約 4,628,278 件
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Everlasting Message (BEMANI SYMPHONY Arr.) ぺのれり × Osamu Kubota + gaQdan EXTREME Level 10.1 BPM 92-214 Notes(hold) 854(23) 1 口口口口 |(211.764)----| 口口口口 |(209.302)----| 口口口口 |(209.302)----| 口口口口 2 口口口口 |(211.764)----| 口口口口 |(209.302)----| 口口口口 |(209.302)----| 口口口口 3 口口口口 |(209.302)----| 口口口口 |(211.764)----| 口口口口 |(209.302)----| 口口口口 4 口口口口 |(209.302)----| 口口口口 |(211.764)----| 口口口口 |(209.302)----| 口口口口 5 ②④③② |(209.302)①---| 口②②口 |(209.302)②---| 口①①口 |(211.764)③-④-| 口口口口 6 口口口口 |(209.302)①---| ①口口⑤ |(209.302)②-③-| 口③④口 |(211.764)④-⑤-| ②口口口 7 ④⑤口口 |(209.302)①-②-| 口①⑥口 |(209.302)③-④-| ④口口③ |(209.302)⑤-⑥-| 口①②口 8 口⑧⑥口 |(211.764)①-②-| ⑦口口⑤ |(209.302)③-④-| 口④②口 |(209.302)⑤-⑥-| ③口口① |(211.764)⑦-⑧-| 9 ②口口② |(209.302)①-②-| ⑩⑨⑧⑦ |(209.302)③④⑤⑥| ⑥⑤④③ |(209.302)⑦⑧⑨⑩| 口①①口 10 口②④⑤ |(211.764)①-②-| 口口口口 |(209.302)③-④-| 口⑦⑥口 |(209.302)⑤-⑥-| ⑧③口① |(211.764)⑦-⑧-| 口口口口 |(209.302)⑨---| 口口口口 ⑨口口⑨ 口口口口 11 口③⑥口 |(209.302)①-②-| ②口口⑤ |(209.302)③-④-| 口口口口 |(211.764)⑤-⑥-| 口①④口 12 ①口口④ |(209.302)①-②-| 口口口口 |(209.302)③-④-| 口②⑤口 |(211.764)⑤-⑥-| ③口口⑥ 13 口③④口 |(209.302)①-②-| 口①②口 |(209.302)③-④-| ③口口④ 口①②口 14 口口口口 |(199.999)①---| ①口口① 口口口| 口口口∧ 口口∨口 口口|② |(199.999)--②-| 口口③口 |(199.999)③---| 口口口口 口口口口 口口口口 口口④口 口口口口 |(199.999)--④-| 15 口口口口 |(199.999)①---| 口口①口 口口|口 口口∧口 口口口③ 口口②| |(199.999)--②-| 口口口∧ |(199.999)③---| 口口口口 口口口④ 口口口口 口口口口 口口口口 |(199.999)--④-| 16 ④③②口 |(199.999)①-②-| 口口口口 |(199.999)③-④-| ――① 口口口口 口口口口 ⑤口口口 口口⑦⑦ |(199.999)⑤-⑥-| ⑧⑥口口 |(199.999)⑦-⑧-| 17 口口口口 |(199.999)①---| 口①①口 口口|口 口口∧口 ③口口③ 口口②| |(199.999)--②-| 口口口∧ |(199.999)③---| 口口口口 口口口④ 口口口口 口口口口 口口口口 |(199.999)--④-| 18 口①①口 |(199.999)①---| 口口|口 |(199.999)----| ∨口|口 |(199.999)②---| ②口∧口 口口口口 口口口口 口口口口 ③口口口 |(199.999)--③-| 19 口口口口 |(199.999)①---| 口口口口 ①口口 口口口口 口口口口 ③口口口 |(199.999)--②-| ∧②口口 |(199.999)③---| 口口口口 口口④口 ④口口口 口口口口 口口口口 |(199.999)--④-| 20 口①口① |(199.999)①---| 口口口| |(195.652)----| 口口口| |(195.652)----| 口口口∧ |(193.548)----| 21 口口口③ |(191.489)①---| 口②②口 |(189.473)----| 口口口口 |(187.500)②---| 口①①口 |(185.567)③---| 22 ①∨①口 |(183.673)①---| |||口 |(183.673)----| ∧①∧口 |(183.673)----| 口口口口 |(185.567)----| 23 ①口①口 |(183.673)①---| 口②口② |(183.673)----| 口①口口 |(183.673)②---| 口口②口 |(183.673)----| 24 口口口① |(185.567)①---| 口③口口 |(183.673)②---| 口③①口 |(183.673)③---| ③②④口 |(183.673)④---| 25 ①③③口 |(183.673)①---| 口口口③ |(183.673)②---| ①口②口 |(185.567)③---| 口④④口 |(183.673)④---| 26 ①口②① |(183.673)①---| ③①①③ |(183.673)--②-| ②②②③ |(183.673)----| ③口口口 |(185.567)③---| 27 ①③口③ |(183.673)--①-| 口①口口 |(183.673)----| ②口②③ |(183.673)②---| 口②①① |(183.673)③---| 28 ∨口口口 |(183.673)①-②-③-| |口②⑥ |(183.673)④-⑤-⑥-| |③口口 ①⑤④口 口口口∨ 口⑧口| 口口⑨| |(185.567)⑦-⑧-⑨-| ⑦口口⑦ 口⑫口口 口口口口 ⑩口口⑪ 口口口口 |(183.673)⑩-⑪-⑫-| 29 ①口口口 |(183.673)①-②-③-| |口②口 |③口口 ∧口口① 口口口口 ⑤口口⑥ |(183.673)④-⑤-⑥-| 口口口口 口口④口 ⑦⑫⑪⑦ 口⑩口| 口口⑨| |(183.673)⑦-⑧-⑨-| 口⑧口∧ |(185.567)⑩-⑪-⑫-| 30 口口口① |(183.673)①---| 口口口口 |(183.673)----| 口口口口 |(183.673)----| 口口口口 |(183.673)----| 31 口口口口 |(132.352)----| 口口口口 |(131.386)----| 口口口口 |(132.352)----| 口口口口 |(132.352)----| 32 口口①口 |(132.352)①-②-③-| ①②③④ |(131.386)④---| 口口口① 口口口口 口⑤口⑤ ⑧口口口 ⑤⑥⑦⑧ |(132.352)⑤-⑥-⑦-| 口⑧口口 |(131.386)⑧---| 33 ①②③口 |(132.352)①-②-③-| ⑥⑤④① |(132.352)④-⑤-⑥-| 口口口口 口口①口 口口口⑦ 口口口口 ⑦⑧⑨⑦ |(131.386)⑦-⑧-⑨-| ⑫⑪⑩口 |(132.352)⑩-⑪-⑫-| 34 口①口口 |(131.386)①-②-③-| ①②③④ |(132.352)④---| 口口口口 口口口① 口口⑤口 口⑧口口 ⑤⑥⑦⑧ |(132.352)⑤-⑥-⑦-| ⑧⑤口口 |(132.352)⑧---| 35 ①②③口 |(131.386)①-②-③-| ⑥⑤④① |(132.352)④-⑤-⑥-| 口口口口 口口①口 口口口⑦ 口口口口 ⑦⑧⑨⑦ |(131.386)⑦-⑧-⑨-| ⑫⑪⑩口 |(132.352)⑩-⑪-⑫-| 36 ①口①口 |(132.352)①-②-③-| ④③②① |(131.386)④---| 口口口口 口口口口 口⑤口口 口口⑧口 ⑧⑦⑥⑤ |(132.352)⑤-⑥-⑦-| 口口⑤⑧ |(131.386)⑧---| 37 口口口① |(132.352)①-②-③-| 口①口口 |(132.352)④-⑤-⑥-| ⑥⑤④⑥ ①②③口 ⑫⑪⑩口 ⑦⑧⑨⑦ 口口口口 |(132.352)⑦-⑧-⑨-| 口口口口 |(131.386)⑩-⑪-⑫-| 38 口口口① |(132.352)①---②-| ②口③口 |(131.386)--③---| ③口①② ①②口③ ④口口口 口口口④ 口④口口 |(132.352)④---| 口⑤⑤口 |(132.352)⑤---| 39 口①①口 |(131.386)①---| ③①①③ |(132.352)---②| ②口口② |(131.386)③---| 口口口口 |(132.352)----| 40 口口①① |(132.352)①②③④| ⑧②口口 |(132.352)⑤⑥⑦⑧| ⑥口③⑤ 口④⑦口 口⑨⑬口 口⑭⑩口 口⑪⑮口 |(131.386)⑨⑩⑪⑫| ⑯口口⑫ |(132.352)⑬⑭⑮⑯| 41 ①口口口 |(131.386)①②③④| ⑤口口② |(132.352)⑤⑥⑦⑧| ③口口⑥ 口⑦④⑧ ⑫口口口 ⑯口⑨⑬ 口⑩⑪口 |(132.352)⑨⑩⑪⑫| ⑭口⑮口 |(131.386)⑬⑭⑮⑯| 42 口①①④ |(132.352)①②③④| 口⑤口口 |(131.386)⑤⑥⑦⑧| ③口⑥② 口⑦口⑧ 口口口口 ⑬口⑨⑭ ⑮⑫⑯口 |(132.352)⑨⑩⑪⑫| ⑩口⑪口 |(132.352)⑬⑭⑮⑯| 43 ①②口① |(132.352)①②③④| ⑧口③口 |(131.386)⑤⑥⑦⑧| 口口口⑤ ⑥④⑦口 口口口口 口⑨⑭⑩ ⑬⑪⑯口 |(132.352)⑨⑩⑪⑫| 口⑮口⑫ |(131.386)⑬⑭⑮⑯| 44 口口①① |(132.352)①②③④| ④口口口 |(132.352)⑤⑥⑦⑧| ⑧⑥口③ ②口⑤⑦ 口口口口 ⑭⑨⑩⑬ 口⑯⑫⑮ |(131.386)⑨⑩⑪⑫| 口⑪口口 |(132.352)⑬⑭⑮⑯| 45 ①口②① |(131.386)①②③④| 口⑤口口 |(132.352)⑤⑥⑦⑧| ③口⑥口 ⑦口④⑧ ⑭口口⑬ ⑫⑯⑨⑮ 口口口⑪ |(132.352)⑨⑩⑪⑫| 口⑩口口 |(132.352)⑬⑭⑮⑯| 46 ⑬⑩⑮⑯ |(131.386)①②③④| ⑨⑭⑦⑫ |(132.352)⑤⑥⑦⑧| ⑤②⑪⑧ |(131.386)⑨⑩⑪⑫| ①⑥③④ |(132.352)⑬⑭⑮⑯| 47 ⑬⑭⑪⑮ |(132.352)①②③④| ⑨⑩③⑦ |(131.386)⑤⑥⑦⑧| ⑤⑥⑯⑫ |(132.352)⑨⑩⑪⑫| ①②⑧④ |(131.386)⑬⑭⑮⑯| 48 口口口口 |(132.352)①---| ③口②③ |(132.352)----| ①②口口 |(132.352)②---| ①①③② |(131.386)③---| 49 ①②②① |(132.352)①---| 口①口口 |(131.386)----| 口口口口 |(132.352)②---| ③②②口 |(132.352)---③| 50 口口口② |(131.386)①---| 口口口口 |(132.352)②---| 口口②口 口口口① 口口口口 口口③口 ③④口口 |(131.386)③---| 口口口④ |(132.352)④---| 51 ②口口② |(132.352)①---| ①②②口 |(132.352)----| 口口口① |(131.386)②---| 口口口口 |(132.352)----| 52 ②①①口 |(131.386)①---| 口口口① |(132.352)--②-| 口②②口 |(132.352)----| 口③③③ |(131.386)③---| 53 ④①③① |(132.352)①---| ②④④② |(131.386)②---| ①③②③ |(132.352)③---| 口口口口 |(132.352)④---| 口口口口 |(132.352)----| 口口口口 口口口口 口口口口 54 ∨①①∨ |(131.386)①---| |||| |(130.434)----| ①∧∧① |(130.434)----| 口口口口 |(129.496)----| 55 口①①口 |(127.659)①---| 口口口口 |(127.659)----| ①口口① |(125.000)----| 口口口口 |(125.000)----| 56 口口②⑤ |(122.448)①-②③| 口口⑤② |(120.000)④⑤⑥⑦| ①⑥⑦口 ③④口口 ⑩⑧⑫口 ⑧⑩口⑫ 口口口口 |(118.421)⑧⑨-⑩| ⑪口口⑨ |(115.384)-⑪⑫-| 57 ⑤②⑩⑧ |(111.111)①-②③| ②⑤⑧⑩ |(107.142)④⑤⑥⑦| ⑨⑦⑥① |(100.558)⑧⑨-⑩| ⑪⑪④③ |(091.836)-⑪--| 58 口口口口 |(152.542)----| 口口口口 |(151.260)----| 口口口口 |(152.542)----| 口口口口 |(152.542)----| 59 口①口⑫ |(151.260)①-②-③-| ⑦口⑥② |(152.542)④-⑤-⑥-| ③⑪口⑧ |(151.260)⑦-⑧-⑨-| ⑨⑤⑩④ |(152.542)⑩-⑪-⑫-| 60 ①②①口 |(144.000)①---| ②①口② |(139.534)--②-| ①口①口 口口口口 ③口口③ 口口口口 口③口口 |(144.000)----| 口口口口 |(140.625)③---| 61 口口①口 |(138.461)----| ②口口口 |(140.625)①---| 口②口① |(140.625)②---| 口口③③ |(136.363)③---| 62 口①口③ |(139.534)①---| 口口①口 |(135.338)--②-| ②口①③ |(136.363)----| ②①口口 |(131.386)③---| 63 口①口口 |(131.386)①---| 口口①口 |(131.386)--②-| ②①口③ |(137.404)③---| ②口①③ |(129.496)----| 64 口②②口 |(131.386)①---| ①①①② |(127.659)--②-| 口①口口 |(136.363)----| 口口口口 |(135.338)----| 65 口③口口 |(137.404)①---| ③口口② |(133.333)-----------②------------| ①口口口 |(136.363)----| 口①②口 |(134.328)③---| 66 口口口② |(135.338)①---| 口①①口 |(135.338)----| 口①口口 |(133.333)②---| 口口口② |(130.434)----| 67 口①①口 |(126.760)①---| ①②口① |(136.363)----| 口口②口 |(134.328)②---| 口②口口 |(130.434)----| 68 ②②③③ |(136.363)①---| ①口口① |(139.534)--②-| 口口口口 |(136.363)----| ①②③① |(138.461)③---| 69 口口口口 |(139.534)----| 口①口③ |(148.760)①---| 口口口口 |(137.404)②---| ②口口口 |(133.333)③---| 70 ①口口① |(130.434)①---| 口①①口 |(129.496)②---| ②口口口 口口口口 口口口口 ③④⑤口 口口口口 |(134.328)③--④| 口③④⑤ |(128.571)----------⑤----------| 71 ②②②② |(134.328)①---| 口口口口 |(137.404)--②-| 口①①口 |(133.333)----| 口口口口 |(139.534)----| 72 口③②① |(136.363)----| 口口口口 |(127.659)----| 口口口口 |(131.386)①--②| ③②①口 |(131.386)-------③-------| 73 ②③③② |(132.352)①---| 口②②口 |(129.496)---------②---------| ③①①③ |(134.328)----| 口口口口 |(133.333)③---| 74 口口口口 |(144.000)①---| 口②口③ |(144.000)--②-| 口口①口 |(144.000)----| ②口③① |(144.000)③---| 75 ①口①口 |(144.000)①---| 口④口口 |(144.000)②---| 口口③口 |(144.000)③---| 口②口口 |(144.000)④---| 76 口①①口 |(148.760)①---| 口④口③ |(148.760)②---| 口②③口 |(148.760)③---| ②口④口 |(148.760)④---| 77 口①口① |(150.000)①---| ②口口② |(148.760)----| ②口口② |(148.760)②---| 口①口① |(148.760)----| 78 口口口口 |(153.846)①---| 口①①③ |(152.542)--②-| ②口③口 |(152.542)----| ①②口① |(153.846)③---| 79 口①①口 |(152.542)①---| ④口口⑤ |(153.846)②---| 口③口口 |(152.542)③---| ②口口口 |(152.542)④---⑤-| 80 口口①① |(148.760)①---| ④口口口 |(147.540)----②-| 口③③口 |(147.540)③---| 口②口口 |(148.760)----④-| 81 ①①口口 |(147.540)①---| 口③③口 |(147.540)----②-| 口②②口 |(148.760)③---| 口口口口 |(147.540)----| 82 口口口口 |(214.285)----| 口口口口 |(214.285)----| 口口口口 |(214.285)----| 口口口口 83 ②④③② |(214.285)①---| 口②②口 |(214.285)②---| 口①①口 |(214.285)③-④-| 口口口口 84 口口口口 |(214.285)①---| ①口口⑤ |(211.764)②-③-| 口③④口 |(214.285)④-⑤-| ②口口口 85 ④⑤口口 |(214.285)①-②-| 口①⑥口 |(214.285)③-④-| ④口口③ |(214.285)⑤-⑥-| 口①②口 86 口⑧⑥口 |(214.285)①-②-| ⑦口口⑤ |(214.285)③-④-| 口④②口 |(214.285)⑤-⑥-| ③口口① |(211.764)⑦-⑧-| 87 ②口口② |(214.285)①-②-| ⑩⑨⑧⑦ |(214.285)③④⑤⑥| ⑥⑤④③ |(214.285)⑦⑧⑨⑩| 口①①口 88 口②④⑤ |(214.285)①-②-| 口口口口 |(214.285)③-④-| 口⑦⑥口 |(214.285)⑤-⑥-| ⑧③口① |(214.285)⑦-⑧-| 口口口口 |(211.764)⑨---| 口口口口 ⑨口口⑨ 口口口口 89 ⑦③⑥口 |(214.285)①-②-| ②口口⑤ |(214.285)③-④-| 口⑧口口 |(214.285)⑤-⑥-| 口①④口 |(214.285)⑦-⑧-| 90 口口口② |(214.285)①-②-| ⑤⑤⑥⑥ |(214.285)③-④-| ⑤口③⑥ |(214.285)⑤---| ①口口④ |(214.285)⑥---| 91 ②④②④ |(214.285)①-②-| ⑥口⑤口 |(211.764)--③-| ⑥口⑤口 |(214.285)④---| ①③①③ |(214.285)⑤-⑥-| 92 ②⑥①⑥ |(214.285)--①-| 口⑤口⑤ |(214.285)②---| 口④口④ |(214.285)③-④-| ②③①③ |(214.285)⑤-⑥-| 93 ④口④口 |(214.285)①-②-| ②⑤②⑥ |(214.285)--③-| ①⑤①⑥ |(211.764)④---| ③口③口 |(214.285)⑤-⑥-| 94 ③①③② |(214.285)--①-| ④口④口 |(214.285)②---| 口口口口 |(214.285)③---| 口①口② |(214.285)④---| 95 ⑥⑥④④ |(214.285)①-②-| ⑤⑤口口 |(214.285)--③-| ①②③③ |(211.764)④---| ①②口口 |(214.285)⑤-⑥-| 96 ⑥⑥口口 |(214.285)--①-| ⑤⑤②① |(214.285)②---| ④④口口 |(214.285)③-④-| ③③②① |(214.285)⑤-⑥-| 97 口口②② |(214.285)①-②-| ⑥⑥④④ |(214.285)--③-| ⑤⑤①① |(214.285)④---| 口口③③ |(214.285)⑤-⑥-| 98 ①②③④ |(211.764)--①-| 口⑦⑥⑤ |(214.285)②-③-| 口⑦⑥⑤ |(202.247)④-⑤-| ①②③④ |(193.548)⑥-⑦-|
https://w.atwiki.jp/it_certification/pages/108.html
目的 構成 検証1 事前準備 検証2 next-hopの制御 検証3 ルータ発のパケット 検証4 next-hopの監視 目的 PBR(Policy-based routing)の基本的な設定を確認します。 構成 設定概要 OSPFによってルーティングします。 R1 f0/0とLoopback Adapterを接続します。 Loopback Adapterの設定方法はトップページ/手順書 ネットワーク系/Loopbackインターフェースとの接続を確認して下さい。 構成図 netファイル model = 3620 [localhost] [[3620]] image = C \Program Files\Dynamips\images\c3620-j1s3-mz.123-18.bin ram = 128 [[ROUTER R1]] f0/0 = NIO_gen_eth \Device\NPF_{EEC4A317-FFD6-4B4A-9787-64BB3651D3B0} f1/0 = LAN 1 [[ROUTER R2]] f1/0 = LAN 1 f0/0 = R3 f0/0 [[ROUTER R3]] f1/0 = LAN 1 初期設定 R1 ! version 12.3 service timestamps debug datetime msec service timestamps log datetime msec no service password-encryption ! hostname R1 ! boot-start-marker boot-end-marker ! ! no aaa new-model ip subnet-zero ! ! ! ip cef ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! interface Loopback0 ip address 1.1.1.1 255.255.255.255 ! interface FastEthernet0/0 ip address 192.168.0.1 255.255.255.0 duplex auto speed auto ! interface FastEthernet1/0 ip address 192.168.1.1 255.255.255.0 duplex auto speed auto ! router ospf 1 log-adjacency-changes network 0.0.0.0 255.255.255.255 area 0 ! ip http server ip classless ! ! ! ! ! ! ! ! line con 0 line aux 0 line vty 0 4 ! ! end 初期設定 R2 ! version 12.3 service timestamps debug datetime msec service timestamps log datetime msec no service password-encryption ! hostname R2 ! boot-start-marker boot-end-marker ! ! no aaa new-model ip subnet-zero ! ! ! ip cef ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! interface Loopback0 ip address 2.2.2.2 255.255.255.255 ! interface FastEthernet0/0 ip address 192.168.2.2 255.255.255.0 duplex auto speed auto ! interface FastEthernet1/0 ip address 192.168.1.2 255.255.255.0 duplex auto speed auto ! router ospf 1 log-adjacency-changes network 0.0.0.0 255.255.255.255 area 0 ! ip http server ip classless ! ! ! ! ! ! ! ! line con 0 line aux 0 line vty 0 4 ! ! end 初期設定 R3 ! version 12.3 service timestamps debug datetime msec service timestamps log datetime msec no service password-encryption ! hostname R3 ! boot-start-marker boot-end-marker ! ! no aaa new-model ip subnet-zero ! ! ! ip cef ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! interface Loopback0 ip address 3.3.3.3 255.255.255.255 ! interface FastEthernet0/0 ip address 192.168.2.3 255.255.255.0 duplex auto speed auto ! interface FastEthernet1/0 ip address 192.168.1.3 255.255.255.0 duplex auto speed auto ! router ospf 1 log-adjacency-changes network 0.0.0.0 255.255.255.255 area 0 ! ip http server ip classless ! ! ! ! ! ! ! ! line con 0 line aux 0 line vty 0 4 ! ! end 検証1 事前準備 costの設定 本検証では経路をPBRによって制御する事を目的とします。経路を観察しやすくするため、ロードバランスされないようcostを設定します。 R2(config)#interface FastEthernet 0/0 R2(config-if)#ip ospf cost 40 R2(config-if)#exit R2(config)#interface FastEthernet 1/0 R2(config-if)#ip ospf cost 50 R3(config)#interface FastEthernet 0/0 R3(config-if)#ip ospf cost 90 R3(config-if)#exit R3(config)#interface FastEthernet 1/0 R3(config-if)#ip ospf cost 100 ルーティングテーブルの確認 ルーティングテーブルを見て、ロードバランスされない事を確認します。 R1#show ip route Codes C - connected, S - static, R - RIP, M - mobile, B - BGP D - EIGRP, EX - EIGRP external, O - OSPF, IA - OSPF inter area N1 - OSPF NSSA external type 1, N2 - OSPF NSSA external type 2 E1 - OSPF external type 1, E2 - OSPF external type 2 i - IS-IS, su - IS-IS summary, L1 - IS-IS level-1, L2 - IS-IS level-2 ia - IS-IS inter area, * - candidate default, U - per-user static route o - ODR, P - periodic downloaded static route Gateway of last resort is not set 1.0.0.0/32 is subnetted, 1 subnets C 1.1.1.1 is directly connected, Loopback0 2.0.0.0/32 is subnetted, 1 subnets O 2.2.2.2 [110/2] via 192.168.1.2, 00 00 41, FastEthernet1/0 3.0.0.0/32 is subnetted, 1 subnets O 3.3.3.3 [110/2] via 192.168.1.3, 00 00 41, FastEthernet1/0 C 192.168.0.0/24 is directly connected, FastEthernet0/0 C 192.168.1.0/24 is directly connected, FastEthernet1/0 O 192.168.2.0/24 [110/41] via 192.168.1.2, 00 00 41, FastEthernet1/0 R1# R2#show ip route Codes C - connected, S - static, R - RIP, M - mobile, B - BGP D - EIGRP, EX - EIGRP external, O - OSPF, IA - OSPF inter area N1 - OSPF NSSA external type 1, N2 - OSPF NSSA external type 2 E1 - OSPF external type 1, E2 - OSPF external type 2 i - IS-IS, su - IS-IS summary, L1 - IS-IS level-1, L2 - IS-IS level-2 ia - IS-IS inter area, * - candidate default, U - per-user static route o - ODR, P - periodic downloaded static route Gateway of last resort is not set 1.0.0.0/32 is subnetted, 1 subnets O 1.1.1.1 [110/51] via 192.168.1.1, 00 01 07, FastEthernet1/0 2.0.0.0/32 is subnetted, 1 subnets C 2.2.2.2 is directly connected, Loopback0 3.0.0.0/32 is subnetted, 1 subnets O 3.3.3.3 [110/41] via 192.168.2.3, 00 01 07, FastEthernet0/0 O 192.168.0.0/24 [110/51] via 192.168.1.1, 00 01 07, FastEthernet1/0 C 192.168.1.0/24 is directly connected, FastEthernet1/0 C 192.168.2.0/24 is directly connected, FastEthernet0/0 R2# R3#show ip route Codes C - connected, S - static, R - RIP, M - mobile, B - BGP D - EIGRP, EX - EIGRP external, O - OSPF, IA - OSPF inter area N1 - OSPF NSSA external type 1, N2 - OSPF NSSA external type 2 E1 - OSPF external type 1, E2 - OSPF external type 2 i - IS-IS, su - IS-IS summary, L1 - IS-IS level-1, L2 - IS-IS level-2 ia - IS-IS inter area, * - candidate default, U - per-user static route o - ODR, P - periodic downloaded static route Gateway of last resort is not set 1.0.0.0/32 is subnetted, 1 subnets O 1.1.1.1 [110/101] via 192.168.1.1, 00 01 30, FastEthernet1/0 2.0.0.0/32 is subnetted, 1 subnets O 2.2.2.2 [110/91] via 192.168.2.2, 00 01 30, FastEthernet0/0 3.0.0.0/32 is subnetted, 1 subnets C 3.3.3.3 is directly connected, Loopback0 O 192.168.0.0/24 [110/101] via 192.168.1.1, 00 01 30, FastEthernet1/0 C 192.168.1.0/24 is directly connected, FastEthernet1/0 C 192.168.2.0/24 is directly connected, FastEthernet0/0 R3# 検証2 next-hopの制御 事前確認 ローカルPCからR3 Loopback 0(3.3.3.3)への経路を確認します。現状では、R1, R3を経路する事が分かります。 C \Documents and Settings\tmp tracert 3.3.3.3 Tracing route to 3.3.3.3 over a maximum of 30 hops 1 39 ms 15 ms 46 ms 192.168.0.1 2 62 ms 98 ms 89 ms 3.3.3.3 Trace complete. C \Documents and Settings\tmp PBRの設定 ローカルPCからR3への経路をR1, R2, R3となるよう変更します。 R1(config)#access-list 1 permit 192.168.0.254 R1(config)#route-map DOG permit 10 R1(config-route-map)#match ip address 1 R1(config-route-map)#set ip next-hop 192.168.1.2 R1(config-route-map)#exit R1(config)#interface FastEthernet 0/0 R1(config-if)#ip policy route-map DOG 経路の確認 経路がR1, R2, R3と変わった事が確認できます。 C \Documents and Settings\tmp tracert 3.3.3.3 Tracing route to 3.3.3.3 over a maximum of 30 hops 1 21 ms 39 ms 14 ms 192.168.0.1 2 126 ms 1514 ms 218 ms 192.168.1.2 3 172 ms 187 ms 218 ms 3.3.3.3 Trace complete. C \Documents and Settings\tmp 検証3 ルータ発のパケット ルータ発のパケットの制御設定 通常、PBRはI/Fから受信したパケットに対して適用されます。ルータ発のパケットに対してpolicyを適用するには、ip local policyというコマンドを以下のように使います。 R1(config)#access-list 2 permit any R1(config)#route-map CAT permit 10 R1(config-route-map)#matc R1(config-route-map)#match ip address 2 R1(config-route-map)#set ip next-hop 192.168.1.2 R1(config-route-map)#exit R1(config)#ip local policy route-map CAT 経路の確認 R1発のパケットの経路が変わった事をカウンタにより確認します。 R1#ping 3.3.3.3 repeat 500 Type escape sequence to abort. Sending 500, 100-byte ICMP Echos to 3.3.3.3, timeout is 2 seconds !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!! Success rate is 100 percent (500/500), round-trip min/avg/max = 32/69/140 ms R1# R2#show interfaces summary * interface is up IHQ pkts in input hold queue IQD pkts dropped from input queue OHQ pkts in output hold queue OQD pkts dropped from output queue RXBS rx rate (bits/sec) RXPS rx rate (pkts/sec) TXBS tx rate (bits/sec) TXPS tx rate (pkts/sec) TRTL throttle count Interface IHQ IQD OHQ OQD RXBS RXPS TXBS TXPS TRTL ------------------------------------------------------------------------ * FastEthernet0/0 0 0 0 0 0 0 8000 8 0 * FastEthernet1/0 0 0 0 0 8000 8 0 0 0 * Loopback0 0 0 0 0 0 0 0 0 0 NOTE No separate counters are maintained for subinterfaces Hence Details of subinterface are not shown R2# 検証4 next-hopの監視 障害時の挙動 R2 f1/0がdownすると、ローカルPCから3.3.3.3へのpingが通らなくなってしまいます。 R2(config)#interface FastEthernet 1/0 R2(config-if)#shutdown C \Documents and Settings\tmp ping 3.3.3.3 Pinging 3.3.3.3 with 32 bytes of data Request timed out. Request timed out. Request timed out. Request timed out. Ping statistics for 3.3.3.3 Packets Sent = 4, Received = 0, Lost = 4 (100% loss), C \Documents and Settings\tmp next-hopの監視設定 next-hopがdownした場合、PBRではなく通常のルーティングをするよう設定します (この機能が有効なのはCDPが有効な場合のみです) R1(config)#route-map DOG permit 10 R1(config-route-map)#set ip next-hop verify-availability R1(config-route-map)# R1(config-route-map)# R1(config-route-map)#do show run | b ^route-map route-map DOG permit 10 match ip address 1 set ip next-hop 192.168.1.2 set ip next-hop verify-availability ! ! ! 疎通確認 ローカルPCからR3 Loopback 0(3.3.3.3)への疎通が可能になって事を確認します。 C \Documents and Settings\tmp ping 3.3.3.3 Pinging 3.3.3.3 with 32 bytes of data Reply from 3.3.3.3 bytes=32 time=162ms TTL=254 Reply from 3.3.3.3 bytes=32 time=187ms TTL=254 Reply from 3.3.3.3 bytes=32 time=109ms TTL=254 Reply from 3.3.3.3 bytes=32 time=687ms TTL=254 Ping statistics for 3.3.3.3 Packets Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds Minimum = 109ms, Maximum = 687ms, Average = 286ms C \Documents and Settings\tmp デバッグの確認 以下デバッグを有効にしてpingを送信します。next-hopがdownしているので、policyがrejectされた事が確認できます。 R1#debug ip policy Policy routing debugging is on R1# *Mar 1 01 04 41.675 IP s=192.168.0.254 (FastEthernet0/0), d=3.3.3.3, len 60, FIB policy match *Mar 1 01 04 41.675 IP s=192.168.0.254 (FastEthernet0/0), d=3.3.3.3, len 60, FIB policy rejected - normal forwarding *Mar 1 01 04 42.631 IP s=192.168.0.254 (FastEthernet0/0), d=3.3.3.3, len 60, FIB policy match *Mar 1 01 04 42.631 IP s=192.168.0.254 (FastEthernet0/0), d=3.3.3.3, len 60, FIB policy rejected - normal forwarding *Mar 1 01 04 43.631 IP s=192.168.0.254 (FastEthernet0/0), d=3.3.3.3, len 60, FIB policy match *Mar 1 01 04 43.631 IP s=192.168.0.254 (FastEthernet0/0), d=3.3.3.3, len 60, FIB policy rejected - normal forwarding *Mar 1 01 04 44.647 IP s=192.168.0.254 (FastEthernet0/0), d=3.3.3.3, len 60, FIB policy match *Mar 1 01 04 44.647 IP s=192.168.0.254 (FastEthernet0/0), d=3.3.3.3, len 60, FIB policy rejected - normal forwarding R1# 補足 以下のような書き方も可能です。192.168.1.2がdownしている時は、192.168.1.3へ転送するという意味です。192.168.1.3への転送できない場合は、通常のルーティングを行います。 route-map DOG permit 10 match ip address 1 set ip next-hop 192.168.1.2 192.168.1.3 set ip next-hop verify-availability
https://w.atwiki.jp/chex/pages/301.html
Procedure for Participation in Tournament Procedure for Participation in TournamentWhat’s Tournament? How to Transmit and Receive Data? How to Participate? What’s Tournament? The tournament is an event that each player gathers with their own team and fight for a championship. However it’s difficult that we actually gather to transmit and receive data, and there are few possibilities that the developer of CHE plans an event to us. So the tournaments begin under a form that someone of players hold it and that the others participate in it. How to Transmit and Receive Data? Fortunately for us, there is an official uploader managed directly by the developer. An organizer looks for participants with this uploader. Moreover an unofficial uploader is given to us by volunteers. How to Participate? When you participate in tournaments, you should CAREFULLY read notes about them. The following is an example of participation in a tournament. 1. Acquisition of SATLOKE’s Account You need to acquire previously an SATLOKE’s account before notice of tournaments because a man often gets pressed just before a deadline. If you access http //satloke.jp/en/index.php?l=english and register, you can use all the SATLOKE’s systems. In addition you should decide your owner name when you register so as to correspond with your player name used in CHE. You can always vary your owner name and player name. Please be carefull so as not to forget or lose your ID and password. Organizer’s Request We want you to vary a default player name “Player” in order to avoid confusion.Please name your player name as uniquely as possible. 2.Making Your Team You must prepare your team conforming to tournament’s regulations. Please name your OKEs. Moreover please name your team. Moreover please register your team’s emblem too. (The ranking table becomes beautiful.) Moreover please paste an emblem on your OKE as well. (The replay becomes attractive.) Lastly please set the locked or unlocked of your OKE’s software. 3.Saving Team Data Folder First, please save your team data the folder for saving in order to copy it into a PC. (In CHE you can.) Organizer’s Request We want you to vary a default file name “TEAM + number” in order to avoid confusion.Please name your file name as uniquely as possible. 4.Upload Team Data onto SATLOKE After you log in SATLOKE, please upload your team data according to a procedure. I think it good for you to previously upload your team data when you are busy just before a deadline. Please refer to the following if you don’t know how to connect PC to PSP or how to upload. http //satloke.jp/en/guide/index.html In addition if you attach SATLOKE tags to a template of tournament referring Explanation of SATLOKE tags(sorry, still untranslated), you can express your policy how you want to deal with your team as owner. In CHP a state that there is every time a debut man continued over 4 years. A state in CHE is similar to the state, tournaments is heating up due to them. Participation is more important than winning. It’s not too much to say that participation in tournaments is a main part of this game. Let’s participate without reserve!
https://w.atwiki.jp/stones/pages/419.html
John Mayall / Reading Festival, September 1967 ■Reading Festival 1967 (1CDR) no credit John Mayall / Gothenburgh, April 12. 1968 ■Gothenburgh 4.12.1968 (1CDR) no credit Bob Dylan / Stade de Schaerbeek, Brussels, Belgium, June 7. 1984 ■untitled (2CDR) Bob Dylan / Nya Ullevi Stadium, Gothenburg, Sweden, June 9. 1984 ■untitled (2CDR) Bob Dylan / Stadio San Siro, Milan, Italy, June 24. 1984■untitled (2CDR) Mick Taylor with Keith Richards / Lone Star Cafe, New York City, New York, December 28, 1986 ■Live at the Lone Star Cafe (1CDR) 4 Fun Production (SBD) Chicken George, Kobe, Japan, April 4, 1987 ■Japan Tour 87 (6CDR/disc 1) Masterport-098 Mido Kaikan, Osaka, Japan, April 6, 1987 ■Japan Tour 87 (6CDR/disc 2, 3) Masterport-098 Electric Ladyland, Nagoya, Japan, April 8, 1987 ■Japan Tour 87 (6CDR/disc 4, 5) Masterport-098 Live Inn, Tokyo, Japan, April 9, 1987 ■Statedboro Blues 1987 (2CDR) Idol Mind Production IMP-N-006 Live Inn, Tokyo, Japan, April 10, 1987 ■Nasty Blues Broadcast 1987 (2CDR/disc 2) Idol Mind Production IMP-N-014 Yubin Chokin Hall, Tokyo, Japan, April 11, 1987 ■Japan Tour 87 (6CDR/disc 6) Masterport-098 ■Nasty Blues Broadcast 1987 (2CDR/disc 1) Idol Mind Production IMP-N-014 Tumbling Dice (with Nicky Hopkins, Bobby Keys) / Florida, April 29-, 1992 ■Tumbling Dice (3CDR) no credit Tumbling Dice (with Nicky Hopkins, Bobby Keys) / May 7, 1993 ■Tumbling Dice Live with Mick Taylor (2CDR) TMOQ Cesena, Italy, July 22, 1996 ■Listen to this Ronnie (1CDR) Contra Band Music CBM-01 June 6, 1998 ■Mick Taylor L.A. Defense (2CDR) Pignose Records PGN 047 Club Quattro, Tokyo, Japan, October 24, 1999 ■Secret Affair at Quattro (2CDR) Masterport-051 Worcester Park Club, London, October 19, 2001 ■No Expectations (2CDR) Masterport-087 Hilversum, Holland, November 24, 2001 (SBD)■Time Waits For No One Radio 192 Sessions (2CDR) no credit August 6, 2003■Mick Taylor Electrical Delight (2CDR) Pignose Records PGN 049 August 28, 2003■100 Club Show (2CD) Masterport-205 ■Live in 100 Club, London, England, August 28, 2003 (2CD) SRS Records April 18, 2009 ■Mick Taylor Osaka (2CDR)
https://w.atwiki.jp/mainichi-matome/pages/6819.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Foreign wives complain their samurai husbands no knights in shining armor外国人妻は、サムライの夫がちっとも輝く鎧をまとった騎士ではないと不平を言う 拡散状況 関連ページ Foreign wives complain their samurai husbands no knights in shining armor 外国人妻は、サムライの夫がちっとも輝く鎧をまとった騎士ではないと不平を言う 元記事(削除済み):http //mdn.mainichi.jp/culture/waiwai/news/20051123p2g00m0dm002000c 0 Foreign wives complain their samurai husbands no knights in shining armor 2005,11,23 AERA 11/28 By Ryann Connell 外国人妻は、サムライの夫がちっとも輝く鎧をまとった騎士ではないと不平を言う 2005,11,23 AERA 11/28 ライアン・コネル記 1 After a yearlong, whirlwind romance over the Internet, American Michelle Yamamoto married her 11-years-younger Japanese husband. When he raced to the United States with a proposal and ticket back to Japan, she gleefully accepted the offer. インターネット上での一年に及ぶ目まぐるしいロマンスの後、アメリカ人のミシェル・ヤマモトは、11歳年下の日本人の夫と結婚した。 彼が合衆国までプロポーズと日本に戻るチケットを携えて駆けつけてきたとき、彼女はその申し出を嬉々として受け取った 2 But, Yamamoto tells AERA (11/28), the moment they arrived back in Japan, her husband changed dramatically. There was no longer any of the handholding and gentle kisses they had shared Stateside. Instead, the 38-year-old American says her husband shunned her attempts at affection,saying only "somebody might be looking." しかし、ヤマモトはAERA(11/28)に語るのだが、二人が日本に到着した瞬間、彼女の夫は劇的に変化した。 合衆国ではお互いにしていた、手をつなぐことや優しいキスが、もはや無くなってしまった。 その代わりに、この38歳のアメリカ人は言うのだが、彼女の夫は「誰かが見てるかも」と言うだけで、彼女の愛情表現の試みを避けるようになったのだ。 3 Soon, their once thriving sex life started to dry up, as daily romps became once every 10 days and then only once every two weeks. When Yamamoto confronted her spouse about his failure to perform, he said only that he was too tired. She worried that he no longer found her attractive. すぐに、二人のかつてはお盛んだった性生活は無くなり始めた。毎日乳繰り合っていたのが十日ごとに一回になり、そして二週間ごとに一回になった。 夫がヤるのを失敗したことで夫に文句を言ったとき、彼は自分は疲れすぎているのだと言っただけだった。 彼女は、もはや夫から魅力的だと思われていないのでは、と心配した。 4 Yamamoto finally confronted her hubby, who said his problems stemmed from the 70 hours a month overtime he was putting in that drained him of any energy to put out. Yamamoto suggested Viagra and their connubials are now back on track. とうとうヤマモトが夫に不平を言うと、彼は自分の問題は、ヤるためのエネルギーを吸収してしまう、彼がしているひと月当たり70時間の残業に由来するするといった。 ヤマモトはバイアグラを提案し、今では二人の夫婦生活は再び軌道に乗った。 5 "I thought it was a given that couples would talk about anything, but I was surprised that my husband was so reluctant to put his thoughts into words," Yamamoto tells AERA. "It took two whole years before our conversations included everything from our problems to politics and religion." 「カップルがどんなことについても話し合えるということは、当たり前のことだと思っていました。しかし、夫は考えを言葉にすることにあまりに乗り気でなかったため、私は驚きました」と、ヤマモトはAERAに語る。 「二人の問題から政治・宗教まで、あらゆることを議論できるようになるまで、たっぷり二年間かかりました」 6 International marriages are, AERA says, skyrocketing yearly, the 39,007 cross-cultural couples who tied the knot last year almost 10 times more the number of Japanese and non-Japanese marriages in 1975. And it s men who are making up the Japanese parts in 80 percent of international marriages now, but many foreign women, like Yamamoto, are finding that marriage to a Yamato Danji -- a typical man from the Land of the Rising Sun -- is not quite a bed of roses. AERAによると、国際結婚は年々急増しており、去年結婚したカップルの数は、1975年に日本人と日本人ではない人との結婚の数とくらべてほぼ十倍になった。 そして今、国際結婚のうち80パーセントでは男のほうが日本人だが、多くの外国人女性は、ヤマモトのように、ヤマトダンジ(日のいずる国の典型的な男性)と結婚することは生易しいことではないと気づきつつある。 7 Canvassing members of the Association of Foreign Wives of Japanese found that the most common expressions non-Japanese women used to describe their Japanese spouses were sincere, enthusiastic about their work and calm. But there were also less than positive descriptions. 日本人を夫にもつ外国人妻の会の調査員が見つけたところでは、非日本人女性が日本人の夫を表現するときに使われるもっとも一般的な表現は、誠実、仕事熱心、そして穏やかであった。 しかし肯定的とはいえない表現もあった。 8 "When we re overseas, he s really affectionate, but he shows me no affection in Japan. It s like he doesn t love me anymore," an Australian woman tells AERA. 「私たちが海外にいるときは、彼は本当に愛情豊かですが、日本では私にまったく愛情表現を見せません。まるで彼はもはや私を愛していないみたいです」と、あるオーストリア人女性はAERAに語る。 9 A 40-year-old New Zealander has trouble with her hubby, too. He comes home late at night and has many business trips, leaving their three kids almost entirely in her care. 40歳のニュージーランド人もやはり、彼女の夫についての問題を抱えている。 彼は、三人の子供の世話をほとんど全部妻にまかせて、夜遅く帰宅してしょっちゅう出張旅行をしているのだ。 10 "On weeknights, it s like I m a single mother. I m used to it now and it s made me much stronger," she says. "No matter what country you re in, I think all women moan about their husbands. I think our problems are less about cultural differences and more about the differences between men and women." 「平日の夜は、まるで私がシングルマザーのようです。今では慣れてしまい、私はずっと強くなりました」と彼女は言う。 「どの国にいようと、すべての女性は夫のことで嘆くものだと思います。私たちの問題は、文化の相違というよりは、男女間の相違なのだと思います」 11 Julia Maeda, a 34-year-old Briton, has few problems with her Japanese husband, having spent the last seven years training him. When they first met, he had never cooked a meal for himself, nor could he sew a button onto a shirt. Now, he cooks and changes the kids diapers. 34歳のイギリス人であるジュリア・マエダは、この七年間日本人の夫を教え込んできたので、彼との間にほとんど問題はない。 二人が始めてあった時、彼は自分のために調理した経験が一度もなく、ボタンをシャツに縫い付けることもできなかった。 今では、彼は調理し子供たちのオムツも代える。 12 "I told him that I wanted to become his partner, not his mother," she tells AERA. "I let him know that he d have to help with the housework and bringing up the kids." (By Ryann Connell) November 23, 2005 「私がなりたいのはあなたのパートナーで会ってあなたの母親ではない、と私は彼に話しました」と彼女はAERAに語る。 「彼も家事と育児の手伝いをしなければいけないことを、私は彼に悟らせたのです」(ライアン・コネル記) 2005年11月23日 拡散状況 CRNジャパン(日本の子供の人権ネットワーク) http //www.crnjapan.com/articles/2005/en/20051123-mn-foreign_wives_complain.html 関連ページ CRNジャパン(日本の子供の人権ネットワーク) 毎日新聞英語版から配信された記事2005年
https://w.atwiki.jp/theprogramrpgserver/pages/33.html
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https://w.atwiki.jp/medalofhonor/pages/243.html
MOHAGame.int字幕和訳 AVA_CSA_GATE 原文 DisplayName=Default 和訳 DisplayName=デフォルト EALAObjective 原文 和訳 PromptTitles.ActivateTitle=新たな任務 PromptTitles.DiscTitle=任務目標を発見した PromptTitles.FailureTitle=任務に失敗した PromptTitles.MiscTitle=任務が更新された PromptTitles.SuccessTitle=任務を達成した Game 原文 GameName=Medal of Honor Airborne Tagline=The first step is everything 和訳 GameName=メダル オブ オナー エアボーン Tagline=第一歩が全てである HUDObjective 原文 FollowingMsg=You are following %1 NextRoundBeginsMsg=Next round begins in %1 PluralTeamWinMsg=%1 Win! RoundOverMsg=Round Over! SingularTeamWinMsg=%1 Wins! SpectatorModeMsg=Spectator Mode WillSpawnNextRoundMsg=You will spawn next round 和訳 FollowingMsg= NextRoundBeginsMsg= PluralTeamWinMsg= RoundOverMsg= SingularTeamWinMsg= SpectatorModeMsg=見物モード WillSpawnNextRoundMsg= Menus 原文 StartGame=Start Game 和訳 StartGame=ゲームを始める MissionMPStatsDataProvider ※うまく表示されていませんが編集画面で内容を確認できます 原文 MPStatsOptions[0]=(ValueMappings=(*1) MPStatsOptions[1]=(ValueMappings=(*2)) MPStatsOptions[2]=(ValueMappings=(*3)) 和訳 MPStatsOptions[0]=(ValueMappings=(*4) MPStatsOptions[1]=(ValueMappings=(*5)) MPStatsOptions[2]=(ValueMappings=(*6)) MOHAAutoRifleAmmoClass 原文 DisplayName=Automatic Rifle 和訳 DisplayName=自動ライフル MOHADemoChargeCSA 原文 和訳 PlantChargeMsg=%b で爆薬を仕掛ける MOHADMOnlineGameSearch ※うまく表示されていませんが編集画面で内容を確認できます 原文 LocalizedSettingsMappings[0]=(ValueMappings=(*7)) LocalizedSettingsMappings[1]=(ValueMappings=(*8)) LocalizedSettingsMappings[1]=(ValueMappings=(*9)) LocalizedSettingsMappings[2]=(ValueMappings=(*10)) LocalizedSettingsMappings[3]=(ValueMappings=(*11)) LocalizedSettingsMappings[4]=(ValueMappings=(*12)) LocalizedSettingsMappings[5]=(ValueMappings=(*13)) LocalizedSettingsMappings[6]=(ValueMappings=(*14)) 和訳 LocalizedSettingsMappings[0]=(ValueMappings=(*15)) LocalizedSettingsMappings[1]=(ValueMappings=(*16)) LocalizedSettingsMappings[1]=(ValueMappings=(*17)) LocalizedSettingsMappings[2]=(ValueMappings=(*18)) LocalizedSettingsMappings[3]=(ValueMappings=(*19)) LocalizedSettingsMappings[4]=(ValueMappings=(*20)) LocalizedSettingsMappings[5]=(ValueMappings=(*21)) LocalizedSettingsMappings[6]=(ValueMappings=(*22)) MOHADMOnlineGameSettings ※うまく表示されていませんが編集画面で内容を確認できます 原文 LocalizedSettingsMappings[0]=(ValueMappings=(*23)) LocalizedSettingsMappings[1]=(ValueMappings=(*24)) LocalizedSettingsMappings[1]=(ValueMappings=(*25)) LocalizedSettingsMappings[2]=(ValueMappings=(*26)) LocalizedSettingsMappings[3]=(ValueMappings=(*27)) LocalizedSettingsMappings[4]=(ValueMappings=(*28)) LocalizedSettingsMappings[5]=(ValueMappings=(*29)) LocalizedSettingsMappings[6]=(ValueMappings=(*30)) LocalizedSettingsMappings[7]=(ValueMappings=(*31)) LocalizedSettingsMappings[8]=(ValueMappings=(*32)) 和訳 LocalizedSettingsMappings[0]=(ValueMappings=(*33)) LocalizedSettingsMappings[1]=(ValueMappings=(*34)) LocalizedSettingsMappings[1]=(ValueMappings=(*35)) LocalizedSettingsMappings[2]=(ValueMappings=(*36)) LocalizedSettingsMappings[3]=(ValueMappings=(*37)) LocalizedSettingsMappings[4]=(ValueMappings=(*38)) LocalizedSettingsMappings[5]=(ValueMappings=(*39)) LocalizedSettingsMappings[6]=(ValueMappings=(*40)) LocalizedSettingsMappings[7]=(ValueMappings=(*41)) LocalizedSettingsMappings[8]=(ValueMappings=(*42)) MOHAGameMessage 原文 MOHAEnteredMessage=%1 entered the game. MOHALeftMessage=%1 left the game. MOHASwitchLevelMessage=Switching Maps 和訳 MOHAGameReplicationInfo 原文 RankBrigadierGeneral=Brigadier General RankCaptain=Captain RankColonel=Colonel RankCorporal=Corporal RankFirstLieutenant=First Lieutenant RankFirstSergeant=First Sergeant RankGeneral=General RankGeneralOfTheArmy=General of the Army RankLieutenantColonel=Lieutenant Colonel RankLieutenantGeneral=Lieutenant General RankMajor=Major RankMajorGeneral=Major General RankMasterSergeant=Master Sergeant RankNoRank=NO RANK RankPrivate=Private RankPrivateFirstClass=Private First Class RankRecruit=Recruit RankSecondLieutenant=Second Lieutenant RankSergeant=Sergeant RankSergeantFirstClass=Sergeant First Class RankStaffSergeant=Staff Sergeant TeamAllies=Allies TeamAxis=Axis 和訳 RankBrigadierGeneral=准将 RankCaptain=大尉 RankColonel=大佐 RankCorporal=伍長 RankFirstLieutenant=中尉 RankFirstSergeant=先任曹長 RankGeneral=大将 RankGeneralOfTheArmy=陸軍元帥 RankLieutenantColonel=中佐 RankLieutenantGeneral=中将 RankMajor=少佐 RankMajorGeneral=少将 RankMasterSergeant=一等曹長 RankNoRank=階級無し RankPrivate=一等兵 RankPrivateFirstClass=上等兵 RankRecruit=新兵 RankSecondLieutenant=少尉 RankSergeant=軍曹 RankSergeantFirstClass=二等曹長 RankStaffSergeant=三等曹長 TeamAllies=連合軍 TeamAxis=枢軸軍 MOHAGammonGrenadeAmmoClass 原文 DisplayName=Gammon Grenade 和訳 DisplayName=ガモン爆弾 MOHAGrenadeCSA 原文 KickGrenadeMsg=Press %b to Kick Grenade 和訳 KickGrenadeMsg=%b キーで手榴弾を蹴る MOHAHUD_MP 原文 TimeMsg=Time 和訳 TimeMsg=時間 MOHAHUDMessageQueue 原文 和訳 CheckpointReachedText=チェックポイント到達 ExperienceCommendations[0]=二級射手を受賞 ExperienceCommendations[1]=一級射手を受賞 ExperienceCommendations[2]=特級射手を受賞 GenericNotifyInfoNew[0]=(BottomText="",image=Texture2D HUD.HUDMultiIcons02 ,u=288,v=190,uw=32,vh=32,fSizeX=32,fSizeY=32,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) GenericNotifyInfoNew[1]=(BottomText="", image=Texture2D HUD.HUDMultiIcons02 ,u=256,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) GenericNotifyInfoNew[2]=(BottomText="", image=Texture2D HUD.HUDMultiIcons02 ,u=320,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) GenericNotifyInfoNew[3]=(BottomText="", image=Texture2D HUD.HUDMultiIcons02 ,u=192,v=448,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Headshot ) GenericNotifyInfoNew[4]=(BottomText="", image=Texture2D HUD.HUDMultiIcons02 ,u=446,v=128,uw=64,vh=64,fSizeX=75,fSizeY=75,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) GenericNotifyInfoNew[5]=(TopText="高速着地!", image=Texture2D HUD.HUDMultiIcons02 ,u=256,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) GenericNotifyInfoNew[6]=(TopText="減速着地!", image=Texture2D HUD.HUDMultiIcons02 ,u=192,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) GenericNotifyInfoNew[7]=(TopText="着地をしくじった!", image=Texture2D HUD.HUDMultiIcons02 ,u=256,v=256,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) GenericNotifyInfoNew[8]=(TopText="%1 of %2 Skill Drops Complete!", image=Texture2D HUD.HUDMultiIcons02 ,u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) GenericNotifyInfoNew[9]=(TopText="Skill Drop Discovered", image=Texture2D HUD.HUDMultiIcons02 ,u=320,v=192,uw=64,vh=64,fSizeX=64,fSizeY=64,notifySound=SoundCue Aud_GCm_FakeWAV.Items.Medal_Earned ) UpgradeAwardedText=%1 Awarded MOHAHUDUpgradeScreen 原文 ApplyUpgradeHUDMsg=Press USE to apply %1 UpgradeAppliedMsg=APPLIED 和訳 MOHAHUDWeaponInfo] 原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 1") info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 2") info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="Upgrade 3") 和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル1") info[1]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル2") info[2]=(IconUV=(X=0,Y=0),IconUVSize=(X=0,Y=0),IconPixelSize=(X=0,Y=0),UpgradeName="アップグレードレベル3") MOHAHUDWeaponInfoBar 原文 info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Faster Reload") 和訳 info[0]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=516,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Faster Reload") MOHAHUDWeaponInfoFragGrenade 原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") 和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") MOHAHUDWeaponInfoG43 原文 info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Ammo Capacity") info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Variable Zoom") info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") 和訳 info[0]=(IconUV=(X=768,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Ammo Capacity") info[1]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Variable Zoom") info[2]=(IconUV=(X=256,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") MOHAHUDWeaponInfoGammonGrenade 原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") 和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") MOHAHUDWeaponInfoGarand 原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") 和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Zoom") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") MOHAHUDWeaponInfoK98 原文 info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") 和訳 info[0]=(IconUV=(X=512,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=768,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") MOHAHUDWeaponInfoM12Shotgun 原文 info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Increased Damage") info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack") 和訳 info[0]=(IconUV=(X=512,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=768,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Increased Damage") info[2]=(IconUV=(X=0,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack") MOHAHUDWeaponInfoM18RecoillessRifle 原文 info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Variable Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") 和訳 info[0]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Variable Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") MOHAHUDWeaponInfoMauser 原文 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Fully Automatic") 和訳 info[0]=(IconUV=(X=0,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=256,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Fully Automatic") MOHAHUDWeaponInfoMP40 原文 info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Faster Reload") info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Melee Attack") 和訳 info[0]=(IconUV=(X=256,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Faster Reload") info[1]=(IconUV=(X=0,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Melee Attack") MOHAHUDWeaponInfoPanzerschreck 原文 info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Increased Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") 和訳 info[0]=(IconUV=(X=512,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Increased Zoom") info[1]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Ammo Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") MOHAHUDWeaponInfoPistol 原文 info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1", UpgradeBenefit="+ Fast Draw") info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2", UpgradeBenefit="+ Rate of Fire") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3", UpgradeBenefit="+ Increased Damage") 和訳 info[0]=(IconUV=(X=512,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1", UpgradeBenefit="+ Fast Draw") info[1]=(IconUV=(X=256,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2", UpgradeBenefit="+ Rate of Fire") info[2]=(IconUV=(X=768,Y=256),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3", UpgradeBenefit="+ Increased Damage") MOHAHUDWeaponInfoSpringfield 原文 info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Launch Grenades") 和訳 info[0]=(IconUV=(X=256,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Rate of Fire") info[1]=(IconUV=(X=512,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=768,Y=640),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Launch Grenades") MOHAHUDWeaponInfoStg44 原文 info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Increased Zoom") 和訳 info[0]=(IconUV=(X=768,Y=768),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Reduced Recoil") info[1]=(IconUV=(X=0,Y=896),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Faster Reload") info[2]=(IconUV=(X=0,Y=512),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Increased Zoom") MOHAHUDWeaponInfoStickGrenade 原文 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Capacity") 和訳 info[0]=(IconUV=(X=256,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Capacity") info[1]=(IconUV=(X=0,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Capacity") info[2]=(IconUV=(X=512,Y=384),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Capacity") MOHAHUDWeaponInfoThompson 原文 info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 2",UpgradeBenefit="+ Reduced Recoil") info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="Upgrade 3",UpgradeBenefit="+ Ammo Capacity") 和訳 info[0]=(IconUV=(X=768,Y=0),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル1",UpgradeBenefit="+ Improved Accuracy") info[1]=(IconUV=(X=0,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル2",UpgradeBenefit="+ Reduced Recoil") info[2]=(IconUV=(X=256,Y=128),IconUVSize=(X=256,Y=128),IconPixelSize=(X=256,Y=128),UpgradeName="アップグレードレベル3",UpgradeBenefit="+ Ammo Capacity") MOHALadderCSA 原文 MPLadderMessage=Press %b to Use Ladder 和訳 MPLadderMessage=%b キーでラダーを使う MOHALMGAmmoClass 原文 DisplayName=LMG 和訳 DisplayName=軽機関銃 MOHAMKIIFragGrenadeAmmoClass 原文 DisplayName=MKII Frag Grenade 和訳 DisplayName=Mk 2 破片手榴弾 MOHAMMGAmmoClass 原文 DisplayName=MG 和訳 DisplayName=機関銃 MOHAMountedGunCSA 原文 MountedGunMsg=Hold %b to Use MMG 和訳 MOHAMultiplayerController 原文 ActivateObjectiveMsg=Hold the A button for %1 seconds to Trigger Objective MessageCanNotSwitchTeams=You can t switch teams now! MessageDeserted=%1 deserted MessageKillAssistReceived=Kill Assist Received MessageKilled=%1 killed %2 MessageKilledByAntiTank=%1 blew up %2 MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky MessageKilledByAutoRifle=%1 unloaded into %2 MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky MessageKilledByFallDamage=%1 kissed the dirt MessageKilledByGrenade=%1 detonated %2 MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky MessageKilledByInAirMelee=%1 fed %2 his boot MessageKilledByMelee=%1 smacked down %2 MessageKilledByMeleeInAir=%1 smacked %2 out of the sky MessageKilledByPistol=%1 capped %2 MessageKilledByPistolInAir=%1 capped %2 out of the sky MessageKilledByPistolMelee=%1 pistol-whipped %2 MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky MessageKilledByRifle=%1 shot %2 MessageKilledByRifleInAir=%1 shot %2 out of the sky MessageKilledBySMG=%1 perforated %2 MessageKilledBySMGInAir=%1 perforated %2 out of the sky MessageKilledBySniper=%1 sniped %2 MessageKilledBySniperInAir=%1 sniped %2 out of the sky MessageRedeployBlocked=Redeploy Blocked MessagesForFlags[0]=Neutralizing Flag MessagesForFlags[1]=Flag being Neutralized MessagesForFlags[2]=Flag in Contention MessagesForFlags[3]=Two Soldiers Required To Take This Flag MessagesForFlags[4]=Flag Controlled\n MessagesForFlags[5]=Capturing Flag MessageSuicide=%1 is no more MessageTeamKilled=%1 team killed %2 MOHAVoiceChatStrings[0]=Move in! MOHAVoiceChatStrings[1]=Fall back! MOHAVoiceChatStrings[10]=Enemy spotted! MOHAVoiceChatStrings[11]=Sniper spotted! MOHAVoiceChatStrings[12]=AntiArmor spotted MOHAVoiceChatStrings[13]=Enemy above! MOHAVoiceChatStrings[14]=Enemy down! MOHAVoiceChatStrings[15]=We are losing a flag. MOHAVoiceChatStrings[16]=Capture the flag. MOHAVoiceChatStrings[17]=Defend the flag. MOHAVoiceChatStrings[18]=I will defend the flag. MOHAVoiceChatStrings[19]=Need help capturing flag. MOHAVoiceChatStrings[2]=Attack right flank! MOHAVoiceChatStrings[20]=Is that all you got? MOHAVoiceChatStrings[21]=I think that they are all out of real men! MOHAVoiceChatStrings[22]=They re a bunch of cowards! MOHAVoiceChatStrings[23]=We need tougher opponents! MOHAVoiceChatStrings[24]=I ve seen french school girls shoot better! MOHAVoiceChatStrings[3]=Attack left flank! MOHAVoiceChatStrings[4]=Stay together! MOHAVoiceChatStrings[5]=Affirmative MOHAVoiceChatStrings[6]=Negative MOHAVoiceChatStrings[7]=Thank you MOHAVoiceChatStrings[8]=Sorry MOHAVoiceChatStrings[9]=Follow me MOHAVoiceTeamString=(TEAM) SuddenDeathMessage=Sudden Death! TimeRunningOutMessage=Time is running out. WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left) WaitingForRedeployMessage=Waiting for redeploy (%1 seconds) 和訳 ActivateObjectiveMsg=Hold the A button for %1 seconds to Trigger Objective MessageCanNotSwitchTeams=You can t switch teams now! MessageDeserted=%1 deserted MessageKillAssistReceived=Kill Assist Received MessageKilled=%1 killed %2 MessageKilledByAntiTank=%1 blew up %2 MessageKilledByAntiTankInAir=%1 blasted %2 out of the sky MessageKilledByAutoRifle=%1 unloaded into %2 MessageKilledByAutoRifleInAir=%1 ripped %2 out of the sky MessageKilledByFallDamage=%1 kissed the dirt MessageKilledByGrenade=%1 detonated %2 MessageKilledByGrenadeInAir=%1 flak-blasted %2 out of the sky MessageKilledByInAirMelee=%1 fed %2 his boot MessageKilledByMelee=%1 smacked down %2 MessageKilledByMeleeInAir=%1 smacked %2 out of the sky MessageKilledByPistol=%1 capped %2 MessageKilledByPistolInAir=%1 capped %2 out of the sky MessageKilledByPistolMelee=%1 pistol-whipped %2 MessageKilledByPistolMeleeInAir=%1 pistol-whipped %2 out of the sky MessageKilledByRifle=%1 shot %2 MessageKilledByRifleInAir=%1 shot %2 out of the sky MessageKilledBySMG=%1 perforated %2 MessageKilledBySMGInAir=%1 perforated %2 out of the sky MessageKilledBySniper=%1 sniped %2 MessageKilledBySniperInAir=%1 sniped %2 out of the sky MessageRedeployBlocked=Redeploy Blocked MessagesForFlags[0]=Neutralizing Flag MessagesForFlags[1]=Flag being Neutralized MessagesForFlags[2]=Flag in Contention MessagesForFlags[3]=Two Soldiers Required To Take This Flag MessagesForFlags[4]=Flag Controlled\n MessagesForFlags[5]=Capturing Flag MessageSuicide=%1 is no more MessageTeamKilled=%1 team killed %2 MOHAVoiceChatStrings[0]=進め! MOHAVoiceChatStrings[1]=下がれ! MOHAVoiceChatStrings[10]=敵兵を発見! MOHAVoiceChatStrings[11]=敵の狙撃兵を発見! MOHAVoiceChatStrings[12]=対戦車兵を発見! MOHAVoiceChatStrings[13]=上に敵兵が! MOHAVoiceChatStrings[14]=敵兵をやったぞ! MOHAVoiceChatStrings[15]=我々は旗を失った。 MOHAVoiceChatStrings[16]=我々は旗を確保した。 MOHAVoiceChatStrings[17]=旗を守れ。 MOHAVoiceChatStrings[18]=俺は旗を守る。 MOHAVoiceChatStrings[19]=旗を確保するための援軍が必要だ。 MOHAVoiceChatStrings[2]=右側面攻撃! MOHAVoiceChatStrings[20]=これで全部か? MOHAVoiceChatStrings[21]=I think that they are all out of real men! MOHAVoiceChatStrings[22]=奴らは臆病者の集まりだぞ! MOHAVoiceChatStrings[23]=もっとタフな奴はいないのか! MOHAVoiceChatStrings[24]=フランス女学生の方がまだましだぞ! MOHAVoiceChatStrings[3]=左側面攻撃! MOHAVoiceChatStrings[4]=集合しろ! MOHAVoiceChatStrings[5]=了解。 MOHAVoiceChatStrings[6]=駄目だ。 MOHAVoiceChatStrings[7]=ありがとう。 MOHAVoiceChatStrings[8]=すまない。 MOHAVoiceChatStrings[9]=付いて来い。 MOHAVoiceTeamString=(TEAM) SuddenDeathMessage=Sudden Death! TimeRunningOutMessage=Time is running out. WaitingForPlayersMessage=Waiting for %1 player(s)... (%2 seconds left) WaitingForRedeployMessage=Waiting for redeploy (%1 seconds) MOHAPanzershreckAmmoClass 原文 DisplayName=Panzerschreck 和訳 DisplayName=パンツァーシュレック MOHAPapersCSA PapersMsg=Press %b to Pick Up Papers MOHAPickupCrate 原文 和訳 AmmoDisplayName=武器の弾薬 AmmoPickupName=武器 GrenadeDisplayName=爆薬の数 GrenadePickupName=爆薬 HealthDisplayName=体力 MOHAPickupCrateCSA 原文 和訳 PickupCrateHoldMsg=Hold PickupCrateMsg=%b キーをを押し続けると %1 を拾う PickupCrateToGetMsg=to get MOHAPistolAmmoClass 原文 DisplayName=Pistol 和訳 DisplayName=拳銃 MOHAPlayerController 原文 和訳 AmmoFullMsg=%1 の弾薬はこれ以上持てない AmmoPickupMsg=%1 の弾薬を拾った HealthFullMsg=体力は完全だ HealthPickupMsg=体力が回復した JoinFailedTitle=Join Failed JoinFriendFailedMsg=Join friend s game failed JoinGameFullMsg=Game is full JoinInviteFailedMsg=Not all local players have permission to join the game invite MOHAProfileSettings ※うまく表示されていませんが編集画面で内容を確認できます 原文 ProfileMappings[0]=(ValueMappings=(*43)) ProfileMappings[1]=(ValueMappings=(*44)) ProfileMappings[15]=(ValueMappings=(*45)) ProfileMappings[16]=(ValueMappings=(*46)) ProfileMappings[19]=(ValueMappings=(*47)) ProfileMappings[2]=(ValueMappings=(*48)) ProfileMappings[3]=(ValueMappings=(*49)) ProfileMappings[8]=(ValueMappings=(*50)) 和訳 MOHARecoillessRifleAmmoClass 原文 DisplayName=Recoilless Rifle 和訳 DisplayName=M18無反動砲 MOHARifleAmmoClass 原文 DisplayName=Rifle 和訳 DisplayName=ライフル MOHARocketAmmoClass 原文 DisplayName=Rocket 和訳 DisplayName=ロケット MOHAShotgunAmmoClass 原文 DisplayName=Shotgun 和訳 DisplayName=ショットガン MOHASMGAmmoClass 原文 DisplayName=SMG 和訳 DisplayName=短機関銃 MOHASniperAmmoClass 原文 DisplayName=Sniper 和訳 DisplayName=狙撃ライフル MOHASteilHandGrenateAmmoClass 原文 DisplayName=Stick Grenade 和訳 DisplayName=M24型柄付手榴弾 MOHAStickGrenadeAmmoClass 原文 DisplayName=Stick Grenade 和訳 DisplayName=M24型柄付手榴弾 MOHAUIInteraction 原文 ConnectionLostTitle=Connection Lost Join_InMP=You will be disconnected from your current session. Are you sure you want to quit? Join_InMPRanked=You will be disconnected from your current session and your rank may be affected. Are you sure you want to quit? Join_InOptionsScreen=You will lose changes to your options. Are you sure you want to quit? Join_InSP=Any progress made since your last checkpoint save will be lost. Are you sure you want to quit? JoinFailed=Join Failed KickedFromGameTitle=Kicked By Host 和訳 MOHAVoiceChatMenu 原文 MOHAVoiceMenuStrings[0]=Squad Commands MOHAVoiceMenuStrings[1]=Statements Responses MOHAVoiceMenuStrings[2]=Enemy Spotted MOHAVoiceMenuStrings[3]=Objective MOHAVoiceMenuStrings[4]=Taunts 和訳 MOHAVoiceMenuStrings[0]=部隊命令 MOHAVoiceMenuStrings[1]=報告 MOHAVoiceMenuStrings[2]=敵を発見 MOHAVoiceMenuStrings[3]=目標 MOHAVoiceMenuStrings[4]=挑発 MOHAWeaponCSA 原文 和訳 PickupWeaponMsg=%b キーを押し続けると %1 を拾う SwapWeaponFullMsg=%b キーを押し続けると武器を切り替える SwapWeaponMsg=%b キーを押し続けると %1 と %2 を持ち替える WeaponForMsg=for WeaponHoldMsg=Hold WeaponPickUpMsg=to pickup WeaponSwapMsg=to Swap MPPlayerStats 原文 MedalMessages[0]=Service Cross awarded to %1 MedalMessages[1]=Service Medal awarded to %1 MedalMessages[10]=Good Conduct Medal awarded to %1 MedalMessages[11]=Meritorious Unit Citation awarded to %1 MedalMessages[12]=Paratrooper s Badge awarded to %1 MedalMessages[13]=Combat Infantry Badge awarded to %1 MedalMessages[14]=Presidential Unit Citation awarded to %1 MedalMessages[15]=%1 has received a weapon upgrade MedalMessages[16]=%1 has performed a pistol whip MedalMessages[17]=%1 has upgraded every weapon MedalMessages[18]=%1 is a human flak gun MedalMessages[2]=Silver Star awarded to %1 MedalMessages[3]=Legion of Merit awarded to %1 MedalMessages[4]=Soldiers Medal awarded to %1 MedalMessages[5]=Bronze Star awarded to %1 MedalMessages[6]=Purple Heart awarded to %1 MedalMessages[7]=WW2 Victory Medal awarded to %1 MedalMessages[8]=American Campaign Medal awarded to %1 MedalMessages[9]=EAME Campaign Medal awarded to %1 和訳 TBD 原文 MPWeaponUpgrade1=%1 has earned a weapon upgrade! MPWeaponUpgrade2=This upgrade will be applied on your next respawn. OnPlayerDrop=%1 has disconnected. OnPlayerJoin=%1 has joined the game! 和訳 UICond_IsServerPunkbusterEnabled 原文 MustEnablePunkbuster=The selected server requires you to enable Punkbuster before you may join. 和訳 UICond_IsServerSameVersion 原文 IncompatibleVersion=The selected game is running a different version and cannot be joined. 和訳 WEAPONTRUETRIGGERCOMPONENT 原文 TRUETRIGGERINSTRUCTIONTEXT=Gently Squeeze Trigger to Stabilize Weapon 和訳
https://w.atwiki.jp/darkbasic/pages/45.html
code base から もってきました。 MessageBoxNP というオリジナル関数を定義して使えるようになります。 user32.dllを利用しているようです。 if mouseclick()=2 foo = MessageBoxNP( "This is the Message", "Message Title", MB_ABORTRETRYIGNORE ) endif print foo wait mouse `make a standard windows message box, NULL PARENT(NP) function MessageBoxNP( message$, title$, MB_OPTION ) #constant MB_OK 0 #constant MB_OKCANCEL 1 #constant MB_ABORTRETRYIGNORE 2 #constant MB_YESNOCANCEL 3 #constant MB_YESNO 4 #constant MB_RETRYCANCEL 5 op = 0x00000000 + MB_OPTION #constant USER32_DLL 1 load dll "user32.dll", USER32_DLL result = call dll( USER32_DLL, "MessageBoxExA", (), message$, title$, op ) delete dll USER32_DLL endfunction result
https://w.atwiki.jp/zacksp/pages/30.html
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