約 5,658,994 件
https://w.atwiki.jp/yn0510/pages/14.html
5/13 http //www.css-lecture.com/ をみて基本的なことを学ぶ。 ※ css で画像を表示する際などに path を指定するが、これはcssファイルから見た相対パスを入れなければいけない。 *********************************************************************************************** 5/16 単純にちょっとサイズが小さくないか? [サイズ設計] 基本は 黄金比 1 1.618 白銀比 1.1.414 幅1,000pxの場合 黄金比 382 618 白銀比 414 586 になる。 ここでは、黄金比で作ってみる! wrapper 1000px main 618px add 382px ※ width とはmarginを抜いた幅であることに注意する! [ドットインストール HTMLの基礎] "favicon"なるもの(拡張子は.ico)がある。 これは url の左に表示される小さなアイコンで、ブックマークされた際にも表示されるのでぜひつけたい。 リストタグ ul Unorderd List (箇条書き) ol Orderd List (番号付き) li List Item テーブルタグ tr Table Row th Table Header td Table Data 汎用要素 div 汎用ブロックタグ span 汎用インラインタグ id 一意 class 複数 実体参照 Less Than ( ) Greater Than ( ) [ドットインストール CSSの基礎] セレクタの微妙な違い a, b aまたはb a b aの中のb a b aの子要素のb (直下でなくてはいけない、孫でもだめ) ab aのb (div#main, span.index など) 疑似クラス a hover などのこと。 クラス指定していなくても、何らかの挙動や特殊性から指定する事ができるもの。 セレクタの優先順位 !important をつけると、すべてを無視して最優先する。あまり使わないこと。 要素の位置指定 position プロパティを指定する relative デフォルトの指定と比較して、相対的に。 absolute 親要素と比較して、絶対的に。 fixed ブラウザの枠と比較して。 要素の重なり z-index で指定する。 重なった時に、z-index が小さい方が下に行く。
https://w.atwiki.jp/dc_comics/pages/114.html
読み返したいけれど何号だったか忘れてしまった時やストーリーを追いたい時に調べられるようにするためのリーフのリスト。 タイトル別にすると目録がわかりにくくなるのでキャラ・グループ別にしました。 タイトル名別のリンク先ではネタバレが平気で存在するので知りたくない人は注意してください。 個別タイトル A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ストーリー別 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z タイトル名別 (細分化すると時系列がわかりにくくなるので関連タイトルはまとめてあります。タイトル中の「 」はリンクの都合上、「and」で表記しています) AAction Comics Adam Strange Adventure Comics All-Star Comics Animal Man Aquaman Arion Atom Azrael BBatgirl Batman Batman Family Black Canary Blue Beetle Blue Devil Booster Gold Brave and the Bold CCaptain Atom Captain Marvel Captain Marvel, Jr. Catwoman Challengers of the Unknown DDarkstars Deadman Demon Deathstroke the Terminator Detective Comics Doctor Fate Doom Patrol EEclipso FFirestorm Flash GGreen Arrow Green Lantern Green Lantern Corps Guy Gardner HHawk and Dove Hawkgirl Hawkman Huntress IImpulse Infinity Inc. JJustice League Justice League of America Justice League International Justice Society of America K LL.E.G.I.O.N. Legion of Super-Heroes Lobo Lois Lane MManhunter Martian Manhunter Marvel Family Mary Marvel Metal Men Metamorpho Mister Miracle NNew Gods Nightwing OOMAC Omega Men Orion Outsiders PPhantom Stranger Plastic Man Power Girl QQuestion RR.E.B.E.L.S. Ray Richard Dragon Rip Hunter Robin SSandman Secret Six Secret Society of Super-Villains Sensation Comics Spectre Starman Steel Suicide Squad Superboy Supergirl Superman Swamp Thing TTeen Titans Titans Trinity U VVigilante WWonder Woman World's Finest X YYoung All-Stars Young Justice Z 資料系DCU Villains Secret Files and Origins Who's Who in the Legion of Super-Heroes Who's Who The Definitive Directory of the DC Universe リプリント A Action Comics Action Comics Vol.1 (#0[1994/12]) Action Comics Vol.1 (#1[1938/06]-#600[1988/05]) Action Comics Weekly Vol.1 (#601[1988/05]-#642[1989/03]) Action Comics Vol.1 (#643[1989/07]-#748[1998/09]) Action Comics Vol.1 (#1,000,000[1998/11]) Action Comics Vol.1 (#749[1998/10]-継続中) Adam Strange Adam Strange Vol.1 (#1[1990/03]-#3[1990/05]) Adam Strange Vol.2 (#1[2004/11]-#8[2005/06]) Adventure Comics 特集される内容は時期によって異なる。 Adventure Comics Vol.1 (#32[1938/11]-#503[1983/09]) Adventure Comics Vol.2 (#0[2009/04]) All-Star Comics 特集される内容は時期によって異なる。 All-Star Comics Vol.1 (#1[1940/夏]-#74[1978/09]) Animal Man Animal Man Vol.1 (#1[1988/09]-#89[1995/11]) Aquaman Aquaman Vol.1 (#1[1962/01]-#56[1971/04]) Aquaman Vol.1 (#57[1977/09]-#[1978/09]) Aquaman Vol.2 (#1[1986/02]-#4[1986/05]) Aquaman Vol.3 (#1[1989/06]-#5[1989/10]) Aquaman Vol.4 (#1[1991/12]-#13[1992/12]) Aquaman Vol.5 (#0[1994/10]) Aquaman Vol.5 (#1[1994/08]-#75[2001/01]) Aquaman Vol.6 (#1[2003/02]-#39[2006/04]) Aquaman Vol.6 (#40[2006/05]-#57[2007/12] タイトルはAquaman Sword of Atlantisだが継続) Arion Arion Lord of Atlantis Vol.1 (#1[1982/11]-#35[1985/09]) Arion the Immortal Vol.1 (#1[1992/07]-#6[1992/12]) Atom Atom Vol.1 (#1[1962/07]-#38[1967/08] Atom and Hawkman Vol.1 #39へ続く) Atom and Hawkman Vol.1 (#39[1968/10]-#45[1969/10] Hawkmanと同時掲載) Azrael Azrael Vol.1 (#1[1995/02]-#46[1998/10]) Azrael Vol.1 (#47[1998/12]-#100[2003/05] タイトルはAzrael Agent of the Batだが継続) Azrael Death s Dark Knight Vol.1 (#1[2009/05]-#3[2009/07]) 上に戻る B Batgirl Batgirl Vol.1 (#1[2000/04]-#73[2006/04]) Batgirl Year One Vol.1 (#1[2003/02]-#9[2003/10]) Batgirl Vol.2 (#1[2008/09]-#6[2009/02]) Batman Detective Comics Vol.1 (#27[1939/05]-継続中) Batman Vol.1 (#1[1940/09]-継続中) World s Finest Vol.1 (#1[1941/春]-#323[1986/01]) Batman and the Outsiders Vol.1 (#1[1983/08]-#32[1986/04] で脱退) World s Finest Vol.2 (#1[1990/08]-#3[1990/10]) Batman Legends of the Dark Knight Vol.1 (#0[1994/10]) Batman Legends of the Dark Knight Vol.1 (#1[1989/11]-#214[2007/03]) Batman Shadow of the Bat Vol.1 (#0[1994/10]) Batman Shadow of the Bat Vol.1 (#1[1992/06]-#94[2000/02]) Batman Chronicles Vol.1 (#1[1995/07]-#23[2000/12]) Batman Gotham Knights Vol.1 (#1[2000/03]-#74[2006/04]) Batman and the Outsiders Vol.2 (#1[2007/12]-#[2009/02]) Batman and the Outsiders Special Vol 2 (#1[2009/03]) Trinity Vol.1 (#1[2008/01]-#52[2009/07]) Batman Family Batman Family Vol.1 (#1[1975/10]-#20[1978/11]) Batman Family Vol.2 (#1[2002/12]-#8[2003/02]) Black Canary Black Canary Vol.1 (#1[1991/11]-#4[1992/02]) Black Canary Vol.2 (#1[1993/01]-#12[1993/12]) Black Canary Vol.3 (#1[2007/09]-#4[2007/10]) Blue Beetle Blue Beetle Vol.1 (#1[1986/06]-#24[1988/05]) Blue Beetle Vol.2 (#1[2006/03]-#36[2009/04]) Blue Devil Blue Devil Vol.1 (#1[1984/06]-#31[1986/12]) Booster Gold Booster Gold Vol.1 (#1[1986/02]-#25[1988/02]) Booster Gold Vol.2 (#0[2008/04]) Booster Gold Vol.2 (#1[2007/10]-継続中) Booster Gold Vol.2 (#1,000,000[2008/09]) Brave and the Bold 特集される内容は時期によって異なる。 Brave and the Bold Vol.1 (#1[1955/09]-#200[1983/07]) Brave and the Bold Vol.2 (#1[1991/12]-#6[1992/06]) Brave and the Bold Vol.3 (#1[2007/04]-継続中) 上に戻る C Captain Atom Captain Atom Vol.1 (#1[1987/03]-#57[1991/09]) Captain Marvel Captain Marvel Adventures Vol.1 (#1[1941/01]-#150[1953/11]) 他はMarvel Familyを参照。 Captain Marvel, Jr. Captain Marvel, Jr. Vol.1 (#1[1942/11]-#119[1953/07]) 他はMarvel Familyを参照。 Catwoman Catwoman Vol.1 (#1[1889/02]-#4[1989/05]) Catwoman Vol.2 (#0[1994/10]) Catwoman Vol.2 (#1[1993/08]-#94[2001/07]) Catwoman Vol.2 (#1,000,000[1998/11]) Catwoman Vol.3 (#1[2002/01]-#82[2008/10]) Challengers of the Unknown Challengers of the Unknown Vol.1 (#1[1958/05]-#77[1971/01]) Challengers of the Unknown Vol.1 (#78[1973/02]-#80[1973/07] 【Reprint】) Challengers of the Unknown Vol.1 (#81[1977/07]-#87[1978/07]) Challengers of the Unknown Vol.2 (#1[1991/03]-#8[1991/10]) Challengers of the Unknown Vol.3 (#1[1997/02]-#18[1998/07]) Challengers of the Unknown Vol.4 (#1[2004/08]-#6[2005/01]) 上に戻る D Darkstars Darkstars Vol.1 (#1[1992/10]-#38[1996/01]) Deadman Deadman Vol.1 (#1[1985/05]-#7[1985/11]) Deadman Vol.2 (#1[1986/03]-#4[1986/06]) Deadman Vol.3 (#1[2002/02]-#9[2002/10]) Deadman Vol.4 (#1[2006/10]-#13[2007/10] 【Vertigo】) Demon Demon Vol.1 (#1[1972/08]-#16[1974/01]) Demon Vol.2 (#1[1987/01]-#4[1987/04]) Demon Vol.3 (#1[1990/07]-#58[1995/05]) Deathstroke the Terminator Deathstroke the Terminator Vol.1 (#1[1991/08]-#40[1994/09]) Deathstroke the Terminator Vol.1 (#0[1994/10] タイトルはDeathstroke the Huntedだが継続) Deathstroke the Terminator Vol.1 (#41[1994/11]-#47[1995/05] タイトルはDeathstroke the Huntedだが継続) Deathstroke the Terminator Vol.1 (#48[1995/06]-#60[1996/06] タイトルはDeathstrokeだが継続) Detective Comics Detective Comics Vol.1 (#1[1937/03]-#26[1939/04] #27以降はBatmanを参照) Doctor Fate Doctor Fate Vol.1 (#1[1987/07]-#4[1987/10]) Doctor Fate Vol.2 (#1[1988/12]-#41[1992/06]) Doctor Fate Vol.3 (#1[2002/10]-#5[2003/02]) Fate Vol.1 (#0[1994/10]) Fate Vol.1 (#1[1994/11]-#22[1996/09]) Doom Patrol My Greatest Adventure Vol.1 (#80[1963/06]-#85[1964/02] Doom Patrol Vol.1 #86へ続く) Doom Patrol Vol.1 (#86[1964/03]-#124[1968/09]) Doom Patrol Vol.2 (#1[1987/10]-#63[1993/01]) Doom Patrol Vol.2 (#64[1993/03]-#87[1995/02] 【Vertigo】) Doom Patrol Vol.3 (#1[2001/12]-#22[2003/09]) Doom Patrol Vol.4 (#1[2004/08]-#18[2006/01]) Doom Patrol Vol.5 (#1[2009/08]-継続中) 上に戻る E Eclipso Eclipso Vol.1 (#1[1992/11]-#19[1994/04]) 上に戻る F Firestorm Firestorm - The Nuclear Man Vol.1 (#1[1978/03]-#5[1978/11]) Firestorm - The Nuclear Man Vol.2 (#1[1982/06]-#100[1990/08]) Firestorm Vol.3 (#1[2004/07]-#35[2007/06]) Flash Flash Comics Vol.1 (#1[1940/01]-#104[1949/02] Flash Vol.1 #105へ続く) All-Flash Vol.1 (#1[1941/夏]-#32[1948/01]) Flash Vol.1 (#105[1959/02]-#350[1985/10]) Flash Vol.2 (#0[1994/10]) Flash Vol.2 (#0.5[2005/02]) Flash Vol.2 (#1[1987/06]-#247[2009/02]) Flash Vol.2 (#1,000,000[1998/11]) Flash The Fastest Man Alive Vol.1 (#1[2006/08]-#13[2007/08]) 上に戻る G Green Arrow Green Lantern Vol.2 (#76[1970/04]-#122[1979/11] タイトルはGreen Lantern Green Arrow) Green Arrow Vol.1 (#1[1983/03]-#4[1983/08]) Green Arrow Vol.2 (#1[1988/02]-#137[1998/10]) Green Arrow Vol.3 (#1[2001/04]-#75[2007/06]) Green Lantern Green Lantern Vol.1 (#1[1941/秋]-#[1948/10]) Green Lantern Vol.2 (#1[1960/08]-#75[1970/03]) Green Lantern Vol.2 (#76[1970/04]-#122[1979/11] タイトルはGreen Lantern Green Arrowだが継続) Green Lantern Vol.2 (#123[1979/12]-#200[1986/05] Green Lantern Corps Vol.1 #201にも続く) Green Lantern Vol.2 (#201[1986/06]-#224[1988/05]) Green Lantern Vol.3 (#0[1994[/10]) Green Lantern Vol.3 (#1[1990/06]-#181[2004/11]) Green Lantern Vol.3 (#1,000,000[1998/11]) Green Lantern Vol.4 (#1[2005/07]-継続中) Green Lantern Corps Green Lantern Corps Vol.1 (#201[1986/06]-#224[1988/05]) Green Lantern Corps Vol.2 (#1[2006/08]-継続中) Guy Gardner Guy Gardner Vol.1 (#1[1992/10]-#16[1994/01]) Guy Gardner Vol.1 (#17[1994/02]-#44[1996/07] タイトルはGuy Gardner Warriorだが継続) 上に戻る H Hawk and Dove Hawk and Dove Vol.1 (#1[1968/09]-#6[1969/07]) Hawk and Dove Vol.2 (#1[1988/10]-#5[1989/02]) Hawk and Dove Vol.3 (#1[1989/06]-#28[1991/10]) Hawkgirl Hawkgirl Vol.1 (#50[2006/05]-#66[2007/07]) Hawkman Atom and Hawkman Vol.1 (#39[1968/10]-#45[1969/10] Atomと同時掲載) Hawkman Vol.1 (#1[1964/05]-#27[1968/09]) Hawkman Vol.2 (#1[1986/08]-#17[1987/12]) Hawkman Vol.3 (#0[1994/10]) Hawkman Vol.3 (#1[1993/09]-#33[1996/06]) Hawkman Vol.4 (#1[2002/05]-#49[2006/04] Hawkgirl Vol.1 #50へ続く) Hawkworld Vol.1 (#1[1989/08]-#3[1989/10]) Hawkworld Vol.2 (#1[1990/06]-#32[1993/03]) Huntress Huntress Vol.1 (#1[1989/04]-#19[1990/10]) Huntress Vol.2 (#1[1994/06]-#4[1994/09]) 上に戻る I Impulse Impulse Vol.1 (#1[1995/04]-#89[2002/10]) Infinity Inc. Infinity Inc. Vol.1 (#1[1984/03]-#53[1988/08]) Infinity Inc. Vol.2 (#1[2007/11]-#12[2008/10]) 上に戻る J Justice League Justice League Vol.1 (#1[1987/05]-#6[1987/10] Justice League International Vol.1 #7へ続く) Justice League of America Justice League of America Vol.1 (#1[1960/11]-#261[1987/03]) Justice League America Vol.1 (#0[1994/10]) Justice League America Vol.1 (#26[1989/05]-#113[1996/08]) JLA Vol.1 (#1[1997/01]-#125[2006/04]) Justice League of America Vol.2 (#0[2006/09]-継続中) Justice League International Justice League International Vol.1 (#7[1987/11]-#25[1989/04] Justice League America Vol.1 #26へ続く) Justice Society of America Justice Society of America Vol.1 (#1[1991/04]-#8[1991/11]) Justice Society of America Vol.2 (#1[1992/08]-#10[1993/05]) JSA Vol.1 (#1[1999/08]-#87[2006/09]) Justice Society of America Vol.3 (#1[2007/02]-継続中) 上に戻る K 上に戻る L L.E.G.I.O.N. L.E.G.I.O.N. Vol.1 (#1[1989/02]-#10[1989/12] タイトルはL.E.G.I.O.N. 89) L.E.G.I.O.N. Vol.1 (#11[1990/01]-#22[1990/12] タイトルはL.E.G.I.O.N. 90) L.E.G.I.O.N. Vol.1 (#23[1991/01]-#34[1991/12] タイトルはL.E.G.I.O.N. 91) L.E.G.I.O.N. Vol.1 (#35[1992/01]-#47[1992/12] タイトルはL.E.G.I.O.N. 92) L.E.G.I.O.N. Vol.1 (#48[1993/01]-#61[1993/12] タイトルはL.E.G.I.O.N. 93) L.E.G.I.O.N. Vol.1 (#62[1994/01]-#70[1994/12] タイトルはL.E.G.I.O.N. 94、R.E.B.E.L.S. Vol.1 #0へ続く) Legion of Super-Heroes Legion of Super-Heroes Vol.1 (#1[1973/02]-#4[1973/08]) Superboy and the Legion of Super-Heroes Vol.1 (#222[1976/12]-#258[1979/12] Legion of Super-Heroes Vol.2 #259へ続く) Legion of Super-Heroes Vol.2 (#259[1980/01]-#313[1984/07]) Legion of Super-Heroes Vol.2 (#314[1984/08]-#354[1987/12] タイトルはTales of the Legion of Super-Heroesだが継続) Legion of Super-Heroes Vol.3 (#1[1984/08]-#63[1989/08]) Legion of Super-Heroes Vol.4 (#0[1994/10]) Legion of Super-Heroes Vol.4 (#1[1989/11]-#125[2000/03]) Legion of Super-Heroes Vol.4 (#1,000,000[1998/11]) Legionnaires Vol.1 (#0[1994/10]) Legionnaires Vol.1 (#1[1993/04]-#81[2000/03]) Legionnaires Vol.1 (#1,000,000[1998/11]) Legion Vol.1 (#1[2001/12]-#38[2004/10]) Legion of Super-Heroes Vol.5 (#1[2005/02]-#15[2006/04]) Legion of Super-Heroes Vol.5 (#16[2006/05]-#36[2008/01] タイトルはSupergirl and the Legion of Super-Heroesだが継続) Legion of Super-Heroes Vol.5 (#37[2008/02]-#[2009/03]) Lobo Lobo Vol.1 (#1[1990/11]-#4[1991/02]) Lobo Vol.2 (#0[1994/10]) Lobo Vol.2 (#1[1993/12]-#64[1999/07]) Lobo Vol.2 (#1,000,000[1998/11]) Lois Lane Superman s Girlfriend, Lois Lane Vol.1 (#1[1958/03]-#137[1974/09]) 上に戻る M Manhunter Manhunter Vol.1 (#1[1988/07]-#24[1990/04]) Manhunter Vol.2 (#0[1994/10]-#12[1995/11]) Manhunter Vol.3 (#1[2004/10]-#38[2009/03]) Martian Manhunter Martian Manhunter Vol.1 (#1[1988/05]-#4[1988/08]) Martian Manhunter Vol.2 (#0[1998/10]) Martian Manhunter Vol.2 (#1[1998/12]-#36[2001/11]) Martian Manhunter Vol.2 (#1,000,000[1998/11]) Martian Manhunter Vol.3 (#1[2006/10]-#8[2007/05]) Marvel Family Marvel Family Vol.1 (#1[1945/12]-#89[1954/01]) Shazam! Vol.1 (#1[1973/02]-#35[1978/06]) Power of Shazam! Vol.1 (#1[1995/03]-#47[1999/03]) Power of Shazam! Vol.1 (#1,000,000[1998/11]) Trials of Shazam! Vol.1 (#1[2006/10]-#12[2008/05]) Mary Marvel Mary Marvel Vol.1 (#1[1945/12]-#28[1948/09]) 他はMarvel Familyを参照。 Metal Men Metal Men Vol.1 (#1[1963/05]-#41[1970/01]) Metal Men Vol.1 (#42[1973/03]-#44[1973/07] 【Reprint】) Metal Men Vol.1 (#45[1976/05]-#56[1978/03]) Metal Men Vol.2 (#1[1993/10]-#4[1994/01]) Metal Men Vol.3 (#1[2007/10]-#8[2008/06]) Metamorpho Metamorpho Vol.1 (#1[1965/07]-#17[1968/03]) Metamorpho Vol.2 (#1[1993/08]-#4[1993/11]) Mister Miracle Mister Miracle Vol.1 (#1[1971/04]-#25[1978/08]) Mister Miracle Vol.2 (#1[1989/01]-#28[1991/06]) Mister Miracle Vol.3 (#1[1966/04]-#7[1996/10]) 上に戻る N New Gods New Gods Vol.1 (#1[1971/02]-#19[1978/07]) New Gods Vol.2 (#1[1984/06]-#6[1984/11]) New Gods Vol.3 (#1[1989/02]-#28[1991/08]) New Gods Vol.4 (#1[1995/10]-#15[1997/02]) Jack Kirby s Fourth World Vol.1 (#1[1997/03]-#20[1998/10]) Nightwing Nightwing Vol.1 (#1[1995/09]-#4[1995/12]) Nightwing Vol.2 (#0.5[1997/01]) Nightwing Vol.2 (#1[1996/10]-#153[2009/04]) Nightwing Vol.2 (#1,000,000[1998/11]) 上に戻る O OMAC OMAC Vol.1 (#1[1974/10]-#8[1975/01]) OMAC Vol.2 (#1[1991/01]-#4[1991/04]) OMAC Vol.3 (#1[2006/09]-#8[2007/04]) Omega Men Omega Men Vol.1 (#1[1983/04]-#38[1986/05]) Omega Men Vol.2 (#1[2006/12]-#6[2007/05]) Orion Orion Vol.1 (#1[2000/06]-#25[2002/06]) Outsiders Batman and the Outsiders Vol.1 (#1[1983/08]-#32[1986/04]) Outsiders Vol.1 (#1[1985/11]-#28[1988/02]) Batman and the Outsiders Vol.1 (#33[1986/05]-#46[1987/06] タイトルはAdventures of the Outsidersだが継続) Outsiders Vol.2 (#0[1994/10]) Outsiders Vol.2 (#1[1993/11]-#24[1995/11]) Outsiders Vol.3 (#1[2003/08]-#50[2007/11]) Batman and the Outsiders Vol.2 (#1[2007/12]-#14[2009/02] Batman and the Outsiders Special Vol.1 #1へ続く) Batman and the Outsiders Special Vol.1 (#1[2009/03] Outsiders Vol.4 #15へ続く) Outsiders Vol.4 (#15[2009/04]-継続中) 上に戻る P Phantom Stranger Phantom Stranger Vol.1 (#1[1952/09]-#6[1953/07]) Phantom Stranger Vol.2 (#1[1969/06]-#41[1976/02]) Phantom Stranger Vol.3 (#1[1987/10]-#4[1988/01]) Plastic Man Plastic Man Vol.1 (#1[1943]-#64[1956/64]) Plastic Man Vol.2 (#1[1966/12]-#10[1968/06]) Plastic Man Vol.2 (#11[1976/03]-#20[1977/11]) Plastic Man Vol.3 (#1[1988/11]-#4[1989/02]) Plastic Man Vol.4 (#1[2004/02]-#20[2006/03]) Power Girl Power Girl Vol.1 (#1[1988/06]-#4[1988/09]) Power Girl Vol.2 (#1[2009/06]-継続中) 上に戻る Q Question Question Vol.1 (#1[1986/02]-#36[1990/04]) Question Vol.2 (#1[2005/01]-#6[2005/06]) 上に戻る R R.E.B.E.L.S. R.E.B.E.L.S. Vol.1 (#0[1994/10] タイトルはR.E.B.E.L.S. 94) R.E.B.E.L.S. Vol.1 (#1[1994/11]-#2[1994/12] タイトルはR.E.B.E.L.S. 94) R.E.B.E.L.S. Vol.1 (#3[1995/01]-#14[1995/12] タイトルはR.E.B.E.L.S. 95) R.E.B.E.L.S. Vol.1 (#15[1996/01]-#17[1996/03] タイトルはR.E.B.E.L.S. 96) R.E.B.E.L.S. Vol.2 (#1[2009/04]-継続中) Ray Ray Vol.1 (#1[1992/02]-#6[1992/07]) Ray Vol.2 (#0[1994/10]) Ray Vol.2 (#1[1994/05]-#28[1996/10]) Richard Dragon Richard Dragon, Kung Fu Fighter Vol.1 (#1[1975/05]-#18[1977/12]) Richard Dragon Vol.1 (#1[2004/07]-#12[2005/06]) Rip Hunter Rip Hunter... Time Master Vol.1 (#1[1961/04]-#29[1965/12]) Robin Robin Vol.1 (#1[1991/01]-#5[1991/05]) Robin Vol.2 (#1[1991/10]-#4[1991/12] タイトルはRobin II The Joker s Wild!) Robin Vol.3 (#1[1992/12]-#6[1993/03] タイトルはRobin III Cry of the Huntress) Robin Vol.4 (#1[1993/11]-#183[2009/04]) 上に戻る S Sandman Sandman Vol.1 (#1[1974/冬]-#6[1975/12]) Sandman Vol.2 (#1[1989/01]-#75[1996/03] 【Vertigo】) Secret Six Secret Six Vol.1 (#1[1968/05]-#7[1969/05]) Secret Six Vol.2 (#1[2006/07]-#6[2007/01]) Secret Six Vol.3 (#1[2008/11]-継続中) Secret Society of Super-Villains Secret Society of Super-Villains Vol.1 (#1[1976/06]-#15[1977/07]) Sensation Comics Sensation Comics Vol.1 (#1[1942/01]-#109[1952/05]) Sensation Comics Vol.1 (#110[1952/07]-#116[1953/07] タイトルはSensation Mysteryだが継続) Spectre Spectre Vol.1 (#1[1967/12]-#10[1969/06]) Spectre Vol.2 (#1[1987/04]-#31[1989/11]) Spectre Vol.3 (#0[1994/10]) Spectre Vol.3 (#1[1992/12]-#62[1998/02]) Spectre Vol.4 (#1[2001/03]-#27[2003/05]) Spectre Vol.5 (#1[2006/08]-#3[2006/10]) Starman Starman Vol.1 (#1[1988/10]-#45[1992/04]) Starman Vol.2 (#0[1994/10-#[2001/08]) Starman Vol.2 (#1,000,000[1998/11]) Steel Steel Vol.1 (#1[1978/03]-#5[1978/11]) Steel Vol.2 (#1[1994/02]-#52[1998/07]) Suicide Squad Suicide Squad Vol.1 (#1[1987/05]-#66[1992/06]) Suicide Squad Vol.2 (#1[2001/11]-#12[2002/10]) Suicide Squad Vol.3 (#1[2007/11]-#8[2008/06]) Superboy Superboy Vol.1 (#1[1949/04]-#196[1973/07]) Superboy Vol.1 (#197[1973/09]-#221[1976/11] タイトルはSuperboy starring the Legion of Super-Heroesだが継続、Superboy and the Legion of Super-Heroes Vol.1 #222へ続く) Superboy and the Legion of Super-Heroes Vol.1 (#222[1976/12]-#258[1979/12] Legion of Super-Heroes Vol.2 #259へ続く) Superboy Vol.2 (#1[1980/01]-#54[1984/06] タイトルはNew Adventures of Superboy) Superboy Vol.3 (#1[1990/02]-#10[1990/10] Vol.3はTVドラマをベースにした話のため正史外の扱い) Superboy Vol.3 (#11[1990/11]-#22[1992/02] タイトルはAdventures of Superboyだが継続) Superboy Vol.4 (#1[1994/10]-#100[2002/07]) Superboy Vol.4 (#1,000,000[1998/11]) Superboy and the Ravers Vol.1 (#1[1996/09]-#19[1998/03]) Supergirl Supergirl Vol.1 (#1[1972/11]-#10[1974/03]) Supergirl Vol.2 (#1[1982/11]-#12[1983/10] タイトルはDaring New Adventures of Supergirl) Supergirl Vol.2 (#13[1983/11]-#23[1984/09]) Supergirl Vol.3 (#1[1994/02]-#4[1994/05]) Supergirl Vol.4 (#1[1996/09]-#80[2003/05]) Supergirl Vol.5 (#0[2005/10]) Supergirl Vol.5 (#1[2005/10]-継続中) Legion of Super-Heroes Vol.5 (#16[2006/05]-#36[2008/01] タイトルはSupergirl and the Legion of Super-Heroes) Superman Superman Vol.1 (#1[1939/夏]-#423[1986/09] Adventures of Superman Vol.1 #424へ続く) World s Finest Vol.1 (#1[1941/春]-#323[1986/01]) Adventures of Superman Vol.1 (#424[1987/01]-#516[1994/09]) Superman Vol.2 (#1[1987/01]-#226[2006/04]) World s Finest Vol.2 (#1[1990/08]-#3[1990/10]) Superman Man of Steel Vol.1 (#1[1991/07]-#134[2003/03]) Adventures of Superman Vol.1 (#0[1994/10]) Superman Man of Steel Vol.1 (#0[1994/10]) Adventures of Superman Vol.1 (#517[1994/11]-#649[2006/04] Superman Vol.1 #へ続く) Superman Man of Tomorrow Vol.1 (#1[1995/07]-#15[1999/11]) Superman Man of Steel Vol.1 (#1,000,000[1998/11]) Superman Man of Tomorrow Vol.1 (#1,000,000[1998/11]) Superman Vol.1 (#650[2006/05]-継続中) Trinity Vol.1 (#1[2008/01]-#52[2009/07]) Swamp Thing Swamp Thing Vol.1 (#1[1972/11]-#24[1976/09]) Swamp Thing Vol.2 (#1[1982/05]-#171[1996/10] 【Vertigo】) Swamp Thing Vol.3 (#1[2000/05]-#20[2001/12] 【Vertigo】) Swamp Thing Vol.4 (#1[2004/05]-#29[2006/09] 【Vertigo】) Roots of the Swamp Thing Vol.1 (#1[1986/07]-#5[1986/11]) 上に戻る T Teen Titans Teen Titans Vol.1 (#1[1966/02]-#53[1978/02]) New Teen Titans Vol.1 (#1[1980/11]-#40[1984/03]) Tales of the New Teen Titans Vol.1 (#1[1982/06]-#4[1982/09]) New Teen Titans Vol.1 (#41[1984/04]-#91[1997/05] タイトルはTales of the Teen Titansだが継続) New Teen Titans Vol.2 (#0[1994/10] タイトルはNew Titansだが継続) New Teen Titans Vol.2 (#1[1984/08]-#49[1988/11]) New Teen Titans Vol.2 (#50[1988/12]-#130[1996/02] タイトルはNew Titansだが継続) Team Titans Vol.1 (#1[1992/09]-#24[1994/09]) Teen Titans Vol.2 (#1[1996/10]-#24[1998/09]) Titans Vol.1 (#1[1999/03]-#50[2003/04]) Teen Titans Vol.3 (#1[2003/09]-継続中) Titans Vol.2 (#1[2008/06]-継続中) Titans Teen Titansを参照。 Trinity Trinity Vol.1 (#1[2008/01]-#52[2009/07]) 上に戻る U 上に戻る V Vigilante Vigilante Vol.1 (#1[1983/11]-#50[1988/02]) Vigilante Vol.2 (#1[2005/11]-#6[2006/04]) Vigilante Vol.3 (#1[2009/02]-継続中) 上に戻る W Wonder Woman Sensation Comics Vol.1 (#1[1942/01]-#106[1951/11] タイトルは継続するが登場は#106まで) Wonder Woman Vol.1 (#1[1942/夏]-#329[1986/02]) Wonder Woman Vol.2 (#1[1987/02]-#226[2006/04]) Wonder Woman Vol.3 (#1[2006/06]-継続中) Trinity Vol.1 (#1[2008/01]-#52[2009/07]) World s Finest World s Finest Vol.1 (#1[1941/春]-#323[1986/01]) World s Finest Vol.2 (#1[1990/08]-#3[1990/10]) 上に戻る X 上に戻る Y Young All-Stars Young All-Stars Vol.1 (#1[1987/06]-#31[1989/11]) Young Justice Young Justice Vol.1 (#1[1998/09]-#55[2003/11]) 上に戻る Z 上に戻る 資料系 DCU Villains Secret Files and Origins DCU Villains Secret Files and Origins Vol.1 (#1[1999/04]) Who s Who in the Legion of Super-Heroes Who s Who in the Legion of Super-Heroes Vol.1 (#1[1998/04]-#7[1988/11]) Who s Who The Definitive Directory of the DC Universe Who s Who The Definitive Directory of the DC Universe Vol.1 (#1[1985/03]-#26[1987/04]) Who s Who Update 87 Vol.1 (#1[1987/08]-#5[1987/12]) Who s Who Update 88 Vol.1 (#1[1988/08]-#4[1988/11]) 上に戻る リプリント それぞれの再録内容はこちら(未)。 上に戻る
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Market Scenario The global Network as a Service Market had a recorded market size of USD $35.3 billion as of 2016. But with the rise in demand, the market size is predicted to increase to USD $126.8 billion by the end of the present forecast years. The growth rate is recorded at a high CAGR rate of 28.4%. In modern-day terminology, Network as a Service is accountable as a model of virtual networking business, as of the present scenario. This service is utilized for integrating or merging the modern-day cloud computing services with that of advanced cloud networking framework. It is the business model that works upon quickly delivering the network services, but on virtual measures. It can be adapted in the form of diverse payment options and is also referred to as the ongoing demand network provider for diverse business types. The use of this business model has risen in demand with the spread of potential awareness upon cloud technology, which offers vast storage of data and concept introduction to Big Data Analytics. The speedy growth of this market is also noticed over some IoT implementations that work upon supporting the massive growth of this industry. Moreover, with this market boost, it is expected that the modern NFV will get developed within a minimal estimated period of time. The report focuses on highlighting the growth potential of the industry. Along with that, this report also focuses upon the market segmentation, market drivers, regional analysis, and other such important factors. The report also explains the potential of key players across the various regions that are working upon improving the growth of this industry. The market size was higher in the initiating years of this model, as people just came to know about it at the start. Now, with the rise in adaptation, the market size is expected to boom in the present forecast years on a high scale. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/2251 Segmentation Based on the type segmentation, the global Network as a Service Market is segmented into LAN and WAN type implementation. The people utilizing upon this model can pick the type that their business would profit from! Based on the service segmentation, the global Network as a Service Market is segmented into offering services such as WAN connection, Data Center, and BOD. Based on the component segmentation, the global NaaS Market is segmented into technology service and infrastructure. It offers services to be implemented over a complete business infrastructure or as a specific technology service. Based on the end-user segmentation, the global NaaS market is segmented into diverse end-users such as IT Telecommunication, Healthcare, and BFSI. These are the sectors that are progressively implementing the use of NaaS solutions. Regional Analysis The global network as a service market trend are analysed across APAC, North America, EU, and the rest of the world. The inclination towards adoption of disruptive technologies and intense research in telecom industry resulting in rapid development are observed as chief factors that can prompt the expansion of the network as a service market in the years to come. The rise in cloud-based services can drive North America network as a service market across the analysis period. North America can secure the highest share of the global market, with the US leading the regional market through the study period. In Europe, the surge in the telecommunication sector and rise in network facilities can prompt the expansion of the network as a service market in the years to come. The existence of firm IT infrastructure and rise in the number of IT projects can drive EU NaaS market through study period. In Asia Pacific region, the network as a service market can garner considerable revenue in the years to come. The expansion of APAC NaaS market can be attribute to the initiative taken by government to promote NaaS across rising economies. Competitive Outlook Alcatel Lucent (U.S.), Ciena Corporation (U.S), Brocade Communications Systems Inc. (U.S.), Juniper Networks (U.S.), Cisco Systems (U.S.), IBM Corp. (U.S.), NEC Corp. (Japan), Aryaka Networks Inc. (U.S.), VMware (U.S.), and ATamong others are some notable marketers in the global network as service market as listed by MRFR. Industry News The telecom cloud is adapting to the change of modern-day telecommunication companies. They are upgrading from the landline services to offer advanced level cloud-computing services. Hence, that will definitely be permitting the actual employment of the networking resources. This concept of NaaS is helping companies adapt the benefits of modern-day cloud computing solutions for IT optimization. Hence, that results in lesser costs, higher elasticity, and a high level of accuracy. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/network-as-a-service-market-2251 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. LIST OF TABLES TABLE 1 GLOBAL NETWORK AS A SERVICE MARKET, BY TYPE TABLE 2 GLOBAL NETWORK AS A SERVICE MARKET, BY SERVICE TABLE 3 GLOBAL NETWORK AS A SERVICE MARKET, BY COMPONENT Continued…. LIST OF FIGURES FIGURE 1 RESEARCH NETWORK SOLUTION FIGURE 2 GLOBAL NETWORK AS A SERVICE MARKET BY TYPE (%) FIGURE 3 GLOBAL NETWORK AS A SERVICE MARKET BY SERVICE (%) Continued…. Similar Report***** Mixed Reality Market Research Report https //writeonwall.com/mixed-reality-market-by-development-size-share-and-demand-opportunity-size-share-trend-intel-corporation-u-s-sony-corporation-japan/ Smart Glass Market https //writeonwall.com/smart-glass-market-by-development-size-share-and-demand-opportunity-size-share-key-manufacturers-drivers-value-and-foreseen-2027/ Passport Reader Market https //writeonwall.com/passport-reader-market-by-development-size-share-and-demand-opportunity-it-security-and-data-protection-analysis-forecast-to-2030/ About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com/
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Market Scenario The worldwide 5G Industrial Iot Market is estimated to account for approximately USD 8.9 billion of market value by the end of the year 2027. However, the present market has projected to acquire 71.3% of CAGR during the research period. An industrial IoT system is the combination of tons of sensors, big-data storage, communication systems, advanced analytics, edge computing, complex infrastructure architecture, and others. This is a perfect solution for the industries that are able to connect with next-generation wireless connectivity and offers a high speed of transferring data. However, the high price for the 5G infrastructure implementation might hamper the growth of the 5G industrial IoT market throughout the review period. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/10560 Competitive Outlook The global 5G industrial IoT market appears highly competitive and fragmented, with several major technology providers forming a competitive landscape. To gain a substantially larger market share, market players adopt mergers acquisitions, collaboration, expansion, and product technology launch strategies. Also, they make substantial investments to transform the future consumer and business landscape. Players leading the global 5G industrial IoT market include Telefonaktiebolaget LM Ericsson (Sweden), Qualcomm Technologies, Inc. (US), Nokia (Finland), Cisco Systems, Inc. (US), Huawei Technologies Co., Ltd. (China), AT, Microsoft (US), IBM Corporation (US), Siemens (Germany), Sierra Wireless (Canada), Verizon (US), Telefónica S.A (Spain), T-Mobile USA, INC (US), Vodafone Limited (UK), and TELUS (Canada), among others. Segmentation There are various segments that are playing a significant role in the global 5G industrial IoT market. It includes the component, application, organization size, and end-user. On the basis of component segment, the 5G industrial IoT industry has been classified into service, hardware, and solution. Further, the service segment is sub-classified into managed and professional services. Based on the application segment, the 5G industrial IoT industry has been segmented into business process optimization, predictive maintenance, logistics supply chain management, asset tracking management, automation control management, real-time workforce tracking management, incident management, emergency, and business communication. In terms of organization size segment, the 5G industrial IoT market has been categorized into small medium enterprises and into a large enterprise. Depending on the end-user segment, the worldwide market has been divided into consumer electronics, food beverage, energy utility, manufacturing, automotive transportation, and others. Regional Analysis According to 5G industrial IoT market analysis, the market has been divided into Europe, North America, the Middle East Africa, Asia-Pacific, South America, and others. Of these, the North American market is anticipated to acquire the largest market share during the research period due to increasing requirements for 5G industrial IoT connectivity services among various industries. In the North American region, the US country is projected to dominate the regional market due to several factors like rising adoption of 5G industrial IoT connectivity, growing requirements for reliability and high-speed wireless connectivity among end-use industries, including automotive transport, manufacturing, healthcare, retail, utilities, and others. Moreover, the country has the major key player like IBM Corporation (US), Qualcomm Technologies, Inc. (the US), AT, Cisco Systems, Inc. (the US), Microsoft (US), T-Mobile USA, INC (US), and Verizon (US), who are largely investing on the spectrum licenses for various private networks and research and developmental activity in 5G industrial IoT technology. Further, the European market is anticipated to hold the second-largest market share in the analysis period because of the rising adoption of robotic process control and factory automation from various manufacturing sectors. Moreover, the rising need for smart asset management and rising rapid developments to improve workplace safety is the major factors for growing the regional market growth. Apart from this, the Asia-Pacific market is projected to be the fastest-growing market throughout the review period. Industry news On14th April 2021, the prominent player Verizon has declared itsSaaS offering plan to grow Hyper Precision Location (HPL), which has aimed to enhance the location data accuracy that will cover more than 100 main markets in the US. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/5g-industrial-iot-market-10560 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. View Similar Report** Voice Assistant Market https //mrfrinformation.tistory.com/615 Network-Attached Storage Market** https //telescope.ac/information-technology-Lc1XMRDqL/5WlKY9Kx4 Passport Reader Market By Technology (RFID, Barcode, OCR), Type (Compact Full Page Reader, Self-Service Kiosk, Swipe Readers), Application (Airport Security, Border Control), Sector (Public, Private) Learning Management System Market By Application (Corporate, Academics), by Deployment (Cloud, On-Premise), by Service (Administration, Performance Management, Content Management, Communication Collaboration) About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #report #share #digital #gnews Plugin Error キーワードを入力してください。 #trend #future #analyis #industryreport #industrygrowth #demographic #strategy #manegment
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Market Scenario Interactive voice response is an advanced technology allowing humans to interact with computer-operated phone systems. This technology, with various improvements, is growing in higher demand, especially in the telecommunication sector. Hence, the Interactive Voice Response Market is showing a good growth rate. The presence of growth drivers such as self-service application costs is minimized due to the efforts of industrial players in the market. Cloud infrastructure development is highly focused. These are extensively driving the global Interactive Voice Response Market. Technological advancement is leading to the market’s growth. Therefore, key players play a massive role in the market’s development. The technology uses cloud hosting for rapid elasticity to adjust resources by allowing the cloud tools. It offers efficient service delivery and manages the portals and control panels with excellent tools and automation techniques. The COVID-19 pandemic has negatively impacted the Interactive Voice Response Market. The operation process was halted during the first half of the pandemic. The market demand reduced, which affected the supply chain process. The investors have stopped their investment due to the economic loss. But in the following days, the market faced steady growth due to its major applications. The Interactive Voice Response Market is estimated to reach a value of USD 3.7 Billion by 2023 and a CAGR of 7 % from 2023 to 2027 during the forecast period. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/4274 Competitive Outlook The outstanding companies in the interactive voice response market are West Corporation (U.S.), Nuance Communications, Inc. (U.S.), Convergys Corporation (U.S.), Genesys Telecommunication Laboratories, Inc. (U.S.), 8X8, Inc. (U.S.), Avaya Inc. (U.S.), Cisco Systems, Inc. (U.S.), AT T Inc. (U.S.), Verizon Communications Inc. (U.S.), IVR Lab (U.S.) and others. Segmentation The Interactive Voice Response Market is Segregated into solutions, technology, services, deployment, organization type, and verticals. The solution segment is categorized into Outbound, Call Routing and Self-Service. The technology segment is classified into Text to Speech, Speech Based, and Touch Tone Based. The service segment of the market includes installation, maintenance and support, and training and education. The deployment segment consists of Cloud and On-Premise. The cloud segment will notice significant growth due to its features like minimal cost price with the IT infrastructure and business. The organization size is segmented based on small and medium organizations and large organizations. The large organization segment will notice the highest share in the forecast period. The verticals segment of the market is segregated into IT Telecommunication, Consumer Goods Retail, Healthcare, Education and Government, BFSI, Travel, Media Entertainment, Transportation Logistics, and Others. Regional Analysis The regional data of the Interactive Voice Response Market covers the prominent regions around the world, such as the European region, Asia-Pacific, North American region, South America, and other regions. The North American region will occupy the largest market size in the forecast period. The region is enhanced due to the implementation of efficient IVR systems by telecommunication companies in the region. The better network infrastructure and large-scale adoption of interactive voice response in small and large enterprises is another region accelerating the regional market of this region. The Asia-Pacific region will register the highest CAGR percent due to industry verticals such as telecommunication, government, BFSI, healthcare, and public. Industry News GL Communications Inc., a telecom test and measurement solution, announced its solutions for testing call center functionality by generating hundreds of calls automatically from the lab environment or the Public Switched Telephone Network (PSTN). GL’s Bulk Call Generation for Load Test Call Centers can test Voicemail (VM) functionality, Interactive Voice Response (IVR), and measure voice quality. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/interactive-voice-response-market-4274 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. View Similar Report * https //writeonwall.com/virtual-classroom-market-revenue-estimation-sales-and-growth-opportunities-price-business-overview-trends-demand-trends-share-size-and-forecast-to-2027/ Geospatial Market Research Report - Global Forecast 2030 https //www.marketresearchfuture.com/reports/geospatial-market-2441 About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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Market Analysis The global Smart Commute Market Growth is predicted to touch USD 104.22 billion and at a whopping 25.52% CAGR between 2020- 2027, states the recent Market Research Future (MRFR) analysis. Smart commute, simply put, is traveling from a particular place to another regularly through metro, bicycle pooling, bike pooling, vanpooling, and others. Traffic management, parking management, smart ticketing, mobile app, and others are different solutions. These services provide eco-friendly traveling experience to people and make an active alternative to transportation for enterprise employees that can pick from effective commute option, which along with reducing the congestion, also helps in lowering the transportation cost. Various factors are propelling the global smart commute app market share. According to the recent MRFR report, such factors include high demographic rates, growing urban population, the use of smart and connected technologies in transportation infrastructure, growing demand for transportation as a service, decline in ownership of vehicles with shared mobility. Additional factors adding market growth include several upcoming railway projects, growing urbanization and industrialization, demand for public transport and smart transportation solutions as well as related components, services, and software, advances in technology like the implementation of electronic payment systems, traveler information systems, and automatic vehicle location systems, and benefits such as an increase in traveler convenience, reduce traffic congestion, lower emission levels, and improve fuel economy. On the contrary, high component cost, concerns about security and management data storage, the slow growth rate of GDP, susceptibility to cyberattacks, and the on-going COVID-19 impact are factors that may impede the global smart commute application market growth over the forecast period. Get a Free Sample @ https //www.marketresearchfuture.com/sample_request/6975 Market Segmentation The MRFR report highlights an inclusive segmental analysis of the global smart commute market based on solution and type. Based on type, the global smart commute market is segmented into metro, bicycle pooling, bike pooling, vanpooling, carpooling, and others. Based on the solution, the global smart commute market is segmented into traffic management, parking management, smart ticketing, mobile app, and others. Regional Analysis Based on the region, the global smart commute market report covers the recent trends and growth opportunities across the Asia Pacific (APAC), North America, Europe, the Rest of the World (RoW). Of these, the APAC region is predicted to have the lions share over the forecast period. Strict government norms and regulations related to greenhouse gas emissions, adoption of car sharing services, and the upcoming availability of zero-emission car sharing services are adding to the global smart commute market growth in the region. The global smart commute market in Europe is predicted to have healthy growth over the forecast period. Improved socio-economic conditions in France, the UK, and Germany are adding to the global smart commute market growth in the region. The global smart commute market in North America is predicted to have sound growth over the forecast period. Favorable incentives introduced by the government for promoting carpooling services are adding to the global smart commute market growth in the region. The global smart commute market in the RoW is predicted to have steady growth over the forecast period. Key Players Leading contenders profiled in the global smart commute market report include Carma Technology Corporation (Europe), Turo (US), BlaBlaCar (France), CommuteSMART (US), Oakland Smart Commute (California), Central Indiana Regional Transportation Authority (CIRTA) (US), ZipGo Technologies Pvt. Ltd (India), Metrolinx (Canada), ANI Technologies Pvt. Ltd.(India), Uber Technologies Inc. (India), Quick Ride (India), ePoolers Technologies Pvt. Ltd. (India), and South Florida Commuter Services (US). Industry players have incorporated several strategies such as mergers, new product launches, strategic alliances, geographic expansions, extensive R D activities, new product development, and others to stay at the forefront. Brows Full Report @ https //www.marketresearchfuture.com/reports/smart-commute-market-6975 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report** B2B Telecommunication Market Information by Solution (Unified Communication and Collaboration), Deployment (Fixed, Mobile), Organization Size (Large, Enterprise), Application (Industrial, Commercial) and regions Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. 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!DOCTYPE HTML HTML HEAD TITLE 30秒 /TITLE /HEAD BODY div style="margin 0 auto;width 500px;" P Press W, A, S, D keys to move /P SECTION style="border-style solid; border-width 2px; width 500px;" CANVAS WIDTH="500" HEIGHT="500" ID="canvas_1" tabindex="0" Canvas tag not supported /CANVAS /SECTION div id = "ptx" x /div div id = "pty" y /div div id = "result" result /div /div SCRIPT var canvas = document.getElementById("canvas_1"); canvas.addEventListener( keydown , doKeyDown, true); canvas.addEventListener( keyup , doKeyUp, true); canvas_context = canvas.getContext("2d"); var seconds = 0; //记数时间 var handle; //事件柄 handle = setInterval("timer()",1000); canvas.focus(); var keybuf = {}; var x = 250.0; var y = 250.0; var bulletList = new Array(60); for (var i=0; i bulletList.length ; i++) { var tempBullet; if((tempBullet=createBullet())!=null ){ bulletList[i] = null; bulletList[i] =tempBullet; } } setInterval("reflash()", 1000 / 60); function reflash() { clearCanvas(); canvas_context.fillStyle = "orange"; //canvas_context.fillRect(x, y, 10, 10); canvas_context.beginPath(); canvas_context.arc(x,y,5,0,2*Math.PI,true); canvas_context.stroke(); canvas_context.fill(); // draw bullet doKeyEvent(); for (var i=0; i bulletList.length ; i++) { bulletList[i].move(); bulletList[i].draw(); } // hit bullet for (var k=0; k bulletList.length ; k++) { //if(Math.abs(x-bulletList[k].bx) 10.0 Math.abs(y-bulletList[k].by) 10.0){ if( Math.sqrt(Math.pow((x-bulletList[k].bx),2)+ Math.pow((y-bulletList[k].by),2)) 10 ) { if(seconds = 10){ alert("you lost" + "\n"+seconds+"\n"+"你弱爆了!!"); }else if (seconds 20 ){ alert("you lost" + "\n"+seconds+"\n"+"再接再厉!!"); }else if (seconds 30 ){ alert("you lost" + "\n"+seconds+"\n"+"你是男人!"); }else if (seconds 40 ){ alert("you lost" + "\n"+seconds+"\n"+"你是男人!"); }else if (seconds 50 ){ alert("you lost" + "\n"+seconds+"\n"+"你是男人!!"); }else if (seconds 60 ){ alert("you lost" + "\n"+seconds+"\n"+"你是男人!!!"); }else if (seconds = 70 ){ alert("you lost" + "\n"+seconds+"\n"+"春哥附体拉!"); } window.location.reload(); //document.getElementById("result").innerHTML = "you failed"; } } // bullet number for (var j=0; j bulletList.length ; j++) { if (bulletList[j].bx 0 || bulletList[j].bx 500 || bulletList[j].by 0 || bulletList[j].by 500) { var tempBullet; if((tempBullet=createBullet()) != null ) { bulletList[j] = null; bulletList[j] = tempBullet; } else{ i--; } } } document.getElementById("ptx").innerHTML = x; document.getElementById("pty").innerHTML = y; } function timer () { seconds ++; } function createBullet(){ var dir = Math.ceil(Math.random()*4); var s_x ; var s_y ; var s_cos ; var s_sin ; if(dir == 1){ s_x = Math.ceil(Math.random()*490); s_y = 0; s_cos = Math.random() * 2.0-1.0; s_sin = Math.sqrt(1-s_cos * s_cos); } else if (dir == 2){ s_x = 0; s_y = Math.ceil(Math.random()*490); s_sin = Math.random() * 2.0-1.0 ; s_cos = Math.sqrt(1-s_sin * s_sin); } else if (dir == 3){ s_x = Math.ceil(Math.random()*490) ; s_y = 490; s_cos = Math.random() * 2.0-1.0; s_sin = -Math.sqrt(1-s_cos * s_cos); } else if (dir == 4){ s_x = 490; s_y = Math.ceil(Math.random()*490); s_sin = Math.random() * 2.0-1.0 ; s_cos = -Math.sqrt(1-s_sin * s_sin); } else if (dir ==0 ){ return null; } return new bullet(s_x,s_y,s_cos,s_sin); } function doKeyUp(e) { var evt = e || window.event; keybuf[evt.keyCode] = false; //doKeyEvent(); } function doKeyPress(e) { doKeyEvent(); } function doKeyDown(e) { var evt = e || window.event; keybuf[evt.keyCode] = true; //doKeyEvent(); } function doKeyEvent() { var speed = 1.5 ; //THE w KEY if (keybuf[87] == true judge_frontier()) { y = y - speed; if (!judge_frontier()) { y = y + speed; } } //THE s KEY if (keybuf[83] == true judge_frontier()) { y = y + speed; if (!judge_frontier()) { y = y - speed; } } //THE a KEY if (keybuf[65] == true judge_frontier()) { x = x - speed; if (!judge_frontier()) { x = x + speed; } } //THE d KEY if (keybuf[68] == true judge_frontier()) { x = x + speed; if (!judge_frontier()) { x = x - speed; } } } function judge_frontier() { if (x 5 || x 475 || y 5 || y 475) { return false; } else { return true; } } function bullet(startx , starty, cos , sin) { this.bx = startx; this.by = starty; this.speed = 1.0; //this.startx = startx; //this.starty = starty; this.cos = cos; this.sin = sin; this.draw = function() { canvas_context.fillStyle = "brown"; //canvas_context.fillRect(this.bx, this.by, 10, 10); canvas_context.beginPath(); canvas_context.arc(this.bx, this.by,5,0,2*Math.PI,true); canvas_context.stroke(); canvas_context.fill(); } this.move = function() { this.bx = this.bx + this.speed * this.cos; this.by = this.by + this.speed * this.sin; } } function clearCanvas() { canvas.width = canvas.width; } /SCRIPT /BODY /HTML
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Market Scenario Tax and accounting are an integral part of the business and industrial sectors. Every sector demands a maintained tax and account department. The rise in demand for technical tax and account management has led to the growth of the Tax And Accounting Software Market. The rising adoption of electronic accounting to drive the global market during the forecast period. The growth factors driving the growth of the tax and accounting software industry are accomplished by various benefits and advantages such as effective planning and financial data management, increased adoption in BFSI, retail and consumer goods, manufacturing, and others. The growing trend of SMEs partnering with e-commerce companies is setting new features like automated billing features and automated bank as feeds, rise in financial transactions, digitalization, increased vigilance of tax administrators, complex nature of existing tax system, and block technology usage. With the rise in need for physical distancing, tax and accounting experts are making the most of technology to complete their work in time to meet the client’s demand. During the pandemic period, people preferred to work from home, which led to software applications to manage different business processes. The accounting systems even empowered people working from home by effectively managing demand patterns and keeping the production process on track. This factor has driven the market at the global level even during the pandemic period. The tax and account system’s shift to the cloud has been more beneficial. This factor likely shows a positive impact on the global accounting software market size. The Tax And Accounting Software Market reaches a CAGR of 7.95 % during the pandemic period. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8694 Competitive Outlook The prominent market players operating in the global market as acknowledged by MRFR are Intuit Inc., SAP SE, The Sage Group, Oracle Corporation, Microsoft Corporation, TeamSystem SpA, FreshBooks, Epicor, Unit4, Xero Limited, Red Wing Software, Inc., Wolters Kluwer, Tally Solutions Private Limited, Kingston Knight Accountants, Dezan Shira Associates, and KPMG International among others. Segmentation The Tax and Accounting Software Market is bifurcated on vertical, organization size, deployment mode, and software type. The vertical section consists of BFSI, IT and telecommunications, healthcare, manufacturing, etc. In the software type, the market is segmented into tax software, accounting software, and tax and accounting software. The accounting software is further divided into ERP, payroll management, billing/invoice, and others. Therefore, the accounting software segment is estimated to lead the market over the forecast period. The market is divided into on-premise and cloud-based on the deployment model. Regional Analysis Geographical report of the Tax and Accounting Software Market states about the major regions such as Europe, North America, South America, the Asia Pacific, the Middle East, and Africa. Among these, the North American region is anticipated to dominate the market during the forecast period due to constant reforms in tax regulations and rules, the presence of many large-scale companies, and the development of IT offices to boost the market. The Asia Pacific region is estimated to be the fastest-growing market region. The rise in penetration of mobile accounting applications, increase in the use of cloud computing solutions and technologies, the emergence of small businesses, growing investments in the SaaS and cloud market by SMEs, growing population, etc. are the factors emerging the market of this region. The development in the financial and banking sector is another major growth factor of the region. The presence of key players and emerging economies in Singapore, India, and China are propelling the regional market. The growth of tax management software, and the constant evolution of the taxation environment, are accelerating market share in the region. Industry News In January 2021, Cygnet Infotech, a business software maker, upgraded its Financial Accounting Comprehensive and Easy (FACE) accounting software platform. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/tax-accounting-software-market-8694 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued… Similar Report** Content Delivery Network Market 5G Base Station Market https //ict268262635.wordpress.com/2022/04/06/b2b-telecommunication-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ https //ict268262635.wordpress.com/2022/04/06/digital-payment-in-healthcare-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. 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