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https://w.atwiki.jp/mainichi-matome/pages/711.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 "Tabloid Tidbits Schoolgirl sex sellers use codes for carnality"「タブロイド面白短編:女子学生売春婦たちはセックスのために暗号を使う」 ソースロンダリングの概要と発見された経路共通経路 Tokyomango から転載 Textually.org から転載 経路が謎 まったく別経路 拡散状況 関連ページ "Tabloid Tidbits Schoolgirl sex sellers use codes for carnality" 「タブロイド面白短編:女子学生売春婦たちはセックスのために暗号を使う」 (2008年1月26日配信) IkebLURV1700Yukichi2JC1 At first glance, the above looks like nothing more than gobbledygook, but Nikkan Gendai (1/23) says it s actually an elaborate code used by a schoolgirl prostitute ring cops broke up this week. IkebLURV1700Yukichi2JC1 一目見ると、上記はわかりにくい専門用語以外の何ものでもないが、日刊ゲンダイ(1月23日号)は言う、それは実は、警察が今週解散させたある女子学生売春仲間(組織)により使われていた、巧妙な暗号の1つである。 Saitama Prefectural Police have already taken into custody five schoolgirls ranging from junior high school to high school pupils, accusing them of breaking the Matchmaking Site Regulation Law by running a bulletin board offering sexual services performed by junior high and elementary school girls. 埼玉県警はすでに中学生から高校生までの5人の女子学生を拘束(補導)した、中学生と小学生の少女たちによる性的サービスを提供する掲示板を使い出会い系サイト規制法違反として彼女たちを告発した。 More arrests are expected. さらに逮捕者が出ると予想される。 "Prefectural police are poised to arrest a 6th grade schoolgirl who was using this site," an investigation insider tells Nikkan Gendai. "I think it s probably the first time that an elementary school pupil has been arrested for breaking this law." 「県警はこのサイトを使っていたある6年生の女子小学生を逮捕(補導)する用意ができている、」と捜査関係者が日刊ゲンダイに言う。「この法律の違反によって逮捕(補導)される最初の小学生になると思う。」 About 80 percent of those who accessed the site are believed to have been pedophiles or those fixated with young girls. But the posts on the bulletin board were nearly all written in code. そのサイトにアクセスしていた約80%の人たちは幼児性愛者または少女病的執着者であると考えられている。しかし、その掲示板に投稿されたのほとんどすべては暗号で書かれていた。 Standard procedure was for the first two characters used to resemble the name of a well-known and easily identifiable place, so the above message would have been referring to Tokyo s Ikebukuro entertainment district. 標準的な手順は、最初の2文字はよく知れたそして簡単に特定できる場所名を表すように使われる、よって、上記のメッセージは東京の池袋歓楽街を示しているのであろう。 A heart mark -- or, as in the above case, the letters "LURV" -- signifies the girl s willingness to have sex, the lowbrow tabloid says, adding the next four numbers were the time, according to the 24-hour clock, that she would be able to meet. 1つのハートマーク - または、上記の場合は、文字”LURV” - は少女か喜んでセックスしてくれるということを表す、と低脳タブロイド紙は言う、次に4つの数字は、彼女が会える、時刻を、24時間表記で付け加える。 Yukichi refers to Yukichi Fukuzawa, the man whose face appears on the 10,000 yen note. The number immediately following his name designates how many 10,000 yen notes the girl is seeking to supply carnal services. 諭吉は福沢諭吉(その男性の顔は1万円札に印刷されている)を示す。彼の名前の直後に続く番号はその少女は肉体的サービスをするにあたって求めている1万円札の枚数を指示する。 JC, meanwhile, is code for Joshi Chugakusei, the Japanese word for junior high schoolgirl. Elementary schoolgirls, incidentally, are "JS" for Joshi Shogakusei, while "JK" stands for Joshi Kosei, or high school girl. The number after the code letters indicates the grade the girl is in. 一方、JCはJoshi Chugakusei(女子中学生にあたる日本語)を示す暗号である。女子小学生は、ついでに紹介すれば、"JS"でありJoshi Shogakuseiを示す、一方、"JK"はJoshi Koseiまたは女子高校生を表す。その暗号文字の後の番号はその少女の学年を示す。 " IkebLURV1700Yukichi2JC1, then, stands for a message meaning First year junior high schoolgirl, can meet for love in Ikebukuro from 5 p.m. with sex costing 20,000 yen," sex business writer Atsushi Tashiro tells Nikkan Gendai. "If there is a heart mark in a girl s mail, it s code for saying that she s willing to have sex for money. If there s a heart mark and a number nearby it in any mails a girl sends, parents should suspect that she s selling her body." それでIkebLURV1700Yukichi2JC1が示すメッセージの意味は「女子中学1年生、セックス代2万円込みで池袋で午後5時から会える、」とセックスビジネス関係作家タシロ アツシ氏は日刊ゲンダイに言う。「もし、少女のメッセージのハートマークがあれば、その暗号は彼女がお金のためにセックスすることを望んでいることを言っていることである。もし、少女が送るあらゆるメールの中に、ハートマークとその近くに番号があれば、両親は彼女は身体を売っていると疑うべきである。」 (By Ryann Connell) (Mainichi Japan) January 27, 2008 ### 2008年1月26日配信 (未登録記事) Tabloid Tidbits Schoolgirl sex sellers use codes for carnality http //www.crnjapan.com/abuse/aarticles/2008/en/20080122-educ_board_sex_network_tokyo.html Tabloid Tidbits Schoolgirl sex sellers use codes for carnality The Mainichi Shimbun (WaiWai) January 27, 2008 Source http //mdn.mainichi.jp/culture/waiwai/news/20080126p2g00m0dm010000c.html 納品:7/25 ソースロンダリングの概要と発見された経路 解説された暗号例である "IkebLURV1700Yukichi2JC1" で追跡しました。 Tokyomango の段階で、一次ソースは消えています。事件の詳細は曖昧になり、暗号例の解読が文章の中心になります。 さらに、Textually.org の段階で、MDN の名前さえ消え去り、暗号解読と使用目的だけが一人歩きを始めます。 舞台は出会い系サイトであったはずなのに、タイトルにSMS(ショートメッセージサービス)という表記さえ出現します。 詳細は以下をご覧ください。 共通経路 (2008/01/23) 日刊ゲンダイ ↓ (2008/01/27) MDN waiwai "Tabloid Tidbits Schoolgirl sex sellers use codes for carnality" http //mdn.mainichi.jp/culture/waiwai/news/20080126p2g00m0dm010000c.html 日本語の表示された携帯電話の写真あり? ↓ (2008/01/31) Tokyomango "Text Msg Code for "I m a Japanese School Girl Selling Sex"" http //www.tokyomango.com/tokyo_mango/2008/01/text-msg-code-f.html MDN のリンクあり 大幅に要約 日本語の表示された携帯電話の写真もコピー http //www.tokyomango.com/tokyo_mango/images/2008/01/31/20080126p2g00m0dm008000p_size5.jpg ↓ (2008/02/01) Textually.org "Text Msg Code for "I m a Japanese School Girl Selling Sex"" http //www.textually.org/textually/archives/2008/02/018877.htm Tokyomango のリンクあり Tokyomango から転載 (2008/02/01) Cell Packages "Text Msg Code for “I’m a Japanese School Girl Selling Sex”" http //cellpackages.com/text-msg-code-for-im-a-japanese-school-girl-selling-sex.html Tokyomango のリンクあり (2008/02/01) 文化レベルが高すぎます "IkebLURV1700Yukichi2JC1" http //d.hatena.ne.jp/itoshiki/20080201/p2 Tokyomango のリンクあり (2008/02/01) ShakeWellBeforeUse "Txtshorthand used to sell underage sex" http //www.shakewellbeforeuse.com/2008/02/txtshorthand_used_to_sell_unde.php Tokyomango のリンクあり 日本の女子高生らしい下半身の写真あり http //www.shakewellbeforeuse.com/images/200405327-001.jpg (2008/02/02) Tambayan.ph "Japanese school girls using codes for selling sex" http //www.tambayan.ph/2008/02/02/japanese-school-girls-using-codes-for-selling-sex/ MDN のリンクあり Tokyomango のリンクあり 日本語の表示された携帯電話の写真もコピー http //www.tambayan.ph/wp-content/uploads/2008/02/kanji-mobile.jpg (2008/02/02) Ring-Weekly Mobile Phone News "Japanese School Girls Using SMS Codes To Sell Sex" http //ring-weekly.blogspot.com/2008/02/japanese-school-girls-using-sms-codes.html Tokyomango のリンクあり タイトルに SMS 追加 内容に SMS 追加 (2008/02/05) ISIS-Inc. Technically, it s about Sex "As ET once said "Be Good"" http //phalligator.blogspot.com/2008/02/as-et-once-said-be-good.html Tokyomango のリンクあり (2008/02/05) Cowboy Caleb "Jap Prostitution Ring Secret Mobile Code Dilemma" http //cowboycaleb.liquidblade.com/index.php/archives/2008/02/05/jap-prostitution-ring-secret-mobile-code-dilemma/ 日本語の表示された携帯電話の写真もコピー http //farm3.static.flickr.com/2004/2243610734_2ed4c52468.jpg (2008/02/29) FEPY "Text Msg Code for “I’m a Japanese School Girl Selling Sex”(title unknown)" http //www.fepy.com/text-msg-code-for-im-a-japanese-school-girl-selling-sextitle-unknown-3505.html MDN のリンクあり Tokyomango のリンクあり 日本語の表示された携帯電話の写真もコピー http //www.tokyomango.com/tokyo_mango/images/2008/01/31/20080126p2g00m0dm008000p_size5.jpg (2008/03/01) mani.lv "Хайтек-проституция" http //www.mani.lv/ikeblurv1700yukichi2jc1/ Tokyomango のリンクあり ロシア語に翻訳 (2008/03/01) vr-maniac "Хайтек-проституция" http //vr-maniac.livejournal.com/2008/03/01/ Tokyomango のリンクあり ロシア語に翻訳 ↓ (2008/08/08) Пессимистические заметки "Хайтек-проституция" http //www.liveinternet.ru/community/lj_vr_maniac/post82218679 Tokyomango のリンクあり ロシア語に翻訳 Textually.org から転載 (2008/01/31) My Mobile Bar "Make your Japanese school girl fantasy come true with just an SMS" http //www.mymobilebar.com/make_your_japanese_school_girl_fantasy_come_true_with_just_an_sms.html Textually.org のリンクあり タイトルに SMS 追加 日本の女子高生らしい写真もコピー http //mymobilebar.com/wp-content/uploads/2008/01/312121008275.jpg (2008/02/01) IntoMobile "Make your Japanese school girl fantasy come true with just an SMS" http //www.intomobile.com/2008/02/01/make-your-japanese-school-girl-fantasy-come-true-with-just-an-sms.html Textually.org のリンクあり タイトルに SMS 追加 日本の女子高生らしい写真もコピー http //images.intomobile.com/wp-content/uploads/2008/02/japskoolgirlsmssex.jpg ↓ (2008/02/01) Phones Review "Japanese school girls arrested for prostitution ring Ads sent via SMS texts" http //www.phonesreview.co.uk/2008/02/01/japanese-school-girls-arrested-for-prostitution-ring-ads-sent-via-sms-texts/ Textually.org のリンクあり IntoMobile のリンクあり タイトルに SMS 追加 内容に SMS 追加 日本の女子高生らしい写真もコピー http //www.phonesreview.co.uk/wp-content/phoneimages/2008/02/japskoolgirlsmssex.jpg (2008/02/01) Movilae "Fantasías sexuales vía SMS en Japón" http //www.movilae.com/2008/02/01/fantasias-sexuales-via-sms-en-japon Textually.org のリンクあり タイトルに SMS 追加 内容に SMS 追加 日本の女子高生らしい写真もコピー http //www.movilae.com/wp-content/uploads//2008/02/japskoolgirlsmssex.jpg スペイン語に翻訳 ↓ (2008/02/01) BlogdeMoviles.com.ar "Fantasías sexuales por SMS en Japón" http //www.blogdemoviles.com.ar/fantasias-sexuales-por-sms-en-japon/ Textually.org のリンクあり タイトルに SMS 追加 内容に SMS 追加 日本の女子高生らしい写真もコピー http //www.blogdemoviles.com.ar/wp-content/uploads/2008/02/japskoolgirlsmssex.jpg スペイン語に翻訳 (2008/11/13) EastAsiaFair "Now available through sms sex" http //www.eastasiafair.com/2008/11/13/now-available-through-sms-sex/ Textually.org のリンクあり タイトルに SMS 追加 日本の女子高生らしい写真もコピー http //www.onigirifair.com/wp-content/uploads/2008/11/onigiri004-now-available-through-sms-sex-c-300x200.jpg 経路が謎 modemlooper Sorry the post you looking for did not exist or already removed by author http //modemlooper.com/files/japanese-school-girl-sex-cell-phone.html リンク元はすでに消えています。 ↓ (2008/02/05) Hot Diggity Blog "Japanese Schoolgirl Cell Phone Prostitution Ring" http //snagwiremedia.com/hotdiggityblog/2008/02/japanese-schoolgirl-cell-phone.html 謎なヤマンバの写真を追加 http //snagwiremedia.com/hotdiggityblog/2008/02/05/sexy-japanese-schoolgirls-thumb-500x375.jpg (2008/02/05) Sexologia.net "Estudiantes japonesas venden sexo por SMS" http //www.sexologia.net/05-02-2008/noticias/estudiantes-japonesas-venden-sexo-por-sms タイトルに SMS 追加 内容に SMS 追加 日本の女子高生らしい写真もコピー http //www.sexologia.net/wp-content/uploads/japon.jpg 日本語の表示された携帯電話の写真もコピー http //www.sexologia.net/wp-content/uploads/lurv.jpg スペイン語に翻訳 ↓ (2008/02/08) Femenino.info "Estudiantes japonesas venden sexo por SMS" http //www.femenino.info/08-02-2008/sexologia/estudiantes-japonesas-venden-sexo-por-sms Sexologia.net のリンクあり タイトルに SMS 追加 内容に SMS 追加 日本の女子高生らしい写真もコピー http //www.femenino.info/wp-content/uploads/japon.jpg 日本語の表示された携帯電話の写真もコピー http //www.sexologia.net/wp-content/uploads/lurv.jpg スペイン語に翻訳 (2008/09/13) Japan-mod.Fr "5 élèves arrêter pour prostitution" http //www.japan-mod.fr/news-japon-culture-0-238-eleves-arreter-pour-prostitution.html http //japan-mod.eu/news-japon-culture-0-238-eleves-arreter-pour-prostitution.html フランス語に翻訳 内容に SMS 追加 日本の女子高生らしい写真もコピー http //www.japan-mod.fr/img/image/jap_pros.jpg ↓ (2008/09/16) MANGAS-ANIME "5 élèves arrêter pour prostitution" http //mangas-anime.superforum.fr/japon-f91/5-eleves-arreter-pour-prostitution-t2292.htm Japan-mod.Fr のリンクあり フランス語に翻訳 内容に SMS 追加 日本の女子高生らしい写真もコピー [[http //www.japan-mod.fr/img/image/jap_pros.jpg] まったく別経路 (2008/01/23) 日刊ゲンダイ ↓ (2008/01/27) MDN waiwai "Tabloid Tidbits Schoolgirl sex sellers use codes for carnality" http //mdn.mainichi.jp/culture/waiwai/news/20080126p2g00m0dm010000c.html ↓ (2008/02/03) Asianoffbeat "Japanese Schoolgirl Sex Sellers Use Codes for Carnality" http //www.asianoffbeat.com/default.asp?Display=1476 ↓ (2008/02/05) The Grand Narrative "Japanese Schoolgirl Sex Codes" http //thegrandnarrative.wordpress.com/2008/02/03/japanese-schoolgirl-sex-codes/ ↓ (2008/02/05) East Windup Chronicle "Japanese Schoolgirl Sex Codes" http //eastwindupchronicle.com/japanese-schoolgirl-sex-codes/ 拡散状況 AsianOffbeat http //www.asianoffbeat.com/default.asp?Display=1476 CRNジャパン(日本の子供の人権ネットワーク) http //www.crnjapan.com/abuse/aarticles/2008/en/20080122-educ_board_sex_network_tokyo.html 全文コピー。ページ上の3件目 Nigihara http //www.nigihana.com/forum/showthread.php?t=6961 WaiWai Archive http //www.mainichiwaiwai.com/waiwai/2008/01/20080127.php 英語サイト 部分転載:http //asiahaha.com/index.php/japanese-schoolgirl-sex-sellers-use-codes-for-carnality/ 部分転載:http //www.fepy.com/text-msg-code-for-im-a-japanese-school-girl-selling-sextitle-unknown-3505.html http //referenceblog.canalblog.com/archives/2008/01/27/8402489.html 部分転載:http //www.textually.org/textually/archives/2008/02/018877.htm 部分転載:http //www.tokyomango.com/tokyo_mango/2008/01/text-msg-code-f.html http //www.ultimate-fighter.ca/Forum/viewtopic.php?pid=160037 http //worldofschoolgirls.com/main/index.php?option=com_content task=view id=13 Itemid=1 jrocknyc 部分転載:http //jrocknyc.blogspot.com/2008/02/elaborate-code-used-by-schoolgirl.html Blogger:その他 部分転載:http //ring-weekly.blogspot.com/2008/02/japanese-school-girls-using-sms-codes.html Blogger http //kristonikkolo.blogspot.com/2008/02/jaapani-koolitdrukute-mobiilne-seksiri.html http //magnaverse.blogspot.com/2008/02/teeny-boppers-peddling-thier-ass-joshi.html 海外ブログ http //sonletay.vox.com/library/post/schoolgirl-sex-sellers-use-codes-for-carnality.html 南アフリカドメイン http //mybroadband.co.za/vb/archive/index.php/t-107354.html (*1) PeterCH High school girl panties are like the IN thing among chikans (perverts) in Japan and Korea. I dunno bout China, it has repressive laws regarding that sort of stuff. It s pretty doff I think but some girls make a lot of dough selling their Sailor-fuku uniforms and panties to these bura-sera shops. If that keeps them away from prostitution, it s probablya good thing. Since we re talking all this tabloid stuff here, here s more sensationalism "Karate teacher uses below the black belt skills to master schoolgirl seduction" http //mdn.mainichi.jp/culture/waiwai/news/20080221p2g00m0dm019000c.html "Tabloid Tidbits Schoolgirl sex sellers use codes for carnality" http //mdn.mainichi.jp/culture/waiwai/news/20080126p2g00m0dm010000c.html 関連ページ AsianOffbeat Blogger Blogger:その他 CRNジャパン(日本の子供の人権ネットワーク) Japanese Style Noodles Nigihara WaiWai Archive WaiWaiの記事を転載した英語サイト:A WaiWaiの記事を転載した英語サイト:F WaiWaiの記事を転載した英語サイト:M WaiWaiの記事を転載した英語サイト:R WaiWaiの記事を転載した英語サイト:T jrocknyc シーファーが日本を児童ポルノ大国呼ばわりした原因 ソースロンダリング 海外ブログに記事が及ぼした影響
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Content Analytics Market Overview Content Analytics Market is defined as a group of technologies that can process digital content and use behavior while engaging and consuming the content. For instance, news sites, social media platforms, customers, documents etc., to answer specific questions. Content is one of the important tools for enhancing and exposing the market to engage consumers. It is a way to engage the consumers and keep them on their toes. It fulfills required business goals like brand awareness, increasing revenue, creating leads, etc.; in the pandemic, several market revenue decreased. However, the rising use of cloud-based technologies increased in the COVID 19 outbreak, due to which the market got positively impacted. The effect of the pandemic is decreasing, and it will accelerate the market. The tech giants are forming new developments, and regions rising digitalization will push the market towards potential growth. As cloud technologies are easing business operations, it will increase the demand for content analysis; these factors will fuel the market. The increasing popularity of online mediums such as Instagram, Facebook, Linkedin, and youtube upsurge the demand for content analytics and will help in the market s progression, creating many opportunities for the Content Analytics Market. Many companies adopt content analytic software for major growth; such advantages will foster the market. The inability and disruption in the industrial operation and supply chain function are huge restraints for the market. Still, people are there who lack awareness, and the growing concern and the data breach are challenges the market will have to cross to gain growth. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/3956 Major Key Players Due to the presence of multiple players who strive to capture a greater share, the global content analytics market appears to be moderately fragmented during the forecast period of 2017 and 2023. The report published by Market Research Future has profiled the significant players in the content analytics market to provide a comprehensive overview of their operations and strategies. Some of these prominent players present in the global Content Analytics Market include International Business Machine Corporation (U.S.), Adobe Systems, INC. (U.S.), Clarabridge, INC. (U.S.), Interactive Intelligence Group, INC. (U.S.), Opentext Corporation (Canada), Oracle Corporation (U.S.), Verint Systems (U.S.), Nice Systems LTD. (Israel), SAP SE (Germany), and SAS Institute, INC. (U.S.). Segmental Analysis The Content Analytics Market is segmented by application, deployment and vertical. The market is divided into the on-premise and cloud-based on the application segment. The cloud-based content analysis software will gain a high growth rate in the forecast period. The application segment is bifurcated into social media analytics, web analytics, text analytics, speech analytics, etc. Social media analytics will dominate the market in the forecast period as most people spend their time on social platforms. Not only people but different enterprises and industries also use this platform to improve market growth as this increases exposure. The variables of the vertical segment of the Content Analytics Market are IT and Telecommunication, media and entertainment, retail and consumer goods, healthcare, government, BFSI, travel and hospitality, and others. Regional Analysis The Content Analytics Market is studied in five major regions such as North America, Asia Pacific, Europe and other parts. North America will register a high CAGR in the market in the forecast period. The presence of major vendors and the rising use of content analytic software will improve the market condition in the forecast period. The Asia Pacific is growing in the second position due to the high adoption of digitalization. The region is also experiencing high development in IT structure and will propel the market. Industry Update LinkedIn has announced to the customers that it is bringing some new tools for creators, including improved content analytics, new profile video tools, newsletter showcase options, a subscriber bell for update notifications, etc. Access Report Details @ https //www.marketresearchfuture.com/reports/content-analytics-market-3956 Table of Contents 1 Market Introduction 1.1 Introduction 1.2 Scope of Study 1.2.1 Research objective 1.2.2 Assumptions 1.2.3 Limitations 1.3 Market Structure 2 Research Methodology 2.1 Research Type 2.2 Primary Research 2.3 Secondary Research 2.4 Forecast Model 2.4.1 Market Data Collection, Analysis Forecast 2.4.2 Market Size Estimation Continued…. View Similar Report** Mobile Security Software Market https //writeonwall.com/mobile-security-software-market-size-key-players-with-product-particulars-applications-future-trend-business-growth-market-size-key-players-update-business-statistics-and-forecast-till-20/ Casino Market https //tealfeed.com/antivirus-software-industrykey-players-product-particulars-breig Antivirus Software Market https //tealfeed.com/antivirus-software-industrykey-players-product-particulars-breig List of Tables Table 1 Content Analytics Market, By Application Table 2 Content Analytics Market, By Deployment Table 3 Content Analytics Market, By Vertical Table 4 Content Analytics Market, By Region Table 5 North America Content Analytics Market, By Application Continued…. List of Figures Figure 1 Research Type Figure 2 Content Analytics Market By Application (%) Figure 3 Content Analytics Market By Deployment (%) Figure 4 Content Analytics Market By Vertical (%) Figure 5 Content Analytics Market By Region (%) Continued… About Market Research Future At Market Research Future (MRFR), we enable our clients to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by Solutions, Application, Logistics and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. 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Market Scenario The anticipated global OTT content market size is expected to cross USD 551.75 billion by the end of the present forecast years. The current growth rate for the market in the present forecast years is recorded to be a CAGR of 17.9%. The OTT content services are a revolutionary substitute for older traditional telecommunication methods. The OTT term is defined as the mode of facilitating digital content over the internet without the use of any set-top box or cable subscription. It means that one doesn’t need to subscribe to any kind of cable TV subscription to enjoy its contents. The OTT services, in a nutshell, consist of television, telephony, SMS and others. The audience across the world is now switching from cable subscriptions to OTT subscriptions for its easy accessibility with just the internet. Thus, the demand pace is increasing at a rapid scale. With OTT picking up the trends, the content personalization concept has grown substantially. Hence, it is a data drive approach that promotes content creation for launching them over dedicated platforms. For a long time in the past, the impersonalized content ruled the entertainment arena, but not anymore. Such contents are now outdated and boring, for which OTT is escalating to the next levels. The demand is not specific to any country or region but is worldwide. The content personalization over the platforms is created with the taste and choices of the intended audience. Based on the viewing preferences, the platforms decide upon creating content or posting the ones they think would interest the viewers. Thus, this report is a brief reflection on the overall growth potential of this entire market. The market segmentation here highlights the fundamental elements that are put together for collective utilization. With the reputation amidst the young world, the regional analysis highlights the worldwide exposure of the OTT market, which explains the predictability of high market size in the present forecast years. Following that, the industry news upon select key players also explains the urge of the collective market to make the market thrive. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/2912 Browse Full Report @ https //www.marketresearchfuture.com/reports/over-the-top-content-market-2912 Over The Top Content Market - Competitive Analysis With the entry of new industry players in over-the-top content market segment, a trend of solid, volume-driven growth has been observed in the market with the addition of new and advanced content types in the segment. Companies are aiming to capture solidify their share of the market segment, by competing and experimenting with various advantage points. The best long-term growth opportunities for this sector can be captured by ensuring quality content delivery and financial flexibility to invest in the optimal strategies. Effective planning is essential in terms of business development so as to gain maximum returns on investment. The prominent players in over the top content market are – Apple, Inc. (U.S.), Facebook (U.S.), Google, Inc. (U.S.), Netflix, Inc. (U.S.), Tencent Holdings Limited (China), ActiveVideo Networks, Inc. (U.S.). Other important players in the market are Brightcove Inc. (Boston,USA), Hulu LLC. (Santa Monica), Microsoft Corporation (U.S.), Nimbuzz (Netherlands), Limelight Networks, Inc. (India), Roku, Inc. (USA), among others. Over The Top Content Market – Segments Based on the content type segmentation, the global OTT market is categorized into various types of content posted over dedicated platforms. The types include VoIP, Videos and Images. Based on the deployment type segmentation, the global OTT market acts upon a couple of deployment systems, including cloud and on-premise deployment. Over The Top Content Market - Regional Analysis The regional analysis of Over-The-Top Content Market is being studied for regions such as Asia Pacific, North America, Europe and Rest of the World. It has been observed that North America would dominate the over-the-top content market owing to factors such as high speed connectivity and presence of well-established content providers in that region. Asia Pacific over-the-top content market is expected to show a positive growth over the forecast period owing to factors such as rise in OTT content providers. Latest Industry News With all of the possibilities in OTT entertainment systems, the subscription amounts are also supposed to be fair at all times. Recently, Google, Netflix and a few other platforms were fined for upgrading to unfair subscription amounts. The companies are working on neutralizing this drawback! 14 Nov 2017 The startup Philo has received $25 million in funding from five cable programming groups. Following the investment Philo has launched an over-the-top skinny TV bundle that strips out expensive broadcast and sports networks. Nov 2017 HBO has launched an over-the-top subscription streaming service in parts of Central Europe. This move will allow its viewers in Hungary, Romania, the Czech Republic and Slovakia to stream HBO programming alongside HBO Europe’s local content and will not require users to have a pay TV subscription. October 2017 DirecTV, the satellite TV business owned by AT T the company is preparing to release a set-top box that will deliver content entirely by way of the Internet, instead of satellite, with Google’s Android TV software serving to power the box. 8 September 2016 Quiptel Hong Kong Limited, the video streaming technology company has been acquired by Falcon Acquisitions Plc which is strategically focused on the over-the-top (“OTT”) market. 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MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by Solutions, Application, Logistics and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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Content Delivery Network Industry Insight The fast uptake and development of a content delivery network are progressively becoming a crucial component of any enterprise. Market Research Future predicts the potentiality of the global Content Delivery Network Industry 2020. It can achieve a high valuation by the year 2023. Such a high valuation will garner at a growth rate of 26.5% in the forecast years (2018 to 2024). The market expansion can be accredited to the escalating volumes of content being exchanged over the internet in line with the continued rapid network rollouts. Effective so lutions would be needed to ensure uninterrupted content delivery over a high-speed data network, mainly to cater to the growing demand for Video-on-Demand (VOD) and Over the Top (OTT) services. In fact, plummeting data costs coupled with rising affordability and accessibility of broadband and mobile network access are some of the other foremost factors anticipated to motivate the demand for content delivery network solutions. Request a Free Sample @ https //www.marketresearchfuture.com/reports/content-delivery-network-market-2796 Top Market Contenders The top market players of global CDN market are listed as Limelight Networks Inc. (US), Akamai Technologies Inc. (US), Tata Communications Ltd (India), CenturyLink (US), StackPath, LLC (US), Fastly Inc (US), Verizon Communications Inc. (US), CDNetworks Co. Ltd (South Korea), AT T Inc. (US), Amazon.com Inc. (US) and Comcast Corporation (US). Market Analysis MRFR also spotlights on the fact that the e-commerce industry is sprouting continuously in line with shifting consumer behavior. As such, CDN solutions are employed to ensure that consumers have access to all the content necessary to make an informed buying decision. CDN solutions are also employed aggressively to optimize delivery as consumers shift from conventional television to video content delivery. At the same time, the performance of digital solutions based on an IoT network across various industries is also prompting content delivery network providers to introduce customized industry-specific content delivery network solutions. The mounting adoption of advanced technologies, such as artificial intelligence (AI) and augmented reality (AR), are also opening opportunities to launch innovative content delivery network solutions in the future. All these factors are ready to contribute to the global content delivery network market in the forecast period. Furthermore, in countries, such as India and China, the fame of online gaming and the preference for digital marketing is escalating. The advances in technology, coupled with the rollout of smart cities and 4G network rollouts, are also encouraging opportunities to come into the market. On this line, large access providers and platform companies are pursuing integration initiatives to withstand the intense competition globally. As such, companies offering technology solutions are moving into content market space. The mounting population, coupled with the advent of new network technologies, is also motivating content consumption and content delivery network. The digitization of the media entertainment industry is particularly driving market growth to a great extent. Segmentation of Market Content Delivery Solutions The global content delivery solutions market has further been studied among segmentation, including segments of type, solutions, application, service providers, and vertical. By the segment of type, the market has included a standard content delivery network, video content delivery network. By the segment of solutions, the market has included media delivery, web performance optimization, and cloud security. By the segment of the application, the market has included network optimization, OTT streaming, analytics performance monitoring, and website API management. By the segment of service providers, the market has included traditional content delivery networks, Telco content delivery networks,, and cloud services providers. By the segment of vertical, the market has included retail e-commerce, media entertainment, BFSI, gaming, IT telecommunication, education, and others. Regional Outlook North America, Europe, Asia-Pacific, and the rest of the world are the key regions mentioned in the global content delivery solutions market’s regional analysis. Among these regions, the North American region is anticipated to lead the content delivery network market during the study period. The early adoption of IoT technology and smart devices such as Smartphones and smart TV in North America are some of the factors motivating the growth of the regional market. Furthermore, the incidence of technology leaders such as Verizon Digital Media, Amazon Web Services, Akamai Technologies Inc., and CenturyLink is likely to contribute to the growth of the content delivery network market in the region. The US, after Canada, leads the market in North America. The market in Asia-Pacific is also anticipated to occupy a significant share where China is likely to lead the market. Europe trails North America in the global content delivery network market. The Asia Pacific is forecasted to outpace all other regions by growth owing to enhancements in technology in emerging countries of the region. Table of Content 1 Executive Summary 1.1 Market Attractiveness Analysis 17 1.1.1 Global Content Delivery Network Market, By Type 17 1.1.2 Global Content Delivery Network Market, By Solutions 18 1.1.3 Global Content Delivery Network Market, By Application 19 1.1.4 Global Content Delivery Network Market, By Service Providers 20 1.1.5 Global Content Delivery Network Market, By Vertical 21 1.2 Global Content Delivery Network Market, By Region 22 Continued…. List of Tables Table 1 List of Assumptions 29 Table 2 Regional Data Transfer Out to Internet (Per Gb) 39 Table 3 Request Pricing for All Http Methods (Per 10,000) 40 Table 4 Global Content Delivery Network Market, By Type, 2020–2027 (Usd Million) 45 Table 5 Global Content Delivery Network Market, By Video Content Delivery Network, 2020–2027 (Usd Million) 47 Continued…. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/content-delivery-network-market-2796 List of Figures Figure 1 Market Synopsis 16 Figure 2 Market Attractiveness Analysis Global Content Delivery Network Market 17 Figure 3 Global Content Delivery Network Market Analysis By Type, 2020 (%) 17 Figure 4 Global Content Delivery Network Market Analysis By Solutions, 2020 (%) 18 Figure 5 Global Content Delivery Network Market Analysis By Application, 2020 (%) 19 Continued…. 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MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by Solutions, Application, Logistics and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. Contact Market Research Future Office No. 528, Amanora Chambers Magarpatta Road, Hadapsar, Pune – 411028 Maharashtra, India 1 646 845 9312 Email sales@marketresearchfuture.com Video By View https //lumen5.com/user/ubellapranali/untitled-video-iqt72/
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このページ名(Name of this Page)→【ライブ技術一覧/コンテスト Contest】 ライブ技術一覧 メニューMENU 1各自で研究開発中の投影ボードとスクリーンの一部 2手作りライブ等の為の技術情報 Technology for the Vocaloid Handmade Live Concert 3将来応用可能なライブ関連技術及び研究 Research and Development for Future Mascot and Vocaloid Development マスコットキャラ及びボーカロイドの作成と育成 ギミック Gimmick of Live Concert コンテスト Contest スクリーンに投影可能なテスト素材動画 Videos for Testing メンバー募集案内 Member Request ライブ録画技術 Video Recording Technique 動画作成のコツとMMD [Tips for Making Video & MMD]+MEMO 参考文献 References 各自で研究開発中のKinectと遠隔操作等の一部 Remote Control & Kinect 各自で研究開発中の同期システム Synchronization System 技術関係のMEMO 技術関係のMEMO2 perm 過去のライブの反省会等の一部 過去のライブの反省会等の一部 MEMO 配信と動画up技術 Streaming and Uploading Tech of Video ライブ技術一覧/コンテスト Contest ライブ技術一覧/コンテスト Contest The new voice of Yume competition! (SRP-Yumeの声募集のコンテスト:ボーカロイド候補の声募集中) 英語と追加オプションで日本語 参加希望者は、Youtube, Soundcloud, Mp3, Wav. video file等のファイルを下記までお送りください。 Yume is the official mascot of the Vocaloid concert group Synthesized Reality Productions. imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 http //synthreality.com/wp-content/uploads/YumeMMDwall_1280X720.png Synthesized Reality Productions 8月9日 8 36 · We have started to get in tracks for the new voice of Yume competition! So fare we have some great Stuff! But is there is still time!! It end on August 25th! Tag your friends! This is a exclusive SRP contract for the new Yume! This is the dream! You could be the next Vocaloid. Please sing, talk or more! and send to English please, Japanese is a plus! synthesizedrealityproductions @ gmail.com (Please change @ to @) It can be Youtube, Soundcloud, Mp3, Wav. or even a video file! We are looking for a female voice! Sorry guys! Not this time!! Again all entries must be in by August 25. Good Luck and Thank You! SRP http //www.facebook.com/SynthesizedRealityProductions/posts/315731811940780 [MMDPV] Nekomimi Archive [SRP s YUME Cathood vers.] http //www.youtube.com/watch?v=gLRUvq02rPM Please find the separate page for the information of Synthesized Reality Productions SRP. LIVE/海外/Vocaloid Concerts of Synthesized Reality Productions SRP please find the separate page. TECH/日本/Hatsune Miku Hako Vision (Box Vision) Production Contest of making 3D Video for Hako Vision (Box Vision) Hatsune Miku 3D Modeling Contest for 3D Printer DELMO 3Dプリンター用フィギュアデータ共有サイト「DELMO」で初音ミク3Dモデリングコンテスト 募集期間 2014年8月17日(日)まで 「DELMO」初音ミク3Dモデリングコンテスト http //delmo.jp/miku_contest http //delmo.jp/ Music 「Music」というテーマを反映させた 「初音ミク」「鏡音リン」「鏡音レン」「巡音ルカ」「MEIKO」「KAITO」のそれぞれのキャラクターの 3Dプリンター出力用3Dデータ(STL形式)を募集しております。 Data for 3D Printer STL形式 Participant s 3D models http //delmo.jp/modelings/contest3d Technical Tips http //delmo.jp/stl_modeling LIVE/日本/Hatsune Miku マジカルミライ Magical Mirai Japan 2014
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原文(pdf)を日本語に意訳したものです。 誤訳はご容赦下さい。 解説 → Firefoxアドオンコンテストの要項を意訳してみた。 - おんがえしの日記 Firefox End of Year Add-Ons Collection Contest Official Rules 概要 このコンテストの目的は、Firefoxにおけるいくつかの素晴らしい再起動不要なアドオンを発見、紹介することです。 スポンサー このコンテストのスポンサーは Mozilla Corporation です。住所 650 Castro Street, Suite 300, Mountain View, CA 94041 (“Sponsor”). 資格 購入か料金はどんな賞も入力するか要求するのには必要ではありません。 . コンテストは、大多数の国での年齢は少なくとも個人に開いています。 13 年未成年者またはより古い人の存在は、米国および特定他の国によってローカルで未成年者 法律のまた、コンテストに参加する資格があります。 が、署名された保護者の同意を提出する必要があります。 フォームのエントリには。Dhorner (で) Mozilla ドットコム承諾書を親フォームに問い合わせください。 The Contest is void in any country subject to a U.S boycott and where prohibited by law or restricted by law or regulations. スポンサーおよびその親会社の従業員, 子会社, 関連会社, サプライヤー, 広告 機関, 従業員と同じ家に住む家族に参加資格はありません。 入力して、これらの公式規則、スポンサーのすべての決定によって拘束されることに同意し、 裁判官は、最終的かつ拘束されます。このコンテストは、すべての適用法の対象です。 参加方法 コンテストに参加するには、emailを amo-featured@mozilla.com に "Add-on competition" というSubject , エントリーする再起動可能なアドオンへのaddons.mozilla.org サイトへのリンク, 名前, あなたのエントリしたものの機能の説明を付けて送って下さい。複数エントリ化(あなたが望むなら)。 グループ投稿する場合, and all members of the group should be identified in the description so proper attribution can be given. You must be the named and 認可アカウント所有者の電子メール アドレス submitted in connection with your Entry. The authorized account holder is the natural person who is assigned to the email address by an internet access provider, online service provider, or other organization that is responsible for assigning email addresses or 関連付けられているドメイン with the submitted email address. Entries submitted will not be returned or acknowledged. その他の権利を制限することなくが,スポンサーは、スポンサーの唯一の裁量で、拒否するには、右がまたは コンテストからスポンサーの単独の裁量により、これらのルールは任意に違反する任意のエントリを削除します。 該当するスポンサー ポリシー、該当する法律、または任意の方法で有害または好ましくないです。またスポンサーします。 スポンサーの裁量で任意の参加者またはエントリを失格にする権利を留保します。ない対応 入力しなければなりません。 プライバシー Entrants will be asked to provide their names and an email address so they can be contacted if selected a winner. All Entries are public on the addons.mozilla.org site and may be publicized in other locations as well, including the entrants’ names. Except as otherwise stated herein or as otherwise agreed by you and the Sponsor, all other personal information you provide in connection with the Contest will be used only for purposes relating to this Contest, and will not be communicated to third-parties without prior permission or as otherwise specified in our Privacy Policy located at http //www.mozilla.org/en-US/privacy-policy.html. コンテストの期間 2011/10/07(金) 12 01 PST(8 01 GMT) に開始し、 2011/11/8(火) 11 59 PST (2011/11/9 7 59 GMT) に終了します(コンテスト期間)。 審査は、コンテストの終了後すぐに開始されます。 訳注 日本時間では、2011/11/09(水) 04 59 まで 作業条件 すべてのエントリは、コンテストに受け入れられるために、特定の条件を満たす必要があります。制限なし 次の条件が適用されます (a) (意訳) 最新のFirefoxに対応する必要がある Entry must be compatible with and function properly with the most recently released beta version of Firefox at the time your Entry is submitted and you must be willing to make any modifications needed so that it is compatible with the final release version of that version of Firefox; (b) (意訳) ソースコード開示 the full source code, including that of any binary components, must be made available to Sponsor (upon request); (c) (意訳) エントリー内容の説明を正確にすること the description of the Entry included in your submission must be clear and accurate; (d) コンテストに応募する前に、Mozilla Add-ons ギャラリーにアップロードしておくこと; (e) Mozilla Add-ons ポリシー https //addons.mozilla.org/pages/policy/ に準拠すること; (f) (意訳) オリジナルであること、第三者の著作権を侵害しないこと The Entry must be your original work and may not include any unauthorized intellectual property of a third party; (g) (意訳) 名前にMozzilaの商標やその一部を含めないこと(ただし末尾に"for Firefox"は除く) The name of your Entry may not include any Mozilla trademarks or portions thereof, except for the inclusion of “for Firefox” at the end of the name. The Entry must further comply with any additional technical requirements set forth in materials regarding the Contest. 当選者の選択 After the Contest Period has ended, all Entries will be reviewed and judged by the Featured Add-ons Board, a panel of five selected members of the Add-ons community. Each judge, using the criteria described below, will identify his or her top picks for winners. Those Entries receiving a vote as a top pick by at least three judges will be reviewed by a panel of Mozilla Add-ons experts, who will compile the list of winners. The Mozilla experts will only judge the Entries selected by the Featured Addons Board if needed to break a tie or evaluate the eligibility of an Entry. Members of the Featured Addons Board will be allowed to submit Entries, but not to judge their own Entries; their Entries will be judged by the remaining four judges. Entries will be judged based on the following criteria, which will be equally weighted quality of features, functionality, user experience, originality, usefulness, performance, and security. The decisions of the judging panel are final on all matters relating to the Contest and no correspondence will be entered into. 賞品 (意訳)勝利したエントリは"Firefox End of Yaer Add-on Collection"に含まれ、さまざまな媒体で紹介されます。The winning Entries will be included in a special “Firefox End of Year Add-on Collection” that will be promoted months after the end of the Contest through the following channels the Add-on manager, the Add-ons gallery, Mozilla’s Facebook page, the Rock Your Firefox blog, Mozilla s Twitter feed, and perhaps other channels. 一般的な賞の条件 Sponsor reserves the right to substitute one form of promotion for another of equal or greater value in its sole discretion. 勝者の通知/検証 (意訳) 勝者には2011/11/14にemailが来る。10日以内に宣誓記述書を返すこと。未成年の場合は親がサインして。5日以内に返信が無ければ勝者は別の人になるよ。 The winners will be notified by email on or about November 14, 2011. Each potential winner may be required to sign and return to Sponsor an affidavit of eligibility and liability/publicity release, where lawful, within ten (10) days of the date of winning notification. If any winner is a minor under the laws of his/her place of residence, all documents must be signed by a parent or legal guardian. If a winner cannot be notified within five (5) days after his or her selection, or in the event of non-compliance with any of these requirements, the prize may be forfeited, and another Entry selected as a winner. 勝者のエントリーの情報と名前を使用する許可 (意訳) あなたの名前や写真(提供してもらえれば)は法律に違反しない範囲で宣伝に使わせてもらうよ。 By entering, you agree that Sponsor and its designees may use your name, photo (if provided), screen shots, and basic information about you and your Entry that you submit in any media now known or hereafter developed for promotional and/or publicity purposes, unless prohibited by law. You also agree to participate in and cooperate with any promotional activity and/or publicity relating to the Contest as the Sponsor shall reasonably request from time to time. 責任のリリース By participating, you release the Sponsor and its subsidiaries, affiliates, partners, employees, directors, agents, advertising agencies, and all others associated with the development and execution of this Contest, from and against any and all injury, loss or damage caused or claimed to be caused by your participation in the Contest and/or the acceptance, awarding, receipt, use and/or misuse of the prize, and you agree that these entities are in no way responsible for any warranty, representation, or guarantee, expressed or implied, in fact or in law, relating to the Contest and/or the awarding of any prize except as may be expressly set forth in these Official Rules. You also agree to hold harmless Sponsor, its officers, directors, employees, divisions, affiliates, subsidiaries, and advertising and promotional agencies, from any claim by any third party relating to any rights in the Entry you submitted. 表明および保証 By entering, you warrant and represent that (a) you are the sole and exclusive owner (and free of any adverse claim by any person, firm, or corporation) of all intellectual property rights in and to the Entry (exclusive of Mozilla’s intellectual property rights); (b) the Entry is original and the use of the Entry as described in these Rules will not infringe the proprietary rights, including without limitation the intellectual property rights, of any third party; (c) the use of the Entry, as described in these Rules, will be in compliance with any third-party licenses pertaining to the Entry; (d) the Entry is not obscene or libelous, or does not violate any rights of any third party, including but not limited to rights of privacy or publicity; (e) the Entry does not target anyone because of his or her membership in a certain social group, including race, gender, color, religion, belief, sexual orientation, disability, ethnicity, nationality, age, gender identity, or political affiliation, and does not contain a symbolic representation of any group that targets anyone because of his or her membership in a certain social group; (f) you have accurately categorized and described the type and nature of the Entry; (g) the Entry does not contain any virus, spyware, malware, trap door, worm, or any other device, mechanism or code that is injurious or damaging to software or hardware used in conjunction with the Entry; (h) the Entry and its use as described in these Rules will not violate any federal, provincial, state or local laws or ordinances; (i) the Entry is consistent with these Rules; and (j) you have the right to grant to Sponsor and its designees the license granted below. By entering you agree to be bound by these Official Rules, including all eligibility requirements and all decisions of Sponsor, which are final and binding in all matters relating to the Contest. 知的財産 (意訳)あなたの書いたコードの権利はあなたにあるよ、等。 Your Entries shall remain your exclusive property. The code you write is yours. In order to enter the Contest, your Entry must have been uploaded to Mozilla’s Add-ons gallery. You can make your Entry available under the license of your choosing as further explained on the Add-ons site. We encourage entrants to open source their code, but that is your decision. Mozilla’s Trademarks The names Mozilla and Firefox, as well as the Mozilla logo, Firefox logo, and the red lizard logo are all registered trademarks of the Mozilla Foundation in the U.S. and several other countries. Any use of those or any other Sponsor (or Mozilla Foundation) trademark, trade name or logo must comply with the Mozilla Trademark Policies as posted at http //www.mozilla.org/foundation/trademarks/. 免責事項 Sponsor is not responsible for (i) lost, late, misdirected, damaged, garbled or illegible entries; (ii) error, omission, interruption, deletion, defect, delay in operations or transmission, theft or destruction or unauthorized access to or alterations of entry materials, or for technical, network, telephone equipment, electronic, computer, hardware or software malfunctions of any kind, or inaccurate transmission of or failure to receive entry information by Sponsor on account of technical problems or traffic congestion on the Internet or at any web site or any combination thereof; or (iii) any injury or damage to entrant’s or any other person’s computer related to or resulting from participating in the Contest. Sponsor reserves the right to (i) permanently disqualify from any Contest it sponsors any person it believes has intentionally violated these official rules; and (ii) suspend, modify or terminate the Contest if Sponsor believes, in its sole discretion, that malfunction, error, disruption or damage is impairing or will impair the administration, security, fairness, or integrity of the Contest. If the Contest is terminated before the scheduled end of the Contest Period, the Sponsor will determine the winners from all eligible entries received as of the termination date in a fair and equitable manner as determined by Sponsor in its reasonable discretion. Persons found tampering with or abusing any aspect of the Contest, or whom the Sponsor believes to be causing or attempting or intending to cause any malfunction, error, disruption, or damage will be disqualified. The Sponsor reserves the right to disqualify any unauthorized entries or votes, including, without limitation, any entries or votes made through robotic, automatic, mechanical, programmed or similar multiple-entry, or entry/vote duplication, method and to disqualify any person or entity using such a method. 紛争 These Official Rules and any disputes relating in any way to the Contest shall be governed exclusively by the laws of the State of California, USA, without regard to principles of conflicts of laws. By participating, you further agree that (i) any and all disputes, claims, and causes of action arising out of or in connection with the Contest, or any prizes awarded, shall be resolved individually without resort to any form of class action; (ii) any claims, judgments and awards shall be limited to actual out-of-pocket costs incurred, including costs associated with entering the Contest, but in no event attorney’s fees; and (iii) under no circumstances will any entrant be permitted to obtain any award for, and entrant hereby waives all rights to claim, punitive, incidental or consequential damages and any and all rights to have damages multiplied or otherwise increased and any other damages, other than damages for actual out-of-pocket expenses. 受賞者の名前 (意訳)受賞者と審査員の名前リストが欲しい人は、手紙を出せば返信してくれるみたい。 For the names of the winners and/or the judges send a self-addressed, stamped envelope to "FF END OF YEAR ADD-ONS COLLECTION CONTEST Winner List", attn Mozilla Contests, 650 Castro Street, Suite 300, Mountain View, CA 94041. Requests must be received (not just postmarked) by April 30, 2012.
https://w.atwiki.jp/marketresearch/pages/10.html
Research Analysis The market research report profiles well-balanced information with previous as well as future results with an aim to offer a better understanding of the global Mercury Control market. The market report further offers an in-depth view of the leading factors that are related to increasing the demand growth for Mercury Control s. Not only this but also in this study the readers can get an in-depth report of the possibilities in combination with the latest trends in the targeted market. It is also a detailed combination of 10 years old qualitative and quantitative analysis of the industry that has been presented in the report with an aim to help the market players to increase maximum profit in the sector. The market research report also provides information on the record of individual sales records that are made with the expected revenue over the forecast period. This research report provides an extensive examination of all the related segments present in the industry. 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This section throws light on the demand and sales output for the Mercury Control Market at the national and international levels. The study is being done taking into account some of the major geographic regions such as North America, Europe, Asia Pacific, South America, Middle East, and Africa. Make an Enquiry for purchasing this Report @ https //www.quincemarketinsights.com/enquiry-before-buying/enquiry-before-buying-88276?pu Market Highlights The market report on the Mercury Control Market is a summary of the current market situation for the Mercury Control Market . Moreover, the analysis provides information regarding the newly launched product and also the products that are to be launched during the forecast period. The study also includes minute details regarding market share, segment, trends, growth and forecast Carbotech, Albemarle, ADA Carbon Solutions, Calgon Carbon Corporation, Alstom S.A., Clarimex Group, Babcock Power Inc,. Company overview, latest trends, financials, R D expenditures. Quince Market Insights Top Trending Research Report* https //qmi189135117.wordpress.com/2022/09/16/disulfurous-acid-sales-market-latest-trends-size-key-players-revenue-and-forecast-2032/ https //qmi189135117.wordpress.com/2022/09/16/electrical-film-market-size-industry-growth-rate-global-share-upcoming-trends-leading-players-products-and-services-overview-forecast-to-2032/ https //qmi189135117.wordpress.com/2022/09/16/vanadyl-acetylacetonate-market-key-findings-growth-prospects-and-size-by-country-top-manufacturer-expansion-plans-and-business-strategy-forecast-to-2032/ Details Contained In The Mercury Control Market Report 2021 Market Overview 1.1 Market Introduction 1.2 Market Analysis By Type 1.2.1 Type 1 1.2.2 Type 2 1.3 Market Analysis By Applications 1.3.1 Application 1 1.3.2 Application 2 1.4 Market Analysis by Regions 1.4.1 North America 1.4.2 Europe 1.4.3 Asia Pacific 1.4.4 South America 1.4.5 the Middle East and Africa Market Scope Market Segmentation by type, application, end-users and regions Market Size estimation Market Competition Key Market Leaders Conclusions The market research report offers a detailed study of the Mercury Control Market which include market shares, size and growth opportunities by applications, product types and geographic regions. Not only this but also the report also contains a detailed summary of the leading market players. The experts have also mentioned the market growth, threats, opportunities and risks. About Us QMI has the most comprehensive collection of market research products and services available on the web. We deliver reports from virtually all major publications and refresh our list regularly to provide you with immediate online access to the world’s most extensive and up-to-date archive of professional insights into global markets, companies, goods, and patterns. Contact us Quince Market Insights Phone +1 208 405 2835 Email sales@quincemarketinsights.com Website https //www.quincemarketinsights.com/