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https://w.atwiki.jp/htmltag-itiran/pages/13.html
まずは文書型宣言について。 これはHRML文書の冒頭に記述する文言で、この文書がHTMLで書かれていることを宣言するもの。 !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" この場合、 !DOCTYPE HTML ここで、DTDを宣言し、HTML文書で記述されていることを示している。 PUBLIC "-//W3C//DTD HTML 4.01//EN" DTDは公開され、""内の公開識別子を指定している。 HTML4.01の場合は書き方は3つ。 HTML4.01で推奨されている要路や属性のみを使用してWebページを作成している場合。 !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http //www.w3.org/TR/html4/strict.dtd" HTML4.01で推奨されていない要素や属性を使用してWebページを作成している場合。 !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http //www.w3.org/TR/html4/loose.dtd" フレーム関連の要素や属性を使用してWebページを作成している場合。 !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Frameset//EN" "http //www.w3.org/TR/html4/frameset.dtd" XHTML1.0の場合も書き方は3つ。 XHTML1.0で推奨されている要路や属性のみを使用してWebページを作成している場合。 !DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http //www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd" XHTML1.0で推奨されていない要素や属性を使用してWebページを作成している場合。 !DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http //www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd" フレーム関連の要素や属性を使用してWebページを作成している場合。 !DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Frameset//EN" "http //www.w3.org/TR/xhtml1/DTD/xhtml1-frameset.dtd" XHTML1.1の場合。 !DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http //www.w3.org/TR/xhtml11/DTD/xhtml11.dtd" XHTML Basicの場合。 !DOCTYPE html PUBLIC "-//W3C//DTD XHTML Basic 1.0//EN" "http //www.w3.org/TR/xhtml-basic/xhtml-basic10.dtd" HTML5の場合。 !DOCTYPE html
https://w.atwiki.jp/warband/pages/481.html
str_1_denar|1 両 str_reg1_denars|{reg1} 両 str_name_1|趙大 str_name_2|錢二 str_name_3|孫三 str_name_4|李四 str_name_5|周五 str_name_6|呉六 str_name_7|鄭七 str_name_8|王八 str_name_9|馮九 str_name_10|陳十 str_name_11|衛百 str_name_12|蒋千 str_name_13|沈萬 str_name_14|韓兆 str_name_15|楊億 str_name_16|魯大 str_name_17|馬二 str_name_18|奧三 str_name_19|代四 str_name_20|卓五 str_name_21|莱六 str_name_22|ソウ七 str_name_23|ハク八 str_name_24|昆九 str_name_25|拉十 str_surname_1|滄州の{s50} str_surname_2|謂州の{s50} str_surname_3|青州の{s50} str_surname_4|恩州の{s50} str_surname_5|濟州の{s50} str_surname_6|東京の{s50} str_surname_7|江州の{s50} str_surname_8|梁山の{s50} str_surname_9|登州の{s50} str_surname_10|幽州の{s50} str_surname_11|華州の{s50} str_surname_12|凌州の{s50} str_surname_13|薊州の{s50} str_surname_14|曹州の{s50} str_surname_15|越州の{s50} str_surname_16|滕州の{s50} str_surname_17|霸州の{s50} str_surname_18|高唐州の{s50} str_surname_19|大名府の{s50} str_surname_20|東平府の{s50} str_lord_info_string|{reg6? {reg4?{s54} is the ruler of {s56}.^ {s54} is a vassal of {s55} of {s56}.^}}Renown {reg5}. Controversy {reg15}. wealth {reg17}. ^{reg9?{reg3?She He} is the {reg3?lady lord} of {s58}. {reg3?She He} has no fiefs.}{s59}^{s49}^{s61}^{s50} str_npc1_intro|Capitain, may I inquire about someone if you have a moment? str_npc2_intro|Hey, {handsome/beauty}, it would be nice to have some company. str_npc3_intro|He's such a tough guy! str_npc4_intro|Wait! Hero! str_npc5_intro|Amitabha! str_npc6_intro|You, {brother /sister}! Come here ~ str_npc7_intro|Hey, {lad/miss}, good time for some chitchat? str_npc8_intro|Hey {General/Lady} ~Come and have a drink with me! str_npc9_intro|Sir! str_npc10_intro|(Dancing with spear) str_npc11_intro|Hey, boy/ girl, will you buy me a drink? str_npc12_intro|Wait! General, from your face, I see loyality! str_npc13_intro|Wait! Benefactor. str_npc14_intro|How rare the moon, so round and clear! With cup in hand, I ask of the serene sky, "I do not know in the celestial sphere What year this festive night goes by?" str_npc15_intro|Wait! General, from your face, I see justice! str_npc16_intro|Do you recognize me, capital? str_npc17_intro|Wait! Hero! str_npc18_intro|Gugugu…Zhizhizhi… str_npc19_intro|Let me sing a song for you. (Delete "Please listen to it." ) str_npc20_intro|Wuwuwu… str_npc21_intro|Come! come! Sumo time! str_npc22_intro|Hey, {guy/girl}, I think you know me. str_npc23_intro|What the heck! str_npc24_intro|Hmm! str_npc25_intro|Sun Tzu said The art of war is of vital importance to the State. It is a matter of life and death, a road either to safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected. str_npc26_intro|(Concentrating on mapping) str_npc27_intro|(Concentrating on combat training) str_npc28_intro|Why are you staring at me? str_npc1_intro_response_1|(Such a strange face, Is he...?) I am not a captain, but it's all right to talk about it. str_npc2_intro_response_1|Damn you! str_npc3_intro_response_1|Thank you (delete" for your praise"). You look smart. str_npc4_intro_response_1|Anything I can help you with? str_npc5_intro_response_1|Master, what can I do for you? str_npc6_intro_response_1|Anything I can help you with? str_npc7_intro_response_1|Oh. Of course! str_npc8_intro_response_1|Aren't you Sun Erniang? Why are you here? str_npc9_intro_response_1|You must have been to a war, I can tell from your eyes. str_npc10_intro_response_1|Nice fight! str_npc11_intro_response_1|Of course! str_npc12_intro_response_1|more details please? str_npc13_intro_response_1|Er? Neither a monk nor a Taoist priest? str_npc14_intro_response_1|Are you working for Master Su? str_npc15_intro_response_1|more details please? str_npc16_intro_response_1|Looks quite familiar. str_npc17_intro_response_1|anything I can help you with? str_npc18_intro_response_1|Uh huh? str_npc19_intro_response_1|Who's talking here? str_npc20_intro_response_1|Who's crying here? str_npc21_intro_response_1|Who are you? str_npc22_intro_response_1|Aren't you the one that...? str_npc23_intro_response_1|Huh? Aren't you Li Kui? What brings you here? str_npc24_intro_response_1|Who are you? str_npc25_intro_response_1|Art of War? str_npc26_intro_response_1|May I have your name please? str_npc27_intro_response_1|Nice fighting! May I have your name please? str_npc28_intro_response_1|Are you THE Li Shishi that everyone talks about? str_npc1_intro_response_2|No captains here! want a fight?! str_npc2_intro_response_2|No, I'm afraid I can't control myself... str_npc3_intro_response_2|You look useless… str_npc4_intro_response_2|Who the hell are you to tell me what to do? str_npc5_intro_response_2|I don't believe in any god, see you. str_npc6_intro_response_2|(ignore him) str_npc7_intro_response_2|I don't have time for you. str_npc8_intro_response_2|Ah... I'm so afraid…being made into bun… str_npc9_intro_response_2|Well, see you around. str_npc10_intro_response_2|Nothing special, let's go. str_npc11_intro_response_2|you should pay str_npc12_intro_response_2|That's impossible str_npc13_intro_response_2|See ya str_npc14_intro_response_2|I'm not interested in cheap music. str_npc15_intro_response_2|are you sure? str_npc16_intro_response_2|I don't know, bye. str_npc17_intro_response_2|May I be excused? str_npc18_intro_response_2|(Get out of here before the man goes mad) str_npc19_intro_response_2|Let's run before he sings. str_npc20_intro_response_2|I'm getting bored, let's go. str_npc21_intro_response_2|I'd better go. str_npc22_intro_response_2|I don't know... See you. str_npc23_intro_response_2|The man looked familiar, but for now I could not remember who he is. str_npc24_intro_response_2|… str_npc25_intro_response_2|Left quietly. str_npc26_intro_response_2|Left quietly. str_npc27_intro_response_2|Left quietly. str_npc28_intro_response_2|Nothing, nothing. str_npc1_backstory_a|You truly are good mannered {gentleman /lay }, treating me not as that gang of rogues, who only laugh at my short-height. str_npc2_backstory_a|You {handsome boy /beauty } gave me such a praise! str_npc3_backstory_a|Thank you for your praise. My name is Zhang San. Er…It is really a common name and easy to forget. But my story may ring a bell. str_npc4_backstory_a|From your eyes I saw a spirit of hero, it radiates from you naturally. str_npc5_backstory_a|I am not a master. I just have a well-known brother called Huang Wenbing. He is so mean that people give him a nickname called 'Wasp Stinger'. str_npc6_backstory_a|I am from Zhujiazhuang! Family of Zhu! str_npc7_backstory_a|My husband is truly a man without conscience. str_npc8_backstory_a|Oh…{genneral /lady }, I really don't want to recall those memories. str_npc9_backstory_a|You have a good sence, and I also see your heroism at my first glance. str_npc10_backstory_a|You are so brilliant to tell that I'm number two around the continent! str_npc11_backstory_a|You are so generous! I was right about you. str_npc12_backstory_a|Loyalty is the most admirable quality for me. I can identify men holding this character, the men who values loyalty as much as me. str_npc13_backstory_a|Of course I am not Buddhist or Taoist. I was from Kaifeng Prefecture. As I always be honest and kind-hearted, people call me 'the Buddhist Sun'. str_npc14_backstory_a|You knew this music, {my lord /my madam }? Well…I was a servant in house of Zhang Mengfang, who is military inspector of Mengzhou. I had intended to spent all my life serving my Lord and my Lady. One day, Wu Song came here, without knowing that the one he beat, Jiang the Gate Guard Giant, is the inspector's brother. str_npc15_backstory_a|Justice is the most admirable quality for me. I can identify men holding this character, the men who values justice as much as me. str_npc16_backstory_a|Yes! I am the famous Song Jiang, the 'Protector of Righteousness', governor of Yuncheng. Do you know Zhu Tong, the 'Lord of the Beautiful Beard'? Or Lei Heng, the 'Winged Tiger'? Both of them had been my subordinate officer. str_npc17_backstory_a|You looks mighty and skillful. May I have a word with you? str_npc18_backstory_a|Gu...Zhizhi…(paint someone who is hunting and fishing, seems to be himself) str_npc19_backstory_a|I am the major of Dongping Fu, always maintain my integrity. str_npc20_backstory_a|I was from Dongjing. My father and I had gone to Weizhou to seek refuge with our relatives. But Zhen Tu, 'the Lord of the west', he brought me, and hold me…Wuwuwu… str_npc21_backstory_a|My was from Taiyuan. People call me 'Optimus' as I'm 8 feet high. str_npc22_backstory_a|Aha! I knew that you must recognize me. str_npc23_backstory_a|{general /lady }, I think you must mistake me for someone else. But it's not uncommon. str_npc24_backstory_a|Hmm…I am from Shezhou. When I was a child, my family was plunged into poverty. So I was sold to a brothel, and became a prostitute. str_npc25_backstory_a|I was an officer in emperor's court, and also schoolmate of Grand commandant Su. By the order from the emperor, Grand commandant Gao and I lead an army to crusade against the rebellion of Liangshan. str_npc26_backstory_a|Xu is my family name, and the given name is Guanzhong. My native place is Daming Fu. I have had a deep friendship with Yanqing. Then I heard that he took part in rebellion of Liangshan, which I admired much. I had planned to follow him. But my mother was really advanced in ages and she needed my care. So it is impossible for me to leave. str_npc27_backstory_a|I am Xiao Jiasui. My ancestor can be traced back to Xiao Chan, younger brother of emperor of Liang in the Northern and Southern Dynasties. str_npc28_backstory_a|You also know me, general? str_npc1_backstory_b|Er…Sorry for my nagging. Please let me introduce myself, {sir /lady }. I am Wu the Eldest. In early years, I lived in Qinghe and made a living by pancake. But I was always bullied by others. So I moved my family to Yanggu. Although I was short and ugly, I have a brother, Wu Song! The famous hero who beat a huge tiger with bare hands! No one dare to offend me when my brother stayed with me. But after my brother left, Ximen Qing, damned herbal merchant, seduced my wife. They even tried to poisoned me! Fortunately, Brother Yun, my close patener, a pear seller, he got an officer to fake a report for my death. Then I escaped and hid myself. str_npc2_backstory_b|I am Pan Jinlian, the prefect beauty, sweeping thousands of men of their feet. Hee hee…I think you must also be one of my fans, aren't you? str_npc3_backstory_b|I am Zhang San, 'rat crossing the street', the very marvelous one who followed Lu Zhisheng long time ago. I witness the very moment when he uprised the willow tree! str_npc4_backstory_b|I have a very keen sence of man's character. It has been proved on Major Lu. But you get a wiser and profounder temperament than Major Lu, whose quality may be more crude and rash. str_npc5_backstory_b|But my manner is quite opposite. I always do some good and people call me 'Buddist Huang'. But I am really no Buddhist monks. Amitabha! str_npc6_backstory_b|I! Warrior! str_npc7_backstory_b|To join Han Kingdom with his brother, Sun Li, he even abandoned his own profession. He was skilled in fighting with double clubs. But now he insisted to use spear. str_npc8_backstory_b|My huaband, Zhang Qing, is a common guy with no speical skills or ambition. I can live with that. But when all brothers were divided, he was not on join Hua Rong's side. He knew I am good at hidden weapon but still made this damn choice. str_npc9_backstory_b|I am Hu Sanniang, Wang Ying's wife. After all these mess among brothers of Liangshan, my huaband joined Lu Junyi's party. It really upset me. str_npc10_backstory_b|I am the apprentice of Suo Chao, the 'Impatient Vanguard'. I served Grand Secretary Liang years ago. My excellent combat skill was known by everyone! No one can defeat me except my master. str_npc11_backstory_b|My family name is Ximen, and Qing is my given name. Ah? You knew me? It seems that my reputation has been widely known… str_npc12_backstory_b|I had served Grand Commandant Gao with my cousin, Dang Shixiong. In the very year I joined the expedition against Liangshan led by Niu Bangxi. But we were defeated by the heroes. Both my cousin and I were captured. str_npc13_backstory_b|Several years ago, as the chief instructor Lin Chong made an offence to Grand Commandant Gao, he was trapped and charged with the guilty of intruding supreme command. I really sympathize with him and bribed some officers. Finally, Lin Chong avoided death punishment. str_npc14_backstory_b|To revenge for Jiang, Inspector Zhang order me to set Wu song up. But finally, the entire family of Zhang was exterminated. str_npc15_backstory_b|I had served Grand Commandant Gao with my cousin, Dang Shixiong. In the meantime I joined the expedition against Liangshan leaded by Niu Bangxi. But we were defeated by the heroes. I was captured as prisoner. str_npc16_backstory_b|I protected Song Jiang secretly when he commit the murder. Family of Zhu Hong and Lei Heng were also sheltered by me when they joined rebels of Liangshan. str_npc17_backstory_b|I was a fisherman living by Qing River. My Brother and I made a living by fishing and hunting and we trained ourself some fight skill. Then I was found by Wang Qing and became a navy commander in his army. str_npc18_backstory_b|Gugu…Zhizhi…(drew someone. Looks quite similar with himself. Perhaps his own brother…) str_npc19_backstory_b|Wu Song was banished even though he escaped the death penalty. I feel so sorry about what happened to him. str_npc20_backstory_b|Then Lu Zhishen helped release me. After this, I was so luck to marry councillor Zhao in Yanmen county. wuwuwu str_npc21_backstory_b|I started to learn sumo when I was a child, I was second to none. I open an arena here on Taian Street, to make friends with heroes around this continent, and to see if anyone can defeat me. str_npc22_backstory_b|One day, Wu Song got very drunk, crazy and raged. He came to my tavern and tried to make some trouble. Because there were so many guests, I had to hold my temper. str_npc23_backstory_b|People said that I look quite similar to Li Kui, so did I thought that. Then I disguised myself as Li Kui and started the roberry. But… str_npc24_backstory_b|Then I met Du Wei, one general serving Fang La. He bought me for fun then abandoned me in no time. Du Wei was quite good at flying knife. A warrior don’t intend to win a battle by face to face combat, but skillful on sneak long-range attack. how can it be referred to a mighty hero? str_npc25_backstory_b|But grand commandant Gao knew nothing about battle strategy, ignored advices about formation of troops. His intrigues and tricks were also played badly. str_npc26_backstory_b|From my childhood, I learn much about lute-playing, chess, calligraphy, and painting which are four accomplishments of a scholar of the classic Chinese school. And with a little luck, I passed the imperial examination and became a successful candidate. But court was filled with evil counselors, men with talent were pushed aside. So I was very disappointed and not intend to serve empire anymore. str_npc27_backstory_b|When I was in Jingnan, Wangxing occupied the city successfully as my word was not taken by the mayor. Then Xiaorang, Peixuan and Jin Dajian were dead in the battle with Songjiang. str_npc28_backstory_b|I thought about joining Yanqing as the emperor is long gone and I've been away from the capital for quite a while. But I stayed considering it would put him in an awkward position as he wanted to return the kindness by winning wars for you. str_npc1_backstory_c|Then I heard that my brother thought I was dead. He was seeking revenge while bereaved. I was thinking about finding him. But as I realized that I am such a useless man, I would like to improve myself. Or I will lose my face when time of reunion comes. For now, continent falls into chaos of war. I try to join an army, but no lords recruited me. str_npc2_backstory_c|But all those men are so useless, none could fullfill my desire. Finally, Ximen Qing appeared as the right man, but he was afraid of Wu Song and fled immediately. I am abandoned alone and wait for another man who can satisfy my needs of that…Today I see you and you're so attracted! My intuition tells me that you are the right man, the man I seek... str_npc3_backstory_c|Besides, you know, I am also the one who has castrated Young Master Gao! Haha! It feels so cool! White blade in, red blade out. That's my profession. str_npc4_backstory_c|I think…you, such a talent man, may not underestimate me. If you recruit me, I will be very helpful. I fight smartly, and I have the confidence to be promoted by my ability. What's more, I also know something about architecture. str_npc5_backstory_c|I spent all my fortune for my brother. I just wanted to do something good, without anything kept for myself. What a pity! For now I wander to this place. I cannot do anything good, but rely on other's kindness. str_npc6_backstory_c|You! Very good! I'm in! str_npc7_backstory_c|He was taking the weakness but abandon his advanteges, wasn't he? I just argued with some words. Then he called his brother to send me away. He even advised me to join Kingdom of Sha! How damn he is! str_npc8_backstory_c|So irritating! Compare with staying in Song, I'd choose to die! So I fled out and drank lonely everyday. I think You are the one who can make me restart, aren't you? str_npc9_backstory_c|He knew that I am better on horse archering. But he still follow Lu Junyi, with ignorance of my opposition. Then I fled. I had turned to Hua Rong, but he thought that I was a spy and refused my application. Now I am a homeless man. str_npc10_backstory_c|Yang Zhi, the damn prisoner in garrison, he took the advantage of my bellyache. He defeated me under governer's view and made me shame. Then, haha, the birthday gift for Primier Cai was looted under his guard. I am the better man! I am the best...the secondly best worrior around the continent! str_npc11_backstory_c|You know, debauchery is an instinct of man. I am so straightforward that I can hardly hide my instinct. So I look so …Haha…so different from others. Pan Jinglian and I should have met a good end. Wu Song made an interference in our affairs and separate us forcefully. How damn he is! So I left Pan Jinglian and devoted myself on improvement. Finally I trained myself excellent skills...not for bed, of course... str_npc12_backstory_c|But my brother abandon his loyality of Song and surrender to Liangshan! Who would have thought that? He even come back and defend them! How angry his words made me! Loyality is the most important character in my heart! How can I take this basterd as my brother? str_npc13_backstory_c|Unfortunately, grand commandant Gao was defeated by Liangshan. He became so raged and got angry with me. For this reason my official rank was removed, and the only thing I can do is wondering around the town. str_npc14_backstory_c|Erlang and I were perfect soul mates, and I admired his bold and forthright much. But I can not disobey my father's will. It is for loyality that I became heartless. str_npc15_backstory_c|Then I met Song Jiang and heroes of Liangshan, and felt the spirit of justice from their atmosphere. They spare my life and be really kind of me. I was touched and I wanted to make a repay for their kindness. After I returned to grand commandant Gao, I tried my best to make an explaination to defend them. But I failed and was drived out of his count, with a feeling of helpless. str_npc16_backstory_c|In consideration of their today's achievement, I am absolutely a excellent talent scout. For now I really take a good view to your future, so one day you will surely make a great success. str_npc17_backstory_c|but Liangshan attacked us afterwards. We could not withstand and I was captured by Li Jun, the 'River Dragon'. Li Jun is a man filled with rightouesness. He released me personally and recover my freedom. I was grateful of his kindness, so I helped him with taking several castles from Wang Qing. str_npc18_backstory_c|Gugugu…Zhi…(paint someone with a tree branch. It seems to be Wang Qing) str_npc19_backstory_c|Framed up by Ximen the damn! rank removed and became a longly man. str_npc20_backstory_c|As the load suffer an early death, and my father also gone because of ages, now I become alone. In such a chaos time, I can only make a living by singing. Business really goes bleak recently, and these days I aways recall all things of past. So I can hardly bear my tears...Wuwuwu... str_npc21_backstory_c|Yanqing, the 'wanderer', that wretch, he played some tricks and made me trapped. After all, I suffered a failure of intellegence, and I admit it. But the black Likui hit my head with slate! It nearly killed me. str_npc22_backstory_c|That damn man, he was sent by Enshi, and he had kept watch on me for a long time. So I can do nothing but only accept all thses for good. That buy, got drunk and beat me, and even boast it everywhere. How can I bear such things! I heard that you got an army. Can you take me in your troop? I really want to revenge for that kick. Of course, before that I will also help you fix whoever you want to be fixed. str_npc23_backstory_c|But my trick was seen through by this guy. He gave me a heavy beat and loot my double axes which I live on. He even cut a flesh from my shin and ate it! The cutting is done without any surgical anesthesia! What a horrible pain! str_npc24_backstory_c|Then I heard that Duwei hurt somebody of Liangshan, and heroes of Liangshan came to seek a revenge. At this time, he even thought of me and hide in my place. My father and I hated him much and handed him to Liangshan, with a lot pleasure. str_npc25_backstory_c|I see myself as a master of strategy, but was defeated with him. What a shame on me! str_npc26_backstory_c|Now my mother has gone, and I can make a travel around the whole continent. The Sanjin map I gave to Yanqing before is a draft work by me. It is just a record for casual sight along my travel, and may prove some use in the future. str_npc27_backstory_c|I can not keep look on it any more, really. With my little trick and my brute strength, I lead people make a uprising and saved out these bothers of Liangshan. str_npc28_backstory_c|Now I just wander around countries, and I really don't know where I can settle myself. str_npc1_backstory_later|As I told last time, I heard that my brother had admitted my death from then. He made a loud cry and seek a revenge. I have thought about finding him. But as I realized that I am such a useless man, I would like to improve myself. Or I will lose my face when time of reunion comes. For now, continent falls into chaos of war. I try to join an army, but no lords recruited me. str_npc2_backstory_later|But all those men are so useless, none could fullfill my desire. Finally, Ximen Qing appeared as the right man, but he was afraid of Wu Song and fled immediately. I am abandoned alone and wait for another man who can satisfy my needs of that…Today I see you and you interest me! My intuition tells me that you are the right man, the man I seek... str_npc3_backstory_later|Besides, you know, I am also the one who has castrated Young Master Gao! Haha! It feels so cool! White blade in, red blade out. That's my profession. str_npc4_backstory_later|I think…you, such a talent man, may not underestimate me. If you recruit me, I will be very helpful to your troop. I fight with my wise brain, and I have the confidence to be promoted by my ability. What's more, I also know something about architecture. str_npc5_backstory_later|I spent all my fortune for my brother. I just want to do some good, without anything kept for myself. What a pity! For now I wander to this place. I cannot do anything good, but rely on other's relief. str_npc6_backstory_later|You! Very good! I! Join you! str_npc7_backstory_later|He was taking the weakness but abandon his advanteges, wasn't he? I just argued with some words. Then he called his brother to send me away. He even advised me to join Kingdom of Sha! How damn he is! str_npc8_backstory_later|So irritating! Compare with staying in Song, I prefer a death! So I fled out and got lonely drunk everyday. I think You are the one who can make me restart, aren't you? str_npc9_backstory_later|He knew that I am better on horse archering. But he still follow Lu Junyi, with ignorance of my opposition. Then I fled in a fit of pique. I had turned to Hua Rong, but he thought that I was a spy and refused my application. Now I am a homeless man. str_npc10_backstory_later|Yang Zhi, the damn prisoner in garrison, he took the advantage of my bellyache. He defeated me under governer's view and made me shame. Then, haha, the birthday gift for Primier Cai was looted under his guard. I am the better man! I am the best...the secondly best worrior around the continent! str_npc11_backstory_later|You know, debauchery is an instinct of man. I am so straightforward that I can hardly hide my instinct. So I look so …Haha…so different from others. Pan Jinglian and I should have met a good end. Wu Song made an interference in our affairs and separate us forcefully. How damn he is! So I left Pan Jinglian and devoted myself on improvement. Finally I trained myself excellent skills...not for bed, of course... str_npc12_backstory_later|But my brother abandon his loyality of Song and surrender to Liangshan! Who would have thought that? He even come back and defend them! How angry his words made me! Loyality is the most important character in my heart! How can I take this basterd as my brother? str_npc13_backstory_later|Unfortunately, grand commandant Gao was defeated by Liangshan. He became so raged and got angry with me. For this reason my official rank was removed, and the only thing I can do is wondering around the town. str_npc14_backstory_later|Erlang and I were perfect soul mates, and I admired his bold and forthright much. But I can not disobey my father's will. It is for loyality that I became heartless. str_npc15_backstory_later|Then I met Song Jiang and heroes of Liangshan, and felt the spirit of justice from their atmosphere. They spare my life and be really kind of me. I was touched and I wanted to make a repay for their kindness. After I returned to grand commandant Gao, I tried my best to make an explaination to defend them. But I failed and was drived out of his count, with a feeling of helpless. str_npc16_backstory_later|In consideration of their today's achievement, I am absolutely a excellent talent scout. For now I really take a good view to your future, so one day you will surely make a great success. str_npc17_backstory_later|but Liangshan attacked us afterwards. We could not withstand and I was captured by Li Jun, the 'River Dragon'. Li Jun is a man filled with rightouesness. He released me personally and recover my freedom. I was grateful of his kindness, so I helped him with taking several castles from Wang Qing. str_npc18_backstory_later|Gugugu…Zhi…(paint someone with a tree branch. It seems to be Wang Qing) str_npc19_backstory_later|For damn affairs of Ximen, rank removed and became a longly man. str_npc20_backstory_later|As the load suffer an early death, and my father also gone because of ages, now I become alone. In such a chaos time, I can only make a living by singing. Business really goes bleak recently, and these days I aways recall all things of past. So I can hardly bear my tears...Wuwuwu... str_npc21_backstory_later|Yanqing, the 'wanderer', that wretch, he played some tricks and made me trapped. After all, I suffered a failure of intellegence, and I admit it. But the black Likui hit my head with slate! It nearly killed me. str_npc22_backstory_later|That damn man, he was sent by Enshi, and he had kept watch on me for a long time. So I can do nothing but only accept all thses for good. That buy, got drunk and beat me, and even boast it everywhere. How can I bear such things! I heard that you got an army. Can you take me in your troop? I really want to revenge for that kick. Of course, before that I will also help you fix whoever you want to be fixed. str_npc23_backstory_later|But my trick was seen through by this guy. He gave me a heavy beat and loot my double axes which I live on. He even cut a flesh from my shin and ate it! The cutting is done without any surgical anesthesia! What a horrible pain! str_npc24_backstory_later|Then I heard that Duwei hurt somebody of Liangshan, and heroes of Liangshan came to seek a revenge. At this time, he even thought of me and hide in my place. My father and I hated him much and handed him to Liangshan, with a lot pleasure. str_npc25_backstory_later|I see myself as a master of strategy, but was defeated with him. What a shame on me! str_npc26_backstory_later|Now my mother has gone, and I can make a travel around the whole continent. The Sanjin map I gave to Yanqing before is a draft work by me. It is just a record for casual sight along my travel, and may prove some use in the future. str_npc27_backstory_later|I can not keep look on it any more, really. With my little trick and my brute strength, I lead people make a uprising and saved out these bothers of Liangshan. str_npc28_backstory_later|Now I just wander around countries, and I really don't know where I can settle myself. str_npc1_payment|Free str_npc2_payment|Free str_npc3_payment|payment {reg3} liang str_npc4_payment|payment {reg3} liang str_npc5_payment|payment {reg3} liang str_npc6_payment|payment {reg3} liang str_npc7_payment|payment {reg3} liang str_npc8_payment|payment {reg3} liang str_npc9_payment|payment {reg3} liang str_npc10_payment|payment {reg3} liang str_npc11_payment|payment {reg3} liang str_npc12_payment|payment {reg3} liang str_npc13_payment|payment {reg3} liang str_npc14_payment|payment {reg3} liang str_npc15_payment|payment {reg3} liang str_npc16_payment|payment {reg3} liang str_npc17_payment|payment {reg3} liang str_npc18_payment|payment {reg3} liang str_npc19_payment|payment {reg3} liang str_npc20_payment|payment {reg3} liang str_npc21_payment|payment {reg3} liang str_npc22_payment|payment {reg3} liang str_npc23_payment|payment {reg3} liang str_npc24_payment|payment {reg3} liang str_npc25_payment|Free str_npc26_payment|Free str_npc27_payment|Free str_npc28_payment|payment {reg3} liang str_player_title_1|[None Such Under Heaven] str_player_title_2|[God General] str_player_title_3|[God Strategist] str_player_title_4|[King Of Tournament] str_player_title_5|[Outlaw Cleaner] str_player_title_6|[Dajin Cleaner] str_player_title_7|[King Of Evil] str_player_title_8|[Merchant Looter] str_player_title_9|[Icon] str_player_title_10|[Meng Chang Alive] str_player_title_11|[Never Defeated] str_player_title_12|[Nine Tailed Turtle] str_player_title_13|[King Of Escape] str_player_title_14|[Reinforcement] str_player_title_15|[Cheater] str_player_title_16|[Ransom Broker Leader] str_player_title_17|[Emperor Qin Alive] str_player_title_18|[General Of Mercy] str_player_title_19|[Emperor In Mercy] str_player_title_20|[Full Of Gold] str_player_title_21|[Lord Of Chaos] str_player_title_22|[Timely Rain] str_player_title_23|[Capable Lord] str_player_title_24|[Protector of Righteousness] str_player_title_25|[Debater] str_player_title_26|[Zhou Gong Alive] str_player_title_27|[Leader Catcher] str_player_title_28|[Flea on a Drum] str_player_title_29|[Benevolent] str_player_title_30|[King Of Bloodthirsty] str_player_title_31_1|[One Handed Weapon Practicer] str_player_title_31_2|[One Handed Weapon Veteran] str_player_title_31_3|[One Handed Weapon Master] str_player_title_32_1|[Two Handed WeaPon Practicer] str_player_title_32_2|[Two Handed WeaPon Veteran] str_player_title_32_3|[Two Handed WeaPon Master] str_player_title_33_1|[PoleArms Practicer] str_player_title_33_2|[PoleArms Veteran] str_player_title_33_3|[PoleArms Master] str_player_title_34_1|[Archery Practicer] str_player_title_34_2|[Archery Veteran] str_player_title_34_3|[Archery Master] str_player_title_35_1|[Crossbows Practicer] str_player_title_35_2|[Crossbows Veteran] str_player_title_35_3|[Crossbows Master] str_player_title_36_1|[Throwing Practicer] str_player_title_36_2|[Throwing Veteran] str_player_title_36_3|[Throwing Master] str_player_title_37|[Many Many Many] str_player_title_38|[Demon King of Chaos] str_player_title_39|[Mind Reader] str_player_title_40|[Just Under One Person] str_player_title_41|[Sacred Handed Scholar] str_player_title_42|[Impatient Vanguard] str_player_title_43|[Commander] str_player_title_44|[Guan Zhong Alive] str_player_title_45|[General of a Hundred Victories] str_player_title_46|[More Wine Please] str_player_title_47|[On Fire] str_player_title_48|[Loving Baozi] str_player_title_49|[Take Off Your Cloth] str_player_title_50|[Fiery Thunderbolt] str_player_title_51|[All-Round] str_player_title_52|[No Duel] str_player_title_53|[Luck guy] str_player_title_54|[Gold Coin Spotted Leopard] str_player_title_55|[Critical] str_player_title_56|[Sthenia] str_player_title_57|[Unstoppable] str_player_title_58|[Chow Bella] str_player_get_title_1|You get new title [None Such Under Heaven] str_player_get_title_2|You get new title [God General] str_player_get_title_3|You get new title [God Strategist] str_player_get_title_4|You get new title [King Of Tournament] str_player_get_title_5|You get new title [Outlaw Cleaner] str_player_get_title_6|You get new title [Dajin Cleaner] str_player_get_title_7|You get new title [King Of Evil] str_player_get_title_8|You get new title [Merchant Looter] str_player_get_title_9|You get new title [Icon] str_player_get_title_10|You get new title [Meng Chang Alive] str_player_get_title_11|You get new title [Never Defeated] str_player_get_title_12|You get new title [Nine Tailed Turtle] str_player_get_title_13|You get new title [King Of Escape] str_player_get_title_14|You get new title [Reinforcement] str_player_get_title_15|You get new title [Cheater] str_player_get_title_16|You get new title [Ransom Broker Leader] str_player_get_title_17|You get new title [Emperor Qin Alive] str_player_get_title_18|You get new title [General Of Mercy] str_player_get_title_19|You get new title [Emperor In Mercy] str_player_get_title_20|You get new title [Full Of Gold] str_player_get_title_21|You get new title [Lord Of Chaos] str_player_get_title_22|You get new title [Timely Rain] str_player_get_title_23|You get new title [Capable Lord] str_player_get_title_24|You get new title [Protector of Righteousness] str_player_get_title_25|You get new title [Debater] str_player_get_title_26|You get new title [Zhou Gong Alive] str_player_get_title_27|You get new title [Leader Catcher] str_player_get_title_28|You get new title [Flea on a Drum] str_player_get_title_29|You get new title [Benevolent] str_player_get_title_30|You get new title [King Of Bloodthirsty] str_player_get_title_31_1|You get new title [One Handed Weapon Practicer] str_player_get_title_31_2|You get new title [One Handed Weapon Veteran] str_player_get_title_31_3|You get new title [One Handed Weapon Master] str_player_get_title_32_1|You get new title [Two Handed WeaPon Practicer] str_player_get_title_32_2|You get new title [Two Handed WeaPon Veteran] str_player_get_title_32_3|You get new title [Two Handed WeaPon Master] str_player_get_title_33_1|You get new title [PoleArms Practicer] str_player_get_title_33_2|You get new title [PoleArms Veteran] str_player_get_title_33_3|You get new title [PoleArms Master] str_player_get_title_34_1|You get new title [Archery Practicer] str_player_get_title_34_2|You get new title [Archery Veteran] str_player_get_title_34_3|You get new title [Archery Master] str_player_get_title_35_1|You get new title [Crossbows Practicer] str_player_get_title_35_2|You get new title [Crossbows Veteran] str_player_get_title_35_3|You get new title [Crossbows Master] str_player_get_title_36_1|You get new title [Throwing Practicer] str_player_get_title_36_2|You get new title [Throwing Veteran] str_player_get_title_36_3|You get new title [Throwing Master] str_player_get_title_37|You get new title [Many Many Many] str_player_get_title_38|You get new title [Demon King of Chaos] str_player_get_title_39|You get new title [Mind Reader] str_player_get_title_40|You get new title [Just Under One Person] str_player_get_title_41|You get new title [Sacred Handed Scholar] str_player_get_title_42|You get new title [Impatient Vanguard] str_player_get_title_43|You get new title [Commander] str_player_get_title_44|You get new title [Guan Zhong Alive] str_player_get_title_45|You get new title [General of a Hundred Victories] str_player_get_title_46|You get new title [More Wine Please] str_player_get_title_47|You get new title [On Fire] str_player_get_title_48|You get new title [Loving Baozi] str_player_get_title_49|You get new title [Take Off Your Cloth] str_player_get_title_50|You get new title [Fiery Thunderbolt] str_player_get_title_51|You get new title [All-Round] str_player_get_title_52|You get new title [No Duel] str_player_get_title_53|You get new title [Luck guy] str_player_get_title_54|You get new title [Gold Coin Spotted Leopard] str_player_get_title_55|You get new title [Critical] str_player_get_title_56|You get new title [Sthenia] str_player_get_title_57|You get new title [Unstoppable] str_player_get_title_58|You get new title [Chow Bella] str_player_get_title_effect_1|STR+3, AGI+3, all the proficiencies+30, extra relation get in duel. str_player_get_title_effect_2|STR+2, AGI+2, increase 1 ally morale and reduce 1 enemy morale per kill. str_player_get_title_effect_3|INT+2, tactics+2, ally morale+10, enemy morale-10. str_player_get_title_effect_4|Extra renown and relation with town while won the tournament. str_player_get_title_effect_5|5 extra renown per destroy 1 outlow party, double score of life-saving pill. str_player_get_title_effect_6|10 extra renown and looting rate per destroy 1 Dajin party, double score of life-saving pill. str_player_get_title_effect_7|Halve the time of looting village, double relation lose. str_player_get_title_effect_8|Double money get and relation lose while looting merchant. str_player_get_title_effect_9|Increase the chance of lord join in. str_player_get_title_effect_10|Decrease the requirment of lord join in. str_player_get_title_effect_11|Max morale up to 120. str_player_get_title_effect_12|Halve the time of building. str_player_get_title_effect_13|No negtive effect when being captived. str_player_get_title_effect_14|Extra relation get after helping friendly parties. str_player_get_title_effect_15|Double pay for suing for peace, lose renown and honor every week. str_player_get_title_effect_16|Extra profit when selling prisoner. str_player_get_title_effect_17|Increase the prosperity while disband the prisoners。 str_player_get_title_effect_18|Extra ralation and honor get when release the lord. str_player_get_title_effect_19|Increase 1 relation with own center every week. str_player_get_title_effect_20|CHA+2, trade+1 str_player_get_title_effect_21|CHA+3, leadership+2 str_player_get_title_effect_22|Extra relation get when presenting. str_player_get_title_effect_23|Extra prosperity get every week. str_player_get_title_effect_24|CHA+3, Reduce relation loss with the lords. str_player_get_title_effect_25|Prisoners won't flee in the night. str_player_get_title_effect_26|More wealth and renown when NPC become to lord. str_player_get_title_effect_27|More chance to capture heroes. str_player_get_title_effect_28|Won't fail while sneak into towns. str_player_get_title_effect_29|Extra renown get while accept the surrender. str_player_get_title_effect_30|Reduce enemy HP to 10%, increase ally HP by 30% when refuse the surrender. str_player_get_title_effect_31_1|Proficiencies of one handed weapons reached to 150 str_player_get_title_effect_31_2|Proficiencies of one handed weapons reached to 250 str_player_get_title_effect_31_3|Proficiencies of one handed weapons reached to 400 str_player_get_title_effect_32_1|Proficiencies of two handed weapons reached to 150 str_player_get_title_effect_32_2|Proficiencies of two handed weapons reached to 250 str_player_get_title_effect_32_3|Proficiencies of two handed weapons reached to 400 str_player_get_title_effect_33_1|Proficiencies of polearms reached to 150 str_player_get_title_effect_33_2|Proficiencies of polearms reached to 250 str_player_get_title_effect_33_3|Proficiencies of polearms reached to 400 str_player_get_title_effect_34_1|Proficiencies of archery reached to 150 str_player_get_title_effect_34_2|Proficiencies of archery reached to 250 str_player_get_title_effect_34_3|Proficiencies of archery reached to 400 str_player_get_title_effect_35_1|Proficiencies of crossbows reached to 150 str_player_get_title_effect_35_2|Proficiencies of crossbows reached to 250 str_player_get_title_effect_35_3|Proficiencies of crossbows reached to 400 str_player_get_title_effect_36_1|Proficiencies of throwing reached to 150 str_player_get_title_effect_36_2|Proficiencies of throwing reached to 250 str_player_get_title_effect_36_3|Proficiencies of throwing reached to 400 str_player_get_title_effect_37|More chance to get special loots. str_player_get_title_effect_38|More chance to make enemy chaos. str_player_get_title_effect_39|1 extra time to use life-saving pill in the mind reading mission. str_player_get_title_effect_40|CHA+2, leadership+1 str_player_get_title_effect_41|Reading faster. str_player_get_title_effect_42|After player win the duel, more enemy will surrender. str_player_get_title_effect_43|Extra HP get while ally win the duel. str_player_get_title_effect_44|Building faster. str_player_get_title_effect_45|Reduce the require of special troops train. str_player_get_title_effect_46|More life and relation get while drinking. str_player_get_title_effect_47|Less pay for reward party. str_player_get_title_effect_48|More baozi get while kill prisoners, no renown lose. str_player_get_title_effect_49|More chance to loot item in the duel. str_player_get_title_effect_50|Less people require to on fire. str_player_get_title_effect_51|More career EXP get while working in the town. str_player_get_title_effect_52|Ally won't surrender or chaos when player refuse the duel challenge. str_player_get_title_effect_53|Extra rewords in arena training. str_player_get_title_effect_54|Chance to get 2 EXP of special weapon per kill. str_player_get_title_effect_55|Extra damage for weapons. str_player_get_title_effect_56|Increase the damage reduce of ironflesh. str_player_get_title_effect_57|Power strike+1, ironfresh+1. str_player_get_title_effect_58|Max renown get in the battle +10. str_official_no_0|No official str_official_no_51|The Prime Minister str_official_no_52|Ministry of Personnel str_official_no_53|Ministry of Revenue str_official_no_54|Minister of Rites str_official_no_55|Minister of War str_official_no_56|Ministry of Justice str_official_no_57|Ministry of Works str_official_no_1|Great General str_official_no_2|Great General Who Guards the East str_official_no_3|Great General Who Guards the West str_official_no_4|Great General Who Guards the South str_official_no_5|Great General Who Guards the North str_official_no_6|General of the Left str_official_no_7|General of the Right str_official_no_8|General of the Forward Army str_official_no_9|General of the Rear str_players_official_11|Deputy Imperial Corps Commander str_players_official_12|Commandant in Charge of Amors str_players_official_13|Imperial Corps Commander Who Uplifts the Army str_players_official_14|Imperial Corps Commander of the Military Guard str_players_official_15|Magistrate of a Countyof the North str_players_official_16|Magistrate of a Countyof the south str_players_official_17|Magistrate of a Countyof the West str_players_official_18|Magistrate of a Countyof the East str_players_official_21|Commander Who Guards Gate str_players_official_22|Chief Imperial Corps Commander str_players_official_23|Commandant in Charge of the Production of Crossbows str_players_official_24|Commandant Who Holds Tallies str_players_official_25|Sub-Prefect of the North str_players_official_26|Sub-Prefect of the south str_players_official_27|Sub-Prefect of the West str_players_official_28|Sub-Prefect of the East str_players_official_31|General in Charge of the Production of Bows str_players_official_32|General Who Displays Owl’s Might str_players_official_33|General Who Oppresses the Enemy with Ferocity str_players_official_34|General Who Overcomes Adversity str_players_official_35|Prefectural Magistrate of the North str_players_official_36|Prefectural Magistrate of the south str_players_official_37|Prefectural Magistrate of the West str_players_official_38|Prefectural Magistrate of the East str_players_official_41|General Who Pacifies the North str_players_official_42|General Who Pacifies the South str_players_official_43|General Who Pacifies the Wes str_players_official_44|General Who Pacifies the East str_players_official_45|Prefect of a Prefecture of the North str_players_official_46|Prefect of a Prefecture of the south str_players_official_47|Prefect of a Prefecture of the West str_players_official_48|Prefect of a Prefecture of the East str_players_official_51|General Who is the Core of the Army str_players_official_52|General of Valiant Cavalry str_players_official_53|General of Guerrilla Warfare str_players_official_54|General in Charge of the Production of Crossbows str_players_official_55|Military Governor of the North str_players_official_56|Military Governor of the south str_players_official_57|Military Governor of the West str_players_official_58|Military Governor of the East str_players_official_61|General of the Rear str_players_official_62|General of the Forward Army str_players_official_63|General of the Right str_players_official_64|General of the Left str_players_official_65|Governor of Province of the North str_players_official_66|Governor of Province of the south str_players_official_67|Governor of Province of the West str_players_official_68|Governor of Province of the East str_players_official_71|General Who Stabilizes the North str_players_official_72|General Who Stabilizes the South str_players_official_73|General Who Stabilizes the West str_players_official_74|General Who Stabilizes the East str_players_official_75|Highest Military Officer of the North str_players_official_76|Highest Military Officer of the south str_players_official_77|Highest Military Officer of the West str_players_official_78|Highest Military Officer of the East str_players_official_81|Great General Who Guards the North str_players_official_82|Great General Who Guards the South str_players_official_83|Great General Who Guards the West str_players_official_84|Great General Who Guards the East str_players_official_85|Chief of Palace Administration str_players_official_86|Master of Ceremony str_players_official_87|Chief of Secretariat str_players_official_88|Chief of the Capital Guard str_players_official_91|Great General Who Assails the North str_players_official_92|Great General Who Assails the South str_players_official_93|Great General Who Assails the West str_players_official_94|Great General Who Assails the East str_players_official_95|Imperial Minister of State str_players_official_96|General of Martial Might str_players_official_97|Great General of the Central Army str_players_official_98|Great General of the Upper Army str_players_official_101|General of Chariots and Cavalry str_players_official_102|General of the Flying Cavalry str_players_official_103|Great Minister of War str_players_official_104|Great General str_players_official_105|Grand Preceptor str_players_official_106|Grand Commandant str_players_official_107|Great Minister of Public Works str_players_official_108|the Prime Minister str_knight_1_6_mission_effect|Your polearm proficiencies increase 30 str_knight_1_7_mission_effect|Your training skill increase 1 str_knight_1_10_mission_effect|Your tactics skill increase 1 str_knight_1_18_mission_effect|Your AGI increase 1 str_knight_2_7_mission_effect|Your contribution increase 150 str_knight_3_7_mission_effect|Your archery proficiencies increase 30 str_knight_3_8_mission_effect|Your looting skill increase 1 str_knight_3_18_mission_effect|Your throwing proficiencies increase 30 str_knight_4_3_mission_effect|Your STR increase 2 str_knight_4_9_mission_effect|Your INT increase 1 str_knight_4_10_mission_effect|Your athletics skill increase 1, one_handed_weapon proficiencies increase 30 str_knight_4_12_mission_effect|Your two_handed_weapon proficiencies increase 30 str_knight_4_16_mission_effect|Your athletics skill increase 1 str_knight_5_6_mission_effect|Your prisoner management skill increase 1 str_knight_5_8_mission_effect|Your surgery and wound treatment skill increase 1 str_knight_5_10_mission_effect|Your inventory management skill increase 1 str_knight_5_12_mission_effect|Your CHA increase 1 str_knight_5_16_mission_effect|Your AGI increase 1 str_knight_5_17_mission_effect|Your persuasion skill increase 1 str_knight_5_19_mission_effect|Your CHA increase 1 str_ca_strength|Strength str_ca_agility|Agility str_ca_intelligence|Intelligence str_ca_charisma|Charisma str_wpt_one_handed_weapon|One Handed Weapon str_wpt_two_handed_weapon|Two Handed Weapon str_wpt_polearm|Polearms str_wpt_archery|Archery str_wpt_crossbow|Crossbow str_wpt_throwing|Throwing str_wpt_firearm|Firearm str_skl_0_trade|Trade str_skl_1_leadership|Leadership str_skl_2_prisoner_management|Prisoner Management str_skl_7_persuasion|Persuasion str_skl_8_engineer|Engineer str_skl_9_first_aid|First Aid str_skl_10_surgery|Surgery str_skl_11_wound_treatment|Wound Treatment str_skl_12_inventory_management|Inventory Management str_skl_13_spotting|Spotting str_skl_14_pathfinding|Pathfinding str_skl_15_tactics|Tactics str_skl_16_tracking|Tracking str_skl_17_trainer|Trainer str_skl_22_reserved_10|Looting str_skl_23_horse_archery|Horse Archery str_skl_24_riding|Riding str_skl_25_athletics|Athletics str_skl_26_shield|Shield str_skl_27_weapon_master|Weapon Master str_skl_33_power_draw|Power Draw str_skl_34_power_throw|Power Throw str_skl_35_power_strike|Power Strike str_skl_36_ironflesh|Ironflesh str_108_heroes_fight_every_month_2|Highland capture str_108_heroes_fight_every_month_3|Teamwork str_108_heroes_fight_every_month_4|Marshal defence str_vs_fight_call_word_1|俺と命を懸けて 戦いたいという者は居るか? str_vs_fight_call_word_2|誰か俺と300合は 闘おうという者は居るか! str_vs_fight_call_word_3|俺は命を懸けて一騎打ちに臨もうぞ! str_vs_fight_call_word_4|俺と武を競わんか? str_vs_fight_call_word_5|誰かこのジジイと 遊びたい奴は居ないか? str_vs_fight_call_word_6|一騎打ちで決めないか? str_vs_fight_call_word_7|武に自信のある者はいないか? str_vs_fight_call_word_8|俺の剣を 食らいたいのは誰だ? str_vs_fight_call_word_9|死にたい奴は 前に出てこい! str_vs_fight_call_word_10|降伏か死を選べ! str_vs_fight_call_word_11|一陣、ご相手願おう! str_vs_fight_call_word_12|お前らの陣中に 殺し合いをしたい奴がいる、 出てきて俺と闘おうじゃないか! str_vs_fight_call_word_13|降伏の代わりに あえて抵抗してやろうぞ! str_vs_fight_call_word_14|誰か出てこい、 我が一刀の下に斬り伏せてやる! str_vs_fight_call_word_15|天兵ここに在り! 投降しろ、まだ間に合うぞ! str_vs_fight_call_word_16|来い、我と贏輸を決そうぞ! str_vs_fight_call_word_17|その刃、 打ち砕いてくれる! str_vs_fight_call_word_18|決着がつくまで、 とことん闘おうではないか! str_vs_fight_call_word_19|お前の骨肉を 泥中に還してやろう! str_vs_fight_call_word_20|死相が見えてるぞ、 でくの坊! str_vs_fight_answer_word_1|300合、 打ち合おうじゃないか! str_vs_fight_answer_word_2|一手、ご指南願おうか! str_vs_fight_answer_word_3|見てろ、ひっ捕らえてやる! str_vs_fight_answer_word_4|ひとつ、遊んでやろう! str_vs_fight_answer_word_5|殺してみろ、この俺を! str_vs_fight_answer_word_6|馬を降りて投降しろ! str_vs_fight_answer_word_7|教育してやる! str_vs_fight_answer_word_8|受けて立つ! str_vs_fight_answer_word_9|俺の剛勇を思い知れ! str_vs_fight_answer_word_10|お前に敗北を 味あわせてやる! str_vs_fight_answer_word_11|待ってろ、 今俺が行ってやる! str_vs_fight_answer_word_12|逃げ出すなよ、 臆病者と呼ばれたくなければな! str_vs_fight_answer_word_13|草賊よ、なぜそのように 狂ってみせるのだ! str_vs_fight_answer_word_14|その駄馬を降りて 降伏したらどうだ! str_vs_fight_answer_word_15|見てろよ匹夫、俺の手に 捕らえられるのをな! str_vs_fight_answer_word_16|俺があの悪党を 捕らえてくれようぞ! str_vs_fight_answer_word_17|お前を捕らえたその時、 お前はもう バラバラの屍に なってるだろうな! str_vs_fight_answer_word_18|早く投降しろ、 命だけは免じてやるぞ! str_vs_fight_answer_word_19|・・・・・・ str_vs_fight_answer_word_20|死を恐れるは好漢にあらず! str_vs_fight_win_word_1|Now You know how strong I am! str_vs_fight_win_word_2|Wow, dangerous! str_vs_fight_win_word_3|What a play! str_vs_fight_win_word_4|Anyone else? str_vs_fight_win_word_5|How come there is no better ones ? str_vs_fight_win_word_6|I am so disappointed ! str_vs_fight_win_word_7|Their leader was already defeated by me. str_vs_fight_win_word_8|Everyone follow me ! str_vs_fight_win_word_9|Though the one infront of me is a tough one ! But still can't threaten me. str_vs_fight_win_word_10|You're such a shit, how dare you stand out infront of the others. str_vs_fight_win_word_11|Unexpectedly, not a bit of joyful felling from the victory. str_vs_fight_win_word_12|We won ? str_vs_fight_win_word_13|Wow ! That was close ! str_vs_fight_win_word_14|Charge ! str_vs_fight_win_word_15|This guy is quite tough! str_vs_fight_win_word_16|From the time you met me, bad luck comes to you! str_vs_fight_win_word_17|Tie them up and bring them here. str_vs_fight_win_word_18|You're good but I am better! str_vs_fight_win_word_19|You don't need to face this if you surrender to me eariler . str_vs_fight_win_word_20|Hey ! Where is your pride gone? str_vs_fight_lose_word_1|Help! Help! str_vs_fight_lose_word_2|Charge! str_vs_fight_lose_word_3|Come to fight again! str_vs_fight_lose_word_4|I will revenge! str_vs_fight_lose_word_5|Everyone follow me! str_vs_fight_lose_word_6|How can a small group of shit beat my men ? str_vs_fight_lose_word_7|Though you've wounded me but you can never wound my men. str_vs_fight_lose_word_8|Scum don't try to run away, let me call my men. str_vs_fight_lose_word_9|It's just a small wound, I can still fight after I wraped it up. str_vs_fight_lose_word_10|Wow ! This scum is really tough !Go ... go ... go ... ! str_vs_fight_lose_word_11|It's damn hurt ! I shall revenge for this ! str_vs_fight_lose_word_12|Come on, come on, let's fight for another round. str_vs_fight_lose_word_13|Just kill, don't think about morality. str_vs_fight_lose_word_14|Not because you're better than me, it's just because my horse is too tired. str_vs_fight_lose_word_15|Brave is not enough to win, I 'll let you see how I control the battle with wisdom. str_vs_fight_lose_word_16|See if you can still harm me after I was hidden inside the crowd. str_vs_fight_lose_word_17|Can't catch me so easily. str_vs_fight_lose_word_18|You're damn good !How about another round. str_vs_fight_lose_word_19|Next time we met again, I'll let you see my real strength. str_vs_fight_lose_word_20|Damn it, wrong guess! Everyone spread out! str_trp_npc7_special_skill_name|Yin EF.Star str_trp_npc8_special_skill_name|Strong EF.Star str_trp_npc9_special_skill_name|Bright EF.Star str_trp_kingdom_1_lord_special_skill_name|Strength HS.Star str_trp_kingdom_2_lord_special_skill_name|Leader HS.Star str_trp_kingdom_3_lord_special_skill_name|Hero HS.Star str_trp_kingdom_4_lord_special_skill_name|Solitary HS.Star str_trp_kingdom_5_lord_special_skill_name|Knowledge HS.Star str_trp_knight_1_1_special_skill_name|Majestic HS.Star str_trp_knight_1_2_special_skill_name|Steadfast HS.Star str_trp_knight_1_3_special_skill_name|Dark HS.Star str_trp_knight_1_4_special_skill_name|Guardian HS.Star str_trp_knight_1_5_special_skill_name|Brave EF.Star str_trp_knight_1_6_special_skill_name|Wide EF.Star str_trp_knight_1_7_special_skill_name|Majestic EF.Star str_trp_knight_1_8_special_skill_name|Hero EF.Star str_trp_knight_1_9_special_skill_name|Unique EF.Star str_trp_knight_1_10_special_skill_name|Fierce EF.Star str_trp_knight_1_11_special_skill_name|Strong EF.Star str_trp_knight_1_12_special_skill_name|Dark EF.Star str_trp_knight_1_13_special_skill_name|Different EF.Star str_trp_knight_1_14_special_skill_name|Aid EF.Star str_trp_knight_1_15_special_skill_name|Help EF.Star str_trp_knight_1_16_special_skill_name|Minute EF.Star str_trp_knight_1_17_special_skill_name|Bright EF.Star str_trp_knight_1_18_special_skill_name|Complete EF.Star str_trp_knight_1_19_special_skill_name|Latent EF.Star str_trp_knight_1_20_special_skill_name|Number EF.Star str_trp_knight_2_1_special_skill_name|Brave HS.Star str_trp_knight_2_2_special_skill_name|Fierce HS.Star str_trp_knight_2_3_special_skill_name|Prestige HS.Star str_trp_knight_2_4_special_skill_name|Fulfillment HS.Star str_trp_knight_2_5_special_skill_name|Flight HS.Star str_trp_knight_2_6_special_skill_name|Minute HS.Star str_trp_knight_2_7_special_skill_name|Malignant EF.Star str_trp_knight_2_8_special_skill_name|Prominence EF.Star str_trp_knight_2_9_special_skill_name|Handsome EF.Star str_trp_knight_2_10_special_skill_name|Wild EF.Star str_trp_knight_2_11_special_skill_name|Crazy EF.Star str_trp_knight_2_12_special_skill_name|Concealment EF.Star str_trp_knight_2_13_special_skill_name|Magnificent EF.Star str_trp_knight_2_14_special_skill_name|Succeed EF.Star str_trp_knight_2_15_special_skill_name|Manage EF.Star str_trp_knight_2_16_special_skill_name|Remote EF.Star str_trp_knight_2_17_special_skill_name|Empty EF.Star str_trp_knight_2_18_special_skill_name|Solitary EF.Star str_trp_knight_2_19_special_skill_name|Detective EF.Star str_trp_knight_2_20_special_skill_name|Execute EF.Star str_trp_knight_3_1_special_skill_name|Wealth HS.Star str_trp_knight_3_2_special_skill_name|Agile HS.Star str_trp_knight_3_3_special_skill_name|Longevity HS.Star str_trp_knight_3_4_special_skill_name|Sword HS.Star str_trp_knight_3_5_special_skill_name|Balance HS.Star str_trp_knight_3_6_special_skill_name|Guilt HS.Star str_trp_knight_3_7_special_skill_name|Damage HS.Star str_trp_knight_3_8_special_skill_name|Defeat HS.Star str_trp_knight_3_9_special_skill_name|Investigative HS.Star str_trp_knight_3_10_special_skill_name|Skilful HS.Star str_trp_knight_3_11_special_skill_name|Assist EF.Star str_trp_knight_3_12_special_skill_name|Flying EF.Star str_trp_knight_3_13_special_skill_name|Walking EF.Star str_trp_knight_3_14_special_skill_name|Whole EF.Star str_trp_knight_3_15_special_skill_name|Forward EF.Star str_trp_knight_3_16_special_skill_name|Retreating EF.Star str_trp_knight_3_17_special_skill_name|Victorious EF.Star str_trp_knight_3_18_special_skill_name|Speed EF.Star str_trp_knight_3_19_special_skill_name|Complete EF.Star str_trp_knight_3_20_special_skill_name|Guardian EF.Star str_trp_knight_4_1_special_skill_name|Harm HS.Star str_trp_knight_4_2_special_skill_name|Killer HS.Star str_trp_knight_4_3_special_skill_name|Deviance HS.Star str_trp_knight_4_4_special_skill_name|Defence HS.Star str_trp_knight_4_5_special_skill_name|Secure HS.Star str_trp_knight_4_6_special_skill_name|Wisdom HS.Star str_trp_knight_4_7_special_skill_name|Savage HS.Star str_trp_knight_4_8_special_skill_name|Crying HS.Star str_trp_knight_4_9_special_skill_name|Correct EF.Star str_trp_knight_4_10_special_skill_name|Savage EF.Star str_trp_knight_4_11_special_skill_name|Ji EF.Star str_trp_knight_4_12_special_skill_name|Tranquil EF.Star str_trp_knight_4_13_special_skill_name|Level EF.Star str_trp_knight_4_14_special_skill_name|Harm EF.Star str_trp_knight_4_15_special_skill_name|Evil EF.Star str_trp_knight_4_16_special_skill_name|Ugly EF.Star str_trp_knight_4_17_special_skill_name|Devil EF.Star str_trp_knight_4_18_special_skill_name|Demon EF.Star str_trp_knight_4_19_special_skill_name|Short EF.Star str_trp_knight_4_20_special_skill_name|Horn EF.Star str_trp_knight_5_1_special_skill_name|Leisure HS.Star str_trp_knight_5_2_special_skill_name|Noble HS.Star str_trp_knight_5_3_special_skill_name|Speed HS.Star str_trp_knight_5_4_special_skill_name|Leader EF.Star str_trp_knight_5_5_special_skill_name|Literature EF.Star str_trp_knight_5_6_special_skill_name|Upright EF.Star str_trp_knight_5_7_special_skill_name|Meet EF.Star str_trp_knight_5_8_special_skill_name|Efficacious EF.Star str_trp_knight_5_9_special_skill_name|Beast EF.Star str_trp_knight_5_10_special_skill_name|Skilful EF.Star str_trp_knight_5_11_special_skill_name|Full EF.Star str_trp_knight_5_12_special_skill_name|Music EF.Star str_trp_knight_5_13_special_skill_name|Prisoner EF.Star str_trp_knight_5_14_special_skill_name|Hidden EF.Star str_trp_knight_5_15_special_skill_name|Slave EF.Star str_trp_knight_5_16_special_skill_name|Inferior EF.Star str_trp_knight_5_17_special_skill_name|Rat EF.Star str_trp_knight_5_18_special_skill_name|Thief EF.Star str_trp_knight_5_19_special_skill_name|Healthy EF.Star str_trp_knight_5_20_special_skill_name|Hound EF.Star str_trp_npc7_special_skill_intro|Chance to confuse enemy per 5 kills; Strengthen female ally. str_trp_npc8_special_skill_intro|Make prisoners to Baozi; Increase morale of Baozi. str_trp_npc9_special_skill_intro|Increase capture chance of enemy heroes, when more than 50% HP after battle. str_trp_kingdom_1_lord_special_skill_intro|Strengthen self a lot when ally less than 20% of enemy. str_trp_kingdom_2_lord_special_skill_intro|Ally morale won't change, invalid enemy hero's morale skill; Strengthen soldiers while defeated. str_trp_kingdom_3_lord_special_skill_intro|Increase 1 AGI per kill; Strengthen all the Zhao troops while on fire. str_trp_kingdom_4_lord_special_skill_intro|The less HP, the more attribute increase. str_trp_kingdom_5_lord_special_skill_intro|Strengthen on "order attack", chance to make some enemy become ally in the begging of the battle. str_trp_knight_1_1_special_skill_intro|Increase all attribute per kill. str_trp_knight_1_2_special_skill_intro|Chance to confuse enemy per kill. str_trp_knight_1_3_special_skill_intro|Increase all attribute per 3 killed of ally. str_trp_knight_1_4_special_skill_intro|Strengthen Han Infantry; Strengthen Xu Ning Gold Lancers while on fire; Chance to capture Xu Ning Gold Lancers while in the main party str_trp_knight_1_5_special_skill_intro|Sell prisoners for gold; Increase 30 party limits while in main party; Incorporate deserter by money. str_trp_knight_1_6_special_skill_intro|Reduce 50% damage; Strengthen self in the duel. str_trp_knight_1_7_special_skill_intro|Strengthen Huyan Chain-Linked Armoured Cavalry; Strengthen self if there's no special troop in battle. str_trp_knight_1_8_special_skill_intro|Strengthen Han troops while attacking the walls. str_trp_knight_1_9_special_skill_intro|Chance to get extra EXP after battle; Strengthen Han troops while alive. str_trp_knight_1_10_special_skill_intro|Strengthen Han troops while defending the walls. str_trp_knight_1_11_special_skill_intro|Strengthen self while in forest; Strengthen Han ranged troops. str_trp_knight_1_12_special_skill_intro|Chance to kill enemy leader, or make his HP to 5% in the beginning on the battle. str_trp_knight_1_13_special_skill_intro|Increase attribute and proficiencies while take damage. str_trp_knight_1_14_special_skill_intro|Strengthen self while leader has low HP; Strengthen Lv Guo Sky Halberdiers; Chance to capture Lv Guo Sky Halberdiers while in the main party str_trp_knight_1_15_special_skill_intro|Strengthen self while leader has low HP; Strengthen Lv Guo Sky Halberdiers; Chance to capture Lv Guo Sky Halberdiers while in the main party str_trp_knight_1_16_special_skill_intro|Strengthen self if there's female troop on the battle. str_trp_knight_1_17_special_skill_intro|Strengthen self after 30s in the duel; Reduce damage while no duel on the battle; ally morale won't change while alive. str_trp_knight_1_18_special_skill_intro|Increase proficiencies in the duel; increase more after success; Increase STR per 2 kills; str_trp_knight_1_19_special_skill_intro|Increase proficiencies in the duel; increase more after success; Increase AGI per 2 kills; str_trp_knight_1_20_special_skill_intro|Player could get 15 honor while borrow hero to lord while in the main party. str_trp_knight_2_1_special_skill_intro|Increase ally morale and reduce enemy morale per kill; Strengthen Liangshan troops while on fire. str_trp_knight_2_2_special_skill_intro|Increase STR per kill. str_trp_knight_2_3_special_skill_intro|Strengthen Huyan Chain-Linked Armoured Cavalry while on fire; Reduce damage of ally horse; Chance to capture Huyan Chain-Linked Armoured Cavalry while in the main party. str_trp_knight_2_4_special_skill_intro|Strengthen self when ally less than 20% of enemy. Strengthen Huyan Chain-Linked Armoured Cavalry while on fire; Chance to capture Zhu Tong Podao Guards while in the main party. str_trp_knight_2_5_special_skill_intro|Strengthen self when battle started, restore while on fire. str_trp_knight_2_6_special_skill_intro|Recover ally Liang troops per kill. str_trp_knight_2_7_special_skill_intro|Strengthen self if there's outlaw troop on the battle. str_trp_knight_2_8_special_skill_intro|Inflict damage around while take damage. str_trp_knight_2_9_special_skill_intro|Increase morale get while reward party. str_trp_knight_2_10_special_skill_intro|attribute and proficiencies when ally less than 25% of enemy. str_trp_knight_2_11_special_skill_intro|Increase reinforcements times by +2. str_trp_knight_2_12_special_skill_intro|Double relation increase when presenting and release heroes. str_trp_knight_2_13_special_skill_intro|Strenthen self while HP is low or ally is less than 15. str_trp_knight_2_14_special_skill_intro|Increase reword on fur and cloth; Can help player to upgrade equipments. str_trp_knight_2_15_special_skill_intro|Halve vegetable consume and building gold. str_trp_knight_2_16_special_skill_intro|Get more gold while looting in the village; Halve money in presenting and beting in the tournament. str_trp_knight_2_17_special_skill_intro|Strengthen self if there's female troop in enemy; get extra cows while stealing. str_trp_knight_2_18_special_skill_intro|Increase reword on iron and tools; Can help player to upgrade weapons. Strengthen self while there's Huyan Chain-Linked Armoured Cavalry in enemy. str_trp_knight_2_19_special_skill_intro|Halve siege times; Strenghen self in towns. str_trp_knight_2_20_special_skill_intro|Increase morale bunus of vegetable; Strenghen self in the village. str_trp_knight_3_1_special_skill_intro|Increase prosperity of same faction; Strengthen Li Ying Lictors while on fire; Chance to capture Li Ying Lictors while in the main party. str_trp_knight_3_2_special_skill_intro|Increase AGI per kill; Chance to recover while defeat enemy hero. str_trp_knight_3_3_special_skill_intro|Get extra soldiers and less pay in conscription; prisoners are more change to join, less chance to flee. str_trp_knight_3_4_special_skill_intro|Strenthen mercenary troops. str_trp_knight_3_5_special_skill_intro|Get extra loots after battle, chance to double. str_trp_knight_3_6_special_skill_intro|Strenthen self if there's Black Liao in enemy; Chance to capture Black Liao troops. str_trp_knight_3_7_special_skill_intro|Get extra 3 honor when finish the task of village elder. str_trp_knight_3_8_special_skill_intro|Reduce enemy morale, strenghen Zhao troops while party is under attack. str_trp_knight_3_9_special_skill_intro|Double loots in the village. str_trp_knight_3_10_special_skill_intro|Increase 1 permanent skill random per 100 kills. str_trp_knight_3_11_special_skill_intro|Strengthen Zhao troops while battle start; ally morale won't reduce after lose the duel. str_trp_knight_3_12_special_skill_intro|Strengthen Xiang Li Shield Guards; Increase attribute per 1 Xiang Li Shield Guards dead; Chance to capture Xiang Li Shield Guards while in the main party. str_trp_knight_3_13_special_skill_intro|Strengthen Xiang Li Shield Guards; Increase attribute per 2 Xiang Li Shield Guards dead; Chance to capture Xiang Li Shield Guards while in the main party. str_trp_knight_3_14_special_skill_intro|Strengthen and recover self while ally hero defeated. str_trp_knight_3_15_special_skill_intro|Increase reword on salt and spice; Strengthen self in the snow. str_trp_knight_3_16_special_skill_intro|Increase reword on salt and spice; Strengthen self in the snow. str_trp_knight_3_17_special_skill_intro|Strengthen Li Ying Lictors; Strengthen self while HP is low. str_trp_knight_3_18_special_skill_intro|Strengthen Li Ying Lictors; Strengthen self while HP is low. str_trp_knight_3_19_special_skill_intro|Increase tax of walls; can help player for inventory management. str_trp_knight_3_20_special_skill_intro|Strengthen self and get more gold while looting merchants. str_trp_knight_4_1_special_skill_intro|Increase all abilities per 3 death of ally. str_trp_knight_4_2_special_skill_intro|Recover slef per 1 kill. str_trp_knight_4_3_special_skill_intro|Increase abilities while take damage. str_trp_knight_4_4_special_skill_intro|Get more gold after battle; Strengthen Lei Heng Podao Guards while on fire; Chance to capture Lei Heng Podao Guards while in the main party. str_trp_knight_4_5_special_skill_intro|Chance to recover self and inflict damage around per 1 kill. str_trp_knight_4_6_special_skill_intro|Strengthen self while being reinforcements; Double range in reinforcements. str_trp_knight_4_7_special_skill_intro|Shrengthen self in forest; Strengthen Xie Brother Hunters while on fire; Chance to capture Xie Brother Hunters while in the main party. str_trp_knight_4_8_special_skill_intro|Shrengthen self in forest; Strengthen Xie Brother Hunters while on fire; Chance to capture Xie Brother Hunters while in the main party. str_trp_knight_4_9_special_skill_intro|Chance to invalid special skills of enemy hero. str_trp_knight_4_10_special_skill_intro|Increase abilities and reduce enemy morale per 2 kills; chance to confused enemy. str_trp_knight_4_11_special_skill_intro|Beef won't rot; Extra morale get in meat; more number of beef get while a cow be slaughtered. str_trp_knight_4_12_special_skill_intro|Increase all abilities while HP is low. str_trp_knight_4_13_special_skill_intro|Increase ally morale and reduce enemy morale per kill; Increase the prosperity get while disband the prisoners. str_trp_knight_4_14_special_skill_intro|Chance to invalid the skill of strengthen enemy soldiers. str_trp_knight_4_15_special_skill_intro|Increase all abilities while take damage. str_trp_knight_4_16_special_skill_intro|Increase all abilities while enemy morale is low; get more rewords while finish the quest of lords. str_trp_knight_4_17_special_skill_intro|Increase STR while HP is low. str_trp_knight_4_18_special_skill_intro|Increase AGI while HP is low. str_trp_knight_4_19_special_skill_intro|Increase the rewords of Tournament. str_trp_knight_4_20_special_skill_intro|Increase all abilities while HP is less than 50%. str_trp_knight_5_1_special_skill_intro|Big chance to invalid special skills of enemy hero. str_trp_knight_5_2_special_skill_intro|Big chance for lords in other faction join; Strengthen Chai Jin Suicide Squads; Chance to capture Chai Jin Suicide Squads while in the main party. str_trp_knight_5_3_special_skill_intro|Increase party move speed in the map; Can use speed up skill by press Y button per day. str_trp_knight_5_4_special_skill_intro|Strengthen Shu troops; Recover Shu troops inline. str_trp_knight_5_5_special_skill_intro|Less money require while armistice; Increase the chance that enemy lord accept advice. str_trp_knight_5_6_special_skill_intro|Get more relation by finish town quest; Reduce relation loss with the lords; Won't loss relation while refusing quest by lord. str_trp_knight_5_7_special_skill_intro|Less wage for party; Time won't pass while estimating. str_trp_knight_5_8_special_skill_intro|Recover ally soldiers and heroes slowly. str_trp_knight_5_9_special_skill_intro|Recover ally horses slowly; Can help player to upgrade horses. str_trp_knight_5_10_special_skill_intro|Exchange troops and prisoner with lords in same faction; Lords will take order definitly. str_trp_knight_5_11_special_skill_intro|Strengthen Shu ranged troops and sea raiders; Strengthen self in snow str_trp_knight_5_12_special_skill_intro|Morale of party increase 30; Recover ally morale slowly; Chance to capture Gongsun Cho-Ko-Nu Guards while in the main party. str_trp_knight_5_13_special_skill_intro|When in main party, player can ask for position of other lord any time in the same faction, per day in the different faction. str_trp_knight_5_14_special_skill_intro|Increase reword on wine; More morale increase and less pay in drinking. str_trp_knight_5_15_special_skill_intro|Increase the limit of prisoner; Captured heroes won't flee; Increase the price of selling prisoner. str_trp_knight_5_16_special_skill_intro|Increase abilities while more than 15 ally be killed; Double reword of quest from lords. str_trp_knight_5_17_special_skill_intro|Defeat a random enemy hero except the leader in the beginning on battle. str_trp_knight_5_18_special_skill_intro|Increase chance to flee for ally lords; Won't be found while sloping; Can use hidden skill by press U button per day. str_trp_knight_5_19_special_skill_intro|Ally morale won't change; Strengthen Shu troops while HP is low. str_trp_knight_5_20_special_skill_intro|Big chance to loot enemy hero's horse who join the duel; Chance to steal horses for player everyday.
https://w.atwiki.jp/musiki/pages/40.html
Toytronic cactus island Andy Dobson、Samy Bishaiらによるユニット。 Digitonalとしての活動は、Andy Dobson個人で1997年より行っていた。この期間は映画や劇場向けの曲を作っていた。 幼い頃よりクラシックの訓練をしていたが、友人に連れて行かれたクラブでBjorkやPlaidやMixmaster Morrisを見て、電子音楽に目覚め、数週間後に"Come and Play"を作曲した。 2001年にエジプト人バイオリニスト、Samy Bishaiと出会いユニット結成。 余談だが、Samy Bishaiは相当のエスプレッソ好きである。 他のメンバー Josh Docherty - Posthumanの一人。 Kat Arney - 女性。ハープ・クラリネット・スプーンなどを演奏する。趣味はニット編み。 Jo Quail - 女性。ロンドンに拠点を置くチェロ奏者。 Discography Album 23 Things Fall Apart レーベル:Toytronic アートワーク Din-A-Zwei トラックリスト 1 Come And Play (5 45) } 2 Seraphim (6 52) 3 Overline (4 07) 4 Black Box (6 21) 5 Break Beat Phase (4 35) 6 Drencrom (8 16) 7 Carcause (6 28) Live At The Oxygen Bar(2005/09) レーベル Seed Records トラックリスト 1 Maris Stella (11 19) 2 Seraphim (8 22) 3 We Three (6 34) 4 A Lighter Touch (5 35) 5 Come And Play (6 44) 6 Roots (7 01) 7 Rapture s Coming (5 51) 8 Overline (3 56) 9 Snowflake Vectors (6 04) 10 February Expansion (5 41) 11 Emberkreiss (7 32) 2002 - 2006 A Sampler(2006/07) レーベル Not on Label 備考 1000部限定プレス。 トラックリスト 1 Digitonal Come And Play (5 47) 2 Digitonal Overline (4 10) 3 Digitonal Maris Stella (6 26) 4 Digitonal 93 Years On (8 16) 5 Digitonal Gone (4 12) 6 Digitonal Seraphim (Live At O2) (8 09) 7 Digitonal St Lucius Waits (6 08) 8 Digitonal Emberkreiss (5 24) 9 LJ Kruzer Bunker (Digitonal Melancholia Mix) (4 54) 10 Rainstick Orchestra Waltz For A Little Bird (Digitonal Split Mix) (4 24) 11 Savoy Grand I Have The Answers (Digitonal Rewire) (5 48) 12 65daysofstatic Fix The Sky A Little (Digitonal Vlnrmx) (6 48)
https://w.atwiki.jp/wikiwiki2/pages/455.html
『IT研究者のひらめき本棚』 情報処理学会 会誌編集委員会編 近代科学社 2017.9 1 ハッカーと画家 (中島秀之) け (関連)零の発見 吉田 2 プログラム書法(第2版) Kernighan(久野靖) The elements of programming style 大学 ×2-1 ビューティフルコード Kernighanほか 2-2 ビューティフルコードのためのN個の指針 久野靖 2-3 リーダブルコード Boswell 大学007.64B66 3 コンピュータネットワーク 第5版 Tanenbaum(佐藤文明) 県立 ×4 数理最適化の実践ガイド 穴井(森信一郎) ×5 ディジタル作法 Kernighan(高岡詠子)D is for Digital ×6 珠玉のプログラミング (松崎公紀) 7 Computer Architecture 5th, Hennessy 94なら、県立、大学 ×8 Operating Systems Design and Implementation 3rd、 Tanenbaum(山口実靖) ×9 SQLパズル第2版 セルコ 10 Lisp 3rd, Winston(Lisp 原著第3版 培風館)(伊藤毅志)(著作)Artificial Intelligence 大学 11 機動警察パトレイバー 伊藤(金岡晃) ×12 ピープルウエア 第3版 デマルコ(吉岡信和) 13 Computer Lib /Dream Machines Ted Nelson(角康之) 注文はhttp //hyperland.com (参考)リテラリーマシン、the new media reader MIT press 2013 ×14 混雑と待ち 高橋(加藤由花) 済 15 ポスト・ヒューマンタン誕生 カーツワイル(塚本昌彦) ×16 To Mock a Mockingbird, Smullyan(松田一考)論理パズル SKKユーザにおすすめ(http //opnelab.jp/skk/SKK.html) 17 未来の二つの顔 ホーガン(谷幹也) 7FB933ホ 18 待ち行列理論の基礎と応用 共立出版(峰野博史) 19 マーク・ザッカーバーグの思考法 Walter(三輪忍) 市立 ×20 Database Systems The Complete Book, Garcia-Molina(西澤格) ×21 Webの創成 バーナーズ(濱崎雅弘) 22 キャズム Ver.2 Moore(川口信夫)(初版 県立) 23 プランと状況的行為 サッチマン(田村大) 大学 24 生体用センサと計測装置 山越(村上和子) 大学492.8Y28 25 Bold How to Go Big, Create Wealth and Impact the World, Diamandis(辻田) ×26 Algorithms Unlocked, Cormen(鶴岡慶雅) 27 Cooking for Geeks、Potter(土井千章) 料理 7FP596ホ 28 理科系の作文技術 木下(永野秀尚) 29 ハッカーのたのしみ ウォーレン(西山博泰) 原著第2版では追加 30 ぼくの命は言葉とともにある 福島(坊農真弓) ×31 API デザインの極意 Tulach(木村功作) 32 LEAN IN サンドバーグ(五十嵐悠紀) TED http //digiatlcast.jp/v/11752 33 部分と全体 ハイゼンベルク(入江) 34 現代倫理学入門 加藤尚直(辰巳丈夫) ×35 発想法の使い方 加藤(伊藤雅弘) ×36 たいていのことは20時間で習得できる カウフマン(酒井洋平) プログラミング、タッチタイピング 37 タックス・イーター 志賀(末永俊一郎) 38 コンピュータを使わない情報教育 Bell(坂東宏和) 39 立川文学Ⅳ 収録(ルート 1) 斎藤準 39-1 超マシン誕生 キダー 39-2 闘うプログラマー ザカリー 40 夜明けのロボット アシモフ(金子格)
https://w.atwiki.jp/zeitvertreib/pages/74.html
ルーマン関連テキスト http //erdferkel.supersized.org/archives/483-Die-Geschichte-von-dem-Mann-der-mit-Luhmann-nicht-kann.html Die Geschichte von dem Mann der mit Luhmann nicht kann Wed, Jun 17. 2009 Wie ich vorher feststellte, schrieb ich hier noch nie über den Mann, der mit Luhmann nicht kann. Das ist bedauerlich, aber leicht zu ändern. Ich hoffe, dass meine Erinnerungen mich nach dieser langen Zeit nicht allzu sehr trügen, doch bin ich zuversichtlich, dass dlg (der auch anwesend war) im Zweifelsfall korrigierend kommentieren wird1. Vor vielen Jahren besuchte ich an meiner allerersten und bislang einzigen technischen Uni ein Philosophieseminar mit dem wunderschönen Titel Der Konstruktivismus der Postmoderne (vor allem des Titels wegen, das gebe ich ehrlich zu). Wie es an technischen Unis bei philosophischen Veranstaltungen so üblich zu sein scheint, nahmen weit mehr Senioren als gewöhnliche Studenten teil, denn anscheinend gab es eine Gruppe von Seniorstudenten, die es sich zum Ziel gesetzt hatte, jede angebotene Philosophieveranstaltung mindestens einmal zu besuchen2. Dabei entwickelten einige ein befremdliches Instrumentarium an Standardfragen und Kommentaren, das bei vielen vor allem auf Kant zurückzugreifen schien. Ich will hier gewiss nicht missverstanden werden — schon durch ihre weit überdurchschnittliche Motivation und das Fehlen jeglicher Scheu belebten sie das Seminar ungemein — doch mussten wir gewöhnlichen Studierenden meiner Altersklasse oft darum kämpfen, überhaupt Gehör zu finden und nicht in der Übermacht der Älteren unterzugehen. Einer von jenen, Herr M., ein pensionierter Lehrer, hatte durch pädagogische Reformen vergangener Jahrzehnte eine starke Abneigung gegen Niklas Luhmann entwickelt. All die Jahre hatten Luhmanns Thesen M.s Leben erschwert, und nun traf M. in einem Seminar unerwartet auf seinen alten Erzfeind. Nur dass M. lebte, und Luhmann nicht; M. konnte anklagen, und Luhmann hatte — da nur Papier — geduldig zu erdulden. Der Zeitpunkt für M.s Rache war gekommen. Als Professor N. die Diskussion eröffnete begannen Herrn M.s Augen zu glimmen. “Wir sprachen,” so setzte er an, “über Kant.” N. unterbrach ihn irritiert blickend “Wann war denn das?” “Vor drei Semestern. Und im letzten.” “Ach so. Und was hat das mit dem Text zu tun?” “Dazu komme ich gleich. Ein wichtiges Thema bei Kant war die Askese…” “Aber Herr M., ich bitte Sie, bleiben Sie beim Text.” “Gleich! Ich frage Sie — wo ist bei Luhmann die Askese?” Triumphierend blickte M. in die Runde. “Ich seh’ sie nicht! Wo ist… bei Luhmann… die Askese!?” N. schaffte es schließlich, M. zu überzeugen, dass es von Vorteil sei, sich erst auf Luhmanns Text zu beschränken, und dann — wenn die Zeit noch reichen sollte — einen Vergleich zu Kant anzustellen (schnell genug, bevor die anderen Senioren ebenfalls den Kant ergriffen, der um so vieles vertrauter war als die seltsame Systemtheorie), und doch wies M. in der verbleibenden guten Stunde immer wieder genüsslich auf Luhmanns Mangel an kantscher Askese hin, woraufhin N. ihn geduldig vertröstete und zu größerer Textnähe ermahnte. Doch wenn Luhmanns Werk immer noch in vielen Disziplinen hoch geschätzt, auch wenn sein Zettelkasten immer noch nicht ausgewertet ist, so hatte M. doch die entscheidende Schwachstelle der Systemtheorie entdeckt. Ich sah M. den Rest des Semesters wöchentlich, und nur einmal wirkte er ebenso zufrieden wie am Tag seines entscheidenden Siegs über Luhmann. Als nämlich ein anderer Text auf Luhmann wandte M. sich hämisch grinsend an die Runde “Ich frage Sie alle immer noch Wo ist bei Luhmann Kants Askese?” Doch diesmal konnte N. das Thema deutlich leichter wechseln. Danach begegnete ich M. nie wieder, aber ich stelle mir manchmal vor, dass er immer noch durch die Seminarräume streift und gelegentlich genüsslich “Wo ist denn nun bei Luhmann die Askese?” ruft um sich am späten Ausgleich für die von Luhmann ausgelösten Missetaten zu erfreuen. Ich würde es ihm gönnen. Luhmann hingegen begegnete ich ein weiteres Mal in einer Hausarbeit in der Soziologie. Dadurch lernte ich zwar den Unterschied zwischen Sozialisation und Erziehung kennen, fand mich aber weit weniger bereichert als bei unserer ersten Begegnung. Kants Askese habe ich dort nicht gefunden, allerdings habe ich sie auch nicht wirklich gesucht. 1 Und wenn es keine Zeugen mehr für andere Verläufe gibt, dann war es wohl eben so. So funktioniert Geschichte. 2 Dabei sei ihnen verziehen, dass sie die Vorlesungen der theoretischen Informatik gewöhnlich vollkommen ignorieren, auch wenn mir dies zutiefst unverständlich ist. Ist die Unentscheidbarkeit denn nicht der gnadenlose Schlussstrich unter der Queste nach dem Wissen über alle formalisierbaren Wahrheiten, Gödels brutales Ende einer Linie, die mindestens von Leibniz bis hin zu Hilbert verläuft? Wie kann ein philosophisch interessierter Mensch die logische Wissenexplosion des hinteren 19. Jahrhunderts ignorieren, und wo erfährt man darüber mehr als in der Informatik, wenn die Mathematik eine Logik-Professur für entbehrlichen Luxus hält und ein einziger Philosophie-Professor einen ganzen Campus versorgen muss? Und wo sonst erhält man die Gelegenheit, nicht nur eine Unendlichkeit zu erblicken, sondern derer unendlich viele, eine mächtiger als die andere? (Schon den Anblick der dritten kann nicht einmal ich mehr ertragen. Wobei — “Potenzmenge der reellen Zahlen”, doch das halte ich aus und kann ich mir vorstellen. Gut, dann ist erst die vierte oder fünfte zu schrecklich.)[[ Die Geschichte von dem Mann der mit Luhmann nicht kann Wed, Jun 17. 2009 Wie ich vorher feststellte, schrieb ich hier noch nie über den Mann, der mit Luhmann nicht kann. Das ist bedauerlich, aber leicht zu ändern. Ich hoffe, dass meine Erinnerungen mich nach dieser langen Zeit nicht allzu sehr trügen, doch bin ich zuversichtlich, dass dlg (der auch anwesend war) im Zweifelsfall korrigierend kommentieren wird1. Vor vielen Jahren besuchte ich an meiner allerersten und bislang einzigen technischen Uni ein Philosophieseminar mit dem wunderschönen Titel Der Konstruktivismus der Postmoderne (vor allem des Titels wegen, das gebe ich ehrlich zu). Wie es an technischen Unis bei philosophischen Veranstaltungen so üblich zu sein scheint, nahmen weit mehr Senioren als gewöhnliche Studenten teil, denn anscheinend gab es eine Gruppe von Seniorstudenten, die es sich zum Ziel gesetzt hatte, jede angebotene Philosophieveranstaltung mindestens einmal zu besuchen2. Dabei entwickelten einige ein befremdliches Instrumentarium an Standardfragen und Kommentaren, das bei vielen vor allem auf Kant zurückzugreifen schien. Ich will hier gewiss nicht missverstanden werden — schon durch ihre weit überdurchschnittliche Motivation und das Fehlen jeglicher Scheu belebten sie das Seminar ungemein — doch mussten wir gewöhnlichen Studierenden meiner Altersklasse oft darum kämpfen, überhaupt Gehör zu finden und nicht in der Übermacht der Älteren unterzugehen. Einer von jenen, Herr M., ein pensionierter Lehrer, hatte durch pädagogische Reformen vergangener Jahrzehnte eine starke Abneigung gegen Niklas Luhmann entwickelt. All die Jahre hatten Luhmanns Thesen M.s Leben erschwert, und nun traf M. in einem Seminar unerwartet auf seinen alten Erzfeind. Nur dass M. lebte, und Luhmann nicht; M. konnte anklagen, und Luhmann hatte — da nur Papier — geduldig zu erdulden. Der Zeitpunkt für M.s Rache war gekommen. Als Professor N. die Diskussion eröffnete begannen Herrn M.s Augen zu glimmen. “Wir sprachen,” so setzte er an, “über Kant.” N. unterbrach ihn irritiert blickend “Wann war denn das?” “Vor drei Semestern. Und im letzten.” “Ach so. Und was hat das mit dem Text zu tun?” “Dazu komme ich gleich. Ein wichtiges Thema bei Kant war die Askese…” “Aber Herr M., ich bitte Sie, bleiben Sie beim Text.” “Gleich! Ich frage Sie — wo ist bei Luhmann die Askese?” Triumphierend blickte M. in die Runde. “Ich seh’ sie nicht! Wo ist… bei Luhmann… die Askese!?” N. schaffte es schließlich, M. zu überzeugen, dass es von Vorteil sei, sich erst auf Luhmanns Text zu beschränken, und dann — wenn die Zeit noch reichen sollte — einen Vergleich zu Kant anzustellen (schnell genug, bevor die anderen Senioren ebenfalls den Kant ergriffen, der um so vieles vertrauter war als die seltsame Systemtheorie), und doch wies M. in der verbleibenden guten Stunde immer wieder genüsslich auf Luhmanns Mangel an kantscher Askese hin, woraufhin N. ihn geduldig vertröstete und zu größerer Textnähe ermahnte. Doch wenn Luhmanns Werk immer noch in vielen Disziplinen hoch geschätzt, auch wenn sein Zettelkasten immer noch nicht ausgewertet ist, so hatte M. doch die entscheidende Schwachstelle der Systemtheorie entdeckt. Ich sah M. den Rest des Semesters wöchentlich, und nur einmal wirkte er ebenso zufrieden wie am Tag seines entscheidenden Siegs über Luhmann. Als nämlich ein anderer Text auf Luhmann wandte M. sich hämisch grinsend an die Runde “Ich frage Sie alle immer noch Wo ist bei Luhmann Kants Askese?” Doch diesmal konnte N. das Thema deutlich leichter wechseln. Danach begegnete ich M. nie wieder, aber ich stelle mir manchmal vor, dass er immer noch durch die Seminarräume streift und gelegentlich genüsslich “Wo ist denn nun bei Luhmann die Askese?” ruft um sich am späten Ausgleich für die von Luhmann ausgelösten Missetaten zu erfreuen. Ich würde es ihm gönnen. Luhmann hingegen begegnete ich ein weiteres Mal in einer Hausarbeit in der Soziologie. Dadurch lernte ich zwar den Unterschied zwischen Sozialisation und Erziehung kennen, fand mich aber weit weniger bereichert als bei unserer ersten Begegnung. Kants Askese habe ich dort nicht gefunden, allerdings habe ich sie auch nicht wirklich gesucht. 1 Und wenn es keine Zeugen mehr für andere Verläufe gibt, dann war es wohl eben so. So funktioniert Geschichte. 2 Dabei sei ihnen verziehen, dass sie die Vorlesungen der theoretischen Informatik gewöhnlich vollkommen ignorieren, auch wenn mir dies zutiefst unverständlich ist. Ist die Unentscheidbarkeit denn nicht der gnadenlose Schlussstrich unter der Queste nach dem Wissen über alle formalisierbaren Wahrheiten, Gödels brutales Ende einer Linie, die mindestens von Leibniz bis hin zu Hilbert verläuft? Wie kann ein philosophisch interessierter Mensch die logische Wissenexplosion des hinteren 19. Jahrhunderts ignorieren, und wo erfährt man darüber mehr als in der Informatik, wenn die Mathematik eine Logik-Professur für entbehrlichen Luxus hält und ein einziger Philosophie-Professor einen ganzen Campus versorgen muss? Und wo sonst erhält man die Gelegenheit, nicht nur eine Unendlichkeit zu erblicken, sondern derer unendlich viele, eine mächtiger als die andere? (Schon den Anblick der dritten kann nicht einmal ich mehr ertragen. Wobei — “Potenzmenge der reellen Zahlen”, doch das halte ich aus und kann ich mir vorstellen. Gut, dann ist erst die vierte oder fünfte zu schrecklich.)
https://w.atwiki.jp/omitsui/pages/43.html
i can give the hundred million reasons to build a barricade blame it on the changing of the seasons the thoughts that I convey does it make it alright? it doesn t make it alright to roll it over my soul leave me here roll it over my soul leave me here look around at all the plastic people who live without a care try to sit with me around my table but never bring a chair does it make it alright? it doesn t make it alright to roll it over my soul leave me here roll it over my soul and leave me here to roll it over my soul leave me here roll it over my soul leave me here to roll it over my soul leave me here roll it over my soul leave me here roll it over my soul leave me here
https://w.atwiki.jp/warband/pages/418.html
str_and_comma_3|Furthermore, str_but_comma_3|However, str_and_comma_1|, and str_but_comma_1|, but str_and_comma_2|. Moreover, str_but_comma_2|. Nonetheless, str_rebellion_agree_martial|I have decided. I will back {s45} as the rightful heir. str_rebellion_agree_quarrelsome|Ahh, I've thought long enough. I never did like {s46} much anyway. Let's go take his throne away from him. str_rebellion_agree_pitiless|You are fortunate. I have decided to join you. Pray do not give me cause to regret this decision. str_rebellion_agree_cunning|This is a most dangerous decision, but after careful consideration, I have decided that I will join you. Let's hope it is for the best. str_rebellion_agree_sadistic|I have decided. I will back your {reg3?woman man} {s45}. But you'd best make sure that {reg3?she he} rewards me well! str_rebellion_agree_goodnatured|All right. I think your {reg3?woman man} will be a good ruler. I'll join you. str_rebellion_agree_upstanding|So be it. My first duty is to this realm, and to save it from lawlessness I will back {s45} and renounce my homage to {s46}. May the Heavens forgive me if I do wrong. str_rebellion_refuse_martial|I am sorry. {s45} has a good claim, but it's not enough for me to turn my back on {s46}. I will remain loyal to my liege. str_rebellion_refuse_quarrelsome|Nah. Your whelp {s45} doesn't have what it takes to rule this realm. I'm sticking with {s46}. str_talk_later_martial|Now is not the time to talk politics! I am here today with my fellow lords, armed for battle. You'd better prepare to fight. str_talk_later_quarrelsome|Do you expect me to discuss betraying my liege with you, while we are surrounded by his army? What do you take me for, a bloody idiot? str_talk_later_pitiless|Still your tongue! Whatever I have to say on this matter, I will not say it here and now, while we are in the midst of our army. str_talk_later_cunning|This is hardly the time or the place for such a discussion. Perhaps we can discuss it at a later time and a different place, but for now we're still foes. str_talk_later_sadistic|You should have your mouth sewn shut! Can you imagine what would happen if the other vassals see me talking to you of treason? str_talk_later_goodnatured|So you wish to discuss your rebellion with me? Try that again when we aren't surrounded by my liege's army, and I will hear what you have to say. str_talk_later_upstanding|Whatever my thoughts on the legitimacy of the succession, I am not about to discuss them here and now. If we meet again when we can talk in privacy, I will hear what you have to say on the matter. But for now, consider me your enemy. str_gossip_about_character_default|They say that {s6} doesn't possess any interesting character traits. str_gossip_about_character_martial|They say that {s6} loves nothing more than war. str_gossip_about_character_quarrelsome|They say that {s6} almost came to blows with another lord lately, because the man made a joke about his nose. str_gossip_about_character_selfrighteous|I heard that {s6} had a squire executed because the unfortunate man killed a deer in his forest. str_gossip_about_character_cunning|They say that {s6} is a cunning opponent. str_gossip_about_character_sadistic|They say that {s6} likes to torture his enemies. I wouldn't want to get on the bad side of that man. str_gossip_about_character_goodnatured|They say that {s6} is a good man and treats people living in his lands decently. That is more than what can be said for most of the nobles. str_gossip_about_character_upstanding|People say that it is good to be in the service of {s6}. He is good to his followers, and rewards them if they work well. str_latest_rumor|The latest rumor you heard about {s6} was str_changed_my_mind_martial|However, your stirring words make me reconsider my position. str_changed_my_mind_quarrelsome|But I think you've talked me into it anyway, you bastard. I'm still listening str_changed_my_mind_pitiless|But when you plea like that, I will deign to reconsider. str_changed_my_mind_cunning|But you know, you're a well-spoken bastard. That impresses me. I'm still listening. str_changed_my_mind_sadistic|But as your silver tongue sings so pretty a song on your behalf, I will not dismiss the idea just yet. str_changed_my_mind_goodnatured|But you make a good case, so I'll try to keep an open mind. str_changed_my_mind_upstanding|However, you make an eloquent case. I am still listening. str_swadian_rebellion_pretender_intro|I am Isolla, rightful Queen of the Swadians. str_vaegir_rebellion_pretender_intro|My name is Valdym. Some men call me 'the Bastard.' I am a prince of the Vaegirs, but by all rights I should be their king, instead of my cousin Yaroglek. str_khergit_rebellion_pretender_intro|I am Dustum Khan, son of Janakir Khan, and rightful Khan of the Khergits. str_nord_rebellion_pretender_intro|I am Lethwin Far-Seeker, son of Hakrim the Old, who should be king of the Nords of Calradia. str_rhodok_rebellion_pretender_intro|I am Lord Kastor, the rightful King of the Rhodoks, who will free them from tyranny. str_sarranid_rebellion_pretender_intro|I am Arwa, whom they call the Pearled One, Mother of the Sarranids and their rightful Queen. str_swadian_rebellion_pretender_story_1|I was the only child of my father, King Esterich. Although I am a woman, he loved me like a son and named me his heir -- not once, but several times, before the grandest nobles of the land so that none could doubt his intention. There is no law that bars a woman from ruling -- indeed, we Swadians tell tales of warrior queens who ruled us in our distant past. str_vaegir_rebellion_pretender_story_1|My father died when I was young, leaving me in the care of his brother, the regent Burelek. But rather than hold the throne until I came of age, this usurper used his newfound power to accuse my mother of adultery, and to claim that I was not my father's son. She was executed for treason, and I was declared a bastard. str_khergit_rebellion_pretender_story_1|Sanjar Khan and I are brothers, sons of the old Janakir Khan, although of different mothers. Although I was the younger brother, all those who knew the old Khan will testify that throughout my father's life, I was his favorite, entrusted with the responsibilities of government. Sanjar busied himself with hunts and feasts to win the affection of the more dissolate of my father's commanders. str_nord_rebellion_pretender_story_1|I am called the Far-Seeker because I have travelled great distances, even by the standards of the Nords, in search of knowledge. Before I came of age, my father sent me abroad on a tour of study at the courts and universities in the lands overseas. If the Nords are to call themselves the heirs of the Calradian empire, then they must act the part, and know something of law and letters, and not call themselves content merely to fight, plunder, and drink. str_rhodok_rebellion_pretender_story_1|The Rhodoks are a free people, and not slaves to any hereditary monarch. The king must be chosen from one of the leading noble families of the land, by a council drawn by lot from the patricians of the cities of Jelkala, Veluca, and Yalen. The council meets on a field before Jelkala, and no man is allowed to appear in arms during their deliberations, on pain of death. str_sarranid_rebellion_pretender_story_1|I was born in a faraway land, to a humble family, and made a slave when I was but a girl -- but there is no shame in that, for the mothers of many of our kings were slaves. The old Sultan, Ayzar, spotted me in the markets and was struck by my beauty. I entered his household, and there he also learned to respect my intelligence. As he grew older, he allowed me to govern in his stead. First I managed the affairs of the palace, and later those of the realm. str_swadian_rebellion_pretender_story_2|Yet when my father died, his cousin Harlaus convinced the nobles that no Swadian king of sound mind could name a woman as his heir. Harlaus said that his designation of me was the act of a madman, and thus had no legal standing, and that he, as my father's closest male relative, should of take the throne. str_vaegir_rebellion_pretender_story_2|I was smuggled abroad by a faithful servant, but now I am of age and have returned to reclaim what is rightfully mine. Burelek died soon after his act of perfidy -- the judgment of heaven, no doubt. His son Yaroglek now calls himself king, but as his claim is tainted, he is no less a usurper than his father, and I will topple him from his throne. str_khergit_rebellion_pretender_story_2|According to Khergit custom, when a man dies his herds are split between all his sons, equally. So too it is with the khanate. When I heard of my father's death, I was away inspecting our borders, but I hurried home to Tulga, ready to give Sanjar his due and share the khanate with him. But when I arrived, I found that he rushed his supporters to the court, to have himself proclaimed as the sole khan. str_nord_rebellion_pretender_story_2|My father died however before I completed my course of study, and as I hurried home to claim his throne my ship was wrecked by a storm. One of my father's thanes, Ragnar, seized this opportunity and spread rumors that I had died abroad. He summoned a gathering of his supporters to have himself proclaimed king, and has taken the past few years to consolidate his power. str_rhodok_rebellion_pretender_story_2|During the last selection, there were but two candidates, myself, and Lord Graveth. While the council was deliberating, Graveth appeared, sword in hand, telling them that a Swadian raiding party was about to descend on the field of deliberation -- which was true, by the way -- and if he were not elected king, then he would leave them to their fate. str_sarranid_rebellion_pretender_story_2|When Sultan Ayzar died, it seemed to the emirs of the realm only natural that I should succeed him as ruler, thus avoiding any danger of civil war. They insisted, however, that I should marry one of his generals, the Emir Baybak. The emirs then lined up to give us the oath of allegiance together -- to Baybak as Commander of the Armies, and to me as Mother of the Realm. For the brief time that we ruled, our realm prospered. str_swadian_rebellion_pretender_story_3|I will admit that I did my cause no good by cursing Harlaus and all who listened to him as traitors, but I also believe that the magistrates who ruled in his favor were bought. No matter -- I will raise an army of loyal subjects, who would honour their old king's memory and will. And if anyone doubts that a woman can wield power, then I will prove them wrong by taking Harlaus' ill-gotten crown away from him. str_vaegir_rebellion_pretender_story_3|Until I have my rights restored in the sight of all the Vaegirs, I will bear the sobriquet, 'the Bastard', to remind me of what I must do. str_khergit_rebellion_pretender_story_3|My brother thinks that Khergits will only respect strength a leader who takes what he wants, when he wants it. But I think that he misreads the spirit of our people.--we admire a resolute leader, but even more we a just one, and we know that a man who does not respect his own brother's rights will not respect the rights of his followers. str_nord_rebellion_pretender_story_3|So I remain in exile -- except now I am not looking for sages to tutor me in the wisdom of faraway lands, but warriors, to come with me back to the land of the Nords and regain my throne. If Ragnar doubts my ability to rule, then let him say so face to face, as we stare at each other over the rims of our shields. For a warrior can be a scholar, and a scholar a warrior, and to my mind, only one who combines the two is fit to be king! str_rhodok_rebellion_pretender_story_3|Well, Graveth defeated the Swadians, and for that, as a Rhodok, I am grateful. When I am king, I will myself place the wreath of victory on his head. But after that I will have it separated from his shoulders, for by his actions he has shown himself a traitor to the Rhodok confederacy and its sacred custom. str_sarranid_rebellion_pretender_story_3|But alas, Baybak himself was soon killed in a skirmish with the Khergits. Had I known of his death in time, I would have been able to prepare myself against any possibility of betrayal. But alas, my husband's treacherous nephew Hakim came riding with his men, still covered with the dust of the battlefield, and drove me from the palace at swordpoint and proclaimed himself sultan. So be it -- I shall gather an army of my own, and return him the favor. str_swadian_rebellion_monarch_response_1|Isolla thinks she should be Queen of the Swadians? Well, King Esterich had a kind heart, and doted on his daughter, but a good-hearted king who doesn't use his head can be a curse to his people. Isolla may tell you stories of warrior queens of old, but you might also recall that all the old legends end in the same way -- with the Swadians crushed underfoot by the armies of the Calradic Emperor. str_vaegir_rebellion_monarch_response_1|Were Valdym to come to me in peace, I would laden him with titles and honours, and he would become the greatest of my vassals. But as he comes in war, I will drag him before me in chains and make him acknowledge me as rightful sovereign, then cut his tongue from his mouth so that he cannot recant. str_khergit_rebellion_monarch_response_1|My brother Dustum has perhaps told you of his insistence upon splitting the khanate, as though it were a herd of sheep. Let me tell you something. Ever since the Khergits established themselves on this land, the death of every khan has had the same result -- the land was divided, the khan's sons went to war, and the strongest took it all anyway. I simply had the foresight to stave off the civil war in advance. str_nord_rebellion_monarch_response_1|Lethwin 'Far-Seeker'? Lethwin Inkfingers, is more like it. Perhaps you have heard the expression, 'Unhappy is the land whose king is a child.' Unhappy too is the land whose king is a student. You want the Nords to be ruled by a beardless youth, whose hand bears no callouses left by a sword's grip, who has never stood in a shield wall? If Lethwin were king, his thanes would laugh at him to his face! str_rhodok_rebellion_monarch_response_1|No doubt Lord Kastor told you that I defiled the hallowed Rhodok custom by interfering with the patricians' election of a king. Well, let me tell you something. The patricians of the towns make longwinded speeches about our ancient liberties, but then choose as their king whichever noble last sat in their villa and sipped a fine wine and promised to overlook their unpaid taxes. str_sarranid_rebellion_monarch_response_1|Our scholars have long agreed that there is one overriding principle in politics. Men should accept the authority of the ruler, because tyranny is better than civil war. It was for that reason that I accepted the authority of both Baybak and Arwa, to whom I gave my oath as co-rulers. str_swadian_rebellion_monarch_response_2|Those who weep for the plight of a Swadian princess denied her father's throne should reflect instead on the fate of a Swadian herdswoman seized by a Vaegir raider and taken as chattel to the slave markets. Talk to me of queens and old stories when our warlike neighbors are vanquished, and our land is at peace. str_vaegir_rebellion_monarch_response_2|Whatever my father may or may not have done to secure the throne does not matter. I have inherited it, and that is final. If every old claim were to be brought up anew, if every man's inheritance could be called into question at any time, then it would be the end of the institution of kingship, and we would live in a state of constant civil war. str_khergit_rebellion_monarch_response_2|Dustum would make a fine assessor of flocks, or adjudicator of land disputes. But can you imagine such a man as khan? We would be run off of our land in no time by our neighbors, and return to our old days of starving and freezing on the steppe. str_nord_rebellion_monarch_response_2|Old Hakrim may have had fancy ideas about how to dispose of his kingdom, but it is not just royal blood that makes a King of the Nords. I am king by acclamation of the thanes, and by right of being the strongest. That counts for more than blood, and woe to any man in this land who says otherwise. str_rhodok_rebellion_monarch_response_2|The only liberty that concerns them is their liberty to grow fat. Meanwhile, my men sleep out on the steppe, and eat dry bread and salt fish, and scan the horizon for burning villages, and shed our blood to keep the caravan routes open. Here's an idea -- if I ever meet a merchant who limps from a Khergit arrow-wound or a Swadian sword-stroke, then I'll say, 'Here's a man whose counsel is worth taking.' str_sarranid_rebellion_monarch_response_2|You should know, however, that Arwa was not chosen as Baybak's partner because of her wisdom or love of justice. No, she was chosen because she was a witch, who could transform men like Ayzar and Baybak into stammering fools. No matter -- I was true to my oath, and respected her usurpation, until the very hour that it was invalidated by the death of her puppet. Now she must respect mine. str_courtship_comment_conventional_generic|is a very well-bred sort str_courtship_comment_adventurous_generic|seems decent enough str_courtship_comment_otherworldly_generic|is most polite and attentive str_courtship_comment_ambitious_generic|lacks drive -- but perhaps that may be remedied str_courtship_comment_moralist_generic|seems to be a man of good character str_feast_description|scant str_feast_description_2|meager str_feast_description_3|barely adequate str_feast_description_4|sufficient str_feast_description_5|bountiful str_feast_description_6|magnificent str_feast_lengthy_description_1|The food you provided was insufficient for your guests and their retinues, forcing them to purchase their sustenance from the surrounding countryside at grossly inflated prices. The consensus among those who attended was that you failed to do your duty as a host, diminishing both their trust in you and your overall reputation. str_feast_lengthy_description_2|The food and drink you provided eventually ran out, forcing some guests to either buy their own from passing peddlars, or send some of their retinue home early. The more charitable attributed the shortfall to poor planning rather than meanness, but either way, it did your reputation no good. str_feast_lengthy_description_3|The food and drink you provided was adequate for your noble guests, although some of the commoners in their retinues went without. You are establishing a reputation as one who has at least a grasp of your social obligations as a noble. str_feast_lengthy_description_4|You have provided enough food and drink, and with sufficient varieties, to do yourself credit. The food, drink, and merriment have loosened your guests tongues, allowing them to converse candidly about the matters of the realm, and deepening their trust in you. str_feast_lengthy_description_5|You have provided a bountiful table not just for your noble guests but for their retinues, with food left over to be distributed to the poor. Your guests lavish praise upon you for your generosity, and for your understanding of the social obligations of your rank. The conversation, fueled by the food and drink, has been merry, strengthening the bonds between those who attended. str_feast_lengthy_description_6|The realm will be speaking of the bounty of your table for months to come, and it will become the standard to which all other feasts will aspire. You have filled the bellies not just of your noble guests and their retinues, but also of the poor who flocked to the gates. str_kingdom_1_adjective|Swadian str_kingdom_2_adjective|Vaegir str_kingdom_3_adjective|Khergit str_kingdom_4_adjective|Nord str_kingdom_5_adjective|Rhodok str_kingdom_6_adjective|Sarranid str_credits_1|Mount Blade Warband Copyright 2008-2010 Taleworlds Entertainment str_credits_2|L'Aigle was created by ^Docm30^Steve Negus^Cem Cimenbicer str_credits_3|Programming ^Armagan Yavuz^Cem Cimenbicer^Serdar Kocdemir^Ozan Gumus str_credits_4|CG Artists ^Ozgur Saral^Mustafa Ozturk^Pinar Cekic^Ozan Unlu^Yigit Savtur^Umit Singil str_credits_5|Concept Artist ^Ganbat Badamkhand str_credits_6|Writing ^Steve Negus^Armagan Yavuz^Ryan A. Span str_credits_7|Original Music ^Jesse Hopkins str_credits_8|Voice Talent ^Tassilo Egloffstein str_credits_9|Tutorial written by ^Steve Negus^Armagan Yavuz^Edward Spoerl^^^Horse Motion Capture Animation Supplied by ^Richard Widgery Kinetic Impulse^^^Physics ^Havok^^^Sound and Music Program Library ^FMODex Sound System by Firelight Technologies^^^Skybox Textures ^Jay Weston^^^Chinese Translation ^Hetairoi; Gaodatailang; silentjealousy; Ginn; fallout13; James; D.Kaede; Kan2; alixyang; muyiboy^^^TaleWorlds Director of Communications ^Ali Erkin ^^^TaleWorlds Forum Programming ^Brett Flannigan ^^^TaleWorlds.com Forum Administrators and Moderators ^Janus^Archonsod^Narcissus^Nairagorn^Lost Lamb^Deus Ex^Merentha^Volkier^Instag0^Ativan^ego^Guspav^Hallequin^Invictus^okiN^Raz^rejenorst^Skyrage^ThVaz?^^^Mount Blade Community Suggestions and Feedback ^A Mustang^adamlug^Adorno^alden^Alhanalem^amade^Anthallas^Alkhadias Master^Arch3r^Archevious^Arcas Nebun^Arcon^Arcturus^ares007^Arjihad^BadabombadaBang?^Badun^BaronAsh?^Berserker Pride^bgfan^bierdopjeee^Big Mac^Binboy^blink180heights^BlodsHammar?^Bloid^Brandon^Brego^chenjielian^cifre^COGlory^Corinthian Hoplite^Crazed Rabbit^CryptoCactus?^CtrlAltDe1337^Cuther^Da-V-Man^dimitrischris^dstemmer^EasyCo506^Egbert^ethneldryt^eudaimondaimon^Faranox^Fawzia dokhtar-i-Sanjar^Fei Dao^Gabeed^GeN76^General Hospital^GhosTR^glustrod^guspav^Halcyon^Harn^Hethwill^Highelfwarrior^HULKSMASH^Iberon^ignoble^Jack Merchantson^JoG^Jov^Kazzan^King Jonathan the Great^Kleidophoros^knight^Kong Burger^Kristiania^l3asu^Larkraxm^Leandro1021DX^lighthaze^Llew2^Lord Rich^lordum ediz^Lucke189^Mabons^MacPharlan?^Madnes5^MagicMaster?^Makh^ManiK^Manitas^Marin Peace Bringer^Martinet^MAXHARDMAN^Merlkir^miguel8500^Mithras^Moddan^Nate^Nemeo^Nite/m4re^noobalicous^Nord Champion^okiN^Orion^OTuphlos^Papa Lazarou^Phallas^Plazek^Prcin^PSYCHO78^PsykoOps?^Reapy^Red River^Rhizobium^Riggea^Rongar^Ros^sadnhappy^Sarejo^ScientiaExcelsa?^Scorch!^Seawied86^sebal87^shikamaru 1993^Shun^silentdawn^Sir Gowe^Skyrage^Slawomir of Aaarrghh^SoloSebo?^SovietSoldier?^Stabbing Hobo^Stratigos001^Styo^TalonAquila?^test^The Yogi^Thundertrod^Thyr^Tim^Titanshoe^tmos^Toffey^Tonttu^Trenalok^Tronde^UberWiggett?^Urist^Ursca^urtzi^Vermin^Viajero^Vincenzo^Vulkan^Warcat92^Welcome To Hell^Wheem^Wu-long^Yellonet^Yobbo^Yoshi Murasaki^Yoshiboy^Zyconnic^^^Special Thanks to Toby Lee for his ideas and in depth feedback on the combat system.^...and many many other wonderful Mount Blade players!^^(This is only a small sample of all the players who have contributed to the game by providing suggestions and feedback.^This list has been compiled by sampling only a few threads in the Taleworlds Forums.^Unfortunately compiling an exhaustive list is almost impossible.^We apologize sincerely if you contributed your suggestions and feedback but were not listed here, and please know that we are grateful to you all the same...) str_credits_10|Paradox Interactive^^President and CEO ^Theodore Bergqvist^^Executive Vice President ^Fredrik Wester^^Chief Financial Officer ^Lena Eriksson^^Finance Accounting ^Annlouise Larsson^^VP Sales Marketing US ^Reena M. Miranda^^VP Sales Marketing EU ^Martin Sirc^^Distribution Manager Nordic ^Erik Helmfridsson^^Director of PR Marketing ^Susana Meza^^PR Marketing ^Sofia Forsgren^^Product Manager ^Boel Bermann str_credits_11|Logotype ^Jason Brown^^Cover Art ^Piotr Fox Wysocki^^Layout ^Christian Sabe^Melina Grundel^^Poster ^Piotr Fox Wysocki^^Map Concept Art ^Ganbat Badamkhand^^Manual Editing ^Digital Wordsmithing Ryan Newman, Nick Stewart^^Web ^Martin Ericsson^^Marketing Assets ^2Coats^^Localization ^S H Entertainment Localization^^GamersGate? ^Ulf Hedblom^Andreas Pousette^Martin Ericson^Christoffer Lindberg str_credits_12|Thanks to all of our partners worldwide, in particular long-term partners ^Koch Media (Germany UK)^Blue Label (Italy France)^Friendware (Spain)^New Era Interactive Media Co. Ltd. (Asia)^Snowball (Russia)^Pinnacle (UK)^Porto Editora (Portugal)^Hell-Tech (Greece)^CD Projekt (Poland, Czech Republic, Slovakia Hungary)^Paradox Scandinavian Distribution (Scandinavia) str_multi_scene_1|Ruins str_multi_scene_2|Village str_multi_scene_3|Hailes Castle str_multi_scene_4|Ruined Fort str_multi_scene_5|Scene 5 str_multi_scene_6|Scene 6 str_multi_scene_7|Field by the River str_multi_scene_8|Rudkhan Castle str_multi_scene_9|Snowy Village str_multi_scene_10|Turin Castle str_multi_scene_11|Nord Town str_multi_scene_16|Port Assault str_multi_scene_17|Brunwud Castle str_multi_scene_18|Battle on Ice str_multi_scene_19|Mahdaar Castle str_multi_scene_20|Jameyyed Castle str_multi_scene_21|The Arena str_multi_scene_22|Forest Hideout str_multi_scene_12|Random Plains (Medium) str_multi_scene_13|Random Plains (Large) str_multi_scene_14|Random Steppe (Medium) str_multi_scene_15|Random Steppe (Large) str_multi_scene_end|multi scene end str_multi_game_type_1|Deathmatch str_multi_game_type_2|Team Deathmatch str_multi_game_type_3|Battle str_multi_game_type_4|Fight and Destroy str_multi_game_type_5|Capture the Flag str_multi_game_type_6|Conquest str_multi_game_type_7|Siege str_multi_game_type_8|Duel str_multi_game_types_end|multi game types end str_poll_kick_player_s1_by_s0|{s0} started a poll to kick player {s1}. str_poll_ban_player_s1_by_s0|{s0} started a poll to ban player {s1}. str_poll_change_map_to_s1_by_s0|{s0} started a poll to change map to {s1}. str_poll_change_map_to_s1_and_factions_to_s2_and_s3_by_s0|{s0} started a poll to change map to {s1} and factions to {s2} and {s3}. str_poll_change_number_of_bots_to_reg0_and_reg1_by_s0|{s0} started a poll to change bot counts to {reg0} and {reg1}. str_poll_kick_player|Poll to kick player {s0} 1 = Accept, 2 = Decline str_poll_ban_player|Poll to ban player {s0} 1 = Accept, 2 = Decline str_poll_change_map|Poll to change map to {s0} 1 = Accept, 2 = Decline str_poll_change_map_with_faction|Poll to change map to {s0} and factions to {s1} versus {s2} 1 = Accept, 2 = Decline str_poll_change_number_of_bots|Poll to change number of bots to {reg0} for {s0} and {reg1} for {s1} 1 = Accept, 2 = Decline str_poll_time_left|({reg0} seconds left) str_poll_result_yes|The poll is accepted by the majority. str_poll_result_no|The poll is rejected by the majority. str_total_item_cost_reg0|Total cost {reg0} str_server_name|Server name str_game_password|Game password str_map|Map str_game_type|Game type str_max_number_of_players|Maximum number of players str_number_of_bots_in_team_reg1|Number of bots in team {reg1} str_team_reg1_faction|Team {reg1} faction str_enable_valve_anti_cheat|Enable Valve Anti-cheat (Requires valid Steam account) str_allow_friendly_fire|Allow ranged friendly fire str_allow_melee_friendly_fire|Allow melee friendly fire str_friendly_fire_damage_self_ratio|Friendly fire damage self (%) str_friendly_fire_damage_friend_ratio|Friendly fire damage friend (%) str_spectator_camera|Spectator camera str_control_block_direction|Control block direction str_map_time_limit|Map time limit (minutes) str_round_time_limit|Round time limit (seconds) str_players_take_control_of_a_bot_after_death|Switch to bot on death str_team_points_limit|Team point limit str_point_gained_from_flags|Team points gained for flags (%) str_point_gained_from_capturing_flag|Points gained for capturing flags str_respawn_period|Respawn period (seconds) str_add_to_official_game_servers_list|Add to official game servers list str_combat_speed|Combat speed str_combat_speed_0|Slowest str_combat_speed_1|Slower str_combat_speed_2|Medium str_combat_speed_3|Faster str_combat_speed_4|Fastest str_off|Off str_on|On str_defender_spawn_count_limit|Defender spawn count str_unlimited|Unlimited str_automatic|Automatic str_by_mouse_movement|By mouse movement str_free|Free str_stick_to_any_player|Lock to any player str_stick_to_team_members|Lock to team members str_stick_to_team_members_view|Lock to team members' view str_make_factions_voteable|Allow polls to change factions str_make_kick_voteable|Allow polls to kick players str_make_ban_voteable|Allow polls to ban players str_bots_upper_limit_for_votes|Bot count limit for polls str_make_maps_voteable|Allow polls to change maps str_valid_vote_ratio|Poll accept threshold (%) str_auto_team_balance_limit|Auto team balance threshold (diff.) str_welcome_message|Welcome message str_initial_gold_multiplier|Starting gold (%) str_battle_earnings_multiplier|Combat gold bonus (%) str_round_earnings_multiplier|Round gold bonus (%) str_allow_player_banners|Allow individual banners str_force_default_armor|Force minimum armor str_respawning_in_reg0_seconds|Respawning in {reg0} seconds... str_no_more_respawns_remained_this_round|No lives left for this round str_reg0_respawns_remained|({reg0} lives remaining) str_this_is_your_last_respawn|(This is your last life) str_wait_next_round|(Wait for the next round) str_yes_wo_dot|Yes str_no_wo_dot|No str_we_resign|We have no strength left to put up a fight. We surrender to you, {playername}. str_i_resign|I don't want to die today. I surrender. str_s1_returned_flag|{s1} has returned their flag to their base! str_s1_auto_returned_flag|{s1} flag automatically returned to their base! str_s1_captured_flag|{s1} has captured the enemy flag! str_s1_taken_flag|{s1} has taken the enemy flag! str_s1_neutralized_flag_reg0|{s1} has neutralized flag {reg0}. str_s1_captured_flag_reg0|{s1} has captured flag {reg0}! str_s1_pulling_flag_reg0|{s1} has started pulling flag {reg0}. str_s1_destroyed_target_0|{s1} destroyed target A! str_s1_destroyed_target_1|{s1} destroyed target B! str_s1_destroyed_catapult|{s1} destroyed the catapult! str_s1_destroyed_trebuchet|{s1} destroyed the trebuchet! str_s1_destroyed_all_targets|{s1} destroyed all targets! str_s1_saved_1_target|{s1} saved one target. str_s1_saved_2_targets|{s1} saved all targets. str_s1_defended_castle|{s1} defended their castle! str_s1_captured_castle|{s1} captured the castle! str_auto_team_balance_in_20_seconds|Auto-balance will be done in 20 seconds. str_auto_team_balance_next_round|Auto-balance will be done next round. str_auto_team_balance_done|Teams have been auto-balanced. str_s1_won_round|{s1} has won the round! str_round_draw|Time is up. Round draw. str_round_draw_no_one_remained|No one left. Round draw. str_death_mode_started|Hurry! Become master of the field! str_reset_to_default|Reset to Default str_done|Done str_player_name|Player Name str_kills|Kills str_deaths|Deaths str_ping|Ping str_dead|Dead str_reg0_dead|{reg0} Dead str_bots_reg0_agents|Bots ({reg0} agents) str_bot_1_agent|Bot (1 agent) str_score|Score str_score_reg0|Score {reg0} str_flags_reg0|(Flags {reg0}) str_reg0_players|({reg0} players) str_reg0_player|({reg0} player) str_open_gate|Open Gate str_close_gate|Close Gate str_open_door|Open Door str_close_door|Close Door str_raise_ladder|Raise Ladder str_drop_ladder|Drop Ladder str_back|Back str_start_map|Start Map str_choose_an_option|Choose an option str_choose_a_poll_type|Choose a poll type str_choose_faction|Choose Faction str_choose_a_faction|Choose a faction str_choose_troop|Choose Troop str_choose_a_troop|Choose a troop class str_choose_items|Choose Equipment str_options|Options str_redefine_keys|Redefine Keys str_submit_a_poll|Submit a Poll str_administrator_panel|Administrator Panel str_kick_player|Kick Player str_ban_player|Ban Player str_mute_player|Mute Player str_unmute_player|Unmute Player str_quit|Quit str_poll_for_changing_the_map|Change the map str_poll_for_changing_the_map_and_factions|Change the map and factions str_poll_for_changing_number_of_bots|Change number of bots in teams str_poll_for_kicking_a_player|Kick a player str_poll_for_banning_a_player|Ban a player str_choose_a_player|Choose a player str_choose_a_map|Choose a map str_choose_a_faction_for_team_reg0|Choose a faction for team {reg0} str_choose_number_of_bots_for_team_reg0|Choose number of bots for team {reg0} str_spectator|Spectator str_spectators|Spectators str_command|Command str_profile_banner_selection_text|Choose a banner for your profile str_use_default_banner|Use Faction's Banner str_party_morale_is_low|Morale of some troops are low! str_weekly_report|Weekly Report str_has_deserted_the_party|has deserted the party. str_have_deserted_the_party|have deserted the party. str_space| str_us_|Us str_allies_|Allies str_enemies_|Enemies str_routed|Routed str_weekly_budget|Weekly Budget str_income_from_s0|Income from {s0} str_mercenary_payment_from_s0|Mercenary payment from {s0} str_s0s_party|{s0}'s Party str_loss_due_to_tax_inefficiency|Loss due to tax inefficiency str_wages_for_s0|Wages for {s0} str_earlier_debts|Earlier debts str_net_change|Net change str_earlier_wealth|Earlier wealth str_new_wealth|New wealth str_new_debts|New debts str_maximum_seconds_for_round_is_reg0|Maximum seconds for round is {reg0}. str_respawn_period_is_reg0_seconds|Respawn period is {reg0} seconds. str_bots_upper_limit_for_votes_is_reg0|Bots upper limit for votes is {reg0}. str_map_is_voteable|Map is voteable. str_map_is_not_voteable|Map is not voteable. str_factions_are_voteable|Factions are voteable. str_factions_are_not_voteable|Factions are not voteable. str_players_respawn_as_bot|Players respawn as bot. str_players_do_not_respawn_as_bot|Players do not respawn as bot. str_kicking_a_player_is_voteable|Kicking a player is voteable. str_kicking_a_player_is_not_voteable|Kicking a player is not voteable. str_banning_a_player_is_voteable|Banning a player is voteable. str_banning_a_player_is_not_voteable|Banning a player is not voteable. str_player_banners_are_allowed|Player banners are allowed. str_player_banners_are_not_allowed|Player banners are not allowed. str_default_armor_is_forced|Default armor is forced. str_default_armor_is_not_forced|Default armor is not forced. str_percentage_of_yes_votes_required_for_a_poll_to_get_accepted_is_reg0|Percentage of yes votes required for a poll to get accepted is {reg0}%. str_auto_team_balance_threshold_is_reg0|Auto team balance threshold is {reg0}. str_starting_gold_ratio_is_reg0|Starting gold ratio is {reg0}%. str_combat_gold_bonus_ratio_is_reg0|Combat gold bonus ratio is {reg0}%. str_round_gold_bonus_ratio_is_reg0|Round gold bonus ratio is {reg0}%. str_point_gained_from_flags_is_reg0|Team points gained for flags is {reg0}%. str_point_gained_from_capturing_flag_is_reg0|Points gained for capturing flags is {reg0}%. str_map_time_limit_is_reg0|Map time limit is {reg0} minutes. str_team_points_limit_is_reg0|Team point limit is {reg0}. str_defender_spawn_count_limit_is_s1|Defender spawn count is {s1}. str_system_error|SYSTEM ERROR! str_prisoner_granted_parole|Prisoner granted parole str_prisoner_not_offered_parole|Prisoner not offered parole str__age_reg1_family_|^Age {reg1}^Family str_s49_s12_s11_rel_reg0|{s49} {s12} ({s11}, rel {reg0}), str_s49_s12_s11|{s49} {s12} ({s11}), str_lord_info_string|{reg6? {reg4?{s54} is the ruler of {s56}.^ {s54} is a subject of {s55} of {s56}.^}}Renown {reg5}. Controversy {reg15}.^{reg9?{reg3?She He} is the {reg3?lady lord} of {s58}. {reg3?She He} owns no land.}{s59}^{s49} str_foreign_relations__|Foreign relations ^ str_s21__the_s5_is_at_war_with_the_s14|{s21}^* {s5} is at war with {s14}. str_s21_the_s5_has_had_the_upper_hand_in_the_fighting|{s21} {s5} has had the upper hand in the fighting. str_s21_the_s5_has_gotten_the_worst_of_the_fighting|{s21} {s5} has gotten the worst of the fighting. str_s21_the_fighting_has_gone_on_for_some_time_and_the_war_may_end_soon_with_a_truce|{s21} The fighting has gone on for some time, and the war may end soon with a truce. str_s21_the_fighting_has_begun_relatively_recently_and_the_war_may_continue_for_some_time|{s21} The fighting has begun relatively recently, and the war may continue for some time. str__however_the_truce_is_no_longer_binding_on_the_s14| However, the truce is no longer binding on the {s14} str_s21__the_s5_is_bound_by_truce_not_to_attack_the_s14s18_the_truce_will_expire_in_reg1_days|{s21}^* {s5} is bound by truce not to attack {s14}.{s18} The truce will expire in {reg1} days. str_s21__the_s5_has_recently_suffered_provocation_by_subjects_of_the_s14_and_there_is_a_risk_of_war|{s21}^* The {s5} has recently suffered provocation by subjects of {s14}, and there is a risk of war. str_s21__the_s5_has_no_outstanding_issues_with_the_s14|{s21}^* {s5} has no outstanding issues with {s14}. str_s21_the_s14_was_recently_provoked_by_subjects_of_the_s5_and_there_is_a_risk_of_war_|{s21} {s14} was recently provoked by subjects of {s5}, and there is a risk of war.^ str_the_s5_is_ruled_by_s6_it_occupies_s8_its_vassals_are_s10__s21|{s5} is governed by {s6}.^It occupies {s8}.^Its subjects are {s10}.^^{s21} str_reg4_killed_reg5_wounded_reg6_routed|{reg4} killed, {reg5} wounded, {reg6} routed str_reg4_killed_reg5_routed|{reg4} killed, {reg5} routed str_reg4_killed_reg5_wounded|{reg4} killed, {reg5} wounded str_reg4_wounded_reg5_routed|{reg4} wounded, {reg5} routed str_s42|{s42} str_s4_awarded_to_s5|{s4} awarded to {s5} str_calculating_sortie_for_s4_strength_of_reg3_vs_reg4_enemies|Calculating sortie for {s4}, strength of {reg3} vs {reg4} enemies str_current_wealth_reg1_taxes_last_collected_from_s4|Current wealth {reg1}. Taxes last collected from {s4} str_s4_has_reg4_chance_of_recruiting_troops|{s4} has {reg4} chance of recruiting troops str_s4_has_reg4_chance_of_going_to_s5|{s4} has {reg4} chance of going to {s5} str_s4_has_reg5_chance_of_patrolling_s6|{s4} has {reg5} chance of patrolling {s6} str_s4_has_reg5_chance_of_raiding_s6|{s4} has {reg5} chance of raiding {s6} str_s4_has_reg5_chance_of_besieging_s6|{s4} has {reg5} chance of besieging {s6} str_sum_chances_reg6|Sum chances {reg6} str_deciding_faction_ai_for_s3|Deciding faction AI for {s3} str_lords_of_the_s1_gather_for_a_feast_at_s2|Lords of the {s1} gather for a feast at {s2}. str_players_kingdom_has_had_reg3_days_of_peace|Player's kingdom has had {reg3} days of peace str_s4_is_present_at_the_center_and_is_attending_the_feast|{s4} is present at the center and is attending the feast str_s4_is_present_at_the_center_and_is_awaiting_the_player_in_private|{s4} is present at the center and is awaiting the player in private str_s4_is_present_at_the_center_and_is_allowed_to_meet_the_player|{s4} is present at the center and is allowed to meet the player str_s4_is_present_at_the_center_and_is_not_allowed_to_meet_the_player|{s4} is present at the center and is not allowed to meet the player str_no_relation|no relation str_niece|niece str_nephew|nephew str_aunt|aunt str_uncle|uncle str_cousin|cousin str_daughterinlaw|daughter-in-law str_soninlaw|son-in-law str_motherinlaw|mother-in-law str_fatherinlaw|father-in-law str_sisterinlaw|sister-in-law str_brotherinlaw|brother-in-law str_print_party_members_entered|print party members entered str_num_companion_stacks_=_reg10|num companion stacks = {reg10} str_someone|someone str_i_take_what_work_i_can_sirmadame_i_carry_water_or_help_the_merchants_with_their_loads_or_help_build_things_if_theres_things_to_be_built|I take what work I can, {sir/madame}. I carry water, or help the merchants with their loads, or help build things, if there are things to be built. str_im_not_doing_anything_sirmadame_theres_no_work_to_be_had_around_here_these_days|I'm not doing anything, {sir/madame}. There's no work to be had around here these days. str_im_not_doing_anything_sirmadame_i_have_no_land_of_my_own_and_theres_no_work_to_be_had_around_here_these_days|I'm not doing anything, {sir/madame}. I have no land of my own, and there's no work to be had around here these days. str_why_im_still_living_off_of_your_kindness_and_goodness_sirmadame_hopefully_there_will_be_work_shortly|Why, I'm still living off of your kindness and goodness, {sir/madame}. Hopefully there will be work, shortly. str_i_work_in_the_fields_just_outside_the_walls_where_they_grow_grain_we_dont_quite_grow_enough_to_meet_our_needs_though_and_have_to_import_grain_from_the_surrounding_countryside|I work in the fields, just outside the walls, where they grow grain. We don't quite grow enough to meet our needs, though, and have to import grain from the surrounding countryside. str_i_work_mostly_in_the_fields_growing_grain_in_the_town_they_grind_it_to_make_bread_or_ale_and_we_can_also_boil_it_as_a_porridge|I work mostly in the fields, growing grain. In the town they grind it to make bread or ale, and we can also boil it as a porridge. str_i_work_in_the_breweries_making_ale_the_poor_folk_drink_a_lot_of_it_as_its_cheaper_than_wine_we_make_it_with_grain_brought_in_from_the_countryside|I work in the breweries, making ale. The poor folk drink a lot of it, as it's cheaper than wine. We make it with grain brought in from the countryside. str_i_work_in_a_mill_grinding_flour_to_make_bread_bread_is_cheap_keeps_well_and_fills_the_stomach|I work in a mill, grinding flour to make bread. Bread is cheap, keeps well, and fills the stomach. str_i_tend_cattle_we_dry_and_salt_meat_to_preserve_it_and_make_cheese_from_the_milk|I tend cattle. We dry and salt meat to preserve it, and send the hides to the towns to be made into leather. We also make cheese from the milk. str_i_tend_cattle_we_dry_and_salt_meat_to_preserve_it_and_make_cheese_from_the_milk_so_it_doesnt_spoil|I tend cattle. We dry and salt meat to preserve it, and send the hides to the towns to be made into leather. We also make cheese from the milk. str_i_tend_sheep_we_send_the_wool_to_the_cities_to_be_woven_into_cloth_and_make_mutton_sausage_when_we_cull_the_herds|I tend sheep. We send the wool to the cities to be woven into cloth, and make mutton sausage when we cull the herds. str_i_work_at_a_loom_spinning_cloth_from_wool_wool_is_some_of_the_cheapest_cloth_you_can_buy_but_it_will_still_keep_you_warm|I work at a loom, spinning cloth from wool. Wool is some of the cheapest cloth you can buy, but it will still keep you warm. str_i_crew_a_fishing_boat_we_salt_and_smoke_the_flesh_to_sell_it_far_inland|I crew a fishing boat. We salt and smoke the flesh, to sell it far inland. str_i_sift_salt_from_a_nearby_flat_they_need_salt_everywhere_to_preserve_meat_and_fish|I sift salt from a nearby flat. They need salt everywhere, to preserve meat and fish. str_i_mine_iron_from_a_vein_in_a_nearby_cliffside_they_use_it_to_make_tools_arms_and_other_goods|I mine iron from a vein in a nearby cliffside. They use it to make tools, arms, and other goods. str_i_make_pottery_which_people_use_to_store_grain_and_carry_water|I make pottery, which people use to store grain and carry water. str_trade_explanation_tools|I work in a smithy, {sir/madame}, making all sorts of ironware -- knives, axes, pots, plough-blades, scythes, hammers, anvils, tongs, adzes, saws, nails, horseshoes, firesteel, braziers, and of course arms and armor for your excellencies. str_trade_explanation_oil|I work in an oil press, making oil from olives brought in from the countryside. If you can afford it, our oil has a hundred uses -- in cooking, lamps, even for easing childbirth. str_trade_explanation_linen|I weave linen, using flax brought in from the surrounding countryside. It's makes a tough, light fabric, {sir/madame} -- good for summer clothing, sails for boats, and the like. str_trade_explanation_velvet|I work in one of this town's great weaveries, carefully making the velvet for which we are known. We use silks brought from across the mountains, and dyes from the far corners of the earth, and make of it the finest and most expensive fabric that can be found in the land. str_trade_explanation_spice|I work in the caravanserie, helping the merchants unload the spice they bring from across the mountains. Pepper, cinnamon, cloves, saffron... The rich mark their wealth by the amount of spices in their food, and they say that for every ailment, there's a spice which cures it. str_trade_explanation_apples|I'm just coming in from the orchards, where we grow apples. We dry them for storage, or they can also be made into cider or vinegar. str_trade_explanation_grapes|I work in the vineyards on the hillsides, growing grapes to be made into fine wines for the tables of the lords, ladies, and merchants, and cheap wine to be mixed with water to quench the thirst of the commons. str_trade_explanation_dyes|I work in the caravanseries, unloading dyes brought in from the lands outside Calradia -- the crimson of oak beetles and the red roots of madder, the blue of indigo and woad shrubs, the yellow of weld root and greenweed. The weavers use it to color the silks and velvets of the great lords of the realm. str_trade_explanation_leatherwork|I work in the tanneries outside the walls, turning cured hides from the countryside into good, supple leather. It's foul work, and I come home stinking of urine, dung, and lime -- but that's where your boots, saddles, and bridles come from, {sir/my lady}. str_trade_explanation_flax|I sew and harvest linseed, and rot the stems to make flax fibers. That's the source of your fine linens, {sir/my lady} -- a rotting pit on the edge of a field. str_trade_explanation_dates|I tend to a grove of date palms. I hope you don't mind me saying so, but it takes great skill to tend them, as we must climb to the tops of the palms to ensure that the trees will flower. We export the fruit far and wide, as they keep for many months when properly dried. As sweet as honey, and they grant the eater health and strength. str_trade_explanation_olives|I tend to a grove of olive trees. You can eat the fruit or preserve it in brine, but we end up sending most of it to be pressed, to be made into oil. str_s14_i_hear_that_you_can_find_a_good_price_for_it_in_s15|{s14}. I hear that you can find a good price for it in {s15}. str_s2s_rebellion|{s2}'s Rebellion str_political_suggestion|Political suggestion str_instability_reg0_of_lords_are_disgruntled_reg1_are_restless|Instability {reg0}% of lords are disgruntled, {reg1}% are restless str_reg1shehe_is_prisoner_of_s1|They are prisoner of {s1}. str_s39_rival|{s39} (rival) str_s41_s39_rival|{s41}, {s39} (rival) str_love_interest|love interest str_betrothed|betrothed str_other_relations_s40_|Other relations {s40}^ str_relation_with_liege_reg0_|Relation with liege {reg0}^ str_sense_of_security_military_reg1_court_position_reg3_|Sense of security military {reg1}, court position {reg3}^ str_political_details_s47_|Political details ^{s47}^ str_the_s55|the {s55} str_travellers_on_the_road|travellers on the road str_a_short_while_ago|a short while ago str_one_day_ago|one day ago str_two_days_day_ago|two days day ago str_earlier_this_week|earlier this week str_about_a_week_ago|about a week ago str_about_two_weeks_ago|about two weeks ago str_several_weeks_ago|several weeks ago str_unknown_assailants|unknown assailants str_swadians|Swadians str_vaegirs|Vaegirs str_khergits|Khergits str_nords|Nords str_rhodoks|Rhodoks str_sarranids|Sarranids str_bandits|bandits str_deserters|deserters str_your_followers|your followers str_we_have_heard_that_travellers_heading_to_s40_were_attacked_on_the_road_s46_by_s39|We have heard that travellers heading to {s40} were attacked on the road {s46} by {s39} str_we_have_heard_that_travellers_coming_from_s40_were_attacked_on_the_road_s46_by_s39|We have heard that travellers coming from {s40} were attacked on the road {s46} by {s39} str_travellers_coming_from_s40_traded_here_s46|Travellers coming from {s40} traded here {s46} str_it_is_still_early_in_the_caravan_season_so_we_have_seen_little_tradings42|It is still early in the caravan season, so we have seen little trading.{s42} str_there_has_been_very_little_trading_activity_here_recentlys42|There has been very little trading activity here recently.{s42} str_there_has_some_trading_activity_here_recently_but_not_enoughs42|There has some trading activity here recently, but not enough.{s42} str_there_has_some_trading_activity_here_recently_but_the_roads_are_dangerouss42|There has some trading activity here recently, but the roads are dangerous.{s42} str_the_roads_around_here_are_very_dangerouss42|The roads around here are very dangerous.{s42} str_we_have_received_many_traders_in_town_here_although_there_is_some_danger_on_the_roadss42|We have received many traders in town here, although there is some danger on the roads.{s42} str_we_have_received_many_traders_in_town_heres42|We have received many traders in town here.{s42} str_there_is_little_news_about_the_caravan_routes_to_the_towns_of_s44_and_nearby_parts_but_no_news_is_good_news_and_those_are_therefore_considered_safe|There is little news about the caravan routes to the towns of {s44} and nearby parts. But no news is good news, and those are therefore considered safe. str_s47_also_the_roads_to_the_villages_of_s44_and_other_outlying_hamlets_are_considered_safe|{s47} Also, the roads to the villages of {s44} and other outlying hamlets are considered safe. str_however_the_roads_to_the_villages_of_s44_and_other_outlying_hamlets_are_considered_safe|However, the roads to the villages of {s44} and other outlying hamlets are considered safe. str_we_have_shortages_of|We have shortages of str_we_have_adequate_stores_of_all_commodities|We have adequate stores of all commodities str_s33_and_some_other_commodities|{s33} and some other commodities str_the_roads_are_full_of_brigands_friend_but_that_name_in_particular_does_not_sound_familiar_good_hunting_to_you_nonetheless|The roads are full of brigands, friend, but that name in particular does not sound familiar. Good hunting to you, nonetheless. str_less_than_an_hour_ago|less than an hour ago str_maybe_reg3_hours_ago|maybe {reg3} hours ago str_reg3_days_ago|{reg3} days ago str_youre_in_luck_we_sighted_those_bastards_s16_near_s17_hurry_and_you_might_be_able_to_pick_up_their_trail_while_its_still_hot|You're in luck. We sighted those bastards {s16} near {s17}. Hurry, and you might be able to pick up their trail while it's still hot. str_you_speak_of_claims_to_the_throne_good_there_is_nothing_id_rather_do_than_fight_for_a_good_cause|You speak of claims to the throne. Good. There is nothing I'd rather do than fight for a good cause. str_you_speak_of_claims_to_the_throne_well_there_is_nothing_id_rather_do_than_fight_for_a_good_cause_but_the_claim_you_make_seems_somewhat_weak|You speak of claims to the throne. Well, there is nothing I'd rather do than fight for a good cause, but the claim you make seems somewhat weak. str_i_am_pleased_that_you_speak_of_upholding_my_ancient_rights_which_are_sometimes_trod_upon_in_these_sorry_days|I am pleased that you speak of upholding my ancient rights, which are sometimes trod upon in these sorry days. str_i_am_pleased_that_you_speak_of_upholding_my_ancient_rights_but_sometimes_men_make_pledges_before_they_are_king_which_they_cannot_keep_once_they_take_the_throne|I am pleased that you speak of upholding my ancient rights. But sometimes men make pledges before they are king, which they cannot keep once they take the throne. str_you_speak_of_protecting_the_commons_well_i_supposed_thats_good_but_sometimes_the_commons_overstep_their_boundaries_im_more_concerned_that_your_claim_be_legal_so_i_can_swing_my_sword_with_a_good_conscience|You speak of protecting the commons. Well, I supposed that's good, but sometimes the commons overstep their boundaries. I'm more concerned that your claim be legal, so I can swing my sword with a good conscience. str_you_speak_of_giving_me_land_good_i_ask_for_no_more_than_my_due|You speak of giving me land. Good. I ask for no more than my due. str_you_speak_of_giving_me_land_unfortunately_you_are_not_wellknown_for_rewarding_those_to_whom_you_have_made_such_offers|You speak of giving me land. Unfortunately, you are not well-known for rewarding those to whom you have made such offers. str_you_speak_of_unifying_calradia_well_i_believe_that_well_always_be_fighting__its_important_that_we_fight_for_a_rightful_cause|You speak of unifying Calradia. Well, I believe that we'll always be fighting - it's important that we fight for a rightful cause. str_you_talk_of_claims_to_the_throne_but_i_leave_bickering_about_legalities_to_the_lawyers_and_clerks|You talk of claims to the throne, but I leave bickering about legalities to the lawyers and clerks. str_you_speak_of_ruling_justly_hah_ill_believe_theres_such_a_thing_as_a_just_king_when_i_see_one|You speak of ruling justly. Hah! I'll believe there's such a thing as a just king when I see one. str_you_spoke_of_protecting_the_rights_of_the_nobles_if_you_did_youd_be_the_first_king_to_do_so_in_a_very_long_time|You spoke of protecting the rights of the nobles. If you did, you'd be the first king to do so in a very long time. str_you_speak_of_giving_me_land_ay_well_lets_see_if_you_deliver|You speak of giving me land. Ay, well, let's see if you deliver. str_you_speak_of_giving_me_land_bah_youre_not_known_for_delivering_on_your_pledges|You speak of giving me land. Bah. You're not known for delivering on your pledges. str_you_speak_of_unifying_calradia_well_youve_done_a_good_job_at_making_calradia_bend_its_knee_to_you_so_maybe_thats_not_just_talk|You speak of unifying Calradia. Well, you've done a good job at making Calradia bend its knee to you, so maybe that's not just talk. str_you_speak_of_unifying_calradia_id_be_impressed_if_i_thought_you_could_do_it_but_unfortunately_you_dont|You speak of unifying Calradia. I'd be impressed if I thought you could do it. But unfortunately, you don't. str_you_speak_of_claims_to_the_throne_well_any_peasant_can_claim_to_be_a_kings_bastard|You speak of claims to the throne. Well, any peasant can claim to be a king's bastard str_well_its_a_fine_thing_to_court_the_commons_with_promises_but_what_do_you_have_to_offer_me|Well, it's a fine thing to court the commons with promises, but what do you have to offer me? str_you_speak_of_protecting_the_rights_of_lords_that_would_make_a_fine_change_if_my_rights_as_lord_would_be_respected|You speak of protecting the rights of lords. That would make a fine change, if my rights as lord would be respected. str_you_speak_of_protecting_the_rights_of_lords_that_would_make_a_fine_change_if_my_rights_as_lord_would_be_respected_however_it_is_easy_for_you_to_make_promises_while_you_are_weak_that_you_have_no_intention_of_keeping_when_you_are_strong|You speak of protecting the rights of lords. That would make a fine change, if my rights as lord would be respected. However, it is easy for you to make promises while you are weak, that you have no intention of keeping when you are strong. str_you_speak_of_giving_me_land_well_my_family_is_of_ancient_and_noble_lineage_so_you_promise_me_no_more_than_my_due_still_your_gesture_is_appreciated|You speak of giving me land. Well, my family is of ancient and noble lineage, so you promise me no more than my due. Still, your gesture is appreciated. str_you_speak_of_giving_me_land_well_you_make_that_pledge_but_i_am_not_impressed|You speak of giving me land. Well, you make that pledge, but I am not impressed. str_you_speak_of_unifying_calradia_well_much_of_this_land_now_bends_its_knee_to_you_so_perhaps_that_is_not_just_talk|You speak of unifying Calradia. Well, much of this land now bends its knee to you, so perhaps that is not just talk. str_you_speak_of_unifying_calradia_but_right_now_yours_is_just_one_squabbling_faction_among_many|You speak of unifying Calradia, but right now yours is just one squabbling faction among many. str_you_speak_of_claims_well_no_offense_but_a_claim_unsupported_by_might_rarely_prospers|You speak of claims. Well, no offense, but a claim unsupported by might rarely prospers. str_you_speak_of_protecting_the_commons_well_i_suppose_that_will_make_for_a_more_prosperous_realm_ive_always_tried_to_treat_my_peasants_decently_saves_going_to_bed_worrying_about_whether_youll_wake_up_with_the_roof_on_fire|You speak of protecting the commons. Well, I suppose that will make for a more prosperous realm. I've always tried to treat my peasants decently. Saves going to bed worrying about whether you'll wake up with the roof on fire. str_you_speak_of_protecting_the_commons_very_well_but_remember_that_peasants_are_more_likely_to_cause_trouble_if_you_make_promises_then_dont_deliver_than_if_you_never_made_the_promise_in_the_first_place|You speak of protecting the commons. Very well. But remember that peasants are more likely to cause trouble if you make promises then don't deliver, than if you never made the promise in the first place. str_you_speak_of_protecting_the_rights_of_lords_good_youd_be_well_advised_to_do_that__men_fight_better_for_a_king_wholl_respect_their_rights|You speak of protecting the rights of lords. Good. You'd be well advised to do that -- men fight better for a king who'll respect their rights. str_you_speak_of_protecting_the_rights_of_lords_very_well_but_remember__failing_to_keep_promises_which_you_made_while_scrambling_up_the_throne_is_the_quickest_way_to_topple_off_of_it_once_you_get_there|You speak of protecting the rights of lords. Very well. But remember -- failing to keep promises which you made while scrambling up the throne is the quickest way to topple off of it once you get there. str_you_speak_of_giving_me_land_very_good_but_often_i_find_that_when_a_man_makes_too_many_promises_trying_to_get_to_the_top_he_has_trouble_keeping_them_once_he_reaches_it|You speak of giving me land. Very good, but often I find that when a man makes too many promises trying to get to the top, he has trouble keeping them once he reaches it. str_you_speak_of_unifying_calradia_well_many_have_said_that_you_might_very_well_be_the_one_to_do_it|You speak of unifying Calradia. Well, many have said that, you might very well be the one to do it. str_you_speak_of_unifying_calradia_well_all_the_kings_say_that_im_not_sure_that_you_will_succeed_while_they_fail|You speak of unifying Calradia. Well, all the kings say that. I'm not sure that you will succeed while they fail. str_you_speak_of_claims_do_you_think_i_care_for_the_nattering_of_lawyers|You speak of claims. Do you think I care for the nattering of lawyers? str_you_speak_of_protecting_the_commons_how_kind_of_you_i_shall_tell_my_swineherd_all_about_your_sweet_promises_no_doubt_he_will_become_your_most_faithful_vassal|You speak of protecting the commons. How kind of you! I shall tell my swineherd all about your sweet promises. No doubt he will become your most faithful vassal. str_you_speak_of_protecing_the_rights_of_lords_such_sweet_words_but_ill_tell_you_this__the_only_rights_that_are_respected_in_this_world_are_the_rights_to_dominate_whoever_is_weaker_and_to_submit_to_whoever_is_stronger|You speak of protecing the rights of lords. Such sweet words! But I'll tell you this -- the only rights that are respected in this world are the rights to dominate whoever is weaker, and to submit to whoever is stronger. str_you_speak_of_giving_me_land_yes_very_good__but_you_had_best_deliver|You speak of giving me land. Yes, very good -- but you had best deliver. str_you_speak_of_giving_me_land_hah_perhaps_all_those_others_to_whom_you_promised_lands_will_simply_step_aside|You speak of giving me land. Hah! Perhaps all those others to whom you promised lands will simply step aside? str_you_speak_of_unifying_calradia_you_may_indeed_humble_the_other_kings_of_this_land_and_in_that_case_i_would_hope_that_you_would_remember_me_as_your_faithful_servant|You speak of unifying Calradia. You may indeed humble the other kings of this land, and in that case I would hope that you would remember me as your faithful servant. str_you_speak_of_unifying_calradia_but_you_are_weak_and_i_think_that_you_will_remain_weak|You speak of unifying Calradia. But you are weak, and I think that you will remain weak. str_you_speak_of_claims_its_good_for_a_king_to_have_a_strong_claim_although_admittedly_im_more_concerned_that_he_rules_just_ly_than_with_legalities_anyway_your_claim_seems_wellfounded_to_me|You speak of claims. It's good for a king to have a strong claim, although admittedly I'm more concerned that he rules just ly than with legalities. Anyway, your claim seems well-founded to me. str_you_speak_of_claims_but_your_claim_seems_a_bit_weak_to_me|You speak of claims, but your claim seems a bit weak to me. str_you_speak_of_protecting_the_commons_i_like_that_my_tenants_are_a_happy_lot_i_think_but_i_hear_of_others_in_other_estates_that_arent_so_fortunate|You speak of protecting the commons. I like that. My tenants are a happy lot, I think, but I hear of others in other estates that aren't so fortunate. str_you_speak_of_protecting_the_commons_im_glad_to_hear_you_say_that_but_do_me_a_favor__dont_promise_the_commons_anything_you_cant_deliver_thats_a_sure_way_to_get_them_to_rebel_and_it_breaks_my_heart_to_have_to_put_them_down|You speak of protecting the commons. I'm glad to hear you say that. But do me a favor -- don't promise the commons anything you can't deliver. That's a sure way to get them to rebel, and it breaks my heart to have to put them down. str_you_speak_of_protecting_the_rights_of_lords_well_very_good_i_suppose_but_you_know__we_lords_can_take_of_ourselves_its_the_common_folk_who_need_a_strong_king_to_look_out_for_them_to_my_mind|You speak of protecting the rights of lords. Well, very good, I suppose. But you know -- we lords can take of ourselves. It's the common folk who need a strong king to look out for them, to my mind. str_you_speak_of_giving_me_land_its_kind_of_you_really_though_that_is_not_necessary|You speak of giving me land. It's kind of you. Really, though, that is not necessary. str_you_speak_of_unifying_calradia_well_maybe_you_can_unite_this_land_by_the_sword_but_im_not_sure_that_this_will_make_you_a_good_ruler|You speak of unifying Calradia. Well, maybe you can unite this land by the sword. But I'm not sure that this will make you a good ruler. str_you_speak_of_claims_a_king_must_have_a_strong_legal_claim_for_there_not_to_be_chaos_in_the_realm_and_yours_is_wellestablished|You speak of claims. A king must have a strong legal claim for there not to be chaos in the realm, and yours is well-established. str_you_speak_of_claims_a_king_must_have_a_strong_legal_claim_for_there_not_to_be_chaos_in_the_realm_but_your_claim_is_not_so_strong|You speak of claims. A king must have a strong legal claim for there not to be chaos in the realm, but your claim is not so strong. str_you_speak_of_protecting_the_rights_of_lords_it_is_of_course_important_that_a_king_respect_the_rights_of_his_vassals_although_i_worry_that_a_king_who_took_a_throne_without_proper_cause_would_not_rule_with_justice|You speak of protecting the rights of lords. It is of course important that a king respect the rights of his vassals, although I worry that a king who took a throne without proper cause would not rule with justice. str_you_speak_of_protecting_the_rights_of_lords_it_is_of_course_important_that_a_king_respect_the_rights_of_his_vassals_however_i_would_like_to_know_that_you_would_indeed_deliver_on_your_promises|You speak of protecting the rights of lords. It is of course important that a king respect the rights of his vassals. However, I would like to know that you would indeed deliver on your promises. str_you_speak_of_protecting_the_commons_i_would_be_pleased_to_serve_a_king_who_respected_the_rights_of_his_subjects_although_i_worry_that_a_king_who_took_a_throne_without_proper_cause_would_not_rule_with_justice|You speak of protecting the commons. I would be pleased to serve a king who respected the rights of his subjects, although I worry that a king who took a throne without proper cause would not rule with justice. str_you_speak_of_protecting_the_commons_i_would_be_pleased_to_serve_a_king_who_respected_the_rights_of_his_subjects_however_i_would_like_to_know_that_you_would_indeed_deliver_on_your_promises|You speak of protecting the commons. I would be pleased to serve a king who respected the rights of his subjects. However, I would like to know that you would indeed deliver on your promises. str_i_am_not_swayed_by_promises_of_reward|I am not swayed by promises of reward str_you_speak_of_unifying_calradia_it_would_be_good_to_bring_peace_to_the_realm_and_i_believe_that_you_are_strong_enough_to_do_so|You speak of unifying Calradia. It would be good to bring peace to the realm, and I believe that you are strong enough to do so. str_you_speak_of_unifying_calradia_it_would_be_good_to_bring_peace_the_realm_but_with_your_kingdom_in_its_current_state_i_worry_that_you_are_just_bringing_more_discord|You speak of unifying Calradia. It would be good to bring peace the realm, but with your kingdom in its current state, I worry that you are just bringing more discord. str_my_s11_s15|my {s11} {s15} str_my_s11_s18|My {s11} {s18} str_the_socalled_s11_s18|The so-called {s11} {s18} str_s18_would_cheat_me_of_my_inheritance_by_heaven_i_know_my_rights_and_im_not_going_to_back_down|{s18} would cheat me of my inheritance. By heaven, I know my rights, and I'm not going to back down. str_s18_once_questioned_my_honour_and_my_bravery_i_long_for_the_day_when_i_can_meet_him_in_battle_and_make_him_retract_his_statement|{s18} once questioned my honour and my bravery. I long for the day when I can meet him in battle, and make him retract his statement. str_s18_once_questioned_my_judgment_in_battle_by_heaven_would_he_have_us_shirk_our_duty_to_smite_our_sovereigns_foes|{s18} once questioned my judgment in battle. By heaven, would he have us shirk our duty to smite our sovereign's foes? str_s18_seems_to_think_he_has_the_right_to_some_of_my_property_well_he_does_not|{s18} seems to think he has the right to some of my property. Well, he does not. str_s18_once_took_something_i_said_amiss_stubborn_bastard_wont_give_it_up_and_keeps_trying_to_get_me_to_recant_my_words|{s18} once took something I said amiss. Stubborn bastard won't give it up, and keeps trying to get me to recant my words. str_s18_is_a_crafty_weasel_and_i_dont_trust_him_one_bit|{s18} is a crafty weasel, and I don't trust him one bit. str_s18_i_despite_him_he_puts_on_such_a_nauseating_display_of_virtue_and_thinks_nothing_of_insulting_his_betters|{s18}? I despise him. He puts on such a nauseating display of virtue, and thinks nothing of insulting his betters. str_s18_entered_into_a_little_deal_with_me_and_is_now_trying_to_wriggle_out_of_it|{s18} entered into a little deal with me and is now trying to wriggle out of it. str_s18_once_ran_an_errand_for_me_and_now_thinks_i_owe_him_something_i_owe_his_ilk_nothing|{s18} once ran an errand for me, and now thinks I owe him something. I owe his ilk nothing. str_s18_is_soft_and_weak_and_not_fit_to_govern_a_fief_and_i_have_always_detested_him|{s18} is soft, and weak, and not fit to govern a fief, and I have always detested him. str_s18_is_a_quarrelsome_oaf_and_a_liability_in_my_opinion_and_ive_let_him_know_as_much|{s18} is a quarrelsome oaf and a liability, in my opinion, and I've let him know as much. str_s18_i_am_sorry_to_say_is_far_too_softhearted_a_man_to_be_given_any_kind_of_responsibility_his_chivalry_will_allow_the_enemy_to_flee_to_fight_another_day_and_will_cost_the_lives_of_my_own_faithful_men|{s18}, I am sorry to say, is far too softhearted a man to be given any kind of responsibility. His chivalry will allow the enemy to flee to fight another day, and will cost the lives of my own faithful men. str_s18_seems_to_have_something_against_me_for_some_reason_i_dont_like_to_talk_ill_of_people_but_i_think_hes_can_be_a_bit_of_a_cad_sometimes|{s18} seems to have something against me, for some reason. I don't like to talk ill of people, but I think he's can be a bit of a cad, sometimes. str_s18_has_always_treated_me_contemptuously_although_i_have_done_him_no_wrong|{s18} has always treated me contemptuously, although I have done him no wrong. str_s18_is_thoroughly_dishonorable_and_a_compulsive_spinner_of_intrigues_which_i_fear_will_drag_us_into_wars_or_incite_rebellions|{s18} is thoroughly dishonorable, and a compulsive spinner of intrigues which I fear will drag us into wars or incite rebellions. str_s18_disappoints_me_i_once_scolded_for_his_rashness_in_battle_and_he_took_offense_i_do_not_care_to_apologize_for_my_efforts_to_save_his_life_and_the_lives_of_his_men|{s18} disappoints me. I once scolded for his rashness in battle, and he took offense. I do not care to apologize for my efforts to save his life, and the lives of his men. str_s18_squanders_money_and_carouses_in_a_way_most_unbefitting_a_noble_by_doing_so_he_disgraces_us_all|{s18} squanders money and carouses in a way most unbefitting a noble. By doing so, he disgraces us all. str_s18_has_been_speaking_ill_of_me_behind_my_back_or_so_they_say|{s18} has been speaking ill of me behind my back, or so they say. str_s18_is_a_disgrace_reg3shehe_consorts_with_merchants_lends_money_at_interest_uses_coarse_language_and_shows_no_attempt_to_uphold_the_dignity_of_the_honor_bestowed_upon_reg3herhim|{s18} is a disgrace. {reg3?She He} consorts with merchants, lends money at interest, uses coarse language, and shows no attempt to uphold the dignity of the honor bestowed upon {reg3?her him}. str_s18_has_condemned_me_for_engaging_in_commerce_what_could_possibly_be_wrong_with_that|{s18} has condemned me for engaging in commerce. What could possibly be wrong with that? str_s18_i_have_heard_has_been_encouraging_seditious_ideas_among_the_peasantry__a_foolish_move_which_endangers_us_all|{s18}, I have heard, has been encouraging seditious ideas among the peasantry -- a foolish move which endangers us all. str_s18_has_called_me_out_for_the_way_i_deal_with_my_tenants_well_so_be_it_if_i_teach_them_that_they_are_the_equal_of_anyone_with_socalled_gentle_blood_what_is_it_to_reg3herhim|{s18} has called me out for the way I deal with my tenants. Well, so be it. If I teach them that they are the equal of anyone with so-called 'gentle' blood, what is it to {reg3?her him}? str_a_most_gallant_gentleman_who_knows_how_to_treat_a_lady|a most gallant gentleman, who knows how to treat a lady str_a_base_cad|a base cad str_a_man_who_treats_me_as_his_equal_which_is_rare|a man who treats me as his equal, which is rare str_appears_to_value_me_with_his_estate_and_his_horse_as_prizes_worth_having|appears to value me with his estate and his horse as prizes worth having str_a_bit_dull_but_what_can_you_expect|a bit dull, but what can you expect... str_the_man_whom_destiny_intends_for_me|the man whom destiny intends for me str_is_not_right_for_me__i_cannot_say_why_but_he_makes_my_skin_crawl|is not right for me - I cannot say why, but he makes my skin crawl str_is_a_man_who_clearly_intends_to_make_his_mark_in_the_world|is a man who clearly intends to make his mark in the world str_is_a_layabout_a_naif_prey_for_others_who_are_cleverer_than_he|is a lay-about, a naif, prey for others who are cleverer than he str_is_a_man_of_stalwart_character|is a man of stalwart character str_appears_to_be_a_man_of_low_morals|appears to be a man of low morals str_appears_to_be_a_man_who_lacks_selfdiscipline|appears to be a man who lacks self-discipline str_bandits_attacked_a_party_on_the_roads_so_a_bounty_is_probably_available|Bandits attacked a party on the roads, so a bounty is probably available str_total_additions_reg4|Total additions {reg4} str_total_subtractions_reg4|Total subtractions {reg4} str_s11_relocates_to_s10|{s11} relocates to {s10}. str__i_must_attend_to_this_matter_before_i_worry_about_the_affairs_of_the_realm| I must attend to this matter before I worry about the affairs of the realm. str_the_other_matter_took_precedence|The other matter took precedence. str_i_cannot_leave_this_fortress_now_as_it_is_under_siege|I cannot leave this fortress now, as it is under siege. str_after_all_we_are_under_siege|After all, we are under siege. str_we_are_not_strong_enough_to_face_the_enemy_out_in_the_open|We are not strong enough to face the enemy out in the open. str_i_should_probably_seek_shelter_behind_some_stout_walls|I should probably seek shelter behind some stout walls. str_enemies_are_reported_to_be_nearby_and_we_should_stand_ready_to_either_man_the_walls_or_sortie_out_to_do_battle|Enemies are reported to be nearby, and we should stand ready to either man the walls or sortie out to do battle. str_the_enemy_is_nearby|The enemy is nearby. str_as_the_marshall_i_am_assembling_the_army_of_the_realm|As the marshal, I am assembling the army of the realm. str_as_the_marshall_i_am_assembling_the_army_of_the_realm_and_travel_to_lands_near_s10_to_inform_more_vassals|As the marshal, I am assembling the army of the realm. We are travelling to the region of {s10} to inform more vassals. str_i_intend_to_assemble_the_army_of_the_realm|I intend to assemble the army of the realm. str_as_the_marshall_i_am_leading_the_siege|As the marshal, I am leading the siege. str_i_intend_to_begin_the_siege|I intend to begin the siege. str_as_the_marshall_i_am_leading_our_raid|As the marshal, I am leading our raid. str_i_intend_to_start_our_raid|I intend to start our raid. str_as_the_marshall_i_am_leading_our_forces_in_search_of_the_enemy|As the marshal, I am leading our forces in search of the enemy. str_i_intend_to_lead_our_forces_out_to_find_the_enemy|I intend to lead our forces out to find the enemy. str_as_the_marshall_i_am_leading_our_forces_to_engage_the_enemy_in_battle|As the marshal, I am leading our forces to engage the enemy in battle. str_i_intend_to_lead_our_forces_out_to_engage_the_enemy|I intend to lead our forces out to engage the enemy. str_i_dont_have_enough_troops_and_i_need_to_get_some_more|I don't have enough troops, and I need to get some more. str_i_am_running_low_on_troops|I am running low on troops. str_we_are_following_your_direction|We are following your direction. str_i_need_to_make_preparations_for_your_wedding|I need to make preparations for your wedding. str_after_all_i_need_to_make_preparations_for_your_wedding|After all, I need to make preparations for your wedding. str_i_am_heading_to_the_site_of_our_wedding|I am heading to the site of our wedding. str_after_all_we_are_soon_to_be_wed|After all, we are soon to be wed! str_i_am_hosting_a_feast_there|I am hosting a feast there. str_i_have_a_feast_to_host|I have a feast to host. str_i_am_to_be_the_bridegroom_there|I am to be the bridegroom there. str_my_wedding_day_draws_near|My wedding day draws near. str_i_have_too_much_loot_and_too_many_prisoners_and_need_to_secure_them|I have too much loot and too many prisoners, and need to secure them. str_i_should_think_of_dropping_off_some_of_my_prisoners|I should think of dropping off some of my prisoners. str_i_need_to_reinforce_it_as_it_is_poorly_garrisoned|I need to reinforce it, as it is poorly garrisoned. str_there_is_a_hole_in_our_defenses|There is a hole in our defenses. str_i_am_following_the_marshals_orders|I am following the marshal's orders. str_the_marshal_has_given_me_this_command|The marshal has given me this command. str_i_am_answering_the_marshals_summons|I am answering the marshal's summons. str_our_realm_needs_my_support_there_is_enemy_raiding_one_of_our_villages_which_is_not_to_far_from_here_i_am_going_there|Our realm needs my support. There is enemy raiding one of our villages which is not to far from here. I am going there. str_the_marshal_has_issued_a_summons|The marshal has issued a summons. str_comradeinarms|comrade-in-arms. str_i_am_supporting_my_s11_s10|I am supporting my {s11} {s10}. str_i_believe_that_one_of_my_comrades_is_in_need|I believe that one of my comrades is in need. str_a_fortress_is_vulnerable|A fortress is vulnerable. str_i_believe_that_the_enemy_may_be_vulnerable|I believe that the enemy may be vulnerable. str_i_need_to_inspect_my_properties_and_collect_my_dues|I need to inspect my properties and collect my dues. str_it_has_been_too_long_since_i_have_inspected_my_estates|It has been too long since I have inspected my estates. str_my_men_are_weary_so_we_are_returning_home|My men are weary, so we are returning home. str_my_men_are_becoming_weary|My men are becoming weary. str_i_have_a_score_to_settle_with_the_lord_there|I have a score to settle with the lord there. str_i_am_thinking_of_settling_an_old_score|I am thinking of settling an old score. str_i_am_short_of_money_and_i_hear_that_there_is_much_wealth_there|I am short of money, and I hear that there is much wealth there. str_i_need_to_refill_my_purse_preferably_with_the_enemys_money|I need to refill my purse, preferably with the enemy's money. str_by_striking_at_the_enemys_richest_lands_perhaps_i_can_draw_them_out_to_battle|By striking at the enemy's richest lands, perhaps I can draw them out to battle! str_i_am_thinking_of_going_on_the_attack|I am thinking of going on the attack. str_perhaps_if_i_strike_one_more_blow_we_may_end_this_war_on_our_terms_|Perhaps, if I strike one more blow, we may end this war on our terms. str_we_may_be_able_to_bring_this_war_to_a_close_with_a_few_more_blows|We may be able to bring this war to a close with a few more blows. str_i_wish_to_attend_the_feast_there|I wish to attend the feast there. str_there_is_a_feast_which_i_wish_to_attend|There is a feast which I wish to attend. str_there_is_a_fair_lady_there_whom_i_wish_to_court|There is a fair lady there, whom I wish to court. str_i_have_the_inclination_to_pay_court_to_a_fair_lady|I have the inclination to pay court to a fair lady. str_we_have_heard_reports_that_the_enemy_is_in_the_area|We have heard reports that the enemy is in the area. str_i_have_heard_reports_of_enemy_incursions_into_our_territory|I have heard reports of enemy incursions into our territory. str_i_need_to_spend_some_time_with_my_household|I need to spend some time with my household. str_it_has_been_a_long_time_since_i_have_been_able_to_spend_time_with_my_household|It has been a long time since I have been able to spend time with my household. str_i_am_watching_the_borders|I am watching the borders. str_i_may_be_needed_to_watch_the_borders|I may be needed to watch the borders. str_i_will_guard_the_areas_near_my_home|I will guard the areas near my home... str_i_am_perhaps_needed_most_at_home|I am perhaps needed most at home. str_i_cant_think_of_anything_better_to_do|I can't think of anything better to do... str_i_am_completing_what_i_have_already_begun|I am completing what I have already begun. str_i_dont_even_have_a_home_to_which_to_return|I don't even have a home to which to return. str__i_am_acting_independently_because_no_marshal_is_appointed| I am acting independently, because no marshal is appointed. str__i_am_acting_independently_because_our_marshal_is_currently_indisposed| I am acting independently, because our marshal is currently indisposed. str__i_am_acting_independently_because_our_realm_is_currently_not_on_campaign| I am acting independently, because our realm is currently not on campaign. str__i_am_not_accompanying_the_marshal_because_i_fear_that_he_may_lead_us_into_disaster| I am not accompanying the marshal, because I fear that he may lead us into disaster. str_i_am_not_accompanying_the_marshal_because_i_question_his_judgment| I am not accompanying the marshal, because I question his judgment. str_i_am_not_accompanying_the_marshal_because_i_can_do_greater_deeds| I am not accompanying the marshal, because I can do greater deeds. str__s16_has_kept_us_on_campaign_on_far_too_long_and_there_are_other_pressing_matters_to_which_i_must_attend| {s16} has kept us on campaign on far too long, and there are other pressing matters to which I must attend. str__i_am_not_participating_in_the_marshals_campaign_because_i_do_not_know_where_to_find_our_main_army| I am not participating in the marshal's campaign, because I do not know where to find our main army. str__i_am_acting_independently_although_some_enemies_have_been_spotted_within_our_borders_they_havent_come_in_force_and_the_local_troops_should_be_able_to_dispatch_them| I am acting independently. Although some enemies have been spotted within our borders, they haven't come in force and the local troops should be able to dispatch them. str__the_needs_of_the_realm_must_come_first| The needs of the realm must come first. str_we_are_likely_to_be_overwhelmed_by_the_s9_let_each_defend_their_own|We are likely to be overwhelmed by the {s9}. Let each defend their own. str_we_should_see_this_siege_through|We should see this siege through. str_we_should_prepare_to_defend_s21_but_we_should_gather_our_forces_until_we_are_strong_enough_to_engage_them|We should prepare to defend {s21}, but we should gather our forces until we are strong enough to engage them. str_we_should_prepare_to_defend_s21_but_first_we_have_to_gather|We should prepare to defend {s21}. But first we have to gather our army. str_we_should_ride_to_break_the_siege_of_s21|We should ride to break the siege of {s21}. str_we_should_ride_to_defeat_the_enemy_gathered_near_s21|We should ride to defeat the enemy gathered near {s21}. str_we_have_located_s21s_army_and_we_should_engage_it|We have located {s21}'s army, and we should engage it. str_this_offensive_needs_to_wind_down_soon_so_the_vassals_can_attend_to_their_own_business|This offensive needs to wind down soon, so the vassals can attend to their own business. str_the_vassals_are_tired_we_let_them_rest_for_some_time|The vassals are tired of campaigning. We should let them rest for some time. str_the_vassals_still_need_time_to_attend_to_their_own_business|The vassals still need time to attend to their own business. str_it_is_time_to_go_on_the_offensive_and_we_must_first_assemble_the_army|It is time to go on the offensive, and we must first assemble the army. str_we_must_continue_to_gather_the_army_before_we_ride_forth_on_an_offensive_operation|We have only assembled a few vassals, but we must continue to gather the army before we ride forth on an offensive operation. str_there_is_no_need_to_beat_around_the_borders__we_can_take_one_of_their_important_towns|There is no need to beat around the borders, we can take one of their important towns. str_we_should_exploit_our_success_over_s21_by_seizing_one_of_their_fortresses|We should exploit our success over {s21} by seizing one of their fortresses. str_we_shall_leave_a_fiery_trail_through_the_heart_of_the_enemys_lands_targeting_the_wealthy_settlements_if_we_can|We shall leave a fiery trail through the heart of the enemy's lands, targeting the wealthy settlements if we can. str_the_army_will_be_disbanded_because_we_have_been_waiting_too_long_without_a_target|The army will be disbanded, because we have been waiting too long without a target. str_it_is_time_for_the_feast_to_conclude|It is time for the feast to conclude. str_we_should_continue_the_feast_unless_there_is_an_emergency|We should continue the feast, unless there is an emergency. str_you_had_wished_to_hold_a_feast|You had wished to hold a feast. str_your_wedding_day_approaches_my_lady|Your wedding day approaches, my lady. str_your_wedding_day_approaches|Your wedding day approaches. str_s22_and_s23_wish_to_marry|{s22} and {s23} wish to marry. str_it_has_been_a_long_time_since_the_lords_of_the_realm_gathered_for_a_feast|It has been a long time since the lords of the realm gathered for a feast. str_the_circumstances_which_led_to_this_decision_no_longer_apply_so_we_should_stop_and_reconsider_shortly|The circumstances which led to this decision no longer apply, so we should stop and reconsider shortly. str_s15_is_at_war_with_s16_|{s15} is at war with {s16}. str_in_the_short_term_s15_has_a_truce_with_s16_as_a_matter_of_general_policy_|In the short term, {s15} has a truce with {s16}. As a matter of general policy, str_in_the_short_term_s15_was_recently_provoked_by_s16_and_is_under_pressure_to_declare_war_as_a_matter_of_general_policy_|In the short term, {s15} was recently provoked by {s16}, and is under pressure to declare war. As a matter of general policy, str_s12s15_cannot_negotiate_with_s16_as_to_do_so_would_undermine_reg4herhis_own_claim_to_the_throne_this_civil_war_must_almost_certainly_end_with_the_defeat_of_one_side_or_another|{s12}{s15} cannot negotiate with {s16}, as to do so would undermine {reg4?her his} own claim to the throne. This civil war must almost certainly end with the defeat of one side or another. str_s12s15_considers_s16_to_be_dangerous_and_untrustworthy_and_shehe_wants_to_bring_s16_down|{s12}{s15} considers {s16} to be dangerous and untrustworthy, and {reg4?she he} wants to bring {s16} down. str_s12s15_is_anxious_to_reclaim_old_lands_such_as_s18_now_held_by_s16|{s12}{s15} is anxious to reclaim old lands such as {s18}, now held by {s16}. str_s12s15_feels_that_reg4shehe_is_winning_the_war_against_s16_and_sees_no_reason_not_to_continue|{s12}{s15} feels that {reg4?she he} is winning the war against {s16}, and sees no reason not to continue. str_s12s15_faces_too_much_internal_discontent_to_feel_comfortable_ignoring_recent_provocations_by_s16s_subjects|{s12}{s15} faces too much internal discontent to feel comfortable ignoring recent provocations by {s16}'s subjects. str_s12even_though_reg4shehe_is_fighting_on_two_fronts_s15_is_inclined_to_continue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor|{s12}Even though {reg4?she he} is fighting on two fronts, {s15} is inclined to continue the war against {s16} for a little while longer, for the sake of honor. str_s12s15_feels_that_reg4shehe_must_pursue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor|{s12}{s15} feels that {reg4?she he} must pursue the war against {s16} for a little while longer, for the sake of honor. str_s12s15_is_currently_on_the_offensive_against_s17_now_held_by_s16_and_reluctant_to_negotiate|{s12}{s15} is currently on the offensive against {s17}, now held by {s16}, and reluctant to negotiate. str_s12s15_is_alarmed_by_the_growing_power_of_s16|{s12}{s15} is alarmed by the growing power of {s16}. str_s12s15_distrusts_s16_and_fears_that_any_deals_struck_between_the_two_realms_will_not_be_kept|{s12}{s15} distrusts {s16}, and fears that any deals struck between the two realms will not be kept. str_s12s15_is_at_war_on_too_many_fronts_and_eager_to_make_peace_with_s16|{s12}{s15} is at war on too many fronts, and eager to make peace with {s16}. str_s12s15_seems_to_think_that_s16_and_reg4shehe_have_a_common_enemy_in_the_s17|{s12}{s15} seems to think that {s16} and {reg4?she he} have a common enemy in the {s17}. str_s12s15_feels_frustrated_by_reg4herhis_inability_to_strike_a_decisive_blow_against_s16|{s12}{s15} feels frustrated by {reg4?her his} inability to strike a decisive blow against {s16}. str_s12s15_has_suffered_enough_in_the_war_with_s16_for_too_little_gain_and_is_ready_to_pursue_a_peace|{s12}{s15} has suffered enough in the war with {s16}, for too little gain, and is ready to pursue a peace. str_s12s15_would_like_to_firm_up_a_truce_with_s16_to_respond_to_the_threat_from_the_s17|{s12}{s15} would like to firm up a truce with {s16} to respond to the threat from the {s17}. str_s12s15_wishes_to_be_at_peace_with_s16_so_as_to_pursue_the_war_against_the_s17|{s12}{s15} wishes to be at peace with {s16} so as to pursue the war against the {s17}. str_s12s15_seems_to_be_intimidated_by_s16_and_would_like_to_avoid_hostilities|{s12}{s15} seems to be intimidated by {s16}, and would like to avoid hostilities. str_s12s15_has_no_particular_reason_to_continue_the_war_with_s16_and_would_probably_make_peace_if_given_the_opportunity|{s12}{s15} has no particular reason to continue the war with {s16}, and would probably make peace if given the opportunity. str_s12s15_seems_to_be_willing_to_improve_relations_with_s16|{s12}{s15} seems to be willing to improve relations with {s16}. str_excuse_me_how_can_you_possibly_imagine_yourself_worthy_to_marry_into_our_family|Excuse me? How can you possibly imagine yourself worthy to marry into our family? str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction_fight_hard_count_your_dinars_and_perhaps_some_day_in_the_future_we_may_speak_of_such_things_my_good_man|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. Fight hard, count your francs, and perhaps some day in the future we may speak of such things, my good man! str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. str_it_is_too_early_for_you_to_be_speaking_of_such_things_you_are_still_making_your_mark_in_the_world|It is too early for you to be speaking of such things. You are still making your mark in the world. str_you_dont_serve_the_s4_so_id_say_no_one_day_we_may_be_at_war_and_i_prefer_not_to_have_to_kill_my_inlaws_if_at_all_possible|You don't serve the {s4}, so I'd say no. One day we may be at war, and I prefer not to have to kill my in-laws, if at all possible. str_as_you_are_not_a_vassal_of_the_s4_i_must_decline_your_request_the_twists_of_fate_may_mean_that_we_will_one_day_cross_swords_and_i_would_hope_not_to_make_a_widow_of_a_lady_whom_i_am_obligated_to_protect|As you are not a vassal of the {s4}, I must decline your request. The twists of fate may mean that we will one day cross swords, and I would hope not to make a widow of a lady whom I am obligated to protect. str_as_you_are_not_a_pledged_vassal_of_our_liege_with_the_right_to_hold_land_i_must_refuse_your_request_to_marry_into_our_family|As you are not a pledged vassal of our liege, with the right to hold land, I must refuse your request to marry into our family. str_look_here_lad__the_young_s14_has_been_paying_court_to_s16_and_youll_have_to_admit__hes_a_finer_catch_for_her_than_you_so_lets_have_no_more_of_this_talk_shall_we|Look here, lad -- the young {s14} has been paying court to {s16}, and you'll have to admit -- he's a finer catch for her than you. So let's have no more of this talk, shall we? str_i_do_not_care_for_you_sir_and_i_consider_it_my_duty_to_protect_the_ladies_of_my_household_from_undesirable_suitors|I do not care for you, sir, and I consider it my duty to protect the ladies of my household from undesirable suitors... str_hmm_young_girls_may_easily_be_led_astray_so_out_of_a_sense_of_duty_to_the_ladies_of_my_household_i_think_i_would_like_to_get_to_know_you_a_bit_better_we_may_speak_of_this_at_a_later_date|Hmm. Young girls may easily be led astray, so out of a sense of duty to the ladies of my household, I think I would like to get to know you a bit better. We may speak of this at a later date. str_you_may_indeed_make_a_fine_match_for_the_young_mistress|You may indeed make a fine match for the young mistress. str_madame__given_our_relations_in_the_past_this_proposal_is_most_surprising_i_do_not_think_that_you_are_the_kind_of_woman_who_can_be_bent_to_a_hushands_will_and_i_would_prefer_not_to_have_our_married_life_be_a_source_of_constant_acrimony|Madame -- given our relations in the past, this proposal is most surprising. I do not think that you are the kind of woman who can be bent to a hushand's will, and I would prefer not to have our married life be a source of constant acrimony. str_i_would_prefer_to_marry_a_proper_maiden_who_will_obey_her_husband_and_is_not_likely_to_split_his_head_with_a_sword|I would prefer to marry a proper maiden who will obey her husband, and is not likely to split his head with a sword. str_my_lady_while_i_admire_your_valor_you_will_forgive_me_if_i_tell_you_that_a_woman_like_you_does_not_uphold_to_my_ideal_of_the_feminine_of_the_delicate_and_of_the_pure|My lady, while I admire your valor and your beauty, you will forgive me if I tell you that a woman like you does not uphold to my ideal of a wife feminine, delicate, and pure. str_nah_i_want_a_woman_wholl_keep_quiet_and_do_what_shes_told_i_dont_think_thats_you|Nah. I want a woman who'll keep quiet and do what she's told. I don't think that's you. str_my_lady_you_are_possessed_of_great_charms_but_no_properties_until_you_obtain_some_to_marry_you_would_be_an_act_of_ingratitude_towards_my_ancestors_and_my_lineage|My lady, you are possessed of great charms, but no properties. Until you obtain some, to marry you would be an act of ingratitude towards my ancestors and my lineage. str_my_lady_you_are_a_woman_of_no_known_family_of_no_possessions__in_short_a_nobody_do_you_think_that_you_are_fit_to_marry_into_may_family|My lady, you are a woman of no known family, of no possessions -- in short, a nobody. Do you think that you are fit to marry into may family? str_my_lady__forgive_me__the_quality_of_our_bond_is_not_of_the_sort_which_the_poets_tell_us_is_necessary_to_sustain_a_happy_marriage|My lady -- forgive me -- the quality of our bond is not of the sort which the poets tell us is necessary to sustain a happy marriage. str_um_i_think_that_if_i_want_to_stay_on_s4s_good_side_id_best_not_marry_you|Um, I think that if I want to stay on {s4}'s good side, I'd best not marry you. str_you_serve_another_realm_i_dont_see_s4_granting_reg4herhis_blessing_to_our_union|You serve another realm. I don't see {s4} granting {reg4?her his} blessing to our union. str_madame_my_heart_currently_belongs_to_s4|Madame, my heart currently belongs to {s4}. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_shall_give_your_proposal_consideration|My lady, you are a woman of great spirit and bravery, possessed of beauty, grace, and wit. I shall give your proposal consideration. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_would_be_most_honored_were_you_to_become_my_wife|My lady, you are a woman of great spirit and bravery, possessed of beauty, grace, and wit. I would be most honored were you to become my wife. str_ah__kais_and_layali__such_a_sad_tale_many_a_time_has_it_been_recounted_for_my_family_by_the_wandering_poets_who_come_to_our_home_and_it_has_never_failed_to_bring_tears_to_our_eyes|Ah -- 'Kais and Layali' -- such a sad tale. Many a time has it been recounted for my family by the wandering poets who come to our home, and it has never failed to bring tears to our eyes. str_kais_and_layali_three_hundred_stanzas_of_pathetic_sniveling_if_you_ask_me_if_kais_wanted_to_escape_heartbreak_he_should_have_learned_to_live_within_his_station_and_not_yearn_for_what_he_cannot_have|'Kais and Layali'? Three hundred stanzas of pathetic sniveling, if you ask me. If Kais wanted to escape heartbreak, he should have learned to live within his station, and not yearn for what he cannot have. str_kais_and_layali_no_one_should_ever_have_written_such_a_sad_poem_if_it_was_the_destiny_of_kais_and_layali_to_be_together_than_their_love_should_have_conquered_all_obstacles|'Kais and Layali'? No one should ever have written such a sad poem! If it was the destiny of Kais and Layali to be together, than their love should have conquered all obstacles! str_ah_kais_and_layali_a_very_old_standby_but_moving_in_its_way|Ah, 'Kais and Layali.' A very old stand-by, but moving, in its way. str_the_saga_of_helgered_and_kara_such_happy_times_in_which_our_ancestors_lived_women_like_kara_could_venture_out_into_the_world_like_men_win_a_name_for_themselves_and_not_linger_in_their_husbands_shadow|The saga of 'Helgered and Kara'? Such happy times in which our ancestors lived! Women like Kara could venture out into the world like men, win a name for themselves, and not linger in their husbands' shadow. str_ah_the_saga_of_helgered_and_kara_now_there_was_a_lady_who_knew_what_she_wanted_and_was_not_afraid_to_obtain_it|Ah, the saga of 'Helgered and Kara'. Now there was a lady who knew what she wanted, and was not afraid to obtain it. str_the_saga_of_helgered_and_kara_a_terrible_tale__but_it_speaks_of_a_very_great_love_if_she_were_willing_to_make_war_on_her_own_family|The saga of 'Helgered and Kara'? A terrible tale - but it speaks of a very great love, if she were willing to make war on her own family. str_the_saga_of_helgered_and_kara_as_i_recall_kara_valued_her_own_base_passions_over_duty_to_her_family_that_she_made_war_on_her_own_father_i_have_no_time_for_a_poem_which_praises_such_a_woman|The saga of 'Helgered and Kara'? As I recall, Kara valued her own base passions over duty to her family that she made war on her own father. I have no time for a poem which praises such a woman! str_the_saga_of_helgered_and_kara_how_could_a_woman_don_armor_and_carry_a_sword_how_could_a_man_love_so_ungentle_a_creature|The saga of 'Helgered and Kara'? How could a woman don armor and carry a sword! How could a man love so ungentle a creature! str_a_conversation_in_the_garden_i_cannot_understand_the_lady_in_that_poem_if_she_loves_the_man_why_does_she_tease_him_so|'A Conversation in the Garden'? I cannot understand the lady in that poem. If she loves the man, why does she tease him so? str_a_conversation_in_the_garden_let_us_see__it_is_morally_unedifying_it_exalts_deception_it_ends_with_a_maiden_surrendering_to_her_base_passions_and_yet_i_cannot_help_but_find_it_charming_perhaps_because_it_tells_us_that_love_need_not_be_tragic_to_be_memorable|'A Conversation in the Garden'? Let us see -- it is morally unedifying, it exalts deception, it ends with a maiden surrendering to her base passions... And yet I cannot help but find it charming, perhaps because it tells us that love need not be tragic to be memorable. str_a_conversation_in_the_garden_now_that_is_a_tale_every_lady_should_know_by_heart_to_learn_the_subtleties_of_the_politics_she_must_practice|'A Conversation in the Garden'? Now that is a tale every lady should know by heart, to learn the subtleties of the politics she must practice! str_a_conversation_in_the_garden_it_is_droll_i_suppose__although_there_is_nothing_there_that_truly_stirs_my_soul|'A Conversation in the Garden'? It is droll, I suppose -- although there is nothing there that truly stirs my soul. str_storming_the_fortress_of_love_ah_yes_the_lady_sits_within_doing_nothing_while_the_man_is_the_one_who_strives_and_achieves_i_have_enough_of_that_in_my_daily_life_why_listen_to_poems_about_it|'Storming the Fortress of Love'? Ah, yes. The lady sits within doing nothing, while the man is the one who strives and achieves. I have enough of that in my daily life. Why listen to poems about it? str_storming_the_fortress_of_love_ah_yes_an_uplifting_tribute_to_the_separate_virtues_of_man_and_woman|'Storming the Fortress of Love'? Ah, yes. An uplifting tribute to the separate virtues of man and woman. str_storming_the_fortress_of_love_ah_yes_but_although_it_is_a_fine_tale_of_virtues_it_speaks_nothing_of_passion|'Storming the Fortress of Love'? Ah, yes. But although it is a fine tale of virtues, it speaks nothing of passion! str_storming_the_fortress_of_love_ah_a_sermon_dressed_up_as_a_love_poem_if_you_ask_me|'Storming the Fortress of Love'? Ah... A sermon dressed up as a love poem, if you ask me. str_a_hearts_desire_ah_such_a_beautiful_account_of_the_perfect_perfect_love_to_love_like_that_must_be_to_truly_know_rapture|'A Heart's Desire'? Ah, such a beautiful account of the perfect, perfect love! To love like that must be to truly know rapture! str_a_hearts_desire_silly_if_you_ask_me_if_the_poet_desires_a_lady_then_he_should_endeavor_to_win_her__and_not_dress_up_his_desire_with_a_pretense_of_piety|'A Heart's Desire'? Silly, if you ask me. If the poet desires a lady, then he should endeavor to win her -- and not dress up his desire with a pretense of piety! str_a_hearts_desire_hmm__it_is_an_interesting_exploration_of_earthly_and_divine_love_it_does_speak_of_the_spiritual_quest_which_brings_out_the_best_in_man_but_i_wonder_if_the_poet_has_not_confused_his_yearning_for_higher_things_with_his_baser_passions|'A Heart's Desire'? Hmm -- it is an interesting exploration of earthly and divine love. It does speak of the spiritual quest which brings out the best in man, but I wonder if the poet has not confused his yearning for higher things with his baser passions. str_a_hearts_desire_oh_yes__it_is_very_worthy_and_philosophical_but_if_i_am_to_listen_to_a_bard_strum_a_lute_for_three_hours_i_personally_prefer_there_to_be_a_bit_of_a_story|'A Heart's Desire'? Oh, yes -- it is very worthy and philosophical. But if I am to listen to a bard strum a lute for three hours, I personally prefer there to be a bit of a story. str_reg3_units_of_s4_for_reg5_guests_and_retinue|{reg3} units of {s4} for {reg5} guests and retinue str_reg3_units_of_spice_of_reg5_to_be_consumed|{reg3} units of spice of {reg5} to be consumed str_reg3_units_of_oil_of_reg5_to_be_consumed|{reg3} units of oil of {reg5} to be consumed str_of_food_which_must_come_before_everything_else_the_amount_is_s8|Of food, which must come before everything else, the amount is {s8} str_s9_and_the_variety_is_s8_|{s9} and the variety is {s8}. str_s9_of_drink_which_guests_will_expect_in_great_abundance_the_amount_is_s8|{s9} Of drink, which guests will expect in great abundance, the amount is {s8} str_s9_of_spice_which_is_essential_to_demonstrate_that_we_spare_no_expense_as_hosts_the_amount_is_s8_|{s9} Of spice, which is essential to demonstrate that we spare no expense as hosts, the amount is {s8}. str_s9_of_oil_which_we_shall_require_to_light_the_lamps_the_amount_is_s8|{s9} Of oil, which we shall require to light the lamps, the amount is {s8}. str_s9_overall_our_table_will_be_considered_s8|{s9} Overall, our table will be considered {s8}. str_rebel|rebel str_bandit|bandit str_relation_of_prisoner_with_captor_is_reg0|relation of prisoner with captor is {reg0} str_s5_suffers_attrition_reg3_x_s4|{s5} suffers attrition {reg3} x {s4} str_s10_said_on_s1_s11__|{s10} said on {s1} {s11}^^ str_totalling_casualties_caused_during_mission|Totalling casualties caused during mission... str_removing_s4_from_s5|Removing {s4} from {s5} str_s4_joins_prison_break|{s4} joins prison break str_helper_is_spawned|helper is spawned. str_leaving_area_during_prison_break|Leaving area during prison break str_talk_to_the_trainer|Talk to the trainer. str_woman|woman str_man|man str_noble|noble str_common|common str_may_find_that_you_are_able_to_take_your_place_among_calradias_great_lords_relatively_quickly|may find that you are able to take your place among Calradia's great lords relatively quickly str_may_face_some_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face some difficulties establishing yourself as an equal among Calradia's great lords str_may_face_great_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face great difficulties establishing yourself as an equal among Calradia's great lords str_current_party_morale_is_reg5_current_party_morale_modifiers_are__base_morale__50_party_size_s2reg1_leadership_s3reg2_food_variety_s4reg3s5s6_recent_events_s7reg4_total__reg5___|Current party morale is {reg5}.^Current party morale modifiers are ^^Base morale +{reg6}^Party size {s2}{reg1}^Leadership {s3}{reg2}^Food variety {s4}{reg3}{s5}{s6}^Recent events {s7}{reg4}^TOTAL {reg5}^^^ str_s1extra_morale_for_s9_troops__reg6_|{s1}Extra morale for {s9} troops {reg6}^ str_courtships_in_progress_|Courtships in progress ^ str_s1_s2_relation_reg3_last_visit_reg4_days_ago|{s1}^{s2}, relation {reg3}, last visit {reg4} days ago str_s1__poems_known|{s1}^^Poems known str_s1_storming_the_castle_of_love_allegoric|{s1}^Storming the Castle of Love (Allegoric) str_s1_kais_and_layali_tragic|{s1}^Kais and Layali (Tragic) str_s1_a_conversation_in_the_garden_comic|{s1}^A Conversation in the Garden (Comic) str_s1_helgered_and_kara_epic|{s1}^Helgered and Kara (Epic) str_s1_a_hearts_desire_mystic|{s1}^A Heart's Desire (Mystic) str_no_companions_in_service|No companions in service str_gathering_support|Gathering support str_expected_back_imminently|Expected back imminently str_expected_back_in_approximately_reg3_days|Expected back in approximately {reg3} days str_gathering_intelligence|Gathering intelligence str_diplomatic_embassy_to_s9|Diplomatic embassy to {s9} str_serving_as_minister|Serving as minister str_in_your_court_at_s9|In your court at {s9} str_under_arms|Under arms str_in_your_party|In your party str_attacking_enemy_army_near_s11|Attacking enemy army near {s11} str_holding_feast_at_s11|Holding feast at {s11} str_s9s10_current_state_s11_hours_at_current_state_reg3_current_strategic_thinking_s14_marshall_s12_since_the_last_offensive_ended_reg4_hours_since_the_decisive_event_reg10_hours_since_the_last_rest_reg9_hours_since_the_last_feast_ended_reg5_hours_percent_disgruntled_lords_reg7_percent_restless_lords_reg8__|{s9}{s10}^Current state {s11}^Hours at current state {reg3}^Current strategic thinking {s14}^Marshall {s12}^Since the last offensive ended {reg4} hours^Since the decisive event {reg10} hours^Since the last 18+ hour rest {reg9} hours^Since the last feast ended {reg5} hours^Percent disgruntled lords {reg7}%^Percent restless lords {reg8}%^^ str__right_to_rule_reg12|^Right to rule {reg12}. str_political_arguments_made_legality_reg3_rights_of_lords_reg4_unificationpeace_reg5_rights_of_commons_reg6_fief_pledges_reg7|Political arguments made ^Legality {reg3}^Rights of lords {reg4}^Unification/peace {reg5}^Rights of commons {reg6}^Fief pledges {reg7} str_renown_reg2_honour_rating_reg3s12_friends_s8_enemies_s6_s9|Renown {reg2}.^Honour rating {reg3}.{s12}^Friends {s8}.^Enemies {s6}.^{s9} str_you_lie_stunned_for_several_minutes_then_stagger_to_your_feet_to_find_your_s10_standing_over_you_you_have_lost_the_duel|You lie stunned for several minutes, then stagger to your feet, to find your {s10} standing over you. You have lost the duel. str_s10_lies_in_the_arenas_dust_for_several_minutes_then_staggers_to_his_feet_you_have_won_the_duel|{s10} lies in the arena's dust for several minutes, then staggers to his feet. You have won the duel str__this_castle_is_temporarily_under_royal_control| This castle is temporarily under royal control. str__this_castle_does_not_seem_to_be_under_anyones_control| This castle does not seem to be under anyone's control. str__this_town_is_temporarily_under_royal_control| This town is temporarily under royal control. str__the_townspeople_seem_to_have_declared_their_independence| The townspeople seem to have declared their independence. str_to_your_husband_s11|to your husband, {s11}. str__you_see_the_banner_of_your_wifehusband_s7_over_the_castle_gate| You see the banner of your {wife/husband}, {s7}, over the castle gate. str__the_banner_of_your_wifehusband_s7_flies_over_the_town_gates| The banner of your {wife/husband}, {s7}, flies over the town gates. str__the_lord_is_currently_holding_a_feast_in_his_hall|^The lord is currently holding a feast in his hall. str__join_the_feast| (join the ball) str_belligerent_drunk_in_s4|Belligerent drunk in {s4} str_belligerent_drunk_not_found|Belligerent drunk not found str_roughlooking_character_in_s4|Rough-looking character in {s4} str_roughlooking_character_not_found|Rough-looking character not found str__however_you_have_sufficiently_distinguished_yourself_to_be_invited_to_attend_the_ongoing_feast_in_the_lords_castle|. However, you have sufficiently distinguished yourself to be invited to attend the ongoing feast in the lord's castle. str_s8_you_are_also_invited_to_attend_the_ongoing_feast_in_the_castle|{s8}. You are also invited to attend the ongoing feast in the castle. str_s11_unfortunately_s12_was_wounded_and_had_to_be_left_behind|{s11} Unfortunately, {s12} was wounded and had to be left behind. str_s11_also_s12_was_wounded_and_had_to_be_left_behind|{s11} Also, {s12} was wounded and had to be left behind. str_with_the_s10|with the {s10} str_outside_calradia|outside Europe. str_you_have_been_indicted_for_treason_to_s7_your_properties_have_been_confiscated_and_you_would_be_well_advised_to_flee_for_your_life|You have been indicted for treason to {s7}. Your properties have been confiscated, and you would be well advised to flee for your life. str_by_order_of_s6_s4_of_the_s5_has_been_indicted_for_treason_the_lord_has_been_stripped_of_all_reg4herhis_properties_and_has_fled_for_reg4herhis_life_he_is_rumored_to_have_gone_into_exile_s11|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He is rumored to have gone into exile {s11}. str_local_notables_from_s1_a_village_claimed_by_the_s4_have_been_mistreated_by_their_overlords_from_the_s3_and_petition_s5_for_protection|local notables from {s1}, a village claimed by the {s4}, have been mistreated by their overlords from the {s3} and petition {s5} for protection str_villagers_from_s1_stole_some_cattle_from_s2|villagers from {s1} stole some cattle from {s2} str_villagers_from_s1_abducted_a_woman_from_a_prominent_family_in_s2_to_marry_one_of_their_boys|villagers from {s1} abducted a woman from a prominent family in {s2} to marry one of their boys str_villagers_from_s1_killed_some_farmers_from_s2_in_a_fight_over_the_diversion_of_a_stream|villagers from {s1} killed some farmers from {s2} in a fight over the diversion of a stream str_your_new_minister_|Your new minister str_s10_is_your_new_minister_and_|{s10} is your new minister, and str_due_to_the_fall_of_s10_your_court_has_been_relocated_to_s12|Due to the loss of {s10}, your court has been relocated to {s11} str_after_to_the_fall_of_s10_your_faithful_vassal_s9_has_invited_your_court_to_s11_|After to the loss of {s10}, your faithful vassal {s9} has invited your court to {s11} str_after_to_the_fall_of_s11_your_court_has_nowhere_to_go|After the loss of {s11}, your court has nowhere to go str_s8_wishes_to_inform_you_that_the_lords_of_s9_will_be_gathering_for_a_feast_at_his_great_hall_in_s10_and_invites_you_to_be_part_of_this_august_assembly|{s8} wishes to inform you that the lords of {s9} will be gathering for a feast at his great hall in {s10}, and invites you to be part of this exalted assembly. str_consult_with_s11_at_your_court_in_s12|Consult with {s11} at your court in {s12} str_as_brief_as_our_separation_has_been_the_longing_in_my_heart_to_see_you_has_made_it_seem_as_many_years|As brief as our separation has been, the longing in my heart to see you has made it seem as many years. str_although_it_has_only_been_a_short_time_since_your_departure_but_i_would_be_most_pleased_to_see_you_again|Although it has only been a short time since your departure, I would be most pleased to see you again. str_although_i_have_received_no_word_from_you_for_quite_some_time_i_am_sure_that_you_must_have_been_very_busy_and_that_your_failure_to_come_see_me_in_no_way_indicates_that_your_attentions_to_me_were_insincere_|Although I have received no word from you for quite some time, I am sure that you must have been very busy, and that your failure to come see me in no way indicates that your attentions to me were insincere. str_i_trust_that_you_have_comported_yourself_in_a_manner_becoming_a_gentleman_during_our_long_separation_|I trust that you have comported yourself in a manner becoming a gentleman during our long separation. str_it_has_been_many_days_since_you_came_and_i_would_very_much_like_to_see_you_again|It has been many days since you came, and I would very much like to see you again. str__you_should_ask_my_s11_s16s_permission_but_i_have_no_reason_to_believe_that_he_will_prevent_you_from_coming_to_see_me| You should ask my {s11} {s16}'s permission, but I have no reason to believe that he will prevent you from coming to see me. str__you_should_first_ask_her_s11_s16s_permission|. You should first ask her {s11} {s16}'s permission str__alas_as_we_know_my_s11_s16_will_not_permit_me_to_see_you_however_i_believe_that_i_can_arrange_away_for_you_to_enter_undetected| Alas, as we know, my {s11} {s16} will not permit me to see you. However, I believe that I can arrange a way for you to enter undetected. str__as_my_s11_s16_has_already_granted_permission_for_you_to_see_me_i_shall_expect_your_imminent_arrival| As my {s11} {s16} has already granted permission for you to see me, I shall expect your imminent arrival. str_visit_s3_who_was_last_at_s4s18|Visit {s3}, who was last at {s4}{s18} str_the_guards_at_the_gate_have_been_ordered_to_allow_you_through_you_might_be_imagining_things_but_you_think_one_of_them_may_have_given_you_a_wink|The guards at the gate have been ordered to allow you through. You might be imagining things, but you think one of them may have given you a wink str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_don_this_dress_and_throw_the_hood_over_your_face_i_will_smuggle_you_inside_the_castle_to_meet_her_in_the_guise_of_a_skullery_maid__the_guards_will_not_look_too_carefully_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Don this dress, and throw the hood over your face. I will smuggle you inside the castle to meet her in the guise of a scullery maid -- the guards will not look too carefully. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_wait_for_a_while_by_the_spring_outside_the_walls_i_will_smuggle_her_ladyship_out_to_meet_you_dressed_in_the_guise_of_a_shepherdess_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Wait for a while by the spring outside the walls. I will smuggle her ladyship out to meet you, dressed in the guise of a shepherdess. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_her_ladyship_asks_me_to_say_that_yearns_to_see_you_but_that_you_should_bide_your_time_a_bit_her_ladyship_says_that_to_arrange_a_clandestine_meeting_so_soon_after_your_last_encounter_would_be_too_dangerous|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you.^'I am {s11}'s nurse,' she whispers urgently. 'Her ladyship asks me to say that she yearns to see you, but that you should bide your time a bit. Her ladyship says that to arrange a clandestine meeting so soon after your last encounter would be too dangerous.' str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter|The guards glare at you, and you know better than to ask permission to enter. str_party_with_commander_mismatch__check_log_for_details_|Party with commander mismatch - check log for details str_doing_political_calculations_for_s9|Doing political calculations for {s9} str_current_wealth_reg1|Current wealth {reg1} str_wanted_bandits_spotted_by_s4|Wanted bandits spotted by {s4} str_s4_ready_to_voice_objection_to_s3s_mission_if_in_party|{s4} ready to voice objection to {s3}'s mission, if in party str_strange_that_one_didnt_seem_like_your_ordenary_troublemaker_he_didnt_drink_all_that_much__he_just_stood_there_quietly_and_watched_the_door_you_may_wish_to_consider_whether_you_have_any_enemies_who_know_you_are_in_town_a_pity_that_blood_had_to_be_spilled_in_my_establishment|Strange. That one didn't seem like your ordinary troublemaker. He didn't drink all that much -- he just stood there, quietly, and watched the door. You may wish to consider whether you have any enemies who know you are in town... A pity that blood had to be spilled in my establishment... str_you_never_let_him_draw_his_weapon_still_it_looked_like_he_was_going_to_kill_you_take_his_sword_and_purse_i_suppose_he_was_trouble_but_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|You never let him draw his weapon.... Still, it looked like he was going to kill you. Take his sword and purse, I suppose. He was trouble, but it's not good for an establishment to get a name as a place where men are killed. str_well_id_say_that_he_started_it_that_entitles_you_to_his_sword_and_purse_i_suppose_have_a_drink_on_the_house_as_i_daresay_youve_saved_a_patron_or_two_a_broken_skull_still_i_hope_he_still_has_a_pulse_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|The drunken bastard looked liked he meant to kill you. Here's a tip for helping keep the place clean. I'll have the bugger thrown in the street. str_stop_no_shooting_no_shooting|Stop! No shooting! No shooting! str_em_ill_stay_out_of_this|Em... I'll stay out of this. str_the_s12_is_a_labyrinth_of_rivalries_and_grudges_lords_ignore_their_lieges_summons_and_many_are_ripe_to_defect|The {s12} is a labyrinth of rivalries and grudges. Lords ignore their liege's summons, and many are ripe to defect. str_the_s12_is_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_defect_to_a_liege_that_they_consider_more_worthy|The {s12} is shaky. Many lords do not cooperate with each other, and some might be tempted to defect to a liege that they consider more worthy. str_the_s12_is_fairly_solid_some_lords_bear_enmities_for_each_other_but_they_tend_to_stand_together_against_outside_enemies|The {s12} is fairly solid. Some lords bear enmities for each other, but they tend to stand together against outside enemies. str_the_s12_is_a_rock_of_stability_politically_speaking_whatever_the_lords_may_think_of_each_other_they_fight_as_one_against_the_common_foe|The {s12} is a rock of stability, politically speaking. Whatever the lords may think of each other, they fight as one against the common foe. str_tribune_s12|Tribune {s12} str_lady_s12|Lady {s12} str_lord_s12|Lord {s12} str_resolve_the_dispute_between_s11_and_s12|Resolve the dispute between {s11} and {s12} str_in_doing_so_you_will_be_in_violation_of_your_truce_is_that_what_you_want|In doing so, you will be in violation of your truce. Is that what you want? str_if_you_attack_without_provocation_some_of_your_vassals_may_consider_you_to_be_too_warlike_is_that_what_you_want|If you attack without provocation, some of your vassals may consider you to be too warlike. Is that what you want? str_our_men_are_ready_to_ride_forth_at_your_bidding_are_you_sure_this_is_what_you_want|Our men are ready to ride forth at your bidding... Are you sure this is what you want? str_seek_recognition|seek recognition str_seek_vassalhood|seek vassalhood str_seek_a_truce|seek a truce str__promised_fief| (promised fief) str_no_fiefss12|(no fiefs){s12} str_fiefs_s0s12|(fiefs {s0}{s12}) str_please_s65_|Please {s65}, str__s15_is_also_being_held_here_and_you_may_wish_to_see_if_reg4shehe_will_join_us| {s15} is also being held here, and you may wish to see if {reg4?she he} will join us. str_one_thing_in_our_favor_is_that_s12s_grip_is_very_shaky_he_rules_over_a_labyrinth_of_rivalries_and_grudges_lords_often_fail_to_cooperate_and_many_would_happily_seek_a_better_liege|One thing in our favor is that {s12}'s grip is very shaky. He rules over a labyrinth of rivalries and grudges. Lords often fail to cooperate, and many would happily seek a better liege. str_thankfully_s12s_grip_is_fairly_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_seek_a_better_liege|Thankfully, {s12}'s grip is fairly shaky. Many lords do not cooperate with each other, and some might be tempted to seek a better liege. str_unfortunately_s12s_grip_is_fairly_strong_until_we_can_shake_it_we_may_have_to_look_long_and_hard_for_allies|Unfortunately, {s12}'s grip is fairly strong. Until we can shake it, we may have to look long and hard for allies. str_unfortunately_s12s_grip_is_very_strong_unless_we_can_loosen_it_it_may_be_difficult_to_find_allies|Unfortunately, {s12}'s grip is very strong. Unless we can loosen it, it may be difficult to find allies. str_playername_come_to_plague_me_some_more_have_you|{playername}... Come to plague me some more, have you? str_ah_it_is_you_again|Ah. It is you again... str_well_playername|Well, {playername} str_flagon_of_mead|glass of wine str_skin_of_kumis|glass of wine str_mug_of_kvass|glass of wine str_cup_of_wine|glass of wine str_you_intend_to_challenge_s13_to_force_him_to_retract_an_insult|You intend to challenge {s13} to force him to retract an insult. str_youll_have_to_speak_to_me_at_some_other_time_then|You'll have to speak to me at some other time, then. str_this_is_no_time_for_words|This is no time for words! str_of_course_my_wife|Of course, my wife. str_perhaps_not_our_marriage_has_become_a_bit_strained_dont_you_think|Perhaps not. Our marriage has become a bit strained, don't you think? str_why_is_that_my_wife_actually_our_marriage_has_become_such_that_i_prefer_to_have_a_witness_for_all_of_our_converations|Why is that, my wife? Actually, our marriage has become such that I prefer to have a witness for all of our converations. str_all_right_then_what_do_you_have_to_say_out_with_it|All right then. What do you have to say? Out with it. str_bah__im_in_no_mood_for_whispering_in_the_corner|Bah -- I'm in no mood for whispering in the corner. str_bah_i_dont_like_you_that_much_im_not_going_to_go_plot_with_you_in_some_corner|Bah. I don't like you that much. I'm not going to go plot with you in some corner. str_well__now_what_do_you_have_to_propose|Well -- now what do you have to propose? str_trying_our_hand_at_intrigue_are_we_i_think_not|Trying our hand at intrigue, are we? I think not str_hah_i_trust_you_as_a_i_would_a_serpent_i_think_not|Hah! I trust you as a I would a serpent. I think not. str_i_do_not_like_to_conduct_my_business_in_the_shadows_but_sometimes_it_must_be_done_what_do_you_have_to_say|I do not like to conduct my business in the shadows, but sometimes it must be done. What do you have to say? str_i_would_prefer_to_conduct_our_affairs_out_in_the_open|I would prefer to conduct our affairs out in the open. str_do_not_take_this_amiss_but_with_you_i_would_prefer_to_conduct_our_affairs_out_in_the_open|Do not take this amiss, but with you, I would prefer to conduct our affairs out in the open. str_hmm_you_have_piqued_my_interest_what_do_you_have_to_say|Hmm. You have piqued my interest. What do you have to say? str_em_lets_keep_our_affairs_out_in_the_open_for_the_time_being|Em... Let's keep our affairs out in the open, for the time being. str_thats_sensible__the_world_is_full_of_churls_who_poke_their_noses_into_their_betters_business_now_tell_me_what_it_is_that_you_have_to_say|That's sensible -- the world is full of churls who poke their noses into their betters' business. Now tell me what it is that you have to say. str_what_do_you_take_me_for_a_plotter|What do you take me for? A plotter? str_well_i_normally_like_to_keep_things_out_in_the_open_but_im_sure_someone_like_you_would_not_want_to_talk_in_private_unless_heshe_had_a_good_reason_what_is_it|Well, I normally like to keep things out in the open, but I'm sure someone like you would not want to talk in private unless {he/she} had a good reason. What is it? str_surely_we_can_discuss_whatever_you_want_to_discuss_out_here_in_the_open_cant_we|Surely we can discuss whatever you want to discuss out here in the open, can't we? str_im_a_simple__man_not_one_for_intrigue_but_id_guess_that_you_have_something_worthwhile_to_say_what_is_it|I'm a simple man, not one for intrigue, but I'd guess that you have something worthwhile to say. What is it? str_forgive_me_but_im_not_one_for_going_off_in_corners_to_plot|Forgive me, but I'm not one for going off in corners to plot. str_please_do_not_take_this_amiss_but_i_do_not_trust_you|Please do not take this amiss, but I do not trust you. str_certainly_playername_what_is_it|Certainly, {playername}. What is it? str_forgive_me_but_id_prefer_to_keep_our_conversations_in_the_open|Forgive me, but I'd prefer to keep our conversations in the open. str_please_do_not_take_this_amiss_but_im_not_sure_you_and_i_are_still_on_those_terms|Please do not take this amiss, but I'm not sure you and I are still on those terms. str_really_well_this_is_the_first_i_have_heard_of_it_unless_you_build_up_support_for_that_claim_you_may_find_it_difficult_to_find_allies_however_whenever_you_see_fit_to_declare_yourself_publically_as_queen_i_should_be_honored_to_be_your_consort|Really? Well, this is the first I have heard of it. Unless you build up support for that claim, you may find it difficult to find allies. However, whenever you see fit to declare yourself publically as queen, I should be honored to be your consort. str_yes_i_have_heard_such_talk_while_it_is_good_that_you_are_building_up_your_support_i_do_not_think_that_you_are_quite_ready_to_proclaim_yourself_yet_however_i_will_let_you_be_the_judge_of_that_and_when_you_decide_i_should_be_honored_to_be_your_consort|Yes... I have heard such talk. While it is good that you are building up your support, I do not think that you are quite ready to proclaim yourself yet. However, I will let you be the judge of that, and when you decide, I should be honored to be your consort. str_yes_and_many_others_in_calradia_think_so_as_well_perhaps_it_is_time_that_you_declared_yourself_and_we_shall_ride_forth_together_to_claim_your_throne_i_should_be_honored_to_be_your_consort|Yes... and many others in Calradia think so as well. Perhaps it is time that you declared yourself, and we shall ride forth together to claim your throne. I should be honored to be your consort. str_i_am_disturbed_about_my_lord_s15s_choice_of_companions|I am disturbed about my lord {s15}'s choice of companions. str_well_ill_be_honest_i_feel_that_sometimes_s15_overlooks_my_rights_and_extends_his_protection_to_the_unworthy|Well, I'll be honest. I feel that sometimes {s15} overlooks my rights, and extends {reg15?her his} protection to the unworthy. str_heh_one_thing_that_ill_say_about_s15_is_that_he_has_a_ripe_batch_of_bastards_in_his_court|Heh. One thing that I'll say about {s15} is that {reg15?she he} has a ripe batch of bastards in {reg15?her his} court. str_well_sometimes_i_have_to_say_that_i_question_s15s_judgment_regarding_those_who_he_keeps_in_his_court|Well, sometimes I have to say that I question {s15}'s judgment regarding those whom {reg15?she he} keeps in his court. str_s15_is_a_weak_man_who_too_easily_lends_his_ear_to_evil_council_and_gives_his_protection_to_some_who_have_done_me_wrong|{s15} is a weak ruler, who too easily lends an ear to evil council, and gives protection to some who have done me wrong. str_i_will_confess_that_sometimes_i_worry_about_s15s_judgment_particularly_in_the_matter_of_the_counsel_that_he_keeps|I will confess that sometimes I worry about {s15}'s judgment, particularly in the matter of the counsel that {reg15?she he} keeps.. str_what_do_i_think_i_think_that_s15_is_a_vile_pretender_a_friend_to_the_flatterer_and_the_hypocrite|What do I think? I think that {s15} is a vile pretender, a friend to the flatterer and the hypocrite. str_well_s15_is_not_like_you_ill_say_that_much|Well, {s15} is not like you. I'll say that much. str_s15_long_may_he_live|{s15}? Long may {reg15?she he} live! str_he_is_my_liege_that_is_all_that_i_will_say_on_this_matter|{s15} is my liege. That is all that I will say on this matter. str_that_you_are_the_rightful_heir_to_the_throne_of_calradia|That you are the rightful heir to the throne of Calradia? str_that_s14_is_the_rightful_ruler_of_calradia|That {s14} is the rightful ruler of Calradia? str_that_s14_will_rule_this_land_justly|That {s14} will rule this land justly? str_that_s14_will_protect_our_rights_as_nobles|That {s14} will protect our rights as nobles? str_that_s14_will_unify_this_land_and_end_this_war|That {s14} will unify this land and end this war? str_that_s14_will_reward_me_with_a_fief|That {s14} will reward me with a fief? str_king|king str_queen|queen str_khan|khan str_i|I str_according_to_the_ancient_law_and_custom_of_the_calradians_s45_should_be_s47|According to the ancient law and custom of the Calradians, {s45} should be {s47} str_because_s44_is_the_rightful_s47_of_the_s46|Because {s44} is the rightful {s47} of the {s46} str_you_speak_of_claims_and_legalities_yet_to_others_you_talk_of_bringing_peace_by_force|You speak of claims and legalities, yet to others you talk of bringing peace by force str_you_speak_of_bringing_peace_by_force_yet_to_others_you_make_legal_claims|You speak of bringing peace by force, yet to others you make legal claims. str_you_speak_to_some_of_upholding_the_rights_of_the_commons_yet_you_speak_to_others_of_uphold_the_rights_of_nobles_what_if_those_rights_are_in_conflict|You speak to some of upholding the rights of the commons, yet you speak to others of uphold the rights of nobles. What if those rights are in conflict? str_you_speak_to_me_of_upholding_my_rights_as_a_lord_but_to_others_you_talk_of_upholding_the_rights_of_all_commons_what_if_those_rights_come_into_conflict|You speak to me of upholding my rights as a lord, but to others you talk of upholding the rights of all commons. What if those rights come into conflict? str_a_claim_should_be_strong_indeed_before_one_starts_talking_about_it|A claim should be strong indeed before one starts talking about it. str_a_king_should_prove_his_valor_beyond_any_doubt_before_he_starts_talking_about_a_claim_to_the_throne|A king should prove his valor beyond any doubt before he starts talking about a claim to the throne. str_you_must_prove_yourself_a_great_warrior_before_men_will_follow_you_as_king|You must prove yourself a great warrior before men will follow you as king. str_a_claim_to_the_throne_should_be_strong_indeed_before_one_presses_it|A claim to the throne should be strong indeed before one presses it. str_indeed_but_a_man_must_also_prove_himself_a_great_warrior_before_men_will_follow_you_as_king|Indeed. But a man must also prove himself a great warrior before men will follow you as king. str_my_pigherd_can_declare_himself_king_if_he_takes_he_fancy_i_think_you_need_to_break_a_few_more_heads_on_tbe_battlefield_before_men_will_follow_you|My pigherd can declare himself king, if he takes he fancy. I think you need to break a few more heads on tbe battlefield before men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_suggest_that_you_to_build_your_claim_on_stronger_foundations_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would suggest that you to build your claim on stronger foundations, so that men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_advise_you_prove_yourself_on_the_field_of_battle_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would advise you prove yourself on the field of battle, so that men will follow you. str_talk_is_for_heralds_and_lawyers_real_kings_prove_themselves_with_their_swords|Talk is for heralds and lawyers. Real kings prove themselves with their swords. str_i_were_you_i_would_try_to_prove_myself_a_bit_more_before_i_went_about_pressing_my_claim|If I were you, I would try to prove myself a bit more before I went about pressing my claim. str_indeed_please_continue|Indeed. Please continue. str_me|me str_i_worry_about_those_with_whom_you_have_chosen_to_surround_yourself|I worry about those with whom you have chosen to surround yourself. str_there_are_some_outstanding_matters_between_me_and_some_of_your_vassals_|There are some outstanding matters between me and some of your vassals. str_my_liege_has_his_faults_but_i_dont_care_for_your_toadies|My liege has his faults but I don't care for your toadies. str_i_think_youre_a_good_man_but_im_worried_that_you_might_be_pushed_in_the_wrong_direction_by_some_of_those_around_you|I think you're a good man, but I'm worried that you might be pushed in the wrong direction by some of those around you. str_i_am_loathe_to_fight_alongside_you_so_long_as_you_take_under_your_wing_varlots_and_base_men|I am loathe to fight alongside you, so long as you take under your wing varlots and base men. str_ill_be_honest__with_some_of_those_who_follow_you_i_think_id_be_more_comfortable_fighting_against_you_than_with_you|I'll be honest -- with some of those who follow you, I think I'd be more comfortable fighting against you than with you. str_i_say_that_you_can_judge_a_man_by_the_company_he_keeps_and_you_have_surrounded_yourself_with_vipers_and_vultures|I say that you can judge a man by the company he keeps, and you have surrounded yourself with vipers and vultures. str_you_know_that_i_have_always_had_a_problem_with_some_of_our_companions|You know that I have always had a problem with some of our companions. str_politically_i_would_be_a_better_position_in_the_court_of_my_current_liege_than_in_yours|Politically, I would be a better position in the court of my current liege, than in yours. str_i_am_more_comfortable_with_you_and_your_companions_than_with_my_current_liege|I am more comfortable with you and your companions than with my current liege str_militarily_youre_in_no_position_to_protect_me_should_i_be_attacked_id_be_reluctant_to_join_you_until_you_could|Militarily, you're in no position to protect me, should I be attacked. I'd be reluctant to join you until you could. str_militarily_when_i_consider_the_lay_of_the_land_i_realize_that_to_pledge_myself_to_you_now_would_endanger_my_faithful_retainers_and_my_family|Militarily, when I consider the lay of the land, I realize that to pledge myself to you now would endanger my faithful retainers and my family. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_i_dont_mind_a_good_fight_but_i_like_to_have_a_chance_of_winning|Militarily, you're in no position to come to my help, if someone attacked me. I don't mind a good fight, but I like to have a chance of winning. str_militarily_you_would_have_me_join_you_only_to_find_myself_isolated_amid_a_sea_of_enemies|Militarily, you would have me join you, only to find myself isolated amid a sea of enemies. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_youd_let_me_be_cut_down_like_a_dog_id_bet|Militarily, you're in no position to come to my help, if someone attacked me. You'd let me be cut down like a dog, I'd bet. str_militarily_i_wouldnt_be_any_safer_if_i_joined_you|Militarily, I wouldn't be any safer if I joined you. str_militarily_i_might_be_safer_if_i_joined_you|Militarily, I might be safer if I joined you. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_very_high|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be very high. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_significant|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be significant. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_however_many_men_would_understand|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, however, many men would understand. str_i_will_not_have_it_be_said_about_me_that_i_am_a_traitor_that_is_my_final_decision_i_have_nothing_more_to_say_on_this_matter|I will not have it be said about me that I am a traitor. That is my final decision. I have nothing more to say on this matter. str_i_am_pledged_to_defend_s14_i_am_sorry_though_we_may_meet_on_the_battlefield_i_hope_that_we_will_still_be_friends|I am pledged to defend {s14}. I am sorry. Though we may meet on the battlefield, I hope that we will still be friends. str_i_really_cannot_bring_myself_to_renounce_s14_i_am_sorry_please_lets_not_talk_about_this_any_more|I really cannot bring myself to renounce {s14}. I am sorry. Please, let's not talk about this any more. str_however_i_have_decided_that_i_must_remain_loyal_to_s14_i_am_sorry|However, I have decided that I must remain loyal to {s14}. I am sorry. str_however_i_will_not_let_you_lead_me_into_treason_do_not_talk_to_me_of_this_again|However, I will not let you lead me into treason. Do not talk to me of this again. str_its_not_good_to_get_a_reputation_as_one_who_abandons_his_liege_that_is_my_decision_let_us_speak_no_more_of_this_matter|It's not good to get a reputation as one who abandons his liege. That is my decision. Let us speak no more of this matter. str_ive_decided_to_stick_with_s14_i_dont_want_to_talk_about_this_matter_any_more|I've decided to stick with {s14}. I don't want to talk about this matter any more. str_you_are_challenging_me_to_a_duel_how_droll_as_you_wish_playername_it_will_be_good_sport_to_bash_your_head_in|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. str_call_me_coward_very_well_you_leave_me_no_choice|Call me coward? Very well, you leave me no choice. str_reg3_hours|{reg3} hours. str_hour|hour. str_however_circumstances_have_changed_since_we_made_that_decision_and_i_may_reconsider_shortly_s16|However, circumstances have changed since we made that decision, and I may reconsider shortly. {s16} str_i_wish_to_marry_your_s11_s10_i_ask_for_your_blessing|I wish to marry your {s11}, {s10}. I ask for your blessing. str_i_wish_to_marry_your_s11_s10_i_ask_for_your_help|I wish to marry your {s11}, {s10}. I ask for your help. str_you_plan_to_marry_s3_at_a_feast_hosted_by_s4_in_s5_you_should_be_notifed_of_the_feast_as_soon_as_it_is_held|You plan to marry {s3} at a feast hosted by {s4} in {s5}. You should be notifed of the feast as soon as it is held. str_your_s11_|your {s11}, str_i_ask_again_may|I ask again may str_may|May str_very_well_as_far_as_im_concerned_i_suppose_she_can_see_most_anyone_she_likes__within_reason_of_course|Very well. As far as I'm concerned, I suppose she can see most anyone she likes - within reason, of course. str_very_well_an_alliance_with_you_could_be_valuable_go_chat_with_her_and_see_if_you_can_get_her_to_take_a_fancy_to_you_if_she_doesnt_and_if_we_still_want_to_conclude_this_business_then_i_can_make_her_see_reason|Very well. An alliance with you could be valuable. Go chat with her, and see if you can get her to take a fancy to you. If she doesn't, and if we still want to conclude this business, then I can make her see reason. str_you_have_my_blessing_to_pay_suit_to_her__so_long_as_your_intentions_are_honorable_of_course_depending_on_how_things_proceed_between_you_two_we_may_have_more_to_discuss_at_a_later_date|You have my blessing to pay suit to her -- so long as your intentions are honorable, of course. Depending on how things proceed between you two, we may have more to discuss at a later date. str_the_war_has_barely_begun_so_and_it_is_too_early_to_say_who_is_winning_and_who_is_losing|The war has barely begun, so and it is too early to say who is winning and who is losing. str_we_have_been_hitting_them_very_hard_and_giving_them_little_chance_to_recover|We have been hitting them very hard, and giving them little chance to recover. str_the_fighting_has_been_hard_but_we_have_definitely_been_getting_the_better_of_them|The fighting has been hard, but we have definitely been getting the better of them. str_they_have_been_hitting_us_very_hard_and_causing_great_suffering|They have been hitting us very hard, and causing great suffering. str_the_fighting_has_been_hard_and_i_am_afraid_that_we_have_been_having_the_worst_of_it|The fighting has been hard, and I am afraid that we have been having the worst of it. str_both_sides_have_suffered_in_the_fighting|Both sides have suffered in the fighting. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_think_we_are_getting_the_better_of_them|No clear winner has yet emerged in the fighting, but I think we are getting the better of them. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_fear_they_may_be_getting_the_better_of_us|No clear winner has yet emerged in the fighting, but I fear they may be getting the better of us. str_no_clear_winner_has_yet_emerged_in_the_fighting|No clear winner has yet emerged in the fighting. str_there_is_no_campaign_currently_in_progress|There is no campaign currently in progress. str_we_are_assembling_the_army|We are assembling the army. str_we_aim_to_take_the_fortress_of_s8|We aim to take the fortress of {s8}. str_we_are_on_a_raid_and_are_now_targeting_s8|We are on a raid, and are now targeting {s8}. str_we_are_trying_to_seek_out_and_defeat_s8|We are trying to seek out and defeat {s8}. str_we_are_riding_to_the_defense_of_s8|We are riding to the defense of {s8}. str_we_are_gathering_for_a_feast_at_s8|We are gathering for a feast at {s8}. str__however_that_may_change_shortly_s14| However, that may change shortly. {s14} str_it_is_our_custom_to_seal_any_such_alliances_with_marriage_and_in_fact_we_have_been_looking_for_a_suitable_groom_for_my_s11_s14|It is our custom to seal any such alliances with marriage, and in fact, we have been looking for a suitable groom for my {s11}, {s14}. str_once_again_|once again str_cheat__marriage_proposal|Cheat - marriage proposal str_you_plan_to_marry_s4_as_you_have_no_family_in_calradia_he_will_organize_the_wedding_feast|You plan to marry {s4}. As you have no family in Calradia, he will organize the wedding feast. str_s43_just_so_you_know_if_you_attack_me_you_will_be_in_violation_of_the_truce_you_signed_with_the_s34|{s43} Just so you know, if you attack me, you will be in violation of the truce you signed with the {s34} str_very_well__you_are_now_my_liege_as_well_as_my_husband|We can keep this short you are now my liege, as well as my husband, with all the mutual obligations which that entails. str_i_thank_you_reg39my_ladylord|I thank you, {reg39?my lady lord}. str_now_some_might_say_that_women_have_no_business_leading_mercenary_companies_but_i_suspect_that_you_would_prove_them_wrong_what_do_you_say|Now, some might say that women have no business leading mercenary companies, but I suspect that you would prove them wrong. What do you say? str_what_do_you_say_to_entering_the_service_of_s9_as_a_mercenary_captain_i_have_no_doubt_that_you_would_be_up_to_the_task|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. str_s9_asked_you_to_rescue_s13_who_is_prisoner_at_s24|{s9} asked you to rescue {s13}, who is prisoner at {s24}. str_s9_asked_you_to_attack_a_village_or_some_caravans_as_to_provoke_a_war_with_s13|{s9} asked you to attack a village or some caravans as to provoke a war with {s13}. str_s9_asked_you_to_catch_the_three_groups_of_runaway_serfs_and_bring_them_back_to_s4_alive_and_breathing_he_said_that_all_three_groups_are_heading_towards_s3|{s9} asked you to catch the three groups of runaway serfs and bring them back to {s4}, alive and breathing. He said that all three groups are heading towards {s3}. str_you_intend_to_bring_goods_to_s9_in_preparation_for_the_feast_which_will_be_held_as_soon_as_conditions_permit|You intend to bring goods to {s9} in preparation for the feast, which will be held as soon as conditions permit. str_hello_playername|Hello, {playername} str_ah_my_gentle_playername_how_much_good_it_does_my_heart_to_see_you_again| How much good it does my heart to see you again! Sometimes, I feel that there is a mystic bond between us that transcends the distance. str_playername__i_am_so_glad_to_see_you_again_i_must_say_i_do_envy_your_freedom_to_ride_out_and_experience_the_world| I must say, I do envy your freedom to ride out and experience the world. str_playername__i_am_so_glad_to_see_you_i_trust_that_you_have_been_behaving_honorably_since_last_we_met| I trust that you have been behaving honorably since last we met. str_playername__i_am_so_glad_that_you_were_able_to_come| I am so glad that you were able to come. str_i_do_enjoy_speaking_to_you_but_i_am_sure_you_understand_that_our_people_cluck_their_tongues_at_a_woman_to_spend_too_long_conversing_with_a_man_outside_her_family__although_the_heavens_know_its_never_the_man_who_is_held_to_blame_|I do enjoy speaking to you. But I am sure you understand that our people cluck their tongues at a woman to spend too long conversing with a man outside her family -- although the heavens know it's never the man who is held to blame. str_as_much_as_i_enjoy_speaking_to_you_i_do_not_care_to_be_gossiped_about_by_others_who_might_lack_my_grace_and_beauty_|As much as I enjoy speaking to you, I do not care to be gossiped about by others who might lack my grace and beauty. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_one_of_the_great_families_of_this_land_i_must_set_an_example_of_propriety_|I do so enjoy speaking to you. But as a daughter of one of the great families of this land, I must set an example of propriety. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_good_family_i_must_protect_my_reputation_|I do so enjoy speaking to you. But as a daughter of good family, I must protect my reputation. str_although_it_is_kind_of_you_to_pay_me_such_attentions_i_suspect_that_you_might_find_other_ladies_who_may_be_more_inclined_to_return_your_affection|Although it is kind of you to pay me such attentions, I suspect that you might find other ladies who may be more inclined to return your affection. str_as_flattered_as_i_am_by_your_attentions_perhaps_you_should_seek_out_another_lady_of_somewhat_shall_we_say_different_tastes|As flattered as I am by your attentions, perhaps you should seek out another lady of somewhat... shall we say... different tastes. str_as_flattered_as_i_am_by_your_attentions_i_am_a_daughter_of_good_family_and_must_be_aware_of_my_reputation_it_is_not_seemly_that_i_converse_too_much_at_one_time_with_one_man_i_am_sure_you_understand_now_if_you_will_excuse_me|As flattered as I am by your attentions, I am a daughter of good family and must be aware of my reputation. It is not seemly that I converse too much at one time with one man. I am sure you understand. Now, if you will excuse me... str_very_well__i_will_let_you_choose_the_time|Very well -- I will let you choose the time. str_good_i_am_glad_that_you_have_abandoned_the_notion_of_pushing_me_into_marriage_before_i_was_ready|Good! I am glad that you have abandoned the notion of pushing me into marriage before I was ready. str_i_am|I am str_s12_s11_to_s14|{s12} {s11} to {s14} str_s12_i_am_here_for_the_feast|{s12}. I am here for the feast. str_another_tournament_dedication_oh_i_suppose_it_is_always_flattering|Another tournament dedication? Oh, I suppose it is always flattering... str_do_you_why_what_a_most_gallant_thing_to_say|Do you? Why, what a most gallant thing to say. str_hmm_i_cannot_say_that_i_altogether_approve_of_such_frivolity_but_i_must_confess_myself_a_bit_flattered|Hmm.. I cannot say that I altogether approve of such frivolity, but I must confess myself a bit flattered. str_why_thank_you_you_are_most_kind_to_do_so|Why, thank you. You are most kind to do so. str_you_are_most_courteous_and_courtesy_is_a_fine_virtue_|You are most courteous, and courtesy is a fine virtue. str_hmm_youre_a_bold_one_but_i_like_that_|Hmm. You're a bold one, but I like that. str_ah_well_they_all_say_that_but_no_matter_a_compliment_well_delivered_is_at_least_a_good_start_|Ah, well, they all say that. But no matter. A compliment well delivered is at least a good start. str_oh_do_you_mean_that_such_a_kind_thing_to_say|Oh! Do you mean that? Such a kind thing to say! str_you_are_a_most_gallant_young_man_|You are a most gallant young man. str__do_come_and_see_me_again_soon| Do come and see me again soon. str_you_intend_to_ask_s12_for_permission_to_marry_s15|You intend to ask {s12} for permission to marry {s15}. str_you_intend_to_ask_s12_to_pressure_s10_to_marry_you|You intend to ask {s12} to pressure {s10} to marry you. str_do_be_careful_i_am_so_much_endebted_to_you_for_this|Do be careful! I am so much endebted to you for this... str_go_then__we_shall_see_which_of_you_triumphs|Go, then -- we shall see which of you triumphs... str_sigh_i_will_never_truly_understand_men_and_their_rash_actions|Sigh... I will never truly understand men, and their rash actions... str_you_intend_to_challenge_s13_to_force_him_to_relinquish_his_suit_of_s11|You intend to challenge {s13} to force him to relinquish his suit of {s11}. str_farewell|Farewell. str_farewell_playername|Farewell, {playername}. str___we_believe_that_there_is_money_to_be_made_selling_| We believe that there is money to be made selling str__we_carry_a_selection_of_goods_although_the_difference_in_prices_for_each_is_not_so_great_we_hope_to_make_a_profit_off_of_the_whole| We carry a selection of goods. Although the difference in prices for each is not so great, we hope to make a profit off of the whole. str_s14and_other_goods|{s14}and other goods. str__have_you_not_signed_a_truce_with_our_lord| Have you not signed a truce with our lord? str_parole|parole str_normal|normal str__meanwhile_s51_reg2areis_being_held_in_the_castle_but_reg2havehas_made_pledges_not_to_escape_and_reg2areis_being_held_in_more_comfortable_quarters| Meanwhile, {s51} {reg2?are is} being held in the castle, but {reg2?have has} made pledges not to escape, and {reg2?are is} being held in more comfortable quarters. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_it_would_boost_your_own_standing_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {sire/my lady}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm and sapping your authority. If you could persuade the lords to reconcile, it would boost your own standing. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_i_imagine_that_s7_would_be_most_pleased_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {my lord/my lady}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm. If you could persuade the lords to reconcile, I imagine that {s7} would be most pleased. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str__of_course_the_land_is_currently_at_peace_so_you_may_have_better_luck_in_other_realms| Of course, the land is currently at peace, so you may have better luck in other realms. str_here|here str_over|over str_s8_in_s12|{s8} in {s12} str__has_put_together_a_bounty_on_some_bandits_who_have_been_attacking_travellers_in_the_area| has put together a bounty on some bandits who have been attacking travellers in the area. str__is_looking_for_a_way_to_avoid_an_impending_war| is looking for a way to avoid an impending war. str__may_need_help_rescuing_an_imprisoned_family_member| may need help rescuing an imprisoned family member. str__has_been_asking_around_for_someone_who_might_want_work_id_watch_yourself_with_him_though| has been asking around for someone who might want work. I'd watch yourself with him, though. str_town|town. str_castle|castle. str__but_he_is_holding_there_as_a_prisoner_at_dungeon_of_s13| But {reg4?she he} is being held there as a prisoner in the dungeon of {s13}. str_they_say_that_s9_is_a_most_conventional_maiden__devoted_to_her_family_of_a_kind_and_gentle_temperament_a_lady_in_all_her_way|They say that {s9} is a most conventional maiden - devoted to her family, of a kind and gentle temperament, a lady in all her way. str_they_say_that_s9_is_a_bit_of_a_romantic_a_dreamer__of_a_gentle_temperament_yet_unpredictable_she_is_likely_to_be_led_by_her_passions_and_will_be_trouble_for_her_family_ill_wager|They say that {s9} is a bit of a romantic, a dreamer -- of a gentle temperament, yet unpredictable. She is likely to be led by her passions, and will be trouble for her family, I'll wager. str_they_say_that_s9_is_determined_to_marry_well_and_make_her_mark_in_the_world_she_may_be_a_tremendous_asset_for_her_husband__provided_he_can_satisfy_her_ambition|They say that {s9} is determined to marry well and make her mark in the world. She may be a tremendous asset for her husband -- provided he can satisfy her ambition! str_they_say_that_s9_loves_to_hunt_and_ride_maybe_she_wishes_she_were_a_man_whoever_she_marries_will_have_a_tough_job_keeping_the_upper_hand_i_would_say|They say that {s9} loves to hunt and ride. Maybe she wishes she were a man! Whoever she marries will have a tough job keeping the upper hand, I would say. str_they_say_that_s9_is_a_lady_of_the_highest_moral_standards_very_admirable_very_admirable__and_very_hard_to_please_ill_warrant|They say that {s9} is a lady of the highest moral standards. Very admirable, very admirable -- and very hard to please, I'll warrant. str_s9_is_now_betrothed_to_s11_soon_we_believe_there_shall_be_a_wedding|{s9} is now betrothed to {s11}. Soon, we believe, there shall be a wedding! str_i_have_not_heard_any_news_about_her|I have not heard any news about her. str_they_say_that_s9_has_shown_favor_to_s11_perhaps_it_will_not_be_long_until_they_are_betrothed__if_her_family_permits|They say that {s9} has shown favor to {s11}. Perhaps it will not be long until they are betrothed -- if her family permits. str_they_say_that_s9_has_been_forced_by_her_family_into_betrothal_with_s11|They say that {s9} has been forced by her family into betrothal with {s11}. str_they_say_that_s9_has_agreed_to_s11s_suit_and_the_two_are_now_betrothed|They say that {s9} has agreed to {s11}'s suit, and the two are now betrothed. str_they_say_that_s9_under_pressure_from_her_family_has_agreed_to_betrothal_with_s11|They say that {s9}, under pressure from her family, has agreed to betrothal with {s11}. str_they_say_that_s9_has_refused_s11s_suit|They say that {s9} has refused {s11}'s suit. str_they_say_that_s11_has_tired_of_pursuing_s9|They say that {s11} has tired of pursuing {s9}. str_they_say_that_s9s_family_has_forced_her_to_renounce_s11_whom_she_much_loved|They say that {s9}'s family has forced her to renounce {s11}, whom she much loved. str_they_say_that_s9_has_run_away_with_s11_causing_her_family_much_grievance|They say that {s9} has run away with {s11}, causing her family much grievance. str_they_say_that_s9_and_s11_have_wed|They say that {s9} and {s11} have wed. str_they_say_that_s9_was_recently_visited_by_s11_who_knows_where_that_might_lead|They say that {s9} was recently visited by {s11}. Who knows where that might lead! str_there_is_not_much_to_tell_but_it_is_still_early_in_the_season|There is not much to tell, but it is still early in the season str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_but_it_has_been_going_on_for_a_couple_of_days_and_is_about_to_end_|{s12}There is a feast of the {s3} in progress at {s4}, but it has been going on for a couple of days and is about to end. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_should_last_for_at_least_another_day_|{s12}There is a feast of the {s3} in progress at {s4}, which should last for at least another day. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_has_only_just_begun_|{s12}There is a feast of the {s3} in progress at {s4}, which has only just begun. str_not_at_this_time_no|Not at this time, no. str_s12the_great_lords_bring_their_daughters_and_sisters_to_these_occasions_to_see_and_be_seen_so_they_represent_an_excellent_opportunity_to_make_a_ladys_acquaintance|{s12}The great lords bring their daughters and sisters to these occasions to see and be seen, so they represent an excellent opportunity to make a lady's acquaintance. str_you_will_not_be_disappointed_sirmadam_you_will_not_find_better_warriors_in_all_calradia|You will not be disappointed {sir/madam}. You will not find better warriors in all Calradia. str_your_excellency|your excellency str_s10_and_s11|{s10} and {s11} str_your_loyal_subjects|your loyal subjects str_loyal_subjects_of_s10|loyal subjects of {s10} str_the|the str_we|we str_track_down_s7_and_defeat_him_defusing_calls_for_war_within_the_s11|Track down {s7} and defeat him, defusing calls for war within the {s11}. str_track_down_the_s9_who_attacked_travellers_near_s8_then_report_back_to_the_town|Track down the {s9} who attacked travellers near {s8}, then report back to the town. str_do_you_wish_to_award_it_to_one_of_your_vassals|Do you wish to award it to one of your vassals? str_who_do_you_wish_to_give_it_to|Who do you wish to give it to? str_sire_my_lady_we_have_taken_s1_s2|{Sire/My lady}, we have taken {s1}. {s2} str_s12i_want_to_have_s1_for_myself|{s12}I want to have {s1} for myself. {s2} str_fiefs_s0|(fiefs {s0}) str_production_setting_buy_from_market|We are buying raw materials from the market. str_production_setting_buy_from_inventory|We are only using the raw materials in our inventory. str_production_setting_produce_to_inventory|We are putting our output into the inventory. str_production_setting_produce_to_market|We are selling our output directly into the inventory. str_feast_quest_expired|You were unable to hold a feast as planned. Most likely, major faction campaigns or other events intervened. You may attempt to hold the feast again, if you wish. str_whereabouts_unknown|Whereabouts unknown. str_mulberry_groves|acres of mulberry groves str_olive_groves|acres of olive groves str_acres_flax|acres of flax fields str_enterprise_enemy_realm|{Sir/Madame}, you are an enemy of this realm. We cannot allow you to buy land here. str_you_intend_to_denounce_s14_to_s13_on_behalf_of_s12|You intend to privately denounce {s14} to {s13} on behalf of {s12} str_you_intend_to_denounce_s14_to_his_face_on_behalf_of_s14|You intend to openly denounce {s14} to his face, on behalf of {s12} str_you_intend_to_bring_gift_for_s14|You intend to bring velvet and furs to {s12}. Then, speak to {s14}, to see if {s12} was able to arrange a reconciliation. str_we_will_gather_the_army_but_not_ride_until_we_have_an_objective|We will gather the army, but not ride forth until we have an objective. str_we_shall_lay_siege_to_an_easy_fortress_to_capture|We are concentrating out forces on their most vulnerable fortress. str_we_shall_strike_at_the_heart_of_our_foe_and_seize_the_fortress_of_s14|We intend to strike a blow which will do them the greatest damage. str_we_shall_take_the_fortress_of_s14_which_appears_easily_defensible|We aim to take a fortress which is easy for us to defend. str_we_shall_cut_a_fiery_trail_through_their_richest_lands_to_draw_them_out_to_battle|We leave a fiery trail through their richest lands to draw them out to battle. str_strategy_criticism_rash|I believe that this strategy is rash, and needlessly exposes our forces to danger. str_strategy_criticism_cautious|I believe that this strategy is overly cautious, and will see our army melt away from boredom without us achieving any successes. str_tavernkeeper_invalid_quest| had some sort of business going on, but I'm having trouble remembering the details. str_faction_title_male_player|Lord {s0} str_faction_title_male_1|Count {s0} str_faction_title_male_2|Boyar {s0} str_faction_title_male_3|{s0} Noyan str_faction_title_male_4|Jarl {s0} str_faction_title_male_5|Count {s0} str_faction_title_male_6|Emir {s0} str_faction_title_female_player|Lady {s0} str_faction_title_female_1|Countess {s0} str_faction_title_female_2|Boyarina {s0} str_faction_title_female_3|{s0} Hatun str_faction_title_female_4|Grevinne {s0} str_faction_title_female_5|Countess {s0} str_faction_title_female_6|Sayeda {s0} str_name_kingdom_text|What will be the name of your kingdom? str_default_kingdom_name|{s0}'s Kingdom str_lord_defects_ordinary|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}, and joined the {s2} str_lord_defects_player|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_defects_player_faction|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_indicted_player_faction|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He wishes to join your kingdom. You may find him in your court to receive {reg?her his} allegiance, if you wish it. str_lord_indicted_dialog_approach|Greetings, {my lord/my lady}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {his/her} vassals well, and if you will have me, I would be honored to pledge myself as your vassal. str_lord_indicted_dialog_approach_yes|And I would be honored to accept your pledge. str_lord_indicted_dialog_approach_no|I'm sorry. Your service is not required. str_lord_indicted_dialog_rejected|Indeed? Well, perhaps your reputation is misleading. Good day, {my lord/my lady} -- I go to see if another ruler in Calradia is more appreciative of my talents. str__has_been_worried_about_bandits_establishing_a_hideout_near_his_home| has been worried about bandits establishing a hideout in his area. str_bandit_lair_quest_description|Find and destroy the {s9}, and report back to {s11}. str_bandit_hideout_preattack|You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion? str_bandit_hideout_failure|The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travellers. str_bandit_hideout_success|With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, as now yours. str_bandit_approach_defile|down a narrow defile str_bandit_approach_swamp|through a pine swamp str_bandit_approach_thickets|through a series of dense thickets str_bandit_approach_cliffs|up a path along the side of a cliff str_bandit_approach_cove|down a stream bed cutting through the sea-cliffs str_political_explanation_lord_lacks_center|In this case, the fief should go to a lord who has no land and no income. str_political_explanation_lord_took_center|In this case, the fortress should go to the one who captured it. str_political_explanation_most_deserving_friend|In this case, I looked to my close friends and companions, and decided to give the fief to the most deserving. str_political_explanation_most_deserving_in_faction|In this case, I looked to all the lords of the realm, and decided to give the fief to the most deserving. str_political_explanation_self|In the absence of any clear other candidate, I nominate myself. str_political_explanation_marshal|I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy. str_prisoner_at_large|large, after the captors were defeated in battle. I expect your friend will resurface shortly. str_quick_battle_scene_1|Farmhouse str_quick_battle_scene_2|Oasis str_quick_battle_scene_3|Tulbuk's Pass str_quick_battle_scene_4|Haima Castle str_quick_battle_scene_5|Ulbas Castle str_quick_battle_troop_1|There is a reason no one goes about the cities without armed guards once the sun sets, and that reason is Rodrigo de Braganca. Once a bright eyed merchant who arrived at Tihr with a small fortune in rubies and a dream to corner the velvet market, he was soon reduced to a pauper, having lost everything to cutthroat competition with the colluding Rhodok merchant guilds. But he soon turned measuring scales into swords, and applied his considerable business smarts into building up the deadliest criminal enterprise in Veluca, with hideouts and operations in every major town. He has attained his goal, for the price on his head is greater than the riches he once pursued. Now he takes great pleasure in relieving his former competitors of their worldly goods -— and worries. str_quick_battle_troop_2|Usiatra usurped leadership of the group of bandits that occupied Siri, a rural village in the southern deserts outside the realm of Calradia, in a curt and bloody fashion when she was seventeen years old. Under her direction, the band of ruffians quickly expanded their operations across the southlands. Her shrewd, decisive manner, combined with her merciless ambition which she acts upon with inhuman composure and cruelty, garners fanatic admiration from those that follow her. As such, amongst her own she lives a decadent, spoilt lifestyle -- built upon the violent plundering she exacts in her travels. Her military strength and natural strategic wit allowed her outfit to remain undealt with in her homeland, and now she turns her eye towards the rich lands of Calradia to sustain her war band. str_quick_battle_troop_3|The second son of a minor noble living near Uxkhal, Hegen was educated in the art of war and single combat. After being knighted he served as a paid knight in the army of the lord of Uxkhal and fought against the Vaegirs before leading a group of outriders that defeated a Khergit raid near Amere. The ensuing counter raid and the following two campaigns earned him glory and fame as a warrior. Unfortunately, he lost any chance of further prestige when peace was declared and he was discharged. With no hope of inheriting and his skills at war languishing in peace, he assembled other young warriors and set out as a mercenary captain. He now hopes to take advantage of the fact that Calradia never lacks warring states in need of mercenaries. str_quick_battle_troop_4|Konrad is a professional mercenary from the distant land of Balion, far beyond the vast western ocean. Having spent most of his years on campaign and seen countless battles, Konrad has grown to love his life as a soldier of fortune. Though he once had his nose flattened by a mace blow and has received many wounds, he has nevertheless survived this harsh existence through the strength of his arm, innate cunning and pure luck. Hearing of the lucrative career opportunities awaiting a man of his talents in Calradia, Konrad chartered a vessel and crossed the sea with his men in search of new wars to fight in. A sellsword with no ties to any of the Calradian states, he is more than happy to offer his services to any lord with a fat enough coin-purse. str_quick_battle_troop_5|Sverre is one of the so-called sea raiders -- freebooters and lawless men from the icy realm of Jumne beyond the North Sea, also said to be the ancestral home of the Nords. Already as a young man he has been along on many raids against both his distant cousins in the Wercheg region and the Vaegirs. However, Sverre was always a sharp lad, and it didn't take him long to see that Calradia was a far more prosperous land than his own, and that he could have a better life here than among his own people. During a raid on Jayek, Sverre stole away while his comrades were busy looting the village and taking captives. Passing himself off as a yokel from the Chalbek mountains, Sverre quickly built up a reputation for himself as a fierce fighter, and he now seeks his fortune at the head of a mercenary band. str_quick_battle_troop_6|Hailing from Charnye, in the far reaches of the Vaegir tundra, Borislav is a hunter. For all of his life he has tracked the beasts of the wild for their meat and fur, living off the land just as his forefathers had done in happier days, before the endless wars. Now, the game is quick to take fright from the constant sounds of battle, and the wanton slaughter of animals by soldiers has left empty those forests that have not been burnt down. Facing starvation, Borislav chose to turn his great skill with bow and spear, learned from hunting stag, wolf, and bear, to the practice of hunting men, and his steady hand and keen eye have claimed many lives. Borislav does not care much for the disputes of kingdoms, and is only really interested in keeping himself and his men fed. str_quick_battle_troop_7|Stavros was born in the independent city-state of Zendar, and spent much of his adult life serving in the town watch under the famous constable Hareck. Stavros' leadership and prowess were instrumental in ridding the area of the dreaded river pirates, but even he was powerless against the calamity that befell the city. When Zendar was razed to the ground by a great horde of sea raiders, Stavros fled the burning city in a crowd of refugees. After a brief period of wandering and odd jobs, he found a place in a mercenary company, eventually rising to become its leader due to his dedication and tactical aptitude. He now devotes most of his efforts to working with manhunters and local authorities against the sea raiders and other outlaws, trying to keep the land safe for travelers. str_quick_battle_troop_8|Growing up with one of the nomadic tribes deep in the desert beyond Sarranid lands, Gamara learned early on how to hunt with sling and spear. However, the simple life and pitiless conditions in the desert did not satisfy her, and she burned with a desire to see the great world beyond that she had heard so many wondrous tales about. Life is not easy for an adventuring young woman, and Gamara had to learn the ways of Calradia quickly. Taking the weapons and armor of a soldier who had attacked her after a dispute, Gamara now hides her beauty under thick Sarranid garb, and many never even suspect she is a woman –- certainly as a force on the battlefield she is as dangerous as any man. She has gathered about her a group of followers, and together they wander the war-torn land in search of glory. str_quick_battle_troop_9|Aethrod is not a noble person. He's changed his name twice, and is blamed for most of the crimes on Vaegir territory. True or not, he claims to never have taken an innocent man's life, and considers himself a patriotic citizen, several times bringing his band or renegades to the assistance of his faction, when it is threatened. In times of peace, however, most lords must be careful when he is in the vicinity due to his daring personality and willingness to challenge a lord. Born and rasied in the slums of Reyvadin, he learned how to use a bow at an early age and ran away from home a fourteen. Now at thirty two, his archery skills are near perfect and though he can't ride a horse well, he can hit one at the furthest of distances. Tough as nails and sharp as a hawk, he is a true local legend. str_quick_battle_troop_10|Being the daughter of one of the most infamous bandit leaders in the Sarranid realm isn't always easy, but Zaira seems to have managed quite well. Unlike most women she grew up learning the ways of the desert warrior and is deadly with the sword as well as the bow. While the other girls her age learned how to manage the household, Zaira learned how to best gut a merchant before taking his money. At the age of sixteen Zaira had killed more men than the average veteran in the Sultan's army. Just before her twentieth brithday her father was killed in brawl with another bandit leader. As the only child, Zaira now took control of her father's band. After avenging her father, she quickly picked up where he had left. Now she's on a good way of establishing her own reputation has a bandit leader. str_quick_battle_troop_11|Argo Sendnar had quite a diversified life. When he arrived at Calradia, working as a trader, he hoped for more income than in Lokti. Little did he know, that the wartorn Calradia was a wasps' nest for bandits and cutthroats that made trading a lot more complicated than in Lokti. Being bought out by another competeting trader, after losing all his goods and money due to caravan raids, he was forced to serve as a caravan guard to make a living. Despite his pathetic fighting skills, he soon found an employment on one of the more dangerous routes through Calradia. Due to sheer luck he managed to stay alive long enough to aquire enough combat experience and money to start his own buisness as a caravan master, offering his services to traders in need of defense for their goods. str_tutorial_training_ground_intro_message|Walk around the training field and speak with the fighters to practice various aspects of Mount Blade combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen, and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like. str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offense) str_siege_defense|Siege (Defense) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshalship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you would dispute my claim to the crown of Calradia. Needless to say, I am not pleased by this news. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} The {s8} declared war out of personal enmity str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} The {s8} declared war in response to border provocations str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} The {s8} declared war to curb the other realm's power str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} The {s8} declared war to regain lost territory str__family_|^Family str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|is already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_reason|{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrollng down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, comes near you to speak... str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the bandit lair near {s9}, and free the brother of the {s10} merchant. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|{Sir/My lady} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look, {sir/my lady}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated. str_start_up_quest_message_1|{s9} wants you to capture a smuggler operating near {s1} and learn where the smugglers' den is. Once you do so, you report to him at the tavern in {s1}. str_start_up_quest_message_2|Find and defeat a group of bandits lurking near {s9}, and learn where your employer's brother has been taken. str_start_up_quest_message_3|Rescue the merchant's brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided that an attack on str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going offensive we should protect our lands if there is any threat. So this can be reason marshall choosed defending {s4}. str_are_you_all_right|Now... Let me explain my proposition str_you_are_awake|Ah -- you're awake. It's good to see that you can still walk. You're lucky that we came along. I had been speaking with the watch, when we heard the sounds of a fight and ran to see what was happening. We didn't arrive in time to prevent you getting knocked down, but we may have saved you from getting your throat cut... Now... Maybe you can help me... str_save_town_from_bandits|Let {s9} know when you are ready to attack the smugglers. Don't bother him until you are. str_you_fought_well_at_town_fight_survived|Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. str_you_fought_normal_at_town_fight_survived|Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|Ah! You're alive. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment.... str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchants house. str_start_lost_duel|Wounded in your duel, though not seriously, you vaguely remember being carried back to your inn while semi-concious and having your wounds bandaged. str_start_won_duel|Victorious in your duel, you returned to your inn and attempt to get some rest, putting the whole unfortunate matter behind you. str_journey_to_reyvadin|Your coach entered London across the dirt-covered Kensington High Street. The sides of the road were lined mostly with gardens and country houses until you hit the busy market section of Pall Mall. From Pall Mall you travelled through Charing Cross into the Whitehall. The East side of Whitehall was lined with governmental buildings, but the West side was mostly shops and run-down housing. You felt a little uneasy as you passed the notoriously crime-ridden Scotland Yard---known by all as a meeting place of thieves. str_journey_to_praven|Your coach entered Paris via the Rue de L'Hôtel Dieu, an ancient road that afforded you occasional glimpes of the gardens of the Palais des Tuileries. The part of the city you passed through was fairly wealthy and became increasingly tightly packed and bustling with trade as you drew nearer and nearer the Seine. The Quays along the Seine were packed from one edge to the other with aggresive merchants and their prey. You were spared by virtue of being in a vehicle. str_journey_to_jelkala|As you came into Berlin, you had a good view of the remnents of the remnants of the old fortress city. On the way to your destination you passed through the world-famous boulevard of Unter den Linden. There you were awed the magnificence of the old Zeughaus, the majesty of the State Opera and finally the simple stateliness of the Brandenburg Gate, though you couldn't help but feel the gate looked bald without the famous quadriga. str_journey_to_sargoth|You came into Vienna along the Danube, catching the odd glimpse of the famous Schönbrunn Palace in the distance. As you entered the city proper you were taken aback by the scale and magnificence of the buildings---every street seemed to be lined with massive and wealthly buildings, though not so massive as to block your view of the Eastern Alps which could be seen clearly through a light morning fog. A few military officers darted up and down the streets, but otherwise there seemed to be few people about. Most were probably anxious about events to come. str_journey_to_tulga|Your coach entered Frankfurt along a quiet road that straddled the river Main. The tower of the Cathedral of Saint Bartholomaus never left your view as you rode towards the city centre. On your way you passed through the Römerberg, a square lined with towering Medieval buildings. The facades of the square were once a world-famous sight but are now neglected and run-down. Despite the condition of the buildings, the market was busy and seemingly not at all slowed by the war and the embargoes that plagued the land. str_journey_to_shariz|A little light snow fell as you road north along the river Neva before being cast off by the sun as you turned from the dirt roads onto the Nevsky Prospect after crossing the Obvodny Canal. Nevsky Prospect was the heart of the city, lined with shops of every kind, wealthly housing and all the meeting places of high society. It took you West across the river Fontanka, then the Griboyedova and finally the Moyka, after which you came to the head of the Russian Empire at the Admiralty and Palace Square. str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of wine, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent kingdom, you no longer maintain a court str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|the steppes str_the_deserts|the deserts str_the_tundra|the tundra str_the_forests|the forests str_the_highlands|the highlands str_the_coast|the coast str_my_lady_not_sufficient_chemistry|My lady, there are other maidens who have captured my heart. str_my_lady_engaged_to_another|My lady, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent kingdom, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_calradia|{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of Calradia. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and her family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_calradia|{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer all Calradia. str_master_vinter|Master vinter str_s54_has_left_the_realm|{s54} has left the realm. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|oil press str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weavery str_wool_cloth_site|wool weavery str_velvet_site|dyeworks str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} francs. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_you_are_a_lord_lady_of_s8_s9|You are a {lord/lady} of {s8}.^{s9} str_you_are_king_queen_of_s8_s9|You are {king/queen} of {s8}.^{s9} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is cancelled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[SERVER] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_cantenlist|Cannot purchase; Party is full. str_cantpurchase|Cannot purchase; Not enough francs. str_rank_scum|Common Scum str_military_payment_from_s0|Salary payment from {s0} str_start_smugglers_lost|The last thing you recall was lying face down in the dirt, bleeding from your wounds. You awoke once again in your room, bandaged and barely alive. You thought you should check the tavern to see if anyone else survived. str_start_smugglers_won|After the last of the smugglers had been cleared out, looting of the smuggled goods began en masse. Eventually all were ordered to stop and some men were sent back to town for waggons. You and those that hadn't been ordered to remain as guards returned to town. str_key_0|0 str_key_1|1 str_key_2|2 str_key_3|3 str_key_4|4 str_key_5|5 str_key_6|6 str_key_7|7 str_key_8|8 str_key_9|9 str_key_a|A str_key_b|B str_key_c|C str_key_d|D str_key_e|E str_key_f|F str_key_g|G str_key_h|H str_key_i|I str_key_j|J str_key_k|K str_key_l|L str_key_m|M str_key_n|N str_key_o|O str_key_p|P str_key_q|Q str_key_r|R str_key_s|S str_key_t|T str_key_u|U str_key_v|V str_key_w|W str_key_x|X str_key_y|Y str_key_z|Z str_key_numpad_0|Numpad 0 str_key_numpad_1|Numpad 1 str_key_numpad_2|Numpad 2 str_key_numpad_3|Numpad 3 str_key_numpad_4|Numpad 4 str_key_numpad_5|Numpad 5 str_key_numpad_6|Numpad 6 str_key_numpad_7|Numpad 7 str_key_numpad_8|Numpad 8 str_key_numpad_9|Numpad 9 str_key_num_lock|Num lock str_key_numpad_slash|Numpad slash str_key_numpad_multiply|Numpad multiply str_key_numpad_minus|Numpad minus str_key_numpad_plus|Numpad plus str_key_numpad_enter|Numpad enter str_key_numpad_period|Numpad period str_key_insert|Insert str_key_delete|Delete str_key_home|Home str_key_end|End str_key_page_up|Page up str_key_page_down|Page down str_key_up|Up str_key_down|Down str_key_left|Left str_key_right|Right str_key_f1|F1 str_key_f2|F2 str_key_f3|F3 str_key_f4|F4 str_key_f5|F5 str_key_f6|F6 str_key_f7|F7 str_key_f8|F8 str_key_f9|F9 str_key_f10|F10 str_key_f11|F11 str_key_f12|F12 str_key_space|Space str_key_escape|Escape str_key_enter|Enter str_key_tab|Tab str_key_back_space|Back space str_key_open_braces|Open braces str_key_close_braces|Close braces str_key_comma|Comma str_key_period|Period str_key_slash|Slash str_key_back_slash|Back slash str_key_equals|Equals str_key_minus|Minus str_key_semicolon|Semicolon str_key_apostrophe|Apostrophe str_key_tilde|Tilde str_key_caps_lock|Caps lock str_key_left_shift|Left shift str_key_right_shift|Right shift str_key_left_control|Left control str_key_right_control|Right control str_key_left_alt|Left alt str_key_right_alt|Right alt
https://w.atwiki.jp/mainichi-matome/pages/42.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 "Deadly 'iku iku byo' reaches a climax"「致命的な'イクイク病'は頂点に達している」 関連情報 拡散情報 関連ページ "Deadly iku iku byo reaches a climax" 「致命的な イクイク病 は頂点に達している」 2006年11月15日配信 元記事(削除済み):http //mdn.mainichi-msn.co.jp/waiwai/archive/news/2006/11/20061115p2g00m0dm040000c.html 引用元:http //www.jref.com/forum/archive/index.php/t-28151.html Growing numbers of Japanese women are afflicted with an illness that gives them orgasms virtually 24 hours a day. And with suggestions that it could be deadly, the women hardly know whether they re coming or going, according to Shukan Post (11/24). 24時間オーガズムを感じ続ける病気に悩まされている女性の数が増えている。 週刊ポスト(11/24) によれば、それらの女性たちは自分がイキつつあるのかどうか判らなくなるほど致命的なことになる可能性もあるらしい。 "If a guy simply taps me on the shoulder, I just swoon. Even when I go to the toilet, my body reacts. I m a little bit scared of myself," one woman sufferer tells Shukan Post. 「男性に単に肩を叩かされただけで、恍惚となるんです。トイレに行っただけでも体が反応するし。自分のことが少し怖くなる」と、ある女性は週刊ポストに語る。 Another adds "When I got on the train one day, I could feel blood gushing toward a certain part of my body and it felt so good I almost let out a moan. It was sheer murder when everybody got pushed into the carriage." 別の女性も言う。「ある日電車に乗ってたんですが、自分の体の特定の場所に向かって血液が奔流となって流れるのを感じました。凄く気持ちよくて思わず喘ぎそうになりました。 車両で皆に押されると死んじゃいそうでした」 Yet another woman has her say. またある女性も語る。 "Even the vibration of my mobile phone is enough to set me off," she says. "My friend said there s something called Iku Iku byo (Cum Cum Disease). I guess I ve got that." 「私に火をつけるには携帯電話のバイブレーションだけで十分」と彼女は言う。 「友人はイクイク病(Cum Cum Disease)っていう病気があると言ってたんで私もそれじゃないかと思うんです」 What may be afflicting these women, the best-selling weekly says, is an ailment called persistent sexual arousal syndrome (PSAS). これらの女性を悩ませているのは、人気週刊誌によれば、持続性性喚起症候群(PSAS)という病気ではないかということだ。 PSAS has been described as an affliction that brings about orgasm through the slightest of jolts regardless of whether they re aroused, or even thinking about sex. What s more, orgasms experienced by PSAS sufferers are not just momentary phenomena, instead affecting women over anywhere from a few days to a week, with one reported case seeing 300 orgasms in a single day. PSASは患者が性的に興奮しているか、セックスのことを考えているかどうかとは関係なしに、わずかな刺激でオーガズムを引き起こす病気とされてきた。 さらにPSASの患者が経験するオーガズムは瞬間的な現象ではなく、数日間から一週間に渡ってどこにいても感じることができる。一日に300回オーガズムを感じたというケースも報告されている。 Awareness in Japan of PSAS -- which was first documented by Dr. Sandra Leiblum in the United States five years ago -- is growing, especially in the blogsphere, where it is being called Iku Iku byo. PSASは5年前にアメリカのSandra Leiblumによって初めて報告された病気だが、日本でもPSASに対する意識が高まりつつあるが、特にブログではそうで、イクイク病と呼ばれている。 Hideo Yamanaka, a doctor at the Toranomon Hibiya Clinic in Tokyo says the disease can be debilitating. 虎ノ門日比谷クリニック の山中秀男医師によると、この病気は女性を衰弱させる可能性があるそうだ。 "For women to orgasm, they need to have some sort of sexual stimulation. There are nerves around the female genitals which react to sexual stimulation. The body gradually builds up to a crescendo, that ascends to a climax," the doctor tells Shukan Post. "However, with this disease, women are mysteriously reaching climax without any external sexual stimulation at all. One possible cause that I can think of is an irregularity in the sensory nerves." 「女性にとってオーガズムを感じるには、何らかの性的な刺激が必要です。 女性器の周りには性的な刺激に反応する神経があります。 女性の体は徐々に興奮していき、頂点に達するものです」と医師は週刊ポストに語った。 「しかしながらこの病気にかかっていると、女性は外部からの性的刺激なしで神秘的に頂点に達するわけです。 感覚神経に異常があるのではないかと考えられます」 PSAS discover Leiblum says that the disease has a tendency to strike post-menopausal women in their 40s and 50s or those who ve undergone hormonal treatment. But she adds that there have also been cases reported among women in their 30s, stressing that too little is known about the syndrome to pinpoint anything and adds that the nature of the ailment means that many sufferers may be too ashamed to report it. PSASを発見したLeiblum医師によれば、更年期前の40代から50代の女性、もしくはホルモン療法を受けている女性がこの病気にかかりやすい傾向があるとのこと。 30代の女性のケースもかなり報告されてきているが、この症候群については多くの患者が医者に話すことを恥じる性質の病気であるため、詳しいことはなにもわかっていないそうだ。 PSAS numbers in the U.S. are high enough for support groups to have popped up, suggesting it won t be too long before Japan sees the same. アメリカでのPSAS患者は支援団体が出来るほどに増えているが、近い将来日本でも同じようなじょうきょうになるだろう。 "Awareness levels are still too low," Jeannie Allen, the head of PSAS Support, tells Shukan Post. "I think there s a strong possibility that there are Japanese patients." 「この病気に対する認識はまだ非常に低いのです」と、PSAS支援団体の代表であるJeannie Allenは週刊ポストに語る。 「日本人の患者がもっといる可能性は強いと思います」 Manga artist Akira Narita, who says he has slept with over 1,000 different women, says he has come across some he believes may have had PSAS. 漫画家である成田アキラは1000人もの女性と寝たことがあると豪語しているが、PSASに罹患した女性に遭遇したことがあるという。 "There must have been about 15 who came without me doing a thing. We d only need to stare in each other s eyes and they d start wiggling about, gripping tightly onto whatever was around them and their bodies would start to shake. There were others who d orgasm repeatedly just because I d stroked their hands," the self-professed sexpert says. "I d always thought of these women as types who got off in their minds, but I think perhaps they may have had PSAS." 「僕が何をしなくてもイった女性が15人くらいいましたね。 お互いに目を見つめあっただけで彼女たちは小刻みに動き始め、彼女たちの体の周りについているものを強く引っ張っただけで、体が震え始めるんです。 手を撫でただけで何度もオーガズムに達した女性たちもいましたね」と自称セックス専門家は言う。 「彼女たちは頭の中でオーガズムに達するタイプなのかと思ってましたが、多分PSASだったんでしょうね」 PSAS is not sex addiction and, considering the constant orgasms can be draining, can often be a painful and demeaning experience. Many sufferers are driven to the verge of suicide, prompting medical experts to recommend anybody who suspects they have the ailment to seek a doctor s advice immediately. PSASはセックス中毒ではなく、持続するオーガズムは精根を尽きさせ、しばしば苦痛であり屈辱的な経験となりえる。 多くの患者は自殺寸前に追い込まれることがあるため、医療の専門家はこの症候群にかかっていることが疑わしい場合はすぐに医師の診断を受けるようにと薦めている。 "Anybody who has the slightest suspicion," physician Yamanaka tells Shukan Post, "should get to a gynecologist or neurologist straight away." (By Ryann Connell) 「少しでも疑いをもったら、すぐに婦人科か神経科にいくべきです」と山中医師は週刊ポストに語っている。(ライアン・コネル) 訳文を送ってくださった方、ありがとうございます(by 管理人) 関連情報 こちらのページもぜひ読んでください。 病気を患う人を小ばかにする毎日新聞 『イクイク病』について この記事でイクイク病とされているものは本当は持続性性喚起症候群といい、イクイク病などではありません。 ウィキペディア より 『持続性性喚起症候群は、特発性かつ持続性の性的興奮を引き起こすが、オーガズムや性器の充血はあることもないこともあり、性欲とも関係がない。 特に、女子色情症(ニンフォマニア)や男子色情症(サチリアージス)として知られる色情症とはまったく関係がない。』 週刊ポスト(2006/11/24号) http //skygarden.shogakukan.co.jp/skygarden/owa/sol_magcode?sha=1 neoc=2005411106 keitai=0 虎ノ門・日比谷クリニック http //www7.ocn.ne.jp/~hibikuri/ 拡散情報 Asian Sex Gazzete http //www.asiansexgazette.com/asg/japan/japan06news13.htm Barely 18 Movies http //www.barely18movies.com/blog/?p=429 Japan Stippy http //www.stippy.com/japan-waiwai-archives/deadly-iku-iku-byo-reaches-a-climax/ Japundit http //blog.japundit.com/archives/2006/11/16/4174/ JREF http //www.jref.com/forum/archive/index.php/t-28151.html 英語サイト http //www.atheistnetwork.com/viewtopic.php?t=15720 http //belablack.com/2006/11/18/deadly-iku-iku-byo-reaches-a-climax/ http //bruneistudent.com/board/index.php?showtopic=35700 http //www.buzzlife.com/forums/showthread.php?p=2191701#post2191701 http //enart.dballastages.com/iku/iku-iku-byo-502014.htm http //discardedlies.com/entry/?23048_ http //doncasterhaikupoet.blog.co.uk/2006/12/19/japanese_cum_cum_disease~1455254 http //www.dragoon-networks.net/forum/showthread.php? t=3629 部分転載:http //www.drudge.com/archive/90899/retort-thursday-nooner#1515644 部分転載:http //www.dvorak.org/blog/?p=8033 部分転載;http //www.encircling.us/index.php?page=nov2006 部分転載;http //forum.eroplanet.com/viewtopic.php?t=3445 http //enart.gazages.com/iku/iku-iku-byo-502014.htm 部分転載:http //gloriabrame.typepad.com/inside_the_mind_of_gloria/2006/11/iku_iku_byo_bs.html 部分転載:http //www.houston-imports.com/forums/showthread.php?t=345537 http //enart.investmentpany.com/iku/iku-iku-byo-502014.htm http //www.606studios.com/bendisboard/showthread.php?t=93458 http //www.mail-archive.com/wryting-l@listserv.wvu.edu/msg02797.html http //enart.mercebank.com/iku/iku-iku-byo-502014.htm http //enart.mercialleasing.com/iku/iku-iku-byo-502014.htm 部分転載:http //www.moonbuggy.org/archive/2006/12/12/deadly-iku-iku-byo-reaches-a-climax/ http //www.peoplesrepublicofcork.com/forums/showthread.php?t=87918 http //enart.printingpany.com/iku/iku-iku-byo-502014.htm http //www.punterslounge.com/forum/f25/iku-iku-byo-strange-sex-disease-38566/ http //forum.scanlover.com/archive/index.php/t-10052.html http //forum.scanlover.com/archive/index.php/t-8469.html http //www.shaman-australis.com/forum/index.php?showtopic=12340 部分転載:http //skirmisher.org/human-sexuality/japanese-women-afflicted-with-deadly-24-hour-orgasms/ http //yanai.blackmage.org/sky2/?p=1925 http //www.soompi.com/forums/index.php?showtopic=96632 http //www.squaregamer.com/forum/viewtopic.php?t=1637 部分転載:http //www.thatsjustnotright.com/forum/index.php?showtopic=20763 部分転載:http //www.tribalwar.com/forums/showthread.php?t=461065 http //www.truepunk.com/Forum/viewtopic.php?t=30516 部分転載;http //www.trulyunusual.com/wards/showthread.php?t=6378 http //forum.wgaul.com/showpost.php?p=2741939 部分転載:http //news.3yen.com/2006-11-16/orgasmatronic-247-japanese-women/ ベトナム語サイト http //www.bacbaphi.com.vn/entertainment/showthread.php?p=2783190#post2783190 http //bloggioitinh.com/2008/10/26/“iku-iku-byo”-can-bệnh-tinh-dục-kho-hiểu-tại-nhật/ http //s14.invisionfree.com/Nstyle_Entertainment/index.php?showtopic=598 http //www.shopnguoilon.vn/kienthuc/benh-kin/2008/07/426.snl http //www.svko.jp/index.php?option=com_content task=view id=2393 http //vysa.jp/index.php?option=com_content task=view id=897 Itemid=93 ドイツ語サイト http //www.maclan.ch/forum/thread.php?postid=6414#post6414 Cultures & Traditions http //cultrad.blogspot.com/2006/11/deadly-iku-iku-byo-reaches-climax-in.html jrocknyc 部分転載:http //jrocknyc.blogspot.com/2006/12/transvestite-troubadour-sucker-for_10.html Blogger:その他 http //carondeletstreet.blogspot.com/2006/11/there-are-worse-conditions-to-have.html 部分転載:http //gathara.blogspot.com/2006/11/persistent-sexual-arousal-syndrome.html http //maridirhye.blogspot.com/2007/03/sindromi-strane.html Blogger 部分転載:http //chanweiyee.blogspot.com/2006/11/persistent-sexual-arousal-syndrome.html 部分転載:http //gssq.blogspot.com/2006/12/i-do-not-feel-obliged-to-believe-that_17.html 海外ブログ http //cpyrexia.blog.friendster.com/2006/12/cum-cum-disease/ http //blog.myspace.com/index.cfm?fuseaction=blog.view friendID=3528245 blogID=194331290 http //blog.myspace.com/index.cfm?fuseaction=blog.view friendID=72155015 blogID=194747663 http //blog.360.yahoo.com/blog-LhZWTrA8Yqqq.tDnS4bJyfp7iMo-?cq=1 p=67 イタリア語のブログ http //stewino.spaces.live.com/blog/cns!EDECD6225FA5846F!1572.entry スペイン語のブログ http //www.tauzero.org/2006/12/iku-iku-byo/ 関連ページ AsianIdols.Net Barely 18 Movies Blogger Blogger:その他 Cultures Traditions JREF Japan Stippy Japundit WaiWaiの記事を転載した英語サイト:B WaiWaiの記事を転載した英語サイト:D WaiWaiの記事を転載した英語サイト:E WaiWaiの記事を転載した英語サイト:G WaiWaiの記事を転載した英語サイト:H WaiWaiの記事を転載した英語サイト:I WaiWaiの記事を転載した英語サイト:L WaiWaiの記事を転載した英語サイト:M WaiWaiの記事を転載した英語サイト:P WaiWaiの記事を転載した英語サイト:S WaiWaiの記事を転載した英語サイト:T WaiWaiの記事を転載した英語サイト:数字 jrocknyc 『イクイク病』について ビラのキャッチフレーズとコネル氏の記事との対応表(仮) ビラ作成のガイドライン 元記事一覧 毎日新聞英語版から配信された記事2006年 海外ブログに記事が及ぼした影響 英語版Wikipediaに記事が及ぼした影響 記事が及ぼした影響
https://w.atwiki.jp/darwinia_jp/pages/60.html
起動時のデモ用のメッセージです。そのままで良いと思います。 間違いや疑問点がありましたらBBSをご利用ください。 行 項目 原文 訳文 半角文 1614 bootloader_amiga . Darwinia - Final Release Cracked by DMA Crew I ve been coding for 38 hours straight getting this crack working. I just quickly wrote this intro. Sorry it s a bit crap but I only spent 12 minutes on it. Been drinking coffee and Red Bull all day - I think my frontal lobes are bleeding. Greetz to Alistair, Chris, Jo, Johnny, Mark, Michael, Tom and all the beta testers. Further greetz to the late Jay Miner for creating the Amiga and all demo coders everywhere for showing the rest of the world what computers are really for. See you all again on the next quality release from DMA Crew... 1615 1616 bootloader_credits_1 Created by 1617 bootloader_credits_2 Chris Delay 1618 bootloader_credits_3 Andrew Bainbridge 1619 bootloader_credits_4 Produced by 1620 bootloader_credits_5 Introversion Software 1621 bootloader_credits_6 Mark Morris 1622 bootloader_credits_7 Thomas Arundel 1623 bootloader_credits_8 Chris Delay 1624 bootloader_credits_9 John Knottenbelt 1625 bootloader_credits_10 Sound Design and Production 1626 bootloader_credits_11 Alistair Lindsay 1627 bootloader_credits_12 Michael Maidment 1628 bootloader_credits_13 Music 1629 bootloader_credits_14 Trash80 1630 bootloader_credits_15 www.trash80.net 1631 bootloader_credits_16 Intro Theme Music 1632 bootloader_credits_17 Mathieu Stempell 1633 bootloader_credits_18 (Dma-Sc) 1634 bootloader_credits_19 Additional Music 1635 bootloader_credits_20 Paul Slocum 1636 bootloader_credits_21 Starring 1637 bootloader_credits_22 Peter Hutchison 1638 bootloader_credits_23 as Dr Sepulveda 1639 bootloader_credits_24 and Maddie the cat 1640 bootloader_credits_25 as the voice of the Darwinians 1641 bootloader_credits_26 Additional shapes 1642 bootloader_credits_27 Michelle Jones 1643 bootloader_credits_28 Kelvin Liew 1644 bootloader_credits_29 Additional graphic design 1645 bootloader_credits_30 Jo Stansfield 1646 bootloader_credits_31 Mac and Linux Ports 1647 bootloader_credits_32 John Knottenbelt 1648 bootloader_credits_33 UK Distribution 1649 bootloader_credits_34 Pinnacle Software 1650 bootloader_credits_35 Mac Publisher 1651 bootloader_credits_36 Ambrosia Software 1652 bootloader_credits_37 Beta Testers 1653 bootloader_credits_38 DARWINIA 1654 bootloader_credits_39 A digital dreamscape 1655 bootloader_credits_40 by Introversion Software 1656 bootloader_credits_41 Further Development 1657 bootloader_credits_42 Gary Chambers 1658 bootloader_credits_43 Stepan Hbrek 1659 bootloader_credits_44 James Lawton 1660 1661 bootloader_fodder_1 This game is not in any way 1662 bootloader_fodder_2 endorsed by 1663 bootloader_fodder_3 SENSIBLE SOFTWARE 1664 1665 bootloader_life GAME OF LIFE 1666 bootloader_life_1 These complex behaviour patterns emerge from a very 1667 bootloader_life_2 simple set of basic rules, that all darwinians in the colony obey. 1668 bootloader_life_3 These rules are based on the well known Game Of Life designed by John Conway. 1669 bootloader_life_4 - Three darwinians clustered around an empty cell will birth a new darwinian in that cell 1670 bootloader_life_5 - A darwinian in a cell with 2 or 3 neighbours will live a happy and sociable life 1671 bootloader_life_6 - A darwinian in a cell with just 1 neighbour or no neighbours will die a lonely soul 1672 bootloader_life_7 - A darwinian with 4 neighbours or more will die of starvation 1673 bootloader_life_8 - (added) A darwinian has a maximum life of 50 years 1674 bootloader_life_9 The Darwinians will live many happy and prosperous years under this simple system. 1675 bootloader_life_10 The final rule governing age is unique to Darwinia, and even though the colony may live 1676 bootloader_life_11 for many hundreds of years, this cruel addition is the touch of doom, 1677 bootloader_life_12 guaranteeing the eventual extinction of the entire tribe. 1678 bootloader_life_13 It was agreed by all on the Darwin Digital Life project that the Darwinians 1679 bootloader_life_14 must be taught the concept of their own mortality at the earliest possible opportunity. 1680 bootloader_life_15 Press g to regenerate 1681 bootloader_life_16a Music by Paul Slocum 1682 bootloader_life_16b (http //qotile.net/) 1683 bootloader_life_17 Colony age in years 1684 bootloader_life_18 Press h for help 1685 1686 bootloader_raytrace_1 Don t panic, the game will begin shortly, 1687 bootloader_raytrace_2 but before we get started we thought we d 1688 bootloader_raytrace_3 whet your appetite with a lovely 1689 bootloader_raytrace_4 software raytracer hehehe ) 1690 bootloader_raytrace_5 Introversion sends out greetz to DMA_SC 1691 bootloader_raytrace_6 for letting us use this wicked old-school 1692 bootloader_raytrace_7 track which is called 1693 bootloader_raytrace_8 VISITORS FROM DREAMS 1694 bootloader_raytrace_9 Press h for help 1695 1696 bootloader_raytrace_10 RAY TRACER HELP 1697 bootloader_raytrace_11 Resolution 1698 bootloader_raytrace_12 Reflectiveness 1699 bootloader_raytrace_13 Pixel Wave 1700 bootloader_raytrace_14 Motion Blur 1701 bootloader_raytrace_15 Pixel Blur 1702 bootloader_raytrace_16 Brightness 1703 bootloader_raytrace_17 Static Camera 1704 bootloader_raytrace_18 Controllable Camera 1705 bootloader_raytrace_19 Rotating Camera 1706 bootloader_raytrace_20 Rotate Light Source 1707 bootloader_raytrace_21 Rotate Camera 1708 bootloader_raytrace_22 Horizontal Camera Movement 1709 bootloader_raytrace_23 Vertical Camera Movement 1710 1711 bootloader_soul_0 thinking 1712 bootloader_soul_1 feeling 1713 bootloader_soul_2 judgement 1714 bootloader_soul_3 perception 1715 bootloader_soul_4 sensation 1716 bootloader_soul_5 intuition 1717 bootloader_soul_6 extroversion 1718 bootloader_soul_7 introversion 1719 bootloader_soul_8 INTROVERSION SOFTWARE 1720 bootloader_soul_9 Video game design with soul コメント 名前 コメント
https://w.atwiki.jp/bfgmatome/pages/51.html
ゲーム情報(登録されているタグ) ジャンル>アーケード&アクション ジャンル>タイムマネージメント 製作会社>Merscom 製作会社>Nat Geo Games 言語>日本語 コメント欄へ移動 ゲーム配布ページ 英語 http //www.bigfishgames.com/download-games/5257/plan-it-green/index.html 日本語 http //www.bigfishgames.jp/download-games/8354/plan-it-green/index.html 紹介文 青くしげった森や美しく澄んだ川…昔なら当たり前だったそんな光景が工業の発達や生活の変化とともに失われつつある…環境破壊が進む町グリーンヴィルの新しい市長に任命されたあなたは町の再生と地球にやさしい町づくりを目指すことを固く決意!古い家をアップグレードして省エネ住宅に建て直したり、オーガニック農園を始めたりとするべきことが山ほどある!資金の調達や住民の幸福度もしっかりケアしながらみんなも地球もハッピーになれるエコ・フレンドリーな町を目指そう! 最新のエコ・アップグレード あなたの故郷を再生 緑あふれる町を取り戻そう! 画像 « » var ppvArray_0_7c89485c66d42485da5948be01f2a56c = new Array(); ppvArray_0_7c89485c66d42485da5948be01f2a56c[0] = http //w.atwiki.jp/bfgmatome/?cmd=upload&act=open&page=Plan+it+Green+%28%E3%82%B0%E3%83%AA%E3%83%BC%E3%83%B3%E3%83%B4%E3%82%A3%E3%83%AB+%E3%82%A8%E3%82%B3%E8%A8%88%E7%94%BB%29&file=jp_plan-it-green-screen2.jpg ; ppvArray_0_7c89485c66d42485da5948be01f2a56c[1] = http //w.atwiki.jp/bfgmatome/?cmd=upload&act=open&page=Plan+it+Green+%28%E3%82%B0%E3%83%AA%E3%83%BC%E3%83%B3%E3%83%B4%E3%82%A3%E3%83%AB+%E3%82%A8%E3%82%B3%E8%A8%88%E7%94%BB%29&file=en_plan-it-green-screen1.jpg ; window.onload=function(){ ppvShow_0_7c89485c66d42485da5948be01f2a56c(0); }; function ppvShow_0_7c89485c66d42485da5948be01f2a56c(n){ if(!ppvArray_0_7c89485c66d42485da5948be01f2a56c[n]){ alert( 画像がありません ); return; } ppv_0_7c89485c66d42485da5948be01f2a56c$( ppv_img_0_7c89485c66d42485da5948be01f2a56c ).src=ppvArray_0_7c89485c66d42485da5948be01f2a56c[n]; ppv_0_7c89485c66d42485da5948be01f2a56c$( ppv_link_0_7c89485c66d42485da5948be01f2a56c ).href=ppvArray_0_7c89485c66d42485da5948be01f2a56c[n]; ppv_0_7c89485c66d42485da5948be01f2a56c$( ppv_prev_0_7c89485c66d42485da5948be01f2a56c ).href= javascript ppvShow_0_7c89485c66d42485da5948be01f2a56c( +(n-1)+ ) ; ppv_0_7c89485c66d42485da5948be01f2a56c$( ppv_next_0_7c89485c66d42485da5948be01f2a56c ).href= javascript ppvShow_0_7c89485c66d42485da5948be01f2a56c( +(n+1)+ ) ; } function ppv_0_7c89485c66d42485da5948be01f2a56c$(){ var elements = new Array(); for (var i = 0; i arguments.length; i++){ var element = arguments[i]; if (typeof element == string ) element = document.getElementById(element); if (arguments.length == 1) return element; elements.push(element); } return elements; } ボリューム レス一覧 27 名前: 名無しさんの野望 投稿日: 2009/04/30(木) 22 42 05 ID rKibFNHY plant it greenはアイディアは悪くないけど、 ボリューム不足だな 356 名前: 名無しさんの野望 [sage] 投稿日: 2010/02/16(火) 11 06 39 ID FyMGhPrq Build-a-lot系はどれくらい遊べる? Plan It Green→Build-a-lotに似てる。自分でレベル選べなから終わるの早い Hotel Mogul→ゴールドスターを取り続けないと先に進めないから辛い Jane s Realty→プレゼントと家賃をひたすらクリックで疲れる Empire Builder Ancient Egypt→ちょっと短いし、英語が辛くなってくる Vacation Mogul→面白そうだけど早く終わるなら・・と考え中 コメント 名前 コメント トップページに戻る