約 6,310,380 件
https://w.atwiki.jp/ageofconan/pages/26.html
Conqueror FAQ/Feats/Builds**** UPDATE** guys i m almost level 80 and then i ll be testing all our final tier talents. For now **BLESSED CONQUEST** 6 seconds of invulnerability on a 2 minute cool down. using it while stunned, jumping or cc d triggers the cooldown with no effect. UPDATED** Formations -- New info on Hulk and Heroic call under brute feats Also REAPING BLADE INFO updated some leveling tips with feats and skills** ok guys i know theres alot of the same things being passed around on this forum and i figure we can reduce the clutter by concentrating it into this thread. keeping it bumped our stickied would be a great help, and feel free to post anything you would like me to add. Sorry for anything i left out or spelling errors, i m writing this as we group XP in thunder river. Charge Tips** There is only 1 rank of charge, and yes as i m sure you all noticed it has many fun bugs, and by fun i mean shoot me now. Some tips to not have this happen to you when charging do not use any abilities until after you have swung your weapon. charge only closes the distance, it has no root or stun component but it can be used in combat. also if you are sure the target wont move, queuing up burst of aggression, cunning deflection or crushing onslaught is a good idea. Armor** at lvl 10 you get medium and at lvl 30 you upgrade to heavy armor Conqueror Abilities FAQ** Furious Inspiration what the heck is that? Furious inspiration is a group proc, basically when you are in a party and someone is attacked there is a chance Furious inspiration will become active. This Buff you get stacks up to 10 times and can be refreshed and stay at this mark for as long as someone takes damage, duration is 15 seconds. What does Furious Inspiration do? Each stack adds a 2% damage increase, at 4 stacks you proc a 20 point group heal, and at 10 stacks group in combat instant rez. Once the stack is at ten, each additional application seems to heal the party for 20 again, and everytime you attack you can proc the group ressurection. Aura s** Conquerors are allowed 1 defensive and 1 offensive aura up at a time, they last for 4 hours or unless killed in PvE. Most aura s when you first get them aren t exactly the greatest buffs ever, but as you level they increase in rank and of course there are ones preferred over others OFFENSIVE Incite the Ranks Adds DPS to the groups weapons, it does not add to your top end by the listed amount, it adds to your DPS, at rank 2 it can add 10 top end to your weapon. (from personal experience i have never used this buff over Fire weave, it might be used if flame weave doesn t stack with HoX damage proc) FireWeave Adds a Fire damage Proc to your weapon, when it hits it increases fire damage taken by the listed amount, this buff is affected by frenzy stance. (a very good skill, and becomes amazing with feats) Hoarfrost Adds a Cold damage proc to your weapon, when it procs it also decreases the targets DPS for a short time. (Obtained at 50, i ve only tested it a few times but on average the damage was around 10-11 couldn t find the listed amount of DPS is decreased) DEFENSIVE Inspire the rank obtained at level 45, our group stam regen, ticks every 3 seconds. rank 1 is 42 and currently rank 2 is 60 stam every 3 seconds. (stacks with warlord) Marshal the ranks Group -% miss chance and increases with each rank. -4% miss chance at rank 4 Shield of retribution Reflects damage, rank 3 reflects 11 damage.. Vitalize the ranks Obtained at level 60, restores 64 mana every 3 seconds at rank 1. Orders and Commands** Orders you get at 10 or 15 (need someone to confirm) you get 3 of them Note on Scaling** WHen i mention does not scale, it means as you level this ability never increases, ie be it lvl 15 or lvl 80 Battle Orders will always be a 2% damage multiplier. Battle Orders 2% damage increase last 20 seconds, so far does not scale with level Resolute Orders Each swing restores 10 health and 4 stamina, doesn t scale Skirmish Orders 2% threat reduction doesn t scale Commands these work on the conqueror Steadfast Command restores 9 stam every 2 seconds for 30 seconds to everyone behind you, seems to give 1 extra stamina each level. Barrage Command adds ranged and spells damage to everyone behind you, 53 spelldamage and 12 ranged damage at level 60, scales with level. Cover Command Ranged and magical attacks have a chance to heal everyone behind you when attacked. Heals for about 30 and scales with level. Formations** Formation of steel Everyone in front of the conqueror gains a damage absorption, First rank at lvl 60 is 10 damage absorbed seems to scale 1 point a level. Formation of Resolve Everyone in front of the conqueror will gain a small amount of health and stam when attacked. Looks like it heals 15-20 stam and health a hit, scales about a 1 point with each level past 60. Formation of retribution Everyone in front of the conqueror has a chance to deal retribution damage on their attack. Damage dealt was 10 at lvl 60, adds 1 point per level after it so far. FEATS** I m going to add common builds and general Feat questions to this section, not what every single feat does but if theres one you want i will add it. Going to keep it small for now Carnage Warlord group stam and mana regen every 6 seconds, scales with level. Blade Weave for every FI stack on you, you will gain 7% offhand chance when used. so fully stacked(10 stacks) it gives 70% chance to hit with offhand and consumes the FI buff blade weave will show up as a debuff by your stance so once it is used FI can instantly be reapplied. 30 second cooldown. Reaping Blade for 5 seconds you have a 100% chance to hit with your offhand, 45 second cooldown. Brute NOTE* after testing, both Lumbering Hulk (improved) and Heroic call (improved) Scale with level making them very nice abilities. Throat Slash(DW/2H) 2 second cast time, duration 1 second to everyone infront of you. Burst of aggression (DW/2H) next attack will knock down the opponent, 1 minute cooldown (no cooldown if you don t use it) Crushing onslaugh(DW/2H) next attack will snare the target by 95% for 6 seconds, 1 minutecooldown (no cooldown if you don t use it) Angel Of Fury might be bugged, group or not i cannot seem to proc any FI myself. Soldier Volcanic Rage 20% damange increase for 30 second on a 2 minute cooldown. Common Builds*** (note i currently avoid most bottom tier abilities because they re either not that great or have a really long reuse time where something just as useful can be gotten instead) Group 2h PVP http //hybes.de/featPlaner.php?class...011-23,4013-21 you can sub out hulk if you want, it s optional Solo 2h PVP http //hybes.de/featPlaner.php?class...011-23,4013-21 DW Group PVP http //hybes.de/featPlaner.php?class...011-23,4013-21 or http //hybes.de/featPlaner.php?class...000-25,4010-25 DW PVE DPS http //hybes.de/featPlaner.php?class...010-25,4012-23 Leveling Tips*** For leveling i d recommend spending points in the soldier tree, being able to kill in frenzy stance and using cunning deflection is a great help. As for Brute and Carnage either are good to level up, on a pvp server Brute would help alot with the snare and knock down i know some people want to get those before going soldier. Skills For leveling solo or group i d recommend bandaging with fast healing and recovery with fast recovery. They both take effect during rest and if kept at least 1/2 of the max amount of skill they can restore 20-25% of your health and stam bar per tick. Also putting points into climb when necessary isn t a bad idea either. at 80 i would max endurance, hide, climb. ALso as a tank maxing taunt is very helpful. Some tips for skills hold Ctrl and clicking the + will add all available points into that skill. holding alt and clicking + will respec that skill line, cost 1c, 1s or 50s which is a bug i think
https://w.atwiki.jp/tokizamurai/pages/8.html
「Apache(Windows)」と「PHP(Windows) 」の方法について ・参考サイト 2php(右メニューから参照) http //2php.jp/php/install_apache_windows.html ・メモ Apache2.2.xとPHP4.4.xがWindowsで相性が悪いようです。 Apacheを起動した時に「php4apache2.dll」のエラーが出る場合は、 下記サイトの方法で解決できます。 http //d.hatena.ne.jp/fbis/20070703/1183449170 ・勉強サイト PHP入門 http //www.scollabo.com/banban/php/index.html 更新しました -- tom (2007-11-04 23 57 16) 名前 コメント
https://w.atwiki.jp/catnap222/pages/450.html
Super Metroid Puddin 関連リンク metroid2002.com forum http //forum.metroid2002.com/index.php/topic,6787.0.html download ips patch http //forum.metroid2002.com/index.php?action=dlattach;topic=6787.0;attach=2829 攻略情報 攻略動画 Super Metroid Puddin by kokoakki 評価 アンケート 総合評価を投票してください。 選択肢 投票 ★★★★★ (0) ★★★★☆ (0) ★★★☆☆ (0) ★★☆☆☆ (0) ★☆☆☆☆ (0) ☆☆☆☆☆ (0) 感想・レビュー等 名前 コメント
https://w.atwiki.jp/chex/pages/300.html
Carnage Heart EXA Wiki in 2ch This wiki is written about Carnage Heart EXA, a latest work of the Carnage Heart series. Searching and or Now on Sale! Release Date 2010/10/28 Price (jp ver.) 5880 yen (UMD)/4700 yen (DL) Price (en ver.) $29.99 / €24.99 / £19.99 (DL) Correspondence to Data Install (necessary capacity is 204M.) Privilege of Reservation The Melody of Iron(kotetsu no shirabe) ( a CD recorded 40 BGMs) Under Distribution of the Trial Version! (probably, jp ver. only) In the trial version you can play this game up to the middle of the scenario mode and almost use bodies, equipment, and chips. If you buy the release version later, you can take over data from the trial version. Download is from here. Please try playing. Request about Use of “SATLOKE” Please input character strings of owner name, team name, and file name as uniquely as possible. Otherwise these will be a cause of confusion. Moreover, please update your rating score at least once by yourself for increasing the number of times of update if you register your team as team for rating. You can refer to Rating about its detail, and to help of SATLOKE or Procedure for Participation in Tournament about the detail of how to use SATLOKE. Tournament Schedule http //chehl.main.jp/index.php?target=tournament Threads 【PSP】カルネージハートエクサ 35機目 (the main thread) http //toro.2ch.net/test/read.cgi/handygame/1394883385/ カルネージハートエクサ避難所2 (the spare of the main thread) http //jbbs.livedoor.jp/bbs/read.cgi/game/51000/1295150424/ したらば - 大会スレ3 (the thread about tournaments) http //jbbs.shitaraba.net/bbs/read.cgi/game/51000/1326623574/l50 カルネージハートエクサ 機体をコメントしてもらうスレ (the thread in order for you to be advised on your OKE) http //jbbs.livedoor.jp/bbs/read.cgi/game/51000/1297942861 Questionnaires Which type of OKE are you presently developing? 選択肢 投票 Two-Legged (385) Multi-Legged (307) Hover (211) Vehicle (162) Flying (161) We were looked after by Mr. Kujira on CHP. On CHE … 選択肢 投票 He revive (279) He doesn’t revive (150) I will take over from his work (79) When have you begun to play the Carnage Heart series from? (one vote per one person) 選択肢 投票 From the First or EZ (82) From ZEUS or ZEUS2 (16) From CHP (53) From CHE (151) You are the - th a total of designer. Today - person(s) came here, yesterday - person(s) did so. Requests of Editing Wiki etc. If you request editing the Wiki, anyone may edit the Wiki meeting its request. Please here write comments of the requests.
https://w.atwiki.jp/puyokei/pages/1206.html
キャラ紹介 怪盗グループのメンバー 追跡グループのメンバー 本編 Phantom thief No,1 Raven tracker No,1 その後の1話目
https://w.atwiki.jp/unkyoku/pages/48.html
« » var ppvArray_0_b52117cb2b5c446cdee41c889c14098a = new Array(); ppvArray_0_b52117cb2b5c446cdee41c889c14098a[0] = http //w.atwiki.jp/unkyoku/?cmd=upload&act=open&page=080517.html&file=6.JPG ; ppvArray_0_b52117cb2b5c446cdee41c889c14098a[1] = http //w.atwiki.jp/unkyoku/?cmd=upload&act=open&page=080517.html&file=5.JPG ; ppvArray_0_b52117cb2b5c446cdee41c889c14098a[2] = http //w.atwiki.jp/unkyoku/?cmd=upload&act=open&page=080517.html&file=4.JPG ; ppvArray_0_b52117cb2b5c446cdee41c889c14098a[3] = http //w.atwiki.jp/unkyoku/?cmd=upload&act=open&page=080517.html&file=3.JPG ; ppvArray_0_b52117cb2b5c446cdee41c889c14098a[4] = http //w.atwiki.jp/unkyoku/?cmd=upload&act=open&page=080517.html&file=2.JPG ; ppvArray_0_b52117cb2b5c446cdee41c889c14098a[5] = http //w.atwiki.jp/unkyoku/?cmd=upload&act=open&page=080517.html&file=1.JPG ; window.onload=function(){ ppvShow_0_b52117cb2b5c446cdee41c889c14098a(0); }; function ppvShow_0_b52117cb2b5c446cdee41c889c14098a(n){ if(!ppvArray_0_b52117cb2b5c446cdee41c889c14098a[n]){ alert( 画像がありません ); return; } ppv_0_b52117cb2b5c446cdee41c889c14098a$( ppv_img_0_b52117cb2b5c446cdee41c889c14098a ).src=ppvArray_0_b52117cb2b5c446cdee41c889c14098a[n]; ppv_0_b52117cb2b5c446cdee41c889c14098a$( ppv_link_0_b52117cb2b5c446cdee41c889c14098a ).href=ppvArray_0_b52117cb2b5c446cdee41c889c14098a[n]; ppv_0_b52117cb2b5c446cdee41c889c14098a$( ppv_prev_0_b52117cb2b5c446cdee41c889c14098a ).href= javascript ppvShow_0_b52117cb2b5c446cdee41c889c14098a( +(n-1)+ ) ; ppv_0_b52117cb2b5c446cdee41c889c14098a$( ppv_next_0_b52117cb2b5c446cdee41c889c14098a ).href= javascript ppvShow_0_b52117cb2b5c446cdee41c889c14098a( +(n+1)+ ) ; } function ppv_0_b52117cb2b5c446cdee41c889c14098a$(){ var elements = new Array(); for (var i = 0; i arguments.length; i++){ var element = arguments[i]; if (typeof element == string ) element = document.getElementById(element); if (arguments.length == 1) return element; elements.push(element); } return elements; }
https://w.atwiki.jp/radika/pages/5.html
改造前に必要なものを準備する ・radika本体ファイル系 山元司氏発行のzip全部 ・adobe社製 「flash player」「AIR」「Shockwaveplayer」←全部最新を用意 ・Microsoft .NET Framework 4.6.2 (最新) ・Microsoft DirectX エンド ユーザー ランタイム(最新) ・AYTHKeyGet Alternative 2 一式 ・swfextract.exe http //www.swftools.org/download.html swftools-2013-04-09-1007.exe ・rtmpdump.exe http //www.videohelp.com/tools/RTMPExplorer ・libfaad2.dll http //www.rarewares.org/aac-decoders.php 全部あるか必ず確認! 当方用意の局数改造ファイルはここで取得する(あとで用意して晒します)
https://w.atwiki.jp/wikimm/pages/126.html
DaVinci Resolve DaVinci Resolve 18 プロジェクト設定 MrAlexTechSeamless トランジションパック ファイル名 MrAlexTechSeamless MrAlexTechSeamless説明 D \Program\Blackmagic Design\DaVinci Resolve OpenCL 01 .dll After Effects Free 素材 [After Effects Free 素材 https //www.premiumbeat.com/blog/category/after-effects/] 単色背景を作りたい!2パターン紹介 https //start-fromscratch.com/blog/davinciresolve-background/ 動画編集 1回 メディアページ編 https //tokyohappendix.com/editing-tips/dr_mediapage DaVinci Resolve 16 データベースの保存場所 https //furutao.com/blog/2019/11/24/davinci-resolve-01-where-db-files/ DaVinci Resolve17のプロジェクトの保存先 https //oiuy.net/archives/9719 DaVinci Resolveのプロジェクトファイルの保存先 https //sumizoon.hatenablog.com/entry/2019/06/11/200601 DaVinci Resolveでプロジェクトファイルを受け渡す2つの方法 https //vook.vc/n/2149 DaVinci Resolve 無償で高機能な動画編集ソフトについて https //www.pc-koubou.jp/magazine/37640 OBSのシーントランジション設定でカッコよく画面を切り替える方法 https //shifa-channel.com/obs-transition/ Streamlabs OBSでソースを追加・編集して、画面を映す方法 https //vip-jikkyo.net/slobs-sources トランジション素材を自作して設定する方法。スティンガーに透過付き動画を登録して配信演出を付けよう https //arutora.com/21798 DaVinci ResolveをめぐるトラブルシューティングFAQまとめ https //vook.vc/n/1697 【Davinci Resolve 16】対応ファイル形式一覧!読み込めないファイルはどうすれば? https //aketama.work/dr16-file-type AllTemplates shared by sean ファイル https //www.mediafire.com/folder/0wh5oa8ll1b2c/AllTemplates お荷物のサイズとお届け先の都道府県 https //form.008008.jp/mitumori/PKZI0100Action_doSearch.action 白色のペンキ ターナー色彩 アクリル絵具 ミルクペイント スノーホワイト ニスが塗ってある机に対する接着剤 ターナー色彩 メディウム ミルクペイント マルチプライマー 200ml 仕上げ用のニス 和信ペイント 水性ウレタンニス 屋内木部用 高品質・高耐久・食品衛生法適合 透明クリヤー 130ml コテバケ ハンディ・クラウン INNOVA ワンタッチコテバケ セット 150 osu!をインストールしてプレイするまでの手順(導入方法) http //game2ji.com/osu-install/ ナレッジベース https //osu.ppy.sh/wiki/ja/Installation Aeron Chairs ハーマンミラーストア 編集の概要 https //downloads.blackmagicdesign.com/products/davinciresolve/training/jp/DaVinci-Resolve-15-Introduction-to-Editing.zip 技術 https //downloads.blackmagicdesign.com/products/davinciresolve/training/jp/DaVinci-Resolve-15-The-Art-of-Color-Grading.zip Mini Panel https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-DaVinci-Resolve-Mini-Panel.zip グラフィック https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Fusion-VFX-and-Graphics.zip Fusionの3D VFX https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Fusion-VFX-in-3D.zip オーディオ制作 https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Fairlight-Audio-Production-Part-1.zip Fairlightのオーディオ制作 href="https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Fairlight-Audio-Production-Part-2.zip メディアの管理 https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Managing-Media.zip コンテンツの書き出し https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Delivering-Content.zip LUTSダウンロード https //www.colorgradingcentral.com/free-luts-download-davinci/ あなたの動画をシネマ風に! 無料のLUT をまとめて129選ご紹介します https //www.shutterstock.com/ja/blog/129-free-cinematic-luts 1 2 3 4 5 6 7 8 動画説明 DaVinci Resolve トランジションを追加できない時の対処法 DaVinci Resolve トランジションを追加できない時の対処法 About DaVinci Resolve 18 The free DaVinci Resolve 18 includes all of the same high quality processing as DaVinci Resolve 18 Studio and can handle unlimited resolution media files. However it does limit project mastering and output to Ultra HD resolutions or lower. DaVinci Resolve 18 only supports a single processing GPU on Windows and Linux and 2 GPUs on the latest Mac Pro. If you need features such as support for multiple GPUs, 4K output, motion blur effects, temporal and spatial noise reduction, de-interlacing, HDR tools, camera tracker, multiple Resolve FX, 3D stereoscopic tools and remote rendering, please upgrade to DaVinci Resolve 18 Studio. We hope you do decide to upgrade as your facility grows and you do more advanced work! Important information regarding project library management DaVinci Resolve 18 requires a project library upgrade from DaVinci Resolve 17.4.6 and previous versions. We strongly recommend that you backup your existing (disk based and PostgreSQL based) project libraries before performing an upgrade. What's new in DaVinci Resolve 18 Features marked with * are in progress and may change before the final release. Key Features • Blackmagic Cloud to host and manage cloud-based project libraries. • Collaborate securely over the internet using Blackmagic ID. • Upload and review on Presentations with synced markers and comments.* • Support for intelligent path mapping to relink files automatically. • Vastly improved project library performance for network workflows. • Improved project performance, especially when working with large projects. • New Proxy Generator app for auto-creating proxies within watch folders. • Ability to choose between prioritizing proxies or camera originals. • Proxy files in subfolders are automatically assigned in the media pool. Media Edit • Support for reversing shape, iris and wipe transitions in the edit page. • New subtitle improvements including - Support for timed text TTML, XML and embedded MXF/IMF subtitles. - Ability to view and import subtitles from media storage. - Support for relinking subtitle clips from the media pool. - Subtitle region support with multiple simultaneous captions per track. - Set individual presets, text positions and intuitively edit between regions. - Add, rename and manage regions from the timeline context menu. - Ability to import, export and embed multiple subtitle tracks as TTML. • Support for showing up to 25 simultaneous multicam angles on the viewer. • Edit Index now shows clip duration. • Ability to navigate keyframes outside trimmed clip extents. • Ability to navigate retime keyframes using hotkeys. • Smart bin filter for disabled timelines. • Render in place and open in Fusion actions can be assigned shortcuts. • Reset Fusion composition now works on multiple clip selections. Color • New object mask capability in Magic Mask. • Adjustment clips and Fusion generators can bypass color management. • Support for syncing clip groups in remote grading sessions. • Ability to trigger bidirectional tracking from advanced and mini panels. • Support for matte finesse and 3D qualifier in advanced and mini panels. • Dolby Vision highlight clipping support in advanced panels. • Support for bypassing color outputs from advanced panels. • Add key mixers with auto-connected key outs from advanced panels. • ACES support for Blackmagic Gen 5 camera formats. • Support for the HDR Vivid standard. • Reference gamut compression enabled by default in ACES 1.3. Resolve FX • New Resolve FX Depth Map to generate 3D depth based keys in Studio. • New Resolve FX Fast Noise. • New Resolve FX Despill. • New Resolve FX Surface Tracker for tracking warped surfaces in Studio. • Improved Resolve FX Beauty with new ultra mode. • Improved edge strength and filter controls in Resolve FX Edge Detection. • Option to composite from a second input in Resolve FX Transform. • New bokeh preset for Resolve FX Lens Reflections. • Green-purple control for Resolve FX Chromatic Aberration. • Sizing awareness option in Resolve FX lens flare and radial zoom blurs. Fairlight • Ability to convert fixed bus projects to FlexBus in project settings. • Ability to freely order tracks and buses in the mixer via the track index. • Ability to nudge custom millisecond or sub-frame intervals in the timeline. • Improved quality for time stretched audio. • Improved Dolby Atmos immersive mixing, including binaural monitoring. • Native support for Dolby Atmos production for Linux and Apple silicon. • Independent controls to enable automation and expose parameters. • Improved behavior of automated tracks under VCA control. • Improved meters with configurable decay, peak hold and display modes. • Ability to ctrl-alt click to remove gain and elastic wave keyframes. • Ability to double click a clip in the timeline to rename. • Ability to set record clip name prefix at a per-track level. • Support for renaming underlying tracks when renaming a linked group. • Equalizers with improved Q controls and mouse wheel inputs. • Dynamics with enhanced metering, gain display and enable controls. • Dynamics with improved dry mix, soft knee and metering in FlexBus. • Improved plugin management with replace and copy settings in the mixer. • New built in presets for equalizers and dynamics. • Hold shift and double click clips to extend the edit selection range. • Support for applying audio gain on range selection. • Improved waveform display accuracy under crossfades. • Origination time metadata is now persisted when bouncing mix to track. • Option to trim from unity on the Fairlight Desktop Console. • Support for VCA and bus spill on the Fairlight Desktop Console. • Support for using the Fairlight Desktop Console on Linux systems. • Studio monitoring support for FlexBus on consoles. • Fairlight console option to mute speakers on timeline load. • Support for chasing timecode via Fairlight audio interfaces. • Support for user views in the Fairlight Desktop Console. • Improved mapping for audio effects on the Audio Editor panel. • Ability to use alt + solo to invoke solo safe in the Audio Editor panel. • Support for a new clear mutes action in the timeline menu. • Enabling track mixer controls brings window to focus if already open. • Grid and list modes are persisted for patch, bus and VCA assign. Fusion • Multi-button mode selection in inspector for multiple tools. • Support for all modern and future python 3 versions for scripting. • Support for live previews when using the Text+ color picker. • Multiple new composition blend modes. • New expression animated Custom Poly modifier for masks and strokes. • Faster GPU accelerated paint tool with smoother strokes. • Faster duplicate tool with additional blur, glow and size controls. • Improved fade-on and text ripple title performance. • Improved performance for night vision, glitch, TV and other effects. Codecs • Support for video uploads to internet accounts using custom presets. • Support for encoding mono and stereo MP3 audio. • New HyperDeck export preset in the Quick Export and deliver page. • Ability to render individual clips with timeline effects. • Ability to embed Blackmagic RAW metadata in QuickTime renders. • Custom quality and profile media management options where available. • Support for rendering Dolby Vision compatible H.265 clips. • Support for decoding CMYK format TIFF files. • Support for record date and time metadata for JPEG stills. • Alpha channel support in the IO Encode Plugin SDK. • Support for RED SDK 8.2.2. • New 1440p YouTube preset. • Render option to override ACES gamut compression for round trips. • Main10 is now the default H.265 encoding profile on Mac. General • Support for 10-bit viewers on Windows and Linux in Studio. • Stream video output to remote monitoring in Windows and Linux in Studio. • Apple Neural Engine support for DaVinci Neural Engine on M1 and M1 Pro. • Support for Korean localizations in DaVinci Resolve. • PostgreSQL 13 is now bundled with Project Server. • Support for desktop notifications for collaboration chat. • User preference to import Finder tags as clip keywords on Mac. • Support for importing and exporting Final Cut Pro v1.10 XMLs. • Ability to unlink Dropbox comment and marker sync for timelines. • Playback and render now prevents Mac systems from sleeping. • Support for per-system project working paths in collaboration and cloud. • Support for per-system render cache mode in collaboration and cloud. • Support for setting current project settings as default. • Scripting API support for creating Fusion compositions. • Scripting API support for exporting project archives. • Scripting API support to get and set timeline start timecode. • Scripting API support to detect stale media bins and refresh them. • Scripting API support for updating camera raw sidecar files. • General performance and stability improvements. Intelligent path mapping to relink files automatically DaVinci Resolve 18 has the ability to automatically map and manage paths between users and machines using cloud based project libraries. This ability is enabled by default in the project settings. Once the first user adds media to a project, every additional user or machine only needs to perform a relink to their shared copy of the media. DaVinci Resolve will automatically map these paths so that the media does not go offline for other users. Users can also manually manage shared locations between users and machines. In order to do this, the first user adds a shared media location to the project settings. This could be a shared cloud folder using a service such as Dropbox or Google Drive. Every additional user can then either just relink their footage, or open project settings and set their local path to that media location. New Proxy Generator app to auto-create proxies in watch folders DaVinci Resolve 18 includes a new Proxy Generator app. You can assign one or multiple watch folders to the Proxy Generator. The Proxy Generator app will scan and automatically generate QuickTime proxies with the selected codec in a Proxy subfolder. When importing media into DaVinci Resolve, any proxies found in these subfolders are automatically linked and assigned as proxies in the media pool. This happens even if the proxies are generated after importing the media to the media pool. Improved Proxy Handling DaVinci Resolve 18 allows the user ability to prefer proxies or prefer camera originals. Depending on the setting chosen in the Playback menu, the selected clip type will be prioritized if both proxies and originals are available. Resolve FX Depth Map for depth keying and grading Resolve FX Depth Map generates a depth alpha channel using the DaVinci Neural Engine, allowing you to separate backgrounds, isolate objects at specific depths and create fog, portrait mode and other distance effects. From the effects library in color page, you can apply Depth Map to a node, enable Depth Map Preview to view results, adjust limits, isolate specific depths and finesse results. You can also disable preview, enable OFX alpha and use the alpha output in subsequent nodes. Resolve FX Surface Tracker for tracking warped surfaces The new Resolve FX Surface Tracker in DaVinci Resolve Studio applies textures or effects to flexible and deformable moving surfaces. If the texture you would like to apply has transparency, you should drag the plugin as an FX node rather than apply it on a corrector node. • The bounds tab allows you to select/create a region where you would like to apply the texture. Additional bounds and holes can be added to define complex surfaces. • The mesh tab allows you to establish a mesh over the surface you would like to track. This acts as the starting point for the tracking. • The track tab is where the analysis is performed. You can adjust the motion range for fast-moving objects and the rigidity of the mesh. • The result tab allows you to control how you would like to use the warped surface for warping or compositing content. Improved Resolve FX Beauty with new ultra beauty mode. The ultra beauty mode, now the default setting for Resolve FX Beauty allows for stronger filtering and more natural results. This more powerful effect can even help with smoothing object surfaces, and even some compression artifacts. Convert fixed bus projects to FlexBus Older fixed bus projects can be converted to FlexBus projects by unchecking the use fixed bus mapping control in project settings under Fairlight. This action permanently converts the project's timelines to FlexBus and cannot be undone. Ordering tracks and buses from the track index You can now drag and drop tracks and buses to freely change order in the track index. This order will be reflected in the meters, mixers and the fader panels. You can choose between a single scrollable view or a split view with a fixed section, indicated by an adjustable split point. Configuring meters decay, peak hold and display modes. Fairlight meters now have a Digital VU mode with combined VU and Peak levels in FlexBus projects. From the Project Settings, under Fairlight, you can select IEC 60268-18, Digital VU, or define your own custom levels, scale and decay. Improved plugin management in the mixer You can now copy settings for pan, EQ, dynamics and third party plugins between tracks and buses in the mixer. This can be invoked in multiple ways • Context menus in the plugin dialog or in the mixer graphs of pan, EQ and dynamics. • Hotkeys Shift+Control+C Shift+Control+V (Shift+Command in Mac OS). • Mixer strip header context menus for full channel settings. Improved Python 3 Support The automatic detection of installed Python versions for scripting has been updated to check for default installations for Python 3.3 to 3.10 (and future versions). If set, the PYTHONHOME environment variable (or the explicit PYTHON3HOME and PYTHON2HOME if you have both installed) will be considered. To explicitly override the version used by DaVinci Resolve and Fusion Studio, you can set FUSION_Python3_Home (formerly FUSION_Python36_Home) to point to the base folder. Expression animated Custom Poly modifiers You can now quickly create and animate Fusion masks and strokes using custom poly modifiers. In addition to common expressions, the Custom Poly supports these functions and variables • (px,py) for the current point on the source poly. • disp for the point's displacement on the poly. • index and num for the current point's index (zero-based) and total number of points. • getx(disp), gety(disp) to access polyline values from specific displacements. - getx_at(disp,time), gety_at(disp,time) for displacements and times. - Use get2, get3 variations for additional inputs. • get[rgba][bdwm](x,y) to access image channels with optional black/duplicate/wrapped/mirrored results. Support for 10-bit viewers on Windows and Linux in Studio. In Preferences, under General, DaVinci Resolve Studio now allows enabling 10-bit precision in viewers in Windows and Linux. You will need a capable Nvidia or AMD graphics card, up to date drivers and a 10-bit capable display. Stream video output to remote monitoring in Windows and Linux in Studio. DaVinci Resolve Studio now supports the ability to stream your video monitoring output to a remote Blackmagic Design video monitoring device. This requires • A Windows and Linux Studio system with an Nvidia graphics card. • Remote Studio clients with a Blackmagic design monitoring device. • Windows and Linux clients need an Nvidia graphics card. On the streaming server, you can allow remote streaming connections in Davinci Resolve Preferences under General. By default, TCP port 16410 is used for streaming connections. On the client, go to the Applications folder on Mac or the Windows start menu to the DaVinci Resolve folder, and run the DaVinci Remote Monitoring application. Set the IP address of the server machine. Configure your DeckLink or UltraStudio card on the client machine and press start. The streaming server can now accept the incoming connection prompt and start streaming its monitoring output to remote clients. Currently, remote streaming reflects the cut, edit, color and deliver viewers. It streams stereo audio and does not show overlays or scopes on the client side. Mac OS clients are limited to 8-bit 4 2 0 video formats. Pre-Installation Notes • PostgreSQL 9.0 is the minimum supported version. • PostgreSQL 13 is the recommended version. • 10-bit viewers on Windows Linux needs a capable graphics card and display. Minimum system requirements • Windows 10 Creators Update. • 16 GB of system memory. 32 GB when using Fusion. • Blackmagic Design Desktop Video 10.4.1 or later. • Integrated GPU or discrete GPU with at least 2 GB of VRAM. • GPU which supports OpenCL 1.2 or CUDA 11. • NVIDIA/AMD/Intel GPU Driver version – as required by your GPU. Installing DaVinci Resolve software Double-click the DaVinci Resolve Installer icon and follow the onscreen instructions. To remove DaVinci Resolve from your system, go to the Programs and Features control panel, select DaVinci Resolve, click on Uninstall and follow the onscreen prompts. Migrating legacy Fairlight projects to DaVinci Resolve In order to import legacy Fairlight DR2 projects into DaVinci Resolve, download and install the following utility on your Windows system https //downloads.blackmagicdesign.com/DaVinciResolve/Fairlight-Project-Importer.zip After installing the utility, you should see an option to "Import Fairlight Project" in the Fairlight menu in DaVinci Resolve. Additional information Please refer to the latest DaVinci Resolve configuration guide for details on Windows support, including certified driver versions for third party hardware. It is available from www.blackmagicdesign.com/support/. You will also need to download and install the latest Blackmagic Design Desktop Video software for monitoring with your Blackmagic Design video hardware. Desktop Video is available from www.blackmagicdesign.com/support/. © 2001-2022 Blackmagic Design Pty. Ltd. All rights reserved. Blackmagic Design, Blackmagic, DeckLink, Multibridge, Intensity, H.264 Pro Recorder and "Leading the creative video revolution" are trademarks of Blackmagic Design Pty. Ltd., registered in the U.S.A and other countries. Adobe Premiere Pro, Adobe After Effects and Adobe Photoshop are registered trademarks of Adobe Systems. Avid Media Composer and Avid Pro Tools are registered trademarks of Avid. Apple Final Cut Pro, Apple Motion and Apple Soundtrack Pro are registered trademarks of Apple Computer. Updated April 27, 2022.
https://w.atwiki.jp/ohden/pages/184.html
前提条件 Windows XP ServicePack3 Portable_Ubuntu_DOS_Lite_release_2 ■PortableUbuntu Project Top http //sourceforge.net/projects/portableubuntu/ PortableUbuntu project wiki http //portableubuntu.demonccc.com.ar/wiki/index.php/Main_Page Install Tips Windows側とファイル共有するには? 『/media/cofs2』『/mnt』以下辺りに『c \』がマウントされているので直接アクセスが可能。 ただし、あくまでWindowsのfile systemをマウントしただけなので、パーミッションの変更とかはできないっぽぃ。chmodとかやってもエラーも何も出ない。 ■割り当てメモリの変更 config/portable_ubuntu.confを開く。 『mem=』って項目を探すと『mem=256』って表記が見つかる。 ココで値を変えて、PortableUbuntuを起動すれば使用メモリが変更される。 ■ディスクサイズ変更 PortableUbuntuはdefaultで2GBしかないので、updateや色んなアプリを入れるのも困難。 なのでディスクサイズを増やした方が良い。 やり方は以下の2通りあるらしい。 http //portableubuntu.demonccc.com.ar/wiki/index.php/How_to_change_the_file_system_size_-_Method_1 http //portableubuntu.demonccc.com.ar/wiki/index.php/How_to_change_the_file_system_size_-_Method_2 とりあえず、4GBもあれば十分かと思うので、Method2の方使って4GB足してみる。 PortableUbuntuのあるディレクトリでコマンドプロンプトを開いて以下のコマンドを実行。 fsutil file createnew more_space.img 4294967296 4×1024^3=4294967296ね。(*´ω`)b 空の4GB fileを作成します。 copy /b rootfs_lite.img + more_space.img rootfs_copy.img 『rootfs_lite.img』の後ろにさっき作った『more_space.img』をくっつけて、『rootfs_copy.img』って名前で保存しろって要求。 『/b』optionはバイナリとして扱います。って印。 copyが終わったら... 『more_space.img』は削除。 『rootfs_lite.img』は『rootfs_lite_org.img』って感じの名前に変更。 で、『rootfs_copy.img』を『rootfs_lite.img』に名前を変更する。 そしたらPortableUbuntuを起動してターミナルを開く。 ※[メニューバー]-[アプリケーション]-[アクセサリ]-[端末]を押下。 ターミナルで以下のコマンドを実行。 sudo resize2fs -f /dev/cobd0 resize2fs 1.41.4 (27-Jan-2009) Filesystem at /dev/cobd0 is mounted on /; on-line resizing required old desc_blocks = 1, new_desc_blocks = 1 Performing an on-line resize of /dev/cobd0 to 1572864 (4k) blocks. The filesystem on /dev/cobd0 is now 1572864 blocks long. dfコマンドでファイルサイズが増加してることを確認する。 pubuntu@pubuntu /dev$ df -h ファイルシステム サイズ 使用 残り 使用% マウント位置 /dev/cobd0 6.0G 1.8G 3.9G 31% / tmpfs 125M 0 125M 0% /lib/init/rw varrun 125M 88K 125M 1% /var/run varlock 125M 0 125M 0% /var/lock udev 125M 232K 125M 1% /dev tmpfs 125M 12K 125M 1% /dev/shm cofs0 149G 54G 96G 37% /usr/local/pubuntu cofs1 149G 54G 96G 37% /tmp/pubuntu cofs2 149G 54G 96G 37% /media/cofs2 ここまで確認できたら『rootfs_lite_org.img』は削除する。 ■日本語環境へ変更 メニューバーから[System]-[Administrator]-[Language Support]。 AdminPasswordを請求されるので入力。 何かdownloadが始まる。Installが終わったら[close]ボタン押下。 Languageウィンドウが開くので、[Install/Remove Languages...]を押下。 Listの中から『Japanese』を選択して[Apply Changes]押下。 何かdownloadが始まる。Installが終わったら[close]ボタン押下。 するとLanguageウィンドウの[For my menus and windows, use ][For everyone at start up and login, use ]のリストに『日本語』が追加される。 で、『日本語』選択。 メニューバーの[System]-[Shutdown]を選択、『Restart』を押下。 再起動されると日本語環境になってる。 ■日本語pkgの導入 wget -q https //www.ubuntulinux.jp/ubuntu-ja-archive-keyring.gpg -O- | sudo apt-key add - wget -q https //www.ubuntulinux.jp/ubuntu-jp-ppa-keyring.gpg -O- | sudo apt-key add - sudo wget https //www.ubuntulinux.jp/sources.list.d/jaunty.list -O /etc/apt/sources.list.d/ubuntu-ja.list sudo apt-get update sudo apt-get install scim scim-anthy wget -q https //www.ubuntulinux.jp/ubuntu-ja-archive-keyring.gpg -O- | sudo apt-key add - sudo wget https //www.ubuntulinux.jp/sources.list.d/intrepid.list -O /etc/apt/sources.list.d/ubuntu-ja.list sudo apt-get update sudo apt-get install ubuntu-desktop-ja ■システムの更新 diskマウント失敗するようになって起動しなくなった...(´Д`) やらん方がえぇかも... コマンドラインから『 sudo update-manager -d 』。 ※[システム]-[システム管理]-[アップデート・マネージャ]押下ではなぜか途中で落ちた。 開いたwindowに『新しいディストリビューション 9.10 アップグレードできます』って書いてあって[アップグレード]ボタンがある。 で、押下。 リリースノートが開く。読んだら[アップグレード]ボタン押下。 AdminPasswordを要求されるので入力。 勝手にdownloadとinstallが始まる。 途中でサポートが切れたから削除するとかでるけど、特に気にしない。 で、再起動を要求されるので『再起動』ボタンを押下。 が、再起動しなかった...orz 仕方が無いので自力で再起動。 [メニューバー]とか触っても反応無かったらシステムトレイの中のPortableUbuntuアイコンをclick。 開いたコマンドプロンプトの[×]ボタン押下して、しばらく待ってるとシステムが終了する。 プログラムの終了ウィンドウが開いても強制終了しないように。 ■MSゴシックの導入 fontが見難いので、MSゴシックを導入する。 ※MSゴシックのライセンスが不明...さすがに何にでも使って良いとはならんと思うが... WindowsのfontsフォルダからMSゴシックとMS明朝を取る。 e.g.)WindowsXPの場合 C \WINDOWS\Fonts Fontsフォルダにある『msgoth04.ttc』『msmin04.ttc』がそれ。 これを/usr/share/fontsにcopy。 Linux再起動。 IPAモナーフォント http //www.geocities.jp/ipa_mona/ http //www.geocities.jp/ipa_mona/opfc-ModuleHP-1.1.1_withIPAMonaFonts-1.0.8.tar.gz IPAフォント http //ossipedia.ipa.go.jp/ipafont/ ttf系が入らない... ■タイムゾーンの変更 ターミナルから以下のコマンドを実行 sudo dpkg-reconfigure tzdata リストから東京を選択。 e.g.) 『Asia』→『Tokyo』 ■vim-tinyからvim-fullへ乗り換え sudo apt-get remove vim-tiny sudo apt-get install vim-full ■gcc環境整備 初期の環境ではgccは入っているが、ライブラリが入っていない。 ので、以下をinstall。 sudo apt-get install build-essential 更新日: 2010年04月04日 (日) 11時51分24秒 http //portable-ubuntu.of-jp.com/ -- (s1n) 2010-03-12 19 25 53 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/shift2/pages/26.html
MOD関連 まず初めに MODの導入は最悪ゲームを起動できなくなる場合があります。 必ずバックアップを取ってから導入するようにしましょう。 またMODのダウンロードにはレジストが必要となる場合があります。 わからないことがあれば各種コミュニティーツールや下記コメント欄をご利用下さい。 ・視点変更関連SHIFT 2 Camera Control Default Cockpit Camera plus Visor Mod Reworked Cameras Mod ・エフェクト関係NFSS2U Tyres on Tarmac MOD No Dirt and Oil Spot on the Windows Mod Removed All Crash Screen Filter effects Mod Track Viewing Adjustment Updated ・ハンドリング関連minimod - handling - now with strong AI PTMu ・テクスチャ・スキン関連Aston Martin DBR9 Gulf #009 Aston Martin DBR9 24 Hours Of Le Mans 2005 Denso Sard Supra 1997 Castrol Toms Supra Acura NSX Bodykit 3 No Snorkel Mod GT1 - GT2 - GT3 HiRes Templates Retro Cars HiRes Templates ・MISC関連Extra Levels - 21 to 30 NFSSU2 Floating Semaphore Hud OFF MOD No intro and outro movies NFS Shift 2 - Ultimate SaveGame ・視点変更関連 SHIFT 2 Camera Control プレイ中視点をキー操作でリアルタイムに変更することができるMODです。 ゲーム中にこのソフトを起動しているだけでよくファイルを書き換える必要がないのでMOD初心者の方にもおすすめです。 ダウンロード:http //www.tocaedit.com/IB/index.php?app=downloads showfile=75 解説ページ:http //tommi.dtiblog.com/blog-entry-396.html Default Cockpit Camera plus Visor Mod バイザー視点のままLook to apex(バイザー視点における首振り機能)の無効化やブラーやDOF(被写界深度)の無効化ができるMODです。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31733 解説ページ:http //tommi.dtiblog.com/blog-entry-397.html Reworked Cameras Mod look to apex、カメラの揺れ、DOF、ブラーの無効化の他、視点を複数追加するMODです。 不要なエフェクトはいっさい要らないという方におすすめです。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31816 ・エフェクト関係 NFSS2U Tyres on Tarmac MOD タイヤ痕を強調するMODです。スリップやドリフト後の道路に残るタイヤ痕がよりはっきりします。 ダウンロード:http //www.nogripracing.com/details.php?filenr=32037 No Dirt and Oil Spot on the Windows Mod 走行中にウィンドウ (スクリーン) に付く、泥や油の汚れを無効にするModです。 ガラスに張り付くや飛んでくるゴミが不自然だと感じる方におすすめです。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31774 解説ページ:http //tommi.dtiblog.com/blog-entry-398.html Removed All Crash Screen Filter effects Mod クラッシュ時に、画面が白黒になるエフェクト等を無効にするModです。 ダウンロード:http //www.racedepartment.com/downloads/need-for-speed-shift-2-unleashed-70/removed-all-crash-screen-filter-effects-mod-v1-4418/ 解説ページ:http //tommi.dtiblog.com/blog-entry-399.html Track Viewing Adjustment Updated ブルーム効果やfog(遠くにモヤがかかる効果)を無効にして視界を良好にするMODです。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31854 ・ハンドリング関連 ※オンラインで使用はチートとみなされる場合があるので注意してください minimod - handling - now with strong AI ハンドリングの遅延を改善し、タイヤのグリップを上げることによってよりシム挙動に近づけるMODです。 また敵車のAIを改良してより高度なレースができるように改善しています。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31890 解説ページ:http //tommi.dtiblog.com/blog-entry-401.html PTMu タイヤのグリップを上げ挙動を改善するMODです。好みに応じて使用して下さい。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31868 解説ページ:http //tommi.dtiblog.com/blog-entry-401.html ・テクスチャ・スキン関連 Aston Martin DBR9 Gulf #009 Aston Martin DBR9 Gulf #009のスキンです。 Aston Martin DBR9 24 Hours Of Le Mans 2005 Aston Martin DBR9 24 Hours Of Le Mans 2005のスキンです。 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (DBR9_4.jpg)#ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (DBR9_5.jpg) ダウンロードサイト:http //www.nogripracing.com/details.php?filenr=32047 解説ページ:http //tommi.dtiblog.com/blog-entry-405.html Denso Sard Supra デンソーサードスープラのスキンです。 ダウンロードサイト:http //www.nogripracing.com/details.php?filenr=31952 解説ページ:http //tommi.dtiblog.com/blog-entry-405.html 1997 Castrol Toms Supra カストロールトムススープラのスキンです。 ダウンロードサイト:http //www.nogripracing.com/details.php?filenr=31940 解説ページ:http //tommi.dtiblog.com/blog-entry-405.html Acura NSX Bodykit 3 No Snorkel Mod NSXのBodykit3に付いているシュノーケルを取り除くMODです。 解説ページにはエアロパーツのカスタマイズについても記載があります。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31908 解説ページ:http //tommi.dtiblog.com/blog-entry-402.html GT1 - GT2 - GT3 HiRes Templates GT1カーやGT2カーのスキンの編集の際に便利なテンプレートが入ったMODです。 Photoshop等で編集し、liveryファイルを書き換えることによってペイントを変更することが可能となります。 liveryファイルの意味や編集方法は解説ページをご参照ください。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31860 解説ページ:http //tommi.dtiblog.com/blog-entry-404.html Retro Cars HiRes Templates レトロカーのスキンの編集の際に便利なテンプレートが入ったMODです。 Photoshop等で編集し、liveryファイルを書き換えることによってペイントを変更することが可能となります。 liveryファイルの意味や編集方法は解説ページをご参照ください。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31917 解説ページ:http //tommi.dtiblog.com/blog-entry-404.html ・MISC関連 Extra Levels - 21 to 30 レベルの上限を20から30にするMODです。 各レベルにつきリワードカーとボーナスキャッシュがもらえるようになります。 上限のレベル20では物足りない方におすすめです。 ダウンロード:http //www.nogripracing.com/details.php?filenr=32040 NFSSU2 Floating Semaphore Hud OFF MOD スタート時に空中に表示されるシグナルを無効にます。 通常設置されたシグナルだけが見えるようになりよりリアル感が増します。 ダウンロード:http //www.nogripracing.com/details.php?filenr=31932 No intro and outro movies 最初のムービーをカットするMODです。 デフォルトでは最初のムービーを飛ばせないので不要な方におすすめです。 ダウンロード:http //www.racedepartment.com/downloads/need-for-speed-shift-2-unleashed-70/no-intro-outro-movies-4394/ NFS Shift 2 - Ultimate SaveGame 初期化から資金が豊富で全サーキットがアンロックされた状態、かつ全GT1&GT3車所有、主要なマシンをワークス仕様で所有しているというセーブデータです。 また特典としか入手できないボーナスカーやスペシャルカーもアンロックされているようです。 なおCareerモードの進捗率は1%からのようですので初めてゲームを開始される方にもおすすめです ダウンロード:http //www.nogripracing.com/details.php?filenr=31788 コメントMODについての意見、ご要望等があれば書き込んでください。 名前