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https://w.atwiki.jp/know-unix/pages/38.html
Dumps Re redump collection? Postby retro-gamer » Fri Jun 07, 2013 3 47 pm there seems to be some confusion about the dump groups.. a very quick explanation will be redump (optic based media (cd/dvd/etc.. of catalog dumps) Tosec (every known dump per system,including bonus material,demos,applications,and hacks/betas/prototypes.) Trurip similar to Tosec but focused on games dumps. darkwater old but gold group who dumped very good sega saturn library back in the day. no intro this is the best option to those new to emulation or just want "clean" sets. no intro are dedicated to sort and clean systems sets,which mean they re sets are the best rom version and the three region variants of that rom. (u/e/j) What does (U), (J) and [!] mean in my roms? Written by -LMA- Tuesday, 10 July 2007 STANDARD CODES [a] Alternate [p] Pirate [b ] Bad Dump [t] Trained [f] Fixed [T] Translation [h] Hack (-) Unknown Year [o] Overdump [!] Verified Good Dump (M#) Multilanguage (# of Languages) (###) Checksum (??k) ROM Size ZZZ_ Unclassified (Unl) Unlicensed COUNTRY CODES (1) Japan Korea (4) USA BrazilNTSC (A) Australia (J) Japan (B) non USA (Genesis) (K) Korea (C) China (NL) Netherlands (E) Europe (PD) Public Domain (F) France (S) Spain (F) World (Genesis) (FC) French Canadian (SW) Sweden (FN) Finland (U) USA (G) Germany (UK) England (GR) Greece (Unk) Unknown Country (HK) Hong Kong (I) Italy (H) Holland (Unl) Unlicensed STANDARD CODE NOTES [a] This is simply an alternate version of a ROM. Many games have been re-released to fix bugs or even to eliminate Game Genie codes (Yes, Nintendo hates that device). [b ] A bad dump often occurs with an older game or a faulty dumper (bad connection). Another common source of ROMs is a corrupted upload to a release. [f] A fixed game has been altered in some way so that it will run better on a copier or emulator. [h] Something in this ROM is not quite as it should be. Often a hacked ROM simply has a changed header or has been enabled to run in different regions. Other times it could be a release group intro, or just some kind of cheating or funny hack. [o] An overdumped ROM image has more data than is actually in the cart. The extra information means nothing and is removed from the true image. [t] A trainer is special code which executes before the game is begun. It allows you to access cheats from a menu. [!] Verified good dump. Thank God for these! Standard Codes [a] - Alternate [b] - Bad Dump [BF] - Bung Fix [c] - Cracked [f] - Other Fix [h] - Hack [o] - Overdump [p] - Pirate [t] - Trained [T] - Translation (Unl) - Unlicensed [x] - Bad Checksum ZZZ_ - Unclassified [!] - Verified Good Dump (???k) - ROM Size Special Codes [C] - Color GameBoy [S] - Super GameBoy (M#) - Multilanguage (# of Languages) [M] - Mono Only (NeoGeo Pocket) (PC10) - PlayChoice 10 (NES) (1) - Japan (Genesis) (4) - USA (Genesis) (5) - NTSC Only (Genesis) (8) - PAL Only (Genesis) (BS) - BS ROMS (SNES) (ST) - Sufami Turbo (SNES) (NP) - Nintendo Power (SNES) (Adam) - ADAM Version (Coleco) (PAL) - PAL Video Country Codes (A) - Australian (C) - Chinese (E) - Europe (F) - French (FN) - Finland (G) - German (GR) - Greece (HK) - Hong Kong (I) - Italian (J) - Japan (K) - Korean (NL) - Dutch (PD) - Public Domain (S) - Spanish (SW) - Sweden (U) - USA (UK) - England (Unk) - Unknown Country (-) - Unknown Country
https://w.atwiki.jp/warband/pages/417.html
str_no_string|NO STRING! str_empty_string| str_yes|Yes. str_no|No. str_blank_string| str_noone|no one str_s50_and_s51|{s50} and {s51} str_s52_and_s51|{s52} and {s51} str_s5_s_party|{s5}'s Party str_given_by_s1_at_s2|Given by {s1} at {s2} str_given_by_s1_in_wilderness|Given by {s1} whilst in the field str_s7_raiders|{s7} Raiders str_bandits_eliminated_by_another|The troublesome bandits have been eliminated by another party. str_msg_battle_won|Victory! Press tab key to leave... str_tutorial_map1|Welcome to L'Aigle! To join a faction, seek out recruiters in capital cities or, if a faction does not possess its capital, Military Depots. Military Depots also house regimental liaisons who perform a number of important tasks. Additionally, military items can be purchased from the depot menu. Items can now be looted in battles by holding them after the last enemies are dispatched. Wait till you are told the items have been added to your inventory. str_randomize|Randomize str_charge|Charge str_color|Color str_flip_horizontal|Flip Horizontal str_flip_vertical|Flip Vertical str_hold_fire|Hold Fire str_blunt_hold_fire|Blunt / Hold Fire str_tutorial_ammo_refilled|Ammo refilled. str_tutorial_failed|You have been beaten this time, but don't worry. Follow the instructions carefully and you'll do better next time. Press the Tab key to return to to the menu where you can retry this tutorial. str_finished|(Finished) str_delivered_damage|Delivered {reg60} damage. str_archery_target_hit|Distance {reg61} yards. Score {reg60} str_use_baggage_for_inventory|Use your baggage to access your inventory during battle (it's at your starting position). str_cant_use_inventory_now|Can't access inventory now. str_cant_use_inventory_arena|Can't access inventory in the arena. str_cant_use_inventory_disguised|Can't access inventory while you're disguised. str_cant_use_inventory_tutorial|Can't access inventory in the training camp. str_1_denar|1 franc str_reg1_denars|{reg1} francs str_january_reg1_reg2|{reg2} {reg1} January, {s1} {reg3}{reg4?pm am} str_february_reg1_reg2|{reg2} {reg1} February, {s1} {reg3}{reg4?PM AM} str_march_reg1_reg2|{reg2} {reg1} March, {s1} {reg3}{reg4?PM AM} str_april_reg1_reg2|{reg2} {reg1} April, {s1} {reg3}{reg4?PM AM} str_may_reg1_reg2|{reg2} {reg1} May, {s1} {reg3}{reg4?PM AM} str_june_reg1_reg2|{reg2} {reg1} June, {s1} {reg3}{reg4?PM AM} str_july_reg1_reg2|{reg2} {reg1} July, {s1} {reg3}{reg4?PM AM} str_august_reg1_reg2|{reg2} {reg1} August, {s1} {reg3}{reg4?PM AM} str_september_reg1_reg2|{reg2} {reg1} September, {s1} {reg3}{reg4?PM AM} str_october_reg1_reg2|{reg2} {reg1} October, {s1} {reg3}{reg4?PM AM} str_november_reg1_reg2|{reg2} {reg1} November, {s1} {reg3}{reg4?PM AM} str_december_reg1_reg2|{reg2} {reg1} December, {s1} {reg3}{reg4?PM AM} str_weekday_0|Monday str_weekday_1|Tuesday str_weekday_2|Wednesday str_weekday_3|Thursday str_weekday_4|Friday str_weekday_5|Saturday str_weekday_6|Sunday str_town_nighttime| It is late at night and honest folk have abandoned the streets. str_door_locked|The door is locked. str_castle_is_abondened|The castle seems to be unoccupied. str_town_is_abondened|The town has no garrison defending it. str_place_is_occupied_by_player|The place is held by your own troops. str_place_is_occupied_by_enemy|The place is held by hostile troops. str_place_is_occupied_by_friendly|The place is held by friendly troops. str_do_you_want_to_retreat|Are you sure you want to retreat? str_give_up_fight|Give up the fight? str_do_you_wish_to_leave_tutorial|Do you wish to leave the tutorial? str_do_you_wish_to_surrender|Do you wish to surrender? str_can_not_retreat|Can't retreat, there are enemies nearby! str_s1_joined_battle_enemy|{s1} has joined the battle on the enemy side. str_s1_joined_battle_friend|{s1} has joined the battle on your side. str_entrance_to_town_forbidden|The town guards are on the lookout for intruders and it seems that you won't be able to pass through the gates unchallenged. str_sneaking_to_town_impossible|The town guards are alarmed. You wouldn't be able to sneak through that gate no matter how well you disguised yourself. str_battle_won|You have won the battle! str_battle_lost|You have lost the battle! str_attack_walls_success|After a glorious skirmish, your standards now fly from the enemy positions! str_attack_walls_failure|With drum beating and flag flying, your soldiers throw themselves at the enemy but forever disappear in a cloud of gunsmoke. str_attack_walls_continue|In a bloody melee both sides suffer equally. Despite a valiant assault, enemy flags still fly from their positions. str_order_attack_success|Your men drive the ignominious enemy from the field! str_order_attack_failure|You watch as your men are struck down by shot and sword, the few survivors scattering or surrendering to the enemy. str_order_attack_continue|Despite an extended skirmish, your troops were unable to win a decisive victory. str_join_order_attack_success|Your men fight well alongside your allies, sharing in the glory as your enemies are beaten. str_join_order_attack_failure|You watch the battle in despair as your men and your allies are erased by the enemy volleys. str_join_order_attack_continue|Despite an extended skirmish, neither your troops nor your allies were able to win a decisive victory over the enemy. str_siege_defender_order_attack_success|The enemy marches at your force with beating drum and blaring trumpet, but is utterly destroyed by the musketry and swordsmanship of your brave soldiers, who hold the position against all odds. str_siege_defender_order_attack_failure|The enemy's ruthless assault completely overwhelms your force, who can do nought to stop the heathen enemy from pillaging all in sight. str_siege_defender_order_attack_continue|The enemy's several attempts on your position are repulsed, though at great cost to the defenders. The siege continues. str_hero_taken_prisoner|{s1} of {s3} has been taken prisoner by {s2}. str_hero_freed|{s1} of {s3} has been freed from captivity by {s2}. str_center_captured|{s2} have taken {s1} from {s3}. str_troop_relation_increased|Your relation with {s1} has increased from {reg1} to {reg2}. str_troop_relation_detoriated|Your relation with {s1} has deteriorated from {reg1} to {reg2}. str_faction_relation_increased|Your relation with {s1} has increased from {reg1} to {reg2}. str_faction_relation_detoriated|Your relation with {s1} has deteriorated from {reg1} to {reg2}. str_party_gained_morale|Your party gains {reg1} morale. str_party_lost_morale|Your party loses {reg1} morale. str_other_party_gained_morale|{s1} gains {reg1} morale. str_other_party_lost_morale|{s1} loses {reg1} morale. str_qst_follow_spy_noticed_you|The spy has spotted you! He's making a run for it! str_father|father str_husband|husband str_wife|wife str_daughter|daughter str_mother|mother str_son|son str_brother|brother str_sister|sister str_he|He str_she|She str_s3s_s2|{s3}'s {s2} str_s5_is_s51|{s5} is {s51}. str_s5_is_the_ruler_of_s51|{s5} is the ruler of {s51}. str_s5_is_a_nobleman_of_s6|{s5} is a nobleman of {s6}. str_relation_mnus_100|Vengeful str_relation_mnus_90|Vengeful str_relation_mnus_80|Vengeful str_relation_mnus_70|Hateful str_relation_mnus_60|Hateful str_relation_mnus_50| Hostile str_relation_mnus_40| Angry str_relation_mnus_30| Resentful str_relation_mnus_20| Grumbling str_relation_mnus_10| Suspicious str_relation_plus_0| Indifferent str_relation_plus_10| Cooperative str_relation_plus_20| Welcoming str_relation_plus_30| Favorable str_relation_plus_40| Supportive str_relation_plus_50| Friendly str_relation_plus_60| Gracious str_relation_plus_70| Fond str_relation_plus_80| Loyal str_relation_plus_90| Devoted str_relation_mnus_100_ns|{s60} is vengeful towards you. str_relation_mnus_90_ns|{s60} is vengeful towards you. str_relation_mnus_80_ns|{s60} is vengeful towards you. str_relation_mnus_70_ns|{s60} is hateful towards you. str_relation_mnus_60_ns|{s60} is hateful towards you. str_relation_mnus_50_ns|{s60} is hostile towards you. str_relation_mnus_40_ns|{s60} is angry towards you. str_relation_mnus_30_ns|{s60} is resentful against you. str_relation_mnus_20_ns|{s60} is grumbling against you. str_relation_mnus_10_ns|{s60} is suspicious towards you. str_relation_plus_0_ns|{s60} is indifferent against you. str_relation_plus_10_ns|{s60} is cooperative towards you. str_relation_plus_20_ns|{s60} is welcoming towards you. str_relation_plus_30_ns|{s60} is favorable to you. str_relation_plus_40_ns|{s60} is supportive to you. str_relation_plus_50_ns|{s60} is friendly to you. str_relation_plus_60_ns|{s60} is gracious to you. str_relation_plus_70_ns|{s60} is fond of you. str_relation_plus_80_ns|{s60} is loyal to you. str_relation_plus_90_ns|{s60} is devoted to you. str_relation_reg1| Relation {reg1} str_center_relation_mnus_100|The populace hates you with a passion str_center_relation_mnus_90|The populace hates you intensely str_center_relation_mnus_80|The populace hates you strongly str_center_relation_mnus_70|The populace hates you str_center_relation_mnus_60|The populace is hateful to you str_center_relation_mnus_50|The populace is extremely hostile to you str_center_relation_mnus_40|The populace is very hostile to you str_center_relation_mnus_30|The populace is hostile to you str_center_relation_mnus_20|The populace is against you str_center_relation_mnus_10|The populace is opposed to you str_center_relation_plus_0|The populace is indifferent to you str_center_relation_plus_10|The populace is acceptive to you str_center_relation_plus_20|The populace is cooperative to you str_center_relation_plus_30|The populace is somewhat supportive to you str_center_relation_plus_40|The populace is supportive to you str_center_relation_plus_50|The populace is very supportive to you str_center_relation_plus_60|The populace is loyal to you str_center_relation_plus_70|The populace is highly loyal to you str_center_relation_plus_80|The populace is devoted to you str_center_relation_plus_90|The populace is fiercely devoted to you str_town_prosperity_0|The poverty of the town of {s60} is unbearable str_town_prosperity_10|The squalorous town of {s60} is all but deserted. str_town_prosperity_20|The town of {s60} looks a wretched, desolate place. str_town_prosperity_30|The town of {s60} looks poor and neglected. str_town_prosperity_40|The town of {s60} appears to be struggling. str_town_prosperity_50|The town of {s60} seems unremarkable. str_town_prosperity_60|The town of {s60} seems to be flourishing. str_town_prosperity_70|The prosperous town of {s60} is bustling with activity. str_town_prosperity_80|The town of {s60} looks rich and well-maintained. str_town_prosperity_90|The town of {s60} is opulent and crowded with well-to-do people. str_town_prosperity_100|The glittering town of {s60} openly flaunts its great wealth. str_village_prosperity_0|The poverty of the village of {s60} is unbearable. str_village_prosperity_10|The village of {s60} looks wretchedly poor and miserable. str_village_prosperity_20|The village of {s60} looks very poor and desolate. str_village_prosperity_30|The village of {s60} looks poor and neglected. str_village_prosperity_40|The village of {s60} appears to be somewhat poor and struggling. str_village_prosperity_50|The village of {s60} seems unremarkable. str_village_prosperity_60|The village of {s60} seems to be flourishing. str_village_prosperity_70|The village of {s60} appears to be thriving. str_village_prosperity_80|The village of {s60} looks rich and well-maintained. str_village_prosperity_90|The village of {s60} looks very rich and prosperous. str_village_prosperity_100|The village of {s60}, surrounded by vast, fertile fields, looks immensely rich. str_town_alt_prosperity_0|Those few items sold in the market appear to be priced well out of the range of the inhabitants. The people are malnourished, their animals are sick or dying, and the tools of their trade appear to be broken. The back alleys have been abandoned to flies and mangy dogs. str_town_alt_prosperity_20|You hear grumbling in the marketplace about the price of everyday items and the shops are half empty. You see the signs of malnourishment on both people and animals, and both buildings and tools suffer from lack of repair. Many may already have migrated to seek work elsewhere. str_town_alt_prosperity_40|You hear the occasional grumble in the marketplace about the price of everyday items, but there appear to be a reasonable amount of goods for sale. You see the occasional abandoned building, shop, or cart, but nothing more than the ordinary. str_town_alt_prosperity_60|The people look well-fed and relatively content. Craftsmen do a thriving business, and some migrants appear to be coming here from other regions to seek their luck. str_town_alt_prosperity_80|The walls, streets, and homes are well-maintained. The markets are thronged with migrants from the nearby regions drawn here by the availability of both goods and work. The rhythm of hammers and looms speak to the business of the artisans' workshops. str_village_alt_prosperity_0|Only a handful of people are strong enough to work in the fields, many of which are becoming overgrown with weeds. The rest are weak and malnourished, or have already fled elsewhere. The draft animals have long since starved or were eaten, although a few carcasses still lie on the outskirts, their bones knawed by wild beasts. str_village_alt_prosperity_20|Some farmers and animals are out in the fields, but their small numbers suggest that some villagers may be emigrating in search of food. Farm implements look rusty and broken. Brush and weeds seem to be reclaiming some of the outermost fields. str_village_alt_prosperity_40|The fields and orchards are busy, with villagers engaged in the tasks of the seasons. Humans and animals alike look relatively healthy and well-fed. However, a small number of the outermost fields are left unsewn, and some walls are in ill repair, suggesting that there are still not quite enough hands to do all the work which needs to be done. str_village_alt_prosperity_60|The fields and orchards are humming with activity, with filled sacks of grain and drying meat testifying to the productivity of the village's cropland and pastureland. str_village_alt_prosperity_80|The fields and orchards are humming with activity, with freshly dug irrigation ditches suggest that the farmers have enough spare time and energy to expand area under cultivation. Seasonal laborers appear to be flocking here to help with the work and join in the general prosperity. str_oasis_village_alt_prosperity_0|The palm groves are virtually abandoned, and the canals which irrigate them are clogged with silt. The handful of villagers you see look malnourished and restless. The draft animals have long since starved or were eaten, although a few carcasses still lie on the outskirts, their bones knawed by the wild jackals of the desert. str_oasis_village_alt_prosperity_20|Few villagers can be seen tending to the palm groves, and in places, the desert dunes appear to be encroaching on the gardens. Many of the canals are clogged with silt, and the wells and cisterns are filled with sand. str_oasis_village_alt_prosperity_40|Men and women are busy tending the palm groves, climbing to the tops of trees to pollinate the fruit. Healthy animals draw the pumps and wheels that bring water to the fields. Some of the irrigation canals and cisterns, however, could use some maintenance. str_oasis_village_alt_prosperity_60|The palm groves and orchards are humming with activity. Farmers call to each other cheerfully from the tops of the trees, where they pollinate the date fruit. The creak of wooden pumps, the bellowing of draft animals, and the rush of flowing water speak of an irrigation system that is thriving under the villagers' attention. str_oasis_village_alt_prosperity_80|The palm groves are humming with activity, as farmers load up a bumper crop of dates for sale to the market. Men and women are hard at work digging new wells and canals, to bring additional land under irrigation. str_acres_grain|acres of grainfields str_acres_orchard|acres of orchards and vineyards str_acres_oasis|acres of irrigated oasis gardens str_looms|looms str_boats|boats str_head_cattle|head of cattle str_head_sheep|head of sheep str_mills|mills str_kilns|kilns str_pans|pans str_deposits|deposits str_hives|hives str_breweries|breweries str_presses|presses str_smithies|smithies str_caravans|overland caravans str_traps|traps str_gardens|small gardens str_tanneries|tanning vats str_master_miller|Master miller str_master_brewer|Master brewer str_master_presser|Master presser str_master_smith|Master smith str_master_tanner|Master tanner str_master_weaver|Master weaver str_master_dyer|Master dyer str_war_report_minus_4|we are about to lose the war str_war_report_minus_3|the situation looks bleak str_war_report_minus_2|things aren't going too well for us str_war_report_minus_1|we can still win the war if we rally str_war_report_0|we are evenly matched with the enemy str_war_report_plus_1|we have a fair chance of winning the war str_war_report_plus_2|things are going quite well str_war_report_plus_3|we should have no difficulty defeating them str_war_report_plus_4|we are about to win the war str_persuasion_summary_very_bad|You try your best to persuade {s50}, but none of your arguments seem to come out right. Every time you start to make sense, you seem to say something entirely wrong that puts you off track. By the time you finish speaking you've failed to form a single coherent point in your own favour, and you realise that all you've done was dig yourself deeper into a hole. Unsurprisingly, {s50} does not look impressed. str_persuasion_summary_bad|You try to persuade {s50}, but {reg51?she he} outmanoeuvres you from the very start. Even your best arguments sound hollow to your own ears. {s50}, likewise, has not formed a very high opinion of what you had to say. str_persuasion_summary_average|{s50} turns out to be a skilled speaker with a keen mind, and you can't seem to bring forth anything concrete that {reg51?she he} cannot counter with a rational point. In the end, neither of you manage to gain any ground in this discussion. str_persuasion_summary_good|Through quick thinking and smooth argumentation, you manage to state your case well, forcing {s50} to concede on several points. However, {reg51?she he} still expresses doubts about your request. str_persuasion_summary_very_good|You deliver an impassioned speech that echoes through all listening ears like poetry. The world itself seems to quiet down in order to hear you better . The inspiring words have moved {s50} deeply, and {reg51?she he} looks much more well-disposed towards helping you. str_secret_sign_1|The armoire dances at midnight... str_secret_sign_2|I am selling these fine Khergit tapestries. Would you like to buy some? str_secret_sign_3|The friend of a friend sent me... str_secret_sign_4|The wind blows hard from the east and the river runs red... str_countersign_1|But does he dance for the dresser or the candlestick? str_countersign_2|Yes I would, do you have any in blue? str_countersign_3|But, my friend, your friend's friend will never have a friend like me. str_countersign_4|Have you been sick? str_name_1|Gaspard str_name_2|Antoine str_name_3|Andreas str_name_4|John str_name_5|Piers str_name_6|Eugene str_name_7|Hippolyte str_name_8|Erasmus str_name_9|Donovan str_name_10|Abdoul str_name_11|Ragnar str_name_12|Louis str_name_13|Girolamo str_name_14|Adolphe str_name_15|Borcha str_name_16|Meredith str_name_17|Ashley str_name_18|Honore str_name_19|Bertrand str_name_20|Fritz str_name_21|Valamir str_name_22|Guiseppe str_name_23|Manco str_name_24|Manuel str_name_25|Jan str_surname_1|{s50} of Lyon str_surname_2|{s50} of London str_surname_3|{s50} the French str_surname_4|{s50} the General str_surname_5|{s50} of Vienna str_surname_6|{s50} of Moscow str_surname_7|{s50} of Nice str_surname_8|{s50} the Italian str_surname_9|{s50} the Cutthroat str_surname_10|{s50} of Fleet Street str_surname_11|{s50} the Barber str_surname_12|{s50} Dupont str_surname_13|{s50} Harrison str_surname_14|{s50} Hadik str_surname_15|{s50} of Pressburg str_surname_16|{s50} of Zaragoza str_surname_17|{s50} Narrowwit str_surname_18|{s50} the Cheap str_surname_19|{s50} Three-fingers str_surname_20|{s50} the Englishman str_surname_21|{s50} Delacroix str_surname_22|{s50} the Short str_surname_23|{s50} Silkybeard str_surname_24|{s50} the Hachet str_surname_25|{s50} the Pauper str_surname_26|{s50} the Scarred str_surname_27|{s50} the Fair str_surname_28|{s50} Charlerois str_surname_29|{s50} the Red str_surname_30|{s50} the Black str_surname_31|{s50} the Tall str_surname_32|{s50} Dumberton str_surname_33|{s50} the Fearless str_surname_34|{s50} Jacobine str_surname_35|{s50} the Cunning str_surname_36|{s50} the Coward str_surname_37|{s50} Bright str_surname_38|{s50} the Quick str_surname_39|{s50} the Filthy str_surname_40|{s50} the Bold str_surname_41|{s50} Hot-Head str_surnames_end|surnames end str_number_of_troops_killed_reg1|Number of troops killed {reg1} str_number_of_troops_wounded_reg1|Number of troops wounded {reg1} str_number_of_own_troops_killed_reg1|Number of friendly troops killed {reg1} str_number_of_own_troops_wounded_reg1|Number of friendly troops wounded {reg1} str_retreat|Retreat! str_siege_continues|Fighting Continues... str_casualty_display|Your casualties {s10}^Enemy casualties {s11}{s12} str_casualty_display_hp|^You were wounded for {reg1} hit points. str_quest_log_updated|Quest log has been updated... str_banner_selection_text|You have been awarded the right to carry a banner. Your banner will signify your status and bring you honour. Which banner do you want to choose? str_retirement_text_1|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save, and you fare poorly in several desperate attempts to start adventuring again. You end up a beggar in {s9}, living on alms and the charity of the church. str_retirement_text_2|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save. Once every denar has evaporated in your hands you are forced to start a life of crime in the backstreets of {s9}, using your skills to eke out a living robbing coppers from women and poor townsmen. str_retirement_text_3|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save, and you end up a penniless drifter, going from tavern to tavern blagging drinks from indulgent patrons by regaling them with war stories that no one ever believes. str_retirement_text_4|The silver you've saved doesn't last long, but you manage to put together enough to buy some land near the village of {s7}. There you become a free farmer, and you soon begin to attract potential {wives/husbands}. In time the villagers come to treat you as their local hero. You always receive a place of honour at feasts, and your exploits are told and retold in the pubs and taverns so that the children may keep a memory of you for ever and ever. str_retirement_text_5|The silver you've saved doesn't last long, but it's enough to buy a small tavern in {s9}. Although the locals are wary of you at first, they soon accept you into their midst. In time your growing tavern becomes a popular feasthall and meeting place. People come for miles to eat or stay there due to your sheer renown and the epic stories you tell of your adventuring days. str_retirement_text_6|You've saved wisely throughout your career, and now your silver and your intelligence allow you to make some excellent investments to cement your future. After buying several shops and warehouses in {s9}, your shrewdness turns you into one of the most prominent merchants in town, and you soon become a wealthy {man/woman} known as much for your trading empire as your exploits in battle. str_retirement_text_7|As a landed noble, however minor, your future is all but assured. You settle in your holdfast at {s7}, administrating the village and fields, adjudicating the local courts and fulfilling your obligations to your liege lord. Occasionally your liege calls you to muster and command in his campaigns, but these stints are brief, and you never truly return to the adventuring of your younger days. You have already made your fortune. With your own hall and holdings, you've few wants that your personal wealth and the income of your lands cannot afford you. str_retirement_text_8|There is no question that you've done very well for yourself. Your extensive holdings and adventuring wealth are enough to guarantee you a rich and easy life for the rest of your days. Retiring to your noble seat in {s8}, you exchange adventure for politics, and you soon establish yourself as a considerable power in your liege lord's kingdom. With intrigue to busy yourself with, your own forests to hunt, a hall to feast in and a hundred fine war stories to tell, you have little trouble making the best of the years that follow. str_retirement_text_9|As a reward for your competent and loyal service, your liege lord decrees that you be given a hereditary title, joining the major nobility of the realm. Soon you complete your investitute as baron of {s7}, and you become one of your liege's close advisors and adjutants. Your renown garners you much subtle pull and influence as well as overt political power. Now you spend your days playing the games of power, administering your great fiefs, and recounting the old times of adventure and glory. str_retirement_text_10|Though you started from humble beginnings, your liege lord holds you in high esteem, and a ripple of shock passes through the realm when he names you to the hereditary title of {count/countess} of {s9}. Vast fiefs and fortunes are now yours to rule. You quickly become your liege's most trusted advisor, almost his equal and charged with much of the running of his realm, and you sit a throne in your own splendourous palace as one of the most powerful figures in Calradia. str_loot_village|attack innocent villagers str_steal_from_villagers|steal from poor villagers str_rob_caravan|rob a merchant caravan str_sell_slavery|sell people into slavery str_men_hungry|run out of food str_men_unpaid|not be able to pay the men str_excessive_casualties|turn every battle into a bloodbath for our side str_surrender|surrender to the enemy str_flee_battle|run from battle str_pay_bandits|pay off common bandits str_fail_quest|fail a quest which we undertook on word of honour str_squander_money|squander money given to us in trust str_murder_merchant|involve ourselves in cold-blooded murder str_round_up_serfs|round up serfs on behalf of some noble str_battle_fate_1|We were separated in the heat of battle str_battle_fate_2|I was wounded and left for dead str_battle_fate_3|I was knocked senseless by the enemy str_battle_fate_4|I was taken and held for ransom str_battle_fate_5|I got captured, but later managed to escape str_npc_morale_report|I'm {s6} your choice of companions, {s7} your style of leadership, and {s8} the general state of affairs str_happy|happy about str_content|content with str_concerned|concerned about str_not_happy|not at all happy about str_miserable|downright appalled at str_morale_reg1| Morale {reg1} str_bar_enthusiastic| Enthusiastic str_bar_content| Content str_bar_weary| Weary str_bar_disgruntled| Disgruntled str_bar_miserable| Miserable str_here_plus_space|here str_npc1_intro|Well, you look as though you need my services. str_npc2_intro|Hello. Would you be so kind as to have a cup with me? I'm down to my last five francs and I'd rather not drink alone. str_npc3_intro|Good day to you! str_npc4_intro|What are you starting at, then? str_npc5_intro|Greetings, traveller. Would you join me for a drink? str_npc6_intro|Out with it or be gone, ye speckled-shirted dog! str_npc7_intro|Yes? Keep your distance, by the way. str_npc8_intro|What do you want? str_npc9_intro|You there, good {man/woman}, be so kind as to fetch me another drink, eh? str_npc10_intro|Greetings there, {Brother/Sister}! Here's to the doom and downfall of all high-born lords and ladies! str_npc11_intro|Hello there, {laddie/lassie}. Have a drink on me. str_npc12_intro|By God, sir, do you call that thing a coat? str_npc13_intro|Greetings, traveller. I am Nizar. No doubt you will have heard of me. str_npc14_intro|Yes? What is it you wish? str_npc15_intro|Oh! Say, friend, are you by chance heading out of town anytime soon? str_npc16_intro|Hello there. From the look of you, I'd say you're expecting to get into some fights in the near future. Are you by any chance looking for some help? str_npc1_intro_response_1|Services? str_npc2_intro_response_1|Your last five francs? What happened to you? str_npc3_intro_response_1|Hello. What's a clearly well-brought up young lady like you doing in a place like this? str_npc4_intro_response_1|Say, aren't you that bloke that saved Wellesley's life? str_npc5_intro_response_1|Certainly. With whom do I have the pleasure of drinking? str_npc6_intro_response_1|Ah, an old jack-tar, are we? str_npc7_intro_response_1|My apologies. I was merely going to say that you look a bit down on your luck. str_npc8_intro_response_1|Merely to pass the time of day, ma'am, if you're not otherwise engaged. str_npc9_intro_response_1|You must have me confused with the tavernkeep, sir. str_npc10_intro_response_1|Why do you say that, sir? str_npc11_intro_response_1|What's the occasion? str_npc12_intro_response_1|Excuse me? str_npc13_intro_response_1|Um... I don't think so. str_npc14_intro_response_1|To pass the time of day with a fellow traveller, if you permit. str_npc15_intro_response_1|I am. What concern is it of your, may I ask? str_npc16_intro_response_1|I could be. What's your story? str_npc1_intro_response_2|I think not. str_npc2_intro_response_2|I have better things to do. str_npc3_intro_response_2|Run along now, girl. I have work to do. str_npc4_intro_response_2|Nothing, you old drunk. str_npc5_intro_response_2|I have no time for that. str_npc6_intro_response_2|Go lubb some land. str_npc7_intro_response_2|Right. I'll not bother you, then. str_npc8_intro_response_2|Nothing at all, from one so clearly disinclined to pleasantries. Good day to you. str_npc9_intro_response_2|Fetch it yourself! str_npc10_intro_response_2|That's rebel talk, and I'll hear none of it. Good day to you. str_npc11_intro_response_2|I think not, madame. str_npc12_intro_response_2|I'd sock you were I not a gentleman. str_npc13_intro_response_2|No, and I can't say that I much want to make your acquaintance. str_npc14_intro_response_2|Nothing at all. My apologies. str_npc15_intro_response_2|I'd be obliged if you minded your own business, sir. str_npc16_intro_response_2|Mind your own business, lass. str_npc1_backstory_a|You see, I specialise in the arts of reconnaissance and espionage. str_npc2_backstory_a|It's a tragic tale, sir. str_npc3_backstory_a|A good question, and I shall tell you! str_npc4_backstory_a|Really? Well, perhaps your ignorance can be forgiven. Our ancestral lands are far away, over the mountains. str_npc5_backstory_a|I am Baheshtur, son of Azabei, grandson of Badzan. Were you not a barbarian, you would likely know from my lineage that I am a Roan Horse Khergit of the highlands, of the tribe of Shamir, of the clan of Dulam, of the family of Ubayn, from the Pantash valley, and you might be able to guess why I am so far from home. str_npc6_backstory_a|Aye, I am, and one that's got the devil to pay, at that. str_npc7_backstory_a|My luck? You could say that. str_npc8_backstory_a|Ah. Well, if you must know, I shall tell you. str_npc9_backstory_a|My most humble apologies. It is sometimes hard to recognize folk amid the smoke and gloom here. I still cannot believe that I must make my home in such a place. str_npc10_backstory_a|It's a long story, but if you get yourself a drink, I'll be glad to tell it. str_npc11_backstory_a|Why, I managed to sell my wagon and pots, {lad/lass}. For once I've got money to spend and I intend to make the best of it. str_npc12_backstory_a|I do apologise, I am simply not accustomed to associating with 'people' of your..err..means. The name's George Leslie Donnell, but the chaps call me 'Dandy' on the count of my impeccable style. Actually, you look like the sort of person that might be able to help me out of my predicament. str_npc13_backstory_a|You have not? Then perhaps you will have heard of my steed, who cuts across the Calradian plains like a beam of moonlight? Or of my sword, a connoisseur of the blood of the highest-born princes of the land? str_npc14_backstory_a|Very well. I do not mind. My name is Lazalit. str_npc15_backstory_a|I'm an engineer, specialized in the art of fortification. If you need a wall knocked down, I can do that, given enough time. If you need a wall built back up, I can do that too, although it will take longer and cost you more. And you can't cut costs, either, unless you want your new edifice coming down underneath you, as someone around here has just found out. str_npc16_backstory_a|Well, {sir/madame}, as long as I can remember I've had a weakness for pretty things, and it's gotten me into trouble, you see. str_npc1_backstory_b|I arrived {s19}in {s20} on the orders of a client for the purpose of gathering... shall we call it 'information'? A series of unfortunate and unavoidable events, however, have left me in the rather untowards position of being unemployed and without pay. str_npc2_backstory_b|A while back, I left Geroia with a caravan of goods. I was hoping to sell it all in Sargoth and make a hefty sum. But, what do you know... we were ambushed by a party of Khergit raiders who rode away with most of the horses and goods. And two days later, my own caravan guards ran away with the rest of what I had. str_npc3_backstory_b|My father, a well-known merchant {s19}in {s20}, decided that I should be married to one of his business partners, a man well past the age of 30. I have been an obedient daughter all of my life, but it was a ridiculous and horrid proposition. So I ran away! str_npc4_backstory_b|Like all the men of my family, I have come to a foreign land to make a name for myself in the profession of arms before returning home to take over custodianship of my estates. Unfortunately, the authorities in these lands have little understanding of the warrior code, and have chosen to call me a bandit and brigand, and put a price on my head -- a most unfair libel to throw at a gentleman adventurer, you will surely agree. str_npc5_backstory_b|For as long as any one can remember, our people have feuded with the tribe of Humyan, many of whom have settled in the next valley over. Many men have died in this feud, on both sides, including two of my brothers. The Khan himself has ordered us to cease, to save men for the wars in Calradia. But I know my rights, and my brothers' blood cries out for vengeance. I waylaid and killed a Humyan on a track over the mountains, and I rode out of our village the same night, without even having had the chance to bid farewell to my father. I will bide my time in Calradia, for a year or two, then return home when the Khan's men have forgotten. The Humyan will not forget, of course, but such is the price of honour. str_npc6_backstory_b|Ye see, I was serving as the boatswain on a navy sloop. Life was hard aboard our vessel, but send me to the devil if it ain't the life I love. That is until this spat of wars made life that much tougher on us. It got to the point where me and the crew had had enough of navy life, so we expressed our displeasure with the ship's captain by dropping him and his lackeys on some uncharted island and commiting ourselves to using the ship for a better purpose. str_npc7_backstory_b|It was my bad luck to be born to a weak father who married me off to a drunken layabout who beat me. It was my bad luck, when I ran away from my husband, to be taken by a group of bandits. It was my bad luck that the only one among them who was kind to me, who taught me to hunt and to fight, inspired the jealousy of the others, who knifed him and forced me to run away again. str_npc8_backstory_b|I am from an old family in the northern lands, the daughter of a thane and also wife to one. I fought by my husband's side, his partner both in war and in peace. But my husband died of the plague, when I was still childless. My husband had decreed that I should inherit his lands, in the absence of an heir. My brother-in-law, cursed be his name, said that it was not our custom that women could inherit a thanedom. That was nonsense, but his gold bought the loyalties of enough of my husband's faithless servants for him to install himself in my hall. So I fled, something I was raised never to do, and something I hope never to do again. str_npc9_backstory_b|I was my father's first son, and his heir. But my mother died, and my father remarried. His new wife thought that her son should inherit. She could not move against me openly, but the other day I fed a pot of suet that had been left out for me to one of my hounds, and it keeled over. I accused my stepmother, but my father, befuddled by her witchcraft, refused to believe me and ordered me to leave his sight. str_npc10_backstory_b|A sergeant I was, in the garrison {s19} at {s20}. Twenty years I stood guard for the city, taking many a hard knock in many a tough fight, until they appointed a snot-nosed, downy-lipped princeling, barely out of his mother's cradle, as commander of the garrison. He came upon me standing watch atop the tower, with my crossbow unstrung -- on account of the rain, you see... Can't have the cord loosen... But Little Prince Snot-Nose tells me that an unstrung bow is dereliction of duty. Says he'll have me horsewhipped. And something in me snapped. So I walked off my post. str_npc11_backstory_b|For 30 years I followed the armies of this land, selling them victuals and drink, watching their games of dice and finding them girls, and nary a denar was left in my purse at the end. str_npc12_backstory_b|Let me explain. I'm quite the hotshot at White's, which is a gentleman's club I'm certain you're not familiar with. At least, I was until recently. You see, one of our primary pastimes at the club is gambling. We bet on all sorts of things and it's hardly cricket to turn down a fair wager when presented with it. So, when a rather distinguished hussar captain bet me a sizable amount that Bonaparte would soon be turned back in Spain I countered with a bet that the Tyrant would hold Cadiz by the first of this April. A sure thing, I thought, after all he'd sweep through the Spaniards like a sickle through wheat. str_npc13_backstory_b|I am a warrior by profession. But perhaps you may also have heard of my prowess as a poet, who can move the iciest of maidens to swoon. Or of my prowess in the art of the bedchamber, in which I must confess a modest degree of skill. I confess a modest affection for Calradia, and for the past several years have visited its towns, castles, and villages, making the most of my talents. str_npc14_backstory_b|I am the second son of the count of Geroia, of whom you have no doubt heard. Having no inheritance of my own, I came here to seek my fortune in Calradia, training men in the art of battle. Unfortunately, the lord here in {s20} has no taste for the disciplinary methods needed to turn rabble into soldiers. I told him it was wiser to flog them now, then bury them later. But he would not listen, and I was told to take my services elsewhere. str_npc15_backstory_b|The castellan {s19}in {s20} wanted a new tower added to the wall. Trouble is, he ran out of cash halfway through the process, before I could complete the supports. I told him that it would collapse, and it did. Unfortunately he was standing on it, at the time. The new castellan didn't feel like honouring his predecessor's debts and implied that I might find myself charged with murder if I push the point. str_npc16_backstory_b|I grew up in Malayurg castle as a bonded servant, working alongside my mother in the kitchens. I would amuse myself by hunting mice through the pantries and sculleries. I was so good at it that I put the castle cats out of a job, and eventually the lord realized that I might also be employed to track down bigger game, on certain errands of a type perhaps better left unsaid. Needless to say, I found a number of opportunities to avail myself of trinkets that had formerly belonged to my lord's enemies. So I was able to buy myself out of bondage, and find hire as a free agent. My last job was {s19}in {s20}. str_npc1_backstory_c|But I have no doubt that someone of your sort would benefit from my services. str_npc2_backstory_c|So here I am, no money and no way home. str_npc3_backstory_c|I shall marry whom I want, when I want. Moreover, regardless of what my father might think, I am perfectly capable of taking care of myself. I was thinking that I should perhaps join a band of gypsies, or perhaps a troop of mercenaries! str_npc4_backstory_c|But I am anxious to avoid any further trouble, so if you knew of any company of fighting men where I might enlist, I would be most grateful. str_npc5_backstory_c|In the meantime, any opportunities to earn a living with my sword would be most welcome. str_npc6_backstory_c|Alas, some o' them navy boys caught up with us and we had nary a choice to but dive overboard and swim for dear life. Now I'm without a ship or a crew and liable to be impressed back into the service. str_npc7_backstory_c|But I do not count myself unlucky, stranger, no more than any other woman of Calradia, this fetid backwater, this dungheap among the nations, populated by apes and jackals. str_npc8_backstory_c|When I have enough gold to raise an army I shall go back and take what it is mine. str_npc9_backstory_c|I hope to offer my sword to some worthy captain, as it is the only honourable profession for a man of my birth apart from owning land, but in the meantime I am condemned to make my bed among thieves, vagabonds, merchants, and the other riff-raff of the road. str_npc10_backstory_c|Now I'm here getting drunk, and the Devil take tomorrow. str_npc11_backstory_c|It's no kind of life, victualling the armies. You earn a bit here and a bit there as the soldiers spend their money, and then along comes one defeat and you have to start over, endebting yourself to buy a new wagon and new oxen. So I've decided to get out of the business, but army life is all I know. str_npc12_backstory_c|As it happens, the bet was a poor one and I then found myself in considerable debt and unable to pay. I had no choice but to tip him the double and go into hiding. He's got bruisers after me, though, and I've no choice but to continue running. Perhaps I should try blending into an outfit like yours until the bet's forgotten or, I pray, the hussar is killed by the frogs. str_npc13_backstory_c|Which reminds me -- somewhere out there in the city is a rather irate husband. I don't suppose you might consider helping me leave town? str_npc14_backstory_c|So, if you know of any commander who believes that his purpose is to win battles, rather than pamper his soldiers, I would be pleased if you directed me to him. str_npc15_backstory_c|More fool me for having taken the contract without an advance, I suppose, but the end of it all is that I'm in a difficult spot, with the roads full of bandits and no money to pay for an escort. So I'd be much obliged if a well-armed party heading out in the next few days could take me along. str_npc16_backstory_c|Unfortunately, my last employer's wife had a lovely amulet, of a kind I simply could not resist. She doesn't know it's missing, yet, but she might soon. So tell me, are you looking for helpers? str_npc1_backstory_later|You again? Have you come about my services? str_npc2_backstory_later|I sold my boots and have managed to make a few francs peddling goods from town to town, but it's a hard living. str_npc3_backstory_later|I hired myself on as a cook for some passing caravans, and that at least keeps me fed. But it is rough company on the road, and I grow weary of fighting off guards and others who would try to take liberties. I was thinking that if I could find work as a warrior, men would know to leave me alone. str_npc4_backstory_later|I went back to my ancestral barony, to inspect my lands. But we had locusts, you see, and bad rains, and other things, so here I am again, looking for work. str_npc5_backstory_later|I've been wandering through this war-torn land, looking for a leader who is worth following. str_npc6_backstory_later|I've been here and there lookin' fer a crew that can use an old seadog like myself. str_npc7_backstory_later|I have been wandering, looking for work as a tracker, but it has not been easy. Calradians are mostly ill-bred, lice-ridden, and ignorant, and it is not easy to work with such people. str_npc8_backstory_later|I am still seeking a war leader in whose shield wall I would fight. But I need gold, and fast, and the lords of this land as often as not prefer to stay behind the walls of their fortresses, rather march out to where glory and riches can be won. str_npc9_backstory_later|I've offered my sword to a few lords in these parts. But I find as often as not they'll ask me to run messages, or train peasants, or some other job not fit for a gentleman. str_npc10_backstory_later|I don't know if I told you or not, but I deserted my unit after I struck a young noble who had ordered me to be horsewhipped without cause. Since then I've been laying low. Thankfully I had the wit to pilfer my captain's purse before heading out, but the money is running low. str_npc11_backstory_later|I've been around and about. But it's a rare captain who'll take on an old bag of bones like me as a fighter, even if I could whip half the boys in his outfit. str_npc12_backstory_later|I'm no soldier, I grant you that, but I've a pistol to hand and have popped a few blokes with it in my day. I've also many connections among those of the Beau Monde, as we say. My expert eye could perhaps help improve the appearance of your ragged band, as well, though I doubt you've the capital to keep up with myself. str_npc13_backstory_later|I have been wandering through the cities of Calradia, leaving a string of love-sick women and cuckolded husbands in my wake. But I grow weary of such simple challenges, and had been thinking of turning myself to more martial pastimes. str_npc14_backstory_later|I have gone from court to court, but I have not yet found a lord who is to my liking. str_npc15_backstory_later|I've been going from castle to castle, looking to see if walls or towers need repair. But either the lord's away, or he's got other things on his mind, or I run into his creditors on the street, begging for change, and I realize that here's one job not to take. So if you hear of anything, let me know. str_npc16_backstory_later|I do the odd job from time to time. But there's naught like steady employment, and a regular run of corpses to loot. str_npc1_backstory_response_1|Perhaps. Assuming you can provide more than arrogance. str_npc2_backstory_response_1|Well, perhaps I could offer you work. Can you fight? str_npc3_backstory_response_1|Well, as it happens I run a company of mercenaries. str_npc4_backstory_response_1|I run such a company, and might be able to hire an extra hand. str_npc5_backstory_response_1|That's the spirit! I might be able to offer you something. str_npc6_backstory_response_1|I'm sure my company could use an old salt like yourself. str_npc7_backstory_response_1|Hmm... Are you by any chance looking for work? str_npc8_backstory_response_1|I can offer you opportunities to make money through good honest fighting and pillaging. str_npc9_backstory_response_1|Perhaps you would like to join my company for a while. str_npc10_backstory_response_1|If you're looking for work, I can use experienced fighters. str_npc11_backstory_response_1|What will you do 2017-03-12 (日) 16 13 32 str_npc12_backstory_response_1|I guess we could use an extra hand, even if it is an incredibly dainty one. How's your cooking? str_npc13_backstory_response_1|I might be able to use an extra sword in my company. str_npc14_backstory_response_1|I might be able to use you in my company. str_npc15_backstory_response_1|Where do you need to go? str_npc16_backstory_response_1|I might be. What can you do? str_npc1_backstory_response_2|I require no services from self-important spies. str_npc2_backstory_response_2|Hard luck, friend. Good day to you. str_npc3_backstory_response_2|Go back to your family, lass. Fathers must always be obeyed. str_npc4_backstory_response_2|No, sorry, I haven't heard of one. str_npc5_backstory_response_2|Sigh.. So long as you hill clans fight tribe against tribe, you will remain a silly, weak people. str_npc6_backstory_response_2|I'll have no dealings with a mutinous pirate! str_npc7_backstory_response_2|Actually, I'm rather fond of the place. Good day to you. str_npc8_backstory_response_2|Your brother-in-law was right -- women should not rule. Go back home and tend your hearth. str_npc9_backstory_response_2|Some of my best friends are riff-raff. Good day to you, sir. str_npc10_backstory_response_2|No doubt you'll wake up with your head in a noose, and you'll deserve it. Good day. str_npc11_backstory_response_2|Very interesting, madame, but I have work to do. str_npc12_backstory_response_2|What use have we for a London pimp? str_npc13_backstory_response_2|No, sorry. Nothing I can do for you. str_npc14_backstory_response_2|I'll let you know if I hear of anything. Good day. str_npc15_backstory_response_2|Sorry. I've got all the men that I can manage right now. str_npc16_backstory_response_2|Sorry, lass. You sound like you might be trouble. str_npc1_signup|During the Revolution, I trained under Fouche, the Assembly's spymaster. Since then I have trained my skills in information gathering around the continent. str_npc2_signup|Well, I will confess that I am not a warrior by trade. str_npc3_signup|Do you? Well, I am in no position to be picky! I would be pleased to join you. str_npc4_signup|Good! I look forward to vanquishing your enemies. str_npc5_signup|Why, that is a most generous offer. str_npc6_signup|Aye! I'm filled to the gunwhale with gratitude. Let's weigh anchor and pray never to see a south-wind in our glasses! str_npc7_signup|I might be. I could certainly use the money. str_npc8_signup|Can you? I shall accept your offer. str_npc9_signup|I would very much like that, {sir/madame} str_npc10_signup|Are you, 2017-03-12 (日) 16 13 32 Well, that's a sight better than swinging from a gibbet for desertion. str_npc11_signup|Why, I'll be a soldier myself! Help my old hands to a bit of loot to comfort me in my retirement. Two boys I bore, both soldiers' brats, and they became soldiers themselves. One had his head split by a Khergit war club, the other died of the pox, but at least they didn't die hungry. str_npc12_signup|As I told you, I am a surgeon, not some silk-robed university physician who has never touched a body. I can get my hands dirty. str_npc13_signup|Indeed? You would do well to enlist me. str_npc14_signup|I would be pleased to ride with you, at least for a little while, for pay and a share of any loot. str_npc15_signup|Geroia, eventually, but I'd welcome the opportunity to get a few francs in my pocket, first, so I don't come home empty handed. So if you promise me food and a share of the loot, I'd be happy to fight with you for a while. str_npc16_signup|Well, {sir/madame}, let me tell you. I may not know how to read and write, but I know the quickest way to a man's heart is between his fourth and fifth rib, if you understand me. str_npc1_signup_2|There is no one better at tracking people and things than myself. And having travelled the Occident extensively, I know the terrain in every country in Europe. str_npc2_signup_2|I'm a fast learner. I can ride, and know a fair bit about trade, prices and such. str_npc3_signup_2|I think you would find I would be a most valuable addition to your ranks. I am well versed in the classics of literature and can declaim several of the epic poems of my people. I play the lute and am a skilled manager of household servants. str_npc4_signup_2|Note however that as a gentleman and the holder of a barony, I expect to be in a position of command, and not be treated as one of the common soldiers. str_npc5_signup_2|I shall not betray you -- so long, of course, as you do your duty to me by feeding me, paying me, and not dragging my miserable hide into a battle where there is no chance of winning. Hand me some salt, if you will -- it is the custom of our people to take salt from our captains, as a token of their concern for our well-being. str_npc6_signup_2|You'll soon find I ain't halfways bad with me cutlass, and have got Dutch courage to last me. If we find ourselves on a ship ye ain't likely to find someone better than I when I've got the con. str_npc7_signup_2|But let your followers know that I do not suffer louts and brutes. Anyone who misbehaves around me will quickly find an arrow in their gullet. str_npc8_signup_2|I shall be pleased to fight in your shield wall. But I warn you -- if you ask me to gather the firewood, or cook a meal, you will not like the consequences. str_npc9_signup_2|I am a gentleman, and prefer to fight with sword and lance. I recognize that you are of lower birth than I, there is no shame for me to serve under an experienced captain -- presuming, of course, that your followers do not become too familiar with me. I assume that will not be a problem? str_npc10_signup_2|You won't regret taking me on, {Brother/Sister}. I'm a dead eye with a crossbow -- a beautiful weapon, it can right punch through a nobleman's armour and spill his blue blood upon the ground. And I've trained more raw recruits than you've had hot dinners, begging your pardon. I don't toadie to the high-born. str_npc11_signup_2|I know how to swing a blade, staunch a wound, and feed an army on the march. It would be a foolish captain who passed up the opportunity to hire an experienced campaigner like me! Say, {laddie/lassie}, don't you command a war party of your own, 2017-03-12 (日) 16 13 32 str_npc12_signup_2|I have treated every variety of wound that can be inflicted by the hand of man. Before I was a surgeon, I was a student, so you may be sure that I have inflicted wounds as well as healed them. str_npc13_signup_2|Sword, lance, the bow -- my skill in all such martial pursuits is the stuff of epic verse. Together we will perform such feats as will be recounted in festivals and campfires, in filthy taverns and in the halls of kings, for many generations to come. str_npc14_signup_2|I am a skilled swordsman, and I can also instruct your men in fighting. But I warn you that I do not care to fight for a leader who is lax in discipline with {his/her} men, for in the long run they will not respect a soft hand. str_npc15_signup_2|Siegework is my speciality, although I reckon can handle myself well enough in an open battle, if need be. str_npc16_signup_2|I can throw knives, in addition to stabbing with them, and I'm slippery as quicksilver. You'll find me useful in a fight, I'll warrant. str_npc1_signup_response_1|Good. You can be useful to us. str_npc2_signup_response_1|That will do. str_npc3_signup_response_1|Um, that's a start. We can teach you the rest. str_npc4_signup_response_1|Very well. I'll be glad to have you with us, um, 'Baron.' str_npc5_signup_response_1|Certainly. Here, have some salt. str_npc6_signup_response_1|Welcome aboard, captain. If I had a ship I'd pipe the side. str_npc7_signup_response_1|I will hire you. Try not to shoot anyone on your first day. str_npc8_signup_response_1|No fear, ma'am. You're the widow and the daughter of a thane, and you'll be treated as such. str_npc9_signup_response_1|Well, it shouldn't be. I'll have a talk with them. str_npc10_signup_response_1|Good man. We'll treat you with the respect you deserve. str_npc11_signup_response_1|It sounds like you'll be useful. You are hired. str_npc12_signup_response_1|Then welcome to our company, doctor str_npc13_signup_response_1|Good. Make yourself ready, and we'll be on our way. str_npc14_signup_response_1|Good. I'll be happy to hire someone like you. str_npc15_signup_response_1|That works for me. I will be pleased to hire you. str_npc16_signup_response_1|It sounds like you can do the job. I will hire you. str_npc1_signup_response_2|I can handle such matters myself. Good day, sir. str_npc2_signup_response_2|I'm afraid I'm only looking for men with some experience. Good day to you. str_npc3_signup_response_2|Actually, we were looking for a slightly different skill-set. str_npc4_signup_response_2|Actually, we are not in the habit of hiring bandits with invented pedigrees. Good day, sir. str_npc5_signup_response_2|Actually, on second thought, I prefer to keep more civilized company. str_npc6_signup_response_2|Now that I think about it, maybe a crazy old pirate isn't what we need. str_npc7_signup_response_2|Actually, on second thought, you sound like you might be trouble. Good day to you. str_npc8_signup_response_2|Ah. Actually, if you don't do whatever I order you to do, you'd best seek your fortune elsewhere. str_npc9_signup_response_2|You assume wrong, sir. In my company we respect courage and skill, rather than noble birth. str_npc10_signup_response_2|On second thought, we value discipline pretty highly in our company. Good day to you. str_npc11_signup_response_2|Sorry, madame. We've already got as many in our company as we can handle. str_npc12_signup_response_2|A battle is not the same thing as a tavern brawl. Perhaps you should look elsewhere for work. str_npc13_signup_response_2|Actually, on second thought, a fighter overeager for glory is dangerous to have in one's company. str_npc14_signup_response_2|Actually, I have no wish to provoke a mutiny in my ranks. Good day, sir. str_npc15_signup_response_2|Actually, I need a different kind of expertise. My apologies. str_npc16_signup_response_2|To be honest, I'd prefer someone who was a little less tempted to larceny. str_npc1_payment|I will be very useful to you, {sir/madame}. Now there is only the matter of pay; as my previous employ ended poorly, I find myself without money and will require an advance of {reg3} francs for my services. Whatever position I find myself in, I would refuse to work without being sure to gain from it. str_npc4_payment|Excellent. Before we depart, would you be so kind to lend me {reg3} francs? I had to pawn a family heirloom at a pawnbroker here in {s20}, and I would like to retrieve it before we leave. str_npc5_payment|Thank you. Now, to seal off our agreement, I ask for {reg3} francs from you. It's an advice my father gave me. He told me 'Baheshtur, never fight for a barbarian before {he/she} pays you your worth of gold first'. str_npc7_payment|All right then. I will come with you. But I want a payment of {reg3} francs first. You aren't expecting me to work for free, do you? str_npc8_payment|Then I will fight your enemies for you. But first I want a bounty of {reg3} francs. If you are a worthy captain who can lead {his/her} company to riches and plunder, you should have no trouble paying. I cannot afford to follow a pauper. str_npc9_payment|That's very good of you. And before I join, can you lend me {reg3} francs, so that I can buy some proper clothing that befits a gentleman of noble birth such as myself. The coat on me has been worn down badly due to my recent bad fortune, and I cannot let common soldiers mistake me as one of their own. str_npc10_payment|That's good news. But I'll ask for one last thing, captain. I have a woman here in {s20}, a tavern wench, and she says she has my child in her belly. I want to give her some money before I leave... for the child, you know. Do you think you can spare {reg3} francs? str_npc11_payment|Hey thank you captain. But before joining up with you, I would ask for a payment of {reg3} francs. I know that in war parties soldiers can go on for weeks without seeing any wages. I am wise enough not to sign anywhere without having myself covered. str_npc13_payment|Before I sign up, there is the small matter of some expenses I have incurred while staying here -- {reg3} francs. Do you think that you could cover those for me, as a gesture of friendship? str_npc14_payment|Ah, one last thing. I would ask for an initial bounty of {reg3} francs before I join your command. It's my principle never to enter someone's service without receiving the payment I deserve. str_npc15_payment|Good. By the way, as a skilled engineer I would expect a payment for my services. A signing bonus of {reg3} francs would be fair, I think. str_npc16_payment|Now, that's good news, captain. So, how about paying me a little something to seal off our agreement? A mere {reg3} would be enough. Please don't take this the wrong way, but I've had some bad luck with employers in the past. str_npc1_payment_response|Very well, here's {reg3} francs. Now, kindly fall in. str_npc4_payment_response|Certainly. Here's {reg3} francs. str_npc5_payment_response|Well... here's {reg3} francs, then. Your first payment. str_npc7_payment_response|No, of course not. Here's {reg3} francs. str_npc8_payment_response|Oh, I am no pauper, madame. Here's {reg3} francs for you. str_npc9_payment_response|Very well, here's {reg3} francs. str_npc10_payment_response|Of course. Here, {reg3} francs. str_npc11_payment_response|Very well, here's {reg3} francs. Make yourself ready. We leave soon. str_npc13_payment_response|Of course, here's {reg3} francs. Make ready to leave soon. str_npc14_payment_response|All right, here's {reg3} francs. You are most welcome in our company. str_npc15_payment_response|All right, here's {reg3} francs. Glad to have you with us. str_npc16_payment_response|All right, here's {reg3} francs for you. Make yourself ready. str_npc1_morality_speech|Oy -- boss. Please don't take this the wrong way, but it's a hard life and it's a bit much that we {s21}. Take a little more care in the future, captain, if you don't mind my saying. str_npc2_morality_speech|I hope you don't mind my saying so, but it's a bit hard for me to see us {s21}. Maybe I ought to try to be more of a hardened soldier, but if we could try to exercise a little mercy from time to time, I'd sleep better. str_npc3_morality_speech|Perhaps it is not my place to say so, {sir/madame}, but I confess that I am somewhat shocked that we {s21}. Of course I realize that war is cruel, but there is no need to make it more cruel than necessary. str_npc4_morality_speech|Your pardon -- just so you know, the men of the House of Rolf do not care to {s21}. I will not be pleased if you continue to take this course. str_npc5_morality_speech|Pardon me, captain. It is not good to {s21}. Your first duty is to the men who have taken your salt. The least they can expect is food, pay, the opportunity to loot, and that you not waste their lives needlessly. str_npc6_morality_speech|Excuse me, {sir/madame}. As you know, I joined with you to right wrongs, protect the innocent, and make amends for my sin. I did not expect to {s21}. str_npc7_morality_speech|Captain -- I do not like to see us {s21}. Such are the actions of a common bandit chief, with no regard for his followers. str_npc8_morality_speech|I was not pleased that you decided to {s21}. To fall in battle is an honour, but to fight in a warband led by a coward is a disgrace. str_npc9_morality_speech|{Sir/Madame} -- it is not my way to {s21}. Men of my house will accept death but not dishonour. Please do not make me ashamed to serve under you. str_npc10_morality_speech|Begging your pardon, captain. I can't say that I'm happy to see us {s21}. Those are just simple people, trying to make a living. If we could try to go easy on the poor wretches, captain, I'd feel much better. str_npc11_morality_speech|Excuse me, captain. It's not good that we {s21}. I've followed armies and warbands for 30 years, and the least the soldiers expect of a leader is to feed them, pay them, and do {his/her} best to keep their sorry skins intact as best {he/she} can. str_npc12_morality_speech|Captain -- I do not like to see us {s21}. I am prepared to be a warrior, but not a brigand. Pray let us try to show a little more compassion. str_npc13_morality_speech|Captain, if we can avoid it, I'd prefer not to {s21}. Calradia is a small place, and one's reputation is precious. I would not care for one of my rivals to include this latest unfortunate incident in a satirical verse. str_npc14_morality_speech|I do not care to {s21}. No one with a reputation for cowardice will be properly feared by his men. str_npc15_morality_speech|{Sir/Madame} -- just so you know my opinion, any commander with sense will not let his company {s21}.I hope you don't mind me speaking so bluntly. str_npc16_morality_speech|Captain. I don't like to {s21}. So many throats left uncut, and so many purses left unexplored... str_npc1_2ary_morality_speech|Boss -- just so you know, I've got no problem if we {s21}. Living to fight another day makes good sense to me. str_npc2_2ary_morality_speech|{Sir/Madame} -- I'm not altogether happy that we {s21}. I'm a merchant, and in our business one is bonded by one's word. I don't want a reputation for dishonesty -- that would spell my end as a trader, {sir/madame}. str_npc3_2ary_morality_speech|{Sir/Madame} -- I think it was a brave decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood. str_npc4_2ary_morality_speech|Your pardon -- whatever anyone else says, I think nothing of it that you {s21}. You should adopt whatever ruse you need to survive in these troubled times. str_npc6_2ary_morality_speech|{Sir/Madame} -- you may choose to {s21}, but would prefer to have no part in it. Such is not the path to my redemption. str_npc9_2ary_morality_speech|Captain, I am dismayed that you {s21}. A {gentleman/gentlewoman} such as yourself should exhibit the highest standards of honour at all times. str_npc10_2ary_morality_speech|{Brother/Sister} -- I can't say I like to see us {s21}. You should treat your men well, and they'll repay with interest. str_npc14_2ary_morality_speech|Captain -- you should not let it bother you that you {s21}. Armies are made to do their leaders' bidding, and hardships are part of a soldier's life. str_npc15_2ary_morality_speech|You know, friend {playername}, it's none too reassuring to see how you just {s21}. If you can break your word to them, you can break your word to me, is how I figure it. str_npc16_2ary_morality_speech|Captain -- just so you know, it's no problem by me that we {s21}. We do what we need to do to live, and they'd do the same to us if they were in our shoes. str_npc1_personalityclash_speech|Captain -- no offense, but I'm a bit tired of {s11}, who puts on airs like she's something better than your humble servant Borcha. str_npc2_personalityclash_speech|{Sir/Madame} -- as you recall I was a merchant before I signed on with you. I respect men who make their living peacefully, risking all to bring goods for far away lands. str_npc3_personalityclash_speech|Captain -- in my opinion, {s11} is a hard and cruel man. He speaks of nothing but the need to flog, beat, and hang his fellow soldiers. str_npc4_personalityclash_speech|{Sir/Madame}. The House of Rolf is one of the most ancient and respected families in this part of the world, with a provenance dating back to the Old Calradic Empire. Yet {s11} openly shows me disrespect, and casts doubt on the provenance of my house. str_npc5_personalityclash_speech|A moment of your time, captain. {s11} seems to think me a common bandit, just because I have rewarded myself in the past to the legitimate spoils of war from caravans passing through my family's lands. str_npc6_personalityclash_speech|Your pardon, {sir/madame}, but I cannot keep my tongue stilled any longer. That harlot, {s11} -- every time she sees me she points the five fingers of her hand at me -- a peasant's sign to ward off evil. str_npc7_personalityclash_speech|Captain, I have done my best to put up with your followers' rude talk and filthy habits. But that one who calls himself {s11} is beyond tolerance. str_npc8_personalityclash_speech|Just so you know, I cannot abide that insolent mountebank {s11}. Some minutes ago, I was remarking to our companions how the peasants of this region were more than usually slack-jawed and beetle-browed, and speculated that perhaps they had bred with apes. str_npc9_personalityclash_speech|Sir -- {s11} is a base braggart, a man with no respect for the honour of women. I am tired of hearing how he conquered this or that damsel. str_npc10_personalityclash_speech|Excuse me, captain. I hate to trouble you with such things, but I just wanted to let you know that I can't abide that fellow Rolf, the one who calls himself a baron. str_npc11_personalityclash_speech|Begging your pardon, captain, but I can't keep silent. That man, {s11} -- he killed his own brother. str_npc12_personalityclash_speech|My lord. The barbarian woman, {s11}, complained of headaches -- a possible symptom of excess of sanguinity. I thought to apply my leeches. str_npc13_personalityclash_speech|Captain, I weary of {s11}, who talks of nothing but chivalry and feats of arms. str_npc14_personalityclash_speech|Excuse me, captain. A few minutes ago, I had expressed the opinion that liberal use of the lash and occasional use of the gallows is essential to keep soldiers in line. Men without a healthy fear of their commanders are more likely to run from battle. str_npc15_personalityclash_speech|Excuse me. I hope you don't mind me telling you that in my opinion, that girl {s11} is a danger to the party. She's a feral brat, disrespectful of authority and the basic principles of the military art. str_npc16_personalityclash_speech|Oy, captain. Just so you know -- there's something funny about {s11}. He makes strange scrawlings in the dirt, and mutters to himself. str_npc1_personalityclash_speech_b|She's a common bandit, just like myself, and she has no right to tell me to keep my distance from her, as she did just now. str_npc2_personalityclash_speech_b|I don't much care to hear {s11} gloat about the caravans he has looted, or he plans to loot, like he has no respect for good honest trade. str_npc3_personalityclash_speech_b|I know that an army is not a nursery, and that strong discipline is important, but I do believe that man enjoys cruelty for cruelty's sake. I hope you do not mind me saying so. str_npc4_personalityclash_speech_b|{Sir/madame}, these are indeed sorry days if common folk are allowed to mock their betters. That is all. str_npc5_personalityclash_speech_b|I told him that if the warrior's way bothers him so much, that he become a priest or a beggar and so not have to worry about such things. I hope you do not mind that I said such things. str_npc6_personalityclash_speech_b|I know the crime I committed was an abomination, but I am seeking repentance, and I deserve better than to be the object of some witch's superstition. I just thought you should know. str_npc7_personalityclash_speech_b|I do not care for how he stares at me around the campfire after a meal, as he picks his teeth. I believe I recognize him from my days as a bandit. He is base and ignorant. I do not care to travel with such people. str_npc8_personalityclash_speech_b|{s11}, that font of impudence, overheard me, and called me ignorant, and a savage, and other words I do not care to repeat. It was only out of respect for you that I refrained from cutting his throat then and there. I thought it only fit that I should warn you. str_npc9_personalityclash_speech_b|If he persists, I shall tell him that he is a base varlot, and if it comes to blows I will not apologize. That is all, {sir/madame}. str_npc10_personalityclash_speech_b|He's just a simple brigand, as far as I can tell. House of Rolf, my arse. Genuine blue-bloods are bad enough, but those who pretend to be blue-bloods are bloody intolerable. Anyway, I might have said something a bit sharp to him a minute ago. He seemed to take offense, anyway. I just thought you should know. str_npc11_personalityclash_speech_b|He's a kinslayer, cursed by heaven, and he'll bring misfortune and sorrow upon us, that's for certain. I don't like being around him and I don't think he should be with us. That's all. Sorry for troubling you. str_npc12_personalityclash_speech_b|But when I tried to afix them, she recoiled and struck me, and accused me of witchcraft. Captain, I am deeply tired of attending to the complaints of such an ungrateful and ignorant lot. str_npc13_personalityclash_speech_b|Valorous deeds are all very well, but they are not the only goals worth pursuing in life. Personally, I never trust any man who has not at least once woken up drunk in a ditch, or been beaten by the slipper of his lover. str_npc14_personalityclash_speech_b|That chit {s11} saw fit to admonish me for this. I will not have my methods questioned in front of the men, and I will not serve any commander who tolerates such insubordination in his company. Thank you for allowing me to speak my peace. str_npc15_personalityclash_speech_b|What's more, I suspect she's a thief. I found her going through my baggage and pawing some of my schematics, and she pulled a knife on me when I thought fit to object. A wise captain would not allow her in his company. str_npc16_personalityclash_speech_b|Fearing witchcraft, I asked him about it, and he told me that a chit of a girl like myself should mind her own business. So I had a look in his baggage, and found strange plans and diagrams. I think he's a sorceror, {sir/madame}, and if I catch him trying to hex me he'll have a knife in his throat. str_npc1_personalityclash2_speech|Oy -- boss, I don't fancy myself a sensitive soul, but I don't particularly like how {s11} went about cutting the throats of the enemy wounded, back there. str_npc2_personalityclash2_speech|{Sir/Madame}. If you don't mind, I'd prefer not to be deployed anywhere near {s11}, after what he said to me during that last battle. str_npc3_personalityclash2_speech|{Sir/Madame}. Since I have joined your company, I have tried hard to learn how to live like a soldier, and how to honour the warrior's code. If I occasionally make mistakes, I would hope to be forgiven. str_npc4_personalityclash2_speech|{Sir/Madame}. I happened to exchange a few words with {s11} as we were dividing up the spoils of battle. Please inform her that when she speaks to me, she should call me 'Baron' or perhaps 'Baron Rolf,' or 'Your Grace,' but certainly not just 'Rolf.' str_npc5_personalityclash2_speech|Captain. {s11} needs to have her tongue cut out. str_npc6_personalityclash2_speech|My lord. Did you see {s11} during that last battle? He taunts the fallen foe as they lay stricken and helpless on the battlefield, mocking their parentage, their foolishness for having fought us. str_npc7_personalityclash2_speech|Captain -- I have been searching my mind trying to remember where I have seen {s11}, the one who calls himself a baron. As I watched him in action during that last battle, I suddenly remembered. He is a good fighter, but also a vicious one. str_npc8_personalityclash2_speech|Captain. {s11} is a most insolent girl. I have tried to be polite, even friendly, only to have her rebuff me. str_npc9_personalityclash2_speech|{Sir/My lady}, I hope you do not mind me telling you this, but in my opinion {s11}, the merchant, does not know his place. During that last battle, he cut in front of me to engage a foe whom I had marked for my own. str_npc10_personalityclash2_speech|{Brother/Sister} -- a question for you. Are you in charge of this company, or is it {s11}? str_npc11_personalityclash2_speech|Captain. I don't much care for that {s11}. After that last battle, he went around muttering some heathen incantation, as he went through the slain looking for loot. str_npc12_personalityclash2_speech|Captain. I can no longer abide the rank ignorance of {s11}. As I was treating the wounded during our last battle, he saw fit to disparage my use of laudanum in relieving the pain while I conducted surgery, and of treating wounds with a poultice of honey. str_npc13_personalityclash2_speech|Hello, captain! {s11} is a temperamental one, isn't he? During that last battle, I was merely having a friendly chat with our foes about their mothers as we exchanged swordblows, and it caused him to throw a fit! str_npc14_personalityclash2_speech|Sir. {s11} is incorrigibly indisciplined. During that skirmish, I called out to him that he should hold ranks with the rest of our battle array. He called back to me that I should 'get stuffed.' str_npc15_personalityclash2_speech|Captain -- I must tell you that I question {s11}'s medical credentials. As he was tending to our wounded after that last battle, I saw fit to remind him that the peerless Galerian often advocated administering a distillation of beetroot, to restore the humor imbalance brought by loss of sanguinity. str_npc16_personalityclash2_speech|Beg your pardon, {sir/ma'am}. {s11} might have been a very good thief, but he's not got the stomach to be a warrior, if you ask me. str_npc1_personalityclash2_speech_b|The way she whistles cheerfully as she does it -- it puts a chill down my spine, it does. str_npc2_personalityclash2_speech_b|The enemy was bearing down on us, and he says, 'Step aside, merchant, this is knight's work.' Next time I will step aside, and let him take a spear in the gut. str_npc3_personalityclash2_speech_b|After our last victory I was picking through the slain, and availed myself of one of our foe's purses. No sooner had I done so then {s11} came up behind me and struck it from my hands, saying that it was she who had made the kill, and thus she deserved the spoils. My lord, I could not tell in the heat of battle who had struck whom. If {s11} had simply told me that she deserved the purse, I would gladly have given it to her. str_npc4_personalityclash2_speech_b|I am of noble blood, and she is of the basest birth. She must remember her place. str_npc5_personalityclash2_speech_b|When the loot was piled up after the last battle, I found among the enemy's baggage a very decent cooking pot. Often I had wished to find such a pot, so I could boil some of the stews that my people use to warm their bellies during the winter months. But {s11} grabs the pot, and tells me that I will not be allowed to 'taint' it with heathen food, and that it should properly belong to her. I yielded the pot to her, but I will not tolerate such disrespect in the future. str_npc6_personalityclash2_speech_b|My lord -- such hubris will not be overlooked by Heaven, and I fear we shall all of us pay the price. str_npc7_personalityclash2_speech_b|Back when I lived in the ravines, we would sometimes fight with a rival band called the Brethen of the Woods. Captain -- I would not trust any man who hides his origins, and particularly would not trust a common bandit who calls himself a lord. str_npc8_personalityclash2_speech_b|As we were cleaning our weapons after that last battle, I remarked that I thought her a handsome girl, and after I regained my lands I would happily find her a match with one of my warriors. I thought it was a very generous offer, as a woman disinherited by her father is hardly going to find herself awash in prospects. But rather than thank me, she simply turned her back without a word. It was only out of respect for your leadership that I did not immediately try to teach her some manners. str_npc9_personalityclash2_speech_b|I appreciate that he is willing to risk his life in battle, but that alone does not make a gentleman. He is not of noble birth, and his family's wealth comes from commerce and usury. He may fight with us as an auxiliary, but should not attempt to steal glory from his betters. str_npc10_personalityclash2_speech_b|In that last battle he was shouting at me 'Go forward, go back, hold the line.' When I told him to mind his own trimming he said he'd have me flogged. Captain, that man is looking for a crossbow bolt in his chest, begging your pardon. str_npc11_personalityclash2_speech_b|He said it was a prayer of thanksgiving for victory, but it didn't sound like that to me. Captain, I don't want him raising up the ghosts of the dead to make trouble for us on our travels. I think you had best be rid of him str_npc12_personalityclash2_speech_b|Captain, if that man knew the slightest thing about medical matters, he would know that one should never undermine a patient's confidence in his doctor, particularly not during a complicated operation. If you would be kind enough to dismiss him from this company, you would be doing all of us a great service. str_npc13_personalityclash2_speech_b|When all the dust settled, {s11} turned on me and told me not to 'tempt the wrath of the Heavens' with my 'hubris.' I responded that at least I hadn't killed my own brother, which I think bothers the Heavens a lot more than battlefield small talk. {s11} turns red like a baboon's arse and would have struck me had I not artfully dodged out of his away. Tell him to lighten up, will you? str_npc14_personalityclash2_speech_b|{Sir/Madame}, such defiance of proper authority is a corrosive influence on our company, and I shall have him flogged if he does so again. str_npc15_personalityclash2_speech_b|{s11} responded that Galenian was an 'antiquated know-nothing.' Captain, no true doctor would have such disrespect for the great masters of the past. I do not believe you should employ such an obvious impostor. str_npc16_personalityclash2_speech_b|After our last scrap, I was slicing open the guts of some our foes to check for hidden gold, as a girl who counts her pennies ought. He gagged and muttered that I was an 'animal.' I'll inspect his innards for contraband if he doesn't keep a civil tongue in his head. str_npc1_personalitymatch_speech|Boss. {s11} back there didn't do badly in that last fight at all. He's a good egg, too. str_npc2_personalitymatch_speech|{Sir/Madame}. I just wanted to tell you that {s11} may be a rough sort, and I'll venture a thoroughgoing rogue as well, but I'm proud to call him my companion. str_npc3_personalitymatch_speech|Hello, {sir/madame}! I had just wanted to tell you that {s11} is a most gallant knight. Did you see him in our last battle? str_npc4_personalitymatch_speech|Excuse me, {sir/madame}. I just wanted to say a word in praise of {s11}. He did well in that last battle. str_npc5_personalitymatch_speech|That was a fine battle, {playername} Bahadur! {s11} is a good man to have by our side in a fight. str_npc6_personalitymatch_speech|Captain. Sometimes I am troubled by all this bloodshed, although I know that proud warlords must be humbled, and cruel bandits tamed, if we are to restore peace to Calradia. str_npc7_personalitymatch_speech|Captain. I was just talking to {s11}. She may be a bit savage, but I believe that she is a faithful friend. str_npc8_personalitymatch_speech|A fine battle that was, captain. And I have to say, I admire the taunts that {s11} hurled at our enemy. str_npc9_personalitymatch_speech|Captain. {s11} acquitted herself well in that fight back there. A fine, modest maiden she is, if I dare say so myself. str_npc10_personalitymatch_speech|Ahoy, Brother! I wish you joy of your victory! Say, old Mother {s11}'s not bad in a scrap, is she, for a woman of her years? Although I'm getting to be a bit of an old dog myself, now. str_npc11_personalitymatch_speech|Ach, captain! A fight like that one sets my old joints a-creaking. Still, we licked them pretty good, didn't we? str_npc12_personalitymatch_speech|A bloody business, captain, a bloody business -- although a necessary one, of course. {s11}, I believe, shares my ambivalence about this constant fighting. str_npc13_personalitymatch_speech|You have earned your name today, oh valorous one! And {s11}, too! I like that one. She sings the songs of her people as she goes into battle, which appeals to an artistic soul like my own. str_npc14_personalitymatch_speech|Captain. It is a pleasure going into battle with men like {s11} by my side. str_npc15_personalitymatch_speech|Captain. I was just having a word with {s11} after our last battle, and it strikes me that the man has got a good head on his shoulders. str_npc16_personalitymatch_speech|Oy -- captain. I was just having a chat with {s11}, as we picked through the bodies after our last little scrap. str_npc1_personalitymatch_speech_b|Without good honest souls like him to bring silver into Calradia, scoundrels like me would have a hard time in life, I'll warrant. I'm glad to have him with us. str_npc2_personalitymatch_speech_b|Based on how he did in that last fight, I'd say that I'd trust my back to him any day, although I'd still keep a hand on my purse. str_npc3_personalitymatch_speech_b|I also confess that I find him a truly delightful companion, a man of both wit and manners. Perhaps, perhaps... Ah, but I say too much. Good day, {sir/madame}. str_npc4_personalitymatch_speech_b|You chose well to enlist him in our company. He knows a thing or two about a fight, and also knows the importance of respecting his comrades-in-arms, unlike some others I might mention. str_npc5_personalitymatch_speech_b|As for his other attributes, I doubt that he is any more a Baron than I am, but I have to admire the brazen way he makes that claim. str_npc6_personalitymatch_speech_b|I must say that {s11} is a source of great comfort to me. I have told him of my sin, and he said to me that Heaven will forgive my transgression, if I truly repent and truly desire such forgiveness. He is wise, and I am glad that he is with us. str_npc7_personalitymatch_speech_b|At some point in the future, if you have no need of our services, she has promised to go back to the ravines with me and find the bandits who murdered my lover, and help me take my revenge. It was a kind offer. I am glad that she is with us. str_npc8_personalitymatch_speech_b|He managed to include their geneology, their appearance, and their eating habits in a well-framed Old Calradic quatrain. I personally prefer the saga, but we Nords respect poetic craftwork when we hear it. str_npc9_personalitymatch_speech_b|Were she of noble blood, I might ask for her hand. It is a pity that she is a merchant's daughter. But speaking with her is a pleasant way to pass time on the march. str_npc10_personalitymatch_speech_b|Heh. It just goes to show that youth ain't everything, that experience also wins battles. I reckon she and I could teach the young puppies of the world a thing or two, couldn't we? str_npc11_personalitymatch_speech_b|Old {s11} in particular showed them a thing or two, I thought. Not bad for the pair of us, I thought, given that between us we've probably seen close to a hundred winters. str_npc12_personalitymatch_speech_b|It saddens him deeply to take the lives of his fellow men, however just the cause. He and I have talked together of a brighter future, of the need to unite these petty warring kingdoms of Calradia, so that we may bring this time of troubles to an end. str_npc13_personalitymatch_speech_b|Also, although I normally prefer the coy to the Amazonesque, I confess that I have also noticed the femininity she tries to hide beneath her martial demeanour. True, she is a bit aloof on the march and in camp, but perhaps my fair words can melt the Nordic ice around her heart. str_npc14_personalitymatch_speech_b|He is a professional soldier, and though he may not be as fast on his feet as some others, he knows the wisdom of holding together in a disciplined battle-line. You showed good sense in bringing him into this company. str_npc15_personalitymatch_speech_b|War, like any other affair, requires careful planning and preparation, and a firm grasp of strategic principals. All other things being equal, the best trained army will win the battle, an observation that I think our last fight bears out. The men may curse him now, but they'll learn to thank him, I'll warrant. str_npc16_personalitymatch_speech_b|Have you heard her story? Can you believe the wrongs done to her? I tell you, it makes my blood boil. I want to cut off all the little bits of those bastards who mistreated her -- and I'll do it, too, if we ever run into them in our travels. str_npc1_retirement_speech|I'm a bit tired of marching up and down the land, shedding my blood for someone else's cause. The loot is good, but I think I've got enough of that, now. I'm going to head back to my village, take a wife, settle down, maybe raise horses if I can afford it. str_npc2_retirement_speech|I'm getting a bit tired of the warrior's life. I'm going to invest my share of our loot into a cargo of goods -- furs, linens, velvets, probably -- and take them back over the mountains. I would like to thank you again for taking me on, and wish you the best of luck. str_npc3_retirement_speech|I am afraid I have something to tell you. I have decided that the warrior's life is not for me. I think it is probably too late for me to find a good marriage -- no one of my people would take a wife who had served with a company of soldiers -- but I may have enough money to start myself up as a merchant. I hope you will not be angry, {sir/madame}. str_npc4_retirement_speech|I have fought with you honourably, as befits a son of the House of Rolf, but I am not altogether satisfied with your leadership. I will go home to my ancestral estates, which are much in need of my services. str_npc5_retirement_speech|Bahadur -- since I have taken your salt, I have fought for you fiercely, and loyally. But you have not always repayed my service with the kind of leadership that I deserve. So I am going home, in the hope that the Khan's men have forgotten me, to see my father and brothers again. str_npc6_retirement_speech|I joined this company in the hope that you would lead me out of darkness, and indeed I have found a measure of peace here. But I have some qualms about your leadership, and have begun to suspect that the path to redemption can be found elsewhere. str_npc7_retirement_speech|I am tired of this squalid life of endless warfare, seeing men debased by fear, greed, lust, and a hundred other sins. I have money in my purse. I am going overseas to look for a better land than Calradia. I assume that you will fare well without me. str_npc8_retirement_speech|I have fought in your shield wall, and done well by it. But your leadership is not always to my liking, and anyways I have another task. I will take what plunder I have won and raise a warband of my own and sail to Nordland to take back my husband's hall from my treacherous brother-in-law. I wish you well. str_npc9_retirement_speech|We have fought well together, and earned ourselves much glory. But I have some reservations about your leadership, and at any rate have my patrimony to reclaim. I will be leaving you. Perhaps we will meet again. str_npc10_retirement_speech|I've had enough of tromping up and down the length and breadth of Calradia. I've got enough to buy a small bit of land somewhere, so I think I'll give that a try. So long, and best of luck to you. str_npc11_retirement_speech|You did an old woman a great service by taking her into your company. But I'm afraid I'm finding this life no more to my liking than driving a wagon. Too much cold, too much hunger, and at the end all I see in front of me is a hole in the ground. So I'll be off, although I don't know where. str_npc12_retirement_speech|I've done all right in your company. I filled my belly, put some gold in my purse, and broadened my knowledge of wounds and injury -- I can't complain about that! But I think right now that service in this company is holding me back. I have a duty to share my findings with other surgeons, and for that I need to hire scribes, who are rare in Calradia. I shall be going home str_npc13_retirement_speech|As the luster of your name grows ever brighter, I fear that my own reputation will seem pale in comparison, as the moon is outshined by the sun. I have decided to strike out on my own. The very best of luck to you! str_npc14_retirement_speech|I would like to inform you that I wish to sever our relationship. I intend to seek alternative employment. str_npc15_retirement_speech|I appreciate that you took me on, but I'm not altogether happy about how things have worked out. I'm going to head off elsewhere -- maybe go home, maybe find another job, I haven't quite decided yet. str_npc16_retirement_speech|I've had good times in this company, and I've found myself a pretty trinket or two on the battlefield, but right now it isn't working out. I'm leaving you to go offer my talents to someone else. str_npc1_rehire_speech|Boss -- it's good to see you again. I know we had our differences in the past, but to tell you the truth, those were some of the best days I've known. And, to tell you the truth, I've had a bit of difficulty finding work. Listen, if you'd be willing to have me back, I'd be willing to sign up with your company again. str_npc2_rehire_speech|{Sir/Madame}! It's good to see you again. But I'll confess -- I've been looking for you. I bought a load of goods like I told you I would, loaded them up, and took them back across the steppe -- but wouldn't you know it, I was hit again by Khergits, and lost it all. I guess I'm just destined to fight for my fortune. Also, people tell me that you've done very well for yourself. So tell me, {sir/madame}, would you have me back? str_npc3_rehire_speech|Well, hello {sir/madame}! It is very good to see you again. I have not fared so well since we parted, I am afraid. My mother's family. whom I hoped would give me a start in trading, have not been as welcoming as I have hoped. I receive nothing but lectures from my aunts, on how I have ruined my prospects for marriage by taking service in a mercenary company. Perhaps I am better suited to war than to commerce, to share a meal over a campfire with rough fellows than to drink wine with the burghers of Veluca. {Sir/Madame}, I must ask you -- will you take me back? str_npc4_rehire_speech|Why hello, captain. It's been a while. You've done well for yourself, I hear. For my part, I've been having some difficulties coaxing a living from my estates -- locusts, bad rains, unruly serfs, that sort of thing. I thought I might take up the sword once more. I know there's been some bad blood between us, but I'd be honoured to fight in your ranks once again. str_npc5_rehire_speech|{playername} Bahadur! Your fame grows ever greater -- even as far as my homeland, beyond the mountains. I'd returned there, hoping that the Khan's men had forgotten. Well, they had not -- even before I set foot in my valley, I had word from my family that both the Khan and the Humyan were looking for me. So I came back again, hoping you might forget any harsh words I had spoken, to see if I could fight with you once again. str_npc6_rehire_speech|It is good to see you, {sir/madame}. Everywhere I go, men are in awe of your deeds. I have not had it so well since I left. Wherever I go, I feel my demons returning. My soul is in turmoil. For reasons that I cannot fully explain, I had found peace in your company, even if I had questions about your leadership. Will you allow me to serve with you once again? str_npc7_rehire_speech|Captain! It is good to see you. Forgive what I may have said when we parted. I took a ship out of Wercheg, bound for the east, but it was taken by pirates and after my ransom I was set ashore back here. There may be better places in the world than Calradia, but I have yet to see them. So I think, if it is my lot to live here, then your company is as good a livelihood as any. Will you have me back? str_npc8_rehire_speech|Greetings to you, {playername}. I was wondering if the harsh words spoken between us in the past could be forgotten. I have been hunting among the Nords here, to see if I could find enough men to take back my husband's hall. But I could not find enough men to crew a longship, and those whom I gathered quickly got bored and wandered off -- not, I will add, before they drank away such gold as I had accumulated. So I thought back to the battles we fought together. Those were good days, and profitable ones too. str_npc9_rehire_speech|My dear, dear {man/lady}! So good it is to see you! I have sought service with the lords of this land, but have been most grieviously disappointed. Half of them ask me to collect debts from fellow lords, as though I were a banker's errand boy, or chase down his serfs, as though I were a farm overseer. One even asked me to murder one of his creditors! I have looked for you, to see if you would wish me to join you again. str_npc10_rehire_speech|Captain! It's good to see you. You see, it turns out I'm not much of a farmer. Too soft on the hired hands, I figure. I let them rob me blind. I guess fighting is what I know best. So tell me, captain, are you still looking for good men? str_npc11_rehire_speech|Captain! So good to see you! People say that you've been making gold hand over foot. I'm a fidgety old bag of bones, I'll admit. I left you because I wasn't satisfied with the warrior's life, but I spend a bit of time in town and I realize that there are worse things in life than a full belly, honest companions, and the joy of seeing the enemy run before you. So, would you be hiring again str_npc12_rehire_speech|Captain! It's a fine thing to see an honest face like yours. This world is full of lies. I went home to publish my findings, hired some scribes and made a handful of codices, and waited for the commissions. But it turns out that the universities don't care about real medical knowledge rather than warmed-over Galerian. And publishers -- let me tell you, you never saw anyone so unscrupulous. They rent the books out chapter to by chapter to students to copy, but half of them aren't returned, and those that are have pages soaked in wine, and there's no longer a complete copy of my work anywhere. I'll keep trying, but first I need a bit of money in my pocket, first. Are you looking for a surgeon? str_npc13_rehire_speech|Well hello there, oh valorous one. I had been hoping to see you again. Everywhere I go, I hear tales and songs of your deeds. I will admit that I felt a twinge of regret that we had parted ways, and, I'll confess, a twinge of jealousy as well at your reputation. I thought that once again I might fight by your side, and thus bask in the reflection of your glory. Perhaps we might ride together again, for a little while? str_npc14_rehire_speech|Captain. It is good to see you. When last we parted, I was ready to swear that I would not serve you again, but perhaps I judged you too harshly. All over Calradia, men sing your praises. I have tried serving in other lords' armies, and believe me, what I have seen of them restores my opinion of your leadership. If you would have me in your company, I would fight for you again. str_npc15_rehire_speech|Why hello, {playername}. I can't say I'm entirely displeased to see you. You see, I took on another contract before I left, and sure enough, when it came time to collect the pay, the lord had nothing but talk and excuses and petty little complaints about my handiwork. I can't say I was always happy in your company, but at least I put gold directly into my purse after every battle. You still offering work? str_npc16_rehire_speech|Captain! They say that you've done well for yourself since we last met. I'll come out and admit that I cursed your name when we parted ways, but thinking back on it you weren't all that bad. All these lords, they're glad enough to send me on little side errands, but they don't much care to have me in their main battle-line. Apparently I spook the men. I've heard it muttered that I'm a witch, or that I eat men's hearts after killing them, or other rot. Not that I mind stabbing a man while he's asleep, but it's a lot more gratifying when he's awake and kicking. So I thought I'd try to find you again, see if you'll take me on. str_npc1_home_intro|Boss -- did you know that I was born around here, in the high steppe? This is where I got my eye for horseflesh, because this is good land for horses, although a hard land for men. I suppose that's why the Khergits like it. str_npc2_home_intro|We're approaching Sargoth. That's where I was headed when the Khergits got me. str_npc3_home_intro|Can you smell that? Lemon trees, apples and crocus flowers, it's the scent of Veluca. I spent many a happy summer here when I was a girl, playing in the gardens of my mother's family while my father was away trading. str_npc4_home_intro|The Woods of Ehlerdah. Bah. This place is thick with bandits and outlaws. str_npc5_home_intro|Bahadur, we are nearing Halmar, largest town in the lower steppe. My mother's sister went here to marry a townsman and I thought to seek service with the lord here. That is when I ran into you. str_npc6_home_intro|I can see by the vines and terraces on the hillside that I am near home. I have no wish to see my family, so I will linger outside the walls if you go into town. I am sure that you will understand. str_npc7_home_intro|Do you smell that? Salt fish, rotting flax and river mud. The smells of my childhood. I want to retch. str_npc8_home_intro|Hmf. Do you hear that? It must be the crash of waves on the headland. We must be near Gundig's Point. str_npc9_home_intro|Behold the Rock of Rivacheg! The strongest fortress in Calradia. My father was one of those who held the line here against the Nords, when they first tried to push inland from the coast. str_npc10_home_intro|D'you smell that fresh air, Brother? This was my home, before I went abroad in search of coin. It's good to be up in the hills again. It's the smell of freedom. This is the cradle of Rhodok liberty, here under Grunwalder Castle str_npc11_home_intro|I see the mountains. We must be getting near home. str_npc12_home_intro|We're passing by the site of one of my greatest medical triumphs, if that interests you. str_npc13_home_intro|Ah, Castle Ergellon! Such a lovely spot, at the foot of the Rhodok highlands. Such happy days I spent here, the summer before last. str_npc14_home_intro|Do you see that fortress up there, on the spur over the valley? Ismirala? I spent a winter there some years back, trying to train the lord's men. str_npc15_home_intro|You see that castle up on the hill? Culmarr Castle, it's called. I did some work there, not long ago. It's not as showy as some of the other castles in this land, but it's the finest stonework you ever saw. str_npc16_home_intro|Aye, captain, do you see those? Those are hare tracks in the snow. We must be getting near to my birthplace. str_npc1_home_description|Well, Khergits always lived here, even back in the old days, as the Emperor gave them gold and lands to keep out the other tribes. I'm told my grandfather was a Khergit chieftain, although my mother didn't know him, any more than I knew my father. When my mother was a lass, the Khergit started coming over the mountains in larger numbers, and now there's a Khergit Khan in Tulga. str_npc2_home_description|People say that the Nords are a bunch of bloodthirsty barbarians, but they have a good head for trade, if you ask me. They make the people up and down the coast grow flax, which they weave here into linen. It can't compete with Jelkala silks and velvets as a luxury fabric, but it makes good summertime wear and you can use it for the sails of ships. More importantly, linen was one of the few goods that someone else in Calradia wasn't already making. str_npc3_home_description|Veluca has wet winters and hot summers, but the people here build great cisterns to water their crops. They grow grapes -- Velucan wine is famous, {sir/madame} -- and those who can afford it make walled gardens, where fruit trees grow in abundance, and we sit at night listening to music, or playing chess, or merely sniff the night air. str_npc4_home_description|Well, you see, the King of Swadia declared this to be his personal hunting preserve, and said he'd kill any man who as much as strung his bow here. So what happens? Some family goes hungry, and succumbs to the temptation to poach, and the king's sheriff comes along and strings him up and takes his land. His sons, rather than starve, go bandit. And so naturally anyone in the whole valley who feels the need to run away from a debt or a nagging wife or a vengeful noble comes up here to join them, living on wild pigs and berries and the purses of unwary travellers. str_npc5_home_description|Khergits had always come here, to trade and raid, and in the last days of the Empire we began to settle. Just like the Vaegirs, Swadians, Rhodoks, Nords and the House of Sarran, we took the Emperor's coin to keep the other tribes at bay. But when the Great Horde attacked our homeland in my grandfather's day, we moved into this region in force. We pushed the Vaegirs back, and made their fortresses our own. str_npc6_home_description|Here in the Vale of Suno, our dialect and customs are closer than anywhere else in Calradia to those of the old Calrad Empire. We grow olives and wine, both crops brought to this land from overseas by the emperors, and also follow the old Calradic ways. We keep our pledges and pay our debts. str_npc7_home_description|Before I was married off, and before I was taken by bandits, I lived here. I was born in a hovel and spent my childhood in the fields. Our landlords were Nord, but we never saw them, merely their cursed minions and overseers. My father, coward that he was, cringed before them. str_npc8_home_description|You haven't heard the story? When Gundig Hairy-Breeks came to Calradia from Nordland, he planted his banner on the headland and said that it would remain there until he recaptured his 'inheritance.' His 'inheritance', he called it. Gundig believed the skalds who told him that the Emperor had bequeathed Calradia to the Nords, when in fact he just gave us a small strip of land along the coast, so that we would crew his galleys. str_npc9_home_description|The Nords would sail up the river in their longships. The townsmen of the coast could have stopped them, but they were cowards then, as they are today, and paid them a yearly stipend, known as the Nordgeld, to be let in peace. But the Vaegir king would not pay. My father decided to come over the mountains, to fight with the Vaegir hosts. Three summers in a row they tried to take the Rock, and each time the Vaegir lords held them back. str_npc10_home_description|In my father's day the Swadians would come calling, thinking to make us knuckle our foreheads and call them their overlords. But Grunwalder, an old veteran of the wars from the hills, showed us how to form a battleline with spear and crossbow that could break a Swadian charge. He fell in battle, but the people gave his name to the castle that was built here, where he fell, so that we would remember, and always stand firm against the horsemens' onslaught. str_npc11_home_description|I'm from Uxkhal. You know the saying, {sir/madame} -- 'Barley grown in Uxkhal is made into ale in Praven, and we're all the better for it.' Not sure what that means, {sir/madame}, but it's true about the barley. And wheat, and oats. We grow more grain here in the Vale of Uxkhal then all the rest of Calradia put together, and our ale is the best, too. You can see it in the soil here -- rich and black, and smells of good harvests and full bellies. str_npc12_home_description|The lord over there in Almerra Castle had the dropsy, and had requested a doctor from Uxkhal to treat him. Like a typical university-educated doctor, he went right to Galerian for a cure. Galerian commends sun-metal for dropsy. Now most of Galerian's writings were useless back in the days of the Calradic emperors when they were first written down, and they're doubly worthless today, but sometimes he hits upon the right cure by chance sun-metal does cure some kinds of dropsy in small doses. However, sun-metal in large doses is poison, something that the Galerian-worshippers never grasped. str_npc13_home_description|I had come up here with a small Swadian force, but they were caught by the Rhodoks in the woods and their horsemen cut down amid the trees. I fled and found shelter up in the high valleys, in the arms of the comeliest cowherd you ever saw. She took me to a cave near the high pastures, and would bring me cheese and berries, and tell me the tales from the hills -- of playful goat-men who guide lost animals back to their flocks, or of ghostly huntsmen who ride the winds, chasing stormclouds. Such rustics they are! str_npc14_home_description|I say 'trying' because in my opinion, Vaegirs don't take well to discipline. Finest archers you ever saw, and good riders too, but they have no stomach for fighting in ranks. Their skills serve them well enough against Khergits and Nords, particularly when they can hide behind walls, but Sarranids can match them arrow for arrow, and I've seen Swadian knights cut through Vaegirs like a knife through butter. Now, a Rhodok spear-wall is designed to stop a Swadian charge in its tracks, and usually does. str_npc15_home_description|Like most castles that last around here, it's got foundations that are old Imperial Calradic. You can't see them any more with all the rebuilding, but the slabs are the size of a house. They must have been real sorcerors back in those days, because I don't see how they moved those things otherwise. Beautiful location, too -- Culmarr sits right in front of the pass leading out of Calradia, which allows the lord to charge a pretty penny in tolls during the three months of the year that it's not snowed in. str_npc16_home_description|The snows in these valleys don't melt until late in the year, and the land is hard to plough. You can grow a bit of barley, but not much else. But there's wealth here in the woods deer, rabbit and lynx, meat and furs, and the mountains have iron, and traders would ship enough saltfish up the river from the coast to keep the people fed for the winter. str_npc1_home_description_2|They go easy on us farming folk, and don't ask for much in tax -- not that we would be able to pay in any case. The land isn't good enough for most crops. Frankly, it's only good for horse-rearing, and that only for half of the year, in the winter after the rains. In the summer they take their herds back into the mountains. Caravans come over the hills and bring spice to Tulga, but we don't see much of that money down in the villages. str_npc2_home_description_2|I had loaded up on saffron, cinnamon, cloves, pepper and other spices and a chest full of francs. I estimated that I could buy linens, furs, velvet, iron and wool, and the extra horses to carry them back, and I'd still make a profit. I just hadn't figured in the Khergits, who apparently don't care for others cutting in on their monopoly. str_npc3_home_description_2|The poets call Veluca a paradise, and I think for once that they do not exaggerate. str_npc4_home_description_2|How do I know this, you ask? Well... I was taken by them, and held for ransom, but I got away. That's really all there is to tell. str_npc5_home_description_2|Of course, you know how things go. My father's generation were hard warriors from the cold lands across the mountains, but this generation all has houses in the town and great estates and spend time as much trading as they do practicing archery. The next generation will grow soft on Velucan wine and will lose their lands to the next batch of illiterate hill-raiders to come over the mountains, just you watch. It's how things always were, and how things always will be. str_npc6_home_description_2|We men of Suno also never forget an insult, and avenge any wrong done unto us. Old-fashioned Calradic honour, I dare say, has brought me to my current fallen state. But despite that, I am proud to be from this region. Our lord is a vassal of the Swadian king in Praven, but as far as we are concerned he is just yet another barbarian chieftain, and we are the Empire's true heirs. str_npc7_home_description_2|We were allowed to fish the river, raise pigs amid the reedbeds, and grow whatever we could in our private plots, but in the open fields we were only permitted to grow flax, to be taken to Sargoth and woven into linen. So we were always hungry, and weak, and never had the courage to rebel. str_npc8_home_description_2|The skalds' tales at least gave Gundig an excuse to raise a warband -- not that we Nords ever need an excuse, mind. He sailed across the sea, rallied the Calradian Nords to his banner, and marched on the Rock of Rivacheg. The Vaegirs killed him, and threw his banner into the surf. But the Nords keep coming, and some day all of Calradia will be ours. str_npc9_home_description_2|Just as the Nords can call on their kinfolk overseas, so does the Vaegir king call on his kinfolk from over the mountains. Had my father not disinherited me, I would also have taken an oath of fealty to the lord of Reyvadin. But just as I was shorn of my inheritance, so also was I shown of my obligations, and it is the Vaegir king's loss. str_npc10_home_description_2|We grow mulberry trees here for silk and kermes too for the dye. We take it to Jelkala where they weave it into the finest velvet -- not that I have ever had enough francs in my pocket to buy velvet, mind. But the craftsmen of Jelkala also make good crossbows, and for that I'll not begrudge them their little luxuries str_npc11_home_description_2|The Swadian king will tell you that Praven was the biggest city in Calradia back under the Empire, and that's why he should rule the whole land today. Mind you, I don't care much about politics, {sir/madame} -- I've sold provisions to every army that ever marched in Calradia, and I tell you that I wouldn't give a single one of them a single biscuit unless I had the cold, hard francs in my hand first. Why these high and mighty kings and nobles can't pay their bills, I'll never know. But I prattle on a bit, there, don't I? str_npc12_home_description_2|The difference between poison and cure is the dose. You tell that to everyone you meet, and tell them you heard it first from Jeremus the Great. People think that all the wisdom worth knowing was written in Old Calradic, but I say you can learn twice as much from village midwives and careful examination of nature than from the entire imperial corpus. That's why they threw me out of the university, although in retrospect that was a blessing. Anyway, I put that lord back on his feet, and he availed me of a sack of gold and the corpse of a freshly hanged criminal to dissect. Ha! To think of the lengths I had to go to get specimens back in those days. str_npc13_home_description_2|Eventually I had to leave, and sometimes I wonder if there is a little herdsboy swaddled on her back, as she takes the cows up to pasture each morning. I'd be tempted to try to find her -- but no, no, one should never look back. str_npc14_home_description_2|If anyone were ever to unify this little land of ours, I'd sign up to serve them, free of charge. I'd put together an army of Rhodok spears with Nord footmen on the flanks and Vaegir archers in front, take along some Khergit scouts to find and fix the enemy, and some Swadian lancers and Sarranid mamlukes to finish them off. I'd take that army over the mountains and make the whole world kneel to Calradia.... Of course, that's what the Emperors thought, and in the end the tribes took away their Empire. str_npc15_home_description_2|And here's the funny thing -- when the Rhodok lands first rebelled against the Swadians, they all said they weren't going to have any noble lords ruling over them. You can guess how long that lasted. One Rhodok hill chieftain sets himself up in Culmarr, calls himself 'Count', and the good burghers of Jelkala and Veluca have to lick his boots if they want to sell their wine and velvet outside Calradia. And if you want to keep the counts under control, and the peasants providing the towns with food rather than selling to the highest bidder, then you need a King too, don't you? The Rhodok lands are no different than anyone else, whatever guff they talk about 'ancient liberties' and 'freedom.' str_npc16_home_description_2|Still, it was a thin living, and there were always too many mouths around to feed. The Vaegir king and the Khergit khan don't make life any easier for us, squeezing for tax money the villages they control, and raiding for plunder the villages they don't. Of course, I can't say I'd do any differently do the same if I had a castle and an army all of my own. The mighty do whatever they can, and the humble do whatever they must. str_npc1_home_recap|I'm from the high steppe, near {s21}. str_npc2_home_recap|I was born over the mountains. I'm a merchant, the son of a merchant, and the grandson of a merchant. str_npc3_home_recap|I used to live in my father's house in {s20}, but I spent much of my childhood in {s21}. str_npc4_home_recap|Our ancestral barony is over the mountains, across the Culdarr pass. str_npc5_home_recap|I was born in the highlands on the other side of the mountains, past Tulga, but I have relatives in {s21}. str_npc6_home_recap|My family lives in {s21}, but I cannot bear to face them. str_npc7_home_recap|I was born in a hovel in the fens, not far from {s21}. str_npc8_home_recap|I was born overseas, in Nordland, and my husband's hall also was in Nordland. str_npc9_home_recap|I am from the Vaegir homeland over the mountains, where the Vaegir lords lived before the Emperor brought them in Calradia. str_npc10_home_recap|Born and raised in Jelkala, {Brother/Sister}, and I hope some day to buy land there. But I had a mind to see a bit of the world first, so I took my crossbow and went off to the wars. str_npc11_home_recap|I was born in the train of an army, and lived all my days in the train of an army. My folk are from Praven, however, so I guess that's as much home to me as anywhere. str_npc12_home_recap|I come from overseas. I travel the world in search of medical lore. str_npc13_home_recap|Oh, far away from here, my {lord/lady}, else you would already have heard about me, and would not need to ask such things. str_npc14_home_recap|I am the younger son of the Count of Geroia. str_npc15_home_recap|I'm from over the hills. But Calradia is where the money is to be made, these days, if your trade is siegecraft. str_npc16_home_recap|Why, captain, I was born in Uslum village, but my mother lost her land to a scheming relative and had to put herself in bond to a nearby lord. str_npc1_honorific|sir str_npc2_honorific|{sir/madame} str_npc3_honorific|{sir/madame} str_npc4_honorific|captain str_npc5_honorific|{playername} Bahadur str_npc6_honorific|captain str_npc7_honorific|captain str_npc8_honorific|{playername} str_npc9_honorific|{my good sir/my good lady} str_npc10_honorific|{Brother/Sister} str_npc11_honorific|{laddie/lassie} -- I mean Captain str_npc12_honorific|captain str_npc13_honorific|oh valorous one str_npc14_honorific|commander str_npc15_honorific|captain str_npc16_honorific|captain str_npc1_kingsupport_1|That's a great idea, Boss. All these kings and khans and landed nobles who rule now, with their prisons and gibbets and scaffolds, the whippings and brandings and hangings for any man who might be driven by the crying of his children to steal a loaf of bread, or maybe a horse -- Calradia deserves something better. str_npc2_kingsupport_1|Well, captain -- I'd support you. I think you'd give Calradia the kind of enlightened rule which it has long needed. str_npc3_kingsupport_1|Well, my lord -- I would worry for you. Our histories tell us that power tends to corrupt. But in the end, I am comforted by the mercy and judgment you have shown as captain of this company. str_npc4_kingsupport_1|Well, captain, I think that you would be the kind of {king/queen} that well-born gentlemen such as myself would be proud to follow into battle... str_npc5_kingsupport_1|A fine idea, Bahadur - you have shown that you know how to govern men. Mind that you govern them justly, though... str_npc6_kingsupport_1|I cannot judge the legal merits of your claim. However, I think that unlike the other kings here, you have the capacity to unify this land -- and that would put a stop to these endless wars, between kingdom and kingdom, noble and noble, and brother and brother, that have brought us all into disgrace in the eyes of the heavens. str_npc7_kingsupport_1|Aye -- you'll do well. You know how to treat bandits and ruffians. str_npc8_kingsupport_1|The saga of Bjernstad tells us that a man who does great deeds, beyond those of the other men of his time, may claim the throne. I'd say that you could make that claim. str_npc9_kingsupport_1|Very good, my lord. I'm a Vaegir by blood, but Yaroglek never stood for me when I was cheated of my inheritance. So I don't owe him anything, and I say, 'Let the throne go to the most valiant!' Which would be you, {sir/my lady}. str_npc10_kingsupport_1|Well, {Brother/Sister}, I suppose there must be {kings/kings and queens}, and if there must be {kings/kings and queens}, then you would be as good a {king/queen} as any... str_npc11_kingsupport_1|Why, that's a fine idea, {laddie/lassie}! I suppose I shall have to learn to call you 'Majesty', or 'Your Grace', then... str_npc12_kingsupport_1|I am sure that you would make a fine king, captain. I flatter myself that I am a good judge of character, and you have demonstrated a capacity for compassion that far exceeds that of these others who call themselves monarchs. str_npc13_kingsupport_1|That would be a fine thing, {sir/my lady}! Many is the tale of the hero who has proven his worthiness to wear a crown through valor. Perhaps you know the song of Antaran son of Ashdab, who rose from obscurity to become king of Dabarah. A splendid tale! str_npc14_kingsupport_1|Well, sir, the heavens have instituted a hierarchy in this world, and normally I would have no truck with usurpation. But I also think that the kings of this land are a weak and sorry lot, not worthy of the name of king, and that leaves the crown free to be taken by a better {man/ruler}, such as yourself. str_npc15_kingsupport_1|Well, you pay your men on time, when you can, generally speaking. That's the best qualification for kingship there is, in my book. You show some respect for the rights of others. str_npc16_kingsupport_1|Why not, captain? I'm sure you'd make a fine {king/queen} -- and of course I'd hope you remember the little people like myself who did you a pretty turn on your scramble to the throne. str_npc1_kingsupport_2|Sure would, Boss. But let me tell you what might bring others to your cause -- particularly us poor folk. They tell us that in the old days, each new Emperor who took the throne would issue a great amnesty for all but the worst prisoners in his dungeons, give people a second chance to make something of themselves -- like you gave me a second chance, Boss. str_npc2_kingsupport_2|Most of the lords of this land -- well, let's just say that they never held a denar that they didn't collect as rent or take as pillage. You, on the other hand, have some experience of commerce and trade, of the effort and risk involved in making sure that men don't go hungry in Sargoth while there's a glut of grain in Praven, to give an example.... If you like, captain, I reckon I could find some support for you among the merchants and burghers of this realm. str_npc3_kingsupport_2|I would, {my lord/my lady}. But I would strongly recommend that you reinstitute an old Calradic imperial tradition -- the council of lords and commons, drawn from both the nobles of the land and well-educated men of property, with the power to overrule any new taxes or other tyrannical measures that might tempt you. It would be for your own good, {sir/my lady}. str_npc4_kingsupport_2|Of course, {captain/my lady}. The trick is now to get others to follow you. As you know, one's lineage is a great determinant of one's worthiness. Perhaps you have a long-lost ancestor of whom you have not told me? str_npc5_kingsupport_2|Ay, Bahadur, I would. But there is something I should say, on behalf of the men of the steppes such as myself. It would bring great joy to us, to hear from the lips of one who would be khan, that you would restore an anicent right. From the days of the old emperors, the men of the steppes have enjoyed the right to bring their flocks to new pastures or to market, which necessarily involves the crossing of lands owned by the great lords of this realm. str_npc6_kingsupport_2|I would. I would tell anyone who listens of your deeds on behalf of the weak and helpless, of your ability to lead men against great odds and triumph, and tell them that if you were to become {king/queen}, there would be one law and one peace -- from the Rhodok highlands to the Vaegir wastes, from the high steppe to the Nordic shore. str_npc7_kingsupport_2|Yes, captain, I would. A {king/queen}'s duty is to keep the roads safe for decent folk, make it so a woman can gather the firewood or draw the water without being accosted by some drooling, scabby ape of an outlaw. Anyway, you've split the skulls of a number of such brutes in your time. Men would fear to even meet the eyes of a woman on the road, if you were {king/queen}. str_npc8_kingsupport_2|I would -- on one condition. You'd be king in Praven or Sargoth or wherever you want to rule, but I'd rule my own hall. And if I had a dispute with any other of your thegns, be it over land, livestock, or blood, you'd let us settle it sword to sword, according to the old ways, and let the heavens decide who is in the right. str_npc9_kingsupport_2|I would, {sir/madame}, and others would too. But here's what I think -- you need to show the noble lords that you'll uphold their ancient rights. Right now, Calradia's a mess -- the lord owns the land, except it's the king who owns the forest, but the city has the right to levy tax at its gates, and the commons can use the pastures on odd Tuesdays, except in Rivacheg when it's Wednesday. Who can remember? So I say you make things simple, like it was in the old days -- first the {king/sovereign}, then the lords, then everyone else. str_npc10_kingsupport_2|Certainly, {Brother/Sister}. But I'd ask that you consider a thought of mine. If you became {king/queen}, then I'd ask you open your court to the common folks, and not just to the lords and blue-bloods. I'd ask you to let it be known that should any man be judged and sentenced, that he have the right to appeal to you directly. Right now, the lords have the right -- I say every man in Calradia should have it, too. str_npc11_kingsupport_2|Of course, I would! Let me see your hand, there... Aha! You've got the 'Mark of Kings.' That's what we call it in Praven, anyway. I hear in Suno it's the 'Emperor's Line,' but they call everything differently, over there. Anyway, yours is very long -- I'd say that it means that you're meant to rule! It's your destiny! In fact, I think I can even recall a prophecy to that effect. Hmm, how did it go... str_npc12_kingsupport_2|Of course, captain. But if I have learned anything in my travels in this land, it is that Calradians are sticklers for precedent. Everything must be done as it was done in the days of the old Empire -- even though not more than one in a hundred of them can read enough Old Calradic to understand the chronicles! Veluca merchants marry their daughters according to the 'imperial' rite. Rivacheg cattle herders churn 'imperial' butter. And of course, every king must be crowned according to 'imperial' law. str_npc13_kingsupport_2|Of course, {my lord/my lady}. Also, as we learn from the tale of Antaran, when claiming a throne, it does not hurt to be the subject of an epic, recited around campfires and hearthfires, describing one's deeds. As you no doubt know, I fancy myself a fair crafter of couplets. str_npc14_kingsupport_2|I would indeed, sir. I think you can unite this land, and then we'll be able to raise an army such as Calradia has not seen for many generations -- Swadian lances, Vaegir archers, Rhodok spears, Sarranid swords, Nord axes, and Khergit skirmishers, and take it over the mountains to subdue all the lands that the Calradic emperors once held sway. str_npc15_kingsupport_2|I would. People might say that you don't have royal blood in your veins. But as far as I've seen, royal blood makes you a skinflint. Kings and nobles will take out loans or commission building projects without half a thought to how they're ever going to pay back all those commoners who expect to eat after an honest day's work. If you ask me, an honest tongue makes a {man/woman} a {king/queen}, not a fancy pedigree. str_npc16_kingsupport_2|Of course, my {lord/lady}. And what's more, I figure a girl like me could do you a bit of a service raising support with the lords of this land. I may have only had a small part in their schemes and intrigues over the years, but I think I know what they want. And given what I know of their secrets, they'd not want to be denying me admission to their halls, now would they? str_npc1_kingsupport_2a|Please go on... str_npc2_kingsupport_2a|Please continue... str_npc3_kingsupport_2a|Please continue... str_npc4_kingsupport_2a|Of course - let me tell you all about him. str_npc5_kingsupport_2a|Please go on... str_npc6_kingsupport_2a|Splendid str_npc7_kingsupport_2a|Well, yes, I will try to keep order... str_npc8_kingsupport_2a|Fair enough str_npc9_kingsupport_2a|That seems sensible enough... str_npc10_kingsupport_2a|Of course - I would give my subjects that right str_npc11_kingsupport_2a|See if you can recall that prophesy. str_npc12_kingsupport_2a|Interesting. Please go on... str_npc13_kingsupport_2a|Why, yes, that you are. str_npc14_kingsupport_2a|Please go on... str_npc15_kingsupport_2a|Well-spoken, my good man str_npc16_kingsupport_2a|Interesting... Please continue str_npc1_kingsupport_2b|Well. We saw how that turned out... str_npc2_kingsupport_2b|I do not ask for their support, as they would no doubt wish to make a profit on the transaction. str_npc3_kingsupport_2b|I have no intention of hobbling myself in that way. str_npc4_kingsupport_2b|I will have no part of this str_npc5_kingsupport_2b|I said that I wished to be {king/queen}, not that I wished to involve myself in the minutiae of nomadism str_npc6_kingsupport_2b|I'm not sure that I can quite deliver all that str_npc7_kingsupport_2b|I think you're maybe taking the idea of the king's peace a bit too far, there str_npc8_kingsupport_2b|That's a pretty tall condition str_npc9_kingsupport_2b|I'm not sure that implementing your idea would be as 'simple' as you think str_npc10_kingsupport_2b|Hmm. Let me think it over. str_npc11_kingsupport_2b|Ah... I'll have my hand back, please. str_npc12_kingsupport_2b|Enough, sir. I will not have you mock our traditions str_npc13_kingsupport_2b|Hmm. I'm not sure about that. str_npc14_kingsupport_2b|Actually, I was looking forward to a bit of rest after becoming {king/queen}... str_npc15_kingsupport_2b|{King/Queen} of the Clerks, maybe, Enough of such talk str_npc16_kingsupport_2b|No offense, but I'm not sure that's the approach I'd take str_npc1_kingsupport_3|If I could go about this land for a few weeks, telling the common folk that you were going to amnesty their kinfolk like the emperors of old -- well, they would start talking of you as the Emperor, and that would pave your way to the throne. Shall I do that, Boss? str_npc3_kingsupport_3|If you were to make such a pledge, {sir/madame}, I think that it would help many of the lords of this land overcome any reluctance that they might have. If your aim is to restore the old Calradic system, then arguably you are a more legitimate {king/ruler} then any of these come-lately usurpers. Give me leave for several weeks, {sir/madame}, and I will let it be known in the noble courts and merchant houses of this land that you intend to restore their ancient rights. str_npc4_kingsupport_3|Yes -- I think I have heard of that line, In fact, I can envision {his/her} entire genealogy. If you give me leave, 'Majesty', I shall travel about the villages and castles of this realm over the next several weeks, spreading word of your royal birth. Of course, I would hope that you would remember your faithful subject, when it comes to distributing lands... str_npc5_kingsupport_3|Anyway, lord, in these sorry times the men of the great estates have taken to blocking our passage, charging us huge fees to cross. It is a great burden on my people, Bahadur. If I could take a few weeks to let the men of the steppes know that you would support the restoration of our ancient rights, well, then, I think you would find many who would support you as khan, And when men speak of you as khan, that's the first step to becoming one. str_npc6_kingsupport_3|Very well. Although I am now a stranger to my family, I have entered many a noble's hall in your train, and I reckon I would be welcome again. I shall go about this land and tell the nobles that when you are {king/queen}, you will strive your hardest to protect the weak and to crush discord, so that no man will raise his hand against another with impunity, and one day, perhaps, the sin of fraticide will be no more. str_npc7_kingsupport_3|I'll tell you what, captain. Give me a few weeks and I'll go to some of these villages -- stinking hovels that they are, but I reckon I can take care of myself these days. I'll tell the people there that once you unify this land, you'll wipe it clean of banditry. You'll erect gallows along the roads and keep them well-stocked with broken-necked thieves, so that every passerby knows that the wages of indecency is death. str_npc8_kingsupport_3|Good! Then give me a few weeks and I'll go about the courts of this land, letting it be known that you're a {king/ruler} who respects the thegns and their ancient rights. You won't go sticking your royal nose where it doesn't belong, and Calradia will be the better for it. str_npc9_kingsupport_3|It's perfectly sensible, {sir/madame} -- and we'll be free of those cursed writs and burghers' petitions and scrolls that take up all of my time and yours, when we should both be out fighting for the glory of your kingdom. Give me leave and I'll spread word among the noble lords of this land that you're here to restore the old ways, and I'll bet there will plenty who will follow you into battle. str_npc10_kingsupport_3|Well then, {Brother/Sister}, give me leave for a few weeks and I can go about this land, letting the common folk know that you will rule justly and equitably, and that lord and common alike should be one before your law. Men will speak of you as {king/queen}, and that's a good start to becoming one... str_npc11_kingsupport_3|I can't recall now, but if you let me go back to my home, I could find an old greybeard who remembers it in full. And, I could put it around that you've got the mark of kings on your hand! There's many where I come from who are waiting for a just ruler, and a man's hands tell all that's worth knowing about him. Give me a few weeks, and I'll reckon I can have quite a few expecting you to be their next {king/queen}. str_npc12_kingsupport_3|But you know what? There was no 'imperial' law when it came to the crown. Sometimes one emperor handed the empire to his son. Sometimes he split it between his generals. Sometimes one emperor murdered the last. There's no right 'Calradic' way to crown a {king/king or queen}, and thus it makes sense that the crown should go to the one most fit to govern -- which would be you, naturally. Give me a couple of weeks, and I'll write a tract which proves it and find a copyist to post a version in every town tavern in the land. What do you say to that idea, captain? str_npc13_kingsupport_3|Then give me leave for a few weeks, oh gallant one, and I will spin such a tale as would stir even the dullest heart, inspiring admiration for your virtues, compassion for your hardships, and indignation at those who would stand in your way. I assume, of course, that I would be able to take a certain amount of poetic license with the details? str_npc14_kingsupport_3|Give me leave for a few weeks, {sir/madame}, and I will let all the worthy men of this land know that you are the one to unite not just Calradia, but all the other Calradic dominions. For according to my thinking, no one should be {king/king or queen} here unless they have the capacity to rule the entirety of the realm -- and you alone have demonstrated such a capacity, {sir/madamge}. str_npc15_kingsupport_3|I'm glad you think so. Here's what I suggest. I know men in the guilds here, men like me, who've been shafted and shaken down until they can take no more. Here's what I'll tell them -- you're honest. You respect the burghers. You'll pay your debts. You won't beggar your subjects. str_npc16_kingsupport_3|Give me leave for a few weeks, and I'll do a little tour of my former employers' castles. I'll sing them a pretty song about what you'll do as {king/queen}, about all the ancient freedoms you'll restore -- let them rob their tenants and tax the merchants and fight their wars and spend themselves silly without a thought to tomorrow, as a noble ought! What do you say to that, captain? str_npc1_kingsupport_objection|Boss -- you've given leave to Alayen to go tell the nobles that they will have rights over pasture, market, and forest? I can't say I like that. Give him his way, and he'll set up gibbets in every village in the land, where there will dangle some poor sod like me who thought he might pick up a bow, head to the woods and put a bit of meat on his table. str_npc2_kingsupport_objection|Um, captain. Matheld has ridden off to tell the lords of this land that you'll let them settle their quarrels by force and violence. You know they rarely actually fight each other, right? Most of the time, it's the traders and travellers on the roads between their castles that get clobbered in their petty disputes. Any excuse to shake down a caravan, they'll take. I really hope that she misunderstood you, sir. str_npc3_kingsupport_objection|Captain -- Deshavi has set off on some sort of expedition, which she says that you countenanced. She says that she will go about the villages of this land, telling the poor villagers that once you are {king/queen}, you intend to hang all thieves and bandits. {Sir/Madame}, I am a merchant's daughter, and know well the scourge of banditry. I also know that Deshavi has suffered great wrongs. But surely you do not intend to hang men indiscriminately. There must be some place for mercy in your kingdom str_npc4_kingsupport_objection|Captain. Artimenner has set off on a journey, telling the burghers that you claim the throne because you know how to balance your accounts. That's nonsense. Nobles and kings fight and rule. If they had to haggle over wages and overruns with every passing vagabond who ever did a scrap of work on their estates, then there would be nothing but disorder and chaos. str_npc5_kingsupport_objection|{playername} Bahadur -- I overhead what you told Ymira. But I wonder -- if the lords who live from farming, and the merchants who earn from trade, are allowed to determine what taxes will be leveed, then who will be taxed? Those who live from flocks, of course -- my people, the people of the steppes. I would have nothing to do with these councils, Bahadur -- all free men should be one, under the khan, and that is the end of it. str_npc6_kingsupport_objection|I understand that you have dispatched Rolf to fabricate a claim of royal descent. I have to tell you, {sir/madame} -- I do not think that the heavens will smile on such an attempt to take the throne by fraud. str_npc7_kingsupport_objection|I have heard what you told Bunduk, about giving every common criminal the right of appeal to the {king/ruler}. I do not approve. Bandits should be hanged when caught. Give them a trial or an appeal, and they will talk their way out of the noose. Bunduk is a good man, but no man can fully understand what these wolves in human form do to women str_npc8_kingsupport_objection|Captain -- you have dispatched Firentis to tell the lords of this land that you intend to impose a peace, under which no one should settle their disputes by the sword. Would you have us all die in our beds, then? That is a great shame, for my people. A {king/sovereign}'s duty is to lead us into battle, not to tell us how to handle our quarrels and differences. str_npc9_kingsupport_objection|{Sir/Madame} -- it is with great regret that I have learned that you have told Baheshtur to let his people know that you will allow them to lead their flocks over the lands of their betters. I hope that I am mistaken about this, sir. The money we demand is but small compensation for the damage they cause to our flocks and the pollution of our water sources. My {lord/lady}, if your future kingdom is to be some nomads' paradise, then I for one do not look forward to it. str_npc10_kingsupport_objection|I hear that you've got Nizar spinning poems to justify your ascent to the throne. I can't say I approve, {Brother/Sister}. If men fight for a {king/sovereign}, it should be because they know they're going to get something good out of it, not because they've taken a liking to a silly song. str_npc11_kingsupport_objection|I hear that Lezalit is off and about telling folks that you're going to make yourself {king/queen} and then lead an army over the mountains. Shall there be no end to these wars, {laddie/lassie}? I was thinking that if you made yourself {king/queen}, then maybe you'd give us a bit of peace. But I guess the heavens have made Calradian blood to be spilt, and Calradian bones to be broken, and there's no getting round their decree. str_npc12_kingsupport_objection|Captain. I hear that you've gone and made Klethi, of all people, some sort of ambassador to the aristocracy. I shudder to think of what that amoral girl might be promising them on your behalf -- and dignifying all these gross indulgences by calling them 'ancient freedoms.' By doing this, you mock those of us who who had hoped that you would have helped Calradia escape its bloody past, and move towards a new age of peace and learning. Enough, I have said my peace. str_npc13_kingsupport_objection|Oh valiant one -- I hear that you have given leave to Jeremus to produce some testily-worded dissertation that undermines everything the people of this land hold dear, and accuses the old emperors of murder and usurpation. Captain -- I know as a poet that people must have heroes to emulate, and a golden age to restore. Will you create a kingdom in which cynics and scholars tell us what we must believe? I can think of nothing more dull. str_npc14_kingsupport_objection|I understand that you've sent your man Borcha to proclaim to all Calradia that you intend to free all the miscreants of this land upon your accession to the throne. What a foul idea... Men must be governed, {sir/madame} -- with whips and chains and the noose, if necessary. You'll find that out the hard way if you become {king/queen}, I'll warrant. str_npc15_kingsupport_objection|I understand that you've given leave to Katrin to spread some nonsense about marks on your hands. I just want to say that, as an educated man, I find it disturbing that you would resort to old women's superstitions to back your claim. Village women will believe one thing one day, another thing the next. Now a horoscope, properly cast by an astrologer at a royal university with a reputation to uphold, might tell you something worth knowing, but those have not been performed in Calradia for some time. str_npc16_kingsupport_objection|Oy -- Captain! I hear that Marnid's gone off to sing a pretty song to the merchants, on how you'll hand them Calradia on a silver platter for them to feast upon, smack their lips, and suck the marrow from the bones. I hope that's just a tale you're telling. A noble lord will at least toss a few coppers to the poor when he holds his feasts, and will make sure that the servants go home with full bellies. A merchant marries his daughter, and you'd be lucky to get a few crusts and scraps of gristle from the table. That's my experience, anyway. str_npc1_intel_mission|Well, Boss, as it happens, I have a few cousins over in {s17}, and unlike some in my family, they can still stand the sight of me. They deal in horses --- I've even been able to supply them with stock from time to time -- and so they get to pick up a bit of the gossip round the castles and great halls of the {s18}. I could go over there for a few days and tell you what I find out. str_npc2_intel_mission|{Sir/My lady}, if you're interested in events in {s18}, I can still make contact with my old trading partners in {s17}. They're usually well-informed about political events. str_npc3_intel_mission|Captain, although I cannot return to my father's house in {s17}, I still may make contact with my sister. She will be privy to the councils of the great merchant houses, and may tell us much about the state of the {s18}. str_npc4_intel_mission|Captain, if you could spare me for a few days, I would like to look up an old comrade-in-arms in {s17}, who has from time to time led a small company in the pay of the {s18}. He is a good man, the kind who speaks little and listens much. I'm sure over a drink or two he might let us know which way the political winds are blowing in those parts. str_npc5_intel_mission|If you like, {playername} Bahadur, I can take a few days to visit my mother's sister's people. They work in a caravanserie in {s17}, and hear the news from all across the {s18}. They may have some gossip about the feuds and rivaries of the great lords, if that is of interest to you. str_npc6_intel_mission|Captain -- while I am not strictly welcome in {s17}, I would be able to make contact with some former tenants of an estate of mine nearby. I granted them ownership after my abrupt departure, and they are now well-placed in society, and also less inclined than most to hold my crime against me. If you give me a few days, I may be able to collect some interesting information about the {s18}. str_npc7_intel_mission|Captain. When I left my former home in {s17}, I had promised myself that I would never return, except for the purposes of taking out vengeance on those who wronged me. Perhaps I was rash. I am occasionally curious as to how my family is getting along. Perhaps I can bring them some gifts, to let them know what I have made of myself! Any rate, they are wretched people, but just as a cringing dog keeps its ear to the wind, so do they. They may have useful information about the {s18}, if you would give me a few days to pay them a visit. str_npc8_intel_mission|If you have any interest in the events in the {s18}, a former shield-companion of mine retired and now keeps a farm near {s17}. He keeps in contact with a number of other old warriors. I could visit him for a few days, and learn more about what is going on there. str_npc9_intel_mission|{Sir/My lady} -- it has been some time since I sampled the delights of {s17}, where gentlefolk such as myself are wont to partake of the hospitality of the most puissant and generous lord. If you wish, I could perhaps go there, and let you know something about the concerns that weigh on the minds of the great peers of the {s18}. str_npc10_intel_mission|Captain -- I was thinking that some of my old mates in the garrison at {s17} would be glad to see me. They are good lads, and would never betray the city, but like me they have no particular affection for the bluebloods that command them, and may be willing to slip a little political gossip our way. The gentry are always falling out over one little thing or the other, but the lads might be able to know if there's real dissent brewing. str_npc11_intel_mission|{Laddie/Lassie} -- I was thinking that it's been a while since I visited my kinfolk in {s17}. They've been kind enough to me over the years, helping me out during the lean times, so I feel I'd like to share some of my newfound fortune with them. I've also bought wholesale enough times from the Praven grain merchants for them to trust me. I'd reckon they might be persuaded to spill a few tidbits about events in the {s18}, if that would interest you. str_npc12_intel_mission|If you wish, Captain, I would not mind taking the time to pay a visit to a pupil of mine, now employed by the lord of {s17}. I had great hopes for him, but I have heard that he has lately endorsed the use of muskmelon for the treatment of palsy, on the grounds that its cold essence offsets an abundance of yellow bile. This is a travesty of medicine, and I must journey there swiftly to correct him. While I am there, if you wish, I could question him on the latest trends within the {s18}, a matter which may interest you. str_npc13_intel_mission|Oh valiant one! With your permission, I was thinking that I might pay a visit to the dales near {s17}. I try not to revisit old pastures, but I must confess a certain curiosity as to how a comely shepherdess of my former acquaintance is getting along. On the way, I may attempt to stop in at the castle. I suspect that it would not be terribly difficult for me to charm my way into the lord's hall, and I may be able to provide you with the latest news from the {s18}. str_npc14_intel_mission|Captain... As you may know, I helped train the garrison of {s17}. One of their number has lately been in touch with me, and suggests that if I were to visit him, he could pass me information on events within the {s18}. I am willing to do this, if you can spare me. While it is a great disgrace to be a traitor, there is no dishonor in making use of one. str_npc15_intel_mission|Captain. As you may know, I have for some time harbored a wish to go to {s17}, and study the masonry -- one of the finest examples of the old Calradic style. As it happens, one of my colleagues is currently engaged there doing repair work on the curtain wall. While his sense of professional obligation I think would prevent him, rightfully, from disclosing to me any weaknesses in its defenses, I suspect that he would not be averse to offering up his opinion on the general state of the {s18}, if that is of interest to you. str_npc16_intel_mission|Oy, Captain! I had a mind to pay a visit to my old haunts at {s17}. Let's just say that the lord and lady of the place had commissioned a certain service from me, and had been a bit lax about payment. However, a certain sparkly bauble in the lady's possession will fit the bill nicely. I see no need to trouble them by letting them know about my visit, but I could have a wee chat with my old friend the castle steward, who'll be letting me into the place, about goings-on in the {s18}. str_npc1_fief_acceptance|You'd make me lord of {s17}, Boss? Well, that would be the kindest thing that anyone has ever done for me in a long time. Heh. I'll make the most of it -- you can count on that. I have to say, though -- I'm not sure how the other lords of this realm will react, when they find old Borcha in their august company. str_npc2_fief_acceptance|{s17} as a fief? Well, I've always thought in terms of buying and selling goods, not in terms of governing anything. But now that you mention it, I bet I could make that place turn a fair bit of revenue. I thank you, {my Lord/my lady} -- this is a very kind turn that you have done me. str_npc3_fief_acceptance|{Sire/My lady}, it is most generous of you to offer me {s17}. I would be pleased to hold it, and dedicate myself to the moral and material uplift of its inhabitants. str_npc4_fief_acceptance|It is good of you to grant me {s17} as a fief -- and most appropriate. Proud indeed is the king who has a baron of the House of Rolf as {his/her} vassal. str_npc5_fief_acceptance|Bahadur -- I would be most pleased to hold {s17}. I will send word to the hills, to my kinsmen, and let them know that there is honorable gold to be earned serving under me in your armies -- and they will come flocking to fight for you! str_npc6_fief_acceptance|{Sir/Lady} -- I am surprised that you find me worthy to govern men, as I am just beginning to learn to govern myself. But if you indeed wish it, I would be most honored to hold {s17} in your name, and dedicate myself to the protection of those who live there. str_npc7_fief_acceptance|Aye, I'll hold {s17} -- and give it a reputation that strikes fear in the hearts of thieves and brigands across Calradia. Thank you, {sire/madame}, for this opportunity. str_npc8_fief_acceptance|You'd make me a thegn? Well, I suppose that I can postpone reclaiming my inheritance for a little while longer, and make my great hall at {s17}. Some day, I may travel over the seas to take back what is mine, but until then, I would be pleased to raise a band of battle-hardened Nords to fight under your banner. str_npc9_fief_acceptance|{Sire/My lady}, I was cheated of my inheritance -- but now, with this offer of this estate, you make right what was wrong. It would give me the greatest honor to serve you, to fight for you, and to hold this land in fief to you. str_npc10_fief_acceptance|You'd make me a lord? Well, no thank you -- but if you would call me 'tribune' -- the tribunes being the people's servants in the old times -- then I suppose I could bring myself to run {s17} for you. I'd put food in the bellies of the hungry, and raise a fine force of Rhodok foot to fight on your behalf, {Brother/Sister}. But I can't promise that the real blue-bloods will enjoy rubbing shoulders with me in your councils. str_npc11_fief_acceptance|Ay! You'd grant old Katrin a title of nobility? Well, I'd be daft to turn you down, now wouldn't I? My, the strange turns that life takes... Fancy this old bag of bones becoming a great peer of the realm of Calradia. str_npc12_fief_acceptance|Well, {sire/my lady}, I'd have you know that don't believe in the holding of land in fief to the king. Farmers and landholders should govern their own affairs, under the distant watch of the sovereign. That being said, Calradia has seen far too much bloodshed for us to turn the social order on its head right now. Give me that land, and I'll endeavor to prepare it for a brighter future -- if not in this generation, than perhaps in the next. str_npc13_fief_acceptance|How generous and kind of you, {sire/my lady}. Allow me to express the utmost reverence for your wisdom in selecting me. Truly, your perspicacity exceeds that of King Laminur, who could read the character of a man from a single hair of his head. Your judgment surpasses that of the Emperor Akembra, to whom even the jinns submitted their disputes. Anyway, I accept. str_npc14_fief_acceptance|You do me a great honor, captain. In Geroia, a youngest son such as myself has few opportunities to earn a fief of his own. But here, in Calradia, there is still the chance for a man to win with his sword what was denied him by his birth! I shall hold {s17} as your vassal, and raise an army to fight for your glory and for mine. str_npc15_fief_acceptance|Well, {sir/my lady}, that's a gracious act, and marks you as the kind of monarch who can save this sorry land from the incompetence of the current batch. I suspect a lot of the noble lords around here will think that a commoner like me isn't fit to hold a fief. Well, when they see what I do with it, and what revenues I can bring in, they'll change their tune! str_npc16_fief_acceptance|Oh, that's most generous of you, {sire/my lady}. I've been in and out of many a great hall or manor -- not always with the master's permission, I should add -- but I never thought I'd own one myself. Let me think... When I collect my first year's rents, what baubles shall I buy myself? str_npc3_woman_to_woman|My lady, if you don't mind me saying -- I think by now you have proven yourself to be one of the great warriors of this realm. Yet strangely, no king has come forward to offer you a fief. Perhaps it is because you are a woman. No matter -- I personally believe that you will take your place among the great lords of this realm, even if you have to fight twice as long and twice as hard to receive your due! str_npc7_woman_to_woman|Captain. If you don't mind me saying, you have fought long and hard against the scum of Calradia, and with their defeat, you make this land a better place. You are well deserving of a fief of your own -- and I suspect that if you were not a woman, a king would have offered you one by now. That is the way of the men in this sorry land they let us stand in the front of the battleline to take the enemy's blows, but when it comes to a division of the spoils, they expect us to head to the rear. str_npc8_woman_to_woman|Excuse me, {playername}. I would like to offer you my congratulations -- it seems that you are well on your way to making a name for yourself as a warrior to be feared. If you were a man, I suspect the kings of this land would be falling over themselves to make you their vassal. Alas, in this world, women like ourselves must fight twice as hard to receive what is only our due. str_npc11_woman_to_woman|Aye, lassie, I just can't help thinking to myself -- you've made quite a name for yourself, haven't you? Fighting and marching up and down the length of the land. Why, I suspect if you were a man, some king would have offered you a fief by now. Well, you may still get what you deserve -- you'll just have to prove yourself a bit more. str_npc16_woman_to_woman|Oy, Captain -- if you don't mind me saying, you've made quite a name for yourself in these parts. I suspect that if you were a man, a king would have offered you a fief by now. But we ladies should come to expect things like that. Men will find any excuse not to reward us for our work, so if we take a fancy to a bit of land somewhere, maybe we should just reach out and take it. That's the way I look at the world, anyway. str_npc1_turn_against|I'm sorry that we meet like this, boss. There's no question that I owe my rise in life to you. You doubtless think me ungrateful. However, one has to follow one's destiny -- isn't that correct? str_npc2_turn_against|This is a sad day. I never thought that I might meet my old captain on the field of battle. Even if I triumph, it will bring me no joy. str_npc3_turn_against|Oh {playername} -- what a tragic turn our lives have taken! I can only hope that the tides of war that have made us enemies, will one day allow us to be friends. str_npc4_turn_against|Aye, well.... I'm not sure what to say. If we must fight, let's get it over with. str_npc6_turn_against|It grieves me more than anything I can say to meet you like this, {playername}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_npc7_turn_against|Well, captain. You made of me a great lady, and for that I am grateful. However, you did not buy me, and now the circumstances have caused us our interests to clash, I can meet you in battle with a clear conscience. Still, I hope some day that circumstances may change again, and we may meet as friends. str_npc8_turn_against|So we now we meet as enemies, and may shortly face each other over the rims of our shields. A grim day this is. Sometimes, the spinners of our fate have a dark sense of humor. str_npc9_turn_against|I will not accept fault for the circumstances which have led us to become enemies. I want you to know that my conscience is clear, although my heart is heavy. str_npc10_turn_against|Well, it looks like the tides of fate have led me to make war on my old captain. Maybe things started to go wrong when you became my liege -- I suppose I was never much suited to vassalage. Anyway, here we are now. Maybe, when the world is changed and there are no more masters and servants, or lords and vassals, then we can meet together as friends. str_npc11_turn_against|Great heaven, {laddie/lassie}. So now it looks like you and I are enemies. Didn't I say that life takes us on some very strange turns? Destiny sometimes has a cruel sense of humor -- I'll say that much. str_npc12_turn_against|So, it seems we must fight. I would have you know, {sir/my lady}, that I have not betrayed you. I had never served you as a man, but served the principles which I believed you upheld. As you no longer uphold them, I must do my best to thwart you. But I bear you no ill will, and I hope that we can meet again some day as friends str_npc13_turn_against|It is sad to meet you as my enemy, Captain -- but on the other hand, to meet such a titan of the battlefield as yourself in combat is a rare privilege. Truly, the news of our contest today shall keep the bards and poets of Calradia in wine and silver for months to come, do you think? str_npc14_turn_against|Well, {playername}. We meet as enemies. I confess that I have mixed feelings. It grieves me to make war on you, but if we meet in battle and I prevail, I will have defeated the worthiest foe in all Calradia, and I will know that my mastery of the military art is complete! str_npc15_turn_against|Ah... I have not been looking forward to this day. I just want to say that in my sight, if you'd kept your faith in me, things would never have come to this. But no doubt you see it differently. str_npc16_turn_against|Hello, Captain! So, I guess we're enemies! One small word of warning if we end up fighting each other -- once the rage of battle hits me, I can't always account for my actions. Just know that whatever I do, it's not personal. Maybe if we both walk away from this, we can meet once more as friends? str_comment_intro_liege_affiliated|I am told that you are pledged to one of the pretenders who disputes my claim to the crown of Europe. But we may still talk. str_comment_intro_famous_liege|Your fame runs before you! Perhaps it is time that you sought a liege worthy of your valor. str_comment_intro_famous_martial|Your fame runs before you! Perhaps we shall test each other's valor in a tournament, or on the battlefield! str_comment_intro_famous_badtempered|I've heard of you. Well, I'm not one for bandying words, so if you have anything to say, out with it. str_comment_intro_famous_pitiless|I know your name. It strikes fear in men's hearts. That is good. Perhaps we should speak together, some time. str_comment_intro_famous_cunning|Ah, yes. At last we meet. You sound like a good {man/woman} to know. Let us speak together, from time to time. str_comment_intro_famous_sadistic|I know your name -- and from what I hear, I'll warrant that many a grieving widow knows too. But that is no concern of mine. str_comment_intro_famous_goodnatured|I've heard of you! It's very good to finally make your acquaintance. str_comment_intro_famous_upstanding|I know your name. They say you are a most valiant warrior. I can only hope that your honour and mercy matches your valor. str_comment_intro_noble_liege|I see that you carry a {nobleman's/noble's} banner, although I do not recognize the device. Know that I am always looking for good {men/warriors} to fight for me, once they prove themselves to be worthy of my trust. str_comment_intro_noble_martial|I see that you carry a nobleman's banner, but I do not recognize the device. No matter -- a brave {man's/warrior's} home is all the world, or so they say! str_comment_intro_noble_badtempered|I don't recognize the device on your banner. No doubt another foreigner come to our lands, as if we didn't have so many here already. str_comment_intro_noble_pitiless|I see that you carry a nobleman's banner, but I do not recognize the device. Another vulture come to grow fat on the leftovers of war, no doubt! str_comment_intro_noble_cunning|I see that you carry a nobleman's banner, but I do not recognize the device. Still, it is always worthwhile to make the acquaintance of {men/women} who may one day prove themselves to be great warriors. str_comment_intro_noble_sadistic|I see that you carry a nobleman's banner, but I do not recognize the device. Perhaps you are the bastard {son/daughter} of a puffed-up cattle thief? Or perhaps you stole it? str_comment_intro_noble_goodnatured|I see that you carry a nobleman's banner, but I do not recognize the device. Forgive my ignorance, {sir/my lady}! It is good to make your acquaintance. str_comment_intro_noble_upstanding|I see that you carry a nobleman's banner, but I do not recognize the device. No doubt you have come to Calradia in search of wealth and glory. If this indeed is the case, then I only ask that you show mercy to those poor souls caught in the path of war. str_comment_intro_common_liege|I am always in the need of able officers; an army which cannot be reinforced is doomed, afterall. str_comment_intro_common_martial|Perhaps you are merely a peasant now, but a sceptre earned is wholly better than a sceptre granted. str_comment_intro_common_badtempered|Speak your piece, or be off in good order. str_comment_intro_common_pitiless|Another profiteer come to prey on the war-torn nation, eh? str_comment_intro_common_cunning|Keep your head about you and suspect everyone; you may go far with that. str_comment_intro_common_sadistic|Where I in a worse mood, you would be dangling from a noose for interrupting me str_comment_intro_common_goodnatured|I'd wager you're a decent enough sort. str_comment_intro_common_upstanding|Good fortune to you, and may the sun shine upon you. str_comment_intro_female_famous_liege|I have heard much about you. Some men may fear a woman who is versed in the art of war, but I for one will not turn away hands that can grip a sword, should their owner be brave and loyal. str_comment_intro_female_famous_martial|I have heard much about you. They say that you are the equal of even the bravest of men in your prowess at arms. Perhaps one day I shall try my valor against yours, either in a tournament or on the battlefield! str_comment_intro_female_famous_badtempered|I've heard of talk of you -- the woman who knows how to fight like a man. str_comment_intro_female_famous_pitiless|I know your name. It strikes fear in men's hearts. That is good. Perhaps we should speak together, some time. str_comment_intro_female_famous_cunning|Ah, yes. At last we meet. You sound like a good woman to know. Let us speak together, from time to time. str_comment_intro_female_famous_sadistic|I know your name -- and from what I hear, I'll warrant that many a grieving widow knows too. But that is no concern of mine. str_comment_intro_female_famous_goodnatured|I've heard of you! It's very good to finally make your acquaintance. str_comment_intro_female_famous_upstanding|I know your name. They say you are a most valiant warrior. I can only hope that your honour and mercy matches your valor. str_comment_intro_female_noble_liege|It is not often that I meet a woman who aspires to lead men into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal. str_comment_intro_female_noble_martial|I do not recognize the device on your banner, but clearly you are a lady of rank. Please consider me your most humble servant. str_comment_intro_female_noble_badtempered|I don't recognize the device on that banner. Clearly another foreigner come to our lands, bringing their strange ways. str_comment_intro_female_noble_pitiless|I see that you carry a noble's banner, but I do not recognize the device... You should know, lady, that in Calradia it is the men to ride to war, and if you seek to overturn the natural order of things, you will find your fair head stuck on a pike -- like that of any other rebel! str_comment_intro_female_noble_cunning|It is not unheard-of for a woman to seek her fortune on the battlefields of Calradia, but neither is it usual. I shall be most interested in your progress. str_comment_intro_female_noble_sadistic|You appear to be of noble rank, but I don't recognize your banner. Clearly, another foreigner come to our shores -- no doubt from a land where men are weak, and the women ride to war in their place! str_comment_intro_female_noble_goodnatured|I see that you carry a nobleman's banner, but I do not recognize the device. Forgive my ignorance,, my lady! It is good to make your acquaintance. str_comment_intro_female_noble_upstanding|It is not every day that we see a woman caparisoned for war. Please do not take this amiss, my lady, for you have every right to protect yourself, but I cannot pretend to be fully comfortable with your decision to fight in battle. I would prefer that women be untouched by these wars, as I believe the female to be the custodian of what little gentility and tenderness remains to us. str_comment_intro_female_admiring_liege|It is not often that I meet a woman who aspires to lead men into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal. str_comment_intro_female_admiring_martial|Greetings, my lady. Although I see from your demeanor that you are not a conventional maiden, I hope that you are not averse to a declaration of admiration from me, your most humble servant. str_comment_intro_female_badtempered_admiring|Heh. Fancy this -- a maiden, all equipped for war. Well, it's a strange sight, but in your case, I can imagine that it might grow on me. str_comment_intro_female_pitiless_admiring|It is unusual to see a woman girt for war. Be careful, my lady -- it is a harsh world, and it would be a shame to see such beauty marred by a sword-blow. str_comment_intro_female_cunning_admiring|Greetings, my lady. Please do not think it forward, if I say that it is unusual to see a woman caparisoned for war. I hope that one day I may be the father of a daughter possessed of such bravery and spirit. str_comment_intro_female_sadistic_admiring|What have we here! A woman, caparisoned for war! Well, I dare say that one as fair as you could lend a touch of femininity even to a mail hauberk. str_comment_intro_female_admiring_goodnatured|My lady, if you are skilled as arms as you are fair in countenance, then your enemies should indeed fear you! str_comment_intro_female_admiring_upstanding|Greetings, my lady. Even with the dust of the march upon your clothes and gear, I can see that you are not lacking in the graces of your noble sex. str_comment_intro_female_common_liege|It is not often that I meet a woman who aspires to lead men into battle. But these are dark and troubled times, and I for one will not turn away hands that can grip a sword, should their owner be brave and loyal. str_comment_intro_female_common_martial|I must say, my lady -- do be careful, riding about this dangerous land. If you ever wished to seek a more... em... settled life, I'm sure I could find you a worthy husband from among my men. str_comment_intro_female_common_badtempered|By the way, girl -- does your husband know that you nicked his weapons and armor? I'll bet you're in for a right old beating when you get home! str_comment_intro_female_common_pitiless|These are fallen times indeed, when even women turn brigand, to pick the leavings from the wreckage of war. str_comment_intro_female_common_cunning|It is not unheard-of for a woman to seek her fortune on the battlefields of Calradia, but neither is it usual. I shall be most interested in your progress. str_comment_intro_female_common_sadistic|A woman, caparisoned for war! Well, I suppose that you're no more womanly than most of those in my service who call themselves warriors. str_comment_intro_female_common_goodnatured|From the look of you, I suppose you can handle yourself, but do be careful out there, my lady. str_comment_intro_female_common_upstanding|It is not every day that we see a woman caparisoned for war. Please do not take this amiss, my lady, for you have every right to protect yourself, but I cannot pretend to be fully comfortable with your decision to fight in battle. I would prefer that women be untouched by these wars, as I believe the female to be the custodian of what little gentility and tenderness remains to us. str_rejoinder_intro_female_common_badtempered|I won my weapons in battle. Would you care to test their edge? str_rejoinder_intro_female_noble_sadistic|Never mind my country. Here in Calradia, it seems, dogs lead men to war. str_rejoinder_intro_female_common_sadistic|And you, sir, are no more bestial than my horse. str_rejoinder_intro_female_noble_pitiless|I would restore the natural order, so that you no longer speak from your arse. str_rejoinder_intro_female_common_pitiless|Indeed, these are fallen times, when brigands call themselves 'Lord'. str_rejoinder_intro_noble_sadistic|Maybe now I'll take your banner. And your cattle. And your life. str_rejoinder_intro_female_pitiless_admiring|I would be delighted to mar your handsome nose, sir. str_rejoinder_intro_female_common_upstanding|Would you like to feel the tenderness of my steel? str_rejoinder_intro_female_noble_upstanding|Would you like to feel the tenderness of my steel? str_rejoinder_intro_female_common_martial|I could find worthier husbands than those in a kennel. str_rejoinder_intro_female_sadistic_admiring|You could add a touch of humanity to a horse's harness, but just a touch. str_rejoinder_intro_female_badtempered_admiring|If you're disturbed by the sight of me, I'd be pleased to put out your eyes. str_comment_you_raided_my_village_enemy_benevolent|You have attacked innocent farmers under my protection in the village of {s51}. I will punish you for your misdeeds! str_comment_you_raided_my_village_enemy_spiteful|You have raided my village of {s51}, destroying my property and killing the tenants. I will take my compensation in blood! str_comment_you_raided_my_village_enemy_coldblooded|You have raided my village of {s51}, destroying my property and killing the tenants. I will make you think twice before you disrupt my revenues like that again. str_comment_you_raided_my_village_enemy|You have raided my village of {s51}, destroying my property and killing tenants under my protection. You will pay the price for your crime! str_comment_you_raided_my_village_unfriendly_spiteful|You have raided my village of {s51}. Do it again and I'll gut you like a fish. str_comment_you_raided_my_village_friendly|You have raided my village of {s51}. This will place a grave strain on our friendship. str_comment_you_raided_my_village_default|You have raided my village of {s51}. If you continue to behave this way, we may soon come to blows. str_comment_you_stole_cattles_from_my_village_enemy_benevolent|I have heard that you have stolen cattles from innocent farmers under my protection in the village of {s51}. I will punish you for your misdeeds! str_comment_you_stole_cattles_from_my_village_enemy_spiteful|I have heard that you have stolen cattles from my villagers living at {s51}, stoling my villager's property. You will pay results of this dishonorable act! str_comment_you_stole_cattles_from_my_village_enemy_coldblooded|I have heard that you have stolen cattles from my villagers living at {s51}, stoling my villager's property. I will make you think twice before you disrupt my revenues like that again. str_comment_you_stole_cattles_from_my_village_enemy|I have heard that you have stolen cattles from my villagers living at {s51}, stoling my villager's property. You will pay results of this dishonorable act! str_comment_you_stole_cattles_from_my_village_unfriendly_spiteful|I have heard that you have stolen cattles from my villagers living at {s51}. Do it again and I'll gut you like a fish. str_comment_you_stole_cattles_from_my_village_friendly|I have heard that you have stolen cattles from my villagers living at {s51}. This will place a grave strain on our friendship. str_comment_you_stole_cattles_from_my_village_default|I have heard that you have stolen cattles from my villagers living at {s51}. If you continue to behave this way, we may soon come to blows. str_comment_you_robbed_my_village_enemy_coldblooded|You have robbed my tenants in the village of {s51}. I take that as a personal insult. str_comment_you_robbed_my_village_enemy|You have robbed innocent farmers under my protection in the village of {s51}. I will punish you for your misdeeds! str_comment_you_robbed_my_village_friendly_spiteful|I have heard that you pinched some food from my tenants at {s51}. Well, I'll not begrudge you a scrap or two, but keep in mind that I'm the one who must listen to their whining afterward. str_comment_you_robbed_my_village_friendly|I have heard that you requisitioned supplies from my tenants at {s51}. I am sure that you would not have done so were you not desperately in need. str_comment_you_robbed_my_village_default|You have robbed my tenants in the village of {s51}. If you continue to behave this way, we may soon come to blows. str_comment_you_accosted_my_caravan_enemy|You have been accosting caravans under my protection. But your trail of brigandage will soon come to an end. str_comment_you_accosted_my_caravan_default|You have been accosting caravans under my protection. This sort of behavior must stop. str_comment_you_helped_villagers_benevolent|I heard that you gave charity to my tenants in the village of {s51}. I had been neglectful in my duties as lord and protector, and I appreciate what you have done. str_comment_you_helped_villagers_friendly_cruel|I heard that you gave charity to my tenants in the village of {s51}. I appreciate that you meant well, but I'd rather you not undercut my authority like that. str_comment_you_helped_villagers_friendly|I heard that you gave charity to my tenants in the village of {s51}. Times are hard, and I know that you mean well, so I will not object to you providing them with assistance. str_comment_you_helped_villagers_unfriendly_spiteful|I heard that you gave charity to my tenants in the village of {s51}. As amusing as it is to see you grubbing for favor among my vassals, I would ask you to mind your own business. str_comment_you_helped_villagers_cruel|I heard that you gave charity to my tenants in the village of {s51}. As the peasants' lord and protector, it is most properly my duty to assist them in times of hardship. You may mean well, but your actions still undercut my authority. I would thank you to leave them alone. str_comment_you_helped_villagers_default|I heard that you gave charity to my tenants in the village of {s51}. Times are hard, and I know that you mean well, but try not to make a habit of it. I am their lord and protector, and I would rather not have them go looking to strangers for assistance. str_comment_you_give_castle_in_my_control|You won't regret your decision to give {s51} to me. You can count on me to protect it. str_comment_you_captured_a_castle_allied_friendly|I heard that you have besieged and taken {s51}. That was a great dead, and I am proud to call you my friend! str_comment_you_captured_a_castle_allied_spiteful|I heard that you have besieged and taken {s51}. Good work! Soon, we will have all their fortresses to despoil, their treasuries to ransack, their grieving widows to serve us our wine. str_comment_you_captured_a_castle_allied_unfriendly_spiteful|I heard that you have besieged and taken {s51}. Well, every dog has his day, or so they say. Enjoy it while you can, until your betters kick you back out in the cold where you belong. str_comment_you_captured_a_castle_allied_unfriendly|I heard that you have besieged and taken {s51}. Whatever our differences in the past, I must offer you my congratulations. str_comment_you_captured_a_castle_allied|I heard that you have besieged and taken {s51}. We have them on the run! str_comment_you_captured_my_castle_enemy_spiteful|I hear that you have broken into my home at {s51}. I hope the dungeon is to your liking, as you will be spending much time there in the years to come. str_comment_you_captured_my_castle_enemy_chivalrous|You hold {s51}, my rightful fief. I hope you will give me the chance to win it back! str_comment_you_captured_my_castle_enemy|You have something that belongs to me -- {s51}. I will make you relinquish it. str_comment_we_defeated_a_lord_unfriendly_spiteful|I suppose you will want to drink to the memory of our victory over {s54}. Well, save your wine -- it will take more than that to wipe out the stain of your earlier disgraces. str_comment_we_defeated_a_lord_unfriendly|I will not forget how we fought together against {s54}, but I can also not forget the other matters that lie between us. str_comment_we_defeated_a_lord_cruel|That was a great victory over {s54}, wasn't it? We made of his army a feast for the crows! str_comment_we_defeated_a_lord_quarrelsome|I won't forget how we whipped {s54}? I enjoyed that. str_comment_we_defeated_a_lord_upstanding|I will not forget our victory over {s54}. Let us once again give thanks to heaven, and pray that we not grow too proud. str_comment_we_defeated_a_lord_default|That was a great victory over {s54}, wasn't it? I am honoured to have fought by your side. str_comment_we_fought_in_siege_unfriendly_spiteful|I suppose you will want to drink to the memory of our capture of {s51}. Well, save your wine -- it will take more than that to wipe out the stain of your earlier disgraces. str_comment_we_fought_in_siege_unfriendly|I will not forget how we together we stormed {s51}, but I can also not forget the other matters that lie between us. str_comment_we_fought_in_siege_cruel|I won't forget how we broke through the walls of {s51} and put its defenders to the sword. It is a sweet memory. str_comment_we_fought_in_siege_quarrelsome|Remember how the enemy squealed when we came over the walls of {s51}? They had thought they were safe! We wiped the smug smiles of their faces! str_comment_we_fought_in_siege_upstanding|I will not forget our capture of {s51}. Let us once again give thanks to heaven, and pray that we not grow too proud. str_comment_we_fought_in_siege_default|I will not forget how together we captured {s51}. I am honoured to have fought by your side. str_comment_we_fought_in_major_battle_unfriendly_spiteful|I suppose you will want to drink to the memory of our great victory near {s51}. Well, save your wine -- it will take more than that to wipe out the stain of your earlier disgraces. str_comment_we_fought_in_major_battle_unfriendly|I will not forget how we fought together in the great battle near {s51}, but I can also not forget the other matters that lie between us. str_comment_we_fought_in_major_battle_cruel|I won't forget the great battle near {s51}, when we broke through the enemy lines and they ran screaming before us. It is a sweet memory. str_comment_we_fought_in_major_battle_quarrelsome|That was a fine fight near {s51}, when we made those bastards run! str_comment_we_fought_in_major_battle_upstanding|I will not forget how we fought side by side at the great battle near {s51}. Let us once again give thanks to heaven, and pray that we not grow too proud. str_comment_we_fought_in_major_battle_default|I will not forget how we fought side by side at the great battle near {s51}. I am honoured to have fought by your side. str_comment_you_defeated_a_lord_allied_liege|So, you crossed swords with that rascal they call {s54}, and emerged victorious. I am very happy to hear that. str_comment_you_defeated_a_lord_allied_unfriendly_spiteful|I heard that you fought and defeated {s54}. Every dog has its day, I suppose. str_comment_you_defeated_a_lord_allied_spiteful|I heard that you fought and defeated that dog {s54}. Ah, if only I could have heard him whimpering for mercy. str_comment_you_defeated_a_lord_allied_unfriendly_chivalrous|I heard that you fought and defeated {s54}. I hope that you did not use dishonourable means to do so. str_comment_you_defeated_a_lord_allied|I heard that you fought and defeated {s54}. I wish you joy of your victory. str_comment_you_defeated_me_enemy_chivalrous|I will not begrudge you your victory the last time that we met, but I am anxious for another round! str_comment_you_defeated_me_enemy_spiteful|I have been looking forward to meeting you again. Your tricks will not deceive me a second time, and I will relish hearing your cries for mercy. str_comment_you_defeated_me_enemy|When last we met, {playername}, you had the better of me. But I assure you that it will not happen again! str_comment_i_defeated_you_enemy_spiteful|Back for more? Make me fight you again, and I'll feed your bowels to my hounds. str_comment_i_defeated_you_enemy_chivalrous|Come to test your valor against me again, {playername}? str_comment_i_defeated_you_enemy_benevolent|So once again you come at me? Will you ever learn? str_comment_i_defeated_you_enemy_coldblooded|You are persistent, but a nuisance. str_comment_i_defeated_you_enemy|How many times must I chastise you before you learn to keep your distance? str_comment_we_were_defeated_unfriendly_spiteful|Last I saw you, you had been struck down by the men of {s54}. I blame you for that disaster. What a pity to see that you survived. str_comment_we_were_defeated_unfriendly|Last I saw you, you had been struck down by the men of {s54}. Well, I see that you survived. str_comment_we_were_defeated_cruel|Last I saw you, you had been struck down by the men of {s54}. Don't worry -- we'll find him, and make him choke on his victory. str_comment_we_were_defeated_default|Last I saw you, you had been struck down by the men of {s54}. It is good to see you alive and well. str_comment_you_were_defeated_allied_friendly_spiteful|I heard that {s54} gave you a hard time. Don't worry, friend -- I'll find him for you, and make you a gift of his head. str_comment_you_were_defeated_allied_unfriendly_cruel|I had heard that {s54} slaughtered your men like sheep. But here you are, alive. Such a disappointment! str_comment_you_were_defeated_allied_spiteful|I heard that {s54} crushed you underfoot like an ant. Hah! Children should not play games made for grown-ups, little {boy/girl}! str_comment_you_were_defeated_allied_pitiless|I heard that {s54} defeated you, and scattered your forces. That is most disappointing... str_comment_you_were_defeated_allied_unfriendly_upstanding|I heard that {s54} defeated you. Perhaps you should consider if you have considered any misdeeds, that might cause heaven to rebuke you in this way. str_comment_you_were_defeated_allied_unfriendly|I heard that {s54} defeated you. Look, try not to get too many of our men killed, will you? str_comment_you_were_defeated_allied|I heard that {s54} defeated you. But take heart -- the tables will soon be turned! str_comment_you_helped_my_ally_unfriendly_chivalrous|I heard that you saved {s54} from likely defeat. Whatever else I may think of you, I must at least commend you for that. str_comment_you_helped_my_ally_liege|I heard that you saved my vassal {s54} from likely defeat. str_comment_you_helped_my_ally_unfriendly_spiteful|I heard that you rode to the rescue of our poor {s54}. Did you think him a damsel in distress? No matter -- it's a common mistake. str_comment_you_helped_my_ally_spiteful|I heard that you saved {s54} from a whipping. You should have let him learn his lesson, in my opinion. str_comment_you_helped_my_ally_chivalrous|I heard that you got {s54} out of a tight spot. That was a noble deed. str_comment_you_helped_my_ally_default|I heard that you got {s54} out of a tight spot. Good work! str_comment_you_abandoned_us_unfriendly_spiteful|You worm! You left us alone to face {s54}, didn't you? I spit at you. str_comment_you_abandoned_us_unfriendly_pitiless|Well... You abandoned me in the middle of a battle with {s54}, didn't you? I'll see you buried in a traitor's grave. str_comment_you_abandoned_us_spiteful|You disappeared in the middle of that battle with {s54}... I hope you have a good explanation. Did your bowels give out? Were you shaking too hard with fear to hold your weapon? str_comment_you_abandoned_us_chivalrous|What happened? You disappeared in the middle of that battle against {s54}. I can only hope that you were too badly wounded to stand, for I would be ashamed to have gone into battle alongside a coward. str_comment_you_abandoned_us_benefitofdoubt|What happened? You disappeared in the middle of that battle against {s54}. I assume that you must have been wounded, but it did look suspicious. str_comment_you_abandoned_us_default|What happened? One moment you were fighting with us against {s54}, the next moment you were nowhere to be found? str_comment_you_ran_from_me_enemy_spiteful|Last time we met, you ran from me like a whipped dog. Have you come back to bark at me again, or to whine for mercy? str_comment_you_ran_from_me_enemy_chivalrous|Last time we met, you fled from me. Learn to stand and fight like a gentleman! str_comment_you_ran_from_me_enemy_benevolent|When I saw you flee the last time that we met, I had hoped that I would not have to fight you again. str_comment_you_ran_from_me_enemy_coldblooded|Last time we met, you fled from me. That was a wise decision str_comment_you_ran_from_me_enemy|You may have been able to escape the last time we crossed paths, but the next time I doubt that you be so lucky. str_comment_you_ran_from_foe_allied_chivalrous|They say that you fled from {s54}, leaving your men behind. I pray that this is not true, for such conduct does dishonour to us all. str_comment_you_ran_from_foe_allied_upstanding|They say that you fled from {s54}, leaving your men behind. I do not always believe such rumors, and I also know that desperate straits call for desperate measures. But I beg you to take more care of your good name, for men will not fight in our armies if they hear that we abandon them on the field of battle. str_comment_you_ran_from_foe_allied_spiteful|By the way, they said that you ran away from {s54} like a quaking little rabbit, leaving your men behind to be butchered. Ha! What a sight that would have been to see! str_comment_you_defeated_my_friend_enemy_pragmatic|You may have bested {s54}, but you cannot defeat us all. str_comment_you_defeated_my_friend_enemy_chivalrous|I have heard that you defeated {s54}, and ever since have been anxious to cross swords with you. str_comment_you_defeated_my_friend_enemy_spiteful|Your fame runs before you, {playername}. {s54} may have fallen for your tricks, but if you fight me, you'll find a me a much more slippery foe. str_comment_you_defeated_my_friend_enemy|They say that you have defeated {s54}. But I will be a truer test of your skill at arms. str_comment_you_captured_a_lord_allied_friendly_spiteful|I heard that you captured {s54}. I hope that you squeezed him for every denar. str_comment_you_captured_a_lord_allied_unfriendly_spiteful|I heard that you captured {s54}. Your coffers must be well-bloated with ransom by now. Such a pity that money cannot transform a low-born cur into a gentleman! str_comment_you_captured_a_lord_allied_chivalrous|I heard that you captured {s54}. Well done. I assume, of course, that he has been been treated with the honours due his rank. str_comment_you_captured_a_lord_allied|I heard that you captured {s54}. Well done. His ransom must be worth quite something. str_comment_you_let_go_a_lord_allied_chivalrous|I heard that you captured {s54}, but then let him go. Such chivalry does a credit to our cause. str_comment_you_let_go_a_lord_allied_upstanding|I heard that you captured {s54}, but then let him go. Well, that was an honourable course of action, if possibly also a dangerous one. str_comment_you_let_go_a_lord_allied_coldblooded|I heard that you captured {s54}, but then let him go. That was most chivalrous of you, but chivalry does not win wars. str_comment_you_let_go_a_lord_allied_unfriendly_spiteful|I heard that you captured {s54}, but then let him go. How very chivalrous of you! No doubt the widows and orphans he leaves in his wake will want to commend you in person. str_comment_you_let_go_a_lord_allied|I heard that you captured {s54}, but then let him go. Well, I will not tell you what to do with your own prisoners. str_comment_you_let_me_go_spiteful|When last we met, you had me at your mercy and allowed me to go free. I hope you enjoyed toying with me, like a cat with a mouse, because soon I will have you at my mercy, to slay or humiliate according to my fancy. str_comment_you_let_me_go_enemy_chivalrous|When last we met, you had me at your mercy and allowed me to go free. That was most chivalrous of you, and I will not forget. But I also must remember my oath to my liege, and our kingdoms are still at war. str_comment_you_let_me_go_enemy_coldblooded|When last we met, you had me at your mercy and allowed me to go free. But we are still enemies, and I cannot promise to repay your mercy in kind. str_comment_you_let_me_go_enemy|When last we met, you had me at your mercy and allowed me to go free. That was kind of you. But we are still at war. str_comment_you_let_me_go_default|When last we met, you had me at your mercy and allowed me to go free. That was kind of you, and I am glad that our kingdoms are no longer at war. str_comment_pledged_allegiance_allied_martial_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. Pray do not disgrace us by behaving in a cowardly fashion. str_comment_pledged_allegiance_allied_martial|I heard that you have pledged allegiance to our lord, {s54}. I look forward to fighting alongside you against our foes. str_comment_pledged_allegiance_allied_quarrelsome_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. Bah. Do yourself a favor, and stay out of my way. str_comment_pledged_allegiance_allied_quarrelsome|I heard that you have pledged allegiance to our lord, {s54}. Fight hard against our foes, respect your betters, and don't cross me, and we'll get along fine. str_comment_pledged_allegiance_allied_selfrighteous_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. If I were he, I would not trust you to clean the sculleries. str_comment_pledged_allegiance_allied_selfrighteous|I heard that you have pledged allegiance to our lord, {s54}. Fight bravely and you will be well-rewarded. Betray us, and we shall make of you the kind of example that will not soon be forgotten. str_comment_pledged_allegiance_allied_cunning_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. I do not pretend to be happy about his decision, but perhaps it is better to have you inside our tent pissing out, than the other way around. str_comment_pledged_allegiance_allied_cunning|I heard that you have pledged allegiance to our lord, {s54}. That is good. The more skilled fighters we have with us in these troubled times, the better. I shall be watching your progress. str_comment_pledged_allegiance_allied_debauched_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. No doubt you will soon betray him, and I will have the pleasure of watching you die a traitor's death. str_comment_pledged_allegiance_allied_debauched|I heard that you have pledged allegiance to our lord, {s54}. Excellent... I am sure that you and I will become very good friends. But remember -- if you betray us, it will be the biggest mistake you will ever make. str_comment_pledged_allegiance_allied_goodnatured_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. Well, I can't say that I would have trusted you, but perhaps you deserve the benefit of the doubt. str_comment_pledged_allegiance_allied_goodnatured|I heard that you have pledged allegiance to our lord, {s54}. Good {man/woman}! Our lord is a noble soul, and rewards loyalty and valor with kindness and generosity. str_comment_pledged_allegiance_allied_upstanding_unfriendly|I heard that you have pledged allegiance to our lord, {s54}. Alas, from what I know of you I fear that you will disgrace us, but I will be happy if you prove me wrong. str_comment_pledged_allegiance_allied_upstanding|I heard that you have pledged allegiance to our lord, {s54}. Fight against our foes with valor, but also with honour and compassion. A good name is as valuable as a sharp sword or a swift horse in affairs of arms. str_comment_our_king_granted_you_a_fief_allied_friendly_cruel|I heard that {s54} granted you {s51} as a fief. Don't forget -- spare the whip and spoil the peasant! str_comment_our_king_granted_you_a_fief_allied_friendly_cynical|I heard that {s54} granted you {s51} as a fief. I am glad to see you prosper -- but be careful. Men are vipers, envious and covetous of their neighbours' wealth. Stay close to me, and I'll watch your back. str_comment_our_king_granted_you_a_fief_allied_friendly|I heard that {s54} granted you {s51} as a fief. May your new lands prosper. str_comment_our_king_granted_you_a_fief_allied_unfriendly_upstanding|I heard that {s54} granted you {s51} as a fief. But keep in mind that pride goes before a fall. str_comment_our_king_granted_you_a_fief_allied_unfriendly_spiteful|I heard that {s54} granted you {s51} as a fief. I suspect, however, that fortune is only raising you up so as to humble you even more, when it casts you back into the dung from whence you came. str_comment_our_king_granted_you_a_fief_allied_spiteful|I heard that {s54} granted you {s51} as a fief. Let's hope you are indeed deserving of our lord's favor. str_comment_our_king_granted_you_a_fief_allied|I heard that {s54} granted you {s51} as a fief. You seem to be doing very well for yourself. str_comment_you_renounced_your_alliegance_enemy_friendly|I heard that you renounced your allegiance to our lord, {s54}. It grieves me that we must now meet on the field of battle. str_comment_you_renounced_your_alliegance_friendly|I heard that you renounced your allegiance to our lord, {s54}. Let us pray that we may not come to blows. str_comment_you_renounced_your_alliegance_unfriendly_spiteful|I always had you figured for a traitor to {s54}, and now it seems I was proven right. I hope you are prepared to die a traitor's death! str_comment_you_renounced_your_alliegance_unfriendly_moralizing|I heard that you renounced your allegiance to our lord, {s54}. I am forced to consider you a traitor. str_comment_you_renounced_your_alliegance_enemy|I heard that you renounced your allegiance to our lord, {s54}. Well, it is the way of the world for old comrades to become enemies. str_comment_you_renounced_your_alliegance_default|I heard that you renounced your allegiance to our lord, {s54}. Well, that is your decision, but do not expect me to go easy on you when we meet on the battlefield. str_comment_you_claimed_the_throne_1_player_liege|My informants tell me that some people in this realm are speaking of you as the next king. I assume that you will quickly put a stop to such idle and dangerous talk. str_comment_you_claimed_the_throne_2_player_liege|My informants tell me that some of your companions have telling the peasants that you have a claim to the throne. I sincerely hope that they have been acting without your orders. str_comment_lord_intervened_against_me|It is well known that I had quarreled with {s54}, and {s50} ruled in my rival's favor. str_comment_i_protested_marshall_appointment|It is well known that I had protested {s54}'s decision to appoint {s51} as marshal. str_comment_i_blamed_defeat|It is well known that I am dissatisfied with {s54} for the favor shown to {s51}, who led us to defeat against the {s56}. str_comment_i_was_entitled_to_fief|It is well known that I am disappointed that {s54} received the fief of {s51}, which should have gone to me. str_comment_i_quarreled_with_troop_over_woman|It is well known that {s51} paid suit to {s54}, while I was also courting her. He is unworthy of her attentions, and I intend to teach him to keep his distance from her. str_comment_i_quarreled_with_you_over_woman_default|I hear that you have been paying suit to {s54}. I do not believe that you are worthy of a fair lady such as her, and would strongly encourage you to cease pursuing her. str_comment_i_quarreled_with_you_over_woman_derisive|I hear that you have been paying suit to {s54}. Let me tell you something -- I've had my eye on that one ever since I was a lad, and she was a lass. She's a high-born lady of this realm, and should not be demeaned by a foreigner's crude attentions. Keep away from her, or expect to pay the price! str_comment_player_suggestion_succeeded|I followed your suggestion, and profited much by your advice. str_comment_player_suggestion_failed|I followed your suggestion and met with disaster, and I hold you responsible. str_comment_you_enfiefed_a_commoner_hesitant|I understand that you have given {s51} to a commoner who calls himself {s54}. Be careful. To learn the art of governance is no easy task, and perhaps it is best that fathers pass it on to their sons. I advise you against tampering with the institution of lordship. str_comment_you_enfiefed_a_commoner_derisive|I understand that you have given {s51} to a commoner who calls himself {s54}. Do not the ancients warn us against making royal robes out of the hides of pigs? str_comment_you_enfiefed_a_commoner_nasty|I understand that you have given {s51} to a commoner who has taken the name of {s54}. Have a care! A dog may turn on its master. str_comment_marriage_normal_family|Congratulations on your marriage to my {s11} {s50}. You may now consider yourself part of the family! str_comment_marriage_normal|Congratulations on your marriage to {s50}. The news does credit to you both. str_comment_marriage_normal_nasty|Well -- I see that you have married {s50}. She was always a silly girl, with appalling judgment. str_comment_marriage_elopement_family|Well... You somehow persuaded my {s11} {s50} to marry you. I don't know what you did to make her accept you, but our family will not forget this humiliation. str_comment_marriage_elopement_liege|I hear that you have eloped with {s50}, against her family's wishes. I am not pleased. Her family are among the great lords of my realm, and I do not like to see them made to look like fools. str_comment_you_broke_truce_as_my_vassal|I hear that you have broken my truce by attacking {s55}. Do you know how this makes me look? If you were acting under my orders, I appear dishonorable. If you were not, I look weak. I have half a mind to indict you for treason here and now. str_comment_you_attacked_neutral_as_my_vassal|I hear that you have attacked subjects of the {s55}. You have given them an excuse to attack me, if they want... We shall see what comes of this. A fine day's work you have done!
https://w.atwiki.jp/pocketplanes/pages/304.html
ROME [ローマ] ROME は EUROPE に位置する人口約 2.76 millionの都市。 ROME Airportは Class 1 の空港。 “ROME S HISTORY SPANS TWO AND A HALF THOUSAND YEARS. IT WAS THE CAPITAL CITY OF THE ROMAN KINGDOM, ROMAN REPUBLIC AND ROMAN EMPIRE.” OPEN(coins) 14805coins 宣伝(coins) 24805coins レベル1 レベル2 レベル3 アップグレードコスト(coins) - 29610 44415 LAYOVERS 6 12 18 CLOSE時の払戻(coins) 7402 22207 44415 空港 一覧 AFRICA [アフリカ] AL FASHIR・ALGIERS・BAMAKO・BEIRA・BENGHAZI・CAIRO・CAPE TOWN・CASABLANCA・DAKAR・DJIBOUTI・DURBAN・HARARE・IN SALAH・JOHANNESBURG・JUBA・KADUNA・KAMPALA・KANANGA・KHARTOUM・KINSHASA・KISANGANI・LAGOS・LILONGWE・LIVINGSTONE・LOBITO・MAHAJANGA・MOGADISHU・MOMBASA・MONROVIA・NAIROBI・PORT ELIZABETH・PORT SUDAN・TIMBUKTU・TRIPOLI・WINDHOEK・ZANZIBAR ASIA [アジア] ADEN・AHMEDABAD・ANADYR・BAGHDAD・BANGALORE・BANGKOK・BEIJING・BUTWAL・CEBU・CHENGDU・DELHI・DHAKA・GUANGZHOU・HANOI・HARBIN・HONG KONG・HYDERABAD・ISTANBUL・JAKARTA・JERUSALEM・KABUL・KANDAHAR・KARACHI・KOLKATA・KUCHING・KUWAIT CITY・LHASA・MAGADAN・MANILA・MUMBAI・MUSCAT・NAGASAKI・NANPING・NORILSK・NOVOSIBIRSK・OSAKA・PADANG・PALU・PEVEK・PORT MORESBY・RANGOON・RIYADH・SAPPORO・SENDAI・SEOUL・SHANGHAI・SHENYANG・SINGAPORE・TAIPEI・TEHRAN・TIKSI・TOKYO・ULAN BATOR・URUMQI・VLADIVOSTOK・XI AN・XINING・YAKUTSK・YINCHUAN EUROPE [ヨーロッパ] AMSTERDAM・ATHENS・BARCELONA・BEIRUT・BELFAST・BELGRADE・BERGEN・BERLIN・BERN・BORDEAUX・BRUSSELS・BUCHAREST・COPENHAGEN・CORDOBA(SPAIN)・GLASGOW・HAMMERFEST・HELSINKI・KIEV・LISBON・LONDON・LULEA・LYON・MADRID・MANCHESTER・MINSK・MOSCOW・MUNICH・MURMANSK・NAPLES・OSLO・OULU・PARIS・PERM・PRAGUE・REYKJAVIK・RIGA・ROME・ST.PETERSBURG・STOCKHOLM・TBILISI・TRONDHEIM・VENICE・VIENNA・VOLGOGRAD・WARSAW NORTH AMERICA [北アメリカ] ANCHORAGE・ATLANTA・BARROW・BISMARCK・BOSTON・CALGARY・CANCUN・CHARLESTON・CHICAGO・CHIHUAHUA・CINCINNATI・DALLAS・DENVER・DETROIT・EDMONTON・FAIRBANKS・GOOSE BAY・GUATEMALA・HAVANA・HILO・HONOLULU・HOUSTON・INUVIK・IQALUIT・JUNEAU・KANSAS CITY・KETCHIKAN・LAS VEGAS・LOS ANGELES・MEXICO CITY・MIAMI・MINNEAPOLIS・MONTERREY・MONTREAL・NEW ORLEANS・NEW YORK・NOME・NUUK・OAXACA・ORLANDO・OTTAWA・PANAMA CITY・PHILADELPHIA・PHOENIX・PORTLAND・QUEBEC・SALT LAKE CITY・SAN DIEGO・SAN FRANCISCO・SAN JOSE・SANTO DOMINGO・SASKATOON・SEATTLE・SPOKANE・ST.LOUIS・THUNDER BAY・TORONTO・VANCOUVER・WASHINGTON DC・WHITEHORSE・WINNIPEG・YELLOWKNIFE SOUTH AMERICA [南アメリカ] ARAGUAINA・ASUNCION・BARILOCHE・BELEM・BOGOTA・BRASILIA・BUENOS AIRES・CAMPO GRANDE・CARACAS・CORDOBA(ARGENTINA)・CUIABA・CUZCO・EASTER ISLAND・FORTALEZA・GEORGETOWN・IQUITOS・LA PAZ・LIMA・MANAUS・PORTO VELHO・PUNTA ARENAS・QUITO・RECIFE・RIO DE JANEIRO・SALVADOR・SANTIAGO・SAO PAULO・TERESINA OCEANIA [オセアニア] ADELAIDE・ALICE SPRINGS・AUCKLAND・BRISBANE・BROKEN HILL・BROOME・CAIRNS・CHRISTCHURCH・DARWIN・GERALDTON・HOBART・KALGOORLIE・KATHERINE・MELBOURNE・MOUNT ISA・NEWMAN・PERTH・PORT HEDLAND・ROCKHAMPTON・SYDNEY・WELLINGTON
https://w.atwiki.jp/dominions3/pages/1075.html
Robe of Missile Protection 飛び道具を阻止する外套。当たった場合の保護は皆無 Robe of Missile Protection 鎧 研究Lv 属性 属性2 内部ID 157 2 1 威力 攻撃補正 攻撃回数 長さ 防御力 防御補正 回避率 重さ 0 0 0 射程 弾数 特殊 その他 Air Shield付加 ゲーム内解説文 This robe has the power to repel incoming missiles with strong gusts of wind. 和訳 このローブには、強力な突風によって迫る飛び道具を撥ね退ける力があります。 注記 飛び道具対策専門のローブ。主に流れ弾対策に使用される。 装備するとAir Shieldが常駐し、飛び道具の大半は無効化してくれるようになる。ただし防具としては全く機能せず、Air Shieldを抜けられた場合は生身と変わらない。 鎧ではないと言っても装備欄は同じなため、このローブを装備する際は防御力の確保は他の手段に頼らざるを得ない。それゆえ、簡単にIronskinが使える地魔法の使用者や、元から十分すぎるほど高い指揮官でないと前衛に立つには不安が大きすぎる。 一方、そもそも殴られないのが一番の魔術師たちにとってはとくに大きな欠点のない飛び道具対策となる。元から防具を身につけている魔術師の場合、疲労の大きさを嫌ってあえてこれで上書きしてしまう手すら使われる。 配置を工夫すれば後衛と言えどもそうそう流れ弾には当たらないが、射程の短い強化魔法などを利用するためにやむなく危険の大きい配置を行うことはあるので、そういった場合に大いに活躍してくれるだろう。 コメント 名前 コメント
https://w.atwiki.jp/warband/pages/362.html
qstr_Breaking_camp...|Breaking camp... qstr_The_poem_the_bard_ha|The poem the bard had written for {s33} didn't seem to work very well. qstr_Poem_for_a_lady|Poem for a lady qstr_{s33}_seemed_to_like|{s33} seemed to like the poem the bard had written for her. qstr_The_bard_s_poem_abou|The bard's poem about you seems to be spreading through the land. qstr_Fame_spreads|Fame spreads qstr_People_say_that_{s31|People say that {s31} found a buried Viking hoard on {s32}'s property. The lords came to blows over its ownership. qstr_People_say_that_{s31}|People say that {s31} or his servants are stealing cattle from {s32}'s property. That made {s32} furious. qstr_People_say_that_{s31}_|People say that {s31} served one of {s32}'s bodyguards a horn of poisoned mead. {s32} is infuriated. qstr_People_say_that_{s31}_t|People say that {s31} tried to bribe some of {s32}'s bodyguards to get access to the household, but {s32} found out. qstr_People_say_that_a_ru|People say that a rumor spread by an unknown traveller failed to incite enmity between {s31} and {s32}. qstr_{s33}|{s33} qstr_Rumors|Rumors qstr_{playername}_is_beli|{playername} is believed to be behind the recent derogatory rumors involving {s32} and {s31}. qstr_A_recent_rumor_alleg|A recent rumor alleges that {s32} hides behind his bodyguards in battles. qstr_A_recent_rumor_allege|A recent rumor alleges that {s32} is practicing some kind of perverted rituals in his mead hall. qstr_A_recent_rumor_alleges|A recent rumor alleges that {s32} is very fond of his new mare, if you know what I mean. qstr_A_recent_rumor_alleges_|A recent rumor alleges that {s32} would rather wield a drinking horn than a sword. qstr_People_say_that_a_rum|People say that a rumor spread by an unknown traveller about {s32} failed to damage his reputation. qstr_{playername}_is_belie|{playername} is believed to be behind the recent rumors about {s32}'s indiscretions. qstr_A_recent_rumor_sprea|A recent rumor spread by an unknown traveller alleges that {s32} is intriguing against {s31}. qstr_People_say_that_a_rumo|People say that a rumor spread by an unknown traveller about {s32} being a disloyal vassal failed to incite enmity between {s32} and {s31}. qstr_{playername}_is_believ|{playername} is believed to be behind the recent rumors about {s32}'s disloyalty. qstr_It_seems_that_{s31}_|It seems that {s31} has found recent stories about {s32}'s infidelity plausible. qstr_It_appears_{s31}_has|It appears {s31} has dismissed recent stories about {s32}'s infidelity as nothing but his enemies' gossip. qstr_It_seems_that_{s31}_h|It seems that {s31} has found recent stories about {s32}'s disloyalty quite plausible. qstr_It_appears_that_{s31|It appears that {s31} has dismissed recent stories about {s32}'s disloyalty as nothing but his enemies' gossip. qstr_It_seems_that_{s31}_w|It seems that {s31} was not amused after {s32} was found to be involved in a cattle-thieving scheme. qstr_It_appears_{s32}_had|It appears {s32} had managed to avoid being linked to a recent murder, and his relations with {s31} didn't suffer. qstr_Winter_is_the_worst_|Winter is the worst time for war. It's cold, it rains too much and food is scarce. In winter, men would rather shelter by the fire than campaign. Watch your morale and your food stores. qstr_{s40}_decided_to_bec|{s40} decided to become an adventurer near {s39} qstr_It_seems_your_soldie|It seems your soldiers had a good time and helped themselves to some of the drinks in your inventory. qstr_It_seems_someone_wen|It seems someone went through your inventory and stole some of your {s33}. qstr_{s22}|{s22} qstr_{s1}_of_{s2}_has_bee|{s1} of {s2} has been released from captivity. qstr_{s33}_was_beaten_up_|{s33} was beaten up and thrown into dungeon by an angry crowd in {s34}. qstr_{s33}_s_attempts_to_|{s33}'s attempts to influence people of {s34} have failed. qstr_The_people_of_{s34}_|The people of {s34} hate you so much that the guards did not allow {s33} to enter. qstr_A_livestock_epidemic|A livestock epidemic has killed {reg4} cattle in {s4}. qstr_A_livestock_epidemic_|A livestock epidemic has killed {reg5} sheep in {s4}. qstr_A_livestock_epidemic_h|A livestock epidemic has killed {reg4} cattle and {reg5} sheep in {s4}. qstr_You_receive_a_messag|You receive a message from {s1} demanding lands to support them in a style that befits them. qstr_You_receive_a_message|You receive a message from {s1} reminding you of your obligations to provide for your vassals. qstr_Your_men_made_some_d|Your men made some delicious butter from cow's milk. qstr_A_livestock_epidemic_ha|A livestock epidemic has killed {reg5} of your cattle at a farmstead near {s4}. qstr_A_livestock_epidemic_has|A livestock epidemic has killed {reg4} cattle and {reg5} of your cattle at a farmstead near {s4}. qstr_Your_party_is_spotte|Your party is spotted by {s1}. qstr_Your_men_have_nothin|Your men have nothing to eat! qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have has} escaped from your party during the night. qstr_{s1}_of_the_{s3}_has|{s1} of the {s3} has been released from captivity. qstr_{s1}_is_no_longer_in|{s1} is no longer infested by bandits at night. qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}. qstr_You_pay_for_accommod|You pay for accommodation. qstr__Your_tactics_skill_| Your tactics skill has increased by 1. qstr__Your_persuasion_ski| Your persuasion skill has increased by 1. qstr__Your_leadership_ski| Your leadership skill has increased by 1. qstr__Your_intelligence_h| Your intelligence has increased by 1. qstr__Your_trade_skill_ha| Your trade skill has increased by 1. qstr__Your_weapon_master_| Your weapon master skill has increased by 1. qstr__Your_engineer_skill| Your engineer skill has increased by 1. qstr_You_have_finished_re|You have finished reading {s1}.{s2} qstr_Book_Read|Book Read qstr_Christian_monastery|Christian monastery qstr_Christian_church|Christian church qstr_shrine_to_Norse_gods|shrine to Norse gods qstr_temple_to_Odin|temple to Odin qstr_People_of_{s24}_are_|People of {s24} are unhappy with your religious intolerance, and destroyed {s25}. qstr_You_have_{reg0}_days|You have {reg0} days to finish this quest. qstr_{s1}_is_scouted.|{s1} is scouted. qstr_{s1}_has_switched_fr|{s1} has switched from the {s2} to the {s3}. qstr_The_merchants__rest_|The merchants' rest hall in {s1} adds to its prosperity. qstr_Christian_monastery_|Christian monastery at {s33} improves Christian faith in {s34}. qstr_Pagan_hof_at_{s33}_r|Pagan hof at {s33} reduces Christian faith in {s34}. qstr_The_scriptorium_in_{|The scriptorium in {s1} adds to your renown. qstr_Due_to_the_good_word|Due to the good word Christian clergymen spread about you, your relationship with the {s1} improves. qstr_Due_to_the_bad_word_|Due to the bad word Christian clergymen spread about you, your relationship with the {s1} declines. qstr_{s1}_has_become_host|{s1} has become hostile to you due to your mistreatment of Christian subjects. qstr_Faction_became_hosti|Faction became hostile qstr_Due_to_the_good_word_|Due to the good word influential pagans spread about you, your relationship with the {s1} improves. qstr_Due_to_the_bad_word_i|Due to the bad word influential pagans spread about you, your relationship with the {s1} declines. qstr_{s1}_has_become_hosti|{s1} has become hostile to you due to your mistreatment of Pagan subjects. qstr_{s13}_has_too_many_t|{s13} has too many troops garrisoned in and may be picked by marshal to levy soldiers. qstr_most|most qstr_half|half qstr_some|some qstr_few|few qstr_There_are_too_many_m|There are too many men in your Refuge. Some of them became unhappy and deserted! qstr_Refuge_Garrison|Refuge Garrison qstr_You_receive_word_tha|You receive word that the trainer at {s1} has completed his task. qstr_TEST _I_moved_Lords_|TEST I moved Lords to St Helena. qstr_TEST _I_bring_Lords_|TEST I bring Lords back. qstr_Physicians_in_larger|Physicians in larger towns can treat the wounds for a price, after which they will heal within a few days. Any negative effects will then be removed. qstr_You_are_wounded|You are wounded qstr_{s1}You_have_only_on|{s1}You have only one day left to take care of {reg7} of your injuries. Visit a physician in a larger town to do so.^^ qstr_{s1}{reg7}_of_your_i|{s1}{reg7} of your injuries {reg8?have has} become permanent because {reg8?they haven't been it wasn't} tended.^^ qstr_{s1}{reg7}_of_your_w|{s1}{reg7} of your wounds {reg8?are is} cured, and your related abilities aren't limited any more. qstr_{s1}|{s1} qstr_Wound_Report|Wound Report qstr_A_ship_has_been_buil|A ship has been built for you in {s0}. qstr_Ship_finished|Ship finished qstr_{s0}_has_recovered_f|{s0} has recovered from being raided. qstr_By_now_you_have_more|By now, you have more than one ship. In a sea battle you can give a 'stand ground' or 'charge' command to your ships by giving it to class number nine, like you give commands to a troop class in a field battle. The first troops in your army list will be together with you on the flagship. The other troops will be in the following ships. You can change your flagship in a port and while camping on the sea. If you are next to a coast you can also split your fleet while camping on the sea or search for the closest landing point with a right click on your party. qstr_Ship_management|Ship management qstr_Your_troops_are_angr|Your troops are angry, because they hate to spend the night on sea. qstr_Your_troops_feel_une|Your troops feel uneasy about crossing the sea. qstr_Severe_weather_has_d|Severe weather has damaged the {s1} ({s7}). qstr_Severe_weather_has_de|Severe weather has destroyed the {s1} ({s7}). qstr_vSeason|vSeason qstr_vWindStrength|vWindStrength qstr_The_weather_changed_|The weather changed to 'Calm' qstr_The_weather_changed_t|The weather changed to 'Light breeze' qstr_The_weather_changed_to|The weather changed to 'Moderate breeze' qstr_The_weather_changed_to |The weather changed to 'Strong breeze' qstr_The_weather_changed_to _|The weather changed to 'High wind' qstr_The_weather_changed_to __|The weather changed to 'Gale' qstr_The_weather_changed_to __S|The weather changed to 'Storm' qstr_The_operation_of_the|The operation of the slave market in {s33} reduces your reputation. qstr_DEBUG_rebellion _che|DEBUG rebellion checking faction {s1} on day {reg1} qstr_DEBUG_rebellion _fac|DEBUG rebellion faction {s1} reborn on day {reg1} qstr__Possible_Rebellion_|(Possible Rebellion) Rumors say that {s14} recruits from your kingdom despite your leadership. qstr__Possible_Rebellion__|(Possible Rebellion) Rumors say that {s14} will surely attempt to restore his kingdom. qstr__Possible_Rebellion__R|(Possible Rebellion) Rumors say that {s14} is still alive. qstr__Possible_Rebellion__Ru|(Possible Rebellion) Rumors say that {s14} is stockpiling weapons and is seeking support among the Franks. qstr__Possible_Rebellion__Rum|(Possible Rebellion) Rumors say that {s14} meets in secret with his faithful. qstr__Possible_Rebellion__Rumo|(Possible Rebellion) Rumors say that people favor the restoration of {s14}. qstr__Possible_Rebellion__Rumor|(Possible Rebellion) Rumors say that {s14} is gathering an army to regain his throne. qstr__Possible_Rebellion__Rumors|(Possible Rebellion) Rumors say that {s14} is stockpiling weapons. qstr__| qstr_Congratulations!_You|Congratulations! You've managed to imprison seven or more lords at {s13}. You really are a true dungeon master. qstr_Dungeon_master_Achie|Dungeon master Achievement qstr_Congratulations!_You_|Congratulations! You've managed to make five or more women your lovers. Ladies must be heads over heels for you, so certainly you must feel proud to be in such a demand. Keep up the good work! qstr_Skirt_Chaser_Achieve|Skirt Chaser Achievement qstr_Congratulations!_You_v|Congratulations! You've managed to tuck away 25 or more barrels of wine in your household storage, a great feat considering you are in the part of the world more known for mead and ale. Either you have a drinking problem, or you are a true wine connoisseur. qstr_Wine_Connoisseur_Ach|Wine Connoisseur Achievement qstr_{s33}_revokes_your_r|{s33} revokes your right to recruit in {s34} due to bad relations between you two. qstr_The_village_leader_o|The village leader of {s34} revokes your right to recruit due to bad relations between you and his village. qstr_fixing_banners;_plea|fixing banners; please reset your banner qstr_unable_to_restore_ba|unable to restore banner {reg0} assigned to troop {reg1} qstr_Prisoners_revolted!_|Prisoners revolted! near {s33} qstr_Your_gift_sent_to_{s|Your gift sent to {s13} appeared to improve your relations with him. qstr_Gift_Sent_to_Lord|Gift Sent to Lord qstr_Tutorial|Tutorial qstr_Recruiting_warriors|Recruiting warriors qstr_Your_troops_feel_ref|Your troops feel refreshed from the night's rest. qstr_Your_men_need_rest_o|Your men need rest or their morale will suffer. qstr_Foragers|Foragers qstr_Scouts|Scouts qstr_Morale|Morale qstr_Each_day_of_the_sieg|Each day of the siege, you need to cover a number of expenses. You pay for rewards, digging latrines, cleaning stables, buying and bringing water and food, cooking, entertaining the troops... qstr_You_do_not_have_mone|You do not have money to cover the basic expenses of a siege. This greatly undermines morale. qstr_{reg65?my_Lady my_Lo|{reg65?my Lady my Lord} qstr_{reg65?My_Lady My_Lo|{reg65?My Lady My Lord} qstr_{reg65?madame sir}|{reg65?madame sir} qstr_{reg65?Madame Sir}|{reg65?Madame Sir} qstr_Dog|Dog qstr_Welcome_landlubber._|Welcome, landlubber. I am the shipwright here. qstr_Welcome_{reg59?lady |Welcome, {reg59?lady lord} {playername}. qstr_Welcome_{reg59?madam|Welcome, {reg59?madame sir}. qstr_Welcome.|Welcome. qstr_Your_ship_is_in_a_ba|Your ship is in a bad condition. You should consider repairing it here in my shipyard. qstr_The_{s7}_is_the_most|The {s7} is the most glorious ship I have ever seen. It is a great honour, my {reg59?lady lord}, to have her here in our port. qstr_Your_ship_is_of_poor|Your ship is of poor quality. You may want to consider buying a better ship from me. qstr_That_s_a_decent_ship|That's a decent ship you have there. qstr_Your_ship_the_{s7}_i|Your ship, the {s7}, is marvellous. My workers could apply some fresh varnish and paint if you like. qstr_The_{s7}_is_a_wonder|The {s7} is a wonderful ship. I'm happy to see her in my port. qstr_{s2}_{s3}|{s2} {s3} qstr_You_are_already_in_{|You are already in {s1}. qstr__and_your_troops| and your troops qstr_There_is_a_ship_that|There is a ship that can bring you{s3} to the port of {s1} for {reg1} peningas. qstr_I_changed_my_mind.|I changed my mind. qstr_For_a_ship_of_this_s|For a ship of this size, I don't have enough timber, tar and wool, so I need you to bring these extra items. qstr___He_indicates_the_f|--He indicates the far side of the bay with his arm.-- qstr_Now_you_must_join_th|Now you must join the fleet led by Sven Bull Neck and Harald Haraldsson, which soon leaves Ribe for Englaland. Your destiny once again leads you to other lands. qstr___His_eyes_shine.__|--His eyes shine.-- qstr_The_port_master_of_R|The port master of Ribe gave you the location of Sven's hideout southeast of {s3}. Go there to rescue the Woden Ric prisoners. qstr___He_approaches_you_|--He approaches you until you can smell the cheap beer on his breath.-- qstr___He_looks_with_a_pe|--He looks with a perverse look.-- qstr_The_port_master_of_Ri|The port master of Ribe wants a book called 'The Cathach of Colum Cille,' which is in Gleann Da Loch, a monastery near {s3}, in Eriu, Hibernia. qstr_The_port_master_from|The port master from Ribe gave you the location of Sven's hideout southeast of {s3}. Go there to rescue the Woden Ric prisoners. qstr___He_gives_you_a_str|--He gives you a strange look.-- qstr_The_port_master_of_{|The port master of {s4} wants you to deliver a pack of furs to {s3} in Eriu, to the local merchant, called Hogni. qstr_The_port_master_from_|The port master from {s4} gave you the location of Odin's cave near {s3}. Go there to recover Bodo's letter. qstr_The_port_master_from_R|The port master from Ribe gave you the location of Odin's cave near {s3}. Go there to recover Bodo's letter. qstr_Embark_on_your_boat_|Embark on your boat, join the fleet, and lead it to Douar-an-Enez. qstr_Perhaps_there_is_a_l|Perhaps there is a little time left until the end of the world. (Phlegmatic) qstr_You_re_right!_The_co|You're right! The coming of the Vikings shows that it's truly the End! (Melancholic) qstr_The_Bible_also_says_|The Bible also says that a king will unite all the earth. I am that king. (Choleric) qstr_A_change_in_the_worl|A change in the world just makes more opportunity for the bold, that's all. (Sanguine) qstr_I_appreciate_your_re|I appreciate your reassuring words, but I'm afraid that the end of the world has already been set, and nothing that we do or say will alter it. All we can do is wait and fight until the armies of God come. qstr_Exactly!_West_Seaxe_|Exactly! West Seaxe is the last bastion of the faithful, but it will succumb to the hordes despite all its efforts. We're all going to die! Leave me alone, I do not want to talk any more. qstr_Your_self_confidence|Your self-confidence comforts me, but I must inform you that the king will be defeated by the army of evil. Only the arrival of the army of God will save the world. However, if you ever become the king, it will be a pleasure to fight and die beside you. qstr_I_m_surprised_that_y|I'm surprised that you can see any benefit in the misfortunes of others. You're definitely more ruthless than I had thought. qstr_You_need_to_rid_your|You need to rid yourself of arrogance. (Phlegmatic) qstr_I_am_always_willing_|I am always willing to learn. Thanks, Egil. (Melancholic) qstr_I_think_it_s_clear_t|I think it's clear that Fate is more favorable to me than to you. (Choleric) qstr_Silence!_You_shall_n|Silence! You shall not disrespect my authority! (Sanguine) qstr_Yes_I_pretended_to_b|Yes, I pretended to be modest. Well, it's something that comes naturally to me, but arrogance is good for a leader. You should learn to be a bit arrogant when needed -- that is part of my advice -- and men should see your confidence. Your orders must be sharp, and anyone who does not follow them has to be punished. This is what I value in a leader, and I'm glad you listened. But enough talking. qstr_I_understand._Someon|I understand. Someone like you does not have my experience and my knowledge. It is important that you try to learn from me, {playername}. Try to be like me, someone whom people admire and respect. I would also suggest that you be the first into battle, setting an example for your men, and share silver with your men without greed. Those are my tips. Now I have things to do. qstr_Your_men_see_the_way|Your men see the way Egil treats you, and you lose authority. qstr_And_people_say_that_|And people say that I'm arrogant! But what can I say? Well, I like it. That's what I value most in a leader his ability to demonstrate self-confidence and to convince others with his charisma. You're right. I have nothing to teach you. qstr_I_only_pretended_to_|I only pretended to give advice, but it is clear you do not wish to listen. Well, you gave an order, demonstrating your authority, but that doesn't mean you're a good leader. I'll comply, shut up and return to my chores. qstr_I_am_just_a_poor_far|I am just a poor farmer here. Talk to the farmstead reeve over there. qstr_I_just_work_the_fiel|I just work the fields here. Talk to the farmstead reeve over there. qstr_Stranger_go_talk_to_|Stranger, go talk to the farmstead reeve over there if you want to do business here. qstr__Relation _{reg0}| Relation {reg0} qstr_{s12}I_want_to_plund|{s12}I want to plunder and retain {s1} for myself. {s2} qstr__no_fiefs_|(no fiefs) qstr__fiefs _{s0}_|(fiefs {s0}) qstr___The_child_looks_at|--The child looks at you with funny eyes and laughs.-- qstr_My_mother_told_me_no|My mother told me not to talk to strangers. Bye! qstr_Running_is_fun!_I_ca|Running is fun! I can run faster than you can! Do you want to race me? qstr_We_are_landless_poor|We are landless, poor and persecuted. Life has led us to this, {reg59?girlie mate}. No sudden moves or we'll run you through. qstr_Luckily_for_you_you_|Luckily for you, you caught me in a good mood. Give us all your coin and I might just let you live. qstr_This_a_robbery_eh?_I|This a robbery, eh? I'm givin' you one chance to hand over everythin' you got, or me and my mates'll kill you. Understand? qstr_big|big qstr_medium_sized|medium sized qstr_small|small qstr_don_t_|don't qstr_Note_4 _{s9}_has_sen|Note 4 {s9} has sent men to kill you. They ambushed you by the river, and although you have survived their attack, you sleep less calmly now. qstr___A_large_group_of_S|--A large group of Saxons gets in your way. Their leader steps forward and raises a hand.-- qstr_we_have_made_very_li|we have made very little progress so far qstr_we_have_succeeded_in|we have succeeded in gaining some ground, but we still have a long way to go qstr_we_have_become_a_sig|we have become a significant force, and we have an even chance of victory qstr_we_are_winning_the_w|we are winning the war, but our enemies are still holding on. qstr_we_are_on_the_verge_|we are on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down. qstr_Warlord|Warlord qstr_Note_5 _You_fell_in_|Note 5 You fell in love with Morrigan. qstr_{s21}_seems_happy._{|{s21} seems happy. {s21} looks pleased. qstr___She_smiles.__|--She smiles.-- qstr___He_mutters_somethi|--He mutters something under his breath as if talking to someone unseen.-- qstr___He_seems_very_nerv|--He seems very nervous and scared.-- qstr_Please_calm_down._I_|Please calm down. I am not your enemy. Take a deep breath and tell me about my mother. (Phlegmatic) qstr_You_re_making_me_wor|You're making me worried... very worried... Please calm down and tell me about my mother. (Melancholic) qstr_Relax!_You_re_talkin|Relax! You're talking to a friend, and I can protect you from whoever would hurt you. (Choleric) qstr_Calm_down_and_tell_m|Calm down and tell me about my mother! Otherwise, I swear, your corpse will be answering my questions. (Sanguine) qstr_Thank_you_for_being_|Thank you for being so understanding. I've had a hard day today. I'm better now. Listen, I have important things to say. qstr_Please_please_do_not|Please, please, do not be anxious! When Sven was anxious, he cut off the fingers of those who bothered him. Look, I'm better, and I'll tell you important things. qstr_Oh_well_yes_I_trust_|Oh, well, yes, I trust you. She told me to trust you. I'm going to tell you everything. qstr_Oh_my_god..._Do_not_|Oh my god... Do not kill me! Do not kill me! I'm very quiet. I'll kiss the ground you walk on. I will be your servant, even your slave. I'll tell you everything I know. qstr___He_seems_calmer.__|--He seems calmer.-- qstr_In_Boar_Grove_you_fo|In Boar Grove, you found a priest named Beda who had been a slave of your mother. He was freed so that he could find you and remind you about your mother's love. You finally managed to get news about your mother. You are now one step closer to finding her.^^Finally, you are ready to sail to Douar-an-Enez. Talk to the old captain at the port. He is always near ships. qstr___He_smiles.__|--He smiles.-- qstr___He_closes_his_eyes|--He closes his eyes for a few seconds, as if searching for the right words.-- qstr___He_takes_a_deep_br|--He takes a deep breath and then responds slowly, calmly.-- qstr_Asbjorn_has_joined_y|Asbjorn has joined your party to make sure you join the fleet. Besides that, he has offered to accompany your band and serve as a physician. Now it is time to get the port master of {s3} to take you to the Viking fleet departing for Englaland. qstr___Bodo_seems_excited|--Bodo seems excited.-- qstr___He_smiles_at_you._|--He smiles at you.-- qstr___He_takes_the_lette|--He takes the letter from your hands.-- qstr___He_looks_up_from_t|--He looks up from the page and turns to you.-- qstr_Bodo_s_letter_has_fa|Bodo's letter has fallen into your hands, and you have decided that you'll figure out what to do with it once you're done with the Assembly and current problems. For now, you will tell {s9} that the letter was burned in the attack on Odin's cave, to assure him that {s11} cannot use it against him. qstr_Brunhild_thinks_that|Brunhild thinks that you are a weak leader. qstr_Reginhard_thinks_tha|Reginhard thinks that you are a weak leader. qstr_Bodo_thinks_that_you|Bodo thinks that you are a weak leader. qstr_Brunhild_has_advised|Brunhild has advised that you go first to an enemy of {s9}, {s11}, for support before you place yourself in the hands of the son of Ragnar. qstr_I_m_not_sure_I_want_|I'm not sure I want to hear what you are going to say. (Phlegmatic) qstr_You_are_worrying_me_|You are worrying me, Bodo. What do you have to say? Out with it already! (Melancholic) qstr_I_m_very_calm..._Tru|I'm very calm... Trust me, you wouldn't like to see me nervous. I have little patience. Speak, or I'll beat you up. (Choleric) qstr_Whatever_you_have_to|Whatever you have to say, say it. I prepared myself for this moment a long time ago. (Sanguine) qstr_I_understand_my_frie|I understand, my friend, but you must know... everything. qstr_Stay_calm_please._I_|Stay calm, please. I'll tell you everything. qstr_No_need_to_be_aggres|No need to be aggressive. You know my loyalty to my friends is unquestionable. Now, open your ears. qstr_I_admire_your_strong|I admire your strong blood. I'll tell you everything. qstr___He_puts_his_hand_o|--He puts his hand on your shoulder and smiles sadly.-- qstr___He_sighs_impatient|--He sighs impatiently.-- qstr___He_steps_back_take|--He steps back, takes a deep breath, and looks you in the eyes.-- qstr_Sven_wanted_you_but_|Sven wanted you, but how did he know where to find you? Who betrayed us? (Wisdom) qstr_Your_redemption_and_|Your redemption and my goal are coincident. (Fortitude) qstr_I_understand_that_wh|I understand that what happened was caused by you, but it's not your fault. (Temperance) qstr_You_re_responsible_f|You're responsible for what happened. After Sven, you shall pay with your life. (Justice) qstr___He_sighs_with_anno|--He sighs with annoyance.-- qstr___He_lowers_his_head|--He lowers his head, embarrassed. His hands fidget.-- qstr___He_strains_his_fac|--He strains his face and stares at you without blinking.-- qstr_Info |Info qstr_Regarding_that_matte|Regarding that matter, I thought that the Woden Ric was safe, but I was wrong. (Wisdom) qstr_Note_Bodo _Bodo_feel|Note Bodo Bodo feels indirectly responsible for the death of the people of the Woden Ric. qstr_So_our_paths_have_me|So our paths have met, my friend. I'll tell you the rest. Then we can work together against our mutual enemy. (Fortitude) qstr_Note_Bodo _Bodo_felt|Note Bodo Bodo felt indirectly responsible for the death of the people of the Woden Ric, but you forgave him. qstr_Thanks_for_your_trus|Thanks for your trust. I hope to be worthy of it. (Temperance) qstr_That_would_be_just._|That would be just. I'd pay for the damage caused. When Sven Bull Neck is dead, I will put my neck under your sword. (Justice) qstr_Note_Bodo _Bodo_is_i|Note Bodo Bodo is indirectly responsible for the death of the people of the Woden Ric. Your sense of justice dictates that he must die when Sven Bull Neck is dead, to atone for his guilt. You've committed yourself to kill him. qstr___He_shrugs.__|--He shrugs.-- qstr_Finally_all_roads_le|Finally, all roads lead to {s11} 'Snake in the Eye.' Sven Bull Neck has taken your mother to him, because {s11} wants an object that Bodo gave your mother and ask her for very important information he told her. Sven thinks your mother is the carrier of the object instead of Bodo. Therefore, she is still alive. You must hurry, before Sven discovers the deception and kills her. qstr_Finally_all_roads_lea|Finally, all roads lead to {s11} 'Snake in the Eye.' Sven Bull Neck has taken your mother with him, because {s11} wants an object that Bodo gave your mother and information he told her. Sven thinks your mother is the carrier of the object instead of Bodo. Therefore, she is still alive. You must hurry, before Sven discovers the deception and kills her. qstr___He_takes_the_mead_|--He takes the mead jug to his lips, drinks long, and then he just looks at you.-- qstr_You_don_t_trust_me._|You don't trust me. I understand; I am new here. Maybe I should leave. (Phlegmatic) qstr_I_see..._Something_m|I see... Something makes you nervous. (Melancholic) qstr_Look_at_me._Who_else|Look at me. Who else that comes to this mead hall sits with you? Nobody! (Choleric) qstr_You_looked_like_some|You looked like someone that would appreciate a friend, but I can go again. (Sanguine) qstr_{s21}_seems_happy.|{s21} seems happy. qstr_Please_do_not_leave!|Please, do not leave! Let's keep talking and drinking together! qstr_Nervous?_Me?_No_mate|Nervous? Me? No, mate. I am dangerous. qstr_I_ve_just_gotten_to_|I've just gotten to know you. How do I know that someone has not sent you to extract information? qstr___He_smiles_drinks_a|--He smiles, drinks again, and you see the mead overflow his lips and course down his chin. He belches.-- qstr___He_seems_not_hear_|--He seems not hear you. Joy crosses his face at an idea that he has in mind.-- qstr_{s11}_wants_you_to_m|{s11} wants you to make a donation for Frisian widows and orphans to Adda in {s4}. Her shop is on the wharf. qstr___He_looks_happy_to_|--He looks happy to hear your words.-- qstr___He_looks_at_you_wi|--He looks at you with deep concern.-- qstr_You_have_decided_to_|You have decided to give the letter of the king of Asturias to the king of West Seaxe. Take it to {s11}. qstr_You_have_decided_to_g|You have decided to give the letter to Ragnar's sons. Take it to {s11}. qstr___Bodo_seems_overcom|--Bodo seems overcome with joy.-- qstr_Note_Bodo _With_your|Note Bodo With your decision to deliver the letter of the king of Asturias to the Danish, Bodo felt betrayed. The Cantabrian has left your party and threatened you with death if you return to find him. qstr___His_face_goes_from|--His face goes from bewilderment to uncontrolled fury.-- qstr___Brunhild_comes_up_|--Brunhild comes up to you and hugs you tightly.-- qstr___His_eyes_are_a_wel|--His eyes are a well of sorrow, and tears ply his cheeks.-- qstr___Egil_bares_his_tee|--Egil bares his teeth. He seems angry.-- qstr_Note_Reginhard _Regi|Note Reginhard Reginhard betrayed you at the Assembly, and you had to kill him in a holmgang decreed by the Assembly. In the end, you drove Egil out of your party, offended by his insolence and disrespect. qstr_Your_men_think_that_|Your men think that Egil could be a good leader. qstr___He_seems_surprised|--He seems surprised, but the surprise is soon overtaken by intense anger.-- qstr_Your_men_think_that_y|Your men think that you are a strong leader, but they will miss the charisma of Egil. qstr_Note_Egil _Reginhard|Note Egil Reginhard betrayed you at the Assembly, but you spared his life. However, Egil did not accept your decision, and you had to kill him in a holmgang by the laws of Thing.^In the end, you drove Reginhard out of your party, unable to forgive his betrayal. qstr_Note_Egil _Reginhard_|Note Egil Reginhard betrayed you at the Assembly, but you spared his life. However, Egil did not accept your decision, and you had to kill him in a holmgang by the laws of Thing.^In the end, you killed Reginhard, too, unable to forgive his betrayal. qstr_Note_Egil _Reginhard_b|Note Egil Reginhard betrayed you at the Assembly, but you spared his life. However, Egil did not accept your decision, and you had to kill him in a holmgang by the laws of Thing.^You forgave Reginhard of treason and let him remain in your company. qstr___Reginhard_gathers_|--Reginhard gathers his things and leaves.-- qstr_Your_men_think_that_yo|Your men think that you are a weak leader who can't punish treachery. qstr___You_approach_Regin|--You approach Reginhard and slice deep into his neck with a knife. You watch how he collapses, losing blood, until his eyes are closed.-- qstr_Your_men_think_that_you|Your men think that you are a strong leader who harshly punishes treachery. qstr___He_seems_happy_to_|--He seems happy to hear your words.-- qstr_Your_men_think_that_you_|Your men think that you are a weak leader who allows betrayal. qstr___He_pushes_the_jar_|--He pushes the jar aside and drops his head.-- qstr___He_looks_at_you_wit|--He looks at you with tears in his eyes.-- qstr_Reginhard_has_joined|Reginhard has joined you. He informs you that Thiaderd and his men are at the foot of the mountains due east of Dorestad. Thiaderd's group is strong. Perhaps you ought to be accompanied by a large group of men who support you. qstr_{s21}_seems_unhappy.|{s21} seems unhappy. qstr_high|high qstr_low|low qstr_normal|normal qstr_Christianity|Christianity qstr_Norse_gods|Norse gods qstr_The_subjects_of_our_|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} people have adopted our faith. qstr_The_subjects_of_our_k|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} people have given up our faith. qstr_the_{s12}|the {s12} qstr_the_{s11}_and_{s12}|the {s11} and {s12} qstr_the_{s11}_{s12}|the {s11}, {s12} qstr_We_are_quite_happy_n|We are quite happy not to be at war with anyone. qstr_We_are_at_war_with_{|We are at war with {s12}. qstr___He_seems_pleased._|--He seems pleased.-- qstr___He_seems_upset.__|--He seems upset.-- qstr___He_seems_distresse|--He seems distressed.-- qstr___He_looks_at_you_with|--He looks at you with his shoulders slumped. He looks dejected.-- qstr___He_looks_with_grie|--He looks with grief.-- qstr___He_spits_on_the_gr|--He spits on the ground, his features hard, sadness giving way to anger-- qstr_Thiaderd_is_dead._Br|Thiaderd is dead. Bring the news to the jarl of {s3}. qstr___He_looks_over_your|--He looks over your shoulder into the distance.-- qstr___He_puts_his_hand_on|--He puts his hand on your shoulder and smiles.-- qstr___He_turns_away_from|--He turns away from you with a grimace.-- qstr___He_nods._You_note_|--He nods. You note the concern in his eyes.-- qstr_{playername}_when_we|{playername}, when we started our long walk, few people had the courage to support me. Fewer still were willing to put their lives at risk for my cause, but you didn't hesitate to throw yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope, but we prevailed. It is now time for me to leave your shield wall and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling the {s3}. There still lie many challenges ahead, and I count on your help in overcoming those. Of course, you will always be my foremost vassal. qstr_Find_and_speak_with_|Find and speak with {s3} of the {s4} to give him your oath of homage. qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign. qstr_The_fort_has_been_de|The fort has been defended by lions, and we leave it with our heads high. You can guarantee our safety? qstr_Well_I_guess_I_can_a|Well, I guess I can admit defeat. We will leave the fort, but I want your promise that you will not attack us. qstr_We_are_ready_to_leav|We are ready to leave this fort to you and march away if you give me your word of honour that you'll let us leave unmolested. qstr_There_comes_a_time_w|There comes a time when every good leader must be responsible for the welfare of his men. We leave the fort. I want your promise that you will not attack us. qstr_You_re_nothing_but_s|You're nothing but scum. You should leave before we kill you. qstr_You_re_wasting_your_|You're wasting your time. Attack us -- if you have the courage. qstr_You_have_called_me_f|You have called me for this? We would never surrender to the likes of you. qstr_Surrender?_Hah!_We_c|Surrender? Hah! We can hold these walls until we all die of old age, while you most assuredly won't. qstr_8000|8000 qstr_5000.|5000. qstr_3000|3000 qstr_2000.|2000. qstr_1000|1000 qstr_{s6}_has_joined_your|{s6} has joined your party. qstr_{s1}_Rebels|{s1} Rebels qstr_I_am_{s4}_the_ruler_|I am {s4}, the ruler of the {s6} qstr_I_am_{s4}_a_vassal_o|I am {s4}, a vassal of the {s6} qstr_{s7}_and_{s8}|{s7} and {s8} qstr_{s9}{reg5?_and_the_l|{s9}{reg5? and the lord of {s8}. . qstr_My_name_is_{s4}_and_|My name is {s4}, and I come from {s8}. I am looking for adventure and glory on the battlefield. qstr___The_ugly_face_of_a|--The ugly face of a smiling man appears before you.-- qstr_Fergus_Mael_Bresail_|Fergus, Mael Bresail's man at the farm, told you that the feast was prepared for twenty-five people. You must bring more companions. qstr_Fergus_Mael_Bresail_s|Fergus, Mael Bresail's man at the farm, told you that the feast was prepared for twenty-five people. You must dismiss or leave the rest of your men at a nearby camp. Then, return to him. qstr_Around_you_everybody|Around you, everybody becomes busy on the farm as the feast starts. qstr_The_chronicler_has_p|The chronicler has promised to write about your life and proclaim to the world that you are Konungr of the Norse if you subjugate the Norse towns {s3}, {s9} and {s11}. qstr_The_chronicler_has_pr|The chronicler has promised to write about your life and proclaim to the world that you are the Vrenhin Lloegr if you subjugate the Briton towns {s3}, {s9} and {s11}. qstr_The_chronicler_has_pro|The chronicler has promised to write about your life and proclaim to the world that you are the Ard Ruire of Eriu if you subjugate the Goidelic towns {s3}, {s9} and {s11}. qstr_The_chronicler_has_prom|The chronicler has promised to write about your life and proclaim to the world that you are the Brytenwalda over all Englaland if you subjugate the Angle and Saxon towns {s3}, {s9} and {s11}. qstr_Mael_Bresail_has_use|Mael Bresail has used you to kill Flaithbertach's children. Now, many of the lords of northern Ireland hate you for being a murderer of royalty. Your options are limited, but it seems that all involve meeting with Mael Bresail on his farm near {s3}. He promised to give you a lot of peningas. Whatever you decide at this meeting will determine your destiny. qstr_Mael_Bresail_has_used|Mael Bresail has used you to kill Flaithbertach's children. Now, many of the lords of northern Ireland hate you for being a murderer of royalty. Your options are limited, but it seems that all involve meeting with Mael Bresail on his farm near {s3}. Whatever you decide at this meeting will determine your destiny. qstr_Note_4 _You_chose_to|Note 4 You chose to spare Mael Bresail's life. Both of you made oaths to not cross ways ever again. qstr_Note_4 _Morrigan_for|Note 4 Morrigan forces you to end the life of Mael Bresail. qstr_Note_4 _You_killed_M|Note 4 You killed Mael Bresail in revenge for his ambush on the farm. qstr_Morrigan_has_died._R|Morrigan has died. Return to the abbot to get your reward and maybe some answers. qstr_Note_3 _You_chose_to|Note 3 You chose to kill Morrigan. qstr_Oh_I_m_no_murderer..|Oh, I'm no murderer... I am only trying to help Bal Luighne. (Phlegmatic) qstr_My_duty_is_but_to_pr|My duty is but to protect the people of Bal Luighne. (Melancholic) qstr_I_am_not_a_murderer.|I am not a murderer. You attacked Bal Luighne, and now I will kill you. (Choleric) qstr_My_only_goal_is_to_k|My only goal is to kill you for what you did to Bal Luighne, witch (Sanguine) qstr_Morrigan_has_joined_|Morrigan has joined your party. Return to the abbot to get your reward and maybe some answers. qstr_Note_3 _You_chose_to_|Note 3 You chose to spare the life of Morrigan and seek answers from Mael Bresail. Morrigan has joined your shield wall. qstr_My_parents_gave_me_t|My parents gave me the name of {playername}. I am the third champion you were waiting for. (Phlegmatic) qstr_Well_I_am_{playernam|Well, I am {playername}, the third champion. (Melancholic) qstr_My_name_is_{playerna|My name is {playername}, the third and foremost champion. (Choleric) qstr_I_am_{playername}._A|I am {playername}. As the third champion, I feel honored to meet you. (Sanguine) qstr_Ah_well_we_were_wait|Ah, well, we were waiting outside the old, burned-out pagan's place. You made us wait quite a long time. qstr_Now_you_decide_to_sh|Now you decide to show up. You arrive late. qstr_Yes_yes_I_see_and_yo|Yes, yes, I see, and you have grandma. Anyway, we waited several days for your arrival, and I'm not as sure as you that it was worth it. qstr_Short_and_polite!_Th|Short and polite! That's fine. Too bad you have not left us time for proper ceremony, late as you are. qstr_After_being_defeated|After being defeated by Morrigan, you met the other two champions, Aed and Olchobar. After talking to them, you have parted ways. They will follow Morrigan while you go back to {s3}. It looks like Caliacas has problems. qstr_Note_2 _Despite_thei|Note 2 Despite their cowardice and refusal to help defeat Morrigan, you spared the lives of the other two champions in Morrigan's lair. qstr_Note_2 _You_chose_ki|Note 2 You chose kill the other champions for their cowardice in Morrigan's lair. qstr_Note_3 _Without_rega|Note 3 Without regard to Ulf's rules, you decided to let Egil and Thora have a conversation. qstr_Note_3 _You_decided_|Note 3 You decided to respect Ulf's rules and protect the dignity of his daughter, Thora. qstr_Note_3 _Without_regar|Note 3 Without regard to Ulf's rules, you decided to have a romance with Thora, his daughter. qstr_{s9}_has_good_relati|{s9} has good relations with you. qstr___Ulf_seems_very_hap|--Ulf seems very happy. He carries in his hands the sword and chainmail of Orm Svarti.-- qstr_Thanks_for_sharing_y|Thanks for sharing your drink and your food with us, Ulf. (Phlegmatic) qstr_Thanks_for_sharing_yo|Thanks for sharing your drink and your food with us, Ulf. (Melancholic) qstr_Sour_milk_and_butter|Sour milk and buttered bread? Don't you have anything better? (Choleric) qstr_Sour_milk_and_buttere|Sour milk and buttered bread? We will accept your poor hospitality, but I expected better from a man like you. (Sanguine) qstr___He_spits_out_what_|--He spits out what he was eating and throws away his skvr horn.-- qstr___She_raises_her_han|--She raises her hands, calling for calm.-- qstr___He_applauds.__|--He applauds.-- qstr_Your_men_think_that_you_a|Your men think that you are a great leader. qstr_{s11}_thinks_that_yo|{s11} thinks that you are a weak leader. qstr_{s14}|{s14} qstr_Your_men_think_that_you_ar|Your men think that you are a weak leader. qstr___Both_stop_surprise|--Both stop, surprised by your authoritative tone. Egil turns to you, nervous.-- qstr_{s11}_thinks_that_you|{s11} thinks that you are a great leader. qstr___Ulf_watches_mouth_|--Ulf watches, mouth agape, as Egil and Reginhard, followed by many of your men, assail his warehouse.-- qstr_You_fought_a_duel_wi|You fought a duel with Orm the Black and killed him, saving Ulf's farmstead and his daughter, Thora. Ulf has promised he will not testify against you in the Assembly and not ask compensation for Thora's pregnancy. qstr_Note_3 _Your_romance|Note 3 Your romance with Thora on Ulf's farm has had consequences she will have your child. qstr_Note_3 _Egil_s_roman|Note 3 Egil's romance with Thora on Ulf's farm has had consequences she will have his child. qstr_Note_3 _Thora_from_U|Note 3 Thora from Ulf's farm has gotten pregnant by one of your men. qstr___Ulf_s_mouth_opens_|--Ulf's mouth opens and closes several times, not knowing what to say. You see his face redden, looking ready to burst. His eyes search around to rest on a spear. His thralls have stopped doing their chores. They are five or six men armed with knives and sticks, but there could be more in the house.-- qstr_Do_not_question_me_B|Do not question me, Brunhild. Sometimes it's hard to hear the truth, Ulf. (Sanguine) qstr_I_apologize_Ulf._I_s|I apologize, Ulf. I spoke without thinking. I respect your daughter. (Phlegmatic) qstr_I_see_it_is_importan|I see it is important and makes you anxious. I am sorry. I apologize. (Melancholic) qstr_We_are_friends_Ulf._|We are friends, Ulf. I apologize. (Choleric) qstr___Ulf_makes_an_effor|--Ulf makes an effort to calm down, takes a deep breath and looks you in the eyes.-- qstr___Egil_laughs_at_his|--Egil laughs at his own joke while making indecent gestures.-- qstr___Reginhard_launches|--Reginhard launches a whistle of astonishment.-- qstr___Ulf_looks_dejected|--Ulf looks dejected when he sees the giant appear above your shoulder.-- qstr___She_spits_near_the|--She spits near the foot of Orm.-- qstr_Note_5 _You_chose_to|Note 5 You chose to engage Orm Svarti in a duel so that Ulf and Thora could keep their farm and their lives. qstr_Orm_the_Black_has_pr|Orm the Black has promised to kill Ulf to get his farm and his daughter. So you no longer have to worry about Ulf testifying against you at the Assembly. qstr_Note_5 _You_chose_th|Note 5 You chose that Orm Svarti kill Ulf to get the farm and Thora. qstr_Your_men_are_getting|Your men are getting tired of listening to the same old sermons. Perhaps it's time to let it go for a while. qstr_The_priest_at_{s3}_a|The priest at {s3} asked you to bring him {reg33} drinking horns of mead. qstr_Your_men_are_getting_|Your men are getting tired of listening to the same old stories about the gods. Perhaps it's time to let it go for a while. qstr___She_smiles_and_loo|--She smiles and looks at you provocatively.-- qstr___He_jumps_with_joy.|--He jumps with joy. Finally, he stops and takes a deep breath.-- qstr_Jetties|Jetties qstr___Egil_stops_looting|--Egil stops looting when Olvir is carried to you. He approaches.-- qstr___Olvir_coughs_up_bl|--Olvir coughs up blood and puts his hand on his side. He looks tired, very tired, but still proud. He stands up straight.-- qstr___He_spits_to_one_si|--He spits to one side, with apathy, before speaking.-- qstr___His_face_is_pale._|--His face is pale. He has a moment of life left.-- qstr___He_has_a_cough_tha|--He has a cough that makes him stoop. You see blood flowing from his side in less quantity, and his eyes begin to fade.-- qstr_Note_4 _You_chose_th|Note 4 You chose that Olvir White Hair, brother of Sven Bull Neck, would die with his sword in his hands. qstr_Here_a_warrior_who_h|Here, a warrior who has fought well deserves Walhalla. Egil, give him his sword. (Justice) qstr___Egil_carefully_put|--Egil carefully puts the sword in the hand of Olvir, who looks at you gratefully.-- qstr_Note_4 _You_chose_tha|Note 4 You chose that Olvir White Hair, brother of Sven Bull Neck, would die without his sword in his hands. You kept the weapon for yourself. qstr___He_looks_at_you_with_|--He looks at you with hate when you take his sword in your hand. Olvir's eyes shut, his lips utter a curse that does not reach your ears, and then, Olvir White Hair, brother of Sven Bull Neck, dies.-- qstr_Sven_s_Bull_Neck_bro|Sven's Bull Neck brother, Olvir White Hair, has died at the Battle of Ulf's Farm. Egil thinks {s9} will use this to report you to the Assembly and demand blood compensation. Your companion has proposed for you go to visit {s11} again. qstr___The_prisoner_drink|--The prisoner drinks eagerly. He has an enormous thirst.-- qstr_You_weakling!|You weakling! qstr_You_re_pathetic.|You're pathetic. qstr_You_give_me_grief.|You give me grief. qstr___He_is_relieved_by_|--He is relieved by your actions.-- qstr___The_prisoner_looks|--The prisoner looks at you, confused, but he seems more relaxed.-- qstr___The_prisoner_nods.|--The prisoner nods.-- qstr___Your_blow_hits_the|--Your blow hits the prisoner's face, who nearly falls.-- qstr___You_see_the_prison|--You see the prisoner grit his teeth, trying to endure the pain.-- qstr___He_does_not_answer|--He does not answer, but you're sure he will be more collaborative now.-- qstr___The_prisoner_screa|--The prisoner screams in pain. Maybe now he will be more cooperative.-- qstr___The_prisoner_shout|--The prisoner shouts and cries in pain. You're sure he's going to answer your questions.-- qstr___The_prisoner_s_scr|--The prisoner's screams are terrible. You've never heard a man shout so much.-- qstr___He_seems_uncomfort|--He seems uncomfortable with the torture that you are subjecting the prisoner to, so rejoices when you ask for help.-- qstr___The_prisoner_looks_|--The prisoner looks at him thoughtfully, weighing his options. Finally, he nods.-- qstr___He_unsuccessfully_|--He unsuccessfully tries to say something, but just uses up his remaining energies.-- qstr___He_grabs_his_club_|--He grabs his club tightly and laughs.-- qstr___He_makes_a_gesture|--He makes a gesture of disgust.-- qstr_My_name_is_Olafr_and|My name is Olafr, and I'd like to meet your sister. qstr_Sven_Bull_Neck_will_|Sven Bull Neck will kill you! qstr_You_re_an_asshole.|You're an asshole. qstr___He_looks_with_tire|--He looks with tired eyes.-- qstr_Sven_Bull_Neck_order|Sven Bull Neck ordered me to disembark in Doccinga with several men and secure the site with a longphort. If all had gone well, our Lord Sigurd 'Snake in the Eye' would be sending another 100 men from Danmark, to help {s11} be crowned king. I know only a bit, but I think the jarl of Kennemer promised to send five hundred men on this summer's expedition in Englaland if he becomes king. However, this is no longer relevant. We failed, and Sigurd 'Snake in the Eye' will not sacrifice more men. He will need to help his brothers in Englaland. You can rest easy. qstr_{s3}^^{s4}|{s3}^^{s4} qstr_All_plans_of_{s9}_to|All plans of {s9} to be king have been ruined by your intervention. His ally, the Danish lord, {s11} 'Snake in the Eye,' will not send more troops because he is recruiting for reinforcements to Englaland. It seems Friese will be free from Viking attacks for some time, thanks to your effort. The paradox is that you now have to run away from the land that you have just helped save. qstr_I_know_nothing!|I know nothing! qstr___He_forces_a_smile.|--He forces a smile.-- qstr_Sven_Bull_Neck_has_t|Sven Bull Neck has things more important to do. Sigurd 'Snake in the Eye' called on him a few days ago from Danmark. If you want to know where he is, go and ask Sigurd himself. But I suggest you ask him more nicely than you asked me. qstr_Sigurd__Snake_in_the|Sigurd 'Snake in the Eye' called Sven Bull Neck to Danmark. It looks like the jarl has some new mission for him. It looks it would be good to travel to Danmark and ask for {s11} 'Snake in the Eye.' {s6} could be a nice place to start. qstr_I_say_nothing_bastar|I say nothing, bastard! qstr___He_twists_his_mout|--He twists his mouth and looks at you with contempt.-- qstr_Sigurd__Snake_in_the_|Sigurd 'Snake in the Eye' is Sven Bull Neck's jarl, and Sven is my hersir. Both of them are powerful men, great warriors, so stay away from them, or they will send you straight to hell. qstr_Sven_Bull_Neck_and_{|Sven Bull Neck and {s11}, 'Snake in the Eye,' are famous warriors in Danmark. You'll have to be careful if you intend to fight them. qstr_Scum!|Scum! qstr___He_tilts_his_head_|--He tilts his head and stares, pondering the answer.-- qstr_You_wish_to_know_abo|You wish to know about the great Ragnar Lodbrok, from the Ynglingeaetten clan, descendants of Odin, eh? Well, he was a jarl feared by all Christians. He attacked Englaland and Frankia many times, and he is famous for his huge expeditions. He knew how to unite and lead men. qstr___He_looks_directly_|--He looks directly at you with emphatic blue eyes.-- qstr_Ragnar_was_more_than|Ragnar was more than a man, and his sons, too -- he had many sons with his many wives, especially Lathgertha and Aslaug. Ivar the Boneless, Bjorn Ironside, Halfdan, Sigurd 'Snake in the Eye,' Hubbi, and others... He had more than ten sons and many daughters.^If you are so clever, you will avoid confronting them. You should even ask Sigurd's forgiveness for killing his men in Doccinga. qstr___He_spits_to_the_si|--He spits to the side before continuing.-- qstr_Unfortunately_King_A|Unfortunately, King Aelle of Northhymbre, in Englaland, took Ragnar prisoner and threw him into a pit of poisonous snakes. Now, Ragnar's sons have gone to Northhymbre and killed its kings. Northhymbre is Danish land now, and soon the rest of Englaland will follow. Sigurd 'Snake in the Eye' and Ragnar's other sons are calling to arms many men in Danmark. They will join Ivar and Halfdan Ragnarsson and will advance over rest of Englaland, everyone knows. qstr_Note_1 _Ragnar_Lodbr|Note 1 Ragnar Lodbrok, a Viking now dead, had several wives, but the major were Lathgertha and Aslaug, and many children, some of whose names are Ivar the Boneless, Bjorn Ironside, Halfdan, Sigurd 'Snake in the Eye,' and Hubbi. Ragnar's sons are attacking Englaland in revenge for the execution of his father by a king now dead, Aelle of Northhymbre. qstr___He_thinks_for_a_fe|--He thinks for a few seconds.-- qstr_Yes_we_attacked_some|Yes, we attacked some ships recently, before Sven Bull Neck went away from us to Northhymbre. I remember the Woden Ric because I liked its name. Woden was an important god in Englaland before all became Christians. I remember once meeting a family that still worshiped Woden in a village we looted. They were the only ones whose lives were spared. Woden, we call Odin. qstr_They_were_idiots._Th|They were idiots. They stopped in the wreckage of other ships we had attacked, and it took us just a few hours to catch them. The wind was favorable and we boarded them. There were only a few warriors on board, so it was easy. qstr___He_swallows.__|--He swallows.-- qstr_Very_few_unfortunate|Very few, unfortunately. Usually we try to catch them to sell as slaves. qstr___He_raises_his_hand|--He raises his hand before you can answer.-- qstr_The_port_master_of_{s|The port master of {s3} may know where Sven Bull Neck's hideout is. Talk to him and convince him to give you the information regardless. One often finds him outside, by the docks. qstr___One_of_the_captain|--One of the captains laughs loudly.-- qstr_Hey_hey!_Enough_laug|Hey, hey! Enough laughter at my expense! Let Harald continue with the important things! qstr_You_ragr_insult_my_c|You, ragr, insult my children again, and I will slice you open from neck to navel. qstr___He_looks_at_you_with_i|--He looks at you with ill-concealed resentment and disgust.-- qstr___He_spits_overboard|--He spits overboard before fixing his gaze on one of Sven's captains who happens to be at your side.-- qstr___He_clears_his_thro|--He clears his throat and looks at you one by one.-- qstr_Note _Your_mother_is|Note Your mother is now the wife and seidr of Sven Bull Neck. It seems her disease has reached the point at which she does not remember anything from the days before. qstr___Harald_remains_cal|--Harald remains calm, like a man accustomed to action, and begins to give orders.-- qstr_Sven_Bull_Neck_attac|Sven Bull Neck attacked the part of the fleet led by Harald Haraldsson, killing {s9} and many of his fleet's men. {s9}'s last order was to inform {s11} about the betrayal of Sven Bull Neck. Find and talk to {s11} before Sven or any of his men do it, for giving the first report will give you more credibility. qstr___The_farmer_lowers_|--The farmer lowers his head and looks at his foot. His voice denotes sadness.-- qstr___The_farmer_is_trem|--The farmer is trembling with fear.-- qstr_My_{reg59?lady lord}|My {reg59?lady lord}! Do not kill me! I will give the land to the monks if necessary, but spare my life. qstr_You_threaten_me?_Loo|You threaten me? Look, my {reg59?lady lord}, I just don't want more trouble than I already have. qstr___The_farmer_looks_i|--The farmer looks into your eyes. You see that he is crying.-- qstr_I_know_I_cannot_do_a|I know I cannot do anything! I'll lose my land like others here. The monastery wants more land, and now I see that the jarl supports them. I'm tired of fighting them. qstr_I_m_not_a_liar_my_{r|I'm not a liar, my {reg59?lady lord}! qstr_There_is_something_s|There is something strange with this document, don't you think? (Prudence) qstr_These_lands_are_impo|These lands are important to you, but without them, his family will starve. (Fortitude) qstr_Well_what_more_could|Well, what more could you tell me about this document? (Temperance) qstr_You_are_a_monk_a_man|You are a monk, a man dedicated to God. I trust what you say about this document. (Justice) qstr___You_watch_him_rub_|--You watch him rub his hands and dodge your look.-- qstr_I_don_t_know._It_loo|I don't know. It looks correct to me, {reg59?lady sir} qstr_Our_monastery_needs_|Our monastery needs lands for prosperity. We can't move our monastery, but this farmer can try his luck somewhere else, {reg59?lady sir}. qstr_I_m_just_a_scribe_in|I'm just a scribe in the monastery! I copy the ancient Roman texts. While looking for an old useless parchment to scrape and prepare for another document, I found this. qstr_Err..._well..._My_I_|Err... well... My, I don't have answer for this. qstr___The_monk_is_trembl|--The monk is trembling with fear.-- qstr_My_God_{reg59?lady s|My God, {reg59?lady sir}! Do not kill me! The abbot forced me to falsify the property deed. He wants this land, but please do not say anything. qstr_You_would_threaten_a|You would threaten a holy man? For shame! qstr___The_monk_lowers_hi|--The monk lowers his head, cowering.-- qstr_I_ll_go_to_hell_for_|I'll go to hell for perjury! The abbot forced me to falsify the property deed. He wants this land, but please do not say anything. qstr_{s2}^^{s3}|{s2}^^{s3} qstr_I_m_not_a_liar_{reg5|I'm not a liar, {reg59?lady sir}. The document is correct. qstr_Allt_veit_ek_Odinn_h|Allt veit ek, Odinn, hvar thu auga falt i inum maera Mimis brunni...^^ Err... sorry.^^ Yes? qstr_Many_men_prefer_Thor|Many men prefer Thor to Odin, but I prefer Loki, he is the smartest of all the gods, but please don't tell anyone. qstr_Glad_and_Gyllir_Gler|Glad and Gyllir, Gler and Skeidbrimir, Sillfrintopp and Sinir, Gisl and Falhofnir, Gulltopp and Lettfeti. On these horses, the Aesir ride every day, when they go to court at the ashes of Yggdrasil. qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} head of cattle and deliver them back to him. qstr_{s9}_wants_you_to_fo|{s9} wants you to follow his army until further notice. qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, and then report back. qstr___He_seems_impatient|--He seems impatient, even disappointed.-- qstr___He_spits_angry.__|--He spits, angry.-- qstr_It_seems_you_will_no|It seems you will not have the help of the king. You'll have to talk to {s11} 'Snake in the Eye' Ragnarsson directly. qstr_{s10}_won_t_support_|{s10} won't support you with Sigurd Ragnarsson. qstr_{s11}_supports_you_a|{s11} supports you and promises his protection while you try to get Ragnar's sword for him. qstr_It_seems_you_will_ha|It seems you will have the support of the king. It's time to try your luck with {s11} 'Snake in the Eye' Ragnarsson. qstr___Bodo_grabs_your_ar|--Bodo grabs your arm to keep you from leaving his side and waits until the king is away before looking into your eyes and speaking.-- qstr___He_seems_hurt_puts|--He seems hurt, puts a hand over his heart, and looks at your eyes.-- qstr_Bodo_lied_about_the_|Bodo lied about the sword of King Ragnar. What he was carrying was a letter of alliance for West Seaxe that is now in the hands of {s11}. qstr___The_king_seems_imp|--The king seems impatient.-- qstr___He_remains_thought|--He remains thoughtful a moment.-- qstr___He_looks_directly_i|--He looks directly into your eyes.-- qstr___He_sighs.__|--He sighs.-- qstr___His_hands_move_qui|--His hands move quickly as he explains his thoughts.-- qstr_{s10}_needs_to_recov|{s10} needs to recover Bodo's letter in order to prevent its use by Sigurd 'Snake in the Eye' to get the Danmark jarls' favor in the Assembly. {s10} told you that a man of Sigurd's called Atli has the letter. However, Atli sailed from {s3} some time ago, and no one knows his fate. You should inquire with {s3} port master about this matter. qstr_{s10}_suggested_that|{s10} suggested that you talk to Ulf at his farmstead to convince him not to testify against you at the Assembly. In addition, {s10} said it would be a good idea to have good relations with the jarls of Danmark, so they would speak positively on your behalf at the Assembly ( 15 relation points for neutral testimony, 30 for positive). qstr___Egil_walks_away_wi|--Egil walks away with King Horik for a moment, and you see them speak quietly. Then King Horik leaves, and Egil comes back to you.-- qstr_Note_Egil _You_chose|Note Egil You chose to ignore that Egil was a spy of {s9} among your men. qstr_Reginhard_thinks_that|Reginhard thinks that you are a weak leader for not punishing Egil's betrayal. qstr_Your_men_think_that_you_are|Your men think that you are a weak leader for not punishing Egil's betrayal. qstr___Brunhild_s_eyes_ar|--Brunhild's eyes are a well of tears.-- qstr___She_runs_away_from|--She runs away from you.-- qstr___He_seems_hurt_puts_|--He seems hurt, puts a hand over his heart, and looks in your eyes.-- qstr_Note_Egil _You_warn_|Note Egil You warn Egil that he will have to leave your party after the Assembly, as he was a spy of {s9} among your men. qstr_Note_Egil _You_warn_E|Note Egil You warn Egil that you will duel him to the death after the Assembly, as he was a spy of {s9} among your men and broke the heart of Brunhild. qstr___He_looks_worried._|--He looks worried.-- qstr_Things_being_as_they|Things being as they are, I cannot do anything. (Phlegmatic) qstr_I_see._I_don_t_know_|I see. I don't know what to say. (Melancholic) qstr_Guthrum_s_dead_but_w|Guthrum's dead, but we're not. Trust me. I'll help you to get out of this. (Choleric) qstr_Nothing_is_lost._We_|Nothing is lost. We have thwarted all Sigurd's plans so far. (Sanguine) qstr_Yes_the_Norns_that_s|Yes, the Norns that spin our fates play with us. I hope that their next threads help us. qstr_Don_t_worry_about_it|Don't worry about it. I shouldn't try to speak about complex topics with you. qstr_I_m_not_so_sure._You|I'm not so sure. Your appearance in Danmark has benefited me in some ways, but in others, not so much. qstr_We_ll_see._Sigurd_is|We'll see. Sigurd is the most cunning of all the children of Ragnar. qstr___Harald_seems_tense|--Harald seems tense, his features hardened and eyes watchful. He protects his lord as close as his shadow.-- qstr___Sven_Bull_Neck_app|--Sven Bull Neck appears to be a determined man, confident, and seemingly a born leader. He is tall and strong and possesses a strong voice. At long last, you see him face to face. He looks just as your mind remembers him as he attacked the Woden Ric and kidnapped your mother. Finally, right before you is the man who has so damaged you.-- qstr___Sven_Bull_Neck_has|--Sven Bull Neck has tears in his eyes as he points with an accusing finger at you.-- qstr_The_judges_nod_at_th|The judges nod at the words of Sven Bull Neck. This makes your situation more complicated. qstr___Egil_whispers.__|--Egil whispers.-- qstr___One_judge_near_the|--One judge, near the big rock, looks first at Sven and Jarl Sigurd, then at you and King Horik. Then he speaks.-- qstr_The_judges_nod_at_yo|The judges nod at your words. Your situation seems to improve before your eyes. qstr___Sven_Bull_Neck_smi|--Sven Bull Neck smiles.-- qstr___Egil_comes_forward|--Egil comes forward before the judges.-- qstr___The_judges_confer_|--The judges confer among themselves for a moment, and then the spokesman speaks.-- qstr_The_judges_nod_at_the|The judges nod at the words of Egil. This makes your situation improve before your eyes. qstr_The_judges_shake_the|The judges shake their heads. This makes your situation improve before your eyes. qstr_I_know_{playername}_|I know {playername}, I would put my hand in the fire for {reg59?her his} innocence. qstr_The_judges_nod_at_hi|The judges nod at his words. This makes your situation improve very much before your eyes. qstr_In_my_opinion_{playe|In my opinion, {playername} is innocent. qstr_The_judges_nod_at_his|The judges nod at his words. This makes your situation improve before your eyes. qstr_I_do_not_have_enough|I do not have enough information to assess for or against. qstr_In_my_opinion_{player|In my opinion, {playername} is guilty of murdering Olvir White Hair. qstr_The_judges_nod_at_his_|The judges nod at his words. This makes your situation more complicated. qstr___The_judges_confer_a|--The judges confer among themselves for a long time, and then the spokesman speaks.-- qstr___Sigurd_steps_forwa|--Sigurd steps forward, attracting everyone's attention. He is a respected and feared man, and the shadow left by his father is still long.-- qstr___While_Sigurd_conti|--While Sigurd continues his speech, Harald approaches King Horik, his face tense and his voice soft.-- qstr___Egil_moves_his_han|--Egil moves his hands nervously, his forehead beaded with sweat.-- qstr_Your_men_think_that_you_are_|Your men think that you are a weak leader for accepting being a scapegoat. qstr_Do_not_rush_to_actio|Do not rush to action, King Horik. Sigurd has nothing; Atli is dead. (Wisdom) qstr_We_will_be_allowed_t|We will be allowed to reply to Sigurd and can trust in the Assembly. (Fortitude) qstr_Egil_this_is_the_tim|Egil, this is the time to show your father the strength of your nerve. (Temperance) qstr_I_would_accept_my_pu|I would accept my punishment without hesitation if I were guilty, but I am not. (Justice) qstr_You_speak_wisely._I_|You speak wisely. I approve and agree with your words. We must not do anything that would cost us the respect of the Assembly. The balance of power is very delicate, and here the jarls are very important. We need to see what Sigurd has against us. qstr_The_Assembly_s_decis|The Assembly's decision will rest on the position of power between parties. Hence, we must not do anything that would cost us the respect of the Assembly. The balance of power is very delicate, and here the jarls are very important. We need to see what Sigurd has against us. qstr_Egil_listen_to_{play|Egil, listen to {playername} and learn. We must not do anything that would cost us the respect of the Assembly. The balance of power is very delicate, and here the jarls are very important. We need to see what Sigurd has against us. qstr_You_are_right._Moreo|You are right. Moreover, we must not do anything that would cost us the respect of the Assembly. The balance of power is very delicate, and here the jarls are very important. We need to see what Sigurd has against us. qstr___Sigurd_s_face_seem|--Sigurd's face seems imperturbable. Even the movements of his body are fully controlled even as he releases a speech that is able to dethrone a king.-- qstr___Everyone_starts_ta|--Everyone starts talking at the words of Sigurd. A lot of tension fills the air. Finally, the judges ask for calm.-- qstr___King_Horik_s_face_|--King Horik's face is livid.-- qstr___Reginhard_seems_un|--Reginhard seems uncomfortable when all eyes turn to him. He especially tries to avoid your eyes.-- qstr___Egil_suffers_a_ner|--Egil suffers a nervous attack and shouts.-- qstr___Reginhard_looks_sa|--Reginhard looks sad.-- qstr_The_judges_nod_at_the_|The judges nod at the words of Reginhard. This makes your situation very complicated. qstr___Reginhard_looks_do|--Reginhard looks down and speaks quietly.-- qstr_I_have_always_treate|I have always treated you well. I do not understand what has happened. (Phlegmatic) qstr_You_know_that_I_had_|You know that I had no choice with Thiaderd, Olvir or anyone else. (Melancholic) qstr_Wherever_you_may_hid|Wherever you may hide from now on, I will find you and kill you. (Choleric) qstr_You_betrayed_Thiader|You betrayed Thiaderd, and now you are betraying me. You are a curse, Reginhard. (Sanguine) qstr_What_happened_is_tha|What happened is that Thiaderd is dead, and I have to live with that. Now at least I know he will be avenged. qstr_I_m..._sorry._I_do_w|I'm... sorry. I do what I have to do. qstr_I_do_not_think_so._W|I do not think so. We will never see one another again. I'll have my farm, my wife and the protection of a jarl. You'll be dead or an outlaw. qstr_I_am_damned..._For_t|I am damned... For this reason, I need to begin a new life far away from you or Friese. qstr___King_Horik_clears_|--King Horik clears his throat.-- qstr___For_a_few_seconds_|--For a few seconds, Sigurd loses composure.-- qstr_The_judges_nod_at_you|The judges nod at your words. This makes your situation improve before your eyes. qstr_The_judges_seem_anno|The judges seem annoyed. qstr___Sigurd_Ragnarsson_|--Sigurd Ragnarsson pushes Sven back and takes the floor.-- qstr_Your_men_think_that_you_are_a|Your men think that you are a poor leader to need them to pay your wergild. qstr_The_Assembly_has_dec|The Assembly has decreed a duel to the death to decide whether Reginhard is guilty of lying or not. You've decided to take on Reginhard in order to punish him for his betrayal and for tarnishing the names of you and the king. qstr_The_Assembly_has_decr|The Assembly has decreed a duel to the death to decide whether Reginhard is guilty of lying or not. You've decided to take on Reginhard to punish him for his betrayal and for tarnishing your name and that of the king. qstr_The_Assembly_has_decre|The Assembly has decreed a duel to the death to decide whether Reginhard is guilty of lying or not. You've decided to defend Reginhard and fight against Egil. qstr_Your_men_think_that_you_are_a_|Your men think that you are a weak leader to let Reginhard live and defend him despite his betrayal. qstr___He_clears_his_throa|--He clears his throat.-- qstr_The_Assembly_has_decree|The Assembly has decreed that you join the fleet that Danmark will send to Englaland in support of Ragnar's sons. As soon as the holmgang is over, assuming you are the winner, you must meet Asbjorn in the mead hall of {s3}. qstr___Another_judge_take|--Another judge takes the floor. He shifts his gaze from one party to the next until his eyes rest on you.-- qstr___King_Horik_quickly|--King Horik quickly accepts more control over the actions of Jarl Sigurd.-- qstr___Sigurd_Ragnarsson_s|--Sigurd Ragnarsson shows no sign of either satisfaction or dissatisfaction.-- qstr___Aelfred_of_West_Se|--Aelfred of West Seaxe is a small man, bony, with straight hair and a prominent jaw. He doesn't stand out as much as other men, but there is something remarkable in his appearance.-- qstr___He_takes_the_letter|--He takes the letter and reads it slowly. He looks at you when he finishes.-- qstr_Your_men_think_that_you_r|Your men think that you relay information to the Saxons, in disrespect to your agreement with Bjorn. qstr_Your_men_think_that_you_h|Your men think that you have acted boldly with respect to your promise to Bjorn. qstr___His_face_tired_and|--His face, tired and dirty, shines at the news, as if he'd received a little joy.-- qstr_The_morale_of_the_de|The morale of the defenders improves at your words. qstr___His_face_thin_and_|--His face, thin and dirty after so long a siege, looks even more tired.-- qstr_The_morale_of_the_def|The morale of the defenders falls at your words. qstr___His_face_shows_ala|--His face shows alarm.-- qstr___Three_men_well_arm|--Three men, well-armed warriors, have approached while you were talking.-- qstr___Ivar_looks_at_you_|--Ivar looks at you with intelligent eyes, studying you, trying to measure the utility or risk you represent.-- qstr___Ivar_looks_at_you_w|--Ivar looks at you with eyes cold as ice, weighing whether your words are a joke. His mouth twists into a cruel grin, and his sharp face muscles tighten. He looks like he will say something, but then he shuts up. You do not know if that's good or if he just added you to a private list of enemies.-- qstr___Ivar_looks_at_you_wi|--Ivar looks at you with eyes cold as ice, examining you and evaluating you.-- qstr___Ivar_smiles_but_th|--Ivar smiles, but the smile has little that is friendly in it. His thin lips simply curve up, conveying contempt and threat at the same time.-- qstr_Return_to_{s11}_and_|Return to {s11} and tell him that his brothers accepted meeting with the Saxons. qstr___He_takes_you_aside|--He takes you aside, his lips curved down, his face is deep red, and he looks at you with fury.-- qstr___He_looks_carefully|--He looks carefully at you for a few seconds, watching you with an eye surrounded by a serpent.-- qstr___He_looks_suspiciou|--He looks suspiciously at you.-- qstr_Collect_more_than_tw|Collect more than two hundred men for Sigurd Ragnarsson. qstr_Collect_two_hundred_|Collect two hundred men for {s11}. qstr___He_looks_surprised|--He looks surprised.-- qstr_You_don_t_trust_me!_|You don't trust me! I understand, but it is very important for me to see my mother. Sven Bull Neck attacked the ship on which I was traveling and kidnapped my mother. He had mistaken the person because of an object she was carrying. (Phlegmatic) qstr_I_think_you_misunder|I think you misunderstood me. I'm not leaving here without my mother. Sven Bull Neck attacked the ship on which I was traveling and kidnapped my mother. He had mistaken the person because of an object she was carrying. (Melancholic) qstr_I_m_not_an_ordinary_|I'm not an ordinary {reg59?woman man} either. Let me see Sven Bull Neck and my mother, or I will become your worst enemy. Sven Bull Neck attacked the ship on which I was traveling and kidnapped my mother. He had mistaken the person because of an object she was carrying. Where is she? (Choleric) qstr_I_think_that_we_have|I think that we have started on the wrong foot. Tell me where Sven Bull Neck is, and I will not bother you further. I just want to find my mother. Sven Bull Neck attacked the ship on which I was traveling and kidnapped my mother. He had mistaken the person because of an object she was carrying. (Sanguine) qstr_Your_mother_is_the_w|Your mother is the woman touched by the gods? Yes, Sven brought her to me, as I had asked. She was carrying an object, a letter from overseas that had to be intercepted. I talked to her, yes... She spoke about a man called Bodo, who had given her the letter on a ship called the Woden Ric. Do you recognize that name? qstr_You_destroy_my_plans|You destroy my plans in Doccinga and now threaten me? You're either a complete idiot or as crazy as your mother. You're lucky I'm still interested in your answers. Yes, Sven brought a woman touched for the gods to me, as I had asked. She was carrying an object, a letter from overseas that had to be intercepted. I talked to her, yes... She spoke about a man called Bodo, who had given her the letter on a ship called the Woden Ric. Do you recognize that name? qstr_Your_mother_is_the_wo|Your mother is the woman touched by the gods? Yes, Sven brought her to me, as I had asked. She was carrying an object, a letter from overseas that had to be intercepted. I talked to her, yes... She spoke about a man called Bodo Vimaraniz, who had given her the letter on a ship called the Woden Ric. Do you recognize that name? qstr___He_looks_at_you._H|--He looks at you. His eyes, his hard features, and even the wrinkles on his face communicate extreme seriousness.-- qstr_{s9}_accepted_your_d|{s9} accepted your deal. You gave Bodo to him, and he told you he would send Sven Bull Neck and your mother to a farm near {s3}. qstr_{s9}_has_proposed_a_|{s9} has proposed a deal to exchange Bodo for Sven Bull Neck and you mother at a farm near {s3}. qstr_Note_Bodo _you_chose|Note Bodo you chose to deliver Bodo to {s11} in exchange for your mother. qstr_Note_Bodo _you_chose_|Note Bodo you chose to be loyal to Bodo and not deliver him to {s11} at the exchange at the farm. qstr_Sven_is_my_goal_too.|Sven is my goal too. I want to join the hunt. (Phlegmatic) qstr_Sven_is_mine!_I_want|Sven is mine! I want him dead! I need to join the hunt. (Melancholic) qstr_No_you_listen_to_me!|No, you listen to me! I want to make Sven pay for what he did. Give me the men! (Choleric) qstr_Yes!_Those_are_just_|Yes! Those are just the words I wanted to hear. Attack him at sea! (Sanguine) qstr_Your_goal?_Who_are_y|Your goal? Who are you? Do you have ships and men? qstr_Yours?_Sven_is_a_mur|Yours? Sven is a murderer, but he isn't an idiot. He will be waiting for us, and his men are veteran Vikings. If you want to attack him, go ahead, but I hope you have many men and ships. qstr_Beware!_You_may_be_i|Beware! You may be in my house, but the hospitality you enjoy has a limit. Watch your words!^^Now, you'll have to find your own men and boats to undertake such an expedition. qstr_Your_enthusiasm_glad|Your enthusiasm gladdens me. I wish my men thought alike, but they are too afraid of Sven. How many men and ships can you bring to the hunt? qstr___He_looks_into_your|--He looks into your eyes, taken by surprise.-- qstr_This_hunt_is_my_life|This hunt is my life now, sir. I can be very persistent. (Phlegmatic) qstr_Sir_I_have_lost_ever|Sir, I have lost everything... I have only revenge to live for now... (Melancholic) qstr_I_shall_not_leave_un|I shall not leave until you give me a chance. I'll sit in your door until you do. (Choleric) qstr_You_just_cannot_see_|You just cannot see it now, but you need me, sir. I'm not afraid of Sven! (Sanguine) qstr_Alright!_Alright!_I_|Alright! Alright! I see... Well I have an idea. Listen to me. qstr_Oh_by_Thor!_This_isn|Oh, by Thor! This isn't necessary, is it, {reg59?woman man}? Alright, I will give you one opportunity. qstr_Yes_yes_you_are_very|Yes, yes, you are very serious. Well, I have an idea. qstr_Someone_who_is_not_a|Someone who is not afraid of Sven is a fool, but maybe I should give you a chance to prove your worth. qstr_You_have_offered_you|You have offered your services to {s11}, in exchange for allowing you join the hunt for Sven Bull Neck. {s11} has asked you to prove your worth. qstr___He_makes_the_sign_|--He makes the sign of Odin to ward off bad luck.-- qstr_{s11}_wants_the_prob|{s11} wants the problem of land property solved at a nearby monastery. Talk to the abbot of Willibrord Monastery, near {s3}. qstr_Note _The_jarl_has_a|Note The jarl has asked you to solve this issue in his best interests, by which he meant not to upset the monks. qstr_{s9}_sent_you_to_rec|{s9} sent you to recruit fifteen men in Friese villages and towns. As soon as you have raised this force, return to talk to him. qstr_{s11}_wants_Thiaderd|{s11} wants Thiaderd dead. You need to talk to Reginhard at {s3}'s mead hall. He knows where Thiaderd is hiding. qstr___His_eyes_show_joy_|--His eyes show joy, and he pats your back with confidence.-- qstr_{s11}_told_me_that_S|{s11} told me that Sven Bull Neck is Sigurd 'Snake in the Eye' Ragnarsson's vassal. I should talk to {s9} if I ever travel to Danmark. qstr_Your_king_has_not_wr|Your king has not wronged me, but you do. It seems you can't help me hunt Sven. (Phlegmatic) qstr_Every_time_I_finish_|Every time I finish a mission, you invent a new one! Meanwhile Sven lives. (Melancholic) qstr_Jarl?_You_promise_mu|Jarl? You promise much, but your king would give the same for this information. (Choleric) qstr__Jarl?__I_like_that_|'Jarl?' I like that, but if I do all the dirty work, 'king' would be better! (Sanguine) qstr_I_can_only_help_you_|I can only help you if you help me. It's so easy, but if I am not king, I won't have an army or resources to hunt Sven. You decide. qstr_The_difference_is_th|The difference is that now you have earned my trust, and I ask for only one more thing kill the king and Sven will be yours. qstr_The_king_will_not_be|The king will not believe you, for you are a stranger to him. If you ever say something, I will tell him you're a liar, and he will order you killed. qstr_I_admire_your_ambiti|I admire your ambition, but here there can only be one king, and the Danish in Friese will only accept someone like me, who is known and trusted. qstr_{s11}_wants_me_to_ki|{s11} wants me to kill his king, {s9}, his own uncle, in order to ascend to the throne of {s3} and give me men and resources to hunt Sven. qstr_{s11}_wants_me_to_kil|{s11} wants me to kill his king, {s9}, his own uncle, in order to have free access to the throne of {s3} and give me men and resources to hunt Sven. qstr_Note_3 _You_have_cho|Note 3 You have chosen to become an enemy of {s9} for his betrayal and alliance with {s11}, Sven Bull Neck's patron. You know he will send assassins after your head. qstr_I_did_not_know_your_|I did not know your plans. Doccinga asked me for help, and so I went. (Phlegmatic) qstr_Calm_down_and_tell_me|Calm down and tell me what the problem is. We are civilized people. (Melancholic) qstr_There_is_only_one_tr|There is only one traitor, and that's you. Damned dog! It will cost you dearly. (Choleric) qstr_These_Vikings_were_f|These Vikings were few and weak. You were a fool to think they would help you. (Sanguine) qstr_Note_3 _You_chose_no|Note 3 You chose not to become an open enemy of {s9} for his betrayal and alliance with {s11}, Sven Bull Neck's patron. qstr_Note_3 _You_chose_to_b|Note 3 You chose to become an enemy of {s9} for his betrayal and alliance with {s11}, Sven Bull Neck's patron. You know he will send assassins for your head. qstr_Note_3 _You_chose_not|Note 3 You chose not to openly become the enemy of {s9} for his betrayal and alliance with {s11}, Sven Bull Neck's patron. qstr_Leave_Friese _Your_r|Leave Friese Your relationship with the jarl has ended badly. You are now enemies. He will send assassins after you, and he will not have compassion if he finds you in his way. qstr_Leave_Friese._Your_r|Leave Friese. Your relationship with the jarl has ended badly. He accused you of ruining his plans to take the throne. It is best not to cross paths with him again for a long time -- or until you are able to regain his friendship. qstr_You_were_wrong._Thes|You were wrong. These men were going to take and fortify the village, then wait for more troops from Danmark. Now that's impossible. You've ended my dreams. Sigurd 'Snake in the Eye' will think I'm a traitor and will want my head because of you. Go away! You're no longer welcome here. If we meet again, I do not know if I will be able to control myself and not kill you.^^I recommend you leave Friese. qstr_There_s_nothing_to_t|There's nothing to talk about. These men were going to take and fortify the village, then wait for more troops from Danmark. Now that's impossible. You've ended my dreams. Sigurd 'Snake in the Eye' will think I'm a traitor and will want my head because of you. Go away! You're no longer welcome here. If we meet again, I do not know if I will be able to control myself and not kill you.^^I recommend you leave Friese. qstr_Leave_Friese._Your_re|Leave Friese. Your relationship with the jarl has ended badly. He accuses you of ruining his plans to take the throne. It is best not to cross paths with him again for a long time -- or until you are able to regain his friendship. qstr_You_are_bold_rat_to_|You are bold, rat, to talk to me like that after what you've done. To honor services provided, I will give you a few days head start. Then you will have assassins after you, for I will put a price on your head. You'll have to sleep with one eye open and a knife under your pillow.^If you do not leave Friese or we meet in person, I will kill you with my bare hands. qstr_Leave_Friese._Your_rel|Leave Friese. Your relationship with the jarl has ended badly. You are now enemies. He will send assassins after you, and he will not have compassion if he finds you in his way. qstr_No_you_are_a_fool._T|No, you are a fool. These men were going to take and fortify the village, then wait for more troops from Danmark. Now that's impossible. You've ended my dreams. Sigurd 'Snake in the Eye' will think I'm a traitor and he will want my head because of you. To honor services provided, I will give you a few days head start. Then you will have assassins after you, for I will put a price on your head. You'll have to sleep with one eye open and a knife under your pillow.^If you do not leave Friese or we meet in person, I will kill you with my bare hands. qstr_Investigate_events_i|Investigate events in {s3}. qstr_Help_defend_{s3}.|Help defend {s3}. qstr_The_king_does_not_be|The king does not believe you. You need evidence of treason. Maybe Thonkrik from {s3} can help you. qstr_It_seems_you_will_not|It seems you will not have the help of the king. You'll have to talk to {s11} 'Snake in the Eye' directly. qstr_{s10}_won_t_support_y|{s10} won't support you with {s9}. qstr_I_did_not_want_to_ki|I did not want to kill Atli, but I had no alternative. (Phlegmatic) qstr_I_am_aware_of_the_se|I am aware of the seriousness of this danger. You do not need to remind me. (Melancholic) qstr_I_did_this_for_you._|I did this for you. Without me, the letter would be Sigurd's, to take the throne. (Choleric) qstr_Come_on_sire_I_left_|Come on, sire, I left no witnesses. The Assembly will not blame me for anything. (Sanguine) qstr_I_see._Well_it_is_yo|I see. Well, it is your neck. qstr_Well_if_Ulf_doesn_t_|Well, if Ulf doesn't testify against you and some jarls support you, you might have a chance. qstr_Mark_my_words_{reg59|Mark my words, {reg59?woman man}. If Sigurd gets this throne, your life won't be worth anything. Do not tell me what you do for me when you are in fact protecting only your interests. qstr_Remember_that_I_am_t|Remember that I am the king when you address me. qstr_It_seems_that_everyt|It seems that everything is ready for your trial. {s10} will send a messenger to warn you as soon as your presence is required by the Assembly. qstr_{s9}_wants_you_back_|{s9} wants you back with {s11}. qstr_{s9}_wants_you_to_me|{s9} wants you to meet {s11} of West Seaxe in {s3} and give him a letter calling for a truce. qstr___You_perceive_that_|--You perceive that your news has disturbed him deeply.-- qstr_I_guess_you_ve_weigh|I guess you've weighed all the options before making your decision. (Phlegmatic) qstr_So_all_is_not_lost!_|So all is not lost! (Melancholic) qstr_Retreat_is_dishonora|Retreat is dishonorable. Were I running this army, I would lead it to victory. (Choleric) qstr_Come_come._Retreat?_|Come, come. Retreat? Are you a coward? (Sanguine) qstr_We_must_be_realistic|We must be realistic. Otherwise, we may lose everything we've got. qstr_You_need_not_be_so_d|You need not be so dramatic. Nothing has been lost, dammit! I'm just posing the most logical strategy. qstr_Well_I_happen_to_lik|Well, I happen to like people with guts. Listen carefully, because I think this will interest you. qstr_No_I_d_rather_be_a_c|No, I'd rather be a clever man than a dead one. And watch your words! Remember that you're talking to one of the sons of Ragnar. If all of Northhymbre could not answer for insulting our family, what chance do you think you would have? qstr_{s9}_wants_you_hunt_|{s9} wants you hunt and destroy the West Seaxe foraging party near {s3}. qstr_{s9}_wants_you_deliv|{s9} wants you deliver a message to his brothers in {s3}, advising them that no reinforcements from Danmark are coming and that Bjorn will request a meeting with the Saxons for a truce and retreat from Mierce. qstr___You_perceive_your_|--You perceive your news has disturbed him deeply. He snorts like a bull before answering.-- qstr___He_looks_into_your_|--He looks into your eyes with deep concern and then calls a servant to read the letter aloud to the end. Then Rathbarth looks at you and smiles.-- qstr___He_bites_his_lower|--He bites his lower lip a few seconds, thinking.-- qstr_Note_1 _You_gave_the|Note 1 You gave the letter to Ragnar's sons. {s9} thanked you, and now you're helping him. qstr___He_rests_a_hand_on|--He rests a hand on your shoulder.-- qstr___He_laughs_loudly._|--He laughs loudly.-- qstr_{s9}_wants_you_find_|{s9} wants you find and speak with {s3} of the {s4} to give him your oath of homage. Then, he wants you to return for an assignment. qstr_As_he_rejoins_his_br|As he rejoins his brothers to decide what to do about the letter of Bodo, {s11} has asked you to go to the Kingdom of Alban, conquer {s3} and keep it twenty days to weaken the Picts and secure the rear of the Danish in Northhymbre. qstr___He_takes_a_deep_bre|--He takes a deep breath.-- qstr___He_smiles_pleased.|--He smiles, pleased.-- qstr_The_time_to_meet_wit|The time to meet with the troops from the Kingdom of Asturias has arrived. Bodo's letter indicates that they will dock at {s3}, and {s11} wants you go there and meet with them. There is a traitor. Use him to gain favor with the Asturian troops and bring them to the side of the sons of Ragnar. But if you fail to convince them, {s11} wants them destroyed.^^But before you leave Englaland, you must go to {s3} and talk to the old captain at the port, as {s11} has gathered men and ships to help you in Douar-an-Enez. qstr_The_king_wants_no_le|The king wants no letters. You have been sent to speak to his brother, {s11}. qstr___He_takes_the_letter_|--He takes the letter from your hands, and you see his fingers are stained with ink. Aelfred reads the letter slowly, absorbing with interest all that it contains. After reading it, without saying anything, Aelfred calls Bodo and takes him aside a few meters, where they talk a long time. -- qstr_Note_1 _You_gave_the_|Note 1 You gave the letter to West Seaxe. {s9} thanked you, and now you're helping him. qstr___For_a_moment_he_sh|--For a moment, he shows surprise.-- qstr___He_studies_you_slo|--He studies you slowly, like examining a horse.-- qstr_{s9}_wants_you_to_fi|{s9} wants you to find and speak with {s3} of the {s4}, to give him your oath of homage. Then, he wants you to return for an assignment. qstr_{s11}_has_asked_you_|{s11} has asked you to go to the land of the Welsh. You are to conquer {s3} and keep it twenty days. qstr_The_time_to_meet_with|The time to meet with the troops from the Kingdom of Asturias has arrived. Bodo's letter indicates that they will dock at {s3}, and {s11} wants you go there and meet with them. There is a traitor. You have to expose him and destroy him diplomatically, without breaking relations with the Asturians.^^{s11} has gathered men and ships to help you in Douar-an-Enez. You must go to {s3} and talk to the old captain at the port. qstr___He_snaps_his_finge|--He snaps his fingers.-- qstr_You_must_enter_the_s|You must enter the service of {s11}, ready for the battle ahead. qstr___He_looks_at_you_co|--He looks at you condescendingly.-- qstr___He_scratches_his_c|--He scratches his chin thoughtfully. He is a very thin young man of only twenty years, but already commands respect.-- qstr_{s13}_asked_you_to_ga|{s13} asked you to gather {reg3} head of cattle and deliver them in Aescesdun. Then, back to him. qstr_{s13}_asked_you_to_gat|{s13} asked you to gather {reg3} head of cattle and deliver them in Aescesdun. Then, back to him. qstr___He_puts_his_hand_on_|--He puts his hand on your shoulder and looks into your eyes.-- qstr_You_ve_joined_your_a|You've joined your army to that of {s11}, which awaits the arrival of the great Danish army. It seems that the fate of West Seaxe will be decided soon. qstr___He_pats_your_back.|--He pats your back.-- qstr_You_must_enter_the_se|You must enter the service of {s11} and prepare for the battle ahead. qstr___Halfdan_laughs_lou|--Halfdan laughs loudly.-- qstr___He_confidently_tou|--He confidently tousles your hair.-- qstr_{s13}_asked_you_to_gath|{s13} asked you to gather {reg3} head of cattle and deliver them in Readingum. Then, back to him. qstr___He_hugs_you_tightl|--He hugs you tightly, like a bear.-- qstr_You_ve_joined_your_ar|You've joined your army to that of {s11}, which is ready to march on the Saxons in Aescesdun. It seems that the fate of West Seaxe will be decided soon. qstr_{s9}_told_you_that_S|{s9} told you that Sven Bull Neck has gone to Readingum, where he has taken over. It's time to finish what started on the Woden Ric. Sven Bull Neck cannot escape again. Go to Readingum. qstr_You_already_have_my_|You already have my permission to do this. Please do not keep bothering me with the same matter. qstr_You_are_an_enemy_of_|You are an enemy of my kingdom. qstr_You_must_earn_my_tru|You must earn my trust if you want to recruit men in my land. Now, our relations are bad. qstr_I_don_t_know_if_I_tr|I don't know if I trust you enough to take men from my land and lead them into battle. Prove yourself first, then come back and ask again.^^(150 or more Renown) qstr_No._I_do_not_know_wh|No. I do not know who you are. You must earn my trust if you want to recruit men in my land.^^(150 or more Renown and 5 or more positive relation needed) qstr_Well_I_ve_come_to_kn|Well, I've come to know you, and it pleases me to allow it. Therefore, I hereby give notice that, if a man wants to join you, he will be free to do so, provided, as ever, that he is free of commitments to another lord. qstr_you|you qstr_You_are_challenging_|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. qstr_{s16}_and_{s17}|{s16} and {s17} qstr_Very_well_I_will_acc|Very well, I will accept you back into my ranks, if you're ready to swear your solemn oath once more. qstr_A_pardon_will_only_b|A pardon will only be possible if you are willing to cede {s17} to me. Do you agree my terms? qstr_No._There_is_no_chan|No. There is no chance of peace between us. I am not interested. qstr_I_may_be_able_to_hel|I may be able to help you with such a delicate situation. Do you have {reg7} peningas on you? qstr_I_have_heard_of_your|I have heard of your mistreatment of my subjects, {playername}. I'm pretty sure people still remember what you did to them...^^But that's all in the past now, so just hand me the money. Did I hear {reg7} peningas? qstr_{playername}_your_tr|{playername}, your treatment of my subjects was atrocious in the past, but such is war. I'm willing to help you in this matter. Hand me that purse with {reg7} peningas, and I'll take care of the business. qstr_{playername}_we_all_|{playername}, we all make mistakes in our lives, and while your treatment of my subjects was bad, I don't hold grudges. I will help you to restore people's believe in you as a just ruler. Allow me to take that purse with {reg7} peningas, and I'll take care of the business. qstr_Rumor_has_it_that_{s|Rumor has it that {s35} just took the money and didn't even bother talking to people. qstr_Rumor_has_it_that_{s3|Rumor has it that {s35} kept the money for himself. qstr_{s34}|{s34} qstr_Your_efforts_to_brib|Your efforts to bribe local population were unsuccessful. qstr_Our_marshal_{s1}|Our marshal, {s1} qstr_We_are_not_at_war_wi|We are not at war with anyone. qstr_go_on_the_offensive_|go on the offensive now. qstr_act_to_defend_our_la|act to defend our lands. qstr_take_more_time_to_ga|take more time to gather the army. qstr_You_promised_to_help|You promised to help {s13} claim the throne of the {s14}. qstr_What_do_you_say_to_e|What do you say to entering the service of the {s9} as a mercenary captain? I have no doubt that you would be up to the task. qstr_{s8}_asked_you_to_tr|{s8} asked you to track down a group of masterless men who looted his village, {s9}. qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s9}_asked_you_to_tak|{s9} asked you to take a message to {s13} of the {s15}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s11}_asked_you_to_e|{s11} asked you to escort the Bishop from {s22} to {s14}. qstr_{s11}_asked_you_to_r|{s11} asked you to raid a monastery at {s14}, near {s34}, and bring him {reg33} peningas. qstr_{s11}_asked_you_to_es|{s11} asked you to escort his {s17} {s13} to {s14}. qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to him. qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to him. qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. He offered to leave you one-fifth of all the money you collect there. qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be in {s3}. qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}. qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}. qstr_{s11}_asked_you_to_f|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}. qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from the {s13}, any lord, and then drag your victim back to {s11} for safekeeping. qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} to him for a week. qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} peningas {s3} owes to him. {s3} was at {s4} when you were given this quest. qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine. qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners. qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}. qstr_Oh_Dear!_We_have_bee|Oh, Dear! We have been given a boy! qstr_Oh_Dear!_We_have_rec|Oh, Dear! We have received a girl! qstr_Oh_Dear!_Twins_are_b|Oh, Dear! Twins are bestowed upon us. qstr_Oh_dear_{playername}|Oh dear {playername}, I'm so tired. (She smiles at you). Be patient, for the child must be carried for nine months. qstr_I_m_thinking_of_a_na|I'm thinking of a name for the child. If we have a boy, his name will be {playername}, but if we have a girl, her name will be like mine. qstr_I_m_fine._I_will_not|I'm fine. I will not pay any attention to the banter of the servants. The child isn't the son of our swineherd. qstr_Time_flies_away_from|Time flies away from war, fear and the rigors of travel... In nine months, you will have a child. qstr_Then_take_it_with_my|Then take it, with my eternal thanks. You are a noble {reg59?woman man}. I will never forget that you helped me in my time of need. qstr_Forgive_me_{playerna|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this. qstr_{playername}_what_a_|{playername}, what a dear {reg59?woman man} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I. qstr_I_know_you_re_at_war|I know, you're at war with his kingdom, so you may have a problem giving him my message, or perhaps your bravery would desert you. qstr_{s11}_asked_you_to_d|{s11} asked you to deliver a message to {s3}. qstr_Oh_{playername}_my_h|Oh, {playername}, my husband is too busy with the affairs of the state. Would you be so kind to bring me {reg25} {reg1?pieces piece} of {s17}? qstr_Oh_{playername}_coul|Oh, {playername}, could you do me a little favor? I saw a trader the other day, selling some novelties out by the gate. Unfortunately, I can't spend money freely. Would you be so kind and bring me {reg25} {reg1?pieces piece} of {s17}? qstr_{s11}_asked_you_to_b|{s11} asked you to bring her {reg25} {reg1?pieces piece} of {s17}. qstr_Oh_{playername}_my_hu|Oh, {playername}, my husband, {s15}, is too busy with the affairs of the state, and I would like to have a surprise party set up in his honor. Would you be so kind as to bring me {reg25} {reg1?bottles bottle} of {s17} and 2 pieces of cheese? qstr_Oh_{playername}_could|Oh, {playername}, could you do me a little favor? I have some of my lady friends here visiting, and I would like to have a small party in their honor. Unfortunately, I can't spend money freely. Would you be so kind and bring me {reg25} {reg1?bottles bottle} of {s17} and 2 pieces of cheese? qstr_{s11}_asked_you_to_br|{s11} asked you to bring her {reg25} {reg1?bottles bottle} of {s17} and 2 pieces of cheese. qstr_{s11}_asked_you_to_re|{s11} asked you to rescue her {s17}, {s13}, from {s14} by switching clothes and taking his place in prison. qstr_{s11}_asked_you_to_res|{s11} asked you to rescue her {s17}, {s13}, from {s14}. qstr_{s12}_asked_you_to_d|{s12} asked you to deliver a message to {s13}, who is imprisoned at {s14}. qstr_You_agreed_to_challe|You agreed to challenge {s13} to defend {s11}'s honour. qstr_{s11}_asked_you_to_di|{s11} asked you to discretely eliminate her 'ghost' ex-lover, who is believed to be in {s33}. qstr_{s5}__Persuasion_str|{s5} (Persuasion strength {reg5}) qstr_Persuasion_Attempt|Persuasion Attempt qstr_I_think_your_dilemma|I think your dilemma can be solved for {reg22} peningas. qstr_Thank_you_for_the_wa|Thank you for the warning. {reg22} peningas will make me forget everything. qstr_Pay_{reg22}_peningas|Pay {reg22} peningas for your rudeness or else... qstr_{reg22}_peningas_is_|{reg22} peningas is the price of my silence. Otherwise... qstr_I_understand_you_wer|I understand you were forced to do it, but I'm entitled to compensation, and I think {reg22} peningas will be acceptable. I would hate to tell on you, but I have no choice either. qstr_Prepare_to_die_you_i|Prepare to die, you, insolent crook! qstr_Ah_a_duel._Well_if_y|Ah, a duel. Well, if you insist, {playername}, I will oblige. qstr_Hmm_are_you_sure?_I_|Hmm, are you sure? I don't think you would want to ruin our relationship completely... qstr_Hmm_isn_t_this_all_a|Hmm, isn't this all a bit rash? Perhaps you and I can solve this problem in a more rewarding fashion... qstr_I_always_knew_{playe|I always knew, {playername}, that you were of such poor moral fiber. Truly, only the lowest of the low would attempt to besmirch and blackmail someone so clearly superior to {reg59?him her}. But, alas, however serious this accusation, it is hardly worth my time to answer. qstr_{playername}_is_it_w|{playername}, is it worth it to come to blows over this? I admitted that was wrong of me to do such a thing. What else do you want? qstr_I_can_pay_you_{reg22|I can pay you {reg22} peningas for your troubles and not a penny more! qstr_Given_my_poor_financ|Given my poor finances, I think {reg22} peningas for your troubles would be enough. qstr_I_only_have_mere_{re|I only have mere {reg22} peningas. Take them and leave me alone. qstr_I_have_no_money_to_p|I have no money to pay you. qstr_Bless_you_{playernam|Bless you, {playername}. This is an honorable decision, and I will remember it. qstr_This_is_not_only_an_|This is not only an honorable decision but a sign of your political maturity, {playername}. qstr_Well_thank_you_{play|Well, thank you, {playername}. I surely appreciate your kindness. qstr_Maybe_I_was_wrong_ab|Maybe I was wrong about you, {playername}. Only time will tell. qstr_Welcome_to_Maedelste|Welcome to Maedelstede, where foreigners are welcome -- especially if they bring silver. qstr_My_mead_hall_is_the_|My mead hall is the biggest in town. You are welcome here. qstr_Make_yourselves_comf|Make yourselves comfortable. I will give you drink and accommodation. qstr_has_put_together_a_b|has put together a bounty on some bandits who have raided one of his villages. qstr_This_is_not_that_sim|This is not that simple, but I can give it a try. I think 300 peningas should suffice. What faction are you talking about? qstr_Aha_my_favorite_one.|Aha, my favorite one. I think 150 peningas should suffice. Can you tell me what the lord's faction is? qstr_Doable_since_so_many|Doable, since so many lords are only too eager to pull their swords out. Two hundred and fifty peningas will be plenty, I think. What is the first lord's faction? qstr_You_get_an_elite_Sax|You get an elite Saxon sword. qstr_You_get_a_Long_Seax.|You get a Long Seax. qstr_You_get_a_beautiful_|You get a beautiful Long Axe. qstr_You_get_a_great_long|You get a great long bow. qstr_You_get_an_expensive|You get an expensive mail. qstr_You_get_an_expensive_|You get an expensive mail shirt. qstr_You_get_an_expensive_h|You get an expensive helmet. qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there. qstr_Hey_what_do_you_want|Hey, what do you want? We're drinking. qstr_Are_you_looking_for_|Are you looking for men who are willing to risk their skin for glory and wealth? qstr_There_is_food_and_dr|There is food and drink for all. Do you want to join in? qstr_You_chose_well_{reg5|You chose well, {reg59?madam sir}. My lads know how to keep their word and earn their pay. qstr_Well_done_{reg59?mad|Well done, {reg59?madam sir}. Keep the money and wine coming our way, and there's no foe in the world you need fear. qstr_We_are_at_your_servi|We are at your service, {reg59?madam sir}. Point us in the direction of those who need hurting, and we'll do the rest. qstr_Oh..._well..._I_do_n|Oh... well... I do not know ... I'm probably fine. (Phlegmatic) qstr_Even_bad_dreams_spea|Even bad dreams speak to us. I like to listen. Perhaps learn something. (Melancholic) qstr_Yes_I_had_a_nightmar|Yes, I had a nightmare, but now I'm awake. All that matters is what's ahead. (Choleric) qstr_All_is_well._Believe|All is well. Believe me, it was just a stupid nightmare! (Sanguine) qstr_No_need_to_get_shy!_|No need to get shy! At any rate, it's good to see you up and about, friend. qstr_I_prefer_not_to_drea|I prefer not to dream. They bring too many memories and longings. Well, it's good to see you up and about, friend. qstr_Yes_we_are_finally_n|Yes, we are finally near Friese. There, after all these days, we will part, for my journey continues on towards West Seaxe. For now, it's good to see you up and about, friend. qstr_I_agree_completely._|I agree completely. Fortunately, I usually do not remember my dreams when I wake. Well, it's good to see you up and about, friend. qstr___She_has_aged_sever|--She has aged several years since her illness began. She's so frail that she looks like she would break if you touched her. This is not the woman you know; just a vague memory of her, but she's still your mother.-- qstr___She_smiles_and_look|--She smiles and looks at you with love-- qstr___She_looks_past_you|--She looks past you-- qstr___She_opens_her_eyes|--She opens her eyes, looks at you. Her hands shake-- qstr___She_shifts_her_gaz|--She shifts her gaze to the sea. She is crying.-- qstr___He_smiles_and_show|--He smiles and shows you the rudder.-- qstr___He_stares_at_you_f|--He stares at you for a second, then lets out a chuckle.-- qstr___He_nods.__|--He nods.-- qstr___You_notice_his_han|--You notice his hands shaking from nervousness.-- qstr___Now_he_looks_scare|--Now he looks scared.-- qstr___He_scratches_his_b|--He scratches his back and then smiles.-- qstr___He_touches_the_hil|--He touches the hilt of his sword.-- qstr_After_traveling_for_|After traveling for several days, you came to Douar-an-Enez and met with the Asturians. But while you were trying to convince them to join Ragnar's sons, Bodo took command and ordered an attack on your fleet. You must return to your fleet and fight! qstr_After_traveling_for_s|After traveling for several days, you came to Douar-an-Enez and met with the Asturians. You unmasked the traitor, Silo, but it was too late! The Danish are attacking your fleet. You must hurry and save your men! qstr_You_are_now_a_Christ|You are now a Christian. qstr_The_priest_is_happy_|The priest is happy about donations, but clearly is annoyed that you are trying to buy him off. Perhaps it's time to let it go, for a while. qstr_You_are_now_a_pagan_|You are now a pagan, a follower of Odin and other Norse gods. qstr_The_priest_is_happy_a|The priest is happy about being paid to talk, but clearly is annoyed that you are trying to buy him off. Perhaps it's time to let it go for a while. qstr___The_abbot_looks_yo|--The abbot looks you up and down, unconvinced.-- qstr_Welcome_then._Listen|Welcome, then. Listen to me we need your support. qstr_In_nomine_pater_the_|In nomine pater, the jarl insults us by sending a pagan. Okay, if that's how he wants to play this... Now, listen. qstr_Then_welcome_{player|Then welcome {playername}. I'll explain what's going on. qstr___The_abbot_after_ru|--The abbot, after rummaging through his books, draws out a letter to show you.-- qstr___The_document_seems|--The document seems quite believable, with good penmanship, where a man named Frethwi gives the monastery several parcels of land. It is signed by several witnesses.--^^ qstr___You_look_at_the_te|--You look at the text. It is all very nice, with the letters nicely aligned, but, without accompanying illustrations, you do not understand anything.--^^ qstr_Note_1 _You_chose_to|Note 1 You chose to give the land to the monastery near {s3}. qstr_Note_1 _You_chose_no|Note 1 You chose not to give the land to the monastery near {s3}. qstr___The_abbot_opens_hi|--The abbot opens his eyes wide.-- qstr_Note _You_returned__|Note You returned 'The Cathach of Colum Cille' to Gleann Da Loch. qstr_The_abbot_of_Finian_|The abbot of Finian told you that Mael Bresail, his patron, is in {s3} awaiting your news about Flaithbertach's grandchildren. qstr_So_you_re_{playernam|So you're {playername}. I've heard about you. Personally, I dislike the reports of your sinfulness, but I wasn't the one making the decision. Here is one thousand peningas. Now listen... qstr_So_you_re_{playername|So you're {playername}. I've heard about you. You're someone who loves the people and treats others with kindness. You deserve this one thousand peningas. Now listen, for my patron has a mission for you... qstr_So_you_re_{playername}|So you're {playername}. I cannot deny that your reputation precedes you. I have heard of you from many travelers. For better or worse, you seem destined to leave your mark on the world. Here is one thousand peningas. Now listen, for my patron has a mission for you... qstr_So_you_re_{playername}.|So you're {playername}. I do not know much about you, and I'm not particularly interested to learn. However, my patron gave me a list, and it included your name. Here is one thousand peningas. Now listen, for my patron has a mission for you... qstr_The_abbot_of_Finian_h|The abbot of Finian has asked you travel to {s3} and kill a man called 'The Snake.' Go to the mead hall and meet him. qstr_You_are_working_for_|You are working for the anonymous patron of the abbot of Finian. qstr_The_abbot_of_Finian_ha|The abbot of Finian has asked you travel to {s3} and learn the whereabouts of Flaithbertach's grandchildren from the mayor called Donngal. qstr_The_abbot_of_Finian_has|The abbot of Finian has asked you travel to {s3} and investigate what kind of evil is attacking fishermen. Enter the village and look for a man there called Caliacas. qstr_You_have_finished_th|You have finished the missions given to you by the abbot of Finian. It's time to talk with Mael Bresail, his patron, who is awaiting you in {s3}. qstr_You_need_to_learn_th|You need to learn the location of Mael Bresail, but the abbot of Finian refuses to give it to you. Maybe you should come back with more silver or increase your powers of persuasion or intimidation. qstr_The_abbot_of_Finian_t|The abbot of Finian told you that Mael Bresail hides in Cornubia, on a site built for his mother near {s3}. qstr_The_abbot_of_{s3}_as|The abbot of {s3} asked you to bring them {reg33} pallets of timber. qstr_Of_course_my_{reg59?|Of course, my {reg59?daughter son}. We have a big batch of our wine. qstr_We_have_some_wine_st|We have some wine still available. qstr___A_huge_creature_is|--A huge creature is looking down on you, seemingly unintimidated by your presence or your equipment.-- qstr___You_see_a_short_th|--You see a short, thin man with a strange face in front of you.-- qstr___The_Swedish_Viking|--The Swedish Viking looks you up and down, studying you.-- qstr___The_man_flattening|--The man, flattening the floor with his feet, suddenly turns towards you when you approach him. At first, he seems surprised, but quickly flashes a smile.-- qstr_I_was_just_leaving._|I was just leaving. (Phlegmatic) qstr_I_think_we_are_both_|I think we are both too old for games like this. (Melancholic) qstr_Heh_I_ve_played_game|Heh, I've played games with worse odds. Proceed. (Choleric) qstr_Very_well_but_if_I_s|Very well, but if I solve your riddle but do not like your answers, I'll take your soul. (Sanguine) qstr_When_you_open_your_e|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more skillful with weapons. qstr_When_you_open_your_ey|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more attractive. qstr_When_you_open_your_eye|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel stronger. qstr_When_you_open_your_eyes|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel smarter. qstr_When_you_open_your_eyes_|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination, but you feel more agile. qstr_You_open_your_eyes_a|You open your eyes again, but nothing happens. The gods do not accept this sacrifice. qstr_An_old_Roman_at_{s3}|An old Roman at {s3} asked you bring him eight sacks of wheat. qstr_I_have_a_good_load_o|I have a good load of mineral available. qstr_I_have_loads_of_both|I have loads of both mineral and stone available. qstr_I_have_a_good_load_of|I have a good load of stone available. qstr_I_have_some_soapston|I have some soapstone available. qstr_I_have_loads_of_salt|I have loads of salt today. qstr_Come_with_me._I_ll_s|Come with me. I'll show you what we've got. qstr_I_have_some_salt.|I have some salt. qstr_I_have_plenty_of_tim|I have plenty of timber available. qstr_I_have_some_timber_a|I have some timber available. qstr_I_have_nice_cows_hug|I have nice cows, huge and fat, ready to sell in the town. I'd be happy to sell them right now. qstr_I_have_raw_materials|I have raw materials and produce. qstr_I_have_a_few_food_it|I have a few food items for sale. qstr_I_am_the_reeve_of_th|I am the reeve of the fort of {s9}. I manage the affairs of the fort in your name, my {reg59?lady lord} qstr_I_am_the_reeve_of_the|I am the reeve of the fort of {s9}. I manage the affairs of the castle in my lord's name. qstr_Your_highness|Your highness qstr_May_I_remind_you_tha|May I remind you that the populace is paying normal taxes to you? qstr_May_I_remind_you_that|May I remind you that the populace is paying low taxes to you? They are exceptionally grateful to you. qstr_May_I_remind_you_that_|May I remind you that the populace is paying high taxes to you? Your name is being cursed on every corner and at every market stall. qstr_Donngal_mayor_of_{s3|Donngal, mayor of {s3}, wants you to improve relations with his town before giving you information about Flaithbertach's grandchildren. You need to raise relations above 10 points. qstr_Donngal_told_you_tha|Donngal told you that Flaithbertach's grandchildren are at a farm near {s3}. It's time to return with the news to the abbot and collect your reward. qstr_Note_1 _You_chose_to_|Note 1 You chose to kill Flaithbertach's grandchildren. qstr_The_children_who_wil|The children who will be at the farm will be slaves. Dongall will hide Flaithbertach's grandchildren elsewhere. qstr_Note_1 _You_chose_to_s|Note 1 You chose to save Flaithbertach's grandchildren. You instead sacrificed the lives of other, slave children. qstr_Dongall_will_remove_|Dongall will remove Flaithbertach's grandchildren from the farm near Dinas Bran, so when the murderers come, they will not find anyone. It is possible that this will put you at odds with the highest power in Eriu, but you are willing to take that risk. qstr_Note_1 _You_chose_to_sa|Note 1 You chose to save Flaithbertach's grandchildren. qstr__May_I_remind_you_th| May I remind you that the populace is paying normal taxes to you? qstr__May_I_remind_you_tha| May I remind you that the populace is paying low taxes to you? They are exceptionally grateful to you. qstr__May_I_remind_you_that| May I remind you that the populace is paying high taxes to you? Your name is being cursed on every corner and at every market stall. qstr_town|town qstr_village|village qstr_The_mayor_of_{s13}_h|The mayor of {s13} has asked you to deal with looters in the surrounding countryside. qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the mead hall in {s4} in 7 days. qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}. qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town. qstr_The_mayor_of_{s4}_ga|The mayor of {s4} gave you {reg12} peningas to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that, you are to bring the girl back to {s4}. qstr_The_mayor_of_{s4}_pr|The mayor of {s4} promised you {reg12} peningas if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between the {s15} and the {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made. qstr_The_mayor_of_{s14}_h|The mayor of {s14} has asked you to deal with a group of bandits terrorising the streets of {s14}. They only come out at night, and only attack lone travellers on the streets. qstr_The_mayor_of_{s10}_a|The mayor of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} peningas in return. qstr_Yes_{playername}_I_h|Yes, {playername}, I have a delicate task to ask of you. I was in the possession of a wonderful musical instrument, a {s13}, which was made by one of the greatest artisans of yore, {s50} of... well, not really sure where he was from. Regardless, it looks like it was stolen from me by a local guard. He went into hiding, and no one can find him. He's probably hiding in one of the local villages nearby. If you return {s13} to me, I will reward you with {reg33} peningas. qstr_{s10}^{s11}|{s10}^{s11} qstr_The_{s9}_of_{s3}_ask|The {s9} of {s3} asked you to recover a {s13} stolen from him.^^Look Into ^{s10} qstr_Yes_{playername}_one|Yes, {playername}, one of the merchants here is looking to expand, and he needs some stone for that. Unfortunately, with all the fighting around, bandits and all that, he was unable to procure the stone at the acceptable price. Perhaps, you can go to the nearest stone quarry and get {reg33} loads of stone? qstr_Yes_{playername}_one_|Yes, {playername}, one of the merchants here had an unusually high demand for salt lately, and he is running low. Unfortunately, with all the fighting around, bandits and all that, his last shipment never arrived, and he was unable to procure the salt at the acceptable price. Perhaps, you can go to the nearest salt mine and get {reg33} loads of salt for him? qstr_{s9}_of_{s3}_asked_yo|{s9} of {s3} asked you to bring {reg33} loads of {s33}. qstr___His_eyes_widen.__|--His eyes widen.-- qstr_He_has_killed_many_p|He has killed many people, but he also killed my mother. I need to find him! (Phlegmatic) qstr_I_know_but_he_must_d|I know, but he must die! He is my mortal enemy now! Where is Sven, Thonkrik? (Melancholic) qstr_Sven_had_the_audacit|Sven had the audacity to attack my ship. He will pay dearly! Where is he? (Choleric) qstr_Sven_is_my_goal_now.|Sven is my goal now. Anyone who gets in my way is my enemy! Where is Sven? (Sanguine) qstr___He_looks_frightene|--He looks frightened.-- qstr_Note_1 _Doccinga_fis|Note 1 Doccinga fishermen rescued you from the sea. Looks like you're the only survivor. Sven attacked your ship. qstr_{s9}_told_me_that_{s|{s9} told me that {s3}, jarl of {s1}, might know where Sven Bull Neck is. qstr___He_rubs_his_hands_|--He rubs his hands nervously.-- qstr___He_points_to_the_s|--He points to the sea, where you can distinguish three sails.-- qstr___He_seems_nervous_n|--He seems nervous, not gesturing with hands.-- qstr_Thonkrik_from_{s3}_t|Thonkrik from {s3} told you that {s9} might be allied with Sven Neck Bull in his attempt to capture the throne of Friese. qstr_Note_4 _You_chose_to_|Note 4 You chose to kill the Viking prisoner in {s3}. qstr_Note_4 _You_chose_to_s|Note 4 You chose to spare the life the Viking prisoner in {s3}. qstr_Note_2 _The_Viking_p|Note 2 The Viking prisoner in {s3} told you there were other survivors of the attack on the Woden Ric. They seem to have been taken to a hideout that Sven Bull Neck has in Danmark. qstr_{s11}_told_me_that_I|{s11} told me that I have a boat waiting for me at a beach near to Doccinga. The only condition is to take his daughter with me. It's time to leave Friese. qstr__May_I_remind_you_that_| May I remind you that currently we are paying medium taxes to your {reg59?ladyship lordship}? qstr__May_I_remind_you_that_c| May I remind you that currently we are paying low taxes to your {reg59?ladyship lordship}? We are infinitely grateful for such generosity. qstr__May_I_remind_you_that_cu| May I remind you that currently we are paying high taxes to your {reg59?ladyship lordship}? Many people are cursing you for your greed. qstr_Old_gods?_This_is_a_|Old gods? This is a concern. I have never faced any 'god' before. (Phlegmatic) qstr_Tell_me_more_about_t|Tell me more about these 'gods' and how are they watching you. (Melancholic) qstr_Look_at_me._I_m_here|Look at me. I'm here with you, listening, Caliacas. Tell me more about those 'gods' that watching you. (Choleric) qstr_Come_on_man_no_need_|Come on man, no need to be sad. Now I'm here, and I'll take care of this problem. Tell me, who is watching you? (Sanguine) qstr_Demons?_This_could_b|Demons? This could be a serious problem, indeed. (Phlegmatic) qstr_I_sure_hope_I_am_rea|I sure hope I am ready to face a 'demon.' (Melancholic) qstr_Morrigan_is_a_pretty|Morrigan is a pretty name, even for a 'demon.' (Choleric) qstr_Tuatha_De_Danann?_I_|Tuatha De Danann? I have no fear of 'demons.' (Sanguine) qstr_Caliacas_told_you_th|Caliacas told you that the evil attacking them is an ancient demon called Morrigan, the Raven Goddess, who leads a bunch of beasts. You've discovered that you're not the only hero destined to defeat Morrigan, and have to meet the other two in the burnt hut of the old man who worshiped the old gods. qstr_It_seems_that_there_|It seems that there is no problem in the village. It was all a false alarm. Now you just have to wait for the messenger from the two champions. qstr_{s40}_s_Levy|{s40}'s Levy qstr_He_is_not_commanding|He is not commanding any men at the moment. qstr_He_currently_command|He currently commands {reg0} men{reg1?, of which around {reg1} are wounded }. qstr_{s33}_lost_1_point_o|{s33} lost 1 point of leadership qstr_{s33}_lost_1_point_of|{s33} lost 1 point of charisma qstr_{s33}_didn_t_suffer_|{s33} didn't suffer any injuries qstr_I_am_the_leader_of_t|I am the leader of this area. It was smart for you to ask me. qstr_Looking_for_men_who_|Looking for men who are willing to risk their skin for glory and wealth, eh? qstr_Interesting._You_re_|Interesting. You're looking for men and I, by coincidence, know people in the area. qstr_You_don_t_trust_me._I|You don't trust me. I understand. I may be new here, but I am a good person. (Phlegmatic) qstr_I_don_t_like_what_yo|I don't like what you say. I came here to recruit. Why waste my time? (Melancholic) qstr_Believe_me_I_have_li|Believe me, I have little patience. We can do things the easy way, or the hard way. (Choleric) qstr_I_see._Well_you_look|I see. Well, you look like someone reasonable. Let's negotiate... (Sanguine). qstr_You_a_good_person?_H|You, a good person? Ha! Your reputation says otherwise. Very much so. qstr_I_see_where_you_are_|I see where you are going. Well, I'd rather deal with you now than lose sleep waiting for you to kill me. Your reputation is completely justified. qstr_I_understand_for_you|I understand, for your reputation precedes you. I'd rather negotiate than be your enemy. qstr_There_is_no_negotiat|There is no negotiation between the cat and the rat. qstr_I_see_you_look_like_|I see, you look like a decent person. Let's talk. qstr_It_is_you_who_wastes|It is you who wastes my time and patience. qstr_You_ll_get_nothing_w|You'll get nothing with threats. qstr_Very_well._Let_s_sta|Very well. Let's start the negotiation. qstr_I_don_t_trust_you._S|I don't trust you. Stop wasting my time. qstr_I_see_where_you_are_g|I see where you are going. Well, I'd rather deal with you now than lose sleep waiting for you to kill me. qstr_Yes_yes_I_got_it._Yo|Yes, yes, I got it. Your way or your way. qstr_Negotiation?_Ha!_Fin|Negotiation? Ha! Find yourself a friend, for you can't count me as one! qstr_I_see_you_look_like_s|I see, you look like someone with a silver tongue. Well, let's talk. qstr_Yes_I_must_admit_you|Yes, I must admit you're right. qstr_Interesting._Seems_I|Interesting. Seems I'm not talking to an idiot. qstr_From_this_moment_on_|From this moment on, you may recruit in this village. qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring them {reg5} sacks of wheat. qstr_The_elder_of_the_vill|The elder of the village of {s3} asked you to capture and bring {reg5} women to them (as prisoners). qstr_I_see_your_problem_b|I see your problem, but wouldn't it be unfair to those women? qstr_Hmmm_why_can_t_your_|Hmmm, why can't your men marry women from a nearby village? qstr_Your_men_should_real|Your men should really learn how to control their, errr... instincts. qstr_Your_men_should_take|Your men should take matters into their own hands, don't you think? qstr_Interesting_problem_|Interesting problem, and even more interesting solution... qstr_Lonely_men_and_lack_|Lonely men and lack of women? Looks like I'm not the only one... qstr_Huh_poor_boys_have_t|Huh, poor boys have to show off and no one is paying attention... qstr_I_can_sympathize_wit|I can sympathize with your men. Your proposal sounds intriguing. qstr_Your_men_are_patsies|Your men are patsies, but glorious {playername} is always up to the challenge! qstr_Unfair_you_say?_But_|Unfair you say? But our men are hard working and well off, not some kind of drunks. If you take these women from a poor village, or find some refugees, you in fact will be doing them a favor. A good, caring husband, plenty of food, and a warm house. What more could a good wife possibly need? qstr_Well_it_s_a_long_sto|Well, it's a long story. Let's just say our relations aren't that great, given their past transgressions. Our men will be ridiculed if they attempt to court any of those ladies. I can't allow my men to be humiliated, especially by the indolent louts inhabiting that place! qstr_My_good_{reg59?lady |My good {reg59?lady lord}, I fully agree with you, but you see, we need more hands to help during the harvest time. It ain't easy to work the fields and take care of the cattle. How could we possibly have more help if my men aren't married? And to be honest, men do behave when they have a wife and kids to take care of. qstr_Ah_my_{reg59?lady lo|Ah, my {reg59?lady lord} gives excellent advice! Unfortunately, it is impossible to follow. Pity, isn't it? You see, if our men go and kidnap those women, your poor humble servant will most assuredly lose his head, and something tells me that is not the outcome my head and I desire. qstr_My_{reg59?lady lord}_|My {reg59?lady lord} seems somewhat hesitant about this situation. I can assure you the solution I propose is quite common nowadays among us common folk. {reg59?Her His} Highness shouldn't put too much thought and contemplation into the everyday events of lowly folks like us. Your help will undoubtedly be appreciated. qstr_Yes_my_lord_a_warrio|Yes, my lord, a warrior like you probably spends a lot more time with his mates than he desires, but if you can help us with this delicate problem, I promise you, one day, when you are tired of all the head-bashing and ready to retire, you can always come back here. We'll get you a nice woman to warm your old, achy bones at night. qstr_You_re_absolutely_ri|You're absolutely right, {reg59?my lady my lord}. Men need women to keep them focused on doing things that are pleasing to God. And that is exactly what I'm trying to accomplish - making sure my men follow God's path. I hope you would find it rewarding to help these poor souls to fulfill God's will. qstr_Yes_{reg59?my_lady m|Yes, {reg59?my lady my lord}, this will indeed be an adventure of a lifetime for you. Who knows? Maybe it will be so much to your liking that you can turn it into a profitable business. qstr_Glad_to_hear_that_oh|Glad to hear that, oh most valorous one! Perhaps we should discuss this matter in more detail... qstr_My_dear_{reg59?lady |My dear {reg59?lady lord}, I would be happy to pay you {reg25} peningas. qstr_My_dear_{reg59?lady l|My dear {reg59?lady lord}, I am only a poor villager, and can only offer you {reg25} peningas. qstr_My_dear_{reg59?lady lo|My dear {reg59?lady lord}, I am only a poor villager. I can only offer you {reg25} peningas. qstr_My_dear_{reg59?lady lor|My dear {reg59?lady lord}, you sound very persuasive. I would be happy to pay you {reg25} peningas. qstr_My_dear_{reg59?lady lord|My dear {reg59?lady lord}, your persuasion and charisma are hard to resist. I would be delighted to pay you {reg25} peningas. qstr_The_leader_of_the_vi|The leader of the village of {s3} asked you to bring the runaway slave back to the village. Most probably, he is hiding in the area around the village. qstr_The_runaway_slave_is|The runaway slave is now forced to follow you. Bring him back to the leader of {s13}. qstr_The_elder_of_the_villa|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits. qstr_The_elder_of_the_villag|The elder of the village of {s3} asked you to bring them {reg5} head of cattle. qstr___She_looks_puzzled_|--She looks puzzled and surprised.-- qstr___She_smiles_happy_f|--She smiles, happy for your donation.-- qstr_{s16}_and_{s15}|{s16} and {s15} qstr_{s16}_{s15}|{s16}, {s15} qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh? qstr_Why_it_be_another_tr|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {reg59?woman fellow} like you. But for a small donation my boys and I'll make sure you get rightways to your destination, eh? qstr_Well_well._Look_at_t|Well, well. Look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you. qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse... qstr_Another_fool_come_to|Another fool come to throw {reg59?her him}self on my weapon, eh? Fine, let's fight! qstr_We_re_not_afraid_of_|We're not afraid of you, {reg59?wench sirrah}. Time to break some heads! qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful. qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur! qstr_Your_God_is_for_wimp|Your God is for wimps and weaklings! Across the rainbow bridge to Walhalla Odin's waiting for me! qstr_I_ve_been_pondering_|I've been pondering the Christian religion for a while now. Perhaps it's time for me to experience fully what it means to be a true Christian. However, I can hardly be baptized while wearing chains! qstr_I_ve_always_felt_Chr|I've always felt Christianity was to my liking, especially the forgiving part. Yes, {playername}, I'm a true Christian now. As soon as I am able to move around freely, I will pay a visit to one of the monasteries and will pray hard for my sins to be forgiven. Now, let me go, so I can fulfill the will of the mighty Christian God! qstr_I_see_no_reason_even|I see no reason even to discuss things like that with someone like you! qstr_Your_Odin_knows_noth|Your Odin knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_I_ve_been_pondering_t|I've been pondering this Christian religion for a while now. It's definitely not to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Odin, Thor and Freya! qstr_You_know_{playername|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Odin, Thor and Freya. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_see_no_reason_to_e|I see no reason to even discuss things like that with someone like you! qstr_Plain|Plain qstr_Please_note_that_thi|Please note that this refinement makes the weapon cause more damage but also makes it slower. qstr_This_is_the_{reg4?to|This is the {reg4?town village} of {s5}, {reg59?madam sir}. qstr_{s6}_Our_{reg4?town |{s6} Our {reg4?town village} and the surrounding lands belong to you of course, my {reg59?lady lord}. qstr_{s6}_Our_{reg4?town v|{s6} Our {reg4?town village} and the surrounding lands belong to {s7} of the {s8}. qstr_{s3}_and_{s5}|{s3} and {s5} qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?mayor village elder}. He is nearby, right over there. qstr_Mind_your_manners_wi|Mind your manners within the walls and we'll have no trouble. qstr_Bugger_off_stranger.|Bugger off, stranger. Can't you see I am busy watching that plump wench over there? qstr_Make_sure_to_keep_yo|Make sure to keep your hands in the open, and no funny business around merchants' booths. qstr_I_m_very_happy._You_|I'm very happy. You're a good leader who knows how to keep his men happy! qstr_I_m_happy_to_be_here|I'm happy to be here, things are going well, and I think of getting enough wealth to buy a farm and pay the dowry on a good lass. qstr_Well_..._I_guess_thi|Well ... I guess things could be better. If things continue on in this way, I will think about leaving this shield wall. qstr_Not_happy_{playernam|Not happy, {playername}. Honestly, I think you should improve the morale of this shield wall, or you will have very serious problems soon. qstr_{s9}_told_me_that_I_|{s9} told me that I could find answers in {s3}. I need to ask one Thonkrik. qstr_{reg1}.0|{reg1}.0 qstr_{reg1}.00{reg2}|{reg1}.00{reg2} qstr_{reg1}.0{reg2}|{reg1}.0{reg2} qstr_{reg1}.{reg2}|{reg1}.{reg2} qstr_{s1}_{s2}|{s1} {s2} qstr_Next_Page|Next Page qstr_Naval_Battle|Naval Battle qstr_Coastal_Assault__Off|Coastal Assault (Offense) qstr_Coastal_Assault__Def|Coastal Assault (Defense) qstr_Players |Players qstr_Invaders |Invaders qstr_Invasion_difficulty_|Invasion difficulty (%) qstr_Allow_Shield_Bash|Allow Shield Bash qstr_Allow_Falling_from_H|Allow Falling from Horses qstr_Allow_Shield_Wall_Bo|Allow Shield Wall Bonuses qstr_Remove_Stray_Horses_|Remove Stray Horses after xxx Seconds (0=off) qstr_Replace_All_Weapons_|Replace All Weapons with Deadly Bow qstr_God_Mode|God Mode qstr________Game_Descript|-------Game Description-------^ qstr_Game_Rules ^|Game Rules ^ qstr_0|0 qstr_Players _{reg1}|Players {reg1} qstr_Command_enemy_troops|Command enemy troops qstr_Invaders|Invaders qstr_Extra_silver_for_tro|Extra silver for troops {reg2} qstr_{s0}__{reg1}s_|{s0} ({reg1}s) qstr_Thor_s_champion_has_|Thor's champion has been killed! qstr_You_have_killed_the_|You have killed the champion and gained Thor's favour! qstr_{s1}_has_killed_the_|{s1} has killed the Champion and gained Thor's favour! qstr_Thor_has_chosen_{s1}|Thor has chosen {s1} as his new champion! qstr_^^Congratulations!^^|^^Congratulations!^^You have survived the invasion! qstr_New_enemies_are_comi|New enemies are coming!^Prepare yourself! qstr_{reg0} {reg1}{reg2}_|{reg0} {reg1}{reg2} until the next enemy wave. qstr_Enemies_left _{reg1}|Enemies left {reg1} qstr_Show_game_rules|Show game rules qstr_Admin_tools_panel|Admin tools panel qstr_Change_game_type|Change game type qstr_All_Players|All Players qstr_The|The qstr_Candidate_#1 _{s1}|Candidate #1 {s1} qstr_Candidate_#2 _{s1}|Candidate #2 {s1} qstr_{s3}_of_the_{s4}_wis|{s3} of the {s4} wishes to select a new marshal and invites his vassals for a counsel. {s1} and {s2} are the likely candidates. qstr_Whom_do_you_wish_to_|Whom do you wish to support? qstr_{s1}_gives_his_suppo|{s1} gives his support to {s2}. qstr_Number_of_Supporters|Number of Supporters {reg0} qstr_{s2}_has_heard_his_v|{s2} has heard his vassals' counsel. He selects {s1} as the marshal of the {s3}. qstr_Strategy_Camera _pre|Strategy Camera press the Enter key.' qstr_Orders|Orders qstr_Mount|Mount qstr_Attack_Order|Attack Order qstr_Retreat|Retreat qstr_Stand_Ground|Stand Ground qstr_Charge|Charge qstr_Follow_Me|Follow Me qstr_Hold_This_Position|Hold This Position qstr_Spread_Out|Spread Out qstr_Stand_Closer|Stand Closer qstr_Fall_Back|Fall Back qstr_Advance|Advance qstr_Dismount|Dismount qstr_Fire_At_Will|Fire At Will qstr_Hold_Your_Fire|Hold Your Fire qstr_Use_Blunt_Weapons|Use Blunt Weapons qstr_Use_Any_Weapon|Use Any Weapon qstr_Ready|Ready qstr_Wounded|Wounded qstr_Dead|Dead qstr_Number_of_men_knocke|Number of men knocked down {reg1} qstr_Number_of_men_left _|Number of men left {reg1} qstr_Opponents_Beaten _{r|Opponents Beaten {reg1} qstr_Opponents_Remaining |Opponents Remaining {reg1} qstr_Remain_in_retirement|Remain in retirement. qstr_Go_back_to_adventuri|Go back to adventuring. qstr_You_have_retired_at_|You have retired at level {reg4} after {reg5} days of adventuring. qstr_Effect_on_Score|Effect on Score qstr_Settlements_owned_by|Settlements owned by you {reg0} qstr_Friendly_Settlements|Friendly Settlements {reg0} qstr_Hostile_Settlements |Hostile Settlements {reg0} qstr_Friendly_Lords _{reg|Friendly Lords {reg0} qstr_Enemy_Lords _{reg0}|Enemy Lords {reg0} qstr_Victories _{reg0}|Victories {reg0} qstr_Defeats _{reg0}|Defeats {reg0} qstr_Quests_Completed _{r|Quests Completed {reg0} qstr_Companions_Found _{r|Companions Found {reg0} qstr_Companions_Lost/Depa|Companions Lost/Departed {reg0} qstr_Wealth _{reg0}_penin|Wealth {reg0} peningas qstr_Inventory _{reg0}_pe|Inventory {reg0} peningas qstr_Renown _{reg0}|Renown {reg0} qstr_Experience _{reg0}|Experience {reg0} qstr_Days_Passed _{reg0}|Days Passed {reg0} qstr_Difficulty _{reg0}%|Difficulty {reg0}% qstr_TOTAL_SCORE _{reg0}|TOTAL SCORE {reg0} qstr_Unpaid|Unpaid qstr_Kingdom_Advisor |Kingdom Advisor qstr_Kingdom_Tributes |Kingdom Tributes qstr_Your_troops_are_unpa|Your troops are unpaid! Morale has dropped. qstr_{s30}{reg1}{reg2}{re|{s30}{reg1},{reg2},{reg3},{reg4},{reg5},{reg6},{reg7},{reg8},{reg9},{reg10},{reg11},{reg12},{reg13},{reg14},{reg15},{reg16},{reg17},{reg18},{reg19},{reg20},{reg21},{reg22},{reg23},{reg24}/ qstr_F4___Complex_formati|F4 - Complex formations qstr_F7___Memorize_div._p|F7 - Memorize div. placement qstr_F8___Default_divisio|F8 - Default division placement qstr_F4___Ranks|F4 - Ranks qstr_F5___Shield_Wall|F5 - Shield Wall qstr_F6___Wedge|F6 - Wedge qstr_F7___Square|F7 - Square qstr_F8___No_Formation|F8 - No Formation qstr_F1___Movement_orders|F1 - Movement orders qstr_F2___Formation_order|F2 - Formation orders qstr_F3___Fire_orders|F3 - Fire orders qstr_Ranks|Ranks qstr_Five_Rows|Five Rows qstr_Shield_Wall|Shield Wall qstr_Four_Rows|Four Rows qstr_Wedge|Wedge qstr_Three_Rows|Three Rows qstr_Square|Square qstr_Two_Rows|Two Rows qstr_No_Formation|No Formation qstr_Single_Line|Single Line qstr_Memorize_div._placem|Memorize div. placement qstr_Default_division_pla|Default division placement qstr_____Y^Cancel| Y^Cancel qstr_____X^__Trait| X^ Trait qstr_____B^_Horse| B^ Horse qstr_____A^_Creep| A^ Creep qstr_Extended_Formations_|Extended Formations and AI Options qstr_Disable_mod_formatio|Disable mod formations qstr_Put_player_in_divisi|Put player in division qstr_Army_rotates_to_face|Army rotates to face enemy center qstr_Prevent_AI_from_taki|Prevent AI from taking defensive qstr_Anno_Domini_867|Anno Domini 867 qstr_We_are_in_the_ninth_|We are in the ninth century.^Long gone are the lights of Rome,^absorbed by the tide of time,^yet several centuries remain until the^golden age of knights and princesses^to come.^^It is a brutal, dark and ruthless^era of raw strength and survival,^where men go to bed every night^praying to see a new day. qstr_It_is_the_age_of_the|It is the age of the Viking,^the clans of Ireland, the ascension^of Wessex and the emergence of the^Kingdom of Alba.^^It awaits you... qstr_More|More qstr_Campaign_Type|Campaign Type qstr_ROYAL_SANDBOX_CAMPAI|ROYAL SANDBOX CAMPAIGN qstr_LORDLY_SANDBOX_CAMPA|LORDLY SANDBOX CAMPAIGN qstr_STORYLINE_CAMPAIGN|STORYLINE CAMPAIGN qstr_SANDBOX_CAMPAIGN|SANDBOX CAMPAIGN qstr_Difficulty_Type|Difficulty Type qstr_Impossible|Impossible qstr_Full_Realism|Full Realism qstr_Custom|Custom qstr_Options|Options qstr_These_options_can_be|These options can be changed later in the camp menu. qstr_Reduced_to_1/4__Easi|Reduced to 1/4 (Easiest) qstr_Reduced_to_1/2__Easy|Reduced to 1/2 (Easy) qstr_Reduced_to_1/2__Easi|Reduced to 1/2 (Easiest) qstr_Reduced_to_3/4__Easy|Reduced to 3/4 (Easy) qstr_Slowest|Slowest qstr_Slower|Slower qstr_Faster|Faster qstr_Fastest|Fastest qstr_Less|Less qstr_Warning _The__{s1}__|Warning The '{s1}' and '{s2}' options for this setting can't be disabled any more after you click '{s3}.' qstr_Choose_a_campaign_ty|Choose a campaign type! qstr_Storyline_Campaign _|Storyline Campaign Start as a protagonist in a story. Due to certain perma-death results, ironman save mode is not available.^^Sandbox Campaign Start a long, totally free play game.^^Lordly Sandbox Campaign Start as a lord.^^Royal Sandbox Campaign Start as a king. qstr_Choose_a_difficulty_|Choose a difficulty type! qstr_At_Beginner_level_wh|At Beginner level, when you ask permission to recruit in villages, the answer is always positive and without cost. qstr_At_Beginner_level_im|At Beginner level, improving troops is easier. qstr_At_Beginner_level_th|At Beginner level, the wages of the player's troops are reduced 40%. Additionally the loot amount in monasteries and the chance to capture a ship are increased. qstr_Stamina_is_calculate|Stamina is calculated from Health and Athletic skills and affects physical endurance during battle. When a character's stamina is exhausted, he or she won't be able to run and his or her weapons' damage will be halved.^^{s8} qstr_Your_skill_points_wi|Your skill points will deteriorate when you equip heavy armor. This skill brings better balance to the game, as light troops become more important. Other equipment may have positive effect on skills.^^{s8} qstr_Your_army_needs_regu|Your army needs regular rest in a settlement, your camp site or your refuge from time to time. Lack of rest will lower your troop morale, while resting will improve it. qstr_Your_enemies_will_ca|Your enemies will cause double damage while you cause only half. qstr_Add_decapitation_to_|Add decapitation to battles. qstr_Disable_the_3D_view_|Disable the 3D view in settlement/village menus to improve the loading time for slower machines. qstr_Attack_while_holding|Attack while holding your shield (default hold Right Mouse Button + Left Mouse Button). The short delay is meant to keep the player from mistakenly executing a shield bash during normal fighting.^^The AI will also be able to use this ability. qstr_The_divisions_of_the|The divisions of the player's army will not adopt the formations of shield wall, wedge, or square. Moreover, the F4 menu that contains these selections will no longer appear.^^The default ranks formations will always be adopted when the player closes ranks beyond the point needed to make a shoulder-to-shoulder line. qstr_When_multiple_divisi|When multiple divisions are placed, they will set up to face the center of the enemy forces. Without this option, they will set up along the facing that the player has when he/she places them, although individual divisions will still turn to face the enemy.^^For example, with the option OFF and the player facing AWAY from the attacker, infantry will set up on the RIGHT flank rather than the LEFT. qstr_The_army_opposing_th|The army opposing the player never takes a defensive position at the back of the map, but will always charge the armies of the player and his/her allies. qstr_Disable_music_in_bat|Disable music in battles and add more ambient sounds. qstr_Set_how_much_damage_|Set how much damage is done to your character. qstr_Set_how_much_damage_i|Set how much damage is done to your army. qstr_Set_how_well_troops_|Set how well troops fight. They fight worst at Beginner level. qstr_Campaign_AI_affects_|Campaign AI affects many aspects of the game, like ^- size of bandit parties^- renown loss in battles^- chance of recruiting lords^- taxes^- how lords get reinforcements^- how lords respond to the player's requests qstr_Set_the_running_spee|Set the running speed of troops in battle.^^{s8} qstr_{s2}_{reg0}|{s2} {reg0} qstr_The_player_may_recei|The player may receive specific, debilitating wounds in battle. Physicians in larger towns will treat these wounds for a price, after which they will heal within a few days. Any negative effects will then be removed. If wound is not treated after some time, it will change to a scar, and the negative effects will then be permanent. qstr_Wounded_troops_take_|Wounded troops take damage from blood loss.^^{s8} qstr_From_now_on_spawn_33|From now on, spawn 33% less or 50% more bandits, raiders, etc. qstr_Sets_the_player_as_c|Sets the player as commander of the chosen division. This division will set up immediately left and behind the player on Hold and Follow commands (Wedge will put player on the point). Consider it for bodyguard divisions. qstr_Equipment_may_get_da|Equipment may get damaged in battles, depending on its stats and the weapon maintenance skill of the party. Moreover, weaponsmiths and armorers offer to repair your equipment.^^{s8} qstr_Default|Default qstr_Randomize|Randomize qstr_Who_are_you?|Who are you? qstr_Be_careful_with_your|Be careful with your choices.^They will affect your attributes, skills and dialogs, among other things. qstr_Bio |Bio qstr_Gender |Gender qstr_Height |Height qstr_Age |Age qstr_Personality |Personality qstr_Greatest_Virtue |Greatest Virtue qstr_Ethnicity |Ethnicity qstr_Kingdom |Kingdom qstr_Father_s_Occupation |Father's Occupation qstr_Learnt_While_a_Child|Learnt While a Child qstr_Vocation |Vocation qstr_Religion |Religion qstr_Female|Female qstr_Male|Male qstr_Normal|Normal qstr_Tall|Tall qstr_Short|Short qstr_Young__16_22_years_o|Young (16-22 years old) qstr_Adult__23_40_years_o|Adult (23-40 years old) qstr_Elder__40_or_more_ye|Elder (40 or more years old) qstr_Sanguine|Sanguine qstr_Choleric|Choleric qstr_Melancholic|Melancholic qstr_Phlegmatic|Phlegmatic qstr_Justice|Justice qstr_Temperance|Temperance qstr_Fortitude|Fortitude qstr_Wisdom|Wisdom qstr_Anglo_Saxon|Anglo-Saxon qstr_Norse|Norse qstr_Frisian|Frisian qstr_Irish|Irish qstr_Briton|Briton qstr_Scoto_Pict|Scoto-Pict qstr_Foreigner|Foreigner qstr_{s0}|{s0} qstr_Outlaw|Outlaw qstr_Peasant|Peasant qstr_Priest|Priest qstr_Craftsman|Craftsman qstr_Merchant|Merchant qstr_Noble|Noble qstr_Farming|Farming qstr_Stealing|Stealing qstr_Oratory|Oratory qstr_Crafts|Crafts qstr_Martial_Arts|Martial Arts qstr_Slave|Slave qstr_Traveler|Traveler qstr_Hunter|Hunter qstr_Landowner|Landowner qstr_Christian|Christian qstr_Pagan|Pagan qstr_This_option_is_not_a|This option is not available in Lordly or Royal Sandbox modes. qstr_Your_Kingdom|Your Kingdom qstr_Name_^{playername}|Name ^{playername} qstr_Level |Level qstr_Health |Health qstr_Stamina |Stamina qstr_Renown |Renown qstr_Reputation |Reputation qstr_Right_to_Rule |Right to Rule qstr_Money |Money qstr_Scandinavian_Gods|Scandinavian Gods qstr_Can_read |Can read qstr_Reading |Reading qstr_No_books.|No books. qstr_Trait |Trait qstr_Special_Trait |Special Trait qstr_Dungeon_Master|Dungeon Master qstr_Ladies__Man|Ladies' Man qstr_Wine_Connoisseur|Wine Connoisseur qstr_Scars |Scars qstr_{reg1}|{reg1} qstr_Wounds |Wounds qstr_Enemies_Killed |Enemies Killed qstr_Enemies_Wounded |Enemies Wounded qstr_Allies_Killed |Allies Killed qstr_Allies_Wounded |Allies Wounded qstr_Story|Story qstr_Attributes/Skills|Attributes/Skills qstr_Wounds|Wounds qstr_Quest|Quest qstr_Party|Party qstr_Relations|Relations qstr_Budget|Budget qstr_Statistics|Statistics qstr_Companions|Companions qstr_Factions|Factions qstr_Known_Lords|Known Lords qstr_Courtship|Courtship qstr_Ships|Ships qstr_Level _{reg4}_^Days_|Level {reg4} ^Days of Adventuring {reg5}. qstr_Settlements_Owned_by|Settlements Owned by You {reg0} qstr_Hostile_Lords _{reg0|Hostile Lords {reg0} qstr_You_need_to_be_the_r|You need to be the ruler of your faction in order to access your kingdom control panel. qstr_^^^^Wounds_Informati|^^^^Wounds Information ^^{s3}^^----------^^{s4}^^----------^^{s5}^^----------^^{s6} qstr_Resume_Traveling|Resume Traveling qstr_Your_Camp|Your Camp qstr_You_stop_to_rest.^He|You stop to rest.^Here you can manage your camp's resources. qstr_Send_Scouts |Send Scouts qstr_^Sending_scouts_ahea|^Sending scouts ahead of the army will increase your chances of spotting enemies. However, these men always move very exposed, so their life expectancy is low. qstr_Thirty_men_are_neede|Thirty men are needed. qstr_Send_Foragers |Send Foragers qstr_^Send_men_to_forage_|^Send men to forage as your army travels. They return with extra food every half day. qstr_Forty_men_are_needed|Forty men are needed. qstr_Fortify_Camp |Fortify Camp qstr_^Fortify_your_camp_w|^Fortify your camp with basic defences. The men engaged in this difficult work will need a reward of 200 peningas, or you could face troubles. qstr_Sixty_men_are_needed|Sixty men are needed. qstr_Your_Refuge|Your Refuge qstr_Wait_Here|Wait Here qstr_Troop_Tree|Troop Tree qstr_Second_Outfit|Second Outfit qstr_Read_Book|Read Book qstr_Retire|Retire qstr_Recruit_Prisoners|Recruit Prisoners qstr_Map_Colour|Map Colour qstr_Followers__Camp|Followers' Camp qstr_Visit_Camp|Visit Camp qstr_Check_Location|Check Location qstr_You_cannot_build_you|You cannot build your Refuge so close to a settlement. qstr_These_too_close_to_a|These too close to a settlement for camping. qstr_You_cannot_read._You|You cannot read. You can learn to do so at a monastery. qstr_Your_army_morale_is_|Your army morale is low! qstr_No_one_is_interested|No one is interested this time. qstr_Back_to_Siege|Back to Siege qstr_Your_Siege_Camp|Your Siege Camp qstr_You_are_besieging_th|You are besieging the enemy.^Here you can manage your camp's resources. qstr_^Send_men_to_forage_n|^Send men to forage nearby. They return with extra food every half day. qstr_Your_Sea_Camp|Your Sea Camp qstr_The_ship_is_at_the_m|The ship is at the mercy of the wind when you stop to rest.^Here you can manage your camp's resources. qstr_Calm^^The_sails_like|Calm^^The sails, like the sea, are flat. qstr_Light_breeze^^On_the|Light breeze^^On the sea, you notice some small wavelets.^The sails swell a little. qstr_Moderate_breeze^^Sma|Moderate breeze^^Small waves with breaking crests are rolling on the sea.^The sails fill with wind. qstr_Strong_breeze^^Moder|Strong breeze^^Moderate waves begin to form larger ones.^The sails are swollen tight and will need to be reefed soon. qstr_High_wind^^There_are|High wind^^There are many breaking waves visible. The sails are reefed.^There is some chance now that ships will be damaged. qstr_Gale^^The_sea_is_vio|Gale^^The sea is violent. The sails are almost completely reefed.^There is a high risk of a damaged hull. qstr_Storm^^The_waves_tos|Storm^^The waves toss about the ships, which threaten to capsize. qstr_Number_of_sailors |Number of sailors qstr_{reg5}|{reg5} qstr_Speed_from_sailors |Speed from sailors qstr_{reg6}%|{reg6}% qstr_Fleet|Fleet qstr_Followers_Camp|Followers Camp qstr_Your_army_is_accompa|Your army is accompanied by followers from diverse backgrounds.^^Followers allow you to access important services quickly and provide moral support, but have the disadvantage of making your army advance more slowly.^^You can drive away followers any time, but doing so will have an impact on the morale of your army.^^You can increase the number of your followers with people you meet in your travels, assigning them to groups such as priests, women and others. You may assign troops from your army to the group of followers by talking with them from your army menu.^^If you decide to reduce the size of your army below 300 men or if your army suffers high losses or a serious defeat, followers may abandon you. qstr_Smith|Smith qstr_Healer|Healer qstr_Mules|Mules qstr_Slave_Trader|Slave Trader qstr_Dismiss|Dismiss qstr_Kingdom_Report|Kingdom Report qstr_{reg59?Queen King} |{reg59?Queen King} qstr_{reg59?Queen King}_s|{reg59?Queen King}'s Towns qstr_{reg59?Queen King}_s_|{reg59?Queen King}'s Forts qstr_{reg59?Queen King}_s_V|{reg59?Queen King}'s Villages qstr_Lords |Lords qstr_Caravans |Caravans qstr_Kingdom_Towns |Kingdom Towns qstr_Kingdom_Forts |Kingdom Forts qstr_Kingdom_Villages |Kingdom Villages qstr_Places_without_Lord |Places without Lord qstr_Prisoner_Lords |Prisoner Lords qstr_Minister |Minister qstr_Tax_Enforcement |Tax Enforcement qstr_Yes__costs_3000_peni|Yes (costs 3000 peningas/week) qstr_No__tax_revenue_lowe|No (tax revenue lower) qstr_{reg59?Queen King}_s_A|{reg59?Queen King}'s Army Size qstr_Royal_Decree|Royal Decree qstr_Summary|Summary qstr_Lords|Lords qstr_Diplomacy|Diplomacy qstr_Armies|Armies qstr_Centers|Centers qstr_Rename|Rename qstr_Make_a_Royal_Decree |Make a Royal Decree ^^Changing orders will take a few hours,^as messengers need time to reach your vassals.^Once you select your order click DONE for confirmation. qstr_Gather_Our_Forces|Gather Our Forces qstr_Defend_the_Kingdom|Defend the Kingdom qstr_Current_decree _{s4}|Current decree {s4} qstr_You_order_the_lords_|You order the lords to present themselves with their household armies. qstr_You_order_the_kingdo|You order the kingdom to be defended. qstr_You_cannot_do_this_n|You cannot do this now. qstr_Exhausted|Exhausted qstr_Very_Tired|Very Tired qstr_Tired|Tired qstr_High|High qstr_What_name_would_you_|What name would you like to give to your refuge? qstr_Save_it_as _{s5}.|Save it as {s5}. qstr_From_Troop _|From Troop qstr_{s1}_or_{s2}|{s1} or {s2} qstr__Click_on_a_unit_for|(Click on a unit for details) qstr_{reg2}|{reg2} qstr_On_several_occasions|On several occasions throughout your life, you have seen the strange Latin letters. You quickly learn to read. Perhaps, in time, you will also learn to write!^^This will require you to stay a week at the monastery. Do you still want to learn to read? qstr_Yes.|Yes. qstr_No.|No. qstr_No_one_here_wants_to|No one here wants to join your party. qstr_One_{s3}_is_willing_|One {s3} is willing to follow you. qstr_{reg5}_{s3}_are_will|{reg5} {s3} are willing to follow you. qstr_Recruit_them__{reg6}|Recruit them ({reg6} peningas). qstr_One_{s3}_volunteers_|One {s3} volunteers to follow you. qstr_{reg5}_{s3}_voluntee|{reg5} {s3} volunteer to follow you. qstr_You_need_to_get_the_|You need to get the permission of the village leader to recruit here. qstr_My_Boats|My Boats qstr_Boats_for_Sale|Boats for Sale qstr_No_ships_for_sale^in|No ships for sale^in this town. qstr_No_Name|No Name qstr_{reg7}._Ship|{reg7}. Ship qstr_Flagship|Flagship qstr_Very_Good|Very Good qstr_Good|Good qstr_Acceptable|Acceptable qstr_Bad|Bad qstr_Very_Bad|Very Bad qstr_Dangerous|Dangerous qstr_Repair _{reg8}_penin|Repair {reg8} peningas qstr_Type _{s7}^Wood _{s6|Type {s7}^Wood {s6}^Condition {s1}^Speed {reg1} knots^Crew {reg6} men^Price {reg7} peningas^{s2} qstr_Repair_Ship|Repair Ship qstr_Customize_Ship|Customize Ship qstr_Sell_Ship|Sell Ship qstr_Buy_Ship|Buy Ship qstr_Are_you_sure_you_wan|Are you sure you want to do this transaction? qstr_Leave_ship_at_the_sh|Leave ship at the shore qstr_Next_ship|Next ship qstr_Fleet_Capacity |Fleet Capacity qstr_{reg1}/{reg2}|{reg1}/{reg2} qstr_You_cannot_buy_this_|You cannot buy this boat, as it requires a Sea-King skill to manage boats. qstr_You_cannot_buy_this_b|You cannot buy this boat, because you don't have the Sea-King skill. qstr_You_cannot_buy_this_bo|You cannot buy this boat, as it requires a higher Sea-King skill to manage more boats. qstr_You_cannot_buy_this_boa|You cannot buy this boat, because you don't have enough money. qstr_You_can_t_leave_your|You can't leave your last ship at the shore. qstr_You_can_t_leave_this|You can't leave this ship at the shore, because otherwise your crew wouldn't fit any more in the rest of the ships. qstr_{s1}_s_Ships|{s1}'s Ships qstr_You_need_to_get_clos|You need to get closer to the shore if you want to leave ships there. qstr_You_cannot_repair_th|You cannot repair this boat, because you don't have enough money. qstr_No_ships_for_sell^in|No ships for sell^in this Town. qstr_Wood _{s0}^|Wood {s0}^ qstr_custom|custom qstr_blue_and_white|blue and white qstr_red_and_white|red and white qstr_rich_striped|rich striped qstr_green_and_yellow|green and yellow qstr_red|red qstr_blue_and_red|blue and red qstr_green|green qstr_blue_and_yellow|blue and yellow qstr_Sail _{s0}^|Sail {s0}^ qstr_tarred|tarred qstr_tarred_and_red|tarred and red qstr_varnished|varnished qstr_varnished_and_purple|varnished and purple qstr_blue|blue qstr_blue_red_and_green|blue, red and green qstr_plain|plain qstr_Finish _{s0}^|Finish {s0}^ qstr_Price _{reg7}_pening|Price {reg7} peningas qstr_{s1}{s2}{s3}{s4}|{s1}{s2}{s3}{s4} qstr_Change_Finish|Change Finish qstr_Change_Sail|Change Sail qstr_Apply|Apply qstr_Only_ships_made_of_o|Only ships made of oak are considered to deserve a special finish. qstr_You_don_t_have_enoug|You don't have enough money. qstr_Accept|Accept qstr_Dismiss_Staff|Dismiss Staff qstr_Recruit_staff_for_yo|Recruit staff for your refuge qstr_^Hiring_staff_has_bo|^Hiring staff has both initial and continuing costs. A good reputation and an impressive refuge will attract a greater variety of candidates. qstr_Description |Description qstr_Captain |Captain qstr_Priest |Priest qstr_Bard |Bard qstr_Bottler |Bottler qstr_Happy_Widow |Happy Widow qstr_Trainer |Trainer qstr_Smith |Smith qstr_Armorer |Armorer qstr_Physician |Physician qstr_Cook |Cook qstr_Captain_Marcus|Captain Marcus qstr_Dismiss/No_Captain|Dismiss/No Captain qstr_Priest_Beda|Priest Beda qstr_Godi_Olafr|Godi Olafr qstr_Dismiss/No_Priest|Dismiss/No Priest qstr_No_bard_wants_to_ser|No bard wants to serve you. qstr_Skald_Bragi|Skald Bragi qstr_Bard_Siwi|Bard Siwi qstr_Dismiss/No_Bard|Dismiss/No Bard qstr_Casius|Casius qstr_Dismiss/No_Bottler|Dismiss/No Bottler qstr_No_happy_widow_is_av|No happy widow is available. qstr_Suaibsech|Suaibsech qstr_Tancoystl|Tancoystl qstr_Gulla|Gulla qstr_Eadgyd|Eadgyd qstr_Dismiss/No_Whore|Dismiss/No Whore qstr_Trainer_Harald|Trainer Harald qstr_Dismiss/No_Trainer|Dismiss/No Trainer qstr_Ulfberht|Ulfberht qstr_Dismiss/No_Smith|Dismiss/No Smith qstr_Armorer__The_Hungry_|Armorer 'The Hungry Hammer' qstr_Dismiss/No_Armorer|Dismiss/No Armorer qstr_No_physicians_are_av|No physicians are available. qstr_Aurelius|Aurelius qstr_Morgan|Morgan qstr_Alexander|Alexander qstr_Ailill|Ailill qstr_Dismiss/No_Physician|Dismiss/No Physician qstr_Wamba|Wamba qstr_Dismiss/No_Cook|Dismiss/No Cook qstr_{s10}|{s10} qstr_You_do_not_have_enou|You do not have enough money to increase your staff this much. Please reduce the number of people to hire! qstr_The_abbot_sends_for_|The abbot sends for all parties to come to the chapel, so that you can hear all sides of the story.^^For your part, you take advantage of the waiting time to observe the work of the scribes, texts ornate with gold. qstr_fort|fort qstr_Infiltration|Infiltration qstr_A_good_way_to_hasten|A good way to hasten the fall of the {s2} is to infiltrate it with a group of men to damage the defences, food stores, water supplies or loyalty of the defenders. It is a difficult and risky maneuver, almost suicidal. Those you send in have low chances of returning, but if successful, they could cause great damage to the enemy. They need 600 peningas for their troubles. What type of sabotage would you like them to cause? qstr_Poison_the_{s2}_s_wa|Poison the {s2}'s water. qstr_Kill_the_{s2}_s_live|Kill the {s2}'s livestock. qstr_Burn_the_{s2}_s_food|Burn the {s2}'s food. qstr_Subvert_the_defender|Subvert the defenders. qstr_____| qstr_A_group_of_chosen_me|A group of chosen men will be sent to poison the water supplies. qstr_A_group_of_chosen_men|A group of chosen men will be sent to kill the cattle. qstr_A_group_of_chosen_men_|A group of chosen men will be sent to burn the granaries. qstr_A_group_of_chosen_men_w|A group of chosen men will be sent to subvert the defenders. qstr_You_do_not_have_the_|You do not have the 600 peningas to pay for this mission. qstr_{s1}_of_the_{s2}|{s1} of the {s2} qstr_Send|Send qstr_You_are_hiring_a_mes|You are hiring a messenger.^You can do three kinds of things with a message give Orders, change Relations and make Diplomacy. qstr_Message_Type |Message Type qstr_Select_a_Place_for_y|Select a Place for your orders qstr_ _Orders ^_You_cann| Orders ^ You cannot give orders to a lord who doesn't belong to your kingdom. qstr_Orders _None.|Orders None. qstr_Orders _Meet_and_Fol|Orders Meet and Follow You. qstr_Orders _Go_to_a_Plac|Orders Go to a Place. qstr_Orders _Patrol_an_Ar|Orders Patrol an Area. qstr_Orders _Besiege_a_Pl|Orders Besiege a Place. qstr_ _Relations ^This_l| Relations ^This lord belongs to your kingdom. qstr_Relations _None.|Relations None. qstr_Relations _Insult_an|Relations Insult and Provoke. qstr_Relations _Send_a_Gi|Relations Send a Gift. qstr_ Diplomacy ^It_is_o| Diplomacy ^It is only possible to negotiate between faction leaders.^You aren't a king. qstr_ Diplomacy ^It_is_on| Diplomacy ^It is only possible to negotiate between faction leaders.^{s1} isn't a king. qstr_Diplomacy _None.|Diplomacy None. qstr_Diplomacy _Suggest_a|Diplomacy Suggest an Alliance. qstr_Diplomacy _Suggest_P|Diplomacy Suggest Peace. qstr_Diplomacy _Declare_W|Diplomacy Declare War. qstr_You_want_to_order_{s|You want to order {s9} to meet and follow you. qstr_You_want_to_order_{s9|You want to order {s9} to go to... qstr_You_want_to_order_{s9}|You want to order {s9} to patrol around.... qstr_You_want_to_order_{s9}_|You want to order {s9} to besiege... qstr_You_want_to_send_a_m|You want to send a message to insult and provoke {s9}. Perhaps this will make him attack you. qstr_You_want_to_send_a_g|You want to send a gift of rings, bracelets and other jewelry valued at 2000 peningas to {s9}, with the intention of improving your relationship. qstr_You_want_to_invite_{|You want to invite {s9} to make an alliance with you. qstr_You_want_to_make_pea|You want to make peace with {s9}. qstr_You_want_to_declare_|You want to declare war on {s9}. Remember that declaring a war without bad relations can cause other realms discomfort with and mistrust of you, especially if your kingdom has a truce or alliance with the other kingdom. qstr_No_message_chosen.|No message chosen. qstr_ _You_are_sending_a_| You are sending a message to {s9}^^ Distance {reg2} km.^^ Messenger services will cost {reg3} peningas.^^^ {s10} qstr_You_have_not_chosen_|You have not chosen a message to send. qstr_This_place_is_alread|This place is already besieged by another realm. qstr_You_have_good_relati|You have good relations with this kingdom. Your lord won't attack it. qstr_You_re_already_at_pe|You're already at peace with this kingdom. It isn't necessary to send a messenger. qstr_You_need_to_improve_|You need to improve your relationship with this kingdom before proposing an alliance. qstr_You_already_have_an_|You already have an alliance with this kingdom. Wait until the current alliance finishes before you send your petition. qstr_You_are_already_at_w|You are already at war with this kingdom. qstr_You_do_not_have_the_n|You do not have the needed peningas to pay to messenger. qstr_This_is_a_hardcore_m|This is a hardcore mode of Invasion.^^Respawn is possible only at the start of the round. qstr_Please_wait.^Player_|Please wait.^Player respawn will be possible {reg11?after {reg10} rounds next round}. qstr_Send_message_to_othe|Send message to other ADMINS qstr_Broadcast_message_to|Broadcast message to all players
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【ROLAND】サンプラー 公開日:2014年08月18日 更新日:2023年11月06日 概要 ROLAND社のサンプラーの歴史と関連製品。 ROLANDの製品全体は★関連記事【ROLAND】シンセサイザーの歴史を参照。 サンプラーの歴史全体は★関連記事【Sampler】サンプラーの歴史を参照。 目次 【ROLAND】サンプラー/概要/目次歴史/1980~/1990~/2000~/2010~ 特徴/サンプリング/サンプリング周波数/サンプリングビット/メモリ/DI(Differential Interpolation)方式/発展、進化/Sシリーズ 仕様/S-50/S-550/S-770/S-750/S-760 サウンドライブラリー/ライブラリー/Lシリーズ/L-CDシリーズ/L-CDPシリーズ/L-CDXシリーズ 2ちゃんねる/製品/総合 動画、サウンド/S-50/S-550/S-330/W-30/S-760/ライブラリー 外部リンク/記事/ユーザー/ニュース 免責事項 商品の仕様・内容・デザイン・付属品・品番・価格等は予告なく変更になる場合があります。 掲載されている内容が最新とは限りません。 掲載されている内容に不備がある場合があります。 掲載されている内容を保証するものではありません。 歴史 1980~ 1986DIGITAL SAMPLING KEYBOARD「S-50」320,000DI(Differential Interpolation)方式。 最大同時発音数:16音 サンプリングレイト:15kHz,30kHz(12bit) サンプリングタイム:28.8秒(15kHz時) メモリ:750kByte データ処理:16bit ディスプレイ接続:対応 ドライブ:3.5インチFD DIGITIZER TABLET「DT-100」。25000。手書き入力用ペンとタブレット。 REMOTE CONTOROLLER「RC-100」発売。32000。コントローラー。 DIGITAL SAMPLING KEYBOARD「S-10」175,000。廉価版。DI(Differential Interpolation)方式。 最大同時発音数:8音 サンプリングレイト:15kHz,30kHz(12bit) サンプリングタイム:8秒(15kHz時)、4秒(30kHz時) メモリ:? データ処理:16bit ディスプレイ接続:? ドライブ:2.8インチQD(クイックディスク) サンプリングモジュール「MKS-100」発売。139,000。S-50/10直系。DI(Differential Interpolation)方式。 最大同時発音数:8音 サンプリングレイト:15kHz,30kHz(12bit) サンプリングタイム:8秒(15kHz時)、4秒(30kHz時) メモリ:? データ処理:16bit ディスプレイ接続:? ドライブ:2.8インチQD(クイックディスク) 1987LINEAR DIGITAL SYNTHESIZER「D-50」発売。 ★関連記事【ROLAND】D/Uシリーズを参照。LA音源。波形メモリ?。100波形を内蔵。 1988DIGITAL SAMPLER「S-550」発売。298,000DI(Differential Interpolation)方式。 最大同時発音数:16音 サンプリングレイト:15kHz,30kHz(12bit) サンプリングタイム:14.4秒×4バンク(15kHz時)、7.2秒×4バンク(30kHz時) メモリ:標準1.5MB データ処理:16bit ディスプレイ接続:対応、マウス付属 ドライブ:3.5インチFD DIGITAL SAMPLER「S-330」発売。198,000最大同時発音数:16音 サンプリングレイト:15kHz,30kHz(12bit) サンプリングタイム:8秒(15kHz時)、4秒(30kHz時) メモリ:? データ処理:16bit ディスプレイ接続:? ドライブ:3.5インチFD DIGITAL SAMPLER「S-220」発売。DI(Differential Interpolation)方式。 最大同時発音数:16音 サンプリングレイト:15kHz,30kHz(12bit) サンプリングタイム:8秒(15kHz時)、4秒(30kHz時) メモリ:? データ処理:16bit ディスプレイ接続:? ドライブ:2.8インチQD(クイックディスク) ROLANDがPCM SOUND MODULE「U-110」を発売する。¥99,800DC-PCM音源。サンプリングした波形を使用。 1989RS-PCM KEYBOARD「U-20」を発売する。¥165,000RS-PCM音源。サンプリングした波形を使用。 ワークステーション「W-30」発売。¥268000。サンプラー+シーケンサー。最大同時発音数:16音 サンプリングレイト:15kHz,30kHz(12bit) サンプリングタイム:14.4秒×2バンク(15kHz時)、7.2秒×2バンク(30kHz時) メモリ:ROM512kワード+RAM512kワード データ処理:16bit プリセット音色128種。 S-550/330/50用ライブラリーをサポート。 1トラック16MIDIチャンネル=256パート。外部16チャンネル+内部8チャンネル=24MIDIチャンネル。 シーケンサーはMC-500MKII系統。 W-30用SCSIインターフェイスキット「KW-30」25000。 ワークステーション「W-30SC」発売。¥285000。SCSI端子付き。 1990~ 1990DIGITAL SAMPLER「S-770」発売。780,000最大同時発音数:24音 サンプリングレイト:48kHz,44.1kHz,24kHz,22.05kHz(16bit) サンプリングタイム: メモリ:標準2MB(最大16MB) データ処理:24bit 光出力端子: 1991DIGITAL SAMPLER「S-750」発売。390,000最大同時発音数:24音 サンプリングレイト:48kHz,44.1kHz,24kHz,22.05kHz(16bit) サンプリングタイム: メモリ: データ処理:?bit シンセサイザー「JD-800」を発売する。¥300,000(税別) ★関連記事【ROLAND】JDシリーズを参照。PCM音源。44.1kHzサンプリング。サンプラーレベル。 1992ワークステーション「DJ-70」発売。 サンプルプレイヤー「SP-700」発売。 1993 1994DIGITAL SAMPLER「MS-1」発売。 DIGITAL SAMPLER「S-760」発売。148,000最大同時発音数:24音 サンプリングレイト:48kHz,44.1kHz,24kHz,22.05kHz,16kHz(16bit) サンプリングタイム: メモリ:標準2MB(最大32MB) データ処理:?bit SCSI端子:標準搭載 付属ディスク:「L-CD701」「PREVIEW」「SAMPLING SHOWCASE」 ディスプレイ接続:オプション 1995ワークステーション「JS-30」発売。 1996ワークステーション「DJ-70MkII」発売。 1997 1998 1999 2000~ 2000サウンドモジュール「XV-5080」発売。プレイバック機能のみ。★関連記事【ROLAND】XVシリーズを参照。http //www.roland.co.jp/products/mi/XV-5080.html 最大同時発音数: サンプリングレイト:48kHz,44.1kHz,24kHz,22.05kHz,16kHz,15kHz(16bit) サンプリングタイム: メモリ:標準?MB(最大128MB) データ処理:?bit フォーマット:ローランドS-760、アカイS-1000/3000のCD-ROMライブラリーを読み込み可能。 バリフレーズ音源「VP-9000」発売。バリフレーズ・テクノロジーを搭載。★関連記事【ROLAND】V-Synthシリーズを参照。http //www.roland.co.jp/products/mi/VP-9000.html 最大同時発音数:6音 サンプリングレイト:48kHz,44.1kHz,24kHz,22.05kHz,16kHz,15kHz,11kHz,8kHz サンプリングタイム:標準モノラル50秒(最大14分10秒) メモリ:標準8MB(最大136MB) データ処理:?bit バリフレーズ・テクノロジーを搭載。ピッチ/タイム/フォルマントを自在に(別々に)コントロールできる。 フォーマット:ローランドL-CD/L-CDPシリーズ、市販のS-760用やアカイS1000/S3000用ライブラリーに対応 2002SamplingGroovebox「MC-909」発売。 ★関連記事【ROLAND】MCシリーズを参照。 2003ワークステーション「Fantom-S」「Fantom-S88」発売。サンプラー機能搭載。★関連記事【ROLAND】Fantomシリーズ マルチモデリングシンセ「V-Synth」発売。バリフレーズ・テクノロジーを搭載。★関連記事【ROLAND】V-Synthシリーズ 2004ワークステーション「Fantom-X6」「Fantom-X7」「Fantom-X8」発売。★関連記事【ROLAND】Fantomシリーズ 2005マルチモデリングシンセ「V-Synth XT」発売。バリフレーズ・テクノロジーを搭載。 2006SamplingGroovebox「MC-808」発売。 ★関連記事【ROLAND】MCシリーズを参照。 2007ワークステーション「MV-8800」発売。 ★関連記事【ROLAND】リズムマシンを参照。 マルチモデリングシンセ「V-Synth GT」発売。バリフレーズ・テクノロジーを搭載。 2008ワークステーション「Fantom-G6」「Fantom-G7」「Fantom-G8」発売。 2010~ 2014ワークステーション「FA-06」「FA-08」発売。 特徴 サンプリング アナログ音声をA/Dコンバーターでデジタルデータとして記録する。 デジタルデータをD/Aコンバーターでアナログ音声として再生する。 ピッチ/タイム/フォルマントが同時に変わる。 ピッチ:音程の高い低い タイム:速度が速い遅い フォルマント:音質(声質)が細い太い サンプリング周波数 信号1秒あたりの分割数。 1kHz=1000分割 44.1kHz=CDクオリティー。 48kHz=DATクオリティー(デジタルテープ。マスターテープ)。DVDクオリティー。 サンプリングビット サンプリングデータの情報量 12bit=少ない 16bit=CDクオリティー。PCMクオリティー メモリ サンプリングデータを読み込んでから作業や再生する。 1MB=1024kByte 80年代は小容量・低速度・高額。 DI(Differential Interpolation)方式 設定TVF フィルター TVA:アンプ LFO: 発展、進化 サンプリングドラムマシン:サンプラー+リズムマシン ★関連記事【ROLAND】リズムマシンを参照 サンプリンググルーブボックス:サンプラー+グルーブボックス(リズムマシン+音源) ★関連記事【ROLAND】MCシリーズを参照 Sシリーズ S-50 S-10 S-550 S-330 S-220 S-770 S-750 S-760 S-50 S-550 S-330 W-30 S-10 MKS-100 S-220 S-770 S-750 S-760 音源方式 DI方式 マルチティンバー S-50 S-550 S-330 W-30 S-10 MKS-100 S-220 S-770 32 32 最大同時発音数 16音 8音 16音 24音 メモリ 750kByte 1.5MB S-330 W-30 S-10 MKS-100 S-220 2MB S-750 2MB サンプリングレイト 15kHz,30kHz ~44.1kHz,48kHz A/D 12bit 16bit D/A S-50 S-550 S-330 W-30 S-10 MKS-100 S-220 20bit 20bit 18bit 内部演算 16bit 24bit ドライブ 3.5インチFD 2.8インチQD 3.5インチFD ディスプレイ接続 対応 対応 対応 不可 S-770 S-750 別売 マウス 不可 付属 別売 不可 付属 付属 別売 タブレット 対応 S-550 S-330 W-30 S-10 MKS-100 S-220 S-770 S-750 S-760 SCSI端子 S-50 オプション S-330 別売(W-30SCは標準) S-10 MKS-100 S-220 標準 標準 標準 S-50 S-550 S-330 W-30 S-10 MKS-100 S-220 S-770 S-750 S-760 別売=オプション マウス=MU-1 タブレット=DT-100 仕様 S-50 S-550 http //www.roland.co.jp/support/article/index.cfm?q=manuals p=S-550 オプション CD-5 純正SCSI CD-ROMドライブ。L-CD1付属。 S-770 http //www.roland.co.jp/support/article/index.cfm?q=manuals p=S-770 S-750 http //www.roland.co.jp/support/article/index.cfm?q=manuals p=S-750 S-760 http //www.roland.co.jp/support/article/index.cfm?q=manuals p=S-760 http //www.rolandus.com/products/details/518 オプション OP-760-1 25000。パワーサンプリングエクスパンション。モニター出力基板。マウス付属。 DA-400 39800。4チャンネルD/Aコンバーター。OP-760-1が必要。 サウンドライブラリー ライブラリー S-50/S-550/S-330用ライブラリー(3.5インチFD) S-50/S-550/S-330用ライブラリー USバージョン・ライブラリー(3.5インチFD) S-10/S-220用ライブラリー(2.8インチQD) Lシリーズ L-501 KEYBOARD L-502 BRASS WOODWIND L-503 PERCUSSION ORCHESTRA EFFECTS L-504 STRINGED INSTRUMENT L-CDシリーズ L-CD701 Jazz L-CD702 Dance L-CDPシリーズ ttp //www.rolandus.com/PRODUCTS/MI/MI_CDR.HTM L-CDP-01 Drums and Cymbals Vol.1 L-CDP-02 Guitar and Bass Vol.1 L-CDP-03 Orchestral Percussion Vol.1 L-CDP-04 Orchestral Winds Vol.1 L-CDP-05 Solo Strings Vol.1 L-CDP-06 Brass Sections Vol.1 L-CDP-07 Super Sax Vol.1 L-CDP-08 Symphony Orchestra Vol.1 L-CDP-09 Keyboards of the '60s and '70s Vol.1 L-CDP-10 Keyboards of the '60s and '70s Vol.2 L-CDP-11 Africa Vol. 1 FaxBack L-CDP-12 Solo Brass Vol.1 L-CDP-13 String Sections Vol.1 L-CDP-14 African Vol.2 L-CDXシリーズ http //www.roland.co.jp/products/mi/L-CDX.html 価格: 形状:CD-ROM S-760用ライブラリーL-CDPシリーズから実用性の高い音色を厳選L-CDX-01 Rhythm Section Instrumentshttp //www.rolandus.com/products/productdetails.php?ProductId=389 L-CDX-02 Keyboard Instrumentshttp //www.rolandus.com/products/productdetails.php?ProductId=390 L-CDX-03 Brass Woodwindshttp //www.rolandus.com/products/productdetails.php?ProductId=391 L-CDX-04 Strings Orchestral Percussionhttp //www.rolandus.com/products/productdetails.php?ProductId=392 2ちゃんねる 製品 Roland S-760を使い倒そう! http //anago.2ch.net/test/read.cgi/dtm/1270145705/ VP-9000 http //piza.2ch.net/dtm/kako/981/981237895.html VP9000 http //piza.2ch.net/dtm/kako/992/992442714.html Roland VP-9000 って? http //piza.2ch.net/dtm/kako/973/973181513.html VP9000,VA7歌うシンセ? http //pc.2ch.net/test/read.cgi/dtm/1015038409/ ROLAND S-750 https //piza.2ch.net/dtm/kako/989/989158944.html s-760について http //piza.2ch.net/dtm/kako/979/979993865.html 総合 12bitサンプラースレッド http //pc3.2ch.net/dtm/kako/999/999606015.html ★12bitサンプラー・二台目★ http //pc5.2ch.net/test/read.cgi/dtm/1045194036/ ★12bitサンプラースレッド・3台目★ http //pc8.2ch.net/test/read.cgi/dtm/1085026211/ ★12bitサンプラースレッド・4台目★ http //pc8.2ch.net/test/read.cgi/dtm/1116343852/ ★12bitサンプラースレッド・5台目★ http //pc10.2ch.net/test/read.cgi/dtm/1146182445/ ★12bitサンプラースレッド・6台目★ http //pc10.2ch.net/test/read.cgi/dtm/1169390909/ ★12bitサンプラースレッド・7台目★ http //pc11.2ch.net/test/read.cgi/dtm/1232421419/ ★12bit、8bitサンプラースレッド・8台目★ http //anago.2ch.net/test/read.cgi/dtm/1285728383/ 動画、サウンド S-50 Roland S-50 Sampler Demo Song - "Sunday Paper" https //www.youtube.com/watch?v=6-_YmUmAMwU Roland S-50 System and Sound Demo. https //www.youtube.com/watch?v=CjjafjCfVhY S-550 Roland S-550 Director-S demo song Mr.Slick http //www.youtube.com/watch?v=peG1ugaSKFc A few classic Roland S-550 sounds https //www.youtube.com/watch?v=irA41vfWdng Roland S-550 factory library demo 1 https //www.youtube.com/watch?v=ABDiEJs88O4 System Disk1 番号 名前 内容 P11 名前 スタンダードなドラムキット。GM音源の元?。 P12 名前 スラップベース P13 名前 フレットレスベース P14 名前 シンセベース。アタックが強くてスラップベースに近い P15 名前 ブラスセクション P16 名前 トランペット P17 名前 エレピ P18 名前 パンフルート+マリンバ P21 名前 ドラムキット。P11使いまわし P22 名前 ドラムキット。P11使いまわし P23 名前 ドラムキット。P11使いまわし P24 名前 ドラムキット。P11使いまわし P25 名前 スラップベース。使いまわし P26 名前 フレットレスベース。使いまわし P27 名前 シンセベース。使いまわし P28 名前 エレピ。ユニゾンモード。使いまわし System Disk2 番号 名前 内容 P11 名前 アルトサックス P12 名前 エレピ。パツパツした感じ。 P13 名前 ストリングス。分厚い P14 名前 マリンバ P15 名前 ヤンチン P16 名前 松虫 P17 名前 スチールドラム P18 名前 シンセ。SQUARE波形 P21 名前 サックス P22 名前 サックス P23 名前 エレピ+ストリングス P24 名前 エレピ+スチールドラム P25 名前 スチールドラム、ユニゾン、コーラス P26 名前 マリンバ、ユニゾン、コーラス P27 名前 SQUARE波形+SAW波形 P28 名前 シンセ。SAW波形 S-330 W-30 W-30 http //www.synthmania.com/w-30.htm Roland W-30 Patches on the System Disk https //www.youtube.com/watch?v=IPJNH3q76AY 番号 名前 内容 P1 Drums-Perc スタンダードなドラムキット P2 GrungoClav 1 P3 Slap Bass 1 スラップベース P4 Slap Bass 2 使いまわし P5 Slap Bass 3 使いまわし P6 Fretless Bs1 フラットレスベース P7 Fretless Bs2 使いまわし P8 FingeredBass 使いまわし P9 Syn Bass 1 シンセスラップベース P10 Syn Bass 2 使いまわし P11 Syn Bass 3 使いまわし P12 E.Piano FM系エレピ P13 Steamer パンフルート P14 Synth Lead 1 シンセリード。ソー。 P15 Poly Synth 2 ポリシンセ。ソー。 P16 Combi-String ストリングス S-760 Roland S-760 - Scsi Cd-rom, loading samples https //www.youtube.com/watch?v=MxhhhOpODxk ライブラリー L-CDX-01 Rhythm Section Instruments http //www.synthmania.com/l-cdx-01_rhythm_section_instruments.htm L-CDX-02 Keyboard Instruments http //www.synthmania.com/l-cdx-02_keyboard_instruments.htm L-CDX-03 Brass Woodwinds http //www.synthmania.com/l-cdx-03_brass_ _woodwinds.htm L-CDX-04 Strings Orchestral Percussion http //www.synthmania.com/l-cdx-04_strings_ _orchestral_percussion.htm L-CDX-01 Rhythm Section Instruments http //www.synthmania.com/l-cdx-01_rhythm_section_instruments.htm Roland sample libraries http //www.synthmania.com/roland%20sample%20libraries.htm 外部リンク 記事 Roland S760 http //www.soundonsound.com/sos/1994_articles/feb94/rolands760.html ユーザー 【12bitサンプラー】Roland S-550についてのメモ【衝動買い】 http //row-thermit.blogspot.jp/2012/05/12bitroland-s-550.html S-760 Unofficial Database http //park19.wakwak.com/~gadget_factory/factory/s-760/ ニュース ■from news「ROLAND」 最新スタディ「地殻変動が進むアジア小売市場」発表 - ローランド ... 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クエスト名 歪んだ愛情 メッセージ † 消費行動力 35 聞いてちょうだい?私の彼がね、最近私を避けて…他の女の子とつきあっているみたいなの。彼がフラッとどこか行かないようにキツく縛っておきたいんだけど。丈夫な紐みたいなのないかしら?だったら急いで持ってきてちょうだい!私は彼を監視しているから! 受託条件 段:10 達成条件 くさり 1個 報奨 漬物石Lv.1 ID 場所 200065 西:366/北:84 200376 東:384/北:84 200687 西:366/南:416 200998 東:382/南:415 コメント
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STARITE ESCAPE FROM PALINDROMEDA! 1 AN ASTRONAUT HAS BEEN TAKEN PRISONER! GET HIM OUT OF THE STASIS FIELD. HINT1 I VE BEEN TAKEN PRISONER! GET ME OUT OF THIS STASIS FIELD. HINT2 LOOKS LIKE THOSE GENERATORS AREPOWERING THE STASIS FIELD. HINT3 TRY USING SOMETHING LIKE A GUN TO DESTROY THE GENERATORS. クリア可能な言葉 GUN 2 WE VE GOT TO GET PAST THE DEADLY ALIEN LASER GATES! HINT1 WE VE GOT TO GET PAST THE DEADLY ALIEN LASER GATES! HINT2 LASERS CAN BE REFRACTED OR DEFLECTED. HINT3 TRY USING A MIRROR. クリア可能な言葉 MIRROR 3 WE VE GOT TO GET PAST THE DOG WITHOUT HARMING IT. HINT1 WE VE GOT TO GET PAST THE DOG WITHOUT HARMING IT. HINT2 MAYBE IF WE LURE HIM OFF THE EDGE TO THE LEFT HE WON T BE ABLE TO REACH US. HINT3 DOGS LIKE TO CHASE MAIL MEN. クリア可能な言葉 MAILMAN 4 OH NO, MY SHIP IS BROKEN, HOW WILL I GET OUT OF HERE? HINT1 OH NO, MY SHIP IS BROKEN, HOW WILL I GET OUT OF HERE? HINT2 YOU RE GOING TO NEED A TOOL. HINT3 USE A WRENCH ON THE SHIP. クリア可能な言葉 WRENCH FRONT LINE OF DEFENSE 1 HELP THE ROBOTICIST DEFEND THE CITY! FIRST GIVE HIM SOMETHING STRONG YET MALLEABLE! HINT1 HELP ME DEFEND THE CITY! FIRST GIVE ME SOMETHING STRONG YET MALLEABLE SO I CAN GET TO WORK! HINT2 VEHICLE ARE MADE OF METAL. HINT3 HOW ABOUT A CAR? クリア可能な言葉 2 THAT WORKED GREAT! NOW LET S MAKE IT MORE AGILE BY MAKING IT PARTIALLY LIVING. HINT1 THAT WORKED GREAT! NOW LET S MAKE IT MORE AGILE BY MAKING IT PARTIALLY LIVING. HINT2 I NEED A BODY PART. HINT3 IT D BE GREAT TO GET A HEAD. クリア可能な言葉 HEAD 3 LET S MAKE IT EVEN MORE POWERFUL BY ADDING A PREHISTORIC CREATURE. HINT1 LET S MAKE IT EVEN MORE POWERFUL BY ADDING A PREHISTORIC CREATURE. HINT2 LOCK DOWN A GRIM DINOSAUR. HINT3 GIVE ME A TYRANNOSAURUS. クリア可能な言葉 TYRANNOSAURUS 4 IF IT COULD FLY, IT WOULD BE UNSTOPPABLE! HINT1 IF IT COULD FLY, IT WOULD BE UNSTOPPABLE! HINT2 A FLYING VEHICLE WOULD BE USEFUL. HINT3 HOW ABOUT A FIGHTER JET? クリア可能な言葉 FIGHTER JET SHARDS TAKING OVER! ANDROID I WANT TO LOOK HUMAN! クリア可能な言葉 HOMESICK STOMACH! TRUCKER I M CRAVING A BITE TO EAT FROM EARTH! クリア可能な言葉 HAMBURGER FARM FRIENDS! PIG GIVE ME SOMETHING FROM THE FARM! クリア可能な言葉 COW BRAIN DRAIN! MASON JAR I NEED SOMETHING BRAINLESS TO INHABIT! クリア可能な言葉 ROBOT I SEE EARTH FROM MY HOUSE! MOTHMAN GIVE ME SOMETHING TO SEE EARTH! クリア可能な言葉 TELESCOPE THAT S MY BOY! BABY GIVE ME A SUPERPOWER! クリア可能な言葉 SONIC THE UNIVERSAL LANGUAGE! LUDWIG HELP ME FIND SOME NON=LANGUAGE RELATED WAY TO COMMUNICATE WITH THE MARTIANS! クリア可能な言葉
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04.06.2010 VERNISSAGE um 17.30 Uhr Einführung Klaus-Dieter Gleitze Performance Shige Fujishiro "Ichigo Ichie" 05.06.2010 Künstlergespräch Meet!2010 Künstler ab 11Uhr - Lesung Stephan Weitzel ab 15Uhr imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=280pt) 11.06.2010 12.06.2010 Film PHILIPP V. ZITZEWITZ und EDIN BAJRIC biginn ca. 15Uhrca.16Uhr Dokumentarfilm "Kaveh Madadi" Philipp v. Zitzewitz imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=180pt) Trailer Wir zeigen den spannenden Dokumentarfilm „ Zu Gast bei Freunden“, über das Leben und die Ausweisung des Musikers Kaveh Madadi, der seit über zwanzig Jahren in Hannover lebt, aber immer noch keinen deutschen Pass bekommt. Anschließend gibt es eine Diskussionsrunde zum Film. Film "Passport" Edin Bajric imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=180pt) imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=65pt)Kunst-Cafe Cafe no HANA (Kanae Kimura) 18.06.2010 Lesung Nils Schumacher „Lange her ist nicht vorbei“- Lyrik, Prosa und Tagebucheinsichten. In seinen Texten beschreibt Schumacher den Ist- Zustand seiner subjektiven Realitäten als das jeweilige Ergebnis von Vergangenheiten die Spuren hinterlassen. Mal melancholisch oder fauchend, mal heiter oder sanft zieht er Bilanz des Gewesenen indem er versucht sich in der Welt und gleichzeitig die Welt selbst zu verstehen. Bedient sich Schumacher im Tagebuch vor allem der Technik des cut-up und der Collage, klingt in seinen Gedichten mitunter der bittere Realismus eines Rolf- Dieter Brinkmann an. Beschönigt wird nichts, denn es geht um alles. imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=65pt) 19.06.2010 imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=65pt) Kunst-Cafe Cafe no HANA (Kanae Kimura) 25.06.2010 26.06.2010 Film Judith Lomba Ort Veranstaltungssaal im SofaLOFT Painting Bastard - Der Austausch Judith Lomba Einem fremden Land, fremder Sprache und fremder Kultur begegnet Laura beim Schüleraustausch in Deutschland. Laura kommt aus Amerika und steht das erste Mal auf eigenen Füßen, verliebt sich und findet sich plötzlich in der Rolle der Geliebten wieder. Judith Lomba wird anwesend sein. imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=65pt) Kunst-Cafe Cafe no HANA (Kanae Kimura) 01.07.2010 Film Kunst und Warum e.V. Mitglieder zeigen Kurzfilme Ort Veranstaltungssaal im SofaLOFT „Vom Schatten zum Licht“ von Erwin Giebelhausen „Romulus“ von Uwe Bindseil „Die schöne Nachbarin“ von Uwe Bindseil „Landschaftabtastung und ein kurzer Vorfilm über rasende Kameras“ von André Alder „Synapothnescontes“ von André Alder „D.G.“ von André Alder „The Garden“ von André Alder 02.07.2010 Performance Aenne Langhorst Videomusikfilm-Schlagwerk-Performance imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=350pt) "Ended it losopher" Aenne Jimma AKTION RYUTARO FUJIE imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=220pt) 03.07.2010 imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (height=65pt)Kunst-Cafe Cafe no HANA (Kanae Kimura) 09.07.2010 10.07.2010 PERFORMANCE Viktor Nikolaev Samstag, 10. Juli Beginn 11.30 Uhr Veranstaltungssaal im SofaLoft Das deutsch-russische „Theater der Kalligraphie“ zeigt eine Improvisation, die zwei Künste vereint Live-Malerei von Viktor Nikolaev (Berlin/Moskau) und Musikcollagen von Marina Baranova (Münster) am Klavier. Farbgesten treten in einen Dialog mit Klangkörpern und lassen ein Gesamtkunstwerk entstehen. (Die bei der Performance entstandenen Arbeiten können erworben werden.) Nach der Performance zeigt Viktor Nikolaev Dokumentationen seiner Projekte. ©Meet!2010