面上の敵を全滅させる。が、水面下に居る敵には効果がない。 Supply Powerups =============== These items will replenish your bullet, grenade, and fuel (for tank chopper) supply. They are dropped by gun turrets, bunkers, blockades, enemy tanks, and fortress gates. Bullets (gun icon) Give you the max (99) bullets. Fuel (gas canister) Adds more fuel to your supply. Grenades (grenade icon) Adds 50 grenades to your supply. 補給アイテム: 弾丸・手榴弾・戦車やヘリの燃料を補給する。 銃座・トーチカ・バリケード・敵戦車・ゲートなどを破壊すると落とす。 Bullet (銃のアイコン) 弾丸を全補給(99)する。 Fuel (燃料缶) 燃料を全補給する。 Grenades (手榴弾のアイコン) 手榴弾が50個増える。 Secret items ============ The following items are all hidden and must be uncovered by shooting at the correct spot. Using any other attack other than bullets will not reveal the item even if you are at the correct spot. Tank shots will also work. These items only add points to your score. Gold Bars Adds 5,000 points to your score Gold Box Adds 1,000 points to your score Gold Clock Adds 2,000 points to your score Little Athena (girl) Adds 1,500, 2,500, or 5,000 points to your score 隠しアイテム: 隠しアイテムはエリア上の特定の位置に弾を撃ち込むことで発見できる。 弾(戦車の弾でも可)以外の攻撃ではアイテムは出てこない。これらの隠しアイテムの 効果は点数だけである。 金の延べ棒 5000点 金の箱 1000点 金時計 2000点 アテナ 1500点/2500点/5000点のどれか。 Secret powerups =============== The following powerups are all hidden and must be uncovered by shooting at the correct spot. Using any other attack other than bullets will not reveal the powerup even if you are at the correct spot. Tank shots will also work. Gold Heart The ultimate powerup. It gives you the B, F, L, and S powerups. You also get the hidden powerups like SS, knife, and heart. Your ammo will also be fully replenished. H (super fuel) Refills both grenades and bullets to max values (99). You will get 200 seconds of fuel for the tanks. Heart (retain items) You will not lose the powerups that you have if you die. This only applies to the first death after you get this item. If you die a second time afterwards, then you will lose all of your powerups. Getting multiple hearts will not cause a cumulative effect (i.e. you will still lose your items after more than one death even if you get more than one heart). You will lose your items if you lose your last life and then resume play via the continue code. Knife You can kill enemies by touching them. Will also allow you to touch otherwise deadly objects like blockades. The explosions from their destruction can still kill you though. Special enemies like the macho men will no longer kill you by contact but you will not kill them either. Lasers will not kill you either. SS (super speed) You move faster. Triple Shot (3 dots) Lets you fire three shots out in three directions at once. All other powerups to your gun (F, L, S) will be cancelled out. Vehicles ======== You can acquire two vehicles to use against the enemy. They both operate on fuel and will self destruct when the fuel supply runs out. Tanks can be found lying around and by destroying other enemy tanks. Choppers can only be found lying around. Chopper Bullet proof and flies over enemies. It can fire shots in three directions or shoot tank shots (missiles). It is vulnerable to everything except bullets, normal soldiers, and other choppers. Things like land mines, self destruct soldiers, and explosions will destroy the chopper even though you would think that you would be able to fly over them. The chopper will self destruct if it runs out of fuel. Tank Bullet proof and can run over enemies. Shots are based on your grenade total. It is vulnerable to everything except for bullets (both regular and F bullets). The tank will self destruct if it runs out of fuel. ============================================================================= VII. ENEMIES ============================================================================= All enemies listed have been assigned unofficial names by me. These names will be used throughout this FAQ to refer to each individual enemy. Blue Soldiers ============= There are a lot of different blue soldiers so here are the different kinds you can encounter. Coward Soldiers These guys run at you and then run away when you get too close. They do not fire any shots. FL Soldiers These guys are powered up with fire bullets that travel long distances. Flame Thrower Soldiers These guys sit and fire flames out at you. They will become grenade soldiers if you walk past them. Fortress Soldiers These guys stand still and wait to toss B-grenades at you if you get too close. Primarily positioned in fortress areas, these guys can also be found outside of fortresses. Grenade Soldiers These guys will walk around after you and toss grenades at you. Homing Missile Soldiers These guys fire missiles that come after you. They will become grenade soldiers if you walk past them. Kamikaze Soldiers These guys will chase after you until you die. They walk in slow strides and will follow you in the water even. They will kill themselves and you by touching you. They can dive underwater too. Missile Soldiers These guys are armed with missile launchers and fire them at you if you get near. They will become grenade soldiers if you walk past them. Regular Soldiers These guys run around randomly firing. Self Destruct Soldiers These guys look like regular soldiers but will self destruct if you get too close. They tend to walk diagonally towards you and pause in their walk. They can dive underwater too. Stationary Shooters These guys stand in one spot and fire shots spread out in different directions without stop. Other Enemies ============= Armored Fortress Guards Dressed in white body armor. Throws B-grenades at you. Armored L Soldiers Dressed in white body armor and fires long range lasers. Armored Missile Soldiers Dressed in white body armor and fires missiles out while chasing after you. Armored Soldiers Dressed in white body armor and fires lasers out. Black Soldiers Dressed all in black. Has no special powers and can be treated like regular blue soldiers. Dead Body The "boss" of the third mission. It is a corpse that sits at a desk. Destroy it to uncover a secret. Fake Paul and Fake Vince These are soldiers disguised to look like you. Fake Red Soldier This guy looks just like a real red soldier. However, he leaves no item behind. He'll also just stand stationary for a bit and just look around. Green Soldier These guys are rare and act like red soldiers. They leave behind only one specific item. Killer Bees Blue bees that fly at you Macho Men These guys move up and down, left and right swinging their clubs. Oil Drum Soldiers Hides inside steel oil drums and will shoot fire bullets out. Red Soldiers These guys move a few feet, pause, and then move again. They will also fire shots out. They leave items behind when killed. Scorpions Will try to sting you. Skull Face Final enemy that is a big face against a wall. It spits out red orbs that explode like B-grenades. Task Force Soldiers These guys have shields to protect against bullets. They move around like the macho men and also take two grenades to kill. Enemy Vehicles/Hazards/Structures ================================= Arrow Cannons Camouflaged to match the jungle terrain, this weapon fires arrows out. Blockades Small obstacle marked with a small skull and crossbones. Rigged to explode on contact. Brown Tanks A slow moving tank that fires either regular shots or missiles. Bunkers Marked with a skull and crossbones, this stone building will fire shots out in three directions. Choppers A green chopper that fires three shots in a spread. Fortress Gates Giant doors that block progress through a fort. Lined with explosives that explode on contact. Green Tanks A faster version of the brown tank. Gun Turrets Small gun installations that fire shots out in a spread pattern. Homing Sensors A small detector that blinks will appear if you get within range. Shortly afterwards, a missile will be fired at the spot that is blinking. The missile will only fire if the detector is on screen for a few seconds. A missile that has been fired cannot be stopped. The time before a missile comes out varies between sensors. Land Mines Small gray boxes marked with "X"'s that explode on contact. Mines can also be found in the water. They will move towards the player while in water. Missiles If you take too long to move the screen forward, missiles will be fired at you. This is useful to get out of places that you get stuck in like walls or other obstacles. Moving Cannons Small cannon that moves along ceiling or floor tracks. Skull Doors Giant doors marked with a skull and crossbones that block progress through a fortress. Some doors are fake and will not open even after you destroy them. Stone Faces These rock carvings will fire three arrows out if you get too close. Super Tanks The most powerful tank of them all. These will fire larger shots which explode with B-grenade power. They also take twice the damage to destroy as opposed to regular tanks. Yellow Tanks Can move or be stationary. Moving ones are identical to brown tanks. Stationary ones fire missiles.
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Sydney s Japanese social welfare group, Community Net Community Net is a social welfare group operating under the Japan Club of Sydney (NPO). Our aim is to offer assistance to promote better quality of life within Sydney s Japanese community. Main activities/objectives a) Offer support for the elderlies and disabled people amongst the Japanese community b) Visit Japanese-speaking people in nursing homes c) Day Service for Japanese-speaking people over 65 (including those who suffer from mild dementia) d) Australian Welfare information seminars in Japanese - in association with Multicultural Advisory Services under NSW Health e) Wai-Wai Salon, Japanese social group (light exercise and information session) second Saturdays every month in Chatswood If you happen to know a Japanese-speaking person who can benefit from any of our services, please let us know their names, phone numbers or email addresses. Thank you for your cooperation. Community Net jcscommunitynet@gmail.com tel 0423-037180
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歌うことは、最も古い学習法/記憶術のひとつだ。 歌は、容易に(退屈に邪魔されること少なく)繰り返すことができる。 昔の人のように詩を暗誦する習慣の無い現代人は、せめて歌でも歌うしかない。 それに歌うことは、ひとりでも大勢でも可能である。 歌う以上、声に出さずにはいられない。自分の声を聞かなければならない。 しかも歌の世界は、「音声教材」が満ち溢れている(それそのものだったりする)。 書き言葉から飛翔するために、歌を使うことは、なかなかにリーズナブルかもしれない。 コトバは何かを懇願したり記述するばかりではない。何かいわく言いがたいものを表すためにも、コトバは用いられる。 歌のコトバは、古来から現代のポピュラーミュージックまで、「いわく言いがたいものを表すためのコトバ」で満ちている。 伝えたいが伝え難い感情を主題としない流行歌があるだろうか。 歌のコトバは、短くて簡単な単語でできた、意味深いフレーズの宝庫である。 Love, love me do. You know I love you, I ll always be true, So please, love me do. Whoa, love me do. ビートルズの初期の歌は,中学英語のオンパレードだ。 ※ 英単語一覧 「意味深い」かについては,ちょっと考え込んでしまうが(ちょっとバカみたいな歌詞だが)。 英語をリズムにのせて教える方法自体はポピュラーで、児童英語のテキストには「英語の歌」と並んでよく見かけられる。その場合、「歌」と「Chant」というように書かれていることが多いようだ。文章だけでなく、新しい単語をリズムにのせて繰り返したりするのにも、「Chanting」はしばしば使われている。最近ではラップを使ったものもあるし、サンバやボサノバのリズムを使うものもあるようだ。英語と日本語のリズムの違いをなんとか楽しく学べないか、という必要から音楽のリズムの助けを借りるわけである。 JAZZ CHANTとは、Carolyn Graham 考案の、American English のリズムとJazz のリズムをミックスさせた教授法で、 Oxford Univesity Press(オックスフォード大学出版)による商標。 Jazz Chants for Children やMOTHER GOOSE JAZZ CHANTS 他のテキストが多数出版されている。 JCNではJAZZ CHANTを中心に、「英語のリズムと音を楽しむ」という視点で、簡単なリズム練習や、短いオリジナルチャンツを使った アイディアなどを工夫している。 全編チャンツで教えるというより、要所要所に盛り込んで楽しむ、というのが効果的と思われる。考案者 Prof.Carolyn Graham によれば、"JAZZ CHANT is just one more tool in your pocket to create a successful lesson." あまり堅苦しく考えずに使うのがおすすめ。 チャンツは、誰でも作れるものだと思います。ただ、リズムやなんかを注意する必要があるし、基本的には、自然な会話が偶然ジャズ等のビートにあったということから作られた教授法であるので、作られたものが、自然な会話のリズムであるのかどうかネイティブにチェックしてもらったり、映画のフレーズからヒントをもらったり、ということを私個人としては注意しています。また、参考書については、C.Graham著 Singing, chanting, Telling Tales"の中で、How to write a JazzChantという項目があります。ただ、この本は、国内ではもう絶版で、以前は、Harcourt Braceが取り扱っていたのですが、いまは、違う会社が扱っているようです。アメリカのDeltaSystems Com.だったとおもいます。 私もCarolyn Graham先生の大ファンの一人です。いろいろな形でレッスンに取り入れています。本来LET SGOシリーズの副教材であるLET S CHANT,LET S SINGも小学生クラス(SUPERKIDS シリーズ使用)や中学生クラス(OPENHOUSEシリーズ使用)にも応用して、その時々に教える内容に沿ったチャンツやソングを取り入れています。大人向けのGRAMMARCHANTS,SMALLTALKは高校生はサブテキストとして使用し、中学生にも随時取り入れています。小さい頃からチャンツやCarolynの声やメロデイに親しんでいるので、高校生や中学生も私のクラスでは抵抗ありません。小学校高学年でとりいれるFAIRYTALLSを私もやりたい、とリクエストしてくる高校生もいるほどです。徳地さんがおっしゃっていたように、英語を正しいリズム、イントネーション、スピードで話す訓練には最適ですし、チャンツの内容も、ターゲットとする年代に合ったユーモアに富んだもので、あんまり勉強臭くなく、Carolynの人柄が表れるような、(いかにもアメリカ人といったような)楽しい内容になっています。巷で良く言う生きた英語、まさにそのものと思います。生徒たちはテープのように正しく言えるようになると、とても満足するようです。 23日に開かれたCALAのセミナーで、Carolyn先生に再会するチャンスに恵まれました。午前中は講師向けの指導法のセミナーで、残念ながらそれには参加できなかったのですが、午後は子供たち参加型のイベントで、CALA発行のANIMALCHANTS と BEACH AND MOUNTAINSのふたつのチャンツ集の中からいくつかを、Carolyn直々の指導で子供たちが口ずさみ、そしてactoutしました。なんとBEACH AND Mountainsには振りもついているのです。参加していたのは園児から小学校高学年くらいまでの子供たちで、たぶんほとんどの子供たちが英語教室に通っているか、先生の子供といったところで、チャンツにも慣れているのでしょうが、それでも時折日本語で助け船を出す阿部恵子先生以外はCarolyn先生の英語のみで無理なく楽しく一時間が過ぎました。私は五才の息子と、高学年の生徒2人を連れて行き、友人も四才の息子さんを連れていきましたが、いずれもCALAのこのCHANTSにはほとんど触れた事がなかったにもかかわらず、すっかり溶け込んで楽しそうに踊っていました。 一番最後に子供たち全員が舞台にあがり、振りつきでCrab,dolfin,jellyfishを大きな声で歌ったのを見た時には改めてJazz Chantsの威力を実感しました。 徳地さんのおっしゃっていたHoliday Chantsは現地で販売していましたが、今のところテキストのみで、CDはもう少し後になるとのことでした。 Jazz Chantsの指導法についてですが、アルクの児童英語講師BOOK2000年度版に指導法が細かく出ています。付録のCDROMもあるのでとてもわかりやすいと思います
https://w.atwiki.jp/eathena/pages/20.html
// Athena Character configuration file. // Note "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. //訳)メモ:コメントを書く際はすべてのテキストにおいて行頭にスラッシュを二つ次のように入れてください「//」 //これをすることにより、サーバーで読み込まなくなります。注釈等で使用可能です。 // // Server Communication username and password. //サーバー間通信に使われるIDおよびパスワード userid s1 passwd p1 // Server name, use alternative character such as ASCII 160 for spaces. // NOTE Do not use spaces in the name, or guild emblems won t work client-side! //サーバーの名前。不明 //メモ 名前にスペースを使わないこと。ギルドエンブレムがクライアント側で正常動作しなくなります。 server_name KlonosServer // Wisp name for server used to send wisp from server to players (between 4 to 23 characters) //サーバーの総合的な名前(?)サーバーからプレイヤーへ束(?)を送る際に使用されます wisp_server_name Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. //ログインサーバーのIPアドレス //キャラクターサーバーはこのアドレスを使用し、ログインサーバーへ接続します。 //メモ これは貴方がファイアーウォールを使用しているか、複数の機械を使っている場合に役に立ちます。 // login_ip 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip 127.0.0.1 // Login Server Port //ログインサーバーの使用するポート login_port 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server s public IP address is. //キャラクターサーバーのIPアドレス //このIPアドレスはクライアントが接続する際に使用されます。 //貴方のサーバーのグローバルIPをセットしてください。 char_ip klonos.ddo.jp // Character Server Port //キャラクターサーバーの使用するポート char_port 6121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats // %I %M %S %p (hour minute second 12 hour, AM/PM format) // %H %M %S (hour minute second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //タイムスタンプのフォーマット。これはすべてのメッセージに適用されます。 //最高20文字の長さまで可能です //フォーマットの例 // %I %M %S %p (時 分 秒 12時間表示) // %H %M %S (時 分 秒, 24時間表示) // %d/%b/%Y (日/月/年) //個人的メモ 下の場合、日/月/時/分表示 //timestamp_format [%d/%b %H %M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence no //Makes server output more silent by ommitting certain types of messages //1 Hide Information messages //2 Hide Status messages //4 Hide Notice Messages //8 Hide Warning Messages //16 Hide Error and SQL Error messages. //32 Hide Debug Messages //Example "console_silent 7" Hides information, status and notice messages (1+2+4) //サーバーが出力するメッセージを規制することができます //1 Informationメッセージを隠す //2 Statusメッセージを隠す //4 Noticeメッセージを隠す //8 Warningメッセージを隠す //16 Error および SQL Error メッセージを隠す //32 Debugメッセージを隠す //例 次のような場合→"console_silent 7"information, status、noticeメッセージを隠す (1+2+4) console_silent 0 // Console Commands // Allow for console commands to be used on/off // This prevents usage of log.file console off // Option to force a player to create an e-mail. // If a player have default e-mail, and if you activate this option, the player can only connect in the game (to arrive on a map) like follow // - Create at least 1 character // - Select 1 character // - Select DEL to enter his/her e-mail. (if OK is choosen, client says to the player invalid e-mail ) // - If his/her e-mail is correct, the player enter in the game (an e-mail is saved definitively). // - If his/her e-mail is incorrect, he/she have incorrect e-mail and must select again DEL. // - After entering in the game (when the player arrives on a map), DEL and SEL/OK button work normaly for all next connections. // Resume If a player have "incorrect/invalid e-mail" when he/she click on OK button, // the player must click DEL button and register his/her NEW e-mail to enter in the game // So, default is 0, because administrator must explain to their players before to activate this option. email_creation 0 // キャラクターサーバーをメンテナンスモードにするか。 // 1を入力することでメンテナンスモードに入り、GM以外接続できないようになります char_maintenance 0 // Enable or disable creation of new characters. // Now it is actually supported [Kevin] // 新しいキャラクターの作成を許可するかしないか。 // これはKevin氏によりサポートされています。 char_new 1 // Display (New) in the server list. // 新しいサーバーリストを見せるか(?) char_new_display 0 // Maximum users able to connect to the server. Set to 0 for unlimited. // サーバーに接続できる最大人数。 // 無制限にするには「0」を入力してください。 max_connect_user 0 // When set to yes, the char server will refuse connections from players already online. // When a login attempt is rejected, the account in question will be booted from all the connected map servers. // Note that this only works within the char-server and it s connected mapservers, // the charserver cannot know if the same account is logged on in other char servers. // it s safe to turn off if the char-server only has a single map-server connected to it. // yesにセットすると、キャラクターサーバーはすでにログインしているプレイヤーからの接続を拒否します。 // ログイン試行が拒否される時、問題のアカウントは、すべてのMAPサーバーから排除されます。 // Note that this only works within the char-server and it s connected mapservers, // キャラサーバーは、同じアカウントが他のキャラサーバーでログオンされるかどうかわかることができません。 // online_check yes // Minimum GM level that is allowed to bypass the server limit of users. // 接続人数制限を無視できるGMのレベル gm_allow_level 99 // How often should the server save all files? (In seconds) // Note Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) // どのぐらいの時間でサーバーはsavedataを保存するか (秒単位) // Note Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) autosave_time 60 // Display information on the console whenever characters/guilds/parties/pets are loaded/saved? // キャラ、ギルド、パーティー、ペットをロードまたはセーブした時にログを表示するかどうか save_log yes // Character server flatfile database // キャラクター(キャラサーバー)のセーブファイル char_txt save/athena.txt // Friends list flatfile database // 友達リストのセーブファイル friends_txt save/friends.txt // Start point, Map name followed by coordinates (x,y) // キャラ作成後降り立つMAP、.gatは必要ないようだ start_point new_1-1,53,111 // Starting weapon for new characters // 新しいキャラクターがはじめから持っている武器 start_weapon 1201 // Starting armor for new characters // 新しいキャラクターがはじめから持っている防具 start_armor 2301 // Starting zeny for new characters // 新しいキャラクターがはじめから持っているZeny start_zeny 0 // Size for the fame-lists // 名声リストのランキング数(上からアルケミ、黒スミス、テコン) fame_list_alchemist 10 fame_list_blacksmith 10 fame_list_taekwon 10 // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild s exp. For example, if set // to 200, the guild receives double the player s taxed exp. // ギルドexpの変更 // ギルドに必要なexpを変更します。たとえば200に設定すれば2倍の経験値が必要になります。 guild_exp_rate 100 // Name used for unknown characters // 存在しないキャラクターに使う名前 unknown_char_name Unknown // To log the character server? // キャラサーバーのログを残すか。 log_char 1 // Log Filename // ログのファイルの名前 char_log_filename log/char.log // Allow or not identical name for characters but with a different case (upper/lower) // example Test-test-TEST-TesT; Value 0 not allowed (default), 1 allowed name_ignoring_case no // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are // NOTE Applies to character, party and guild names. // 0 no restriction (default) // 1 only letters/symbols in char_name_letters option. // 2 Letters/symbols in char_name_letters option are forbidden. All others are possibles. char_name_option 0 // Set the letters/symbols that you want use with the char_name_option option. // Note Don t add spaces unless you mean to add space to the list. char_name_letters abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 // Character rename option. When set to yes, the server will send an extended // char-info packet, informing whether the character can be renamed or not. // NOTE This functionality is not implemented. // NOTE This option is for compatibility with kRO sakray 2006-10-23 and newer. // !Do not use it for any other type of client since it will crash them! // キャラクター名称変更設定。 yesにセットすると、 サーバーはキャラクターに関するパケットを送信します。 // キャラクターは名称変更をできる、またはできないようになります。 // メモ この機能は以下の条件を満たしていなければ使用できません。 // メモ このオプションは kRO sakray 2006-10-23 より新しい蔵でなければ使用できません。 // これら以外の蔵では絶対に使用しないでください、クラッシュするよ! char_rename yes // How many Characters are allowed per Account ? (0 = disabled) [SQL Only!] chars_per_account 0 // Restrict character deletion by BaseLevel // 0 no restriction (players can delete characters of any level) // -X you can t delete chars with BaseLevel = X // Y you can t delete chars with BaseLevel = Y // e.g. char_del_level 80 (players can t delete characters with 80+ BaseLevel) // ベースレベルによるキャラクター削除制限 // 0 規制をかけない。 (プレイヤーはどんなレベルでもキャラを削除できます。) // -X ベースレベルがX以上にならなければ削除できない // Y ベースレベルがY以上だと削除できない // 例: char_del_level 80 (プレイヤーはレベル80以上のキャラクターを消すことができない。) char_del_level 0 // What folder the DB files are in (item_db.txt, etc.) // データベースファイ(db)のフォルダの場所 db_path db //NOTE The following online listing options are only for TXT servers. // Filename of the file which receives the online players list in text // オンラインプレイヤーのリストを受け取るファイルの名前 online_txt_filename online.txt // Filename of the file which receives the online players list, but in html version // オンラインプレイヤーのリストを受け取るファイルの名前(HTML板) online_html_filename online.html // Choose how to display online players. // (sorting operation with a lot of online players can take time on a slow computer) // 0 no sorting (default) // 1 by alphabetical order of their name // 2 by number of their zenys // 3 by their base level // 4 by their job (and job level inside the same job) // 5 by alphabetical order of their actual map location // オンラインプレーヤーを示表示する方法を選んでください。 // (sorting operation with a lot of online players can take time on a slow computer) // 0 no sorting (default) // 1 by alphabetical order of their name // 2 by number of their zenys // 3 by their base level // 4 by their job (and job level inside the same job) // 5 by alphabetical order of their actual map location online_sorting_option 0 // Choose which columns that you want display in the online files. Do the addition of these values // (if value is 0, no file is done) // 1 name (just the name, no function like GM ) // 2 job // 4 levels // 8 map name // 16 mapname and coordonates // 32 zenys // 64 name (with GM if the player is a GM) // default value 1 (only name) online_display_option 1 // minimum GM level to display GM when we want to display it (default 1) // GMがログインしているかどうかを見れるGMのレベル online_gm_display_min_level 20 // refresh time (in sec) of the html file in the explorer (default 20) online_refresh_html 20 import conf/import/char_conf.txt