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King Poring Festival 概要 期間 イベント 外部リンクなど 7/24~8/22? [R/C]King Poring Event [Classic and Renewal] Poring King Quest -Events 当初、R だけの話→ R/C 記事 ▼ [Classic and Renewal] Poring King Quest -Events Events 7/25/2013 南プロンテラフィールドに定期的にランダムにあらわれる。倒されると、マップ全体にコインがばらまかれる。冒険者はプロンテラでランダム報酬に交換することができます The 4 colored Poring Hairpins can be taken to the BigHairPinRX75 Machine to add enchanted slots to them. The success rate is 45% so many headgears may need to be accumulated to get the desired stat bonus. Each of the 6 basic stats can be enchanted from +1~+5. If the King Poring Hat is upgraded to +7 it can be exchanged at the BigHairpinRX75 machine for a Costume version of the same hat but will contain no stats. ▼ 7/24 メンテ情報 7/24 Dennis Farina Memorial Station -Forums King Poring Event arrives on Renewal! The gigantic king of the porings appears in the south Prontera Field! Defeating him will cause Poring Coins to rain down, which can be traded in towards fun prizes including colored poring hairbands which can be enchanted and King Poring himself (in hat form) which can be transformed into a costume. I ll have a event page up soon for this. This event will be in for four weeks. ( Renewalでは、キングポリンイベント。south Prontera Field に出現する。倒すのには、Poring Coins どうたら、colored poring hairbands どうのこうの。エンチャと costume 変換。イベントページが近く登場、4週間やるよ ) ↓拡大あり 手順など 概要King Poring はプロ南に30分ワキ。鯖で告知があるらしい 倒されると、マップ全体にコインがばらまかれる。通常のポリンが食ってるから、そっちを倒してると集まるらしい プロ南カプラ近くの coin machines で装備に +7 the King Poring Hatはコスチュームに? The 4 colored Poring Hairpins にはエンチャントが可能 関連記事King Poring Festival Mini-Guide -Forums 下記に転載した以外にも、Questions、Tips などあり King Poring The server will only announce when King Poring is revived/died if you are at South Prontera field. King Poring has plant defense, thus each attack hits him for 1 damage (?). When King Poring dies, coins drop around the whole map in a span of ~30 seconds (so the coins don t all drop at once). They disappear like normal dropped items, and porings eat them a lot. King Poring is revived 30 minutes after he dies; the server will announce when he spawns and when he dies. Headgears The coin machines are located at South Prontera near Kafra. There are 5 headgears; 4 different colored Poring Hairpins and 1 King Poring Hat. They are all fully tradable/vendable, including the King Poring Costume Hat. You can +7 the King Poring Hat and make it into a costume, and the costume will lose the effects from the original hat. You can enchant the colored hairpins for stats, with a 55% chance to break per try. It costs nothing to enchant. Highest enchant I ve gotten is +2 stat, but I m assuming it goes up to limited at +3 stat. 新アイテム・装備Poring_coin Yellow_Poring_Hairpin Pink_Poring_Hairpin Green_Poring_Hairpin Blue_Poring_Hairpin King_Poring_Hat Costume _King_Poring_Hat Classic Random Rewards50 Coins - King Poring Hat, Yellow / Pink / Green / Blue Poring Hairpin. Renewal Random Rewards10 Coins - Old Purple Box, WoE Violet Potion Box, Old Blue Box, Gift Box, Speed Potion, Kafra Pass, Free Kafra Storage Ticket, Free Kafra Warp Ticket. 25 Coins - High Weapon Box, Old Purple Box, Old Card Album, WoE Violet Potion Box, Old Blue Box, Gift Box. 50 Coins - King Poring Hat, Yellow / Pink / Green / Blue Poring Hairpin, Poring Box. #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (KingPoringMachines.jpg) マシンが2種類
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コーデ マイデコ例 コーデボーナス ジャンププログラム 【吹き出しコメント1】RONIフレームとこあくまがステキだね♪ 【吹き出しコメント2】ふわふわボレロでかわいさまんてん♪ 【メモ】 ブランド ラブリー コーデ トップス 不明 不明 ボトムス - - シューズ 不明 不明 アレンジ - - ▲ マイデコ例 チャーム1 チャーム2 フレーム こあくま - RONI ▲ コーデボーナス ステージ コーデボーナス プリズムストーンショップ ◆◆◇◇◇ ほしぞらロックフェス ◆◆◇◇◇ プリズムLIVEスタジアム ◆◆◇◇◇ パウダースノーパーク ◆◆◇◇◇ スイーツカフェ ◆◆◆◇◇ プラネタリウム ◆◆◆◆◇ プリズムアリーナ ◆◆◆◇◇ トロピカルビーチ ◆◆◆◇◇ プリズムフューチャーアリーナ ◆◆◆◇◇ ゆうぐれロックフェス ◆◆◆◇◇ ディアクラウンショップ ◆◆◇◇◇ プリズムマイ☆デコアリーナ ◆◆◆◆◇ はらじゅくストリート ◆◆◆◇◇ ギャラクシースターファイナル ◆◆◆◇◇ ▲ ジャンププログラム 順番 ジャンプ 得点 サプライズ 1 はちみつキッス 100 あり 2 FUNFUNハートダイブ! 150 3 ミラクルマキアート 200 4 ラブリースプラッシュ 200 ▲
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|Battle|Tutorial| E.C.編 Durandal Simulator 01|02|03|04|05|06|07|08|09|10|11|12 南米編 U.S.N. Simulator 01|02|03|04|05|06|07|08|09|10|11|12 Durandal Simulator 12マップ NPC 敵 Durandal Simulator 12 デュランダル 戦術研究シミュレーター#12 天候 雨 → 小雨(11ターン) 時間 夜 → 朝(11ターン) 勝利条件 敵全滅 敗北条件 味方全滅 初回クリア時、「アールドゥ :マシンガン」入手 マップ 地形 進入不可 木 平地(0°≦傾斜≦15°) 砂地 岩地 浅瀬 平地(4脚移動不可) 段差 平地(15°<傾斜≦30°) 砂地(15°<傾斜≦30°) 岩地(15°<傾斜≦30°) 深瀬 平地(4脚移動可) 段差(柵など) 平地(30°<傾斜≦45°) 砂地(30°<傾斜≦45°) 岩地(30°<傾斜≦45°) マップ X 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 Y 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 ▼ 補給コンテナ投下地点(HP=1400) 敵ユニットリンク設定 アタックリンク:[支援機]―→ | ディフェンスリンク:[支援機]―→ 敵ユニット動作敵ユニットは基本的に、ダメージを受けるか、接近すると行動を開始する 敵ユニット その他行動条件 1 2 1 / 2 / 3 1ターン目に行動開始 - 4 / 5 / 6 4ターン目に行動開始 - 7 1ターン目に行動開始(2ターン目以降行動しない) - 8 11が撃破されると行動開始 - 9 12が撃破されると行動開始 - 10 ダメージを受けた機体を回復 - 11 12のBodyのHPが約1/3以下になると行動開始 2 or 5が撃破されると行動開始 12 11のBodyのHPが約1/3以下になると行動開始 13 / 14 - - パーツのHPが一定値になった敵ユニットは、リペアバックパック装備機(10)の方へ移動して、HPを回復しようとする。Body:約50%未満、Arm:約30%未満、Legs:約50%未満 上へ NPC No. Name UNIT PILOT PARTS WEAPONS SUPPORT Lv. Speed MG 武器熟練度 SKILLS Name Body HPNow / Max Weapon 1 Weapon 2 Weapon 3 Weapon 4 Atk. Eva. Evasion SG L Arm 武器種 Def. APNow / Max AP Charge RF R Arm 攻撃属性 ITEMS BZ Legs Dmg.(Dmg. Cut) BP Systems Resist MS Type Move × Armor Attack RK BP 機能(AP) AP Move GR 攻撃回数 Link ML Range BP CN HIt% / Area / Homing 1 Pilot 10 4 MG 0 No Skills BASE GATLING GUN BASE GTL. GUN 1700 / 1700 Pulemyet G2 L Hand 0% 6% SG 0 ----- MG L Hand 16 / 16 16 RF 2 ----- No Items BZ 2 ----- 25×10 -- Systems 0% MS 2 0 ∞ Attack 30% RK 0 ----- 5 Move 0% GR 0 ×1 Link 0% ML 0 1-8 BP 0% CN 2 80%-69% 2 Pilot 10 4 MG 0 No Skills BASE GATLING GUN BASE GTL. GUN 1700 / 1700 Pulemyet G2 L Hand 0% 6% SG 0 ----- MG L Hand 16 / 16 16 RF 2 ----- No Items BZ 2 ----- 25×10 -- Systems 0% MS 2 0 ∞ Attack 30% RK 0 ----- 5 Move 0% GR 0 ×1 Link 0% ML 0 1-8 BP 0% CN 2 80%-69% 上へ 敵 No. Name UNIT PILOT PARTS WEAPONS SUPPORT 獲得 Lv. Speed MG 武器熟練度 SKILLS Name Body HPNow / Max L Hand R Hand L Shoulder R Shoulder Atk. 金 Body Eva. Evasion SG L Arm 武器種 Def. L Arm APNow / Max AP Charge RF R Arm 攻撃属性 ITEMS R Arm BZ Legs Dmg.(Dmg. Cut) Legs BP Systems Resist MS Type Move × 経験値(基準) Armor Attack RK BP 機能(AP) AP Move GR 攻撃回数 Link ML Range EP(基準) BP CN HIt% / Area / Homing 1 Autopilot 13 6 MG 3 Perfect ShotZoom ⅡBlast Shot Ⅰ Vyzov Ⅲ Vyzov Ⅲ 1020 / 1020 Rock Jack R Hand 金 280 0% 6% SG 0 Vyzov Ⅲ 510 / 510 BZ R Hand 84 18 / 18 18 RF 0 Vyzov Ⅲ 510 / 510 No Items 84 BZ 3 Pegase Mk.Ⅱ 900 / 900 180×1+60×4 154 Jetpack Systems 80% MS 3 Hover 8 20 経験値 100 Attack 80% RK 3 JP33-Drossel Move:7(2)Wait:1 6 Move 0% GR 0 ×1 Link 40% ML 0 1-8 EP 20 BP 0% CN 3 70%-39% 2 Autopilot 13 6 MG 3 Perfect ShotZoom ⅡBlast Shot Ⅰ Vyzov Ⅲ Vyzov Ⅲ 1020 / 1020 Rock Jack R Hand 金 280 0% 6% SG 0 Vyzov Ⅲ 510 / 510 BZ R Hand 84 18 / 18 18 RF 0 Vyzov Ⅲ 510 / 510 No Items 84 BZ 3 Pegase Mk.Ⅱ 900 / 900 180×1+60×4 154 Jetpack Systems 80% MS 3 Hover 8 20 経験値 100 Attack 80% RK 3 JP33-Drossel Move:7(2)Wait:1 6 Move 0% GR 0 ×1 Link 40% ML 0 1-8 EP 20 BP 0% CN 3 70%-39% 3 Autopilot 13 6 MG 3 Perfect ShotZoom ⅡBlast Shot Ⅰ Vyzov Ⅲ Vyzov Ⅲ 1020 / 1020 Rock Jack R Hand 金 280 0% 6% SG 0 Vyzov Ⅲ 510 / 510 BZ R Hand 84 18 / 18 18 RF 0 Vyzov Ⅲ 510 / 510 No Items 84 BZ 3 Pegase Mk.Ⅱ 900 / 900 180×1+60×4 154 Jetpack Systems 80% MS 3 Hover 8 20 経験値 100 Attack 80% RK 3 JP33-Drossel Move:7(2)Wait:1 6 Move 0% GR 0 ×1 Link 40% ML 0 1-8 EP 20 BP 0% CN 3 70%-39% 4 Autopilot 13 6 MG 3 Perfect ShotZoom ⅡBlast Shot Ⅰ Vyzov Ⅲ Vyzov Ⅲ 1020 / 1020 Rock Jack R Hand 金 280 0% 6% SG 0 Vyzov Ⅲ 510 / 510 BZ R Hand 84 18 / 18 18 RF 0 Vyzov Ⅲ 510 / 510 No Items 84 BZ 3 Pegase Mk.Ⅱ 900 / 900 180×1+60×4 154 Jetpack Systems 80% MS 3 Hover 8 20 経験値 100 Attack 80% RK 3 JP33-Drossel Move:7(2)Wait:1 6 Move 0% GR 0 ×1 Link 40% ML 0 1-8 EP 20 BP 0% CN 3 70%-39% 5 Autopilot 13 6 MG 3 Perfect ShotZoom ⅡBlast Shot Ⅰ Vyzov Ⅲ Vyzov Ⅲ 1020 / 1020 Rock Jack R Hand 金 280 0% 6% SG 0 Vyzov Ⅲ 510 / 510 BZ R Hand 84 18 / 18 18 RF 0 Vyzov Ⅲ 510 / 510 No Items 84 BZ 3 Pegase Mk.Ⅱ 900 / 900 180×1+60×4 154 Jetpack Systems 80% MS 3 Hover 8 20 経験値 100 Attack 80% RK 3 JP33-Drossel Move:7(2)Wait:1 6 Move 0% GR 0 ×1 Link 40% ML 0 1-8 EP 20 BP 0% CN 3 70%-39% 6 Autopilot 13 6 MG 3 Perfect ShotZoom ⅡBlast Shot Ⅰ Vyzov Ⅲ Vyzov Ⅲ 1020 / 1020 Rock Jack R Hand 金 280 0% 6% SG 0 Vyzov Ⅲ 510 / 510 BZ R Hand 84 18 / 18 18 RF 0 Vyzov Ⅲ 510 / 510 No Items 84 BZ 3 Pegase Mk.Ⅱ 900 / 900 180×1+60×4 154 Jetpack Systems 80% MS 3 Hover 8 20 経験値 100 Attack 80% RK 3 JP33-Drossel Move:7(2)Wait:1 6 Move 0% GR 0 ×1 Link 40% ML 0 1-8 EP 20 BP 0% CN 3 70%-39% 7 Autopilot 13 6 MG 3 Perfect ShotZoom Ⅱ Vyzov Ⅲ Vyzov Ⅲ 1020 / 1020 Rock Jack R Hand 金 280 0% 6% SG 0 Vyzov Ⅲ 510 / 510 BZ R Hand 84 18 / 18 18 RF 0 Vyzov Ⅲ 510 / 510 No Items 84 BZ 3 Pegase Mk.Ⅱ 900 / 900 180×1+60×4 154 Jetpack Systems 80% MS 3 Hover 8 20 経験値 100 Attack 80% RK 3 JP33-Drossel Move:7(2)Wait:1 6 Move 0% GR 0 ×1 Link 40% ML 0 1-8 EP 20 BP 0% CN 3 70%-39% 8 Autopilot 12 2 MG 0 Perfect MissileTackle ⅡPanic Shot Ⅱ Oborona Ⅱ Oborona Ⅱ 1600 / 1600 Volna Volna Skull Skull L Hand 金 554 0% 3% SG 0 Oborona Ⅱ 800 / 800 KN KN MS MS L Hand 70 20 / 20 20 RF 0 Oborona Ⅱ 800 / 800 No Items 70 BZ 0 Oborona Ⅱ 1070 / 1070 90×1 90×1 80×4 80×4 112 -- Systems 60% MS 3 2Legs 4 ∞ ∞ 6 6 経験値 100 Attack 60% RK 0 ----- 1 1 10 10 Move 0% GR 0 ×1 ×1 ×1 ×1 Link 0% ML 3 1-1 1-1 6-8 6-8 EP 25 BP 0% CN 0 100%-100% 100%-100% Good Good 9 Autopilot 12 2 MG 0 Perfect MissileTackle ⅡPanic Shot Ⅱ Oborona Ⅱ Oborona Ⅱ 1600 / 1600 Volna Volna Skull Skull L Hand 金 554 0% 3% SG 0 Oborona Ⅱ 800 / 800 KN KN MS MS L Hand 70 20 / 20 20 RF 0 Oborona Ⅱ 800 / 800 No Items 70 BZ 0 Oborona Ⅱ 1070 / 1070 90×1 90×1 80×4 80×4 112 -- Systems 60% MS 3 2Legs 4 ∞ ∞ 6 6 経験値 100 Attack 60% RK 0 ----- 1 1 10 10 Move 0% GR 0 ×1 ×1 ×1 ×1 Link 0% ML 3 1-1 1-1 6-8 6-8 EP 25 BP 0% CN 0 100%-100% 100%-100% Good Good 10 Autopilot 12 3 MG 1 Block DMG 30Defend Body Avenir 2 Avenir 2 1530 / 1530 Light Shield Mostro 24 R Hand 金 548 2% 9% SG 2 Avenir 2 765 / 765 SH MG R Hand 86 18 / 18 18 RF 0 Avenir 2 765 / 765 No Items 86 BZ 0 Avenir 2 1020 / 1020 (20%) 15×14 137 Repair Systems 60% MS 0 2Legs 6 8 20 経験値 100 Attack 0% RK 0 RPx-Voda Range:1-4Repair:500(3)Rebirth:250(3) 2 4 Move 0% GR 0 ×2 Link 0% ML 0 1-4 EP 15 BP 60% CN 0 80%-62% No. Name UNIT PILOT PARTS WEAPONS SUPPORT 獲得 Lv. Speed MG 武器熟練度 SKILLS Name Body HPNow / Max Weapon 1 Weapon 2 Weapon 3 Weapon 4 Atk. 金 Body Eva. Evasion SG L Arm 武器種 Def. L Arm APNow / Max AP Charge RF R Arm 攻撃属性 ITEMS R Arm BZ Legs Dmg.(Dmg. Cut) Legs BP Systems Resist MS Type Move × 経験値(基準) Armor Attack RK BP 機能(AP) AP Move GR 攻撃回数 Link ML Range EP(基準) BP CN HIt% / Area / Homing 11 Autopilot 15 6 MG 3 Panic Shot ⅢMinus Shot ⅢAuto Machine ⅡBlast Shot Ⅱ Zhuk Ⅰ Zhuk Ⅰ 4500 / 4500 Zhuk Ⅰ MG Zhuk Ⅰ CN Zhuk Ⅰ MS Zhuk Ⅰ MS R Hand 金 672 0% 6% SG 0 ----- MG CN MS MS L Hand 18 / 18 18 RF 0 ----- No Items BZ 3 ----- 15×10 140×1 100×2 100×2 -- Systems 80% MS 3 4 ∞ ∞ ∞ ∞ 経験値 150 Attack 80% RK 3 ----- 5 7 10 10 Move 0% GR 0 ×2 ×2 ×1 ×1 Link 40% ML 0 1-3 4-6 7-8 7-8 EP 30 BP 0% CN 3 80%-67% 62%-52% Good Good 12 Autopilot 15 6 MG 3 Panic Shot ⅢMinus Shot ⅢAuto Machine ⅡBlast Shot Ⅱ Zhuk Ⅰ Zhuk Ⅰ 4500 / 4500 Zhuk Ⅰ MG Zhuk Ⅰ CN Zhuk Ⅰ MS Zhuk Ⅰ MS R Hand 金 672 0% 6% SG 0 ----- MG CN MS MS L Hand 18 / 18 18 RF 0 ----- No Items BZ 3 ----- 15×10 140×1 100×2 100×2 -- Systems 80% MS 3 4 ∞ ∞ ∞ ∞ 経験値 150 Attack 80% RK 3 ----- 5 7 10 10 Move 0% GR 0 ×2 ×2 ×1 ×1 Link 40% ML 0 1-3 4-6 7-8 7-8 EP 30 BP 0% CN 3 80%-67% 62%-52% Good Good 13 Autopilot 10 4 MG 0 No Skills BASE GATLING GUN BASE GTL. GUN 1700 / 1700 Pulemyet G2 L Hand 金 952 0% 6% SG 0 ----- MG L Hand 16 / 16 16 RF 2 ----- No Items BZ 2 ----- 25×10 -- Systems 0% MS 2 0 ∞ 経験値 80 Attack 30% RK 0 ----- 5 Move 0% GR 0 ×1 Link 0% ML 0 1-8 EP 10 BP 0% CN 2 80%-69% 14 Autopilot 10 4 MG 0 No Skills BASE GATLING GUN BASE GTL. GUN 1700 / 1700 Pulemyet G2 L Hand 金 952 0% 6% SG 0 ----- MG L Hand 16 / 16 16 RF 2 ----- No Items BZ 2 ----- 25×10 -- Systems 0% MS 2 0 ∞ 経験値 80 Attack 30% RK 0 ----- 5 Move 0% GR 0 ×1 Link 0% ML 0 1-8 EP 10 BP 0% CN 2 80%-69% 上へ
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Market Scenario The system monitoring market is anticipated to grow by US$3.27 Billion by 2018 rapidly growing at a CAGR of 10.6% during the forecast period. The global system monitoring market is driven by growing demand for business process optimization and process reengineering. These factors have helped shape the system monitoring market and are expected to boost the growth. Companies in the system monitoring market could also face challenges such as concerns regarding usage of intellectual properties as well as lack of awareness. The details covered in the system monitoring market report cover all the aspects of the industry. Analysts studying the system monitoring market have also shared growth projections in the report and have suggested system monitoring market players to plan business strategies accordingly. In its research study, Market Research Future (MRFR), emphasizes that over the forecast period , the global System Monitoring Market 2020 is projected to rise exponentially, achieving a significant market valuation that surpasses USD 3.27 Billion recorded in 2018 and a healthy 10.6% CAGR over the review period. Drivers and Restraints Growth in outsourced IT infrastructure management and the need for accountable and compliance-based use of the framework are major factors that drive market development. Another main factor driving the global device monitoring market is the need for better optimisation of business operations. In addition, a lack of knowledge about device monitoring is expected to present a challenge to this market s growth. The concerns about data protection and privacy, as well as concerns about the use and access of intellectual property, are factors that restrict market development. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8477 Competitive Outlook The system monitoring market is supported by well-developed infrastructure that supports digital transformation, availability of skilled expertise to manage IT initiatives, and integration of automation and the latest technological advancements. The population growth around the world and increasing demand of system monitoring market based services and products also support the market growth. However, the system monitoring market growth can be affected due to privacy and data security related concerns. The report covers all such details which will help companies in the system monitoring market to strengthen their business plan and improve their product portfolio. The system monitoring market research report also provides company profiles of major companies. The company profiles of many organizations operating in the system monitoring market report highlights crucial details like company size, revenue growth, and details of mergers and acquisitions taking place in the system monitoring market. New companies and established businesses can plan their strategies based on this data provided in the system monitoring market research report. The key market players operating in the global market as identified by MRFR are SolarWinds (US), ConnectWise Automate (US), Monitis.com (US), NinjaRMM (US), Continuum Managed Services (US), CA Technologies (US), Kaseya (Ireland), Oracle Corporation (US), Ipswitch (US), Red Gate Software Ltd (UK), Paessler AG (Germany), New Relic, Inc. (US), Microsoft Corporation (US), Nagios Enterprises, LLC (US), and Site24x7 (US). The major strategies implemented by most of the players are agreements, partnerships, and collaborations. The other players in the Global System Monitoring Market include Panopta LLC (US), ScienceLogic (US), Datadog (US), ThousandEyes (US), and Exoprise Systems Inc. (US). The global market for monitoring systems is experiencing a high growth as demand from various verticals such as business, energy and utilities, and IT and telecommunications is increasing. Major players have opted for alliances and new product development as their main strategies for organic growth to improve their market position and meet end-user demands across verticals. Segmentation The global system monitoring market has been analyzed based on component, organization size, deployment type, vertical, and region/country. Based on the component, the global system monitoring market has been bifurcated into solution and services. The solution segment has been classified as network monitoring, application monitoring, server monitoring, cloud monitoring, and others. The services segment has further bee divided into professional services and managed services. Based on the deployment type, the global system monitoring market has been bifurcated into cloud and on-premise. Based on the organization size, the global system monitoring market has been bifurcated into small- and medium-sized enterprise (SME) and large enterprise. Based on the vertical, the global system monitoring market has been divided into IT telecom, banking, financial services and insurance, government, energy and utilities, manufacturing, healthcare, and others. Regional Analysis The global business regional analysis was conducted in four major regions including Asia Pacific , North America, Europe and the rest of the world. North America has the largest market share as the corporations in this area have been world leader in technology advancement. Because of the rapid implementation of digital transformation, the US leads the market in North America; as a result, the country s need for accountable and compliance-based program use is rapid. Owing to the strong demand for better optimisation of business operations between companies across verticals and managed service providers, Europe is projected to be the second-largest market during the review period. During the forecast period Asia-Pacific is projected to be the fastest-growing region on the global device monitoring region. Growth in outsourced IT infrastructure management is key driver of Asia-Pacific market growth. Industry News Itamar Medical, a pioneering medical product and digital wellness business focusing on incorporating sleep apnea treatment into the cardiac clinical care process, recently announced its entry into a final agreement to purchase the technologies and properties of Spry Health for an unspecified sum of money. Spry, headquartered in San Francisco Bay, is designing a pulse-based, remote patient monitoring (RPM) solution. Access Report Details @ https //www.marketresearchfuture.com/reports/system-monitoring-market-8477 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. Similar Report Application Management Services Market By Service-Type (System Integration, Consulting Services, Modernization Services, And Others), By Organization Size, By Deployment, And By End-Users Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. It is counted among the top market research companies that offer well-researched and updated market research reports and insights to businesses of all sizes. What sets us apart is our super-responsive team that offers quality work keeping clients abridged of the prospective challenges and opportunities in various markets. Our team is adept in their space as well as patiently listens to every client. The best part is they know their work inside out and possess the expertise to guide the client in the right direction and achieve results on a tight deadline. We are a one-stop solution for all your data research needs. Our team does not believe in the “one size fits all” approach to creating a report that is detailed and concise. We handle 13 industry verticals including Healthcare, Chemicals and Materials, Information and Communications Technology, Semiconductor and Electronics, Energy and Power, Food, Beverages Nutrition, Automobile, Consumer and Retail, Aerospace and Defense, Industrial Automation and Equipment, Packaging Transport, Construction, and Agriculture. With our unique approach for every market report, we aim to reach the zenith in qualitative business intelligence and syndicated market research. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #growth #trend #report #analyis #share #marketing #forecast #digital #geographic #demographic #gnews Plugin Error キーワードを入力してください。 #tech #researchreport #marketreport #futrue
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http //www.ironmaiden.com/ member Steve Harris (b) Dave Murray (g) Adrian Smith (g) ex-member Paul Di Anno (vo) Clive Burr (ds) Dennis Stratton (g) CDThe Final Frontier Flight 666 Killers Iron Maiden CD The Final Frontier August 16th 2010 ( HD ) 1. Satellite 15 ・・・ The Final Frontier / 2. El Dorado / 3. Mother Of Mercy / 4. Coming Home / 5. The Alchemist / 6. Isle Of Avalon / 7. Starblind / 8. The Talisman / 9. The Man Who Would Be King / 10. When The Wild Wind Blows Flight 666 July 7th 2009 ( HD ) Disc 1 1. Churchill s Speech ( 撃墜王の孤独 ) [ ライヴ・イン・ムンバイ 2008年2月1日 ] / 2. Aces High / 3. 2 Minutes To Midnight ( 悪夢の最終兵器~絶滅2分前 ) [ ライヴ・イン・メルボルン 2008年2月7日 ] / 4. Revelations ( 悪魔の誘い ) [ ライヴ・イン・シドニー 2008年2月9日 ] / 5. The Trooper ( 明日なき戦い ) [ ライヴ・イン・東京 2008年2月16日 ] / 6. Wasted Years [ ライヴ・イン・モンテレー 2008年2月22日 ] / 7. The Number Of The Beast ( 魔力の刻印 ) [ ライヴ・イン・ロサンゼルス 2008年2月19日 ] / 8. Can I Play With Madness [ ライヴ・イン・メキシコ・シティ 2008年2月24日 ] / 9. Rime Of The Ancient Mariner ( 暗黒の航海 ) [ ライヴ・イン・ニュー・ジャージー 2008年3月14日 ] Disc 2 1. Powerslave ( 死界の王、オシリスの謎 ) [ ライヴ・イン・サン・ホセ 2008年2月26日 ] / 2. Heaven Can Wait [ ライヴ・イン・サン・パウロ 2008年3月2日 ] / 3. Run to the Hills ( 誇り高き戦い ) [ ライヴ・イン・ボゴタ 2008年2月28日 ] / 4. Fear of the Dark [ ライヴ・イン・ブエノス・アイレス 2008年3月7日 ] / 5. Iron Maiden ( 鋼鉄の処女 ) [ ライヴ・イン・サンティアゴ 2008年3月9日 ] / 6. Moonchild [ ライヴ・イン・サン・ファン 2008年3月12日 ] / 7. The Clairvoyant ( 透視能力者 ) [ ライヴ・イン・クリチバ 2008年3月4日 ] / 8. Hallowed Be Thy Name ( 審判の日 ) [ ライヴ・イン・トロント 2008年3月16日 ] Killers February 2nd 1981 1. The Ides Of March ( 3月15日 ) / 2. Wrathchild / 3. Murders In The Rue Morgue ( モルグ街の殺人 ) / 4. Another Life / 5. Genghis Khan / 6. Innocent Exile ( 無実の逃亡者 ) / 7. Killers / 8. Prodigal Son ( 悪魔の魔法 ) / 9. Purgatory / 10. Twilight Zone / 11. Drifter Paul Di Anno (vo), Steve Harris (b), Dave Murray (g), Clive Burr (ds), Adrian Smith (g) Iron Maiden April 14th 1980 1. Prowler ( 聖地へ ) / 2. Remember Tomorrow / 3. Running Free / 4. Phantom of the Opera ( オペラの怪人 ) / 5. Transylvania / 6. Strange World / 7. Charlotte the Harlot ( 娼婦シャーロット ) / 8. Iron Maiden ( 鋼鉄の処女 ) Paul Di Anno (vo), Steve Harris (b), Dave Murray (g), Clive Burr (ds), Dennis Stratton (g)
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Destroy All Humans! Path of the Furon 項目数:42 総ポイント:1000 難易度:★☆☆☆☆ 収集系が多少面倒だが、ゲームの難易度自体は低い。20時間程度でコンプ可能。 High Roller Complete all story missions in Las Paradiso.Las Paradisoのすべてのstory missionをクリアする 20 Destroy All Humans! Destroy 1,979 Humans.人間を1979人殺す 20 A-Lister Complete all story missions in Sunnywood.Sunnywoodのすべてのstory missionをクリアする 20 Zen Master Complete all story missions in Shen Long.Shen Longのすべてのstory missionをクリアする 25 Big Fromage Complete all story missions in Belleville.Bellevilleのすべてのstory missionをクリアする 30 Furon Commander Complete all story missions on the 4th Ring of Furon.4th Ring of Furonのすべてのstory missionをクリアする 35 Pox s Apprentice Complete half of the Odd Jobs in the game.半数のOdd Jobをクリアする 20 The Emperor s Agent Complete all odd jobs in the game.すべてのOdd Jobをクリアする 40 Sacred Son of Arkvoodle Activate all of the landing zones in every invasion site.すべての着陸地点を有効にする 30 Apocalypse Right Now Complete all Missions, Odd Jobs, Challenges, and unlock all Landing Zones.すべてのMission・Odd Job・Challengeをクリアし、すべての着陸地点を解除する 90 Biologist Collect 10000 Furon DNA.Furon DNAを10,000個集める 20 Biochemist Collect 1000000 Furon DNA.Furon DNAを1,000,000個集める 25 Brain Surgeon Collect 5000000 Furon DNA.Furon DNAを5,000,000個集める 30 Sleeps with the Fishes Destroy 15 Mobsters in Las Paradiso.Las ParadisoでMobsterを15人殺す 20 THQ 1138 Destroy 15 Lunarian Thugs in Sunnywood.SunnywoodでLunarian Thugを15人殺す 20 Fist of Furon Destroy 15 Triads in Shen Long.Shen LongでTriadを15人殺す 20 The Francodyne Connection Destroy 15 Francodyne Guards.Francodyne Guardを15人殺す 25 Red Scare Destroy 25 Red Nexosporidium Warriors on the 4th Ring of Furon.4th Ring of FuronでRed Nexosporidium Warriorを25体破壊する 35 Massive Damage Trash 500 vehicles.車を500台破壊する 20 Paradiso Pursuer Find all the Furon Crash Test Dummies in Las Paradiso.Las ParadisoでFuron Crash Test Dummyをすべて見つける 20 Sunnywood Seeker Find all the Furon Emperor Statues in Sunnywood.SunnywoodでFuron Emperor Statueをすべて見つける 20 Shen Long Scout Find all of Pox s Record Collection in Shen Long.Shen LongでPox s Record Collectionをすべて見つける 20 Belleville Beneficiary Find all the Furon Nails in Belleville.BellevilleのFuron Nailをすべて見つける 20 Furon Factfinder Find all the Lava Lamps on the 4th Ring of Furon.4th Ring of FuronのLava Lampをすべて見つける 20 Fist Master Use the Temporal Fist 75 times.Temporal Fistを75回使う 20 Carnie Beat the Furon Librarian s high score in all of the Humania Games.すべてのHumania GameでFuron Librarianのハイスコアを更新する 20 Shock Trooper Shock 100 humans with the Zap-O-Matic.Zap-O-Maticで100人の人間を感電させる 20 Proctologist Probe 100 humans with the Anal Probe.Anal Probeで100人の人間を調査する 20 Horticulturist Feed 100 humans to the Venus Human Trap.Venus Human Trapに人間を100人食べさせる 20 Furoball Dribbler Bounce 100 humans with the Superballer.Superballerで100人の人間を弾ませる 20 Furon in the Sky Liquefy 100 buildings with the Death Ray.Death Rayで100棟のビルを液化する 20 Flyswatter Take down 100 airborne enemies with the Seeker Drones.Seeker Dronesで飛行している敵を100機撃墜する 20 DAHM Master Find all 8 DAHMs.DAHMを8つすべて見つける 25 Pro-Pain Las Paradiso - Shoot a Propane tank cluster to blow up a building.Las Paradiso - プロパンタンククラスターを撃ってビルを爆発させる 10 The Wood Sunnywood - Destroy "SUNNY" on the Sunnywood sign.Sunnywood - Sunnywoodの看板の"SUNNY"の部分を破壊する 10 Globeclotter Sunnywood - Destroy several humans within 3 seconds with the globe.Sunnywood - globeを使い3秒以内に人間を数人殺す 10 Donut Holed Sunnywood - Throw a civilian through the donut hole.Sunnywood - 市民をドーナツへ投げ入れる 10 Definitely Not in Kansas Shen Long - Unleash the Tornadotron to throw tons of shipyard crates in the air.Shen Long - Tornadotronを使い沢山のコンテナを空中に巻き上げる 10 Monkish Bowling Shen Long - Use the bowling ball to bowl over at least 3 monks with a single throw.Shen Long - ボーリング1投で最低3人の修行僧を倒す 10 Barge Boomer Belleville - Destroy the barges.Belleville - 貨物船を破壊する 10 Arc de Umph Belleville - Throw a human above the Arc.Belleville - Arcの上に人間を投げる 10 Crypto Sutra Complete all Paths of Enlightenment.すべてのPath of Enlightenmentを完了する 90 The Emperor s Agent Odd Jobの場所 ttp //www.xbox360achievements.org/forum/showpost.php?p=1387165 postcount=3 Apocalypse Right Now Odd Jobの中にはストーリーを進行させないと出現しないものもあるので、消化するのは中盤以降にするといい。 Brain Surgeon ゲームをクリアするとFuron DNAを3,000,000もらえるので、クリア時に解除されるはず。 収集アイテム・DAHM・Challengeの位置 マップ画像 ttp //www.xbox360achievements.org/forum/showpost.php?p=1575461 postcount=1 収集アイテムはJetpackを強化してから集めたほうが楽。 中にはTemporal Fistでオブジェクトを投げ、それに乗って距離を稼がないと取れないものもある。 Monkish Bowling bowling bowlは寺院の庭の柵の外、岩に挟まれて落ちている。
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TRONDHEIM [トロンハイム] TRONDHEIM は EUROPE に位置する人口約 0.18 millionの都市。 TRONDHEIM Airportは Class 1 の空港。 “TRONDHEIM WAS FOUNDED IN 997 AS TRADING POST, AND WAS THE CAPITAL OF NORWAY DURING THE VIKING AGE UNTIL 1217.” OPEN(coins) 2000coins 宣伝(coins) 12000coins レベル1 レベル2 レベル3 アップグレードコスト(coins) - 4000 6000 LAYOVERS 5 10 15 CLOSE時の払戻(coins) 1000 3000 6000 空港 一覧 AFRICA [アフリカ] AL FASHIR・ALGIERS・BAMAKO・BEIRA・BENGHAZI・CAIRO・CAPE TOWN・CASABLANCA・DAKAR・DJIBOUTI・DURBAN・HARARE・IN SALAH・JOHANNESBURG・JUBA・KADUNA・KAMPALA・KANANGA・KHARTOUM・KINSHASA・KISANGANI・LAGOS・LILONGWE・LIVINGSTONE・LOBITO・MAHAJANGA・MOGADISHU・MOMBASA・MONROVIA・NAIROBI・PORT ELIZABETH・PORT SUDAN・TIMBUKTU・TRIPOLI・WINDHOEK・ZANZIBAR ASIA [アジア] ADEN・AHMEDABAD・ANADYR・BAGHDAD・BANGALORE・BANGKOK・BEIJING・BUTWAL・CEBU・CHENGDU・DELHI・DHAKA・GUANGZHOU・HANOI・HARBIN・HONG KONG・HYDERABAD・ISTANBUL・JAKARTA・JERUSALEM・KABUL・KANDAHAR・KARACHI・KOLKATA・KUCHING・KUWAIT CITY・LHASA・MAGADAN・MANILA・MUMBAI・MUSCAT・NAGASAKI・NANPING・NORILSK・NOVOSIBIRSK・OSAKA・PADANG・PALU・PEVEK・PORT MORESBY・RANGOON・RIYADH・SAPPORO・SENDAI・SEOUL・SHANGHAI・SHENYANG・SINGAPORE・TAIPEI・TEHRAN・TIKSI・TOKYO・ULAN BATOR・URUMQI・VLADIVOSTOK・XI AN・XINING・YAKUTSK・YINCHUAN EUROPE [ヨーロッパ] AMSTERDAM・ATHENS・BARCELONA・BEIRUT・BELFAST・BELGRADE・BERGEN・BERLIN・BERN・BORDEAUX・BRUSSELS・BUCHAREST・COPENHAGEN・CORDOBA(SPAIN)・GLASGOW・HAMMERFEST・HELSINKI・KIEV・LISBON・LONDON・LULEA・LYON・MADRID・MANCHESTER・MINSK・MOSCOW・MUNICH・MURMANSK・NAPLES・OSLO・OULU・PARIS・PERM・PRAGUE・REYKJAVIK・RIGA・ROME・ST.PETERSBURG・STOCKHOLM・TBILISI・TRONDHEIM・VENICE・VIENNA・VOLGOGRAD・WARSAW NORTH AMERICA [北アメリカ] ANCHORAGE・ATLANTA・BARROW・BISMARCK・BOSTON・CALGARY・CANCUN・CHARLESTON・CHICAGO・CHIHUAHUA・CINCINNATI・DALLAS・DENVER・DETROIT・EDMONTON・FAIRBANKS・GOOSE BAY・GUATEMALA・HAVANA・HILO・HONOLULU・HOUSTON・INUVIK・IQALUIT・JUNEAU・KANSAS CITY・KETCHIKAN・LAS VEGAS・LOS ANGELES・MEXICO CITY・MIAMI・MINNEAPOLIS・MONTERREY・MONTREAL・NEW ORLEANS・NEW YORK・NOME・NUUK・OAXACA・ORLANDO・OTTAWA・PANAMA CITY・PHILADELPHIA・PHOENIX・PORTLAND・QUEBEC・SALT LAKE CITY・SAN DIEGO・SAN FRANCISCO・SAN JOSE・SANTO DOMINGO・SASKATOON・SEATTLE・SPOKANE・ST.LOUIS・THUNDER BAY・TORONTO・VANCOUVER・WASHINGTON DC・WHITEHORSE・WINNIPEG・YELLOWKNIFE SOUTH AMERICA [南アメリカ] ARAGUAINA・ASUNCION・BARILOCHE・BELEM・BOGOTA・BRASILIA・BUENOS AIRES・CAMPO GRANDE・CARACAS・CORDOBA(ARGENTINA)・CUIABA・CUZCO・EASTER ISLAND・FORTALEZA・GEORGETOWN・IQUITOS・LA PAZ・LIMA・MANAUS・PORTO VELHO・PUNTA ARENAS・QUITO・RECIFE・RIO DE JANEIRO・SALVADOR・SANTIAGO・SAO PAULO・TERESINA OCEANIA [オセアニア] ADELAIDE・ALICE SPRINGS・AUCKLAND・BRISBANE・BROKEN HILL・BROOME・CAIRNS・CHRISTCHURCH・DARWIN・GERALDTON・HOBART・KALGOORLIE・KATHERINE・MELBOURNE・MOUNT ISA・NEWMAN・PERTH・PORT HEDLAND・ROCKHAMPTON・SYDNEY・WELLINGTON