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https://w.atwiki.jp/touhoukashi/pages/1134.html
【登録タグ 5150 R シンフォニック東方Ⅱ 亡き王女の為のセプテット 曲 龍5150】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; 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} /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; 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visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; 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https://w.atwiki.jp/mainichi-matome/pages/140.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 "The Cook, the Beast, the Vice and its Lover"「料理、獣、悪徳とその愛好者」 タイトルについてのコメント 元記事との違い 拡散状況 関連ページ "The Cook, the Beast, the Vice and its Lover" 「料理、獣、悪徳とその愛好者」 http //mdn.mainichi-msn.co.jp/waiwai/news/20070917p2g00m0dm002000c.html (2007年9月17日配信) A disgusting and twisted restaurant in the Tokyo entertainment district of Roppongi is enticing warped rich folk with the opportunity to figuratively have their cake and eat it, too — with animals, according to Jitsuwa Knuckles (9/25). Roppongi’s bestiality restaurant is being regarded by its main nouveau riche patronage of young company presidents and venture capitalists as a decadent practice only possible among the wealthy. 『実話ナックルズ』(9月25日号)によると、東京の盛り場・六本木である忌まわしいレストランが、一度で二度おいしいあるお楽しみの機会を -- 動物によって -- 提供し、リッチで倒錯した顧客を惹きつけている。 六本木の「獣レストラン」は、主な顧客層である青年実業家たちやベンチャー投資家といった成金族から、金持ち専用のデカダンな趣味と受けとめられている。 “Apparently, the restaurant started off quietly in the basement of a building that a real estate agent in Roppongi who couldn’t find any other tenants,” an S M club worker identified only as M tells Jitsuwa Knuckles. “News about the restaurant spread through word of mouth and it became popular.” M says she visited the members-only restaurant about half a year ago after being invited there by one of her regulars, a well-heeled lawyer. 「そのレストランは最初、不動産屋がだれも他に借り手を見つけられなかったビルの地下でひっそり開店した。 ニュースは噂で広がり、いまや人気スポットになっているわ」と、 「M」とだけしか名のわからない六本木のあるSMクラブの従業員が実話ナックルズに話してくれた。 At first glance, the first floor restaurant appears fairly nondescript. When a customer goes in, they give their name to a receptionist. When they are approved, they pass through a wooden door to be greeted by another door, this one made of metal. Passing a membership card over a scanner outside the door will automatically open it. Inside is an eatery that resembles just about any other Italian restaurant. Membership in the restaurant is open only to those with an annual salary of at least 20 million yen, and a minimum cash flow of 100 million yen. 最初にそこに行ったのは半年前、彼女の常連客の売れっ子弁護士に招待されたのだという。 一見したところ、レストランの1階は別に変わったところはないように見えた。 客は入るとまず受付に名前を申告する。承認がすむと彼等は木のドアを通り別の扉に向かうが、これは金属製である。 メンバーズカードをスキャンさせるとこのドアが自動で開く。 中は他のイタリアンレストランと特に変わらないレストランである。 このレストランの会員資格は最低2000万円の年収と1億円の現金資産があるものにだけ与えられる。 “After we got into the main restaurant, an employee escorted us down to the basement,” M says. “The walls were pitch black and the floor covered in a blood red carpet, so I guess the place must be a refurbished S M club. ”Once the customer feels prepared, they will be presented with beast of their choice. In the lawyer’s case, it was a sow. “I’d been told what to expect, but when I actually saw what was happening, it was as shocking as you’d imagine it to be,” M tells Jitsuwa Knuckles. “Later, the lawyer told me the appeal of the place just came about because when people have got money and done everything else, they turn toward bestiality.” 「私たちがレストランに入った後、従業員は私たちを地下まで案内した」とMは言う。 「壁が真っ黒で絨毯は血のような赤だったので、ここは改装したSMクラブだろうと思った」 客は腰をおちつけると、まず好みの動物をオーダーするのである。 この弁護士の場合、それはメス豚だった。 「何が起きるか前もって聞いてはいたけど、実際に目にすると衝撃的だった」、Mが語る。 「後でその弁護士は、遊び尽くした金持ちはしまいに獣姦趣味に走る、だからここが流行ってると言ってた」 Once the lawyer had finished porking the pig, the couple returned to the first floor and sat at a table to dine. M says she was totally shocked when staff members carried in roast pork — made of the same sow the lawyer had earlier been with. “I was about to vomit,” M says. “It was the same pig that had been squealing just moments before. Now, it had been roasted whole. I managed to avoid eating it by only having salad.” Incidentally, prices range from 200,000 yen to 500,000 yen for a chicken, dogs cost somewhere between 300,000 yen and 800,000 yen, while pigs and goats start at around 800,000 yen. Charges are higher depending on whether the creature is female and how active it is. さてひとしきり事が済むと、カップルは1階に戻って、食事のためにテーブルについた。 Mはウエイターが運んできた豚のローストを見て肝をつぶした--それはまさに、さっきこの弁護士がお釜を掘った豚が丸焼きにされた姿だったのだ。 「もう少しで吐きそうだった。なんとかサラダだけ食べてごまかした」 ちなみに予算はトリが20万円から50万円、犬が30万円から80万くらいの幅があり、ブタとヤギはおよそ80万からである。 動物がメスであるかどうか、生きがいいかによって勘定はもっと高くなる。 “The owner says he is prepared to cook up any kind of animal at all,” M tells Jitsuwa Knuckles. “He even said he’d prepare elephants … but I think he might have been joking about that.” (By Ryann Connell) 「オーナーはどんな動物でも用意できるって言うの。」とMは『実話ナックルズ』に言う。 「ゾウでも用意するって言ってたけど、さすがにあれは冗談だと思う」(ライアン・コネル) タイトルについてのコメント タイトルはグリーナウェイの映画「コックと泥棒、その妻と愛人」(THE COOK, THE THIEF, HIS WIFE HER LOVER)からとられたもの。 「コックと獣、悪徳とその愛人」とでもすべきか。 元記事との違い 実話ナックルズのオリジナル記事は「都市伝説」とはっきり明記してあった。 しかし、毎日新聞waiwaiの記事では、都市伝説との記述は一切ない。 269 :名無しさん@九周年:2008/07/20(日) 17 00 47 ID rDtXpkkz0 毎日新聞変態記事について、一つ重要な確認がとれたので書いておく。 毎日は客が家畜を犯した後で食べるという"獣姦レストラン"の記事を2007年9月17日に 配信している。 http //www8.atwiki.jp/mainichi-matome/pages/140.html ところが、毎日が引用先として書いている「実話GON!ナックルズ2007年9月25日号」を 確認したところ、該当記事はP60-63の「エロバカ都市伝説」という特集内の記事だった。 特集の最初のページ(P60)には「世の中には、世間に埋もれて日の目を見ない都市伝説がある。 そんな都市伝説を一挙公開!あなたはいくつ知っていますか―?」とある。 引用先の雑誌ではっきり都市伝説として紹介されているにも関わらず、毎日は そのことを隠してさも事実であるかのように報じていたわけだ。 拡散状況 Barely 18 Movies http //www.barely18movies.com/blog/?p=738 Craracked.com 部分転載:http //www.cracked.com/blog/2008/09/11/9-restaurants-designed-to-ruin-your-appetite/ Daily Kos 部分転載:http //www.dailykos.com/story/2007/9/18/81133/1402 Daze Reader http //www.dazereader.com/24001110.htm Japan Stippy http //www.stippy.com/japan-waiwai-archives/the-cook-the-beast-the-vice-and-its-lover/ Japanese Style Noodles http //www.japanesestylenoodles.com/waiwai/archive20070917 The Black Ship http //www.theblackship.com/forum/japan-tabloid-news/2009-cook-beast-vice-its-lover.html WaiWai Archive http //www.mainichiwaiwai.com/waiwai/2007/09/20070917.php Blogger:その他 http //legendsrumors.blogspot.com/2007/09/japanese-bestiality-restaurant.html 部分転載:http //thermiteandanarchy.blogspot.com/2007/09/cook-beast-vice-and-its-lover.html http //tnk86tkhk.blogspot.com/2008/06/forgery-article-of-mainichi-daily-news.html 海外ブログ 部分転載:http //www.bebo.com/BlogView.jsp?MemberId=2213588763 BlogId=4772978639 http //community.livejournal.com/japanophile/259667.html http //blog.myspace.com/index.cfm?fuseaction=blog.view friendID=30082438 blogID=313549009 http //blog.myspace.com/index.cfm?fuseaction=blog.view friendID=206338281 blogID=313540117 部分転載:http //fullmetalcynic.wordpress.com/2007/09/18/place-gives-new-meaning-to-the-filthy-rich/ http //logipundit.wordpress.com/2007/09/27/beastiality-restaurant-opens-in-tokyo/ 英語サイト 部分転載:http //chineseknees.com/post/12448625/the-cook-the-beast-the-vice-and-its-lover 部分転載:http //inezha.com/p/4263702/item23?hl=en 部分転載:http //inventorspot.com/articles/pork_your_pork_6934 http //www.606studios.com/bendisboard/showthread.php?t=127184 http //www.landoverbaptist.net/showthread.php?t=4605 文中の「実話ナックルズ」が消されている。 部分転載:http //porkyourpork.bestuncensored.com/pork-your-pork 部分転載:http //www.moonbuggy.org/archive/2007/09/20/the-cook-the-beast-the-vice-and-its-lover/ http //www.neowin.net/forum/index.php?showtopic=588430 http //www.peoplesrepublicofcork.com/forums/showthread.php?t=114509 http //pervscan.com/2007/09/27/beast-du-jour/ 部分転載:http //www.blog.rupromportal.info/uncategorized/mainichidailynews-the-cook-the-beast-the-vice-and-its-lover/ http //www.sankakucomplex.com/2008/06/21/hentai-rag-forced-to-back-down/ http //www.shanghaiexpat.com/MDForum-viewtopic-p-719908.phtml#719908 http //www.theforum.com/showthread.php?t=98238 関連ページ Barely 18 Movies Blogger:その他 Craracked.com Daily Kos Daze Reader Japan Stippy Japanese Style Noodles The Black Ship WaiWai Archive WaiWaiの記事を転載した英語サイト:C WaiWaiの記事を転載した英語サイト:I WaiWaiの記事を転載した英語サイト:J WaiWaiの記事を転載した英語サイト:L WaiWaiの記事を転載した英語サイト:M WaiWaiの記事を転載した英語サイト:N WaiWaiの記事を転載した英語サイト:P WaiWaiの記事を転載した英語サイト:R WaiWaiの記事を転載した英語サイト:S WaiWaiの記事を転載した英語サイト:T ビラのキャッチフレーズとコネル氏の記事との対応表(仮) ビラ作成のガイドライン 元記事一覧 問合せ先一覧 毎日新聞英語版から配信された記事2007年(7月 - 12月) 海外ブログに記事が及ぼした影響 良識のある見方の一例 記事元ネタとwaiwaiとの違い
https://w.atwiki.jp/touhoukashi/pages/2085.html
【登録タグ Sci-Fi ROMANCE TRAVELER Stack 少女秘封倶楽部 暁Records 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/no_future/pages/59.html
FAMILIARS A familiar is a spirit that accompanies you as your friend and ally. It s not a real creature, and it doesn t need to eat or breathe. The most common type is a creature familiar-a spirit that takes the form of a little animal or monster. Many consider a familiar and its master to be one and the same, and some fa miliars do act as mere extensions of their masters wills. However, most familiars grow personalities all their own, and undertake the commands of their masters with individuality and, sometimes, attitude. All familiars have some amount of arcane knowledge. HOW DO FAMILIARS WORK? The Arcane Familiarfeat (see page 139) lets you choose a familiar .... You can determine how your familiar looks, and suggest to your DM what sort of personality it has. Familiars have two modes active and passive. Both modes give you constant benefits, but you lose them if your familiar is destroyed. You can keep your familiar in passive mode to protect it. In active mode, your familiar can scout ahead or grant you special abilities described in its statistics block. You can control a familiar when it s in active mode by using your actions, but a familiar isn t a combatant. It can t attack on its own, and it vanishes for a while when it is destroyed. GAINING A FAMILIAR You gain a familiar when you take the Arcane Familiar feat. CHANGING YOUR FAMILIAR You gain a different familiar by retraining the Arcane Familiar feat and replacing your former companion with a different kind offamiliar. FAMILIAR ATTRIBUTES Attacks A familiar can t attack. Defenses A familiar uses your defenses. Skills and Checks A familiar uses your bonuses for all skill checks and ability checks. Hit Points A familiar has 1 hit point, but a missed attack never damages it. Destruction of a Familiar If your familiar is reduced to 0 hit points or fewer, it is destroyed. After your next short rest or extended rest, it reappears in passive mode in your space. Death of a Familiar Your familiar dies when you die, and it is restored to life when you are restored to life. After you are restored to life, your familiar reappears in passive mode in your space. Immunity A familiar can t be hit by its master s attacks. You, as the master, can choose to ignore this benefit. Senses Some familiars have special senses, such as blindsight or low-light vision. These apply to your familiar, not you. Communication You and your familiar can speak to one another in a special arcane language. Other creatures hear only gibberish from you, and grunts and squeaks from your familiar. Your familiar doesn t understand other languages, but can parrot back what it hears, allowing you to understand anything it repeats back to you in a language you know. Size Tiny. No Flanking A familiar can t flank. Objects Unless otherwise noted, a familiar cannot pick up or manipulate objects. This does not mean it ignores solid objects. It cannot walk through walls. FAMILIAR MODES Switching Modes You can switch your familiar between passive mode and active mode by using a minor action. Passive A passive familiar is on your person, perching on your shoulder or hiding in your pocket. In this mode, it shares your space.No Targeting A passive familiar can t be targeted by any effect. No Damage A passive familiar cannot be damaged by any effect. Active In its active mode, a familiar is not on your person, and you can move it around. It takes up the space of a Tiny creature. Movement A familiar has a speed and movement modes. By using a move action, you can move your familiar its speed. Range Limit Unless otherwise noted, a familiar can t move more than 20 squares away from you. If, at the end of your turn, your familiar is more than 20 squares away, it teleports into your square and enters passive mode. Actions A familiar can use skills and take actions as normal, but you must use the relevant action to order it to do so. Your familiar does not have its own set of actions to use. PERSONALITY Every familiar has an individual personality, despite the fact that it is a spirit and not a physical entity. A familiar tends to act in a way that reflects its master s personality. A power-hungry warlock s rat familiar might constantly seek out food to nibble on, while a secretive wizard might have a book imp that hides within the folds of his robes, its red eyes glowing from the shadows. You might decide that your familiar s personality is simple and acquiescing, which makes it a perfectly trained servant. On the other hand, familiars that show a little initiative might also have an individualistic streak that makes them reluctant to follow all your commands, or at least reluctant to do so immediately if they believe they know better. Although primarily a devoted servant, a familiar is an independent creature that can argue with its master, push for its own plans, and offer advice (whether or not it is needed or wanted). In the end, though, a familiar always obeys its master. Your familiar s personality is ultimately up to you, since it is an extension of your character. Your DM might have some advice or suggestions, and he or she also has the authority to occasionally take the reins, describing what your familiar says and does when it disagrees with you. A classic familiar personality, especially for a creature such as a dragonling or a book imp, is a superior "I know better than you" attitude that can generate interesting, unexpected ideas when one of these incorrigible creatures devises its own plans. ROLEPLAYING YOUR FAMILIAR Your DM might maintain some light touch of control over how your familiar acts, or might allow you to completely control it. However, since your familiar can communicate only with you (see "Communication," above), roleplaying your familiar s verbal skill to vex and delight others is not an option. On the other hand, having your familiar act or move in certain reactive ways gets across an idea you want the familiar to communicate just as effectively as the spoken word. However, limit the amount of time that you take up at the table during combat encounters describing the antics of your familiar. Other players might grow frustrated at the amount of time your character (and familiar) takes each time it is your turn. CUSTOMIZING FAMILIAR APPEARANCE Several different familiars are described in this section. Each one has a basic look, but that doesn t mean your familiar has to look like every other spellcaster s familiar, even if you choose something as common as a raven or a cat. Within the realm of reason, you can customize your familiar to look like nearly anything, as long as the identity of the basic creature isn t lost. Your ability to customize your familiar s look and quirks is vast, but it can t change the familiar s combat ability or skill checks. Just as you have the ability to customize how your familiar looks when it is active, you can also determine what happens when your familiar enters passive mode. It could do something more spectacular than simply climbing into a pouch. For instance, perhaps your book imp discorporates into a puff of smoke and returns to apparent existence at the sound of its name. Your owl could become a small stone statue you carry with you, only to return to apparent flesh when you toss it to the ground. Imagine how you could impress your fellow adventurers if the tattoo on your arm suddenly unwound itself to become your serpent familiar. Or perhaps when you whistle, your falcon familiar flies down from an unseen height. FAMILIAR DESCRIPTIONS Each familiar description includes the benefits a familiar provides. Constant Benefits A familiar provides you with these benefits as long it has at least 1 hit point, regardless of its current state. Active Benefits When your familiar is in active mode, in addition to being able to take the actions available to it in that mode (see "Familiar Modes," above), it provides its active benefits. Bat Bats are common familiars for warlocks and those who prefer subtle magic and stealth. Senses blindsight 5 Speed 2, fly 6 (hover) Constant Benefits You gain a +2 bonus to Perception checks and Stealth checks. Active Benefits See the Unseen As a minor action, you cause enemies adjacent to your bat familiar to lose the benefits of concealment (but not total concealment) against you until the end of your current turn. Book Imp Book imps are masters of knowledge, dispatched by the powers of Hell to offer advice to and tempt mortal spellcasters. Speed 5, fly 6 (hover) Constant Benefits You gain a +2 bonus to Arcana checks and History checks. You can read and speak Infernal. You gain resist fire 5. If you already have resist fire, increase your resistance by 2. Active Benefits Deceptive Move As a minor action, you cause your book imp to become invisible until the end of your next turn. Bound Demon This ugly blob of .flesh is a creature bound to your service, but it would prefer to be back in the Abyss. Speed 5, fly 3 (hover) Constant Benefits You gain a +2 bonus to Intimidate checks. You can read and speak Abyssal. Active Benefits Alchemical Synergy Once per encounter, when you hit a bloodied creature adjacent to your bound demon, you gain 1d8 temporary hit points. Level 11 2d8 temporary hit points. Level 21 3d8 temporary hit points. Cat Cats are willful, independent familiars, and their willingness to act alone makes them excellent spies. Senses low-light vision Speed 6 Constant Benefits You gain a +2 bonus to Acrobatics checks, and you can make an Acrobatics check to reduce the damage you take from falling even if you are not trained in that skill. Active Benefits Independent Spirit A cat familiar has no range limit on the distance it can exist away from you. Silent Predator A cat familiar gains a +5 bonus to its Stealth checks. Crafter Homunculus This humanoid figure has indistinct features and looks like it s made of clay. Arcane crafters use homunculi as skilled assistants. Speed 5 Constant Benefits You gain a +2 bonus to Arcana checks. You gain a +2 bonus to skill checks related to rituals of the creation category. Active Benefits Blood Feast An enemy adjacent to your crafter homunculus takes a -1 penalty to all defenses against alchemical items. Your crafter homunculus is immune to your alchemical items. Dragonling Sorcerers who follow the draconic tradition, along with other spellcasters who rely on endurance and physical might, manifest dragonling familiars. Speed 5, fly 6 (hover) Constant Benefits You can read and speak Draconic. When you spend a healing surge, you regain 2 additional hit points. Level 11 3 additional hit points. Level 21 4 additional hit points. Active Benefits Dragon s Breath Once per encounter, you can use your dragonling s space as the origin square for a close blast arcane attack power. Falcon Warrior spellcasters, those that love to wade into the fray, see the fightingfalcon as the idealfamiliar. Speed 2, fly 6 (hover) Constant Benefits You gain a +2 bonus to Perception checks. You gain a +2 bonus to all defenses against opportunity attacks_ Active Benefits Hunting Falcon Once per encounter, you can determine range for your ranged arcane attacks from your falcon until the end of your current turn. Soaring Spirit A falcon familiar has a range limit of 40 squares from you. Owl A common symbol of wisdom and knowledge, owl familiars are known for their good counsel and insight. Senses low-light vision Speed 2, fly 6 (hover) Constant Benefits Owl s Counsel Whenever you make an Insight check or Perception check, add 1d4 to the result. Active Benefits Owl s Eyes As a standard action, you can see through your familiar s eyes until the end of your next turn. You do not gain the ability to cast spells or attack through the familiar, and you determine if a target has cover and concealment from you as normal, but you might spot an enemy coming around a corner or notice a foe hiding behind a wall. Rat The rat is a scavenger capable of infiltrating even the most tightly guarded places. Speed 6 Constant Benefits You gain a +2 bonus to Stealth checks. Active Benefits Rat s Cunning A rat familiar can carry an object that weighs 2 pounds, and it can manipulate objects to make Thievery checks. It gains a +2 bonus to such checks. A rat gains a +5 bonus to its Stealth checks. Raven Ravens are known for their keen senses and skill in uncovering hidden knowledge. Senses low-light vision Speed 2, fly 6 (hover) Constant Benefits You gain a +4 bonus to Perception checks made to find hidden objects. Active Benefits Raven s Speech A raven can speak any language you know, and it can converse with other creatures. When it speaks, you hear everything it says and hear everything spoken to it. You can dictate its answers if you so choose. Serpent The serpent is a deceptive creature, and it offers its master the same mastery of guile and cunning. Speed 6 Constant Benefits You gain a +2 bonus to Bluff checks. When you shift, you can ignore 1 square of difficult terrain during that movement. Active Benefits Serpent s Startle Once per encounter as a minor action, all creatures adjacent to your serpent familiar can t make opportunity attacks until the end of your next turn. Spider Spiders are guardians of hidden knowledge that weave webs capable of wabbing and moving small objects. Speed 4, climb 4 Constant Benefits You gain a +2 bonus to Climb checks. Enemies take a -1 penalty to saving throws against your arcane powers that immobilize or slow them. Active Benefits Spider s Web As a minor action, a spider can slide an object within 5 squares of it 2 squares. The object must be unattended, and it can weigh no more than 5 pounds. FAMILIAR QUIRKS Familiars are known for their exotic appearance and eccentric behavior. Come up with a few visual and personality quirks for your familiar, using these examples for inspiration. Bat Has miniature metal spikes for fur Flies at people s faces to greet them Book Imp Is translucent, except for glowing eyes Quotes ancient texts, usually to undercut your ideas Bound Demon looks like a miniature version of a proper demon Is too lazy to walk or to fly, and rolls wherever it goes Cat Appears to be made of shadow Has vestigial bat wings licks the blood from its fur after battle Crafter Homunculus Is made of clay, but has clockwork joints Makes a tiny statue of every monster you defeat Dragonling Is colored like a type of chromatic or metallic dragon Trails tendrils of smoke from its nostrils Tiny flames burst from its mouth when it hiccups, which is frequently Has a squeaky, high-pitched roar Falcon Glows with golden light in bright sunshine leaves small rodent corpses in your sleeping bag Owl Can move eyes and beak to different parts of its head Hoots when it thinks it s found a mate for its master Rat leaves a cloud of black ash and trail of soot as it moves Chews on your spell book (or other arcane implement) and magic items Raven Has a streak of silver feathers Raps its beak on objects when it is being ignored Croaks a catchphrase at opportune times Serpent looks like rippling mercury when it moves Hisses at anyone who touches you (its master) Spider Glows a poisonous green Constructs complex webs to mark where it has been
https://w.atwiki.jp/nicoratch/pages/801.html
概要 フェーダースタート、デジタル出力、4つの独立したサンプラーなどを備えたMP3再生可能CDJ。 RMP-1 SCRATCH RMP-1 SCRATCH LTD. 限定カラーモデル。 +スペック表・RMP-1 SCRATCH FEATURES MP3 compatible single frontloader CD player Touch-sensitive two-piece jog dial High-end scratch simulator with return-to-cue-function Automatic and manual BPM counter 4 independent 5 second sample banks (pitchable) 4 independent cue point banks ID3 TAG support and CD text Track and folder search Especially bright Dot Matrix VFD display for all functions Especially long pitchfader (can be switched off) Pitch range +/- 4/8/16/100% (with master tempo) Pitch bend up to +/- 100% Auto cue Seamless loop function / re-loop function Frame search Instant start due to 1 bit technology (8-fold) Playing address 10 second anti-shock memory Elapsed/remain time display Sleep function Instant play as of cue point Relay play Fader start play Digital output Headphones output with volume control TECHNICAL DATA S/N ratio 97 dB D/A converter 8-fold/1 bit Dimensions 320 x 110.5 x 340 mm Weight 4.0 kg 価格 299€(新品・RMP-1 SCRATCH) RMP-1 SCRATCH http //www.reloop.com/reloop-rmp-1-scratch RMP-1 SCRATCH LTD. http //www.reloop.com/reloop-rmp-1-scratch-ltd RMP-1 SCRATCH MK2 +スペック表・RMP-1 SCRATCH MK2 FEATURES MP3 compatible single frontloader CD player Touch-sensitive two-piece jog dial High-end scratch simulator with return-to-cue-function Automatic and manual BPM counter 4 independent 5 second sample banks (pitchable) 4 independent cue point banks ID3 TAG support Track and folder search Especially bright Dot Matrix VFD display for all functions Especially long pitchfader (can be switched off) Pitch range ±4%, ±8%, ±16%, ±100% (with master tempo) Neu Ultra fine pitch in steps of 0.05% up to ±8% Pitch bend up to ±100% Auto cue Seamless loop function / re-loop function Frame search Instant start due to 1 bit technology (8-fold) Playing address 10 second anti-shock memory New improved, cushioned, shock-absorbing feet Elapsed/remain time display Sleep function Instant play as of cue point Relay play Fader start play Digital output Headphones output with volume control TECHNICAL DATA S/N ratio 97 dB D/A converter 8-fold/1 bit Dimensions 320 x 112.6 x 340 mm Weight 4.0 kg 価格 269€(新品・RMP-1 SCRATCH MK2) RMP-1 SCRATCH MK2 http //www.reloop.com/reloop-rmp-1-scratch-mk2-b
https://w.atwiki.jp/naobe/pages/150.html
Apache HTTP Serverに戻る 環境 このドキュメントは以下のバージョンで確認した。 Apache 2.2.3 Tomcat 6.0.29 CentOS 5.5 MPM 使用しているMPMの確認 $ httpd -l Compiled in modules core.c prefork.c http_core.c mod_so.c 上記では、prefork(スレッドを使わない。前もってプロセスを起動)を使用している。 Tomcatとの連携 http //syo.cocolog-nifty.com/freely/2006/11/apache22tomcat5.html 参照 CentOS 5.5では、httpd.confに以下の設定がある ServerRoot "/etc/httpd" Include conf.d/*.conf /etc/httpd/conf.d/proxy_ajp.confに以下の設定があるのでコメントを除く。 ProxyPass /tomcat/ ajp //localhost 8009/ #ProxyPass /examples/ ajp //localhost 8009/jsp-examples/ 上記では、ドキュメントルート/tomcat下のURLが全てTomcatに転送される。 /etc/init.d/httpd restartを実効 http //サーバ/tomcat/で、Tomcatの初期画面を表示する。 SSL http //thinkit.co.jp/cert/article/0706/3/7/2.htm 参照 tomcatと連携する場合でも、apacheでSSLの設定をしておけばよいようだ。apach, tomcat間は復号化した伝文をやり取りするということ? mod_sslインストール確認 CentOS5.5には既にmod_sslがインストールされている。 $ rpm -ql mod_ssl-2.2.3-45.el5.centos.1 /etc/httpd/conf.d/ssl.conf /usr/lib/httpd/modules/mod_ssl.so /var/cache/mod_ssl /var/cache/mod_ssl/scache.dir /var/cache/mod_ssl/scache.pag /var/cache/mod_ssl/scache.sem 秘密鍵作成 server.keyが秘密鍵になる。 # openssl genrsa -des3 1024 server.key オプション 説明 -des3 秘密鍵をトリプルDESで作成する 1024 秘密鍵のビットサイズ 公開鍵、組織情報作成 server.csrは公開鍵と、証明局がデジタル証明書を作成するときのもととなる組織の情報を含む。 # openssl req -new -key server.key server.csr Enter pass phrase for server.key You are about to be asked to enter information that will be incorporated into your certificate request. What you are about to enter is what is called a Distinguished Name or a DN. There are quite a few fields but you can leave some blank For some fields there will be a default value, If you enter . , the field will be left blank. ----- Country Name (2 letter code) [GB] JP State or Province Name (full name) [Berkshire] Kanagawa Locality Name (eg, city) [Newbury] Kawasaki Organization Name (eg, company) [My Company Ltd] company Organizational Unit Name (eg, section) [] kaihatubu Common Name (eg, your name or your server s hostname) [] 192.168.0.2 Email Address [] hoge@co.jp Please enter the following extra attributes to be sent with your certificate request A challenge password [] An optional company name [] 項目 説明 Country Name 国名 State or Province Name 都道府県名 Locality Name 市区町村名 Organization Name 組織名 Organizational Unit Name 組織単位名 Common Name サイトの名前。 Email Address メールアドレス A challenge password 証明書を破棄する場合に必要になるパスワード An optional company name 別の組織名がある場合、その組織名 NATでサーバにプライベートアドレスを設定しているが、Common Nameには、プライベートIPアドレスを設定して接続した。ドメインを設定して、Apacheの仮想ホストを使って、固有の設定にすることが可能。 証明書の作成 公開鍵を含む。秘密鍵を使って暗号化し証明書を作成している。CAを使った場合はCAの公開鍵を使って証明書を複合化し公開鍵を取得するがこの場合は、公開鍵をどこから入手しているのだろうか? # openssl x509 -in server.csr -days 365 -req -signkey server.key server.crt オプション 説明 x509 証明書(certificate)の作成変換、 -in arg 入力ファイル -days arg 証明書の有効日数 -req ??? -signkey arg 秘密鍵ファイル apacheへの鍵の組み込み テストのときは秘密鍵のパスフレーズを解除する。解除しないとapache起動時にパスフレーズを入力しなければならない。 # openssl rsa -in server.key_bk server.key とりあえず、CentOS付属のApacheのSSL設定ファイル(/etc/httpd/conf.d/ssl.conf)に以下を設定 #SSLCertificateFile /etc/pki/tls/certs/localhost.crt SSLCertificateFile /etc/ssl/server.crt ・・・ #SSLCertificateKeyFile /etc/pki/tls/private/localhost.key SSLCertificateKeyFile /etc/ssl/server.key SSL設定の詳細はhttp //httpd.apache.org/docs/2.2/mod/mod_ssl.html 参照 ログ アクセスログ httpd.confに設定 CustomLog logs/access_log combined 設定 設定ファイルディレクトリ /etc/httpd/conf /etc/httpd/conf.d アクセス制御 http //d.hatena.ne.jp/koseki2/20100913/ApacheAccessControl 参照 仮想ホスト サーバのIPアドレスに複数の名前を割り当て、名前ごとに設定(ドキュメントルート、アクセス権など)を変える。 【例】 VirtualHost * 80 ServerAdmin webmaster@dummy-host.example.com DocumentRoot /www/docs/dummy-host.example.com ServerName dummy-host.example.com ErrorLog logs/dummy-host.example.com-error_log CustomLog logs/dummy-host.example.com-access_log common /VirtualHost サーバの全てのインタフェースに対して、dummy-host.example.comにアクセスした場合は、上記の設定に従う。(ドキュメントルートは、/www/docs/dummy-host.example.comなど)
https://w.atwiki.jp/touhoukashi/pages/3957.html
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https://w.atwiki.jp/riftinfo/pages/273.html
PVP/WARFRONTS Killing a mind-controlled player of your own faction will not give you prestige, favor, or experience. It s still pretty funny, though. PvP deaths no longer result in soul damage, even if NPCs are attacking you. Fixed the calculation of the Monthly Kills stat. NOTE This will result in a one-time reset of your monthly kills display, and then it will start tracking properly! For PvP quests that require defeating other players, NPCs can no longer steal your credit. If you are in a raid with less than 6 people, Prestige and Favor awards will be calculated using the party values. Whitefall Steppes Escalation Now properly tracks and displays Sourcestone captures and returns on the leaderboard. Skilled Alchemists can now obtain the recipe for Pure Valorstone from the Favor Quartermasters in Sanctum and Meridian. Pure Valorstone can be used to add Valor to crafted items for those looking to gain a leg up in the battlefields of Telara. The crafted item must be of level 47 or higher to be made with Pure Valorstones. Fixed an exploit that allowed Guardians to get up to the back side of the Defiant spawn point in Port Scion. Pyromancers Glyphs of Power Reduced the bonus to Fire damage from Glyphs of Power in PvP combat to 5%. Port Scion Zerena Karathi and Alys Whiteshield (both in the starting areas) will no longer attack players. Characters will no longer be affected by PvP Immunity effect when zoning into or being resurrected inside an instance. DUNGEONS, SLIVERS, AND RAIDS Increased the chance for tier 1 Expert bosses to drop Epic quality loot. Added a 50% chance for tier 1 Expert bosses to drop a second Plaque of Achievement. Added a 50% chance for tier 2 Expert bosses to drop a third Plaque of Achievement. Reduced the prices of Expert dungeon armor. The second tier of Expert dungeon armor now requires turning in the first tier of Expert armor to purchase. ABYSSAL PRECIPICE The Abyssal Precipice achievement can now be updated by defeating Expert versions of the bosses. DARKENING DEEPS Darkswarm mobs no longer award experience. Braxtepel Flame Cleave can no longer be reflected. Gedlo Council Fiery Bonds and Searing Flame can no longer be reflected. DEEPSTRIKE MINES Expert Fixed some locations where characters would be teleported after being resurrected. The ledge of the Titan s bed in Deepstrike Mines is now too slippery to stand on! DROWNED HALLS Players can no longer hide from Isskal s single-target attacks. Hydriss Tsunami visual effect looks and is times better to help represent ability damage increase over distance. Hydriss should no longer attack players during or instead of her Waterburst and Hydrostatic Shock phases. FALL OF LANTERN HOOK Expert Additional tuning for the Helena Brass finale so Oludare should always spawn and not block you from completing the dungeon. GILDED PROPHECY [Sliver] Added a Conqueror type achievement for this zone, along with a new reward! GREENSCALE S BLIGHT [Raid] Oracle Aleria If Necrotic Eruption is on a character at the time of Aleria s death, it gets removed rather than bombing the entire raid once the maze walls drop. No more victory-wiping! Lord Greenscale At long last, and hopefully for good - fixed a case where Lord Greenscale would sometimes cancel his Genesis Torrent cast or channel. HAMMERKNELL [Raid] Darktide Mists can now be crowd controlled. The later bosses in Hammerknell now drop additional Greater Marks of Ascension. Sicaron Adjusted duration of the Soul Harvest ability. Grugonim Removed reputation gain from the Bloodplague Crawlers and Manifested Death (towers). Grugonim Increased the damage buff granted to players to 4% from 2% per stack. KING S BREACH Strange Plots of the Aelfwar Fixed a case where the quest objectives would not reset and refused to allow players on this quest to return to the instance and complete it. RUNIC DESCENT Standard Slightly reduced base mob density in this dungeon. Expert Neutral mobs no longer award experience. Expert Rotting Flesh is now cleansable. Expert The Keep Cleansing achievement should now properly award as described. ZONES The Saga of the Endless A Father s Love Nearby Rifts will no longer cause quest targets to hide from this quest. Some NPCs, primarily in Moonshade Highlands, were granting experience outside of the normal range for their level and difficulty. Corrected! Manticore type mobs just got more lucrative to hunt - they weren t dropping as much currency loot as they should have. DROUGHTLANDS Zone event Saving Lantern Hook This event should no longer be able to get into a non-completable state. FREEMARCH A new porticulum has been added to Ark of the Ascended, allowing new characters to receive their Soul Recall ability earlier. GLOAMWOOD Out of Harm s Way This quest should be less negatively impacted by footholds at the nearby Guardian Encampment. Also increased the distance the escort can be from the player before the quest will fail. Gwyddon is now properly removing the Hag s curse for any afflicted Ascended. IRON PINE PEAKS The Redsnow Bandit population around Frost Falls has been retuned to be more in keeping with the quest levels of that area. SCARLET GORGE Daily quests in Scarlet Gorge should all properly grant notoriety for repeat completions. SCARWOOD REACH Zone Event The Witching Hour Fixed a case where the event could fail before all targeted locations had fallen. Realigned Priorities The Guardian Raiders that spawn should no longer flag you for PvP and as an added bonus, also no longer hit like trucks. Chronic Cultist Culling Removed the second objective from this daily quest. Local Cures Umbral Sedge plants will no longer spawn inside of rocks. Insuring Their Safety More Gorefang Wranglers should now be available. A Temporary Solution Reworked this quest so you are asked to speak with Sasha Nikadon in The Sagespire to receive the quest objective item, A Pinch of Sourcestone Powder . SHIMMERSAND Zone event Scourge of the Sands has been tuned down in difficulty. The Order s Charge Quest will now always update on killing a Maelforge Emberdrake if the Flamerod is active. The Unlucky Few NPCs will respawn more reliably during this quest. Fight Fire with Fire During this quest you will no longer be able to pick up more than 9 Core of Flames. Ritual Firebrands This quest no longer grants experience when completed. Level 50 Rifts now have a chance to appear in Firesand Desert! SILVERWOOD A new porticulum has been added to Divine Landing, allowing new characters to receive their Soul Recall ability earlier. The rare spawn NPC, Pandora, will no longer be a potential target of Defiant Footholds. STONEFIELD Tracking a Traitor Ascended will now have an easier time using Kira s Signal during this quest. Daily quests in Stonefield should all properly grant notoriety for repeat completions. CRAFTING Skill-specific Plaques have been converted into Master Crafter s Marks. Master Crafter s Marks will now drop and reward wherever the previously skill-specific Plaques would (Apothecary Plaque, Outfitter Plaque, etc.). All Epic crafting recipes are now purchased with Master Crafter s Marks. Reduced the amount of Eternal Planar Dust required to make the components for the weekly Crafting Rift lure quests. Slightly increased the amount of store-bought materials needed to offset the cost reduction. You can now receive Inert Shards, Stones, Gems, Crystals, and Prisms from Apothecary daily quest reward bags and chests, as well as Apothecary Crafting Rifts. Crafting Rift Weaponsmith Will no longer auto-complete the third bonus stage due to multiple characters completing the second. Brilliant Enduring Rune now grants +9 Endurance, up from +8. Every point counts! Tempered Orichalcum Bar, Enchanted Shadethorn Lumber, Steel-Stitched Leather, and Infinite Essence now sort properly on the auction house. Epic Essences and Rare Essences above level 50 now Salvage for more level-appropriate materials. Dark Seafoam Green Dye has been fixed to require 110 Apothecary skill to create. It previously was set to 130. Ruby Gorget was incorrectly requiring 201 skill to create instead of 210. Fixed! Skilled Armorsmith Supply Chests will properly award Armorsmith materials rather than Weaponsmith. Ornate Platinum Choker now displays the correct name in the recipe list. Corrected the name of the Apothecary Workorder that requires Lesser Healing Potions. Runecrafters will no longer receive Workorder Radiant Steadfast Runes. Characters currently on this quest will still be able to complete it - a new Runecrafter Workorder has been added to replace it, requiring Radiant Insightful Runes. Fixed an issue where neutral Crafting Trainer NPCs in Fortune s Shore were offering faction-specific recipes. Corrected the Bind on Pickup flag on some Rune and Runeshard recipes that were not previously set. Skilled Alchemists can now obtain the recipe for Pure Valorstone from the Favor Quartermasters in Sanctum and Meridian. Pure Valorstone can be used to add Valor to crafted items for those looking to gain a leg up in the battlefields of Telara. The crafted item must be of level 47 or higher to be made with Pure Valorstones. Endurance bonuses from crafted item sets can now stack with each other. Shard firsts for crafted items are now granted at the time the item is successfully crafted. Fixed the skill level requirement to craft Carmintium Lariat. ITEMS The prices of Essences on the Planar merchants has been adjusted due to the merging of Inscribed and Crystal Sourcestone. New Synergy Crystals are now available from the Planar Goods merchants for Greenscale and tier 2 Expert item sets. A number of vanity items and gloves that were previously non-tintable can now be dyed! Gravemaker Steaks, Drake Filets, and Icewatch Cupcakes no longer have an item use time. The effect is now applied immediately. Items that grant temporary enhancements (ex Padding, Armor Plating, Spellstones, Riding Chaps, etc.) have updated icons. Collectible books no longer count as quest items and will go into your primary inventory. If you have any in your quest bag that you hadn t added to your collections, you ll need to move them into your general inventory to use them. Fixed a bug that could cause Synergy Crystals to display incorrect tooltips in merchant windows. Transplanar Synergy Crystals no longer have a faction requirement to use. Fixed an issue where clicking off the buff from Necrotic Rage would prevent it from proccing again unless the focus was re-equipped. Binding Silk Now with Physical Crit rather than Spell Crit. Bulwark of Banishment Reduced the Block bonus from 40 to 20 to bring it in line with other items of similar level. Deathsteel Pauldrons Now with Attack Power rather than Spell Power. Double Barrel Problem Solver Changed graphic so this is actually double-barreled. Energetic Sourcestone Mirror is no longer able to proc from every tick of a damage over time ability, only on the first. Fang of the Life Lord Can now correctly proc from Warrior abilities. Gossamer Motions Now has Attack Power instead of Spell Power. Gravetouched Soulstone Fixed so it actually does proc the buff on your pet, as the description indicates. Metamorphic Stonesource Will now apply the correct effect. Murk Shrouded Trinket Effect tooltip now displays the correct name. Nyx s Chloromancer Crystal 2-piece bonus now increases the chance for Radiant Spores to proc by 10%, up from 5%. Nyx s Chloromancer Crystal 4-piece bonus now causes damage ticks from Void Life to place a stacking buff on the Chloromancer. Each stack reduces the casting time of the next Nature s Touch spell by 0.5 seconds. Privateer s Axe of the [...] Can once again be sold to merchants. Sandcovered Shroud Now accepts both Primary and Secondary areas for dyes. Stinging Faesource Now procs the correct buff. Tuthmet Wine Fixed the spell power buff so it will no longer be overwritten by a weaker version. Fixed a bug where Simple Synergy Crystals could be equipped by Clerics. GRAPHICS AND AUDIO Now with better Anti-Aliasing! Set your Anti-Aliasing option to Edge Smoothing to see the new improvements. Fixed an issue with falling through the world when changing your graphics texture quality. It s a lot more difficult to get your character to stand at impossible angles while mounted. Fixed an issue with sound reverberation in some areas (such as Chancel of Labors in Iron Pine Peaks) where the effect was way too strong on footsteps, character speech, and some other sounds. Fixed footstep sounds for some polymorph effects that had none. Fixed objects not drawing to the correct distance at initial login. Look for new finely-feathered-friends livening up Meridian and Sanctum! Improved the variation in crowd cheer audio. Fixed some issues that could cause framerate stuttering when running through the world. Added voiceover to several existing major zone events. Added a sound to Prince Hylas opening of Greenscale s Door inside Greenscale s Blight. Fixed a bug where casting animations were sometimes interrupted by other animations. COMMANDS AND MACROS Added a keybind-able command that will hide other players on your screen when the key is pressed. There is no default bound key, but you can set one in the Key Bindings menu as Hide Other Players under UI Toggles. You can now add [notactive] to a /cast macro to prevent it from turning off a toggled ability. Fixed a bug where players could incorrectly end up targeting themselves when using abilities from macros. The Marksman Bull s Eye and other similar abilities will now work properly in macros. UI/SETTINGS Parties can now be displayed by default using the Raid Frame UI. Check the Display tab under Options to enable this setting. The Auction House no longer truncates long item names with ... when using right click on an item in your inventory to search auctions. The quest log now displays how many daily and weekly quests you ve turned in as well as the limit per day/week. It also shows the current total number of quests in your quest log alongside the quest log cap amount. The visuals on the character sheet now update as soon as an armor item is dyed. Added an option to always display status text for your Focus target, similar to the existing options for Player, Target, Party, etc. If your character has had more than one role that has had a free Soul Point respec applied to it due to a patch, you now see a message box listing all of your respecced roles on first login. The Auction House now has a new Vanity subsection to look for wardrobe items! Clicking the Bid or Buyout buttons on the Auction House no longer changes the position of your scroll bar in search results. Fixed an Auction House purchasing bug that would prevent you from buying an item from search results immediately after placing an item up for auction. Soul Exhaustion tooltip now correctly explains whether it has been applied by resurrecting at a graveyard or by reaching 0% Soul Vitality. Title rewards are now displayed in the Achievements window. The on-screen popup message for Quest Accepted now appears for all quests, including Rift dailies. Removed an erroneous error message when adding the first quest to your quest stickies when the stickies are currently empty. Item tooltips no longer display red text while dead if you can use the item while alive. Tooltips for kill quests that require specific level mobs or higher will no longer show too-low targets as valid. Moved the Settings option for Ability Queue into the Action Bar settings category. Fixed a bug where you couldn t delete quests from your quest log if the only quests you had in there were daily/weekly types. Fixed the chat window occasionally truncating lines when using larger text sizes. Ascended Powers and Guild Perks are now organized by category in your Abilities window. CLIENT Client stability improvements, yay! Fixed an incompatibility with Windows 8 32-bit.
https://w.atwiki.jp/hitkik/pages/23.html
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https://w.atwiki.jp/riftinfo/pages/266.html
ZONES FREEMARCH ・ I Heard a Storm was Coming The Abyssal Marker can now be used by all members of a party. ・ Kelari Refuge Meeps, Kosmo... stop being spammers. Most of the shard would have ignored you by now if they could. GLOAMWOOD ・ March of the Guardians, other quests Escorting Guardian soldiers through Silkweb Pass should be a bit less frustrating now. ・ Moon Blossoms are blossoming once again. Go pick some flowers! IRON PINE PEAK ・ Neutral NPC hubs in Iron Pine Peak now all have Healers available. ・ Level 50 Deadwater Frostkeepers no longer hang out around Dayblind Hollows when they aren t actively engaged for the quest that spawns them. ・ Breeder Branek the Yarnosaur breeder in front of the Chancel of Labors, is no longer an all-powerful defender of the Icewatch. Now a normal NPC instead of a raid NPC. ・ Epov Itol no longer drops the unused item, Ballad of the Dragonians. ・ The Coming Storm Made some adjustments to help with the quest event getting stuck and not resetting. ・ Player pets should no longer be able to walk through walls in the Cloudbourne Caverns. MOONSHADE HIGHLANDS ・ The Void s Deluge Fixed an issue that occasionally prevented demons from appearing when summoned. SANCTUM ・ Tavril Plaza has a new epic civic centerpiece in it! ・ Life in the Land of Death Marshal Kevdorras has received a stern talking to and has agreed to spawn his Abandoned Holy Symbol more consistently. ・ Defiants no longer receive mixed messages from the spirits visible with Quantum Sight in Sanctum. SCARLET GORGE ・ The Guardians have established a new wardstone at Stonecrest! ・ Lurker in the Dark Massive Fang no longer drops for players already on the quest, or who have already completed it. SCARWOOD REACH ・ Valuable Essence Characters attacking from range will no longer be occasionally deprived of quest progress. ・ Hunters in Perspice and Kain s Command no longer report dead hunt targets as currently available. ・ The fight master in Perspice is no longer stingy about letting contestants fight three matches a day. ・ The Guardian Wardstone quest, Owner of a Lonely Cart, can now be completed! ・ Firebrand, Pass It On Quests should now give proper credit. ・ Heed the Call Guardian attackers should no longer heed the call endlessly and spawn forever. ・ Stormborn Quest should now work much better while in a party. ・ Taking the Reigns Corrected some edge cases that could cause some frustration while trying to complete this quest. ・ Shrines of Life Reduced the potential for frustrating delays waiting for shrine spawns. ・ The family of coyotes living on the Spice Road in front of the Perspice Inn has been relocated to a more remote location. No coyotes were harmed in the move. ・ It has come to the attention of Telaran animal rights activists that polluted bunnies in the area of Keenblade Mill were possibly being unfairly exterminated. Heartless Critter Killers are now given the condemnation they deserve! SHIMMERSAND ・ Rifts in the Dunes of Akala, zone events, and event colossi now have a chance to award zone-specific wardrobe items. ・ Zone events should no longer cause Rift icons in the Dunes of Akala to disappear from the main map. ・ Fish and other creatures have lost their taste for chewing on poor, drowned Darf. ・ Permanent Slumber Fixed an issue that would occasionally prevent this quest from resetting. ・ Secrets of the Sands Improved availability of discarded waste for this quest. ・ Crones of Crucia Quest now only requires 5 Priestesses rather than 6. Priestess population increased. ・ The interior of buildings in Fortune s Shore now grant rest experience. STILLMOOR ・ A Darkwood Satyr that was hiding in the terrain has lost its hiding place. TERMINUS ・ Fixed a rare case where the Time Machine event could become stuck and not progress. DUNGEONS, SLIVERS, AND RAIDS ・ Dungeon portals now show additional visual effects when Expert difficulty is selected. ・ Gilded Prophecy, Greenscale s Blight, and River of Souls no longer drop Plaques of Achievement or Glyphed items. These areas now drop Marks of the Ascended, used to purchase the merchant-bought Raid gear from this content. Existing Glyphed items can be consumed to convert them into the equivalent amount of Marks required to purchase that item type. ABYSSAL PRECIPICE ・ Expert Kaler Andrenos Kaler will no longer cycle through phases faster than his abilities, which caused him to cast things out of order and unexpectedly. DARKENING DEEPS ・ Fireballs and ground fire cast by Wanton Wildmages can no longer be spell reflected. GILDED PROPHECY [Sliver] ・ Modified difficulty of several bosses in Gilded Prophecy to make them slightly more forgiving. ・ These changes primarily consist of hit point rebalancing, a slight damage output reduction, and modifying ability cooldowns, cast times, or durations. ・ No mechanics have been removed. ・ We expect this to be an appropriate challenge for people who have not yet completed 20-person raids; feedback is welcomed! ・ Thalguur now has a few new items! GREENSCALE S BLIGHT [Raid] ・ Greenscale s Noxious Fumes damage can now be properly mitigated by Void Knight abilities. ・ Fixed a bug where Invigorating Wisps could fail to despawn after Oracle Aleria s death or reset. KING S BREACH ・ Soulflayer Mondrach s Crimson Pyre will now target characters in melee range if there are no characters at range. REALM OF THE FAE ・ Removed a stealther mob from the Spring area that was missed in an earlier general population reduction. ・ Expert Grand Apiarist Orban Quick resets of this fight can no longer result in the hedges becoming stuck. RIVER OF SOULS [Raid] ・ Herald Gaurath s breath attacks will now be properly mitigated by Void Knight abilities. RUNIC DESCENT ・ Expert Eliam the Corrupted Fixed an issue with Eliam finishing a channeled ability in progress after the last wisp made contact with him. ・ Atrophinius Corrected the loot table for this boss. ・ Added voiceover for Alsbeth in Expert Runic Descent. ・ Added new voiceover and death dialogue for Atrophinius. PVP/WARFRONTS ・ The Order of the Eye and The Unseen are now recruiting! New daily quests have been added to the Catari Command Center and Thedeor s Circle. ・ Interacting with objects in Warfronts (the Fang of Regulos, Sourcestone, Flags from the Codex) will now be interrupted when a hostile action is taken against a player under the effects of an Absorption shield, Damage Immunity, guarunteed Avoidance, or is under immunity to an effect due to diminishing returns. Hostile actions include damaging abilities, auto-attacks, stuns, interrupts, fears, mesmerize, and knockbacks. For Damage over Time effects, only the first tick will trigger an interruption on an object interaction. ・ Tweaked Warfront queues to better match up premades with each other, and smaller groups or solo players with other similarly queued players. ・ Warfront daily quests are now synchronized for Guardians and Defiants. ・ Channeled abilities used in PvP against player targets will now break if the target moves out of the channeling caster s range, or line-of-sight. ・ If you are Soul Walking and enter a PvP auto-flagging area, you will not be flagged while a ghost - but when you come out of Soul Walk and are still inside the PvP area, you will be flagged on revive. ・ Pyromancers The damage of Fulminate and Cinder Burst has been reduced by 20% in PvP combat. The damage of Inferno has been reduced by 10% in PvP combat. ・ Fixed a bug causing players to have 1 health and mana when exiting a Warfront while dead. ・ Rank 6 weapon DPS has been upgraded to match that of epic-quality tier 1 Raid drops. ・ Whitefall Steppes Whirl of Speed no longer stacks with high-speed run buffs. ・ Black Garden Increased sensitivity for resetting the Fang of Regulos when a team attempts to bring it into their own starting area. ・ The countdown at the end of a Warfront match now reads Exit in (time) to reduce confusion. CRAFTING ・ Weaponstones and Witchstones have new effects - they now add a fixed amount of damage to your spell or melee critical hits. ・ Foraged plants receive an overhaul plant distribution has been adjusted in all zones, including addition of new spawn locations. Plants that are frequently used have their spawn rates greatly increased. This should also address issues with plants spawning in level-inappropriate areas. ・ Foraging on plants now has a chance to provide 4 drops instead of 3. ・ Updated a number of Apothecary recipes to use different plants. Krakenweed now gets used, and some plants have been scaled back in use while others have been increased to balance out consumption. Recipes that used plants of an incorrect rank have also been corrected. ・ Reduced the minimum Foraging skill requirements for the following plants - Creeperbrush 30 [previously 35] - Krakenweed 60 [previously 70] - Tattertwist 140 [previously 145] - Drakefoot 180 [previously 185] - Bloodshade 200 [previously 220] ・ Increased the drop rate of bone and tooth drops from Butchering slightly, as well as the maximum number of bones that can be received per target butchered. ・ Apothecaries can now learn a recipe from Master Apothecary Trainers called Catalytic Essence , which converts 1 Minor Catalyst into 3 Catalytic Essences. Apothecary recipes that previously used Minor Catalyst now use Catalytic Essences instead. ・ High-level Apothecary recipes have had their costs re-evaluated - Bottles of Critical Strikes/Bottles of Spellstrikes recipes now craft a quantity of 3. - All Vial recipes now produce a quantity of 4. - Heroic Healing Philter recipes produce a quantity of 3. - Panacea recipe crafts a quantity of 3. - Elixir of Impunity recipe produces a quantity of 2. ・ Luminous Vengeful Rune and Luminous Unrelenting Rune have their levels adjusted in accordance with other Luminous runes. The stats on these runes are unaffected. ・ Updated Master Artificer Supply Bags so they can now also drop Fanged Mandibles. ・ Outfitter cloth quest starter items now only drop for Outfitters. ・ Carmintium Pauldrons recipe now requires Spellspun Silk cloth rather than Bolt of Spellspun Silk. ・ A Peerless Leather Quest now requires Soulbind Leather and Steeled Leather. ・ Fixed an issue where Blazing Dexterity/Intelligence/Strength/Wisdom Runes and Runeshards had their names swapped. The two-handed version of these runes are now referred to as Runes and the one-handed versions are now properly named Runeshards . ・ Items previously named Fortification Serum are now named Defense Serum. This is to prevent confusion with the stacking group fortification serum which applies to several items. ・ The quest Workorder Diamond Icon now properly appears in the Sanctum category for Guardians. ・ Fixed an inpenetrable typo in some augmented item names. ・ Sanctum weekly crafting quests now show up under the proper quest log category. ・ Fixed salvaging of cloth armor giving incorrect results. ・ Diluted Siltreaver Venom can no longer be Runebroken. ・ Artificer supply bags should now give the correct bone loot. ・ Noble Rifle can now be Runebroken or Salvaged. ITEMS ・ Tablet consumables from Water Rifts now all provide 5 Energy/Power per 5 seconds, down from 20 at the high end. This also applies correctly to Rogues and not just Warriors. Their other properties remain unchanged. ・ Baleful Rune now deals 85 damage instantly, rather than 70 damage over 4 seconds. ・ The Guardian Distinguished Service Medal cannot be used inside instances, and now gives a useful error message if you attempt to do so. ・ Gloamsilk Poison now actually has an effect. ・ Ritualist s Band now has Wisdom instead of Strength. ・ Foe of the Aelfwar (wand) now has Wisdom instead of Strength. ・ Adriana s Tumbling Deflector tooltip has been corrected. ・ Source Chain Coif now has Spell Critical Hit instead of Melee Critical Hit. ・ Arachnid Longsword renamed to Arachnid Long Knife as it is, in fact, a dagger - and not terribly long. ・ Bonecrusher Sabatons have been upgraded along with other raid Rift-dropped items, however their Toughness has been reduced to 38 from 50. ・ Tactical Soulstone (Greater Essence) Increased the additional damage bonus to Backstab from 18 to 73. ・ Predatory Soulstone (Greater Essence) Increased the duration of the Attack Power buff from 15 seconds to 25. ・ Sanguine Soulstone (Greater Essence) Increased the damage bonus amount from 42 to 64. ・ Disruptive Soulstone (Greater Essence) Increased the Attack Power bonus from 33 to 42. ・ Sturdy Soulstone (Greater Essence) Increased the Armor bonus from 297 to 357. ・ Furious Soulstone (Greater Essence) Increased the damage bonus amount from 15 to 31. ・ Abyssal Soulstone (Greater Essence) Increased the Armor bonus from 30 to 36. ・ Amplified Soulstone (Greater Essence) Increased the damage bonus from 25 to 31. ・ Sheltering Soulstone (Greater Essence) Increased the shield amount from 300 to 323. ・ Flametouched Soulstone (Greater Essence) Increased the Spell Power bonus to 31. ・ Gravetouched Soulstone (Greater Essence) Increased the Spell and Attack Power bonus to the Necromancer s pet to 32. ・ Elemental Soulstone (Greater Essence) Increased the Spell Power bonus to 93. ・ Characters affected by another player s Philter of Power now properly receive the Bitter Aftertaste immunity to similar effects, which was not applying if they were not the person to use the Philter item. ・ You can no longer waste dyes trying to color Ring items. ・ Deathwarder s Kris and Deranged Pyromancer s Kris have their strength stat replaced with something more useful to casters. ・ Chausses of Relentless Life now have proper class restrictions. ・ Warrior Sap (Lesser Essence) Changed Spell Critical Hit to Physical Critical Hit on this essence. ・ Necrotic Semblance had an issue where if the illusion effect was removed, your character would lose the ability to proc until you re-equipped the item. Fixed! ・ Verdant Archbow tooltip now properly displays its damage values. ・ Unseen Insignia will no longer go on cooldown until its teleport triggers, to prevent the cooldown being wasted if the teleport cast is interrupted. ・ Sword of Reverent Fear now has Endurance instead of Strength. ・ Celestial Flameshard s effect now uses your Block stat. ・ The following caster items no longer have wasted Strength stats on them Darkeve Chain, Deepthought Amulet, Koglok s Pointer, Whitefall Knife, Runebound Shield, Dawnswrath Chain. ・ Bonegrinder of the Necrotic Ooze is now properly an Axe, and should be wielded like one. ・ The Sacred Heirloom of Eth is now Epic in rarity. ・ Fixed equipped planar essences not adding up to the correct total amount displayed on the Focus for certain stats. ・ Buffs obtained from several Mighty and Heroic Vials, Resistance Vials, and Accuracy Vials can no longer be purged. ACHIEVEMENTS ・ New display for linked achievements that shows the requirements and current progress toward that achievement when clicked! ・ Achievement chains now show previous achievements you ve completed when you expand the achievement details. When you expand a previous achievement in the chain, it will update to show just that achievement s point amount and not the total of all completed achievements for that chain. ・ Updated Achievement descriptions for Open Season, Might Makes Right, and Faith Denied to more clearly reflect that kills are required in each zone listed. ・ Deep Roots Credit for exploring the Drake and Broodmother caves should no longer be swapped. ・ The Stonefield rare mob achievement, Stonefield Defender, has been renamed to Fields of Shattered Foes . ・ Mirror Mirror Players should now be able to obtain this achievement when grouped for the required quests. ・ Dungeon Butcher Now correctly requires the Rapid Assault Realm of the Fae achievement for completion. ・ Critical Critter (Greenscale s Blight) Hedge Stalker requirement increased to 4. ・ A new title is available for those who have already completed, or eventually complete, the Ultimate Dungeon Hero achievement. ・ Titles have been added as rewards for 20-player raid meta achievements. Completing the Greenscale s Blight set grants the title Fae Master/Fae Mistress . Completing the River of Souls set grants Death Master/Death Mistress . MACROS/COMMANDS ・ Added a new type of log that records each time an NPC dies, you interact with an NPC, or you loot an item. Provides relevant database keys and location - intended for use by external sites to put together map data and loot tables. ・ /discoverylog toggles the new log type on and off and persists through logouts. Creates a file named discovery.log that is appended to for each play session. ・ You can now ignore all duel requests via a toggle on the Combat settings window. ・ Mounts no longer think they re a piece of equipment when using /saveequip and /loadequip macros. You will need to use /saveequip again to overwrite any old sets that included a mount in it. ・ Added a display option to always show raid member overhead names. ・ The and / keys can now be re-bound, if desired. ・ Improved handling of keys bound to multiple commands with and without modifiers (like m and SHIFT+m both being bound). ART AND AUDIO ・ New alert sound when your LFG queue pops! ・ Added an audio cue for your pet dying in combat. ・ New Raid Warning sound added. ・ Added a notification sound for when the Accept Resurrect confirmation window pops up. ・ A unique sound now plays when you loot an item that offers a quest. ・ Transferring items into your bank via right-click now plays a sound. ・ Fixed armor colors displaying oddly when inspecting a character. ・ Other players and NPCs entering stealth can be heard more easily; detecting a stealthed player or NPC nearby now plays a single sound and is more noticeable. ・ The sound for /chicken now plays only one time at the beginning of the animation. ・ Added some variation to combat hit/injury noises so combat sounds have more variety. ・ Iron Pine Peaks volume level tweaks, new ambience and music in ice caverns including surround sound support. ・ Music should be more prominent in Shimmersand, Scarlet Gorge, and in the Gilded Prophecy Sliver. ・ NPC creatures in the process of spawning should properly show their spawn-in animations! ・ Buffed up Plate armor - now with more shiny! RIFTCONNECT ・ Rift can now receive tweets as well as sending them out if you are signed in to Twitter through RIFTconnect - check the Chat Window settings to disable or change which tab tweets appear on. ・ Logging out now cancels YouTube encoding and uploading. ・ Added keep me logged in checkboxes for social networks. UI/SETTINGS ・ Destroyed wardstones during zone events will no longer display on the main map when fully zoomed out (other zone icons do not display at this zoom level, either). ・ Scrolling Combat Text will now always appear on-screen even when fighting partially or fully off-screen enemies. ・ The Auction House results list can now be sorted by Buyout Price. Click the arrow button next to the Current Bid header to toggle the sort types. This setting will persist between logins. ・ The Auction House now persists the following between logins starting and buyout prices for the last 100 items put up for auction, duration chosen when creating an auction, the starting price equals buyout option, and the sorting column and order for Browse, Auction, and Bids tabs. ・ Added a Useable Only checkbox to the Auction House search to limit results to items you can actually use. ・ The casting bar for spells that cannot be interrupted now has a new appearance and turns orange! ・ UI animations for items dropping into your bags no longer queue up and will play immediately instead. ・ Fixed an issue with portrait lighting sometimes appearing too dark. ・ Added available keybindings for clearing your primary target, and clearing all targets. ・ Added a new keybinding that allows you to cycle up/down through main ability bars. Shift + Up arrow to go up a page, Shift + Down arrow to go down a page for your main hotbar. ・ Quest stickies now update correctly if you have items required for a quest and destroy or sell them prior to turn-in, and reflect the no-longer-complete quest status. ・ Fixed the Warfront, Guild, and World Event buttons showing as available when they shouldn t be in the menu icons after resetting the UI. ・ Very long names on target portraits are now truncated. ・ Fixed some bugs with the Rift loot window display and looting when multiple items of the same type were waiting to be looted. ・ Purchase confirmation windows now go away if you close the merchant window or purchase a different item instead. ・ Fixed a bug causing the buff bar on your target portrait to shift downward at inappropriate times. ・ Updated the Plaque of Achievement icon so it s easier to see stack counts on them. ・ We now have abbreviations for very large hit points displayed when showing percentages on the health bar. ・ Updated the error text on the Planar Lure ability to indicate the Major or Minor tear requirement so it s more clear when trying to use it on a Raid Tear. ・ Non-Ancient Wardstones should no longer display Ancient Wardstone details. ・ Fixed a bug where the Ancient Wardstone indicator would overlap tracked quest text. ・ Sending cash through the mail now only accepts up to two digits for values of gold and silver. ・ You can now more precisely move UI elements in Edit Layout mode using the arrow keys on your keyboard. ・ Chat window positions will no longer change when selecting Default in Edit Layout mode. ・ Fixed a bug causing right-clicking of items on the character sheet to not unequip them if the character stat panel was visible. ・ The LFG interface should no longer flicker when things update. ・ There is now an option in the Interface settings to turn off the glow on selected targets or on mouseover of players/NPCs in the game, or to disable it altogether. CLIENT ・ If a player s email address or password is changed while they are logged in to the game, they will be kicked automatically and will have to log in to continue playing. ・ Fixed a UI issue where deleting a character and immediately attempting to change shards would grey out the shard selection button. ・ Improved streaming for fewer framerate hitches when running through the world.