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https://w.atwiki.jp/mcmaster/pages/172.html
NEC () NEC(NECエレクトロニクス)製品のマーキングコード一覧()です。 注意事項はNECを参照してください。 NEC関連リンク NEC LIST NEC(1) LIST NEC(11) LIST NEC(2) LIST NEC(12) LIST NEC(3) LIST NEC(13) LIST NEC(4) LIST NEC(14) LIST NEC(5) LIST NEC(15) LIST NEC(6) LIST NEC(16) LIST NEC(7) LIST NEC(17) LIST NEC(8) LIST NEC(18) LIST NEC(9) LIST NEC(10) NECのリスト説明ページ (NEC TOP MENU) 前のリストNEC()へ(FORWARD) 次のリストNEC()へ(NEXT) MARKING CODE LIST NEC() MARKING CODE PART No. MAKER PACKAGE NAME MAKER PACKAGE NAME PIN COUNT etc. NECのリスト説明ページ (NEC TOP MENU) 前のリストNEC()へ(FORWARD) 次のリストNEC()へ(NEXT) リンク MARKING CODE一覧
https://w.atwiki.jp/shintarot/pages/22.html
The road repair work in front of an elementary school was finished. The workers going back looked like they have a sense of accomplishment. They went through their work by rewriting on the road yellow "SCHOOL" as before. "Hey," 6-year-old Kensaku pointed at the new road marking when he left school. "I can spell the word correctly." His mother was opening and shutting her large eyes. It said "SCHOUL" no matter how many times she looked at it. "I wish children will be able to spell such words correctly before graduation." "It is good for the workers to return here and take a supplementary lesson." There was much to be said on the parents side even though their words were not respectable. Similar spelling mistakes had occurred frequently on road marking and therefore they could not stop expressing the frustration. "I am to blame for it," said Tadashi. "But it is SCHOUL in my country." "Then, it was no mistake." "Things are quite different from here. Chuck Norris is an active hero anyway." "He strangles an enemy with a cordless phone." Tadashi returned a smile to Sakiko s drollery and has begun to talk about his hometown. The bakery had suffered burglar damage almost every week. As a last resort, they put up a poster of life-size Chuck Norris taking a fighting pose. There was a notice reading “Chuck Norris guards this store." Of course it was a joke. But surprisingly, the effect was magical. A burglar stopped coming near at all. The fans instead often went into the store to ask for Chuck s autograph. Red is good, too. Sakiko pictured distinctly in her mind the characters "SCHOUL" on the streets. It was impressive. "SCHOOL" looked rather stupid. Bitter iron was oozing to blend with the grayish white sky through bare rufous steel frames sticking out from broken concrete. The gray town lent charm to the paint. "Yes, it is gloomy." Tadashi however liked lacing-up shoes and ranch coat the climate suits. NEXT
https://w.atwiki.jp/otogeshiyouze/pages/46.html
工程1 木材を切断する ベニヤ板で、自作コンの大枠となる木箱を作ります。 寸法は、アクリルの部分から周りにどれだけ余裕をもたせるかで決めます。上から見たとき(皿やボタンを取り付ける面)アクリルの部分は300×534となるので、例えば15mmの余裕を持たせると、330×564となります。(この図のように) 次に自作コンの高さを決めます。これは、中に置く基盤が潰されないくらいの高さにすればよいです。私の場合は120mmに決めました。 よって、大枠の寸法は330×564×120。各板どちらが上でくっつけるかは、図の通り。 ベニヤ板の厚さが9mmだったので、木材を切る寸法は、330×564が2枚、102×564が2枚、312×102が2枚、となります。 この画像では天板の中が切り取られてますが、それは次でやります。 工程2 天板の中を繰り抜く 次に、天板に、ボタンや皿を設置するための穴を開けます。 寸法は次の通り これらの寸法は厳密でなくて大丈夫ですが、5mm程度のズレに抑えましょう。皿の中心は正確に印をつけましょう。 まず、電動ドリルの一番大きい口径のものを使って、切り取る部分のどこかに穴を開けます。次に、そこにジグソー(電動のこぎり)の刃かコッピングソーの刃を差し込んで、寸法に沿って切り取ります。 但し、左の真ん中の方にある直径10mmの穴は、ドリルで開けるのですが、穴の深さは確か5mmほどで良かったと記憶しています。この穴は、皿の機構の中心がはまるべき穴なので、実際に皿の機構を見て測って開けてみてください。 完成図 ドリルの使い方とコツ まず、電動ドリルの先っぽを緩めて(ネジのようになっていると思います)そこにドリルビットをはめてしっかり締め直します。 次に、椅子を2つ用意してその間に、穴を開けたいものを橋渡すように置き、穴を開ける部分が椅子と椅子の間に来るようにします。 そして穴を開けるものを足でしっかり抑え、ドリルを構えて穴を開けていきます。 ドリルの回転方向を正しくします。 最初はトリガーを少しだけ引いてゆっくり回し、狙った所からずれないようにしっかりドリルを抑えながら、少しだけ削ります。 そして窪みができてドリルがずれなくなったら、だんだん早く回して、貫通するまで掘り進めると良いです 最後に、奥板の下端に、コントローラのコードを通す穴(窪み)を開けます。最終的に下の画像のように、中の基盤からコードを出す穴に当たる部分を開けておきます。 ( ´◉‿ゝ◉`)<あと蝶番とキャッチクリップを付けなきゃ これを切り終えたら、木工用ボンドで箱になるようにくっつけます。自作コンは上から叩いて使うので、天板の下に全ての板が縦に来るように(このページの一番上の図のように、上から見たときに天板しか見えないような状態)すれば木工用ボンドの強度で十分でしょう。 工程3 アクリル板の中を繰り抜く アクリル板は、厚さ5mmのものを用意しました。ゲームセンターの筐体でも厚さ5mmですし、強度も問題がありませんのでこの厚さでよいでしょう。裏表の違いは無いようです。 寸法は以下の通り。ネジ穴は、買ったネジの直径と同じ直径のドリルビットを使ってドリルで開けます。 まずは皿のアクリル板 次は鍵盤のアクリル板 最後にスタートのアクリル板 アクリル板も木材と同じように、ドリルで穴を開け、コッピングソーの刃を通して綺麗に内側を切り取ります。切った後はヤスリを使って切り口をいくらか滑らかにしておきましょう。 このとき、普通に切っていると刃が熱を持ってアクリルが溶けてしまいます。もし鋸や刃を借りたりしていたならば、刃をダメにしてしまう可能性もあるので気を付けてください。コッピングソーを使う分には、少しくらい溶けても大丈夫です。 注意することは、ボタンをはめる穴はボタンをしっかり固定しなければならないので、あまり外側にずれないように切り取ります。内側にずれたら、やすりで削ってボタンがはまるようにしましょう。ボタンを持ってきて、はまるか確認をしながらやると良いです。ただしこのやする作業は本当に苦行なので、なるべく寸法通りに一発で切るようにしましょう。 ここが一番つらい作業です。がんばってください。 完成図 工程4 アクリルを木箱に固定する アクリル板を切り終えたら、それを木箱にネジで固定します。 アクリル板にはネジ穴が開いていて、木材には開けておりません。木ねじをドリルで回しながら固定します。 取り付ける場所は次の通り 完成図 step3 皿ボタン取り付けへ
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9032060Their fate is sealed. 9032061Die. Die. Die. 9032062Ready. 9032063No mercy. No respite. 9032064We walk with death. 9032065Devastator squad ready for orders. 9032066Flamers deployed. 9032067Heavy bolter ready, brother. 9032068Plasma cannon on the field. 9032069Plasma guns deployed. 9032070Krak missiles ready for targets. 9032071Predator tank deployed. 9032072We are the mailed fist of the chapter. 9032073Predator Annihilator upgrade complete. 9032074Sponson-mounted lascannon ready. 9032075Predator Destructor upgrade complete. 9032076Heavy bolter sponson ready. 9032077Reinforced armor ready. 9032078Rhino armored transport deployed. 9032079Our armor will see you to battle brothers. 9032080Razorback assault transport ready. 9032081Transport on the field. 9032082Razorback upgrade complete. 9032083Additional armor deployed. 9032084Setting charges. 9032085Deploying auspex. 9032086Scouts shoot to kill. 9032087Scouts ready. 9032088Scouts here. Go ahead. 9032089Scouts ready to earn our place. 9032090We push back the veil of shadows. 9032091Plasma guns deployed to Scout squad. 9032092Sniper rifles assembled and ready. 9032093Flamers checked and ready. 9032094Scouts here. Wargear deployed. 9032095Follow me, initiates. 9032096New orders, brothers. 9032097Was this labor in vain? 9032098We must atone for this failure. 9032099Leave it for now. 9032100We shall return. 9032101A task unfinished is a prayer unanswered. 9032102Yes, brother. 9032103As you will it. 9032104Faith without deeds is worthless. 9032105Failure cannot be forgiven. 9032106Understood. 9032107They cannot stand against us. 9032108Target confirmed. Engaging. 9032109Bring that structure down, brothers. 9032110Crack that armor. 9032111Make haste, brothers. 9032112Moving to engage 9032113At your command. 9032114Let swiftness make way for strength. 9032115Tactical movement. 9032116Standard march. 9032117Laraman s Blessing is with us. 9032118Death is the servant of the righteous. 9032119Carry the Emperor s Will as your torch. 9032120Stand with your brothers! 9032121Open fire. All guns. 9032122Purge the alien. 9032123Remember your training. The Eldar are deadly. 9032124Destroy them all. 9032125Target acknowledged. 9032126None may stand against Space Marines. 9032127Priority target. 9032128No mercy. 9032129Cleanse the monstrosity. 9032130Enemy targets ahead. 9032131Face the Emperor s wrath. 9032132Let them fall before us! 9032133Bring that structure down. 9032134Beginning assault. 9032135We shall destroy any who cross our path. 9032136Yes, brother. Moving to engage. 9032137We are the angels of death. 9032138Move. 9032139Fury and Zeal. 9032140They will not escape our holy fire. 9032141We shall know no fear. 9032142Forward to victory. 9032143Fortify position. 9032144Fortifications ready. 9032145Deploy cover. 9032146Cover deployed. 9032147Drop sentry gun on this position. 9032148Sentry gun active. 9032149Call down the Tarantulas. 9032150Understood. 9032151The Litany of Deployment has been made, brother. 9032152Yes brother. 9032153We claim this in the Emperor s name. 9032154Location secure. 9032155We shall not fail. 9032156Take and hold. Yes, brother. 9032157The Emperor provides weapons for his chosen. 9032158Stratagem under control, brother. 9032159Strategic location marked. 9032160Securing area. 9032161This is Imperial territory now. 9032162Damnation. 9032163Yes. 9032164Secure the perimeter, brother. 9032165Eyes open. One moment of laxity may damn us all. 9032166We shall be remembered in the Book of Honor. 9032167Stay at the ready. 9032168Brothers, tend to your weapons and equipment. 9032169Bless us as we go into combat in His name. 9032170Remain at guard positions brothers. 9032171We have faced savage enemies before, brother, but every foe can be your last. 9032172Vigilance, brothers. Always vigilance. 9032173The fury of battle will come soon enough, brothers. 9032174We underestimate the aliens at our peril, brother. Though they are depraved and inhuman, the Eldar are deadly. 9032175Keep in formation. 9032176Let those who once lived here be protected. Or avenged. 9032177The mightiest weapon is powerless without the warrior to wield it. 9032178No activity. 9032179Let none find us wanting. In his name. 9032180Answer the enemy s quiet with vigilance, brother. 9032181The Emperor Protects, but the Space Marine strikes. 9032182I die for my brothers and my Emperor. 9032183None found me wanting. 9032184Avenge me. 9032185Executing. 9032186It shall be done. 9032187We shall see it done. 9032188For the Chapter. 9032189Duty and Honor. 9032190Without hesitation. 9032191I shall not fail you, brother. 9032192Understood. 9032193At your command. 9032194Consider it done. 9032195It shall be done. 9032196In here, brothers. 9032197This way. 9032198Out of this place. 9032199Deploy in formation. 9032200Set up firing positions in there. 9032201To the exits, brothers. 9032202Carry us to battle. 9032203Boarding now. 9032204Deploying now. 9032205Disembark. 9032206No fear. No fear. No fear. 9032207Victory! 9032208Make penance in the blood of the enemy. 9032209Regroup. There is no honor in retreat. 9032210A moment of weakness, overcome. 9032211Choose fury over fear, brothers. 9032212Moving out. 9032213Destination confirmed. 9032214Deploying now, brother. 9032215Understood. 9032216In position. 9032217Hold position. Overwatch. 9032218Advance. 9032219Squad on the move. 9032220Forward to victory. 9032221The Machine Spirit will carry us forward. 9032222Command? We are blocked off. 9032223This road is not viable, brother. 9032224A sealed gate. Bring forth the melta bombs. 9032225They think to keep us out. 9032226Hold, brothers. We need a way through. 9032227Impasse. 9032228Heavy weapons are needed to clear this pass, brother. 9032229Blockade. 9032230Walls is it? Walls can be made to tumble. 9032231Fortifications block the way, brother. Orders? 9032232To a better position. Now. 9032233Fall back. 9032234Ready for duty. 9032235On guard. 9032236Orders? 9032237Go ahead. 9032238Reading you clear and true. 9032239Channel is good. Go ahead. 9032240Ready to serve. 9032241I am death. I am fearless. I am invincible. 9032242Fear me. 9032243There lies the key to victory. 9032244Field assets. Claim them before the enemy does. 9032245Stratagem in sight. 9032246Objective in sight. 9032247The time for battle is now. 9032248Enemy officer in sight. 9032249Eldar. 9032250Allied units at my position. 9032251Imperial Guard allies located. 9032252Xenos spotted. 9032253Brother Space Marines are with us. 9032254Greenskins. Make ready. 9032255Hostiles. 9032256Holy Emperor. What is that foul beast? 9032257Witches and sorcerers. 9032258Enemy armor is moving in. 9032259Holy Terra… 9032260Stand to. Yes, brother. 9032261Hold position. 9032262Hold it here. 9032263Form up. Watch your sectors. 9032264Silence your weapons, brothers. 9032265Go to overwatch. 9032266Halt. 9032267Such are the wages of sin. 9032268Heavy weapon eliminated. 9032269Hostile vehicle burning. 9032270Target killed. 9032271One less enemy of Man. 9032272Weapon emplacement destroyed. 9032273The target is in ruins. 9032274Victory for the righteous. 9032275Under fire. Move to cover. 9032276Sniper. Find the coward. 9032277Hold fast to your faith. 9032278Regroup. Find a new position. 9032279They have us targeted. 9032280Armor under fire. 9032281Enemy missile hit. 9032282Ready to serve, brother. 9032283Space Marines on the field. 9032284The chapter calls and we answer. 9032285Vehicle deployed. 9032286New weapons deployed 9032287Wargear upgraded. 9032288Upgrade complete. 9032342Power Node 9032343Gives the Power resource 9032345Victory Point 9032351Paused 9032352Resume 9032353Exit 9032354Cancel 9032355Exit Game 9032356End Mission 9032357Exit to Windows 9032395Slay Dreadnought 9032396Seek out and destroy the Dreadnought 9032397Slay Dreadnought 9032398Seek out and destroy the Dreadnought 9032399Slay Dreadnoughts Two Sub-Commanders 9032400Seek out and destroy the Dreadnought 9032426Thaddeus 9032427Cyrus 9032428Tarkus 9032429Avitus 9032430Captain Thule 9032437Captain Thule 9032438Gabriel Angelos 9032439Mikelus 9032440Anteus 9032441Force Commander 9032442Space Marine 9032443Terminator 9032444Administrator Derosa 9032445Imperial Guard Sgt. 9032446Imperial Guard Commander 9032447Civilian 9032448Tyrea 9032449Ronahn 9032453Warlock 9032454Warp Spider Exarch 9032455Wraithlord 9032456Surian 9032457Farseer 9032458Guardian 9032459Brakka 9032460Maso 9032461Sliksnik 9032462Krom 9032463Krusha 9032464Boartoof 9032465Arsonik 9032466Unka Gunna 9032467Hedkrakka 9032468Grakka Basha 9032469Da Gen Ral 9032470Gorgutz 9032471Warboss 9032472Da Grot 9032473Ork Boy 9032559Suin Daellae. 9032560The burning god strikes. 9032561Know my grief. 9032562Share my curse. 9032563I am Kaela Mensha Khaine. 9032564Blood consumes blood. 9032565I live through sacrifice. 9032566I am the bloodied handed god 9032567None but me may judge the Eldar. 9032568Your sacrilege will bring you eternal woe. 9032569My eyes are upon you. 9032570Worse than death. 9032571Grist for grinding. 9032572Defective rubbish. 9032573The ancients great mistake. 9032574I devour their war-lust. 9032575They pray in vain. 9032576Their god is far away. 9032577Soft things under their shells. 9032578Arrogant younglings. 9032579None raise against me and live. 9032580None may touch a god. 9032581Darts and slingstones. 9032582They have mastered fire. 9032583The green vermin pelt me. 9032584The fetid ones attack. 9032585The vermin will regret this. 9032586A clanking device approaches me. 9032587Pride begets the fall. 9032588The animals grow insolent. 9032589Even their shape mocks you. 9032590The animals are mounted now. 9032591You will not hide from me long! 9032592Let them all come. 9032593I need no protection from *these*. 9032594They ask for my gifts. 9032595We protect our own. 9032596We serve to the end. 9032597For the craftworld. 9032598We shall strike hard. 9032599Give no ground. 9032600Leave nothing but scorched earth. 9032601Strength for one more throw. 9032602Grenades are airborne. 9032603Send it into their very midst. 9032604One more grenade. 9032605Today we are united in purpose and action. 9032606All Eldar must stand against our enemies. 9032607We are one with the Craftworld. 9032608Khaine hone us bright and keen. 9032609Isha preserve us. 9032610We challenge the foe. 9032611Engaging on your word. 9032612We prove our courage. 9032613A supreme effort. 9032614We do our duty. 9032615As quickly as we may. 9032616For the protection of our Craftworld. 9032617It is the Farseer s will. 9032618The Craftworld is our home and we are her Guardians. 9032619State your wishes. 9032620We will stand against any enemy. 9032621We must save the lost ones. 9032622They turn us in upon ourselves. 9032623We are overwhelmed in melee. 9032624Their salvo is like a thunderstorm 9032625Their fire is too heavy. 9032626The terrain leaves us exposed. 9032627We need better protection from their fire. 9032628Even the strongest shield can crack under a rain of blows. 9032629Fire has hemmed us in. 9032630We are mired and wounded. 9032631Drowning in their torrents… 9032632Our cover fails us. 9032633Guardians have come afield. 9032634Our reinforcements are here. 9032635Each new tool has its purpose. 9032636We receive with gratitude. 9032637This will aid greatly in the fight. 9032656The full might of the crystal array. 9032657Sweep through them like a scythe through weeds. 9032658Dispersed beam fire. 9032659I will refocus the prism on your mark. 9032660Keep the array firing… 9032661We must be prompt. 9032662Maximum velocity. 9032663With the speed of Anaris, forward! 9032664Speed is called for. 9032665Outrun them all. 9032666Aloft like a bird of prey. 9032667Leap high or not at all. 9032668Arc into the sky. 9032669Prepare the jump. 9032670Soar on wings of fire and light! 9032671All guns upon the foe. 9032672The Fire Prism shall engage at once. 9032673Like a lance, strike at their vehicle. 9032674I must not lose this contest. 9032675Let me silence their eternal clamor. 9032676Savages. They shall not profane this vessel. 9032677No human can withstand the fires of the dawn. 9032678I shall not be overturned by humans. 9032679I shall comply. 9032680To my task. 9032681Very well, Farseer. 9032682We shall see to it. 9032683The fire of the heavens is at your command. 9032684The wraithbone needs healing. 9032685Where is there need of me? 9032686The Prism Cannon is yours to command. 9032687Our foes strike. 9032688Fire Prism is taking further damage. 9032689I am harried by missile fire. 9032690Their missiles devour my armor. 9032691Their laser cannon is trained upon me. 9032692The wraithbone cracks under laser assault. 9032693Fire Prism is outfitted and ready. 9032694I bring you the fire of the crystal array. 9032695We have made improvements to the Fire Prism. 9032696We have mounted new armaments. 9032697The holo-field is operational. 9032702Leave it lie for now. 9032703The plan has changed. 9032704Suffer the Storm of Silence. 9032705Dead where they stand. 9032706Down their very throats. 9032707My blade sings on. 9032708No need for haste. 9032709Only fools rush. 9032710I shall hurry. 9032711Swiftly now! 9032712I remember no songs but the battle song. 9032713The time for contemplation is past. 9032714I am unleashed. 9032715Leave nothing unavenged. 9032716However distant, the Craftworld lights our path. 9032717The ancients are with us. 9032718Self-mastery or oblivion. 9032719We must learn from our sufferings. 9032720These creatures must learn the price of insolence. 9032721Your minds and bodies are equally clumsy. 9032722Understand the mistake you have made. 9032723To your feet. We have much to do. 9032724Courage now. 9032725Renew, rekindle! 9032726They shall know terror. 9032727My litany of blood. 9032728Hear me and despair! 9032729None can silence my scream. 9032730I shall cut them down. 9032731They will fear the Banshee s wail. 9032732Show them death. 9032733To war. 9032734They must pay for this. 9032735Hesitation has no place in my heart. 9032736Great Crone, guide my arm. 9032737I will haunt them to the end. 9032738I will silence it. 9032739Leave this one to me. 9032740These will fall unsung. 9032741I fear no monstrosity. 9032742It toys with forces it cannot understand. 9032743Join the fray, my daughters of death. 9032744Give not an inch! 9032745Bring down the weapon. 9032746If we let that one live, we shall regret it. 9032747End its miserable existence. 9032748Destroy the psyker first. 9032749No quarter. No quarter. 9032750Spike the guns. 9032751Come around and strike it. 9032752Stop it in its tracks. 9032753Show it our superior grace. 9032754Kill the human rabble. 9032755The green vermin shall die. 9032756A message for their precious Emperor. 9032757Death has come for you, human. 9032758An end to this horror. 9032759No enemy shall escape. 9032760With a watchful eye. 9032761Vigilance is key. 9032762I may have many battles along the way. 9032763I will allow nothing to see me and live. 9032764I will seek them out as I go. 9032765I bring the battle with me. 9032766Whatever awaits us, we go to meet it. 9032767My Banshees and I shall clear the path. 9032768Do not slacken pace. The enemy might be anywhere. 9032769Hurry, we are close now. 9032770Drive on. Cut down anything in our path. 9032771Fly like the deadly shuriken. 9032772The gate shall be raised here. 9032773The Webway has opened. 9032774Raise a shield and let our foes shatter upon it. 9032775The Bonesingers aegis protects us now. 9032776A weapons platform would do well here. 9032777The platform is in place. 9032778We must shape this place to suit us. 9032779The work is done, Farseer. 9032780It is finished. 9032781We shall control it soon. 9032782I am asked to take it and it will be done. 9032783It belongs to the Craftworld now. 9032784Our goal is attained. 9032785We must seize every field advantage. 9032786It is ours to use in the Eldar s defense. 9032787An important nexus. 9032788We have domain. 9032789We have orders to capture. 9032790Daughters, it is ours. 9032791I forswore regret long ago. 9032792I can do no more than curse them. 9032793The flesh fails me. 9032794My soul stone shines. 9032795The Crone sings to me. 9032796I expected no less. 9032797A step forward. 9032798We cannot fail the lost ones. 9032799This must not be. 9032800I am your blade. 9032801As the Farseer commands. 9032802Have no doubt of it. 9032803I will let nothing interfere. 9032804For the Craftworld. 9032805I no longer question fate. 9032806The price will be paid. 9032807Understood. 9032808It shall be done. 9032809At once. 9032810I do what I must. 9032811None shall oppose me. 9032812This place s power fills my bones. 9032813Another step upon the path of Jain Zar. 9032814My strength surges. 9032815Now my full wrath is loosed. 9032816Inside, quickly. 9032817Onto the field of battle. 9032818Walls will not protect them. 9032819Root them out. 9032820I enter. 9032821I shall see to its defense. 9032822I embark. 9032823My presence is required. 9032824I come and attend. 9032825I have disembarked. 9032826Enter quickly, daughters. 9032827Take up your posts within. 9032828Hurry aboard. We have little time. 9032829Come out with weapons readied. 9032830Outside, Banshees. We are called to the task. 9032831We have emerged. 9032832Destroy all you find within. 9032833Burst the doors and kill them all. 9032834A dark foreboding descends upon me… 9032835I hear no hope here. 9032836Fate has set her face against us. 9032837Flee or die. 9032838I cannot remain here. 9032839I can bear no more. 9032840My soul recoils. 9032841I have failed. 9032842Fear the Banshee s howl! 9032843I feel the breath of victory. 9032844To war! To victory! 9032845Courage. All is not lost. 9032846Surely there is strength left to us. 9032847No. We cannot foresake our charge. 9032848I will find the place. 9032849Swiftly now. 9032850I go. 9032851Just there. 9032852I depart at once. 9032853I go, but the enemy may follow. 9032854Open ground is too dangerous. 9032855I have arrived. 9032856This is the destination. 9032857You may expect me there. 9032858Fleet and light. 9032859I will take up the post. 9032860I see it. 9032861I will go to any length required. 9032862I am setting out. 9032863To cover. 9032864A long journey. We leave at once. 9032865The way is long, my mistresses, and no doubt perilous. 9032866We are called for. 9032867We must make haste. 9032868We will be there shortly. 9032869That way, Banshees. 9032870We have begun the march. 9032871Let us give the enemy a more difficult target. 9032872At full speed. 9032873We glide on Faolchu s wings. 9032874Shake free of them. 9032875This chasm denies me passage. 9032876I cannot cross this abyss. 9032877This gate is barred against us. 9032878The way is shut. 9032879I am at an impasse. 9032880I see no clear path. 9032881I can go no further unless the wall is removed. 9032882The path is barred, a wall is there. 9032883A hailstorm of enemy fire. 9032884They fill the air with fire. 9032885Their fire blunts our charge. 9032886They wish to trap us. 9032887There will come a better opportunity. 9032888Recklessness will serve us ill. 9032889Live to fight again. 9032890Strike then withdraw. 9032891This is over for now. 9032892Tyrea attends you. 9032893My Path is set for all time. 9032894I find peace in battle. 9032895There is always a task to come. 9032896The Howling Banshee Temple stands with you. 9032897Beware the Banshee s howl. 9032898What does the Farseer command? 9032899Take heed my daughters. 9032900We are ready to strike. 9032901Sleek and deadly, we ride the gravitic currents. 9032902Guide us where you will. 9032903Let your sight guide us to our target. 9032904The paths are all that are worth remembering. 9032905In the fury of battle will you find stillness. 9032906We will force the wastes of this world to give up our ancestors. 9032907Morai-Heg taught us that with pain comes power. 9032908My path has forged me as keenly as Vaul did his blades. 9032909If you would know my heart, ask my blade. 9032910We can turn this upon our enemy. 9032911We may recover this for our efforts. 9032912From here, we may control the flow of battle. 9032913Seizing this point shall break the enemy s hold. 9032914The time for war has come again. 9032915There is our foe. 9032916The enemies weaponry is heavy 9032917That is no mere footsoldier. 9032918The enemy deploys in force. 9032919A monstrosity awaits us. 9032920I sense a trained mind. 9032921An enemy transport is here. 9032922A behemoth walks the battlefield 9032923Other Eldar have taken the field. 9032924Our sisters and brothers. 9032925I see Imperial forces. 9032926The humans send their nameless rabble. 9032927The Orks have a foothold here. 9032928Orks. We must rout their uncouth kind. 9032929The human fanatics. We shall give them more reason to hate us. 9032930It is the Emperor s chosen sons. 9032931The Tyranid horror has emerged. 9032932The Tyranids have swarmed upon this place. 9032933I have stopped. 9032934Hold but a moment. 9032935I shall wait. 9032936No further for now. 9032937It is not yet time. 9032938Quiet the engines. 9032939End our progress. 9032940Our foe lies vanquished before me. 9032941The enemy has only begun to pay. 9032942I have disabled their gun. 9032943Their commanders fall just as their masses do. 9032944Their footsoldiers were little enough trouble. 9032945They fell in blood. 9032946The hellish thing is no more. 9032947The minor psyker s crude affronts are at an end. 9032948Banshees, we are victorious. 9032949Well fought, daughters! 9032950We have silenced the enemy gun. 9032951Another champion fallen to our blades. 9032952Our scream was the last they ever heard. 9032953Our foes are fragile things indeed. 9032954One less horror plagues the land. 9032955Their untrained psychic mind has met a suitable end. 9032956An excellent shot. It suffices. 9032957We have shattered the building. 9032958We have made rubble of it. 9032959The vehicle is down. Finish off any that flee. 9032960I will not accept this. 9032961So they resist us. 9032962The pain grows. 9032963We are assailed. 9032964They are attacking from range. 9032965The dance of blades begins! 9032966They wish to try our swords. 9032967It is an ambush. 9032968My attacker remains hidden. 9032969To cover! 9032970A primitive mind assails me. 9032971I have drawn the vehicle s attention. 9032972We are easy targets until we close the gap. 9032973To cover. 9032974We are under a psychic onslaught. 9032975Daughters, beware the inaccurate weaponry of our foes. 9032976We are beset with flame. 9032977We are under barrage. 9032978Keep us moving. Strike back as you can. 9032979Our craft takes heavy blows from the eneny. 9032980The humans grow presumptuous. 9032981The Imperials invite their own destruction. 9032982Brutish Orks strike at us. 9032983We must teach these Orks their place. 9032984Come human! Show me what you think you know of war! 9032985The Space Marines press their attack. 9032986The Great Devourer sends its atrocities against us. 9032987Drones of the Hive Mind scuttle toward us. 9032988I return, ready for vengeance. 9032989I return to the field. 9032990Exarch Tyrea s path is renewed. 9032991Let our foes hear their doom in my howl. 9032992Our swords are keen and our souls are prepared. 9032993Join us, Banshee. 9032994The she-warriors grow in number. 9032995From the forge of Vaul to the Banshee s hand. 9032996The Banshee howls most fiercely on this day. 9032997I shall put the Temple s gifts to good use. 9032998My blade is honed, Farseer. 9032999Our vehicle is in jeopardy. 9033000There is difficulty in evading. 9033001The wraithbone has been breached. 9033002Our flight has ended, our wings clipped. 9033003The targeting matrix has shattered! 9033004Abandon the vehicle! 9033005Scouts ready. 9033006Scouts here. Go ahead. 9033007Scouts under attack! 9033008Scout squad requesting support! 9033009They see us! 9033010Under attack! 9033011Keep your head, initiate! 9033012Find cover! Find cover! 9033013Hostiles have us located. 9033014Scouts ready to earn our place. 9033015We push back the veil of shadows. 9033016Plasma guns deployed to Scout squad. 9033017Flamers checked and ready. 9033018Scouts here. Wargear deployed. 9033019Healing station deploying. 9033020Initiates, follow me. 9033021Sniper rifles assembled and ready. 9033022New orders, brothers. 9033023Was this labor in vain? 9033024We must atone for this failure. 9033025Leave it for now. 9033026We shall return. 9033027A task unfinished is a prayer unanswered. 9033028Yes, brother. 9033029As you will it. 9033030Faith without deeds is worthless. 9033031Failure cannot be forgiven. 9033032Brothers, new orders. 9033033Destroy them! 9033034Attack! 9033035No mercy! No respite! 9033036Let fly! 9033037Your duty is not done, brother! 9033038Stimulant deployed! 9033039Charge! 9033040Understood. 9033041They cannot stand against us. 9033042Target confirmed! Engaging! 9033043Carry the Emperor s Will as your torch. 9033044Stand with your brothers! 9033045Death before dishonor! 9033046Laraman s Blessing is with us. 9033053We must finish this later. 9033054There are more urgent matters. 9033055I have my target. 9033056I make my strike. 9033057I shall take my first opening. 9033058I will rid us of this irritation. 9033059Courage. After all, the Exarchs are with us. 9033060I stand with the Craftworld again, it seems. 9033061Do not confuse glory with victory. 9033062We will survive. 9033063They shall fall. 9033064Confound their strategy and they shall die soon enough. 9033065Even fallen, we outmatch them. 9033066They have already made fatal errors. 9033067Grenades aloft. 9033068The heat of the stars in their midst. 9033069Naught but scattered ashes. 9033070I send them warm tidings. 9033071I must tend wounds. 9033072A moment for healing. 9033073Thought flows and flesh mends. 9033074I can heal as well as kill. 9033075I take aim. 9033076The smallest vulnerability is enough. 9033077Precision follows patience. 9033078One faultless shot. 9033079A time to conceal, a time to reveal. 9033080Now they may look at me if they wish. 9033081No trace of my passage. 9033082Let our foe s very eyes deceive them. 9033083To the fight. 9033084In for the kill. 9033085So kind to set this glory before me. 9033086Let silence take those guns. 9033087At any cost. 9033088The hour has come. 9033089It is not long for this world. 9033090I have marked it for destruction. 9033091I must be careful with this one. 9033092I shall thin out the soldiery. 9033093This beast will perish. 9033094Shall I rid us of their conjuror? 9033095I can kill those in the windows. 9033096You have seen victory here, Farseer? 9033097As ever, I strike true. 9033098The battle calls us. 9033099Stifle their weapon. 9033100Rangers, focus on the commander. 9033101Seek out its weak points. 9033102We cannot allow its psychic mischief here. 9033103Fire at any you see within. 9033104Bring down their transport. 9033105Hold fast, Rangers. 9033106All weapons, fire. 9033107Pursue it swiftly. 9033108Match it move for move. 9033109Bring it to bay. 9033110The humans have made themselves inconvenient. 9033111I detest dallying with Orks, but alas. 9033112Let us give them the martyrdom they desire. 9033113Slay the locusts. 9033114Where their contagion spreads, worlds die. 9033115I will bring them the battle. 9033116I will seek out the foe. 9033117I must blaze a trail. 9033118We have an appointment to keep. 9033119We are the advance guard. 9033120Pursue any foe we encounter. 9033121The anger of Vaul is ready. 9033122If you sight enemy, run them down. 9033123Open passage to the Webway. 9033124The gate is open, the way prepared. 9033125Set out a weapons platform to guard this place. 9033126Our Grav platform is prepared. 9033127The wraithbone shall be sculpted. 9033128This will serve us well. 9033129Bring forth the Wraithbone. 9033130The wraithsong is sung. 9033131We shall take it. 9033132It stands in Eldar hands. 9033133We shall claim it, lest the enemy do so. 9033134We control this terrain. 9033135We will expropriate it. 9033136It is ours to lose now. 9033137From under their very noses. 9033138I shall secure it. 9033139The spoils of war. 9033140I have assumed possession. 9033141I am beaten. 9033142I shall reduce it to ruin. 9033143I can do no more. 9033144So it comes to this. 9033145I have tried to make amends. 9033146I trust this will please the Farseer. 9033147This is a sinister development. 9033148Excellent. Keep me informed. 9033149Our gods curse us. 9033150Confirmed. 9033151Naturally. 9033152Yes, I see. 9033171I shall not fail. 9033172As I am ordered. 9033173I shall not fail. 9033174I have had grimmer tasks. 9033175I chose this path freely. 9033176If it is the Craftworld s will. 9033177I proceed with care. 9033178I shall. 9033179Whatever is necessary. 9033180Our purpose shall be veiled for now. 9033181All in silence. 9033182Wisdom from adversity. 9033183Challenge me anew. 9033184Exile is a stern teacher. 9033185My senses are honed. 9033186It seems I still have lessons to learn. 9033187I will enter at once. 9033188Afoot once more. 9033189I go in. 9033190I shall strike at our foes from the openings. 9033191I shall guide the Falcon to its prey. 9033192I have exited. 9033193I shall reconnoiter outside. 9033194I am aground. 9033195I slip inside. 9033196I shall insinuate myself. 9033197Settle yourselves within. 9033198Ready our trap from within that enclosure. 9033199Board quickly. 9033200We are needed outside. 9033201Rangers, assemble outside. 9033202From here, we travel alone. 9033203We enter under camouflage. 9033204Come out, but remain cloaked. 9033205There is no more to gain here. 9033206I begin to doubt our strategy. 9033207If this was his vision, I mislike it. 9033208It is beyond toleration. 9033209Only a fool would choose to die here. 9033210This is madness. 9033211It is my chance, come at last. 9033212See how a cooled ember can rekindle. 9033213Win or lose, the struggle redeems us. 9033214I cannot give up so easily. 9033215We need only take a different tack. 9033216This is not finished. 9033217I am regretfully called away, my foes. 9033218The weather takes an ill turn. 9033219There may be fighting en route. 9033220This is no place for resting. 9033221I prefer to keep moving. 9033222I go where there is need of me. 9033223I have found the place. 9033224To stop is to succumb. 9033225Carefully. 9033226The smallest shift can be significant. 9033227None will mark my passing. 9033228I am in position. 9033229I may bring the battle with me. 9033230I go. 9033231I must lose my pursuers. 9033232I shall not stand here to be pelted. 9033233I shall scout ahead. 9033234On my way. 9033235I know my path. 9033236I forge ahead. 9033237A far better standpoint. 9033238I will survey the route ahead. 9033239We have business elsewhere. 9033240Keep moving, Rangers. 9033241Do not allow the enemy to follow. 9033242I see a refuge. 9033243Rangers, set forth. 9033244We must shift position. 9033245To a better vantage. 9033246The Rangers are underway. 9033247Over there. 9033248Remain under cloak throughout. 9033249Remove us -- quickly. 9033250Convey us there. 9033251Let us ride. 9033252A chasm extends before me, it is untraversable. 9033253I have come up against a sheer drop. 9033254I cannot advance so long as this gate stands. 9033255Only great force will bring that gate down. 9033256I am cut off. 9033257It seems the terrain has been misread. 9033258The bearing I was given is clearly incorrect. 9033259I must make some corrections to your map. 9033260The wall prevents me. 9033261A high wall rears up before me. 9033262Heavy fire encumbers me. 9033263The foe have me in check. 9033264They are making movement difficult. 9033265We dare not leave our cover. 9033266We shall do better with more preparation. 9033267No choice but withdrawal. 9033268Escape. 9033269Away, quickly. 9033270Vanish like mist. 9033273Another time. 9033274I am well. I hope our other forces can say the same? 9033275I remain unseen. 9033276I am Ronahn. 9033277What would you have of me? 9033278I am ready. 9033279You shall not find me unprepared. 9033280Our eyes are yours to see with. 9033281We are listening. 9033282On this day we walk in step with you, Farseer. 9033283Observe us if you wish. 9033284Direct us where you wish. 9033285We go or stay at your word. 9033286I remain inside a weapon of Vaul. 9033287As ever, the Falcon is ready to hunt. 9033288Old stories need not be retold. 9033289Have a care. You are all far from home. 9033290Ask yourselves who is truly lost. 9033291I am still Eldar, however long removed from my craftworld. 9033292Perhaps not all Eldar *should* reunite… 9033293Who of the Craftworld has the right to judge me? 9033294The land itself offers a tool for our survival. 9033295If we recover this thing, it might prove a great boon. 9033296I have read the battlefield, Farseer. This point is the key. 9033297A point of critical strategic import. 9033298An enemy detachment. I shall learn what I can. 9033299I spy enemy activity. 9033300Our foes have a presence here. 9033301They have drawn a battle line here. 9033302That weapon could trouble us greatly. 9033303I have spotted one of their leaders. 9033304Their infantry are afield. 9033305A vile thing walks this ground. 9033306They have brought what psychic weaponry they have. 9033307I have found their transport. 9033308That walker will need swift elimination. 9033309More children of Isha are near. 9033310Fellow Eldar have joined us. 9033311The vast din of humanity. 9033312The slaves of the Imperium. 9033313The green tide crests. 9033314Even the blind could track these Orks. 9033315It is the Space Marines. 9033316Be careful of these humans. They are far more fearsome than their brethren. 9033317I thought I had seen Tyranid tracks. 9033318Tyranids. They have not sensed me yet. 9033319Hold. 9033320Not yet. 9033321I shall refrain. 9033322We are to remain here.
https://w.atwiki.jp/bemanidbr/pages/172.html
VERSION GENRE TITLE ARTIST bpm notes 属性 4th Style DANCE POP Mr.T.(take me higher) Risky Men feat.Asuka-M 128 1694 - 攻略・コメント 名前 コメント
https://w.atwiki.jp/unleashthefury/pages/11.html
Fury Unleash the Fury Introduction Guid 始める前に Step 1 Avatar Creation Step 2 Tutorial Step 3 The Fight Begins! Step 4 Combat Step 5 Rewards Step 6 Progression 始める前に これは、Furyの簡単な説明であり、ゲームプレイのをカバーできていません。詳しい情報の見るためにwww.unleashthefury.comを訪問してください! ユーザ名とパスワードをFURY launch applicationに入力してください。 launch applicationは、あなたのアカウントを確認して、Furyの世界に入れるために使用します! 基本操作 Action Key(s) Description Forward W 前進 Turn Left A 左回転 Turn Right D 右回転 Strafe Left Q 左移動 Strafe Right E 右移動 Backwards S 後退 Jump Space 飛ぶ Select Left-Click 選択したアビリティ使用 Mouse-look Right-Click [Hold] マウスルック(マウス移動にあわせてキャラクタを回転) Closest Target C 近くにいる敵をターゲット Quickbar Row 1 Number Key アビリティスロット下段のアビリティを使用 Quickbar Row 2 Number Key + Alt アビリティスロット下段のアビリティを使用 基本コマンド Command Name Command Description Chat |Global Chat /global text Chat to everyone in that area. |Group Chat /g text Chat to everyone in your group. |Team Chat /tc text Chat to everyone in your team. |Whisper/Tell /tell name , text Sends a private message to a player. |Reply R Reply to your last private message. Gameplay Group Invite /groupinvite player name Invite someone to join your group. Team Invite /teaminvite player name Invite someone to join your team. Leave Group /groupleave Leave your group. Leave Team /teamleave Leave your team. If you are a group leader this will remove your group from a team. Interface Incarnation P Opens your Personal Journal. Team Shift + T Opens the Team window. Map M Opens the overhead map. Warzone F12 (In a Warzone) Opens the Warzone information window. Options ESC Main options menu.
https://w.atwiki.jp/xbox360score/pages/2332.html
Rugby League Live 2 項目数 35 総ポイント 1000 難易度 ※欧州リージョンロック(国内・北米本体では起動出来ません)。 Frankenstein Create a player in the Footy Factory. 15 The Ol Switcheroo Win a match using manual player-switching. 15 Tech Head Win a video-referee decision in a Ranked Online match. 15 Winners Win a match. 15 Skin of Your Teeth Win a match in extra time. 15 On a String Score a try from a grubber. 15 Unstoppable Score 10 tries in a match. 15 Slow But Steady Score a field goal from 30 metres out from the try line. 15 Sharp Shooter Have a 100% conversion rate from 5 conversion attempts in a match. 15 Line Ball Convert a try from the sideline. 15 Miserly Force the opposition to play 65% or more in their defensive half. 15 Forward Thinking Convert a try with a Forward. 15 Mind Reader Intercept 3 passes in a match. 15 Hot Potato Complete 7 passes or more in a single tackle phase. 15 40/20 Vision Kick a 40/20. 15 Touchy Tackle the ball carrier into touch. 15 Drop Out Tackle the ball carrier in their defensive try area. 15 Hero of the Moment Perform a try-saving tackle close to the try line. 15 Pass the Parcel Perform 10 offloads to receivers in a match. 15 Slippery Successfully evade 3 tackles in a row on Veteran difficulty. 15 Coach Pleaser Get a completion rate of 80% or more in a match. 15 World Beaters Win the World Club Challenge in Career mode. 30 Profitable This is a rare achievementTurn a profit every year in Career mode. 30 Simply The Best Win an NRL or Super League Premiership. 30 Donuts Keep the opposition scoreless in a match on Legend difficulty. 30 A Thumping Win a match by more than 25 points on Legend difficulty. 30 Streaky Win 3 consecutive matches with 1 team in an NRL or Super League Season. 30 Cool as a Cucumber Kick a field goal to take the lead with 5 minutes left on the clock. 30 Marathon Man Score a 85+ metre try on Legend difficulty. 30 Trick Shot Successfully kick a conversion/goal kick while hitting the post. 30 Hat Trick Score a hat trick of tries with one player. 30 Back-to-Back Score a try in the first set of tackles after another try has been scored. 90 Superman Win the Dally M or Man of Steel award in an NRL or Super League season in Career mode. 95 Golden Handshake This is a rare achievementComplete a 10 year career. 100 Flawless Victory With 1 team go through an NRL or Super League season without conceding a loss. 100
https://w.atwiki.jp/pqjp/pages/297.html
?xml version="1.0"? TextLibrary Text tag="[Conv_QK05a_NAME1]" Khalkus /Text Text tag="[Conv_QK05a_0000]" Khalkus, I think the button you apos;re looking for must be nearby - hidden somewhere in the Dark Dwarven Citadel. /Text Text tag="[Conv_QK05a_0001]" Khalkus, I think the button you apos;re looking for must be nearby - hidden somewhere in the Dark Dwarven Citadel. /Text Text tag="[Conv_QK05a_0002]" Khalkus, I think the button you apos;re looking for must be nearby - hidden somewhere in the Dark Dwarven Citadel. /Text Text tag="[Conv_QK05a_0003]" Khalkus, I think the button you apos;re looking for must be nearby - hidden somewhere in the Dark Dwarven Citadel. /Text Text tag="[Conv_QK05a_0004]" Ye think so, lad? Ach, I hope so. I was so lookin apos; forward to puttin apos; it together and findin apos; out if the primary gear level transitions smoothly with first variable crank-fitting or if the... /Text Text tag="[Conv_QK05a_0005]" Ye think so, lad? Ach, I hope so. I was so lookin apos; forward to puttin apos; it together and findin apos; out if the primary gear level transitions smoothly with first variable crank-fitting or if the... /Text Text tag="[Conv_QK05a_0006]" Ye think so, lass? Ach, I hope so. I was so lookin apos; forward to puttin apos; it together and findin apos; out if the primary gear level transitions smoothly with first variable crank-fitting or if the... /Text Text tag="[Conv_QK05a_0007]" Ye think so, lass? Ach, I hope so. I was so lookin apos; forward to puttin apos; it together and findin apos; out if the primary gear level transitions smoothly with first variable crank-fitting or if the... /Text Text tag="[Conv_QK05a_0008]" Our time would be better spent looking for it, rather than talking about it... don apos;t you think? /Text Text tag="[Conv_QK05a_0009]" Our time would be better spent looking for it, rather than talking about it... don apos;t you think? /Text Text tag="[Conv_QK05a_0010]" Our time would be better spent looking for it, rather than talking about it... don apos;t you think? /Text Text tag="[Conv_QK05a_0011]" Our time would be better spent looking for it, rather than talking about it... don apos;t you think? /Text /TextLibrary
https://w.atwiki.jp/asigami/pages/3472.html
曲名 アーティスト フォルダ 難易度 BPM NOTES/FREEZE(SHOCK) STEP MACHINE Paisley Parks A20+ 激14 160 487/12 STREAM VOLTAGE AIR FREEZE CHAOS 83 80 41 31 100 踊譜面(11) / 激譜面(14) 譜面 https //livedoor.blogimg.jp/yanmar195/imgs/4/c/4cffb44d.png クリア難易度投票 スコア難易度投票 動画 https //www.youtube.com/watch?v=8RI4JdxUoAY (1P x3.5,NOTE 2P x3.25,NOTE,REVERSE) 解説 2020/07/22追加。 コメント コメント(感想など) 最新の10件を表示しています。コメント過去ログ NOTEだと赤→緑→黄とかいう今まで見たこと無いリズムの矢印が来る。まあ黄は緑と思って踏んでも一応光るけど…… (2020-07-23 10 04 09) 最後の捻りが難しい…同日配信のI want to do this keepと難易度逆でも納得する (2020-07-23 16 14 55) スコア度外視ならIWTDTKとほぼ同じで14上位。スコア重視だとこっちのほうが何倍も辛い。 (2020-07-24 03 14 31) 捻りがある12分地帯が難しい。なによりもスコア難度が14では超上位であり、15とみても全く違和感がない。 (2020-07-29 00 36 22) 15の要素はないけど、スコア狙いとなると、足15でしっかり精度取れるくらいの理解力はほしい (2020-07-30 02 09 07) 曲通りなので全然リズム難に感じなかった。ゲーセンでの音の聞こえと予習の有無でだいぶ変わりそう。 (2020-07-29 14 06 25) 曲に合わせた結果リズム難になった、という感じの譜面なので曲をどれだけ聴き込んでいるか/予習しているかで体感難度に差が出そう。とはいえクリア難度は14の範疇に収まってる印象。 (2020-07-31 04 36 14) 特に序盤は特徴的でありながらもゆったりしたリズムから唐突16分が来るのでミスりやすく余計にリズム難に感じやすい。停止とはまた違う不意打ちになってるのでハイスピ下げるのもオススメ。また、どうしても苦手な場合でもハンクラ付きで研究するよりは素直に曲を聞き込んだ方がこういう曲合わせリズム難は踏めるようになりやすい。 (2020-07-31 11 59 37) crossbeatsシリーズに収録されていた同アーティストの楽曲をプレイしたことがあるかどうかで初見難易度は大きく変わる。リズム難だが素直に曲に合わせた配置になってるので不安なら下位譜面や動画でしっかりと曲を聴き込んでから挑もう。スコアはともかくクリア難易度は14の範疇内。 (2020-08-01 20 17 44) とにかく赤→青→黄といった付点リズムやこれをベースに16分を入れたような配置が多い。しれっと赤→黄→青もあるので惑わされないように注意。踊譜面でリズムを予習してから挑むのも手。12分滝はBPM240の8分相当と微妙な速さなので焦って早踏みしすぎないように注意。 (2020-08-03 21 41 56) 曲名がTRIP MACHINE(作曲者の告知では初代の難曲)リスペクトな本曲であるが、繰り返される歌詞にも「MFC」「真足神」といった単語がありDDR色が強いものとなっている。 (2020-09-22 21 58 48)
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ドワーフ Dwarves ドワーフの副種族 Desert Dwarves(Desert Dwarves) 出典 Heroes from the Fringe 4ページ In southern peaks of the Shattered Range, near Geb and the Screaming Jungle, clans of nomadic dwarves live and travel through ancient tunnels by day, moving to the surface only at night. Though there are no known dwarven cities in this region, the Garundi dwarves claim the extensive tunnels and caverns they move through are the remains of a once=powerful dwarven kingdom, which was struck down by the gods for some long-forgotten offense. These dwarves travel in caravans of 40 or so family units (though the largest caravans can contain more than 300 families) and engage in sporadic clan-based trade or warfare, but they all respect the neutrality of hidden settlements of dwarves who dwell in underground oases within the mountains. Desert dwarves often have the craftsman, mountaineer, and rock stepper alternate racial traits. Most also have the desert delver alternate racial trait described below. Mwangi Dwarves(Mwangi Dwarves) 出典 Heroes from the Fringe 4ページ Two tribes of dwarves reside in the Mwangi Expanse the Mbe’ke and the Taralu. The Mbe’ke build cities in the mountains of the Terwa Uplands, while the Taralu live in small clans in the eastern jungle. Although there is little contact between the two groups, they share a reverence for and affinity with dragons—most especially cloud dragons— as well as any draconic creature that can be reasoned with, including wyverns. Mwangi dwarves often take the magic resistant or surface survivalist alternate racial traits. Those who form the strongest spiritual bonds to some form of dragon sometimes also have the breath weapon alternate racial trait described below. Ouat Caste Dwarves(Ouat Caste Dwarves) 出典 Heroes from the Fringe 4ページ The Ouat caste dwarves are a sect of the Pahmet dwarves of Osirion who pursue self-perfection in the style of Irori. Ouat caste dwarves seek to become closer to divinity by overcoming their mortal limitations. They train themselves and others in the monastic city of Tar Kuata, constantly striving to put aside petty material concerns to focus on spiritual growth. The Ouat’s focus on the power of will and self-improvement causes many of them to take the relentless and stubborn alternate racial traits. Those who begin the path to inner awareness very early in their lives also sometimes take the iron within alternate racial trait described below. Pahmet Dwarves(Pahmet Dwarves) 出典 Heroes from the Fringe 5ページ The Pahmet have been present in Osirion since ancient days and claim to have been sent by the gods to warn the pharaohs of impending crises and disasters. Though most scholars suspect that claim is more legend than history, the ancient pharaohs of Osirion treated the Pahmet with great reverence. In return, the Pahmet guard Erekrus, a necropolis in the mountains of southern Osirion, where the Pahmet interred the bodies of pharaohs deemed particularly worthy. The Pahmet are a rigid and often mistrusting people; it is common for its members who avoid contact with outsiders to have the xenophobic alternate racial trait. Many Pahmet have the lorekeeper, mountaineer, rock stepper, and surface survivalist alternate racial traits. Those who come from long lines of keepers who dedicate themselves to the guarding of tombs also often have the death’s end alternate racial trait described below. Paraheen Dwarves(Paraheen Dwarves) 出典 Heroes from the Fringe 5ページ The Paraheen are a small but important part of the society of Katheer, where they operate numerous forges and weapon shops within the city. Not quite a clan, the Paraheen are a set of related, family-run businesses respected for their great craftsmanship and work ethic. While most Paraheen are not citizens of Qadira, they are treated as a valued subclass of residents, with enough powerful patrons among the upper ranks of Qadiran society to afford them protection that in some cases is greater than citizenship. The Paraheen have operated as an autonomous community for centuries, avoiding local politics and worshiping a combination of traditional dwarven gods and an aspect of Sarenrae who is aligned with the fire of the forge. Nearly all Paraheen have the craftsman alternate racial trait, but in the case of the Paraheen, it replaces hardy rather than greed. Those Paraheen who are involved in trade by river and sea, common in Katheer, also generally have the saltbeard alternate racial trait. Most Paraheen from older families tend to have the iron citizen alternate racial trait described below. Sky Citadel Dwarves(Sky Citadel Dwarves) 出典 Heroes from the Fringe 5ページ When the dwarves successfully completed the Quest for Sky, they set about constructing 10 Sky Citadels, massive fortresses that formed the basis for dwarven kingdoms in the Inner Sea region. While several of those Sky Citadels have been lost or overrun, a few—such as Highhelm, Janderhoff, and Dongun Hold—remain bastions of dwarven tradition and authority. Because these Sky Citadels often have connections to the Darklands, it is common for the dwarves dwelling in their lower reaches to have the ancient enmity or deep warrior alternate racial traits, while those in lands populated by ogres and hill giants often have the giant hunter alternate racial trait, and those in wealthy areas that attract the attention of dragons sometimes have the sky sentinel or wyrmscourged alternate racial traits. Because of the eon-long histories of the Sky Citadels, their citizens also often have the deep tradition alternate racial trait described below. 代替種族特徴 Low-Light Vision Low-Light Vision 出典 Heroes of the Wild 5ページ Many feyborn have low-light vision. Races that normally have darkvision (such as dwarves and half-orcs) can take low-light vision in place of darkvision. In the case of humans, this trait replaces the skilled trait (and the human also gains fey magic and fey thoughts, as detailed in Fey Magic, above). Dusksight Dusksight 出典 Blood of Shadows 4ページ Characters who operate below canopies or fight in dimly lit caves and shadowy planes of existence learn to use their low-light vision to deduce a foe’s position from the flickers of shadows around a target. When making ranged attacks, characters with this trait can reroll the miss chance granted by cover to any target in dim light, and take the better of the two rolls. The miss chance for total concealment applies normally. Dwarves can take this trait in place of hatred and darkvision, also gaining low-light vision. Elves, gnomes, half-elves, and halflings can take this trait in place of keen senses. Half-orcs can take this trait in place of weapon familiarity, also gaining low-light vision. Desert Delver Desert Delver 出典 Heroes from the Fringe 4ページ Desert dwarves have adapted to the extremes of cold and heat that can suddenly occur in both the harsh deserts and the mountain tunnels around their caravan routes. Dwarves with this racial trait gain cold and fire resistance 1 and treat the temperature as 20 degrees cooler or warmer when determining the effects of extreme heat or extreme cold environments. This replaces defensive training. 毒の眷属 Poison Minion 出典 Blood of Shadows 5ページ Drow sometimes augment their slaves and frontline warriors by making them toxic, causing their bodies to internally produce mawbane poison (see below). The resulting poisonous creature makes a potent weapon in the effort to discourage neighboring monsters. Any creature that hits such a character with a bite attack is immediately exposed to its poison. The save DC for this poison is equal to 10 + 1/2 the character’s Hit Dice + the character’s Constitution modifier. 胃殺しの毒/Mawbane Poison—摂取型;セーヴ 上記の頑健セーヴ;頻度 4ラウンドの間1/ラウンド;効果 1d2【耐久力】ダメージ;治癒 1回のセーヴ ドワーフは防御修練および頑丈と置き換える。エルフはエルフの魔法および武器精通と置き換える。ノームは防御修練、ノームの魔法および幻術抵抗と置き換える。ハーフエルフはエルフの耐性および鋭き五感と置き換える。ハーフオークはオークの凶暴性および武器精通と置き換える。人間は熟練と置き換える。ハーフリングの生態はこの特徴をとることを妨げる。ドラウはドラウの耐性、光による盲目化、呪文抵抗および武器精通と置き換える。ワヤンは光と闇、潜伏者および影の抵抗力と置き換える。 Death's End Death's End 出典 Heroes from the Fringe 5ページ Some Pahmet come from long lines of guardians who train to defeat any undead that enter the tombs they protect. Dwarves with this racial trait gain a +2 bonus to AC against undead and a +2 bonus on saving throws against spells and spell-like abilities cast by undead. This replaces defensive training and hatred. Deep Tradition Deep Tradition 出典 Heroes from the Fringe 5ページ While some dwarves focus their early years on training against one specific foe of the dwarven kingdoms, others know that there are many enemies who would destroy dwarvenkind if given the opportunity. A dwarf with this racial trait gains a +1 bonus on melee attack rolls and a +1 bonus to AC against attacks of opportunity made by drow, duergar, creatures of the aberration type, or creatures of the giant or orc subtype. This replaces defensive training and hatred. Iron Within Iron Within 出典 Heroes from the Fringe 4ページ Dwarves with this racial trait gain 1 ki point. If the dwarf gains ki points from a different source, this ki point is added to that pool. In addition to any other ways in which the dwarf can use ki, the dwarf can expend the ki point as a swift action to either gain a +2 dodge bonus to AC for 1 round or increase her base speed by 20 feet for 1 round. The bonus ki point does not allow the dwarf to make a ki strike unless she has another ability that allows her to do so, such as the ki pool from the monk class. Like other ki points, this ki point is replenished each morning after 8 hours of rest or meditation. This replaces defensive training and hatred. Lasting Grudge Lasting Grudge 出典 Inner Sea Races 210ページ Dwarves are notorious for their long-lasting grudges. Those who live up to this racial reputation gain a +1 racial bonus on attack rolls against any individual creature that has attacked them 1 day ago or longer. This racial trait replaces defensive training and hatred. Slag Child Slag Child 出典 Inner Sea Races 210ページ Dwarves from dishonored families must append “-slag,” “-slagsun,” or “-slagdam” to their surnames to indicate their shameful status. These dwarves are commonly banished or ostracized; they are forced to eke out a living at the fringes of dwarven settlements or in bleak wilderness areas such as the Kodar Mountains. They gain a +2 racial bonus on Stealth and Survival checks. This racial trait replaces defensive training and hatred. Spell Smasher Spell Smasher 出典 Inner Sea Races 210ページ Dwarven families who are threatened by hostile magic-users, especially those who face duergar foes, train intently to thwart spellcasting. They gain a +1 racial bonus on attack rolls against creatures in the process of casting spells or spell-like abilities. This racial trait replaces defensive training and hatred. Stoic Negotiator Stoic Negotiator 出典 Inner Sea Races 210ページ Some dwarves, especially those who hail from the town of Peddlegate in Druma, use their unwavering stubbornness to get what they want in negotiations and other business matters. They gain a +2 racial bonus on Bluff, Diplomacy, and Profession (merchant) checks. This racial trait replaces defensive training, hatred, and stonecunning. Shadowplay Shadowplay 出典 Blood of Shadows 5ページ Some illusionists are experts in manipulating light and darkness. Characters with this trait cast spells with the darkness, light, or shadowUM descriptor at +1 caster level. Dwarves can take this trait in place of greed. Elves can take this trait in place of elven magic, also gaining the fetchling’s spell-like abilitiesARG racial trait. Gnomes can take this trait in place of gnome magic. Halflings can take this trait in place of weapon familiarity. Half-orcs can take this trait in place of intimidating, also gaining the gnome’s illusion resistance racial trait. Spiritual Support Spiritual Support 出典 Inner Sea Races 210ページ Dwarves greatly value loyalty in faith, and their gods readily reward them for it. They gain a +1 racial bonus to their caster levels when casting conjuration (healing) spells upon allies. This racial trait replaces greed and hardy. Siege Survivor Siege Survivor 出典 Inner Sea Races 210ページ Dwarves who make their homes in the Sky Citadels are trained to outlast sieges and serve as vigilant guards. They gain Endurance as a bonus feat. In addition, during rounds in which they have not moved, they gain a +1 racial bonus on attack rolls against foes who also did not move since their last turn. This racial trait replaces greed, hardy, and hatred. Breath Weapon Breath Weapon 出典 Heroes from the Fringe 4ページ Dwarves with this racial trait can call upon the spirit of a sacred dragon to channel a fraction of that dragon’s power. Upon taking this trait, the dwarf must select cold, electricity, or fire as the breath weapon’s damage type and either a 15-foot cone or a 20-foot line as the breath weapon’s shape. Once these selections are made, they cannot be changed. Once per day, the dwarf can make a supernatural breath attack in the selected shape, dealing 1d4 points of damage of the chosen damage type, plus 1d4 points of damage of that type for every 2 levels above 1st the dwarf has (to a maximum of 5d4 at 9th level). Targets in the area can attempt a Reflex save (DC = 10 + half the dwarf ’s level + the dwarf ’s Constitution bonus) for half damage. This replaces greed, hatred, stonecunning, and weapon familiarity. Dimdweller Dimdweller 出典 Blood of Shadows 4ページ Characters with this trait are at home in gloomy conditions. Whenever these characters benefit from concealment or full concealment due to darkness or dim light, they gain a +2 racial bonus on Intimidate, Perception, and Stealth checks. Dwarves can take this trait in place of the greed and stonecunning traits. Elves, gnomes, halflings, and half-orcs can take this trait in place of weapon familiarity. Half-elves can take this trait in place of adaptability. Humans can take this trait in place of the skilled trait, also gaining darkvision to a range of 60 feet. Fey Magic Fey Magic 出典 Heroes of the Wild 5ページ The character has a mystic connection to one terrain type, selected from the ranger’s favored terrain list. The character selects three 0-level druid spells and one 1st-level druid spell. If the character has a Charisma score of 11 or higher, when in the selected terrain, she gains these spells as spell-like abilities that can be cast once per day. The caster level for these effects is equal to the user’s character level. The DC for the spelllike abilities is equal to 10 + the spell’s level + the user’s Charisma modifier. These spells are treated as being from a fey source for the purposes of the druid’s resist nature’s lure class feature and similar abilities. A dwarf can take this trait in place of greed and stonecunning. An elf, half-elf, or half ling can take this trait in place of keen senses. A gnome can take this trait in place of obsessive. A half-orc can take it in place of orc ferocity. A human can take it in place of skilled. A human who replaces skilled with fey magic also gains fey thoughts and low-light vision. Unstoppable Unstoppable 出典 Inner Sea Races 210ページ Some dwarves train from a young age to outlast orcs on the battlefield. They gain Toughness as a bonus feat and a +1 racial bonus on Fortitude saves. This racial trait replaces hardy. Wanderer Wanderer 出典 Legacy of the First World 4ページ Freed from the confines of duty, certain fey-touched dwarves are stricken with wanderlust. These dwarves are often considered untrustworthy vagabonds by other dwarves but excel at the rigors of traveling. They gain Endurance as a bonus feat, and Climb and Swim are class skills for them. This racial trait replaces hardy. Fey Thoughts Fey Thoughts 出典 Heroes of the Wild 5ページ The character sees the world more like a native of the First World. Select two of the following skills Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Swim, or Use Magic Device. The selected skills are always class skills for the character. A dwarf can take this trait in place of hatred. An elf, gnome, or half-orc can take this trait in place of racial weapon familiarity. A half-elf can take this trait in place of multitalented. A half ling can take it in place of fearless. In the case of humans, this trait replaces the skilled trait (and the human also gains fey magic and low-light vision, as detailed in Fey Magic, above). Giant Hunter (Kneecapper Training) Giant Hunter(Kneecapper Training) 出典 Rival Guide 35ページ Kneecapper dwarves gain a +1 bonus on attack rolls against humanoids with the giant subtype. Furthermore, they gain a +2 bonus on Survival checks to find and follow tracks made by humanoids with the giant subtype. This racial trait replaces the hatred racial trait. Iron Citizen Iron Citizen 出典 Heroes from the Fringe 5ページ Dwarves with this racial trait gain a +2 bonus on Diplomacy and Sense Motive checks, and Diplomacy is a class skill for such dwarves. This replaces stability. Treasure Sense Treasure Sense 出典 Legacy of Dragons 10ページ Some dwarves have learned to sense the presence of material wealth with dragonlike precision. This ability functions as scent, except it can detect only precious metals (copper, silver, and gold) and creatures primarily made of such materials. This trait replaces stability and stonecutting Behind the Veil Behind the Veil 出典 Blood of Shadows 4ページ Characters with this trait slyly cover their body language and movements by acting in a shadowed or partitioned areas. These characters gain a +2 bonus on Bluff and Sleight of Hand checks while benefiting from concealment or cover. Dwarves can take this trait in place of stonecunning. Elves, gnomes, and half-elves can take this trait in place of low-light vision. Half-orcs can take this trait in place of intimidating, also gaining the shadow blendingARG fetchling racial trait. Halflings can take this trait in place of weapon familiarity. Conservative Diplomacy Conservative Diplomacy 出典 Heroes of the High Court 14ページ A dwarf can embrace predictable traditions to avoid social missteps. A dwarf with this racial trait can rely upon conservative tactics when attempting a Diplomacy check; this choice must be made before the Diplomacy check is attempted. The dwarf treats any roll of less than 5 on such a Diplomacy check as though she had rolled a 5, but she treats any roll higher than 15 on such a check as though she rolled a 15. This racial trait replaces stonecunning. Rock Stepper (Kneecapper Training) Rock Stepper(Kneecapper Training) 出典 Rival Guide 35ページ Kneecapper dwarves can skillfully negotiate rocky terrain. They can ignore difficult terrain created by rubble, broken ground, or steep stairs when they take a 5-foot step. This racial trait replaces stonecunning. Voice in the Darkness Voice in the Darkness 出典 Blood of Shadows 5ページ 前提条件:Charisma 13+. Characters who practice coercion and intimidation in the Darklands or on the Shadow Plane learn to do so in dim light or no light at all. As long as they are in dim light or darker conditions, characters with this trait gain a +2 bonus on Intimidate and Stealth checks. Dwarves can take this trait in place of stonecunning. Drow and elves can take this trait in place of weapon familiarity. Half-elves can take this trait in place of adaptability. Half-orcs can take this trait in place of intimidating. Shadowhunter Shadowhunter 出典 Blood of Shadows 5ページ Those who understand the connection between shadows and the Negative Energy Plane know how to fight the spirits of darkness. Characters with this trait deal 50% weapon damage to incorporeal creatures when using nonmagical weapons (including natural and unarmed attacks), as if using magic weapons. They also gain a +2 bonus on saving throws to remove negative levels, and recover physical ability damage from attacks by undead creatures at a rate of 2 points per ability score per day (rather than the normal 1 point per ability score per day). Dwarves, elves, gnomes, half-orcs, and halflings can take this trait in place of weapon familiarity. Half-elves can take this trait in place of elven immunities. Humans can take this trait in place of their bonus feat, also gaining Iron Will as a bonus feat.