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https://w.atwiki.jp/shells2u/
World of Tanksのトーナメントチーム「Shells to U」のwikiです。 みんなで情報を共有しあえる場にしましょう!そして楽しくのがたんを弄っていきましょう!!! このページの管理・作成担当者はTsukumoです。 なので、編集等について分からないこと・聞きたいこと等があれば、TsukumoのSkypeかTwitterまでご連絡下さい。 当wikiへの新規メンバーの追加・削除は、管理者にしか行えない設定となっております。多分。 管理者の連絡先(TwitterID:@SCL1006 / SkypeID:foijin_8492)編集については@wikiの公式を見て自己解決してくれると嬉しいな…
https://w.atwiki.jp/hellgate_london/pages/924.html
Patch 2.0 KNOWN ISSUES 07/09/08 06 38 PM(PT) Patch 2 Notes Contents GENERAL and NEW FEATURES Game Balance 1.3d及びPatch 2になってからの変更点と既知のバグ(現在のページ) PATCH 1.3Dからの変更とバグ修正 [部分編集] Fixed users being unable to craft when crafted items were "stuck" in the results grid. Fixed players being one-shotted by monsters with backlash/rebounding/boomerang properties. Nova particle effects have been optimized. Fixed aiming problem that could sometimes occur with Shield Throw. Fixed drone spawning with incorrect stats. Fixed minion cooldown not occurring. Fixed some skills throwing double missiles in some cases (Lightning Field, Swarm, grenades, calldowns). Techsmith 314 s character model now properly transforms during his quest line. Elite and Hardcore Modes will unlock for an account given one the following A character on the account under Level 20 reaches Level 20. A character on the account over Level 20 gains one Level. A character on the account over Level 50 gains one Rank. Fix to a bug that made it impossible to delete old characters with spaces in their names. Opening your inventory when in Sniper Mode now works correctly. In-game mail now has a character limit for the subject line of 50 characters. Inboxes can receive mail sent prior to this fix with 50 characters in the subject line. Items in the Transmogrifier Cube are no longer considered to be on your person and as such are not usable. Fixed a bug in the ragdoll tech which prevented some bodies from falling all the way to the ground. トレード可能なクエストアイテム(ストーンヘンジのboss-headのような)が共有倉庫に入れられるようになった。 Boomerangタイプのチャンピオンモンスターが、HunterのTacticalスキルに悪い相互作用を与えていたバグを修正した。 Carnagorとそれに関わるモンスターが、プレイヤーに襲い掛からないことがあるバグを修正した。 クエスト"The Wall"において、コマンドーたちが出口のポータルに入れなくなるバグを修正した。 ゲーム内メール画面は、Zキーで閉じれるようになった。 Fixed some bugs where your items could disappear and only reappear when you switched weapons. F-S Grizzlyや、その他の地面にダメージフィールドを張るタイプのレーザー系武器は、常に正しい地点にフィールドを出せるようになった。 パーティに入っているプレイヤーが、Molochを倒した際にquest creditを受け取れないことがあったバグを修正した。 特定の条件下で、Modを装着した武器を共有倉庫に入れると、そのModが消失していたバグを修正した。 キャラクター情報画面に、移動速度ボーナスが正しく表示されるようになった。 拾うことができない場所(柱の中など)にアイテムが沸くことはなくなった。 Fixed Blightblasters with proc affixes never firing. 後方への移動についても、スプリントやその他のスピードボーナスが適応されるようになった。 いくつかのModが、キャラクター情報を読み込む際に間違って外れてしまうバグを修正した。 プレイヤーの倉庫にあるアイテムや、商人の売っているアイテムが一時的に見えなくなることがあるバグを修正した。 他のプレイヤーをinspectingコマンドによって調査した際に、相手のステータスが見えてしまうことはなくなった。 フレンドリストの文字を、読みやすいように大きく、明るい色にした。 共有倉庫を開いた状態でShift+右クリックをしても、共有倉庫ではなく通常のキャラクター倉庫にアイテムが入ってしまうバグを修正した。 ギルド情報画面が開いている時に、いくつかのキーボードコマンドが機能しなくなっていたバグを修正した。 時間内にレベルを上げる実績は廃止した。 One can no longer email quest rewards or items produced by a crafting vendor. SPECIFIC UPDATES AND FIXES FOR PATCH 2 CONTENT Patch 2コンテンツの変更とバグ修正 [部分編集] Build 3 = Build 4 Brompton Cemetary is now open to the living. Blademaster surges and Darkformed Summoner zombies (Zombie Lord skill) no longer proc on destructibles (etc crates). The Consignment House has been reactivated. Squadro has been rebalanced. His minions are much tougher now. Dreadnaught has been rebalanced. His digging attack damage has been lowered. He now is also healed 33% when performing this attack. Fulcrum has been redesigned. He now summons multiple types of totems. Talox’s order of lieutenants have been changed. Fiend Priests now only spawn one Tanker at a time. The West and East Treasury levels no longer sometimes appear as only two rooms in Nightmare Difficulty. NPC Alay Penn now correctly states the minimum level for Parliament Square is 30 in quest text. The method for resetting hellrifts has been enabled. Players no longer need to log off/on to reset hellrifts. Abyss bosses no longer respawn automatically after completing the Abyss quest. A new Focus weapon (Cabalist) now has firing and impact sounds. Darkform stance, animations, and weapons can now be seen by other players. Darkform transformation is no longer missing sound effects. Duel mode will no longer be "stuck" as active after returning to Parliament Square from a duel. Player characters can now join or create Capture the Flag matches in Nightmare difficulty games. Fulcrum (Abyss boss) is no longer broken in the Abyss quest. Items are now linked in chat when using Shift + Left Click. Emotes for Male Summoners in Darkform are now working properly. Fixed a bug where invisible monsters would prevent a player from advancing past the "Clear the Hellrift of Demons" stage of an active Abyss quest. Fixed a bug where if the last monster in a themed hellrift suicided, the player would be prevented from advancing past the "Clear the Hellrift of Demons" stage of an active Abyss quest. Camera behavior in the Abyss has been greatly improved. Talox s (Abyss boss) "summoning rope" ability now displays properly. "Upgrades" is no longer spelled "Upgades" in the item description pane. Dark Offering no longer results in a 3-5 second delay before damage is done when cast by male characters. As a Summoner, Claw attack can no longer be used while out of Darkform. Templar Restoration (Blademaster) now heals party members by the correct amount. Blademaster Surge skills now see an increase in duration from Increased Duration properties. Erich the Attribute Retrainer is now more affordable. The animation speed of the /wave emote has been fixed. Riftwarrior Gunners no longer sometimes spawn without weapons. Enhanced (green) items now have their correct item particle effects. Weapons now appear on the character creation and selection screens. Character will no longer get stuck running if a movement key is held when a cinematic triggers. Projectiles will no longer fire in the wrong direction for dual-wielded weapons. NPC Cabalist Guards in Parliament Square have their AI activated. Engineer Drone s Base Armor has been increased by 55.6%. Engineer s Spider Mine Damage has been increased by 100%. Engineer s Ghostly Strike Radius has been increased by 25%. Summoner s Darkform now receives a 2% damage bonus per point of Strength and a 0.1% Melee Speed and Movement Speed bonus per point Accuracy. [部分編集] + Build 2 = Build 3 The Consignment House listing fee has been reduced from 10% to 5%. The Test Center Vendor NPC has many new items for sale. Oversized Carnagors and Ravagers have been returned to normal size. This problem was specific to 64-bit operating systems. Divided all Armor values by 5 purely for display reasons. The only pieces left intentionally unchanged are Yahtel’s Fist, Shinn’s Guard, Aegis of the Ages, Keeper of the North Star, and the Cold Steel dye kit. These items effectively provide 5 times more Armor than they did in Builds 1 and 2. Crafting NPCs no longer spawn Mythic nor Double-Edged items. The level difference Experience penalty now only occurs after a 13-level difference. All Patch 2 weapons can now only be Legendary, Unique, or Mythic. Dramatically lowered trinket (ring) cleansing costs. Lowered the penalty of negative properties on Double-Edged items. Blademasters can now proc Surge Skills on one-shot kills. Fixed Abyss monsters sliding problems and movement AI. Fixed not being able to type in the min/max price and the min/max level boxes on the Consignment House search screen. Guild Members can now Demote other Members when they are currently online. Fixed Blademasters sometimes getting stuck in an animation loop when gaining Surges. [部分編集] + Build 1 = Build 2 Fixed players getting loaded as dead or dying. Shaman Impsがヒーリングレーザーを使わない問題を修正。 アイテムリンクがゲームクラッシュを引き起こしていた問題の修正。 Bone Wallのスキル解説に、持続時間が表示されるようになった。 Camouflageのスキル解説に、範囲条件が表示されるようになった。 いくつかのMythicのaffixが再調整された。 Mythicアイテムは、1つのMythic Affixが保証される(それ以上付与されることはない) 一部のringタイプが再調整された。 (Darkform Petの)Shadow Minionのダメージが10%減少した。 Dark Offeringスキルのダメージが10%上昇した。 Tankのダメージは、追加20%まで減少した。 Fixed a bug causing Path Of Righteousness and Stampede to not damage monsters beyond three meters. Blademaster Surge skills and the Dark Lord skill no longer proc off of destructibles. Merchant tabs no longer disappear randomly. The Character Title selection interface has been fixed. Camouflage skill now only checks to see if enemies are within 15 meters. Spider Mines skill can now be cast while moving and will temporarily hide your weapons. East and West Treasury levels have doubled in size. Dark Offering skill will now default to a regular attack if you don’t have enough power an active Shadow Minion. Fixed the “kill monsters with locus hive” achievement. If you haven’t beat the normal game and gain a Rank, you will unlock Hardcore and Elite modes. Player characters who die in the Parliament Square level now have the option to restart in Templar Base. Fixed a bug which could cause player characters to be warped to the wrong game instance when entering their PRD. Fixed some user interface issues with the guild panel. Fixed some user interface issues with the consignment house. Power Regeneration has been reverted back to 3 Power gained per minute per point of Willpower (from 2 Power gained per minute). Champion monsters can now be found in Parliament Square and its adjoining areas. Players can now shorten their guild and character names in their Character Options menu. Check the "Abbreviate Names in Chat" option. Fixed bug in Test Center which allowed players to enter the warp to Parliament Square without first accepting the quest from Alay Penn. Other players now see when a Blademaster uses the Templar Restoration skill. The Guardian s Shield Throw now interrupts Shield Wall. Fixed weapons sometimes appearing while a Summoner was in Darkform. Fixed a bug with the Abyss quest which would cause the quest state to progress prematurely when repeating the quest. Inventory screen now appears correctly while in Sniper Stance. Fixed a bug where characters with a space in their name couldn t be deleted. The Attribute Retrainer now works for non-subscribing accounts. Inventory items are now rechecked for equippability after an Achievement Reward is equipped. 既知の問題 [部分編集] As this is a preliminary build of The Abyss Chronicles (Patch 2), there are some existing issues which players should be aware of Abyss/Parliament Square/Quests Reward Items from Abyss Quest given by Titus cannot be taken and aren t displayed when finishing an Abyss Quest (when a boss has been defeated). Simply select “choose for me” and then close the window by pushing the X on the upper right. Titus will then offer the quest again. Fire particle effects can stack on Talox s lieutenants, causing frame rate problems. East and West Treasury are missing a wall collision at the end of a hallway which results in players getting stuck.Characters must use Recall to exit the room. Abyssの道の境界線がカメラトラブルを引き起こす。 パーティメンバーが別々のHellriftに居るとき、他のプレイヤーの"Escape the Hellrift"メッセージが全員に表示される。 + 修正済 Abyssのクエストをコンプリートすると、Abyssのボスたちが自動的に復活する。 Hellriftをリセットする機能が働いていない。プレイヤーはHellriftをリセットするために、再ログインする必要がある。 NPC Cabalist Guards in Parliament Square do not have their AI activated. NPC Alay Pennは、クエスト最低レベル条件がLv25になっている(正しくは30) Westminster Catacombs level 11 shows "Missing String". Westminster Catacombs level 4 and above are not working in Nightmare difficulty. The West and East Treasury levels sometimes appear as only two rooms. AbyssのクエストでHellriftを浄化するとParliament Squareに再入場できなくなる。 NPC Titusからの通信で、いくつのHellriftが閉じられたかを示すメッセージが正しく表示されない。 After all Lieutenants are spawned, Talox will die from killing only one of the Lieutenants. Skill Scrollを提供するTest Center用の商人が設置される。 (Templar Baseに設置済) PRD portalをParliament Squareで出すことができない。 ortalを利用して、Parliament SquareからTemplar Baseへ戻ることができない。 Taloxはなんのアイテムもドロップしない。 Sound + 修正済 新しいFocus Weapon(Cabalist)の発射音がしない。 Darkform transformation is missing sound effects. Skills 小さなペットは時々召還に失敗することがある。 本来15秒であるべきShield Wallのスキルの再使用時間が30秒で表示される。 Arc Legion skill has retargeting issues. Camouflage skill does not display to other players. + 修正済 Darkformのstance・アニメーション・武器が他のプレイヤーから見れない。 As a Summoner, Claw attack can be used while out of Darkform. Templar Restoration(Blademaster) does not heal party members. BlademasterのSurgesは一撃で倒してしまったときは動作していない。 Dark Offering results in a 3-5 second delay before damage is done when cast by male characters. Dark Offering results in immediate damage when cast by female characters. Characters can get stuck in their attack animation. Character can get stuck running if a movement key is held when a cinematic triggers. Projectiles can fire in the wrong direction for dual-wielded weapons. いくつかの新スキルアイコンが、代替アイコンになっている。 以下のBlademaster skills がまだPatch1.3dのプロパティのままになっている。 Items TemplarとHunterの新武器がデフォルトのItem Nameになっている。(例:Gleamcarver やThumperのように) Subscriber専用アイテムをMerchant Koから買うことができない。 Mods sold from Premium Item Merchant Ko are unbalanced 浄化されたringsが非課金者とトレードできない (同じインスタンス以外でItemを浄化した場合はトレードを完了するためにプレイヤーはログオフしなければならない)。 ダメージを与えなかった攻撃でも、発動時に出るべき効果が発動している。 Linked items that have line breaks in their name no longer work as an active link. 多くのModのインベントリアイコンが消失している。Modスロットに装着すると表示される。 stackサイズの上昇は、まだ正常に機能していない。既存のアイテムを重ねるとLostするので重ねないようにしてください。 + 修正済 Enhanced (green) items have Double-Edged (aqua) item particle effects. "Upgrades"のスペルがアイテム表示画面で "Upgades"になっている。 Transmogrifying Cubeの中でアイテムイメージが省略される。 Item images are truncated in Transmogrifying Cube. 各職向けの新しい防具は、固有プロパティが付随しているがまだ表示されていない。 一般的なcursed ring (Opal, Runic, Stone) が浄化できない。 PvP プレイヤーが死んでる間に、相手がゲームから落ちると復活できなくなる。 Duel mode will still be active after returning to Parliament Square from a duel. Player characters cannot join or create Capture the Flag matches in Nightmare difficulty games. Matches names are not yet displayed in the match dialog. Instead they are all named “KEVIN, FIX THIS”. Match parameters, such as level limitations, are ignored when creating a match. [部分編集] + 修正済 Achievement Rewards/Titles The "Ravager Reaper" Title is rewarded for killing Stalkers. Attributes given by Achievement rewards are reset when zoning between instances. Weapons and Armor can still be used after un-equipping Attribute-granting Achievement rewards. アイテムの関わるAchievement(Modを20個使う等)は、新しいキャラクターでは達成できない。 Level 10、20に時間内に到達せよというAchievementは未だにリストに載っているが、次のパッチで取り除かれる予定。 "Speedster"Achievementは次のパッチで取り除かれる予定。 Achievementの報酬は、過去にさかのぼって与えられる。 Shared Stash Elite/Hardcore Elite用の共有倉庫では、Shift+右クリックをしてもインベントリから倉庫へアイテムが移動しない。 Elite/Hardcore/Hardcore Elite用の共有倉庫では、スタックアイテムの数が表示されない。 Guilds Guild-promoting a character that from a different guild results in a game crash. ギルドリーダーしかメンバーの加入を行えない。 ギルドリーダーがギルドを抜けた際、ギルドリーダーのランクが受け継がれない。 Monsters Fulcrumのトーテムが間違ったタイプと間違った名前ででてくる。 Fulcrumのトーテムが意図したものではない量のダメージを与える。 Dreadnaughtのthird phaseがバランス調整されてない。 Dreadnaughtのthird phaseで プレイヤーから潜って逃げたあとに彼を攻撃すると、かけられていた状態異常がなくなってしまう。これは意図されたものではない。 Riftwarrior Enforcerが、Chargeを使用する前にすでにテレポートしてきている。 East/West Treasuryにおいて、プレイヤーがcubicleにいる場合、モンスターが攻撃してこない。 Fallen Savage Fiendは、しばしばAbyssから跳んでいなくなる。 The Abyss Hellrift s floor traps Leviathan Fiend monsters on contact. + 修正済 Riftwarrior Gunnersが、時折武器を装備せずに出現する。 Talox(Abysss boss)の"summoning rope"能力が正しく描写されない。 Fulcrum (Abyss boss) is broken in the Abyss quest Fiend Tankはバランス調整ができていない(強すぎる)。 User Interface クエストアイテムがチャット欄にリンクできない。 + 修正済 Items aren t linked in chat when using Shift + Left Click. The Invite UI in the Guild window is misaligned. The Title Bar drop-down UI doesn t extend to the bottom. Emotes + 修正済 The animation for the /wave is too fast. Emotes for Male Summoners in Darkform are not working properly. Emotes granted by Achievement Rewards are listed in the chat pane s Emotes List. Localization The Italian skill description for Spectral Serpents (Evoker) is incorrect. The French, Italian, German, and Spanish skill description for Sacrifice Bomber Bot (Engineer) is incorrect. Consignment House Consignment Houseでアイテムを買う前に、アイテムを販売に出さないと購入できなくなっている。 Itemを販売委託する費用が5%のところ、10%になっている。 Items which dropped before Patch 2 appear with their pre-Patch 2 stats in the Consignment House. The Consignment House User Interface is only in English. Duplicate item names appear in the search list. + 修正済 Items submitted to the Consignment House for sale that are not appearing in the item listings will be sent back to the seller with the next Test Center server restart. The Consignment House is not listing items. Text in the Listing pane can overrun the UI. The current listing duration for all items is seven days. The Consignment House is for all players. However, the Consignment House location in Templar Base is not working in this build. The Consignment House is presently not listing miscellaneous items. Posting consumable items such as Analyzers, Adrenaline Pills, and Health Injectors will yield in them not appearing on the Consignment House. Hitting the left or right arrows in the Asking Price pane makes the cursor jump two spaces.
https://w.atwiki.jp/hmiku/pages/56202.html
【検索用 SpellSketch 登録タグ 2012年 S UTAU きの(嘆きのP) 曲 曲英 重音テト】 + 目次 目次 曲紹介 歌詞 コメント 作詞:きの(嘆きのP) 作曲:きの(嘆きのP) 編曲:きの(嘆きのP) 唄:重音テト 曲紹介 明日はどんな色にする? 曲名:『SpellSketch』(スペルスケッチ) 歌詞 (piaproより転載) うわごとの様な言葉で ほら、ごまかして 真っ白な世界 今度はどんな色にする? 眠れない夢現 白いままでほら ノイズの様にさ ただ漂う魔法を 溢れ出した涙は、寂しいからじゃないの 零れそうな未来の夢を君と見たいの 「いつか」をなぞる鉛筆で描いていく 繋いだ心がほどけない魔法をかけよう 淡い水色を溶かしてみたキャンバスと 零したスペルに意味はね、まだないのです。 乾いてく水彩で、綺麗に染まって 虹色スケッチ。ほら、寂しくないでしょ? 二人ならさ。 溢れ出した涙で、君の花を咲かせて 零れそうな想いは空の色に溶かそう 覚えたての魔法で君にあげる。まほらば 白いままの心に描いてみた虹色 「いつも」をなぞる下書きに色をつけて 二人の魔法で色褪せない未来を描こう コメント 名前 コメント コメントを書き込む際の注意 コメント欄は匿名で使用できる性質上、荒れやすいので、 以下の条件に該当するようなコメントは削除されることがあります。 コメントする際は、絶対に目を通してください。 暴力的、または卑猥な表現・差別用語(Wiki利用者に著しく不快感を与えるような表現) 特定の個人・団体の宣伝または批判 (曲紹介ページにおいて)歌詞の独自解釈を展開するコメント、いわゆる“解釈コメ” 長すぎるコメント 『歌ってみた』系動画や、歌い手に関する話題 「カラオケで歌えた」「学校で流れた」などの曲に直接関係しない、本来日記に書くようなコメント カラオケ化、カラオケ配信等の話題 同一人物によると判断される連続・大量コメント Wikiの保守管理は有志によって行われています。 Wikiを気持ちよく利用するためにも、上記の注意事項は守って頂くようにお願いします。
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最強無敵ロボ・ネクソンクロガネ 第1話 誕生! 最強無敵ロボ・ネクソンクロガネ! 第2話 衝撃! 最強無敵ロボ・ネクソンクロガネ敗北! 第3話 必殺! 愛の戦士・田所カッコマン! 第4話 壊滅! 狙われた秘密基地! 第5話 恐怖! シロガネ四天王現る! 第6話 戦慄! シロガネ四天王再び現る! 前編 後編 第7話 恐慌! シロガネ四天王三たび現る! 第8話 断罪! 未来都市最期の日! 前編 中編 後編 第9話 咆哮! 超最強無敵ロボ・ネクソンクロガネ! 設定資料
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ギルドメンバー募集中です。 現在、無敵艦隊では随時メンバーを募集してま~す@@ ギルド紹介のページ 興味のある方はゲーム内、「テルチャット」にてマスターのavirexmizuとCvaltaまで、 又、無敵艦隊エルス本部にも大体メンバーがいるので気軽に声をかけてくださいね@@ 無敵掲示板でも募集してます ▼▼▼ 無料 @Wiki の標準広告です。
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This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. For a pre-Renewal version of this article, click here. Job Base(s) Assassin Job Type 2-1 Transcendent Changes At Juno× Number of Skills 5 Total Skill Points 69 Total Quest Skills 2 Job Bonuses STR AGI VIT INT DEX LUK +9 +15 +3 +0 +10 +8 +← クリックで目次を開く Overview Job Change Guide BuildsSTR/AGI Sonic Blow Build Soul Destroyer Critical STR/VIT-oriented Sonic Blow BuildCriticism Equipment Class DataSkills Job Bonuses ASPD See Also External Links Overview An elite group of Assassins. The Assassin Cross utilizes stealth and confusion in order to land the perfect killing blow. The Assassin Cross has a huge repertoire of lethal arts including ultimate mastery of poison-use, better than the original Assassin. With these new skills, the Assassin Cross now has a wide choice of brutal methods to overcome opponents. All without ever leaving the shadows... Job Change Guide To become an Assassin Cross, you must find a book called the Book of Ymir in Sage Castle , Juno×. The book will lead you to Valhalla so you can change your job through the Lord Knight job NPC×. Also you must reach at least job level 40 as a transcendent 1st class character. 1.Sage Castle is located at 11 o clock direction (yuno 88,320) in Juno. 2. Book of Ymir is located inside a room behind an NPC called Metheus Sylphe (yuno_in02 88,164). 3.The Book of Ymir (yuno_in02 94,206) will teleport you to Valhalla. 4.Find and talk to a job NPC suited to your 2nd class. Builds As a note of clarification, most Assassin stat builds are very similar to one another. For example, the terms equip critical , and DD describe equipment preferences, but the actual stats of these two builds are similar. STR/AGI Sonic Blow Build STR× 60-100 AGI× 80-90 VIT× 20-60 INT× 1-30 DEX× 70-100 LUK× 1 This build aims to achieve the highest Sonic Blow× and Grimtooth× damage output and not miss on any character as much as possible since this solely depends on hit-dependent skills for kills. The player can either get INT, to help kill using Soul Destroyer× and Meteor Assault× while leveling or PvP×ing, or AGI, to boost ASPD× while leveling melee and have the option of spamming Grimtooth. Sonic Blow is a very deadly skill when combined with Enchant Deadly Poison× and a Soul Link buff, though not as effective as it was pre-renewal. Meteor Assault, while not the most reliable form of mob control, is also useful for detecting Stalkers in Stealth× mode. High DEX is necessary to counteract the new HIT× changes in renewal. Primary Skills Sonic Blow Complementary Skills Soul Destroyer, Meteor Assault or Grimtooth Soul Destroyer STR 80-100+ AGI 1-80 VIT 20-50 INT 100-110+ DEX 30-50 LUK 1-70 This build deals the highest ranged damage at the cheapest cost - SP although has a 2.8 second cast-delay (can be reduced by Magic Strings×). INT does not need to be 99 because there is no bonus damage for multiples of INT in Soul Destroyer s case, INT value will only mean as SP× regen bonus at multiples of 6 to you in this particular build. Getting more STR than 99 INT is better since it will increase both damages for Soul Destroyer and Sonic Blow. And getting HIT (Using 3/more Mummy in the Second hand) is Important as the Physical damage is can be missed due to opponent s high Flee×. It is possible to make an AGI and LUK variant of this build, as LUK raises magic attack as well as critical hit rate, allowing both the use of a strong Soul Destroyer backed with decent melee critical attacks. Primary Skills Soul Destroyer, Sonic Blow Complementary Skills Meteor Assault Critical STR 50-70 AGI 80-100+ VIT 1-50^ INT 1-6^^ DEX 40-70 LUK 50-80 VIT will depend on what the purpose is of the Assassin Cross. Primarily PvM and MvP Assassin Crosses can devote more stat points to STR/AGI and do not require as much VIT. Primarily PvP and WoE Assassin Crosses need more VIT to survive effectively. Unless the Assassin Cross is some sort of hybrid (which is not advisable as a CritSinx), there is very rarely room for getting int at all. Some players may get 6 INT total for the regeneration bonus. STR is not necessary in huge amounts due to the new damage formula in Renewal, in which most of the damage output is reliant on weapon power over STR investment. DEX is necessary for the use of Grimtooth, which is very handy for leveling on Magmarings and other low-evasion mobs at later levels. Due to high LUK this build can also enjoy using Soul Destroyer in place of Sonic Blow, even without any INT as LUK now contributes to magic attack. As Critical hits no longer bypass enemy defense, the main purpose of this build is to deal consistant damage that negates evasion, making leveling easy but monotonous at later levels. STR/VIT-oriented Sonic Blow Build STR 110-140 AGI 1-20 VIT 70-100 INT 1 DEX 60-100 LUK 1 The STR/VIT-oriented build aims for perfection in WoE and PvP situations. High STR and medium DEX maximizes Sonic Blow damage, fulfilling the Assassin Cross s roles in WoE as a powerful hit-and-run unit. High VIT increases the Assassin Cross s rate of survival due to their class s naturally high HP modification, making it possible to achieve maximum HPs of 18k and above, in addition to improved status resistance due to VIT. Because of WoE× mechanics, AGI and flee are less valued in this build, allowing the Assassin Cross to maximize the two most important characteristics in WoE damage output and survivability. Criticism Due to the extremist nature of STR/VIT-oriented builds, much criticism has been received from the RO community. AGI and ASPD One argument points at the cons of having little to no AGI. Since the Assassin Cross has no AGI, they cannot flee certain attacks in WoE, such as another Assassin s Sonic Blow. They also would have low ASPD compared to Assassin Crosses with high AGI, lowering their effectiveness in WoE because they would take longer to break Emperiums.In order to get high amounts of AGI, however, one must lower STR or VIT (generally VIT). In this case, lowering VIT would be detrimental to the Assassin Cross s survival in WoE. The pros of having high enough AGI to flee certain attacks in WoE do not outweigh the cons of having lowered STR, VIT, maximum HP, and status resistance. On the other hand, having reduced AGI does not interfere with the Assassin Cross s ability to one-shot many classes in WoE due to the nature of Sonic Blow, an attack that is wholly independent from AGI. Therefore, high AGI is not essential for an Assassin Cross to fulfill their roles in WoE. The same point can be used to argue against having low ASPD. It has been argued that low ASPD would lead to longer Emperium breaking times. However, it should be noted that in order to break Emperiums at all, the Assassin Cross must be alive. It is much easier for opponents to kill an Assassin Cross with high AGI and lower VIT off of an Emperium due to their lower maximum HP, fragility, and susceptibility to be one-shot killed by more attacks. Stun× is also a major counter argument. An Assassin Cross who stuns numerously in WoE cannot perform nearly as well as an Assassin Cross who has stun immunity. (However, as Emperiums are now plant-type and take 1 damage per hit regardless of attack power, this argument may need some revision.) INT Another argument regards the absence of INT in STR/VIT-oriented builds. According to the argument, an important Assassin Cross skill, Soul Destroyer, is rendered unusable because the build has no INT. Since Soul Destroyer is a useful skill for training, MVP×ing, as well as versus other opponents, having no INT is a serious flaw of the STR/VIT-oriented build.The main counter argument is that Soul Destroyer is still usable, even with no INT. The damage output of Soul Destroyer is still effective because the STR/VIT-oriented build consists of extremely high STR, an important stat in the Soul Destroyer formula. With the right equipment, STR/VIT-oriented builds can still utilize Soul Destroyer for training and MVPing, as well as an effective long range attack for supplementary damage versus opponents. Again, the pros of having high INT for increased Soul Destroyer damage do not outweigh the cons of lowering STR and VIT in WoE scenarios. Primary Skill Sonic Blow Complementary Skills Grimtooth, Soul Breaker or Meteor Assault Equipment Almost same as Assassin, except for Soul Destroyer SinX builds, they aim for Zipper Bear card ed weapons in both hands (or Ice Pick in left hand). A easy way to greatly enhance dps on a katar is to use chick hat or using a sidewinder card . This will make your katar Double Attack× at a 50% chance. Some weapons that couldn t be used as Assassin and can be used by Assassin Cross are Scalpel [3] Sandstorm [4] Inverse Scale Desert Twilight [2] Ivory Knife [2] Weihna [2] One of the main differences of this weapons comparing to the Assassin weapons are the daggers. The strongest 3 slotted dagger is Scalpel instead of Gladius, and the strongest 4 slotted dagger is Sandstorm instead of Main Gauche. Class Data Skills For more information about Assassin skills, click here. Skill Description Levels Type Advanced Katar Mastery× Increases Katar damage by 12~20%. 5 Passive Create Deadly Poison× Attempt to create Poison Bottle s at approximately 20% + (0.4% DEX) + (0.2% LUK) chance. 1 Active Enchant Deadly Poison× For 40~60 seconds, multiply Weapon ATK by 5 and Equipment ATK by 4. Has a chance of causing severe Poison status on each attack. Consumes one Poison Bottle. Damage multiplier halved for Cross Impact×, Counter Slash×, Soul Destroyer×, and Sonic Blow×. Doubles SP cost of Cross Impact, Counter Slash, and Sonic Blow. 5 Supportive Hallucination Walk×(Unimplemented) Hides the assassin cross while creating decoys of the player. Not Implemented. 10 Active Meteor Assault× Attack all enemies within 2 cells in any direction around the caster for ATK * 0.8~4.4 with 10~55% chance of inflicting Stun, Blind or Bleeding status. Not affected by Enchant Deadly Poison. 10 Offensive Soul Destroyer× Ranged Attack that deals (ATK + MATK) * 3.5~8 damage. Not affected by Enchant Deadly Poison. 10 Offensive Job Bonuses Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 STR 2 7 12 21 29 38 50 54 66 AGI 3 4 5 15 20 24 25 31 32 33 42 46 51 56 62 VIT 9 47 69 INT DEX 10 23 37 39 43 53 57 61 64 70 LUK 3 8 16 18 26 34 48 65 ASPD This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. See Also External Links Skilltree at Himeyasha s Skill Simulator Create Deadly Poison Calculator -Assassin ・ Assassin Cross ・ Guillotine Cross Assassin ・ Assassin Cross ・ Guillotine Cross 2nd ClassSkills Cloaking× ・ Enchant Poison× ・ Grimtooth× ・ Katar Mastery× ・ Lefthand Mastery× ・ Righthand Mastery× ・ Poison React× ・ Sonic Acceleration× ・ Sonic Blow× ・ Venom Dust× ・ Venom Knife× ・ Venom Splasher× TranscendentSkills Advanced Katar Mastery× ・ Create Deadly Poison× ・ Enchant Deadly Poison× ・ Hallucination Walk× ・ Meteor Assault× ・ Soul Destroyer× 3rd ClassSkills Antidote× ・ Cloaking Exceed× ・ Counter Slash× ・ Cross Impact× ・ Cross Ripper Slasher× ・ Dark Illusion× ・ Hallucination Walk× ・ New Poison Research× ・ New Poison Creation× ・ Phantom Menace× ・ Poisonous Smoke× ・ Poisonous Weapon× ・ Rolling Cutter× ・ Venom Impression× ・ Venom Pressure× ・ Weapon Blocking× ・ Weapon Crush× Quests Assassin Job Change Guide ・ Assassin Skill Quest ・ Rebirth Walkthrough ・ Guillotine Cross Job Change Guide Weapons× Dagger× ・ Katar× ・ One Handed Sword× -Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Pages needing expert attention | Assassin Cross | Classes | Assassin
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【登録タグ H VOCALOID ヴェーラン 曲 鏡音レン】 作詞:ヴェーラン 作曲:ヴェーラン 編曲:ヴェーラン 唄:鏡音レンV4X 曲紹介 ──僕の声を聞いて 歌詞 (PIAPROより転載) 雨にうたれて震える身体 抱える猫の鳴き声遠く 冷たく笑う 街の灯りは 淡い僕らを照らしはしない どうして泣くの? 黒猫は問う わからないまま、空を見上げて 星の光は 今日も見えない だから想い空に叫ぶ Hello, 僕の声を聞いて Hello, 僕の瞳を見て 零れ落ちる涙一滴 雨に混じり消える波紋 揺れる光 永遠の灯火 星は回って時は流れて 飽きることなく「今日」が来る 明るく笑う 陽の光さえ 弱い僕には強すぎるんだ どうして生きる? 黒猫は問う 答えられずに、空を見上げて 星の光は 今も見えない だからもう終わりにしようか Hello, 僕の声を聞いて Hello, 僕の瞳を見て 失くし消える猫のぬくもり 落ちて欠ける心散って 拡ぐ光 瞬く灯火 Hello, 美しい世界よ Hello, 僕を憶えていて 巡り廻り還る世界に 永遠に続く空の果てに 終わり告げる僕の物語 コメント 名前 コメント
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765PRO ALLSTARS 765PRO ALLSTARS 種別 アイドル,アニメキャラ デビュー 2011年2月9日 所属レーベル 日本コロムビア シングル最高順位 デイリー/週間1位(READY!!) アルバム最高順位 デイリー/週間1位(GRE@TEST BEST! -SWEET&SMILE!-) リリース数 19 総売上 428412 メンバー 天海春香(中村繪里子) 如月千早(今井麻美) 萩原雪歩(浅倉杏美) 高槻やよい(仁後真耶子) 秋月律子(若林直美) 水瀬伊織(釘宮理恵) 三浦あずさ(たかはし智秋) 双海亜美(下田麻美) 双海真美(下田麻美) 菊地真(平田宏美) 星井美希(長谷川明子) 我那覇響(沼倉愛美) 四条貴音(原由実) リリース作品 シングル CD名 タイアップ 発売日 1 The world is all one!! THE IDOLM@STER ED 11/2/9 2 READY!! THE IDOLM@STER OP 11/8/10 3 CHANGE!!!! THE IDOLM@STER OP 11/11/9 4 ら♪ら♪ら♪わんだぁらんど ぷちます! OP 12/11/28 5 M@STERPIECE THE IDOLM@STER MOVIE 主題歌 14/1/29 6 オハヨ○サンシャイン/ハロー*ランチタイム/グッナイ☆スターズ ぷちます! 主題歌 14/5/28 7 ラムネ色 青春 THE IDOLM@STER MOVIE 劇中歌 14/6/18 8 虹色ミラクル THE IDOLM@STER MOVIE ED 14/8/13 9 ONLY MY NOTE THE IDOLM@STER ワンフォーオール 主題歌 14/8/27 10 Destiny THE IDOLM@STER ワンフォーオール 劇中歌 16/2/17 11 Happy! THE IDOLM@STER プラチナスターズ 主題歌 16/7/20 12 Miracle Night THE IDOLM@STER プラチナスターズ 劇中歌 16/8/17 13 僕たちのResistance THE IDOLM@STER プラチナスターズ 劇中歌 16/9/21 14 アマテラス THE IDOLM@STER プラチナスターズ 劇中歌 16/10/19 アルバム CD名 タイアップ 発売日 1 GRE@TEST BEST! -THE IDOLM@STER HISTORY- THE IDOLM@STER 13/9/18 2 GRE@TEST BEST! -SWEET&SMILE!- THE IDOLM@STER 13/10/23 3 GRE@TEST BEST! -COOL&BITTER!- THE IDOLM@STER 13/11/20 4 GRE@TEST BEST! -LOVE&PEACE!- THE IDOLM@STER 13/12/18 5 THE IDOLM@STER LIVE THE@TER COLLECTION Vol.1 THE IDOLM@STER 15/6/24 ランキング 位 CD名 種別 累計売上 週 1 READY!! シングル 52096 27 2 M@STERPIECE 46820 14 3 CHANGE!!!! 35791 14 4 GRE@TEST BEST! -THE IDOLM@STER HISTORY- アルバム 29090 19 5 虹色ミラクル シングル 27366 12 6 ラムネ色 青春 27037 14 7 GRE@TEST BEST! -SWEET&SMILE!- アルバム 26460 12 8 GRE@TEST BEST! -COOL&BITTER!- 25904 15 9 GRE@TEST BEST! -LOVE&PEACE!- 22591 10 10 僕たちのResistance シングル 20426 5 11 Happy! シングル 19421 8 12 ONLY MY NOTE 18442 8 13 Destiny 16537 6 14 アマテラス 14865 1 15 Miracle Night 14573 10 16 THE IDOLM@STER LIVE THE@TER COLLECTION Vol.1 アルバム 9389 4 17 The world is all one!! シングル 9294 4 18 ら♪ら♪ら♪わんだぁらんど 8073 8 19 オハヨ○サンシャイン/ハロー*ランチタイム/グッナイ☆スターズ 4237 4 関連項目 CINDERELLA GIRLS!! 竜宮小町 THE IDOLM@STER ANIM@TION MASTER 02 THE IDOLM@STER ANIM@TION MASTER 03 THE IDOLM@STER ANIM@TION MASTER 05 THE IDOLM@STER ANIM@TION MASTER 06 THE IDOLM@STER ANIM@TION MASTER 07
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Magic Skills 魔法に関するスキル。 基本スキル 名称 概要 必要スキル 価格 Air Magic The school of Air Magic grants its user the power of lightning and storms. Generally these spells deal a somewhat modest amount of damage, but are still highly effective, as they are difficult to defend against. Greater Magic 50.0 以上 1000.0gp Arcane Magic Arcane Magic deals with divine spells and the nature of magic itself. As such, its offensive spells cause Holy damage while the defensive spells protect against mental ailments or may even turn a foes magic against him. Spell Chanting 75.0 以上 1000.0gp Earth Magic Adepts of Earth Magic controls both the power of strength and corrosion. They’re unique in knowing ways to protect efficiently against melee weapons without donning cumbersome armor. Earth Magic is opposed to Air Magic, and no one can learn both schools. Greater Magic 50.0 以上 1000.0gp Fire Magic A school consisting mainly of spells that cause fiery destruction, and is relatively effective against structures, warhulks and ships. It also teaches some quickness enhancing magic. Greater Magic 50.0 以上 1000.0gp Greater Magic Greater Magic is a versatile school, consisting of offensive and defensive spells of a varied nature. Among other things, it teaches how to inflict a foe with poison or wounds that bleed excessively. Lesser Magic 50.0 以上 100.0gp Lesser Magic The introductory school of magic all novice spell casters must learn. Lesser Magic offers a varied range of spells, and while being relatively simple, they are often useful even for a veteran mage. - - Necromancy Necromancy draws power from the domains of the dead to fuel it s unholy magic. Its offensive spells are highly potent, as are its debilitating attacks. Witchcraft 75.0 以上 1000.0gp Spell chanting This school specializes in granting bonuses to companions rather than dealing damage to foes. As such, a spell chanter is valuable in a party, but much less so on his own. Greater Magic 25.0 以上 500.0gp Water Magic The school of water grants spells that cause damage from ice shards or a supernaturally intense chill, as well as magic to slow targets. Greater Magic 50.0 以上 1000.0gp Witchcraft Witchcraft deals mainly in curses that weaken their target s abilities, whether it is a warrior s strength, a wizard s mental powers or an archer s precision. Greater Magic 25.0 以上 500.0gp その他 スキル名 概要 必要スキル 価格 Archmage 全ての魔法の効果が上昇 Intelligence 75.0 以上 500.0gp Bindstone Recall バインドポイントにテレポートする - - Esoteric 最大 Mana が上昇 最大 Mana 250 以上 250.0gp Focus Mana の自然回復速度が上昇 Intelligence 50.0 以上 500.0gp Mana Conservation 魔法の Mana コストが減少 Mana Efficiency Greater Magic 75.0 以上 250.0gp Reagent Conservation 魔法の秘薬消費が減少 Greater Magic 75.0 以上Intelligence 75.0 以上 1000.0gp Teleport Anchor Runestone をダブルクリックで現在地を記録した Teleportstone を作製する Lesser Magic 75.0 以上Greater Magic 50.0以上 5000.0gp Veteran Mage 魔法の Stamina コストが減少 Greater Magic 75.0 以上 500.0gp House Recall 自分のハウスにテレポートする - 500.0gp
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無敵剛勇キョダイコン C 自然文明 (6) クリーチャー:ジャイアント/ワイルド・ベジーズ 6000 ■このクリーチャーをバトルゾーンに出した時、コスト1の自然のクリーチャーを1体、自分のマナゾーンからバトルゾーンに出してもよい。 ■W・ブレイカー 作者:赤烏 フレーバーテキスト DMW-25 「テンプレア編III テンペスト・ミスター」どうだぁ、自然文明ってワイルドだろぉ? ――無敵剛勇キョダイコン 収録 DMW-25 「テンプレア編III テンペスト・ミスター」47/55 評価 名前 コメント