約 6,737,159 件
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掲載日:2010 / 07 / 09 フォーマット:レガシー(~ROE) Decks of the Week 7/29/2010 Constructed Legacy Event #1414819 on 07/20/2010 in Daily Events 参加人数:34名 07 / 20 (1) 4-0:デス&タックス(白単)/Death&Taxes 07 / 20 (1) 4-0:カウンタートップソプター(青白タッチ黒)/Counter-Top Thopters 07 / 20 (1) 3-1:黒単アグロ/Mono Black Aggro 07 / 20 (1) 3-1:リアニメイト/Reanimate Constructed Legacy Event #1414834 on 07/20/2010 in Daily Events 参加人数:22名 07 / 20 (2) 4-0:バーンズー(緑赤白)/Burn Zoo Constructed Legacy Event #1432343 on 07/22/2010 in Daily Events 参加人数:16名 07 / 22 (1) 4-0:マーフォーク(青単)/Merfolk Constructed Legacy Event #1432360 on 07/23/2010 in Daily Events 参加人数:26名 07 / 23 (1) 4-0:カウンタートップソプター(青白タッチ黒)/Counter-Top Thopters 07 / 23 (1) 4-0:アルーレン/Aluren 07 / 23 (1) 3-1:親和エルフ/Elves Combo 07 / 23 (1) 3-1:親和エルフ/Elves Combo 07 / 23 (1) 3-1:クエストバーン(赤単)/Quest Burn 07 / 23 (1) 3-1:親和エルフ/Elves Combo Constructed Legacy Event #1432374 on 07/24/2010 in Daily Events 参加人数:24名 07 / 24 (1) 4-0:バーン(赤単)/Burn Constructed Legacy Event #1432868 on 07/24/2010 in Daily Events 参加人数:24名 07 / 24 (2) 4-0:アド・ストーム/ANT Constructed Legacy Event #1432392 on 07/25/2010 in Daily Events 参加人数:16名 07 / 25 (1) 4-0:アド・ストーム/ANT 07 / 25 (1) 3-1:黒白アグロ/BW Aggro Constructed Legacy Event #1432419 on 07/25/2010 in Daily Events 参加人数:32名 07 / 25 (2) 4-0:忠臣サバイバル/Retainers Survival 07 / 25 (2) 4-0:カウンタートップソプター(青白タッチ赤)/Counter-Top Thopters Constructed Legacy Event #1432426 on 07/26/2010 in Daily Events 参加人数:25名 07 / 26 (1) 4-0:バーン(赤単)/Burn 07 / 26 (1) 3-1:ランドスティル(青白)/Landstill 07 / 26 (1) 3-1:青単コントロール/Mono Blue Control 07 / 20 (1) 4-0 デス&タックス(白単)/Death&Taxes 使用者:Blazelix Main Deck 2《トロウケアの敷石/Flagstones of Trokair》 4《Karakas》 2《ミシュラの工廠/Mishra s Factory》 10《平地/Plains》 4《不毛の大地/Wasteland》 3《エーテル宣誓会の法学者/Ethersworn Canonist》 4《ちらつき鬼火/Flickerwisp》 3《ヨツンの兵卒/Jotun Grunt》 3《コロンドールのマンガラ/Mangara of Corondor》 4《ルーンの母/Mother of Runes》 4《セラの報復者/Serra Avenger》 3《石鍛冶の神秘家/Stoneforge Mystic》 4《霊気の薬瓶/AEther Vial》 2《忘却の輪/Oblivion Ring》 1《ルーンの光輪/Runed Halo》 1《火と氷の剣/Sword of Fire and Ice》 1《光と影の剣/Sword of Light and Shadow》 4《剣を鍬に/Swords to Plowshares》 1《梅澤の十手/Umezawa s Jitte》 Sideboard 2《沈黙のオーラ/Aura of Silence》 2《ブレンタンの炉の世話人/Burrenton Forge-Tender》 1《エーテル宣誓会の法学者/Ethersworn Canonist》 1《亡霊の牢獄/Ghostly Prison》 2《台所の嫌がらせ屋/Kitchen Finks》 2《貪欲な罠/Ravenous Trap》 3《沈黙/Silence》 2《トーモッドの墓所/Tormod s Crypt》 07 / 20 (1) 4-0 カウンタートップソプター(青白タッチ黒)/Counter-Top Thopters 使用者:Zenith777 Main Deck 1《アカデミーの廃墟/Academy Ruins》 4《溢れかえる岸辺/Flooded Strand》 6《島/Island》 4《霧深い雨林/Misty Rainforest》 2《平地/Plains》 1《汚染された三角州/Polluted Delta》 1《教議会の座席/Seat of the Synod》 2《Tundra》 1《Underground Sea》 4《渦まく知識/Brainstorm》 4《相殺/Counterbalance》 3《対抗呪文/Counterspell》 1《世界のるつぼ/Crucible of Worlds》 2《仕組まれた爆薬/Engineered Explosives》 4《悟りの教示者/Enlightened Tutor》 3《Force of Will》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 1《Moat》 1《忘却の輪/Oblivion Ring》 1《真髄の針/Pithing Needle》 4《師範の占い独楽/Sensei s Divining Top》 1《弱者の剣/Sword of the Meek》 4《剣を鍬に/Swords to Plowshares》 1《求道者テゼレット/Tezzeret the Seeker》 2《飛行機械の鋳造所/Thopter Foundry》 Sideboard 1《基本に帰れ/Back to Basics》 1《赤の防御円/Circle of Protection Red》 1《謙虚/Humility》 4《翻弄する魔道士/Meddling Mage》 1《流刑への道/Path to Exile》 1《非業の死/Perish》 2《大祖始の遺産/Relic of Progenitus》 1《ルーンの光輪/Runed Halo》 2《トーモッドの墓所/Tormod s Crypt》 1《ヴィダルケンの枷/Vedalken Shackles》 07 / 20 (1) 3-1 黒単アグロ/Mono Black Aggro 使用者:TheThirdMoon Main Deck 3《血染めのぬかるみ/Bloodstained Mire》 4《湿地の干潟/Marsh Flats》 3《汚染された三角州/Polluted Delta》 10《沼/Swamp》 4《尊大な血王/Arrogant Bloodlord》 4《マラキールの門番/Gatekeeper of Malakir》 4《ナントゥーコの影/Nantuko Shade》 4《墓忍び/Tombstalker》 3《強迫/Duress》 4《Hymn to Tourach》 4《無垢の血/Innocent Blood》 3《コジレックの審問/Inquisition of Kozilek》 4《燻し/Smother》 4《殺し/Snuff Out》 2《梅澤の十手/Umezawa s Jitte》 Sideboard 3《陰謀団式療法/Cabal Therapy》 1《強迫/Duress》 3《仕組まれた疫病/Engineered Plague》 4《根絶/Extirpate》 4《虚空の力線/Leyline of the Void》 07 / 20 (1) 3-1 リアニメイト/Reanimate 使用者:Devouring Commander Main Deck 2《セファリッドの円形競技場/Cephalid Coliseum》 2《島/Island》 4《霧深い雨林/Misty Rainforest》 2《汚染された三角州/Polluted Delta》 2《沼/Swamp》 3《Underground Sea》 3《新緑の地下墓地/Verdant Catacombs》 1《魅力的な執政官/Blazing Archon》 1《墨溜まりのリバイアサン/Inkwell Leviathan》 1《エメリアの盾、イオナ/Iona, Shield of Emeria》 1《背くもの/It That Betrays》 2《鋼の風のスフィンクス/Sphinx of the Steel Wind》 1《テラストドン/Terastodon》 4《渦まく知識/Brainstorm》 4《入念な研究/Careful Study》 3《払拭/Dispel》 4《納墓/Entomb》 4《死体発掘/Exhume》 4《Force of Will》 3《Lim-Dul s Vault》 1《親身の教示者/Personal Tutor》 4《再活性/Reanimate》 1《実物提示教育/Show and Tell》 1《呪文貫き/Spell Pierce》 3《思考囲い/Thoughtseize》 Sideboard 1《ドライアドの東屋/Dryad Arbor》 1《残響する真実/Echoing Truth》 4《虚空の力線/Leyline of the Void》 2《無のロッド/Null Rod》 3《真髄の針/Pithing Needle》 2《実物提示教育/Show and Tell》 2《平穏/Tranquility》 07 / 20 (2) 4-0 バーンズー(緑赤白)/Burn Zoo 使用者:Coexistence Main Deck 1《乾燥台地/Arid Mesa》 1《森/Forest》 1《湿地の干潟/Marsh Flats》 1《山/Mountain》 1《平地/Plains》 2《Plateau》 3《Savannah》 1《沸騰する小湖/Scalding Tarn》 2《Taiga》 4《吹きさらしの荒野/Windswept Heath》 4《樹木茂る山麓/Wooded Foothills》 3《渋面の溶岩使い/Grim Lavamancer》 3《密林の猿人/Kird Ape》 3《聖遺の騎士/Knight of the Reliquary》 2《壌土のライオン/Loam Lion》 4《クァーサルの群れ魔道士/Qasali Pridemage》 4《タルモゴイフ/Tarmogoyf》 4《野生のナカティル/Wild Nacatl》 4《Chain Lightning》 1《火炎破/Fireblast》 4《稲妻/Lightning Bolt》 3《流刑への道/Path to Exile》 3《発展の代価/Price of Progress》 1《梅澤の十手/Umezawa s Jitte》 Sideboard 1《バジリスクの首輪/Basilisk Collar》 2《ガドック・ティーグ/Gaddock Teeg》 2《クローサの掌握/Krosan Grip》 1《流刑への道/Path to Exile》 1《発展の代価/Price of Progress》 3《紅蓮破/Pyroblast》 1《大祖始の遺産/Relic of Progenitus》 2《トーモッドの墓所/Tormod s Crypt》 1《梅澤の十手/Umezawa s Jitte》 1《太陽と月の輪/Wheel of Sun and Moon》 07 / 22 (1) 4-0 マーフォーク(青単)/Merfolk 使用者:obv Main Deck 13《島/Island》 1《ミシュラの工廠/Mishra s Factory》 4《変わり谷/Mutavault》 4《不毛の大地/Wasteland》 4《珊瑚兜の司令官/Coralhelm Commander》 4《呪い捕らえ/Cursecatcher》 2《大いなる玻璃紡ぎ、綺羅/Kira, Great Glass-Spinner》 4《アトランティスの王/Lord of Atlantis》 4《マーフォークの君主/Merfolk Sovereign》 4《メロウの騎兵/Merrow Reejerey》 4《銀エラの達人/Silvergill Adept》 4《霊気の薬瓶/AEther Vial》 4《目くらまし/Daze》 4《Force of Will》 Sideboard 3《払拭/Dispel》 2《水流破/Hydroblast》 1《セファリッドの女帝ラワン/Llawan, Cephalid Empress》 2《精神支配/Mind Harness》 1《真髄の針/Pithing Needle》 1《海の歌姫/Seasinger》 1《不忠の糸/Threads of Disloyalty》 3《トーモッドの墓所/Tormod s Crypt》 1《梅澤の十手/Umezawa s Jitte》 07 / 23 (1) 4-0 カウンタートップソプター(青白タッチ黒)/Counter-Top Thopters 使用者:whiffy penguin Main Deck 1《アカデミーの廃墟/Academy Ruins》 4《溢れかえる岸辺/Flooded Strand》 7《島/Island》 2《平地/Plains》 4《汚染された三角州/Polluted Delta》 1《沼/Swamp》 2《Tundra》 1《Underground Sea》 4《渦まく知識/Brainstorm》 4《相殺/Counterbalance》 3《対抗呪文/Counterspell》 1《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 1《仕組まれた爆薬/Engineered Explosives》 4《悟りの教示者/Enlightened Tutor》 1《罠の橋/Ensnaring Bridge》 4《Force of Will》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 1《Moat》 1《忘却の輪/Oblivion Ring》 1《真髄の針/Pithing Needle》 4《師範の占い独楽/Sensei s Divining Top》 1《弱者の剣/Sword of the Meek》 4《剣を鍬に/Swords to Plowshares》 2《飛行機械の鋳造所/Thopter Foundry》 Sideboard 1《基本に帰れ/Back to Basics》 1《対抗呪文/Counterspell》 1《仕組まれた爆薬/Engineered Explosives》 1《謙虚/Humility》 3《翻弄する魔道士/Meddling Mage》 3《流刑への道/Path to Exile》 2《大祖始の遺産/Relic of Progenitus》 2《トーモッドの墓所/Tormod s Crypt》 1《暖気/Warmth》 07 / 23 (1) 4-0 アルーレン/Aluren 使用者:DarkestMage Main Deck 2《Bayou》 1《森/Forest》 4《ヘイヴンウッドの古戦場/Havenwood Battleground》 1《島/Island》 4《霧深い雨林/Misty Rainforest》 1《沼/Swamp》 1《Taiga》 3《Tropical Island》 1《Underground Sea》 4《新緑の地下墓地/Verdant Catacombs》 1《ヴォルラスの要塞/Volrath s Stronghold》 4《極楽鳥/Birds of Paradise》 1《洞窟のハーピー/Cavern Harpy》 4《とぐろ巻きの巫女/Coiling Oracle》 2《夢で忍び寄るもの/Dream Stalker》 1《永遠の証人/Eternal Witness》 4《帝国の徴募兵/Imperial Recruiter》 1《大クラゲ/Man-o -War》 1《寄生的な大梟/Parasitic Strix》 4《魔の魅惑/Aluren》 4《渦まく知識/Brainstorm》 4《陰謀団式療法/Cabal Therapy》 4《Force of Will》 3《直観/Intuition》 Sideboard 1《骨砕き/Bone Shredder》 1《ドライアドの東屋/Dryad Arbor》 3《強迫/Duress》 3《クローサの掌握/Krosan Grip》 4《自然の秩序/Natural Order》 1《大祖始/Progenitus》 1《厳格な試験監督/Stern Proctor》 1《イクスリッドの看守/Yixlid Jailer》 07 / 23 (1) 3-1 親和エルフ/Elves Combo 使用者:DoctorPenick Main Deck 14《森/Forest》 4《ガイアの揺籃の地/Gaea s Cradle》 4《エルフの幻想家/Elvish Visionary》 1《引き裂かれし永劫、エムラクール/Emrakul, the Aeons Torn》 3《Fyndhorn Elves》 4《遺産のドルイド/Heritage Druid》 4《ラノワールのエルフ/Llanowar Elves》 4《イラクサの歩哨/Nettle Sentinel》 1《大祖始/Progenitus》 4《クウィリーオン・レインジャー/Quirion Ranger》 1《威厳の魔力/Regal Force》 4《ワイアウッドの共生虫/Wirewood Symbiote》 4《垣間見る自然/Glimpse of Nature》 4《自然の秩序/Natural Order》 4《召喚士の契約/Summoner s Pact》 Sideboard 4《クローサの掌握/Krosan Grip》 1《土覆いのシャーマン/Loaming Shaman》 3《大祖始の遺産/Relic of Progenitus》 1《テラストドン/Terastodon》 4《復讐蔦/Vengevine》 1《ヴィリジアンのシャーマン/Viridian Shaman》 1《ヴィリジアンの盲信者/Viridian Zealot》 07 / 23 (1) 3-1 親和エルフ/Elves Combo 使用者:SorryMsJackson Main Deck 15《森/Forest》 3《ガイアの揺籃の地/Gaea s Cradle》 4《エルフの幻想家/Elvish Visionary》 1《引き裂かれし永劫、エムラクール/Emrakul, the Aeons Torn》 1《永遠の証人/Eternal Witness》 3《Fyndhorn Elves》 4《遺産のドルイド/Heritage Druid》 4《ラノワールのエルフ/Llanowar Elves》 4《イラクサの歩哨/Nettle Sentinel》 4《クウィリーオン・レインジャー/Quirion Ranger》 2《威厳の魔力/Regal Force》 1《ヴィリジアンのシャーマン/Viridian Shaman》 4《ワイアウッドの共生虫/Wirewood Symbiote》 4《垣間見る自然/Glimpse of Nature》 2《自然の秩序/Natural Order》 4《召喚士の契約/Summoner s Pact》 Sideboard 3《エルフの大ドルイド/Elvish Archdruid》 1《エルフのチャンピオン/Elvish Champion》 3《クローサの掌握/Krosan Grip》 4《虚空の力線/Leyline of the Void》 2《自然の秩序/Natural Order》 1《大祖始/Progenitus》 1《ヴィリジアンのシャーマン/Viridian Shaman》 07 / 23 (1) 3-1 クエストバーン(赤単)/Quest Burn 使用者:Evincar_onn Main Deck 16《山/Mountain》 2《沸騰する小湖/Scalding Tarn》 2《ぐらつく峰/Teetering Peaks》 4《ゴブリンの先達/Goblin Guide》 3《地獄火花の精霊/Hellspark Elemental》 4《ケルドの匪賊/Keldon Marauders》 3《モグの狂信者/Mogg Fanatic》 4《Chain Lightning》 4《火炎破/Fireblast》 4《溶岩の撃ち込み/Lava Spike》 4《稲妻/Lightning Bolt》 4《純なる炎の探索/Quest for Pure Flame》 4《裂け目の稲妻/Rift Bolt》 2《硫黄の渦/Sulfuric Vortex》 Sideboard 2《真髄の針/Pithing Needle》 4《紅蓮破/Pyroblast》 1《大祖始の遺産/Relic of Progenitus》 3《粉々/Smash to Smithereens》 2《硫黄の渦/Sulfuric Vortex》 3《火山の流弾/Volcanic Fallout》 07 / 23 (1) 3-1 親和エルフ/Elves Combo 使用者:Zenith777 Main Deck 13《森/Forest》 1《霧深い雨林/Misty Rainforest》 1《ペンデルヘイヴン/Pendelhaven》 4《樺の知識のレインジャー/Birchlore Rangers》 1《エルフの大ドルイド/Elvish Archdruid》 3《エルフの幻想家/Elvish Visionary》 1《引き裂かれし永劫、エムラクール/Emrakul, the Aeons Torn》 4《Fyndhorn Elves》 4《遺産のドルイド/Heritage Druid》 4《ラノワールのエルフ/Llanowar Elves》 1《鏡の精体/Mirror Entity》 4《イラクサの歩哨/Nettle Sentinel》 3《ティタニアの僧侶/Priest of Titania》 3《クウィリーオン・レインジャー/Quirion Ranger》 1《威厳の魔力/Regal Force》 4《ワイアウッドの共生虫/Wirewood Symbiote》 1《調和の中心/Concordant Crossroads》 4《垣間見る自然/Glimpse of Nature》 3《召喚士の契約/Summoner s Pact》 Sideboard 2《ブレンタンの炉の世話人/Burrenton Forge-Tender》 1《鉤爪の統率者/Caller of the Claw》 2《クローサの掌握/Krosan Grip》 1《月の大魔術師/Magus of the Moon》 1《大祖始の遺産/Relic of Progenitus》 2《アメジストのとげ/Thorn of Amethyst》 2《トーモッドの墓所/Tormod s Crypt》 2《難問の鎮め屋/Vexing Shusher》 2《ヴィリジアンのシャーマン/Viridian Shaman》 07 / 24 (1) 4-0 バーン(赤単)/Burn 使用者:SorryMsJackson Main Deck 4《乾燥台地/Arid Mesa》 8《山/Mountain》 4《沸騰する小湖/Scalding Tarn》 4《樹木茂る山麓/Wooded Foothills》 4《ゴブリンの先達/Goblin Guide》 4《窯の悪鬼/Kiln Fiend》 4《火花の精霊/Spark Elemental》 4《ミシュラのアンク/Ankh of Mishra》 4《Chain Lightning》 4《火炎破/Fireblast》 4《溶岩の撃ち込み/Lava Spike》 4《稲妻/Lightning Bolt》 4《発展の代価/Price of Progress》 4《裂け目の稲妻/Rift Bolt》 Sideboard 4《虚空の力線/Leyline of the Void》 4《紅蓮破/Pyroblast》 4《紅蓮光電の柱/Pyrostatic Pillar》 3《焼尽の猛火/Searing Blaze》 07 / 24 (2) 4-0 アド・ストーム/ANT 使用者:SICKSICKSICKSICKSICKSICKSICK Main Deck 4《Elvish Spirit Guide》 4《猿人の指導霊/Simian Spirit Guide》 4《ほくちの壁/Tinder Wall》 4《金属モックス/Chrome Mox》 4《暗黒の儀式/Dark Ritual》 4《捨て身の儀式/Desperate Ritual》 1《巣穴からの総出/Empty the Warrens》 4《ゴブリンの放火砲/Goblin Charbelcher》 4《冥府の教示者/Infernal Tutor》 4《ライオンの瞳のダイアモンド/Lion s Eye Diamond》 4《水蓮の花びら/Lotus Petal》 4《魔力変/Manamorphose》 4《否定の契約/Pact of Negation》 4《炎の儀式/Rite of Flame》 3《煮えたぎる歌/Seething Song》 4《大霊堂の戦利品/Spoils of the Vault》 Sideboard 3《巣穴からの総出/Empty the Warrens》 4《精神壊しの罠/Mindbreak Trap》 4《自然の要求/Nature s Claim》 4《殺戮の契約/Slaughter Pact》 07 / 25 (1) 4-0 アド・ストーム/ANT 使用者:mylast Main Deck 2《水晶鉱脈/Crystal Vein》 2《溢れかえる岸辺/Flooded Strand》 2《宝石鉱山/Gemstone Mine》 1《島/Island》 4《汚染された三角州/Polluted Delta》 1《Scrubland》 1《沼/Swamp》 1《Tundra》 2《Underground Sea》 2《むかつき/Ad Nauseam》 4《渦まく知識/Brainstorm》 4《陰謀団の儀式/Cabal Ritual》 3《金属モックス/Chrome Mox》 4《暗黒の儀式/Dark Ritual》 3《強迫/Duress》 1《不正利得/Ill-Gotten Gains》 4《冥府の教示者/Infernal Tutor》 4《ライオンの瞳のダイアモンド/Lion s Eye Diamond》 4《水蓮の花びら/Lotus Petal》 4《オアリムの詠唱/Orim s Chant》 4《思案/Ponder》 2《師範の占い独楽/Sensei s Divining Top》 1《苦悶の触手/Tendrils of Agony》 Sideboard 3《闇の腹心/Dark Confidant》 2《死の印/Deathmark》 2《残響する真実/Echoing Truth》 3《根絶/Extirpate》 2《クローサの掌握/Krosan Grip》 1《殺戮の契約/Slaughter Pact》 1《苦悶の触手/Tendrils of Agony》 1《Tropical Island》 07 / 25 (1) 3-1 黒白アグロ/BW Aggro 使用者:ccomakoto Main Deck 1《血染めのぬかるみ/Bloodstained Mire》 3《悪臭の荒野/Fetid Heath》 4《トロウケアの敷石/Flagstones of Trokair》 4《湿地の干潟/Marsh Flats》 2《平地/Plains》 1《汚染された三角州/Polluted Delta》 3《Scrubland》 4《沼/Swamp》 2《不毛の大地/Wasteland》 4《恐血鬼/Bloodghast》 4《闇の腹心/Dark Confidant》 3《台所の嫌がらせ屋/Kitchen Finks》 4《潮の虚ろの漕ぎ手/Tidehollow Sculler》 2《墓忍び/Tombstalker》 4《陰謀団式療法/Cabal Therapy》 3《師範の占い独楽/Sensei s Divining Top》 4《小悪疫/Smallpox》 4《剣を鍬に/Swords to Plowshares》 4《名誉回復/Vindicate》 Sideboard 4《仕組まれた疫病/Engineered Plague》 3《フェアリーの忌み者/Faerie Macabre》 2《真髄の針/Pithing Needle》 2《大祖始の遺産/Relic of Progenitus》 2《思考囲い/Thoughtseize》 2《梅澤の十手/Umezawa s Jitte》 07 / 25 (2) 4-0 忠臣サバイバル/Retainers Survival 使用者:eckology Main Deck 2《森/Forest》 1《島/Island》 4《霧深い雨林/Misty Rainforest》 1《平地/Plains》 2《Savannah》 4《Tropical Island》 1《Tundra》 4《吹きさらしの荒野/Windswept Heath》 1《エメリアの盾、イオナ/Iona, Shield of Emeria》 1《忠臣/Loyal Retainers》 1《翻弄する魔道士/Meddling Mage》 4《貴族の教主/Noble Hierarch》 2《クァーサルの群れ魔道士/Qasali Pridemage》 4《ロウクスの戦修道士/Rhox War Monk》 3《呪文づまりのスプライト/Spellstutter Sprite》 1《ゴブリンの太守スクイー/Squee, Goblin Nabob》 4《タルモゴイフ/Tarmogoyf》 1《三角エイの捕食者/Trygon Predator》 2《ヴェンディリオン三人衆/Vendilion Clique》 1《不可思議/Wonder》 4《渦まく知識/Brainstorm》 4《Force of Will》 4《適者生存/Survival of the Fittest》 4《剣を鍬に/Swords to Plowshares》 Sideboard 2《エーテル宣誓会の法学者/Ethersworn Canonist》 1《フェアリーの忌み者/Faerie Macabre》 1《台所の嫌がらせ屋/Kitchen Finks》 2《クローサの掌握/Krosan Grip》 1《セファリッドの女帝ラワン/Llawan, Cephalid Empress》 4《流刑への道/Path to Exile》 3《呪文貫き/Spell Pierce》 1《トーモッドの墓所/Tormod s Crypt》 07 / 25 (2) 4-0 カウンタートップソプター(青白タッチ赤)/Counter-Top Thopters 使用者:PinkPowerPony Main Deck 1《アカデミーの廃墟/Academy Ruins》 2《乾燥台地/Arid Mesa》 4《溢れかえる岸辺/Flooded Strand》 4《島/Island》 2《平地/Plains》 3《沸騰する小湖/Scalding Tarn》 3《Tundra》 2《Volcanic Island》 4《渦まく知識/Brainstorm》 4《相殺/Counterbalance》 4《対抗呪文/Counterspell》 1《仕組まれた爆薬/Engineered Explosives》 4《悟りの教示者/Enlightened Tutor》 4《Force of Will》 1《謙虚/Humility》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 1《忘却の輪/Oblivion Ring》 1《真髄の針/Pithing Needle》 1《ルーンの光輪/Runed Halo》 4《師範の占い独楽/Sensei s Divining Top》 1《弱者の剣/Sword of the Meek》 4《剣を鍬に/Swords to Plowshares》 2《飛行機械の鋳造所/Thopter Foundry》 1《ヴィダルケンの枷/Vedalken Shackles》 Sideboard 1《血染めの月/Blood Moon》 1《赤の防御円/Circle of Protection Red》 2《仕組まれた爆薬/Engineered Explosives》 1《エーテル宣誓会の法学者/Ethersworn Canonist》 3《炎渦竜巻/Firespout》 1《大祖始の遺産/Relic of Progenitus》 4《呪文貫き/Spell Pierce》 1《トーモッドの墓所/Tormod s Crypt》 1《太陽と月の輪/Wheel of Sun and Moon》 07 / 26 (1) 3-1 バーン(赤単)/Burn 使用者:Edel Main Deck 18《山/Mountain》 4《ゴブリンの先達/Goblin Guide》 4《地獄火花の精霊/Hellspark Elemental》 4《ケルドの匪賊/Keldon Marauders》 3《モグの狂信者/Mogg Fanatic》 4《Chain Lightning》 4《火炎破/Fireblast》 4《溶岩の撃ち込み/Lava Spike》 4《稲妻/Lightning Bolt》 3《マグマの噴流/Magma Jet》 2《発展の代価/Price of Progress》 4《裂け目の稲妻/Rift Bolt》 2《硫黄の渦/Sulfuric Vortex》 Sideboard 2《火炎崩れ/Flamebreak》 3《精神壊しの罠/Mindbreak Trap》 2《真髄の針/Pithing Needle》 1《発展の代価/Price of Progress》 2《粉々/Smash to Smithereens》 1《硫黄の渦/Sulfuric Vortex》 4《トーモッドの墓所/Tormod s Crypt》 07 / 26 (1) 3-1 ランドスティル(青白タッチ黒)/Landstill 使用者:dunkle_stille Main Deck 1《アカデミーの廃墟/Academy Ruins》 4《溢れかえる岸辺/Flooded Strand》 3《島/Island》 4《ミシュラの工廠/Mishra s Factory》 1《霧深い雨林/Misty Rainforest》 2《平地/Plains》 1《Scrubland》 1《トレイリア西部/Tolaria West》 4《Tundra》 1《Underground Sea》 2《不毛の大地/Wasteland》 1《永遠のドラゴン/Eternal Dragon》 4《渦まく知識/Brainstorm》 4《対抗呪文/Counterspell》 1《世界のるつぼ/Crucible of Worlds》 2《狡猾な願い/Cunning Wish》 2《審判の日/Day of Judgment》 1《正義の命令/Decree of Justice》 1《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 3《仕組まれた爆薬/Engineered Explosives》 1《禁止/Forbid》 4《Force of Will》 2《謙虚/Humility》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 4《行き詰まり/Standstill》 4《剣を鍬に/Swords to Plowshares》 Sideboard 1《悪魔の布告/Diabolic Edict》 1《解体の一撃/Dismantling Blow》 3《仕組まれた疫病/Engineered Plague》 1《根絶/Extirpate》 3《翻弄する魔道士/Meddling Mage》 1《流刑への道/Path to Exile》 1《原野の脈動/Pulse of the Fields》 1《貪欲な罠/Ravenous Trap》 2《大祖始の遺産/Relic of Progenitus》 1《トーモッドの墓所/Tormod s Crypt》 07 / 26 (1) 3-1 青単コントロール/Mono Blue Control 使用者: Main Deck 1《アカデミーの廃墟/Academy Ruins》 1《森/Forest》 12《島/Island》 3《霧深い雨林/Misty Rainforest》 3《汚染された三角州/Polluted Delta》 1《沼/Swamp》 1《Tropical Island》 1《Underground Sea》 1《ジュワー島のスフィンクス/Sphinx of Jwar Isle》 1《ザルファーの魔道士、テフェリー/Teferi, Mage of Zhalfir》 1《基本に帰れ/Back to Basics》 4《渦まく知識/Brainstorm》 4《対抗呪文/Counterspell》 1《謎めいた命令/Cryptic Command》 4《仕組まれた爆薬/Engineered Explosives》 1《嘘か真か/Fact or Fiction》 4《Force of Will》 4《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 3《大祖始の遺産/Relic of Progenitus》 1《撤廃/Repeal》 4《呪文嵌め/Spell Snare》 4《ヴィダルケンの枷/Vedalken Shackles》 Sideboard 2《払拭/Dispel》 4《水流破/Hydroblast》 1《セファリッドの女帝ラワン/Llawan, Cephalid Empress》 3《真髄の針/Pithing Needle》 2《誘惑蒔き/Sower of Temptation》 3《トーモッドの墓所/Tormod s Crypt》
https://w.atwiki.jp/pyopyo0124/pages/61.html
CHAPTER XXXI UP CHAPTER XXXIII CHAPTER XXXII The Pass List Is Out 第32章 合格発表(松本訳) With the end of June came the close of the term and the close of Miss Stacy s rule in Avonlea school. 倒置 「rule」統治:なんてったって、Miss Stacy s little kingdom(CHAPTER XXVI with impression The Story Club Is Formed)ですからね Anne and Diana walked home that evening feeling very sober indeed. Red eyes and damp handkerchiefs bore convincing testimony to the fact that Miss Stacy s farewell words must have been quite as touching as Mr. Phillips s had been under similar circumstances three years before. Diana looked back at the schoolhouse from the foot of the spruce hill and sighed deeply. "It does seem as if it was the end of everything, doesn t it?" she said dismally. "You oughtn t to feel half as badly as I do," said Anne, hunting vainly for a dry spot on her handkerchief. "You ll be back again next winter, but I suppose I ve left the dear old school forever-- だめだったら戻ればいい、進学は卒業したからというわけではない。今の日本の学校制度にどっぷり漬かってしまっていると、このあたりの感覚がわからない。とはいえ、卒業はみんないっしょ、になったのは、日本は戦後からですし。落第もおっけい、というふうになれば、学校が荒れることもないと思うんですけどねえ if I have good luck, that is." "It won t be a bit the same. Miss Stacy won t be there, nor you nor Jane nor Ruby probably. I shall have to sit all alone, for I couldn t bear to have another deskmate after you. Oh, we have had jolly times, haven t we, Anne? It s dreadful to think they re all over." Two big tears rolled down by Diana s nose. "If you would stop crying I could," said Anne imploringly. "Just as soon as I put away my hanky I see you brimming up and that starts me off again. 「hanky」= handkerchief。この省略の仕方、エイゴは音のコトバであることを感じさせられます As Mrs. Lynde says, `If you can t be cheerful, be as cheerful as you can. After all, I dare say I ll be back next year. This is one of the times I KNOW I m not going to pass. They re getting alarmingly frequent." "Why, you came out splendidly in the exams Miss Stacy gave." "Yes, but those exams didn t make me nervous. When I think of the real thing you can t imagine what a horrid cold fluttery feeling comes round my heart. And then my number is thirteen and Josie Pye says it s so unlucky. I am NOT superstitious and I know it can make no difference. But still I wish it wasn t thirteen." "I do wish I was going in with you," said Diana. "Wouldn t we have a perfectly elegant time? But I suppose you ll have to cram in the evenings." "No; Miss Stacy has made us promise not to open a book at all. 100年前も今も、カナダも日本もいっしょ、ね She says it would only tire and confuse us and we are to go out walking and not think about the exams at all and go to bed early. It s good advice, but I expect it will be hard to follow; good advice is apt to be, I think. Prissy Andrews told me that she sat up half the night every night of her Entrance week and crammed for dear life; and I had determined to sit up AT LEAST as long as she did. It was so kind of your Aunt Josephine to ask me to stay at Beechwood while I m in town." "You ll write to me while you re in, won t you?" "I ll write Tuesday night and tell you how the first day goes," promised Anne. "I ll be haunting the post office Wednesday," vowed Diana. 「haunt」たびたび行く。お化けが出る、のではない。もちろん、お化けも、たびたび出る、わけですが Anne went to town the following Monday and on Wednesday Diana haunted the post office, as agreed, and got her letter. "Dearest Diana" [wrote Anne], "Here it is Tuesday night and I m writing this in the library at Beechwood. 「a library」(本の多い)書斎、図書室。う~ん、ミス・バリーのぶなの樹屋敷は、やっぱり大きなお屋敷ね Last night I was horribly lonesome all alone in my room and wished so much you were with me. I couldn t "cram" because I d promised Miss Stacy not to, but it was as hard to keep from opening my history as it used to be to keep from reading a story before my lessons were learned. "This morning Miss Stacy came for me and we went to the Academy, calling for Jane and Ruby and Josie on our way. ステイシー先生もこれまた面倒見のいいこと。きっとクイーン学院は母校なんでしょうね Ruby asked me to feel her hands and they were as cold as ice. Josie said I looked as if I hadn t slept a wink and she didn t believe I was strong enough to stand the grind of the teacher s course even if I did get through. There are times and seasons even yet when I don t feel that I ve made any great headway in learning to like Josie Pye! "When we reached the Academy there were scores of students there from all over the Island. 「scores」複数形で、20。松本訳では「たいへんな数の」(p. 374) The first person we saw was Moody Spurgeon sitting on the steps and muttering away to himself. Jane asked him what on earth he was doing and he said he was repeating the multiplication table over and over to steady his nerves and for pity s sake not to interrupt him, because if he stopped for a moment he got frightened and forgot everything he ever knew, but the multiplication table kept all his facts firmly in their proper place! "When we were assigned to our rooms Miss Stacy had to leave us. Jane and I sat together and Jane was so composed that I envied her. No need of the multiplication table for good, steady, sensible Jane! I wondered if I looked as I felt and if they could hear my heart thumping clear across the room. Then a man came in and began distributing the English examination sheets. My hands grew cold then and my head fairly whirled around as I picked it up. Just one awful moment--Diana, I felt exactly as I did four years ago when I asked Marilla if I might stay at Green Gables-- グリーンゲイブルズに置いてもらえるのかどうかマリラに尋ねたときのこと(CHAPTER VIII Anne s Bringing-up Is Begun、 CHAPTER VIII with impression? Anne s Bringing-up Is Begun with impression)を、ダイアナには話したことがあったのがわかる。アンのことだから、絶対話しているだろうことは読者はわかっているけれども and then everything cleared up in my mind and my heart began beating again--I forgot to say that it had stopped altogether!--for I knew I could do something with THAT paper anyhow. "At noon we went home for dinner お昼ご飯は、「dinner」。アヴォンリーの学校のお弁当もそうだけど(CHAPTER XV with impression? A Tempest in the School Teapot with impression) and then back again for history in the afternoon. The history was a pretty hard paper and I got dreadfully mixed up in the dates. Still, I think I did fairly well today. But oh, Diana, tomorrow the geometry exam comes off and when I think of it it takes every bit of determination I possess to keep from opening my Euclid. 「geometry」と「Euclid」。ユークリッドと言われれば、幾何の本だとわかる。シーザーと聞いてもラテン語とはわからなかったけれども(CHAPTER XXX with impression The Queens Class Is Organized)。もっとも、ユークリッドは幾何学を指すにすぎないのに対して(ギリシャ語で幾何学を学ぶわけではないので ユークリッドの幾何はギリシャ語で書かれたものがエジプトのアレクサンドリア図書館にはあったのですが、図書館の火災により焼失。ところが、アラビア語訳が残されており、これがルネッサンスの時期だったかにアラビア語からヨーロッパの言葉(ラテン語?)に翻訳されヨーロッパに再移入されたんだったことを思いだしました(とはいえ記憶があいまい)。なので、ユークリッドの「原論」は原著では読めません。2007年7月29日 修正&追記)、シーザーは、もちろんシーザーの書いたラテン語(ガリア戦記?)を読んでいるはずで、指し表わし方が違ってはいます。松本訳ではどちらも漢字で「幾何」とし、それぞれにルビを付け、「ジオメトリー」「ユークリッド」としています(p. 375) If I thought the multiplication table would help me any I would recite it from now till tomorrow morning. "I went down to see the other girls this evening. On my way I met Moody Spurgeon wandering distractedly around. He said he knew he had failed in history and he was born to be a disappointment to his parents and he was going home on the morning train; and it would be easier to be a carpenter than a minister, anyhow. I cheered him up and persuaded him to stay to the end because it would be unfair to Miss Stacy if he didn t. Sometimes I have wished I was born a boy, but when I see Moody Spurgeon I m always glad I m a girl and not his sister. "Ruby was in hysterics when I reached their boardinghouse; 「their」ルビー、ジェイン、ジョージーの3人は同じところ、なのかしら 「boardinghouse」 Puffin Books版では、boarding-house と分けてある。寄宿舎/下宿屋。boardには、まかないする、の意味がある。たぶんそれで、下宿するの意味になったのではないでしょうか she had just discovered a fearful mistake she had made in her English paper. When she recovered we went uptown and had an ice cream. How we wished you had been with us. "Oh, Diana, if only the geometry examination were over! But there, as Mrs. Lynde would say, the sun will go on rising and setting whether I fail in geometry or not. That is true but not especially comforting. I think I d rather it didn t go on if I failed! Yours devotedly, Anne" The geometry examination and all the others were over in due time and Anne arrived home on Friday evening, rather tired but with an air of chastened triumph about her. Diana was over at Green Gables when she arrived and they met as if they had been parted for years. "You old darling, it s perfectly splendid to see you back again. It seems like an age since you went to town and oh, Anne, how did you get along?" "Pretty well, I think, in everything but the geometry. I don t know whether I passed in it or not and I have a creepy, crawly presentiment that I didn t. creepyは(恐さで)鳥肌が立つような、crawlyはむずむずする、とか、ぞっとする、とか。似たような意味の、krの音で始まるコトバを重ねて、コワイ感増大?! Oh, how good it is to be back! Green Gables is the dearest, loveliest spot in the world." これはアンのような孤児がはじめて得たhomeだからというよりは、むしろ、試験の大変さのほうが大きでしょうね "How did the others do?" "The girls say they know they didn t pass, but I think they did pretty well. Josie says the geometry was so easy a child of ten could do it! Moody Spurgeon still thinks he failed in history and Charlie says he failed in algebra. But we don t really know anything about it and won t until the pass list is out. That won t be for a fortnight. Fancy living a fortnight in such suspense! 「fortnight」2週間。scoresといい、このfortnightといい、数字を表わすのに別な言葉を使われると、わからない。英語力不足なだけですが I wish I could go to sleep and never wake up until it is over." Diana knew it would be useless to ask how Gilbert Blythe had fared, so she merely said "Oh, you ll pass all right. Don t worry." "I d rather not pass at all than not come out pretty well up on the list," flashed Anne, by which she meant--and Diana knew she meant--that success would be incomplete and bitter if she did not come out ahead of Gilbert Blythe. With this end in view Anne had strained every nerve during the examinations. 「strain」緊張させる So had Gilbert. They had met and passed each other on the street a dozen times without any sign of recognition and every time Anne had held her head a little higher and wished a little more earnestly that she had made friends with Gilbert when he asked her, and vowed a little more determinedly to surpass him in the examination. She knew that all Avonlea junior was wondering which would come out first; she even knew that Jimmy Glover and Ned Wright had a bet on the question and that Josie Pye had said there was no doubt in the world that Gilbert would be first; and she felt that her humiliation would be unbearable if she failed. But she had another and nobler motive for wishing to do well. She wanted to "pass high" for the sake of Matthew and Marilla-- especially Matthew. Matthew had declared to her his conviction that she "would beat the whole Island." That, Anne felt, was something it would be foolish to hope for even in the wildest dreams. 「That」はひとつ前の文を指す。Anne feltが中の文に挿入している。たぶん、ふつうに書くなら、Anne felt that it was... とthat で受けずに、itで受けるのだと思うのですが、違うのかな But she did hope fervently that she would be among the first ten at least, so that she might see Matthew s kindly brown eyes gleam with pride in her achievement. That, she felt, would be a sweet reward indeed for all her hard work and patient grubbing among unimaginative equations and conjugations. この「That」もひとつ前の文を指す。上と同じ。同じ文の構造を繰り返し使うことによって、強調の効果 「conjugations」動詞の活用。数式と動詞の活用は、カナダでも暗記が重要だったようで 「grub」あくせく働く。なので、patient grubbing among...で、あまり想像を働かせることもない数式や動詞の活用をがまんして覚える、といった感じの内容。ところが、このgrub、CHAPTER II with impression Matthew Cuthbert is surprised にでもでてきていて……、それは、マシューが thrill を感じる、キュウリの苗床からでてくるウジ虫。モードは数学や文法はあまり好きではなかったんでしょうね At the end of the fortnight Anne took to "haunting" the post office also, 「hauting」アンの手紙を待つダイアナとは違うけれども、来てほしいのは同じ in the distracted company of Jane, Ruby, and Josie, opening the Charlottetown dailies with shaking hands and cold, sinkaway feelings as bad as any experienced during the Entrance week. 「the Charlottetown dailies」松本訳注第32章(1) p. 525参照 Charlie and Gilbert were not above doing this too, 「be not above doing」……するのもまんざらではない。平気で……する but Moody Spurgeon stayed resolutely away. "I haven t got the grit to go there and look at a paper in cold blood," he told Anne. "I m just going to wait until somebody comes and tells me suddenly whether I ve passed or not." When three weeks had gone by without the pass list appearing Anne began to feel that she really couldn t stand the strain much longer. Her appetite failed and her interest in Avonlea doings languished. Mrs. Lynde wanted to know what else you could expect with a Tory superintendent of education at the head of affairs, and Matthew, noting Anne s paleness and indifference and the lagging steps that bore her home from the post office every afternoon, began seriously to wonder if he hadn t better vote Grit at the next election. 別な政党に変わったとしても、こういったことには何も影響がないのに、と読者にはわかるから、少し笑える(大して笑えない)ところ But one evening the news came. Anne was sitting at her open window, for the time forgetful of the woes of examinations and the cares of the world, as she drank in the beauty of the summer dusk, sweet-scented with flower breaths from the garden below and sibilant and rustling from the stir of poplars. 「sibilant and rustling」しゅうしゅう(s、z、sh、jのような音)と、かさかさ(さらさら)いう。エイゴは擬態音、擬声音が不得意だから……。まどろっこしいんだから、もう The eastern sky above the firs was flushed faintly pink from the reflection of the west, and Anne was wondering dreamily if the spirit of color looked like that, when she saw Diana come flying down through the firs, over the log bridge, and up the slope, with a fluttering newspaper in her hand. Anne sprang to her feet, The Spencervale doctor の助言(CHAPTER XXXI with impression Where the Brook and River Meet)の効果はここに出たのです! knowing at once what that paper contained. The pass list was out! Her head whirled and her heart beat until it hurt her. She could not move a step. It seemed an hour to her before Diana came rushing along the hall and burst into the room without even knocking, so great was her excitement. "Anne, you ve passed," she cried, "passed the VERY FIRST--you and Gilbert both--you re ties--but your name is first. 成績が同じ人はFirst nameのアルファベット順に並べてあったのでしょうね。きっとほかの同点同順の人も。Family nameのアルファベット順に並べる流儀もあるようですが、今も、first name順に並べるのは見かけます Oh, I m so proud!" Diana flung the paper on the table and herself on Anne s bed, utterly breathless and incapable of further speech. 「utterly」全くの Anne lighted the lamp, oversetting the match safe and using up half a dozen matches before her shaking hands could accomplish the task. 「match safe」具体的にはどんなものなのか、よくわからない。マッチ箱なんでしょうけども……。International Match Safe Association and Museum http //www.matchsafe.org/ などというところもあるようです Then she snatched up the paper. Yes, she had passed--there was her name at the very top of a list of two hundred! 合格者が200人。プリンスエドワード島州政府ウェブページの資料(http //www.gov.pe.ca/photos/original/pt_historical.pdf)によると、1875年から1903年まで、プリンスエドワード島の人口は100,000人から109,078人(1891年が最大)で推移(Table 2.02.1, p. 18)。コホートデータは1901年からのものしかないので、それを利用してちょっと考えてみます。1901年の20-24歳グループは、9,342人(男4,684、女4,558)、25-29歳グループは、6,541人(男3,206、女3,335)。何となくですが、流出しているような気がします。15-19歳グループは12,261人(男6,233、女6,028)。1875年から人口はあまり増減していないので、この15-19歳グループの12,000人という数字を利用しても大きな問題はないかと思います。年齢ごとの数字を算出するために、5で割ると2,400人。200を割ると進学率は約8.4%と単純計算(進学の年齢が多少ずれても人口の増減が小さいので無視できる)。他の州やアメリカ合衆国への進学(流出)もあるでしょうから、アンダーエスティメイト。文部科学省の資料(http //www.mext.go.jp/b_menu/shingi/chukyo/chukyo4/gijiroku/001/03090201/003/002.pdf)によると、日本では高等教育機関への進学率は昭和10年(1935)で5%くらいで(グラフの読み取りなので不正確)、戦後になってやっと8%を越えたようです。師範学校もたぶん数えられていると思います(実業専門学校を数えているので)。ちなみに、平成15年の進学率は72.9%、大学進学率は41.3%。ひょえ~ That moment was worth living for. "You did just splendidly, Anne," puffed Diana, 「puff」(息を切らして)あえぐ recovering sufficiently to sit up and speak, for Anne, starry eyed and rapt, had not uttered a word. 「utter」声を発する。すこし上に、utterlyがある "Father brought the paper home from Bright River not ten minutes ago--it came out on the afternoon train, you know, and won t be here till tomorrow by mail--and when I saw the pass list I just rushed over like a wild thing. You ve all passed, every one of you, Moody Spurgeon and all, although he s conditioned in history. ムーディー・スパージョンは不得意なところが上手く克服できなかったようです。Moody Spurgeon still thinks he failed in historyと上にもありますが、CHAPTER XXXI with impression Where the Brook and River Meet でも不得意であったようですので(Moody Spurgeon says he feels it in his bones that he is going to fail in English history.) 2007年7月29日追記 Jane and Ruby did pretty well--they re halfway up--and so did Charlie. Josie just scraped through with three marks to spare, 「mark」点 「to spare」余分の but you ll see she ll put on as many airs as if she d led. 「put on airs」もったいぶる、気どる Won t Miss Stacy be delighted? Oh, Anne, what does it feel like to see your name at the head of a pass list like that? If it were me I know I d go crazy with joy. I am pretty near crazy as it is, but you re as calm and cool as a spring evening." "I m just dazzled inside," said Anne. "I want to say a hundred things, and I can t find words to say them in. I never dreamed of this--yes, I did too, just once! I let myself think ONCE, `What if I should come out first? quakingly, you know, for it seemed so vain and presumptuous to think I could lead the Island. Excuse me a minute, Diana. I must run right out to the field to tell Matthew. Then we ll go up the road and tell the good news to the others." They hurried to the hayfield below the barn where Matthew was coiling hay, 「coiling hay」干し草を巻く??というのは一体どういうことをしているのでしょうか。かたまりを作っているの? and, as luck would have it, Mrs. Lynde was talking to Marilla at the lane fence. "Oh, Matthew," exclaimed Anne, "I ve passed and I m first--or one of the first! I m not vain, but I m thankful." 「I m not vain, but I m thankful.」うぬぼれているんじゃないの、感謝しているの。--やはり神様に感謝しているのでしょうか "Well now, I always said it," said Matthew, gazing at the pass list delightedly. "I knew you could beat them all easy." "You ve done pretty well, I must say, Anne," said Marilla, trying to hide her extreme pride in Anne from Mrs. Rachel s critical eye. But that good soul said heartily "I just guess she has done well, and far be it from me to be backward in saying it. 「she」といっているところをみると、ここまではマリラに話し掛けている You re a credit to your friends, Anne, that s what, and we re all proud of you." こっちは「You」「Anne」なのでアンに話している That night Anne, who had wound up the delightful evening with a serious little talk with Mrs. Allan at the manse, knelt sweetly by her open window in a great sheen of moonshine and murmured a prayer of gratitude and aspiration that came straight from her heart. 「knelt」kneel ひざまづく There was in it thankfulness for the past and reverent petition for the future; and when she slept on her white pillow her dreams were as fair and bright and beautiful as maidenhood might desire. 「maidenhood」childhoodでは、もう、ない CHAPTER XXXI UP CHAPTER XXXIII 21 22 July 2007 27 July 2007 ゴミ文字削除 29 July 2007 修正追記 今日 - | 昨日 - | Total - since 21 July 2007 last update 2007-07-29 23 53 05 (Sun)
https://w.atwiki.jp/zillionsofgames/pages/201.html
<List of chess variants> 2 Chess-derived games チェスから派生したゲーム 2.1 Orthodox chess rules 正統のルール 2.1.1 Orthodox rules on a standard 8×8 board 標準の8x8盤を用いた正統のルール 2.1.1.1 Different starting position 異なった開始位置 2.1.1.2 Different number of pieces 異なった駒数 2.1.2 Orthodox rules on an unorthodox board 正統でない盤を用いた正統のルール 2.2 Unorthodox rules with traditional pieces 伝統的な駒を用いた非正統のルール 2.2.1 Unorthodox rules on a standard 8×8 board 標準の8x8盤を用いた非正統のルール 2.2.1.1 Multimove variants 複数回移動のバリアント 2.2.1.2 Incomplete information or elements of chance 不完全情報または運要素 2.2.2 Unorthodox rules on an unorthodox board 正統でない盤を用いた非正統のルール 2.3 Unorthodox rules using nontraditional pieces 伝統的でない駒を用いた非正統のルール 2.3.1 Nontraditional (fairy) pieces on a standard 8×8 board 標準の8x8盤を用いた伝統的でない駒(フェアリー駒) 2.3.1.1 Empress and/or princess pieces 女帝駒/王女駒 2.3.1.2 Other unorthodox pieces その他の正統でない駒 2.3.2 Unorthodox pieces using unorthodox boards 正統でない盤を使用した正統でない駒 2.4 Single-player variants 1人用のバリアント 2.5 Variants for more than two people 3人以上用のバリアント 2.6 Games inspired by chess チェスからインスピレーションを受けたゲーム 3 Chess-related historical and regional games チェス関連の歴史的・地域的ゲーム 3.1 Historical 歴史的ゲーム 3.2 Regional 地域的ゲーム <Chess-derived games> This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by expanding it with reliably sourced entries. These chess variants are derived from chess by changing the board, board setup, pieces, or rules. <2.1 Orthodox chess rules> Many variants employ standard chess rules and mechanics, but vary the starting position of the pieces or number of pieces. <2.1.1 Orthodox rules on a standard 8×8 board> <2.1.1.1 Different starting position> These variants use standard boards and pieces, but the pieces start on nontraditional squares. In most such variants, the pawns are placed on their usual squares, but the position of other pieces is either randomly determined or selected by the players. The motivation for these variants is usually to nullify established opening knowledge. The downside of these variants is that the initial position usually has less harmony and balance than the standard chess position. Chess960 (or Fischer Random Chess) <by Bobby Fischer (1996) The placement of the pieces on the first rank is randomised, with the opponent s pieces mirroring it. Displacement chess Some pieces in the initial position are exchanged but the rules remain exactly the same. Some examples of this may be that the king and queen are flipped, or the knight on the b-file is traded with the bishop on the f-file. Pre-chess Proposed by Pal Benko in 1978. The game starts with white and black pawns set as usual, but the initial position of other pieces is selected by the players. White first places one of his pieces on his first rank, and then Black does the same. Players continue to alternate in this manner until all pieces have been placed, with the only restriction being that bishops must be on opposite-colour squares. The game then proceeds in the usual way. Transcendental chess Similar to Chess960, but the opening white and black positions do not mirror each other. Upside-down chess The white and black pieces are switched so that White s pieces are on the 8th rank, with pawns on the 7th rank, one step away from promotion. The starting position looks like a standard chess starting position, but from the other player s perspective. As the pawns are blocked by pieces in the starting position, the game always starts with a knight move and smother checkmates are common. <2.1.1.2 Different number of pieces> These variants use standard chess pieces on a standard board, but players begin with unorthodox numbers of pieces. For example, starting with multiple queens or fewer pawns. Many such games use unbalanced starting positions, with one player having more or less of a particular piece than the other player. Charge of the Light Brigade Apart from the usual king and pawns, one side has three queens and the other has seven knights. Dunsany s chess (and the similar Horde chess) One side has standard chess pieces, and the other side has 32 pawns (or 36 in the case of Horde chess). Endgame chess (or The Pawns Game) Players start the game with only pawns and a king. Normal check, checkmate, en passant, and pawn promotion rules apply. Handicap chess (or Chess with odds) Variations to equalise chances of players with different strength. Peasants Revolt <By R. L. Frey (1947) White has a king and eight pawns (the peasants) against Black s king, pawn, and four knights (the nobles). Black has the advantage. To narrow the contest, the game has also been played with three knights (on b8, c8, and g8) instead of four. Sixteen Pawns White plays without his queen, but chooses where on the third and fourth ranks to place eight extra pawns. By Legall de Kermeur (18th century). Alexandre Deschapelles and Louis-Charles Mahé de La Bourdonnais later established that eight extra pawns favour White too much, and hence played the game with only five, six, or seven extra pawns for White instead. Really Bad Chess A mobile video game by Zach Gage; Each player has one king and fifteen other pieces selected at random. Weak! White has the usual pieces, Black has one king, seven knights, and sixteen pawns. This game was played at a Columbia University chess club in the 1960s. <2.1.2 Orthodox rules on an unorthodox board> In these variants, the same pieces and rules as in chess are used, but the board is different; It can be smaller or larger, the shape of either the board or individual spaces can be non-square or modular,[14] or it can even be extra-dimensional or unbounded. The movement of pieces in some variants is modified in concurrence with the geometry of the gameboard. Active Chess Played on a 9×8 board, adding a queen with an extra pawn in front. Invented by G. Kuzmichov (1989), whose students tested the game, deciding that the optimal starting position was to place the second queen on the eighth or ninth files. Balbo s Game <By G. Balbo (1974) A novel-shaped board with 70 squares. Full armies for each player, minus one pawn. No castling. Brusky s Hexagonal Chess <By Yakov Brusky (1966) Chess on an irregular board of 84 hex cells. Same as Gliński s Hexagonal Chess, but with ten pawns instead of nine, linear startup, two forward move directions for pawns, pawns capture forward diagonally, and castling. Circular chess Played on a circular board consisting of four rings, each of sixteen squares. Cross chess <By George Dekle Sr. Cross-shaped cells, board geometry like hex chess but moves akin to normal chess (e.g. bishops have four directions (not six); queens eight (not twelve)). Extra rook, knight, and pawn per side. Cylinder chess Played on a cylinder board with a- and h-files "connected". Thus a player can use them as if the a-file were next to the h-file (and vice versa). De Vasa s Hexagonal Chess <By Helge E. de Vasa (1953) Chess on a rhombus-shaped board of 81 hex cells. Same as Gliński s Hexagonal Chess, but linear startup, two forward move directions for pawns, pawns capture forward diagonally to the side, and castling. Double Chess <By Julian Hayward (1916) Two full armies per side on a 12×16 board, the first to mate an enemy king wins. Pawns advance up to four steps on their first move. Capablanca found the game "remarkably interesting". Doublewide chess Two regular chessboards are connected (for a 16×8 play surface). Each player plays with two complete sets of chess pieces. Flying chess Played on a board of 8×8×2, giving a total of 128 cells. Only certain pieces can move to and from the additional level. Gliński s Hexagonal Chess <By Władysław Gliński (1936) The most popular version of chess for the hex board. Includes three bishops, nine pawns, 91 hex cells. Grid chess The board is overlaid with a grid of lines. For a move to be legal, it must across at least one of these lines. Hexagonal chess A family of variants played on a hexgrid with three colours and three bishops. Infinite chess Numerous players and mathematicians have conceived of chess variations played on an unbounded chessboard.[15] In one example, when using "Converse s rules," the pieces and their relative starting positions are unchanged - only the board is infinitely large.[16] Los Alamos chess (or Anti-Clerical chess) Played on a 6×6 board without bishops. This was the first chess-like game played by a computer program. Masonic Chess <By George Dekle Sr. Every other board rank is indented. Same as chess, with moves adapted to the new brickwork-like board. McCooey s Hexagonal Chess <By Richard Honeycutt and David McCooey (1978-1979) Chess on the same hexagonal board as Gliński s Hexagonal Chess, but using a different starting array, seven pawns instead of nine, and pawns capture forward diagonally. Millennium 3D chess <By William D Agostino (2001) An easy-to-learn 3D variant played on an 8×8×3 board. Minichess A family of variants played with regular chess pieces and standard rules, but on a smaller board. Polgar reform chess In his book Reform-Chess (1997), László Polgár proposed several variants played on board of size 5×8, 6×8, 8×6, or 9×6. The initial piece setup is determined by players in the same way as in Benko s Pre-chess. There are special rules for castling depending on the board. Polgar recommended these variants to train creativity and to speed up the game. Polgar Superstar Chess Hexagonal variant played on a special star-shaped board. Invented by László Polgár (2002). Rhombic chess <By Tony Paletta (1980) Uses a hex-shaped board comprising 72 rhombus cells. Normal set of chess pieces move edgewise or pointwise. Checkmate objective as usual. Shafran s Hexagonal Chess <By Grigorevich Shafran (1939) Chess on an irregular hex board of 70 cells. Same as Gliński s Hexagonal Chess, but differs by starting position, pawn first-move options, pawns capturing forward diagonally, and castling. Spherical chess A family of variants played on a chessboard wrapped around a sphere. The a- and h-files are adjacent. The poles are circular or octagonal and may or may not be occupied according to the variant. There are no board edges, so kings always have eight adjacent squares. Trans-polar diagonal moves mostly differentiate between variants.[23][24] Three-dimensional chess (or 3D chess) A family of variants using two or more boards at different levels. Tri-D Chess (or Star Trek Chess) The 3D version of chess depicted in the television series Star Trek. Rulesets created by fans. <2.2 Unorthodox rules with traditional pieces> These variants introduce changes in the mechanics of the game, such as movement of pieces, rules for capturing, or winning conditions, using standard chess pieces. <2.2.1 Unorthodox rules on a standard 8×8 board> Andernach chess A piece making a capture changes colour. Atomic chess Capture on any square results in an "atomic explosion" which kills (i.e. removes from the game) all pieces in the eight surrounding squares, except for pawns. Beirut Chess <By Jim Winslow (1992) Players secretly equip one of their men with a "bomb", which can be detonated at any time, wiping out all pieces on surrounding squares. Win by checkmating the opponent, or blowing up his king. Benedict chess Pieces are not allowed to be "captured". Example if a white bishop captures a black knight, that knight is then removed and replaced with a white knight on the same square. The attacking bishop does not move. Checkers chess Normal rules of chess. However, pieces can only move forwards until they have reached the far rank. Checkless chess Players are forbidden from giving check except to checkmate. Circe chess Captured pieces are reborn on their starting squares. Crazyhouse Captured pieces change the colour and can be dropped on any unoccupied location. There are two variations of this variant, known as Loop chess and Chessgi. Cubic Chess <By Vladimír Pribylinec (1977) Piece cubes display the six piece types, a player can promote any pawn by rotating its cube to match a captured piece type. Dynamo Chess <By Hans Klüver and Peter Kahl (1968) Capturing is replaced by pushing or pulling enemy pieces off the board. A close variant of Push Chess (by Fred Galvin, 1967). Einstein chess Pieces transform into more or less powerful pieces when they move. Extinction chess To win, a player must capture all of any one type of pieces of the opponent (for example, all the knights an opponent has, or all their pawns, etc.). Guard chess (or Icelandic chess) Allows captures only when a piece is completely unprotected by friendly pieces. Checkmate occurs when the piece forcing the mate is protected and therefore cannot be captured. Haft Schrödinger Chess (and Schrödinger s Chess) Every piece starts in a quantum superposition initially able to be any piece until the waveform is collapsed by observation. As in chess, Haft Schrödinger Chess does not have hidden information, whereas Schrödinger s Chess is regarded as a game of hidden information. Hierarchical chess Pieces must be moved in the order pawn, knight, bishop, rook, queen, king. A player who has the corresponding piece but cannot move it loses. Hostage chess Captured pieces are held in the capturer s "prison", and can be released by the opponent and dropped into play (like shogi) via a "hostage exchange". By John Leslie (1997). Jedi Knight chess Knights may move three steps diagonally or horizontally or both, depending on the rules accepted. Kamikaze chess (or Hara-Kiri chess) <From B. G. Laws (1928) When capturing, the capturing piece is removed from play also. So, a king cannot defend itself by capturing an attacker. A capture is not allowed if it exposes the king to discovered check. Kamikaze chess A variant of Losing chess. The king is royal and removing a check takes precedence over capturing. The king must be lost last; moving into check is permitted after all other men have been captured. King of the Hill In addition to checkmate, a legal move that moves one s own king to one of the center squares (d4, d5, e4, e5) wins. This is analogous to sannin shogi s rule that allows a player to win by legally moving their king to the center. Knight Relay chess Pieces defended by a friendly knight can move as a knight. Knightmate (or Mate The Knight) <By Bruce Zimov (1972) The goal is to checkmate the opponent s knight (initially on e-file). The kings on b- and g-files can be captured as other pieces. Pawns can promote to kings but not to knights. Legan chess Played as if the board would be rotated 45°, initial position and pawn movements are adjusted accordingly. Losing chess (or Antichess, Giveaway chess, Suicide chess, Killer chess, Take-all chess, ・Reverse chess) Capturing moves are mandatory and the object is to lose all one s pieces. There is no check; the king is captured like an ordinary piece. Madrasi chess (or Weird chess) A piece which is attacked by the same type of piece of the opposite colour is paralysed. Monochromatic chess All pieces must stay on the same colour square as they initially begin. Patrol chess Captures and checks are only possible if the capturing or checking piece is guarded by a friendly piece. PlunderChess The capturing piece is allowed to temporarily take the moving abilities of the piece taken. Pocket Knight Chess (or Tombola Chess) Players have an extra knight they keep at the side of the board. Once during the game, a player may place the knight on any empty square for his move. Play then proceeds as normal. Portal Chess Any of a number of games that involve pieces or squares for teleportation around the board(s). Progressive Chess The initial piece placement is the same as in regular chess, but in this players, rather than just making one move per turn, play progressively longer series of moves. Racing Kings Players race kings to the 8th rank. Captures, but no checks or checkmate. "... one of the more inspired creations of Vernon Parton".[37] Refusal chess (or Outlaw chess, Rejection chess) A played move can be refused by the opponent, forcing the first player to change to another move, which must be accepted. The only exception is when only one legal move is possible. Replacement chess Captured pieces are not removed from the board but relocated by the capturer to any vacant square. Rifle chess (or Shooting chess, Sniper chess) When capturing, the capturing piece remains unmoved on its original square, instead of occupying the square of the piece captured. Three-check chess A player wins if he checks the opponent three times. Way of the Knight Somewhat based on role-playing games, where pieces can improve their experience levels and so promote by capturing. <2.2.1.1 Multimove variants> In these variants one or both players can move more than once per turn. The board and the pieces in these variants are the same as in standard chess. Avalanche chess Each move consists of a standard chess move followed by a move of one of the opponent s pawns. Chess (i,j) White gets i moves per turn and black gets j moves per turn. The destined winner is known for all (i,j) pairs except for (1,1) and (2,2).[41] The second author has offered a $1,000 prize for a proof that white wins, loses, or draws Chess (2,2).[citation needed] Doublemove Chess <By Fred Galvin (1957) Similar to Marseillais chess, but with no en passant, check or checkmate. The object is to capture the king. Double-Take Chess Each player, once per game, can make two moves during one of their turns. These two moves cannot be used to place the opponent s king in checkmate. Kung-Fu chess A variant without turns. Any player can move any of his pieces at any given moment. Marseillais chess (or Two-move chess) After the first turn of the game by White being a single move, each player moves twice per turn. Monster chess (or Super King) White has the king and four pawns against the entire black army but may make two successive moves per turn. Progressive chess (or Scottish chess) White moves once, then Black moves twice, then White moves three times, and so on. <2.2.1.2 Incomplete information or elements of chance> In contrast to classical chess, these are not games of perfect information; luck or chance events are added as an element, such as in poker or backgammon. ChessHeads Played with cards that change the game rules. Dark chess The player sees only squares of the board that are attacked by their pieces. Dice chess The pieces a player is able to move are determined by rolling a pair of dice. Fantasy Chess Chess with wargaming added. Players fight for squares (which can be co-occupied) using dice. Can be expanded to four players; piece capability can improve each game. Knightmare Chess Played with cards that change the game rules. Kriegspiel Neither player knows where the opponent s pieces are but can deduce them with information from a referee. No Stress Chess Marketed for teaching beginners, the piece(s) a player is able to move are determined by drawing from a deck of cards, with each card providing the rules for how the piece may move. Neither castling nor en passant is allowed. Penultima An inductive variant where the players must deduce hidden rules invented by "Spectators". Play It By Trust <By Yoko Ono (1966) Both players pieces are white, which means after a few moves, players must learn to trust each other as to whose pieces are whose. Schrödinger s chess Players minor pieces are concealed so the opponent does not know what they are until revealed. When covered, pieces move in a restricted way (as queens that can only move two squares). Synchronous chess Players try to outguess each other, moving simultaneously after privately recording intended moves and anticipated results. Incompatible moves, for instance to the same square with no anticipated capture, are replayed. Alternatively, two pieces moving to the same square are both captured, unless one is the king, in which case it captures the other. Play ends with capture of king. Viennese Chess A barrier or screen between the two halves of the chessboard, two players then place their pieces on their half of the board. The barrier is then lifted and the game is then played as in orthodox chess. <2.2.2 Unorthodox rules on an unorthodox board> Alice Chess Played with two boards a piece moved on one board passes "through the looking glass" onto the other board. By V. R. Parton (1953). Apocalypse On a 5×5 board, each side has two knights and five pawns, win by eliminating all enemy pawns. Prepared moves are executed simultaneously. By C. S. Elliott (1976). Chad Kings are limited to 3×3 "castles" on a 12×12 board dominated by eight rooks per side which can promote to queens. By Christian Freeling (1979). Chessence Nine men per player move according to their relative positions to each other on a 6×9 board with missing squares and kings immobile in the corners. By Jim Winslow (1989). Congo Kings (lions) are limited to 3×3 "castles" on a 7×7 board. By Demian Freeling (1982). Diplomat chess Played on a circular board with 43 cells, including the centre circle which is considered orthogonal and diagonal to every adjacent cell. Includes a diplomat piece which instead of capturing can suborn enemy pieces.[52] Dragonfly Played on a 7×7 or hex board, no queens, captured non-pawn pieces never die (ala Chessgi) and can be dropped on any open square. By Christian Freeling. Jesön Mor Nine knights per side on a 9×9 board. The first to occupy square e5, and then leave it, wins the game. From Mongolia. Parallel Worlds Chess A 3D variant using three boards, each player commands two armies, capturing either enemy king wins. The middle board is a sort of "twilight zone" obeying its own rules. By R. Wayne Schmittberger (1980s). Rollerball Inspired by the sci-fi film of the same name, pieces move clockwise around a Roller Derby-like track. By Jean-Louis Cazaux (1998). Sovereign Chess This variant is played on a 16×16 board. In addition to the standard black and white pieces, the board is also encircled by 80 other coloured pieces (10 colours of 8 pieces each). Coloured squares near the center of the board correspond to the coloured pieces around the board, and when a player s piece occupies a coloured square, that player gains control of the matching coloured pieces. If a piece on a coloured square is moved or captured, control of the matching pieces is lost (transferred to the other player in case of capture). By Mark Bates. Troy The Trojan war fought on a 91-cell hexagonal board. Achilles/Hector are immune from capture by Trojan/Greek soldiers. By the Fanaat games club (the Netherlands). Zonal chess Board has triangular wings or "zones" on either side of the main 8×8 board. Queens, bishops and rooks that start from one of the squares in either zone may change direction and keep going on the same move. A queen, for example, could zig around an obstruction and attack a piece in the opposite zone. The power to change direction only applies when a piece s move starts from a zonal area. It is possible (using the queen and rook) to cross the board from one zone to another, but any piece entering a zone cannot make use of the extended move. <2.3 Unorthodox rules using nontraditional pieces> <2.3.1 Nontraditional (fairy) pieces on a standard 8×8 board> Most of the pieces in these variants are borrowed from chess. The game goal and rules are also very similar to those in chess; however, these variants include one or more fairy pieces which move differently from chess pieces. Anti-King chess <By Peter Aronson (2002) Features an anti-king. This piece is in check when not attacked. If a player s anti-king is in check and unable to move to a square attacked by the opponent, the player loses (checkmate). The anti-king cannot capture enemy men, but can capture friendly men. A king may not attack the opponent s anti-king. The anti-king may not check its own king. Other rules the same as in standard chess, including check and checkmate to the regular king. Baroque (or Ultima) Pieces on the first row move like queens, and pieces on the second row move like rooks. They are named after their unusual capturing methods. For example, leaper, immobilizer and coordinator. Berolina chess Which uses the Berolina pawn instead of the normal pawn, all other things being equal. Chess with different armies Two sides use different sets of fairy pieces. There are several armies of approximately equal strength to choose from including the standard FIDE chess army. Duell Dice are used instead of pieces. Falcon-Hunter Chess <By Karl Schulz (1943) A falcon moves forward as a bishop; backward as a rook. The hunter moves forward as a rook; backward as a bishop. Players introduce the fairies as the game progresses. Grasshopper chess The pawns can promote to grasshopper, or grasshoppers are on the board in the initial position. Pocket mutation chess Player can put a piece temporarily into the pocket, optionally mutating it into another (including fairy) piece. Spartan chess Black (the Spartans) has an army headed by two kings, which otherwise consists exclusively of unorthodox pieces, and battles the standard FIDE army (the Persians) of white. <2.3.1.1 Empress and/or princess pieces> There are a number of variants which use the empress (rook + knight) and princess (bishop + knight) compound pieces. The empress is also named marshall, chancellor, etc.[58] The princess is also called cardinal, archbishop, janus, paladin, etc.[59] Another compound piece is the amazon (queen + knight). To adapt to the new pieces, the board is usually extended to 10×8 or 10×10 with additional pawns added.[60] Almost Chess <By Ralph Betza (1977) Uses an 8×8 board, with the conventional starting position, but queens are replaced by chancellors (empresses). Sort of Almost Chess <By Ralph Betza (1994) A related variant, where one player has a queen and the other has a chancellor. Capablanca chess A variant by the former world chess champion, José Raúl Capablanca. Played on a 10×8 board with chancellor (empress) and archbishop (princess). Capablanca random chess <By Reinhard Scharnagl (2004) Generalises all possible variants of Capablanca chess with random starting positions following a method similar to that used in Chess960. Chigorin Chess <By Ralph Betza (2002) Similar to Sort of Almost Chess, but White s minor pieces are all knights and Black s are all bishops. Embassy Chess <By Kevin Hill (2005). Uses a 10×8 board with marshall (empress) and cardinal (princess). The starting position is borrowed from Grand Chess. Gothic chess A commercial variant played on a 10×8 board with chancellor (empress) and archbishop (princess). Grand Chess <By Christian Freeling (1984) Uses a 10×10 board with marshall (empress) and cardinal (princess). Janus chess <By Werner Schöndorf (1978) Uses a 10×8 board with two januses (princesses). Maharajah and the Sepoys Black has a complete army, White only one piece the maharajah (amazon). Modern Chess <By Gabriel Vicente Maura (1968) Played on a 9×9 board, with an extra pawn and a prime minister (princess). Seirawan chess <By GM Yasser Seirawan and Bruce Harper (2007) A commercial variant. Uses a standard 8×8 board with elephant (empress) and hawk (princess).[61] <2.3.1.2 Other unorthodox pieces> The pieces in these variants are borrowed from both chess and another game. The game goal and rules are either the same or very similar to those in chess. However, these variants include one or more fairy pieces which move differently from chess pieces. Chessers <By Christopher Schwartz and Sander Beckers. Played on a regular chessboard but with checkers integrated with standard chess pieces. Playing cards on a chessboard A card game allowing open play on a board with rectangular sectors, just as in chess or checkers, but with the application of playing cards. Proteus <By Steve Jackson Games A chess variant using dice to represent normal chess pieces. <2.3.2 Unorthodox pieces using unorthodox boards> Bomberman chess Inspired by the Bomberman video game series. Played on a 10×8 board with special bomb and defuser pieces. The bomb can be exploded on its turn in vertical and horizontal directions (similar to the movement of a rook), destroying any pieces in the blast range. The defuser can capture a bomb. Chesquerque <By George Dekle Sr. Played on four Alquerque boards combined. Includes an extra pawn and archbishop per side. Chess on an Infinite plane One type of infinite chess. Seventy-six pieces are played on an unbounded chessboard. The game uses orthodox chess pieces, plus guards, hawks, and chancellors. The absence of borders makes pieces effectively less powerful (as the king and other pieces cannot be trapped in corners), so the added material helps compensate for this.[60] Despite the infinite playing area, mathematical investigations have shown that in a general endgame, one player can force a win in a finite number of moves.[67] There is also a sub-variant which uses the huygens, possibly making the game mathematically undecidable.[68] Chess on a Really Big Board Played on a 16×16 board, with twelve piece types (six being the orthodox chess pieces). Has many subvariants, including a larger 24×24 version and a three-dimensional 16×16×16 version. Dragonchess <By Gary Gygax(co-creator of Dungeons Dragons) Uses three stacked 8×12 boards, with fantasy pieces. Gess Chess with variable pieces, played on a Go board. Omega chess On a 10×10 board with four extra squares, one per corner. Includes the champion and wizard fairy pieces. Both are leapers, with different ways of leaping. Raumschach Called "the classic 3D game" (Pritchard). Played on a 5×5×5 board, including a new piece (the unicorn) for moving through cube vertices. Shako <By Jean Louis-Cazaux (1997). Played on a 10×10 board. New pieces are the cannon from xiangqi (Chinese chess) and an elephant moving as a fers+alfil of old shatranj (ancestors of queen and bishop), so diagonally one or two squares with jumps allowed. Stealth chess Played in the fictional Ankh-Morpork Assassins Guild from the Discworld series of books; played on an 8×10 board. The fairy piece is the Assassin. Stratomic <By Robert Montay-Marsais (1972) Adds nuclear missiles to the standard chess array on a 10×10 board. When launched they irradiate any 3×3 area (friendly pieces included) except kings. Triangular Chess <By George Dekle Sr. Board comprises 96 triangles. The rook and bishop have three directions; the queen, six. Three extra pawns and a unicorn. Tri-Chess A variation of Triangular Chess. The rook and bishop are increased to six directions; the queen, to twelve. By George Dekle Sr. 2000 A.D. <By V. R. Parton Played on a 10×10 board, features the empress, capricorn, gorgon, chimaera, dragon, mimotaur, unicorn, and fury fairy chess pieces. Wildebeest Chess <By R. Wayne Schmittberger (1987) Uses an 11×10 board, each player has two camels and a wildebeest (camel + knight). Pawns move one, two, or three squares initially. Wolf Chess <By Arno von Wilpert (1943) On an 8×10 board, with fairy pieces wolf (empress), fox (princess), nightrider, sergeant (almost a Berolina pawn), and elephant (amazon). <2.4 Single-player variants> Similar to solitaire, there are a few chess variants for a single player. Unlike chess puzzles, these variants have a random starting position. Some of these are similar to permutation chess problems, for example the game Queen s Quadrille, which was invented by Karen Robinson in 1998. All chess pieces (except pawns) are randomly placed on a 4×4 board. Then one of the queens is removed and the game is started. Pieces move as usual, however capturing is not allowed. A player can move white and black pieces in any order, without regard for colour. The goal is to move the queen along a predetermined pattern; for example from one corner to the other, or visit all squares on the board only once. The same idea is found in the game Hippodrome, which was invented by Andy Lewicki in 2003. The initial position is obtained by placing four knights on the first row and all other pieces from a chess set (except pawns) on the remaining fields. Then one of the pieces (except knights) is removed and the game is started. The goal is to move all knights to the opposite rank. In 1998 Robinson also invented a game which Hans Bodlaender named Chess Contradance, as the setup is like a contradance with the two lines facing each other. The pieces are setup as in regular chess, but without pawns. The first and eighth ranks are safe havens, i.e., no piece can be captured on these ranks. The object of the puzzle is to move the pieces such that all pieces move to the opposite back row without ever putting any piece in danger of being captured. Black and White alternate moves. <2.5 Variants for more than two people> Bosworth A four-player variant played on 6×6 board. It uses a special card system with the pieces for spawning. Bughouse chess (or Exchange chess, Siamese chess, Swap chess, Tandem chess, Transfer Chess) Two teams of two players face each other on two boards. Allies use opposite colours and give captured pieces to their partner. The two-player version of the game, played with only one board, is Crazyhouse. Business chess Played with two teams using normal chess playing rules but allowing up to five variations of the game. The team may discuss and play alternative moves freely. Djambi Can be played by four players on a 9×9 board and four sets of special pieces. Pieces can capture or move those of an adversary. Captured pieces are not removed from the board, but turned upside down. There are variants for three or five players (Pentachiavel). Enochian chess A four-player variant with magical symbolism, associated with the Hermetic Order of the Golden Dawn. Forchess A four-player variant using the standard board and two sets of standard pieces. Fortress chess A four-player variant played in Russia in 18th and 19th centuries. Four-player chess (or Four-handed, Four-man, Four-way chess) Can be played by four people and uses a special board and four sets of differently coloured pieces. Quatrochess <By George Dekle Sr. A four-player variant, in addition to the standard chess army, each side controls a chancellor, archbishop, mann, wazir, fers, two camels, and two giraffes. Three-Man Chess <By George Dekle Sr. Three chessboard halves fused into one, first to checkmate wins. Three-player chess A family of variants specially designed for three players. Tri-Chess <By George Dekle Sr. For three players; 150 triangular cells; chancellor (empress) and cardinal (princess) replacing queen. <2.6 Games inspired by chess> Arimaa A game inspired by Garry Kasparov s defeat by chess computer Deep Blue. This game is easy for people to understand but difficult for computers to play well. To prove that Arimaa is computer resistant, a $10,000 USD prize is offered for developing a program to defeat the top human Arimaa players. ChessWar Complex strategy game played with chess pieces and board. Martian chess Played with Icehouse pieces. Navia Dratp A cross between shogi and miniature wargaming. The Duke An abstract strategy game where the board, pieces, and gameplay mechanics have some strong parallels with chess. Flick Chess No rules chess. Players need to flick pieces to knock down the entire opponent s army. A mobile version was published by Sama Sama Studios. For the Crown A cross between chess and a deck-building game where pieces must be purchased in-game. Chess Evolved Online An online chess variant with customizable armies and Collectible Card Game elements. <3.1 Historical> Chaturaji:チャトラジ:Ancient India 4人制のchaturanga,ダイスを使用 Chaturanga:チャトランガ:Ancient India チェス関連ゲームの共通の祖先 Shatranj:シャトランジ:Ancient Persia Chaturangaより派生 Tamerlane chess:チムール・チェス:Timur Shatranjより発展 Courier chess:クーリエ・チェス:Europe 13世紀~19世紀のヨーロッパ Shatranjから現代チェス(Modern chess)への途中過程 Grant Acedrex(Medieval Chess)::Medieval Spanish 13世紀のスペイン Short assize::England,Paris 12世紀後半のイギリスとパリ <3.2 Regional> Shogi:将棋:Japan Janggi:チャンギ:Korea Xiangqi:シャンチー:China Banqi(Chinese Half chess):China Game of the Three Kingdoms:China Jungle(Dou Shou Qi,The Jungle Game,Jungle Chess,Animals Chess,Oriental Chess,Children s Chess):闘獣機:China Chandraki:Tibet Shatar:シャタル:Mongolia Hiashatar:ヒャーシャタル:Mongolia Makruk:マークルック(マックルック):Thailand Sittuyin:シットゥイン:Burma Khmer ouk:Cambodia(信憑性に異議あり) Rek Chess:Cambodia Main chator:Malaysia,Indonesia,Philippines Samantsy:Madagascar Senterej:Ethiopia Wikipedia List of chess variants)https //en.wikipedia.org/wiki/List_of_chess_variants 変則チェス 変則チェス1 変則チェス3
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Game Chest Solitaire 項目数:20 総ポイント:200 ☆Windows Phone7用タイトル A New Challenger Appears! Won a game in each of the three solitaire games. 15 All Natural Went up a level in any Game Mastery without ever taking a spin at the Bonus Wheel. 10 Around the World In Tri-Peaks, got one of each card in a single streak without drawing a new card from the deck. 10 Eight-Legged Streak Won eight consecutive games in Spider Solitaire. 5 First One s Free Played one round in any game to completion. 5 Flip Em and Squish Em Flipped over 1000 cards in Spider Solitaire. 20 Harvest Reached level 19 in all of the Masteries. 10 Listen! You Smell Something? Played your first sound. 5 Look at You! Earned your very first pin. 5 Lucky Devil In Klondike, got an ace on every home stack without ever taking a card from the deck. 10 Master Collector Completed all the sets of pins. 20 Peaks and Valleys Moved every card, ace through king, from the peak to the deck in Tri-Peaks. 5 Pin Collecting 101 Completed any one set of pins. 20 Reach Reached level 1 in all of the Masteries. 5 Spinner Spun the chest shelves and landed unaided on the same shelf three times in a row. 15 Spin-Spun-Fun Landed on the Super Spin at the Bonus Wheel. 5 Sprint Won a game in less than 3 minutes in Klondike. 10 Suited Up Built up a full suit, ace to king, on any one home stack in Spider Solitaire. 5 Try Tri In Tri-Peaks, moved three cards in a row to the deck from the peak. 5 Walk the Line Had only aces on all four home stacks at one time in Klondike. 15
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『Journal of Hansan Haile, Captain』 [商品入れ替え時] Vidar the Collector I ve got some new items you might need, friend. あんたに必要そうな新しい商品が手に入ったよ、お客さん。 Vidar the Collector A caravan made it through with some new goods. You interested? その新商品はキャラバンで仕入れたものだよ。興味あるかい? [通常時] Vidar the Collector We can t all be warriors. Someone needs to sell the equipment. 誰もが戦士になれるわけじゃない。武器屋だって必要だ。 Vidar the Collector Tried the adventuring life. Didn t care for it. Too much pain, not enough profit. 冒険に満ちた人生を送ろうとした。苦労が多すぎるとか、儲けが充分でないとか、そんなことは考えなかった。 Vidar the Collector Our people may have no homeland, but I will survive. As long as you buy something. みんな故郷を失うことになったろうが、少なくとも俺は大丈夫だ。あんたが買い物をしてくれる限りはね。 Vidar the Collector My people have been lost, scattered to the winds. But I will survive. As long as you buy something. 郷里の仲間達は全てを失い、雲散霧消しちまった。だが俺は大丈夫だ。あんたが買い物をしてくれる限りはね。 【選択肢】The Frozen North (北の凍土) +... Covetous Shen It s just unnatural to go from a place so hot to a place so cold. The change isn t good for my old bones. やたら暑い土地から寒い土地に移動するなんてのは、自然の理に反する。老骨には堪えるわい。 Barbalian I go where I must. 私は行くべきところに行く。 DemonHunter I go where the demons are. 私は魔物のあるところに行く。 Monk I go where I must. 私は行くべきところに行く。 WitchDoctor I had to come here. 私はここに来なければならなかった。 Wizard I go where I m needed. 私は必要とされるところに行く。 Covetous Shen And what is all this noise? It s as though we re right in the middle of a battle! その上この騒ぎと言ったら何だ?まさしく戦闘のただ中じゃないか! Barbalian We are... and it is a great battle. そうだな…そして重大な戦いだ。 DemonHunter But... this is a great battle. しかし…これは重大な戦いだ。 Monk This is a battle. これは戦いだ。 WitchDoctor This is a great battle we are in. 私達は重大な戦いの中に身を置いているのだ。 Wizard We are in the middle of a battle. The most important battle. 私達は戦いのただ中にある。最も重要な戦いの、な。 Covetous Shen I know, isn t it? わかっとるわい。 【選択肢】Memories (思い出) +... Barbalian You look thoughtful. 考え事か。 DemonHunter You have been staring into the distance for some time. What troubles you? さっきから遠くを眺めているな。何か心配事か? Monk I do not see your customary smile. What weighs on you? いつもの笑顔が見えないな。何か悩みでも? WitchDoctor You look distant, my friend. Your mind casts itself into the past, I think. 遠くを見ているな、友よ。思うに、過去のことに心が捕らわれているようだ。 Wizard Something troubles you. I can tell. 何か困っているな。私には判る。 Covetous Shen Oh yes, yes, yes. Well, memories are useless, aren t they? You can t eat them or sell them for food. I m glad that I m starting to lose them! そう、そう、そうなんだ。思い出とは不便なもんだ、だろ?食いもんの様に食っちまったり売っ払ったりできん。忘れ始めて清々しとる! Covetous Shen I was just remembering a time when I tracked the jewel to Skovos. A long story, but let us just say that between the sea monsters and poison arrows, it managed to slip away again. 丁度スコボスまで宝石を探して行ったときのことを思い出しとった。長い話だが掻い摘んで言うと、やれ海の怪物やら毒矢やらのせいで一度は手にした宝石をまんまと失うハメになっちまった。 Barbalian Disappointing. 残念だ。 DemonHunter That must have been frustrating. 失望したに違いない。 Monk A disappointing conclusion. 残念な結末だ。 WitchDoctor A disappointing conclusion. 残念な結末だ。 Wizard That must have been disappointing. 残念だったに違いない。 Covetous Shen Oh, it was. But when the theater s ceiling collapsed, I fell right into the lap of my soon-to-be seventh wife! She managed to console me. ああ、そうだ。しかし劇場の天井が崩落したとき、ワシは丁度、その後まもなく七番目の妻となった女の膝上に落ちた!彼女はワシを大層いたわってくれたんだ。 Barbalian You have had seven wives? 七人の妻がいるのか? DemonHunter You ve had seven wives? 七人の妻がいるだと? Monk You have had seven wives? 七人の妻がいるのか? WitchDoctor Seven wives? 七人の妻? Wizard Seven wives? 七人の妻? Covetous Shen Oh, no, no, no. I ve been married many more times than that. But never to more than two women at a time. Never let it be said that I am greedy! いや、違う違う。それ以前に何度も結婚をしていただけだ。だが、一度に二人以上の女を娶ったことは断じてない。人をど助平みたいに言うな! Lieutenant Mentyn You heard the angel s command! 天使の命は耳にしているな! Lieutenant Mentyn Let the call sound forth--Bastion s Keep shall not fall! 声を高らかに上げよ――防衛拠点は墜ちることは無いと! Rondal Got to go, Marta. More of those creatures need killing on the lower walls. 行ってくれ、マルタ。数え切れん程の奴らが下層の城壁で更なる殺戮をしようとしているんだ。 Marta I m sure I heard it was the upper walls, dear. でもまだ外周の城壁と聞いているわよ、あなた。 Rondal That s what I said! Look, there s a chance I won t come back this time. 頼むから言うとおりにしてくれ!いいか、ここに戻れる機会があろうと俺はもどってこないからな。 Marta You ve been saying that for forty-four years. Go on, now. あなた44年間同じ事を言っているわよ。行きなさい、さぁ。 Barbalian You are that cowardly mayor from New Tristram. What are you doing here? 新トリストラムに居た臆病者の長ではないか。何故ここに居る? DemonHunter It can t be... the gutless mayor of New Tristram? What the hell are you doing here? おかしいな... 新トリストラムの臆病な長だよな?それなのに何でここに居るんだ? Monk You were the mayor of New Tristram. What are you doing here? 元新トリストラムの長が、ここで何をしている? WitchDoctor You are that frightened mayor from New Tristram. What are you doing here? 新トリストラムの怖がりな長だな。ここで何をしている? Wizard Ah, the cowardly mayor of New Tristram. What brings you to Bastion s Keep? あぁ、臆病者の新トリストラムの長か。何の目的で防衛拠点に来たんだい? Former Mayor Holus Cruel fortune has left me as a lowly merchant once again! 時の女神に見放されて、一介の商人に戻っちまったんだよ! Former Mayor Holus And now I m minutes away from slaughter by the demonic hordes! Please escort me out of here! I will pay anything! 今は魔物の軍勢に殺される前に逃げてるところだ!私をここから逃がしてくれ、頼む!金なら幾らでも払う! Barbalian Keep complaining, and I will escort you to the nearest catapult. The demons will know true fear when they see your fat carcass hurtling down on them. 自業自得、これから最寄のカタパルトまで連れて行ってやろう。魔物達が真の恐怖を教えてくれる事だろう、その太った体をむさぼる時にな。 DemonHunter No, the soldiers need me more than you do. Although, for someone who hates trouble, you sure seem to find a lot of it. 断る、お前以上に兵士達が私を必要としている。だが更に恨みを買おうと言うのなら、色々な目に遭わせてやろう。 Monk I have no interest in your gold. And if you run, I will find you. あんたの金に興味は無い。だがまた逃げたりしたら必ず見つけ出すからな。 WitchDoctor There is nothing you can pay me that will excuse abandoning these people! How many lessons must you learn before you listen?(女性では learn が hear) 私に何かを支払うなどあり得ない、それはここに居る人々を見捨てると同義ゆえに!あなたは未だ学び足らぬというのか? Wizard Why would I do that? It s much too entertaining watching you panic. 何故そんなことを私がするのか(よ)?パニックになるあなたを見るのが楽しみだ。 Villager I d fight if there were any weapons to spare. They ll have to tear me apart before they get to my children. 武器に余りがあるなら私も戦うわ。私の子供達に怪我させるくらいなら、私が盾になるわ。 Barbalian I will block the doors with demon corpses before a single one comes near you. オレ(アタシ)が奴らの死体でドアを塞いでやるよ、アンタに一匹も近づけやしない。 DemonHunter It s all right. I will fight for you... and for them. 大丈夫だ、問題ない。私があなたの...皆の代わりに戦おう。 Monk I will make sure no harm befalls your children. あなたの子供に危害を及ばせはしない、約束しよう。 WitchDoctor Your children are safe. I will see to it. あなたの子供は安全だ。また見に来よう。 Wizard Don t worry, I will make sure no harm befalls your children. 心配しなくていい、約束しよう、あなたの子供に危害が及ぶ事はないと。 【選択肢】Bastion s Keep (防衛拠点) +... Haedrig Eamon From the burning desert to the freezing north. You don t make it easy on us, do you? 灼熱の砂漠から極寒の北へ来たわけだ。あんたには辛い旅だったんじゃないか? Barbalian Wherever the Lords of Hell are, I go. 地獄の王達が居るところなら、オレ(アタシ)は何処にでも行こう。 DemonHunter Not me--the Lords of Hell. I must follow them. 私は問題ない――地獄の王達。私は彼等を追うだけだ。 Monk Where I am needed, I will go. 必要とされる場所、私はそこに向かうのみ。 WitchDoctor We will rest the moment the demons do, I promise. 私達は魔物を葬り去るのだ、その使命は果たす。 Wizard Of course not. Where is your sense of adventure? 辛いと感じた事はない(わ)。あなたこそこの旅を胴感じているんだ?(いるの?) Haedrig Eamon At least there s a lot of work to be done here. These men fight with blunted swords and dented armor. It s good to help. 少なくとも此処にはしなきゃならん事がたくさんあるな。此処の男どもはなまくらの剣やへこんだ鎧で戦っているんだからな。良い助けになれそうだ。 【選択肢】The Future (終戦後) +... Haedrig Eamon What will you do when this battle is ended? この戦いが終わったら、アンタどうするつもりだい? Barbalian It is too early to think about such things. そんな事を考えるにはまだ早すぎるさ。 DemonHunter I can t think about that until I ve won. 勝利を得るまでは考えられないよ。 Monk When victory is in hand, I could consider such things. But not now. 勝利をこの手にしたら、その様な事を考えるだろう。だが今ではない。 WitchDoctor It may be too early to think about such a thing. その様な事を思案するには時期尚早だろう。 Wizard I will consider it when my quest is complete. 使命が完了した後に、考えるさ。 Haedrig Eamon It s never too early. 早すぎるってこたぁ、ねぇだろ。 Barbalian I wish to find the last of my people and unite them. オレ(アタシ)達の生き残りを探し、その復興をしたいな。 DemonHunter The demons will scatter when Azmodan is dead. I will hunt them down and slay them, one by one. アズモダンが死ねば、その他の魔物は散り散りになるだろう。私はそいつらを狩り続けるだけさ、一匹も残さずな。 Monk I will do as the gods direct me. 神の望むままに行動するまでだ。 WitchDoctor My people are enslaved by brutal traditions. I will return, and free them. 同胞達は時代遅れな慣習や伝統に囚われてしまっている。私が戻ったら、そのしきたりから彼等を解放するだろう。 Wizard I will continue my search for knowledge. 新たな知識を求め探し続けるだけさ(よ)。 Haedrig Eamon A noble goal. I just want a quiet town in the country where I can work and live a life of peace. 立派な目的だな。私はこの国で平和のために暮らしていける静かな町に住みたいよ。 [門を通過直後に(クエストへ向かう)] [下記いずれか] Azmodan Clear the walls! Tear them down! 城壁を取り除け!木っ端微塵にしろ! Azmodan You will all die! お前らにあるのは死だけだ! Azmodan Nothing can save you. お前らに救いは無い。 Azmodan I am Azmodan, the Lord of the Burning Hells! 我はアズモダン、灼熱地獄の王だ! Azmodan Run! Flee while you can. 逃げ惑え!可能な限りな。 Azmodan Hell itself comes to destroy you. 地獄自らがお前らを滅ぼしにやって来たのだ。 Azmodan Your keep will fall. お前らの防衛はまもなく陥落するぞ。 Keep Recruit Light the signal fire! 明かりを灯せ! 天冠の城壁《SKYCROWN BATTLEMENTS》 Private Mattius We saw the signal fire! We must light the rest, but the demons swarm around them! 私たちは灯火を見て回っていました!残りも点火しなければなりませんが、周りには魔物が溢れています! [Templarを連れていると] Templar Get back inside the keep! 砦の中に戻れ! Private Mattius No! I have to help hold the walls! 嫌だ!私もこの城壁を守りたいんだ! [Scoundrelを連れていると] Scoundrel No kidding! やめろ! Private Mattius Look out! 危ない! [Templarを連れていると] Templar This is monstrous. He was little more than a boy. こんな理不尽があるか。彼はまだ少年だったのに。 [Enchantressを連れていると] Enchantress That poor man. なんと憐れな…。 [火をつける:1箇所目] [下記いずれか] Guard of the Keep You re a welcome sight, hero! お会いできて光栄です、英雄よ! Guard of the Keep It s an honor to fight by your side. あなたと共に戦えることを誇りに思います。 Guard of the Keep I hear you re the best there is! あんたの噂、聞いてるぜ! Guard of the Keep Our champion is too powerful! Those bastards didn t stand a chance! 我等が大将は頼もしいな!こいつらクソッタレに望みは無えぞ! COMPLETE ![〆]Signal Beacons in the Skycrown Battlements lit 0/5 (天冠の城壁《SKYCROWN BATTLEMENTS》で明かりを灯す 1/5)} [道中で、連れ去られる兵士](複数回あり) Guard of the Keep Aaaagh! ア"アァァァ! [道中で、下記いずれか](複数回あり) Guard of the Keep We are all going to die! 我々はもうだめだ! Guard of the Keep It s hopeless! もう助からん! Guard of the Keep Run! 来るな! [火をつける:2箇所目] 兵士の発言は1箇所目と同様の為、省略 COMPLETE ![〆]Signal Beacons in the Skycrown Battlements lit 0/5 (天冠の城壁《SKYCROWN BATTLEMENTS》で明かりを灯す 2/5)} [火をつける:3箇所目] 兵士の発言は1箇所目と同様の為、省略 COMPLETE ![〆]Signal Beacons in the Skycrown Battlements lit 0/5 (天冠の城壁《SKYCROWN BATTLEMENTS》で明かりを灯す 3/5)} [火をつける:4箇所目] 兵士の発言は1箇所目と同様の為、省略 COMPLETE ![〆]Signal Beacons in the Skycrown Battlements lit 0/5 (天冠の城壁《SKYCROWN BATTLEMENTS》で明かりを灯す 4/5)} [5箇所目の手前で召喚の儀式] Barbalian What unholy beast is this? 邪悪な生き物め。 DemonHunter What unholy demonspawn is this? 邪悪な魔物め。 Monk What ungodly spawn of Hell is this? 余りに罪深い地獄の落とし子だ。 WitchDoctor The demons bring forth a horrendous beast! 術者が恐ろしき獣を召喚したようだ! Wizard What in the Burning Hells is that? 灼熱地獄の者かしら? [火をつける:5箇所目] 兵士の発言は1箇所目と同様の為、省略 COMPLETE ![〆]Signal Beacons in the Skycrown Battlements lit 0/5 (天冠の城壁《SKYCROWN BATTLEMENTS》で明かりを灯す 5/5)} NEW ![ ]Find Sergeant Dalen in the Skycrown Battlements (天冠の城壁《SKYCROWN BATTLEMENTS》でダレン軍曹を見つける)} [ダレン軍曹に近づくとアズモダン現る] Azmodan So you re the wretch that s given me such trouble. Thrash as you might, you will not keep me from the soulstone! 私の邪魔をする煩わしい奴め。どれほど逆らおうとも、ソウルストーンから私を遠ざける事は出来ぬ! 話しかけると次のクエスト 形勢の変わり目(TURNING THE TIDE) 開始
https://w.atwiki.jp/vocaloidenglishlyric/pages/232.html
【Tags Miku Yuuyu-P tD tG S】 Original Music Title 深海少女 English music title Deep Sea Girl \ Girl of The Deep See Romaji music title Shinkai Shoujjo Music Lyrics written, Voice edited by ゆうゆP(Yuuyu-P) Music arranged by ゆうゆP(Yuuyu-P) Singer 初音ミク (Hatsune Miku) Fanmade Promotional Video(s) Click here for the original Japanese Lyrics English Lyrics (translated by vgboy): Sunk into a sea of grief, it s a bother to even open my eyes And thus I ll be, endlessly falling - but won t anyone find me? Where am I headed, what am I to do? Suddenly, a beam of light shone through I stuck out my hand, and seemed to reach, but it was carried out of sight by the waves Just what was that, I wondered, so warm and dazzling? An unconscious counter-illumination... And who s the liar? The deep-sea girl, sinking ever still, Shut away beyond the darkness The deep-sea girl, she yet wants to know, Because she s found the one who captivates her heart... Even in this place with no noons or nights, sleepless nights continue on With your free wings spread wide, you were beautiful as you swam And again the light poured down, and dazzled, we met eyes You who noticed and looked back toward me, and I, the liar... The deep-sea girl, sinking willfully, Red-cheeked in the midst of darkness But the deep-sea girl, who would bare her heart... The black sea would still not allow her the courage... My clothes have been dirtied so, my smile been shamefully warped Do I look like I want to get along with anyone...? Just leave me alone! I overflowed with feelings I couldn t voice, And in the next moment, you suddenly vanished The uneasy girl, she hurried The darkness hid him, kept him alone The unfree girl, she put out her hand "See, you ve been hiding brilliant colors, too..." The deep-sea girl, pulling by the arm, Sings a blessing of marine snow The deep-sea girl, she wants to know more, Because she s found the one who captivates her heart... Leave this sea, and now, fly away... Romaji lyrics (transliterated by minato777): kanashimi no umi ni shizu nda watashi me wo akeru no mo okkuu kono mama doko made mo ochi te iki dare nimo mitsuke rare nai no kana doko e mukai nani wo sureba? futo sashi komu hitosuji no hikari te wo nobase ba todoki sou dakedo nami ni sara ware te miushinatta are wa ittai nan datta no kana atatakaku te mabushikatta no muishiki no kauntaa irumineeshon uso tsuki wa dare? shinkai shoujo mada mada shizumu kurayami no kanata e toji komoru shinkai shoujo dakedo shiri tai kokoro hikareru ano hito wo mitsuketa kara hiru mo yoru mo nakatta kono basho nano ni nemure nai yoru wa tsuzuku jiyuu no hane wo ookiku hiroge te oyogu anata wa kirei deshita soshite mata hikari wa furi sosogu mitore te itara me ga atta kizui te kocchi wo furi kaeru anata ni usotsuki na watashi... shinkai shoujo waza waza shizumu kurayami no sanaka ni akai hoho shinkai shoujo hadaka no kokoro wo miseru yuuki kuroi umi ga mada yurusa nai konna ni fuku wa yogore te shimatta egao mo minikuku yugan de itta dare nimo awaseru kao nante nai no mo hotte oite yo! koe ni nara nai kimochi ga afure te toke ta tsugi no shunkan kimi ga totsuzen sugata ow keshi ta shinpai-shou no kanojo wa aseru yami ga kare wo kakushi hitori kiri genkai shoujo sono te wo nobasu "hora ne kimi mo sutekina iro wo kakushi te ta" shinkai shoujo ude wo hika reru utau shukufuku no marin sunoo shinkai shoujo motto shiri tai kokoro hika reru ano hito wo mitsuke ta kara kono umi wo dete ima tobi tatsu no [YuuyuP, Yuuyu-P]
https://w.atwiki.jp/rockband/pages/175.html
Artist Song title Year Genre Difficulty MSP The Faceless XenoChrist 2008 Metal 160 Faithful Darkness Stay Awake 2008 Metal 160 Fake Problems 5678 2010 Indie Rock 160 Soulless 2010 160 Fake Shark-Real Zombie! Angel Lust 2009 Alternative 80 Horses in Heaven 2009 80 Running for the Razors 2009 80 Sestrillevante 2009 80 Fallen Angell ASHES TO ASHES/LEAVING IT ALL BEHIND 2010 Metal 160 Dark Lord 2010 80 Darkness 2010 160 GRANT ME PEACE 2010 160 Life or Death 2010 160 March Into Hell / Blood on My Soul 2010 160 ON AND ON 2010 160 The Answer 2010 160 The Reapers Shall Gather / Arrival 2010 160 Respiration Desperation / The Neutral Zone 2010 160 Sad Wings 2010 160 Sinner’s Vengeance 2010 160 The One Who Walks Alone 2010 160 Family Force 5 Radiator 2009 Rock ? Fang Island Daisy 2010 Indie Rock 160 FantomenK The Massacre (Rock Band Mix) 2011 Pop/dance/electronic 80 Farther Snake Shape 3 2009 Metal 80 Father Octopus Blink 2010 Rock 80 Fatter Than Albert Better Sleep 2008 Rock 80 Fear of Water Firewall 2009 Nu Metal 160 Fear Without Reason Home 2010 Rock 80 FeelAbouT Stop 2010 Pop/Rock 80 Felsen Lay Kenneth Lay 2010 Alternative 160 Radios Tweaking 2009 160 Self Medicate 2009 160 Two Utensils In One 2009 160 The Fenton Project If We Only Saw Sepia 2011 Progressive 80 The Fetals Afflicted 2009 Metal 80 Fiction Reform Whites in Their Eyes 2010 Punk 160 Finespun 4 Walls, 1 Window 2010 Rock 160 Finger Eleven Paralyzer 2007 Pop-Rock 160 The Fire Violets Dead to the World 2010 Alternative 160 Fence Jumper 2010 160 Firewind Head Up High 2008 Metal 160 The Fire and the Fury 2003 Metal 160 The Fire and the Fury (2x Bass Pedal) 160 World on Fire 2010 160 First Blood Enemy 2010 Punk 160 The Fisticuffs Liverpool Judies 2009 Punk 80 Five Finger Death Punch Burn it Down 2009 Metal 160 Hard To See 2009 160 Flight of the Conchords Business Time 2008 Novelty 160 Demon Woman 2009 160 The Most Beautiful Girl(In the Room) 2008 160 Flogging Molly Drunken Lullabies(Live) 2010 Punk 80 Requiem for a Dying Song 2008 80 Forbidden Omega Wave 2010 Metal 160 Forever From Now People Like You 2009 Alternative 80 Foreword Watch It All Go Down 2009 Indie Rock 80 Fracture Dominate and Overload 2010 Metal 160 Francisco Meza Rage and Pain 2009 Metal 80 Rage and Pain (2x Bass Pedal) 2009 80 Free Electric State Linear A 2010 Indie Rock 80 Six Is One 2010 Indie Rock 80 Free Spirit Cry of an Eagle 2009 Rock 160 Easy Days 2009 160 Far Away from Heaven 2009 80 Far Away From Heaven(RB3 version) 2009 160 Heroes Don t Cry 2009 160 Moonlight Ride 2009 160 Pale Sister of Light 2009 80 Pale Sister of Light(RB3 version) 2009 160 Preacher Man 2009 160 Shadow of a Man 2009 160 Strangers 2009 160 Until the Night 2009 80 Until the Night (RB3 version) 2009 160 Freen in Green Erratic Eruption 2010 Prog 80 The Final Battle 2010 80 The Final Battle (2x Bass Pedal) 2010 80 Frontier Factory 2009 80 Grocery Party 2010 Novelty 80 Halftime 2010 80 Iceblind 2010 Other 80 Nocturnal Wasteland 2010 80 Nocturnal Wasteland(2x Bass Pedal) 2010 80 Ramp Truck 2010 80 Ramp Truck (RB3 version) 2010 80 Riptide Resort 2010 80 Freezepop Doppelgänger 2010 New Wave 80 Special Effects 2010 80 Full-Source End Quote 2009 New-Wave 80 It s Not You, It s Everyone 2009 New-Wave 80 Red Sky At Morn 2009 Other 80 Furly Icarus Song 2007 Rock 80 The Fury Beauty Queen 2009 Rock 80 Picture Perfect 2009 80 Song title Year Genre Difficulty MSP
https://w.atwiki.jp/stones/pages/162.html
COVERED BY THE ROLLING STONES IN STUDIO 1974 1 Drift Away (Dobie Gray) 2 Ain t Too Proud To Beg (The Temptations) ■Acetates 1970-1974 (Idol Mind Production IMP-N-002) includes track 1 stereo ■IT S ONLY ROCK N ROLL (Virgin Records CDV 2733) includes track 2 stereo COVERED BY THE ROLLING STONES IN STUDIO 1975 1 Charry Oh Baby (Eric Donaldson) 2 Freeway Jam (Jeff Beck) 3 (Love Is Like A) Heatwave (Martha The Vandellas) 4 Shame Shame Shame (Shirley Company) ■BLACK AND BLUE (Virgin Records CDV 2736) includes track 1 stereo ■Instrumentals (5092314) (Vinyl) includes tracks 2-3 mono ■Jamming With The Rolling Stones (Scarecrow 061) includes track 4 mono COVERED BY THE ROLLING STONES IN STUDIO 1978 1 Just My Imagination (Running Away With Me) (The Temptations) 2 You Win Again (Hank Williams) 3 You Don t Have To Go (Jimmy Reed) 4 Shame Shame Shame (Jimmy Reed) 5 After Hours (Erskine Hawkins His Orchestra) 6 One Night (Elvis Presley) 7 My First Plea (Jimmy Reed) 8 Tallahassie Lassie (Freddy Cannon) 9 Your Angel Steps Out Of Heaven (George Jones) 10 The Harder They Come (Jimmy Cliff) 11 Serious Love (Maytones) 12 What Am I Living For (Chuck Willis) 13 Back In The U.S.A. (Chuck Berry) 14 I Ain t Superstitious (Howlin Wolf) 15 Blues With A Feeling (Little Walter) ■SOME GIRLS (Virgin Records CDV 2734) includes track 1 stereo ■Better Results (Outsider Bird Records OBR 305 CD-023) includes tracks 2, 5 stereo ■Place Pigalle (VGP-362) includes tracks 3-4 mono ■The Harder They Come 1978 (Idol Mind Production IMP-N-001) includes tracks 6-11 stereo ■Twilight Zone (VGP-048) includes tracks 12-15 stereo COVERED BY THE ROLLING STONES IN STUDIO 1979 1 Sweet Home Chicago (Robert Johnson) 2 Let s Go Steady Again (Sam Cooke) 3 Linda Lou (Ray Sharpe) 4 We Had It All (Dobie Gray) ■The Emotional Rescue Sessions Revisited (Rebel Yell Factory RYF-003) includes track 1 stereo ■Static In The Attic 1974-1979 (Idol Mind Production IMP-N-004) includes tracks 2, 4 stereo ■Paris Results (Outsider Bird Records OBR 305 CD-016) includes track 3 stereo BACK / NEXT
https://w.atwiki.jp/bfgmatome/pages/416.html
ゲーム情報(登録されているタグ) シリーズ>Enlightenus ジャンル>アイテム探し ジャンル>アドベンチャー ジャンル>コレクターズエディション ジャンル>パズル 製作会社>Blue Tea Games 製作会社>未確認 言語>英語 コメント欄へ移動 ゲーム配布ページ 英語 http //www.bigfishgames.com/download-games/8957/enlightenus-the-timeless-tower/index.html http //www.bigfishgames.com/download-games/8835/enlightenus-ii-timeless-tower-collectors/index.html 日本語 紹介文 Clarence Flatt, an expert clockmaker, has asked for your help and has offered you the chance to explore the legendary Timeless Tower! While working on the incredible Ageless Clock, something goes wrong and pieces of the device end up all over the Timeless Tower. These pieces begin to unravel the very fabric of time, and only you can set things right in Enlightenus II The Timeless Tower, a fun Hidden Object Puzzle Adventure game. Fantastic gameplay Explore the Timeless Tower! For a more in depth experience, check out the Collector s Edition Get the Strategy Guide! Check out our Blog Walkthrough The Collector’s Edition includes Bonus gameplay quest Built in Strategy Guide Fun Achievements Sneak peek of Enlightenus 3 Full version of Forgotten Riddles Mayan Princess 画像 « » var ppvArray_0_509fe417cf9378b54280cbf5cb045102 = new Array(); ppvArray_0_509fe417cf9378b54280cbf5cb045102[0] = http //w.atwiki.jp/bfgmatome/?cmd=upload&act=open&page=Enlightenus+II%3A+The+Timeless+Tower&file=en_enlightenus-ii-timeless-tower-collectors-screen1.jpg ; window.onload=function(){ ppvShow_0_509fe417cf9378b54280cbf5cb045102(0); }; function ppvShow_0_509fe417cf9378b54280cbf5cb045102(n){ if(!ppvArray_0_509fe417cf9378b54280cbf5cb045102[n]){ alert( 画像がありません ); return; } ppv_0_509fe417cf9378b54280cbf5cb045102$( ppv_img_0_509fe417cf9378b54280cbf5cb045102 ).src=ppvArray_0_509fe417cf9378b54280cbf5cb045102[n]; ppv_0_509fe417cf9378b54280cbf5cb045102$( ppv_link_0_509fe417cf9378b54280cbf5cb045102 ).href=ppvArray_0_509fe417cf9378b54280cbf5cb045102[n]; ppv_0_509fe417cf9378b54280cbf5cb045102$( ppv_prev_0_509fe417cf9378b54280cbf5cb045102 ).href= javascript ppvShow_0_509fe417cf9378b54280cbf5cb045102( +(n-1)+ ) ; ppv_0_509fe417cf9378b54280cbf5cb045102$( ppv_next_0_509fe417cf9378b54280cbf5cb045102 ).href= javascript ppvShow_0_509fe417cf9378b54280cbf5cb045102( +(n+1)+ ) ; } function ppv_0_509fe417cf9378b54280cbf5cb045102$(){ var elements = new Array(); for (var i = 0; i arguments.length; i++){ var element = arguments[i]; if (typeof element == string ) element = document.getElementById(element); if (arguments.length == 1) return element; elements.push(element); } return elements; } 備考 レス一覧 505 名前: 名無しさんの野望 [sage] 投稿日: 2010/08/05(木) 19 05 06 ID m9ZXWaub Enlightenus IIキター・・・けどCE orz しかもフルバージョンのForgotten Riddles Mayan Princessがオマケって もう持ってるんですけど、どうしろとw 816 名前: 名無しさんの野望 [sage] 投稿日: 2010/09/12(日) 14 46 41 ID gjY4X400 お姫様の開発者レコードを塗り替えられない・・・ けれど、旗は確実にとれるようになったので、ちょっと疲れた 何かアイテム探し系でおヌヌメを教えていただけたらうれしいです。 ストーリーが凝っているもの、あまりパズルが難解でないものが 好きです(レブンは、嫌いだった)。トライアルでは眠り姫かダビンチが 面白かったのですが、・・・皆さんのご意見おしえてください。 米サイトでクレジット買ってスタンバイしております。 817 名前: 名無しさんの野望 [sage] 投稿日: 2010/09/12(日) 15 07 35 ID 3HloT8uS アイテム探しのおすすめというか比較的サクサクできてあんまり怖くない系で 最近3か月以内の新作(英語版)で自分がおもしろかったものは、 「Enlightenus II The Timeless Tower」(一階毎クリアで目標が明確) 「Secrets of the Dragon Wheel」(主人公になった気分で楽しめた) 「Nemo s Secret The Nautilus」(短目で多少あっさり) 「Dark Tales Edgar Allan Poe s The Black Cat」(ホラー風味だけど大丈夫) Gamezeboのサイトで、Hidden Objectのuser top rated(90 days)で4以上のは 大体おもしろいと思うけど、「Nightfall Mysteries Asylum Conspiracy」とか 「Redrum Time Lies」とかは自分には怖すぎてやってないんで分かりません。 コメント 名前 コメント トップページに戻る
https://w.atwiki.jp/rockband/pages/191.html
Artist Song title Year Genre Difficulty MSP A Call To Remain Last Hope 2010 Alternative 80 A Day To Remember 2nd Sucks 2010 Rock 160 2nd Sucks (2x Bass Pedal) 2010 160 All I Want 2010 Punk 160 All Signs Point to Lauderdale 2010 160 All Signs Point to Lauderdale (2x Bass Pedal) 2010 160 Better Off This Way 2010 Rock 160 Have Faith In Me 2009 160 I m Made of Wax,Larry,What Are You Made Of? 2009 Punk 160 If It Means a Lot to You 2009 Rock 160 It s Complicated 2010 160 A Hero Next Door One Step Behind 2009 Punk 80 A Plea For Purging Heart Of A Child 2011 Metal 80 Heart Of A Child (2x Bass Pedal) 2011 80 A Silent Film You Will Leave a Mark 2010 Alternative ? A Skylit Drive Too Little Too Late 2011 Alternative ? A Talking Fish Cheesy Pop Song 2011 Novelty 80 (I Want to Go to) Space 2010 80 a t o m Icon 80 I m Coming Home 2010 New Wave 80 Light Of Day 2010 80 Satellite (Live) 2010 160 Shake 2010 80 To The Otherside 2009 80 You Take It All 2010 160 You re Not Alone - Rock Mix 2010 160 a tris Automatic Doors 2008 Indie Rock 80 Abraham Nixon Secondary Gain 2010 Rock 80 The Acacia Strain Dr.Doom 2009 Metal 160 The Acro-Brats Hair Trigger 2010 Punk ? Action Action Masters of Puppet Rock 2010 Alternative 160 The Ones Who Get It 2010 160 Active Knowledge Dance Battle Alpha 2010 Pop/dance/electronic 160 The Fractal Reason 2010 160 Reality Down 2010 160 Adam Evil Liberated by Blasphemy 2007 Metal 80 Admiral of Black Bitten by the Rattlesnake 2009 Rock 160 Aesthetic Perfection The Devil s in the Details 2011 Pop/dance/electronic 160 AFD Shift Crusader 2007 Hiphoprap 160 Affiance Call to the Warrior 2010 Metal 160 After the Burial Aspiration 2009 Metal 160 Berzerker 2009 160 Berzerker(2x Bass Pedal) 160 Cursing Akhenaten 2009 160 Cursing Akhenaten(2x Bass Pedal) 160 My Frailty 2010 160 Pendulum 2010 160 Pendulum(2x Bass Pedal) 2010 160 Your Troubles Will Cease and Fortune Will Smile Upon You 2010 160 Your Troubles Will Cease and Fortune Will Smile Upon You(2x Bass Pedal) 2010 160 After the Fall Stay Up With Me 2010 Rock 80 The Agonist Thank You,Pain. 2009 Metal 160 Aiden Hysteria 2011 Rock 160 Scavengers of the Damned 2009 Punk 160 Aittala Filthy Dog 2009 Metal 80 Numb 2009 80 Akira The Don Steven Wells (He Was the Greatest) 2009 Punk 160 Alchemilla Bleeder 2010 Rock 80 Alestorm Shipwrecked 2011 Metal 160 Shipwrecked (2x Bass Pedal) 2011 160 Alien Ant Farm Courage 2001 Rock 160 Glow 2003 Alternative 160 Alias Unknown Top Back 2009 Urban 80 Alien Downlink Heavy Plastic 2009 Punk 80 I Wanna Be An Alien s Pet 2009 80 All City Elite Wake Up Fall 2011 Pop/dance/electronic 160 All Hallow s Evil The Cold Taste of Nickel Plated Steel 2009 Metal 80 All Shall Perish A Pure Evil 2011 Metal 160 Embrace The Curse 2011 Metal 160 Embrace The Curse (2x Bass Pedal) 2011 Metal 160 In This Life of Pain 2011 160 My Retaliation 2011 160 My Retaliation (2x Bass Pedal) 2011 160 Never… Again 2011 160 Never… Again (2x Bass Pedal) 2011 160 Stabbing to Purge Dissimulation 2008 160 Stabbing to Purge Dissimulation(2x Bass Pedal) 2008 160 Spineless 2011 160 Spineless (2x Bass Pedal) 2011 160 All That Remains Days Without 2008 Metal 160 Forever In Your Hands 2008 160 For We Are Many 2010 160 Hold On 2010 160 The Waiting One 2010 160 Undone 2008 160 All Time Low Walls 2009 Alternative 160 Alternative Deficit Disorder Pylo the Pylon 2009 Novelty 80 Amberian Dawn Arctica 2010 Metal 160 Arctica(2x Bass Pedal) 160 Blackbird 2010 Metal 160 Blackbird (2x Bass Pedal) 160 Charnel s Ball 2012 160 City of Corruption 2010 160 City of Corruption(2x Bass Pedal) 160 Come Now Follow 2010 160 Come Now Follow(2x Bass Pedal) 160 Dreamchaser 2008 Metal 160 Dreamchaser(2x Bass Pedal) 160 Evil Inside Me 2008 160 Fate of the Maiden 160 Field of Serpents 2010 160 Field of Serpents(2x Bass Pedal) 160 Ghostly Echoes 2010 160 Ghostly Echoes (2x Bass Pedal) 2010 160 He Sleeps in a Grove 2009 160 Incubus 2009 160 Kokko – Eagle of Fire 2009 160 Lionheart 2009 160 Lost Soul 2009 160 Lullaby 2008 160 Morning Star 2009 160 My Only Star 2008 160 My Wings Are My Eyes 2008 160 Passing Bells 2008 160 River of Tuoni 2006 160 Saga 2009 160 Sampo 2010 160 Sampo(2x Bass Pedal) 160 Shallow Waters 2009 160 Snowmaiden 2009 160 Sons of Seven Stars 2009 160 Sunrise 2008 160 Talisman 2010 Metal 160 Talisman(2x Bass Pedal) 160 The Curse 2008 160 Valkyries 2008 160 War in Heaven 2010 160 War in Heaven(2x Bass Pedal) 2010 160 Willow of Tears 2009 160 Aminal Drag Me Away 2009 Indie Rock 80 Amy Courts Shiver 2008 Pop-Rock 80 an Unkindness Foundation 2010 Alternative 80 Analogue Revolution feat. Bryan Steele I Can t Explain It 2009 Rock 80 R U Ready For This 2009 80 Analogue Revolution feat. The Chance Sisters Looking (Foot in Your Mouth) 2009 Pop/Rock 80 Analogue Revolution feat. First Be What A Trip 2008 Urban 80 Analogue Revolution feat. Wendy Drown Leap of Faith 2009 Pop/Rock 80 Anamanaguchi Airbrushed 2010 popdanceelectronic 160 Anarchy Club Built to Grind 2009 Metal 160 King of Everything 2005 80 A Single Drop of Red (The Gentleman) 2007 80 Anarbor Let The Games Begin 2010 Alternative 160 Andrew Buch Trippolette 2005 Prog 160 Andromeda Another Step 2008 Progressive ? Chameleon Carneval 2001 ? My Star 2008 ? Veil of Illumination(Part 1) 2008 ? Veil of Illumination(Part 2) 2008 ? Andy Kirk Beautiful 2010 Pop-Rock 160 Love Is The Only Thing 2010 160 Andy Timmons Deliver Us 2006 Rock 160 Headed for the Ditch 2006 Country 160 Redemption 2006 160 Anita Maj Undercover 2010 Pop/Rock 160 Anti-Flag We Are the One 2009 Punk 80 ANKST Monument 2009 Glam 80 Antoine Dodson The Gregory Brothers Bed Intruder Song (feat. Kelly Dodson) 2010 Pop/dance/electronic 160 Anybody Who’s Anybody Come Outside 2010 Rock 80 The Apples in Stereo Dance Floor 2010 Pop-Rock 160 Dream About the Future 2010 160 Energy 2007 80 Hey Elevator 2010 160 No One In the World 2010 160 Told You Once 2010 160 Arcadia Slaughterhouse, Obituaries and a Love Story 2010 Metal ? Arch Enemy Nemesis 2005 Metal 160 Architects Learn to Live 2011 Metal 160 Arena Volver a Nacer 2010 Punk 160 Arkaea Gone Tomorrow 2009 Metal 160 Years in the Darkness 2009 160 Years in the Darkness (2x Bass Pedal) 2009 160 Armor For The Broken Gold Rush 2011 Metal 160 Arsis We Are The Nightmare 2008 Metal 160 The Asbestos Cross And Crows 2010 Rock 80 Jack and the Harlots 160 Lights, Camera and Action 2010 80 Say 2010 80 Ashland Court Hell s Sweet Hands 2009 Rock 80 Askari Nari A Tadg30 Song 2011 Metal 80 Cluster #2 2011 Pop/dance/electronic 80 Generic Techno Song 2011 80 Genuine Penguin 2011 80 Mercury Blooming 2011 80 Reviving a Dead Language 2011 80 Asking Alexandria A Prophecy 2009 Metal 160 A Prophecy(RB3 version) 2009 160 The Final Episode(Let s Change the Channel) 2009 Metal 160 The Final Episode(Let’s Change The Channel) (RB3 version) 160 Hey There Mr. Brooks 2009 160 Hey There Mr. Brooks (RB3 version) 2009 160 Morte et Dabo 2011 Metal 160 Morte et Dabo (2x Bass Pedal) 2011 160 Assembly of Dust Pedal Down 2009 Rock 160 Atheist Faux King Christ 2010 Metal 160 Faux King Christ (2x Bass Pedal) 2010 160 Second to Sun 2010 160 Attack Attack! Last Breath 2011 160 Last Breath (2x Bass Pedal) 160 Sexual Man Chocolate 2010 Metal 160 Smokahontas 2010 160 Stick Stickly 2009 160 Audible Mainframe Anybody Else 2009 Urban 160 Ice Cold 2009 80 Radioland 2009 160 Audio Ammunition Honeys Takin Money 2007 Hiphop/rap 80 War Against the Radio 2005 Rock 80 The Audition The Way You Move 2009 Alternative 160 Audio Fiction Race The Hourglass 2008 Rock 80 August Burns Red Internal Cannon 2011 Metal 160 Internal Cannon (2x Bass Pedal) 2011 Metal 160 Marianas Trench 2009 160 Marianas Trench (2x Bass Pedal) 2009 160 Ava Inferi The Living End 2011 Metal 160 A Wilhelm Scream Skid Rock 2009 Punk 80 Ayreon Dawn of a Million Souls (Rock Band Mix) 160