約 5,534,197 件
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[部分編集] セガ 生桑店 Twitter:(@sega_ikuwa)https //twitter.com/sega_ikuwa 営業時間 9 30~24 00 メダル価格 100円 25枚 500円125枚 1100円 300枚 3300円?枚 5500円 ?枚 11000円8650枚 住所 〒512-0911 三重県四日市市生桑町299−1 TEL 059-332-9988 運営会社 セガ株式会社、セガエンターテインメント、セガサミーホールディングス URL https //tempo.sega.jp/am/ikuwa/ 設置機種(メダル) ビンゴギャラクシー 激カザーン アラビアンジュエル モンハンコンパクト パチスロ・メカスロ StarHorse3 SeasonVII GREAT JOURNEY(専用レート・2F 喫煙可能フロア) 初期値、最大値 アラビアンジュエル B300 R400 モンハンコンパクト 不明 設置機種(音ゲー、その他) maimai 2台 CHUNITHM 2台 Fate / Grand Order Arcade 太鼓 2台(100円2曲) オンゲキ ALL.net ALL.Net P-ras MULTI BORDER BREAK HOUSE OF THE DEAD SCARLET DAWN SEGA World Drivers Championship(2台) 頭文字D ARCADE STAGE Zero(2台) セガNET麻雀 MJ Arcade CODE OF JOKER THE AGENTS Wonderland Wars WORLD CLUB Champion Football 2017-2018 初音ミク Project DIVA Arcade Future Tone 三国志大戦 などなど。。(随時更新予定 補足 落ちは普通。 アラビアンジュエルのBPが続けばボールを大量に獲得できそう。(フィールドにボールが少ない代わりに メダル機はビンギャラ・アラジュ・激火山のみだが、音ゲーなどは揃っている。 その他 店員の態度は★★★★☆ お店の環境は★★★☆☆(音ゲー良メンテ、メダル機少なめ 音ゲーのメンテは良い方だと思う。メダルのレートは安いが、遊ぶ機種が凄く少ない。プライス目当てか音ゲー目当てに来るお店だろう。 ※2019年1月現在
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SMI ... Smith, J. 2013. "Punctuating Mirk’s Festial A Scottish text and its implications", in M. Driver V. O’Mara (Eds.), Preaching the Word in Manuscript and Print (pp. 161–192). Turnhout Brepols. Smith, J. 2017. "The afterlives of Nicholas Love". Studia Neophilologica 89(S1) 59–74. Smith, J. J. 1986. "Some Spelings in Caxton's Malory"". Poetica 24 58-63. Smith, Jennifer. 2011. "English and Englishes", in English in the World History, Diversity, Change, ed. Phillip Seargeant Joan Swann. London Routledge. Smith, Jeremy. 1996. "Language and Style in Malory", in A Companion to Malory, ed. A. Archibald A. S. G. Edwards, pp. 97-113. D. S. Brewer. Smith, Jeremy. 2020. "Godly Vocabulary in Early Modern English Religious Dabate", in Voices Past and Present - Studies of Involved, Speech-related and Spoken Texts In honor of Merja Kytö, ed. Ewa Jonsson Tove Larsson, pp. 96-112. Amsterdam John Benjamins. Smith, Jeremy J. 2020. "The Pragmatics of Punctuation in Middle English Documentary Texts," in Records of Real People Linguistic Variation in Middle English Local Documents, pp. 205-218. Amsterdam John Benjamins. Smith, Jeremy J. 2021. "The Manuscripts of the Middle English Lay Folks’ Mass Book in Context". Studia Anglica Posnaniensia 56 361-385. Smith, Jeremy J. 2022. "Syntactic Function and Pronominal Form in Late Middle English", in Variational Studies on Pronominal Forms in the History of English, ed. Yoko Iyeiri, Hiroshi Yadomi, David Selfe Jeremy Smith, pp. 5-19. Tokyo Kaitakusha. Smith, K. Aaron. 2007. "The Development of the English Progressive". Journal of Germanic Linguistics 19 205-241. Smith, Larry E. Cecil L. Nelson. 2020. "World Englishes and Issues of Intelligibility", in The Handbook of World Englishes, 2nd ed., ed. Cecil L. Nelson, Zoya G. Proshina Daniel R. Davis, pp. 430-446. London Blackwell. Smith, Michael B. Joyce Escobedo. 2001. "The Semantics of to-Infinitival vs. -ing Verb Complement Constructions in English". CLS 37 549-563. Smith, Nicholas. 2002. "Ever moving on? The progressive in recent British English." In New Frontiers of Corpus Research. Papers from the Twenty First International Conference on English Language Research on Computerized Corpora Sydney 2000. Eds. PETERS, Pam, Peter COLLINS and Adam SMITH. Rodopi. pp.316-329. Smith, Nicholas. 2003. "A quirky progressive? A corpus-based exploration of the will + be + -ing construction in recent and present day British English", in Proceedings of the Corpus Linguistics 2003 Conference, ed. D. Archer et al., pp. 714-23. Lancaster University UCREL. Smith, Nicholas. 2003. "Changes in the Modals and Semi-Modals of Strong Obligation and Epistemic Necessity in Recent British English", in Modality in Contemporary English, ed. Roberta Facchinetti, Manfred Krug, Frank R. Palmer, pp. 241-67. Berlin Mouton de Gruyter. Smith, Nicholas Paul Rayson. 2007. "Recent change and variation in the British English use of the progressive passive". ICAME Journal 31 129-59. Smith, Nicholas Geoffrey Leech. 2013. "Verb Structures in Twentieth-Century British English", in The Verb Phrase in English Investigating Recent Language Change with Corpora, ed. Bas Arts, Joanne Close, Geoffrey Leech Sean Wallis, pp. 68-98. Cambridge Cambridge University Press. Smith, Nigel. 1994. Literature and Revolution in England, 1640-1660. New Haven Yale University Press. Smits, Matthijs. 2016."'Garnering' Respect? The Emergency of Authority in the American Usage Tradition." in Prescription and Tradition in Language Establishing Standards across Time and Space, ed. Ingrid Tieken-Boon van Ostade Carol Percy, pp. 221-237. Clevedon Multilingual Matters. Smith, Philip M. 1985. Language, the Sexes and Society. Oxford Basil Blackwell. Smith, R. D. 1986. A Syntactic Quicksand Ellipsis in Seventeenth and Eighteenth-Century English Grammars. Delft Eburon. Smith, R. M. 1945. "Lawman's Gernemude". Modern Language Notes 60 41-2. Smith, Sara W., and Andreas H. Jucker. 2000. "'Actually' and other markers of an apparent discrepancy between propositional attitudes of conversational partners." In Thorstein Fretheim and Gisle Andersen (eds.). Pragmatic Markers and Propositional Attitudes. Amsterdam Benjamins, 207-237. Smith, Sara W., and Andreas H. Jucker. 2014. "'Maybe, but probably not' Negotiating likelihood and perspective." Language and Dialogue 4.2 284-298.
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2002/12/25 稼動開始 2006/07/26 コンバージョン:DanceDanceRevolution SuperNOVA移行 新規収録:70曲(復活再収録:46曲) 収録総数:全240曲(11曲削除) 稼働日数:1309日 タイトル アーティスト 備考 DanceDanceRevolution Party Collection 1998 NAOKI 321STARS DJ SIMON A D.J.Amuro Across the nightmare Jimmy Weckl air DJ SIMON AM-3P -303 BASS MIX- KTz (remixed by U1) bag RevenG BE LOVIN D-Crew BURNIN THE FLOOR (MOMO MIX) NAOKI CARTOON HEROES (Speedy Mix) BARBIE YOUNG Colors ~for EXTREME~ dj TAKA CRASH! mr.BRIAN THE FINAL BAND CUTIE CHASER (Morning Mix) CLUB SPICE Dance Dance Revolution DDR ALL STARS ONE MORE EXTRA STAGE Destiny lovers くにたけ みゆき Do It Right (Harmonized 2Step Mix) SOTA feat. Ebony Fay DROP THE BOMB -System S.F. Mix- Scotty D. DYNAMITE RAVE (Down Bird SOTA Mix) NAOKI feeling of love youhei shimizu Frozen Ray ~for EXTREME~ dj TAKA Gamelan de Couple TOMOSUKE GRADUATION ~それぞれの明日~ Be For U Happy Wedding ASKA Heaven is a 57 metallic gray (gimmix) Hiro feat. Sweet little 30 s HOLD ON ME tiger YAMATO HYPER EUROBEAT NAOKI feat. DDR ALL STARS I DO I DO I DO CREAMY I m gonna get you! Kelly Cosmo IRRESISTIBILEMENT WILDSIDE JANEJANA T.E.M.P.O. feat.Mohammed Emi JET WORLD Mutsuhiko Izumi Kind Lady OKUYATOS KISS KISS KISS NAOKI feat. SHANTI KISS ME ALL NIGHT LONG NAOKI J-STYLE feat.MIU L amour et la liberté (DDR ver.) NAOKI underground LA BAMBA メキシコ民謡 LA COPA DE LA VIDA PATRICK VICTORIO Last Message good-cool feat. Meg Look To The Sky (True Color Mix) System SF feat. Anna ♥LOVE² シュガ→♥ dj TAKA feat.のりあ LOVE♡SHINE 小坂りゆ MEMORIES NAOKI feat.PAULA TERRY Miracle Moon ~L.E.D.LIGHT STYLE MIX~ Togo Project feat. Sana MOBO★MOGA Orange Lounge PARANOIA survivor 270 PARANOIA survivor MAX 290 Pink Rose Kiyommy+Seiya SENORITA (Speedy Mix) JENNY ROM SO IN LOVE Caramel.S SPEED OVER BEETHOVEN ROSE STAY (Organic house Version) emi stoic (EXTREME version) TaQ sync (EXTREME version) OutPhase TEARS NAOKI underground feat.EK The Least 100sec Hirofumi Sasaki The legend of MAX ZZ EXTRA STAGE TRIP MACHINE survivor DE-SIRE Twin bee ~Generation X~ FinalOffset V ~for EXTREME~ TAKA VANITY ANGEL FIXX WE ARE THE CHAMPIONS (Factory Team Remix) LIVE 2 LOVE WE WILL ROCK YOU HOUSEBOYZ White Lovers 新谷さなえ xenon Mr.T 蒼い衝動 ~for EXTREME~ NAOKI feat.YUKI 桜 RevenG 大見解 Des-ROW feat. TSUBOI for ALPHA 魔法の扉 (スペース★マコのテーマ) a.s.a. 三毛猫ロック 亜熱帯マジ-SKA爆弾 復活再収録 20,november dj nagureo 5.1.1. dj nagureo AFRONOVA PRIMEVAL 8 bit AFTER THE GAME OF LOVE NPD3 BABY BABY GIMME YOUR LOVE DIVAS Be in my paradise JJ COMPANY butterfly SMiLE.dk Dancemania CAPTAIN JACK (GRANDALE REMIX) CAPTAIN JACK Dancemania celebrate JJ COMPANY CUTIE CHASER CLUB SPICE DAM DARIRAM JOGA Dancemania Don t Stop! ~AMD 2nd MIX~ Dr.VIBE feat. JP Miles Dr.LOVE baby weapon feat.Asuka.M e-motion e.o.s EL RITMO TROPICAL DIXIES GANG Dancemania Electro Tuned (the SubS mix) TaQ GENOM SCREAMS L.E.D.LIGHT gentle stress (AMD SEXUAL MIX) MR.DOG feat. DJ SWAN GET UP N MOVE S K Dancemania GRADIUSIC CYBER (AMD G5 MIX) BIG-O feat. TAKA I believe in miracles HI-RISE I Was The One good-cool IF YOU WERE HERE JENNIFER Dancemania jam jam reggae jam master 73 jam jam reggae (AMD SWING MIX) RICE.C feat. jam master 73 KEEP ON MOVIN N.M.R. La Señorita Virtual 2MB LEADING CYBER dj TAKA LET S GET DOWN JT PLAYAZ Dancemania LITTLE BITCH THE SPECIALS Dancemania LOVE THIS FEELIN Chang Ma LUV TO ME (disco mix) tiger YAMATO MAKE IT BETTER mitsu-O! Mr.T. (take me higher) Risky Men feat. Asuka.M PARANOiA ETERNAL STM 200 PUT YOUR FAITH IN ME UZI-LAY R3 tiger YAMATO Remember You NM feat. Julie RHYTHM AND POLICE (K.O.G G3 Mix) C.J.CREW feat. CHRISTIAN D Dancemania SAINT GOES MARCHING (REMIX) THE SAINT ska a go go THE BALD HEADS SKY HIGH DJ MIKO Dancemania SP-TRIP MACHINE ~JUNGLE MIX~ DE-SIRE SYNCHRONIZED LOVE (Red Monster Hyper Mix) JOE RINOIE Dancemania TELEPHONE OPERATOR (Club MIX) SHELLEY PETER Dancemania think ya better D sAmi TRIP MACHINE DE-SIRE
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9105717Turrets are always available on defend missions, but if you bring the Locator Beacon you can deploy that many more. 9105718We Are Invincible 9105719Secure Imperial Shrines and you can equip the Rosarius, a wargear item that can make your entire strike force invulnerable for a brief time. 9105720Save the Rosarius for when you are perfectly set up to deal damage out to a particularly strong enemy. Go invulnerable and bring the pain! 9105721The Hive Fleet Spreads 9105722At the end of every campaign day, you receive updates on Tyranid activities from new missions spawning to sightings of poisonous spore clouds in the atmosphere. 9105723These events all contribute to the Infestation Rating of the planet, but holding Imperial Shrines will reduce the severity of these effects. 9105724Are You a Savior or a Warrior? 9105725Your campaign score and rank is the sum of two ratings Savior and Warrior. 9105726Kill enemy leaders and your Warrior rating soars. Defend strategic assets and your Savior rating goes up. 9105727But can you do both? 9105730Deploy defensive turrets in this area 9105731Shuriken Catapult 9105733Guide 9105734Signum Armor 9105737Get your squads to Captain Thule 9105738Level %1LEVEL% Orbiting %2PLANET% 9105739Level %1LEVEL% %2ACCOLADE% 9105740Click and target enemy 9105741Left-click to place. Left-click the bomb to detonate. 9105744Click to activate 9105745%1START% - %2END% of %3COUNT% 9105746Deploy another defensive turret here 9105747Save the Forge 9105748Planetary Infestation Unchanged 9105749Planetary Infestation +1 9105750Planetary Infestation +2 9105751Planetary Infestation +3 9105752Planetary Infestation +4 9105753Shrine Bonus Effect Reduced by 1 9105754Shrine Bonus Effect Reduced by 2 9105755Shrine Bonus Effect Reduced by 3 9105756Notice 9105757You have to stop searching in order to invite a friend to your party. 9105758Falcon Battle Tank 9105759Falcon Battle Tank 9105760Falcon Grav Tank 9105761Selection Panel 9105762The selection panel displays information about your currently selected squad. You can see your squads available abilities on this panel. 9105763Population Capacity 9105764You don t have enough Population capacity, or pop-cap, to build that unit. Each unit has a Population cost, which is refunded as your units are destroyed. 9105765You can increase your available pop-cap by securing points. 9105766Spend your Resources 9105767You have accumulated a large sum of resources. You should purchase new units or upgrades as you can afford them. A more powerful army will help you win the fight. 9105768Global abilities 9105769You can see your available global abilities in the global ability bar. Each race and hero comes with unique global abilities. 9105770Ork Waaagh! 9105771Orks earn Waaagh! by fighting, killing and dying. As they earn more Waaagh!, the Waaagh! meter fills up. Spend your Waaagh! points on the Orks global abilities. 9105772Eldar Psychic Might 9105773The Eldar earn Psychic Might through combat with their enemies. As they earn more Psychic Might their Psychic meter fills up. Spend your Psychic Might on the Eldar global abilities. 9105774Space Marine Zeal 9105775Space Marines earn Zeal by vanquishing their enemies. As they earn more Zeal the Zeal meter fills up. Zeal gives you access to the Space Marine s global abilities. 9105776Biomass 9105777Tyranids accumulate Biomass as they fight and consume their enemies. The amount of available Biomass is indicated by the Biomass meter. Biomass will give you access to the Tyranids global abilities. 9105778Synapse 9105779You have built a Tyranid synapse creature. Hormagaunt and Termagant squads will become more powerful under the influence of synapse creatures. Be sure to protect your synapse creatures when combating the enemy. 9105788Fires a burst of concentrated psy energy at a target 9105791Fires a burst of concentrated psy energy at a target 9105794Click to activate 9105797Armored vehicles defend this target. 9105798Large, heavily armored creatures are defending this target. 9105799Troops with anti-armor weapons defend this target. 9105800Creatures capable of damaging heavy armor defend this target. 9105801Mortar and mobile artillery troops defend this target. 9105802Hive creatures capable of launching spore mines defend this target. 9105803Elite hand-to-hand combat troops defend this target. 9105804Elite hive creatures expert in hand-to-hand combat defend this target. 9105805Elite ranged combat troops defend this target. 9105806Hive creatures with powerful ranged weapons defend this target. 9105807Large numbers of light infantry defend this target. 9105808Swarms of Gaunts and other hive creatures defend this target. 9105809The enemy has deployed turrets to defend this target. 9105810Scans indicate the presence of hive nodes -- Tyranid biological turrets. 9105811Savior 9105812Warrior 9105813How to gain %1ACCOLADE_TYPE% points 9105814Earn a Resilience star 9105815Secure a territory 9105816Collect an item of Wargear 9105817Hold a Strategic Asset (each day) 9105818Let a Defend Mission expire 9105819Killing an enemy unit 9105820Let an assassinate mission expire 9105821Earn a Fury star 9105822Earn a Speed star 9105823After the vigil of St. Claire, brother Adrien once again proved his indomitable resolve defending the Shrine of the Martyred Host though his body was crippled beyond recognition. Honored with installation into the sarcophagus of a Dreadnought and wielding this assault cannon, many a foe has fallen to his might throughout the ages. 9105824Only in battle is the Space Marine made whole and his purpose made manifest; only battle can wake the dreadnought from slumber to wage war anew for the chapter. -- so read the engravings in this mighty weapon s housing. 9105825Every Assault Cannon for the Tactical Dreadnought Armor is the pinnacle of Imperial technology lovingly maintained by the chapter’s Techmarines and only granted to the most deserving of warriors. This particular variant contains advanced gyro stabilizers that work in tandem with the Terminator armor to maintain perfect balance at all times. 9105826“Let those who would stand against my assault taste the wrath I shall reap upon them.” The words are gracefully inscribed on each of this assault cannon’s rotating barrels. As the barrels heat in battle, the words glow brilliantly. 9105827The mighty Gabriel Angelos is said to have carried this standard in battle against the traitor Isador Akios. The standard has come to represent triumph over adversity for the Blood Ravens. 9105828The feral population of Typhon has always lived in constant warfare with the Orks. This conflict has long bred able and hardy warriors for the Blood Ravens. 9105829During the First Pacification of Hab Spire Legis, the Blood Ravens found evidence of a debased cult among the corrupt political machine of the ruling caste on Meridian. During the week-long engagement, the spire s Administratum complex was breached and evidence found of links to the Ruinous Powers. For their valor and aid, the governor awarded the chapter the planet’s standard. 9105830This banner celebrates the victories of Captain Davian Thule, and bears symbols of his victories on Vespa, Cadia and in the Catacombs of Kronus. 9105831First emblazoned atop Captain Angelos’ Rhino during the Tartarus Campaign, this banner bears his personal heraldry and has since seen countless battles and unending war. Once raised, it has never fallen. 9105832This standard was once carried by Azariah, a legendary Blood Raven whose origins, and final fate are clouded by mystery. This standard is a rare artifact that is only carried by the most favored of Blood Ravens. 9105833Blood Ravens Captain Gabriel Angelos used this pistol to slay the traitor Isador Akios, once his closest friend. Angelos discarded the weapon in disgust at the Ruinous Powers and the taint they bring to Man. His battle brothers recovered the weapon and returned it to the chapter armory. 9105834Veteran Sergeant Longinus spent weeks cut off from his squad in one of the many engagements on Thur’Abis Plateau. During the time, he accounted for countless Necron warrior deaths, tirelessly battling the Xenos until his position was located. After returning to the Blood Ravens stronghold on the planet, the Techmarines were taken aback by Longinus s refusal to part with his pistol his only companion during those dark days. 9105835Legend tells of the Raven Guard Primarch Corax leading a rebellion in the claustrophobic mines against the slavers of his barren homeworld. In those cramped spaces, even the smallest weapons needed to be able to punch through heavy armor. This pistol attempts to continue this tradition of resourcefulness. 9105836Standard Issue .998 Godwyn pattern Bolter. Firing self propelled explosive tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9105837Standard Issue .998 Godwyn pattern Bolter. Firing self-propelled explosive-tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9105838Standard Issue .998 Godwyn pattern Bolter. Firing self propelled explosive tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9105839Standard Issue .998 Godwyn pattern Bolter. Firing self propelled explosive tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9105840First used by the Blood Ravens chapter in the defense of Ultima Mazus, this bolter uses specially modified ammunition dubbed Hellfire rounds. These replace the standard explosive charge of the bolter with acid, eating through flesh with terrifying speed. 9105841Recovered from the fighting near the capital city of Kronus, and bearing the seal of that planet, this Bolter was found amongst the carnage wrought as the Imperial Guard defied the Emperor’s finest Space Marines and were put to death. Many prayers of sanctity and rituals of absolution have purified this mighty weapon, but those who fought against their own kind are loathe to recall that black day. 9105842With his bolter held in one hand the other arm nothing but a bloody ruin Sergeant Corallis continued to fell Orks at an incredible pace. Inspired by his devotion and marksmanship, the Blood Ravens held firm that day. 9105843+%1SCORE_GAIN% 9105844-%1SCORE_LOSS% 9105845This Carnifex is a veritable behemoth, moving with a surrounding swarm of the lesser creatures. If you do not stop it, it will lay waste to our defenses and resources. Bring this monster down. 9105846This great Carnifex is a thundering terror that has destroyed anything that stood against it. You must strike against it, if the sector is to withstand the Hive. 9105847Eliminate the Carnifex 9105848This Carnifex is very powerful, Commander, but that also makes it valuable to the Hive Mind. Kill it and the enemy will feel the loss 9105849This beast is among the most powerful of the Tyranid hive. The Imperial Guard is no match for this horror. You are our only hope for victory here. 9105850Deff Driva is our only link to Rippa-Splitta and the astronomic array. Do not let him escape. 9105851Gorwazza 9105852Deff Driva 9105853A brood of the aliens have infested this region and must be driven back. A Warrior beast leads this particular swarm. Eliminate him and his brood. 9105854Destroy the Tyranid Warrior 9105855Eliminate the Warrior Creature 9105856Exterminate the Warrior leading this infestation before the larger organisms follow. 9105857Deff Driva 9105858Looted Tank 9105859Looted Tank 9105860Click and target area 9105861Click and target area 9105864Wraithsword 9105867Wraithsword 9105868Level 2 Hive 9105873Power Coupling 9105874Capturing Victory points makes the opposing team s victory point counter go down. When their counter reaches 0, you win. 9105875This is the amount of Requisition you currently have. 9105876This is the amount of Requisition you get per minute. 9105877This is the amount of Power you currently have. 9105878This is the amount of Power you get per minute. 9105879This is the amount of population you have and the maximum you can have. 9105880Click and place in the game world or on units such as your commander and your units will move to the specified location. 9105881Click to select your Headquarters. Your HQ can produce new units. Double click to center your camera back at the HQ. 9105882And may we meet again at the Emperor s right side. 9105883And may we meet again at the side of the Emperor. 9105886Superior Dreadnought Plating 9105889Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105890Relic Dreadnought Plating 9105893Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105894Master-Crafted Dreadnought Plating 9105897Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105898Adamantine Sarcophagus of Heroes 9105901The sarcophagus of each Dreadnought was once home to a mighty warrior of the Chapter. Each time such a legend falls, the scorch marks of the conflict that penetrated the sarcophagus are lovingly cleaned away and the surface further reinforced to sustain the next Space Marine blessed to serve the Emperor in death. 9105902Barding of Mars 9105905Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105906Plating of the Risen Dead 9105909Brother Gronick nearly met his end fighting the Orks besieging Ross Station. The mighty warrior was found barely alive, with both hands clutching a battered chainsword that pierced a Greenskin skull. Installed into a dreadnought sarcophagus, he still serves the Blood Ravens. 9105910Tomb of Champions 9105913Fused by a process lost to the Blood Ravens for two millennia, this adamantium armor plating is reserved for the holy Dreadnoughts allowing the chapter s greatest champions to continue their service to the Emperor. 9105914Vault of Captain Trythos 9105917A year after the end of hostilities on Tartarus, Techmarine Brennan led a strike force back to that blighted world to recover the relics of the fallen Honorius Trythos. Despite massive damage, the great walker remained standing where the Blood Ravens had been forced to leave it. Its return to the chapter armory was cause for great celebration. 9105919Melee Resistance Aura 9105920Take half melee damage. 9105921Activate aura 9105923Godsplitter 9105932Set Rally Location 9105933Click and target area 9105934Click and target area 9105935Click and target area 9105936Click and target area 9105937Click and target area 9105938Click and target area 9105939Click and target area 9105940Click and target area 9105942Click and target area 9105943Click and target area 9105944Click and target area 9105945Click and target area 9105946Click and target area 9105947Click and target area 9105948Click and target area 9105949Click and target location 9105950Click and target location 9105951Click and target location 9105952Click and target location 9105953Click and target location 9105954Click and target location 9105955Click and target location 9105956Click to activate 9105957Click to activate 9105959Click to activate 9105960Click to activate 9105961Toggle On/Off 9105962Click to Activate 9105963Click to activate 9105964Click and target an enemy 9105965Click and target an enemy 9105966Toggle On/Off 9105967Click to activate 9105968Click and target enemy vehicle 9105973Ancient Ruins accessed. 9105974Astronomic Array activated. 9105975Click to activate 9105976Thunderhawk extraction imminent. 9105977Successfully survived the swarm. 9105978Click to activate 9105979Mek Badzappa Eliminated 9105980Click to activate 9105981First rise secured. 9105982Second rise secured. 9105983Kill the Hive Tyrant Alpha 9105984Hive Tyrant Alpha defeated. 9105985Kill off the Hive Tyrant Alpha to disrupt the Tyranids in the area. 9105987Click and target allied vehicle 9105988Repair damage done to an allied vehicle, walker, generator or turret. 9105989Teleport homer planted. 9105990Warp Throw 9105991Grants the Warp Throw ability which allows the Warlock to throw enemies from afar. 9105992Equip gauntlets 9105993Force Gauntlets 9105994Level 3 Webway Assembly 9105995Providence 9105996Increases the health of the Warlock and grants the Providence ability that when activated reduces ability cooldowns, increases energy regen and renders the Warlock invulnerable. 9105997Equip accessory 9105998Providence 9105999Click to activate 9106000Click to Activate 9106001Click to activate 9106002Click and target location 9106003Click and target location 9106004Toggle On/Off 9106005Argus City Gate Protected 9106006Tarantula Turrets Deployed 9106011Captain Thule Rescued 9106012A Squad of Nobs… 9106013Nob Squad 9106014Nob Squad 9106015Ork Sniper 9106016Click to activate 9106017Kommando Nob Boss 9106018Extraction Point Reached 9106019Brood Nests Destroyed 9106020Biosample Collected 9106021Hive Tyrant Killed 9106022Furious Charge 9106023Charge to a specified location with the chapter s vigor, smashing through objects and knocking enemies back. 9106025Furious Charge 9106026Click to cancel production. 9106027Dual Shuriken Catapult 9106028Mek Badzappa 9106030Fast infantry 9106031Light ranged infantry 9106032Jumping heavy melee squad 9106033Heavily armed suppression squad 9106034Artillery squad 9106035Light Infantry 9106036Ranged infantry 9106037Heavy ranged assault infantry 9106038Heavy melee assault infantry 9106039Melee walker vehicle 9106040Assault vehicle 9106041Armed transport vehicle 9106042Melee walker vehicle 9106043Melee Infantry 9106044Basic ranged infantry 9106045Waaagh!!! 9106046Waaagh temporarily boosts the speed, damage and defense of nearby Ork infantry. The more units using this ability together, the greater the effect. 9106047Activate aura 9106048Anti-armor platform 9106049Artillery platform 9106050Suppression platform 9106051God of War 9106052Light infantry 9106053Heavy melee infantry 9106054Quick-strike ranged infantry 9106055Light vehicle 9106056Assault vehicle 9106057Vehicle melee walker 9106058Stealthy ranged infantry 9106059Heavily armed suppression squad 9106060Elite melee squad 9106061Basic ranged infantry 9106062Basic melee infantry 9106064Left-click to revive your commander for a requisition cost. 9106065Grenade squad 9106066Anti-vehicle infantry 9106067Jumping melee squad 9106068Vehicle melee walker 9106069Assault vehicle 9106070Armed transport vehicle 9106071Monstrous creature 9106072Health 9106073Energy 9106074Orks 9106075Eldar 9106076Tyranids 9106077An Ork horde 9106078An Eldar war host 9106079A Tyranid swarm 9106080Communication Array 9106081Foundry 9106082Imperial Shrine 9106083Experience 9106084Reinforce 9106086Avatar Boss 9106087Even in death… 9106088Avatar of Khaine 9106089Avatar of Khaine 9106090God of War 9106092Creates a large psychic storm, disrupting and damaging enemies in a large radius 9106096Armege… to strike… hull breached… superstructure failing… itiating self-destruct seque… 9106097Capillary Towers 9106098Toxic Winds 9106099Spore Chimneys 9106100Reddening Skies 9106101Reclamation Pools 9106102Poisoned Skies 9106103Poisoned Waters 9106104Necrotizing Spores 9106105Magma Vents 9106106Livestock Slaughtered 9106107Ripper Swarms 9106108Vanguard Creature 9106109Madness and Heresy 9106110Mycetic Spore Impact 9106111Spore Mines 9106112Gargoyle Swarms 9106113Ripper Plague 9106114Pheromone Trails 9106115Hive Madness 9106116Hive Tyrant 9106117Carnifex Rampage 9106118Synaptic Spread 9106119on 9106120over 9106121%1EVENT% %2CONJUNCTIUON% %3PLANET% 9106122Tyranid Activity on %1PLANET% 9106123Tyranid rippers, highly aggressive worm-like creatures, are appearing in wilderness areas of %1PLANET%. 9106124A series of gruesome murders have been committed in one of %1PLANET% s major population centers. This is likely the work of an as-yet-unseen Tyranid vanguard creature. 9106125Herds of livestock have been found slaughtered across a large area of of %1PLANET%. The predators seem to match the Hormagaunt genotype. 9106126Clouds of spores have been detected in %1PLANET% s upper atmosphere. The actual Hive Fleet may not yet be in system, but its vanguard clearly is. 9106127Sudden outbursts of rage and madness have been reported from across %1PLANET%. This may be a symptom of the Hive Mind s approach. 9106128A large mycetic spore has fallen to %1PLANET% s surface, birthing a dangerous Tyranid brood. 9106129Toxins and spores have contaminated several of %1PLANET% s major reservoirs. Whole communities are dead or dying. 9106130Large toxic clouds are spreading through %1PLANET% s atmosphere as the Tyranids transform the planetary ecosystem.. 9106131Explosive plant growth has occured in several regions on %1PLANET%. Clouds of Tyranid spores are sparking this growth to create fodder for the hive fleet. 9106132Several of %1PLANET% s cities have come under assault from low-flying clouds of spore mines. 9106133Deadly flocks of flying predators matching the Tyranid Gargoyle genotype have appeared in %1PLANET% s skies. They have carried off man and beast alike. 9106134Veritable plagues of Tyranid rippers are emerging from underground burrows across %1PLANET%. 9106135Spore chimneys are appearing in %1PLANET% s populated areas, transforming the planet to suit the Tyranids. 9106136Large acidic lakes have sprouted in %1PLANET% s infected hinterland. These reclamation pools serve as a digestive system for the Tyranids, preparing the planet s biomass for consumption. 9106137A wave of Tyranid creatures are driving toward one of our strategic assets on %1PLANET%. They seem to be following some form of chemical trail left by a vanguard creature. 9106138Acidic rains and toxic winds are becoming the norm on %1PLANET%. Filter masks are being distributed but are in short supply. 9106139Large volcanic towers are appearing on %1PLANET%. These magma vents are spewing foul gasses into the atmosphere and sparking the growth of yet more plants for the hive to consume. 9106140Hive ships are descending into %1PLANET% s atmosphere in order to feed from the largest capillary towers. Unless they are stopped, the Tyranids will use this method to drain the planet dry. 9106141The psychic influence of the Hive Mind is spreading across %1PLANET%. Outbreaks of mass hysteria are becoming common. 9106142A Hive Tyrant has emerged from the wilderness of %1PLANET% and led its brood into %2MAP%. It must be stopped before it forms a hive. 9106143A Carnifex has emerged from the wilderness of %1PLANET% and led its brood into %2MAP%. It must be stopped before it lays waste to the area. 9106144A Zoanthrope has emerged from the wilderness of %1PLANET% and led its brood into %2MAP%. It must be stopped before it summons further beasts. 9106145Tyranid Activity on Calderis 9106146Tyranid Activity on Typhon 9106147Tyranid Activity on Meridian 9106148No matter the cost, you must destroy it. 9106149This is your doing, Commander. 9106150But this is no time to lower our guard. 9106151Thanks to you, the Blood Ravens still have their recruiting worlds and human life still thrives in the Aurelia sector. 9106152Thanks to you, the Blood Ravens live on as a Chapter and human life still thrives in the Aurelia sector. 9106153One final thing Commander, you may tell Captain Thule that the secrets of Cyrene die with me. 9106154There is one last thing Commander, you may tell Captain Thule that the secrets of Cyrene die with me. 9106155Commander one last thing, you may tell Captain Thule that the secrets of Cyrene die with me. 9106156You may tell Captain Thule that the secrets of Cyrene die with me. 9106161Assassin Unit 9106162Assault unit 9106163Click and target an enemy 9106164Explosive unit 9106165Explosive unit 9106166Heavy melee infantry 9106167Artillery unit 9106169Click and target enemy unit 9106171Creates a large psychic storm, disrupting and damaging enemies in a large radius 9106177Chapter s Fury 9106178Unlock Ability - After taking a large amount of damage Thaddeus can enter a reckless state, stretching his abilities to their limits. During this time, abilities cost no energy and have no recharge duration. 9106179Ability Unlocked - After taking a large amount of damage Thaddeus can enter a reckless state, stretching his abilities to their limits. During this time, abilities cost no energy and have no recharge duration. 9106180Larraman s Blessing 9106181After being revived in combat, Thaddeus cannot be harmed for 10 seconds. 9106182After being revived in combat, Thaddeus cannot be harmed for 10 seconds. 9106183Accurate from Cover 9106184Gain increased accuracy when firing from cover, significantly raising the squad s damage output. 9106185Devastator Squad has increased accuracy when firing from cover, significantly raising damage output. 9106186Focus Mastery 9106187The basic benefits of Focus Fire are extended to nearby allies, increasing their damage output. 9106188The basic benefits of Focus Fire are extended to nearby allies, increasing their damage output. 9106189Battle Lust 9106190Avitus regains Energy for every enemy he kills. 9106191Avitus regains Energy for every enemy he kills. 9106194Steady in Cover 9106195Become immune to knockback from conventional attacks when in cover. (Special abilities may still cause knockback.) 9106196When in cover, the Devastator Squad is immune to knockback from conventional attacks. (Special abilities may still cause knockback.) 9106213Terminator Honors 9106214Gain the ability to equip Terminator armor. Avitus wields a mighty assault cannon as his default weapon in Terminator armor. 9106215Avitus may now equip Terminator armor. Avitus wields a mighty assault cannon as his default weapon in Terminator armor. 9106216Hail of Fury 9106217The assault cannon s already brutal barrage is further improved by loading hellfire rounds into the chambers, dealing explosive damage to all enemies who are caught in the deadly firing arc. 9106218The assault cannon s already brutal barrage is further improved by loading hellfire rounds into the chambers, dealing explosive damage to all enemies who are caught in the deadly firing arc. 9106222Hardened Armor 9106223A Techmarine reinforces the Dreadnought s plating, making it more resilient to anti-vehicle / anti-armor weaponry. 9106224A Techmarine reinforces the Dreadnought s plating, making it more resilient to anti-vehicle / anti-armor weaponry. 9106228Venerable 9106229Davian Thule becomes a Venerable Dreadnought, a true legend of the Chapter. He inspires victory in the hearts and minds of his brothers when killing opponents. Inspired allies gain increased movement speed and damage. 9106230Davian Thule is now a Venerable Dreadnought and inspires victory in the hearts and minds of his brothers when killing opponents. Inspired allies gain increased movement speed and damage. 9106232Indomitable 9106233Gain a significant chance to instantly regain consciousness when incapacitated. When doing so, the Force Commander regains health and gains a brief speed and damage increase. 9106234The Force Commander may instantly regain consciousness when incapacitated. When doing so, he regains health and gains a brief speed and damage increase. 9106235Equip melee weapon 9106236Stunbomb 9106237Throw a stun grenade that disrupts and stuns enemy troops. 9106238Click and target area 9106241Enemies are well entrenched. Use grenades or other wargear to defeat cover. 9106242Enemies are vulnerable to hand-to-hand combat. 9106243The nature of the true enemy is as yet unknown. Do not over-specialize your weapon load out. 9106244Heavy ranged weaponry will aid in holding the city gate against Ork attackers. 9106245Badzappa is likely to deploy proximity mines and stikkbombz. Nimble units will be at an advantage. 9106246Target area has heavy brush. Flamers or explosives will be useful for clearing enemy cover. 9106247Expect very large numbers of hostile creatures. 9106248Some Orks have already reached the array. 9106249The hive has dense foliage and tight passes, and is thus prone to ambushes. Flamers and other short-range weapons will be effective. 9106250The hive contains heavy concentrations of explosive spore mines. 9106251Expect escape to be the hardest part of the battle. 9106252Eliminate Orks and Tyranids while they fight one another. 9106253The target area is heavily overrun. Keep your forces together to support one another. 9106254The target area contains many defensible structures. Use the cover they provide. 9106255Some Imperial Guard squads may still be holding out. 9106256The Ork force includes suppression teams, melee jump troops, and armored vehicles. Counter them with a diverse squad and wargear loadout. 9106257The target area includes several drop relays. Secure them to provide for fall-back points. 9106258Eldar raids often occur after a victory. 9106259Units must defend key points during this mission. 9106260Many brood hives are present in the target area. 9106261All squads eventually deploy. 9106262Orbital Command 9106263Equipped Drop Pod Beacons and Orbital Bombardment Beacons can each be used twice in a single deployment. 9106264Equipped Drop Pod Beacons and Orbital Bombardment Beacons can each be used twice in a single deployment. 9106265Orbital Barrage 9106266Battle Cry now restores Energy to nearby allies. If Battle Cry is not unlocked, the Commander gains the Inspiring Shout ability which does the same. 9106267Battle Cry now restores Energy to nearby allies. If Battle Cry is not unlocked, the Commander gains the Inspiring Shout ability which does the same. 9106268Twin Death Spinner 9106273Consume mass quantities! 9106274Tyranid Warrior 9106275Warrior 9106276Tyranicus Gladius 9106277Consume mass quantities! 9106278Tyranid Warrior with Barbed Strangler 9106279Warrior with Barbed Strangler 9106280Tyranicus Gladius 9106281Special Shoota 9106282Consume mass quantities! 9106283Tyranid Warrior with Venom Cannon 9106284Warrior with Venom Cannon 9106285Tyranicus Gladius 9106286Level 2 Teleporta Platform 9106290Kaboom! 9106291Trigger a massive explosion right under Kommando s feet, killing nearby foes and sending him flying (and severely damaged). 9106292Equip heavy bomb 9106298Stikkbombs 9106299Kaboom! 9106300Detonate a uge bomb right where yer standing. Does heavy damage to all surrounding units and sends the Kommando flying with low health. 9106302Click to activate 9106305Level 2 Teleporta Platform 9106307Boomgun 9106308Big powerful tank shot! 9106309Larraman s Blessing 9106310After being revived in combat, Tarkus cannot be harmed for several seconds. 9106311After being revived in combat, Tarkus cannot be harmed for several seconds. 9106312Barb Strangler 9106313Astartes MK Vb 9106314340 Damage 9106315Barbed Strangler 9106316Launches seed pods that erupt to entangle infantry within their vines, causing affected units to be suppressed. 9106317Equip weapon symbiote 9106318Show Subtitles 9106319Tankbusta Bomb 9106320Throw a bomb that sticks to wagons. Damages and disables vehicles. 9106321Throw stickybomb to damage and disable a vehicle 9106322Click and target enemy vehicle 9106326Abort Mission 9106327Yet the Blood Ravens endure, undaunted and unbroken. 9106328Predator here our weapons are silent. 9106329Predator immobilized. 9106330Delete Campaign? 9106331Are you sure you want to delete this campaign? 9106332Are you sure you want to delete this campaign? 9106337Waaagh Banner 9106338Boosts the speed, damage and defense of nearby Ork infantry. 9106339Waaagh! Banner 9106340Building 9106341Ancient Defender 9106342Shut down non-essential systems to repair Dreadnought. While in this state, the Dreadnought grants a cover bonus to all nearby squads. 9106343Click to activate 9106344Ancient Defender 9106352%1ITEM% Added to Inventory 9106353Flamer 9106354Flamers 9106355Flamers are combat flamethrowers. They are excellent at defeating targets behind cover or in structures. Their high damage output is offset by their short range. Use cover or special abilities to approach your target. 9106356Blind Grenades 9106357Blind grenades stun enemies within their target area for a limited time. Stunned enemies cannot move or attack and so are highly vulnerable. Enemy commanders and troops in structures are susceptible to blind grenades. Vehicles are immune, however. 9106358Sniper Rifle 9106359Sniper Rifles 9106360Sniper rifles are long-range weapons. They inflict high damage on single units and can suppress other nearby targets, but have a slow rate of fire. Only Cyrus can equip sniper rifles, but he can gain the deadly High-Powered Shot ability by doing so. 9106361Combat Shotgun 9106362Combat Shotguns 9106363Shotgun 9106364Shotguns 9106365Shotguns are short-range combat weapons. They inflict heavy damage and have a good chance of knocking targets out of cover. Only Cyrus can equip sniper rifles, but he can gain the deadly High-Explosive Shot ability by doing so. 9106366Melta Bombs 9106367Melta bombs are powerful anti-vehicle explosives. Thrown like grenades, they have a shorter range but will adhere to a target. They inflict heavy damage to vehicles but are not usable against other target types. 9106368Power Sword 9106369Power Swords 9106370Power swords are deadly close-combat weapons. Lethal force fields surround their blades making their strikes effective against all target types. 9106371Power Weapon 9106372Power Weapons 9106373Power weapons are deadly close-combat arms. Lethal force fields surround their blades making their strikes effective against all target types. 9106374Plasma Gun 9106375Plasma Guns 9106376Plasma guns are powerful ranged weapons. Firing a charged ball of super-heated energy, they can damage all target types, making them viable in most every situation. They have a relatively slow rate of fire, however. 9106377Cluster Mines 9106378Cluster mines are explosives that can be planted ahead of time. Enemy infantry approaching the mine triggers its detonation, dealing significant damage. Cluster mines require almost no time to plant. 9106379Missile Launcher 9106380Missile Launchers 9106381Missile launchers are deadly anti-armor weapons. Although relatively slow-firing, only a few hits will destroy most vehicles. Missile-launchers are also effective against structures and the enemies within them. They are inaccurate against infantry but can disrupt grouped enemies. 9106382Plasma Pistol 9106383Plasma Pistols 9106384Plasma pistols are heavy side arms, firing small blasts of super-heated energy. They make close-combat units significantly more deadly, but are still relatively short ranged. 9106385Power Fist 9106386Power Fists 9106387Power fists are among the most powerful close-combat weapons. A gauntlet wreathed in deadly energy, a power fist can rip through the heaviest armor. It is a slow weapon, however, making it a poor choice against masses of light infantry. 9106388Demolition Charges 9106389Demolition charges are heavy explosives designed to destroy structures and fortifications. Although deadly to infantry caught in their blast, they have long fuses, meaning most infantry can avoid the blast with ease. 9106390Remote Detonator 9106391Remote Detonators 9106392Remote detonation charges are very powerful explosives that must be planted in the ground. The charge can then be triggered from a distance, just when it will do the most damage. Remote charges are effective against all target types but take several seconds to plant. 9106393Terminator Armor 9106394Terminator Armors 9106395Terminator 9106396Terminators 9106397Terminator armor is a powerful relic of the chapter. Space Marines equipped with this armor become nearly unstoppable warriors. Terminators are immune to suppression, but can only equip specialized weapons. These include powerful storm bolters, thunder hammers and more. 9106398Power Axe 9106399Power Axes 9106400Power axes are the more brutal cousins of power swords. Slower to use, they inflict even deadlier strikes and can damage any target. 9106401Orbital Bombardment Beacon 9106402Orbital Bombardment 9106403The orbital bombardment beacon allows you to call in a devastating artillery barrage fired from the Armageddon s bombard cannons. The energy pulse created by the strike briefly neutralizes gravity just before a salvo hits, giving targets just enough time to realize their death is upon them. 9106404Plasma Cannon 9106405Plasma Cannons 9106406Plasma cannons are very powerful heavy weapons, hurling massive bolts of super-heated energy huge distances. They cause heavy damage and large detonations, making them effective against all targets. Their slow rate of fire and long range, mean they are best used at a long range with a forward spotter. 9106407Dreadnought Assault Cannon 9106408Dreadnought Assault Cannons 9106409Assault Cannon 9106410Assault Cannons 9106411The Dreadnought assault cannon is a heavy ranged weapon capable of unleashing a devastating barrage of fire. Highly effective against infantry and light armor, the cannon does replace one of the Dreadnought s mighty clawed arms, reducing its close-combat effectiveness. 9106412Heavy Flamer 9106413Heavy Flamers 9106414Heavy flamers are Terminator-issue combat flamethrowers. Like standard flamers, they are excellent at dealing with targets in cover or in structures. 9106415Thunder Hammer and Storm Shield 9106416Thunder Hammers and Storm Shields 9106417Thunder Hammer 9106418Thunder Hammers 9106419Storm Shield 9106420Storm Shields 9106421Thunder hammers are large power weapons used with Terminator armor in its assault configuration. Paired with a storm shield, the hammer makes the Terminator a nearly unstoppable melee combatant. It does deprive the Terminator of any ranged weaponry, however. 9106422Two-Handed Thunder Hammer 9106423Two-Handed Thunder Hammers 9106424The two-handed thunder hammer is the mightiest close-combat weapon in the Blood Ravens arsenal. Only usable by the Force Commander, this power weapon can damage all targets. It precludes the use of any ranged weaponry, however. 9106425Terminator Assault Cannon 9106426Terminator Assault Cannons 9106427The Terminator assault cannon is a powerful suppression weapon. Unlike the heavy bolter, it is also effective against armored vehicles and leaves a hand free to wield a power fist. 9106428Drop Pods 9106429Drop Pod Beacon 9106430With the drop pod beacon equipped, the Strike Cruiser can launch additional drop pods to reinforce Space Marine squads in the field. In addition to replacing fallen squad members, a drop pod can be a powerful weapon in and of itself, crushing those caught beneath it. 9106431Cyclone Missile Launcher 9106432Cyclone Missile Launchers 9106433The Cyclone missile launcher is a rack of powerful missiles attached to the back of Terminator armor. The Cyclone can fire a devastating missile barrage, destroying most any target caught in the target area. 9106434Signum 9106435The Signum is a sophisticated targeting device which allows you to call in precision strikes from Imperial Guard artillery positions. During a single deployment, you can call in one strike per secured Communication Array on the current planet. 9106436Locator Beacon 9106437Locator Beacons 9106438Tarantula Turrets 9106439The Locator Beacon allows you to deploy Tarantula automated sentry guns at designated positions. During a single deployment, you can call in one Tarantula per secured Foundry on the current planet. 9106440Rosarius 9106441The Rosarius allows you to render all your squads invulnerable for a brief time. During a single deployment, you can do so once per secured Imperial Shrine on the current planet. 9106442Dreadnought Unit Added 9106443Dreadnought 9106444Dreadnoughts 9106445A Dreadnought is a mighty combat walker piloted by a hero of the chapter sealed within its sarcophagus. The walker is very powerful in close combat and able to smash through obstacles. It is slow moving and vulnerable to missiles and other anti-armor weapons, however. 9106446Standard Issue .998 Godwyn pattern Bolter. Firing self-propelled explosive-tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9106447MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106448MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106449MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106450MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106451MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106452Originally wielded against Warboss Gorgutz during the Kronus Campaign, the war spirit within the chainsword is said to have a taste for Greenskin blood. Indeed, the weapon seems to sing with greater vigor when used against Orks. 9106453Originally wielded in the scourging of Radebe Prime, reports from the battle indicate an Assault Marine Sergeant leading the charge became imbued with a berserker rage. Each enemy felled seemed to bolster his resolve, driving the squad to retake a vital ammunition storage facility from the Orks. 9106454Consecrated first for the Ordo Xenos as proof against the alien, many Deathwatch Space Marines used this chainblade to slay the enemies of mankind. When the first Blood Raven to serve in that capacity Brother Trythos returned to Tartarus and subsequently died fighting the Eldar, the Inquisition gifted the sword to the chapter in his honor. 9106455This mighty weapon was once wielded by the legendary Azariah Vidya himself. Since then, the weapon has been used on Tartarus, Mono VII and Kronus its wielder always determined to continue the legacy of this magnificent chainblade. 9106456Named in honor of an Imperial Arbiter who served in the under-city of Meridian during the Harrington Spire riots of 777.M41, this shotgun was recovered from the ruins of the armory which Mencius had destroyed rather than see its contents fall into the mob s hands. 9106457The Ork submersible broke the surface of the waters behind Storm Reach, expecting to unleash its missile and marauding cargo on the unsuspecting town. Instead, the Greenskin craft became a death trap for all inside as Dreadnought Callum waded through the shallows to crush all inside. 9106458Venerable Dreadnought Adrien served the Emperor until his final end came against a legion of mutated cultists dedicated to the Plague Lord. 9106459The last venerable dreadnought to bear this mighty weapon into combat earned the incredible distinction of destroying a Chaos Warhound Titan. A crippling blow to the leg halted the mighty god machine s advance; the Dreadnought then hauled the Titan down, tore asunder its pilot compartment and ruptured its power core. The explosion annihilated a large portion of the Chaos force, and after the battle only this fist remained, still clutching the twisted form of the Titan s mutated pilot. 9106460“The screams of the dying are the sound of victory, the acrid scent of burning is proof of your valor.” - Inscription on the muzzle guard of this flamer. 9106461Avitus then a relatively young battle brother used this flamer to burn the Black Chapel of Vespa to the ground after Davian Thule s victory over the Chaos witch Morgana there. 9106462MK IIIa ‘Heretic’ Pattern Flamer. The flamer fires a mix of chemicals that upon contact with the air, ignites to put forth a steady stream of cleansing flame. Excellent against enemies in cover or in buildings. 9106463MK IIIa ‘Heretic’ Pattern Flamer. The flamer fires a mix of chemicals that upon contact with the air, ignites to put forth a steady stream of cleansing flame. Excellent against enemies in cover or in buildings. 9106464MK IIIa ‘Heretic’ Pattern Flamer. The flamer fires a mix of chemicals that upon contact with the air, ignites to put forth a steady stream of cleansing flame. Excellent against enemies in cover or in buildings. 9106465MK IIIa ‘Heretic’ Pattern Flamer. The flamer fires a mix of chemicals that upon contact with the air, ignites to put forth a steady stream of cleansing flame. Excellent against enemies in cover or in buildings. 9106466Stun grenades that inflict no damage but can temporarily incapacitate most infantry units. 9106467“Those who wield the power of His chosen warriors would be blessed to feel but a minute portion of the eternal agony the Emperor endures for mankind,” decreed the Chaplain Elizur as he oversaw the creation of this powerful weapon. 9106468The design for this heavy bolter was inspired by the terrifying screams of an Eldar Banshee. The wailing sounds of this bolter are said to pierce the enemy’s very soul, and has caused enemies to break ranks in fear. 9106469Scores of xenos were cut down like chaff, but still they came. Bolts ripped through their lines as the Blood Ravens desperately held the line against their endless foe to protect their fallen sergeant. When the bulk of the second company arrived in response to the distress calls, the body of Sergeant Martinus remained untouched by alien claws, and the last remaining battle brother collapsed… still firing his heavy bolter. 9106470First deployed during the suppression of the Fales revolt at the end of M39, this heavy flamer is said to have consumed the traitorous Fales himself when Sergeant Lyons of the First Company led his famous raid behind enemy lines to the heart of the rebellion. 9106471Though scoured by flame and chipped by constant gunfire, the flawless craftsmanship of this Iron Halo keeps its protective powers strong. 9106472Owing to the chapter coloration and naming, many scribes and administrators in the Imperium falsely attribute the Blood Ravens founding chapter to be the Blood Angels. This is not made any clearer by the honorific names bestowed on some of the Blood Ravens oldest relics such as this Iron Halo. Some even whisper that these misleading names are intentional misdirection by the Blood Ravens themselves. 9106473“Yes, the Emperor protects, but I prefer to augment His divine grace with an energy field.” Attributed to former Captain Cappozius of the Lamenters Chapter, current status unknown after being sent on a crusade into the Maelstrom. 9106474Captain Davian Thule was awarded this great relic after successfully routing Chaos forces in the defense of Kasr Sonnen on Cadia. Captain Thule had deployed with elements of the Blood Ravens 4th Company to assist the Imperial forces already there. His experience in battle proved a valuable asset. 9106475Said to be forged under the supervision of the Blood Ravens "Great Father" lAzariah Vidya, this relic incorporates iconography of the Emperor, the planet Cyrene, and the chapter Librarium. 9106476This artifact of the earliest days of the Blood Ravens chapter was once reserved for the commander of the First Company. In more recent times, it has been awarded to commanders in high favor with the Chapter Master. 9106477Gilt in polished adamantium, this relic of the Balassu Crusade, evokes both the pride of victory in that long battle against the Eldar, and the drive to continue the battle in yet further reaches of space. 9106478Astartes type 12 Jump Pack; extended lift capacity. Enabling the wearer to cover distances both long and short, the real value is not so much in the rising, but the falling. Crashing down onto an enemy position causes much disruption and deals damage to light infantry. 9106479Astartes type 12 Jump Pack; extended lift capacity. Enabling the wearer to cover distances both long and short, the real value is not so much in the rising, but the falling. Crashing down onto an enemy position causes much disruption and deals damage to light infantry. 9106480Captain Kayvaan Shrike of the Raven Guard has been a critic of the Blood Ravens since the two chapters clashed over tactics during the Holst Crusade. Nevertheless, this jump pack was named in his honor after the decisive victory on that frozen world. 9106481A gift from Salamanders artificer Barrero received after the Second Armageddon War, this launcher fires customized missiles which include both melta and krak explosive charges in their warheads. 9106482Each missile loaded into the Sacred Lance receives benedictions of fury and accuracy. Its muzzle, never blackened despite constant use, is ringed with litanies of devotion and zeal. 9106483“Pity is the most dangerous of emotions. Vengeance is the purest. Let this lance ever be a reminder of this simple lesson.” So reads the inscription on this weapon. 9106484Let the fire in this weapon s core be eclipsed by the fury in its wielder s heart. so reads the artificer s seal stamped into the bottom of this weapon s grip. 9106485This powerful plasma cannon was once owned by the notorious Inquisitor Mattias Kuzminski. Many spies and traitors were vaporized in its wake when this weapon was used by his retinue. How this cannon ever left Kuzminski’s care is unknown. 9106486Originally crafted in the legendary forges of Mars, Chapter Librarians date this weapon to before M32 and all artificers who examine it are in awe of its near flawless construction. They claim that from its barrel is unleashed such power that it can only be likened to the manifestation of a star. 9106487M35 Magnacore-type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles. 9106488M35 Magnacore-type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles. 9106489M35 Magnacore-type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles. 9106490M35 Magnacore-type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles. 9106491Though many believe the assignment of a plasma weapon to be a dubious honor due to the fractious nature of the weapon, the cooling system of the Scourging Fury has ensured its many bearers are under far greater danger from the enemies of the Imperium than the gun itself. 9106492When the unusually heavily armored Orks on the ice world of Immir proved too numerous for slower firing Plasma Guns, Blood Raven artificers forged this unique weapon that unleashes especially superheated plasma at an increased rate of fire. 9106493Said to fire plasma of such heat it might crack the mantle of a world, this weapon bears its name in reference to the rumored purgation of the Dark Angels homeworld of Caliban. Members of that chapter look at this naming as an insult and have been heard to call for the Blood Ravens to suffer a similar "absolution." 9106494Sgt. Matiel of the Blood Ravens 3rd Company wielded this powerful Mk III ‘Sunfury’ pistol against Warboss Orkamungus’s horde during the Tartarus campaign. Battle records claim the Orks were unable to return fire when the muzzle flashes of this weapon hindered their vision. 9106495Trythios, first of the Blood Ravens to ever serve in the Inquisition s alien-hunting Deathwatch, took this plasma pistol with him when his service began. Since then, it as accompanied all Blood Ravens undertaking such service. 9106496This legendary plasma pistol has surfaced during countless engagements by the Blood Ravens. In every recorded use of the Herald, the battle lasted for many weeks often turning from a brief engagement to a protracted siege. Rumors persist that where the weapon is found war is soon to follow. 9106497From Elizur’s proclamation of victory “Pain is not the enemy. Pain is a reminder that we live on to better serve the Emperor of Mankind.” This suit of Power Armor is a testament to the truth of this proclamation, and is reputed to improve the wearer’s mental focus. 9106498The legendary temper of the Space Wolves inspired the name for this suit of power armor after two adepts of the Omnissiah dueled over who would earn the right to name their creation. 9106499After the exterminatus of Cyrene, a piece of the planet’s crust was forged into the shoulder plate of a suit of power armor. Intended as a reminder that no place is safe and eternal vigilance is needed, Blood Ravens instead view wearing this suit as a necessary penance. 9106500The Blood Ravens charge was devastating. The Tau line crumbled as bolter and chainsword spilled the xenos’ lifeblood onto the grounds of Ores Tash n during the fighting on Kronus. Battle brother Mazus, however, shone above all others in righteous fury butchering the fleeing aliens en masse. 9106501This ancient suit last saw service at the peak of Hab Spire Venictus during the quelling of the Fortune Insurrection. As the towering city burned, the corrupt governor was cast down from a towering height. The Inquisition sealed the upper levels for a hundred years while servitors incanted endless rituals of purification. 9106502The names of every Blood Raven to wear this armor are written on the vambraces as a reminder of its mighty legacy. The most recent inscription bears the name of Sergeant Matiel, martyred on Tartarus during the final battle against the sorcerer Sindri. 9106503When Techmarine Martellus returned from his training on Mars, he brought a great gift of ornately crafted power armor. Though many in the chapter have tried, none have ever persuaded him to tell of how the secretive Techpriests of Mars came to reward the Blood Ravens with such a prize. 9106504“And lo, the heretic was brought down by fear. As the weak-minded cower under fire from our devastators, we stride forward undaunted into glorious combat.” Excerpt from the purity seals adorning this master-crafted power armor. 9106505Cold to the touch regardless of any heating, this power armor is said to have been forged following instructions from Iron Priest Bjorksten in the wake of the Purge of Kading Prime. 9106506Rogal Dorn was a master of building fortifications, and a legendary battlefield commander on the defense. When created, this armor was deemed a masterpiece of personal protection and named for the Primarch of the Imperial Fists Space Marines. 9106507Prayer strips sealed to this power armor by Reclusiarch Mikelus read "I am a Blood Raven, born into the starry sky on wings of hate. Hate for the alien and his opposition to Man. Hate for the treasons of brothers and fathers." 9106508Said to glow warmly on certain feast days, this power armor was worn by the Blood Raven Adrien when he defended the Abbey of St. Irene against the Black Legion. Suffering terrible wounds, Adrien fell into a deathlike state during which the abbey s holy sisters prayed over his body. Adrien arose during the vigil of Sister Claire, who would later become canoness of the Order of the Lost Rosetta. 9106509After the battle of Tarsis Ultra, Hive Fleet Leviathan continued to rampage onwards, tendrils reaching into star systems far beyond. Ultramarines later fighting a desperate last stand against the hordes were astounded to see a Blood Ravens strike cruiser enter orbit and deploy drop pods. Caught between two forces, the alien beasts were defeated. This suit of power armor was gifted to the Blood Ravens with blessings and litanies of holy fury against the Tyranids. 9106510“As his chainsword bit through the armor and flesh of the foul xenos, a nimbus of light radiated from him. All who remember the battle for Titans Gate recall his purity of spirit. But none can remember his name, even though the very spirit of the Emperor suffused him.” 9106511“Brothers, though the secrets of our great chapter’s past are still clouded and uncertain, we will forever be vigilant in our quest to both unearth hidden lore and to smite the foes of mankind in His name. Knowledge is power, Guard it well…” Chaplain Prathios of the Blood Ravens. 9106512The foul warrior of Chaos laughed as he threw an entire pack of grenades into the path of Captain Trius. The mocking laughter died in the air as Trius strode through the explosion without pause, cleaving the heretic in two before pausing to address any potential battle damage and offering a prayer to the machine spirit of his armor. 9106513Before it was lost, this Mk VII Power Armor was put on display during Blood Trials held by the Blood Ravens 3rd Company to inspire hopefuls with a symbol of what they might one day become should they prove worthy. 9106514Upon this armor is etched a record of each battle that took place during the Kronus Campaign. An Apothecary noted the etchings when tending to a fallen brother at the end of the bloody campaign and handed it over to Blood Ravens chaplains who blessed it as a chapter relic. 9106515Blood Ravens Techmarine Isaak Jordanos once endeavored to visit to the Space Wolves home world of Fenris. Rebuffed by the grim chapter, he was still impressed by the sight of their famed “Fang” fortress, visible even from orbit. He marveled at the glorious structure and set about to forge a great power axe in honor of both the mighty fortress and the legendary chapter that built it. 9106516For unknown reasons, Iron Priest Bjorksten of the Space Wolves briefly accompanied the Blood Ravens forces during the Exodite Purges of Kading Prime. After one bloody battle, the Iron Wolf looked on this power axe and called it a fine prize. 9106517The mighty hive beast lumbered forward under constant cannon fire from battle tanks. Undaunted, Assault Marine Sergeant Brand powered the engines on his jump pack, screamed a mighty prayer to the Emperor and launched himself at the beasts’ maw. Though he was instantly devoured, his courageous example led the defenders to hold fast, and an image of the creature was later emblazoned onto this axe. 9106518During the Tartarus Campaign, Blood Ravens Sgt. Tanthius witnessed Imperial Guardsman Ckrius display uncommon valor in the face of heresy and death. Tanthius commissioned the creation of this power sword in honor of those who fight with pure hearts to defend their home worlds. 9106519This mighty power sword was forged by the Techpriests of Mars soon after the Kronus Campaign. It commemorates the efforts of those Blood Ravens who secured the ancient technologies on that planet, including the tracking station at Pavonis Starport. 9106520Space Marines honored with the use of this powerfist are given a brief lesson in the prayer of activation for the energy field that courses around every such weapon for the Techmarines are never certain this one will remain activated through an extended campaign. 9106521After Blood Raven Trythios returned from service in the Deathwatch, few were the exploits that he would relate from his time in service of the Inquisition. One, however, was that of a Crimson Fists Space Marine and his endless valor. This mighty power fist was forged in honor of that chapter. 9106522“Seek not the mantle of the mighty, for we are bound forever in service to the Emperor and seek no renown. For us, there is only an eternity of war, and we revel in our chance to prove ourselves worthy of His respect.” Excerpt from the teachings of Chaplain Shedeur. 9106523“The foulness of its presence was palpable. We had been tasked with cleansing a small uprising, but now faced a vicious Genestealer that had devoured an entire encampment of Imperial Guard. My Deathwatch battle brother’s powerfist proved the end of the foul beast, caving in its skull with a satisfying crack.” This master-crafted powerfist crackles with energy to smite the Emperor’s foes. 9106524“We are united in purity of purpose brothers in more than any name or blood bond. We are the Space Marines of the Imperium, we are the gleaming blade in His fist. The shield that protects His works. Never shall we falter in our duty not just to the Imperium, but each other.” 9106525“There is no greater gift than glorious death in service to the Imperium of Man. To have your name recorded in the annals of the chapter is a boon that all aspire to.” 9106526“Hold onto your righteous hate, my brothers. Let the lives of all aliens end with your blade, the mutant’s cries of pain echo through the halls of the damned and the heretic’s soul be extinguished by your furious retribution.” 9106527“While knowledge may be my greatest strength, when the battle comes to my sword, I shall be ready to unleash all fury upon the enemies of Man.” 9106528“Let each Space Marine remember that all were once but mewling babes, defenseless and small in an ancient and terrible galaxy. Every day that we fight as superhuman warriors without peer is a gift from the Emperor of Mankind, and we are forever in His debt.” 9106529“Though our strength is as great as the mighty bear, the Adeptus Astartes must also fight with the speed and grace of a panther. No foe shall outrun our fury, and no man, beast or alien can flee from our wrath.” 9106530“The Emperor guides my hand and protects my soul. We gird ourselves with faith and duty in His name. No alien, mutant or heretic can weather our assault. We shall not falter, nor fail in our determination. We are the last, greatest, hope for Aurelia.” 9106531Remember always those mighty sons of the Emperor, fathers to all our chapters. Remember that even in their number, treason took root. Remember that we still pay for that dark truth. 9106532“As you once ascended to the Golden Throne on Terra herself, shall we ascend to victory against Mankind’s enemies.” 9106533A large explosive charge linked to a remote activation device not fully understood by the Techpriests, this device nonetheless triggers correctly when the correct activation rune is depressed. 9106534Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106535Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106536Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106537Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106538Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106539This suit of scout armor incorporates the finest camo cloak, advanced targeting links and sound-dampening material. When Inquisitor Arken of the Ordo Xenos found himself beset by cultists at the night-planet Tenar Prime, his life was saved by a Blood Ravens scout assigned to the sector. The Angel of Silence was commissioned posthumously in honor of that unnamed scout, whose final fate was never recorded. 9106540Blessed by the most high-ranking Chaplains of the Blood Ravens, this armor was intended as a reward for Initiate Stefanus, a particularly promising recruit who served as a scout during the Kronus campaign. Before it could be presented, however, the armor was recalled to be studied by chapter Librarians. The reasons for this interest have never been revealed. 9106541Separated from his squad, Blood Ravens Scout Kuros once stalked an Eldar Ranger for days, waiting and marking its movements. On the third day, the xeno removed its helmet for the first time and drank water from a stream certain that none were nearby. Burning with hatred for the alien, the scout crept up silently and obliterated the Eldar’s skull with a single pull of his shotgun’s trigger. 9106542This Sniper Rifle has been passed down through the ages as a priceless relic of the Blood Ravens’ 10th company. Awarded to the pre-eminent marksmen of the chapter, this weapon was last recorded as won by Sergeant Pannell for eliminating a building Ork Waaagh! in the Aurelia Sector with one well-placed shot to a Big Mek’s power generator. The detonation destroyed the entire Greenskin leadership structure. 9106543This Terminus Rex-pattern storm bolter has undergone countless rounds of fine tuning in the chambers of Blood Ravens master artificer Nathaniel. It now fires with unparalleled precision and deadly force. 9106544After the end of the Macharian Heresy, the Blood Ravens Chapter Master had this and other key chapter weapons engraved with reminders to distrust those who would claim to bring an end to the eternal war for Mankind s survival. 9106545Dating to the pacification of the Macharian Heresy, this Storm Bolter bears two contrasting engravings "Glory be to the conqueror Macharius, unafraid of the darkness beyond the stars" proclaims one, while the other warns "Death is the only answer to those who would lead us away from the Emperor s light." 9106546Similar to the psychically impregnated rounds wielded by the Grey Knights and the Inquisition, this Storm Bolter’s ammunition receives extensive prayer and rituals of devotion to imbue each shot with a piece of the Emperor’s might. Brought into battle last by brother Hurios during the battle of Magna Bonum, this bolter brought constant death to the Orks assailing that space port. 9106547Chapter records indicate that this armor was lost some time after the terrible Gothic Campaign, having once been worn by legendary Blood Ravens Chapter Master, Azariah Vidya. Its rediscovery in Subsector Aurelia is regarded by chapter Librarians as a blessing from the Great Father himself. 9106548Official histories say this relic of the 5th Blood Ravens company was forged in honor of the righteous rage of the pure against the ruinous powers. Some whisper, however, that it is a nod to the sanguinary rage inherent in the chapter s gene-seed. 9106549Techmarine and Master Artificer Isaak Jordanos left many amazing relics to the Blood Ravens before his final voyage to Mars in 813.M40. Among the finest is this power fist, engraved with the his own motto "Vincit Veritas" 9106550Much of the relics the Blood Ravens found during the Kronus Campaign are now sealed deep within the Omnis Arcanum. This terminator powerfist was one of the relics recovered there and returned to service. It is said to have been clutching an ancient tome of terrible knowledge. Whatever its past, this mighty weapon has since destroyed countless foes of the chapter. 9106551The mighty terminators of the Deathwing stand as examples to all who bear the Crux Terminatus. Originally created in honor of the Dark Angels’ master of the first company, this relic of the Blood Ravens was thought lost millennia ago during the first pacification of Spire Legis on Meridian. 9106552Older even than the Terminator armor it sits within, this teleporter is among the very oldest relics of the Blood Ravens chapter. Many question how a device seeming to date back at least to the Great Crusade could be tied to a comparably young chapter. 9106553“The Techpriests and servitors began the ritual of teleportation, singing a sonorous chant of devotion to the Omnissiah. When the runes of activation were pressed, each battle brother felt as if their immortal soul was suddenly rent in two for a split second, hearing the distant whisper of voices at the back of their heads. Then they felt solid ground below them once more.” 9106554Bolstered by a newly forged link to the teleportation grid on the Strike Cruiser, the Terminators using this technology are able to transport themselves much further to strike the Emperor’s foes down. 9106555Every teleportation carries significant risk to the user, as it transports the squad through the Warp itself a terrifying experience that no human mind but a Space Marine’s could endure with any regularity. This version incorporates a litany of protection against the Warp making for a slightly easier transit. 9106556Fitted with a unique optimized power generator interface, this Terminator teleporter device is fully one quarter more efficient than comparable models, allowing the suit’s energy to be diverted to other tasks. The benefits of these savings were most famously demonstrated during the Blood Ravens purging of the space hulk Port Matthias. 9106557Astartes type IX Teleport Pack; Issued for Terminator Assault Squads, the teleport pack allows a Terminator to forgo the need to approach the enemy in a frontal assault. As if adding insult to injury, the already incredible power of a Terminator can be brought to full as it flanks the enemy near instantaneously. 9106558Recovered from the corpse of Sgt. Maximilian of the Blood Ravens 1st Company, these weapons both have his motto of "honor and fury" inscribed upon them. Maximilian was found pinned beneath the wreckage of a Chaos Defiler, surrounded by the now-brittle bones of a hundred daemonic spawn. 9106559The ceaseless duel between the Ork Warboss Gorblood and Watch Commander Tyrius of the Blood Ravens lasted for a full day and night. Both warriors bore scores of near-crippling injuries, but when the Greenskin’s great axe penetrated Tyrius’ shield; it also became trapped in the adamantine allowing Tyrius thunder hammer to deliver a mortal blow before the Blood Raven himself expired. 9106560This thunder hammer and storm shield were released from the chapter armories for the first time in millennia after the Blood Ravens defeat of Tau forces in the Kiwon Engagement. 9106561Named in honor of the First Captain of the Imperial Fists, this massive thunder hammer is said to have met with its namesake s scorn instead of his appreciation. "I remember them not from the rolls of the Index Astartes," Lyssander supposedly said of the Blood Ravens. 9106562When elements of the Blood Ravens second company deployed to the Eye of Terror, Captain Davian Thule led the detachment in a daring rear-guard action against a column of warp-horrors advancing on Kasr Sonnen. Thule used this hammer to kill the sorcerer directing the horrors. 9106563Ever since the battle of Kadath-VI, which saw a greater daemon banished back to the warp, this great thunder hammer has burst into holy flame when wielding in battle by the mightiest heroes of the Blood Ravens. 9106564Named for the mighty Imperial Fists’ primarch, Dorn’s retribution was consecrated in battle against the 12th Black Crusade as a Blood Ravens strike cruiser broke from the main Imperial fleet to engage and destroy a vessel of the Black Legion before returning to the line. Any reasoning for such a bold action was never reported. 9106565Banshee Exarch Armor - Common 9106566Banshee Exarch Armor - Common 9106567Banshee Exarch Armor - Common 9106568Guardian Armor - Epic 9106569Guardian Armor - Rare 9106570Cancel changes and return to Main Menu. 9106571Select your difficulty level. 9106572Create a custom Space Marine Chapter. 9106573Create a custom Ork Clan. 9106574Return to campaign selection. 9106575Create a custom Eldar Craftworld. 9106576Create a custom Tyranid Hive Fleet. 9106577Save your changes and return to Main Menu. 9106578Randomize the pattern, material and badge. 9106579Choose a badge to apply on your units. 9106580Choose custom material. 9106581Begin a new campaign. 9106582Apply a pattern to the material. 9106583Delete this saved campaign. 9106589Create a new Chapter, Craftworld, Hive Fleet, Clan or Warband and customize the appearance of your units. 9106590Delete the currently selected army. 9106591Select a saved custom army. 9106592Guardian Armor 9106593View the previous unit. 9106594Face weaker enemies, likely to fall under your blade. 9106595Stand against strong enemies battling with all their resolve. 9106596View the next unit. 9106597Go blow for blow against deadly enemies who will test your skill and resolve. 9106598Each shell fired from this weapon is a paean to the glory of the Emperor the roar of fury that destroys our enemies. The volume of fire expended each engagement is enough to keep a dozen munitions servitors engaged for a month, but that cost pales in comparison to the dead piled at the feet of the Dreadnought blessed to wield this Assault Cannon. 9106599This standard was first flown on the battlements of the Blood Ravens fortress Castellum Incorruptus on Kronus, after an orbital barrage purified the chapter’s landing zone in North Vandea. 9106600%1XP% XP 9106601The warriors entombed within Venerable Dreadnoughts are truly ancient, having served beyond death for thousands of years. To ease the pain of so many years, a venerable warrior is often allowed centuries of slumber before being called upon to take the field of battle for the chapter. 9106602This armor was forged to be proof against flame, and is named for the legendary lizard-like creatures of Vulcan home of the Salamanders chapter. 9106603Thought to be of a set with the similarly named power axe Eagle Talon , this plasma pistol was recovered on Balassu Primaris. As with its companion, this weapon bears the heraldry of the Doom Eagles chapter but was found far from any recorded activities of that chapter. 9106604Those Space Marines who forego the protection and position that come with their suit of Power Armor are rare, and often misunderstood. Many make the mistake of thinking these veterans to be “mere scouts” rather than warriors. Those same warriors are often amazed when their own lives are saved countless times by those whose valor they once questioned. 9106609Bolters 9106610Bolters are the basic infantry weapon of Space Marines. Firing self-propelled explosive rounds they are effective against infantry. 9106611Heavy Bolter 9106612Heavy Bolters 9106613Standard equipment for the Devastator Squad, the heavy bolter is a powerful weapon that suppresses infantry. The weapon requires setup time and has a limited firing arc, however. 9106614Bolt Pistol 9106615Bolt Pistols 9106616The standard sidearm for close-combat squads, the bolt pistol is a short range weapon that nevertheless gives the squad some punch as it closes to hand-to-hand range. 9106617Chainsword 9106618Chainswords 9106619The standard close-combat weapon for Space Marines, chainswords are effective at tearing into enemy infantry in close quarters. 9106620Frag Grenades 9106621Fragmentation Grenades 9106622Frag grenades are thrown explosives that are excellent against massed infantry, targets in cover, and infantry in structures. They detonate soon after impact, so enemies have little chance to escape the blast radius. 9106623Stimulant Kits 9106624Field issue stimulant kits heal Space Marines and revive incapacitated squad leaders near the user. They can keep a strike force healthy and combat worthy even when taking heavy enemy fire. 9106625Storm Bolter 9106626Storm Bolters 9106627The standard ranged weapon on Terminator armor, a storm bolter is essentially two bolters firing as one. Like its smaller cousin it is highly effective against infantry units, but unlike the standard bolter it is also viable against armored targets. 9106628Dreadnought Fist 9106629Dreadnought Fists 9106630Powerful close-combat claws, Dreadnought fists are also mounted with a heavy flamer, making the walker all the more deadly at close range. No infantry can long stand against the venerated heroes of the chapter. 9106631Bolter 9106635Click and target area 9106636Click an area then choose firing arc 9106637Click and target area 9106638Retrieve the Power Cell 9106639%1X% of %2Y% Foundries held on %3PLANET% 9106640%1XP% XP per 9106641%1PLANET% Foundries 9106642Click and target area 9106643Click an area then choose firing arc 9106644Click an area then choose firing arc 9106646Click an area then drag and click 9106647You are not in a party, select to form a party with your allies. 9106648Chapter Battle Standard 9106649Battle Standard 9106651The battle standard of the Blood Ravens Fourth Company celebrate that unit s most famous victories against the Word Bearers Traitor Marines on Kronus and against the Ork Archmarauder Boargurr on Tranthios III. 9106652Carnifex Purged 9106653Avatar Destroyed 9106654The Avatar and its war host are destroying anything in their path. They must be stopped or what few holdings we have left on Typhon will be lost 9106655Tyranid Warrior Destroyed 9106656Hive Tyrant Destroyed 9106657A Hive Tyrant leads an infestation with a goal to establish a major new hive. Exterminate the Hive Tyrant before it can nest. 9106658Carnifex Destroyed 9106659Hive Tyrant Eliminated 9106660Eliminating the Hive Tyrant will cause the Hive Fleet to recoil and leave legions of lesser creatures without leadership. You must destroy this monstrosity. 9106661Captain Thule Is Avenged 9106662The Warrior beast that you drove into the Badlands has resurfaced. Take this chance to strike back at the Tyranid enemy. 9106663Bonsesmasha Eliminated 9106664Opted to join party. Waiting for party host to accept request. 9106669Member of allied party. 9106670Stamina 9106671Ranged 9106672Strength 9106673Will 9106674Moved towards rendezvous point 9106675Rendezvous with Thule and the Initiates, located North of your current position. 9106676Rendezvous complete 9106677Area secured 9106678Ork flank threat eliminated 9106679Ruins investigated 9106680Ork assault defeated 9106681Ork threat destroyed 9106682Mine entrance sealed 9106683Settlement retaken 9106684Guard tower destroyed 9106685Drop zone secured 9106686Sergeant Avitus revived 9106687Argus Village defended 9106688Xenos threat eliminated 9106689Click Here 9106690A sign-in change has occurred, you will be taken back to the Main Menu when loading finishes. 9106691Eliminate Skykilla 9106692Skykilla Eliminated 9106693The Ork Skykilla has struck a critical target. We cannot let him raid with impunity, or Calderis is sure to fall. Eliminate Skykilla. 9106694Eliminate Gutrencha 9106695Gutrencha Killed 9106696A powerful Ork chieftain named Gutrencha is leading an assault. Eliminate this beast before he does more damage. 9106697Eliminate Bakstabba 9106698Bakstabba Eliminated 9106699Typhon is being ravaged by an Ork assassin called Bakstabba. If he continues unchecked, Typhon s defenses will start to crumble. Eliminate him. 9106700Destroy the Warp Spider Exarch 9106701Warp Spider Eliminated 9106702A substantial Eldar strike force is led by one of their so-called Warp Spiders. Eliminate him and uncover what you can of the Eldar plans on Typhon. 9106703Eliminate Ranger Nemarian 9106704Nemarian Eliminiated 9106705Ranger Nemerian leads the Eldar raiding party that threatens our supply lines between Typhon and Calderis. Neutralize him immediately. 9106706Gorwazza Killed 9106707Deff Driva Eliminated 9106708Blitzzagga Killed 9106709Rippa-Splitta Eliminated 9106710The Greenskin walker Rippa-Splitta is obsessed with technology. Destroy this alien walker, and recover the location of the astronomic array. 9106711Ravener Killed 9106712A powerful Ravener has burrowed through multiple Imperial Guard outposts, wreaking havoc with morale. The beast from a primary hive, one that could provide us with a valuable genetic sample. Kill it to locate the hive. 9106713Zoanthrope Purged 9106714Orbital sensors have located a powerful Tyranid Zoanthrope. Killing this beast will cause feedback and actually weaken the Hive Mind itself. 9106715Carnifex Purged 9106716Warrior Eliminated 9106717Tyranids are pushing into populated territory with amazing speed. Move in and exterminate this initial wave before larger organisms follow. 9106718Falcon Tank Destroyed 9106719The Falcon tank is increasing The Eldar s ability to threaten major outposts, and allows them to move quickly from target to target. Eliminate that vehicle. 9106720Wraithlord Destroyed 9106721A powerful Wraithlord walker is leading Eldar raids on Meridian. Strike it down before it escapes. 9106722Kill Warlock Aurian 9106723Warlock Aurian Killed 9106724A powerful Eldar strike force has destroyed a major power station, along with the Imperial Guard units defending it. Eliminate Aurian, the Eldar Warlock leading the war host. 9106725Fire Prism Destroyed 9106726A powerful Eldar hovertank is leading alien attacks on Meridian. If these raids continue, planetary defenses could be seriously compromised. 9106727Lictor Killed 9106728A Tyranid Lictor has been stalking the habblocks for weeks. Now, a massive infestation has followed in its wake, claiming countless more lives. Eliminate this killer. 9106729Destroy the Ravener 9106730Ravener Destroyed 9106731The Tyranid swarm has outflanked the Imperial Guard lines. Eliminate the snake-like Ravener leading the brood. 9106732Destroy the Carnifex 9106733Carnifex Destroyed 9106734A massive Carnifex is tearing through Meridian s undermined defenses. Destroy it or the whole spire will be overrun in a matter of days. 9106735Kill Farseer Idranel 9106736Farseer Defeated 9106737Farseer Escapes! 9106738The Eldar witch Idranel has revealed herself at last. Eliminate her before she escapes. 9106739Hive Tyrant Eliminated 9106740Hive Tyrant Destroyed 9106741Hive Tyrant Purged 9106742The Hive Tyrant is the vital link between the Hive Fleet in space and the organisms on the planet s surface. Eliminating the Tyrant will leave the Tyranid forces in disarray for a time, compelling them to withdraw. 9106743The Hive Mind is attempting to infest more regions, and this beast is likely trying to form a new hive. Strike down this Tyrant, and the hive mind will suffer. 9106744A powerful Tyranid Ravener has been leading a brood into the region. This beast has been wreaking havoc with our supply lines, Commander. Eliminate it, or the Tyranids may topple our planetary defenses. 9106745%1BOSS% Killed 9106746%1BOSS % Destroyed 9106747%1BOSS % Purged 9106748%1BOSS % Eliminated 9106749%1BOSS % Defeated 9106750%1BOSS % Repelled 9106751The Tyranid Hive Mind coordinates its countless drones through the Zoanthrope, a beast of awesome psychic might. Killing this beast will cause the hive pain and be a significant step in driving the invader back. 9106752A Tyranid swarm has emerged from the deep jungle and pushed into a high-value area, following a path laid by a Lictor. Seek out and destroy this creature. 9106753Death-Whisper 9106754Gorwazza 9106755Brood Warrior 9106756Warrior Beast 9106757Lictor 9106758Mantis-Killer 9106759Slither-Slasher 9106760Rippa-Splitta 9106761Deff Driva 9106762Aurian 9106763Idranel 9106764Nemerian 9106765Mek Blitzzagga 9106766Mek Badzappa 9106767Veldoran 9106768Kaylith 9106769Avatar of Khaine 9106770Moriel 9106771Fire Prism 9106772Falcon Tank 9106773Bonesmasha 9106774Brood Tyrant 9106775Tyrant Beast 9106776Hive Tyrant 9106783Click and target area 9106785Flesh Over Steel 9106786A powerful strike from the power fist temporarily immobilizes the vehicle. 9106795Rage of Angels 9106796MKXa - Rending Pattern 9106797Terminator Assault Cannon 9106798Storm of Purity 9106799MKXa - Rending Pattern 9106800Terminator Assault Cannon 9106801About the Unit Info Panel 9106802Refrain of the Crusader 9106808Hellfire Pistol 9106809Bolt Pistol 9106811The oversized ammunition used in this bolt pistol means less shots per clip, but the extra damage inflicted by the hellfire rounds make this weapon prized among assault troops. 9106812Herald of the Coming Doom 9106813Bolt Pistol 9106815While the fighting against the Imperial Guard on Kronus is something the chapter and the Imperium as a whole would rather forget, a fragment of a journal from the 102nd company of the 1st Kronus Liberators was found detailing a bolt pistol with a distinctive report the writer called the “sound of doom itself stalking our men.” 9106816Ork-Killer 9106817Bolt Pistol 9106819Famed marksman Elias of the Blood Ravens once felled a hundred Orks with his sidearm after his sniper rifle was damaged in combat. After the battle, the Veteran Sergeant elected to leave his Scout Marines for the assault squad, keeping his sidearm close at hand. 9106820Pistol of Baal 9106821Bolt Pistol 9106823The crimson teardrop icon of the Blood Angels chapter is carved into the grip of this Mk III bolt pistol. Blood Raven armorers claim this dates from a ceremonial exchange of arms between the two chapters in M37. Blood Angel archivists have no records of any such exchange. 9106825Singned into with an offline profile. Unabled to access any online or multiplayer features. 9106826You are not signed into a profile. 9106829Guardian of Faith 9106832Bolter 9106838Awarded to the Blood Ravens after the defense of the Damocles Cluster, this Goodwyn-De az-pattern bolter bears sigils of the chapter and the Sisters of Battle. 9106839Stalker Boltgun 9106842Bolter 9106848Most Stalker-pattern bolters are found among the Ultramarines and their respected successor chapters. This Stalker came to the Blood Ravens after Captain Armand led a chapter detachment to help liberate the Sabbat Worlds. 9106849Unforgiving Truth 9106852Bolter 9106858Another product of the forge of Artificer Isaak Jordanos, this bolter is said to be named for the Emperor s holy truth, which destroys all lies. Some whisper, however, that the weapon s true name is "Unforgivable Truth". 9106859Black Rage 9106861Chainsword 9106863Removes All Health Regeneration 9106865Once in the chapter’s past, the Blood Ravens were thought to be descended from the Blood Angels after reports reached the Administratum that some of their number were exhibiting symptoms of the ‘Black Rage.’ Although these reports were later found to be mistaken, the affair led chapter artificers to name this chainsword after those very visions of death and destruction. 9106866Blade of Ulyus 9106868Chainsword 9106870Removes All Health Regeneration 9106872In the great battle for Kronus, 2nd Company Sergeant Ulyus distinguished himself against the Necron menace, destroying a frightening monstrosity known as a Pariah with his favored chainsword. 9106873Flesh Tearer s Pride 9106875Chainsword 9106877Removes All Health Regeneration 9106879A Blood Angels’ successor chapter, the Flesh Tearers bear the distinction of being supposedly one of the only chapters to make an Ork horde retreat from the field of battle. After witnessing this in the Third Battle for Armageddon, the Blood Ravens decorated this chainsword with the chapter’s heraldry. 9106880Snarl of the Wolf 9106882Chainsword 9106884Removes All Health Regeneration 9106886Said to growl like a hungry wolf, this chainsword first saw service during the Cleansing of Jameson Reach. This mission of the Blood Ravens 3rd Company took them to the edge of the Maelstrom, to reclaim a world emergent from the region s warp storms after millennia of isolation. 9106887Coward s Pardon 9106888Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106889Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106891Combat Shotgun 9106893Adds 4 slot items 9106895Takes the first 4 slot items away 9106896The Arbiters of the Meridian developed a grim practice during the Rodway Uprising. On the night before they were to go on trial, accused agitators would find a shotgun with a single shell in their cells. Fully 50% of those arrested took their own lives rather than face the dubious mercies of the courts. 9106897Executioner s Mercy 9106898Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106899Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106901Combat Shotgun 9106903Adds 4 slot items 9106905Takes the first 4 slot items away 9106906The most bloodthirsty warriors recruited from the planet Typhon have traditionally been inducted into a close-quarters role and equipped with Combat Shotguns. Hearkening to Chaplain Shedur’s teachings, this weapon has delivered the merciful end of life to countless foes in the hands of skilled Scout Marines. 9106907Initiate s Lesson of Strength 9106908Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106909Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106911Combat Shotgun 9106913Adds 4 slot items 9106915Takes the first 4 slot items away 9106916This weapon gained its name after a squad of Scout initiates, under the leadership of Cyrus, used shotguns and infiltration techniques to ambush and eliminate six Devastator squads during a training regimen on Brackman s Demise. 9106917Hand of Trythos 9106918Dreadnought Claws 9106919+2 to Strength Combat Discipline 9106920When Honorius Trythos, Dreadnought of the Blood Ravens 3rd company, met his end on Tartarus, much of the walker was lost to the chaos of battle. Still, this ancient and potent claw made its return to the chapter armories on the back of Techmarine Brennan. 9106921Fist of the Venerated Dead 9106922Dreadnought Claws 9106923+2 to Strength Combat Discipline 9106924Consignment to the metal tomb of a dreadnought might be thought of as punishment to some, but the chance to serve the Emperor after death means that only the most worthy are given this honor. 9106925Purging Benediction 9106926Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106927Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106928Flamer 9106933Adds 4 slot items 9106935Takes the first 4 slot items away 9106936“In their fiery death, the true colors of His mercy is shown to the debased mutant. For here, it is granted an end to the suffering of life and an end to the pain of living away from the Emperor’s light.” Benediction of Chaplain Shedur. 9106937Pyre of the Witch 9106938Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106939Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106940Flamer 9106945Adds 4 slot items 9106947Takes the first 4 slot items away 9106948After St. Claire became a Canoness of the Order of the Lost Rosetta, the Blood Ravens once again gained a boon from the Sisters of Battle as they fought side by side in the Second Purification of Vespa. Half of the planet was put to the flame, and this master-crafted flamer gifted to the Blood Ravens after the fighting ended. 9106949Bringer of Devastation 9106950Heavy Bolter 9106954The Blood Ravens 9th Company has the chapter s heaviest concentration of Devastator Squads and this ancient Mk IIId heavy bolter has a place of honor in their armory. It last saw service during the Rahe Pacification. 9106955Chant of Victory 9106956Heavy Bolter 9106957No Setup Time 9106958Reduced Weapon Range 9106960Devastator Marine Lyonus became famous in the 7th Company of the Blood Ravens for his endless repetition of the Chaplain’s sermon before the battle. Far from a hindrance, this chant became a beacon for his squad who all imitated the practice after seeing his feats of marksmanship with this heavy bolter. 9106961Merciful Extermination of Sin
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Rom Listへ戻る You have 790 of 790 known Sega Master System/SG-1000/SC-3000 SF-7000/Microvision ROMS (V2.01) 20-em-1 (Brazil) [!] 64 Color Palette Test (PD) Ace of Aces (UE) [!] Action Fighter (J) [!] Action Fighter (UE) [!] Addams Family, The (UE) [!] Aerial Assault (UE) [!] After Burner (UE) [!] After Burner (UE) [b1] Air Rescue (UE) [!] Air Rescue (UE) [b1][T+Por_Emutrans] Air Rescue (UE) [b1] Air Rescue (UE) [T+Por_Emutrans] Akai Koudan Zillion (J) [!] Aladdin (UE) [!] Aladdin (UE) [T+Fre_GenerationIX] Aleste (JUE) [!] Alex Kidd - The Lost Stars (UE) [!] Alex Kidd - The Lost Stars (UE) [b1] Alex Kidd BMX Trial (UE) [!] Alex Kidd in High Tech World (UE) [!] Alex Kidd in High Tech World (UE) [T+Ger1.00_Star-trans] Alex Kidd in Miracle World (Brazil) [p1][!] Alex Kidd in Miracle World (Brazil) [p1][b1] Alex Kidd in Miracle World (Brazil) [p1][o1] Alex Kidd in Miracle World (J) [!] Alex Kidd in Miracle World (UE) [!] Alex Kidd in Miracle World (UE) [a1] Alex Kidd in Miracle World (UE) [o1] Alex Kidd in Miracle World (UE) [o2] Alex Kidd in Miracle World (UE) [T+Fre] Alex Kidd in Miracle World (UE) [T+Ita1.0] Alex Kidd in Miracle World (UE) [T+Por_CBT] Alex Kidd in Miracle World (UE) [T-Por] Alex Kidd in Shinobi World (UE) [!] Alex Kidd in Shinobi World (UE) [b1] Alex Kidd in Shinobi World (UE) [b2] ALF (UE) [!] Alien 3 (UE) [!] Alien Storm (UE) [!] Alien Syndrome (UE) [!] Altered Beast (UE) [!] American Baseball (JE) [!] American Pro Football (UE) [!] Andre Agassi Tennis (UE) [!] Andre Agassi Tennis (UE) [T+Por][p1][!] Anmitsu Hime (J) [!] Arcade Smash Hits (UE) [!] Ashura (J) [!] Assault City - Light Phaser Version (U) [!] Assault City - Pad Version (E) [!] Asterix (UE) [!] Asterix (UE) [a1] Asterix and the Great Rescue (UE) [!] Asterix and the Secret Mission (UE) [!] Astro Flash (J) [!] Astro Warrior Pit Pot (UE) [!] Astro Warrior Pit Pot (UE) [b1][o1] Astro Warrior Pit Pot (UE) [o1] Astro Warrior (UE) [!] Astro Warrior (UE) [a1] Astro Warrior (UE) [b1][o1] Astro Warrior (UE) [b1] Aztec Adventure - The Golden Road to Paradise (UE) [!] Aztec Adventure - The Golden Road to Paradise (UE) [o1] Back to the Future 2 (UE) [!] Back to the Future 3 (UE) [!] Baku Baku Animals (UE) [!] Bank Panic (SG-1000) [!] Bank Panic (UE) [!] Bank Panic (UE) [a1] Bart vs. the Space Mutants (UE) [!] Bart vs. the World (UE) [!] Basket Ball Nightmare (UE) [!] Basket Ball Nightmare (UE) [b1] Basket Ball Nightmare (UE) [b2] Batman Returns (UE) Battle Out Run (UE) [!] Battlemaniacs (Brazil) [!] Black Belt (UE) [!] Black Belt (UE) [o1] Black Onyx, The (SG-1000) [!] Blade Eagle 3D (UE) [!] Blade Eagle 3D (UE) [T+Por] Bock s Birthday 2002 by Maxim (PD) Bock s Birthday 2003 by Maxim (PD) Bomb Jack (SG-1000) Bomber Raid (UE) [!] Bomber Raid (UE) [b1] Bonanza Bros (UE) [!] Bonkers Wax Up! (UE) [!] Borderline (SG-1000) Borgman (JUE) [!] Bram Stoker s Dracula (UE) [!] Bram Stoker s Dracula (UE) [T+Por] Bubble Bobble (UE) [!] Bubble Bobble (UE) [T+Fre] Buggy Run (UE) [!] California Games (UE) [!] California Games (UE) [b1] California Games (UE) [T+Por] California Games 2 (UE) [!] California Games 2 (UE) [b1] Captain Silver (E) [!] Captain Silver (E) [b1] Captain Silver (U) [!] Casino Games (UE) [!] Casino Games (UE) [b1] Casino Games (UE) [b2] Castelo Ra Tin Bum (Brazil) [!] Castelo Ra Tin Bum (Brazil) [b1] Castle, The (SG-1000) Chack n Pop (SG-1000) Champion Baseball (SG-1000) Champion Billards (SG-1000) [!] Champion Pro Wrestling (SG-1000) [!] Champion Soccer (SG-1000) Champions of Europe (UE) [!] Championship Golf (SG-1000) Championship Hockey (UE) [!] Chapolim x Dracula - Um Duelo Assustador (Brazil) [!] Cheese Cat-astrophe (UE) [!] Cheese Cat-astrophe (UE) [b1] Chkstate Demo by Dave (PD) Choplifter (SG-1000) [!] Choplifter (UE) [!] Choplifter (UE) [b1][o1] Choplifter (UE) [b1] Choplifter (UE) [b2] Choplifter (UE) [b3] Choplifter (UE) [o1] Chuck Rock (U) [!] Chuck Rock 2 (UE) [!] Circuit, The (J) [!] Cloud Master (JUE) [b1] Cloud Master (JUE) Columns (UE) [!] Congo Bongo (SG-1000) Cool Spot (UE) [!] Cool Spot (UE) [b1] Copyright Violation by Heliophobe (PD) Cosmic Spacehead (UE) [!] Cyber Shinobi (UE) [!] Cyber Shinobi (UE) [T+Fre] Cyborg Hunter (UE) [!] Cyborg Hunter (UE) [T+Ita1.00] Cyborg Hunter (UE) [T+Por] Daffy Duck in Hollywood (UE) [!] Damiana (PD) Danan the Jungle Fighter (UE) [!] Dead Angle (UE) [!] Dead Angle (UE) [b1] Deep Duck Trouble (UE) [!] Desert Speedtrap (UE) [!] Desert Strike (UE) [!] Desert Strike (UE) [b1] Desert Strike (UE) [b2] Dick Tracy (UE) [!] Dodgeball King (Korean) Double Dragon (UE) [!] Double Dragon (UE) [b1] Double Dragon (UE) [b2] Double Dragon (UE) [b3] Double Hawk (UE) [!] Double Hawk (UE) [b1] Double Target (J) [!] Dr. Robotnik s Mean Bean Machine (UE) [!] Dragon - The Bruce Lee Story (UE) [!] Dragon Crystal (UE) [!] Dragon Wang (SG-1000) (Ver-A) Dragon Wang (SG-1000) (Ver-B) Drol (SG-1000) Dynamite Duke (UE) [!] Dynamite Duke (UE) [b1] Dynamite Dux (UE) [!] E-SWAT - City Under Siege (UE) [!] E-SWAT - City Under Siege (UE) [a1][!] Ecco the Dolphin (UE) Ecco the Dolphin - Tides of Time (Brazil) Elevator Action (SG-1000) [!] Elite Gaiden V0.1.8 by Ricardo Bittencourt (PD) Enduro Racer (J) Enduro Racer (UE) [!] Enduro Racer (UE) [b1] Enduro Racer (UE) [T+Por] European SMS BIOS (Sonic the Hedgehog) (E) [!] Exerion (SG-1000) [!] F-16 Fighting Falcon (J) [!] F-16 Fighting Falcon (UE) [!] F1 Championship (UE) [!] Fantasy Zone (UE) [!] Fantasy Zone (UE) [o1] Fantasy Zone 2 - The Tears of Opa-Opa (J) [!] Fantasy Zone 2 - The Tears of Opa-Opa (UE) [!] Fantasy Zone 2 - The Tears of Opa-Opa (UE) [b1] Fantasy Zone 3 - The Maze (UE) [!] Fantasy Zone 3 - The Maze (UE) [o1] Felipe em Acao (Brazil) Ferias Frustradas do Picapau (Brazil) Final Bubble Bobble (J) [!] Final Bubble Bobble (J) [T+Spa100_pkt] Fire Forget 2 (UE) [!] Flash, The (UE) [!] Flicky (SG-1000) [b1] Flicky (SG-1000) Flintstones, The (UE) [!] Forgotten Worlds (UE) [!] Fri For Fransk! V1.02 by Mark Klemp (PD) FudeBrowser - BrMSX (SG-1000) (PD) FudeBrowser - BrSMS (SG-1000) (PD) FudeBrowser - Chrissy M Picture by Newo (SG-1000) (PD) FudeBrowser - Expo SALT Logo (SG-1000) (PD) FudeBrowser - Goatse Picture by Newo (SG-1000) (PD) FudeBrowser - How Do They Do That With HTML (SG-1000) (PD) FudeBrowser - Jiraiya (SG-1000) (PD) FudeBrowser - Never (SG-1000) (PD) FudeBrowser - Newo (SG-1000) (PD) FudeBrowser - Sandy Style Picture by Newo (SG-1000) (PD) FudeBrowser - Shurato (SG-1000) (PD) FudeBrowser - Skybaby s SMS List (SG-1000) (PD) FudeBrowser - Winnie Cooper (SG-1000) (PD) Fushigi no Oshiro Pit Pot (J) [!] G-Loc Air Battle (UE) [!] Gain Ground (UE) [!] Galactic Protector (UE) [!] Galaxy Force (UE) (50-60hz version) [a1][!] Galaxy Force (UE) [!] Galaxy Force (UE) [b1] Game Box Esportes Radicais (Brazil) [!] Gangster Town (UE) [!] Gauntlet (UE) [!] Gauntlet (UE) [b1] Genesis 6 Button Controller Test by Charles MacDonald (PD) George Foreman s KO Boxing (UE) [!] GG Hi-Res Graphics Demo by Charles McDonald (PD) Ghost House (J) [!] Ghost House (UE) [!] Ghost House (UE) [b1] Ghost House (UE) [o1] Ghost House (UE) [o2] Ghost House (UE) [o3] Ghost House (UE) [o4] Ghost House (UE) [T+Por_Leo] Ghostbusters (UE) [!] Ghouls n Ghosts (UE) [!] Ghouls n Ghosts (UE) [T+Por][p1][!] Girl s Garden (SG-1000) Global Defense (UE) [!] Global Defense (UE) [o1] Global Gladiators (UE) [!] Global Gladiators (UE) [t1] Gokuaku Doumei Dump Matsumoto (J) [!] Golden Axe (UE) [!] Golden Axe (UE) [b1] Golden Axe Warrior (UE) [!] Golden Axe Warrior (UE) [T+Fre_Haruney] Golden Axe Warrior (UE) [T+Ger0.82_Taurus] Golden Axe Warrior (UE) [T+Por] Golden Axe Warrior (UE) [T+Por_ALVS] Golden Axe Warrior (UE) [T+Por_Emuboarding] Golden Axe Warrior (UE) [T+Spa100_pkt] Golf Mania (UE) [!] Golf Mania (UE) [a1][!] Golgo 13 (SG-1000) Golvellius - Valley of Doom (J) Golvellius - Valley of Doom (UE) [!] Golvellius - Valley of Doom (UE) [T+Fre_floflo] Golvellius - Valley of Doom (UE) [T+Ger1.00_Star-trans] Golvellius - Valley of Doom (UE) [T+Por] GoodAdvice by Nicolas Warren (PD) GP Rider (U) [!] GP World (SG-1000) [!] Great Baseball (J) [!] Great Baseball (UE) [!] Great Basketball (UE) [!] Great Football (UE) [!] Great Football (UE) [o1] Great Golf (J) [!] Great Golf (UE) [!] Great Golf (UE) [o1] Great Golf (UE) [o2] Great Ice Hockey (UE) [!] Great Soccer (J) [!] Great Volleyball (J) [!] Great Volleyball (UE) [!] Great Volleyball (UE) [b1] Guerreiro Lobo V2.0 (WonderBoy 3 Hack) Gulkave (SG-1000) [!] Guzzler (MV) [!] H.E.R.O. (SG-1000) Haja no Fuuin (J) [!] Hang-On Safari Hunt (UE) [!] Hang-On Safari Hunt (UE) [b1] Hang-On (J) [!] Hang-On (UE) [!] Hang-On (UE) [T+Por] Hang-On (UE) [T-Por] Hang-On 2 (SG-1000) Happy Looser by Zoop (PD) [a1] Happy Looser by Zoop (PD) Heavyweight Champ (UE) [!] Heroes of the Lance (UE) [!] High School Kimengumi (J) [!] Hokuto no Ken (J) [!] Hokuto no Ken (J) [p1][!] Home Alone (UE) [!] Hook (UE) (Proto) [!] Hook (UE) (Proto) [T+Por] Hoshi wo Sagasite (The Story of Mio) (J) [!] Hustle Chummy (SG-1000) [!] Hyper Sports (SG-1000) [!] Impossible Mission (UE) [!] Incredible Crash Dummies, The (UE) [!] Incredible Hulk, The (UE) [!] Indiana Jones and the Last Crusade (UE) [!] Interactive Sprite Test (PD) Interrupt Test (PD) James Bond 007 (SG-1000) [!] James Bond 007 - The Duel (E) James Bond 007 - The Duel (U) [!] James Bond 007 - The Duel (U) [b1] James Pond 2 - Codename Robocod (UE) [!] James Pond 2 - Codename Robocod (UE) [b1] Japanese SMS BIOS v2.1 (J) [!] Joe Montana Football (U) [!] Jogos de Verao 2 (Brazil) [!] Jornada do Mymo (Psycho Fox Hack) [a1] Jornada do Mymo (Psycho Fox Hack) [b1] Jornada do Mymo (Psycho Fox Hack) Jornada do Mymo II (Psycho Fox Hack) Jungle Book, The (UE) [!] Jungle Book, The (UE) [b1] Jungle Book, The (UE) [T+Por][p1][!] Jurassic Park (UE) [!] Kamikaze (SF-7000) Kenseiden (J) [!] Kenseiden (UE) [!] Kenseiden (UE) [T+Fre] Kenseiden (UE) [T+Por] King s Quest (UE) [!] Klax (UE) [!] Klax (UE) [b1] Klax (UE) [b2] Klax (UE) [b3] Krusty s Fun House (UE) [!] Kujakuou (J) [!] Kung Fu Kid (UE) [!] Kung Fu Kid (UE) [o1] Laser Ghost (UE) [!] Laser Ghost (UE) [b1] Lemmings (UE) [!] Lemmings (UE) [a1][!] Line of Fire (UE) [!] Lion King, The (UE) [!] Loderunner (SG-1000) [!] Loderunner (SG-1000) [a1] Loletta no Syouzou (J) [!] Lord of the Sword (J) [!] Lord of the Sword (UE) [!] Lord of the Sword (UE) [b1] Lord of the Sword (UE) [b2] Lucky Dime Caper Starring Donald Duck, The (UE) [!] Lucky Dime Caper Starring Donald Duck, The (UE) [T+Por] Machine Gun Joe (J) [!] Maechiko s Omikuji (SG-1000) (PD) Maechiko s S_Sniper (SG-1000) (PD) Magali no Castelo do Dragao (Monica no Castelo Hack) Magic Drive Plus BIOS [!] Mahjong Sengoku Jidai (J) [!] Mahjong Sengoku Jidai (J) [b1][o1] Mahjong Sengoku Jidai (J) [o1] Makai Retsuden (J) [!] Marble Madness (UE) [!] Marble Madness (UE) [b1] Marble Madness (UE) [T+Spa100_sinister] Master Mario Bros (Teddy Boy Hack) Master Mega Man (Brazil) [o1] Master Mega Man (WonderBoy in ML Hack) Master of Darkness (UE) [!] Master of Darkness (UE) [b1] Master Smash Brothers V1.0 (Psycho Fox Hack) Master Zelda (Brazil) (Teddy Boy Hack) [a1] Master Zelda (Brazil) (Teddy Boy Hack) Masters of Combat (UE) [!] Masters of Combat (UE) [b1] Maze Hunter 3D (U) [!] Maze Walker (J) [!] Megumi Rescue (J) [!] Mercs (UE) [!] Michael Jackson s Moonwalker (UE) [!] Michael Jackson s Moonwalker (UE) [b1] Mick Mack As The Global Gladiators (UE) [b1][o1] Mick Mack As The Global Gladiators (UE) [o1] Mickey Mouse - Castle of Illusion (UE) [!] Mickey Mouse - Castle of Illusion (UE) [b1] Mickey Mouse - Land of Illusion (UE) [!] Mickey Mouse - Legend of Illusion (UE) [!] Mickey s Ultimate Challenge (Brazil) [!] Mickey s Ultimate Challenge (Brazil) [o1] Micro Machines (E) [!] Micro Machines (E) [b1] Miracle Warriors - Seal of the Dark Lord (UE) [!] Miracle Warriors - Seal of the Dark Lord (UE) [b1] Miracle Warriors - Seal of the Dark Lord (UE) [b2] Missile Defense 3D (UE) [!] Monaco GP (SG-1000) Monica 3 (WonderBoy in MW Hack) Monica no Castelo do Dragao (Brazil) [!] Monica no Castelo do Dragao (Brazil) [b1] Monopoly (U) [!] Monopoly (U) [a1][!] Montezuma s Revenge (UE) [!] Mortal Kombat (UE) [!] Mortal Kombat 2 (UE) [!] Mortal Kombat 2 (UE) [b1] Mortal Kombat 3 (UE) [!] Ms. Pac-man (UE) [!] Music Station V1.6 (SG-1000) [!] My Hero (UE) [!] My Hero (UE) [o1] My Hero (UE) [o2] My Hero (UE) [o3] N-Sub (SG-1000) Natal do Mymo (Psycho Fox Hack) Nekyuu Kousien (J) [!] New Zealand Story, The (UE) [!] New Zealand Story, The (UE) [b1] Nihonshi Ninpyou (SC-3000) [!] Ninja Gaiden (UE) [!] Ninja Gaiden (UE) [a1][!] Ninja Gaiden (UE) [T+Fre] Ninja Gaiden (UE) [T+Fre_Terminus] Ninja Gaiden (UE) [T+Ger1.00_Star-trans] Ninja Princess (SG-1000) Ninja, The (UE) [!] Ninja, The (UE) [o1] Ninja, The (UE) [o2] Not Only Words (PD) Only Words by Mike Gordon (PD) Opa Opa (J) Operation Wolf (U) [!] Operation Wolf (U) [T+Fre] Orguss (SG-1000) Ottifants, The (UE) [!] OutRun (UE) [!] OutRun (UE) [b1] OutRun (UE) [b2] OutRun 3D (U) [!] Pac Mania (UE) [!] Pac Mania (UE) [b1] Pac Mania (UE) [o1] Pacar (SG-1000) Pachinko 2 (SG-1000) [!] Paperboy (UE) [!] Paperboy (UE) [a1][!] Paperboy (UE) [a1][t1] Paperboy (UE) [t1] Parlour Games (UE) [!] Party Games (J) [!] Pat Riley Basketball (U) (Proto) [!] Penguin Land (J) [!] Penguin Land (SG-1000) [b1] Penguin Land (SG-1000) Penguin Land (UE) [!] PFR Detect V1.00 by Eric R. Quinn (PD) PFR Detect V2.00 by Eric R. Quinn (PD) PGA Tour Golf (UE) [!] Phantasy Star (Brazil) [!] Phantasy Star (from Saturn Collection CD) (J) [!] Phantasy Star (J) [!] Phantasy Star (J) [b1] Phantasy Star (Korean) [!] Phantasy Star (UE) (Lutz Hack) Phantasy Star (UE) [!] Phantasy Star (UE) [b1] Phantasy Star (UE) [b2] Phantasy Star (UE) [T+Fre_floflo] Photo (PD) Pit Fighter (Brazil) Pit Fighter (UE) [!] Pit Fighter (UE) [b1] Pitfall II (SG-1000) [!] Pitfall II (SG-1000) [a1][!] Pokemon Master V2.0 (Psycho Fox Hack) Pokemon Versao Amarela (Teddy Boy Hack) Pokemon Versao Azul (Teddy Boy Hack) Pokemon Versao Secreta (Teddy Boy Hack) Pokemon Versao Vermelha (Teddy Boy Hack) Pop Flamer (SG-1000) [!] Populous (UE) [!] Populous (UE) [b1] Poseidon Wars - Space Panic - Rambo (SF-7000) Poseidon Wars 3D (UE) [!] Power Strike (UE) [!] Power Strike (UE) [o1] Power Strike 2 (UE) [!] Power Strike 2 (UE) [b1] Predator 2 (UE) [!] Pro Wrestling (UE) [!] Pro Wrestling (UE) [b1] Pro Wrestling (UE) [o1] Pro Yakyuu Pennant Race, The (J) [!] Psychic World (UE) [!] Psychic World (UE) [T+Ger1.00_Star-trans] Psycho Fox (UE) [!] Putt Putter (UE) [!] Putt Putter (UE) [a1][!] Q-bert (MV) [!] Quartet (UE) [!] Quartet (UE) [o1] R-Type (UE) [!] R-Type (UE) [T+Por_Emuboarding][a1] R-Type (UE) [T+Por_Emuboarding] R.C. Grand Prix (UE) [!] R.H.W. 2000 (Psycho Fox Hack) Rainbow Islands (UE) [!] Rambo - First Blood Part 2 (UE) [!] Rambo 3 (UE) [!] Rampage (UE) [!] Rampart (UE) [!] Rastan (UE) [!] Rastan (UE) [b1] Reggie Jackson Baseball (U) [!] Ren Stimpy - Quest for the Shaven Yak, The (UE) [!] Renegade (UE) [!] Renegade (UE) [T+Por] Rescue Mission (UE) [!] Road Rash (UE) [!] Road Rash (UE) [h1] Robocop 3 (UE) [!] Robocop vs. Terminator (UE) [!] Rock N Bolt (SG-1000) [!] Rocky (UE) [!] Rocky (UE) [b1] Rodrigo 2 em Mate o Leonardo (Teddy Boy Hack) Rodrigo 2 em Mate o Papai Noel-Versao de Natal (T.Boy Hack) Rodrigo o Resgate (WB Hack) [a1][o1] Rodrigo o Resgate (WB Hack) [a1] Rodrigo o Resgate (WB Hack) [o1] Rodrigo o Resgate (WB Hack) Running Battle (UE) [!] Rygar (J) [!] Rygar (J) [a1][!] Safari Hunt (SG-1000) [!] Safari Race (SG-1000) Sagaia (UE) [!] Sagaia (UE) [b1] SALY V1.00 by Mark Klemp (PD) Sangokushi 3 (Korean) Sapo Xule o Mestre Do Kung Fu (Brazil) [!] Sapo Xule SOS Lagoa Poluida (Brazil) [!] Sapo Xule vs. os Invasores do Brejo (Brazil) Satellite 7 (J) [!] Scramble Spirits (UE) [!] Scramble Spirits (UE) [h1] Scroll Test Program by Charles MacDonald (PD) SDI (JUE) [!] Secret Commando (UE) [!] Secret Commando (UE) [o1] Sega BASIC Level 2 (SC-3000) Sega BASIC Level 3 V1 (SC-3000) [b1] Sega BASIC Level 3 V1 (SC-3000) Sega Chess (UE) [!] Sega Chess (UE) [T+Spa] Sega Disk Basic v1.0p (SF-7000) Sega Disk Basic v1.0p with Yeno Demo (SF-7000) Sega Galaga (SG-1000) [!] Sega Logo V1.0e (SC-3000) [!] Sega Music Editor (SC-3000) [!] Sega Music Editor (SC-3000) [a1] Sega Music Editor (SC-3000) [b1] Sega World Tournament Golf (U) [!] Seishyun Scandal (J) [!] Seishyun Scandal (J) [a1][!] Sensible Soccer (UE) [!] Shadow Dancer (UE) [!] Shadow Dancer (UE) [b1] Shadow of the Beast (UE) [!] Shanghai (UE) [!] Shanghai (UE) [o1] Shinobi (UE) [!] Shinobi (UE) [b1] Shinobi (UE) [b2] Shooting Gallery (UE) [!] Simple Sprite Demo Release 2 by Heliophobe (PD) Sinbad Mystery (SG-1000) Sitio do Picapau Amarelo (Brazil) [!] Slap Shot (E) [!] Slap Shot (U) [!] Slap Shot (U) [b1] Slap Shot (U) [b2] Smash TV (UE) [!] SMS Boot Loader 0.9 (PD) SMS Cast - A Tribute To Loose Logic (PD) SMS Chip-8 V0.1 by Maxim (PD) SMS Chip-8 V1.11 by Maxim (PD) SMS Palette by Omar Cornut (PD) SMS Power Demo Build 31 by Zoop (PD) SMS Tetris Release 2 by Heliophobe (PD) SMS Tetris Release 3 by Heliophobe (PD) SMS Tetris Release 4 by Heliophobe (PD) SMS VGM player V0.45 by Maxim (PD) SMSC Basic Demo (PD) [b1] SMSC Text Demo V1 (PD) [b1] SMSC Text Demo V2 (PD) [b1] SMSC Text Demo V2 (PD) Smurfs 2, The (Smurfs Travel the World) (E) [!] Smurfs, The (UE) [!] Snail Music Demo (PD) Solomon no Kagi (J) [!] Sonic Blast (Brazil) [!] Sonic Boy 4 - Monster World (UE) (WonderBoy in MW Hack) Sonic Chaos (UE) [!] Sonic Chaos (UE) [b1] Sonic Spinball (UE) [!] Sonic the Hedgehog (UE) [!] Sonic the Hedgehog 2 (UE) (V1.0) [!] Sonic the Hedgehog 2 (UE) (V2.2) Sonic vs. os Mauniks (Psycho Fox Hack) Sonic-Boy 2 - Eggman s Trap (WonderBoy 3 Hack) Sonic-Boy 3 - Eggman s Room (Teddy Boy Hack) Sonic-Boy in Monster Land (WonderBoy in ML Hack) Soukoban (SG-1000) [!] Sound Test by Heliophobe (PD) Space Harrier (J) [!] Space Harrier (UE) [!] Space Harrier (UE) [b1] Space Harrier 3D (UE) [!] Space Invaders (SG-1000) Spacegun (UE) [!] Special Criminal Investigation (UE) [!] Speedball (UE) (Mirrorsoft) [!] Speedball (UE) (Virgin) [!] Speedball 2 (UE) [!] Spellcaster (UE) [!] Spellcaster (UE) [h1] Spellcaster (UE) [T+Fre] Spider-Man - Return of the Sinister Six (UE) [!] Spider-Man vs. the Kingpin (UE) [!] Sports Pad Soccer (J) [!] Sprite and Priority Test Program by Charles McDonald (PD) Spy vs. Spy (J) [!] Spy vs. Spy (UE) [!] Star Force (SG-1000) [!] Star Jacker (SG-1000) [!] Star Jacker (SG-1000) [a1][!] Star Wars (UE) [!] Street Fighter 2 (Brazil) [!] Street Fighter 2 (Brazil) [b1] Street Fighter 2 (Brazil) [b2] Streets of Rage (UE) [!] Streets of Rage (UE) [b1] Streets of Rage (UE) [T+Fre_1.0] Streets of Rage (UE) [T-Fre] Streets of Rage 2 (UE) [!] Strider (UE) [!] Strider (UE) [b1][T+Por_CBT] Strider (UE) [b1] Strider (UE) [b2] Strider (UE) [T+Por_CBT] Strider (UE) [T+Por_Emunow] Strider 2 (UE) [!] Submarine Attack (UE) [!] Sukeban Deka 2 (J) [!] Summer Games (UE) [!] Super Futebol (UE) [b1] Super Kick Off (UE) [!] Super Kick Off (UE) [b1] Super Magic Drive BIOS V3 [!] Super Magic Drive BIOS V4.1a [!] Super Monaco GP (UE) [!] Super Monaco GP (UE) [a1][!] Super Monaco GP 2 (UE) [!] Super Off-Road (UE) [!] Super Racing (UE) [!] Super Space Invaders (UE) [!] Super Tank (SG-1000) [!] Super Tennis (UE) [!] Super Tetris (UE) [!] Super Tetris (UE) [o1] Super Wonderboy - Monster World (J) [h1] Superman (UE) [!] Tanoshii Sansuu (SC-3000) [!] Taz-Mania (UE) [!] Taz-Mania (UE) [a1][!] Taz-Mania (UE) [T+Por][p1][!] Teddy Boy (UE) [!] Teddy Boy Blues (J) [!] Teddy Boy e Geraldinho (Brazil) (partial translation) Teddy Boy e Geraldinho (Brazil) Tennis Ace (UE) [!] Tensai Bakabon (J) [!] Terebi Oekaki (SG-1000) [!] Terminator 2 - Judgment Day (UE) [!] Terminator 2 - The Arcade Game (UE) [!] Terminator, The (UE) [!] Thunder Blade (J) [!] Thunder Blade (UE) [!] Time Soldiers (UE) [!] Time Soldiers (UE) [T+Por_CBT] Time Soldiers (UE) [T+Por_Emunow] Tom and Jerry (UE) [!] Tom and Jerry - The Movie (UE) [b1] Tom and Jerry - The Movie (UE) [b2] Tom and Jerry - The Movie (UE) Toto World 3 (Korean) [!] Trans-Bot (UE) [o1] Trans-Bot (UE) [o2] Trans-Bot (UE) [o3] Trans-Bot (UE) Trap Shooting - Marksman Shooting - Safari Hunt (UE) [!] Treinamento Do Guerreiro Lobo (WonderBoy in MW Hack) [a1] Treinamento Do Guerreiro Lobo (WonderBoy in MW Hack) Treinamento Do Mymo (Brazil) Trivial Pursuit (UE) [!] Turma da Monica em O Resgate (Brazil) [!] TV Colosso (Brazil) Ultima 4 - Quest of the Avatar (UE) [!] Ultima 4 - Quest of the Avatar (UE) [a1][!] Ultima 4 - Quest of the Avatar (UE) [T+Ger] Ultimate Soccer (UE) [!] Ultimate Soccer (UE) [b1] US-European SMS BIOS + Alex Kidd in Miracle World (UE) [!] US-European SMS BIOS V1.3 (UE) [f1] US-European SMS BIOS V1.3 (UE) [h1] US-European SMS BIOS V2.4 (Hang On Safari Hunt) (UE) [!] US-European SMS BIOS V3.4 (Hang On) (UE) [!] V Counter Test by Charles MacDonald (PD) Vampire (UE) [!] Vampire (UE) [b1] Vampire (UE) [T+Fre1.00_Terminus] Video Flipper (SG-1000) Vigilante (UE) [!] Virtua Fighter Animation (J) [!] Wanted (UE) [!] Where in the World is Carmen Sandiego (U) [!] Wimbledon (UE) [!] Wimbledon 2 (UE) [!] Winnie Cooper (SG-1000) (PD) Winter Olympics 94 (UE) [!] Wolf Child (UE) [!] Wonder Boy (SG-1000) [!] Wonder Boy (UE) [!] Wonder Boy (UE) [o1] Wonder Boy 2 - Wonderboy in Monsterland (UE) [!] Wonder Boy 2 - Wonderboy in Monsterland (UE) [T+Fre_Crispysix] Wonder Boy 3 - The Dragon s Trap (UE) [!] Wonder Boy 3 - The Dragon s Trap (UE) [T+Fre] Wonder Boy 3 - The Dragon s Trap (UE) [T+Swe0.7b_Metalhead] Wonder Boy 3 D.C. (WB3 Hack) Wonder Boy 5 - Wonder Boy in Monster World (UE) (Proto) [!] Wonder Boy 5 - Wonder Boy in Monster World (UE) (Proto) [b1] Wonder Boy 5 - Wonder Boy in Monster World (UE) [!] Wonder Boy 5 - Wonder Boy in Monster World (UE) [T+Fre_Microtrads] Woody Pop (J) [!] World Class Leaderboard (UE) [!] World Cup 92 by Tecmo (UE) [!] World Cup 93 by Tecmo (JUE) [!] World Cup 94 (UE) [!] World Cup Italia 90 (UE) [!] World Cup Italia 90 (UE) [b1] World Cup Italia 90 (UE) [T+Por][p1][!] World Games (UE) [!] World Grand Prix (UE) [!] World Grand Prix (UE) [o1] World Soccer (UE) [!] World Soccer (UE) [o1] X-Men - Mojo World (UE) [!] Xenon 2 (UE) (Image Works) [!] Xenon 2 (UE) (Virgin) [!] Xenon 2 (UE) (Virgin) [b1] Yamato (SG-1000) [!] Ys - The Vanished Omens (J) [b1] Ys - The Vanished Omens (UE) [!] Ys - The Vanished Omens (UE) [T+Fre_Crispysix] Zaxxon (SG-1000) Zaxxon 3D (UE) [!] ZEXALL V0.12SDSC by Maxim Eric Quinn (PD) ZEXALL V0.12VDP by Maxim Eric Quinn (PD) Zillion (UE) [!] Zillion (UE) [b1][o1] Zillion (UE) [o1] Zillion (UE) [T+Por][o1] Zillion (UE) [T+Por] Zillion II - The Tri Formation (UE) [!] Zillion II - The Tri Formation (UE) [b1] Zillion II - The Tri Formation (UE) [o1] Zippy Race (SG-1000) [!] Zool (UE) [!] Zoop s Birthday Demo (PD) Rom Listへ戻る Copyright 2004 BOB All Rights Reserved.
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M15 White Phosphorous grenade http //www.globalsecurity.org/military/systems/munitions/m15.htm M15 White Phosphorous grenade The M15 White Phosphorous grenade is a bursting type grenade used for signaling, screening, and incendiary purposes. M15の白リン手榴弾 M15の白リン手榴弾は信号、煙幕、焼夷の目的に使用される爆発タイプ手榴弾です。 (1) Body -- sheet metal. (2) Filler -- 15 ounces of white phosphorus. (3) Fuze -- M206A2. (4) Weight -- 31 ounces. (5) Capabilities -- the average soldier can throw the grenade 30 meters. The grenade has a bursting radius of 17 meters. All friendly personnel within this 17-meter area should be in a covered position to avoid being struck by burning particles. The WP filler burns for about 60 seconds at a temperature of 5,000 degrees Fahrenheit. This intense heat causes the smoke produced by the grenade to rise quite rapidly, especially in cool climates. This makes the M15 grenade less desirable for use as a screening agent. 能力--平均的な兵隊ならこの手榴弾を30メーター投げることができます。 この手榴弾の爆発半径は17メーターです。 友軍兵士は、この17メーターの領域の中のいるときは、燃えている破片が当たらないように、遮蔽された場所にいなくてはなりません。白リン充填物はおよそ60秒の間華氏5,000度で燃えます。この高温によって手榴弾が発生する煙を、寒冷地においてでさえ、瞬時に立ち上げます。そのためにM15手榴弾は煙幕弾としての使用上の不具合が少ないのです。 (6) Color/markings -- grey with one yellow band and yellow markings. (7) First aid -- treat burns caused by WP in the same way as ordinary burns. If particles of WP are embedded in the flesh, immerse the wound in water or pack with wet cloths to halt combustion. Then pick out or squeeze out the WP. The particles will reignite spontaneously if allowed to dry. Apply copper sulphate solution to halt combustion of the WP particles. This permits them to be removed without igniting. 応急処置--普通のやけどと同様に、WPによって引き起こされたやけどを扱ってください。 WPの粒子が肉に埋め込まれるなら、傷を水に浸すか、またはぬれた布で荷造りして、燃焼を止めてください。 そして、WPをつまみ取るか、または絞り出してください。 もし乾くままにさせると、粒子は自然に再発火するでしょう。 硫酸銅溶液を利用してWP粒子の燃焼を止めてください。 硫酸銅溶液は、WP粒子が再発火しないで取り除かれることを許容します。 References GRENADES AND PYROTECHNIC SIGNALS Field Manual FM 23-30 DEPARTMENT OF THE ARMY, 27 December 1988
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2008年のレースで思ったことなどを・・・。 WSB R1 カタール ドーハ ロサイルサーキット(2/23) とうとう始まったワールドスーパーバイク。結果は下記ですが・・・。 ちょっと、ドゥカティばっかじゃん。 これでいいのかなぁ、今年のレギュレーション。 レース1結果 Pos ライダー メーカ 国 タイム 1 Troy Bayliss Ducati AUS 36 11.468 2 Max Biaggi Ducati ITA 0 0.396 3 Troy Corser Yamaha AUS 0 1.878 4 Ruben Xaus Ducati ESP 0 4.487 5 Max Neukirchner Suzuki GER 0 7.505 6 Carlos Checa Honda ESP 0 9.639 7 Fonsi Nieto Suzuki ESP 0 9.725 8 Yukio Kagayama Suzuki JPN 0 19.537 9 Michel Fabrizio Ducati ITA 0 23.156 10 Jakub Smrz Ducati CZE 0 24.429 11 Roberto Rolfo Honda ITA 0 27.595 12 Kenan Sofuoglu Honda TUR 0 27.979 13 Gregorio Lavilla Honda ESP 0 28.237 14 Noriyuki Haga Yamaha JPN 0 30.205 15 Regis Laconi Kawasaki FRA 0 31.882 20 Sebastien Gimbert Yamaha FRA 0 41.743 21 Shinichi Nakatomi Yamaha JPN 0 43.183 23 David Checa Yamaha ESP 0 43.892 レース2結果 Pos ライダー メーカ 国 タイム 1 Fonsi Nieto Suzuki ESP 36 12.963 2 Ruben Xaus Ducati ESP 0 0.301 3 Max Biaggi Ducati ITA 0 1.321 4 Troy Bayliss Ducati AUS 0 6.452 5 Michel Fabrizio Ducati ITA 0 7.627 6 Lorenzo Lanzi Ducati ITA 0 9.117 7 Troy Corser Yamaha AUS 0 10.806 8 Max Neukirchner Suzuki GER 0 11.661 9 Jakub Smrz Ducati CZE 0 13.269 10 Kenan Sofuoglu Honda TUR 0 14.563 11 Carlos Checa Honda ESP 0 15.953 12 Makoto Tamada Kawasaki JPN 0 16.748 13 Noriyuki Haga Yamaha JPN 0 18.356 14 Gregorio Lavilla Honda ESP 0 26.311 15 Roberto Rolfo Honda ITA 0 26.560 18 Sebastien Gimbert Yamaha FRA 0 28.650