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GENRE TITLE ARTIST bpm notes CLEAR RATE EUROBEAT IN THE NAME OF LOVE Y Co.feat.Erica 155 975 85% (2013/09/11) 攻略・コメント 叩きやすい譜面。楽しい。 -- 名無しさん (2011-12-07 17 03 41) 地味に最後キツい。慌てると押せないので落ち着いてリズムを見よう -- 名無しさん (2012-11-13 21 36 20) BOOM BOOM DISCO NIGHTを一回り落とした感じのユーロ系乱打譜面。☆10に手が出るようになる頃には指慣らしにも使える -- 名無しさん (2024-04-23 22 45 27) 名前 コメント
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ミッドナイト☆WAR / いちか それでは聴いてください いちかの全力応援ソング ミッドナイト☆WAR! ダメだってウッツラ睡眠 ふらついてネットでサーフィン 気がついてこうかい突然 進捗ど~ですか? 向き合って 環境整備 言わないで 現実逃避 今何時? もう限界! 真夜中〆切大戦争 飛んでった40日が グルグル脳裏よぎった 一瞬の青春と メタボ気味ルーティンDays 学生の本分なんて 突然に思い出して 涙にじんだ 何気ないこの日々は かけがえないけど わがままを通すほど強くない 僕は この夏 最後の決戦 ギリギリ今夜だけは 全身全霊 本気だ ミッドナイト☆WAR WAR WAR! 適当書いた答案にだって美学はあるんだ スタンダップ! Yeah Yeah Yeah! 間違い含め いつでも君は ベストだ ミッドナイト☆WAR WAR WAR! 終わらせるよ 終わりこそがはじめの一歩だ ノンストップ! 眠い目をこすって このまま朝まで 大戦争 止めないでペンを握って 負けないでページめくって 穴だらけ やっぱり後悔 進捗ど~ですか? 秒針を肌で聞いて うっすらと空が滲んで まだ少し待っていてよ 小さな秋 全力疾走
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The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Wanton women cry that men jerk their shot and miss the real targetふしだらな女たちは、男たちは発射して本当の標的を外すと嘆く 参考資料 拡散状況 関連ページ Wanton women cry that men jerk their shot and miss the real target ふしだらな女たちは、男たちは発射して本当の標的を外すと嘆く 元記事(削除済み):http //mdn.mainichi.jp/culture/archive/news/2008/01/20080131p2g00m0dm014000c.html 0 Wanton women cry that men jerk their shot and miss the real target 2008,01,31 Spa! 1/29 By Ryann Connell ふしだらな女たちは、男たちは発射して本当の標的を外すと嘆く 2008,01,31 SPA! 1/29 ライアン・コネル記 1 Japan is in dire straits. The population is declining, people are marrying later, having fewer children, if any at all. And Spa! (1/29) says one of the major reasons for the dilemma is that as many as 70 percent of younger men are unable to achieve vaginal ejaculation. 日本は深刻な苦境にある。人口は減少中で、晩婚化がすすみ、かりにもうけるとしても少子化が進んでいる。 そしてSPA!(1/29)がいうには、この問題の主な原因の一つは、若い男性のうち70%もが膣で射精できないことだそうだ。 2 "They ve got no erection problems and they can masturbate perfectly normally, but there has been a massive increase, particularly among those in their 20s and 30s, who are suffering from vaginal ejaculation disorder, or an inability to ejaculate inside the vagina," Koichi Nagao, a urologist at the Toho University Omori Medical Center, tells Spa! "It s the most common dysfunction I have to deal with among people who come to the clinic. It leads to problems in the home, fertility problems and, in the worst cases, divorce." 「彼らには勃起に関して問題はなく、完全に正常にマスターベーションできます。しかし、膣内射精障害、つまり膣内での射精の不能を患っている人たちが、特に二十代と三十代の間で、大量に増加してきています。と、東邦大学大森メディカルセンターの泌尿器科医永尾光一はSPA!に語る。 これは、クリニックにやって来る人々の中で私が扱わなくてはならない最も一般的な機能不全です。これは家庭内でも問題を起こします。不妊問題と、最悪の場合、離婚です」 3 Though there s no data available on exactly how many Japanese men are actually suffering from vaginal ejaculation disorder, a soapland brothel worker the magazine gives as its source says over her many years of servicing male clients, it would have to be around 70 percent. 正確にどれだけの日本人男性が実際に膣内射精障害を患っているかについて参照できるデータは無いのだが、SPA!が情報源として紹介する売春宿ソープランドの従業員は、男性客に何年もサービスしてきた経験からいうと約70%に違いない、という。 4 "Young guys in particular. I d say for every 10 guys, only about three come inside," the woman says. "There has definitely been an increase in the number of guys who ll finish themselves by hand, guys who leave without coming and guys who only want to talk." 「特に若い男性はそうです。10人の男につき中でイくのはたったの三人くらいでしょう」とこの女性は言う。 手で自分自身をイかせる男、イかずに帰る男、話をしたいだけの男の数が明らかに増大してきています」 5 Tsueno Akaeda, a doctor who runs a clinic in Tokyo s Roppongi, agrees with urologist Nagao. 東京の六本木にあるクリニックを運営している医師・赤枝恒雄は泌尿器科医永尾に同意する。 6 "There are definitely more people with vaginal ejaculation disorder than there used to be," he says. "There has been incredible progress made in masturbation goods and there are plenty of people who can ejaculate into an artificial vagina, but not the real thing. I get more than a few men come to see me about that. And those in their 20s and 30s have grown up watching adult movies. They find masturbation easier and more satisfying than intercourse." 「明らかに以前よりも、膣内射精障害を患う人々が多くいます」と彼は言う。 「マスターベーショングッズは信じられないほど進化していて、人工ヴァギナの中へと射精できるけど実際のものにはできない人々がたくさんいます。そのことで私のところにやって来る男は2・3人より多いです。そして二十代と三十代の男性はアダルトムービーを見ながら成長しました。彼らは性交よりもマスターベーションの方が簡単でより満足出来ると思うようになったのです。 7 Experts say one of the main reasons men develop vaginal ejaculation disorder is that they learn how to masturbate using methods that feel distinctly different from vaginas, such as rubbing up against pillows or lying face down and moving back and forward for stimulation until climax. 男たちが膣内射精障害を患う主な理由の一つは、明らかにヴァギナとは感じ方の違う方法――絶頂に達するまで刺激を得るために、枕にこすりつけたり、うつ伏せになって前後に動いたり――を使うマスターベーションの仕方を彼らが覚えたことだ、と専門家たちは言う。 8 "Naturally picking up somewhat unnatural methods has to be the main reason," Nagao says. "Or, some guys obtain pleasure from some method they ve happened to discover almost by accident and keep on doing it that way. It used to be that your bad buddies would tell you the best way to jerk off." 「当然ながら、どこか不自然な方法でしていることが主な理由に違いありません」と永尾は言う。 「もしくは、ある男たちはほとんど偶然に見つけてしまった方法で快楽を得て、そのやり方でし続けます。以前は悪友が発射のための最善のやり方を教えてくれたものでした」 9 That s not to say that doing it by hand is a preferable solution, either. またこれは、手ですることが望ましい解決策だ、と言っているのではない。 10 "Incorrect methods aren t the only problem. Gripping it too strongly or moving too quickly during masturbation are also methods that bring sensations radically different to an actual vagina," Nagao says. "Ejaculation is stress-relieving, so there s a mentality problem involved as well because guys grip themselves firmer or move their hands faster because they want to feel pleasure as quickly as possible." 「不適切な方法だけが問題なのではありません。マスターベーション中にアレを強く持ちすぎたり早く動かしすぎたりすることもまた、実際のヴァギナと根本的に違う感覚を与える方法です」と永尾はいう。 「射精はストレス解消になるので、関係して精神的問題も起こります。可能な限り早く快楽を感じたいために、男たちは自分自身をより強く握ったり手を早く動かしたりするからです。 11 Pshrink Katsumi Harima agrees with Nagao that mental issues are involved with the onset of vaginal ejaculation disorder. 膣内射精障害の発症に心理的問題が関係することについて、精神科医の針間克己(ハリマカツミ)は永尾に同意する。 12 "Sex is too accessible for young people nowadays, what with adult movies and Internet porn," Harima tells Spa! "They re too used to the virtual world, which means when they find things like a woman who doesn t have porn star looks, is sweaty, or doesn t moan as loud as they re expecting, they become unable to ejaculate." (By Ryann Connell) 「アダルトムービーやインターネットポルノなど、このごろセックスは若い人々に影響を与えすぎです」と針間はSPA!に語る。 「彼らはあまりに仮想世界に慣れすぎていて、その結果、AV女優並みのルックスを持っていなかったり、汗ばんだり、思ったほど大きな声で喘がない女性などと出くわすと、彼らは射精できないようになるのです」(ライアン・コネル記) 13 (Mainichi Japan) January 31, 2008 (毎日 日本) 2008年1月31日 参考資料 永尾光一 http //www.lab.toho-u.ac.jp/med/omori/repro/patient/staff/koichi_nagao.html 赤枝恒雄 http //www.akaeda.com/doc/index.html 膣内射精障害 http //ja.wikipedia.org/wiki/%E8%86%A3%E5%86%85%E5%B0%84%E7%B2%BE%E9%9A%9C%E5%AE%B3 針間 克己 http //ja.wikipedia.org/wiki/%E9%87%9D%E9%96%93%E5%85%8B%E5%B7%B1 http //spysee.jp/%E9%87%9D%E9%96%93%E5%85%8B%E5%B7%B1/1076297/ 拡散状況 Blogger http //kristonikkolo.blogspot.com/2008/02/jaapani-mehed-versus-vagiinad.html Blogger:その他 http //intricate-spirit.blogspot.com/search?q=mdn Japanese Style Noodles http //www.japanesestylenoodles.com/waiwai/archive20080131 WaiWai Archive http //www.mainichiwaiwai.com/waiwai/2008/01/ 英語サイト http //www.docudharma.com/diary/4193 http //www.dvorak.org/blog/?p=15871 http //www.606studios.com/bendisboard/showthread.php?t=140209 http //www.militaryphotos.net/forums/showthread.php?t=127983 http //forums.nasioc.com/forums/showthread.php?t=1438452 http //forums.vr-zone.com/showthread.php?t=235456 関連ページ Blogger Blogger:その他 Japanese Style Noodles WaiWai Archive WaiWaiの記事を転載した英語サイト:D WaiWaiの記事を転載した英語サイト:J WaiWaiの記事を転載した英語サイト:M WaiWaiの記事を転載した英語サイト:N WaiWaiの記事を転載した英語サイト:V 毎日新聞英語版から配信された記事2008年
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War Record 7月の戦績 6月の戦績 クラン別戦績 全体戦績 戦 勝 負 分 率 5 3 2 0 0.60 vs 戦 勝 負 分 率 CBs 1 0 1 0 0.00 A-01 1 1 0 0 1.00 Daddy 1 0 1 0 0.00 SOS 1 1 0 0 1.00 Akash 1 1 0 0 1.00
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Makarov Vows Revenge In Taped MesssageSaturday s bombing of Piccadilly Circus, was followed by Vladimir Makarov s 23rd taped broadcast. The Ultranationalist fighter, dubbed Zakhaev s Executioner , called for the removal of the current Ultranationalist government from power, in a taped message sent to several news agencies.In the message, Makarov is heard denouncing the British government for eliminating Zakhaev, citing their intervention in the Russian Civil War as the cause of the promotion of weak men who now occupy seats of power in the Kremlin. Makarov, responsible for the June massacre at the GUM mall in Red Square that claimed 87 lives, vowed to continue his campaign of terror within Russia. (continued to A35)Makarovがテープメッセージで復讐を誓うピカデリーサーカスでの土曜日の爆破の後にMakarovの23番目のテープが流された。超国家主義派の闘士は多数の通信社に送付されたテープメッセージで、「Zakhaevの処刑人」を称し、現超国家主義派政府の権力からの排除を訴えた。このメッセージでMakarovは英国政府をZakhaev殺害で非難し、同政府の「ロシア内戦への介入」を「現在クレムリンで権力の座に着いている軟弱者の台頭」の原因として挙げた。87名の命を奪った、赤の広場にあるグム百貨店での6月の虐殺の犯人であるMakarovは、ロシアでのテロ活動の続行を誓った。(A35に続く) (MAKAROV VOWS REVENGE, continued from A35)"Imran Zakhaev was a true leader. Now our country is run by squabbling lackeys and politicians who can hardly be called patriots. Though these men may have called themselves Ultranationalists, though they may have allied themselves with Zakhaev during the civil war, they too, will perish soon enough. Those who would trade their freedom for security deserve neither."Many believe that Makarov was Zakhaev s heir apparent after the Pentagon officially reported the death of Zakhaev s son in a car accident outside of Volgograd. A senior administration official was quoted as saying, "After the Ultranationalists won the civil war, Makarov was ousted from his position of authority within the Ultranationalist party by other officers in Zakhaev s inner circle, including the current Ultranationalist Russian President Boris Vorshevsky. The volatile Makarov apparently had a long history of being kept in check by the elder Zakhaev, prompting a swift change in the leadership structure after Imran Zakhaev s death to keep Makarov under control. Now it appears that even they have lost their grip on the reins."Later in the video, Makarov is seen holding up images of SAS troopers and one U.S. Marine allegedly involved in the death of Zakhaev. "I will not rest until I have killed or captured the men who killed Imran Zakhaev. Their countrymen will pay as long as these men live. I will avenge Imran Zakhaev, for all true Russians."The British Ministry of Defense and the Pentagon refused to comment on the pictures, nor would they provide any details on the status of the pictured soldiers on the grounds of "operational security relating to the current effort to apprehend Makarov."(Makarovが復讐を誓う、A35からの続き)「Imran Zakhaevは真の指導者だった。今や我らの国は愛国者とはとても呼べないゴマスリや政治家共の下らん議論で動いている。その者達が自らを超国家主義者と呼ぼうとも、彼らが内戦時代にZakhaevの同志であったとしても、彼らもまた、すぐに罰を受けるであろう。自由を安全と引き換えにする者は、そのどちらにも値しないのだ。」(*1)ヴォルゴグラードの外れでZakhaevの息子が交通事故で死亡した事をペンタゴンが公式に発表して以降、MakarovがZakhaevの後継者であったことは多くの人が認めるところである。ある政府高官はこう語る。「超国家主義派が内戦に勝利してから、Makarovは現超国家主義派ロシア大統領Boris Vorshevskyを含む、Zakhaevの側近(inner circle)である他の幹部達によって、超国家主義派内の権力の地位から追われた。気性の激しいMakarovは年長のZakhaevによって“抑制”され、Imran Zakhaev死後は急速なリーダーシップ構造の変化で抑えられていた長い過去があるようだ。だが今や誰にも乗りこなせないらしい。」ビデオの終わりに、MakarovはZakhaevの死に関与したというSASの兵士達と1人の米国海兵隊員の画像を挙げて見せる。「私はZakhaevを殺した男達を殺すか捕えるまで矛は収めない。彼らの同胞には、この者達が生き永らえる分だけ償ってもらおう。私はImran Zakhaevの復讐を果たす、全ての真なるロシア人の為に。」英国国防省とペンタゴンはこの画像へのコメントを拒否し、撮影された兵士達の現況についての詳細も「Makarov拘束への現捜索に関連する作戦保全」を理由に行わないことを示した。 U.S. Implicated In Airport MassacreWhile it is widely accepted that the recent airport massacre at Zakhaev Int l Airport was the work of radical Ultranationalists led by Vladimir Makarov, new evidence has surfaced indicating the possibility that the U.S. was involved.This morning, the F.S.B. released a statement stating that "the body of an American infantryman with suspected ties to the CIA was identified as one of the dead terrorists." In a national televised address, a very solemn Russian President Boris Vorshevsky vowed that "those responsible would pay dearly for this tragedy."These allegations carry serious implications for the near future." said Secretary of Defense William Cullen in a press-release on Tuesday. "To my knowledge, no member of the CIA or any other U.S. organization has co-operated with Vladimir Makarov in any capacity whatsoever. However, we will be investigating the matter thoroughly." No further details have been released at this time.Relations between the U.S. and Russia have been strained since the U.S.-backed Loyalist regime fell in August to the Ultranationalists in the Russian Civil War.米国が空港での虐殺に関与最近発生したザカエフ国際空港での虐殺がVladimir Makarovに率いられた超国家主義者過激派の犯行であることは広く受け入れられているが、新たな証拠は米国が関与していた可能性を示唆している。今朝、F.S.B.は「CIAとの繋がりが疑われるアメリカ人兵士の遺体が、死亡したテロリストの一人であると確認された」との声明を発表した。国営テレビでの演説で、非常に厳かな雰囲気のロシア大統領Boris Vorshevsky氏は「犯人達はこの惨劇に対し、高い代償を支払うであろう」と誓った。「この主張には近い将来に向けて、重大な意味が込められている」と国防長官William Cullen氏は火曜日のプレスリリースで語った。「私の知るところでは、CIAや他の米国の組織の職員は一人たりとも、如何なる形であれ、Vladimir Makarovと協力関係を持ったことはない。だが、この問題については徹底的に調査を行うつもりだ。」現時点ではこれ以上の詳細は発表されていない。米国とロシアの関係は、ロシア内戦で米国の支援を受けた政府支持派が8月に超国家主義派に敗北して以降緊迫している。 いずれもModern Warfare 2に登場した新聞の切り抜き ブリーフィング大統領オフィス 会議室 メインロビー 作戦室 貨物室 墜落現場 格納庫 大統領 トラウマカロフ ブリーフィング Price They say truth is the first casualty of war. 真実は戦争の最初の犠牲者だと人は言う。 BLACK_VIKING Black Viking AUTHENTICATED. Connecting 認証完了。 接続中 G13 Operation Black Viking is inactive. Black Viking作戦は発動していない。 G13 Who is this? 誰だお前は? Price But who defines what s true? しかし誰が真実を決める? B02 $ $ G13 Intel reported $ KIA. 情報によれば$はKIAだ。(*2) B02 Don t believe everything you read. 何事も鵜呑みにするな。 B02 KINGFISH is still in play. $ out. Kingfishはまだ健在だ。 $終わり。 TRANSMISSION TARMINATED 通信が切断されました (News Reporter ...aboard the plane are President Vorshevsky and his daughter, Alena. The Russian president is flying to Hamburg to negotiate a peace treaty with NATO delegates.) …飛行機にはVorshvsky大統領と娘のAlena氏が搭乗しています。 ロシア大統領はNATO代表団と講和条約を協議する為、ハンブルクへと向かっている途中です。 Price Truth is just a matter of perspective. 真実とは単に見方の問題だ。 (News Reporter However, many Russians still blame America for the massacre at Zakhaev Airport.) しかしながら、依然として多くのロシア国民がザカエフ空港の虐殺でアメリカを非難しています。 Price The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil - that war isn t just natural selection played out on a grand scale. 全ての兵士の義務は無辜の民を守る事であり、時としてそれは善悪の嘘を貫き通す事にもなる。 あの戦争は壮大な規模で行なわれた単なる自然淘汰ではない。 (News Reporter But for now, it looks like the world may finally know peace.) ですが今のところは世界にやっと平和が訪れそうです。 Price The only truth I ve found is that the world we live in is a giant tinderbox. 俺が探り当てた唯一の真実は、我々の住むこの世界が巨大な火薬庫という事だ。 Price All it takes is someone to light the match. 誰かがマッチを擦るだけでいい。 大統領オフィス (Pilot Moscow, this is Command Point en route to Hamburg. Skies are clear.) モスクワへ、こちらはハンブルクへ飛行中のコマンド・ポイント。 空は異常なし。 (Commander All teams, report in.) 全チーム、報告しろ。 (FSO Agent Team 1 Team 1, the President s office is secure.) チーム1、大統領オフィスは異常なし。 (FSO Agent Team 2 Team 2, lower deck is clear.) チーム2、下層デッキは異常なし。 (FSO Agent Team 3 Team 3, forward cabin is secure.) チーム3、前方キャビンは異常なし。 (Commander We land in Hamburg in two hours.) 2時間後にハンブルクへ着陸する。 (Commander Team 1, remain with the President until touchdown.) チーム1、着地するまで大統領の側にいろ。 "Turbulence"October 3rd - 18 30 27Andrei HarkovRussian FSO AgentI1-96-300PU - "Command Point"“乱気流”10月3日 - 18:30:27Andrei HarkovロシアFSOエージェント(*3)Il-96-300PU - “コマンド・ポイント”(*4) Alena Vasili s waiting for you, Father. Vasiliが待ってるわ、お父様。 President Vorshevsky He s expecting an answer from me. 私の答えを聞くつもりだろう。 Escort the President大統領を護衛せよ (FSO Agent Team 1 Team 1 moving.) チーム1、移動する。 Alena I don t like him. 彼って嫌い。 President Vorshevsky No one does. That s why he s good at his job. みんなそうさ。 だからこそあの仕事に向いているのだ。 Alena What will you tell him? 何を話すつもり? President Vorshevsky The truth. 本心を。 Alena He won t want to hear it. 嫌がるでしょうね。 President Vorshevsky He has no choice. I m the president. 聞いてもらうさ。 私が大統領だ。 Move to guard position.警護位置に移動せよ。 President Vorshevsky I ll see you at dinner. ディナーでまた会おう。 会議室 Vasili Zhukov Mr. President. 大統領。 President Vorshevsky Vasili. Vasili。 Bogdan Sokolov Hello, Mr. President. どうも、大統領。 Pavel Morozov Президент (President). “大統領”。 President Vorshevsky Gentlemen, we have only two choices peace or war. Life or death. For the sake of our children, we must seek peace with the West. 諸君、我々には二つの道しかない。 平和か戦争か。 生か死か。 我々の子供達のため、西側との和平を模索しなければならない。 Vasili Zhukov Mr. President, now is not the time to appease our enemies. 大統領、今は敵に譲歩すべき時ではありません。 President Vorshevsky We destroy our enemies when we make friends with them. If we cannot end our differences, at least we... 友好を結べば、敵を滅ぼしたことになろう。 相違を埋められなくとも、せめて…(*5) Commander That s gunfire. 銃声だ。 FSO Agent Team 3 Hijackers are taking the plane! The cockpit s been breached! ハイジャック犯達が飛行機を襲っている! コクピットが破られた! Commander Mr. President, get down. Team 3, status report. 大統領、伏せて下さい。 チーム3、状況報告を。 Commander Damn it, Team 3! Report! ちくしょう、チーム3! 報告しろ! Commander Everyone down! Protect the President! 全員伏せろ! 大統領を守れ! Commander Code Red, I repeat ... コード・レッド。 繰り返す… Lead the President to safety大統領を安全な場所へ連れて行け Commander We re taking the President to the saferoom! 大統領をセーフルームまで連れて行くぞ! メインロビー FSO Agent Team 2 Meeting heavy resistance to the cockpit. コクピットから激しい抵抗を受けている。 Pilot We ve stalled out! 失速した! Pilot We re losing altitude! 高度が下がってる! Commander Team 2, retake the cockpit. チーム2、コクピットを奪還しろ。 Secure the President s daughter大統領の娘を保護せよ FSO Agent Team 3 They have the daughter hostage in the cargo bay! 奴らは貨物室で御令嬢を人質に取ったぞ! Commander Team 3, backup is on the way. チーム3、応援が向かっている。 作戦室 Commander All teams, there are additional hijackers on the lower deck. 全チームへ、下層デッキには別のハイジャック犯達がいるぞ。 Commander Fedorov, protect the President. Fedorov、大統領を守れ。 FSO Agent Team 1 This way, sir. こちらです。 FSO Agent Team 2 Preparing to retake the cockpit. コクピットの奪還を行う。 Commander Mr. President, stay behind cover and keep your head down. 大統領。 身を隠し、頭は上げないで下さい。 Commander Room clear! ルーム・クリア! FSO Agent Team 2 The door to the cockpit has been jammed shut. コクピットのドアが開かない。 FSO Agent Team 1 Mr. President, we have to keep moving. 大統領、進んで下さい。 Commander Keep pushing forward, Harkov. そのまま進め、Harkov。 FSO Agent Team 2 We re being driven back from the cockpit. コクピットから押し戻されている。 FSO Agent Team 1 We have to stay with the group, sir. ひと固まりになって下さい。 Commander We have to get to the President to the saferoom. 大統領をセーフルームまで連れて行くぞ。 FSO Agent Team 1 Keep moving, Mr. President. 進んで下さい、大統領。 貨物室 Alena Help me! 助けて! Commander All clear! Daughter secure! オール・クリア! 御令嬢を保護! Alena Father! お父様! President Vorshevsky Alena! Alena! Commander Move the President to the saferoom. Harkov, Federov, move up! 大統領をセーフルームへ移動させろ。 Harkov、Federov、進め! Lead the President to the safe room.大統領をセーフルームまで連れて行け Pilot Attempting emergency landing! 緊急着陸を試みる! Objective Failed.目標失敗。 Pilot Brace for impact! 衝撃に備えろ! FSO Agent Team 2 We re gonna hit! ぶつかるぞ! FSO Agent Team 2 Hold on! 掴まれ! 墜落現場 Commander Come on, Agent Harkov. We have to find the President. 急げ、Harkov。 大統領を見つけるぞ。 Follow the Commander指揮官に続け Commander Secure the daughter and move her to safety. 御令嬢を保護して安全な場所へ移動させろ。 Commander Harkov, with me. We ve got to find the President. Harkov、俺と来い。 大統領を見つけるぞ。 Commander All teams, secure your sectors. Evac is on the way. 全チームへ、周囲を確保せよ。 救助が向かっている。 Commander Team 4, report. チーム4、報告しろ。 FSO Agent Team 4 The President is injured but stable. 大統領は負傷されたが、無事だ。 Commander Moving to your location now. Secure the area for evac! そちらの位置へ向かっている。 救助の為に一帯を確保せよ! FSO Agent Team 4 Sending up a flare from our location. こちらの位置からフレアを上げる。 Commander There s the flare, right side. あのフレアか、右側だ。 Commander We re on our way. 向かっている。 Commander Evac choppers are here. Let s move, Harkov. 救助ヘリが来た。 行くぞ、Harkov。 格納庫 FSO Agent Team 4 This is Team 4. We re taking heavy fire and multiple enemy vehicles are inbound. こちらチーム4。 激しい攻撃を受け、複数の敵車輌が接近中だ。 Commander Harkov, we have to move! Harkov、急げ! FSO Agent Team 4 The President is not secure; we need backup immediately. 大統領の安全が確保できない。 至急応援が必要だ。 Commander Team 2, get Alena out of there. All other agents close in on the president s location. チーム2、Alena嬢をそこから連れ出せ。 他のエージェントは全員、大統領の許に集まれ。 FSO Agent Team 1 Additional enemy positions near the hanger and closing! 格納庫周辺に現われた別の敵が接近中! Commander Let s move it, Harkov! 急げ、Harkov! Commander Keep pushing forward! 押し進め! FSO Agent Team 2 Three agents down. Multiple wounded. We re losing ground. 3人のエージェントがやられた。 負傷者多数。 劣勢だ。 Commander Move up! Move up! 前進! 前進! FSO Agent Team 3 All agents, our situation is critical. The President s safety has been compromised! 全エージェントへ、こちらの状況は深刻だ。 大統領の安全が脅かされている! FSO Agent Team 3 Code black! Code black! コード・ブラック! コード・ブラック! 大統領 Commander Take them down! 敵を倒せ! Secure the President大統領を保護せよ Commander FSO inbound! Hold your fire! Hold your fire! FSOだ! 撃つな! 撃つな! Commander There s the President. 大統領だ。 Commander Mr. President, we have to get you out of here. 大統領、あなたをここから連れ出します。 President Vorshevsky Where s my daughter?! 娘はどこだ?! Commander She s being secured, sir. We need to move you now. 保護しています。 今はあなたの避難です。 Commander Get the President inside! 大統領を中に! Commander Harvok, open the door! Harvok、ドアを開けろ! Objective Failed.目標失敗。 トラウマカロフ Makarov You know who I am? 俺が誰か分かるな? President Vorshevsky Yes. ああ。 Makarov Then you know what I want. では俺の要求も分かるな。 President Vorshevsky You re insane. お前は狂っている。 Makarov Russia will take all of Europe, even if it must stand upon a pile of ashes. I want the launch codes, Mr. President. ロシアはヨーロッパを手にする。 たとえ全てが灰燼と化しても。 発射コードが欲しいのだ、大統領閣下。 President Vorshevsky You ll never get them. 渡すものか。 Makarov Every man has his weakness. Find the girl. 人は誰しもが弱みを持つ。 娘を見つけろ。 FSO Agent Team 3 All teams, the daughter is secured. Repeat, the... 全チームへ、御令嬢を保護。 繰り返す、御… 名前 コメント
https://w.atwiki.jp/gearsofwar2/pages/15.html
実績 GoW2の実績は前作と違い、(一部を除いて)どのモードでプレイしても実績は解除される。一人プレイでしこしこ解除、対戦で解除、Hordeで解除と何でもOK 実績トラッカーが表示されるようになりました。実績の途中経過を教えてくれる機能です。 XBOX360 実績解除スレまとめ @wiki Gears of War 2 http //www12.atwiki.jp/xbox360score/pages/522.html 日本版 青二才 カーマインを訓練する (難易度は任意) 10 トラップ ストーリーモードの Act 1 Chapter 2 をクリアする 10 エスコート ストーリーモードの Act 1 Chapter 4 をクリアする 10 市内観光 ストーリーモードの Act 1 Chapter 6 をクリアする 10 沈む心 ストーリーモードの Act 2 Chapter 4 に進む 10 ベアード救出 ストーリーモードの Act 2 Chapter 5 をプレイする 10 ハートブレイク ストーリーモードの Act 2 Chapter 6 をクリアする 10 経度と態度 ストーリーモードの Act 3 Chapter 3 をクリアする 10 思いがけぬ再会 ストーリーモードの Act 3 Chapter 4 をクリアする 10 ウォータースポーツ ストーリーモードの Act 3 Chapter 6 をクリアする 10 二人だけの時間 ストーリーモードの Act 4 Chapter 2 をクリアする 10 ビーコン起動 ストーリーモードの Act 4 Chapter 3 をクリアする 10 城内乱闘 ストーリーモードの Act 4 Chapter 6 をクリアする 10 ワイルド ライド ストーリーモードの Act 5 Chapter 1 をクリアする 10 「おまえたちが援軍だろうが」 ストーリーモードの Act 5 Chapter 2 をクリアする 10 ブルマック ロデオ ストーリーモードの Act 5 Chapter 4 をクリアする 10 もうひとつの爆弾 ストーリーモードの Act 5 Chapter 5 をクリアする 10 戦う旅人 難易度カジュアルでストーリーモードをクリアする 25 ゲリラ タクティシャン 難易度ノーマルでストーリーモードをクリアする 50 戦場のアーティスト 難易度ハードコアでストーリーモードをクリアする 75 命知らずの伝道師 難易度インセインでストーリーモードをクリアする 150 コレクター 収集品を 5 個手に入れる (難易度は任意) 5 マニア コレクター 収集品を 20 個手に入れる (難易度は任意) 15 完璧主義者 41 種類の収集品をすべて手に入れる (難易度は任意) 30 行きずりの関係 協力プレイで任意の Chapter をクリアする (難易度は任意) 10 気のおけない仲 協力プレイで Chapter を 10 章クリアする (難易度は任意) 30 頼れる相棒 協力プレイでストーリーモードをクリアする (難易度は任意) 50 つばぜり合い チェーンソー デュエルで 10 回勝利する (モードは任意) 10 フレッシュ ミート ミートシールドを 10 回使用する (モードは任意) 10 ミンチ メーカー 設置したマルチャーで敵を 30 体倒す (モードは任意) 10 衝撃と畏怖 迫撃砲で敵を 30 体倒す (モードは任意) 10 飛んで火に入る夏の虫 グレネードを近接地雷として設置し敵を 10 体倒す (モードは任意) 10 暴動鎮圧 ブームシールドを装備し接近攻撃で敵を 10 体倒す (モードは任意) 10 焦げくさい勝利 火炎放射器で敵を 30 体倒す (モードは任意) 10 リロードの極意 再び アクティブ リロードでパーフェクトを 30 回達成する (モードは任意) 10 殴るが勝ち 接近攻撃でティッカーを 30 体倒す(モードは任意) 30 バラエティーに富んだ死 全種類の武器で敵を倒す (モードは任意) 30 処刑の極意 ダウンした敵に 11 種類の処刑アクションすべてを使用してとどめを刺す 10 真剣勝負 再び 敵を 100,000 体倒す (モードは任意) 50 スタンドバイミー Wingman で 3 マッチ勝利する (パブリック) 10 ミートフラッグ ハンター Submission でミートフラッグを 10 回確保する (パブリック) 10 ガーディアン キング リーダーとして Guardian で 10 ラウンド勝利する (パブリック) 10 お先にどうぞ King of the Hill で 3 マッチ勝利する (パブリック) 10 基礎訓練 トレーニンググランドの Lesson 1-5 をすべてクリアする 10 餞別 ダウン時にグレネードで自爆に巻き込み敵を 10 回倒す (モードは任意) 20 世紀末的パーティー マルチプレイヤーで 1999 ラウンドをプレイする (モードは任意) 30 全マップ制覇 再び マルチプレイヤーマッチの 29 マップすべてで勝利する (モードは任意) 40 Horde の勇者 Horde で最初の 10 ウェーブをクリアする (難易度とマップは任意) 20 Horde の達人 Horde で 50 ウェーブをクリアする (難易度とマップは任意) 30 Horde サンプラー 29 マップすべてで Horde のウェーブ 1-10 をクリアする (難易度は任意) 30 Horde マスター 29 マップすべてで Horde のウェーブ 1-50 をクリアする (難易度は任意) 150 ワールド トラベラー 29 マップすべてでマルチプレイヤーマッチをプレイする 15 ルーキー マルチプレイヤーの経験を積んでレベル 5 に到達する (Horde またはパブリックのみ) 5 レベル 8 マルチプレイヤーの経験を積んでレベル 8 に到達する (Horde またはパブリックのみ) 10 レベル 10 マルチプレイヤーの経験を積んでレベル 10 に到達する (Horde またはパブリックのみ) 10 レベル 12 マルチプレイヤーの経験を積んでレベル 12 に到達する (Horde またはパブリックのみ) 10 中堅兵士 マルチプレイヤーの経験を積んでレベル 15 に到達する (Horde またはパブリックのみ) 10 レベル 20 マルチプレイヤーの経験を積んでレベル 20 に到達する (Horde またはパブリックのみ) 10 レベル 25 マルチプレイヤーの経験を積んでレベル 25 に到達する (Horde またはパブリックのみ) 15 レベル 30 マルチプレイヤーの経験を積んでレベル 30 に到達する (Horde またはパブリックのみ) 15 レベル 35 マルチプレイヤーの経験を積んでレベル 35 に到達する (Horde またはパブリックのみ) 15 レベル 40 マルチプレイヤーの経験を積んでレベル 40 に到達する (Horde またはパブリックのみ) 15 レベル 45 マルチプレイヤーの経験を積んでレベル 45 に到達する (Horde またはパブリックのみ) 15 歴戦の兵士 マルチプレイヤーの経験を積んでレベル 50 に到達する (Horde またはパブリックのみ) 20 レベル 55 マルチプレイヤーの経験を積んでレベル 55 に到達する (Horde またはパブリックのみ) 20 レベル 60 マルチプレイヤーの経験を積んでレベル 60 に到達する (Horde またはパブリックのみ) 20 レベル 65 マルチプレイヤーの経験を積んでレベル 65 に到達する (Horde またはパブリックのみ) 20 レベル 70 マルチプレイヤーの経験を積んでレベル 70 に到達する (Horde またはパブリックのみ) 20 レベル 75 マルチプレイヤーの経験を積んでレベル 75 に到達する (Horde またはパブリックのみ) 25 レベル 80 マルチプレイヤーの経験を積んでレベル 80 に到達する (Horde またはパブリックのみ) 25 レベル 85 マルチプレイヤーの経験を積んでレベル 85 に到達する (Horde またはパブリックのみ) 25 レベル 90 マルチプレイヤーの経験を積んでレベル 90 に到達する (Horde またはパブリックのみ) 25 レベル 95 マルチプレイヤーの経験を積んでレベル 95 に到達する (Horde またはパブリックのみ) 25 ベテラン兵士 マルチプレイヤーの経験を積んでレベル 100 に到達する (Horde またはパブリックのみ) 100 BBQ 名人 Horde のプレイ中に火炎放射器を使用してブラッドマウントを 25 体倒す (難易度は任意) 25 マイウェイ ハイウェイ カットされたシーン「ネクサスへの道」で変装して潜入し、敵に見破られずにクリアする 25 地獄へのハイウェイ カットされたシーン「ネクサスへの道」を強行突破でクリアする 25 2 人で辿る道 カットされたシーン「ネクサスへの道」を協力プレイでクリアする 25 海外版 1 Green as Grass Train the rook (any difficulty) 10 2 It s a Trap! Story progression in Act 1, Chapter 2 10 3 Escort Service Story progression in Act 1, Chapter 4 10 4 Girl About Town Story progression in Act 1, Chapter 6 10 5 That Sinking Feeling Story progression in Act 2, Chapter 4 10 6 Freebaird! Story progression in Act 2, Chapter 5 10 7 Heartbroken Story progression in Act 2, Chapter 6 10 8 Longitude and Attitude Story progression in Act 3, Chapter 3 10 9 Tanks for the Memories Story progression in Act 3, Chapter 4 10 10 Water Sports Story progression in Act 3, Chapter 6 10 11 There s a Time for Us Story progression in Act 4, Chapter 2 10 12 Better Wrapped in Beacon Story progression in Act 4, Chapter 3 10 13 Have Fun Storming the Castle Story progression in Act 4, Chapter 6 10 14 And the Horse You Rode in On Story progression in Act 5, Chapter 1 10 15 You Are the Support, Son Story progression in Act 5, Chapter 2 10 16 Brumak Rodeo Story progression in Act 5, Chapter 4 10 17 Does This Look Infected to You? Story progression in Act 5, Chapter 5 10 18 Tourist of Duty Complete all campaign acts on Casual Difficulty(難易度Casualをクリアする) 25 19 Guerilla Tactician Complete all campaign acts on Normal Difficulty(難易度Normalをクリアする) 50 20 Artist of War Complete all campaign acts on Hardcore Difficulty(難易度Hardcoreをクリアする) 75 21 Suicide Missionary Complete all campaign acts on Insane Difficulty(難易度Insaneをクリアする) 150 22 Collector Recover 5 collectibles(収集物を5個集める)(any difficulty(難易度自由) 5 23 Pack Rat Recover 20 collectibles(収集物を20個集める)(any difficulty)(難易度自由) 15 24 Completionist Recover all 41 collectibles(収集物を41個全て集める)(any difficulty)(難易度自由) 30 25 One-Night Stand Complete 1 chapter in co-op on any difficulty(任意の難易度で協力プレイヤーとしてチャプターを1個クリアする)(Marcus or Dom) 10 26 Open Relationship Complete 10 chapters in co-op on any difficulty(任意の難易度で協力プレイヤーとしてチャプターを10個クリアする) (Marcus or Dom) 30 27 Friends with Benefits Complete all acts in co-op on any difficulty(任意の難易度で協力プレイヤーとして全てのアクトをクリアする) (Marcus or Dom) 50 28 Once More, With Feeling Perform 30 perfect active reloads (パーフェクトアクティブリロードを合計30回成功させる)(any mode) 10 29 Takes a Licking Melee 30 Tickers(Tickersを合計30匹殴る) (any mode) 30 30 Organ Grinder Kill 30 enemies with a cover mounted Mulcher(マルチャー(重機関銃)で合計30人の敵を倒す) (any mode) 10 31 Shock and Awe Kill 30 enemies with the heavy Mortar(any mode)(モーター(迫撃砲)で合計30人の敵を倒す) 10 32 Said the Spider to the Fly Kill 10 enemies with a planted grenade (any mode)(設置したグレネードで合計10人の敵を倒す) 10 33 Crowd Control Melee 10 enemies down with the Boomshield equipped(ブームシールドを持った状態で合計10人の敵を殴って殺す(ダメージ蓄積は銃撃でもOK)) (any mode) 10 34 Smells Like Victory Kill 30 enemies with the Scorcher Flamethrower(火炎放射器で合計30人の敵を倒す) (any mode) 10 35 Variety Is the Spice of Death Kill an enemy with every weapon in the game(15種全ての武器で敵を倒す) (any mode) 30 36 Seriously 2.0 Kill 100,000 enemies(合計10万人の敵を倒す) (any mode) 50 37 Standing Here, Beside Myself Win 3 matches of Wingman (public) 10 38 Beat the Meatflag Capture 10 meatflags in Submission (public) 10 39 It s Good to be the King Win 10 rounds of Guardian as the leader (public) 10 40 You Go Ahead, I ll Be Fine Win three matches of King of the Hill (public) 10 41 Back to Basic Successfully complete the 5 lessons of multiplayer Training Grounds 10 42 Party Like It s 1999 Play 1999 rounds of multiplayer (any mode) 30 43 Around the World, Again Win a multiplayer match on each map (any mode) 30 44 Dirty, Dirty Horde Survive the first 10 waves of Horde (any difficulty, any map) 20 45 Hoard the Horde Survive all 50 waves of Horde (any difficulty, any map) 30 46 Crossed Swords Win 10 chainsaw duels (any mode) 10 47 A Parting Gift Kill 10 enemies with a grenade while down but not out (any mode) 20 48 Pound of Flesh Use a meatshield to save your life 10 times (any mode) 10 49 Kick Em When They re Down Perform all 11 unique executions on a downed enemy (any mode) 10 50 Photojournalist Submit a spectator photo 10 海外版追加実績 Flashback Map Pack(400MSP)&Combustible Map Pack(800MSP):175 51 Skeletons in your Closet Complete waves 1 through 10 on all Flashback Map Pack maps in Horde(any difficulty) 20 52 More Mystery, Less History Win a multiplayer match on each of the 5 Flashback Map Pack maps(any mode except Wingman) 15 53 Bound by a Shared Past Win a Wingman match on each of the 5 Flashback Map Pack maps 15 54 Trial by, and on, Fire Survive first 10 Horde waves on Combustible Map Pack maps as a team 20 55 The Roof! The Roof! The Roof… Win a multiplayer match on each of the 3 Combustible Map Pack maps(any mode except Wingman) 15 56 Forged in the Fire Win a Wingman match on each of the 3 Combustible Map Pack maps 15 57 Annex Now With Execution Rules Win an Annex match on each Flashback and Combustible Map Pack map(public matches only) 75 Snowblind Map Pack(800MSP):250 58 Rookie Gear Earn enough multiplayer experience to reach level 5 (Public only) 10 59 Seasoned Gear Earn enough multiplayer experience to reach level 15 (Public only) 20 60 Battle-Tested Gear Earn enough multiplayer experience to reach level 25 (Public only) 30 61 Battle-Hardened Gear Reach level 50 and play a match on each of the 4 Snowblind Map Pack maps (Public only) 50 62 Veteran Gear Reach level 100 and win a match on each of the 4 Snowblind Map Pack maps (Public only) 75 63 Never Eat Red Snow Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty) 20 64 Icy Dead People Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty) 25 65 Frigid Body Dynamics Play a multiplayer match on each of the 4 Snowblind Map Pack maps (any mode) 5 66 The Weather Outside Is Lethal Win a multiplayer match on each of the 4 Snowblind Map Pack maps (any mode) 15 Dark Corners(1200MSP):325 67 Afraid of the Dark Play a multiplayer match on each of the 7 Dark Corners Map Pack maps 20 68 Did Not Go Gentle Win a multiplayer match on each of the 7 Dark Corners Map Pack maps (any mode) 30 69 Blood on the Sand Reach level 50 in multiplayer and complete waves 1-50 on the Nowhere map in Horde 50 70 Am I Only Dreaming? Reach level 40 in multiplayer and complete waves 1-40 on the Memorial map in Horde 40 71 Like Father, Like Gun Reach level 30 in multiplayer and complete waves 1-30 on the Allfathers Garden map in Horde 30 72 Lost in Transition Reach level 20 in multiplayer and complete waves 1-20 on the Way Station map in Horde 20 73 No, But His Face Rings a Bell Reach level 15 in multiplayer and complete waves 1-20 on the Sanctuary map in Horde 15 74 Ride It All Night Long Reach level 10 in multiplayer and complete waves 1-10 on the Highway map in Horde 10 75 Be Careful What You Wish For Reach level 8 in multiplayer and complete waves 1-10 on the War Machine map in Horde 10 76 Is It Hot or Is That Just You? Kill 25 Bloodmounts with a Scorcher while playing Horde on a Dark Corners Map Pack map 25 77 Two for the Road Complete the "Road to Ruin" deleted scene in co-op as either Marcus or Dom 25 78 Highway to Hell Complete the "Road to Ruin" deleted scene after choosing the blasting option 25 79 My Way or the Highway Without being detected, complete the "Road to Ruin" deleted scene after choosing the stealth option 25 実績のコツ 各種実績のコツなどを書いてください。 マルチプレイで外せる物以外は全てカジュアルで解除可能 死亡してチェックポイントに戻っても、倒した敵の数などは反映したまま 新しく拾った武器をとりあえず使って、敵を1体でも倒していれば、1週目でevery weponは解除可能 実績リンク 前作 Gears of War の実績内容とリンクし、Gears of War 2 内の要素がアンロックされるというもの。 実績リンク詳細 GgoW1の実績 GoW2で解除される内容 Act.1をクリアする マルチプレイでアンソニー・カーマインが使用可能に COGタグを10個集める マルチプレイでキムが使用可能に 難易度Hardcoreでラーム将軍を撃破 マルチプレイでラーム将軍が使用可能に 実績はWin版を解除したものでもOK
https://w.atwiki.jp/gohongilab2/pages/24.html
tags platform definition definition Cusumano2010staying The term "platform" first came into wide usage in the management field as a word meaning foundation of components around which an organization creates a related but different set of products (or services). GawerCusumano2002platform an industry platform as aproduct that provides a core technology that can be reused in different product variations that are likely to come from different companies. cited in WaltlEtAl2012IPmodurality RochetTirole2003platform to characterize products, services, firms or institutions that mediate mediates transactions between two or more groups of agents BaldwinWoodard2010architecture pp.19 we define as a set of stable components that supports variety and evolvability in a system by constraining the linkages among the other components. Most platform definitions focus on the reuse or sharing of common elements across complex pruducts or systems of production. "platform architecture" as a modularization which pattitions a system into a set of components the design of which is stable and a complementary set of components which are allowed -- indeed encouraged -- to vary. cited in WaltlEtAl2012IPmodurality GarudKumaraswamy1993changing By standards, we mean codified specifications about components and their relatonal attributes. related papers TushmanMurmann2002dominant the system is partitioned into a set of core components with low variety and a complementary set of peripheral components with high variety. from BaldwinWoodard2010architecture (pp.19) Kokuryo2000defacto @incollection{Kokuryo2000defacto, title={{オープン・ネットワーク型経営の革新 -プラットフォーム戦略とデファクト・スタンダード-}}, booktitle={{デファクト・スタンダードの本質 技術覇権競争の新展開}}, author={國領 二郎}, editor={新宅 純二郎 and 許斐 義信 and 柴田 高}, year={2000}, page={97-105}, publisher={有斐閣} } 國領二郎 「オープンネットワーク型経営の革新 -プラットフォーム戦略とデファクト・スタンダード-」, 新宅純二郎、許斐義信、柴田高編 『デファクトスタンダードの本質』 有斐閣, 2000年, 97-105ページ.
https://w.atwiki.jp/warband/pages/271.html
str_after_all_we_are_soon_to_be_wed|After all, we are soon to be wed! str_i_am_hosting_a_feast_there|I am hosting a feast there. str_i_have_a_feast_to_host|I have a feast to host. str_i_am_to_be_the_bridegroom_there|I am to be the bridegroom there. str_my_wedding_day_draws_near|My wedding day draws near. str_i_have_too_much_loot_and_too_many_prisoners_and_need_to_secure_them|I have too much loot and too many prisoners, and need to secure them. str_i_should_think_of_dropping_off_some_of_my_prisoners|I should think of dropping off some of my prisoners. str_i_need_to_reinforce_it_as_it_is_poorly_garrisoned|I need to reinforce it, as it is poorly garrisoned. str_there_is_a_hole_in_our_defenses|There is a hole in our defenses. str_i_am_following_the_marshals_orders|I am following the marshal's orders. str_the_marshal_has_given_me_this_command|The marshal has given me this command. str_i_am_answering_the_marshals_summons|I am answering the marshal's summons. str_our_realm_needs_my_support_there_is_enemy_raiding_one_of_our_villages_which_is_not_to_far_from_here_i_am_going_there|Our realm needs my support. There is enemy raiding one of our villages which is not to far from here. I am going there. str_the_marshal_has_issued_a_summons|The marshal has issued a summons. str_comradeinarms|comrade-in-arms. str_i_am_supporting_my_s11_s10|I am supporting my {s11} {s10}. str_i_believe_that_one_of_my_comrades_is_in_need|I believe that one of my comrades is in need. str_a_fortress_is_vulnerable|A fortress is vulnerable. str_i_believe_that_the_enemy_may_be_vulnerable|I believe that the enemy may be vulnerable. str_i_need_to_inspect_my_properties_and_collect_my_dues|I need to inspect my properties and collect my dues. str_it_has_been_too_long_since_i_have_inspected_my_estates|It has been too long since I have inspected my estates. str_my_men_are_weary_so_we_are_returning_home|My men are weary, so we are returning home. str_my_men_are_becoming_weary|My men are becoming weary. str_i_have_a_score_to_settle_with_the_lord_there|I have a score to settle with the lord there. str_i_am_thinking_of_settling_an_old_score|I am thinking of settling an old score. str_i_am_short_of_money_and_i_hear_that_there_is_much_wealth_there|I am short of money, and I hear that there is much wealth there. str_i_need_to_refill_my_purse_preferably_with_the_enemys_money|I need to refill my purse, preferably with the enemy's money. str_by_striking_at_the_enemys_richest_lands_perhaps_i_can_draw_them_out_to_battle|By striking at the enemy's richest lands, perhaps I can draw them out to battle! str_i_am_thinking_of_going_on_the_attack|I am thinking of going on the attack. str_perhaps_if_i_strike_one_more_blow_we_may_end_this_war_on_our_terms_|Perhaps, if I strike one more blow, we may end this war on our terms. str_we_may_be_able_to_bring_this_war_to_a_close_with_a_few_more_blows|We may be able to bring this war to a close with a few more blows. str_i_wish_to_attend_the_feast_there|I wish to attend the feast there. str_there_is_a_feast_which_i_wish_to_attend|There is a feast which I wish to attend. str_there_is_a_fair_lady_there_whom_i_wish_to_court|There is a fair lady there, whom I wish to court. str_i_have_the_inclination_to_pay_court_to_a_fair_lady|I have the inclination to pay court to a fair lady. str_we_have_heard_reports_that_the_enemy_is_in_the_area|We have heard reports that the enemy is in the area. str_i_have_heard_reports_of_enemy_incursions_into_our_territory|I have heard reports of enemy incursions into our territory. str_i_need_to_spend_some_time_with_my_household|I need to spend some time with my household. str_it_has_been_a_long_time_since_i_have_been_able_to_spend_time_with_my_household|It has been a long time since I have been able to spend time with my household. str_i_am_watching_the_borders|I am watching the borders. str_i_may_be_needed_to_watch_the_borders|I may be needed to watch the borders. str_i_will_guard_the_areas_near_my_home|I will guard the areas near my home... str_i_am_perhaps_needed_most_at_home|I am perhaps needed most at home. str_i_cant_think_of_anything_better_to_do|I can't think of anything better to do... str_i_am_completing_what_i_have_already_begun|I am completing what I have already begun. str_i_dont_even_have_a_home_to_which_to_return|I don't even have a home to which to return. str__i_am_acting_independently_because_no_marshal_is_appointed| I am acting independently, because no marshal is appointed. str__i_am_acting_independently_because_our_marshal_is_currently_indisposed| I am acting independently, because our marshal is currently indisposed. str__i_am_acting_independently_because_our_realm_is_currently_not_on_campaign| I am acting independently, because our realm is currently not on campaign. str__i_am_not_accompanying_the_marshal_because_i_fear_that_he_may_lead_us_into_disaster| I am not accompanying the marshal, because I fear that he may lead us into disaster. str_i_am_not_accompanying_the_marshal_because_i_question_his_judgment| I am not accompanying the marshal, because I question his judgment. str_i_am_not_accompanying_the_marshal_because_i_can_do_greater_deeds| I am not accompanying the marshal, because I can do greater deeds. str__s16_has_kept_us_on_campaign_on_far_too_long_and_there_are_other_pressing_matters_to_which_i_must_attend| {s16} has kept us on campaign on far too long, and there are other pressing matters to which I must attend. str__i_am_not_participating_in_the_marshals_campaign_because_i_do_not_know_where_to_find_our_main_army| I am not participating in the marshal's campaign, because I do not know where to find our main army. str__i_am_acting_independently_although_some_enemies_have_been_spotted_within_our_borders_they_havent_come_in_force_and_the_local_troops_should_be_able_to_dispatch_them| I am acting independently. Although some enemies have been spotted within our borders, they haven't come in force and the local troops should be able to dispatch them. str__the_needs_of_the_realm_must_come_first| The needs of the realm must come first. str_we_are_likely_to_be_overwhelmed_by_the_s9_let_each_defend_their_own|We are likely to be overwhelmed by the {s9}. Let each defend their own. str_we_should_see_this_siege_through|We should see this siege through. str_we_should_prepare_to_defend_s21_but_we_should_gather_our_forces_until_we_are_strong_enough_to_engage_them|We should prepare to defend {s21}, but we should gather our forces until we are strong enough to engage them. str_we_should_prepare_to_defend_s21_but_first_we_have_to_gather|We should prepare to defend {s21}. But first we have to gather our army. str_we_should_ride_to_break_the_siege_of_s21|We should ride to break the siege of {s21}. str_we_should_ride_to_defeat_the_enemy_gathered_near_s21|We should ride to defeat the enemy gathered near {s21}. str_we_have_located_s21s_army_and_we_should_engage_it|We have located {s21}'s army, and we should engage it. str_this_offensive_needs_to_wind_down_soon_so_the_vassals_can_attend_to_their_own_business|This offensive needs to wind down soon, so the vassals can attend to their own business. str_the_vassals_are_tired_we_let_them_rest_for_some_time|The vassals are tired of campaigning. We should let them rest for some time. str_the_vassals_still_need_time_to_attend_to_their_own_business|The vassals still need time to attend to their own business. str_it_is_time_to_go_on_the_offensive_and_we_must_first_assemble_the_army|It is time to go on the offensive, and we must first assemble the army. str_we_must_continue_to_gather_the_army_before_we_ride_forth_on_an_offensive_operation|We have only assembled a few vassals, but we must continue to gather the army before we ride forth on an offensive operation. str_there_is_no_need_to_beat_around_the_borders__we_can_take_one_of_their_important_towns|There is no need to beat around the borders, we can take one of their important towns. str_we_should_exploit_our_success_over_s21_by_seizing_one_of_their_fortresses|We should exploit our success over {s21} by seizing one of their fortresses. str_we_shall_leave_a_fiery_trail_through_the_heart_of_the_enemys_lands_targeting_the_wealthy_settlements_if_we_can|We shall leave a fiery trail through the heart of the enemy's lands, targeting the wealthy settlements if we can. str_the_army_will_be_disbanded_because_we_have_been_waiting_too_long_without_a_target|The army will be disbanded, because we have been waiting too long without a target. str_it_is_time_for_the_feast_to_conclude|It is time for the feast to conclude. str_we_should_continue_the_feast_unless_there_is_an_emergency|We should continue the feast, unless there is an emergency. str_you_had_wished_to_hold_a_feast|You had wished to hold a feast. str_your_wedding_day_approaches_my_lady|Your wedding day approaches, my lady. str_your_wedding_day_approaches|Your wedding day approaches. str_s22_and_s23_wish_to_marry|{s22} and {s23} wish to marry. str_it_has_been_a_long_time_since_the_lords_of_the_realm_gathered_for_a_feast|It has been a long time since the lords of the realm gathered for a feast. str_the_circumstances_which_led_to_this_decision_no_longer_apply_so_we_should_stop_and_reconsider_shortly|The circumstances which led to this decision no longer apply, so we should stop and reconsider shortly. str_s15_is_at_war_with_s16_|{s15} is at war with {s16}. str_in_the_short_term_s15_has_a_truce_with_s16_as_a_matter_of_general_policy_|In the short term, {s15} has a truce with {s16}. As a matter of general policy, str_in_the_short_term_s15_was_recently_provoked_by_s16_and_is_under_pressure_to_declare_war_as_a_matter_of_general_policy_|In the short term, {s15} was recently provoked by {s16}, and is under pressure to declare war. As a matter of general policy, str_s12s15_cannot_negotiate_with_s16_as_to_do_so_would_undermine_reg4herhis_own_claim_to_the_throne_this_civil_war_must_almost_certainly_end_with_the_defeat_of_one_side_or_another|{s12}{s15} cannot negotiate with {s16}, as to do so would undermine {reg4?her his} own claim to the throne. This civil war must almost certainly end with the defeat of one side or another. str_s12s15_considers_s16_to_be_dangerous_and_untrustworthy_and_shehe_wants_to_bring_s16_down|{s12}{s15} considers {s16} to be dangerous and untrustworthy, and {reg4?she he} wants to bring {s16} down. str_s12s15_is_anxious_to_reclaim_old_lands_such_as_s18_now_held_by_s16|{s12}{s15} is anxious to reclaim old lands such as {s18}, now held by {s16}. str_s12s15_feels_that_reg4shehe_is_winning_the_war_against_s16_and_sees_no_reason_not_to_continue|{s12}{s15} feels that {reg4?she he} is winning the war against {s16}, and sees no reason not to continue. str_s12s15_faces_too_much_internal_discontent_to_feel_comfortable_ignoring_recent_provocations_by_s16s_subjects|{s12}{s15} faces too much internal discontent to feel comfortable ignoring recent provocations by {s16}'s subjects. str_s12even_though_reg4shehe_is_fighting_on_two_fronts_s15_is_inclined_to_continue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor|{s12}Even though {reg4?she he} is fighting on two fronts, {s15} is inclined to continue the war against {s16} for a little while longer, for the sake of honor. str_s12s15_feels_that_reg4shehe_must_pursue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor|{s12}{s15} feels that {reg4?she he} must pursue the war against {s16} for a little while longer, for the sake of honor. str_s12s15_is_currently_on_the_offensive_against_s17_now_held_by_s16_and_reluctant_to_negotiate|{s12}{s15} is currently on the offensive against {s17}, now held by {s16}, and reluctant to negotiate. str_s12s15_is_alarmed_by_the_growing_power_of_s16|{s12}{s15} is alarmed by the growing power of {s16}. str_s12s15_distrusts_s16_and_fears_that_any_deals_struck_between_the_two_realms_will_not_be_kept|{s12}{s15} distrusts {s16}, and fears that any deals struck between the two realms will not be kept. str_s12s15_is_at_war_on_too_many_fronts_and_eager_to_make_peace_with_s16|{s12}{s15} is at war on too many fronts, and eager to make peace with {s16}. str_s12s15_seems_to_think_that_s16_and_reg4shehe_have_a_common_enemy_in_the_s17|{s12}{s15} seems to think that {s16} and {reg4?she he} have a common enemy in the {s17}. str_s12s15_feels_frustrated_by_reg4herhis_inability_to_strike_a_decisive_blow_against_s16|{s12}{s15} feels frustrated by {reg4?her his} inability to strike a decisive blow against {s16}. str_s12s15_has_suffered_enough_in_the_war_with_s16_for_too_little_gain_and_is_ready_to_pursue_a_peace|{s12}{s15} has suffered enough in the war with {s16}, for too little gain, and is ready to pursue a peace. str_s12s15_would_like_to_firm_up_a_truce_with_s16_to_respond_to_the_threat_from_the_s17|{s12}{s15} would like to firm up a truce with {s16} to respond to the threat from the {s17}. str_s12s15_wishes_to_be_at_peace_with_s16_so_as_to_pursue_the_war_against_the_s17|{s12}{s15} wishes to be at peace with {s16} so as to pursue the war against the {s17}. str_s12s15_seems_to_be_intimidated_by_s16_and_would_like_to_avoid_hostilities|{s12}{s15} seems to be intimidated by {s16}, and would like to avoid hostilities. str_s12s15_has_no_particular_reason_to_continue_the_war_with_s16_and_would_probably_make_peace_if_given_the_opportunity|{s12}{s15} has no particular reason to continue the war with {s16}, and would probably make peace if given the opportunity. str_s12s15_seems_to_be_willing_to_improve_relations_with_s16|{s12}{s15} seems to be willing to improve relations with {s16}. str_excuse_me_how_can_you_possibly_imagine_yourself_worthy_to_marry_into_our_family|Excuse me? How can you possibly imagine yourself worthy to marry into our family? str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction_fight_hard_count_your_dinars_and_perhaps_some_day_in_the_future_we_may_speak_of_such_things_my_good_man|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. Fight hard, count your denars, and perhaps some day in the future we may speak of such things, my good man! str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. str_it_is_too_early_for_you_to_be_speaking_of_such_things_you_are_still_making_your_mark_in_the_world|It is too early for you to be speaking of such things. You are still making your mark in the world. str_you_dont_serve_the_s4_so_id_say_no_one_day_we_may_be_at_war_and_i_prefer_not_to_have_to_kill_my_inlaws_if_at_all_possible|You don't serve the {s4}, so I'd say no. One day we may be at war, and I prefer not to have to kill my in-laws, if at all possible. str_as_you_are_not_a_vassal_of_the_s4_i_must_decline_your_request_the_twists_of_fate_may_mean_that_we_will_one_day_cross_swords_and_i_would_hope_not_to_make_a_widow_of_a_lady_whom_i_am_obligated_to_protect|As you are not a vassal of the {s4}, I must decline your request. The twists of fate may mean that we will one day cross swords, and I would hope not to make a widow of a lady whom I am obligated to protect. str_as_you_are_not_a_pledged_vassal_of_our_liege_with_the_right_to_hold_land_i_must_refuse_your_request_to_marry_into_our_family|As you are not a pledged vassal of our liege, with the right to hold land, I must refuse your request to marry into our family. str_look_here_lad__the_young_s14_has_been_paying_court_to_s16_and_youll_have_to_admit__hes_a_finer_catch_for_her_than_you_so_lets_have_no_more_of_this_talk_shall_we|Look here, lad -- the young {s14} has been paying court to {s16}, and you'll have to admit -- he's a finer catch for her than you. So let's have no more of this talk, shall we? str_i_do_not_care_for_you_sir_and_i_consider_it_my_duty_to_protect_the_ladies_of_my_household_from_undesirable_suitors|I do not care for you, sir, and I consider it my duty to protect the ladies of my household from undesirable suitors... str_hmm_young_girls_may_easily_be_led_astray_so_out_of_a_sense_of_duty_to_the_ladies_of_my_household_i_think_i_would_like_to_get_to_know_you_a_bit_better_we_may_speak_of_this_at_a_later_date|Hmm. Young girls may easily be led astray, so out of a sense of duty to the ladies of my household, I think I would like to get to know you a bit better. We may speak of this at a later date. str_you_may_indeed_make_a_fine_match_for_the_young_mistress|You may indeed make a fine match for the young mistress. str_madame__given_our_relations_in_the_past_this_proposal_is_most_surprising_i_do_not_think_that_you_are_the_kind_of_woman_who_can_be_bent_to_a_hushands_will_and_i_would_prefer_not_to_have_our_married_life_be_a_source_of_constant_acrimony|Madame -- given our relations in the past, this proposal is most surprising. I do not think that you are the kind of woman who can be bent to a hushand's will, and I would prefer not to have our married life be a source of constant acrimony. str_i_would_prefer_to_marry_a_proper_maiden_who_will_obey_her_husband_and_is_not_likely_to_split_his_head_with_a_sword|I would prefer to marry a proper maiden who will obey her husband, and is not likely to split his head with a sword. str_my_lady_while_i_admire_your_valor_you_will_forgive_me_if_i_tell_you_that_a_woman_like_you_does_not_uphold_to_my_ideal_of_the_feminine_of_the_delicate_and_of_the_pure|My lady, while I admire your valor and your beauty, you will forgive me if I tell you that a woman like you does not uphold to my ideal of a wife feminine, delicate, and pure. str_nah_i_want_a_woman_wholl_keep_quiet_and_do_what_shes_told_i_dont_think_thats_you|Nah. I want a woman who'll keep quiet and do what she's told. I don't think that's you. str_my_lady_you_are_possessed_of_great_charms_but_no_properties_until_you_obtain_some_to_marry_you_would_be_an_act_of_ingratitude_towards_my_ancestors_and_my_lineage|My lady, you are possessed of great charms, but no properties. Until you obtain some, to marry you would be an act of ingratitude towards my ancestors and my lineage. str_my_lady_you_are_a_woman_of_no_known_family_of_no_possessions__in_short_a_nobody_do_you_think_that_you_are_fit_to_marry_into_may_family|My lady, you are a woman of no known family, of no possessions -- in short, a nobody. Do you think that you are fit to marry into may family? str_my_lady__forgive_me__the_quality_of_our_bond_is_not_of_the_sort_which_the_poets_tell_us_is_necessary_to_sustain_a_happy_marriage|My lady -- forgive me -- the quality of our bond is not of the sort which the poets tell us is necessary to sustain a happy marriage. str_um_i_think_that_if_i_want_to_stay_on_s4s_good_side_id_best_not_marry_you|Um, I think that if I want to stay on {s4}'s good side, I'd best not marry you. str_you_serve_another_realm_i_dont_see_s4_granting_reg4herhis_blessing_to_our_union|You serve another realm. I don't see {s4} granting {reg4?her his} blessing to our union. str_madame_my_heart_currently_belongs_to_s4|Madame, my heart currently belongs to {s4}. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_shall_give_your_proposal_consideration|My lady, you are a woman of great spirit and bravery, possessed of beauty, grace, and wit. I shall give your proposal consideration. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_would_be_most_honored_were_you_to_become_my_wife|My lady, you are a woman of great spirit and bravery, possessed of beauty, grace, and wit. I would be most honored were you to become my wife. str_ah__kais_and_layali__such_a_sad_tale_many_a_time_has_it_been_recounted_for_my_family_by_the_wandering_poets_who_come_to_our_home_and_it_has_never_failed_to_bring_tears_to_our_eyes|Ah -- 'Kais and Layali' -- such a sad tale. Many a time has it been recounted for my family by the wandering poets who come to our home, and it has never failed to bring tears to our eyes. str_kais_and_layali_three_hundred_stanzas_of_pathetic_sniveling_if_you_ask_me_if_kais_wanted_to_escape_heartbreak_he_should_have_learned_to_live_within_his_station_and_not_yearn_for_what_he_cannot_have|'Kais and Layali'? Three hundred stanzas of pathetic sniveling, if you ask me. If Kais wanted to escape heartbreak, he should have learned to live within his station, and not yearn for what he cannot have. str_kais_and_layali_no_one_should_ever_have_written_such_a_sad_poem_if_it_was_the_destiny_of_kais_and_layali_to_be_together_than_their_love_should_have_conquered_all_obstacles|'Kais and Layali'? No one should ever have written such a sad poem! If it was the destiny of Kais and Layali to be together, than their love should have conquered all obstacles! str_ah_kais_and_layali_a_very_old_standby_but_moving_in_its_way|Ah, 'Kais and Layali.' A very old stand-by, but moving, in its way. str_the_saga_of_helgered_and_kara_such_happy_times_in_which_our_ancestors_lived_women_like_kara_could_venture_out_into_the_world_like_men_win_a_name_for_themselves_and_not_linger_in_their_husbands_shadow|The saga of 'Helgered and Kara'? Such happy times in which our ancestors lived! Women like Kara could venture out into the world like men, win a name for themselves, and not linger in their husbands' shadow. str_ah_the_saga_of_helgered_and_kara_now_there_was_a_lady_who_knew_what_she_wanted_and_was_not_afraid_to_obtain_it|Ah, the saga of 'Helgered and Kara'. Now there was a lady who knew what she wanted, and was not afraid to obtain it. str_the_saga_of_helgered_and_kara_a_terrible_tale__but_it_speaks_of_a_very_great_love_if_she_were_willing_to_make_war_on_her_own_family|The saga of 'Helgered and Kara'? A terrible tale - but it speaks of a very great love, if she were willing to make war on her own family. str_the_saga_of_helgered_and_kara_as_i_recall_kara_valued_her_own_base_passions_over_duty_to_her_family_that_she_made_war_on_her_own_father_i_have_no_time_for_a_poem_which_praises_such_a_woman|The saga of 'Helgered and Kara'? As I recall, Kara valued her own base passions over duty to her family that she made war on her own father. I have no time for a poem which praises such a woman! str_the_saga_of_helgered_and_kara_how_could_a_woman_don_armor_and_carry_a_sword_how_could_a_man_love_so_ungentle_a_creature|The saga of 'Helgered and Kara'? How could a woman don armor and carry a sword! How could a man love so ungentle a creature! str_a_conversation_in_the_garden_i_cannot_understand_the_lady_in_that_poem_if_she_loves_the_man_why_does_she_tease_him_so|'A Conversation in the Garden'? I cannot understand the lady in that poem. If she loves the man, why does she tease him so? str_a_conversation_in_the_garden_let_us_see__it_is_morally_unedifying_it_exalts_deception_it_ends_with_a_maiden_surrendering_to_her_base_passions_and_yet_i_cannot_help_but_find_it_charming_perhaps_because_it_tells_us_that_love_need_not_be_tragic_to_be_memorable|'A Conversation in the Garden'? Let us see -- it is morally unedifying, it exalts deception, it ends with a maiden surrendering to her base passions... And yet I cannot help but find it charming, perhaps because it tells us that love need not be tragic to be memorable. str_a_conversation_in_the_garden_now_that_is_a_tale_every_lady_should_know_by_heart_to_learn_the_subtleties_of_the_politics_she_must_practice|'A Conversation in the Garden'? Now that is a tale every lady should know by heart, to learn the subtleties of the politics she must practice! str_a_conversation_in_the_garden_it_is_droll_i_suppose__although_there_is_nothing_there_that_truly_stirs_my_soul|'A Conversation in the Garden'? It is droll, I suppose -- although there is nothing there that truly stirs my soul. str_storming_the_fortress_of_love_ah_yes_the_lady_sits_within_doing_nothing_while_the_man_is_the_one_who_strives_and_achieves_i_have_enough_of_that_in_my_daily_life_why_listen_to_poems_about_it|'Storming the Fortress of Love'? Ah, yes. The lady sits within doing nothing, while the man is the one who strives and achieves. I have enough of that in my daily life. Why listen to poems about it? str_storming_the_fortress_of_love_ah_yes_an_uplifting_tribute_to_the_separate_virtues_of_man_and_woman|'Storming the Fortress of Love'? Ah, yes. An uplifting tribute to the separate virtues of man and woman. str_storming_the_fortress_of_love_ah_yes_but_although_it_is_a_fine_tale_of_virtues_it_speaks_nothing_of_passion|'Storming the Fortress of Love'? Ah, yes. But although it is a fine tale of virtues, it speaks nothing of passion! str_storming_the_fortress_of_love_ah_a_sermon_dressed_up_as_a_love_poem_if_you_ask_me|'Storming the Fortress of Love'? Ah... A sermon dressed up as a love poem, if you ask me. str_a_hearts_desire_ah_such_a_beautiful_account_of_the_perfect_perfect_love_to_love_like_that_must_be_to_truly_know_rapture|'A Heart's Desire'? Ah, such a beautiful account of the perfect, perfect love! To love like that must be to truly know rapture! str_a_hearts_desire_silly_if_you_ask_me_if_the_poet_desires_a_lady_then_he_should_endeavor_to_win_her__and_not_dress_up_his_desire_with_a_pretense_of_piety|'A Heart's Desire'? Silly, if you ask me. If the poet desires a lady, then he should endeavor to win her -- and not dress up his desire with a pretense of piety! str_a_hearts_desire_hmm__it_is_an_interesting_exploration_of_earthly_and_divine_love_it_does_speak_of_the_spiritual_quest_which_brings_out_the_best_in_man_but_i_wonder_if_the_poet_has_not_confused_his_yearning_for_higher_things_with_his_baser_passions|'A Heart's Desire'? Hmm -- it is an interesting exploration of earthly and divine love. It does speak of the spiritual quest which brings out the best in man, but I wonder if the poet has not confused his yearning for higher things with his baser passions. str_a_hearts_desire_oh_yes__it_is_very_worthy_and_philosophical_but_if_i_am_to_listen_to_a_bard_strum_a_lute_for_three_hours_i_personally_prefer_there_to_be_a_bit_of_a_story|'A Heart's Desire'? Oh, yes -- it is very worthy and philosophical. But if I am to listen to a bard strum a lute for three hours, I personally prefer there to be a bit of a story. str_reg3_units_of_s4_for_reg5_guests_and_retinue|{reg3} units of {s4} for {reg5} guests and retinue str_reg3_units_of_spice_of_reg5_to_be_consumed|{reg3} units of spice of {reg5} to be consumed str_reg3_units_of_oil_of_reg5_to_be_consumed|{reg3} units of oil of {reg5} to be consumed str_of_food_which_must_come_before_everything_else_the_amount_is_s8|Of food, which must come before everything else, the amount is {s8} str_s9_and_the_variety_is_s8_|{s9} and the variety is {s8}. str_s9_of_drink_which_guests_will_expect_in_great_abundance_the_amount_is_s8|{s9} Of drink, which guests will expect in great abundance, the amount is {s8} str_s9_of_spice_which_is_essential_to_demonstrate_that_we_spare_no_expense_as_hosts_the_amount_is_s8_|{s9} Of spice, which is essential to demonstrate that we spare no expense as hosts, the amount is {s8}. str_s9_of_oil_which_we_shall_require_to_light_the_lamps_the_amount_is_s8|{s9} Of oil, which we shall require to light the lamps, the amount is {s8}. str_s9_overall_our_table_will_be_considered_s8|{s9} Overall, our table will be considered {s8}. str_rebel|rebel str_bandit|bandit str_relation_of_prisoner_with_captor_is_reg0|relation of prisoner with captor is {reg0} str_s5_suffers_attrition_reg3_x_s4|{s5} suffers attrition {reg3} x {s4} str_s10_said_on_s1_s11__|{s10} said on {s1} {s11}^^ str_totalling_casualties_caused_during_mission|Totalling casualties caused during mission... str_removing_s4_from_s5|Removing {s4} from {s5} str_s4_joins_prison_break|{s4} joins prison break str_helper_is_spawned|helper is spawned. str_leaving_area_during_prison_break|Leaving area during prison break str_talk_to_the_trainer|Talk to the trainer. str_woman|woman str_man|man str_noble|noble str_common|common str_may_find_that_you_are_able_to_take_your_place_among_calradias_great_lords_relatively_quickly|may find that you are able to take your place among Calradia's great lords relatively quickly str_may_face_some_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face some difficulties establishing yourself as an equal among Calradia's great lords str_may_face_great_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face great difficulties establishing yourself as an equal among Calradia's great lords str_current_party_morale_is_reg5_current_party_morale_modifiers_are__base_morale__50_party_size_s2reg1_leadership_s3reg2_food_variety_s4reg3s5s6_recent_events_s7reg4_total__reg5___|Current party morale is {reg5}.^Current party morale modifiers are ^^Base morale +{reg6}^Party size {s2}{reg1}^Leadership {s3}{reg2}^Food variety {s4}{reg3}{s5}{s6}^Recent events {s7}{reg4}^TOTAL {reg5}^^^ str_s1extra_morale_for_s9_troops__reg6_|{s1}Extra morale for {s9} troops {reg6}^ str_courtships_in_progress_|Courtships in progress ^ str_s1_s2_relation_reg3_last_visit_reg4_days_ago|{s1}^{s2}, relation {reg3}, last visit {reg4} days ago str_s1__poems_known|{s1}^^Poems known str_s1_storming_the_castle_of_love_allegoric|{s1}^Storming the Castle of Love (Allegoric) str_s1_kais_and_layali_tragic|{s1}^Kais and Layali (Tragic) str_s1_a_conversation_in_the_garden_comic|{s1}^A Conversation in the Garden (Comic) str_s1_helgered_and_kara_epic|{s1}^Helgered and Kara (Epic) str_s1_a_hearts_desire_mystic|{s1}^A Heart's Desire (Mystic) str_no_companions_in_service|No companions in service str_gathering_support|Gathering support str_expected_back_imminently|Expected back imminently str_expected_back_in_approximately_reg3_days|Expected back in approximately {reg3} days str_gathering_intelligence|Gathering intelligence str_diplomatic_embassy_to_s9|Diplomatic embassy to {s9} str_serving_as_minister|Serving as minister str_in_your_court_at_s9|In your court at {s9} str_under_arms|Under arms str_in_your_party|In your party str_attacking_enemy_army_near_s11|Attacking enemy army near {s11} str_holding_feast_at_s11|Holding feast at {s11} str_s9s10_current_state_s11_hours_at_current_state_reg3_current_strategic_thinking_s14_marshall_s12_since_the_last_offensive_ended_reg4_hours_since_the_decisive_event_reg10_hours_since_the_last_rest_reg9_hours_since_the_last_feast_ended_reg5_hours_percent_disgruntled_lords_reg7_percent_restless_lords_reg8__|{s9}{s10}^Current state {s11}^Hours at current state {reg3}^Current strategic thinking {s14}^Marshall {s12}^Since the last offensive ended {reg4} hours^Since the decisive event {reg10} hours^Since the last 18+ hour rest {reg9} hours^Since the last feast ended {reg5} hours^Percent disgruntled lords {reg7}%^Percent restless lords {reg8}%^^ str__right_to_rule_reg12|^Right to rule {reg12}. str_political_arguments_made_legality_reg3_rights_of_lords_reg4_unificationpeace_reg5_rights_of_commons_reg6_fief_pledges_reg7|Political arguments made ^Legality {reg3}^Rights of lords {reg4}^Unification/peace {reg5}^Rights of commons {reg6}^Fief pledges {reg7} str_renown_reg2_honour_rating_reg3s12_friends_s8_enemies_s6_s9|Renown {reg2}.^Honour rating {reg3}.{s12}^Friends {s8}.^Enemies {s6}.^{s9} str_you_lie_stunned_for_several_minutes_then_stagger_to_your_feet_to_find_your_s10_standing_over_you_you_have_lost_the_duel|You lie stunned for several minutes, then stagger to your feet, to find your {s10} standing over you. You have lost the duel. str_s10_lies_in_the_arenas_dust_for_several_minutes_then_staggers_to_his_feet_you_have_won_the_duel|{s10} lies in the arena's dust for several minutes, then staggers to his feet. You have won the duel str__this_castle_is_temporarily_under_royal_control| This castle is temporarily under royal control. str__this_castle_does_not_seem_to_be_under_anyones_control| This castle does not seem to be under anyone's control. str__this_town_is_temporarily_under_royal_control| This town is temporarily under royal control. str__the_townspeople_seem_to_have_declared_their_independence| The townspeople seem to have declared their independence. str_to_your_husband_s11|to your husband, {s11}. str__you_see_the_banner_of_your_wifehusband_s7_over_the_castle_gate| You see the banner of your {wife/husband}, {s7}, over the castle gate. str__the_banner_of_your_wifehusband_s7_flies_over_the_town_gates| The banner of your {wife/husband}, {s7}, flies over the town gates. str__the_lord_is_currently_holding_a_feast_in_his_hall|^The lord is currently holding a feast in his hall. str__join_the_feast| (join the feast) str_belligerent_drunk_in_s4|Belligerent drunk in {s4} str_belligerent_drunk_not_found|Belligerent drunk not found str_roughlooking_character_in_s4|Rough-looking character in {s4} str_roughlooking_character_not_found|Rough-looking character not found str__however_you_have_sufficiently_distinguished_yourself_to_be_invited_to_attend_the_ongoing_feast_in_the_lords_castle|. However, you have sufficiently distinguished yourself to be invited to attend the ongoing feast in the lord's castle. str_s8_you_are_also_invited_to_attend_the_ongoing_feast_in_the_castle|{s8}. You are also invited to attend the ongoing feast in the castle. str_s11_unfortunately_s12_was_wounded_and_had_to_be_left_behind|{s11} Unfortunately, {s12} was wounded and had to be left behind. str_s11_also_s12_was_wounded_and_had_to_be_left_behind|{s11} Also, {s12} was wounded and had to be left behind. str_with_the_s10|with the {s10} str_outside_calradia|outside Calradia. str_you_have_been_indicted_for_treason_to_s7_your_properties_have_been_confiscated_and_you_would_be_well_advised_to_flee_for_your_life|You have been indicted for treason to {s7}. Your properties have been confiscated, and you would be well advised to flee for your life. str_by_order_of_s6_s4_of_the_s5_has_been_indicted_for_treason_the_lord_has_been_stripped_of_all_reg4herhis_properties_and_has_fled_for_reg4herhis_life_he_is_rumored_to_have_gone_into_exile_s11|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He is rumored to have gone into exile {s11}. str_local_notables_from_s1_a_village_claimed_by_the_s4_have_been_mistreated_by_their_overlords_from_the_s3_and_petition_s5_for_protection|local notables from {s1}, a village claimed by the {s4}, have been mistreated by their overlords from the {s3} and petition {s5} for protection str_villagers_from_s1_stole_some_cattle_from_s2|villagers from {s1} stole some cattle from {s2} str_villagers_from_s1_abducted_a_woman_from_a_prominent_family_in_s2_to_marry_one_of_their_boys|villagers from {s1} abducted a woman from a prominent family in {s2} to marry one of their boys str_villagers_from_s1_killed_some_farmers_from_s2_in_a_fight_over_the_diversion_of_a_stream|villagers from {s1} killed some farmers from {s2} in a fight over the diversion of a stream str_your_new_minister_|Your new minister str_s10_is_your_new_minister_and_|{s10} is your new minister, and str_due_to_the_fall_of_s10_your_court_has_been_relocated_to_s12|Due to the loss of {s10}, your court has been relocated to {s11} str_after_to_the_fall_of_s10_your_faithful_vassal_s9_has_invited_your_court_to_s11_|After to the loss of {s10}, your faithful vassal {s9} has invited your court to {s11} str_after_to_the_fall_of_s11_your_court_has_nowhere_to_go|After the loss of {s11}, your court has nowhere to go str_s8_wishes_to_inform_you_that_the_lords_of_s9_will_be_gathering_for_a_feast_at_his_great_hall_in_s10_and_invites_you_to_be_part_of_this_august_assembly|{s8} wishes to inform you that the lords of {s9} will be gathering for a feast at his great hall in {s10}, and invites you to be part of this exalted assembly. str_consult_with_s11_at_your_court_in_s12|Consult with {s11} at your court in {s12} str_as_brief_as_our_separation_has_been_the_longing_in_my_heart_to_see_you_has_made_it_seem_as_many_years|As brief as our separation has been, the longing in my heart to see you has made it seem as many years. str_although_it_has_only_been_a_short_time_since_your_departure_but_i_would_be_most_pleased_to_see_you_again|Although it has only been a short time since your departure, I would be most pleased to see you again. str_although_i_have_received_no_word_from_you_for_quite_some_time_i_am_sure_that_you_must_have_been_very_busy_and_that_your_failure_to_come_see_me_in_no_way_indicates_that_your_attentions_to_me_were_insincere_|Although I have received no word from you for quite some time, I am sure that you must have been very busy, and that your failure to come see me in no way indicates that your attentions to me were insincere. str_i_trust_that_you_have_comported_yourself_in_a_manner_becoming_a_gentleman_during_our_long_separation_|I trust that you have comported yourself in a manner becoming a gentleman during our long separation. str_it_has_been_many_days_since_you_came_and_i_would_very_much_like_to_see_you_again|It has been many days since you came, and I would very much like to see you again. str__you_should_ask_my_s11_s16s_permission_but_i_have_no_reason_to_believe_that_he_will_prevent_you_from_coming_to_see_me| You should ask my {s11} {s16}'s permission, but I have no reason to believe that he will prevent you from coming to see me. str__you_should_first_ask_her_s11_s16s_permission|. You should first ask her {s11} {s16}'s permission str__alas_as_we_know_my_s11_s16_will_not_permit_me_to_see_you_however_i_believe_that_i_can_arrange_away_for_you_to_enter_undetected| Alas, as we know, my {s11} {s16} will not permit me to see you. However, I believe that I can arrange a way for you to enter undetected. str__as_my_s11_s16_has_already_granted_permission_for_you_to_see_me_i_shall_expect_your_imminent_arrival| As my {s11} {s16} has already granted permission for you to see me, I shall expect your imminent arrival. str_visit_s3_who_was_last_at_s4s18|Visit {s3}, who was last at {s4}{s18} str_the_guards_at_the_gate_have_been_ordered_to_allow_you_through_you_might_be_imagining_things_but_you_think_one_of_them_may_have_given_you_a_wink|The guards at the gate have been ordered to allow you through. You might be imagining things, but you think one of them may have given you a wink str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_don_this_dress_and_throw_the_hood_over_your_face_i_will_smuggle_you_inside_the_castle_to_meet_her_in_the_guise_of_a_skullery_maid__the_guards_will_not_look_too_carefully_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Don this dress, and throw the hood over your face. I will smuggle you inside the castle to meet her in the guise of a scullery maid -- the guards will not look too carefully. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_wait_for_a_while_by_the_spring_outside_the_walls_i_will_smuggle_her_ladyship_out_to_meet_you_dressed_in_the_guise_of_a_shepherdess_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Wait for a while by the spring outside the walls. I will smuggle her ladyship out to meet you, dressed in the guise of a shepherdess. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_her_ladyship_asks_me_to_say_that_yearns_to_see_you_but_that_you_should_bide_your_time_a_bit_her_ladyship_says_that_to_arrange_a_clandestine_meeting_so_soon_after_your_last_encounter_would_be_too_dangerous|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you.^'I am {s11}'s nurse,' she whispers urgently. 'Her ladyship asks me to say that she yearns to see you, but that you should bide your time a bit. Her ladyship says that to arrange a clandestine meeting so soon after your last encounter would be too dangerous.' str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter|The guards glare at you, and you know better than to ask permission to enter. str_party_with_commander_mismatch__check_log_for_details_|Party with commander mismatch - check log for details str_doing_political_calculations_for_s9|Doing political calculations for {s9} str_current_wealth_reg1|Current wealth {reg1} str_wanted_bandits_spotted_by_s4|Wanted bandits spotted by {s4} str_s4_ready_to_voice_objection_to_s3s_mission_if_in_party|{s4} ready to voice objection to {s3}'s mission, if in party str_strange_that_one_didnt_seem_like_your_ordenary_troublemaker_he_didnt_drink_all_that_much__he_just_stood_there_quietly_and_watched_the_door_you_may_wish_to_consider_whether_you_have_any_enemies_who_know_you_are_in_town_a_pity_that_blood_had_to_be_spilled_in_my_establishment|Strange. That one didn't seem like your ordinary troublemaker. He didn't drink all that much -- he just stood there, quietly, and watched the door. You may wish to consider whether you have any enemies who know you are in town... A pity that blood had to be spilled in my establishment... str_you_never_let_him_draw_his_weapon_still_it_looked_like_he_was_going_to_kill_you_take_his_sword_and_purse_i_suppose_he_was_trouble_but_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|You never let him draw his weapon.... Still, it looked like he was going to kill you. Take his sword and purse, I suppose. He was trouble, but it's not good for an establishment to get a name as a place where men are killed. str_well_id_say_that_he_started_it_that_entitles_you_to_his_sword_and_purse_i_suppose_have_a_drink_on_the_house_as_i_daresay_youve_saved_a_patron_or_two_a_broken_skull_still_i_hope_he_still_has_a_pulse_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|Well... I'd say that he started it. That entitles you to his sword and purse, I suppose. Have a drink on the house, as I daresay you've saved a patron or two a broken skull. Still, I hope he still has a pulse. It's not good for an establishment to get a name as a place where men are killed. str_stop_no_shooting_no_shooting|Stop! No shooting! No shooting! str_em_ill_stay_out_of_this|Em... I'll stay out of this. str_the_s12_is_a_labyrinth_of_rivalries_and_grudges_lords_ignore_their_lieges_summons_and_many_are_ripe_to_defect|The {s12} is a labyrinth of rivalries and grudges. Lords ignore their liege's summons, and many are ripe to defect. str_the_s12_is_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_defect_to_a_liege_that_they_consider_more_worthy|The {s12} is shaky. Many lords do not cooperate with each other, and some might be tempted to defect to a liege that they consider more worthy. str_the_s12_is_fairly_solid_some_lords_bear_enmities_for_each_other_but_they_tend_to_stand_together_against_outside_enemies|The {s12} is fairly solid. Some lords bear enmities for each other, but they tend to stand together against outside enemies. str_the_s12_is_a_rock_of_stability_politically_speaking_whatever_the_lords_may_think_of_each_other_they_fight_as_one_against_the_common_foe|The {s12} is a rock of stability, politically speaking. Whatever the lords may think of each other, they fight as one against the common foe. str_tribune_s12|Tribune {s12} str_lady_s12|Lady {s12} str_lord_s12|Lord {s12} str_resolve_the_dispute_between_s11_and_s12|Resolve the dispute between {s11} and {s12} str_in_doing_so_you_will_be_in_violation_of_your_truce_is_that_what_you_want|In doing so, you will be in violation of your truce. Is that what you want? str_if_you_attack_without_provocation_some_of_your_vassals_may_consider_you_to_be_too_warlike_is_that_what_you_want|If you attack without provocation, some of your vassals may consider you to be too warlike. Is that what you want? str_our_men_are_ready_to_ride_forth_at_your_bidding_are_you_sure_this_is_what_you_want|Our men are ready to ride forth at your bidding... Are you sure this is what you want? str_seek_recognition|seek recognition str_seek_vassalhood|seek vassalhood str_seek_a_truce|seek a truce str__promised_fief| (promised fief) str_no_fiefss12|(no fiefs){s12} str_fiefs_s0s12|(fiefs {s0}{s12}) str_please_s65_|Please {s65}, str__s15_is_also_being_held_here_and_you_may_wish_to_see_if_reg4shehe_will_join_us| {s15} is also being held here, and you may wish to see if {reg4?she he} will join us. str_one_thing_in_our_favor_is_that_s12s_grip_is_very_shaky_he_rules_over_a_labyrinth_of_rivalries_and_grudges_lords_often_fail_to_cooperate_and_many_would_happily_seek_a_better_liege|One thing in our favor is that {s12}'s grip is very shaky. He rules over a labyrinth of rivalries and grudges. Lords often fail to cooperate, and many would happily seek a better liege. str_thankfully_s12s_grip_is_fairly_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_seek_a_better_liege|Thankfully, {s12}'s grip is fairly shaky. Many lords do not cooperate with each other, and some might be tempted to seek a better liege. str_unfortunately_s12s_grip_is_fairly_strong_until_we_can_shake_it_we_may_have_to_look_long_and_hard_for_allies|Unfortunately, {s12}'s grip is fairly strong. Until we can shake it, we may have to look long and hard for allies. str_unfortunately_s12s_grip_is_very_strong_unless_we_can_loosen_it_it_may_be_difficult_to_find_allies|Unfortunately, {s12}'s grip is very strong. Unless we can loosen it, it may be difficult to find allies. str_playername_come_to_plague_me_some_more_have_you|{playername}... Come to plague me some more, have you? str_ah_it_is_you_again|Ah. It is you again... str_well_playername|Well, {playername} str_flagon_of_mead|flagon of mead str_skin_of_kumis|skin of kumis str_mug_of_kvass|mug of kvass str_cup_of_wine|cup of wine str_you_intend_to_challenge_s13_to_force_him_to_retract_an_insult|You intend to challenge {s13} to force him to retract an insult. str_youll_have_to_speak_to_me_at_some_other_time_then|You'll have to speak to me at some other time, then. str_this_is_no_time_for_words|This is no time for words! str_of_course_my_wife|Of course, my wife. str_perhaps_not_our_marriage_has_become_a_bit_strained_dont_you_think|Perhaps not. Our marriage has become a bit strained, don't you think? str_why_is_that_my_wife_actually_our_marriage_has_become_such_that_i_prefer_to_have_a_witness_for_all_of_our_converations|Why is that, my wife? Actually, our marriage has become such that I prefer to have a witness for all of our converations. str_all_right_then_what_do_you_have_to_say_out_with_it|All right then. What do you have to say? Out with it. str_bah__im_in_no_mood_for_whispering_in_the_corner|Bah -- I'm in no mood for whispering in the corner. str_bah_i_dont_like_you_that_much_im_not_going_to_go_plot_with_you_in_some_corner|Bah. I don't like you that much. I'm not going to go plot with you in some corner. str_well__now_what_do_you_have_to_propose|Well -- now what do you have to propose? str_trying_our_hand_at_intrigue_are_we_i_think_not|Trying our hand at intrigue, are we? I think not str_hah_i_trust_you_as_a_i_would_a_serpent_i_think_not|Hah! I trust you as a I would a serpent. I think not. str_i_do_not_like_to_conduct_my_business_in_the_shadows_but_sometimes_it_must_be_done_what_do_you_have_to_say|I do not like to conduct my business in the shadows, but sometimes it must be done. What do you have to say? str_i_would_prefer_to_conduct_our_affairs_out_in_the_open|I would prefer to conduct our affairs out in the open. str_do_not_take_this_amiss_but_with_you_i_would_prefer_to_conduct_our_affairs_out_in_the_open|Do not take this amiss, but with you, I would prefer to conduct our affairs out in the open. str_hmm_you_have_piqued_my_interest_what_do_you_have_to_say|Hmm. You have piqued my interest. What do you have to say? str_em_lets_keep_our_affairs_out_in_the_open_for_the_time_being|Em... Let's keep our affairs out in the open, for the time being. str_thats_sensible__the_world_is_full_of_churls_who_poke_their_noses_into_their_betters_business_now_tell_me_what_it_is_that_you_have_to_say|That's sensible -- the world is full of churls who poke their noses into their betters' business. Now tell me what it is that you have to say. str_what_do_you_take_me_for_a_plotter|What do you take me for? A plotter? str_well_i_normally_like_to_keep_things_out_in_the_open_but_im_sure_someone_like_you_would_not_want_to_talk_in_private_unless_heshe_had_a_good_reason_what_is_it|Well, I normally like to keep things out in the open, but I'm sure someone like you would not want to talk in private unless {he/she} had a good reason. What is it? str_surely_we_can_discuss_whatever_you_want_to_discuss_out_here_in_the_open_cant_we|Surely we can discuss whatever you want to discuss out here in the open, can't we? str_im_a_simple__man_not_one_for_intrigue_but_id_guess_that_you_have_something_worthwhile_to_say_what_is_it|I'm a simple man, not one for intrigue, but I'd guess that you have something worthwhile to say. What is it? str_forgive_me_but_im_not_one_for_going_off_in_corners_to_plot|Forgive me, but I'm not one for going off in corners to plot. str_please_do_not_take_this_amiss_but_i_do_not_trust_you|Please do not take this amiss, but I do not trust you. str_certainly_playername_what_is_it|Certainly, {playername}. What is it? str_forgive_me_but_id_prefer_to_keep_our_conversations_in_the_open|Forgive me, but I'd prefer to keep our conversations in the open. str_please_do_not_take_this_amiss_but_im_not_sure_you_and_i_are_still_on_those_terms|Please do not take this amiss, but I'm not sure you and I are still on those terms. str_really_well_this_is_the_first_i_have_heard_of_it_unless_you_build_up_support_for_that_claim_you_may_find_it_difficult_to_find_allies_however_whenever_you_see_fit_to_declare_yourself_publically_as_queen_i_should_be_honored_to_be_your_consort|Really? Well, this is the first I have heard of it. Unless you build up support for that claim, you may find it difficult to find allies. However, whenever you see fit to declare yourself publically as queen, I should be honored to be your consort. str_yes_i_have_heard_such_talk_while_it_is_good_that_you_are_building_up_your_support_i_do_not_think_that_you_are_quite_ready_to_proclaim_yourself_yet_however_i_will_let_you_be_the_judge_of_that_and_when_you_decide_i_should_be_honored_to_be_your_consort|Yes... I have heard such talk. While it is good that you are building up your support, I do not think that you are quite ready to proclaim yourself yet. However, I will let you be the judge of that, and when you decide, I should be honored to be your consort. str_yes_and_many_others_in_calradia_think_so_as_well_perhaps_it_is_time_that_you_declared_yourself_and_we_shall_ride_forth_together_to_claim_your_throne_i_should_be_honored_to_be_your_consort|Yes... and many others in Calradia think so as well. Perhaps it is time that you declared yourself, and we shall ride forth together to claim your throne. I should be honored to be your consort. str_i_am_disturbed_about_my_lord_s15s_choice_of_companions|I am disturbed about my lord {s15}'s choice of companions. str_well_ill_be_honest_i_feel_that_sometimes_s15_overlooks_my_rights_and_extends_his_protection_to_the_unworthy|Well, I'll be honest. I feel that sometimes {s15} overlooks my rights, and extends {reg15?her his} protection to the unworthy. str_heh_one_thing_that_ill_say_about_s15_is_that_he_has_a_ripe_batch_of_bastards_in_his_court|Heh. One thing that I'll say about {s15} is that {reg15?she he} has a ripe batch of bastards in {reg15?her his} court. str_well_sometimes_i_have_to_say_that_i_question_s15s_judgment_regarding_those_who_he_keeps_in_his_court|Well, sometimes I have to say that I question {s15}'s judgment regarding those whom {reg15?she he} keeps in his court. str_s15_is_a_weak_man_who_too_easily_lends_his_ear_to_evil_council_and_gives_his_protection_to_some_who_have_done_me_wrong|{s15} is a weak ruler, who too easily lends an ear to evil council, and gives protection to some who have done me wrong. str_i_will_confess_that_sometimes_i_worry_about_s15s_judgment_particularly_in_the_matter_of_the_counsel_that_he_keeps|I will confess that sometimes I worry about {s15}'s judgment, particularly in the matter of the counsel that {reg15?she he} keeps.. str_what_do_i_think_i_think_that_s15_is_a_vile_pretender_a_friend_to_the_flatterer_and_the_hypocrite|What do I think? I think that {s15} is a vile pretender, a friend to the flatterer and the hypocrite. str_well_s15_is_not_like_you_ill_say_that_much|Well, {s15} is not like you. I'll say that much. str_s15_long_may_he_live|{s15}? Long may {reg15?she he} live! str_he_is_my_liege_that_is_all_that_i_will_say_on_this_matter|{s15} is my liege. That is all that I will say on this matter. str_that_you_are_the_rightful_heir_to_the_throne_of_calradia|That you are the rightful heir to the throne of Calradia? str_that_s14_is_the_rightful_ruler_of_calradia|That {s14} is the rightful ruler of Calradia? str_that_s14_will_rule_this_land_justly|That {s14} will rule this land justly? str_that_s14_will_protect_our_rights_as_nobles|That {s14} will protect our rights as nobles? str_that_s14_will_unify_this_land_and_end_this_war|That {s14} will unify this land and end this war? str_that_s14_will_reward_me_with_a_fief|That {s14} will reward me with a fief? str_king|king str_queen|queen str_khan|khan str_i|I str_according_to_the_ancient_law_and_custom_of_the_calradians_s45_should_be_s47|According to the ancient law and custom of the Calradians, {s45} should be {s47} str_because_s44_is_the_rightful_s47_of_the_s46|Because {s44} is the rightful {s47} of the {s46} str_you_speak_of_claims_and_legalities_yet_to_others_you_talk_of_bringing_peace_by_force|You speak of claims and legalities, yet to others you talk of bringing peace by force str_you_speak_of_bringing_peace_by_force_yet_to_others_you_make_legal_claims|You speak of bringing peace by force, yet to others you make legal claims. str_you_speak_to_some_of_upholding_the_rights_of_the_commons_yet_you_speak_to_others_of_uphold_the_rights_of_nobles_what_if_those_rights_are_in_conflict|You speak to some of upholding the rights of the commons, yet you speak to others of uphold the rights of nobles. What if those rights are in conflict? str_you_speak_to_me_of_upholding_my_rights_as_a_lord_but_to_others_you_talk_of_upholding_the_rights_of_all_commons_what_if_those_rights_come_into_conflict|You speak to me of upholding my rights as a lord, but to others you talk of upholding the rights of all commons. What if those rights come into conflict? str_a_claim_should_be_strong_indeed_before_one_starts_talking_about_it|A claim should be strong indeed before one starts talking about it. str_a_king_should_prove_his_valor_beyond_any_doubt_before_he_starts_talking_about_a_claim_to_the_throne|A king should prove his valor beyond any doubt before he starts talking about a claim to the throne. str_you_must_prove_yourself_a_great_warrior_before_men_will_follow_you_as_king|You must prove yourself a great warrior before men will follow you as king. str_a_claim_to_the_throne_should_be_strong_indeed_before_one_presses_it|A claim to the throne should be strong indeed before one presses it. str_indeed_but_a_man_must_also_prove_himself_a_great_warrior_before_men_will_follow_you_as_king|Indeed. But a man must also prove himself a great warrior before men will follow you as king. str_my_pigherd_can_declare_himself_king_if_he_takes_he_fancy_i_think_you_need_to_break_a_few_more_heads_on_tbe_battlefield_before_men_will_follow_you|My pigherd can declare himself king, if he takes he fancy. I think you need to break a few more heads on tbe battlefield before men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_suggest_that_you_to_build_your_claim_on_stronger_foundations_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would suggest that you to build your claim on stronger foundations, so that men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_advise_you_prove_yourself_on_the_field_of_battle_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would advise you prove yourself on the field of battle, so that men will follow you. str_talk_is_for_heralds_and_lawyers_real_kings_prove_themselves_with_their_swords|Talk is for heralds and lawyers. Real kings prove themselves with their swords. str_i_were_you_i_would_try_to_prove_myself_a_bit_more_before_i_went_about_pressing_my_claim|If I were you, I would try to prove myself a bit more before I went about pressing my claim. str_indeed_please_continue|Indeed. Please continue. str_me|me str_i_worry_about_those_with_whom_you_have_chosen_to_surround_yourself|I worry about those with whom you have chosen to surround yourself. str_there_are_some_outstanding_matters_between_me_and_some_of_your_vassals_|There are some outstanding matters between me and some of your vassals. str_my_liege_has_his_faults_but_i_dont_care_for_your_toadies|My liege has his faults but I don't care for your toadies. str_i_think_youre_a_good_man_but_im_worried_that_you_might_be_pushed_in_the_wrong_direction_by_some_of_those_around_you|I think you're a good man, but I'm worried that you might be pushed in the wrong direction by some of those around you. str_i_am_loathe_to_fight_alongside_you_so_long_as_you_take_under_your_wing_varlots_and_base_men|I am loathe to fight alongside you, so long as you take under your wing varlots and base men. str_ill_be_honest__with_some_of_those_who_follow_you_i_think_id_be_more_comfortable_fighting_against_you_than_with_you|I'll be honest -- with some of those who follow you, I think I'd be more comfortable fighting against you than with you. str_i_say_that_you_can_judge_a_man_by_the_company_he_keeps_and_you_have_surrounded_yourself_with_vipers_and_vultures|I say that you can judge a man by the company he keeps, and you have surrounded yourself with vipers and vultures. str_you_know_that_i_have_always_had_a_problem_with_some_of_our_companions|You know that I have always had a problem with some of our companions. str_politically_i_would_be_a_better_position_in_the_court_of_my_current_liege_than_in_yours|Politically, I would be a better position in the court of my current liege, than in yours. str_i_am_more_comfortable_with_you_and_your_companions_than_with_my_current_liege|I am more comfortable with you and your companions than with my current liege str_militarily_youre_in_no_position_to_protect_me_should_i_be_attacked_id_be_reluctant_to_join_you_until_you_could|Militarily, you're in no position to protect me, should I be attacked. I'd be reluctant to join you until you could. str_militarily_when_i_consider_the_lay_of_the_land_i_realize_that_to_pledge_myself_to_you_now_would_endanger_my_faithful_retainers_and_my_family|Militarily, when I consider the lay of the land, I realize that to pledge myself to you now would endanger my faithful retainers and my family. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_i_dont_mind_a_good_fight_but_i_like_to_have_a_chance_of_winning|Militarily, you're in no position to come to my help, if someone attacked me. I don't mind a good fight, but I like to have a chance of winning. str_militarily_you_would_have_me_join_you_only_to_find_myself_isolated_amid_a_sea_of_enemies|Militarily, you would have me join you, only to find myself isolated amid a sea of enemies. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_youd_let_me_be_cut_down_like_a_dog_id_bet|Militarily, you're in no position to come to my help, if someone attacked me. You'd let me be cut down like a dog, I'd bet. str_militarily_i_wouldnt_be_any_safer_if_i_joined_you|Militarily, I wouldn't be any safer if I joined you. str_militarily_i_might_be_safer_if_i_joined_you|Militarily, I might be safer if I joined you. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_very_high|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be very high. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_significant|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be significant. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_however_many_men_would_understand|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, however, many men would understand. str_i_will_not_have_it_be_said_about_me_that_i_am_a_traitor_that_is_my_final_decision_i_have_nothing_more_to_say_on_this_matter|I will not have it be said about me that I am a traitor. That is my final decision. I have nothing more to say on this matter. str_i_am_pledged_to_defend_s14_i_am_sorry_though_we_may_meet_on_the_battlefield_i_hope_that_we_will_still_be_friends|I am pledged to defend {s14}. I am sorry. Though we may meet on the battlefield, I hope that we will still be friends. str_i_really_cannot_bring_myself_to_renounce_s14_i_am_sorry_please_lets_not_talk_about_this_any_more|I really cannot bring myself to renounce {s14}. I am sorry. Please, let's not talk about this any more. str_however_i_have_decided_that_i_must_remain_loyal_to_s14_i_am_sorry|However, I have decided that I must remain loyal to {s14}. I am sorry. str_however_i_will_not_let_you_lead_me_into_treason_do_not_talk_to_me_of_this_again|However, I will not let you lead me into treason. Do not talk to me of this again. str_its_not_good_to_get_a_reputation_as_one_who_abandons_his_liege_that_is_my_decision_let_us_speak_no_more_of_this_matter|It's not good to get a reputation as one who abandons his liege. That is my decision. Let us speak no more of this matter. str_ive_decided_to_stick_with_s14_i_dont_want_to_talk_about_this_matter_any_more|I've decided to stick with {s14}. I don't want to talk about this matter any more. str_you_are_challenging_me_to_a_duel_how_droll_as_you_wish_playername_it_will_be_good_sport_to_bash_your_head_in|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. str_call_me_coward_very_well_you_leave_me_no_choice|Call me coward? Very well, you leave me no choice. str_reg3_hours|{reg3} hours. str_hour|hour. str_however_circumstances_have_changed_since_we_made_that_decision_and_i_may_reconsider_shortly_s16|However, circumstances have changed since we made that decision, and I may reconsider shortly. {s16} str_i_wish_to_marry_your_s11_s10_i_ask_for_your_blessing|I wish to marry your {s11}, {s10}. I ask for your blessing. str_i_wish_to_marry_your_s11_s10_i_ask_for_your_help|I wish to marry your {s11}, {s10}. I ask for your help. str_you_plan_to_marry_s3_at_a_feast_hosted_by_s4_in_s5_you_should_be_notifed_of_the_feast_as_soon_as_it_is_held|You plan to marry {s3} at a feast hosted by {s4} in {s5}. You should be notifed of the feast as soon as it is held. str_your_s11_|your {s11}, str_i_ask_again_may|I ask again may str_may|May str_very_well_as_far_as_im_concerned_i_suppose_she_can_see_most_anyone_she_likes__within_reason_of_course|Very well. As far as I'm concerned, I suppose she can see most anyone she likes - within reason, of course. str_very_well_an_alliance_with_you_could_be_valuable_go_chat_with_her_and_see_if_you_can_get_her_to_take_a_fancy_to_you_if_she_doesnt_and_if_we_still_want_to_conclude_this_business_then_i_can_make_her_see_reason|Very well. An alliance with you could be valuable. Go chat with her, and see if you can get her to take a fancy to you. If she doesn't, and if we still want to conclude this business, then I can make her see reason. str_you_have_my_blessing_to_pay_suit_to_her__so_long_as_your_intentions_are_honorable_of_course_depending_on_how_things_proceed_between_you_two_we_may_have_more_to_discuss_at_a_later_date|You have my blessing to pay suit to her -- so long as your intentions are honorable, of course. Depending on how things proceed between you two, we may have more to discuss at a later date. str_the_war_has_barely_begun_so_and_it_is_too_early_to_say_who_is_winning_and_who_is_losing|The war has barely begun, so and it is too early to say who is winning and who is losing. str_we_have_been_hitting_them_very_hard_and_giving_them_little_chance_to_recover|We have been hitting them very hard, and giving them little chance to recover. str_the_fighting_has_been_hard_but_we_have_definitely_been_getting_the_better_of_them|The fighting has been hard, but we have definitely been getting the better of them. str_they_have_been_hitting_us_very_hard_and_causing_great_suffering|They have been hitting us very hard, and causing great suffering. str_the_fighting_has_been_hard_and_i_am_afraid_that_we_have_been_having_the_worst_of_it|The fighting has been hard, and I am afraid that we have been having the worst of it. str_both_sides_have_suffered_in_the_fighting|Both sides have suffered in the fighting. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_think_we_are_getting_the_better_of_them|No clear winner has yet emerged in the fighting, but I think we are getting the better of them. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_fear_they_may_be_getting_the_better_of_us|No clear winner has yet emerged in the fighting, but I fear they may be getting the better of us. str_no_clear_winner_has_yet_emerged_in_the_fighting|No clear winner has yet emerged in the fighting. str_there_is_no_campaign_currently_in_progress|There is no campaign currently in progress. str_we_are_assembling_the_army|We are assembling the army. str_we_aim_to_take_the_fortress_of_s8|We aim to take the fortress of {s8}. str_we_are_on_a_raid_and_are_now_targeting_s8|We are on a raid, and are now targeting {s8}. str_we_are_trying_to_seek_out_and_defeat_s8|We are trying to seek out and defeat {s8}. str_we_are_riding_to_the_defense_of_s8|We are riding to the defense of {s8}. str_we_are_gathering_for_a_feast_at_s8|We are gathering for a feast at {s8}. str__however_that_may_change_shortly_s14| However, that may change shortly. {s14} str_it_is_our_custom_to_seal_any_such_alliances_with_marriage_and_in_fact_we_have_been_looking_for_a_suitable_groom_for_my_s11_s14|It is our custom to seal any such alliances with marriage, and in fact, we have been looking for a suitable groom for my {s11}, {s14}. str_once_again_|once again str_cheat__marriage_proposal|Cheat - marriage proposal str_you_plan_to_marry_s4_as_you_have_no_family_in_calradia_he_will_organize_the_wedding_feast|You plan to marry {s4}. As you have no family in Calradia, he will organize the wedding feast. str_s43_just_so_you_know_if_you_attack_me_you_will_be_in_violation_of_the_truce_you_signed_with_the_s34|{s43} Just so you know, if you attack me, you will be in violation of the truce you signed with the {s34} str_very_well__you_are_now_my_liege_as_well_as_my_husband|We can keep this short you are now my liege, as well as my husband, with all the mutual obligations which that entails. str_i_thank_you_reg39my_ladylord|I thank you, {reg39?my lady lord}. str_now_some_might_say_that_women_have_no_business_leading_mercenary_companies_but_i_suspect_that_you_would_prove_them_wrong_what_do_you_say|Now, some might say that women have no business leading mercenary companies, but I suspect that you would prove them wrong. What do you say? str_what_do_you_say_to_entering_the_service_of_s9_as_a_mercenary_captain_i_have_no_doubt_that_you_would_be_up_to_the_task|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. str_s9_asked_you_to_rescue_s13_who_is_prisoner_at_s24|{s9} asked you to rescue {s13}, who is prisoner at {s24}. str_s9_asked_you_to_attack_a_village_or_some_caravans_as_to_provoke_a_war_with_s13|{s9} asked you to attack a village or some caravans as to provoke a war with {s13}. str_s9_asked_you_to_catch_the_three_groups_of_runaway_serfs_and_bring_them_back_to_s4_alive_and_breathing_he_said_that_all_three_groups_are_heading_towards_s3|{s9} asked you to catch the three groups of runaway serfs and bring them back to {s4}, alive and breathing. He said that all three groups are heading towards {s3}. str_you_intend_to_bring_goods_to_s9_in_preparation_for_the_feast_which_will_be_held_as_soon_as_conditions_permit|You intend to bring goods to {s9} in preparation for the feast, which will be held as soon as conditions permit. str_hello_playername|Hello, {playername} str_ah_my_gentle_playername_how_much_good_it_does_my_heart_to_see_you_again| How much good it does my heart to see you again! Sometimes, I feel that there is a mystic bond between us that transcends the distance. str_playername__i_am_so_glad_to_see_you_again_i_must_say_i_do_envy_your_freedom_to_ride_out_and_experience_the_world| I must say, I do envy your freedom to ride out and experience the world. str_playername__i_am_so_glad_to_see_you_i_trust_that_you_have_been_behaving_honorably_since_last_we_met| I trust that you have been behaving honorably since last we met. str_playername__i_am_so_glad_that_you_were_able_to_come| I am so glad that you were able to come. str_i_do_enjoy_speaking_to_you_but_i_am_sure_you_understand_that_our_people_cluck_their_tongues_at_a_woman_to_spend_too_long_conversing_with_a_man_outside_her_family__although_the_heavens_know_its_never_the_man_who_is_held_to_blame_|I do enjoy speaking to you. But I am sure you understand that our people cluck their tongues at a woman to spend too long conversing with a man outside her family -- although the heavens know it's never the man who is held to blame. str_as_much_as_i_enjoy_speaking_to_you_i_do_not_care_to_be_gossiped_about_by_others_who_might_lack_my_grace_and_beauty_|As much as I enjoy speaking to you, I do not care to be gossiped about by others who might lack my grace and beauty. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_one_of_the_great_families_of_this_land_i_must_set_an_example_of_propriety_|I do so enjoy speaking to you. But as a daughter of one of the great families of this land, I must set an example of propriety. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_good_family_i_must_protect_my_reputation_|I do so enjoy speaking to you. But as a daughter of good family, I must protect my reputation. str_although_it_is_kind_of_you_to_pay_me_such_attentions_i_suspect_that_you_might_find_other_ladies_who_may_be_more_inclined_to_return_your_affection|Although it is kind of you to pay me such attentions, I suspect that you might find other ladies who may be more inclined to return your affection. str_as_flattered_as_i_am_by_your_attentions_perhaps_you_should_seek_out_another_lady_of_somewhat_shall_we_say_different_tastes|As flattered as I am by your attentions, perhaps you should seek out another lady of somewhat... shall we say... different tastes. str_as_flattered_as_i_am_by_your_attentions_i_am_a_daughter_of_good_family_and_must_be_aware_of_my_reputation_it_is_not_seemly_that_i_converse_too_much_at_one_time_with_one_man_i_am_sure_you_understand_now_if_you_will_excuse_me|As flattered as I am by your attentions, I am a daughter of good family and must be aware of my reputation. It is not seemly that I converse too much at one time with one man. I am sure you understand. Now, if you will excuse me... str_very_well__i_will_let_you_choose_the_time|Very well -- I will let you choose the time. str_good_i_am_glad_that_you_have_abandoned_the_notion_of_pushing_me_into_marriage_before_i_was_ready|Good! I am glad that you have abandoned the notion of pushing me into marriage before I was ready. str_i_am|I am str_s12_s11_to_s14|{s12} {s11} to {s14} str_s12_i_am_here_for_the_feast|{s12}. I am here for the feast. str_another_tournament_dedication_oh_i_suppose_it_is_always_flattering|Another tournament dedication? Oh, I suppose it is always flattering... str_do_you_why_what_a_most_gallant_thing_to_say|Do you? Why, what a most gallant thing to say. str_hmm_i_cannot_say_that_i_altogether_approve_of_such_frivolity_but_i_must_confess_myself_a_bit_flattered|Hmm.. I cannot say that I altogether approve of such frivolity, but I must confess myself a bit flattered. str_why_thank_you_you_are_most_kind_to_do_so|Why, thank you. You are most kind to do so. str_you_are_most_courteous_and_courtesy_is_a_fine_virtue_|You are most courteous, and courtesy is a fine virtue. str_hmm_youre_a_bold_one_but_i_like_that_|Hmm. You're a bold one, but I like that. str_ah_well_they_all_say_that_but_no_matter_a_compliment_well_delivered_is_at_least_a_good_start_|Ah, well, they all say that. But no matter. A compliment well delivered is at least a good start. str_oh_do_you_mean_that_such_a_kind_thing_to_say|Oh! Do you mean that? Such a kind thing to say! str_you_are_a_most_gallant_young_man_|You are a most gallant young man. str__do_come_and_see_me_again_soon| Do come and see me again soon. str_you_intend_to_ask_s12_for_permission_to_marry_s15|You intend to ask {s12} for permission to marry {s15}. str_you_intend_to_ask_s12_to_pressure_s10_to_marry_you|You intend to ask {s12} to pressure {s10} to marry you. str_do_be_careful_i_am_so_much_endebted_to_you_for_this|Do be careful! I am so much endebted to you for this... str_go_then__we_shall_see_which_of_you_triumphs|Go, then -- we shall see which of you triumphs... str_sigh_i_will_never_truly_understand_men_and_their_rash_actions|Sigh... I will never truly understand men, and their rash actions... str_you_intend_to_challenge_s13_to_force_him_to_relinquish_his_suit_of_s11|You intend to challenge {s13} to force him to relinquish his suit of {s11}. str_farewell|Farewell. str_farewell_playername|Farewell, {playername}. str___we_believe_that_there_is_money_to_be_made_selling_| We believe that there is money to be made selling str__we_carry_a_selection_of_goods_although_the_difference_in_prices_for_each_is_not_so_great_we_hope_to_make_a_profit_off_of_the_whole| We carry a selection of goods. Although the difference in prices for each is not so great, we hope to make a profit off of the whole. str_s14and_other_goods|{s14}and other goods. str__have_you_not_signed_a_truce_with_our_lord| Have you not signed a truce with our lord? str_parole|parole str_normal|normal str__meanwhile_s51_reg2areis_being_held_in_the_castle_but_reg2havehas_made_pledges_not_to_escape_and_reg2areis_being_held_in_more_comfortable_quarters| Meanwhile, {s51} {reg2?are is} being held in the castle, but {reg2?have has} made pledges not to escape, and {reg2?are is} being held in more comfortable quarters. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_it_would_boost_your_own_standing_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {sire/my lady}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm and sapping your authority. If you could persuade the lords to reconcile, it would boost your own standing. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_i_imagine_that_s7_would_be_most_pleased_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {my lord/my lady}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm. If you could persuade the lords to reconcile, I imagine that {s7} would be most pleased. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str__of_course_the_land_is_currently_at_peace_so_you_may_have_better_luck_in_other_realms| Of course, the land is currently at peace, so you may have better luck in other realms. str_here|here str_over|over str_s8_in_s12|{s8} in {s12} str__has_put_together_a_bounty_on_some_bandits_who_have_been_attacking_travellers_in_the_area| has put together a bounty on some bandits who have been attacking travellers in the area. str__is_looking_for_a_way_to_avoid_an_impending_war| is looking for a way to avoid an impending war. str__may_need_help_rescuing_an_imprisoned_family_member| may need help rescuing an imprisoned family member. str__has_been_asking_around_for_someone_who_might_want_work_id_watch_yourself_with_him_though| has been asking around for someone who might want work. I'd watch yourself with him, though. str_town|town. str_castle|castle. str__but_he_is_holding_there_as_a_prisoner_at_dungeon_of_s13| But {reg4?she he} is being held there as a prisoner in the dungeon of {s13}. str_they_say_that_s9_is_a_most_conventional_maiden__devoted_to_her_family_of_a_kind_and_gentle_temperament_a_lady_in_all_her_way|They say that {s9} is a most conventional maiden - devoted to her family, of a kind and gentle temperament, a lady in all her way. str_they_say_that_s9_is_a_bit_of_a_romantic_a_dreamer__of_a_gentle_temperament_yet_unpredictable_she_is_likely_to_be_led_by_her_passions_and_will_be_trouble_for_her_family_ill_wager|They say that {s9} is a bit of a romantic, a dreamer -- of a gentle temperament, yet unpredictable. She is likely to be led by her passions, and will be trouble for her family, I'll wager. str_they_say_that_s9_is_determined_to_marry_well_and_make_her_mark_in_the_world_she_may_be_a_tremendous_asset_for_her_husband__provided_he_can_satisfy_her_ambition|They say that {s9} is determined to marry well and make her mark in the world. She may be a tremendous asset for her husband -- provided he can satisfy her ambition! str_they_say_that_s9_loves_to_hunt_and_ride_maybe_she_wishes_she_were_a_man_whoever_she_marries_will_have_a_tough_job_keeping_the_upper_hand_i_would_say|They say that {s9} loves to hunt and ride. Maybe she wishes she were a man! Whoever she marries will have a tough job keeping the upper hand, I would say. str_they_say_that_s9_is_a_lady_of_the_highest_moral_standards_very_admirable_very_admirable__and_very_hard_to_please_ill_warrant|They say that {s9} is a lady of the highest moral standards. Very admirable, very admirable -- and very hard to please, I'll warrant. str_s9_is_now_betrothed_to_s11_soon_we_believe_there_shall_be_a_wedding|{s9} is now betrothed to {s11}. Soon, we believe, there shall be a wedding! str_i_have_not_heard_any_news_about_her|I have not heard any news about her. str_they_say_that_s9_has_shown_favor_to_s11_perhaps_it_will_not_be_long_until_they_are_betrothed__if_her_family_permits|They say that {s9} has shown favor to {s11}. Perhaps it will not be long until they are betrothed -- if her family permits. str_they_say_that_s9_has_been_forced_by_her_family_into_betrothal_with_s11|They say that {s9} has been forced by her family into betrothal with {s11}. str_they_say_that_s9_has_agreed_to_s11s_suit_and_the_two_are_now_betrothed|They say that {s9} has agreed to {s11}'s suit, and the two are now betrothed. str_they_say_that_s9_under_pressure_from_her_family_has_agreed_to_betrothal_with_s11|They say that {s9}, under pressure from her family, has agreed to betrothal with {s11}. str_they_say_that_s9_has_refused_s11s_suit|They say that {s9} has refused {s11}'s suit. str_they_say_that_s11_has_tired_of_pursuing_s9|They say that {s11} has tired of pursuing {s9}. str_they_say_that_s9s_family_has_forced_her_to_renounce_s11_whom_she_much_loved|They say that {s9}'s family has forced her to renounce {s11}, whom she much loved. str_they_say_that_s9_has_run_away_with_s11_causing_her_family_much_grievance|They say that {s9} has run away with {s11}, causing her family much grievance. str_they_say_that_s9_and_s11_have_wed|They say that {s9} and {s11} have wed. str_they_say_that_s9_was_recently_visited_by_s11_who_knows_where_that_might_lead|They say that {s9} was recently visited by {s11}. Who knows where that might lead! str_there_is_not_much_to_tell_but_it_is_still_early_in_the_season|There is not much to tell, but it is still early in the season str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_but_it_has_been_going_on_for_a_couple_of_days_and_is_about_to_end_|{s12}There is a feast of the {s3} in progress at {s4}, but it has been going on for a couple of days and is about to end. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_should_last_for_at_least_another_day_|{s12}There is a feast of the {s3} in progress at {s4}, which should last for at least another day. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_has_only_just_begun_|{s12}There is a feast of the {s3} in progress at {s4}, which has only just begun. str_not_at_this_time_no|Not at this time, no. str_s12the_great_lords_bring_their_daughters_and_sisters_to_these_occasions_to_see_and_be_seen_so_they_represent_an_excellent_opportunity_to_make_a_ladys_acquaintance|{s12}The great lords bring their daughters and sisters to these occasions to see and be seen, so they represent an excellent opportunity to make a lady's acquaintance. str_you_will_not_be_disappointed_sirmadam_you_will_not_find_better_warriors_in_all_calradia|You will not be disappointed {sir/madam}. You will not find better warriors in all Calradia. str_your_excellency|your excellency str_s10_and_s11|{s10} and {s11} str_your_loyal_subjects|your loyal subjects str_loyal_subjects_of_s10|loyal subjects of {s10} str_the|the str_we|we str_track_down_s7_and_defeat_him_defusing_calls_for_war_within_the_s11|Track down {s7} and defeat him, defusing calls for war within the {s11}. str_track_down_the_s9_who_attacked_travellers_near_s8_then_report_back_to_the_town|Track down the {s9} who attacked travellers near {s8}, then report back to the town. str_do_you_wish_to_award_it_to_one_of_your_vassals|Do you wish to award it to one of your vassals? str_who_do_you_wish_to_give_it_to|Who do you wish to give it to? str_sire_my_lady_we_have_taken_s1_s2|{Sire/My lady}, we have taken {s1}. {s2} str_s12i_want_to_have_s1_for_myself|{s12}I want to have {s1} for myself. {s2} str_fiefs_s0|(fiefs {s0}) str_production_setting_buy_from_market|We are buying raw materials from the market. str_production_setting_buy_from_inventory|We are only using the raw materials in our inventory. str_production_setting_produce_to_inventory|We are putting our output into the inventory. str_production_setting_produce_to_market|We are selling our output directly into the inventory. str_feast_quest_expired|You were unable to hold a feast as planned. Most likely, major faction campaigns or other events intervened. You may attempt to hold the feast again, if you wish. str_whereabouts_unknown|Whereabouts unknown. str_mulberry_groves|acres of mulberry groves str_olive_groves|acres of olive groves str_acres_flax|acres of flax fields str_enterprise_enemy_realm|{Sir/Madame}, you are an enemy of this realm. We cannot allow you to buy land here. str_you_intend_to_denounce_s14_to_s13_on_behalf_of_s12|You intend to privately denounce {s14} to {s13} on behalf of {s12} str_you_intend_to_denounce_s14_to_his_face_on_behalf_of_s14|You intend to openly denounce {s14} to his face, on behalf of {s12} str_you_intend_to_bring_gift_for_s14|You intend to bring velvet and furs to {s12}. Then, speak to {s14}, to see if {s12} was able to arrange a reconciliation. str_we_will_gather_the_army_but_not_ride_until_we_have_an_objective|We will gather the army, but not ride forth until we have an objective. str_we_shall_lay_siege_to_an_easy_fortress_to_capture|We are concentrating out forces on their most vulnerable fortress. str_we_shall_strike_at_the_heart_of_our_foe_and_seize_the_fortress_of_s14|We intend to strike a blow which will do them the greatest damage. str_we_shall_take_the_fortress_of_s14_which_appears_easily_defensible|We aim to take a fortress which is easy for us to defend. str_we_shall_cut_a_fiery_trail_through_their_richest_lands_to_draw_them_out_to_battle|We leave a fiery trail through their richest lands to draw them out to battle. str_strategy_criticism_rash|I believe that this strategy is rash, and needlessly exposes our forces to danger. str_strategy_criticism_cautious|I believe that this strategy is overly cautious, and will see our army melt away from boredom without us achieving any successes. str_tavernkeeper_invalid_quest| had some sort of business going on, but I'm having trouble remembering the details. str_faction_title_male_player|Lord {s0} str_faction_title_male_1| Duke {s0} str_faction_title_male_2| Marquis {s0} str_faction_title_male_3| Count {s0} str_faction_title_male_4| Viscount {s0} str_faction_title_male_5| Baron {s0} str_faction_title_male_6| Lord {s0} str_faction_title_female_player|Lady {s0} str_faction_title_female_1|Countess {s0} str_faction_title_female_2|Boyarina {s0} str_faction_title_female_3|{s0} Hatun str_faction_title_female_4|Grevinne {s0} str_faction_title_female_5|Countess {s0} str_faction_title_female_6|Sayeda {s0} str_name_kingdom_text|What will be the name of your kingdom? str_default_kingdom_name|{s0}'s Kingdom str_lord_defects_ordinary|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}, and joined the {s2} str_lord_defects_player|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_defects_player_faction|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_indicted_player_faction|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He wishes to join your kingdom. You may find him in your court to receive {reg?her his} allegiance, if you wish it. str_lord_indicted_dialog_approach|Greetings, {my lord/my lady}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {his/her} vassals well, and if you will have me, I would be honored to pledge myself as your vassal. str_lord_indicted_dialog_approach_yes|And I would be honored to accept your pledge. str_lord_indicted_dialog_approach_no|I'm sorry. Your service is not required. str_lord_indicted_dialog_rejected|Indeed? Well, perhaps your reputation is misleading. Good day, {my lord/my lady} -- I go to see if another ruler in Calradia is more appreciative of my talents. str__has_been_worried_about_bandits_establishing_a_hideout_near_his_home| has been worried about bandits establishing a hideout in his area. str_bandit_lair_quest_description|Find and destroy the {s9}, and report back to {s11}. str_bandit_hideout_preattack|You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion? str_bandit_hideout_failure|The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travellers. str_bandit_hideout_success|With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, as now yours. str_bandit_approach_defile|down a narrow defile str_bandit_approach_swamp|through a pine swamp str_bandit_approach_thickets|through a series of dense thickets str_bandit_approach_cliffs|up a path along the side of a cliff str_bandit_approach_cove|down a stream bed cutting through the sea-cliffs str_political_explanation_lord_lacks_center|In this case, the fief should go to a lord who has no land and no income. str_political_explanation_lord_took_center|In this case, the fortress should go to the one who captured it. str_political_explanation_most_deserving_friend|In this case, I looked to my close friends and companions, and decided to give the fief to the most deserving. str_political_explanation_most_deserving_in_faction|In this case, I looked to all the lords of the realm, and decided to give the fief to the most deserving. str_political_explanation_self|In the absence of any clear other candidate, I nominate myself. str_political_explanation_marshal|I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy. str_prisoner_at_large|large, after the captors were defeated in battle. I expect your friend will resurface shortly. str_quick_battle_scene_1|Farmhouse str_quick_battle_scene_2|Oasis str_quick_battle_scene_3|Tulbuk's Pass str_quick_battle_scene_4|Haima Castle str_quick_battle_scene_5|Ulbas Castle str_quick_battle_troop_1|There is a reason no one goes about the cities without armed guards once the sun sets, and that reason is Rodrigo de Braganca. Once a bright eyed merchant who arrived at Tihr with a small fortune in rubies and a dream to corner the velvet market, he was soon reduced to a pauper, having lost everything to cutthroat competition with the colluding Rhodok merchant guilds. But he soon turned measuring scales into swords, and applied his considerable business smarts into building up the deadliest criminal enterprise in Veluca, with hideouts and operations in every major town. He has attained his goal, for the price on his head is greater than the riches he once pursued. Now he takes great pleasure in relieving his former competitors of their worldly goods -?and worries. str_quick_battle_troop_2|Usiatra usurped leadership of the group of bandits that occupied Siri, a rural village in the southern deserts outside the realm of Calradia, in a curt and bloody fashion when she was seventeen years old. Under her direction, the band of ruffians quickly expanded their operations across the southlands. Her shrewd, decisive manner, combined with her merciless ambition which she acts upon with inhuman composure and cruelty, garners fanatic admiration from those that follow her. As such, amongst her own she lives a decadent, spoilt lifestyle -- built upon the violent plundering she exacts in her travels. Her military strength and natural strategic wit allowed her outfit to remain undealt with in her homeland, and now she turns her eye towards the rich lands of Calradia to sustain her war band. str_quick_battle_troop_3|The second son of a minor noble living near Uxkhal, Hegen was educated in the art of war and single combat. After being knighted he served as a paid knight in the army of the lord of Uxkhal and fought against the Vaegirs before leading a group of outriders that defeated a Khergit raid near Amere. The ensuing counter raid and the following two campaigns earned him glory and fame as a warrior. Unfortunately, he lost any chance of further prestige when peace was declared and he was discharged. With no hope of inheriting and his skills at war languishing in peace, he assembled other young warriors and set out as a mercenary captain. He now hopes to take advantage of the fact that Calradia never lacks warring states in need of mercenaries. str_quick_battle_troop_4|Konrad is a professional mercenary from the distant land of Balion, far beyond the vast western ocean. Having spent most of his years on campaign and seen countless battles, Konrad has grown to love his life as a soldier of fortune. Though he once had his nose flattened by a mace blow and has received many wounds, he has nevertheless survived this harsh existence through the strength of his arm, innate cunning and pure luck. Hearing of the lucrative career opportunities awaiting a man of his talents in Calradia, Konrad chartered a vessel and crossed the sea with his men in search of new wars to fight in. A sellsword with no ties to any of the Calradian states, he is more than happy to offer his services to any lord with a fat enough coin-purse. str_quick_battle_troop_5|Sverre is one of the so-called sea raiders -- freebooters and lawless men from the icy realm of Jumne beyond the North Sea, also said to be the ancestral home of the Nords. Already as a young man he has been along on many raids against both his distant cousins in the Wercheg region and the Vaegirs. However, Sverre was always a sharp lad, and it didn't take him long to see that Calradia was a far more prosperous land than his own, and that he could have a better life here than among his own people. During a raid on Jayek, Sverre stole away while his comrades were busy looting the village and taking captives. Passing himself off as a yokel from the Chalbek mountains, Sverre quickly built up a reputation for himself as a fierce fighter, and he now seeks his fortune at the head of a mercenary band. str_quick_battle_troop_6|Hailing from Charnye, in the far reaches of the Vaegir tundra, Borislav is a hunter. For all of his life he has tracked the beasts of the wild for their meat and fur, living off the land just as his forefathers had done in happier days, before the endless wars. Now, the game is quick to take fright from the constant sounds of battle, and the wanton slaughter of animals by soldiers has left empty those forests that have not been burnt down. Facing starvation, Borislav chose to turn his great skill with bow and spear, learned from hunting stag, wolf, and bear, to the practice of hunting men, and his steady hand and keen eye have claimed many lives. Borislav does not care much for the disputes of kingdoms, and is only really interested in keeping himself and his men fed. str_quick_battle_troop_7|Stavros was born in the independent city-state of Zendar, and spent much of his adult life serving in the town watch under the famous constable Hareck. Stavros' leadership and prowess were instrumental in ridding the area of the dreaded river pirates, but even he was powerless against the calamity that befell the city. When Zendar was razed to the ground by a great horde of sea raiders, Stavros fled the burning city in a crowd of refugees. After a brief period of wandering and odd jobs, he found a place in a mercenary company, eventually rising to become its leader due to his dedication and tactical aptitude. He now devotes most of his efforts to working with manhunters and local authorities against the sea raiders and other outlaws, trying to keep the land safe for travelers. str_quick_battle_troop_8|Growing up with one of the nomadic tribes deep in the desert beyond Sarranid lands, Gamara learned early on how to hunt with sling and spear. However, the simple life and pitiless conditions in the desert did not satisfy her, and she burned with a desire to see the great world beyond that she had heard so many wondrous tales about. Life is not easy for an adventuring young woman, and Gamara had to learn the ways of Calradia quickly. Taking the weapons and armor of a soldier who had attacked her after a dispute, Gamara now hides her beauty under thick Sarranid garb, and many never even suspect she is a woman ? certainly as a force on the battlefield she is as dangerous as any man. She has gathered about her a group of followers, and together they wander the war-torn land in search of glory. str_quick_battle_troop_9|Aethrod is not a noble person. He's changed his name twice, and is blamed for most of the crimes on Vaegir territory. True or not, he claims to never have taken an innocent man's life, and considers himself a patriotic citizen, several times bringing his band or renegades to the assistance of his faction, when it is threatened. In times of peace, however, most lords must be careful when he is in the vicinity due to his daring personality and willingness to challenge a lord. Born and rasied in the slums of Reyvadin, he learned how to use a bow at an early age and ran away from home a fourteen. Now at thirty two, his archery skills are near perfect and though he can't ride a horse well, he can hit one at the furthest of distances. Tough as nails and sharp as a hawk, he is a true local legend. str_quick_battle_troop_10|Being the daughter of one of the most infamous bandit leaders in the Sarranid realm isn't always easy, but Zaira seems to have managed quite well. Unlike most women she grew up learning the ways of the desert warrior and is deadly with the sword as well as the bow. While the other girls her age learned how to manage the household, Zaira learned how to best gut a merchant before taking his money. At the age of sixteen Zaira had killed more men than the average veteran in the Sultan's army. Just before her twentieth brithday her father was killed in brawl with another bandit leader. As the only child, Zaira now took control of her father's band. After avenging her father, she quickly picked up where he had left. Now she's on a good way of establishing her own reputation has a bandit leader. str_quick_battle_troop_11|Argo Sendnar had quite a diversified life. When he arrived at Calradia, working as a trader, he hoped for more income than in Lokti. Little did he know, that the wartorn Calradia was a wasps' nest for bandits and cutthroats that made trading a lot more complicated than in Lokti. Being bought out by another competeting trader, after losing all his goods and money due to caravan raids, he was forced to serve as a caravan guard to make a living. Despite his pathetic fighting skills, he soon found an employment on one of the more dangerous routes through Calradia. Due to sheer luck he managed to stay alive long enough to aquire enough combat experience and money to start his own buisness as a caravan master, offering his services to traders in need of defense for their goods. str_tutorial_training_ground_intro_message|Walk around the training field and speak with the fighters to practice various aspects of Mount Blade combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen, and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like. str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offense) str_siege_defense|Siege (Defense) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshalship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you would dispute my claim to the crown of Calradia. Needless to say, I am not pleased by this news. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} The {s8} declared war out of personal enmity str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} The {s8} declared war in response to border provocations str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} The {s8} declared war to curb the other realm's power str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} The {s8} declared war to regain lost territory str__family_|^Family str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|is already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_reason|{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrollng down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, comes near you to speak... str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the bandit lair near {s9}, and free the brother of the {s10} merchant. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|{Sir/My lady} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look, {sir/my lady}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated. str_start_up_quest_message_1|{s9} wants you to collect at least five men from nearby villages. After you collect these men, find and speak with him. He is in the tavern at {s1} str_start_up_quest_message_2|Find and defeat a group of bandits lurking near {s9}, and learn where your employer's brother has been taken. str_start_up_quest_message_3|Rescue the merchant's brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided to attack str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going offensive we should protect our lands if there is any threat. So this can be reason marshall choosed defending {s4}. str_are_you_all_right|Now... Let me explain my proposition str_you_are_awake|Ah -- you're awake. It's good to see that you can still walk. You're lucky that we came along. I had been speaking with the watch, when we heard the sounds of a fight and ran to see what was happening. We didn't arrive in time to prevent you getting knocked down, but we may have saved you from getting your throat cut... Now... Maybe you can help me... str_save_town_from_bandits|Save {s9} from bandits. str_you_fought_well_at_town_fight_survived|Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. str_you_fought_normal_at_town_fight_survived|Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|Ah! You're alive. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment.... str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchants house. str_journey_to_reyvadin|You have come through the Vaegir highlands, a plateau exposed to the bitter winds from the north. The land here is frozen for most of the year, but the forests are rich with fur-bearing game, and the rivers are teaming with fish. The riches of the land draw the traders, but the traders in turn draw bandits. You saw the occasional dark figure mounted on a shaggy pony, watching the passage of your caravan from a snowy ridge, and were glad when the spires of Reyvadin came into view across the wide valley of the Boluk river. str_journey_to_praven|You came by caravan through the heartland of Calradia. Green shoots of wheat, barley and oats are beginning to push through the dark soil of the rolling hills, and on the lower slopes of the snowcapped mountains, herds of cattle and sheep are grazing on the spring grass. Occasionally, too, you catch sight of one of the great warhorses that are the pride of the Swadian nobility. The land here is rich -- but also troubled, as the occasional burnt-out farm bears witness. You keep a wide berth of the forests, where desperate men have taken refuge, and it is some relief when you crest a ridge and catch sight of the great port of Praven, its rooftops made golden by the last rays of the setting sun. str_journey_to_jelkala|You came by ship, skirting the cliffs where the Rhodok highlands meet the sea. Much of the coastline was obscured by tendrils of fog that snaked down the river valleys, but occasionally you caught sight of a castle watchtower rising above the mists -- and on one occasion, a beacon fire burning to warn of an enemy warband. You knew that you were relatively safe at sea, as you were too far south to risk encountering the sea raiders who trouble the coasts of the Nordic lands, but it was still a relief to reach the Selver estuary, gateway to the port of Jelkala, and see a Rhodok galley riding at anchor, its pennants fluttering in the evening breeze. str_journey_to_sargoth|You took passage with a trading longship, carrying gyrfalcons from the furthest reaches of the north to be bartered for linen and wool. It sailed early in the season, but the master reckoned that the risks of drifting ice and later winter storms could be justified by arriving ahead of the Sea Raiders, who by April would be sailing forth from their island lairs to ravage Calradia's coasts. It was some relief when your ship came in sight of the delta of the Vyl and Boluk rivers, and a short while later, rowed past tidal flats and coastal marshes to the city of Sargoth, home to the Sea Raiders' distant kinsmen, the Nordic lords, who a few generations ago had carved themselves a kingdom in this rich but troubled land. str_journey_to_tulga|You came with a caravan, crossing the mountains that border Calradia on the north and east, bringing spices from faraway lands to trade for wool and salt. The passes were still choked with snow, and it was hard going, but at last you crested a ridge and saw before you the Calradian steppes. On some hillsides the thin grass of spring was already turning yellow, but the lower slopes of the mountains were still a vibrant green. Herds of sheep and tawny steppe ponies drifted across them like clouds, testifying to the wealth of the Khergit khans. From time to time small groups of horsemen would follow your caravan from a distance, perhaps sizing up how well you could defend the wealth you carried, so it was with some relief that you saw the towers of Tulga rising up from the plains. str_journey_to_shariz|You came with a caravan, crossing the great desert to the east of Calradia. The bedouin guides chose your route carefully, leapfrogging through treacherous dune fields and across empty gravel plains to low-lying oases rich with orchards and date palms. Your great fear was that the caravan might lose its way and perish of thirst. The small bands of raiders who hovered just out of bowshot, waiting to pick off stragglers, were oddly a comfort -- at least water could be no more than a day's ride away. It was a great relief when the mountains came into view, and on the evening of the following day you crested a rocky pass and in the distance could make out the sea, and the towers of Shariz silhouetted against the sunset. str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of wine, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent kingdom, you no longer maintain a court str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|the steppes str_the_deserts|the deserts str_the_tundra|the tundra str_the_forests|the forests str_the_highlands|the highlands str_the_coast|the coast str_my_lady_not_sufficient_chemistry|My lady, there are other maidens who have captured my heart. str_my_lady_engaged_to_another|My lady, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent kingdom, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_calradia|{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of Calradia. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and her family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_calradia|{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer all Calradia. str_master_vinter|Master vinter str_s54_has_left_the_realm|{s54} has left the realm. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|oil press str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weavery str_wool_cloth_site|wool weavery str_velvet_site|dyeworks str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} denars. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_you_are_a_lord_lady_of_s8_s9|You are a {lord/lady} of {s8}.^{s9} str_you_are_king_queen_of_s8_s9|You are {king/queen} of {s8}.^{s9} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is cancelled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[SERVER] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_welcome_word|Welcome sir {s1}, This is the BANK OF WORLD.^You can do someting like deposit or loan here.^And we have several banks in other cities.^You can do the same operatin there,too. str_deposit|Here is the Deposit Interface.^You can put some deposit to your account.^Or get some money from your account.^Pay attation to your cash and money in account.^Don't get or put too much money.^Now the interest is {reg1}% per week. str_loan|Here is the Loan Interface.^You can get loan Or teturn loan here.^Pay attation to your cash and loan.^Don't get or return too much money.^Now you can get loan of {reg1}.^And the interest is {reg2}% per week.^And you can get another loan next week. str_answer_1|I am afraid that you don't have so many cash.^Please enter a new number. str_answer_2|I am afraid that you don't have so much money in your bank account.^Please enter a new number. str_answer_3|I am afraid that you have return too much money for you debt.^Please enter a new number. str_answer_4|I am afraid that you can't get such a big loan now.^Please enter a new number. str_answer_5|Your debt had reached your line of credit, ^Please pay the debt, otherwise you can't get any loan. str_bank_sucess|Operation sucess.Please check your account. str_faction_troop_tree|Faction's Troop Tree str_firearm|Firearm {reg35} str_throwing|Throwing {reg34} str_crossbow|Crossbow {reg33} str_archery|Archery {reg32} str_polearm|Polearm {reg31} str_two_handed_weapon|Two Handed Weapon {reg30} str_one_handed_weapon|One Handed Weapon {reg29} str_trade|Trade str_leadership|Leadership str_prisoner_management|Prisoner Management str_persuasion|Persuasion str_engineer|Engineer str_first_aid|First Aid str_surgery|Surgery str_wound_treatment|Wound Treatment str_inventory_management|Inventory Management str_spotting|Spotting str_pathfinding|Pathfinding str_tactics|Tactics str_tracking|Tracking str_trainer|Trainer str_looting|Looting str_horse_archery|Horse Archery str_riding|Riding str_athletics|Athletics str_shield|Shield str_weapon_master|Weapon Master str_power_draw|Power Draw str_power_throw|Power Throw str_power_strike|Power Strike str_ironflesh|Ironflesh str_cha|CHA {reg4} str_int|INT {reg3} str_agi|AGI {reg2} str_str|STR {reg1} str_reg5|{reg5} str_reg6|{reg6} str_reg7|{reg7} str_reg8|{reg8} str_reg9|{reg9} str_reg10|{reg10} str_reg11|{reg11} str_reg12|{reg12} str_reg13|{reg13} str_reg14|{reg14} str_reg15|{reg15} str_reg16|{reg16} str_reg17|{reg17} str_reg18|{reg18} str_reg19|{reg19} str_reg20|{reg20} str_reg21|{reg21} str_reg22|{reg22} str_reg23|{reg23} str_reg24|{reg24} str_reg25|{reg25} str_reg26|{reg26} str_reg27|{reg27} str_reg28|{reg28} str_explanation_strength|Strength Every point adds +1 ^to hit points.The following ^skills can not be developed beyond ^1/3 of Strength ironflesh, ^Power-strike, Power-throw, ^Power-draw. str_explanation_agility|Agility Each point gives five ^weapon points and slightly ^increases movement speed. ^The following skills can not be ^developed beyond 1/3 of Agility ^weapon-master, Shield, ^Athletics, Riding, Horse ^archery, Looting. str_explanation_intelligence|Intelligence Every point to ^intelligence immediately gives one ^extra skill point. The following ^skills can not be developed beyond ^1/3 of Intelligence Trainer, Tracking, ^Tactics, Path finding, Spotting, ^Inventory Management, Wound treatment, ^Surgery, First-aid, Engineer, Persuasion. str_explanation_charisma|Charisma Each point increases ^your party size limit by +1. ^The following skills can not be ^developed beyond 1/3 of Charisma ^Prisoner Management, Leadership, Trade. str_explanation_ironflesh|Each point to this skill increases ^hit points by +2. ^(Personal skill) str_explanation_power_strike|Each point to this skill increases ^melee damage by 8%%. ^(Personal skill) str_explanation_power_throw|Each point to this skill increases ^throwing damage by 10%%. ^(Personal skill) str_explanation_power_draw|Lets character use more powerful bows. ^Each point to this skill ^(up to four plus power-draw requirement of the bow) ^increases bow damage by 14%%. ^(Personal skill) str_explanation_weapon_master|Makes it easier to learn ^weapon proficiencies and increases ^the proficiency limits. Limits go as ^60, 100, 140, 180, 220, 260, 300, 340, 380, 420. ^(Personal skill) str_explanation_shield|Reduces damage to shields ^(by 8%% per skill level) and ^improves shield speed and coverage. ^(Personal skill) str_explanation_athletics|Improves your running speed. ^(Personal skill) str_explanation_riding|Enables you to ride horses of ^higher difficulty levels and increases ^your riding speed and manuever. ^(Personal skill) str_explanation_horse_archery|Reduces damage and accuracy penalties ^for archery and throwing from horseback. ^(Personal skill) str_explanation_looting|This skill increases the amount of ^loot obtained by 10%% per skill level. ^(Party skill) str_explanation_trainer|Every day, each hero with this skill ^adds some experience to every other member ^of the party whose level is lower than his/hers. ^Experience gained goes as ^{0,4,10,16,23,30,38,46,55,65,80}. ^(Personal skill) str_explanation_tracking|Tracks become more informative. ^(Party skill) str_explanation_tactics|Every two levels of this skill ^increases starting battle advantage by 1. ^(Party skill) str_explanation_pathfinding|Party map speed is increased ^by 3%% per skill level. ^(Party skill) str_explanation_spotting|Party seeing range is increased ^by 10%% per skill level. ^(Party skill) str_explanation_inventory_management|Increases inventory capacity ^by +6 per skill level. ^(Leader skill) str_explanation_wound_treatment|Party healing speed is increased ^by 20%% per level of this skill. ^(Party skill) str_explanation_surgery|Each point to this skill ^gives a 4%% chance that ^a mortally struck party member ^will be wounded rather than killed. ^(Party skill) str_explanation_first_aid|Heroes regain 5%% per skill level ^of hit-points lost during mission. ^(Party skill) str_explanation_engineer|This skill allows you to ^construct siege equipment and ^fief improvements more efficiently. ^(Party skill) str_explanation_persuasion|This skill helps you ^make other people accept your point of view. ^It also lowers the minimum level of relationship ^needed to get NPCs to do what you want. ^(Personal skill) str_explanation_prisoner_management|Every level of this skill ^increases maximum number of prisoners by %d. ^(Leader skill) str_explanation_leadership|Every point increases maximum number ^of troops you can command by 5, ^increases your party morale and ^reduces troop wages by 5%%. ^(Leader skill) str_explanation_trade|Every level of this skill ^reduces your trade penalty by 5%%. ^(Party skill) str_explanation_one_handed_weapon|Covers usage of one handed swords, ^axes and blunt weapons. str_explanation_two_handed_weapon|Covers usage of two handed swords, ^great axes and mauls. str_explanation_polearm|Covers usage of pole weapons like ^spears, lances, staffs, etc. str_explanation_archery|Covers usage of bows. str_explanation_crossbow|Covers usage of crossbows. str_explanation_throwing|Covers usage of thrown weapons like ^javelins, darts, stones etc. str_explanation_firearms|Covers usage of pistols and muskets. str_skills_info|Current {reg36}^Base Attribute {s10} str_troop_basic_info|Level {reg45}^Health {reg46}^Experience {reg47}^Next Level at e{reg48} str_end|End str_reputation_type_1|martial {s1} str_reputation_type_2|bad-tempered {s1} str_reputation_type_3|pitiless {s1} str_reputation_type_4|cunning {s1} str_reputation_type_5|sadistic {s1} str_reputation_type_6|good-natured {s1} str_reputation_type_7|upstanding {s1} str_reputation_type_8|roguish {s1} str_reputation_type_9|benevolent {s1} str_reputation_type_10|mercantile {s1} str_lco_version|Companions Overseer v. 1.20 str_lco_i_return|Return str_lco_i_attributes|View Attributes str_lco_i_equipment|View Equipment str_lco_i_ae_with|Auto-Equip Companions With str_lco_i_ae_with_horses|Horses str_lco_i_ae_with_armors|Armors str_lco_i_ae_with_shields|Shields str_lco_i_ae_companion|Equip Companion str_lco_i_ae_everyone|Equip Everyone str_lco_i_title_companions|Companions str_lco_i_list_companions|List Companions str_lco_i_list_lords|List Kingdom Lords str_lco_i_list_regulars|List Regular Troops str_lco_i_hero_panel_title|Accessible Companions str_lco_i_weapons|Weapons str_lco_i_armor|Armor str_lco_i_horse|Horse str_lco_i_books|Books str_lco_i_inventory|Inventory str_lco_i_discard|Discard/Loot str_lco_i_retrieve|Retrieve All Items str_lco_i_denars|{reg60} denar(s) str_lco_i_character|Character Screen str_lco_i_ie_icon|I/E str_lco_slot_name_0|(weapon slot) str_lco_slot_name_1|(weapon slot) str_lco_slot_name_2|(weapon slot) str_lco_slot_name_3|(weapon slot) str_lco_slot_name_4|(helm slot) str_lco_slot_name_5|(armor slot) str_lco_slot_name_6|(boots slot) str_lco_slot_name_7|(gauntlets slot) str_lco_slot_name_8|(horse slot) str_lco_slot_name_9|(book slot) str_lco_slot_name_a|(book slot) str_lco_slot_frozen|(frozen) str_lco_error_drop_first|Please deposit currently dragged item somewhere first. str_lco_message_hero_ae|{s41} has equipped {reg60?her him}self from your inventory. str_lco_message_all_heroes_ae|Your companions have equipped themselves from your inventory. str_lco_message_hero_no_need|{s40} has no need for {s41}. str_lco_error_inv_full|Cannot give item to player, inventory is full. str_lco_message_hero_replaced|{s40} replaced {reg4?her his} {s41} with {s39}. str_lco_message_hero_equipped|{s40} equipped {s41}. str_lco_message_nobody_needs|Nobody wants to take {s41}. str_lco_drop_error_type|You cannot drop this item here! str_lco_drop_error_reqs|Item prerequisites are not met to equip it! str_lco_drop_error_control|You cannot control this troop's equipment. str_lco_impossible_error|SCRIPT ERROR #001 NO SWAP ITEM FOUND. str_lco_drop_here|Drop items here to discard them.^Currently {reg0} item(s) discarded. str_lco_s40|{s40} str_lco_reg40|{reg40} str_lco_reg40_41|{reg40}/{reg41} str_lco_s42_s41|{s42} {s41} str_lco_s41_reg60_reg61|{s41} ({reg60}/{reg61}) str_lco_s41_reg60|{s41} ({reg60}) str_item_imod_name_0|Plain str_item_imod_name_1|Cracked str_item_imod_name_2|Rusty str_item_imod_name_3|Bent str_item_imod_name_4|Chipped str_item_imod_name_5|Battered str_item_imod_name_6|Poor str_item_imod_name_7|Crude str_item_imod_name_8|Old str_item_imod_name_9|Cheap str_item_imod_name_10|Fine str_item_imod_name_11|Well Made str_item_imod_name_12|Sharp str_item_imod_name_13|Balanced str_item_imod_name_14|Tempered str_item_imod_name_15|Deadly str_item_imod_name_16|Exquisite str_item_imod_name_17|Masterwork str_item_imod_name_18|Heavy str_item_imod_name_19|Strong str_item_imod_name_20|Powerful str_item_imod_name_21|Tattered str_item_imod_name_22|Ragged str_item_imod_name_23|Rough str_item_imod_name_24|Sturdy str_item_imod_name_25|Thick str_item_imod_name_26|Hardened str_item_imod_name_27|Reinforced str_item_imod_name_28|Superb str_item_imod_name_29|Lordly str_item_imod_name_30|Lame str_item_imod_name_31|Swaybacked str_item_imod_name_32|Stubborn str_item_imod_name_33|Timid str_item_imod_name_34|Meek 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str_0xb5|Numpad DIV str_0x37|Numpad MUL str_0x4a|Numpad MIN str_0x4e|Numpad PLUS str_0x9c|Numpad ENTER str_0x53|Numpad DEL) str_0xd2|Insert str_0xd3|Delete str_0xc7|Home str_0xcf|End str_0xc9|Page Up str_0xd1|Page Down str_0xc8|Up str_0xd0|Down str_0xcb|Left str_0xcd|Right str_0x3b|F1 str_0x3c|F2 str_0x3d|F3 str_0x3e|F4 str_0x3f|F5 str_0x40|F6 str_0x41|F7 str_0x42|F8 str_0x43|F9 str_0x44|F10 str_0x57|F11 str_0x58|F12 str_0x39|Space Bar str_0x1c|Enter str_0x0f|Tab str_0x0e|Backspace str_0x1a|[ str_0x1b| ] str_0x33| str_0x34| str_0x35| ? str_0x2b|\ str_0x0d| = str_0x0c| -- str_0x27|Semicolon str_0x28|Apostrophe str_0x29|Tilde str_0x3a|Caps Lock str_0x2a|Left Shift str_0x36|Right Shift str_0x1d|Left Ctrl str_0x9d|Right Ctrl str_0x38|Left Alt str_0xb8|Right Alt str_0xe0|Left Click str_0xe1|Right Click str_0xe2|Mouse Button 3 str_0xe3|Mouse Button 4 str_0xe4|Mouse Button 5 str_0xe5|Mouse Button 6 str_0xe6|Mouse Button 7 str_0xe7|Mouse Button 8 str_0xee|Scroll Up str_0xef|Scroll Down str_key_no1|Camera Forward str_key_no2|Camera Backward str_key_no3|Camera Turn Right str_key_no4|Camera Turn Left str_key_no5|Camera Up str_key_no6|Camera Down str_key_no7|Next BOT str_key_no8|Prev BOT str_key_no9|Toggle Camera Mode str_key_no10|Select Order 7 str_key_no11|Select Order 8 str_key_no12|Select Order 9 str_key_no13|Select Order 10 str_key_no14|Spear Brace str_key_no15|Call Horse str_key_no17|Shield Bash Attack
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9048838Heavy bolter barrage on that position! 9048839Tactical squad dismount and attack! 9048840Begin repairs on our vehicle. 9048841Taking heavy damage from explosives! 9048842All systems dead. 9048843Keep fighting… Keep -- 9048850Once more, the Emperor smiles on those who fight in His name. 9048851No xenos may face us and live. 9048874Load main guns! Engine to combat speed! 9048875Make ready! The enemy is upon us. 9048878Crush their bones to dust! 9048881Load explosive ordnance! 9048884Concentrate heavy bolter fire on that position! 9048885We are the armored fist of the Emperor! 9048886Begin combat repairs! 9048887Explosive charges penetrate our armor! 9048888The Machine Spirit withers… our armor cracks… 9048889This cannot be… 9048896See to the maintenance rites, brothers. 9048897This is but one battle in an endless war. 9048924The eye of the unbeliever is easily deceived. 9048930Can you fight blind, alien? 9048931A cunning enemy, then… 9048932Your fortress may be your tomb. 9048933Every foe has a weakness. 9048942Foes such as these are keen reminders. 9048943The Chapter demands no less than excellence from us. 9048966It seems the Guard cannot handle a few xenos, brothers. 9048967Their deaths fall to us, then. 9048970Teleport warhead immediately! 9048973Fire artillery barrage! 9048976Brothers! Deploy and attack! 9048977I have fought a hundred crusades against your kind. 9048978I am the Emperor s weapon, honed with fury. 9048979You dare damage my holy armor! 9048980Where no other had, you have bested me, alien. 9048981But my brothers will exact vengeance. 9048988Another victory in our endless crusade. 9048989I trust tomorrow will bring still more. 9048996Lictor 9048997Infantry 9049012Versatile hero with various upgrades for melee or ranged. Increases the bonuses of your synapse creatures auras. 9049013Tyranid Hive Tyrant 9049014Fast and disruptive, excels at rushing into enemy lines or surprising them by tunneling beneath them. Grants the Fleet of Claw ability to Raveners. 9049015Tyranid Lictor Hero 9049029Hormagaunt Brood 9049030Infantry 9049031Ravener Brood 9049032Infantry 9049035Warrior Brood 9049036Heavy Infantry 9049037Zoanthrope 9049038Infantry 9049039Carnifex 9049049Monster 9049059Lictor Alpha 9049060Commander 9049061Ravener Alpha 9049062Commander 9049063Power Armor 9049064Hive Tyrant 9049065Commander 9049099Banshee 9049102Guardian 9049105Avatar 9049108Ranger 9049111Warlock 9049114Warp Spider 9049168Wartrukk 9049180Big Shoota 9049192Burna 9049199Highly agile melee infantry. Upgrades grant additional speed, the War Shout ability, and other enhancements. 9049200Howling Banshees 9049201Howling Banshees 9049202Infantry 9049206High damage but low durability infantry. Upgrades grant abilities such as Plasma Grenades and Energy Shields. 9049207Guardian 9049208Guardian Squad 9049209Infantry 9049213Fiery incarnation of the God of War and Murder. Massively powerful melee unit. Enhances nearby troops, making them resistant to ranged damage and immune to suppression. 9049214Avatar 9049215Avatar 9049216Daemon 9049220Light infantry unit that requires a brief setup time. Good for sniping enemies from a distance, and for killing units in buildings. Can detect infiltrated units. 9049221Rangers 9049222Rangers 9049223Infantry 9049234Elite infantry equipped with teleporters. Best used for ambushes and rapid redeployment. 9049235Warp Spider Squad 9049236Warp Spider Squad 9049237Infantry 9049241Kommando Nob (Hero) 9049244Collect the Biosample 9049255Fast and fragile, anti-infantry vehicle. Transports infantry units across the battlefield and allows nearby squads to reinforce. 9049256Ork War Trukk 9049257Wartrukk 9049258Vehicle 9049276sneaky boy who likes to stab and shoot from the shadows, grants Kommando Squad big shootas 9049277Ork Kommando Nob 9049278Kommando Nob 9049279Commander 9049280Stop the Ork Incursion 9049281Warboss (Hero) 9049336Strong melee hero but less mobile, immune to suppression. Allows sluggas to be upgraded to Ard Boyz 9049337Ork Warboss 9049338Warboss 9049339Commander 9049357Deff Dread 9049387Slow melee vehicle. Effective versus infantry and vehicles. Has the Rampage ability which allows the Deff Dread to move faster. Can also be upgraded with Burnaz n Bitz 9049388Killa Kan 9049389Deff Dread 9049390Vehicle 9049418Improved Medical Equipment 9049419Improved Medical Equipment 9049420Gives the Apothecary more energy and energy regeneration. 9049428Recovery Stimulant Kit 9049429Astartes Issue 9049430Heals 75% of Squad Maximum Health in an Area 9049431Replenished by Supplies 9049432Revives Fallen Squad Leaders 9049455High Powered Shots 9049458Delivers a lethal shot to infantry from considerable range 9049474Wraithlord 9049480Fire Prism 9049492Powerful walker unit. Upgrades allow for additional ranged damage or anti-armor weaponry. 9049493Wraithlord 9049494Wraithlord 9049495Vehicle 9049496Skimmer tank armed with a powerful energy cannon. Capable of unleashing a high-damage focused shot. 9049497Fire Prism 9049498Fire Prism 9049499Vehicle 9049556Target Explosives Here 9049569Apothecary Armor 9049570Power Armor 9049577Kill the Eldar Warlock 9049578Witchblade 9049740Recklessness 9049741Break suppression effects. 9049743The Blighted Bolter 9049744Bolter 9049750Greatly Increased Damage in Melee 9049771Rendezvous with Tarkus and his squad 9049791Move North 9049816Reinforce Shootas 9049817Reinforce Shootas 9049818Reinforce Shootas 9049819Reinforce Stikbommas 9049820Reinforce Stikbommas 9049821Reinforce Stikbommas 9049822Reinforce Tankbustas 9049824Reinforce Tankbustas 9049832Apothecary Armor 9049833MK VII Aquila Armor 9049917Move here to get within grenade range 9049918Use Grenades to collapse the cave entrance 9049925Kommando 9049932Fragile stealth ranged unit. Can detect infiltrated units. Additional abilities include Luv da Dakka, Smoke Grenade and the Burna Bomb. Can add a Nob Leader. 9049933Kommando Squad 9049934Kommando Squad 9049935Infantry 9049936Choppa 9049937Stormboy 9049940Assault troops equipped with jump packs. Good at closing quickly and forcing ranged units into melee combat. Can be upgraded with Improved Rokkit Packs which allows the use of Bommaboys. Can also be upgraded with a Nob Leader. 9049941Stormboyz 9049942Stormboyz 9049943Ork Mob 9049944Typhon Primaris 9049945Typhon Low Lands 9049947Meridian 9049948Meridian Downtown 9049956Choppa 9049975Power Armor 9049976Power Armor 9050084Assassinate 9050085Stab a target for heavy damage. If the target is killed with assassinate the Kommando can immediately make another stab. 9050135Loota 9050159ACHIEVEMENT First Sync Kill 9050244Kill the Hive Tyrant 9050245Big Shoota 9050261Comes with a weapon that suppresses large groups of infantry. Has limited firing arc and requires set-up time. Can be upgraded with a Beamy Deff Gun which is effective versus vehicles. 9050262Ork Lootas 9050263Lootas 9050264Infantry 9050265Reinforce Lootas 9050266Reinforce Lootas 9050267Reinforce Lootas 9050280Predator Autocannon 9050547Warp Field 9050548Activate a protective shield. While active, damage received drains energy instead of health. 9050550Burrow 9050551Burrow underground. Burrowed units cannot be seen except by enemy detectors. When the Ravener unburrows it knocks away and stuns any nearby enemies. 9050577Tactical Marine 9050584Orks with lotsa grenades! 9050585Ork Shoota Boyz 9050586Stikkbommaz 9050587Ork Grenadier Mob 9050612Level 2 Teleporta Platform 9050613Upgrades your Teleporta Platform to level 2. Unlock Stikkbommaz, Tankbustas, Wartrukk, Deff Dread and Weirdboy. 9050616Level 2 Teleporta Platform 9050617Level 3 Teleporta Platform 9050618Upgrades your Teleporta Platform to level 3. Unlock Nob Squad, Kommando, and Looted Tank. 9050627Stormboyz 9050628Stormboyz are strapped to rokkit packs that propel their wearer to the front of the battle. Effective against infantry. 9050631Heavy Dakka Support 9050632Lootas are the most heavily armed of all orks. They can suppress infantry from long range. 9050639Bomma Boyz 9050640The Stikkbombaz are effective versus infantry and clearing out garrisoned buildings. 9050677Big Shoota 9050678Offers greater range and damage than standard shoota. Also grants the Aiming? Wotz Dat? ability which causes suppression when active. 9050693Burna 9050694Effective against infantry, buildings and units in cover. 9050708Level 2 Teleporta Platform 9050709Tank Hunters 9050710Tankbustas are effective against vehicles. 9050713Stikkbombz 9050714Grants Stikkbomb ability, an effective anti-infantry grenade. 9050717Stikkbombs 9050718Stikkbomb 9050719Throw grenades that damage infantry units. Stikkbombz ignore cover and are effective against garrisoned buildings. 9050729Enhanced Kustom Shoota 9050730Give the Warboss an enhanced kustom shoota. Effective versus infantry and grants the Shoot em Good ability. 9050735Stikkbombs 9050739Retake the Imperial Settlement 9050867Ork HQ 9050870Teleporta Platform 9050871Building 9050872Tyranid HQ 9050875Hive 9050876Building 9050877Eldar HQ 9050880Webway Assembly 9050881Building 9050900Rokkit Launcha 9050914Level 2 Hive 9050918Level 3 Hive 9050919Upgrades your Tyranid Hive to Level 3 and unlocks the Lictor, and Carnifex. 9050951Evolution Chamber 9050952unlocks infantry upgrades 9050986Quit all dat movin , ya gitz. 9050987How m I gonna shoot ya if you get too close? 9050988 9050994Time to come out of dere… 9050996unlocks zoanthropes 9051020Reinforce Avitus s squad 9051045Devourer 9051046Mutates Ravener to grant the Devourer ranged weapon. Effective against infantry. 9051048Bolter 9051052Tyranid Ripper 9051067Kill Mek Blitzzagga 9051068Find and kill Mek Blitzzagga. He may lead you to the Astronomic Array. 9051075Venom Cannon 9051076The Venom Cannon is a powerful weapon effective against infantry and vehicles. Grants ranged synapse to nearby units 9051086Boss Helm 9051090Yes 9051091No 9051095Okay 9051096Cancel 9051097Show Readme.txt after install is finished 9051144Supply Drop 9051157Flesh Hook 9051160Stikkbombs 9051161Flesh Hooks 9051162Fire terrible hooks to damage enemy infantry and pull a target towards you. 9051200Soul Shrine 9051201Increases the strength of Exarchs and Exarch auras. 9051220Spore Mine 9051234From the Warp 9051235Equipped with the death spinner and a warp generator caple of making short warp jumps the Warp Spider is a fearsome ranged unit. 9051238Level 2 Webway Assembly 9051239Upgrades your Webway Assembly to level 2. Unlock Warp Spider Squad, Wraithlord, Falcon, Brightlance Weapon Team, and Wraithguard. 9051242Level 2 Webway Assembly 9051243Level 3 Webway Assembly 9051244Upgrades your Webway Assembly to level 3. Unlock Fire Prism, D-Cannon weapon team and the Avatar. 9051257Spears of Light 9051258Weapons platform effective against vehicles. 9051260Level 2 Webway Assembly 9051261Level 3 Webway Assembly 9051262Space Continuum 9051263Unlocks D-Cannon upgrade 9051274Fleet of Foot 9051275Enables you to activate Fleet of Foot on Guardian Squads, Howling Banshees, Seer Council, Ranger and weapon teams. 9051288Stikkbombs 9051290Commander, how much longer are we to waste our time fighting these Greenskins? 9051291We should be concentrating on the Tyranids. 9051292The citizens those Orks were threatening would disagree with that assessment. 9051293I care not a whit for them, Thaddeus. 9051294Our duty is to halt the hive, not to coddle every mewling child across the sub-sector. 9051295So you would just hand the sector to the Orks? 9051296Thaddeus makes a fair point, Avitus. 9051297We cannot stop the Hive here if the Greenskin is allowed free reign. 9051298Mission Briefing 9051317Extended Carapace 9051403Protect the Argus City Gate 9051406Save Avitus 9051413Ladon Swampland 9051414This lowland depression is clogged by vines and choked with fetid vapors. Only a few ruins hint at past human attempts at settlement. Now, a Tyranid hive lurks within. 9051415Hab Spire Legis 9051416Home to millions of Imperial Citizens, Hab Spire Legis includes important industrial and transport centers as well as housing. 9051417Mount Siccaris 9051418The humans who once inhabited Typhon s highlands erected temples near the volcanic Mount Siccaris. Ruins now rise above canyons dug by ancient lava flows. 9051419Eliminate them. 9051420When ya gonna start? 9051427Destroy them from range. 9051428Now me force field s up an I m unstoppable! 9051429Into the Hive 9051431Raid Against the Warboss 9051433Eliminate Warboss Bonesmasha 9051434Greenskin Assassin 9051436Kill the Ork Kommando 9051476Dreadnought 9051487Angel Gate Control Tower 9051490Garrissonable Structure 9051492Well done. 9051496Your target is on your map display. 9051497Understood. 9051498Hive Tyrant! 9051499I am Davian Thule. 9051500The beast is gone. 9051501Bolter 9051504Master-Crafted Bolter 9051505Ranged weapon effective against infantry. Grants the Full Auto ability which knocks back enemies and deals increased damage within an area. 9051507Full Auto 9051508Open fire, dealing increased damage and knocking enemies back within a small area. 9051572Predator Heavy Bolter Left 9051576As many as we can. 9051577Destroy that nest before it spawns! 9051578Kill one, ten more appear. 9051579Commander, toxin analysis complete. 9051580Beginning revival. 9051581Alien sniper! 9051582Spore mines ahead. Destroy them from range. 9051583Explosive spores. 9051593This will allow us to prepare an antitoxin for Captain Thule. 9051594Techmarine 9051624Keep at least 1 Imperial Guard alive 9051683Stikkbomb 9051715Brightlance upgrade 9051716Equip a bright lance cannon, effective against vehicles. 9051718Shuriken Cannon upgrade 9051719Equip a shuriken cannon, effective against infantry. 9051730Rune Armor 9051731Increases the Farseer s Health, Energy and Energy Regeneration. 9051733Armor of Fortune 9051734Unlocks Fortune ability which temporarily reduces the damage taken by an allied unit. Increases Health and health regeneration of the Farseer. 9051763Witchblade 9051764Gives the Farseer a deadly witchblade. 9051802Move here to pickup wargear 9051809Pickup Wargear 9051813Uncover who is agitating the Orks 9051814Bolter 9051853Long ago, the Emperor foresaw Humanity s need for warriors unlike any others. 9051854Warriors who could face the unbearable horror lurking among the stars. 9051855Who, when all others fled, would strike at that horror s very heart. 9051856Who, on the day of certain defeat, would be victorious. 9051857Brothers, we are those warriors. 9051858And that day is today. 9051859Attention Xeno attack imminent. 9051860All residents report to designated hab-shelters without delay. 9051861Display identity badges at all times. 9051862Follow all orders from stratum Adepts. 9051863Report xeno sightings without delay. 9051864Remember The faithful shall have the Emperor s Protection. 9051878Let others blanche and recoil in the face of this genocidal infestation. 9051879We are Space Marines. 9051880We know no fear. 9051881Let others retreat before an inhuman enemy who uses life itself as its twisted weapon. 9051882We are Space Marines and we arm ourselves with the purest of all weapons… 9051883Death itself. 9051887Reinforce Kommandos 9051888Reinforce Kommandos 9051889Reinforce Kommandos 9051890Reinforce Sluggas 9051891Reinforce Sluggas 9051892Reinforce Sluggas 9051893Reinforce Stormboys 9051894Reinforce Stormboys 9051895Reinforce Stormboys 9051899We have detected Eldar scouts near our Communications Array. They must be preparing an attack on the array itself. 9051901Repel this attack, Commander. 9051906Stay alert. The Eldar strike without warning. 9051907The Eldar want the Array for themselves, Commander, their primary target will be the beacons. 9051908You must protect the beacons. 9051941Enemy in full retreat. 9051942And our connection with the Array remains secure. 9051943Well done, Commander. 9051949The Array has fallen, Commander. 9051950We have failed. 9051953The Eldar are closing in on one of our automated foundries, Commander. 9051955I know not why they seek to acquire our technologies, but this cannot be allowed. If the foundry falls, our ability to deploy to multiple missions would be compromised. 9051956We must protect that foundry, Commander. 9051961What would the Eldar want with a foundry? 9051962Suffice it to know that they wish it, Avitus. 9051963And if we fail to protect our beacons around it, they will have it. 9051996Back to the shadows, Eldar. 9051997Well done, Commander. 9051998The Foundry remains operational and under our control. 9052004Curse those foul Eldar. 9052005The beacons are destroyed, and the foundry is lost. 9052008The alien swarm is moving directly towards one of our Communications Arrays, Commander. 9052010Unless they are stopped, they will sever our connection with the array and cost us valuable intelligence on their activities. 9052011Time is of the essence. 9052020The swarm is closing in. Set up your defenses while you can. 9052021We need to protect the beacons. 9052022We ll lose the Communications Array if they are destroyed. 9052059I fear nothing, for I am fear incarnate. 9052060The Communications Array is safe for now. 9052061Well done. 9052068The communications array has fallen. 9052069Sending in Thunderhawks for immediate extraction. 9052074The Tyranid swarm continues to ravage the sector, Commander. 9052075An entire horde is closing in on one of our automated foundries. 9052076These foundries allow us to resupply quickly and launch multiple strikes against our enemies. 9052077That advantage could be lost to us if this foundry falls to the Tyranids. 9052086The foundry can weather an attack, but our control beacons are much more fragile. 9052087If the swarm destroys those, we will no longer have access to the Foundry, regardless of its state. 9052088Then they will not fall. 9052125The horde has been stopped in its tracks. 9052126The foundry has not fallen. 9052134Withdraw to the Strike Cruiser, brothers. Our beacons are shattered and the foundry is lost. 9052135We must find another route to victory. 9052140The Tyranids are threatening a shrine to the Emperor. 9052141Losing this shrine will deal a serious blow to morale across the sector. 9052143We cannot allow this, Commander. 9052152Remember, Commander, the control beacons must not fall or the shrine will be rendered useless. 9052191The shrine is safe now. 9052192The Emperor was with us this day. 9052200The shrine has fallen to the swarm. Thunderhawks approaching for emergency extraction. 9052201This is a dark day for the Imperium. 9052206Defend her at all costs! 9052207Destroy the Space Marines! 9052212Commander, we are experiencing massive power fluctuations. 9052213Whatever is happening there, you must stop it! 9052214Forward, then! 9052215We cannot pierce her damnable shield! 9052216Aahh… Isha lend me strength… 9052217See! She cries out when her soldiers fall! 9052218It is weakening her. 9052219Then we shall weaken her further. 9052220Or it was all an Eldar trick. 9052470Commander, the Greenskins continue their rampage across the sector. 9052471A communications array has come under attack from an Ork horde. They seek to loot and destroy this important structure. 9052472These arrays improve our communications across the sub-sector and allow us to monitor enemy movements. We cannot afford to lose that advantage. 9052482The Ork assault is about to begin commander. 9052483The Greenskins will target the beacons around the Array. If those fall, the relay will be theirs. 9052484They may also try to capture the array directly. We can t let that happen either. 9052530Communications array secured. 9052531Excellent work, Commander. 9052532We will continue to benefit from this data throughout our crusade. 9052541I have lost contact with the array s logic engines. 9052542The battle is lost. Withdraw immediately. 9052547The Orks are preparing to assault one of our automated foundries, Commander. 9052549It is these foundries that allow us to rapidly redeploy and launch multiple strikes. 9052550You must repel the Ork attack or the foundry will fall. 9052559They will direct their attacks at the beacons allowing us to control its automated systems. 9052560They should direct their attacks at us. That would actually give them a chance to succeed. .. 9052561The Orks will want the foundry for themselves, Commander. 9052607Ork threat eliminated. Find us worthier opponents in the future. 9052608Foundry output remains strong, Commander. Well done. 9052618The relays are shattered. The foundry is lost 9052619Initiating emergency extraction. 9052624Commander, the Orks are about to overrun a shrine dedicated to the Emperor. 9052625Losing this shrine would bring shame to our Chapter and deal a serious blow to sector morale. 9052627Protect the shrine at all costs. 9052636We will not allow the aliens to desecrate this place. 9052637Make sure our beacons remain in place, brothers. 9052638We cannot protect the shrine without them. 9052684We stand victorious in the Emperor s shadow. 9052685The Orks will think long and hard before attacking a holy shrine again. 9052695The beacons are lost. 9052696We must withdraw. 9052814Superior Power Sword 9052817Relic Power Sword 9052820Master-Crafted Power Sword 9052823Azrael s Second 9052824Power Sword 9052846Anointed Power Axe 9052853Anointed Power Axe 9052854Equips the Apothecary with a Power Axe that drains energy from enemies when it strikes. 9052886Bolter 9052905Armor of Purity 9052906Armor of Purity 9052907Reduces the recharge time on the Apothecary s Heal ability and increases the Apothecary s health. 9052909Brothers in Arms 9052910Increase the firing rate and damage output of the Techmarine and nearby allies. 9052967Die, xeno! Die! 9052968We do not have the weapons to kill this beast. 9052975Greenskin Horde 9052976Tyranid Hive Fleet 9052995Well done, Commander. 9052996Excellent work, Commander. 9052997However, only a few mortar batteries have reactivated. 9052998The choice of tactics is yours, of course. 9053011Angel Gate is closing! 9053047Use your Jump Pack troops 9053048Target Thaddeus 9053049Greenskin Horde 9053050Tyranid Hive 9053051Eldar 9053052Loathsome Eldar 9053053Angels of Death 9053054Angels of Death 9053055The Wailing Doom 9053056Fire Prism Assault 9053057Idranel of Ulthwe 9053058Warlock of the Eldar 9053059The Eldar Pathfinder 9053060Lord of Wraiths 9053061A Spider Among Flies 9053062The Eldar Webway Gate 9053063The Eldar Farseer Summoner 9053064The Ork Warboss 9053065Greenskin Armor 9053066Greenskin Weaponsmith 9053067The Ork Kommando 9053068Rippa-Splitta 9053069Skykilla s Raid 9053071Target Gutrencha 9053072Destroy the Avatar 9053073Destroy the Fire Prism 9053074Eliminate Farseer Idranel 9053075Kill the Eldar Warlock 9053076Eliminate Ranger Nemerian 9053077Destroy the Wraithlord 9053078Kill the Warp Spider Exarch 9053079Destroy the Falcon Tank 9053080Kill the Eldar Farseer Summoner 9053081Kill the Ork Warboss 9053082Kill Boss Gorwazza 9053083Eliminate the Ork Mek 9053084Kill the Ork Kommando 9053085Eliminate Rippa-Splitta to Recover the Dataslate 9053086Eliminate Skykilla and his Stormboyz 9053087Eliminate Deff Driva 9053088Eliminate Gutrencha 9053089Thundering Terror 9053090Monstrous Might 9053091Target Carnifex 9053092Master of the Hive 9053093Tyrant Alert 9053094To Decapitate the Hive 9053095The Tyranid Lictor Jumper 9053096Death Whisper 9053097The Mantis Killer 9053098The Killer Serpent 9053099Unstoppable Fury 9053100Brain Beast Unleashed 9053101The Hidden Brain 9053102Snake in the Grass 9053103Vengeance for Davian Thule 9053104Brood Swarm 9053105Hand of the Hive Mind 9053106Fury of the Hive Mind 9053107Bring down the Carnifex 9053108Purge the Carnifex 9053109Kill the Tyranid Guant Squad 9053110Eliminate the Hive Tyrant 9053111Destroy the Nesting Hive Tyrant 9053112Eliminate the Hive Tyrant 9053113Kill the Tyranid Lictor Jumper 9053114Kill the Lictor Beast 9053115Eliminate the Lictor 9053116Kill the Ravener 9053117Stop the Carnifex 9053118Kill the Tyranid Spore Chimney 2 Tower 9053119Kill the Tyranid Tyranid Tower 1 9053120Kill the Tyranid Tyranid Tower 2 9053121Avenge Captain Thule 9053122Purge the Warrior Beast 9053123Purge the Zoanthrope 9053124Eliminate the Zoanthrope 9053169Ambush! 9053170Snake firing at range! 9053171Do not let them escape! 9053172That was the last of them. 9053173Expect more attacks 9053179Hive node launching spore mines! 9053180Bombardment from a hive node. Destroy it. 9053210Furious Absolution 9053213Heavy Bolter 9053214Foe Smiter 9053215Bolt Pistol 9053218Valorous 9053222Tartarus 9053225Roar of Truth 9053229The Chorus of Zeal 9053232Heavy Bolter 9053233Armor of the Crusader 9053236The Mantle of Kronus 9053239Immovable 9053242Eagle Talon 9053243Power Axe 9053245Alexian s Blade 9053248Hidden Knowledge 9053269Prayer of the Righteous 9053270Purity Seal 9053272Oath of Victory 9053273Purity Seal 9053275The dance of blades begins! 9053276They wish to try our swords. 9053277It is an ambush. 9053278To cover! 9053279We are easy targets until we close the gap. 9053280We are under a psychic onslaught. 9053281We are beset with flame. 9053282We are under barrage. 9053283Keep us moving. Strike back as you can. 9053284Our craft takes heavy blows from the eneny. 9053285The humans grow presumptuous. 9053286The Imperials invite their own destruction. 9053287Brutish Orks strike at us. 9053288We must teach these Orks their place. 9053289The Space Marines press their attack. 9053290The Great Devourer sends its atrocities against us. 9053291Drones of the Hive Mind scuttle toward us. 9053292Our vehicle is in jeopardy. 9053293There is difficulty in evading. 9053294Leave nothing unavenged. 9053295We must learn from our sufferings. 9053296Our wounds are grave! 9053297Our strength is failing! 9053298Our lives hang by a thread! 9053299Flee or die. 9053300Live to fight again. 9053301This is over for now. 9053302The pain grows. 9053303The wraithbone has been breached. 9053304Our flight has ended, our wings clipped. 9053305The targeting matrix has shattered! 9053306Like the hounds of Kurnous, we run. 9053307Standard of Kronus 9053308Battle Standard 9053310Standard of Calderis 9053311Battle Standard 9053313Stigmatum Sanguinius 9053314Iron Halo 9053316Crown of Iron 9053317Iron Halo 9053319Improved Power Armor 9053320Power Armor 9053322Improved Scout Armor 9053323Scout Armor 9053325Improved Bolt Pistol 9053329Improved Bolter 9053330Bolter 9053333Improved Heavy Bolter 9053334Heavy Bolter 9053337Improved Chainsword 9053338Chainsword 9053340The time for speed has passed. 9053341Their undisciplined minds shall betray their locations. 9053342All that is hidden, I see. 9053343Only the Eldar may unwind the tangled skein of fate. 9053344Fall under the weight of eons. 9053345Swiftly now. 9053346The Fates demand caution. 9053347You would seek my wrath? Have it, then! 9053348Here is my gift to all your kind. 9053349Feel the flames of Asuryan. 9053350Let the runes reveal our foes. 9053351None can hide from my sight. 9053352What you have given, I return. 9053353Suffer the retribution of the Eldar! 9053354 Grunts 9053355 Grunts 9053356 Grunts 9053357 Scream 9053358 Scream 9053359Tied up in hand-to-hand combat. 9053360I have donned the Signum Armor 9053361I wield the holy power axe. 9053362I have received the holy bolter. 9053363The chapter s finest bolter is in my hands. 9053364I wield the sanguine chainsword. 9053365Hellfire bolter equipped and ready. 9053366Witchblade 9053409Space Marines approaching. 9053410Sergeant Merrick Report. 9053411Xenos forced down our Valkyries, sir. Scattered us across the damn landscape. 9053412Get ready, here they come! 9053413Concentrate las-fire! 9053414More of them! Hold the line! 9053415Second platoon, third squad, reporting for duty! 9053416Survivors from Third Platoon! Fall in and join the fight, Guardsmen! 9053417Hustle up men! There s Tyranids to kill! 9053418Surely this isn t over. 9053419Not the war, Guardsman, no. But our part in it is almost at an end. 9053420This is Gabriel Angelos to the commanding forces on Typhon, do you read? 9053421The relief forces have arrived! 9053422Hold fast. You shall not fall this day. 9053423Movement detected! Aliens on approach! 9053424Alright, men! These things are here to take our worlds away from us! 9053425Form up into defensive firing lines! 9053426Get ready to repel the next attack! 9053427Taste the fury of the Blood Ravens! 9053441Purification Vials 9053442Throw a grenade which purifies an area, damaging all units within its purifying cloud. 9053448Purification Vials 9053449Grants grenades which are good versus infantry. 9053451Purification Vials 9053458Fleet of Foot 9053459Greatly increase speed but have reduced damage for a duration. 9053469Sanguine Chainsword 9053473Sanguine Chainsword 9053474Chainsword that gives health to the Apothecary with each strike against enemy infantry. 9053490Feral Ork Boy 9053493Basic infantry of feral Orks. 9053494Feral Ork Boyz 9053495Feral Boyz 9053496Ork Mob 9053502A Squad of Nobs… 9053503Nob Squad 9053504Nobz 9053505Heavy Ranged Orks 9053506Power Fist 9053507Power Fist 9053508Equips a slow but powerful melee weapon, plasma pistol and grants the Force Commander the Flesh Over Steel ability which stuns target vehicle. Effective against large targets and vehicles. 9053534Stormboy 9053540Looted Tank 9053552Mekboy 9053555Loota Boy 9053564Ork Deff Dread 9053567Stikkbomma 9053570Nob 9053573Shoota Nob 9053576Kommando Nob 9053579Storm Nob 9053583Basic infantry of feral Orks. 9053584Ork Shoota Boyz 9053585Shoota Boyz 9053586Ranged Ork Mob 9053587Dis ere is da boyz dat has da big shootaz 9053588Ork Big Shoota Boyz 9053589Big Shoota Boyz 9053590Heavy Weapons Mob 9053595Orks with a big brother 9053596Slugga Boys Nob 9053597Slugga Boyz 9053598Ork Medium Melee Mob 9053599Dis here is da boyz dat burnz 9053600Ork Burna Boyz 9053601Burna Boyz 9053602Ork Mob 9053607Basic infantry of feral Orks. 9053608Feral Ork Boss 9053609Mekboy 9053610Ork Engineer 9053614Ork Deff Dread 9053615Ork Deff Dread 9053616Deff Dread 9053617Ork Walker and Medium Armor 9053621Nob with a big choppa… 9053622Nob Squad 9053623Nob 9053624Ork Melee Nob 9053625A Squad of Nobs… 9053626Nob Squad 9053627Nobz 9053628Ork Medium Ranged Mob 9053629A Squad of Nobs… 9053630Nob Squad 9053631Kommando Nobz 9053632Ork Melee Ambushers 9053633A Nob with a Jetpack… 9053634Stormboy Nob 9053635Stormboy Nob 9053636Ork Jumper 9053637Basic infantry of feral Orks. 9053638Ork Lootas 9053639Loota Boyz 9053640Heavy Ranged Ork Mob 9053641Basic infantry of feral Orks. 9053642Ork Loota Boys Mekboy 9053643Loota Boyz 9053644Heavy Ranged Ork Mob 9053645It s rainin Orks…! 9053646Stormboy Squad 9053647Stormboyz 9053648Ork Melee Jump Mob 9053649dis ere is da boyz dat blowz tings up 9053650Ork Tankbusta 9053651Tankbustaz 9053652Ork Heavy Weapons Mob 9053653Sneakier Boys… 9053654Feral Ork Boyz 9053655Kommandos 9053656Ork Ranged Mob 9053657Kommando Nob 9053660Sneakier Boys… 9053661Feral Ork Boyz 9053662Kommandos 9053663Ork Ranged Mob 9053664It s rainin Orks…! 9053665Stormboy Squad 9053666Stormboyz 9053667Ork Melee Jump Mob 9053668Ork Looted Tank 9053669Ork Looted Tank 9053670Looted Tank 9053691Move to the camp. 9053709Thunderhawk 2 here, Commander. 9053710We have lost contact with our Strike Cruiser, Commander. 9053711The first of the veins is ahead. 9053712We fight on alone. 9053715Bio-Toxin administered successfully, Commander. 9053719Commander, we need to administer another dose of bio-toxin at a second site. 9053720Second dose delivered! That should be it. 9053753Commander, we have located a major Tyranid hive. 9053754The creatures here are a match for the poison killing Captain Thule. 9053755Collect a toxin sample so we can revive the Captain. 9053756With it, we can also develop new weapons against the Tyranids. 9053757Collect the sample there. 9053759We have reached the toxin pool. 9053760Commander, gather the sample at the pool s edge. 9053764Make for the extraction point marked on the map. 9053767Node eliminated. 9053769There. The last nest is destroyed. 9053770We have destroyed their birthing chambers at last. 9053771Destroy the last of these nests! 9053772Purge that hellish birthing sac! 9053773Take cover! 9053774It s going to charge! 9053775How many more must we kill? 9053776What a hellish place. 9053777Concentrate fire. 9053778Keep fighting. 9053779And I shall be your death. 9053781And Captain Thule is with us again! 9053782This hive will wither without its tyrant. 9053783Is that you… Gabriel? 9053784It is Thaddeus, Captain… Do you not recognize me? 9053785Captain Thule must rest now. His revival was a long and difficult process. 9053791Commander, we have dropped a spread of relay beacons. 9053792Make your way to the closest one and activate it so we have a fix on your position. 9053793I am getting readings from one of the beacons, Commander. Marking it on map display. 9053794Beacon activated. 9053795Coordinates received. Drop pods away! 9053796Commander, we have one more task in this cursed place. 9053797The Hive Mind is using a powerful alpha creature to maintain control over its land-based forces on this world. 9053798The beast is dead. 9053799The chapter and the sector owe you a great debt, Space Marines. 9053800We did our duty, Captain. Nothing more. 9053801Few could have done it better, Cyrus. 9053828Battle Equipment 9053829Guardians Plasma Grenades suppress and cause knockback. Infiltration allows your Rangers to hide from enemy troops. 9053831Call of War 9053832The most feared of the Aspect Warriors what they lack in brute strength they make up for in precision and efficiency. Effective at melee combat. 9053857Terminator Armor 9053858Permanently equips the Force Commander with highly resilient Terminator armor. When equipped he loses access to his current wargear and accessories and only has access to Terminator wargear. Grants the Teleport ability. 9053872Reprogram the automated base defensive lines 9053877Rendezvous with Eldar Squads 9053881Even our voices are death. 9053882Fleet and sure. 9053883More cautiously now. 9053884The furies are unleashed. 9053885Nothing shall stand before me. Or after. 9053886We abide by the Farseer s wisdom. 9053887By the Crone. 9053888Tell us our task. 9053889We would do our Temple honor. 9053890Let our enemies forgo all hope, for the Banshee howls their doom. 9053891Another voice joins our chorus. 9053892These blades are finely balanced. 9053893This keen edge shall cleave many foes. 9053894Now both hands bear witness to my wrath. 9053895The sacred triskele, herald of vengeance. 9053896With these we shall strike the enemy s heart cold. 9053897The precious instruments of war. 9053898Let us put these battle-trappings to the test. 9053899We must tend to other matters. 9053900Death to those who would oppose us. 9053901Alas that flesh is more fragile than spirit. 9053902Let us welcome them properly. 9053903We shall not leave our ancestors behind. 9053904They may not show it, but they are affected. 9053905We must thwart them. 9053906We shall strike where opportunity permits. 9053907We must secure the route. 9053908We are underway and under alert. 9053909We shall harry them along our way. 9053910We may see battle before we reach it. 9053911Nothing shall stand before us. 9053912Wraithbone, hear our creation song. 9053913It is fully formed. 9053914Behold, the webway opens. 9053915Our fortifications are raised. 9053916This turret shall give our enemy pause. 9053917We have determined to acquire it. 9053918It shall belong to us. 9053919We shall capture it. 9053920We have our prize. 9053921We have secured a new asset. 9053922This place is now under our banner. 9053923Hope burns brighter. 9053924Glad tidings, sisters. 9053925Undesirable. 9053926A warrior is as deadly in quiet preparedness as in frenzied action. 9053927I tire of bloodshed. My time on this Path is ending. 9053928Such a quiet assignment. 9053929I am told Lady Tyrea was once a poetess. 9053930No word at all from Surian or his second? 9053931It appears I have time to meditate. 9053932Be not overeager for battle, it will come soon enough. 9053933As you require. 9053934Without pause. 9053935A new step along my Path. 9053936A shame my old mentor is not here to see. 9053937We go in. 9053938We are going indoors. 9053939Into the vehicle and away. 9053940Time to emerge. 9053941We are exiting. 9053942This is where we disembark. 9053943Commence the march. 9053944We know our destination. 9053945An adjustment is required. 9053946We have a journey to make. 9053947Our way is blocked. 9053948We shall have to take a different path. 9053949The drop is too steep. 9053950So long as the wall stands, we cannot proceed. 9053951Speak and our group will obey. 9053952We do not doubt the cause. 9053953Our kin watch from above. 9053954Let us hope our voyage does not end like Lord Elothan s. 9053955Do our ancestors bones truly grace these miserable worlds? 9053956A stronghold lies ahead. 9053957A thing to make war with, if we can claim it. 9053958To take this ground would be wise. 9053959Careful. There are enemy there. 9053960Behold our foe. 9053961We have found their heavy guns. 9053962That looks like one of their champions. 9053963We have spotted a group of infantry. 9053964It is a thing out of nightmare. 9053965They have a psyker, if you care to call it such. 9053966They are employing a vehicle. 9053967A walking hulk of armor. 9053968Our companions in arms. 9053969Orks. From what festering corner I know not. 9053970Their Emperor has twisted them body and soul. 9053971Hive-beasts. 9053972Human primitives. I laugh. 9053973Haste is unnecessary. 9053974We hope for new orders. 9053975Call the halt. 9053976We await word. 9053977Break off the attack. 9053978The attack order is rescinded. 9053979We are ready to serve. 9053980New strength from greater numbers. 9053981Our arsenal increases. 9053982Beautifully lethal. 9053983They will serve their deadly function. 9053984Let us put these new arms to the test. 9053985We shall wield them with ardor. 9053986The splendor of the wraithbone augments my arm. 9053987Most undesirable. 9053988Our cry of hate. 9053989To your knees, worm. 9053990Like a howling wind. 9053991Overhaste is dangerous. 9053992Already upon you. 9053993Let us dance. 9053994Its death will honor our Temple. 9053995Press them hard. 9053996Cut it to ribbons. 9053997Let us give it something to shoot at. 9053998Most certainly. 9053999We cannot let them stop us. 9054000Their guns slow our advance. 9054001We are the Banshee. 9054002Yes, come at me. 9054003They assail us from afar. 9054004We must find cover somewhere. 9054005This is a tenuous position. 9054006Our protection is put to the test. 9054007They were lying in wait for us. 9054008Lay them all low. 9054009We must save the expedition. 9054010Life is renewed. 9054011Mend to fight again. 9054012A grenade volley. 9054013Like a devouring nova. 9054014May the Temples bless us from afar. 9054015Women of Eldar do not relent. 9054016Know yourselves our lessers. 9054017Their works shall come to nothing. 9054018Do not concede the field. 9054019We bring them their due of pain. 9054020This Orkish filth? With pleasure. 9054021Beat back the humans. 9054022Cleanse the infestation. 9054023Put the savages down. 9054024We shall divest them of the gun. 9054025They will lie in a mound. 9054026We will euthanize it. 9054027End its pitiful psychic flailing. 9054028Deny them any habitation. 9054029It shall fall in flame.
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開催日:2010 / 12 / 16 フォーマット:レガシー(~SOM) Decks of the Week 12/16/2010 Constructed Legacy Event #1862025 on 12/11/2010 in Daily Events 参加人数:16名 12/11(1)4-0:ウェルダー・リアニメイト/Welder Reanimate 12/11(1)3-1:バントアグロ/Bant Aggro 12/11(1)3-1:ウーズリアニメイト/Ooze Reanimate 12/11(1)3-1:デス&タックス(白単)/Death&Taxes 12/11(1)3-1:ズー(赤緑白)/Zoo Constructed Legacy Event #1862027 on 12/11/2010 in Daily Events 参加人数:16名 12/11(2)4-0:バーン(赤単)/Burn 12/11(2)3-1:チームアメリカ/Team America 12/11(2)3-1:ゴブリン(タッチ黒緑)/Goblin 12/11(2)3-1:デス&タックス(白単)/Death&Taxes Constructed Legacy Event #1860878 on 12/12/2010 in Daily Events 参加人数:19名 12/12(1)4-0第7位:実物提示教育+騙し討ち/Show and Tell+Sneak Attack 12/12(1)3-1:発掘/Dredge 12/12(1)3-1:発掘/Dredge 12/12(1)3-1:アド・ストーム/ANT 12/12(1)3-1:バーン(赤単)/Burn 12/12(1)3-1:ランドスティル(青赤)/Landstill 12/12(1)3-1:カウンタートップゴイフ(緑青白)/CounterTop-Goyf Constructed Legacy Event #1862026 on 12/13/2010 in Daily Events 参加人数:25名 12/13(1)4-0:ゴブリン(タッチ緑)/Goblin 12/13(1)3-1:バーン(赤単)/Burn 12/13(1)3-1:チームアメリカ/Team America 12/13(1)3-1:マーフォーク(青単)/Merfolk 12/13(1)3-1:ウーズサバイバルロック/Ooze Survival 12/13(1)3-1:発掘/Dredge 12/13(1)3-1:ゴブリン(タッチ黒)/Goblin 12/13(1)3-1:カウンタートップゴイフ(緑青白)/CounterTop-Goyf 12/11(1)4-0 ウェルダー・リアニメイト/Welder Reanimate 使用者:Gosu. Main Deck 1《Badlands》 3《汚染された三角州/Polluted Delta》 2《沸騰する小湖/Scalding Tarn》 4《教議会の座席/Seat of the Synod》 2《Underground Sea》 4《囁きの大霊堂/Vault of Whispers》 2《Volcanic Island》 4《ゴブリンの溶接工/Goblin Welder》 4《不運な研究者/Hapless Researcher》 1《墨溜まりのリバイアサン/Inkwell Leviathan》 1《エメリアの盾、イオナ/Iona, Shield of Emeria》 1《マイアの戦闘球/Myr Battlesphere》 1《白金の帝像/Platinum Emperion》 1《鋼の風のスフィンクス/Sphinx of the Steel Wind》 1《鋼のヘルカイト/Steel Hellkite》 1《隔離するタイタン/Sundering Titan》 4《渦まく知識/Brainstorm》 4《入念な研究/Careful Study》 3《金属モックス/Chrome Mox》 4《納墓/Entomb》 4《死体発掘/Exhume》 4《Force of Will》 4《再活性/Reanimate》 Sideboard 3《仕組まれた爆薬/Engineered Explosives》 1《精神隷属器/Mindslaver》 3《真髄の針/Pithing Needle》 2《実物提示教育/Show and Tell》 3《呪文貫き/Spell Pierce》 2《思考囲い/Thoughtseize》 1《トーモッドの墓所/Tormod s Crypt》 12/11(1)3-1 ウーズリアニメイト/Ooze Reanimate 使用者:vadercillo Main Deck 2《島/Island》 2《湿地の干潟/Marsh Flats》 3《汚染された三角州/Polluted Delta》 3《沼/Swamp》 2《湿った墓/Watery Grave》 1《エメリアの盾、イオナ/Iona, Shield of Emeria》 1《壊死のウーズ/Necrotic Ooze》 1《Phyrexian Devourer》 1《朽ちゆくインプ/Putrid Imp》 1《トリスケリオン/Triskelion》 4《渦まく知識/Brainstorm》 4《生き埋め/Buried Alive》 3《金属モックス/Chrome Mox》 4《暗黒の儀式/Dark Ritual》 2《強迫/Duress》 3《死体発掘/Exhume》 4《Force of Will》 2《コジレックの審問/Inquisition of Kozilek》 3《Lim-Dul s Vault》 4《水蓮の花びら/Lotus Petal》 3《親身の教示者/Personal Tutor》 3《思案/Ponder》 4《再活性/Reanimate》 Sideboard 1《魅力的な執政官/Blazing Archon》 1《強迫/Duress》 4《残響する真実/Echoing Truth》 3《引き裂かれし永劫、エムラクール/Emrakul, the Aeons Torn》 4《実物提示教育/Show and Tell》 2《拭い捨て/Wipe Away》 第4位12/11(2)4-0 バーン(赤単)/Burn 使用者:bozidar2121 Main Deck 1《乾燥台地/Arid Mesa》 1《蛮族のリング/Barbarian Ring》 13《山/Mountain》 1《沸騰する小湖/Scalding Tarn》 1《冠雪の山/Snow-Covered Mountain》 1《樹木茂る山麓/Wooded Foothills》 4《ゴブリンの先達/Goblin Guide》 2《地獄火花の精霊/Hellspark Elemental》 4《ケルドの匪賊/Keldon Marauders》 2《火花の精霊/Spark Elemental》 4《Chain Lightning》 4《火炎破/Fireblast》 4《溶岩の撃ち込み/Lava Spike》 4《稲妻/Lightning Bolt》 4《発展の代価/Price of Progress》 4《裂け目の稲妻/Rift Bolt》 3《硫黄の渦/Sulfuric Vortex》 3《火山の流弾/Volcanic Fallout》 Sideboard 1《Anarchy》 3《真髄の針/Pithing Needle》 3《紅蓮破/Pyroblast》 2《紅蓮光電の柱/Pyrostatic Pillar》 3《大祖始の遺産/Relic of Progenitus》 3《粉々/Smash to Smithereens》 12/11(2)3-1 ゴブリン(タッチ黒緑)/Goblin 使用者:cocoa_black Main Deck 3《Badlands》 4《血染めのぬかるみ/Bloodstained Mire》 4《山/Mountain》 3《Taiga》 4《不毛の大地/Wasteland》 4《樹木茂る山麓/Wooded Foothills》 3《宝石の手の焼却者/Gempalm Incinerator》 3《ゴブリンの酋長/Goblin Chieftain》 4《ゴブリンの従僕/Goblin Lackey》 4《ゴブリンの女看守/Goblin Matron》 4《ゴブリンの群衆追い/Goblin Piledriver》 4《ゴブリンの首謀者/Goblin Ringleader》 2《ゴブリンの戦長/Goblin Warchief》 1《鏡割りのキキジキ/Kiki-Jiki, Mirror Breaker》 1《モグの戦争司令官/Mogg War Marshal》 2《包囲攻撃の司令官/Siege-Gang Commander》 1《スカークの探鉱者/Skirk Prospector》 1《棘鞭使い/Stingscourger》 1《ボガートの汁婆/Wort, Boggart Auntie》 4《霊気の薬瓶/AEther Vial》 2《名も無き転置/Nameless Inversion》 1《巣穴の運命支配/Warren Weirding》 Sideboard 2《自然に帰れ/Back to Nature》 1《ゴブリンの名手/Goblin Sharpshooter》 2《クローサの掌握/Krosan Grip》 3《非業の死/Perish》 1《大祖始の遺産/Relic of Progenitus》 1《棘鞭使い/Stingscourger》 3《ブリキ通りの悪党/Tin Street Hooligan》 2《トーモッドの墓所/Tormod s Crypt》 12/12(1)4-0 実物提示教育+騙し討ち/Show and Tell+Sneak Attack 使用者:Norge Main Deck 4《古えの墳墓/Ancient Tomb》 2《島/Island》 1《霧深い雨林/Misty Rainforest》 1《山/Mountain》 3《汚染された三角州/Polluted Delta》 4《沸騰する小湖/Scalding Tarn》 3《Volcanic Island》 4《引き裂かれし永劫、エムラクール/Emrakul, the Aeons Torn》 3《大祖始/Progenitus》 3《森滅ぼしの最長老/Woodfall Primus》 4《渦まく知識/Brainstorm》 4《目くらまし/Daze》 4《Force of Will》 3《直観/Intuition》 3《水蓮の花びら/Lotus Petal》 4《思案/Ponder》 2《煮えたぎる歌/Seething Song》 4《実物提示教育/Show and Tell》 4《騙し討ち/Sneak Attack》 Sideboard 3《残響する真実/Echoing Truth》 4《炎渦竜巻/Firespout》 4《紅蓮破/Pyroblast》 4《トーモッドの墓所/Tormod s Crypt》 12/12(1)3-1 ランドスティル(青赤)/Landstill 使用者:XShockWaveX Main Deck 1《アカデミーの廃墟/Academy Ruins》 3《フェアリーの集会場/Faerie Conclave》 4《島/Island》 4《ミシュラの工廠/Mishra s Factory》 1《山/Mountain》 4《沸騰する小湖/Scalding Tarn》 4《Volcanic Island》 4《不毛の大地/Wasteland》 3《渦まく知識/Brainstorm》 3《対抗呪文/Counterspell》 1《世界のるつぼ/Crucible of Worlds》 4《Force of Will》 1《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 4《稲妻/Lightning Bolt》 3《ネビニラルの円盤/Nevinyrral s Disk》 2《漸増爆弾/Ratchet Bomb》 2《大祖始の遺産/Relic of Progenitus》 1《師範の占い独楽/Sensei s Divining Top》 3《呪文嵌め/Spell Snare》 4《行き詰まり/Standstill》 4《もみ消し/Stifle》 Sideboard 4《虚空の杯/Chalice of the Void》 2《紅蓮破/Pyroblast》 3《紅蓮地獄/Pyroclasm》 2《大祖始の遺産/Relic of Progenitus》 4《呪文貫き/Spell Pierce》 12/13(1)4-0 ゴブリン(タッチ緑)/Goblin 使用者:pryite199 Main Deck 2《血染めのぬかるみ/Bloodstained Mire》 9《山/Mountain》 2《Taiga》 4《不毛の大地/Wasteland》 4《樹木茂る山麓/Wooded Foothills》 3《宝石の手の焼却者/Gempalm Incinerator》 2《ゴブリンの酋長/Goblin Chieftain》 4《ゴブリンの従僕/Goblin Lackey》 3《ゴブリンの女看守/Goblin Matron》 4《ゴブリンの群衆追い/Goblin Piledriver》 4《ゴブリンの首謀者/Goblin Ringleader》 1《ゴブリンの名手/Goblin Sharpshooter》 4《ゴブリンの戦長/Goblin Warchief》 1《モグの戦争司令官/Mogg War Marshal》 2《包囲攻撃の司令官/Siege-Gang Commander》 1《スカークの探鉱者/Skirk Prospector》 1《棘鞭使い/Stingscourger》 2《巣穴の煽動者/Warren Instigator》 4《霊気の薬瓶/AEther Vial》 3《稲妻/Lightning Bolt》 Sideboard 1《猪牙のしもべ/Boartusk Liege》 4《虚空の杯/Chalice of the Void》 4《自然の要求/Nature s Claim》 3《Pyrokinesis》 3《トーモッドの墓所/Tormod s Crypt》