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https://w.atwiki.jp/asigami/pages/2931.html
曲名 アーティスト フォルダ 難易度 BPM NOTES/FREEZE(SHOCK) SUN² SUMMER STEP! ときめきアイドル project A 激11 170 351/33 STREAM VOLTAGE AIR FREEZE CHAOS 63 56 9 45 25 激譜面(11) 譜面 http //livedoor.blogimg.jp/yanmar195/imgs/c/c/cc250535.png クリア難易度投票 スコア難易度投票 動画 https //www.youtube.com/watch?v=97xjAjNfl0Y (x2.5,NOTE) 解説 スマートフォンアプリ「ときめきアイドル」からの移植曲。 コメント コメント(感想など) 最新の10件を表示しています。コメント過去ログ ホームによりますが、最初のイントロが静かすぎて聴こえないので1歩目がグレやすいです。センターの子が頭の上で両手を合わせたタイミングで動き始めると1歩目が合いやすいですね。 (2018-08-19 10 19 23)
https://w.atwiki.jp/odchange/pages/68.html
106 名前:give and take 7[] 投稿日:2009/10/28(水) 03 35 29 ID IP73JH9V さらに3日が経った。 35歳になった博美。最初の頃とは違い、加速度的に若返りが進んでいく。 アンダーバストがスリムになり、バストに張りが出てきたため、ブラジャーが合わなくなってきた。 「下が緩いんだ…ピンクとか着られるかな…」 風呂上がりに測った体重。若返りが始まってからは初めてだ。 「やだ、2キロもやせてる!」 同じ頃、31歳になってしまった早苗。 (なんか肉付いてきたな…) ついこの間まで22歳であったという記憶は全く残っていない。 決して太っているとは言えないスタイルだが、22歳の時に比べれば、 全体の線の細さが薄れ、成熟した丸みが加わってきていた。 鏡を見ながら、ウエストをつまむ。 (ちょっとダイエットしないと…) 青のドットが入った真っ白なブラジャーはレースの入った紺一色へと変わっていた。 107 名前:give and take 8[sage] 投稿日:2009/10/28(水) 03 36 52 ID IP73JH9V その翌日。 更衣室に入った博美は、後ろからすごい力で押さえつけられた。 振り返ると、32歳になった早苗。 22歳の時に漂っていたあどけなさは消え、力の入った眼の横、目尻にはしっかりと皺が入っている。 「樋口さん、どういうことですか?」 「え…」 「なんで私、こんなになっちゃってるんですか?」 大きな声を出している割には誰も来ない。 「服もこんなのしかないし、どういうこと!?」 ボタン脇にフリルの付いた白のブラウスに薄手の緑のスカート。それでも30代に入った早苗には、少し若作りにも見える。 『やっぱりこうなってしまいましたね。』 周りが静寂に包まれ、あのときの男が現れた。 「あんた誰よ。」 『はじめまして』 「戻しなさいよ、わたしのこと。」 『そういうわけにはいきません。こちらの方との契約ですから。』 「はぁ?何言ってんの?」 22歳の精神に戻った早苗は、威勢のいい言葉で男に食ってかかる。 『二人の歳が近づいたんで、ちょっと世界に歪みが出てしまったようです。まあよくあることですから。』 そういうと男の手から光が放たれ、早苗を包む。 乳房が描き出していたブラウスのラインに、ふくよかな丸みが加わり、ボタンにかかる張力がわずかに増す。 髪にはパーマがかかり、艶が少しずつ失われていく。スカートから覗く脚、ストッキングの下に浮かぶシミ。 光が収まると、30代後半となった早苗の姿。いつの間にか男から出された姿見に、自分の姿が映る。 「な、何よ、これ…」 高さは変わらないものの、少しこもった、かすれがちな声。小さくつぶやくと、早苗は気を失った。 108 名前:give and take 9[sage] 投稿日:2009/10/28(水) 03 43 45 ID IP73JH9V 『さ、あなたも若返りましょう。』 同じように、博美の身体を光が包む。 紺のブラジャーの中で乳房が瑞々しさを増す。押し上げられた乳首がブラジャーと擦れた。 思わず声を上げそうになる博美。ヒップが上がり、ショーツに密着する。 「見せて。」 鏡には、黄色のチュニックにベージュのスカートを履いた20代の女性。 先ほどよりもむしろむっちりしたようにも見えるが、バストやヒップに若さゆえの張りが戻ったためだろう。 キメの揃った肌が戻り、目尻の消えた若々しい顔。その下には存在を主張するバストとヒップ。 そんな身体を年の割には地味な、シックなデザインの服が包んでいる。 「だいぶ若返ったわね。」 『言葉遣いも若くされた方が…』 「そっかぁ。そうだね。」 『よくお似合いです。あなたを26歳、彼女を40歳にしておきました。私の力ではこれが限界です。あとはまた自然と若返っていきますので。』 「じゃあ、あと4日ってこと?」 『そういうことになりますね。』 「楽しみにしてる。」
https://w.atwiki.jp/cod4mod/pages/25.html
Doorways and windows Doorways = 56 units wide/96 units high For high traffic areas it is sometime best to make it a double door. Double door = 128 units wide/96 units high Window Height = 32 units from floor to the bottom of the window frame. Window Frame = minimum of 46 units wide 72 units high. (Inside diameter) Stairways Interior = 8 high / 10 deep 64 unit min. width Hallways Hallways = 128 units wide Walls Building wall/One story high = 128 units high Wall thickness = 8 units Columns = 32-48 units wide A 32 unit wide column is barely enough to still offer valid cover for the player. And after the column_cover node animations have been added 32-48 units will also provide valid cover and firing angles from both sides of the column for AI as well. 32本の単位の広い列がほとんどまだプレーヤーに有効カバーを提供するのに十分ではありません。 そして column_cover ノードアニメーションが加えられた後、32-48のユニットが同様に同じくAIに列の両側からの有効カバーと点弧角を提供するでしょう。 Streets Large - Four car width = 512 units Small - Two Tank width = 320 units Alleyway – small street = 192 units wide Sidewalk Small = 128 units wide Medium = 192 units wide Large = 256 units wide (this is more for Singleplayer levels) Cover Standing cover height = 48 units high Crouching = 32 units Prone cover height = 16 units high Prone crawling height clearance = 32 units high Engagement ranges These would be the range at which a firefight takes place. These ranges make sure the player is shooting at a target that is a good size to hit and interact with. This will help keep the levels from getting too big and having pixel shooting distances. There is a model in the game called mw_scale_soldier. It has two rings around him, one at 512 and one at 1024. Based off of COD2’s weapons settings, 512 was a good distance to shoot an SMG at a target and 1024 was a good distance for a rifle. These can be adjusted if the new weapons get changed drastically. You can drop the model in your level to make sure your geo is not getting too big. これらは射撃戦が起きる適用範囲でしょう。 これらの適用範囲はプレーヤーがぶつかって、そしてそれと相互に作用するべき良い大きさであるターゲットに発砲していることを確認します。 これはレベルがあまりにも大きくなって、そしてピクセルシュート距離を持っていることを阻止するのに役立つでしょう。 mw_scale_soldier と呼ばれるゲームでモデルがいます。 それは1024で彼、512においての1つと1つの周りに2つのリングを持っています。 COD2 の武器設定値から基礎を置かれて、512はターゲットに SMG を撃つために良い距離でした、そして1024はライフル銃を求めて良い距離でした。 もし新しい武器が劇的に変えられるなら、これらは調整されることができます。 あなたはあなたのレベルであなたの geo があまりにも大きくなっていないことを確認するモデルを取り下げることができます。 (Original "http //www.infinityward.com/wiki/index.php?title=Gameplay_standards") 名前 すべて読む
https://w.atwiki.jp/swgstring/pages/143.html
タグ stf化不要 index name value_en value_ja 4 back Back 戻る 15 bug Report a Bug バグを報告する 8 cpt_help Holocron ホロクロン 9 debugreload Reload Data 読み込みデータ 6 exit Exit 終了 11 help_buttons Use these buttons to manually move forwards and backwards through the help pages. このボタンを使うと、手動でヘルプページ内を移動することができます。 2 help_info This page displays the information for the page selected on the left. このページには、左で選択されたページの情報が表示されます。 14 help_services Click this button to access technical support, or to request assistance. このボタンを押すと、テクニカルサポートにアクセスしたり補助を依頼することができます。 1 help_topics This is the list of all topics in the help systems. ヘルプシステムの項目一覧です。 13 info Entry エントリー 7 intro_text This is your help screen. You can open this screen with Ctrl-H. あなたのヘルプ画面です。この画面はCtrl-Hで表示できます。 3 next Forward 進む 16 report_harassment Report a Harassment ハラスメントを報告する 10 services Customer Service カスタマー・サービス 12 topics Topics トピック
https://w.atwiki.jp/vocaloidenglishlyric/pages/660.html
【Tags IA Shizennoteki-P tC C】 Original Music title チルドレンレコード English music title Children Record Romaji music title Chirudoren Rekoodo Music Lyrics written, Voice edited by じん(Jin) / 自然の敵P(Shizen'noteki-P) Music arranged by by じん(Jin) / 自然の敵P(Shizen'noteki-P) Singer IA Click here for the original Japanese Lyrics English Lyrics (translated by vgboy / vgperson): With white earphones in my ears, I give the signal with a little grin The moment I knocked on the door, the heat permeating me floods out... "You still don't see?" A staring contest with strained eyes When I faltered then, the chord rang out "Now's the time, take it back!", as if from inside my mind... The world so lovable yet harsh, there were some who loathed it, With their cruelly irrational "system"; If I approve, then the future won't exist... Boys and girls, face forwards, finding hope in even the unbearable heat "Bring it back!" "Bring it back!" The crescent moon rises in red flames... Now, come, write the code in 0's; Head to the world outside the imaginary, to the overstated warfront of fantasy... "Go on ahead," you stick out your tongue, simple eyes feigning cockiness With their password, "Hey, it's my turn," the awoken, restless child won't stop The night's getting dark; for the "children," they're brightly-burning extra innings Adversity is the cool thing, isn't it? Can't sleep, not yet; come, hurry, hurry!! In-tempo, we meet our gazes, and when the beat resounds with a high touch, Isn't it too late to think about it? Come on, just get with us! With one chord, we meet our gazes, and when you're wrapped in the bouncing groove, You should see it's not a joke, between the gaps of the high-end scenery... So what do you think of this heat, and our values that just so happen to meet? "Not so bad, is it?" When we open our eyes, and clasp our hands... Even these surprisingly cheap words, we dispute them as "passwords." And I face forward just a little... Boys and girls, face forwards, finding hope in only the shimmering heat Recall, and bring to words, your miraculous encounters and farewells... "You know, about that wild world; I laughed it off as being just too harsh..." So ends the signal... Boys and girls, face forwards! Find hope in only the dizzying heat! "Take it in hand!" "Take it in hand!" The blazing sun rises in red flames... Now, come, it's the call. Let's make this the end; the best plan of action has opened your eyes From the overstated warfront of daydream, to beyond a mobius strip of emotion... Romaji lyrics (transliterated by vgboy / vgperson): Shiroi iyahon o mimi ni ate sukoshi niya tto shite aizu suru Shimikonda kono ondo ga doa o nokku shita shunkan ni afuresou ni naru yo "Mada mienai?" Me o korashite nozomu soudatsusen Ano hi choucho shita nouri kara "Ima da, torimodose" to koodo ga naridashisou Itoshikute, tsurakute, sekai o kiratta hito no Hidoku rifujin na "kousei" Koutei shiteicha mirai wa umidasenai Shounen shoujo mae o muku kureru enten sae kibouron datte "Tsuremodose" "Tsuremodose" Mikadzuki ga akaku moeagaru Saa saa, koodo o zero de kizame Souzouryoku no sotogawa no sekai e oobaa na kuusou sensen e "O-saki ni douzo" tte shita o dasu yoyuu butta mujaki na me "Hora deban da" pasuwaado de me o semashita jajauma wa tomaranai Mou yoru ga fukaku naru "okosama" nara moeru enchousen Gyakkyou guai ga kuuru daro? Nemurenai ne madamada hora hayaku! Hayaku!! In-tenpo de shisen o awasete hai tacchi de biito ga naridaseba Kangaetecha osoi deshou? Hora nokkattekou ze Wan koodo de shisen o awasete buttonda guruuvu ga uzumakeba Joudan janai mieru hazu sono hai-endo no fuukei no sukima ni Saa dou dai, kono atsusa mo surechigaisou datta kachikan mo "Warukunai kana" me o hiraki, te o toriattara Angai chiipu na kotoba mo "aikotoba da" tte iiaeru. Sukoshi dake mae o mukeru Shounen shoujo, mae o muku yureru enten sura kibouron datte Omoidashi, kuchi ni dasu fukashigi na deai to wakare o "Nee nee, toppi na sekai no koto sanzan datte waraitobasetanda" Aizu ga owaru Shounen shoujo, mae o muke kuramu enten sura kibouron datte "Tsukamitore" "Tsukamitore" to taiyou ga akaku moeagaru Saa saa, kooru da. Saigo ni shiyou saizen-saku wa sono me o mihiraita Oobaa na mousou sensen kanjou-sei no mebiusu no saki e [Shizennoteki-P, ShizennotekiP, Shizen-no-teki-P, Jin]
https://w.atwiki.jp/inzei/pages/36.html
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https://w.atwiki.jp/ddrdp/pages/133.html
人気のページ(累計) 今まででもっとも人気があったページの一覧です AC DDR2013 PARANOiA Revolution(鬼) DDR(2014)新曲リスト POSSESSION(鬼) Pluto Relinquish(鬼) POSSESSION(激) 888(鬼) PARANOiA ~HADES~(鬼) MAX 300(激) Pluto Relinquish(踊) PARANOIA survivor MAX(鬼) Valkyrie dimension(激) Healing-D-Vision(鬼) DEAD END - GROOVE RADAR Special-(鬼) Pluto Relinquish(激) Fascination MAXX(激) MAX 300 (X-Special)(鬼) Fascination MAXX(鬼) Valkyrie dimension(鬼) Pluto The First(鬼) Trigger(鬼) Arrabbiata(激) Fascination ~eternal love mix~(鬼) PARANOIA survivor MAX(激) レーダー値逆引き(詳細版) 888(激) KIMONO♥PRINCESS(踊) Tohoku EVOLVED(激) PARANOiA ~HADES~(激) SABER WING (Akira Ishihara Headshot mix)(鬼) 人気のページ(今日) まさに、今日ホットなページの一覧です S!ck(踊) Tribe(鬼) Fascination MAXX(激) She is my wife(激)(ロケテ) Valkyrie dimension(激) PARANOIA survivor MAX(激) 人気のページ(昨日) 昨日人気だったページです TOP10は左側のメニューに表示されているものと同じです ♥Love² シュガ→ ♥(激) Thank You Merry Christmas(楽) セツナトリップ(激) PARANOiA Revolution(鬼) The legend of MAX(激) 色は匂へど散りぬるを(激) NEPHILIM DELTA(激) JANEJANA(激) Elemental Creation(踊) TRIP MACHINE(激) HAPPY☆LUCKY☆YEAPPY(激) Pluto The First(踊) MAXX UNLIMITED(激) Triple Journey -TAG EDITION-(鬼) Take A Step Forward(激) Pluto Relinquish(激) Arrabbiata(激) 瞬間 I LOVE YOU(楽) The flower in your smile(踊) FIRE FIRE(激) IMANOGUILTS(激) Silent Hill(激) POSSESSION(楽) Dance Drill 11(X2) La receta(踊) PARANOiA Revolution(踊) Boom! Boom! Miracle Emotion(踊) We are チャリンコエンジェルス(楽) SILVER☆DREAM(激) un deux trois(激) さらに詳細はこちら
https://w.atwiki.jp/pqjp/pages/111.html
?xml version="1.0"? TextLibrary Text tag="[QUEST_Q1E1_ACTION]" Battle the Giant Wasp /Text Text tag="[QUEST_Q1E1_FAILURE]" You have failed to defeat the Giant Wasp /Text Text tag="[QUEST_Q1E1_KILL]" You have defeated the Giant Wasp. You must now take it apos;s stinger back to Neehi. /Text Text tag="[QUEST_Q1E1_RETURN]" Recieve Reward /Text Text tag="[QUEST_Q1E1_REWARD]" Neehi pays you for the Wasp Stinger. /Text Text tag="[QUEST_Q1E1_STEP1]" You must travel to Wasp Hive to win a Wasp Stinger. Stingers can only be won in battle. /Text Text tag="[QUEST_Q1E1_STEP2]" You must now return to Gruuldok to recieve your reward. /Text /TextLibrary
https://w.atwiki.jp/apex/pages/16.html
Papaya "Papaya Leaf" The humble papaya is gaining credibility in Western medicine for anticancer powers that folk cultures have recognized for generations. University of Florida researcher and a professor of medicine Nam Dang, M.D., Ph.D., and colleagues in Japan have documented papaya’s dramatic anticancer effect against a broad range of lab-grown tumors, including cancers of the cervix, breast, liver, lung and pancreas. The researchers used an extract made from dried papaya leaves, and the anticancer effects were stronger when cells received larger doses of the tea. In a paper published in the Feb. 17 issue of the Journal of Ethnopharmacology, Dang and his colleagues also documented for the first time that papaya leaf extract boosts the production of key signaling molecules called Th1-type cytokines. This regulation of the immune system, in addition to papaya’s direct antitumor effect on various cancers, suggests possible therapeutic strategies that use the immune system to fight cancers. Nam Dang, M.D., Ph.D., a professor of medicine and medical director of the UF Shands Cancer Center Clinical Trials Office. The papaya extract did not have any toxic effects on normal cells, avoiding a common and devastating consequence of many cancer therapy regimens. The success of the papaya extract in acting on cancer without toxicity is consistent with reports from indigenous populations in Australia and his native Vietnam, said Dang, who is also medical director of the UF Shands Cancer Center Clinical Trials Office. “Based on what I have seen and heard in a clinical setting, nobody who takes this extract experiences demonstrable toxicity; it seems like you could take it for a long time — as long as it is effective,” he said. Researchers exposed 10 different types of cancer cell cultures to four strengths of papaya leaf extract and measured the effect after 24 hours. Papaya slowed the growth of tumors in all the cultures. To identify the mechanism by which papaya checked the growth of the cultures, the team focused on a cell line for T lymphoma. Their results suggested that at least one of the mechanisms employed by the papaya extract is inducing cell death. In a similar analysis, the team also looked at the effect of papaya extract on the production of antitumor molecules known as cytokines. Papaya was shown to promote the production of Th1-type cytokines, important in the regulation of the immune system. For that reason, the study findings raise the possibility of future use of papaya extract components in immune-related conditions such as inflammation, autoimmune disease and some cancers. Bharat B. Aggarwal, Ph.D., a researcher at the University of Texas M.D. Anderson Cancer Center in Houston, already is so convinced of papaya’s restorative powers that he has a serving of the fruit every day. “We have always known that papaya has a lot of interesting things in there,” said Aggarwal, a professor in the center’s department of experimental therapeutics who was not involved in the UF research. Foremost among papaya’s health-promoting agents is papain, papaya’s signature enzyme, which is found in both the fruit and the leaves. “This paper has not gone too much into identifying the components responsible for the activity, which is just fine. I think that is a good beginning,” Aggarwal said. Aggarwal also noted that papaya extract’s success in reducing cancer in laboratory cell cultures must next be replicated in animal and human studies. “I hope Dr. Dang takes it further, because I think we need enthusiastic people like him to move it forward,” Aggarwal said. Dang and a colleague have applied to patent the process to distill the papaya extract through the University of Tokyo; the next step in the research is to identify the specific compounds in the papaya extract active against the cancer cell lines. For this stage, Dang has partnered with Hendrik Luesch, Ph.D., a fellow UF Shands Cancer Center member and a professor of medicinal chemistry. Luesch is an expert in the identification and synthesis of natural products for medicinal purposes, and recently discovered a coral reef compound that inhibits cancer cell growth in cell lines.
https://w.atwiki.jp/prdj/pages/3621.html
疫病 Plagued 出典 Horror Realms 58ページ Disease can become a corruption when it causes long-lasting and physical changes to the body. 発端 Catalyst Suffering a magical disease for a prolonged period can induce the plagued corruption. 進行 Progression You carry the symptoms and appearance of one suffering from a disease, even if you’ve been cured of the illness that triggered your corruption or are otherwise normally immune to disease. Further, once you gain the plagued corruption, you lose any immunity to disease and cannot gain such immunity from magical spells or items or other effects. Only living creatures can gain this corruption. Once per month, if you did not infect a number of creatures equal to or greater than your manifestation level with a disease you are carrying, you must attempt a Fortitude saving throw (DC = 15 + your manifestation level). If you fail, the next time you rest, you immediately gain a new disease of the GM’s choosing (without a further saving throw) and black out, losing control to the insidious delirium of the disease. You must seek out and infect any creature you can find before the next sunrise. If you succeed on your Fortitude saving throw or are prevented from infecting anyone for 1 day, the urge passes, but the DC of future saving throws to resist this temptation increases by 2. This increase is cumulative, but resets when your corruption progresses. Innocents you infect and then cure (or whose recovery you significantly assist, at the GM’s discretion) do not count toward this number, nor do those infected by others who were themselves infected before your corruption reached its current stage. 腐敗段階1:The first time your corruption progresses, any disease you suffer from becomes more tenacious. You take a –2 penalty on all saving throws to resist contracting a new disease, and your alignment shifts one step toward evil. 腐敗段階2:The second time your corruption progresses, diseases you suffer from become difficult to cure; the DC of a disease you are suffering from is increased by 10 for the purposes of caster level checks for spells such as remove disease to cure you from its effects. Your alignment shifts to evil. 腐敗段階3:The third time your corruption progresses, your disease saps your free will and the GM gains control of your character. 腐敗を取り除く Removing the Corruption Curing the corruption requires curing not only the underlying diseases you suffer from, but also the initial illness that triggered your corruption—this often necessitates the use of rare and elaborate treatments. 発現 Manifestations The following are manifestations of the plagued corruption. Accelerated Affliction Accelerated Affliction 出典 Horror Realms 58ページ You can quicken diseases in others. 恵み:As a swift action, once per day per 2 manifestation levels you have (minimum once per day), you can cause one creature within 30 feet suffering from any diseases to attempt a saving throw against one randomly determined disease they are suffering. On a failed saving throw, they immediately take that disease’s damage. A successful save does not count toward the saving throws required to recover from the disease. 忌み:You take a –2 penalty to any one ability score of your choice. Bodily Betrayal Bodily Betrayal 出典 Horror Realms 58ページ Your body betrays you at the worst moments. 前提条件:Accelerated affliction 恵み:Once per day per manifestation level, you can make a touch attack on a creature and expose it to any disease you are carrying. 忌み:Plague sores make injuries more acutely painful. You take a –2 penalty on attack rolls, saving throws, and concentration checks for 1 round after you are dealt lethal damage. False Health False Health 出典 Horror Realms 58ページ You can feign health and hide your symptoms. 前提条件:Accelerated affliction. 恵み:Once per day as a swift action, you can suppress the stain of your accelerated affliction for a number of hours equal to your manifestation level. 忌み:You take a –2 penalty on concentration checks while using false health. Fevered Dreams Fevered Dreams 出典 Horror Realms 58ページ Disease clouds your thoughts. 前提条件:Manifestation level 6th, infectious thoughts, miserable company. 恵み:The dreams of victims of the diseases you spread are apparent to you. Once per day while you rest, you can cause a number of sleeping victims of your disease up to your manifestation level to suffer the effects of one of these spells of your choice dream, fear (upon awakening), nightmare, or suggestion (upon awakening). 忌み:You sleep poorly. You must rest for 12 hours each night to gain the full benefits of rest. Infectious Thoughts Infectious Thoughts 出典 Horror Realms 58ページ Your thoughts spread like your disease. 前提条件:Manifestation level 3rd, miserable company. 恵み:You can communicate telepathically with any creature within 10 feet suffering from any disease. At manifestation level 5th, the range increases to 30 feet. At manifestation level 7th, the range is 100 feet. At manifestation level 9th, the range is 1 mile. 忌み:Your ego becomes hard to contain. You take a –2 penalty on Will saving throws against effects with the emotion descriptor. At manifestation level 5th, the penalty doubles. Living Breath Living Breath 出典 Horror Realms 59ページ The stink of disease carries on your breath. 前提条件:Manifestation level 5th, accelerated affliction, bodily betrayal. 恵み:When you use your bodily betrayal manifestation to expose a creature to a disease you are carrying, your breath carries the disease as well, potentially infecting all creatures within a 10-foot radius. These creatures gain a +2 bonus on the saving throw to resist the disease you are attempting to inflict with your bodily betrayal. 忌み:The disease shortens your breath and stiffens your limbs. You take a –2 penalty on all Strength- and Dexterity-based checks. Miserable Company Miserable Company 出典 Horror Realms 59ページ Your disease’s symptoms become more apparent. 恵み:You gain a +2 bonus on Heal checks to recognize or treat diseases and on Charisma-based skill checks to influence creatures able to inflict disease or those suffering from a disease. At manifestation level 3rd, these bonuses double. Creatures with any diseases take a –2 penalty on any saving throws against mind-affecting effects you create. 忌み:You remain infectious for 1d4 days even after you are cured of any infectious disease (including your corruption plague), though you show no symptoms. At manifestation level 3rd, you remain infectious for 1d8 days. Overwhelming Weakness Overwhelming Weakness 出典 Horror Realms 59ページ Disease saps your limbs of their strength. 恵み:Victims other than you who fail their initial saving throw against any disease effect you create become sickened for 24 hours. 忌み:The disease makes your limbs weak. You take a –2 penalty to Strength. This penalty stacks with the ability penalty from accelerated affliction if you chose Strength as your penalty. Theft of Awareness Theft of Awareness 出典 Horror Realms 59ページ Your senses fail you, but the terrible disease you can inflict affords you access to the senses of those who suffer from it. 前提条件:Manifestation level 7th, infectious thoughts, miserable company. 恵み:As a move action, for as long as you concentrate, you can borrow the senses of any creature suffering from a disease effect you created, as long as the creature is within range of your infectious thoughts. Your body is effectively blind and deaf while you concentrate. The target can resist this intrusion with a successful Will saving throw. At manifestation level 9th, you can possess one such victim as per possession once per day as a standard action while you are already sharing its senses. 忌み:Your senses falter. You take a –4 penalty on Perception checks and Sense Motive checks while you are not using theft of awareness.