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https://w.atwiki.jp/dmt_tune/pages/103.html
Rock To The Rhythm Set 解禁条件:Lv20 BOSS分岐しきい値:10 No. 曲名 難易度 備考 1 Forever 6 - 2 Brandnew Days 7 - 3 Keys to the World 7 - 4 You should get over me 7 - 5 Dual Strikers 7 - 6 Feel Ma Beat 7 - BOSS1 Oblivion -Rockin night style- 9 - BOSS2 Fallen Angel ? EXTRA このコースついての情報はコメント欄へ。 BOSS2が飛び抜けて難しい -- 名無しさん (2013-04-26 01 32 44) ロック曲がそろったディスクセット。セレクト曲はそこまで難しくないが、ドラムやギターの音を打つことが多いため、ロック調の曲をあまりプレイしてない人は練習必須。5が少し難しい。ここからボス曲の難易度が急激に上昇する。ボス1でも難易度9で、セレクトを突破できるぐらいの実力じゃゲームオーバーになる。といってボス2は通常プレイできないEXTRA譜面であり、これも簡単にはクリアできない。人にもよるがごり押しするならボス2のほうが楽。 -- 名無しさん (2013-08-05 23 17 06) ついにLV9が登場。BOSS1はPOPとは別物でとにかく複雑な譜面なので落ちて覚えるしかない、慣れれば9妥当になるはず。またBOSS2はLv20の時点だとEXTRA譜面でしか遊べないので曲ぐらいは聴いておいた方がいいかもしれない。突破難易度はどちらもさほど変わらないと思われる。 -- 名無しさん (2013-10-01 16 23 46) 名前 コメント
https://w.atwiki.jp/ce00582/pages/3471.html
import javax.swing.*; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.geom.*; public class game0229 extends JPanel{ public static void main(String[] args){ JFrame frame = new JFrame(); game0229 app = new game0229(); frame.getContentPane().add(app); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setBounds(10, 10, 300, 200); frame.setTitle("タイトル"); frame.setVisible(true); } public void paintComponent(Graphics g){ Graphics2D g2 = (Graphics2D)g; g2.draw(new Line2D.Double(20, 20, 160, 140)); } }
https://w.atwiki.jp/javadsge/pages/80.html
package imp2; import javafx.application.Application; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.stage.Stage; import javafx.scene.Group; import javafx.scene.shape.*; import static javafx.application.Application.launch; import javafx.scene.paint.Color; import javafx.scene.input.MouseEvent; import javafx.scene.control.Label; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.canvas.Canvas; import javafx.scene.image.PixelReader; import javafx.scene.canvas.GraphicsContext; public class pro extends Application { Canvas cam; GraphicsContext gc; int[][] mr=new int[500][500]; int[][] mg=new int[500][500]; int[][] mb=new int[500][500]; public static void main(String[] args) { launch(args); } @Override public void start(Stage primaryStage) { Image im = new Image("file pic/1.jpg"); ImageView imageView = new ImageView(); imageView.setImage(im); PixelReader reader = im.getPixelReader(); int mx,nx; for(mx=0;mx 500;mx++){ for(nx=0;nx 500;nx++){ Color col = reader.getColor(nx, mx); mr[mx][nx] =(int)(255*col.getRed()); mg[mx][nx] = (int)(255*col.getGreen()); mb[mx][nx] = (int)(255*col.getBlue()); } } cam = new Canvas(500,500); gc = cam.getGraphicsContext2D(); for(mx=0;mx 500;mx++){ for(nx=0;nx 500;nx++){ Color c = Color.rgb(mr[mx][nx],mg[mx][nx],mb[mx][nx]); gc.setFill(c); gc.fillRect(nx,mx,1,1); } } Group root = new Group(); Scene scene = new Scene(root, 700, 700); root.getChildren().add(cam); primaryStage.setTitle("侵略者"); primaryStage.setScene(scene); primaryStage.show(); } }
https://w.atwiki.jp/javadsge/pages/3087.html
package pic; import javafx.application.Application; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.stage.Stage; import javafx.scene.Group; import javafx.scene.shape.*; import static javafx.application.Application.launch; import javafx.scene.paint.Color; import javafx.scene.input.MouseEvent; import javafx.scene.control.Label; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.canvas.Canvas; import javafx.scene.image.PixelReader; import javafx.scene.canvas.GraphicsContext; import javafx.geometry.Rectangle2D; public class pro extends Application { Canvas cam; GraphicsContext gc; int number; int[] x=new int[500]; int[] y=new int[500]; public static void main(String[] args) { launch(args); } @Override public void start(Stage primaryStage) { number=0; Image im = new Image("file b.jpg"); double w1=im.getWidth(); double h1=im.getHeight(); int delta=0; if(h1 w1)delta=100; ImageView iv = new ImageView(); iv.setImage(im); if(delta 50)iv.setFitWidth(500); if(delta 50)iv.setFitHeight(500); iv.setPreserveRatio(true); Group root = new Group(); Scene scene = new Scene(root, 700, 700); Button btn = new Button(); btn.setText("決定"); btn.setOnAction(new EventHandler ActionEvent () { @Override public void handle(ActionEvent event) { p2 sub3=new p2(); sub3.number=number; sub3.x=x; sub3.y=y; sub3.makedata(); } }); btn.setLayoutX(200); btn.setLayoutY(650); Button btn2 = new Button(); btn2.setText("クリアー"); btn2.setOnAction(new EventHandler ActionEvent () { @Override public void handle(ActionEvent event) { number=0; } }); btn2.setLayoutX(400); btn2.setLayoutY(650); iv.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler MouseEvent () { @Override public void handle(MouseEvent e) { int px=(int)e.getX(); int py=(int)e.getY(); Circle circle = new Circle(); circle.setCenterX(px); circle.setCenterY(py); circle.setRadius(5); root.getChildren().add(circle); number=number+1; x[number]=px; y[number]=py; } }); root.getChildren().add(btn); root.getChildren().add(btn2); root.getChildren().add(iv); primaryStage.setTitle("グラフ"); primaryStage.setScene(scene); primaryStage.show(); } }
https://w.atwiki.jp/yoshiumi41/pages/65.html
package practice14; import java.io.IOException; import javax.servlet.RequestDispatcher;import javax.servlet.ServletException;import javax.servlet.http.HttpServlet;import javax.servlet.http.HttpServletRequest;import javax.servlet.http.HttpServletResponse; /** * Servlet implementation class Practice14Servlet2 */public class Practice14Servlet2 extends HttpServlet {private static final long serialVersionUID = 1L; /** * @see HttpServlet#doGet(HttpServletRequest request, HttpServletResponse response) */protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException {RequestDispatcher dispatcher = request.getRequestDispatcher("jsp/practice14_2.jsp");dispatcher.forward(request, response); return;} }
https://w.atwiki.jp/javadsge/pages/9607.html
import zipfile import os import uuid title="練習" author="匿名希望" com="自費出版" codeu = str(uuid.uuid1()) txt = os.listdir( file ) f4=open("epub/item/xhtml/memo.xhtml","r",encoding="UTF-8") x4=[] for line in f4 x4.append(line) f4.close() page=[] n=0 for t in txt f5=open("file/"+t,"r",encoding="UTF-8") sig="" for line in f5 line=line.replace("\n","") sig=sig+" p "+line+" /p " f5.close() y5=[] for line in x4 line=line.replace("題名はここ",title) line=line.replace("著者はここ",author) line=line.replace("本文はここ",sig) ts=t.replace(".txt","") line=line.replace("サブタイトルはここ",ts) y5.append(line) n=n+1 f5x=open("p"+str(n)+".xhtml","w",encoding="UTF-8") page.append("p"+str(n)+".xhtml") for line in y5 f5x.write(line) f5x.close() print(page) f1=open("epub/item/xhtml/p-titlepage.xhtml","r",encoding="UTF-8") x1=[] for line in f1 x1.append(line) f1.close() y1=[] for line in x1 line=line.replace("題名はここ",title) line=line.replace("著者はここ",author) y1.append(line) f1x=open("p-titlepage.xhtml","w",encoding="UTF-8") for line in y1 f1x.write(line) f1x.close() f2=open("epub/item/xhtml/p-colophon.xhtml","r",encoding="UTF-8") x2=[] for line in f2 x2.append(line) f2.close() y2=[] for line in x2 line=line.replace("題名はここ",title) line=line.replace("著者はここ",author) line=line.replace("出版社はここ",com) y2.append(line) f2x=open("p-colophon.xhtml","w",encoding="UTF-8") for line in y2 f2x.write(line) f2x.close() f3=open("epub/item/xhtml/p-toc.xhtml","r",encoding="UTF-8") x3=[] for line in f3 x3.append(line) f3.close() y3=[] for line in x3 line=line.replace("題名はここ",title) line=line.replace("著者はここ",author) line=line.replace("出版社はここ",com) y3.append(line) f3x=open("p-toc.xhtml","w",encoding="UTF-8") for line in y3 f3x.write(line) f3x.close() f7=open("epub/item/standard.opf","r",encoding="UTF-8") x7=[] for line in f7 x7.append(line) f7.close() pen="" for pxs in page xxs=pxs.replace(".xhtml","") ppp=" item media-type=\"application/xhtml+xml\" id=\""+xxs+"\" href=\"xhtml/"+pxs+"\"/ " pen=pen+ppp pen2="" for pxs in page xxs=pxs.replace(".xhtml","") ppp=" itemref linear=\"yes\" idref=\""+xxs+"\" properties=\"page-spread-right\"/ " pen2=pen2+ppp y7=[] for line in x7 line=line.replace("題名はここ",title) line=line.replace("著者はここ",author) line=line.replace("出版社はここ",com) line=line.replace("ファイルはここ",pen) line=line.replace("目次はここ",pen2) line=line.replace("コードはここ",codeu) y7.append(line) f7x=open("standard.opf","w",encoding="UTF-8") for line in y7 f7x.write(line) f7x.close() zipFile = zipfile.ZipFile( book.epub , w , zipfile.ZIP_STORED) zipFile.write( epub/mimetype , mimetype ) zipFile.write( epub/META-INF/container.xml , META-INF/container.xml ) zipFile.write( epub/item/style/book-style.css , item/style/book-style.css ) zipFile.write( epub/item/style/style-standard.css , item/style/stylestyle-standard.css ) zipFile.write( epub/item/style/fixed-layout-jp.css , item/style/fixed-layout-jp.css ) zipFile.write( epub/item/style/style-advance.css , item/style/style-advance.css ) zipFile.write( epub/item/style/style-check.css , item/style/style-checke.css ) zipFile.write( epub/item/style/style-reset.css , item/style/style-reset.css ) zipFile.write( epub/item/xhtml/p-caution.xhtml , item/xhtml/p-caution.xhtml ) zipFile.write( epub/item/xhtml/p-cover.xhtml , item/xhtml/p-cover.xhtml ) zipFile.write( p-titlepage.xhtml , item/xhtml/p-titlepage.xhtml ) zipFile.write( p-colophon.xhtml , item/xhtml/p-colophon.xhtml ) zipFile.write( p-toc.xhtml , item/xhtml/p-toc.xhtml ) zipFile.write( standard.opf , item/standard.opf ) for pp in page zipFile.write(pp,"item/xhtml/"+pp) zipFile.close()
https://w.atwiki.jp/ciez/pages/34.html
Reference SetupWindows (Cygwin) TipsLetterFont Greek letter Superscript/Subscript Underline/Overline New line Boxplot Histogram Reference Grace http //plasma-gate.weizmann.ac.il/Grace/ Setup Windows (Cygwin) Tips Letter Font Enter Ctrl + E in a text box. Put \f{} to end using the font. Greek letter \xl\f{} \xq\f{} Superscript/Subscript A\S2\N A\s2\N Underline/Overline \u (e.g. \uxyz\U) \o (e.g. \oxyz\O) New line \n (e.g. abc\ndef) Boxplot Histogram Import your data (Your input file should have one value per line). Click data / import / ascii . Select Set type / BAR Click OK . Make histogram Click data / transformation / histograms . Select your data as source , but don t select anything for destination . Select where to start and stop on the Y axis. Select the number of bins (the number of bars on your histogram). Click apply
https://w.atwiki.jp/javadsge/pages/2913.html
package math; import org.apache.commons.math3.analysis.solvers.SecantSolver; import org.apache.commons.math3.analysis.differentiation.UnivariateDifferentiableFunction; import org.apache.commons.math3.analysis.UnivariateFunction; import org.apache.commons.math3.analysis.solvers.BisectionSolver; import org.apache.commons.math3.analysis.solvers.UnivariateSolver; import org.apache.commons.math3.analysis.function.Sin; public class pro { public static void main(String[] args) { pro test=new pro(); } pro(){ SecantSolver sol = new SecantSolver(); double re = sol.solve(100,f, 70, 170); System.out.println(re); } UnivariateFunction f = new UnivariateFunction() { public double value(double p) { return d(p)-s(p); } }; double d(double p){ double d1; d1=200-p; if(d1 0)d1=0; return d1; } double s(double p){ double s1; s1=p; if(s1 0)s1=0; return s1; } }
https://w.atwiki.jp/hamatya/pages/12.html
package myproject{ import jp.nium.graphics.Circle; import jp.nium.graphics.Square; import jp.progression.casts.*; import jp.progression.commands.*; import jp.progression.events.*; import jp.progression.loader.*; import jp.progression.Progression; import jp.progression.scenes.*; import fl.transitions.easing.Elastic; public class MyScene extends SceneObject { public var cast CastSprite; public var s,c; public function MyScene( name String ) { super( name ); cast = new CastSprite(); s = cast.addChild( new Square() ); c = cast.addChild( new Circle() ); cast.onCastAdded = function() void { cast.addCommand( new DoTween( s, { x 100, y 100 },Elastic.easeInOut , 500 ), new DoTween( c, { x 200, y 10, alpha 0.5 },Elastic.easeInOut , 1000 ) ); }; cast.onCastRemoved = function() void { cast.addCommand( new DoTween( s, { x 0, y 0 }, Elastic.easeInOut, 500 ), new DoTween( c, { x 0, y 0 }, Elastic.easeInOut, 500 ) ); }; } // init イベントを受け取る protected override function _onInit() void { cast.parallelMode = true; this.addCommand( new AddChild( progression.container, cast ) ); } // goto イベントを受け取る protected override function _onGoto() void { cast.parallelMode = false; this.addCommand( new RemoveChild( progression.container, cast )); } } }
https://w.atwiki.jp/hiroyuki12/pages/63.html
%define module libdvdcss %define ver 1.2.9 %define rel 0vlmp2 Summary Library for accessing DVDs like block devices with transparent decryption Name %{module} Version %{ver} Release %{rel} Source %{name}-%{version}.tar.bz2 #NoSource 0 License GPL Group System Environment/Libraries URL http //www.videolan.org/libdvdcss/ Vendor none Distribution none Packager Munehiro Yamamoto myamamoto@g.math.s.chiba-u.ac.jp #Requires #BuildRequires BuildRoot %{_tmppath}/%{name}-%{version}-root %description libdvdcss is a simple library designed for accessing DVDs like a block device without having to bother about the decryption. The important features are * Portability currently supported platforms are GNU/Linux, FreeBSD, NetBSD, OpenBSD, BSD/OS, BeOS, Windows 95/98/ME, Windows NT/2000/XP, MacOS X, Solaris, HP-UX and OS/2. * Adaptability unlike most similar projects, libdvdcss doesn t require the region of your drive to be set and will try its best to read from the disc even in the case of a region mismatch. * Simplicity a DVD player can be built around the libdvdcss API using no more than 6 library calls. # %package devel Summary Development tools for programs which will use the %{name} library Group Development/Libraries Requires %{module} = %ver-%rel %description devel The %{name}-devel package includes the header files and static libraries necessary for developing programs which will manipulate DVDs files using the %{name} library. If you are going to develop programs which will manipulate DVDs, you should install %{name}-devel. You ll also need to have the %{name} package installed. # %prep %setup -q %build %configure make %install %makeinstall %clean [ %buildroot != "/" ] rm -Rf %buildroot %post -n %{module} -p /sbin/ldconfig %postun -n %{module} -p /sbin/ldconfig %files -n %{module} %defattr(-,root,root) %doc AUTHORS COPYING NEWS %{_libdir}/*.so.* %files -n %{module}-devel %defattr(-,root,root) %doc ChangeLog COPYING %{_libdir}/*.a %{_libdir}/*.so %{_libdir}/*.la %{_includedir}/* %changelog * Sat Aug 4 2007 Munehiro Yamamoto myamamoto@g.math.s.chiba-u.ac.jp 1.2.9-0vlmp2 - change Group System/Libraries to System Environment/Libraries * Sat Jun 23 2007 Munehiro Yamamoto myamamoto@g.math.s.chiba-u.ac.jp 1.2.9-0vlmp1 - initial build for Vine Linux 4.1 * Mon Jul 11 2005 Sam Hocevar sam@zoy.org 1.2.9-1 - new upstream release * Tue Jul 29 2003 Sam Hocevar sam@zoy.org 1.2.8-1 - new upstream release * Fri Jun 13 2003 Sam Hocevar sam@zoy.org 1.2.7-1 - new upstream release - key cache activated by default * Mon Mar 10 2003 Alexis de Lattre alexis@videolan.org 1.2.6-1 - new upstream release - small bug fixes * Tue Jan 28 2003 Samuel Hocevar sam@zoy.org 1.2.5-1 - new upstream release - improved robustness in case of read errors - key cache support - added more macros to fix RedHat build * Mon Nov 18 2002 Alexis de Lattre alexis@videolan.org 1.2.4-2 - Changes in .spec file for RedHat and RPM 4.1 * Thu Nov 14 2002 Alexis de Lattre alexis@videolan.org 1.2.4-1 - new upstream release - fixes for Win32 * Sun Oct 13 2002 Samuel Hocevar sam@zoy.org 1.2.3-1 - new upstream release - fix for drives not allowing to read their disc key * Sat Aug 10 2002 Samuel Hocevar sam@zoy.org 1.2.2-1 - new upstream release - even more fixes for the disc/drive region mismatch problem * Sun Jun 02 2002 Samuel Hocevar sam@zoy.org 1.2.1-1 - new upstream release - fix for a crash on disc/drive region mismatch * Mon May 20 2002 Samuel Hocevar sam@zoy.org 1.2.0-1 - new upstream release - weird libxalf dependency is gone * Sun Apr 07 2002 Yves Duret yduret@mandrakesoft.com 1.1.1-2plf - major version is 2 (aka guillaume sux). - spec clean up do not rm in %%prep, %%buildroot, %%makeinstall_std, %%provides %%version-%%release - added doc in devel - sync with cvs s one (%%description,%%files, conflicts). - fix url * Sat Apr 06 2002 Guillaume Rousse rousse@ccr.jussieu.fr 1.1.1-1plf - 1.1.1 * Wed Jan 30 2002 Guillaume Rousse rousse@ccr.jussieu.fr 1.0.0-3plf - new plf extension * Wed Dec 05 2001 Guillaume Rousse g.rousse@linux-mandrake.com 1.0.0-3mdk - removed conflict * Tue Dec 04 2001 Guillaume Rousse g.rousse@linux-mandrake.com 1.0.0-2mdk - contributed to PLF by Yves Duret yduret@mandrakesoft.com - Conflicts libdvdcss-ogle - more doc files - no doc file for devel package * Fri Nov 30 2001 Yves Duret yduret@mandrakesoft.com 1.0.0-1mdk - version 1.0.0 * Thu Aug 23 2001 Yves Duret yduret@mandrakesoft.com 0.0.3-1mdk - version 0.0.3 * Mon Aug 13 2001 Yves Duret yduret@mandrakesoft.com 0.0.2-1mdk - version 0.0.2 * Tue Jun 19 2001 Yves Duret yduret@mandrakesoft.com 0.0.1-1mdk - first release and first mdk release