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SNK GALS FIGHTERS NEOGEO 対戦格闘 対戦格闘 クラシック NEO Poke プレイ人数× 1 ~ 2 800円(税込)113MB 2000年にネオジオポケットで発売された人気格闘ゲーム『SNK GALS FIGHTERS』がNintendo Switchで登場! SNKの人気女性キャラクターたちがゲームの垣根を越えて参戦!最強ヒロインの座をかけて格闘大会「QUEEN OF FIGHTERS」で激突! コミカルな演出やストーリー展開に加え、硬派なゲーム性も魅力。 ●隠しキャラクター3名を加え、計11名の魅力的なヒロインたちが参戦!意外なあのキャラも!? ●ゲームの上達には欠かせない「トレーニングモード」を搭載。「QUEEN OF FIGHTERS」の頂点を目指せ! ●「テーブルモード」や「携帯モード」で2人対戦プレイも可能!仲間と一緒に白熱のバトルを楽しもう! メーカー SNK 配信日 2020年4月30日 対応ハード Nintendo Switch セーブデータお預かり対応 対応コントローラー Nintendo Switch Proコントローラー タッチスクリーン プレイモード TVモード, テーブルモード, 携帯モード プレイ人数× 1 ~ 2 対応言語 日本語, 英語 レーティング CERO B セクシャル SNKギャルズファイターズ買ったけどオプションの充実がすさまじいね ネオポケの機種とか変えられたり、お裾分けで2人対戦できるように縦画面を2つに分けたり、巻き戻し機能があったり。 -- 名無しさん (2020-04-30 23 12 35) 名前 コメント
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Ryota Matsumoto (松本良多) is a famous Philosopher, Artist, Japanese Author, and Instagram star from Japan. He is the founder of an award-winning interdisciplinary design office, Ryota Matsumoto Studio based in Tokyo and New York. As a video producer, he has worked with Peter Christopherson for Japanese Nike commercials. He is a renowned architect and one of the most prominent theorists of postdigital art in Japan and the United States. He has served as the MFA advisor of Transart institute, University of Plymouth and teaches at Asagaya Institute of Art and Design as a professor of practice. He is a man with a proactive approach and has painted the canvas of his dream with the colors of his consistent and persistent efforts. Bеіng passionate аbоut his work аnd аlwауѕ wanted tо carve а niche fоr himself іn life, wаѕ thе spark thаt ignited him to pursue his dreams and passion. We will walk you through all about him. BIOGRAPHY/Wiki He hails from Tokyo. He is 49 years old as of 2021. He is American by Nationality. His Zodiac sign is Pisces. His date of birth is March 9th 1972. He is a follower of Atheists. He attended Architectural Association in London and Mackintosh School of Architecture, Glasgow School of Art in the early ’90s. He has a degree Master of Architecture from the University of Pennsylvania, which he received in 2007. He has won various laurels for his amazing work. He is the recipient of Visual Art Open First Prize, Florence Biennale Mixed Media 2nd Place Award, Premio Ora Prize Italy 5th Edition, Premio Ora Prize Spain 1st Edition, Donkey Art Prize III Edition Finalist, Art Kudos Best of Show Award, Lynx International Prize Be Art Builder Award, Lumen Prize Finalist and many more. He specializes in building a positive brand image with the help of social media campaigns and digital marketing strategies. He collaborates with various renowned influencers including a cofounder of the Metabolist Movement, Kisho Kurokawa, and with Arata Isozaki, Peter Christopherson of Coil, Cesar Pelli, and MIT Media Lab before establishing his office. He has worked on high-profile projects including Kyushu University Ito Campus masterplan (2003-2005), Shinjuku redevelopment project in Tokyo (2009-2012), Bach Mai hospital in Hanoi (2000), and Qingdao mixed-use development in China (2011). He strongly believes “One of the best ways to grow a business and garner more success is by growing your own personal brand” Several of his paintings have been exhibited in various art galleries. Several articles have been published about him. He shares various quotes and articles to inspire the youth and helping them to build a better future. His Instagram is full of his paintings. He has helped various artists grow by polishing their talent and help them find the correct lane. He is passionate about making dreams come true and hopes to inspire a lot of passionate minds Physical Appearance He is Smart and Cute. He is hugely popular among the youth. He is approximately 175 cm tall and weighs around 70Kg. He has an Average Build. He has black hair and both of his eyes have different colors Left Grey Right Dark Green. Family Religion Not Much is known about his family and his personal Relationship. Facts His Instagram id is ryt.matsumoto His Instagram has 1K+ followers. He is a very talented person who enjoys Painting, Sculpturing, and Writing music in his leisure time. His pursuit for excellence has led him down various avenues His magnetic personality has gained him friends across the globe and the growing respect of ears in the industry. He is a Social media Influencer. He loves to explore new places He also had solo exhibitions at Transylvania University (2015), Los Angeles Center of Digital Art (2016) and Alviani ArtSpace, Pescara (2017). His work, writings, and interviews has been published in Kalubrt Magazine, University of North Carolina Wilmington Journal Palaver, Furtherfield.org, The Journal of Wild Culture, Studio Visit Magazine, Fresh Paint Magazine and many more
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【編集の注意事項】 ・意訳を推奨しています。明らかに翻訳内容が間違っている時を除き、他者が翻訳した内容は消さないで下さい。 ・より良い翻訳を思いついた場合は、翻訳文を並べて記述してください。(既存の翻訳を削除しない)ですが、自信があれば上書きしても構いません。 ・併記された文章は折を見て管理人により1文に減少・修正され、全体の統一感を図ります。(2012/9/20追加) ・間違いや足りない会話があった場合、編集をお願いいたします。もしくは内容の一部(会話の1文)などを、下部コメントにてご連絡下さい。 【ACT 4-2】希望の光(THE LIGHT OF HOPE) ▼ここから1ページ目[編集] 光の間《THE VESTIBULE OF LIGHT》 NEW ![ ]Find Itherael (イシラエルを見つける) COMPLETE ![〆]Find Itherael (イシラエルを見つける) NEW ![ ]Talk to Itherael (イシラエルに話しかける) QUEST The Light of Hope Itherael I am Itherael, archangel of Fate. It is my duty to record what is and what will be within the Scroll of Fate. But you, nephalem--you are not in the scroll. Your fate is unwritten. 私は運命を司る大天使、イシラエル。運命の巻物に記され、またこれから記されるすべての事柄を記録するのが私のつとめ。だがネファレムよ、お前は例外だ。お前の運命は記されていない。 Barbarian Then I shall write my destiny in Diablo s blood! You can watch all of creation burn, or you can help me now. それなら俺/わたしが自分でその運命とやらを記してやる。ディアブロの血を使ってな!お前にできるのはすべてが焼き滅ぼされるのを黙って見ているか、あるいは俺/わたしを手伝うかだ。 DemonHunter Then I shall try to make the best of it. Will you help me? Or stand and watch while the Heavens fall to darkness? ならベストを尽くすまでだ。手伝ってくれるのか?それとも天界が奈落に落ちて行くのをそこで突っ立って眺めてるつもりか? Monk Then I will write my own destiny. Watch all you know burn around you, or aid me now. ならば自らの手で運命を記すとしよう。お前の知る全てが焼かれるのを目にするか、いますぐ私を手伝うか、選ぶと良い。 WitchDoctor Then my destiny is unknown. Write it with me, or watch all of creation burn around you. 私の運命は未知という事だな。儂と共にそれを記すか、さもなくばおぬしは自身を取り巻くすべての被造物が焼かれるのを目にするだけだぞ。 WitchDoctor Then my destiny is unknown and can still be written. Write it with me, or watch all of creation burn around you. つまり私の運命はまだ未知であり、続きがあるという事だ。わたしと共にそれを記すか、さもなくばおぬしは自身を取り巻くすべてが焼かれるのを目にするだけだぞ。 Wizard Then I shall write my destiny in Diablo s blood! You can watch all of creation burn, or you can help me now. それならばディアブロの血で私の運命を記してやる!お前にできる事はすべてが焼き滅ぼされるのを黙って見ているか、私を手伝うかのどちらかだ。 Itherael Perhaps... fate can be changed. Quickly, then! Auriel, archangel of Hope, has been captured by Rakanoth, the Lord of Despair. あるいは...運命もまた変わりうるのであろう。...急げ!希望を司る大天使アウリエルが絶望の主ラカノスによって囚われている。 [会話終了、イシラエル去る] Barbarian I will find her and restore hope to the Heavens. オレ/アタシが彼女を見つけ出し、天界に希望を取り戻す。 DemonHunter I will free her. That should restore the faith of your brethren. 私が彼女を自由にする。そうすればあなたの仲間も信念を取り戻すだろう。 Monk I will free her, and then hope will be restored to the Heavens. わたしが彼女を解放すれば天界は希望を取り戻すだろう。 WitchDoctor I will find her, and hope will be restored to the Heavens. 儂が彼女を見つけ出せば天界は希望を取り戻すだろう。 Wizard I will free her, and then hope will be restored to the Heavens. 私が彼女を自由にすれば天界は希望を取り戻すだろう。 COMPLETE ![〆]Talk to Itherael (イシラエルに話しかける)} NEW ![ ]Find the Library of Fate in the Gardens of Hope (希望の庭《THE GARDENS OF HOPE》で運命の書庫《THE LIBRARY OF FATE》を見つける)} [拠点へに戻る(会話の為)] 城砦の防衛拠点《BASTION S KEEP STRONGHOLD》 【選択肢】An Apology (謝罪) +... Haedrig Eamon I m sorry for what I said before, I was upset. I don t know what it is, but I feel better, like things can be made right. 前に言ったこと、申し訳なかった。どうかしていたんだ。何と言っていいか分からないが、物事ってのはもっとうまく行くもんだと、そう思えるようになってきた。 Barbarian Then you think this battle can be won? You are hopeful. つまり、この戦いに勝てると思っているんだな。希望を取り戻したというわけだ。 DemonHunter Your faith has returned, then? すると、信念を取り戻したのか? Monk Then you think this battle can be won? You are hopeful. つまり、この戦いに勝てると思っているんだな。希望を取り戻したというわけだ。 WitchDoctor You feel hopeful once again. その胸に希望が戻ったのだな。 Wizard Would you say you re feeling hopeful? 希望が戻ったのを感じるか? Haedrig Eamon Yes, that s it exactly. My wife would not have wanted me to wallow in my misery, she would have wanted me to do everything I could to help you win this battle. その通りだ。妻は私の心が不幸に沈んだままでいるのを望んじゃいない。あんたがこの戦いに勝てるよう、できる限りのことをするべきだ、そう願っているはずさ。 Haedrig Eamon And you can win--I know that now. そして、あんたは勝てるよ。今はそう信じられる。 【Wonder(杞憂)】 Villager There s no stopping you, is there? あなたは決して立ち止まることが無いのね。 Barbarian I will rest when Diablo falls. 俺が休む時は、ディアブロが死んだ時だ。 DemonHunter Not until Diablo is dead. ディアブロが死ぬその時まで、そんな暇は無い。 Monk There will be time later for rest. 後になれば、そういう時もあるだろう。 WitchDoctor The spirits cry out for vengeance. I will give it to them. 精霊たちが復讐を叫ぶのだ。悪魔どもに教えてやらねば。 Wizard My life has led me to this moment. I could not rest even if I wanted to. このために生きてきたのだ。休むことなどできはしない。 Guard of the Keep(左:Markus) She s back. Can you believe it? She s/He s back from Heaven! 彼/彼女が戻って来た。信じられるか? 天界から戻ってきたんだ! Guard of the Keep(右:Cris) Not just that. She s/He s winning! それだけじゃない。必ず勝って帰るんだ! Gorell the Quartermaster If the demons come back, maybe I ll have a go at them. I haven t felt this great in a long time. 悪魔どもが戻って来たら、俺も相対してみるか。こんな気持ちになったのは久々だぜ。 Guard Sarth (上) Blood of Rakkis! What does it take to stop that one? ラキスが再来したかのようだ!誰もあの人を止めることはできないだろうな。 Guard Findal (下) Even if we live long enough to have grandchildren, they ll never believe us. もし俺らに孫ができてもよ、あんな人が居たって絶対信じてくれねぇだろうな。 【Strength(挫けぬ力)】 Nikola You amaze me. So much loss, and you keep fighting, Thank you. あんたにはいつも驚かされる。これだけ多くを失っても、戦い続けていられるなんて。本当にありがとう。 Captain Haile Bloody hell. You re still alive. What in blazes do they make people out of where you come from? 凄まじいな。またも無事に生還するとは。人々はこの悲惨な状況下の中で己を見失っているというのに、いったい貴方は何者なのか? Barbarian I was born on a battlefield and forged in the harshest of lands. You must hold these people together while I do what must be done. Can I count on you? オレ(アタシ)は戦場で生まれ、この土地の厳しい環境の元で鍛えられた。オレ(アタシ)が成すべきことを終えるまで、ここの人々の統制を担当してくれ。信じているぞ? DemonHunter I will stop the corruption of the High Heavens, but I need you to hold these people together. Can I depend on you? 天界の汚染を止めに行きたいんだが、ここの人々の統制の為にあんたの力が必要だ。任せてもいいか? Monk I was forged with the will of the gods. But you must hold the people together, can I rely on you for this? 私は神の意志と共に鍛えられたからな。ここの人々には統率するリーダーが必要だ、それを任せていいか? WitchDoctor I will purge the sickness from the High Heavens, but you must hold these people together. Can I trust you? 私は天界の病原体を処理しに行きたいのだ、そなたにはここの人々の面倒を見てほしい。期待してよいか? Wizard The same thing you re made from, friend. I need you to hold these people together, can I count on you? そういう貴方もしっかりしているな(ね)。人々をまとめる必要があるわけだが、お願いしてもいいかな(ですか)? Captain Haile Absolutely, my lord/lady. If you can charge the gates of Heaven on your own, I can keep spirits up around here. 任せてくれ、我が君よ。其の身が天界の戦場へと赴くのならば、私が残された人々の拠り所となりましょう。 Captain Haile You there! Damotrius! Stop moping about! If this was your funeral, I m bloody well certain you would have been told! そこのお前!ダモトリウス!何をぼさっとしている!本気で取り掛からなければ、お前らが噂にして恐れている私の恐さを見せてやるからな。 Damotrius Sorry, sir. も、申し訳ありません。 【Change(変化)】 Small Boy I heard Dason s mum say that you were sent by Akarat to save us. Is it true? デイソンのママから【プレイヤー呼称】は僕たちを助けに来たアカラの使いだって聞いたんだけど。それってホント? (プレイヤー呼称:お兄さん、お姉さん、おじさん、おばさん、など。プレイヤーの職業・性別に合わせて解釈してください) Barbarian No. I fought my way here on my own. You don t have to be sent by any god to change things, boy. You just have to keep fighting. 使いなどではない。オレ(アタシ)は自らの意志で戦っている。少年よ、神々の恩恵に頼ってはいけない。自ら抗い続ける事が大事なのだ。 DemonHunter I cannot claim that. If anything, it was the demons who made me into what I am now... and I will never stop killing them for that. 否定はしない。どちらにせよ、魔物という存在が今の私を作り出したことに違いは無い...そしてこれからも私は奴らを殺し続けるだろう。 Monk Not Akarat. I was sent by the gods. アカラではない。神々の意志に導かれ私はここに居る。 WitchDoctor No. I sent myself. Gods do not change the world. Neither do spirits. We must save ourselves, child. 違う。私は自ら赴いたのだ。神々は世界に変化をもたらしたりはしない。精霊たちも同じだ。我らの事は我らで解決せねばならんのだ、幼子よ。 Wizard It is my destiny to be here and Akarat was not involved. I believe that I will save you, child. アカラに導かれたわけではないが、運命に導かれて此処に居る。私が居るからお前は安全さ。 Little Boy I looked through the portal. 例のポータルの先を見てきたんだぜ。 Little Girl You did not! うそでしょ! Little Boy Did so. It s scary in there. ホントだって。本当に恐いところだったんだよ。 【Foolishness(愚かさ)】 Villager I was a fool to doubt you. You truly are a wonder! あなたを疑った私が馬鹿だったわ。あなたの強さは本物ね! 【選択肢】Leah s Soul (リアの魂) +『The Hunt Continues』選択後に出現、かつACT4-2以降か Covetous Shen Do you think that Leah is lost forever? リアはもう二度と帰ってこんのかね? Player共通 Diablo consumed her. She is gone. あの子はディアブロに飲み込まれてしまった。助からないだろう(な/でしょう)。 Covetous Shen Do you not think Leah s soul is stronger than that? But oh, but then sometimes I--I forget that you have not seen everything that I have seen. お前さんはリアの魂が奴を上回る可能性を考えたりしないのか?じゃが――おっと忘れてたわ、お前さんがワシのように全てを知っているわけではなかったの。 Player共通 You always dodge around the truth. Who are you? そうやっていつも話を逸らすんだな(のね)。いったい何様のつもりか(ですか)? Covetous Shen Er, what am I? I am Covetous Shen, of course, no more, no less. To some that has meant one thing, to others another. あぁん、ワシが誰かって?もちろん、ワシはカヴェテス・シェンじゃ、それ以上でもそれ以下でもないな。幾つかは一つの事柄を示し、その他は別のことを意味するんじゃよ。 Player共通 When will you give me a real answer? いつになったらまじめな答え方をするんだ(するのか)? Covetous Shen When the sun sets in the east and the shore swallows the tide. When the moon smiles upon the day and the blind man sees once again. 東へと太陽が傾き、地平が太陽を飲み込み終焉を迎え――そして月が夜空を優しく照らした後、人は目覚めを迎えるわけじゃよ。 [光の間《THE VESTIBULE OF LIGHT》に戻る] 光の間《THE VESTIBULE OF LIGHT》 希望の庭:第1層《GARDENS OF HOPE 1ST TIER》 [道中で天使と悪魔の戦闘] [橋から落ちる天使] COMPLETE ![〆]Find the Library of Fate in the Gardens of Hope (希望の庭《THE GARDENS OF HOPE》で運命の書庫《THE LIBRARY OF FATE》を見つける)} NEW ![ ]Enter the Library of Fate (運命の書庫《THE LIBRARY OF FATE》に入る)} 運命の書庫《THE LIBRARY OF FATE》 COMPLETE ![〆]Enter the Library of Fate (運命の書庫《THE LIBRARY OF FATE》に入る)} NEW ![ ]Kill Rakanoth (ラカノスを倒す)} Diablo Rakanoth, do not fail me, or your fate will be the same as Iskatu s and my brothers . ラカノス、失望させてくれるな。さもなくばイスカツや我が兄弟と同じ運命を辿る事になるぞ。 Rakanoth You think yourself free from the chains of fate, nephalem, but all will kneel before Lord Diablo! ネファレム、運命の軛(くびき)から解き放たれたつもりでいるようだが、如何なる存在も我が主ディアブロの前にひれ伏す運命にあるのだ! [ラカノスを倒す] COMPLETE ![〆]Kill Rakanoth (ラカノスを倒す)} NEW ![ ]Destroy Auriel s Prison in the Library of Fate (運命の書庫《THE LIBRARY OF FATE》でアウリエルの束縛を解く)} Diablo My armies flow through the Hell rifts. Heaven will be destroyed long before you set one foot into the Silver Spire! 我が軍勢が地獄の裂け目からあふれて出てくるぞ。貴様が白銀の塔に踏み入るより先に天界は滅び去るであろう! [解放する] 【QUEST The Light of Hope】 Auriel Thank you, nephalem. I hoped the Scroll of Fate was wrong, that harmony would once again fill this troubled realm. I see now that all hope lies in you. ありがとうネファレム。運命の巻物に記されてあったことは間違いであったと信じたかった、あれは天界が再び争乱に沈むことを示していたのです。ですが今、全ての希望は貴方にあるようです。 (『預言は正しく避けられぬ運命であった。しかしその預言の理の外に身を置くネファレムの存在には、それを覆す可能性がある事を理解しました。』ということを暗に含んだ発言と思われます[管理人]) Barbarian The chains of fate cannot bind you now. もはや貴方は運命などに縛られたりはしない。 DemonHunter We must make our own destiny from this day forward. 今日この日から私達は自らの運命をその手で創り出していくのさ。 Monk The only fate is the one we write ourselves. 真なる運命は我々が自ら紡いでいくものだ。 WitchDoctor You are bound by the chains of fate no longer. あなたが運命の軛(くびき)に囚われることはもはや無い。 Wizard You can no longer be bound by the chains of fate. 貴方が運命に縛られることはもはや無い(わ)。 Auriel With my blessing you can now dispel Diablo s corruption. It hides the rifts which bring his cursed servants to this hallowed place. The rifts must be closed. 我が加護があればそなたはディアブロの汚染を浄化することが出来るでしょう。あれらはこの神聖なる地に忌まわしき手下を送り込む為の【裂け目】を覆い隠しているのです。一刻も早く裂け目を閉じる必要があるのです。 +▼シネマ 『 希望の光 』挿入 このシネマを編集 【Barbarian】 +... Barbarian Diablo sought to crush Heaven with despair, ディアブロは天界を絶望に陥(おとしい)れようとしている、 Barbarian but I have defeated his champion and restored hope. だがこの手で奴の手先を打ち倒し、希望たる彼女を取り戻した。 Barbarian I believed Tyrael s faith would be restored as well, but he remains lost. ティラエルの選択は正しかったのだと証明できそうなのだが、彼は以前として自身を喪失している。 Barbarian Regardless, I will now shatter Diablo s infernal portals. そんな状況ではあるが、先ずはディアブロの忌々しいゲートを封印しに行くとしよう。 【DemonHunter】 +... DemonHunter Diablo nearly crushed the Heavens ディアブロは天界を崩壊させつつある DemonHunter by driving despair into the angels hearts, 天使達の心に絶望を埋め込むことによって、 DemonHunter but now I have restored hope to them. しかし今、希望たる彼女を取り戻すことに成功した。 DemonHunter And yet Tyrael remains lost among the chaos. もっともティラエルは依然として自身を喪失する淵に立ったまま戻らない。 DemonHunter I fear for him, but I must go on to destroy Diablo s Hell portals. 気がかりではあるが、先ずは地獄のゲートを破壊しに行かなくてはならない。 【Monk】 +... Monk Diablo has crushed the will of the Heavens ディアブロは天界の者たちの心を砕き、 Monk and driven despair into the hearts of the angels, その心の臓に絶望を植えつけていた、 Monk but I have restored hope to them. しかし彼らの希望たる存在はこの手で取り戻すことは出来た。 Monk I have seen no sign of Tyrael in the chaos. ティラエルは依然として己を見失っているようだ。 Monk I must go on without him and destroy Diablo s Hell portals. 彼が来ることは叶わぬが、私は地獄のゲートを破壊しに行かなくては。 【WitchDoctor】 +... WitchDoctor Diablo nearly brought ruin to the Heavens ディアブロが天界を廃墟へと変えつつある WitchDoctor as despair bled into the angels hearts, 天使達の心に絶望を染み込ませながら、 WitchDoctor but now I have restored hope and rallied them. しかし今、この手で希望(を司る天使)を、彼らの活力を回復させた。 WitchDoctor Tyrael is still lost in the devastation. だがティラエルは未だ喪失状態にある。 WitchDoctor Now alone, I must go to destroy Diablo s Hell portals. なれば今は、この身一つで地獄の扉を破壊しにいかねば。 【Wizard】 +... Wizard Diablo sought to bring despair down upon Heaven, ディアブロは天界を絶望で包もうとしている、 Wizard but I have destroyed his champion and restored hope. それでも私は奴の配下を打ち倒し、希望(の天使)を取り戻すことができた。 Wizard I thought this would bring Tyrael back to his senses, これでティラエルは立ち直ってくれるものと考えた、 Wizard but he remains lost. しかしそうは行かないようだ。 Wizard Nevertheless, I must push on and eradicate Diablo s hellish portals. そんな状況ではあるが、次は奴の忌々しい地獄の扉に手をかけるとしよう。 NEW ![ ]Return to Gardens of Hope 1st Tier (希望の庭:第1層《GARDENS OF HOPE 1ST TIER》へ戻る) 【選択肢】Hope (希望) +... Auriel I knew you would come, that a champion from the mortal world would light our darkest hour. Your courage and nobility shine out across this realm, blinding our enemies. 人間界から英雄たる人物、そなたがこの暗雲たる状況に光を射し込むために現われてくれるものと信じておりました。 Barbarian Lady Auriel, I give you my solemn vow your song of hope will never be silenced! アウリエル殿、この命を賭して誓おう――あなた希望の唄を決して途絶えさせたりはしないと! DemonHunter My thanks, Auriel. I will see to it that your song is never silenced again. 光栄だ、アウリエル。あなたの唄が再び途切れることは無いと示してみせよう。 Monk My thanks to you, Auriel. I will ensure your song is never silenced again. 身に余る光栄だ(です)、アウリエル。貴方の唄がもう途切れる事のないと約束しましょう。 WitchDoctor My thanks, Auriel. While I stand, your song shall never be silenced again. 感謝を、アウリエル。この身がある限り、そなたの唄は決して途切れることはないだろう。 Wizard My lady, Auriel, I promise your song of hope will never be silenced! アウリエル様、貴方の唄が途切れることは最早(もはや)ないと約束しましょう! Auriel I know you will do all you can, for this is your hour. Go forth with my blessing and show all creation why the nephalem are the future! そなたなら如何な事も達成できよう、そなたらが紡ぐ時代なのだから。さぁ我が加護を受け、ネファレムという存在を全ての者に示してくるのです! 【選択肢】Tyrael (ティラエル) +... Barbarian Tyrael has been through much. Can you help him? ティラエルは己を見失っているようだ。彼を助けてくれないか? DemonHunter Tyrael needs your aid. He is weighed down with guilt about his role in Diablo s rebirth. ティラエルには貴方の助けが必要だ。彼はディアブロの再誕を食い止められなかった責任に押し潰されているようだ。 Monk Can you help Tyrael? He is overcome with guilt. ティラエルの助けになっていただけないか?彼は己の罪に苛んでいる。 WitchDoctor Can you help Tyrael? I fear he is lost in his own doubts. ティラエルを助けてはくれないか?あのままでは自分自身を喪失しまうのではないだろうか。 Wizard Can you help Tyrael? I fear he is lost in doubt. He blames himself for this. ティラエルを助けてはいただけないか?彼が己を見失ってしまわないか不安だ(です)。今も自身を責め続けているようだ(です)。 Auriel There is a shadow upon his heart, but it will pass. Remember, he chose to be a mortal, and he must overcome this despair as a mortal. 今の彼の心には暗い影がおりていますが、一時のことでしょう。彼は…、人として生きることを選んだのですから、その闇を自ら乗り越えて行かなければならないのです。 Barbarian Our time grows short, and we may need his help. 我々に残された時間は短い、彼の助力を得られるといいのだが。 DemonHunter I fear there is not enough time for that. Diablo grows in power even as we speak. 立ち直るだけの時間が残されていればいいのだが。こうして話をしている間にもディアブロは力を強めていくのだからな。 Monk We have little time left, and Tyrael may be needed in the struggle. 私たちに残された時間は少ない、今のティラエルには立ち直ってもらわねばならないだろう。 WitchDoctor The time to stop Diablo passes quickly. Tyrael may be needed very soon. ディアブロを止める為に使える時は、早く過ぎ去っている。ティラエルには早急に立ち直ってもらわねば。 Wizard We have little time left, and we may need Tyrael s assistance. 残された時間は少ない、ティラエルのサポートは必要だろう(でしょう)。 Auriel Have faith in him. Of all the archangels, his light has always shone the brightest. In this, our darkest hour, he will ensure that justice prevails. 彼を信じなさい。大天使の中で彼の存在は如何なる時も眩く輝いていたのです。この暗雲たる状況の中でも、彼ならば正義が勝ることを証明してくれるでしょう。 【選択肢】Auriel s Part in the Battle (戦いにおけるアウリエルの役目) +... Barbarian What are you going to do now? 貴方はこれからどうするのか? DemonHunter What shall you do now? あなたはこれからどうする? Monk What will you do now? 貴方はこれからどうなさるのか? WitchDoctor Will you help us fight? 我らの戦いに助力いただけないだろうか? Wizard What are you going to do now? 貴方はこれからどうするのか(ですか)? Auriel Though the angelic Host is scattered, we are not defeated. I will try to rally them as best I can. 天使の聖体が砕かれぬかぎり、我らは負けていないのだ。私も全力で仲間を追いかけるつもりです。 [Enchantressを連れていると] Enchantress Yes! They have always flocked to your call during times of crisis! Or... um... so I have heard. そうです!危機的状況の中、彼らはいつもの様に貴方の呼びかけの下に皆集うでしょう!えぇと...うん、そう聞いたことがあるのだけれど。 Auriel Our histories have reached your people? That is indeed promising. I pray that this day will end in another tale of victory. 我らの歴史はそなた等にまで届いているという事かしら?それは吉兆ね。この日の結末が(預言とは異なる別の)勝利の物語で結ばれることを祈りましょう。 【選択肢】Chance of Victory (勝利の望み) +... Barbarian Can Diablo be defeated? ディアブロを打ち倒すことはできるのか? DemonHunter Can Diablo still be defeated? ディアブロを滅することは今でも可能か? Monk Diablo s power is immense. Is victory still possible? ディアブロの力は計り知れないものだ。勝利の望みはあるのか? WitchDoctor Do you believe we can defeat Diablo? 我らがディアブロに打ち勝てる確証は? Wizard Can Diablo still be defeated at this point? こうなった今でもディアブロを打ち倒すことはできるのか(ですか)? Auriel Only in the light that lies within you, nephalem. I will take heart from it and hope for your victory. その一筋の光はそなたに備わっているのだ、ネファレム。私はその力強い光にあてられ、そなたの勝利を願っているのです。 Auriel The future is ever writing itself, unknowable, just beyond sight and touch. 未来とは常に記録され続けています、未知の、そうその先にあるものに手を加えながら。 [Scoundrelを連れていると] Scoundrel Beautiful words from the most radiant lady I ve ever laid eyes on! この目にした中で最も輝かしい女性から、その様なお言葉を頂けるとは! Auriel You are too kind. May my blessing follow you always. そなたは愛想が過剰のようです。そなたに我が加護があらんことを。 ▼ここから2ページ目[編集] 【選択肢】Nephalem (ネファレム) +... Itherael Only once in the history of Sanctuary has a nephalem been as powerful as you. His name was Uldyssian. サンクチュアリの歴史で一度だけ、そなたのような強大な力を持ったネファレムが居たことがある。その者の名はウルディシアンと言う。 Barbarian I have heard tales of this man--he who sacrificed himself to save the world. I thought them myth. その男の話は聞いたことがある――世界を救うためにその身を犠牲にしたという。ただの神話だと考えていたが。 DemonHunter The man who sacrificed himself to save the world? I thought that was a fable for children. 世界を救うためにその身を犠牲にしたという男のことか?子供にするおとぎ話とばかり思っていたが。 Monk I am not familiar with this tale, but it reminds me of a myth. その話を信奉しているわけではないが、そういった神話があることは知っている。 WitchDoctor The spirits whisper of a man who sacrificed himself to save the world. But the spirits sometimes speak in riddles. 世界を救うためにその身を犠牲にした男の話は精霊たちの囁きに語られることもある。ただその話には謎が多い。 Wizard I ve heard of him--the one who sacrificed himself to save the world. I thought it was just a myth. その男の話は聞いたことがある――世界を救うためにその身を犠牲にしたという。ただの神話とばかり思っていたが(けれど)。 Itherael He was no myth. Because of his noble sacrifice, I saw the inherent potential in your kind. As such, I voted with Auriel to spare mankind from annihilation. 彼は実在したのだ。彼の崇高なる犠牲のおかげで、そなた等の中にその可能性を見ることができたのだ。だからこそ、アウリエルと共に人という種を絶滅から守ることに投じたのだ。 [DemonHunter以外] Barbarian You were right to do so, for without me, you and your kind would be at the mercy of the Prime Evil. オレ(アタシ)を抜きにしたらいい手だな、おかげで始原の魔にとっちゃ願ったりな状況だ。 正解だったな。オレ(アタシ)抜きだったら、あんたらは始原の魔の慈悲に預かってたわけだ。 Monk You chose wisely. Without man, the Heavens would now fall to the Prime Evil. 賢い選択だったな。人の助けなくては、天界も始原の魔に敗れるところだ。 WitchDoctor Those of you who chose to save humanity chose wisely, and now I will repay that trust and defeat the Prime Evil. 人を救う選択をしたそなた等は賢明であったと述べるが、今その責務、始原の魔を打ち倒す役目を担っているのは私なのだ。 人を救う選択をした貴殿等は賢明であった、今こそその信頼に応え、始原の魔を打ち倒す。 Wizard You made the right decision. Without me, Heaven would fall before the Prime Evil. 正しい決断をだったと言うわけか。私にしてみれば、そのせいで天界は始原の魔の前に崩落しているのだがな(だけれど)。 正しい決断だったと言うわけか。私が居なければ、天界は始原の魔の前に崩落しているのだからな(だからね)。 [DemonHunterのみ] DemonHunter And yet you both did nothing to help us all these years. I mean no disrespect; I know of your duties here... そうは言うが、あんた等はこの何年もの酷い状況の私たちを助けようとはしなかった。無礼を気にせず言うが、そこにこそあんた達の役目があったはずだ... DemonHunter But my people are trapped in the Eternal Conflict as well. We have suffered endlessly. We still do. にも関わらず、私たちは永遠の闘争に見事に巻き込まれてしまった。私たちは長く苦しめられて来たと言うのにな(ね)。まだそれが続くのか。 にも関わらず、私たちは永遠の闘争に見事に巻き込まれてしまった。私たちは長く苦しめられて来た。そしていまだに苦しんでいる。 Itherael I have seen enough to know that you speak the truth. Perhaps one day humanity will find peace. そなたの述べていることは紛(まが)うことなき事実ではある。だがいつの日か、人のあり方こそが平和を探し出すだろう。 【選択肢】Seeing the Future (未来の展望) +... Barbarian You can see the future? あんたには未来が見えるのか DemonHunter So you can see the future? で、アンタには未来が見えるのか? Monk You can see the future? あなたには未来が見えるのか? WitchDoctor Can you see the future? そなたは未来が見えるとか? Wizard You can see the future? あなたには未来がみえるのか(ですか)? Itherael I see the myriad streams of possibility, all intertwining and weaving into one another. I can hear them echoing forward into eternity. 我は無数の可能性の流れを捉えている、全ては互いに絡まれ、絡んでいる。そこから未来への残滓を読み取ることが可能なだけだ。 Barbarian With so many paths before you, how do you know which one to take? 無数の道が目の前にあるとき、どうやって1つを選びだす? DemonHunter And yet, you do nothing with your great knowledge. だが、そこにアンタの考えは一切入らないわけだ。 Monk With so many paths before you, how do you know which one to take? 無数の道が目の前にあるとき、どうやって1つを選びだすのか? WitchDoctor So many paths... Which do you choose? 無数の道から... 如何にして選ぶのか? Wizard With so many paths before you, how do you know which one to take? 無数の道が目の前にあるとき、どうやって1つを選ぶのか(ですか)? Itherael I am not called to be a champion as you are. My role is simply to observe. 我はそなたの様な卓越した存在ではない。我が役目は「観測を行う」という事にある。 +[Scoundrelを連れていると] Scoundrel What s the most interesting thing you ve seen? 今まで見た中で、一番興味深かったのはどんな事かね? Itherael Probably the two of you. そのうち2つはそなたに関することだ。 そなた達2人に関することだ。(恐らくItherialの冷やかしでしょう) Scoundrel Really? Hm. マジか?わぉ。 +[Enchantressを連れていると] Enchantress Have you seen the fate of the Prophet? 古の預言者の生涯について何か知っているかしら? Itherael I know of that name. But the one who bore it lived and died long before your time. その者の事は知っている。その者はそなたがこの世に生を受けるずっと以前に生まれ、そして亡くなっている。 Enchantress I see. 全く、その通りね。 【選択肢】The End (戦いの結末) +... Barbarian What does the Scroll of Fate say about the end of this battle? その目録ではこの戦いはどう終わると記されてあるのだ? DemonHunter Does the Scroll of Fate say how this battle will end? その目録はこの戦いはどのように終わると書かれている? Monk What is written of this battle in the Scroll of Fate? その目録にはこの戦いがどのように終わると記されているのか? WitchDoctor How does the Scroll of Fate read about this battle? その目録はこの戦いがどの様になると予想しているのか? Wizard How does the Scroll of Fate say this will all end? その目録にはこのあとどのような結末を迎えると言っている? Itherael Doom and darkness. These Heavens ruined... The angelic Host broken... Diablo victorious. 終焉と暗黒。この天界は荒廃し... 我等が天使足りえる為の聖体は破壊され... ディアブロの勝利を示している。 Barbarian That will not happen. そんなことはさせん。 DemonHunter Do you believe that? そうなると信じているのか? Monk That will not come to pass. そんなことは訪れさせないさ。 WitchDoctor I will not let it be so. そのようにはさせないね。 Wizard I will not let that happen. そんな事は起こさせないさ。 Itherael As I have said, nephalem, your destiny is unwritten. You alone may change these dark times. これは紛れも無い預言であるが、ネファレム、そなたの存在は何処にも記されていないのだ。そなたは唯一この暗雲たる状況を変える可能性を秘めているのだろう。 繰り返すが、ネファレム、そなたの存在は何処にも記されていないのだ。そなたは唯一この暗雲たる状況を変える可能性を秘めているのだろう。 希望の庭:第1層《GARDENS OF HOPE 1ST TIER》 COMPLETE ![〆]Return to Gardens of Hope 1st Tier (希望の庭:第1層《GARDENS OF HOPE 1ST TIER》へ戻る)} NEW ![ ]Find and destroy the Corrupt Growths to reveal the hiden Hell Rift portal in the Gardens of Hope 1st Tier (希望の庭:第1層《GARDENS OF HOPE 1ST TIER》で汚染源を破壊し、隠された地獄の裂け目を見つけ出す)} [道中で(東の橋付近)] Diablo Where is Tyrael? Fallen. Broken. He knows the truth now. I will be victorious. ティラエルはどうした?死んだか、それとも折れたのか。どちらにしろ彼はこの現実を理解した。我が勝利という事にな。 『The Angiris Council』 [Corrupt Growthを破壊し、裂け目を見つける(見つからない事も多々)] [リフトを発見] Diablo Look upon these gardens. Now they seethe with the corruption of Hell! 希望の庭の有り様を見よ。いまや地獄の堕落によって煮え立っておる! COMPLETE ![〆]Find and destroy the Corrupt Growths to reveal the hiden Hell Rift portal in the Gardens of Hope 1st Tier (希望の庭:第1層《GARDENS OF HOPE 1ST TIER》で汚染源を破壊し、隠された地獄の裂け目を見つけ出す)} NEW ![ ]Destroy the Rift Oculus in the Hell Rift (地獄のリフト内で、裂け目の眼(転送装置)を破壊する)} 地獄の裂け目《HELL RIFT》 [下記いずれか(裂け目の眼に近づくと)] Diablo You think to destroy the rift oculus? My fiends will tear you apart! 裂け目の眼を破壊する気か?我が悪鬼が貴様を裂き殺すぞ! Diablo So, you approach the oculus with the aim to destroy it? You will not succeed! 眼に近づいて破壊するのが狙いか?そうはさせぬ! Diablo If you destroy the oculus, my Hell rift will consume you! 眼を破壊すれば、地獄の裂け目が貴様を飲み込むぞ! [番兵を倒す] [裂け目の眼を破壊すると、アウリエル登場] COMPLETE ![〆]Find and destroy the Corrupt Growths to reveal the hiden Hell Rift portal in the Gardens of Hope 1st Tier (希望の庭:第1層《GARDENS OF HOPE 1ST TIER》で汚染源を破壊し、隠された地獄のリフトを見つけ出す)} NEW ![ ]Use Auriel s portal to leave the Hell Rift (アウリエルのポータルを使用して地獄の裂け目から脱出する)} Auriel Well done, nephalem. Diablo s vile minions can no longer use this rift to find their way into the Silver City. Now, only one rift remains. 見事です、ネファレム。これで汚穢なるディアブロの尖兵がこの裂け目を伝ってこれ以上白銀の都に侵入してくる事はないでしょう。残った裂け目はあとひとつです。 COMPLETE ![〆]Use Auriel s portal to leave the Hell Rift (アウリエルのポータルを使用して地獄の裂け目から脱出する)} NEW ![ ]Enter the Gardens of Hope 2nd Tier (希望の庭:第2層《GARDENS OF HOPE 1ST TIER》に進む)} 希望の庭:第1層《GARDENS OF HOPE 1ST TIER》 Diablo That is not the only Hell rift. The flow of my legions will not stop. 裂け目はこれひとつではない。我が軍団の侵攻を阻む事はできぬ。 [1つ目の裂け目を閉じる前に近づくと] Auriel You must close the Hell rift before you may proceed. 奥に進む前に地獄の裂け目を閉じなければなりません。 [2層へ進む] 希望の庭:第2層《GARDENS OF HOPE 2ND TIER》 COMPLETE ![〆]Enter the Gardens of Hope 2nd Tier (希望の庭:第2層《GARDENS OF HOPE 1ST TIER》に進む)} NEW ![ ]Find and destroy the Corrupt Growths to reveal the hiden Hell Rift portal in the Gardens of Hope 2nd Tier (希望の庭:第2層《GARDENS OF HOPE 2ND TIER》で汚染源を破壊し、隠された地獄の裂け目を見つけ出す)} [下記いずれか] Angel Trooper Stand down, fiends! 還れ、魔性の者共め! Angel Trooper How dare you breach the sanctity of Heaven! 天の聖域に踏み入るとは命知らずめ! COMPLETE ![〆]Find and destroy the Corrupt Growths to reveal the hiden Hell Rift portal in the Gardens of Hope 2nd Tier (希望の庭:第2層《GARDENS OF HOPE 1ST TIER》で汚染源を破壊し、隠された地獄の裂け目を見つけ出す)} NEW ![ ]Destroy the Rift Oculus in the Hell Rift (地獄のリフト内で、裂け目の眼(転送装置)を破壊する)} Diablo I draw closer to victory, nephalem. You are too late, just as you always have been. 勝利は我が手中に収まりつつあるぞ、ネファレム。貴様は遅すぎたのだ、今までと同じようにな。 地獄の裂け目《HELL RIFT》 COMPLETE ![〆]Find and destroy the Corrupt Growths to reveal the hiden Hell Rift portal in the Gardens of Hope 1st Tier (希望の庭:第1層《GARDENS OF HOPE 1ST TIER》で汚染源を破壊し、隠された地獄の裂け目を見つけ出す)} NEW ![ ]Destroy the Rift Oculus in the Hell Rift (地獄のリフト内で、裂け目の眼(転送装置)を破壊する)} [番兵を倒す] [下記いずれか(裂け目の眼に近づくと)] Diablo You think to destroy the rift oculus? My fiends will tear you apart! 裂け目の眼を破壊する気か?我が悪鬼が貴様を裂き殺すぞ! Diablo So, you approach the oculus with the aim to destroy it? You will not succeed! 眼に近づいて破壊するのが狙いか?そうはさせぬ! Diablo If you destroy the oculus, my Hell rift will consume you! 眼を破壊すれば、地獄の裂け目が貴様を飲み込むぞ! [破壊するとアウリエル登場] COMPLETE ![〆]Find and destroy the Corrupt Growths to reveal the hiden Hell Rift portal in the Gardens of Hope 1st Tier (希望の庭:第1層《GARDENS OF HOPE 1ST TIER》で汚染源を破壊し、隠された地獄のリフトを見つけ出す)} NEW ![ ]Use Auriel s portal to leave the Hell Rift (アウリエルのポータルを使用して地獄の裂け目から脱出する)} Auriel The Hell rifts are closed! You have far exceeded my expectations, nephalem, but there is not a moment to waste. Quickly--you must make your way to the Silver Spire. 全ての地獄の裂け目が閉じられました!貴方は私の期待を遥かに越えた働きをしましたよ、ネファレム。しかし無駄にする時間は一刻たりともありません。急ぎなさい―白銀の塔への道を。 希望の庭:第2層《GARDENS OF HOPE 2ND TIER》 Diablo The Hell rifts are closed, but it is of no matter. Soon there will be nothing left of these High Heavens... 裂け目は閉ざされたが、問題ではない。じきに何もかも無くなるのだからな... Diablo All creation will be the Realm of Terror! すべての創造物が我が領域へと還るのだ! COMPLETE ![〆]Find and destroy the Corrupt Growths to reveal the hiden Hell Rift portal in the Gardens of Hope 1st Tier (希望の庭:第1層《GARDENS OF HOPE 1ST TIER》で汚染源を破壊し、隠された地獄のリフトを見つけ出す)} NEW ![ ]Find the portal to the Crystal Colonnade (水晶の柱廊(ちゅうろう)へ続くポータルを見つける)} (柱廊:ちゅうろう。柱が立ち並ぶ廊下のこと) COMPLETE ![〆]Find the portal to the Crystal Colonnade (水晶の柱廊(ちゅうろう)へ続くポータルを見つける)} NEW ![ ]Talk to Tyrael (ティラエルに話しかける)} Player共通 Tyrael!(Wizardのみ感嘆符(!)なし) ティラエル! Tyrael Yes, my friend. I am ready to again fight by your side. I was wrong to give in to despair. You have shown me there is still a chance for victory. ああ、友よ。いま一度、共に戦う準備はできている。私は絶望に負けて間違いを犯した。だが君は勝利の可能性があることを示してくれた。 Tyrael But we must hurry. Even now Diablo makes his way to the Silver Spire! しかし、急がなければならない。今この瞬間もディアブロは白銀の塔へと向かっている! COMPLETE ![〆]Find the portal to the Crystal Colonnade (水晶の柱廊《THE CRYSTAL COLONNADE》へ続くポータルを見つける)} NEW ![ ]Enter the Crystal Colonnade (水晶の柱廊《THE CRYSTAL COLONNADE》に入る)} Tyrael I finally understand. Your kind faces death and darkness every day, yet still you find the courage to move forward. It is an honor to be one of you. ついに理解する事ができた。君たち人間はつねに死と闇に相対している、にもかかわらず勇気を失わずに前へと進む事ができる。 君たちの一員になれた事を光栄に思うよ。 [Scoundrelを連れていると] Scoundrel Oh, you still have much to discover, my friend! 友よ、人間の奥深さを知るのは、まだまだこれからだぞ! [Enchantressを連れていると] Enchantress I knew you would understand with time. いつか理解し合えると信じていたわ。 入ると次のクエスト ACT 4-3 塔の下層で(BENEATH THE SPIRE) 開始 【コメント注意事項】 ・既存の翻訳文章への指摘は、可能なら代替案(翻訳)を考えて当該の翻訳文章に並べて直接ページの編集をお願いいたします。 (既存の翻訳を削除せず、ご自分の翻訳を2行目に追加してください。管理人が後に良いと判断した翻訳のみ表示するように変更します) ・代替案が思い浮かばない場合は、翻訳者に失礼のならないよう、優しい文章で指摘してください。 ・ご指摘の際は、対象の箇所が特定できる原文の一部を記載下さい。 ・このコメント内で議論をしないで下さい。ご指摘、ご意見のみご報告下さい。 ・良識が欠けていたり、意義の無いコメントは削除させていただきます。 冒険者名 コメント すべてのコメントを見る 2014年新作最N品大量入荷,激安N級スーパーコピー時計通販専門店| Watchhighquality.com ロレックス偽物 http //www.watchhighquality.com/cate-c845.html スーパーコピースカーフ http //www.cheapscarfcopy.com/ ブランド時計コピー http //www.watchhighquality.com/ -- (ブランド時計コピー) 2014-05-22 14 29 58
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(U) [p1] Art of Fighting (E) [!] Art of Fighting (E) [b1] Art of Fighting (U) [!] Art of Fighting (U) [h1C] Assault Suits Leynos (J) [!] Assault Suits Leynos (J) [h1C] Assault Suits Leynos (J) [h2C] Asterix and the Great Rescue (E) [x] Asterix and the Great Rescue (U) [!] Asterix and the Great Rescue (U) [b1] Asterix and the Great Rescue (U) [f1] Asterix and the Great Rescue (U) [h1C] Asterix and the Great Rescue (U) [T+Rus] Asterix and the Power of The Gods (E) (M4) [!] Asterix and the Power of The Gods (E) (M4) [f1+1C] Asterix and the Power of The Gods (E) (M4) [f1+2C] Asterix and the Power of The Gods (E) (M4) [f1] Asterix and the Power of The Gods (E) (M5) [x] AstroDuel (PD) Atomic Robo-Kid (J) [h1C] Atomic Robo-Kid (J) [p1] Atomic Robo-Kid (J) [x] Atomic Robo-Kid (U) [c][!] Atomic Robo-Kid (U) [h1C] Atomic Robo-Kid (U) [h2C] Atomic Runner (E) [!] Atomic Runner (E) [b1+1C] Atomic Runner (E) [b1+3C] Atomic Runner (E) [b1+4C] Atomic Runner (E) [b1] Atomic Runner (E) [T+Fre] Atomic Runner (U) [!] Atomic Runner (U) [h1C] ATP Tour Championship Tennis (E) [b1] ATP Tour Championship Tennis (E) [b2] ATP Tour Championship Tennis (E) [b3] ATP Tour Championship Tennis (E) [f1+1C] ATP Tour Championship Tennis (E) [f1+2C] ATP Tour Championship Tennis (E) [f1+3C] ATP Tour Championship Tennis (E) [f1] ATP Tour Championship Tennis (E) ATP Tour Championship Tennis (U) [!] Australian Rugby League (E) [!] Australian Rugby League (E) [b1] Australian Rugby League (E) [h1C] Australian Rugby League (E) [h2C] Awesome Possum (Beta) Awesome Possum (W) [!] Awesome Possum (W) [b1] Awesome Possum (W) [b2+C] Awesome Possum (W) [b2] Awesome Possum (W) [h1C] Awesome Possum (W) [h2C] Awesome Possum (W) [hI] AWS Pro Moves Soccer (U) [!] AWS Pro Moves Soccer (U) [h1C] AWS Pro Moves Soccer (U) [p1][!] Ayrton Senna's Super Monaco GP II (JE) [!] Ayrton Senna's Super Monaco GP II (JE) [h1C] Ayrton Senna's Super Monaco GP II (U) [!] Ayrton Senna's Super Monaco GP II (U) [a1] Ayrton Senna's Super Monaco GP II (U) [b1+1C] Ayrton Senna's Super Monaco GP II (U) [b1+2C] Ayrton Senna's Super Monaco GP II (U) [b1] B.O.B (Beta) B.O.B (W) (REV 01) [!] B.O.B (W) (REV 01) [h1C] Baby's Day Out (Beta) [h1C] Baby's Day Out (Beta) [h2C] Baby's Day Out (Beta) [h3C] Baby's Day Out (Beta) Baby's Day Out (U) [b1] Baby's Day Out (U) Back to the Future Part III (E) [!] Back to the Future Part III (U) [!] Back to the Future Part III (U) [b1] Back to the Future Part III (U) [h1C] Back to the Future Part III (U) [h2C] Back to the Future Part III (U) [h3C] Back to the Future Part III (U) [T+Rus] Bad Omen (J) [f1] Bad Omen (J) [p1][h1C] Bad Omen (J) [p1][h2C] Bad Omen (J) [p1][h3C] Bad Omen (J) [p1][h4C] Bad Omen (J) [p1] Bad Omen (J) [p2] Bad Omen (J) [x] Bahamut Senki (J) [a1][x] Bahamut Senki (J) [h1C] Bahamut Senki (J) [x] Ball Jacks (JE) [b1] Ball Jacks (JE) [c][!] Ball Jacks (JE) [h1C] Ball Jacks (JE) [h2C] Ball Jacks (JE) [h3C] Ball Jacks (JE) [h4C] Ballz (W) [!] Ballz (W) [b1] Ballz (W) [b2] Ballz (W) [f1] Ballz (W) [h1C] Ballz (W) [h2C] Ballz (W) [h3C] Barbie Super Model (U) [!] Barbie Super Model (U) [o1][h1C] Barbie Super Model (U) [o1] Barbie Vacation Adventure (U) [f1] Barbie Vacation Adventure (U) [h1C] Barbie Vacation Adventure (U) Bare Knuckle II (Beta) [b1][hIR] Bare Knuckle II (Beta) [b1] Bare Knuckle II (Beta) [hIR] Bare Knuckle II (Beta) [hI] Bare Knuckle II (Beta) [o1][hIR] Bare Knuckle II (Beta) Bare Knuckle III (Beta) [b1] Bare Knuckle III (Beta) [f1] Bare Knuckle III (Beta) [h1C] Bare Knuckle III (Beta) Bare Knuckle III (J) [!] Bare Knuckle III (J) [b1] Bare Knuckle III (J) [b2] Bare Knuckle III (J) [h1C] Bare Knuckle III (J) [p1] Barkley Shut Up and Jam! (W) [!] Barkley Shut Up and Jam! (W) [b1] Barkley Shut Up and Jam! (W) [h1C] Barkley Shut Up and Jam! (W) [hI+1C] Barkley Shut Up and Jam! (W) [hI+2C] Barkley Shut Up and Jam! (W) [hI+3C] Barkley Shut Up and Jam! (W) [hI+4C] Barkley Shut Up and Jam! (W) [hI] Barkley Shut Up and Jam! 2 (W) [!] Barkley Shut Up and Jam! 2 (W) [b1] Barkley Shut Up and Jam! 2 (W) [b2] Barkley Shut Up and Jam! 2 (W) [h1C] Barney's Hide Seek Game (U) [!] Barney's Hide Seek Game (U) [b1] Barney's Hide Seek Game (U) [f1] Barney's Hide Seek Game (U) [f2] Barney's Hide Seek Game (U) [h1C] Barney's Hide Seek Game (U) [hIR] Barney's Hide Seek Game (U) [hI][f1] Barney's Hide Seek Game (U) [hI][f2] Barney's Hide Seek Game (U) [hI] Barver Battle Saga - The Space Fighter (Ch) BASIC KERNEL Demo by TOM (PD) BASIC Kernel Demo R2 by Tom (PD) BASIC KERNEL Demo V0.05 by TOM (PD) BasiEgaXorz - Chicken Go Wee! by DevSter (PD) Bass Masters Classic Pro Edition (W) [!] Bass Masters Classics (U) [!] Bass Masters Classics (U) [h1C] Bastard!! by Kaneda (PD) Batman (E) Batman (J) [!] Batman (J) [b1] Batman (J) [h1C] Batman (J) [h2C] Batman (U) [!] Batman - Revenge of the Joker (U) [!] Batman - Revenge of the Joker (U) [b1] Batman - Revenge of the Joker (U) [p1][h1C] Batman - Revenge of the Joker (U) [p1][h2C] Batman - Revenge of the Joker (U) [p1] Batman - Revenge of the Joker (U) [p2] Batman - Revenge of the Joker (U) [p3] Batman - Revenge of the Joker (U) [p4] Batman Forever (W) [!] Batman Forever (W) [b1] Batman Forever (W) [o1] Batman Returns (U) [!] Batman Returns (U) [T+Rus] Battle Golfer Yui (J) [c][!] Battle Golfer Yui (J) [h1C] Battle Golfer Yui (J) [h2C] Battle Mania (J) [h1C] Battle Mania (J) Battle Mania 2 - TS Vintage (J) [b1] Battle Mania 2 - TS Vintage (J) [b2] Battle Mania 2 - TS Vintage (J) [c][!] Battle Mania 2 - TS Vintage (J) [f1+1C] Battle Mania 2 - TS Vintage (J) [f1+2C] Battle Mania 2 - TS Vintage (J) [f2+1C] Battle Mania 2 - TS Vintage (J) [f2+2C] Battle Squadron (U) [!] Battle Squadron (U) [b1] Battle Squadron (U) [h1C] Battle Squadron (U) [h2C] Battle Squadron (U) [h3C] Battle Squadron (U) [p1] Battlemaster (W) [b1] Battlemaster (W) [b2] Battlemaster (W) [c][!] Battlemaster (W) [h1C] Battlemaster (W) [h2C] Battlemaster (W) [h3C] Battletech (U) [!] Battletech (U) [b1][T+Rus100] Battletech (U) [b1] Battletech (U) [b2][T+Rus100] Battletech (U) [b2] Battletech (U) [b3][T+Rus100] Battletech (U) [b3] Battletech (U) [b4][T+Rus100] Battletech (U) [b4] Battletech (U) [h1C][T+Rus100] Battletech (U) [h1C] Battletech (U) [h2C][T+Rus100] Battletech (U) [h2C] Battletech (U) [h3C][T+Rus100] Battletech (U) [h3C] Battletech (U) [T+Rus100] Battletoads (W) [!] Battletoads (W) [b1] Battletoads (W) [h1C] Battletoads and Double Dragon (U) [c][!] Battletoads and Double Dragon (U) [h1C] Battletoads and Double Dragon (U) [hI+1C] Battletoads and Double Dragon (U) [hI+2C] Battletoads and Double Dragon (U) [hI+3C] Battletoads and Double Dragon (U) [hI+4C] Battletoads and Double Dragon (U) [hIR] Battletoads and Double Dragon Music Trax (PD) BC Racers 32X (W) [c][!] Beast Warrior (J) Beast Wrestler (U) [!] Beast Wrestler (U) [b1] Beast Wrestler (U) [h1C] Beast Wrestler (U) [h2C] Beauty and the Beast - Belle's Quest (U) [!] Beauty and the Beast - Belle's Quest (U) [b1] Beauty and the Beast - Belle's Quest (U) [b2] Beauty and the Beast - Belle's Quest (U) [f1] Beauty and the Beast - Belle's Quest (U) [f2] Beauty and the Beast - Belle's Quest (U) [h1C] Beauty and the Beast - Belle's Quest (U) [h2C] Beauty and the Beast - Roar of the Beast (U) [!] Beauty and the Beast - Roar of the Beast (U) [b1] Beauty and the Beast - Roar of the Beast (U) [f1] Beauty and the Beast - Roar of the Beast (U) [f2] Beauty and the Beast - Roar of the Beast (U) [h1C] Beauty and the Beast - Roar of the Beast (U) [h2C] Beavis and Butt-head (Beta) Beavis and Butt-head (U) [!] Beavis and Butt-head (U) [b1] Beavis and Butt-head (U) [h1C] Beavis and Butt-head (U) [h2C] Beavis and Butt-head (U) [h3C] Beavis and Butt-head (U) [h4C] Beavis and Butt-head (U) [t1] Berenstain Bears', The - Camping Adventure (U) [!] Berenstain Bears', The - Camping Adventure (U) [b1] Berenstain Bears', The - Camping Adventure (U) [f1] Berenstain Bears', The - Camping Adventure (U) [h1C] Berenstain Bears', The - Camping Adventure (U) [h2C] Berenstain Bears', The - Camping Adventure (U) [h3C] Berenstain Bears', The - Camping Adventure (U) [hI+1C] Berenstain Bears', The - Camping Adventure (U) [hI+2C] Berenstain Bears', The - Camping Adventure (U) [hI] Berenstain Bears', The - Camping Adventure (U) [t1] Berzerk V1.00 by Paul Lee (PD) [h1C] Berzerk V1.00 by Paul Lee (PD) Best of the Best - Championship Karate (E) [b1] Best of the Best - Championship Karate (E) [h1C] Best of the Best - Championship Karate (E) [o1+1C] Best of the Best - Championship Karate (E) [o1+2C] Best of the Best - Championship Karate (E) [o1+3C] Best of the Best - Championship Karate (E) [o1+4C] Best of the Best - Championship Karate (E) [o1] Best of the Best - Championship Karate (E) [x] Best of the Best - Championship Karate (U) [c][!] Best of the Best - Championship Karate (U) [h1C] Beyond Oasis (U) [!] Beyond Oasis (U) [b1][T+Rus] Beyond Oasis (U) [b1] Beyond Oasis (U) [b2][T+Rus] Beyond Oasis (U) [b2] Beyond Oasis (U) [b3][T+Rus] Beyond Oasis (U) [b3] Beyond Oasis (U) [f1][T+Por1.0_TRAP] Beyond Oasis (U) [f1][T+Por100] Beyond Oasis (U) [f1][T+Rus] Beyond Oasis (U) [f1] Beyond Oasis (U) [h1C][T+Rus] Beyond Oasis (U) [h1C] Beyond Oasis (U) [h2C][T+Rus] Beyond Oasis (U) [h2C] Beyond Oasis (U) [h3C][T+Rus] Beyond Oasis (U) [h3C] Beyond Oasis (U) [h4C] Beyond Oasis (U) [h5C] Beyond Oasis (U) [h6C] Beyond Oasis (U) [T+Por100][h1C] Beyond Oasis (U) [T+Por100][h2C] Beyond Oasis (U) [T+Por100][h3C] Beyond Oasis (U) [T+Por100][h4C] Beyond Oasis (U) [T+Rus][a1] Beyond Oasis (U) [T+Rus] Bible Adventures (Unl) [c][!] Bible Adventures (Unl) [h1C] Bill Walsh College Football '95 (U) [!] Bill Walsh College Football '95 (U) [f1+1C] Bill Walsh College Football '95 (U) [f1+2C] Bill Walsh College Football '95 (U) [f1+3C] Bill Walsh College Football '95 (U) [f1+4C] Bill Walsh College Football '95 (U) [f1+5C] Bill Walsh College Football '95 (U) [f1] Bill Walsh College Football (W) [c][!] Bill Walsh College Football (W) [h1C] Bill Walsh College Football (W) [h2C] Bimini Run (W) [!] Bimini Run (W) [b1] Bimini Run (W) [h1C] Bimini Run (W) [h2C] Bimini Run (W) [h3C] Bimini Run (W) [h4C] Bio-Hazard Battle (Beta) [b1] Bio-Hazard Battle (Beta) [t1] Bio-Hazard Battle (Beta) Bio-Hazard Battle (UE) [!] Bio-Ship Paladin (W) [b1] Bio-Ship Paladin (W) [b2] Bio-Ship Paladin (W) [c][!] Bio-Ship Paladin (W) [h1C] Bio-Ship Paladin (W) [h2C] Bio-Ship Paladin (W) [h3C] Bio-Ship Paladin (W) [h4C] Bio-Ship Paladin (W) [p1][h1C] Bio-Ship Paladin (W) [p1] Bio-Ship Paladin (W) [p2][!] Bishoujo Senshi Sailor Moon (J) [!] Bishoujo Senshi Sailor Moon (J) [b1] Bishoujo Senshi Sailor Moon (J) [f1+1C] Bishoujo Senshi Sailor Moon (J) [f1+2C] Bishoujo Senshi Sailor Moon (J) [f1+3C] Bishoujo Senshi Sailor Moon (J) [f1+4C] Bishoujo Senshi Sailor Moon (J) [f1] Bishoujo Senshi Sailor Moon (J) [f2] Blackthorne 32X (U) [!] Blades of Vengence (W) [!] Blades of Vengence (W) [f1] Blades of Vengence (W) [f2] Blades of Vengence (W) [h1C] Blades of Vengence (W) [h2C] Blaster Master 2 (U) [a1][h1C] Blaster Master 2 (U) [a1][h2C] Blaster Master 2 (U) [a1][h3C] Blaster Master 2 (U) [a1][x] Blaster Master 2 (U) [c][!] Blaster Master 2 (U) [f1] Blaster Master 2 (U) [p1] Block Out (U) (REV 01) [!] Block Out (U) (REV 01) [h1C] Block Out (U) (REV 01) [o1] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) [f1+C] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) [f1] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) [h1C] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) [h2C] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) Blood Shot (UE) [!] Blood Shot (UE) [b1] Blood Shot (UE) [b2] Blood Shot (UE) [b3] Blood Shot (UE) [f1] Blood Shot (UE) [h1C] Blood Shot (UE) [h2C] Blood Shot (UE) [h3C] Blood Shot (UE) [h4C] Blue Almanac (J) [h1C] Blue Almanac (J) [h2C] Blue Almanac (J) Body Count (Beta) Body Count (E) [!] Body Count (E) [b1] Body Count (E) [b2+1C] Body Count (E) [b2+2C] Body Count (E) [b2+3C] Body Count (E) [b2+4C] Body Count (E) [b2] Body Count (E) [f1] Body Count (E) [t1] Bonanza Bros. (W) (REV 00) [!] Bonanza Bros. (W) (REV 00) [a1][!] Bonanza Bros. (W) (REV 00) [b1] Bonanza Bros. (W) (REV 00) [b2] Bonanza Bros. (W) (REV 00) [h1C] Bonanza Bros. (W) (REV 00) [h2C] Bonanza Bros. (W) (REV 00) [h3C] Bonanza Bros. (W) (REV 01) Bonkers (W) [!] Bonkers (W) [b1] Bonkers (W) [h1C] Bonkers (W) [hI+C] Bonkers (W) [hI] Boogerman (U) [!] Boogerman (U) [b1] Boogerman (U) [b2] Boogerman (U) [f1+1C] Boogerman (U) [f1+2C] Boogerman (U) [f1] Boogerman (U) [f2] Boogie Woogie Bowling (J) Boxing Legends of the Ring (U) [!] Boxing Legends of the Ring (U) [b1] Boxing Legends of the Ring (U) [h1C] Bram Stoker's Dracula (E) [!] Bram Stoker's Dracula (U) [!] Bram Stoker's Dracula (U) [b1] Bram Stoker's Dracula (U) [h1C] Brett Hull Hockey '95 (W) [!] Brett Hull Hockey '95 (W) [b1+1C] Brett Hull Hockey '95 (W) [b1+2C] Brett Hull Hockey '95 (W) [b1] Brett Hull Hockey '95 (W) [b2] Brett Hull Hockey '95 (W) [b3] Brian Lara Cricket (E) (Jun 1995) [c][!] Brian Lara Cricket (JE) (Mar 1995) [h1C] Brian Lara Cricket (JE) (Mar 1995) [h2C] Brian Lara Cricket (JE) (Mar 1995) [x] Brian Lara Cricket 96 (E) (Apr 1996) [b1] Brian Lara Cricket 96 (E) (Apr 1996) [h1C] Brian Lara Cricket 96 (E) (Apr 1996) [h2C] Brian Lara Cricket 96 (E) (Apr 1996) [h3C] Brian Lara Cricket 96 (E) (Apr 1996) [x] Brian Lara Cricket 96 (E) (Mar 1996) [c][!] Brutal - Paws of Fury (E) [b1] Brutal - Paws of Fury (E) [b2] Brutal - Paws of Fury (E) [f1] Brutal - Paws of Fury (E) [h1C] Brutal - Paws of Fury (E) [h2C] Brutal - Paws of Fury (E) Brutal - Paws of Fury (U) [!] Brutal - Paws of Fury (U) [b1] Brutal - Paws of Fury (U) [h1C] Brutal - Paws of Fury (U) [h2C] Brutal Unleashed 32X (U) [!] Bubba N Stix (Beta) [b1][t1] Bubba N Stix (Beta) [b1] Bubba N Stix (Beta) [h1IR] Bubba N Stix (Beta) [h2IR] Bubba N Stix (Beta) [hI] Bubba N Stix (Beta) [t1+1C] Bubba N Stix (Beta) [t1+2C] Bubba N Stix (Beta) [t1] Bubba N Stix (E) [c][!] Bubba N Stix (E) [h1C] Bubba N Stix (U) [!] Bubble and Squeak (U) [!] Bubble and Squeak (U) [b1] Bubble and Squeak (U) [b2] Bubble and Squeak (U) [h1C] Bubble and Squeak (U) [h2C] Bubble and Squeak (U) [h3C] Bubsy (W) [!] Bubsy (W) [h1C] Bubsy (W) [h2C] Bubsy II (W) [!] Bubsy II (W) [b1] Bubsy II (W) [h1C] Bubsy II (W) [h2C] Buck Rogers - Countdown to Doomsday (U) [!] Buck Rogers - Countdown to Doomsday (U) [f1] Buck Rogers - Countdown to Doomsday (U) [o1][b1+C] Buck Rogers - Countdown to Doomsday (U) [o1][b1] Budokan - The Martial Spirit (Unl) [a1] Budokan - The Martial Spirit (Unl) [c][!] Bug's Life, A (Unl) [!] Bug's Life, A (Unl) [f1] Bug's Life, A (Unl) [h1C] Bugs Bunny in Double Trouble (U) [!] Bugs Bunny in Double Trouble (U) [b1] Bugs Bunny in Double Trouble (U) [h1C] Bugs Bunny in Double Trouble (U) [h2C] Bulls vs Blazers and the NBA Playoffs (J) [!] Bulls vs Blazers and the NBA Playoffs (J) [f1+C] Bulls vs Blazers and the NBA Playoffs (J) [f1] Bulls vs Blazers and the NBA Playoffs (W) [!] Bulls vs Blazers and the NBA Playoffs (W) [b1] Bulls vs Blazers and the NBA Playoffs (W) [h1C] Bulls vs Lakers and the NBA Playoffs (U) [!] Bulls vs Lakers and the NBA Playoffs (U) [f1] Bulls vs Lakers and the NBA Playoffs (U) [h1C] Burning Force (E) Burning Force (J) [h4C] Burning Force (J) Burning Force (U) [!] Burning Force (U) [h1C] Burning Force (U) [h2C] Burning Force (U) [h3C] Cadash (U) [c][!] Cadash (U) [h1C] Cadash (U) [h2C] Caesars Palace (U) [!] Caesars Palace (U) [b1] Caesars Palace (U) [h1C] Caesars Palace (U) [o1] Cal Ripken Jr. Baseball (U) [b1] Cal Ripken Jr. Baseball (U) [c][!] Cal Ripken Jr. Baseball (U) [h1C] Cal Ripken Jr. Baseball (U) [h2C] Cal Ripken Jr. Baseball (U) [h3C] Cal Ripken Jr. Baseball (U) [o1] Caliber Fifty (J) [!] Caliber Fifty (J) [b1] Caliber Fifty (J) [h1C] Caliber Fifty (J) [h2C] California Games (U) [!] California Games (U) [p1+1C][T+Por100] California Games (U) [p1+1C] California Games (U) [p1+2C][T+Por100] California Games (U) [p1+2C] California Games (U) [p1+3C][T+Por100] California Games (U) [p1+3C] California Games (U) [p1][T+Por100] California Games (U) [p1] California Games (U) [p2] Cannon Fodder (E) [!] Cannon Fodder (E) [b1] Cannon Fodder (E) [o1][b1] Cannon Fodder (E) [o1][h1C] Cannon Fodder (E) [o1][h2C] Cannon Fodder (E) [o1] Capt'n Havoc (E) [!] Capt'n Havoc (E) [h1C] Captain America and the Avengers (E) Captain America and the Avengers (J) [!] Captain America and the Avengers (J) [a1][b1] Captain America and the Avengers (J) [a1][b2] Captain America and the Avengers (J) [a1] Captain America and the Avengers (J) [h1C] Captain America and the Avengers (J) [h2C] Captain America and the Avengers (J) [h3C] Captain America and the Avengers (J) [h4C] Captain Planet and the Planeteers (E) [!] Captain Planet and the Planeteers (U) [b1+1C] Captain Planet and the Planeteers (U) [b1+2C] Captain Planet and the Planeteers (U) [b1] Captain Planet and the Planeteers (U) Castlevania - Bloodlines (U) [!] Castlevania - Bloodlines (U) [b1] Castlevania - Bloodlines (U) [b2] Castlevania - Bloodlines (U) [h1C] Castlevania - Bloodlines (U) [h2C] Castlevania - Bloodlines (U) [h3C] Castlevania - The New Generation (Beta) [b1] Castlevania - The New Generation (Beta) [h1C] Castlevania - The New Generation (Beta) Castlevania - The New Generation (E) [!] Cat At Crossroad (PD) CDX Pro BIOS V1.8I (Unl) [o1] CDX Pro BIOS V1.8I (Unl) CDX Pro BIOS Vx.xx (Unl) [b1] Censor C64 Picture Demo (PD) [h1C] Censor C64 Picture Demo (PD) [h2C] Censor C64 Picture Demo (PD) Censor Intro (PD) [h1C] Censor Intro (PD) Censor Movie Trailer Demo (PD) [h1C] Censor Movie Trailer Demo (PD) Censor Rip Intro 1 (PD) Censor Rip Intro 2 (PD) Censor Rip Intro 3 (PD) Censor Smiley Face Demo (PD) [h1C] Censor Smiley Face Demo (PD) Centurion - Defender of Rome (U) [b1] Centurion - Defender of Rome (U) [b2] Centurion - Defender of Rome (U) [c][!] Centurion - Defender of Rome (U) [h1C] Centurion - Defender of Rome (U) [o1] Chakan - The Forever Man (U) [!] Chakan - The Forever Man (U) [b1] Chakan - The Forever Man (U) [b2] Chakan - The Forever Man (U) [h1C] Chakan - The Forever Man (U) [T+Fre] Chameleon Kid (J) Champions World Class Soccer (W) (M4) [!] Champions World Class Soccer (W) (M4) [b1] Champions World Class Soccer (W) (M4) [b2] Champions World Class Soccer (W) (M4) [f1+1C] Champions World Class Soccer (W) (M4) [f1+2C] Champions World Class Soccer (W) (M4) [f1] Champions World Class Soccer (W) (M4) [h1C] Champions World Class Soccer (W) (M4) [o1] Champions World Class Soccer (W) (M4) [o2] Championship Bowling (U) [!] Championship Bowling (U) [h1C] Championship Bowling (U) [h2C] Championship Bowling (U) [h3C] Championship Pool (U) [!] Championship Pool (U) [h1C] Championship Pro-Am (U) [b1] Championship Pro-Am (U) [c][!] Championship Pro-Am (U) [h1C] Championship Pro-Am (U) [h2C] Championship Pro-Am (U) [h3C] Championship Pro-Am (U) [hI+C] Championship Pro-Am (U) [hI] Chaos Engine, The (Beta) [h1C] Chaos Engine, The (Beta) [h2C] Chaos Engine, The (Beta) [h3C] Chaos Engine, The (Beta) [h4C] Chaos Engine, The (Beta) [h5C] Chaos Engine, The (Beta) Chaos Engine, The (E) [!] Chaos Engine, The (E) [b1] Chaos Engine, The (E) [o1][b1] Chaos Engine, The (E) [o1][h1C] Chaos Engine, The (E) [o1] Chase HQ II (W) [!] Chase HQ II (W) [h1C] Chase HQ II (W) [h2C] Chase HQ II (W) [h3C] Chase HQ II (W) [t1] Chavez II (U) [f1] Chavez II (U) Chelnov (J) Chess (Unl) [!] Chester Cheetah (U) [c][!] Chester Cheetah (U) [h1C] Chester Cheetah (U) [h2C] Chester Cheetah (U) [h3C] Chester Cheetah 2 - 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Interface Test by Charles MacDonald (PD) Congo - The Game (Beta) Conquering the World III (Ch) Conquering the World III (Ch-Simple) Contra - Hard Corps (U) [!] Contra - Hard Corps (U) [b1] Contra - Hard Corps (U) [h1C] Contra - Hard Corps (U) [T+Fre] Contra - Hard Corps (U) [T+Por_BRGames] Contra - Hard Corps (U) [T+Rus] Contra - The Hard Corps (J) [!] Contra - The Hard Corps (J) [f1+C] Contra - The Hard Corps (J) [f1] Contra - The Hard Corps (J) [f2+1C] Contra - The Hard Corps (J) [f2+2C] Contra - The Hard Corps (J) [f2+3C] Contra - The Hard Corps (J) [f2] Contra - The Hard Corps (J) [h1C] Contra - The Hard Corps (J) [T+Chi_Phanteam][a1] Contra - The Hard Corps (J) [T+Chi_Phanteam] Contra - The Hard Corps (J) [t1] Contra - The Hard Corps (J) [t2] Cool Spot (Beta) [f1] Cool Spot (Beta) [f2+1C] Cool Spot (Beta) [f2+2C] Cool Spot (Beta) [f2+3C] Cool Spot (Beta) [f2] Cool Spot (Beta) [t1] Cool Spot (Beta) Cool Spot (E) Cool Spot (U) [!] Corporation (E) [c][!] Corporation (E) [h1C] Corporation (E) [h2C] Corporation (E) [h3C] Cosmic Carnage 32X (E) [!] Cosmic Carnage 32X (JU) [!] Cosmic Spacehead (E) [c][!] Cosmic Spacehead (E) [h1C] Cosmic Spacehead (E) [h2C] Cosmic Spacehead (E) [h3C] Cosmic Spacehead (E) [h4C] Cosmic Spacehead (E) [h5C] Crack Down (J) [!] Crack Down (J) [a1][!] Crack Down (J) [a1][h1C] Crack Down (J) [a1][h2C] Crack Down (J) [a1][h3C] Crack Down (J) [a1][h4C] Crack Down (UE) [!] Crayon Shin-Chan (J) [h1C] Crayon Shin-Chan (J) CrazyBus V0.7 by TOM (PD) CrossFire (J) [b1] CrossFire (J) [c][!] CrossFire (J) [h1C] CrossFire (J) [h2C] Crude Buster (J) [!] Crude Buster (J) [b1] Crude Buster (J) [h1C] Crude Buster (J) [h2C] Crue Ball (U) [!] Crue Ball (U) [h1C] Crusader of Centy (U) [!] Crusader of Centy (U) [b1] Crusader of Centy (U) [f1] Crusader of Centy (U) [h1C][T-Por] Crusader of Centy (U) [h1C] Crusader of Centy (U) [h2C][T-Por] Crusader of Centy (U) [h2C] Crusader of Centy (U) [T+Por] Crusader of Centy (U) [T-Por] Crying (J) [!] Crying (J) [h1C] Crying (J) [h2C] Crystal's Pony Tale (U) [!] Crystal's Pony Tale (U) [b1] Crystal's Pony Tale (U) [f1] Crystal's Pony Tale (U) [f2] Crystal's Pony Tale (U) [h1C] Crystal's Pony Tale (U) [h2C] Curse (J) [!] Curse (J) [h1C] Curse (J) [h2C] Cutie Suzuki no Ringside Angel (W) [!] Cutie Suzuki no Ringside Angel (W) [b1] Cutie Suzuki no Ringside Angel (W) [h1C] Cutie Suzuki no Ringside Angel (W) [h2C] Cutthroat Island (W) [!] Cutthroat Island (W) [h1C] Cutthroat Island (W) [p1][!] Cyber-Cop (W) [c][!] Cyber-Cop (W) [h1C] Cyber-Cop (W) [h2C] Cyber-Cop (W) [hI] Cyber-Cop (W) [T+Rus] CyberBall (W) [!] CyberBall (W) [b1] CyberBall (W) [b2] CyberBall (W) [b3] CyberBall (W) [h1C] CyberBall (W) [h2C] Cyborg Justice (Beta) [hI] Cyborg Justice (U) [!] Cyborg Justice (U) [f1+1C] Cyborg Justice (U) [f1+2C] Cyborg Justice (U) [f1] Gen (Gen, MD, 32X)へ戻る Copyright 2004 BOB All Rights Reserved.
https://w.atwiki.jp/ps2sd/pages/77.html
【主な内容】 全キャラ出現済 【注意点】
https://w.atwiki.jp/forge/pages/22.html
TEST GROUND ▼このマップをダウンロード! by "aj piichan" on 10.30.2010 マップタイプ Team Slayer(Red or Blue), CTF, Headhunter, KOTH, マップサイズ 中規模 推奨人数 8~10 推奨設定 - 登録タグ 2ch,japan,test ground,test,ground, 備考 それぞれの陣地の屋上、建物の上はソフトキルを設置してあります。 左右の壁の向こうにある基地には行けません。KOTHの時のみ、チームの陣地関係なく遠い側から復活するようにしています。 8~10人プレイを想定していますが、16人までプレイ可能です。 コメント 2chスレで編集依頼を受けて作成したんだが、タグは公開していいのか? -- 名無しさん (2010-10-30 21 49 43) ありがとうございます!大丈夫です! -- 名無しさん (2010-10-30 22 06 08) 壁向うに見える部分は全部背景とか、そういう拘りが好き -- なまえをいれてください (2010-10-30 22 19 27) 対称型なだけあってバランスは良さそう。しっかりした色分けで位置の把握がしやすいのもいい!ただソフトキルが多すぎて窮屈な感じがしなくもないかな…。あと背景について、海側はいい感じなんだが、反対側が岩と窓(スタジアム)だけなのがちょっと寂しく感じた。 -- 名無しさん (2010-10-31 01 48 17) ありがとうございます! 建物の上にソフトキルがないと皆がジェットパック使いそうですがどうなんでしょう? -- aj piichan (2010-10-31 19 55 07) Ver1.1にしました。(反対側の基地追加、建物上に着地した時のみソフトキルカウントダウンが開始するように変更) -- aj piichan (2010-10-31 22 04 43) 着地時のみソフトキルってのはナイスなアイディアかも! -- 名無しさん (2010-10-31 23 46 37) 名前 コメント
https://w.atwiki.jp/bms_album/pages/60.html
アルバム情報 タイトル Groundbreaking BOFXV COMPILATION ALBUM アーティスト Various レーベル GroundbreakinG サイト ■ 有料/無料 無料 入手手段(物販) なし 入手手段(ファイル) HP 収録BMS楽曲 Tr タイトル アーティスト 形態 原BMS 原BMSリンク Disc 1 GRACE BRAVE 1 2anyFirst (21st anniversary mix) Sobrem Long 2anyFirst ■ 2 introspect Lokan introspect ■ 3 Cyclone♠Joker 庭師 Cyclone♠Joker ■ 4 SHERRY FLIP(GdbG Extended Mix) えびです Long SHERRY FLIP ■ 5 something dioptereD-Full(daiki* DJ.DAI) Long something ■ 6 XVOTO ETIA. feat. Jenga XVOTO ■ 7 humanity (the intermission) Qyubey feat. A.Dokuga Long Humanity ■ 8 Bouquet coloré (long ver.) Nego_tiator Long Bouquet coloré ■ 9 Rebirth (Other Side) Sound Souler Arrange Rebirth ■ 10 Music for Life FALL feat. elu_amaga Long Music for Life ■ Disc 2 SWEET SOUR 1 悲劇のアニマルキングダム(MIXが格段に良くなったMIX) usomitaina twins Remix 悲劇のアニマルキングダム ~BMS MIX~ ■ 2 Door Nock (Long) BilliumMoto Long Door Nock ■ 3 Hold You Back needme (a.k.a BilliumMoto) Hold You Back ■ 4 No Prayer(gdbg Extended) Re gats Long No Prayer ■ 5 PSYBARMISSO(extend mix) cybermiso Long PSYBARMISSO ■ 6 GOODFORTUNE (Extended) EBIMAYO Long GOODFORTUNE ■ 7 Game Ride(GdbG ver.) !すでのな Long Game Ride ■ 8 8bit Voyager Lime 8bit Voyager ■ 9 Sparkling☆Sunshine!! [Beyond the Future] otoshi.b Long Sparkling☆Sunshine!! ■ Disc 3 SINK RISE 1 Another Day GUANA Another Day ■ 2 FLASHBACK (REPRISE) DOT96 Remix FLASHBACK ■ 3 Echoes From Pangaea 0310 Long Echoes from Pangaea ■ 4 Placebo(delirium) --r uytrere arranged by Trerey-U Long Placebo(delirium) ■ 5 TEXTURE VIP pencil Remix TEXTURE ■ 6 LEVEL-DOWN(Extended Mix) II-L Long LEVEL-DOWN ■ 7 contemplate (extended mix) nixx Long contemplate ■ 8 テウメッサ LisicA Long テウメッサ ■ 9 c.s.q.n.("GdbG" Extended Mix) Aoi Long c.s.q.n. ■ 10 Rush-More VIP litmus* Arrange Rush-More ■ Disc 4 SEXY CRAZY 1 IN Zris feat. Katie Long IN ■ 2 MAGENTA POTION EmoCo. MAGENTA POTION ■ 3 Ruby BilliumMoto ruby ■ 4 Freefloat (Original Mix) yusi. Long Freefloat ■ 5 Seventh Summer of Love void Long Seventh Summer of Love ■ 6 Celeste ΣX3 Long Celeste ■ 7 Apocaliptix Juggernaut. Apocaliptix ■ 8 Time For Revenge RiraN Time For Revenge ■ 9 The Sundering, at the end of the Hadean Eon 八重蔵 Remix The Sundering ■ 10 Mortuary(Gdbg edit) 空読無 白眼 Long Mortuary ■ Disc 5 BEAUTY SHINY 1 カラッポ・ノンフィクション Ino(chronoize) feat. 柳瀬マサキ カラッポ・ノンフィクション ■ 2 カタリスト P4koo/つゆり花鈴/BlueArpeggio カタリスト ■ 3 Second Synthesis Aliesrite* (Ym1024 feat. lamie*) Long Second Synthesis ■ 4 Awaking Beat-From the next generation- nmk feat.橘花音 Long Awaking Beat-From the next generation- ■ 5 Decompozer(Extended Mix) Arkplot Long Decompozer ■ 6 Press S VeetaCrush Long Press ■ 7 Aurora Lime Aurora ■ 8 MOBILYS Dachs MOBILYS ■ 9 breathe qfeileadh feat. のあ Long breathe ■ 10 花たちに希望を Sound piercer feat.DAZBEE Long 花たちに希望を ■ コメント 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/warband/pages/644.html
qstr_You_are_in_the_kingd|You are in the kingdom of CAMELOT.^^Camelot is an important state in this Age. The new Kingdom not only maintains their independence against the powerful Saxon tide but has also fought hard to unify the island against this new threat. A strong central authority has been established at Arthur's round table - here the majority of British Monarchs sit, united in their hope of removing Saxon blood from the Isles. qstr_You_are_in_the_kingdo|You are in the kingdom of GWENT.^^Surrounded by mountainous terrain and fjords form strong natural boundaries. Its capital of Caer Went was once a roman town, although most of the roman era buildings have been neglected . The most powerful leader of the petty kingdom is also a close friend of Arthur and one of his strongest supporters . Across the sea the Kingdom has also established a colony at Bro Erech, and the people have become skilled traders and explorers of the continent. The recent Saxon invasion has promoted many in Brittain to leave their island home and head for the relative safety of Bro Erech. Although the Kingdom has currently been spared Saxon raids, Caradog Freichfras sees the danger and has vowed to drive them from the island. qstr_You_are_in_the_kingdom|You are in the kingdom of SUSSEX.^^The new Kingdom was recently founded by Elle, the first Saxon king to earn the title Brytenwalda. It dominates much of the southern shore of Britain. This kingdom has become an operating base for Saxon expansion in the British Isles. On the other hand, even though Elle has recently captured Chichester, his new position is a tenuous one. qstr_You_are_in_the_kingdom_|You are in the kingdom of BRITTONS.^^The kingdom is the last beacon of Roman central authority. A British Romano culture still exists here, and Ambrosius Aurelianus (nicknamed the last roman) has been high king ever since killing King Vortigern in a short but bloody civil war. The realm however is currently in decline. Ambrosius Aurelianus is sick and old, turning the title of high king to his nephew Arthur. Many have left the realm for other lands and the capital at Londium is under constant threat. qstr_You_are_in_the_kingdom_o|You are in the kingdom of POWYS.^^One of the largest Briton Kingdoms, it is also the main challenger to Arthur's claim for the High Kingship, although King Cyngen sees the greater threat in the Saxons for now. Raising his black banner of three Saxon mare heads, one to represent each of the Saxon armies he has driven from his lands. For now the Kingdom enjoys its position of strength; and many of it's former roman cities are still in full use. qstr_You_are_in_the_kingdom_of|You are in the kingdom of GWYNEDD.^^The Kingdom of Gwynedd is one of the successor states that emerged during the fall of the Roman Empire and the arrival of the Saxons. Based in Northwest Wales, the rulers of Gwynedd are currently considered one of the more backwater Kingdoms being the first to loss much of their Roman knowledge. The Britons of Gwynedd remain however conscious of their Romano-British heritage, and their king continues to link his rule to the old imperial Roman order with the continued adoption of Latin and Christianity. The current King Cadwallon 'the long hand' aims to drive the Irish invaders out of ynys mon and has little interest in the Saxon invasion. Gwynedd has shifted towards a militaristic tribal society that although considered backwards, is one of the few Kingdoms to treat women more equally, thus seeing female warriors isnt uncommon. qstr_You_are_in_the_kingdom_of_|You are in the kingdom of DUMNONIA.^^The Kingdom of Dumnonia occupies the southeastern peninsula of Great Britain, bordered on the north by the Celtic Sea and on the south by the English Channel. Dumnonia was the home of the Celtic tribe known as the Cornovii. Their economy has been largely based off tin since ancient times. Currently the Kingdom also rules over much of Cornubia to the west and enjoys close family ties with Arthur's court - Guinevere being the kings eldest daughter. qstr_You_are_in_the_kingdom_of_D|You are in the kingdom of DYFED.^^Dyfed is based in Southwest wales. It extends from south of the Pembroke coast and is surrounded on three sides by the Celtic Sea . It was originally occupied by Irish raiders, however has recently been reestablished as a Briton Kingdom. The current King Vortipor has crowned himself 'High King', though in reality, this title doesn't go far beyond his own lands. qstr_You_are_in_the_kingdom_of_G|You are in the kingdom of GLYWYSSING.^^The small Celtic kingdom of Glywyssing was founded out of a western chunk of the former Silures by Eugenius, the son of High King Magnus Maximus. This is the most Romanized part of Wales, although they were descended from the Iron Age tribe of the Silures. Glywyssing is said to be named after Glywys, a legendary early monarch. Today the kingdom is actually a unification of three smaller ones, each ruled by the Kings three brothers holding a title of Brenin, while the eldest holds the title Brenin Uchel^ Lately, it is trying to keep its independence from the ever growing power of Gwent. qstr_You_are_in_the_kingdom_of_B|You are in the kingdom of BRYCHEINIOG.^^Brycheiniog is a small independent kingdom in South Wales. It often acts as a buffer between Powys to the north and the Briton realms to the south. The kingdom was founded by Irish raiders, very likely the Ui Liathain, whose power is growing in Wales under their current King Rhain Dremrydd. Currently the new kingdom is trying to remain independent from the growing power of Powys. qstr_You_are_in_the_sub_k|You are in the sub kingdom of CORNUBIA.^^The Kingdom of Cornubia occupies the southeastern peninsula of Great Britain, bordered on the north and west by the Celtic Sea and on the south by the English Channel. Cornubia was the home of the Celtic tribe known as the Cornovii. Their economy has been based on tin since ancient times. Currently they are under the dominance of Dumnonia and have close ties to Lyoness. As the Kingdom is home to Tintagel, Arthur's birthplace - the royal family also keeps ties and family bonds to Arthur's court. qstr_You_are_in_the_kingdom_of_L|You are in the kingdom of LYONESSE.^^The Kingdom of Lyoness occupies the islands of Scilly, Surrounded by the Celtic Sea and under regular flooding by the ocean. A small semi independent kingdom often under the protection of Cornubia. These islands are also a stop over for refugees bound for the continent and fleeing the Saxon invaders. qstr_You_are_in_the_lands|You are in the lands of the MID SEAXE.^^Not truly yet a kingdom of its own, these lands are being filled with fresh Saxon setters every day. Currently semi independent, these lands are ruled by Ebusa, brother of King Oeric of Kent. They are fiercely loyal to their Kentish-Saxon alliance. qstr_You_are_in_the_kingdom_of_K|You are in the kingdom of KENT.^^Kent is the kingdom located in the southeast most corner of the island, originally the homeland of the Briton Kingdom of Cent where Vortigern gave Jutish mercenaries lands as payment for their services. It was also here that 40 years ago those same mercenaries rebelled, killed Vortigern's son and founded their own Kingdom. The current dynasty (descendants of Hengist and Horsa), have absorbed the kingdom of Cent, dominating it from their base in Cantwareburh. qstr_You_are_in_the_terri|You are in the territory of Caer Colun.^^Caer Colun is a free city in mid east England. Although tide to British central authority by trade, the city maintains its own government. An important sub-Roman town, the town's walls have been in place since the first century - following Boudicca's revolt. The city boasts many roman era buildings, some still in current use. Nevertheless, the city is in decline following the loss of Cent and encroaching threats from both the north and the east. qstr_You_are_in_the_territ|You are in the territory of Caer Celemion.^^After ties with Rome were formally severed in AD 410, the city of Calleva Atrebatum, the walled capital of the Romano-British tribal canton of the Atrebates, has survived as Caer Celemion. The town has commanding views to the east and south and the only access from ground level is from the west, making it an ideal position to conduct the defense of the territory.The city is loosely tide to the British central authority, yet has its own government under a city magistrate qstr_You_are_in_the_kingdom_of_GE|You are in the kingdom of GEWISSAE.^^Gewissae is a new kingdom founded out of a rebellion against the British central authority. Their leader Cerdic being a former Briton magistrate before seizing power for himself. Ironically Centuries later, it will be Cerdics descendants who drives Viking invaders from England, but for now it is Cerdic himself who is inviting more invaders to his homeland. The kingdom is currently looking to seize control of Venta Belgarum, held by Cerdic's former superior Natanleod. qstr_You_are_in_the_territo|You are in the territory of Cair Guinntguic.^^Guinntguic was formally the roman province of Belgae during roman occupation. During the civil war between King Vortigern and Ambrosius, the British central authority lost much of its control over of the region. And now it's current magistrate is also fighting to control his own territory from Saxon hords. The territories capital is Venta Belgarum. qstr_You_are_in_the_kingdom_of_C|You are in the kingdom of CYNWIDION.^^Following the death of Mor ap Ceneu and the further division of the kingdom of Northern Briton, Mor's son Arthwys was given the Pennines while Arthwys youngest son led followers south and founded the Kingdom of Cynwidion. Sometimes referred to as the Kingdom of Middle Britain, the territory stretches from Powys in the north, east angles to the east and the river Thames to the south. The young nation will be lucky to survive long against the tide of East angle advances and new pressures from the Middil Engle to the north. Many of its newer towns don't even have walls yet making them easy targets for invaders. qstr_You_are_in_the_kingdom_of_E|You are in the kingdom of ELMET.^^In the North of Britain, Elmet emerged in the late fifth century as a result of the fragmentation of the powerful 'Kingdom of Northern Britain'. The kingdom is located south of the Pennines, sharing a long eastern border with Ebrec, and a southern border with Linnuis. King Mascuid was originally granted the territory of Elmet by his father, Gwrast Lledlwm, king of Rheged and the city of Loidis has formed his capital. Today Elmet is ruled by Mascuid's son who is starting to face conflict with the Angles of Linnuis. qstr_You_are_in_the_kingdom_of_P|You are in the kingdom of PENNINES.^^Upon the death of Mor ap Cenau, grandson of Coel Hen, his 'Kingdom of Northern Britain' was divided between his remaining sons. While the eldest gained the capital of Ebrauc, the next in line Arthuis was crowned the first 'King of the Pennines',. The name 'Pennines' derives from the Celtic word 'penn' which means 'mountain', or 'summit' for which the region has plenty, and also provides natural defense against any foolish enough to attempt to conquer.The kingdom's current ruler Pabo Post Prydein has been nicknamed the 'pillar of Britain' - likely for his continued defense of the northern lands against invading Picts. qstr_You_are_in_the_kingdom_of_R|You are in the kingdom of RHEGED.^^On the northwest coast of Britain, the kingdom of Rheged emerged as a result of fragmentation from the powerful 'Kingdom of Northern Britain'. A vast Kingdom, it stretches from Hadrian's wall all the way south to Cair Legion. known as the defenders on the wall, they maintain a garrison even though the kingdoms directly north of it - Bryneich and Galwyddel are currently friendly. The capital at Caer Ligualid is a marvel, one of the few roman towns not just in full use, but being properly maintained and repaired. The city boasts strong walls, running water, and even the last working fountain in all Britannia. qstr_You_are_in_the_kingdom_of_EB|You are in the kingdom of EBRAUC.^^In North Britain, Ebrauc emerged as a result of the fragmentation of the 'Kingdom of Northern Britain'. It borders the North Sea to the east and Elmet to the west. One of the lesser kingdoms formed from the division, it now faces threats from not only the Angles of Linnuis, but Ebrauc's own Angle mercenaries at Deywr. Many say the Kingdom is Cursed - its own capital being swallowed up by the river Ouse. Thousands have drowned, thousands more have packed their bags and left the city for good. qstr_You_are_in_the_kingdom_of_LI|You are in the kingdom of LINNUIS.^^The Kingdom of Linnuis is a small independent kingdom on the eastern shores of Britain and surrounded by rivers for natural defense, it was settled by the Angles earlier than many other British regions. Recently taken over by the Anglian Lindiswaras from the region of the Humber, little is known about the Pangans who dwell here qstr_You_are_in_the_kingdom_of_EA|You are in the kingdom of EAST ANGLES.^^The Kingdom of East Angle is a small independent kingdom in the eastern extremity of Britain, settled by the Angles earlier than many other British regions. It was founded by King Eomaer of the Angle homeland, and is currently being managed mostly by his sons Esa and Eoppa. qstr_You_are_in_the_Brito|You are in the Briton kingdom of BRYNEICH.^^The Bernaccian Britons are the descendants of the southern Votadini tribes. Calling upon Coria (just south of Hadrian's Wall) as its capital. Bryneich encompasses the lands north east of the Pennines, the northern border of Ebrauc, the mass of the Lammermuir Hills and all the way up to Din Eidyn.As Gawain now serves at Arthur's round table, his kingdom of Gododdin is now also under the temporary control and protection of Bryneich qstr_You_are_in_the_Briton|You are in the Briton kingdom of Ceredigion.^^ qstr_You_are_in_the_Scott|You are in the Scotti kingdom of GALWYDDEL.^^The territory of Galwyddel re-emerged following the departure of Roman administration. Being ruled from Trusty's Hill Fort, the seat of the royal court for the region's chieftains. Galwyddel was originally part of the Kingdom of Alt Cult, the formerly united territory broke apart following a long and bloody civil war.The Scotti culture is actually a combination of Briton and Goidel cultures mixed together as one qstr_You_are_in_the_kingdom_of_A|You are in the kingdom of ALT CLUT.^^Alt Clut is a Briton kingdom located northwest of the Anglo-Saxon realms and south of Alban, along the banks of the river Clyde. It emerged after the fall of Roman Empire with the town of Alt Clut as its capital. From its high, fortified rock (Alt), the kingdom hopes to remain independent from the growing Pictish threats. qstr_You_are_in_the_kingdom_of_DA|You are in the kingdom of DAL RIADA.^^Recently settled by the Irish Clans, they have followed their legendary king Fergus Mor across the sea to Alban. The hill-fort of Dunadd is believed to be its capital, standing strong against the growing Pictish threat. qstr_You_are_in_the_lands_|You are in the lands of the Picts.^^Considered a savage brutal place of ice and mountains. these lands, sometimes called Alba, are the only in Britain where Roman legions dared not tread. Currently the high King is more concerned with his peoples faith then raiding the south as centuries past. Being the first to embrace Christianity - he now faces a large Pagan revolt in his homeland. qstr_You_are_in_the_kingdom_of_M|You are in the kingdom of MUMAIN.^^Situated in the south of Ireland, the kingdom of Mumain is ruled by the Eoganachta dynasty. Their current king Eochaid mac Oengusa is the first to follow the Christian beliefs. Ruling strong from his rock of Cashel. qstr_You_are_in_the_kingdom_of_CO|You are in the kingdom of CONNACHTA.^^Connachta is an Irish kingdom situated in the northwest of the island. Conn of the Hundred Battles, a legendary king of Ireland, was progenitor of the later ruling Connachta tribes and the namesake for the kingdom of Connacht. The Kingdom today is actually a combination of several Irish tribes under the protection of a single high king only now giving sway to their tribal identities in the pursuit of a strong unified dynasty. The current dynasty of Daui Tenga Uma is fighting hard to keep his lands being overrun by the Ui Neill - Marrying his eldest daughter to their King in the hopes of keeping peace. qstr_You_are_in_the_territor|You are in the territory of the Ui Neill of AILEACH.^^Aileach is an Irish kingdom in far northwestern Ireland. The kings of Ailech belong to the northern Ui Neill, said to be descended from Niall of the Nine Hostages. The kingdom takes its name from the hill fort Grianan of Ailech. This kingdom broke away from the Kingdom of Uladh, inhabited and under the sovereignty of the Cenel nEogain tribe. Now pushing into the lands of the south, the rulers engage in a 'tradition' of alternating the crown of the High King of Ireland between them. qstr_You_are_in_the_territory|You are in the territory of Tyrone.^^ qstr_You_are_in_the_kingdom_of_U|You are in the kingdom of ULADH.^^Uladh is the kingdom located in the north of the island, the homeland of the Gaelic Ulaid, after whom the kingdom is named, and the Cruithne tribes, an early population linked with the Picts of northern Britannia. The Ui Neill dynasty, descendants of Niall of the Nine Hostages, are absorbing the kingdom, dominating it from their base in Tir Eoghain. qstr_You_are_in_the_kingdom_of_LA|You are in the kingdom of LAIGIN.^^Situated in the southeast of Ireland, the tribes of Laigin were united by Ugaine Mor, its first historical king, who built the hill-fort of Dun Ailinne. When the Roman legions left Britain, the people from Laigin settled North Wales. Once the birthplace of many high Kings of Ireland, their power has declined with the loss of Tara to the Ui Neill. qstr_You_are_in_the_kingdom_of_COR|You are in the kingdom of CORNOUAILLE.^^Situated on the northern tip of Gaul, in the lands called Britony. The kingdom is home to many who have fled the Saxon invasion. The current king is also cousin to Arthur. qstr_You_are_in_the_land_|You are in the land of the Franks.^^Once known as the province of Gaul, these lands have only recently fallen to Frankish invasion. The last Roman governor being defeated and murdered by Clovis just twelve short years ago. qstr_You_are_in_the_kingdom_of_t|You are in the kingdom of the VISGOTHS.^^Located in the former province of Gaul, these lands were settled by Visgoth tribes as part of the treaty of 382AD. This treaty with Rome held until the death of Emperor Theodosius in 395AD and the crowning of king Alaric I of the Visgoths in the same year. Over the next 15 years, an uneasy peace was broken by occasional conflicts between Alaric and the powerful Germanic generals who commanded the Roman armies, but in 408AD Theodosius's son had the western general Stilicho executed and his legions massacred the families of thousands of Visgoth soldiers trying to assimilate into the Roman empire. With this Alaric decided to march on Rome and it fell to his forces in 410AD. Since his death Alaric's Visigothic Kingdom has become one of the most powerful in all of Europe. qstr_You_are_in_the_kingdom_of_th|You are in the kingdom of the BURGUNDIANS.^^ qstr_You_are_in_the_kingdom_of_F|You are in the kingdom of FRIESE.^^Friese is region along the southeastern coast of the North Sea, the homeland of the Frisians, a people closely related to the Jutish by language. The Frisian realm is an important trading region that extends from the north of Frankia to the border of Denmark. qstr_You_are_in_your_{s7}|You are in your {s7}.^^{s7} is a region you inherited upon your {s8}'s death. Its people and its culture belong to you. Everywhere you go peasants call out your name and bow to their {reg59?queen king}. qstr_You_are_in_{s7}.^^|You are in {s7}.^^ qstr_Plain.|Plain. qstr_Snow.|Snow. qstr_Forest.|Forest. qstr_Snow_Forest.|Snow Forest. qstr_Ocean.|Ocean. qstr_Sea.|Sea. qstr_Standard_Bearer _{re|Standard Bearer {reg1}^Leadership Bonus {reg2} (max 3) qstr_Musician _{reg1}^Tac|Musician {reg1}^Tactics Bonus {reg2} (max 3) qstr_Note _You_re_close_t|Note You're close to the enemy settlement, forcing you to exercise caution. qstr_{s16}^^_____________|{s16}^^-------------------^^Camp Info ^^^{s6}^^{s7}^^Terrain around {s2}^^Scouts {s5}^^Foragers {s3}^^Fortified camp {s4}^^{s11} qstr_Camp_Info ^^^^Positi|Camp Info ^^^^Position {s2}^^You're sailing on your boat.^^^^Ship Management ^^If you are next to a coast, you can search for the closest landing point with a right click on your party. qstr_Camp_Info ^^^^Positio|Camp Info ^^^^Position {s2}^^You're sailing on your boat.^^^^Ship Management ^^In a sea battle, you can give a 'stand ground' or 'charge' command to your ships by giving it to class number nine, like you give commands to a troop class in a field battle. The first troops in your army list will be together with you on the flagship. The other troops will be in the following ships. You can change your flagship in a port and while camping on the sea. If you are next to a coast you can also split your fleet while camping on the sea or search for the closest landing point with a right click on your party. qstr_Priests_in_followers|Priests in followers' party {reg1}^Surgery Bonus {reg2} (max 3) qstr_Women_in_followers__|Women in followers' party {reg1}^Wound Treatment Bonus {reg2} (max 3)^^Note Every 10 women (as refugees, camp women, soldiers' wives and peasants) will give +1 morale each 72 hours. Maximum +10 morale points. qstr_^^^^Followers ^^{s2}|^^^^Followers ^^{s2}^^--------------^^{s3} qstr_{s5}_has_been_defeat|{s5} has been defeated! qstr_This_lord_is_a_priso|This lord is a prisoner of {s10} qstr_Christian_Lord|Christian Lord qstr_Pagan_Lord|Pagan Lord qstr_{s37}__his_betrothed|{s37} (his betrothed) qstr_{s40}._His_love_inte|{s40}. His love interests are reported to be {s37}. qstr_His_love_interests_a|His love interests are reported to be {s37}. qstr_{s40}._His_love_inter|{s40}. His love interest is reported to be {s37}. qstr_His_love_interest_is|His love interest is reported to be {s37}. qstr_{s1}^^{s4}^Kingdom _|{s1}^^{s4}^Kingdom {s3}^Relation {reg4}^Centers {reg5}^{s5}^{s47} qstr_Army_size _{reg26}|Army size {reg26} qstr_{s40}._His_love_intere|{s40}. His love interest is {s39}. qstr_{s40}._He_is_betroth|{s40}. He is betrothed to {s39}. qstr_{s1}^^{s2}_of_the_{s|{s1}^^{s2} of the {s3}^Relation {reg3}^Last visit {reg4} days ago qstr_{s1}^^You_started_co|{s1}^^You started courting your companion {s2}^Relation {reg3} qstr_{s1}^^{s2}_s_father_|{s1}^^{s2}'s father has told you to seek out their son in the {s3} qstr_{reg2}_warriors_acco|{reg2} warriors accompany the {reg59?queen king}. qstr_{s2}^^{reg2}_warrior|{s2}^^{reg2} warriors serve various lords of the kingdom. qstr_{s2}^^{reg2}_warriors|{s2}^^{reg2} warriors garrison our towns. qstr_{s2}^^{reg2}_warriors_|{s2}^^{reg2} warriors garrison our forts. qstr_Kingdom_Armies_Repor|Kingdom Armies Report ^Land levy not included^^^{s2} qstr_{s10}Current_fleet {|{s10}Current fleet {s0}^^ qstr_{s10}Refuge {s0}^^|{s10}Refuge {s0}^^ qstr_{s10}Port_of_{s9} {s|{s10}Port of {s9} {s0}^^ qstr_{s10}Landed_ships_ne|{s10}Landed ships next to {s9} {s0}^^ qstr_You_don_t_own_any_sh|You don't own any ships. qstr_Your_ships_with_ship|Your ships with ship type, name, current condition and type of wood ^^{s10} qstr_Rents_and_taxes_from|Rents and taxes from the {reg59?queen king}'s holdings {reg0} coins. qstr_{s2}^Taxes_from_king|{s2}^Taxes from kingdom lords {reg0} coins. qstr_{s2}^^Kingdom_Total_|{s2}^^Kingdom Total Income {reg0} coins. qstr_Payroll_for_the_{reg|Payroll for the {reg59?queen king}'s army {reg1} coins. qstr_{s3}^Payroll_for_gar|{s3}^Payroll for garrisons {reg1} coins. qstr_{s3}^^Kingdom_Total_|{s3}^^Kingdom Total Expenses {reg1} coins. qstr_Kingdom_Economy_Repo|Kingdom Economy Report ^^INCOME ^Tax losses are variable^^{s2}^^^^EXPENSES ^These values could vary because of events or extraordinary expenses.^^{s3}^^^^The result of the accounts of the realm is {reg0} coins^^Population of the Realm {reg1} qstr_Very_Good|Very Good qstr_Good|Good qstr_Acceptable|Acceptable qstr_Bad|Bad qstr_Very_Bad|Very Bad qstr_Dangerous|Dangerous qstr_{s0}^ _{s1}__{s2}_|{s0}^ {s1}, '{s2}', {s3}, {s4} qstr_You_have_lost_the_tr|You have lost the traders because you landed without them. qstr_You_have_lost_the_tra|You have lost the traders because you embarked without them. qstr_debug__found_stuck_l|debug- found stuck lord {s7} near {s8} moving their party. qstr_debug__moved_{s7}_to|debug- moved {s7} to near travel town. qstr_debug__moved_{s7}_to_|debug- moved {s7} to near travel point. qstr_debug__moved_{s7}_to_n|debug- moved {s7} to near home. qstr_debug__moved_{s7}_to_r|debug- moved {s7} to random town. qstr_debug__{s7}_s_party_|debug- {s7}'s party near {s8} was removed. qstr_Wank_ERROR!|Wank ERROR! qstr_SHIP_{reg8}_ERROR _g|SHIP {reg8} ERROR gtbws not the same! qstr_Landing_near_{s2}|Landing near {s2} qstr_You_have_been_enlist|You have been enlisted! qstr_Current_rank _{s5}|Current rank {s5} qstr_You_have_left_your_c|You have left your commander! qstr_You_have_been_grante|You have been granted leave! qstr_You_have_rejoined_yo|You have rejoined your commander! qstr_{s6}_has_also_placed|{s6} has also placed bounty on your head for desertion! qstr_{s3}_{s2}|{s3}, {s2} qstr_The_equipment_of_a_{|The equipment of a {s1} {s2}is assigned to you. qstr_The_equipment_of_a_{s|The equipment of a {s1} {s2}is taken from you. qstr_Your_man_s_sacrifice|Your man's sacrifice was for nothing, {s6} was able to plead their inocence! qstr_{s4}|{s4} qstr_Foragers|Foragers qstr_Scouts|Scouts qstr_Each_day_of_the_sieg|Each day of the siege, you need to cover a number of expenses. You pay for rewards, digging latrines, cleaning stables, buying and bringing water and food, cooking, entertaining the troops... qstr_You_do_not_have_mone|You do not have money to cover the basic expenses of a siege. This greatly undermines morale. qstr_Morale|Morale qstr_You_re_too_close_to_|You're too close to a town to set an ambush qstr_You_need_at_least_tw|You need at least twenty men to ambush qstr_Breaking_ambush...|Breaking ambush... qstr_The_released_prisone|The released prisoners were not be trusted and they are preparing to attack you! qstr_Warning!|Warning! qstr_The_released_prisoner|The released prisoners scattered as soon as the battle finished. You will not be seeing them again. qstr_Notice!|Notice! qstr_The_released_prisoners|The released prisoners have remained loyal and will join your party qstr_You_have_{reg0}_days_|You have {reg0} days left till you are declared as a deserter! qstr_You_have_now_been_de|You have now been declared as a deserter! qstr_Swaefa_ham|Swaefa ham qstr_Bearnoch|Bearnoch qstr_Bearnoch_|Bearnoch qstr_Bernicia|Bernicia qstr_Caer_Greu|Caer Greu qstr_Aethelric|Aethelric qstr_Kingdom_of_Wessex|Kingdom of Wessex qstr_Gewissae_has_changed|Gewissae has changed their name to Wessex. qstr_A_local_strongman_{s|A local strongman {s8} fights for Tara, and leads the {s6}! qstr_{reg61}.0{reg62}|{reg61}.0{reg62} qstr_{reg61}.{reg62}|{reg61}.{reg62} qstr_Shot_distance _{s1}_|Shot distance {s1} meters. qstr_{s1}_|{s1} qstr_Next_Page|Next Page qstr_Game_Rules ^|Game Rules ^ qstr_0|0 qstr_Show_game_rules|Show game rules qstr_Continue...|Continue... qstr_Candidate_#1 _{s1}|Candidate #1 {s1} qstr_Candidate_#2 _{s1}|Candidate #2 {s1} qstr_{s3}_of_the_{s4}_wis|{s3} of the {s4} wishes to select a new marshall and invites their vassals for a counsel. {s1} and {s2} are the likely candidates. qstr_Who_do_you_wish_to_s|Who do you wish to support? qstr_{s1}_gives_his_suppo|{s1} gives his support to {s2}. qstr_Number_of_Supporters|Number of Supporters {reg0} qstr_{s2}_has_heard_their|{s2} has heard their vassals' counsel. They select {s1} as the marshall of the {s3}. qstr_Strategy_Camera _pre|Strategy Camera press the Enter key.' qstr_Orders|Orders qstr_Attack_Order|Attack Order qstr_Retreat|Retreat qstr_Stand_Ground|Stand Ground qstr_Charge|Charge qstr_Follow_Me|Follow Me qstr_Hold_This_Position|Hold This Position qstr_Spread_Out|Spread Out qstr_Stand_Closer|Stand Closer qstr_Fall_Back|Fall Back qstr_Advance|Advance qstr_Fire_At_Will|Fire At Will qstr_Hold_Your_Fire|Hold Your Fire qstr_Use_Blunt_Weapons|Use Blunt Weapons qstr_Use_Any_Weapon|Use Any Weapon qstr_Ready|Ready qstr_Wounded|Wounded qstr_Dead|Dead qstr_Number_of_men_knocke|Number of men knocked down {reg1} qstr_Number_of_men_left _|Number of men left {reg1} qstr_Opponents_Beaten _{r|Opponents Beaten {reg1} qstr_Opponents_Remaining |Opponents Remaining {reg1} qstr_Remain_in_retirement|Remain in retirement. qstr_Go_back_to_the_adven|Go back to the adventuring. qstr_You_have_retired_at_|You have retired at level {reg4} after {reg5} days of adventuring. qstr_Effect_on_Score|Effect on Score qstr_Settlements_owned_by|Settlements owned by you {reg0} qstr_Friendly_Settlements|Friendly Settlements {reg0} qstr_Hostile_Settlements |Hostile Settlements {reg0} qstr_Friendly_Lords _{reg|Friendly Lords {reg0} qstr_Enemy_Lords _{reg0}|Enemy Lords {reg0} qstr_Victories _{reg0}|Victories {reg0} qstr_Defeats _{reg0}|Defeats {reg0} qstr_Quests_Completed _{r|Quests Completed {reg0} qstr_Companions_Found _{r|Companions Found {reg0} qstr_Companions_Lost/Depa|Companions Lost/Departed {reg0} qstr_Wealth _{reg0}_coins|Wealth {reg0} coins qstr_Inventory _{reg0}_co|Inventory {reg0} coins qstr_Renown _{reg0}|Renown {reg0} qstr_Experience _{reg0}|Experience {reg0} qstr_Days_Passed _{reg0}|Days Passed {reg0} qstr_Difficulty _{reg0}%|Difficulty {reg0}% qstr_TOTAL_SCORE _{reg0}|TOTAL SCORE {reg0} qstr_{s0}__{s50}_|{s0} ({s50}) qstr_Rents_from_gold_mine|Rents from gold mine in {s0} qstr_{s55}__{reg0}%_|{s55} ({reg0}%) qstr_{s55}|{s55} qstr_Staff |Staff qstr_Mercenary_Pay |Mercenary Pay qstr_Tributes_from_your_n|Tributes from your nobles qstr_You_paid_{reg0}_cash|You paid {reg0} cash to liquidate a debt qstr_Earlier_cash |Earlier cash qstr_New_cash |New cash qstr_Your_troops_are_unpa|Your troops are unpaid! Morale has dropped. qstr_Your_Mercenary_s_are|Your Mercenary's are unpaid! They've disbanded. qstr_F4___Complex_formati|F4 - Complex formations qstr_F7___Memorize_div._p|F7 - Memorize div. placement qstr_F8___Default_divisio|F8 - Default division placement qstr_F4___Ranks|F4 - Ranks qstr_F5___Shield_Wall|F5 - Shield Wall qstr_F6___Wedge|F6 - Wedge qstr_F7___Square|F7 - Square qstr_F8___No_Formation|F8 - No Formation qstr_{reg2}|{reg2} qstr_Anno_Domini_498|Anno Domini 498 qstr_We_are_at_the_end_of|We are at the end of the 5th century.^The light of Rome has flicked and gone out,^absorbed by the darkness,^Their armies leaving England 80 years ago^The golden age of knights and princesses^... are yet a distant dream.^^It is a dark and ruthless^era of raw strength and survival,^where men go to bed every night^praying to see a new day. qstr_It_is_the_age_of_Cam|It is the age of Camelot,^the clans of Ireland, the ascension^of the Franks and the emergence of the^Saxons.^^It all awaits you... qstr_Done|Done qstr_Default|Default qstr_Randomize|Randomize qstr_Who_are_you?|Who are you? qstr_Be_careful_^_your_c|Be careful, ^ your choices will affect your attributes, skills, dialogs, and opening story. qstr_You_ve_reached_this_|You've reached this from going back from major king selection, ^ don't change ANYTHING except your race/culture! qstr_Bio |Bio qstr_Gender |Gender qstr_Height |Height qstr_Age |Age qstr_Greatest_Virtue |Greatest Virtue qstr_Race |Race qstr_Father_s_Background |Father's Background qstr_As_a_Child_You_Liked|As a Child You Liked qstr_Startng_Out_You_Were|Startng Out You Were qstr_Religion |Religion qstr_Female|Female qstr_Male|Male qstr_Normal|Normal qstr_Tall|Tall qstr_Short|Short qstr_Young__16_22_years_o|Young (16-22 years old) qstr_Adult__23_40_years_o|Adult (23-40 years old) qstr_Elder__40_or_more_ye|Elder (40 or more years old) qstr_Justice|Justice qstr_Temperance|Temperance qstr_Fortitude|Fortitude qstr_Wisdom|Wisdom qstr_Irish|Irish qstr_Foreigner|Foreigner qstr_Romano_Briton|Romano-Briton qstr_Brigantes|Brigantes qstr_Anglo|Anglo qstr_Outlaw|Outlaw qstr_Peasant|Peasant qstr_Priest|Priest qstr_Craftsman|Craftsman qstr_Merchant|Merchant qstr_Petty_King|Petty King qstr_Major_King|Major King qstr_Knight|Knight qstr_Farming|Farming qstr_Stealing|Stealing qstr_Oratory|Oratory qstr_Crafts|Crafts qstr_Martial_Arts|Martial Arts qstr_A_Traveler|A Traveler qstr_A_Hunter|A Hunter qstr_A_Landowner|A Landowner qstr_A_Slave|A Slave qstr_Your_Kingdom|Your Kingdom qstr_Name_^{playername}|Name ^{playername} qstr_Level |Level qstr_Health |Health qstr_Stamina |Stamina qstr_Stress |Stress qstr_ _Low| Low qstr_ _Some| Some qstr_ _High| High qstr_ _Unbearable| Unbearable qstr_ _None| None qstr_Renown |Renown qstr_Reputation |Reputation qstr_Right_to_Rule |Right to Rule qstr_Money |Money qstr_The_Old_Gods|The Old Gods qstr_Can_read |Can read qstr_Reading |Reading qstr_No_books.|No books. qstr_Children |Children qstr_1|1 qstr_2|2 qstr_3|3 qstr_4|4 qstr_none|none qstr__but_pregnant|, but pregnant qstr__ _pregnant|, pregnant qstr_Special_Trait |Special Trait qstr_Words_smith|Words-smith qstr_Trickster|Trickster qstr_Musician|Musician qstr_Spell_craft|Spell-craft qstr_Scars |Scars qstr_{reg1}|{reg1} qstr_Wounds |Wounds qstr_Enemies_Killed |Enemies Killed qstr_Enemies_Wounded |Enemies Wounded qstr_Allies_Killed |Allies Killed qstr_Allies_Wounded |Allies Wounded qstr_Story|Story qstr_Attributes/Skills|Attributes/Skills qstr_Wounds|Wounds qstr_Quest|Quest qstr_Party|Party qstr_Relations|Relations qstr_Budget|Budget qstr_Statistics|Statistics qstr_Companions|Companions qstr_Factions|Factions qstr_Known_Lords|Known Lords qstr_Courtship|Courtship qstr_Level _{reg4}_^Days_|Level {reg4} ^Days of Adventuring {reg5}. qstr_Settlements_Owned_by|Settlements Owned by You {reg0} qstr_Hostile_Lords _{reg0|Hostile Lords {reg0} qstr_Wealth _{reg0}_penin|Wealth {reg0} peningas qstr_Inventory _{reg0}_pe|Inventory {reg0} peningas qstr_You_need_to_be_the_r|You need to be the ruler of your faction in order to access your kingdom control panel. qstr_^^^^Wounds_Informati|^^^^Wounds Information ^^{s3}^^----------^^{s4}^^----------^^{s5}^^----------^^{s6} qstr_Kingdom_Report|Kingdom Report qstr_{reg59?Queen King} |{reg59?Queen King} qstr_{reg59?Queen King}_s|{reg59?Queen King}'s Towns qstr_{reg59?Queen King}_s_|{reg59?Queen King}'s Forts qstr_{reg59?Queen King}_s_V|{reg59?Queen King}'s Villages qstr_Lords |Lords qstr_Caravans |Caravans qstr_Kingdom_Towns |Kingdom Towns qstr_Kingdom_Forts |Kingdom Forts qstr_Kingdom_Villages |Kingdom Villages qstr_Places_without_Lord |Places without Lord qstr_Prisoner_Lords |Prisoner Lords qstr_Minister |Minister qstr_Tax_Enforcement |Tax Enforcement qstr_Yes__costs_3000_coin|Yes (costs 3000 coins/week) qstr_No__tax_revenue_lowe|No (tax revenue lower) qstr_{reg59?Queen King}_s_A|{reg59?Queen King}'s Army Size qstr_Partition_Laws |Partition Laws qstr_Confederate__all_hei|Confederate (all heirs can inherit) qstr_Regular__only_sons_i|Regular (only sons inherit) qstr_High__Only_two_oldes|High (Only two oldest inherit) qstr_Single__Only_one_wil|Single (Only one will inherit) qstr_Royal_Decree|Royal Decree qstr_Summary|Summary qstr_Lords|Lords qstr_Economy|Economy qstr_Diplomacy|Diplomacy qstr_Armies|Armies qstr_Centers|Centers qstr_Rename|Rename qstr_Map_Colour|Map Colour qstr_Decisions|Decisions qstr_Make_a_Royal_Decree |Make a Royal Decree ^^Changing orders will take a few hours,^as messengers need time to reach your vassals.^Once you select your order click DONE for confirmation. qstr_Gather_Our_Forces|Gather Our Forces qstr_Defend_the_Kingdom|Defend the Kingdom qstr_Current_decree _{s4}|Current decree {s4} qstr_Call_out_the_Kingdom|Call out the Kingdom Levy! qstr_You_order_the_lords_|You order the lords to present themselves with their household armies. qstr_You_order_the_kingdo|You order the kingdom to be defended. qstr_You_draft_the_kingdo|You draft the kingdom levy. qstr_You_cannot_do_this_n|You cannot do this now. qstr_{reg1}_{reg2}|{reg1}, {reg2} qstr_Choose_a_colour_for_|Choose a colour for your kingdom! qstr_Red|Red qstr_Green|Green qstr_Blue|Blue qstr_Resume_Traveling|Resume Traveling qstr_Your_Sea_Camp|Your Sea Camp qstr_The_ship_is_at_the_m|The ship is at the mercy of the wind when you stop to rest.^Here you can manage your camp's resources. qstr_Calm^^The_sails_lik|Calm^^The sails, like the sea, are flat. qstr_Light_breeze^^On_the|Light breeze^^On the sea, you notice some small wavelets.^The sails swell a little. qstr_Moderate_breeze^^Sma|Moderate breeze^^Small waves with breaking crests are rolling on the sea.^The sails fill with wind. qstr_Strong_breeze^^Moder|Strong breeze^^Moderate waves begin to form larger ones.^The sails are swollen tight and will need to be reefed soon. qstr_High_wind^^There_are|High wind^^There are many breaking waves visible. The sails are reefed.^There is some chance now that ships will be damaged. qstr_Gale^^The_sea_is_vio|Gale^^The sea is violent. The sails are almost completely reefed.^There is a high risk of a damaged hull. qstr_Storm^^The_waves_tos|Storm^^The waves toss about the ships, which threaten to capsize. qstr_Number_of_sailors |Number of sailors qstr_{reg5}|{reg5} qstr_Speed_from_sailors |Speed from sailors qstr_{reg6}%|{reg6}% qstr_Troop_Tree|Troop Tree qstr_Read_Book|Read Book qstr_Retire|Retire qstr_Recruit_Prisoners|Recruit Prisoners qstr_Fish|Fish qstr_Check_Location|Check Location qstr_You_cannot_read._You|You cannot read. You can learn to do so at a monastery. qstr_No_one_is_interested|No one is interested this time. qstr_My_Boats|My Boats qstr_Boats_for_Sale|Boats for Sale qstr_No_ships_for_sale^in|No ships for sale^in this town. qstr_No_Name|No Name qstr_{reg7}._Ship|{reg7}. Ship qstr_Flagship|Flagship qstr_Repair _{reg8}_penin|Repair {reg8} peningas qstr_Type _{s7}^Wood _{s6|Type {s7}^Wood {s6}^Condition {s1}^Speed {reg1} knots^Crew {reg6} men^Price {reg7} peningas^{s2} qstr_Repair_Ship|Repair Ship qstr_Customize_Ship|Customize Ship qstr_Sell_Ship|Sell Ship qstr_Buy_Ship|Buy Ship qstr_Are_you_sure_you_wan|Are you sure you want to do this transaction? qstr_Leave_ship_at_the_sh|Leave ship at the shore qstr_Next_ship|Next ship qstr_Capacity _men/max_cr|Capacity men/max crew qstr_{reg1}/{reg2}|{reg1}/{reg2} qstr_You_cannot_buy_this_|You cannot buy this boat, because you cannot have more then seven boats per town. qstr_You_cannot_buy_this_b|You cannot buy this boat, because you don't have the Sea-King skill. qstr_You_cannot_buy_this_bo|You cannot buy this boat, as it requires a higher Sea-King skill to manage more boats. qstr_You_cannot_buy_this_boa|You cannot buy this boat, because you don't have enough money. qstr_You_can_t_leave_your|You can't leave your last ship at the shore. qstr_You_can_t_leave_this|You can't leave this ship at the shore, because otherwise your crew wouldn't fit any more in the rest of the ships. qstr_You_need_to_get_clos|You need to get closer to the shore if you want to leave ships there. qstr_You_cannot_repair_th|You cannot repair this boat, because you don't have enough money. qstr_From_Troop _|From Troop qstr__Click_on_a_unit_for|(Click on a unit for details) qstr_No_ships_for_sell^in|No ships for sell^in this Town. qstr_Wood _{s0}^|Wood {s0}^ qstr_custom|custom qstr_blue_and_white|blue and white qstr_red_and_white|red and white qstr_rich_striped|rich striped qstr_green_and_yellow|green and yellow qstr_red|red qstr_blue_and_red|blue and red qstr_green|green qstr_blue_and_yellow|blue and yellow qstr_Sail _{s0}^|Sail {s0}^ qstr_tarred|tarred qstr_tarred_and_red|tarred and red qstr_varnished|varnished qstr_varnished_and_purple|varnished and purple qstr_blue|blue qstr_blue_red_and_green|blue, red and green qstr_plain|plain qstr_Finish _{s0}^|Finish {s0}^ qstr_Price _{reg7}_pening|Price {reg7} peningas qstr_{s1}{s2}{s3}{s4}|{s1}{s2}{s3}{s4} qstr_Change_Finish|Change Finish qstr_Change_Sail|Change Sail qstr_Apply|Apply qstr_Fleet_Capacity |Fleet Capacity qstr_Only_ships_made_of_o|Only ships made of oak are considered to deserve a special finish. qstr_You_don_t_have_enough_|You don't have enough money. qstr_Your_Camp|Your Camp qstr_You_stop_to_rest.^He|You stop to rest.^Here you can manage your camp's resources. qstr_Send_Scouts |Send Scouts qstr_^Sending_scouts_ahea|^Sending scouts ahead of the army will increase your chances of spotting enemies. However, these men always move very exposed, so their life expectancy is low. qstr_Thirty_men_are_neede|Thirty men are needed. qstr_Send_Foragers |Send Foragers qstr_^Send_men_to_forage_|^Send men to forage as your army travels. They return with extra food every half day. qstr_Forty_men_are_needed|Forty men are needed. qstr_Fortify_Camp |Fortify Camp qstr_^Fortify_your_camp_w|^Fortify your camp with basic defenses. The men engaged in this difficult work will need a reward of 200 coins, or you could face troubles. qstr_Sixty_men_are_needed|Sixty men are needed. qstr_Build_Fort|Build Fort qstr_Wait_Here|Wait Here qstr_Check_Inventory|Check Inventory qstr_Start_Hunting|Start Hunting qstr_Mod_Options|Mod Options qstr_Cheat_Menu|Cheat Menu qstr_Station_Troops|Station Troops qstr_Build_Village|Build Village qstr_Visit_Camp|Visit Camp qstr_You_re_a_soldier_wit|You're a soldier with no time to build. qstr_You_cannot_build_a_f|You cannot build a fort so close to a settlement. qstr_You_re_a_soldier_with|You're a soldier with no time to rest. qstr_You_re_too_close_to_a|You're too close to a settlement for camping. qstr_You_re_a_common_sold|You're a common soldier and have no access to prisoners. qstr_Your_army_morale_is_|Your army morale is low! qstr_You_ve_managed_to_fl|You've managed to flush out a boar! qstr_You_re_needed_in_the|You're needed in the army, there is no time to hunt. qstr_You_ve_already_hunte|You've already hunted today, you're too tired. qstr_You_didn_t_find_any_|You didn't find any animals qstr_Some_of_your_compani|Some of your companions would like to speak in camp. qstr_You_re_a_common_soldi|You're a common soldier, the commander choses where to camp. qstr_You_re_a_common_soldie|You're a common soldier, you can't build anything. qstr_You_cannot_build_a_v|You cannot build a village so close to a settlement. qstr_This_area_of_{s1}_ca|This area of {s1} can best be described as the very core of the town.^^ You can almost see the strings that are being pulled from here, the money that comes and goes at seemingly endless rates. Here you can buy the land that is cultivated outside the towns gates and benefit from the ones working hard. Of course you might not have the coins required to do so, but the moneylenders are known to have some spare change. qstr_{reg1}_people_live_i|{reg1} people live in {s1}. There are currently {reg2} acres of land available for cultivation to provide them with food and other goods. You own {reg3} acres of land in this town. You currently owe the local moneylenders of {s1} {reg4} coins. The interest rate is 20% and the contract period amounts to 2 weeks. If you dont manage to pay off your debt until the deadline, the interest is raised to 40%. Buying an existing acre costs {reg9} coins, while it sells for {reg10} coins. Building a new one requires {reg11} coins. The rent paid to landowners currently accumulates to {reg13} coins per acre every 2 weeks and has to be collected in the town. Land wont be rented if a town is already well supplied. qstr_Choose_how_many_acre|Choose how many acres you wish to sell qstr_Choose_how_many_acres|Choose how many acres you wish to buy qstr_Verify|Verify qstr_Choose_how_much_mone|Choose how much money you wish to borrow qstr_Buy_and_prepare_uncu|Buy and prepare uncultivated land qstr_Pay_off_your_debt_ |Pay off your debt qstr_You_cant_sell_0_acre|You cant sell 0 acres of land. qstr_You_cant_buy_0_acres|You cant buy 0 acres of land. qstr_{reg6}|{reg6} qstr_You_cant_borrow_0_co|You cant borrow 0 coins. qstr_{reg7}|{reg7} qstr_{reg8}|{reg8} qstr_You_cant_pay_back_0_|You cant pay back 0 coin. qstr__Press_Tab_to_Exit_|-Press Tab to Exit- qstr_Town|Town qstr_Acres|Acres qstr_Owned|Owned qstr_Balance|Balance qstr_Assets|Assets qstr_Debt|Debt qstr_Deadline|Deadline qstr_{s9}|{s9} qstr_{reg3}|{reg3} qstr_{reg4}|{reg4} qstr_Exhausted|Exhausted qstr_Very_Tired|Very Tired qstr_Tired|Tired qstr_High|High qstr_On_several_occasions|On several occasions throughout your life, you have seen these strange scratches on paper. The monks here call these markings Latin letters, and offers you the chance to learn them. ^^This will require you to stay a week at the monastery. Do you still want to learn to read? qstr_Yes.|Yes. qstr_No.|No. qstr_Select_your_domestic|Select your domestic policy qstr_Centralization |Centralization qstr_Aristocracy |Aristocracy qstr_Serfdom |Serfdom qstr_Troop_quality |Troop quality qstr_Mercantilism |Mercantilism qstr_High_centralization_|High centralization reduces tax inefficiency for the king and raises it for vassals. This will interfere the relations between ruler and vassals. qstr_High_aristocracy_wil|High aristocracy will improve the relations between the king and his vassals who will be able to raise bigger armies but it will decreased trade. qstr_High_serfdom_reduces|High serfdom reduces tax inefficiency for the king and his vassals and vassals can maintain bigger armies but troops loose moral. qstr_High_troop_quality_i|High troop quality increases the strength of troops but decreases army size. qstr_Mercantilistic_polic|Mercantilistic policies maximize exports while minimizing imports, and increase government regulation of industry. qstr_No_available_childre|No available children troops yet... qstr__and_could_jeopardiz| and could jeopardize your relationship with your husband qstr_You_are_pregnant_and|You are pregnant and trying to enter the field of battle! If you continue you are risking the life of your unborn child. ^^This will no doubt cause great controversy{s6}, do you wish to continue?^ Choosing no will remove your ability to lead armies until after your child is born. qstr_Bet _{reg51}Denar|Bet {reg51}Denar qstr_Roll_Dice|Roll Dice qstr_{s1}_Rolls|{s1} Rolls qstr_Draw!_Bet_Twice?|Draw! Bet Twice? qstr_You_win!_Try_again?|You win! Try again? qstr_You_lose._Try_again?|You lose. Try again? qstr_Yes|Yes qstr_No|No qstr_Money _{reg1}Denar|Money {reg1}Denar qstr_Start_Game|Start Game qstr_Find_the_Lady|Find the Lady qstr_Draw_Runes|Draw Runes qstr_Gods_Gift!_Try_again|Gods Gift! Try again? qstr_Call_Heads|Call Heads qstr_Call_Tails|Call Tails qstr_What_name_would_you_|What name would you like to give to your refuge? qstr_Save_it_as _{s5}.|Save it as {s5}. qstr_Accept|Accept qstr_Dismiss_Staff|Dismiss Staff qstr_Recruit_staff_for_yo|Recruit staff for your refuge qstr_^Hiring_staff_has_bo|^Hiring staff has both initial and continuing costs. A good reputation and an impressive refuge will attract a greater variety of candidates. qstr_Description |Description qstr_Captain |Captain qstr_Priest |Priest qstr_Bard |Bard qstr_Bottler |Bottler qstr_Happy_Widow |Happy Widow qstr_Trainer |Trainer qstr_Smith |Smith qstr_Armorer |Armorer qstr_Physician |Physician qstr_Cook |Cook qstr_Captain_Marcus|Captain Marcus qstr_Dismiss/No_Captain|Dismiss/No Captain qstr_Priest_Beda|Priest Beda qstr_Godi_Olafr|Godi Olafr qstr_Dismiss/No_Priest|Dismiss/No Priest qstr_No_bard_wants_to_ser|No bard wants to serve you. qstr_Skald_Bragi|Skald Bragi qstr_Bard_Siwi|Bard Siwi qstr_Dismiss/No_Bard|Dismiss/No Bard qstr_Casius|Casius qstr_Dismiss/No_Bottler|Dismiss/No Bottler qstr_No_happy_widow_is_av|No happy widow is available. qstr_Suaibsech|Suaibsech qstr_Tancoystl|Tancoystl qstr_Gulla|Gulla qstr_Eadgyd|Eadgyd qstr_Dismiss/No_Whore|Dismiss/No Whore qstr_Trainer_Harald|Trainer Harald qstr_Dismiss/No_Trainer|Dismiss/No Trainer qstr_Ulfberht|Ulfberht qstr_Dismiss/No_Smith|Dismiss/No Smith qstr_Armorer__The_Hungry_|Armorer 'The Hungry Hammer' qstr_Dismiss/No_Armorer|Dismiss/No Armorer qstr_No_physicians_are_av|No physicians are available. qstr_Aurelius|Aurelius qstr_Morgan|Morgan qstr_Alexander|Alexander qstr_Ailill|Ailill qstr_Dismiss/No_Physician|Dismiss/No Physician qstr_Wamba|Wamba qstr_Dismiss/No_Cook|Dismiss/No Cook qstr_{s10}|{s10} qstr_You_do_not_have_enou|You do not have enough money to increase your staff this much. Please reduce the number of people to hire! qstr_No_one_here_seems_to|No one here seems to be willing to join your party. qstr_One_{s3}_volunteers_|One {s3} volunteers to follow you. qstr_{reg5}_{s3}_voluntee|{reg5} {s3} volunteer to follow you. qstr_Recruit_them__{reg6}|Recruit them ({reg6} peningas). qstr_You_re_in_luck_today|You're in luck today, one of the town merchants is selling off {reg5} of his {s3}. qstr_Recruit_them__{reg6}_|Recruit them ({reg6} coins). qstr_You_visit_the_port_o|You visit the port of {s1}. ^^ While you look around you feel the strong wind from the ocean pulling on your clothes while the sea birds fly overhead qstr_Set_sail_with_your_s|Set sail with your ship. qstr_Visit_the_port|Visit the port qstr_Speak_with_the_portm|Speak with the portmaster. qstr_Head_back|Head back qstr_You_don_t_own_a_ship|You don't own a ship qstr_You_can_t_fit_all_yo|You can't fit all your men on board qstr_Head_of_cattle_to_ta|Head of cattle to take (max {reg22}) qstr_Cattle_is_{reg33}_v|Cattle is {reg33}, value is {reg34} qstr_Back_to_Siege|Back to Siege qstr_Your_Siege_Camp|Your Siege Camp qstr_You_are_besieging_th|You are besieging the enemy.^Here you can manage your camp's resources. qstr_^Send_men_to_forage_n|^Send men to forage nearby. They return with extra food every half day. qstr_Launch_Raid|Launch Raid qstr_Inventory_Tent|Inventory Tent qstr_Command_Tent|Command Tent qstr_Scout_Report|Scout Report qstr_You_need_more_than_3|You need more than 30 men for this. qstr_You_have_already_ord|You have already ordered a mission recently. qstr_fort|fort qstr_Infiltration|Infiltration qstr_A_good_way_to_hasten|A good way to hasten the fall of the {s2} is to infiltrate it with a group of men to damage the defenses, food stores, water supplies and loyalty of the defenders. It is a difficult and risky maneuver, almost suicidal. Those you send in have low chances of returning, but if successful, they could cause great damage to the enemy. They need 600 coins for their families. What objective would you like their raid to focus on? qstr_Poison_the_{s2}_s_wa|Poison the {s2}'s water. qstr_Kill_the_{s2}_s_live|Kill the {s2}'s livestock. qstr_Burn_the_{s2}_s_food|Burn the {s2}'s food. qstr_Kill_as_many_defende|Kill as many defenders as possible. qstr_____| qstr_A_group_of_chosen_me|A group of chosen men will be sent to poison the water supplies. qstr_A_group_of_chosen_men|A group of chosen men will be sent to kill the cattle. qstr_A_group_of_chosen_men_|A group of chosen men will be sent to burn the granaries. qstr_A_group_of_chosen_men_w|A group of chosen men will be sent to attack the defenders. qstr_You_do_not_have_the_|You do not have the 600 coins to pay for this mission. qstr_Accept_offer.|Accept offer. qstr_Delcine_offer|Delcine offer qstr_Given_by _Your_Uncle|Given by Your Uncle Cassiodorus qstr_Your_uncle_Cassiodor|Your uncle Cassiodorus in Rome has asked your help restoring the great Roman Empire! You should start gathering your strength and supporters while you await futher instructions. qstr_Your_uncle_Cassiodoru|Your uncle Cassiodorus in Rome has asked your help at restoring the great Roman Empire! You should start gathering your strength and supporters while you await futher instructions. qstr_You_have_refused_to_|You have refused to help your uncle in his quest. qstr_Accept_Mission.|Accept Mission. qstr_Delcine_Mission|Delcine Mission qstr_Your_uncle_Cassiodorus|Your uncle Cassiodorus has asked you to capture a settlement in the name of Rome qstr_Your_uncle_Cassiodorus_|Your uncle Cassiodorus has asked you to give these decrees to Romano-Briton Cities - asking them to rejoin the empire. qstr_Your_uncle_Cassiodorus_h|Your uncle Cassiodorus has asked you to capture a settlement in the name of Rome. qstr_You_have_abandoned_y|You have abandoned your uncle in his quest. He will not write you again. qstr_Request_for_aid...|Request for aid... qstr_Your_uncle_Cassiodorus_i|Your uncle Cassiodorus in Rome is sending you an army! It should arrive in about a months time. qstr_Continue.|Continue. qstr_Your_uncle_Cassiodorus_in|Your uncle Cassiodorus in Rome is unable to help at this time.. qstr_Roman_Empire|Roman Empire qstr_Your_court_has_moved|Your court has moved to {s6} qstr_You_are_now_governor|You are now governor of both Brittannia and Gaul, however the title is meaningless without defeating those who don't recognize your authority, your mission is simple...rule them all! qstr_Roman_Provincia|Roman Provincia qstr_Next_Page...|Next Page... qstr_Second_Page...|Second Page... qstr_Close|Close qstr_Given_by _Your_Dead_|Given by Your Dead Mother qstr_Your_mother_believed|Your mother believed your father was murdered! You could start by going to the place your father died, or start asking people about 'the Treachery of the Long Knives' qstr_Note_Reads;{s7}_as_|Note Reads;{s7}, as promised his name is Aurelius Conanus, on the table you will find keys to my lock box in the Weald, there you will find the proof you need.^^ Take care my friend. qstr_In_the_lock_box_you_|In the lock box you find an old treaty signed by Conanus! You now have all the proof you need to confront him openly' qstr_You_now_have_all_the|You now have all the proof you need, but the lord is already dead! Still you could take this to Arthur so the world knows the truth.' qstr_More|More qstr_Difficulty_Type|Difficulty Type qstr_Impossible|Impossible qstr_Full_Realism|Full Realism qstr_Custom|Custom qstr_Options|Options qstr_These_options_can_be|These options can be changed later in the camp menu. qstr_Reduced_to_1/4__Easi|Reduced to 1/4 (Easiest) qstr_Reduced_to_1/2__Easy|Reduced to 1/2 (Easy) qstr_Reduced_to_1/2__Easi|Reduced to 1/2 (Easiest) qstr_Reduced_to_3/4__Easy|Reduced to 3/4 (Easy) qstr_Slowest|Slowest qstr_Slower|Slower qstr_Faster|Faster qstr_Fastest|Fastest qstr_Less|Less qstr_Less_2%|Less 2% qstr_Normal_10%|Normal 10% qstr_More_20%|More 20% qstr_Less_5%|Less 5% qstr_More_25%|More 25% qstr_Standard|Standard qstr_Quick|Quick qstr_AI_ON__can_hurt_perf|AI ON (can hurt performance) qstr_Half_OFF__complex_mo|Half OFF (complex moral / warcrys) qstr_AI_OFF__totally_off_|AI OFF (totally off) qstr_Choose_a_difficulty_|Choose a difficulty type! qstr_Stamina_is_calculate|Stamina is calculated from Health and Athletic skills and affects physical endurance during battle. When a character's stamina is exhausted, he or she won't be able to run and his or her weapons' damage will be halved.^^{s8} qstr_In_Age_of_Arthur_tho|In Age of Arthur those wanting more fantasy can switch magic from light to full, at light only specific quests will have supernatural elements and magic will be reduced to simple curses effecting luck. qstr_Your_skill_points_wi|Your skill points will deteriorate when you equip heavy armor. This skill brings better balance to the game, as light troops become more important. Other equipment may have positive effect on skills.^^{s8} qstr_Your_army_needs_regu|Your army needs regular rest in a settlement, your camp site or your refuge from time to time. Lack of rest will lower your troop morale, while resting will improve it. qstr_Your_enemies_will_ca|Your enemies will cause double damage while you cause only half. qstr_Add_decapitation_to_|Add decapitation to battles. qstr_The_divisions_of_the|The divisions of the player's army will not adopt the formations of shield wall, wedge, or square. Moreover, the F4 menu that contains these selections will no longer appear.^^The default ranks formations will always be adopted when the player closes ranks beyond the point needed to make a shoulder-to-shoulder line. qstr_When_multiple_divisi|When multiple divisions are placed, they will set up to face the center of the enemy forces. Without this option, they will set up along the facing that the player has when he/she places them, although individual divisions will still turn to face the enemy.^^For example, with the option OFF and the player facing AWAY from the attacker, infantry will set up on the RIGHT flank rather than the LEFT. qstr_The_army_opposing_th|The army opposing the player never takes a defensive position at the back of the map, but will always charge the armies of the player and his/her allies. qstr_Disable_music_in_bat|Disable music in battles and add more ambient sounds. qstr_Set_how_much_damage_|Set how much damage is done to your character. qstr_Set_how_much_damage_i|Set how much damage is done to your army. qstr_Set_how_well_troops_|Set how well troops fight. They fight worst at Beginner level. qstr_Campaign_AI_affects_|Campaign AI affects many aspects of the game, like ^- size of bandit parties^- renown loss in battles^- chance of recruiting lords^- taxes^- how lords get reinforcements^- how lords respond to the player's requests qstr_Set_the_running_spee|Set the running speed of troops in battle.^^{s8} qstr_{s2}_{reg0}|{s2} {reg0} qstr_The_player_may_recei|The player may receive specific, debilitating wounds in battle. Physicians in larger towns will treat these wounds for a price, after which they will heal within a few days. Any negative effects will then be removed. If wound is not treated after some time, it will change to a scar, and the negative effects will then be permanent. qstr_Wounded_troops_take_|Wounded troops take damage from blood loss.^^{s8} qstr_From_now_on_spawn_3|From now on, spawn 33% less or 50% more bandits, raiders, etc. qstr_From_now_on_Lords_c|From now on, Lords can be killed in battle between 2% and 20%. qstr_From_now_on_You_can|From now on, You can be killed in battle between 5% and 25%.^^ Note Your choosen rate doesn't effect failing some quest missions, or having too many untreated wounds. qstr_You_can_now_set_time|You can now set time to progress by season, so four months is equal to one year. Seaons and festivals have been adjusted and are dependent on setting. qstr_Finding_too_much_lag|Finding too much lag in battles? First try and reduce the battle size limit slidder above, if that doesn't help then turn off complex battle AI here. This will revert battle AI to native and should improve performance. qstr_Sets_the_player_as_c|Sets the player as commander of the chosen division. This division will set up immediately left and behind the player on Hold and Follow commands (Wedge will put player on the point). Consider it for bodyguard divisions. qstr_{s3}^^{s4}|{s3}^^{s4} qstr_AI_set_to_{reg3}._0=|AI set to {reg3}. 0=ON,1=half,2 OFF qstr_{s3}_of_the_{s4}_wish|{s3} of the {s4} wishes to select a new marshal and invites his vassals for a counsel. {s1} and {s2} are the likely candidates. qstr_Whom_do_you_wish_to_|Whom do you wish to support? qstr_{s2}_has_heard_his_v|{s2} has heard his vassals' counsel. He selects {s1} as the marshal of the {s3}. qstr_______| qstr_The_ceremony_goes_on|The ceremony goes on for hours, Merlin yelling in a forgotten tong of the ancients... qstr_Just_as_Merlin_finis|Just as Merlin finishes his work a howl rises up in the distance! qstr_Minas_Tirith___The_W|Minas Tirith - The White City qstr_The_White_Tree_stand|The White Tree stands dead since the line of the Kings had failed qstr_The_Shadow_grows_eve|The Shadow grows ever stronger in the East qstr_Minas_Morgul___City_|Minas Morgul - City of the Nazgul qstr_Sauron_s_armies_marc|Sauron's armies march into War! qstr_Adventurers_at_audie|Adventurers at audience with Steward Denethor... qstr___What_business_do_y| 'What business do you have here, supplicants?' qstr___Your_Stewardship_| 'Your Stewardship, we have come from distant lands to... jump!' qstr___Enough_of_this_mad| 'Enough of this madness! Guards!!' qstr___I_ve_had_enough_of| 'I've had enough of these pranks... The next bunch would have to kneel!' qstr_CURRENT_COMMANDER_S_|CURRENT COMMANDER'S REPORT! qstr_Your_Commander _{s19|Your Commander {s19} qstr_Commander_Relation _|Commander Relation {reg0} qstr_Enlisted_Faction _{s|Enlisted Faction {s20} qstr_Current_Rank _{s21}|Current Rank {s21} qstr_Experience_to_next_p|Experience to next promotion {s1} qstr_Days_in_service _{re|Days in service {reg20} qstr_Current_Wage _{reg23|Current Wage {reg23} coin. qstr_Next_Pay/Promotion_d|Next Pay/Promotion day {s25} qstr_Commander_s_Army|Commander's Army qstr_{s1}_of_the_{s2}|{s1} of the {s2} qstr_Send|Send qstr_You_are_hiring_a_mes|You are hiring a messenger.^You can do three kinds of things with a message give Orders, change Relations and make Diplomacy. qstr_Message_Type |Message Type qstr_Select_a_Place_for_y|Select a Place for your orders qstr_ _Orders ^_You_cann| Orders ^ You cannot give orders to a lord who doesn't belong to your kingdom. qstr_Orders _None.|Orders None. qstr_Orders _Meet_and_Fol|Orders Meet and Follow You. qstr_Orders _Go_to_a_Plac|Orders Go to a Place. qstr_Orders _Patrol_an_Ar|Orders Patrol an Area. qstr_Orders _Besiege_a_Pl|Orders Besiege a Place. qstr_ _Relations ^This_{| Relations ^This {reg65?Lady Lord} belongs to your kingdom. qstr_Relations _None.|Relations None. qstr_Relations _Insult_an|Relations Insult and Provoke. qstr_Relations _Send_a_Gi|Relations Send a Gift. qstr_ Diplomacy ^It_is_o| Diplomacy ^It is only possible to negotiate between faction leaders.^You aren't a {reg59?queen king}. qstr_ Diplomacy ^It_is_on| Diplomacy ^It is only possible to negotiate between faction leaders.^{s1} isn't a {reg65?queen king}. qstr_Diplomacy _None.|Diplomacy None. qstr_Diplomacy _Suggest_a|Diplomacy Suggest an Alliance. qstr_Diplomacy _Suggest_P|Diplomacy Suggest Peace. qstr_Diplomacy _Declare_W|Diplomacy Declare War. qstr_You_want_to_order_{s|You want to order {s9} to meet and follow you. qstr_You_want_to_order_{s9|You want to order {s9} to go to... qstr_You_want_to_order_{s9}|You want to order {s9} to patrol around.... qstr_You_want_to_order_{s9}_|You want to order {s9} to besiege... qstr_You_want_to_send_a_m|You want to send a message to insult and provoke {s9}. Perhaps this will make {reg65?her him} attack you. qstr_You_want_to_send_a_g|You want to send a gift of rings, bracelets and other jewelry valued at 2000 coins to {s9}, with the intention of improving your relationship. qstr_You_want_to_invite_{|You want to invite {s9} to make an alliance with you. qstr_You_want_to_make_pea|You want to make peace with {s9}. qstr_You_want_to_declare_|You want to declare war on {s9}. Remember that declaring a war without bad relations can cause other realms discomfort with and mistrust of you, especially if your kingdom has a truce or alliance with the other kingdom. qstr_No_message_chosen.|No message chosen. qstr_ _You_are_sending_a_| You are sending a message to {s9}^^ Distance {reg2} km.^^ Messenger services will cost {reg3} coins.^^^ {s10} qstr_You_have_not_chosen_|You have not chosen a message to send. qstr_This_place_is_alread|This place is already besieged by another realm. qstr_You_have_good_relati|You have good relations with this kingdom. Your lord won't attack it. qstr_You_re_already_at_pe|You're already at peace with this kingdom. It isn't necessary to send a messenger. qstr_You_need_to_improve_|You need to improve your relationship with this kingdom before proposing an alliance. qstr_You_already_have_an_|You already have an alliance with this kingdom. Wait until the current alliance finishes before you send your petition. qstr_You_are_already_at_w|You are already at war with this kingdom. qstr_You_do_not_have_the_n|You do not have the needed coin to pay to messenger. qstr_Note_Reads;_As_promi|Note Reads; As promised you will receive the coin after {s7} is dead. Meet me at night in {s10) when the job is done.^^ Should you investigate? qstr_The_note_says_that_i|The note says that in a few days, under cover of darkness, the killers are meeting in {s63} to make their final payment. qstr_As_a_member_of_the_c|As a member of the church, you have the option of paying to go on a pilgrimage to Rome. The monks here will guild you on your journey, though the trek can be long and dangerous. ^^This will require you to travel for about two weeks and has the chance of either great rewards or possible tragedy. Do you still want to learn to travel to Rome? qstr_Your_faction_has_cal|Your faction has called the vote on changing their succession laws. qstr_Votes_Yes |Votes Yes qstr_Votes_No |Votes No qstr_{s3}_of_the_{s4}_wishe|{s3} of the {s4} wishes to change their Succession laws back to Confederate partition. The vessals will now vote yes or no. qstr_{s3}_of_the_{s4}_wishes|{s3} of the {s4} wishes to change their Succession laws to Regular partition. The vessals will now vote yes or no. qstr_{s3}_of_the_{s4}_wishes_|{s3} of the {s4} wishes to change their Succession laws to High partition. The vessals will now vote yes or no. qstr_{s3}_of_the_{s4}_wishes_t|{s3} of the {s4} wishes to do away with their Succession laws in favor of single inheritance. The vessals will now vote yes or no. qstr_Which_do_you_support|Which do you support? qstr_yes|yes qstr_{s1}_votes_{s2}.|{s1} votes {s2}. qstr_Number_of_Yes_Votes |Number of Yes Votes {reg0} qstr_Number_of_No_Votes _|Number of No Votes {reg0} qstr_The_law_will_not_be_|The law will not be changed. qstr_The_law_has_been_cha|The law has been changed. qstr_{s2}_has_heard_their_|{s2} has heard their vassals' counsel. {s1} qstr_Are_you_sure_you_want|Are you sure you want to kill yourself? If you have no heirs or children your journey will end! ^^ qstr_You_can_only_access_|You can only access this on land qstr_Saxlands|Saxlands qstr_Anglands|Anglands qstr_Brilands|Brilands qstr_Rolands|Rolands qstr_Franklands|Franklands qstr_Jutlands|Jutlands qstr_Friland|Friland qstr_Gallands|Gallands qstr_Norlands|Norlands qstr_Scolands|Scolands qstr_Pictlands|Pictlands qstr_{s26}|{s26} qstr_Back_to_the_beginnin|Back to the beginning... qstr_View_next_segment...|View next segment... qstr_to_purchase_lands_of|to purchase lands of your own qstr_to_become_a_great_hu|to become a great hunter qstr_to_explore_these_lan|to explore these lands and people qstr_to_join_the_church_a|to join the church and teach gods grace qstr_only_to_be_captured_|only to be captured by a slaver and forced to work in the mines qstr_to_purchase_your_own|to purchase your own lands in Camalet qstr_Your_Uncle|Your Uncle qstr_Strange..._You_ve_be|Strange... You've been asleep, but you can't remember any nightmares. What you remember clearly are Saxon warriors, plunging their weapons into the bodies of the Veteran, your mother's guards, and your uncle, blind, but still fighting like a lion until surrounded. You hear his words in your consciousness, '{playername}! Fight! I am right behind you!'^^You remember the death -- your death -- when your enemies fell upon you. You still feel the soil where it smashed into your cheek before you could hardly breathe a goodbye to the world. Your eyes met your mother's, just before the end, as a huge Saxon, cracked her to the ground and dragged her away screaming.^^You crawled, leaving a trail of blood, preferring to give your body to a dog, but you remember no more.^^Are you dead? But if you're dead, why do you feel the sore muscles of your body, the taste of earth on your lips, or the heat of a nearby fire? How is it that you can clench your hands, open your eyes and distinguish the sun beamed sky's?^^ qstr_Victory!_^^You_have_|Victory!'^^You have won against all odds, but the cost was high. You remember seeing your uncle fall - surrounded and fighting like a lion. You saw the death of the veteran ^and many of your mothers guards, however, you don't remember seeing your mother fall, and as you scan the battlefield you don't see her body among the dead.^^You have to find her!^^ qstr_Victory!_^^You_have_w|Victory!'^^You have won the battle, yet searching the bodies you do not see Dorca among the dead, nor any sign of your mother, they must have taken her across the ocean to Dorca's stronghold. With a deep breath you and your men board the ship and set sail for the isle of Vectis^^ qstr_Defeat!_^^You_have_l|Defeat!'^^You have lost the battle, as your men fall back, and you loss consciousness, it becomes clear you will need to return when stronger.^^ qstr_You_arrive_at_Dorca_|You arrive at Dorca's stronghold, Once a roman villa, now a bandits paradise. The gates are open and no one is expecting an attack on their island fortress. You should begin at once! qstr_You_arrive_at_Dorca_s|You arrive at Dorca's stronghold. From the gates the bandits eye you carefully. You announce your arrival and are led to meet with Dorca qstr_You_arrive_at_your_s|You arrive at your stronghold. Your fellow bandits cheer at your arrival as you enter the gates. qstr_You_collect_your_sha|You collect your share of your bandits bounty. qstr_You_should_remove_an|You should remove any troops prisoners stationed here first qstr_Your_garrison_size_e|Your garrison size exceeds the maximum allowed number of soldiers that can be stationed at your refuge. This will produce discontent among men and desertions! qstr_Garrison_limit _{reg|Garrison limit {reg0} qstr_The_ramshackle_priso|The ramshackle prison at your refuge is not very secure. Your captain suggests not to keep lords here! qstr_You_arrive_at_the_ho|You arrive at the home of your family, now a pile of rubble. Perhaps some day it shall be rebuilt to its former glory, but not this day. qstr_You_arrive_at_your_f|You arrive at your family homestead, although rebuilt it doesn't feel right visiting while your mother is still a capture. qstr_You_arrive_at_your_fa|You arrive at your family homestead, somehow it doesn't feel right visiting while your mother is a capture. qstr_You_arrive_at_{s7}_s|You arrive at {s7}'s family home, although with your {s8} and grand-mother now both gone - it feels a very empty and unfamiliar place... qstr_You_arrive_at_the_hom|You arrive at the home of your family, although with your mother and father now gone - it feels a very empty place... qstr_You_arrive_at_the_home|You arrive at the home of your grand-mother, you wonder if news has reached them of your {s8}'s passing. qstr_You_arrive_at_the_home_|You arrive at the home of your family, your mother has been busy rebuilding and will be happy to see you. qstr_Your_families_rents_|Your families rents have been paid. qstr_Slave_Master|Slave Master qstr_Former_Master|Former Master qstr_Strange..._You_ve_bee|Strange... You've been a slave for so long you don't know any other life...'^^Where do you go? The world seems suddenly full of limitless possibilities that it overwhelms you. And suddenly a question begins forming in your mind... who is {playername}? ^^You don't remember your family, can't even remember the name of the village you grew up in, perhaps one day you will answer these questions, but for today your mission is a simple one.Find some food, then maybe some work, some coin and a bed to sleep in. Find a place to carve out as your own in this world and fill it with as many things as you can buy...^^Is this what freedom is? You ask. Where do free {reg59?women men} go? qstr_Strange..._You_ve_been|Strange... You've been asleep, but you can't remember any nightmares. What you remember clearly are bandit warriors, plunging their weapons into the bodies of the Slave Master and his men'^^You remember the death -- your death -- when your enemies fell upon you. You still feel the soil where it smashed into your cheek before you could hardly breathe a goodbye to the world. ^^You crawled, leaving a trail of blood, preferring to give your body to a dog, but you remember no more.^^Are you dead? But if you're dead, why do you feel the sore muscles of your body, the taste of earth on your lips, or the heat of a nearby fire? How is it that you can clench your hands, open your eyes and distinguish a sun beamed sky?^^Is this freedom you feel? Where do free {reg59?women men} go? qstr_Strange..._You_ve_been_|Strange... You've been a slave for so long you don't know any other life...'^^But now as you look around the battle field and see your masters dead the world seems suddenly full of limitless possibilities. Suddenly a question begins forming in your mind... who is {playername}? ^^You don't remember your family, can't even remember the name of the village you grew up in, perhaps one day you will answer these questions, but for today your mission simple.Find some food, then maybe some work, some coin and a bed to sleep in. Find a place to carve out as your own in this world and fill it with as many things as you can buy...^^Is this what freedom is? You ask yourself. Where do free {reg59?women men} go? qstr_Rummaging_through_yo|Rummaging through your masters pockets you find a hundred coins qstr_You_look_around_the_|You look around the field and see so many of your brothers dead or dieing.'^^While smoke and fire burns away the only place you've called home for the last five years. Where do I go? - You ask. ^^Your family is long gone, along with the village you grew up in, and now that wonderful feeling of peace you came to cherish all these years is gone too.Replaced by a burning desire for revenge... the {s2} asked for justice, but you will do them one step more, you personally will deliver the blows^^You will see the blood spill, soil the ground with it - the world will know what it means to kill {s2}'s, what happens when they cross {playername}. qstr_Bishop|Bishop qstr_High_Proest|High Proest qstr_You_look_around_the_f|You look around the field and see so many of your brothers dead or dieing.'^^While smoke and fire burns away the only place you've called home for the last five years. Where do I go? - You ask. ^^Your family is long gone, along with the village you grew up in, and now that wonderful feeling of peace you came to cherish all these years is gone too.Replaced by a burning desire for revenge... the {s2}'s death deserves justice, but you will do them one step more, you will find out who sent this attack and will personally deliver the blows^^You will see the blood spill, soil the ground with it - the world will know what it means to kill {s2}'s, and what happens when they cross {playername}. qstr_You_awake_from_what_|You awake from what feels like a long sleep and look around the field, many of your brothers lay dead or dieing.'^^The smoke and fire burns away the only place you've called home for the last five years. Where do I go? - You ask. ^^Your family is long gone, along with the village you grew up in, and now that wonderful feeling of peace you came to cherish all these years is gone too.Replaced by a burning desire for revenge... the {s2}'s death deserves justice, but you will do them one step more, you will find out who sent this attack and will personally deliver the blows^^You will see the blood spill, soil the ground with it - the world will know what it means to kill {s2}'s, and what happens when they cross {playername}. qstr_Boris|Boris qstr_Strange..._You_ve_been_a|Strange... You've been asleep, but you can't remember any nightmares. What you remember clearly is {s6} driving his blade into your chest'^^You remember the death -- your death -- when your new enemies fell upon you. You still feel the soil where it smashed into your cheek before you could hardly breathe a goodbye to the world. ^^Are you dead? But if you're dead, why do you feel the sore muscles of your body, the taste of earth on your lips, or the heat of the sun? How is it that you can clench your hands, open your eyes and distinguish a blue beamed sky?^^As you rise from this sleep only one thing you do know for sure...{s6} will pay for what they've done! qstr_{s6}_lies_on_the_gro|{s6} lies on the ground in front of you, you can still see his chest rising and falling in shallow breaths'^^Not dead -- yet barely alive either -- as you stand there, watching this man's body struggle to stay alive, you wonder what you shall do next... ^^Does he deserve mercy, or should you end this feud right here and now? If he dies, you will be free - yet if he lives you will not only be his enemy, but he could bring the entire force of the {s7} against you!^^The choice is yours to make... qstr_{s11}_{s12}|{s11} {s12}, qstr_These_Christian_troo|These Christian troops could cause some problems with party morale {s11} qstr_These_pagan_troops_c|These pagan troops could cause some problems with party morale {s11} qstr_Current_party_morale_|Current party morale is {reg5}.^Current party morale modifiers are ^^Base morale +{reg6}^Party size penalty {s2}{reg1}^Lack of rest {s3}{reg2}^Food variety {s4}{reg3}{s5}{s6}^Recent events {s7}{reg4}^{s13}^^TOTAL {reg5}^^^ qstr_Selected_faction_is |Selected faction is {s10}^^{s9} qstr_You_are_currently_re|You are currently reading {s8}. qstr_You_are_not_reading_|You are not reading any books. qstr_{s5}_and_{s6}|{s5} and {s6} qstr_Your_estates_are _{s|Your estates are {s8}.^{s9} qstr_Current_party_size_li|Current party size limit is {reg0}.^Current party size modifiers are ^^Base size {s5}{reg31}^Combined leadership {s2}{reg32}^Charisma {s3}{reg33}^Renown {s4}{reg34}^TOTAL {reg0} qstr_Your_relations_with_t|Your relations with the kingdoms are ^{s2} qstr_You_don_t_have_the_m|You don't have the money to pay your men to fortify the camp. They do the job, but angrily. qstr_After_you_buy_the_ma|After you buy the materials, your men build a permanent shelter for you. qstr_village_should_be_yo|village should be your faith with more of your faith then not. qstr_village_should_not_b|village should not be your faith with more not your faith then is. qstr_village_should_be_you|village should be your faith, equal match, mismatch. qstr_Cheat_mode _village_|Cheat mode village religion test. Total troops is {reg2}, troops of your faith {reg3}, troops not of your faith {reg4}...faith ratio should be {reg5} Christian.^^{s3} qstr_You_can_t_found_a_vi|You can't found a village while supporting a pretender. qstr_You_are_bound_to_ano|You are bound to another kingdom, you must build your village near your factions borders. qstr_After_you_buy_the_mat|After you buy the materials, your men build a permanent village for you. qstr_Player_renown_is_inc|Player renown is increased by 100. qstr_Player_honor_is_incr|Player honor is increased by 1 and it is now {reg7}. qstr_Reseted.|Reseted. qstr_{reg1}_{s1}_{reg2?ac|{reg1} {s1} {reg2?accept accepts} the offer. qstr_No_one_accepts_the_o|No one accepts the offer. qstr_Mothers_Letter|Mothers Letter qstr_Lords_Note|Lords Note qstr_Assassins_note|Assassins note qstr_You_start_reading_{s|You start reading {s2}. After a few pages, you feel you could learn a lot from this book. You decide to keep it close by and read whenever you have the time. qstr_You_flip_through_the|You flip through the pages of {s2}, but you find the text confusing and difficult to follow. Try as you might, it soon gives you a headache, and you're forced to give up the attempt. qstr_Villagers|Villagers qstr_Ambush!_The_enemy_ha|Ambush! The enemy has maneuvered to gain a good position, and you fell into an ambush.^^Being ambushed puts you in a poor and disorganized defensive position, and your men will have morale problems and reduced ability to cause damage to your enemies.^^ qstr_You_have_encountered|You have encountered {s1}.^^Before we were prepared, we were surprised by enemy missile troops. They caused some casualties.^^ qstr_You_have_encountered_|You have encountered {s1}. qstr_You_have_engaged_{s1|You have engaged {s1} while they were raiding {s3}. qstr_You_were_caught_by_{|You were caught by {s1} while your forces were raiding {s3}. qstr_You_have_taken_the_w|You have taken the weekly mining profits from {s6} qstr_Some_of_your_men_fee|Some of your men feel uneasy about attacking innocents. qstr_Some_of_your_men_feel|Some of your men feel uneasy about attacking caravans. qstr_Your_men_feel_good_a|Your men feel good about attacking outlaws. qstr_{s8}_has_a_reputatio|{s8} has a reputation of weakness, your troops feel more confident than usual. qstr_Your_men_feel_uneasy|Your men feel uneasy about attacking {s8}, who is loved by the people. qstr_Your_men_feel_uneasy_|Your men feel uneasy about being attacked by {s8}, because he is feared. qstr_Your_men_are_eager_t|Your men are eager to attack {s8}, because he is hated. qstr_You_re_wounded._Our_|You're wounded. Our ambush failed without your leadership! qstr_Our_ambush_failed_an|Our ambush failed and we suffered casualties in the skirmish! qstr_Board|Board qstr_You_are_risking_your|You are risking your unborn child's life! qstr_Refuge_Troops|Refuge Troops qstr_You_need_to_have_50_|You need to have 50 or more men in order to use the commander panel. qstr_You_were_victorious!|You were victorious! qstr_Battle_was_lost._You|Battle was lost. Your forces were utterly crushed. qstr_Your_companions_carr|Your companions carry you away from the fighting. qstr_You_have_defeated_th|You have defeated the enemy. qstr_You_have_retreated_f|You have retreated from the fight. qstr_^^Ally_Casualties {s|^^Ally Casualties {s0} qstr_{s1}_of_the_{s3}_man|{s1} of the {s3} managed to escape. qstr_Your_party_lost_{reg|Your party lost {reg1} morale. qstr_Your_party_gained_{r|Your party gained {reg1} morale. qstr_TEST _Loot_value_bef|TEST Loot value before {reg1} and after {reg2} qstr_Your_party_gained_{re|Your party gained {reg1} morale for the loot you shared. qstr_Your_party_lost_{reg1|Your party lost {reg1} morale, because your troops think you keep too much loot for yourself. qstr_Blood_pours_out_of_y|Blood pours out of you for days and you've lost your child as a result!! qstr_Blood_pours_out_of_yo|Blood pours out of you for what seems like days, and you've lost your child as a result qstr_You_fall_on_the_grou|You fall on the ground with multiple injuries. Each time your heart beats more slowly and your vision fades away... This battle was too much for you, and death rides to meet you.^^While life escapes, you hope that someone will just remember there was once a {reg59?lady man} called {playername}. qstr_Some_of_your_tendons|Some of your tendons have been damaged in the battle. You lose 1 strength. qstr_You_took_a_nasty_wou|You took a nasty wound which will cause you to limp slightly even after it heals. You lose 1 agility. qstr_You_fall_on_the_groun|You fall on the ground with multiple injuries. Each time your heart beats more slowly and your vision fades away... This battle was too much for you, and death rides to meet you.^^While life escapes, you hope that someone will just remember that there was once a {reg59?lady man} called {playername}. qstr_You_have_trouble_thi|You have trouble thinking straight after the battle, perhaps from a particularly hard hit to your head, and frequent headaches now plague your existence. Your intelligence is reduced by 1. qstr_Perhaps_I_m_getting_|Perhaps I'm getting unlucky... qstr_Retirement_is_starti|Retirement is starting to sound better and better. qstr_No_matter!_I_will_pe|No matter! I will persevere! qstr_What_did_I_do_to_des|What did I do to deserve this? qstr_I_suppose_it_ll_make|I suppose it'll make for a good story, at least... qstr_You_pillage_the_camp|You pillage the camp, unfortunately this is winter - there is little to be had qstr_You_pillage_the_camp_|You pillage the camp for refusing protection. qstr_You_have_{reg22}_hea|You have {reg22} head of cattle grazing here. qstr_You_pillage_the_farm|You pillage the farm, unfortunately this is winter - there is little to be had qstr_You_pillage_the_farm_|You pillage the farm, unfortunately this is planting season - we didn't get much qstr_You_pillage_the_farm_i|You pillage the farm, it is close to harvesting season and we fill our bellies! qstr_One_thing_is_for_sur|One thing is for sure, no one is letting you inside today. qstr_{s8}_of_the_{s9}|{s8} of the {s9} qstr__Your_own_banner_^_f| Your own banner ^ flies over the castle gate. qstr__You_see_the_banner_| You see the banner of ^ {s7} ^ over the castle gate. qstr__Your_own_banner_fli| Your own banner flies over ^ the town gates. qstr__You_see_the_banner_o| You see the banner of ^ {s7}^ over the town gates. qstr_The_rulers_of_the_re|The rulers of the realms are troubled by your offense against the majesty of your lord. qstr_The_{reg6?town_s for|The {reg6?town's fort's} food stores should last for {reg3} more days. qstr_The_{reg6?town_s fort|The {reg6?town's fort's} food stores have run out and the defenders are starving. qstr_ Your_men_are_build| Your men are building checkpoints and small camps around {s4} to prevent anyone from going in or out.^^ qstr_ Your_perimeter_con| Your perimeter control is ready. You have set a perimeter for surveillance around {s4}. No one can enter or leave without the knowledge of your men.^This will be beneficial especially when you have to negotiate the surrender of the castle with its commander.^^ qstr_ Your_men_are_ready| Your men are ready for assault.^^ qstr_ As_a_disciplined_a| As a disciplined army, your men have made latrines, a healers tent, and a pond for their weekly bath. A healthy camp prevents disease.^^ qstr_ Your_men_have_fini| Your men have finished building mantles. Now you can use them to protect your soldiers in the vanguard attack, and your main force for the final charge.^^ qstr_ Your_men_have_finis| Your men have finished making the siege equipment.^^ qstr_ Your_men_are_buildi| Your men are building a battering ram!^ qstr_ Your_men_are_buildin| Your men are building ladders!^ qstr_ Your_attempt_to_fi| Your attempt to find a traitor in the settlement has failed.^^ qstr_ You_have_found_a_t| You have found a traitor within {s7} that has supported your efforts to conquer it. This will make it more receptive to surrendering.^^ qstr_ Your_attempt_to_ha| Your attempt to have your men infiltrate {s4} has failed.^^ qstr_ Your_men_have_succ| Your men have succeeded in infiltrating {s4} and damaging the enemy in a raid.^^ qstr_ You_ve_managed_to_| You've managed to pillage the crops and farms nearby.^^ qstr_You_have_a_spy_withi|You have a spy within the walls, they can attempt to open the gates for us. qstr_You_have_no_spy_with|You have no spy within the walls to assist us. qstr_Blood_pours_out_of_you|Blood pours out of you for days and you've lost your child as a result qstr_As_a_last_defensive_|As a last defensive effort, you retreat to the main hall of the keep. You and your remaining soldiers will put up a desperate fight here. If you are defeated, there's no other place to fall back to. qstr_You_ve_been_driven_a|You've been driven away from the walls. Now the attackers are pouring into the streets. IF you can defeat them, you can perhaps turn the tide and save the day. qstr_You_ve_breached_the_|You've breached the town walls, but the stubborn defenders continue to resist you in the streets! You'll have to deal with them before you can attack the keep at the heart of the town. qstr_The_town_center_is_y|The town center is yours, but the remaining defenders have retreated to the castle. It must fall before you can complete your victory. qstr_The_remaining_defend|The remaining defenders have retreated to the castle as a last defense. You must go in and crush any remaining resistance. qstr_You_ve_taken_the_set|You've taken the settlement! Your advisor reminds you it could be a few days before you're able to manage it. qstr_Following_{s7}_s_adv|Following {s7}'s advice you fall upon the city and set it to torch, hundreds die in the chaos that follows - but you have completed your mission. qstr_Rome|Rome qstr_Since_you_are_the_{r|Since you are the {reg59?wife husband} of {s9}, there is a good chance {reg0?she he} would recognize you as the {reg59?lady lord} of this {reg8?town castle}. qstr_However_since_you_a|However, since you are not a sworn {reg59?follower man} of {s9}, there is no chance {reg0?she he} would recognize you as the {reg59?lady lord} of this {reg8?town castle}. qstr_No_one|No one qstr_The_enemy_has_been_f|The enemy has been forced to retreat. The assault is over, but the siege continues. qstr_As_you_approach_you|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {s10}. qstr_As_you_approach_you_|As you approach, you are spotted by the ^ castle guards, who welcome you and open the gates for their {king/queen}. qstr_As_you_approach_you_a|As you approach, you are spotted by the ^ castle guards, who welcome you and open the gates for their {lord/lady}. qstr_^Christians_aren_t_w|^Christians aren't welcome here. qstr_^Christians_are_acce|^Christians are accepted here. qstr_^Christians_are_in_t|^Christians are in the majority here. qstr_^Christians_are_domi|^Christians are dominant here. qstr_^This_village_is_a_b|^This village is a bastion of your faith. qstr_^Rumor_has_it_that_C|^Rumor has it that Christian faith is nothing more than a veil, and the population continues to worship pagan gods... qstr_^Pagans_aren_t_welco|^Pagans aren't welcome here. qstr_^Pagans_are_accepted|^Pagans are accepted here. qstr_^Pagans_are_in_the_m|^Pagans are in the majority here. qstr_^Pagans_are_dominant|^Pagans are dominant here. qstr_^Rumor_has_it_that_o|^Rumor has it that old pagan gods are being forgotten in favour of Christendom. qstr_This_village_and_the|This village and the surrounding lands belong to you. qstr_You_remember_that_th|You remember that this village and the surrounding lands belong to {s7}. qstr_These_lands_belong_t|These lands belong to no one. qstr_The_village_is_infes|The village is infested by {reg8} {s35}. qstr_The_village_has_been|The village has been pillaged. A handful of souls scatter as you pass through the burnt out houses. qstr_The_village_is_being|The village is being raided. qstr_{s10}_{s12}^{s11}{s6|{s10} {s12}^{s11}{s6}{s7}{s15} qstr_You_need_100_men_for|You need 100 men for this! qstr_You_need_at_least_20|You need at least 20 men for this! qstr_You_need_at_least_25|You need at least 25 men for this! qstr_Try_as_you_might_yo|Try as you might, you could not defeat the bandits. Infuriated, they raze the village to the ground to punish the peasants, and then leave the burning wasteland behind to find greener pastures to plunder. qstr_Your_efforts_prove_s|Your efforts prove successful,^ some people have changed their beliefs. qstr_Your_efforts_to_conv|Your efforts to convert people have failed ^miserably. qstr_The_{s17}_has_the_fol|The {s17} has the following improvements {s18}. qstr___Christian_riots_co| (Christian riots could cause {reg33} relations drop) qstr___Pagan_riots_could_| (Pagan riots could cause {reg33} relations drop) qstr_The_assassins_beat_y|The assassins beat you down and leave you for dead. . qstr_You_have_fallen._The|You have fallen. The bandits quickly search your body for every coin they can find, then vanish into the night. They have left you alive, if only barely. qstr_Luckily_some_of_your|Luckily some of your companions come to search for you when you do not return, and find you lying by the side of the road. They hurry you to safety and dress your wounds. qstr_Luckily_some_passing|Luckily some passing townspeople find you lying by the side of the road, and recognize you as something other than a simple beggar. They carry you to the nearest inn and dress your wounds. qstr_You_fail_to_steal_an|You fail to steal any cattle. qstr_You_drive_away_{reg1|You drive away {reg17} {reg12?heads head} of cattle from the village's herd. qstr_People_aren_t_very_h|People aren't very happy with your presence in their home. qstr_^This_town_is_a_bast|^This town is a bastion of your faith. qstr__As_you_reach_the_se| As you reach the settlement, you are greeted by your men.^{s15} qstr_{s11}^{s15}|{s11}^{s15} qstr__As_you_reach_the_set| As you reach the settlement, you are greeted by men loyal to Lord {s7}.^{s15} qstr__This_fort_seems_to_| This fort seems to belong to no one.^{s15} qstr_You_are_greeted_by_m|You are greeted by men loyal to you.^{s15} qstr_You_are_greeted_by_me|You are greeted by men loyal to {s7}.^{s15} qstr__This_town_seems_to_| This town seems to belong to no one.^{s15} qstr__You_have_successful| You have successfully sneaked in. qstr_{s13}_A_tournament_w|{s13} A tournament will be held here soon. qstr_{s10}_{s14}^{s11}{s1|{s10} {s14}^{s11}{s12}{s13} qstr_Moreover_you_earn_{|Moreover, you earn {reg8} coin from the clever bets you placed on yourself... qstr_Victory_is_yours!_Yo|Victory is yours! You have won this melee, but now you must prepare yourself for the next round. qstr_You_have_been_bested|You have been bested in this melee, but the master of ceremonies declares a recognition of your skill and bravery, allowing you to take part in the next round. qstr_You_were_beaten._The|You were beaten. The peasants are heartened by their success, but the lesson you wanted to teach them probably didn't get through... qstr_After_beating_your_l|After beating your last opponent, you explain to the peasants how to better defend themselves against such an attack. Hopefully they'll take the experience on board and will be prepared next time. qstr_The_bandits_are_brok|The bandits are broken! Those few who remain alive and conscious run off with their tails between their legs, terrified of the peasants and their new champion. qstr_However_{reg3?You_a|However, {reg3?You are {s1} is} unable to find any trade goods that would bring a profit. qstr_^Buying_{s4}_here_an|^Buying {s4} here and selling it at {s5} would bring a profit of {reg6} coins per item.{s3} qstr_{reg3?You_find {s1}_|{reg3?You find {s1} finds} out the following ^{s3} qstr_{s2}^{reg1}_{s1}_ear|{s2}^{reg1} {s1} earned {reg0} experience. qstr_{s2}^{s1}_earned_an_|{s2}^{s1} earned an additional {reg0} experience. qstr_^You_earned_{reg0}_e|^You earned {reg0} experience.{s2} qstr_The_training_didn_t_|The training didn't go well at all. qstr_The_training_didn_t_g|The training didn't go very well. qstr_The_training_went_qu|The training went quite well. qstr_The_training_went_ve|The training went very well. qstr_The_training_went_pe|The training went perfectly. qstr_You_fall_on_the_ground|You fall on the ground. Each time your heart beats more slowly and your vision fades away... This battle was too much for you, and death rides to meet you.^^While life escapes your body, you hope someone will remember there was once a {reg59?lady man} named {playername}. qstr_You_fall_on_the_ground_|You fall on the ground with multiple injuries. Each time your heart beats more slowly and your vision fades away... This battle was too much for you, and death rides to meet you.^^While life escapes your body, you hope that someone will remember there was once someone special called {playername}. qstr_After_losing_the_sea|After losing the sea battle, you manage to escape with one of your ships. qstr_After_losing_the_sea_|After losing the sea battle, you cling to floating debris until passing fishermen bring you to a nearby shore. You have lost all your crew and all your ships.. qstr_Your_enemies_take_yo|Your enemies take you prisoner. qstr_{s13}_asked_you_to_r|{s13} asked you to report to him with at least {reg13} troops. qstr_{s13}_ordered_you_to|{s13} ordered you to join the assault against {s14}. qstr_Find_and_speak_with_{|Find and speak with {s3} of the {s4} to give {reg4?her him} your oath of homage. qstr_Truce_Has_Expired^^T|Truce Has Expired^^The truce between {s1} and {s2} has expired. qstr_Alliance_Expired^^Th|Alliance Expired^^The truce between {s1} and {s2} has degraded to a trade agreement -- both kingdoms are weaker as a result. qstr_The_{s1}_ignores_{s2|The {s1} ignores {s2}'s provocations. {s3} suffers a loss of face qstr_There_has_been_an_al|There has been an alleged border incident {s9} qstr_Border_incident _{s9|Border incident {s9}. {s4} and {s3} may soon be at war... qstr_through_the_town_gat|through the town gates qstr_through_the_fort_gat|through the fort gates qstr_across_the_wheat_fie|across the wheat fields qstr_^{reg59?Madame Sire}|^{reg59?Madame Sire}... qstr_{s1}_has_declared_wa|{s1} has declared war against the {s2}. qstr_{s1}_has_declared_war|{s1} has declared war against {s2}. qstr_^{s64}^|^{s64}^ qstr__They_have_already_b| They have already burned your family's home to the ground and killed many of your faithful servants. qstr__They_have_already_bu| They have already burned your fields and killed many of your faithful servants in {s8}. qstr_^^Note_that_so_long_|^^Note that so long as you remain marshal, the lords of the realm will be expecting you to lead them on campaign. So, if you are awaiting a feast, either for a wedding or for other purposes, you may wish to resign the marshalship by speaking to your liege. qstr_^^SPRING...^^_The_da|^^SPRING...^^ The days get longer and the bony grip of winter loosens. Green crowns adorn the trees once more. qstr_^^SUMMER...^^_Warm_s|^^SUMMER...^^ Warm sunlight greets you in the morning, and warm winds carry you to bed. qstr_^^AUTUMN...^^_As_the|^^AUTUMN...^^ As the world becomes a plethora of colours, people replenish their stores and prepare for winter. qstr_^^WINTER...^^_The_ni|^^WINTER...^^ The night steals from the day and grows longer, while the frost does away with the weak and the old. qstr_Temporary_quarters_a|Temporary quarters are not a good place to hold prisoners. {reg1} prisoners have escaped. qstr_One_lord_can_disemba|One lord can disembark here with you. qstr_{reg1}_lords_can_dis|{reg1} lords can disembark here with you. qstr_One_lord_will_lose_t|One lord will lose track of you. He must disembark at the next port and then come find you. qstr_{reg1}_lords_will_lo|{reg1} lords will lose track of you. They must disembark at the next port and then come find you. qstr_One_lord_can_embark_|One lord can embark here with you. qstr_{reg1}_lords_can_emb|{reg1} lords can embark here with you. qstr_One_lord_will_lose_tr|One lord will lose track of you. He must embark at the next port and then come find you. qstr_{reg1}_lords_will_los|{reg1} lords will lose track of you. They must embark at the next port and then come find you. qstr_Can_t_merge_both_fle|Can't merge both fleets because your sea-king skill isn't high enough. qstr_Can_t_merge_both_flee|Can't merge both fleets because this would exceed the fleet limit of seven ships. qstr_Fleets_merged.|Fleets merged. qstr_The_trader_you_are_e|The trader you are escorting does not want to use a ferry. qstr_The_ferrymen_doesn_t|The ferrymen doesn't have the ships to transport an entire army. qstr_You_can_t_enter_the_|You can't enter the port because you are not welcome in this town. qstr_You_can_t_enter_the_p|You can't enter the port because you are not welcome in this town. Moreover, this town can't be attacked from its sea side. qstr_You_can_t_enter_the_po|You can't enter the port. You already have a fleet in the port and your sea-king skill isn't high enough to merge both fleets. qstr_You_can_t_enter_the_por|You can't enter the port. You already have a fleet in the port and you can't merge both fleets because this would exceed the fleet limit of seven ships. qstr_You_already_have_a_f|You already have a fleet in the port. Do you want to merge both fleets? qstr_Number_of_Sailors _{|Number of Sailors {reg5}^Speed from Sailors {reg6} qstr_The_delegation_takes|The delegation takes one look at your ragged war band and laughs qstr_you_ve_already_taken|you've already taken tribute today qstr_You_slaughter_them_b|You slaughter them before they can utter a word qstr_The_rulers_of_these_|The rulers of these realms are troubled by your lack of honour qstr_boy|boy qstr_girl|girl qstr_It_is_night_and_the|It is night, and the monastery seems quiet. qstr_The_monks_bless_you|The monks bless you, and you continue on your way. qstr_You_don_t_have_enough_s|You don't have enough silver. How embarrassing! qstr_You_are_now_a_Christ|You are now a Christian. qstr_You_need_to_have_more_|You need to have more men for this. qstr_Here_the_pagan_buri|Here, the pagan burial grounds of the Angles nobility surround you. qstr_The_great_stones_nea|The great stones near Amesbury. qstr_Scattered_through_ou|Scattered through out the isles, these standing stones are sacred to the few remaining druids that live nearby qstr_Here_the_great_paga|Here, the great pagan temple of Woden stretches into the sky. qstr_This_sacred_forest_h|This sacred forest holds great power qstr_It_is_night_and_the_|It is night, and the place is empty. qstr_The_gothi_has_sacrif|The gothi has sacrificed animals to appease the gods on your behalf. qstr_You_are_now_a_pagan_a_f|You are now a pagan, a follower of Zeus and the other Roman gods. qstr_You_are_now_a_pagan_a_fo|You are now a pagan, a follower of Anu and the other Celtic gods. qstr_You_are_now_a_pagan_a_fol|You are now a pagan, a follower of Taranis and the other Ancient gods. qstr_You_are_now_a_pagan_a_foll|You are now a pagan, a follower of Odin and the other Germanic gods. qstr_Cut_the_tree_down_b|Cut the tree down, build a church from the wood! qstr_Pillage_the_site.|Pillage the site. qstr_The_majority_of_your|The majority of your troops are Christian and support your action. qstr_The_majority_of_your_|The majority of your troops are pagan and hate your action. qstr_The_majority_of_your_t|The majority of your troops is Pagan and supports your action. qstr_The_majority_of_your_tr|The majority of your troops is Christian and hates your action. qstr_You_receive_word_the|You receive word the peasants of the {s5} are rioting! The skies above {s6} are black with smoke, and cries of death fill the air. Only time will tell if this is the beginning of open revolt.... qstr_The_assassin_plunges|The assassin plunges their dagger into your heart - then, only darkness. Your journey has ended here. qstr_The_assassin_plunges_|The assassin plunges their dagger into your heart - then, only darkness. Although {playername}'s journey ends here, you have children to carry on your legacy. Do you wish to keep playing as one of them? qstr_A_raving_mad_{reg59?|A raving mad {reg59?woman man} at the end of life, {playername} often suffered from horrible visions and losses of sanity. qstr_A_brillent_strategis|A brillent strategist, {playername} used their keen tactical insights to defeat their enemies. qstr_A_towering_intellict|A towering intellict, {playername} used knowledge to defeat their enemies. qstr_A_towering_strength|A towering strength, {playername} used their overwhelming prowess to defeat their enemies. qstr_A_{reg59?woman man}_|A {reg59?woman man} of words and diplomacy, {playername} used their quick lips to defeat their enemies. qstr_A_{reg59?woman man}_w|A {reg59?woman man} who struggled with weight issues most of their life, perhaps contributing to their cause of death. qstr_A_towering_{reg59?wo|A towering {reg59?woman man} on the battlefield, {playername} often looked down on their enemies due to their impressive height. qstr_{playername}_has_pas|{playername} has passed away at the age of {reg5}. Known throughout their life as {s5}terrifing, they are no doubt paying a horrible price in {reg4?Neorxnawang Hell} for their many crimes.^^ They leave behind {reg6} children to continue on their legacy, do you wish to continue as one of them? qstr_{playername}_has_pass|{playername} has passed away at the age of {reg5}. Known throughout their life for their {s5}heroic deeds, they rest now in the arms of their {reg4?Gods Lord}.^{s7}^^ They leave behind {reg6} children to continue on their legacy, do you wish to continue as one of them? qstr_{playername}_has_passe|{playername} has passed away at the ripe old age of {reg5}. A product of good breeding, they are known for their {s5}heroic deeds, their soul rests now in the arms of their {reg4?Gods Lord}.^{s7}^^ They leave behind {reg6} children to continue on their legacy, do you wish to continue as one of them? qstr_In_the_middle_of_the|In the middle of the night you awake, coughing and sore. Your chest wrenching with pain - then, only darkness. You have passed in the night an old warlord, yet you may still have children to carry on your legacy. Do you wish to continue as one of them? qstr_A_towering_strength_|A towering strength, {playername} often used their overwhelming prowess to defeat their enemies. qstr_A_{reg59?woman man}_o|A {reg59?woman man} of words and diplomacy, {playername} used their quick lips to defeat their enemies and make friends. qstr_{playername}_s_journ|{playername}'s journey has ended at the age of {reg5}, known throughout their life for {s5}heroic deeds, they rest now in {reg4?Neorxnawang the arms of their Lord}.^{s7}^^ They also leave behind {reg6} children to carry on their legacy. Do you wish to keep playing as one of them? qstr_{playername}_s_journe|{playername}'s journey has ended at the age of {reg5}, known throughout their life for {s5}heroic deeds, they rest now in {reg4?Neorxnawang the arms of their Lord}.^{s7}^^ They also leave behind {reg6} children to carry on their legacy... Do you wish to keep playing as one of them? qstr_Like_their_{s20}_bef|Like their {s20} before them, {playername}'s journey has ended at the age of {reg5}, known throughout their life for their {s5}heroic deeds; they rest now in {reg4?Neorxnawang the arms of their Lord}.^{s7}^^ Yet they too have children to carry on their families legacy. Do you wish to keep playing as your oldest child? qstr_Your_journey_is_over|Your journey is over. qstr_You_and_your_men_had|You and your men had been planing this surprise for days, having already built the equipment you'll need for the assault. qstr_You_re_men_are_build|You're men are building new ladders. qstr_Your_men_are_buildin|Your men are building a new ram. qstr_You_and_your_men_had_|You and your men had been planing this surprise attack for days, already building the equipment you'll need for the assault. qstr_positive|positive qstr_negative|negative qstr_{playername}_^^I_al|{playername}, ^^I always knew you were a bad egg, since the day you have pledged allegiance to my clan. ^Did you really think you could set my family against me? You've dropped your mask, you snake! You are an infliction, and I will not bear it anymore. ^Hereby, I disown and ban you from my house. I have urged my family to fight you, and I will warn all lords about your infamy. ^Tremble with fear, you have a deadly enemy! ^^{s9}. qstr_{playername}^^_I_ve|{playername},^^ I've received a letter from {s9}, telling me about your disgraceful jiggery-pokery. In the present circumstances, {s9} could not provide evidence. But unlike you, {reg1?she he} is a distinguished member of my family; and since all these years, I never had any reason to distrust {reg1?her him}. I take {reg1?her him} charges for granted. ^Hopefully, you failed to breakup my family unit. Hereby I reject your pledge you are no longer related to my house. Each membership will retaliate against you in all conscience... ^I would be ashamed to confess how you maliciously fooled me, so I will not challenge you, to not be accountable for your death to my {s11}. However I'm not used to telling {reg0?her him} about every rat I crush in the wilderness, and someday I may find you there ! ^^{s10} qstr_{s11}^^_The_current_|{s11}^^ The current garrison consists of {reg5} men.^The food stock lasts for {reg6} days. qstr_^^Additional_the_fol|^^Additional the following parties are currently inside ^ qstr_{s12}_{s3}_with_{reg|{s12} {s3} with {reg1} troops.^ qstr_^^Additionally_our_s|^^Additionally our spy reports ^ qstr_{s13}_The_centers_po|{s13} The centers population is {reg3} ^ Also.... ^{s7}.^ qstr_Your_wicked_plot_to_|Your wicked plot to join your husbands kingdom with yours through murder has been discoverd! qstr_Your_husband_has_iss|Your husband has issued a divorce! qstr_You_are_at_{s2}.|You are at {s2}. qstr_Garrison _{reg5}__li|Garrison {reg5} (limit {reg0})^^ Having your men garrison the refuge, like for castles and cities, allows them to rest away from the dangers of road and battle and reduces their maintenance cost. qstr_You_collect_your_shar|You collect your share of the bandits bounty. qstr_You_need_to_hire_a_c|You need to hire a cook first. qstr_It_is_night_and_you|It is night, and your refuge seems quiet, with some men watching while others are asleep. qstr_You_do_not_have_enoug|You do not have enough money to pay men to demolish your refuge. qstr_Refuge_demolished!|Refuge demolished! qstr_You_awake_in_the_morn|You awake in the morning to find thieves have made off with supplies in the night! You dream of a day when you will have an army large enough that no one would dare steal from you. qstr_The_man_s_eyes_sadly|The man's eyes sadly follow you while you go on your way. qstr_You_feel_good_for_he|You feel good for helping him. qstr_When_you_give_him_ar|When you give him armor and food, he proves to be a mighty warrior. qstr_Your_men_are_shaken_|Your men are shaken by the recent turn of events and some of the more superstitious begin to whisper of curses. qstr_On_the_remains_of_a_|On the remains of a corpse are a sword and armor of a king. They turn out to be magnificent weapons, once the rust is removed to reveal their high quality. Now they are yours -- if you do not mind the bad luck that attends grave robbers. qstr_Someday_perhaps_yo|Someday, perhaps, you might have the honor of being buried like a king. qstr_You_successfully_hun|You successfully hunted {reg6} deer. qstr_You_have_lost_track_|You have lost track of the deer. qstr_You_become_stressed!|You become stressed! qstr_It_felt_good_leaving|It felt good leaving them there! qstr_The_man_agrees_to_yo|The man agrees to your suggestion, although you really left him little choice qstr_Some_of_your_men_feel_|Some of your men feel the women should be buried. qstr_{s11}_loves_this.|{s11} loves this. qstr_You_lost_some_stress|You lost some stress qstr_It_felt_wronge_doing|It felt wronge doing good things! qstr_As_her_body_is_laid_|As her body is laid to rest a soft breeze touches your face, you feel blessed by the gods qstr_You_gained_stress!|You gained stress! qstr_Your_men_resent_the_|Your men resent the punishment, but recognize your authority. The action sets a precedent for discipline. qstr_{s11}_hated_this.|{s11} hated this. qstr_You_gained_some_stre|You gained some stress qstr_That_felt_good!|That felt good! qstr_Offended_by_your_con|Offended by your contempt for his request, the farmer leaves and spreads the claim of your villainy. qstr_Your_men_resent_the_p|Your men resent the punishment, but recognize your authority. The action sets a precedent for discipline.. qstr_Before_you_can_utter|Before you can utter a word your men cut the women down, you leave the grove with a strange feeling, some of your men seem shaken by the incident qstr_{s11}_thinks_that_yo|{s11} thinks that you are a bad leader. qstr_Some_of_your_men_feel_t|Some of your men feel the soldier should be punished. qstr_{s11}_thinks_that_you|{s11} thinks that you are a strong leader. qstr_It_felt_wronge_doing_|It felt wronge doing honorable things! qstr_Your_men_are_happy_j|Your men are happy justice has been served. qstr_Some_of_your_men_feel_th|Some of your men feel the boy has no place your army. qstr_The_boy_goes_back_to|The boy goes back to tending his sheep. qstr_That_felt_right!|That felt right! qstr_During_the_night_at|During the night, at a fire ceremony and dance, the girl is burned as an offering to the gods. qstr_It_felt_wronge_being|It felt wronge being honorable! qstr_People_superstitiou|People, superstitious, are angry with you. Some time later, you find out that another girl was sacrificed. qstr_The_animal_runs_free|The animal runs free without looking back. qstr_You_increase_your_me|You increase your meat reserves. qstr_Your_men_think_you_r|Your men think you're a weak leader who is easily manipulated. qstr_Your_men_seem_uncomf|Your men seem uncomfortable, and some of them leave you. You should try to improve morale of the rest soon. qstr_You_gained_stress_be|You gained stress because you are honorable qstr_It_felt_good_to_kill|It felt good to kill! qstr_Your_men_seem_uncomfo|Your men seem uncomfortable, but no one says a word. It looks like you got a little more respect, but should strive to improve their morale. qstr_Your_men_seem_uncomfor|Your men seem uncomfortable. You should try to improve morale soon. qstr_The_man_heads_home_|The man heads home, disappointed. qstr_It_felt_right_being_|It felt right being dishonorable! qstr_You_spend_time_with_|You spend time with the priest's wife, and when her husband returns, you escape to the stable without being seen! qstr_There_are_rumors_the|There are rumors the child is not your husbands. qstr_It_felt_good_being_d|It felt good being dishonorable! qstr_You_spend_time_with_t|You spend time with the man, then he returns to his wife!! qstr_You_spend_time_with_th|You spend time with the man, a few weeks later you're horrified to learn you are pregnant!! qstr_The_man_who_had_sto|The man, who had stolen money, spreads the rumor among your men that you are greedy. qstr_The_man_hides_his_tr|The man hides his treasure without anyone else knowing. qstr_The_distribution_of_|The distribution of the coins brings happiness to the rest of your men, and they think that you are a fair leader. qstr_The_noble_takes_your|The noble takes your gold and agrees not to press the issue qstr_The_word_spreads_tha|The word spreads that you're a bandit leader! The noble is able to convinces others to post a bounty on your head! qstr_{s11}_thinks_that_you_|{s11} thinks that you are a weak leader. qstr_The_word_spreads_you|The word spreads you are easy to manipulate and lose renown! qstr_The_crane_was_a_symb|The crane was a symbol of war for the ancient Celts. Your men are impressed by your knowledge and grateful that the gods are with them. qstr_Your_men_pass_the_bi|Your men pass the bird without noticing it. qstr_The_crane_was_a_symbo|The crane was a symbol of war for the ancient Celts. Your ignorance troubles your men, and they begin to doubt your fitness to lead. qstr_The_men_take_the_mon|The men take the money and let you go on your way. qstr_Without_warning_you|Without warning, you order your men to attack. The two strangers try to flee but are killed by your warriors. No one comes to reinforce them. qstr_The_two_men_move_asi|The two men move aside when you ignore them and continue on your way. No one attacks your army. It was all a lie. qstr_Their_leader_says_th|Their leader says they knew your father - a great bandit, and wish to serve their {reg59?daughter son}, as they did the father qstr_Their_leader_says_the|Their leader says they've heard of your reputation and ask to join you. qstr_New_troops_join_your|New troops join your party. But some of your men seem uneasy about these rabble joining their ranks. qstr_The_bandits_turn_awa|The bandits turn away, greatly disappointed. qstr_{s11}_hated_that!|{s11} hated that! qstr_After_two_hours_the|After two hours, the bandits return with some loot and someone's head... qstr_Your_men_cut_down_al|Your men cut down all the bandits before they can reach their blades. qstr_Your_men_attack_the_|Your men attack the farm, kill the farmer and his slaves, and return with a bounty of food. qstr_Your_men_think_you_re|Your men think you're a weak leader unable to take action against those who insult you. qstr_The_merchant_takes_t|The merchant takes the money and gives you a bag of beans. When you eat them you're amazed how much stronger you feel. qstr_The_merchant_takes_h|The merchant takes his leave and goes back the way he came. qstr_That_felt_wrong_some|That felt wrong somehow! qstr_The_woman_and_her_hu|The woman and her husband are happy for your generosity! qstr_Other_men_join_in_an|Other men join in and also leave to help their families. qstr_Meat_is_a_welcome_ad|Meat is a welcome addition to the diet of your men. qstr_Britons|Britons qstr_Picts|Picts qstr_Gaelics|Gaelics qstr_Scots|Scots qstr_Saxons|Saxons qstr_Franks|Franks qstr_The_farmers_give_you|The farmers give you thanks and promise to name the next of their children after you. Word soon spreads of your generosity. qstr_The_farmers_give_you_|The farmers give you thanks. They seem relieved and very happy. qstr_you_learn_the_farmer|you learn the farmers were massacred, their lord isn't happy with you either qstr_under_pressure_the_f|under pressure the farmers tell their lord who gave them this advice, they are not happy with your meddling qstr_you_learn_the_peasan|you learn the peasants gave in and paid their taxes, many starved. qstr_The_farmers_thank_yo|The farmers thank you. Later {s6}. qstr_The_farmers_thank_you|The farmers thank you, although they are not happy with your counsel. It will cost the lives of many of their children next winter. qstr_That_felt_wrong!|That felt wrong! qstr_The_farmers_give_you_t|The farmers give you thanks and promise to name the next of their children after you. qstr_The_farmers_watch_wi|The farmers watch with sad eyes as your party leaves them, you know many of them won't survive the winter. qstr_A_group_of_six_women|A group of six women joins your army. qstr_Your_fame_grows_with|Your fame grows with the bard's song, but soon he replaces your name with that of another lord who pays him. qstr_Your_fame_grows_high|Your fame grows higher with each bard song. qstr_Three_veterans_join_|Three veterans join your army. qstr_The_veterans_leave_|The veterans leave, defaming your name. qstr_Among_the_bodies_yo|Among the bodies, your men find a 1000 coin. qstr_The_rumors_hurt_your|The rumors hurt your fame a little, but soon the merchant gets tired of your lack of interest. qstr_The_man_accepts_the_|The man accepts the money and stops circulating rumors. qstr_A_new_rumor_that_you|A new rumor that you're a murderer and a tyrant spreads among the population after the death of the merchant! qstr_The_low_morale_of_yo|The low morale of your army has led some men to conspire against you. One of your warriors committed the imprudence of talking too much while you could hear him. Feeling exposed, the warrior has insulted you publicly and has challenged you to a duel for leadership... A duel to the death. qstr_The_problems_of_mora|The problems of morale of your army have moved one of your warriors to propose himself a candidate to replace you. He has challenged you to a duel to the death... qstr_Morale_is_so_low_a_|Morale is so low, a warrior insults you when you go near him, accusing you of being a bad leader. Then he challenges you to a duel. The victor occupies your post. qstr_The_messenger_rides_|The messenger rides off and you never see them again. qstr_Perhaps_news_of_your|Perhaps news of your {s8}'s death was too much for her, but regardless the reason, your grand-mother is dead. Attend the funeral before its over. qstr_You_ve_received_word|You've received word your mother has died, attend the funeral before its over. qstr_You_will_need_to_att|You will need to attend the funeral within three days. qstr_The_man_rides_off_an|The man rides off and you don't attend the funeral. qstr_{s7}_wants_you_to_me|{s7} wants you to meet and discuss an important mission. qstr_You_can_not_read!|You can not read! qstr_You_received_a_stran|You received a strange letter asking you to meet at Lewesian inside the abandoned fort. qstr_The_Letter...^^{play|The Letter...^^{playername}, I served your father, king of the Bandits. There is a matter we must speak of. Meet me in person at Lewesian, inside the abandoned fort. qstr_dead!_You_quickly_ru|dead! You quickly run from the cottage and into the woods before falling over your own feet and hitting the earth. You've failed to get the proof you need and will have to try again to make friends with another Saxon lord. qstr_gone_when_you_awake_|gone when you awake with a splitting headache. You have failed to get the information you need and will have to try again with another lord. Perhaps there is others with the information. qstr_You_can_not_read|You can not read qstr_Conanus_is_dead!_You|Conanus is dead! You should talk to Arthur so the world knows why.' qstr_to|to qstr_and_his_personal_Mag|and his personal Magister officiorum to help qstr_It_felt_good_giving_|It felt good giving orders to kill! qstr_Later_you_learn_the_|Later you learn the men were {s6} on a diplomatic mission! News has spread of your evil deed. qstr_Your_men_return_with|Your men return with 300 coins and two survivors. qstr_A_messenger_sent_fro|A messenger sent from {s12} arrives and gives you a present of silver and jewelry in appreciation of your friendship. qstr_A_messenger_sent_from|A messenger sent from {s12} arrives and gives you a message with all kinds of insults and profanities, {s12} invites you to go and look for them if you have guts which {s12} believes you don't, as you're a notorious coward. qstr_Beggars_everywhere_b|Beggars everywhere bless your name when you pass by and celebrate your generosity. qstr_Beggars_soon_tire_of|Beggars soon tire of following you. qstr_You_laugh_to_see_how|You laugh to see how sprightly these broken-down old fellows can actually run. qstr_The_young_noble_flee|The young noble flees rather than duel with you! qstr_The_young_noble_acce|The young noble accepts your challenge! qstr_The_word_spreads_that|The word spreads that it is easy to insult you and diminish your reputation! qstr_The_witch_joins_your|The witch joins your army! qstr_Eventually_the_man_d|Eventually the man dies in torment while your soldiers try to force him to pay his taxes. His last words were, 'Boys, beyond, where you are, I am coming.' His home city is shocked by his death, and many people complain about you in {s4}. qstr_The_man_seems_calmed|The man seems calmed by your words. You see in his eyes an infinite sadness, but he promises to pay his taxes from now on. qstr_Your_renown_with_you|Your renown with your warriors suffers, as does your money bag and local authority, but the people of {s4} seem happy with the money you have given them. qstr_Your_men_push_the_cr|Your men push the crowd, injuring some. Suddenly, the people turn against them, causing some casualties before being dispersed. qstr_You_run_through_the_|You run through the back door while the crowd calls you a coward and miser, even as they continue to beg for money. qstr_{s11}_thinks_that_you_a|{s11} thinks that you are a great leader. qstr_People_through_out_y|People through out your lands are happy you responded to their needs. qstr_People_in_are_unhapp|People in are unhappy with you couldn't respond to their needs. Many have left the kingdom, and the total deaths this winter is expected to reach {reg3}! qstr_People_in_are_unhappy|People in are unhappy you couldn't respond to their needs. Many have left the kingdom, and the total deaths this winter is expected to reach {reg3}! qstr_People_appreciate_yo|People appreciate your help, but were expecting more. {reg3} people will die this winter qstr_People_are_happy_you|People are happy you responded to their needs. Even if it meant threatening war. For now your plan worked and no one will die this winter. qstr_People_are_happy_you_|People are happy you responded to their needs, but upset it means war is the result! qstr_People_are_unhappy_y|People are unhappy you couldn't respond to their needs. but the starving have now joined your armies - desperate to fight for their next meal qstr_Also_word_has_reache|Also word has reached your wife, she is not happy with your choices qstr_Although_you_may_hav|Although you may have done the right thing, your men think it is a disgrace to have the bastard and adulterer among them. {s6} qstr_The_women_leaves_wit|The women leaves with the gold and you never bother to ask where she is going. A part of you hopes to neither see her or the child again qstr_The_women_breaks_dow|The women breaks down in tears at the thought of you not accepting her child. She leaves broken into the night. qstr__the_village_of_{s6|, the village of {s6} qstr_The_healers_you_send|The healers you send manage to save some lives and prevent the epidemic from spreading to other areas. qstr_the_place|the place qstr_The_epidemic_wipes_o|The epidemic wipes out {reg3} souls from the {s5}. Although your measures prevented anyone from spreading the disease beyond {s4}, many lost relatives who lived in the {s5} call you a murderer. qstr_another_town|another town qstr_The_epidemic_wipes_ou|The epidemic wipes out {reg3} souls from the {s5} of {s6}. Your belief the virus will just magicly disappear on its own eventually becomes true, but not before spreading to other areas and causing {reg4} more deaths in {s8}. qstr__Burned_|(Burned) qstr_the_village|the village qstr_The_people_of_{s6}_h|The people of {s6} have been burned alive, at least the disease hasn't spread. qstr_The_people_of_the_{s|The people of the {s4} do not want their children to starve for your tax, and are openly against you. qstr_The_people_of_{s4}_a|The people of {s4} are very happy for your help in hard times. qstr_The_people_of_{s4}_ar|The people of {s4} are angry that you don't care about their problems. qstr_Word_reaches_you_it_|Word reaches you it was peasants in {s5} that attacked your village, even though their leader claims no responsibility it has damaged relations. qstr_Soon_you_learn_it_wa|Soon you learn it was men from {s5} that attacked your village and you declare war... Only later do you learn their leader wasn't behind the attack. qstr_Word_reaches_you_it_w|Word reaches you it was peasants in {s5} that attacked your village, their leader claims no responsibility and says it was probably bandits. qstr_{s6}_The_people_of_{|{s6} The people of {s4} are happy you rebuilt their village, but upset this has led to war; fearing many more will die in the fighting. qstr_{s6}_The_people_of_{s|{s6} The people of {s4} are happy you rebuilt their village, and that war has been avoided. qstr_Your_men_appreciate_|Your men appreciate your concern for their families. qstr_Your_men_are_unhappy|Your men are unhappy that you don't take care of their widows. qstr_Your_men_are_unhappy_|Your men are unhappy that you don't take care of their widows, but understand you are strapped at the moment. qstr_Your_men_are_upset_t|Your men are upset that you won't take care of their widows if they are killed. qstr_Your_men_are_happy_t|Your men are happy to hear that you care about their families. qstr_Your_men_are_very_ha|Your men are very happy that you protect their families. qstr_The_local_father_mak|The local father makes sure the people of {s4} know that justice doesn't apply to your family, even more troubling - you learn that your child is becoming more terrible the older he grows without discipline. qstr_The_people_in_{s4}_a|The people in {s4} are happy to hear justice was done, the other father agrees not to push the issue. qstr_And_although_discipl|And although discipline has improved your sons temperament there are still those who say he is quarrelsome. qstr_And_although_discipli|And although discipline has improved your sons temperament there are those who say he is still a problem child. qstr_The_local_father_in_|The local father in {s4} still mutters to anyone who will listen. {s6} qstr_The_rumor_that_you_h|The rumor that you have brought back human sacrifice leads the Christian faithful to curse your name. qstr_Everywhere_Pagans_pr|Everywhere Pagans praise you! qstr_{s2}{s4}.|{s2}{s4}. qstr_Although_upset_their|Although upset their demands weren't addressed. they crowd is happy with the gold and leave peacefully. qstr_The_guards_are_able_|The guards are able to disperse the crowd with no loss of life, however the pagans are not happy with this show of force. qstr_The_guards_you_send_|The guards you send are able to disperse the crowd, killing many, however not without suffering casualties. Even pagans who don't support human sacrifice are angry with this show of force. qstr_{s6}_is_happy_you_gr|{s6} is happy you granted their request and promises to repay this when able. qstr_Although_grateful_fo|Although grateful for something, {s6} says some of his men will need be disbanded. qstr_{s6}_says_some_of_hi|{s6} says some of his men have disbanded, and is not happy to serve a {reg59?Queen King} that can not help their vessels in times of need. qstr_{s6}_is_furious_you_|{s6} is furious you refused their request, they have disbanded many of their army, and isn't happy to be serving a {reg59?Queen King} unwilling to help their vessels. qstr_The_man_is_quick_to_|The man is quick to thank you and hurry off, but news of your decision has angered {s6}. qstr_{s6}_is_grateful_for|{s6} is grateful for the gold, however upset you've freed one of their prized slaves. The former Slave however is grateful for his freedom. qstr_{s6}_is_grateful_you|{s6} is grateful you've returned their slave in one piece. Later, you learn the slave was beaten to death for running away. qstr_The_people_are_not_h|The people are not happy you have refused their request. Slaves everywhere are against you! qstr_The_people_are_very_|The people are very happy you have reduced slavery in your kingdom. qstr_The_people_are_not_ha|The people are not happy you have ignored their pleas, although happy they can now buy bread, the crimes against them will continue. qstr_The_people_are_angry|The people are angry you ignored their pleas for help. qstr_The_people_are_happy|The people are happy to hear their lord won't be troubling them for awhile qstr_The_peasants_leave_|The peasants leave, later you learn it was a trick, these men sent by the lords enemies. qstr_You_later_learn_it_w|You later learn it was a trick, these men sent to your camp by the lords enemies. qstr_It_is_good_you_did_n|It is good you did nothing...Later you learn it was a trick, these men sent to your camp by the lords enemies. qstr_People_in_{s4}_think|People in {s4} think that you will not guarantee their families' protection against those who abuse their power under your favor. Rumors spread that you are a bad {reg59?lady lord}. qstr_People_in_{s4}_think_|People in {s4} think that you will not guarantee their families' protection because the messenger will not be punished. Rumors spread that you are unjust. qstr_People_in_{s4}_think_t|People in {s4} think that you will not guarantee their families' protection because the messenger will not be punished, but at least their fellow citizen will not be punished. However, your men are not happy with your generosity to a man who attacked someone under your protection. qstr_People_in_{s4}_think_th|People in {s4} think that you will guarantee their families' protection, and they seem happy. However, you men are not happy that you will kill their companion. qstr_The_outcome_of_the_t|The outcome of the trial has seriously shaken the people of {s4} and has called into question your authority. qstr_Farmers_in_{s4}_are_|Farmers in {s4} are reassured when you pay, while the local leader is happy not to be punished. qstr_The_facility_makes_y|The facility makes you smarter. qstr_The_facility_makes_yo|The facility makes you stronger. qstr_The_facilities_make_|The facilities make you both smarter and stronger. qstr_The_other_man_is_not|The other man is not very happy and criticizes you when you leave, generating unfavorable rumors. qstr_Neither_man_is_happy|Neither man is happy or unhappy. You seem to have found a balance. qstr_The_two_men_are_not_|The two men are not very happy and criticize you when you leave, generating unfavorable rumors. qstr_People_think_the_mea|People think the measure is fair to both. qstr_The_tree_owner_is_no|The tree owner is not very happy and criticizes you when you leave, generating unfavorable rumors. qstr_The_man_who_cut_the_|The man who cut the trees is not very happy and criticizes you when you leave, generating unfavorable rumors. qstr_The_rumor_that_you_r|The rumor that you refuse to buy the relic leads the faithful to curse your name. qstr_The_monk_is_removed_|The monk is removed from your presence, distressed. In {s4}, the inhabitants are happy that you respect their beliefs. qstr_The_relic_causes_a_s|The relic causes a stir among the faithful, who flock to see it and praise your name for its purchase. qstr_The_monk_is_happy_to|The monk is happy to use the relic to evangelize the pagans of {s4}. They, on the other hand, curse your name. qstr_Although_the_local_l|Although the local leader supports your position in {s4}, your men think it is a disgrace to have the boy among them. qstr_Although_the_local_le|Although the local leader pays you well, your men think it is a disgrace to have the boy among them. qstr_The_local_leader_lev|The local leader leverages his position to undermine yours in {s4} as punishment for you not accepting his son. qstr_The_local_leader_is_|The local leader is upset with you and talks bad about you to the elites of {s4}. qstr_People_in_{s4}_are_s|People in {s4} are surprised by your drastic measures, and everyone seems more willing to follow your rules. qstr_Farmers_in_{s4}_are_c|Farmers in {s4} are concerned about their daughters as you favor the powerful who take advantage of their weakness. qstr_{s4}_is_a_Christian_|{s4} is a Christian settlement, and everyone obeys your orders quickly. Somehow it seems that your prayers are successful and the girl and the child survive. qstr_{s4}_is_a_pagan_sett|{s4} is a pagan settlement, and nobody obeys your orders. It seems that your prayers weren't necessary, for the girl and the child survive. qstr_{s4}_is_a_Christian_s|{s4} is a Christian settlement, and nobody obeys your orders. It seems that the wise-woman wasn't necessary, for the girl and the child survive. qstr_{s4}_is_a_pagan_settl|{s4} is a pagan settlement, and everyone obeys your orders quickly. Somehow, it seems that wise-woman's support let the girl and the child survive. qstr_Everyone_in_{s4}_thi|Everyone in {s4} thinks you've been wise and just to find the mother of the child and return the baby, while punishing the liar without being influenced by her wealth. qstr_The_crowd_kills_the_|The crowd kills the rich woman. The rich woman's husband, who happens to be a large landowner in {s4}, becomes very angry with you and damages your reputation. qstr_The_poor_people_in_{|The poor people in {s4} get angry when you give the child to a rich woman without making a sincere determination. Some disturbances ending in violence occur. During the fighting, many citizens die before retiring, but you also lose some men. qstr_Your_men_are_happy_th|Your men are happy that you are concerned about their welfare, especially when they make sacrifices for you. qstr_The_sum_is_enough_fo|The sum is enough for the local lord to fulfill his duty, but it is not munificent. The man is grateful, but not happy. qstr_{s11}_thinks_that_you_ar|{s11} thinks that you are a poor leader. qstr_Your_men_are_angry_t|Your men are angry that you do not back a man who spent his money to serve you. They fear that your stinginess will affect them next. qstr_The_witch_leaves_the|The witch leaves the town for an unknown destination. qstr_The_witch_appreciate|The witch appreciates your confidence and leaves her old job to worship the old gods openly. qstr_The_witch_hunt_costs|The witch-hunt costs some innocent lives, causing unrest among the population. qstr_The_rich_woman_s_hus|The rich woman's husband, who happens to be a large landowner in {s4}, becomes very angry with you and damages your reputation. qstr_The_poor_people_in_{s|The poor people in {s4} get angry when you give the child to a rich woman without making a sincere determination. qstr_{s4}_is_a_Christian_se|{s4} is a Christian settlement, so in the end, your orders are obeyed. qstr_{s4}_is_a_pagan_settle|{s4} is a pagan settlement, so there is much anger when the tree is felled. qstr_{s4}_is_a_Christian_set|{s4} is a Christian settlement, and the murder of the missionary and his followers shocks the population. They are terrified of you. qstr_{s4}_is_a_pagan_settlem|{s4} is a pagan settlement, and the murder of the missionary and his followers is supported. Soon after, you hear the missionary is canonized as Saint Cuthberh. qstr_The_missionary_and_h|The missionary and his followers leave {s4}, escorted by your men, without much fuss. qstr_Your_followers_feel_|Your followers feel that you will protect them at any cost, but the people in {s4} are not very happy with your decision. They criticize you when you leave, generating unfavorable rumors. qstr_Your_followers_feel_t|Your followers feel that you do not protect them as they deserve for their services, but the people in {s4} are very happy with your decision. The rumor spreads that you are just. qstr_Your_followers_feel_th|Your followers feel that you do not protect them as they deserve for their services. The people in {s4} are not very happy with your decision. They criticize you when you leave, generating unfavorable rumors. qstr_To_arms!_Some_citize|To arms! Some citizens have revolted and try to kill you! qstr_Your_efforts_turn_to|Your efforts turn to not and the situation spirals out of control, soon the entire town joins the riot qstr_Your_men_charge_down|Your men charge down the streets, using the sword at the slightest provocation, avenging their fallen fellows. A bloodbath ensues as the people of {s4} flee to their homes to hide. {s6} qstr_Your_men_are_very_an|Your men are very angry that you have taken no action against the murder of their fellows. Meanwhile, local leaders try to quell the hatred against you in {s4}. qstr_Mercilessly_your_men|Mercilessly your men kill anyone that crosses their way, then enter the houses, killing all men over 14 years of age. The fame of your cruelty travels as the wind. Fear seizes all who talk about you. Now {s4} is pacified, but the cost has been very high. qstr_A_new_year_dawns...|A new year dawns...
https://w.atwiki.jp/mainichi-matome/pages/540.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese' behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 "Kitakyushu killer tortured family of 7 into fighting for approval - to the death"「北九州一家7人虐殺犯、死刑判決との戦い」 記事について 拡散状況 関連ページ "Kitakyushu killer tortured family of 7 into fighting for approval - to the death" 「北九州一家7人虐殺犯、死刑判決との戦い」 (2006年8月18日配信) Contemporary Japan's most heinous criminal, as Shukan Bunshun (8/17-24) describes Futoshi Matsunaga, is preparing to face the Fukuoka High Court in the autumn and fight the death sentence handed down to him for killing at least seven people. 週刊文春(8月17-24日号)の記事によると、現代日本の最も凶悪犯人である松永太は今秋の福岡高等裁判所での 少なくとも7人殺害に対する死刑判決控訴審に臨む準備をしている。 Matsunaga, 45, may even have killed more people in Kitakyushu in the period between February 1996 to June 1998. 松永(45才)は1996年2月から1988年6月の間に北九州でさらに多くの人を殺害していた可能性がある。 On Sept. 28 last year, the Kokura Branch of the Fukuoka District Court ordered Matsunaga and Junko Ogata, his 44-year-old slave-cum-lover, to go to the gallows after it found them guilty of seven counts of illegal confinement resulting in death. Matsunaga appealed the sentence the same day. 昨年の9月28日に、福岡地方裁判所小倉支所は松永太と緒方純子(44才、彼の奴隷兼愛人)に対して、 7人を不法監禁し死に至らしめたとして有罪とし、絞首刑を命じた。 "Because they did such a thorough job of destroying the evidence, the district court trial had only two items of material evidence. All the prosecution had to base their case on were statements from Ogata, which were a little bit weak to carry a trial of seven counts of murder," a reporter for a national daily tells Shukan Bunshun. 「彼らは証拠隠滅するためにそのような徹底的なことをしたので、地方裁判所での公判ではたった2つの物的証拠しかなかった。 検察側が裁判を維持するために持っていたものはオガタからの供述がすべてであった、 それは7人殺害の公判を推し進めるには少しばかり弱すぎた。」とある全国紙の記者が週刊文春に語る。 Matsunaga is a renowned con artist and superb sweet talker. He lured Ogata into his clutches not for himself, but to get his hands on the assets of her family members. 松永は名うての詐欺名人であり優れた煽て上手である。彼はオガタを彼の支配下に誘い込んだ、これは彼自身のためだけではなく、 彼女の家族の人たちの財産を手に入れるためであった。 "Matsunaga was a fugitive, but managed to get Ogata to fund his escape by pretending he was close to her," the district court ruling in their case said. 「松永は逃亡者であったが、彼は緒方に愛しているふりをして逃走資金を彼女から得ようとした。」と彼らの裁判を統括している地方裁判所は言った。 Unfortunately, Ogata was soon tricked into slavery, doing everything that Matsunaga ordered. It was a fate to befall other members of her family. 不幸なことに、緒方はすぐに騙されて、松永の命令を何でもきく奴隷になった。彼女の家族の彼女以外の人たちに不運が降りかかる運命だった。 "Matsunaga locked (all seven) up in a single room of an apartment and kept them prisoner there. He had complete control over their eating and toilet habits, as well as dictating their daily lives. If they disobeyed him, he would repeatedly electrocute them," the national daily's reporter says. 「松永は(7人全員を)あるアパートの1室に鍵かけて、そこに彼らを捕虜として閉じこめた。彼は食事そしてトイレについて完全に管理した、 同様に、日常生活についても指図した。もし、彼らが彼に逆らえば、彼は電気ショックを繰り返し彼らに与えた。」とその全国紙の記者が言う。 Matsunaga used electrocution to wear down his victims' resistance, wrench their wills into obeying him and turned them into slaves. With the occasional choice word or two, he slowly turned each of the victims against each other and, even though they were all members of the same family, manipulated them into fighting each other to secure his favor. Eventually, he convinced his slaves to start killing each other. 松永は彼の犠牲者たちの抵抗を弱めるため、彼らの意志をねじ曲げて彼に服従されるために電気ショックを使った、そして彼らを奴隷にした。 辛辣で怒りのこもった言葉の1つか2つで、彼は時間をかけて被害者たちのそれぞれが互いに反目するようにした、 彼ら全員が同じ家族の人たちであるにもかかわらず、彼の贔屓を得られるように互いに喧嘩するように操った。 やがて、彼は奴隷たちがお互いに殺し合うだろうと確信した。 Each time one of the members of Ogata's extended family killed a relative, the others would obey Matsunaga's orders on disposing the body, cutting it up with knives or saws. The fleshier parts of bodies were cut into large chunks that were boiled down. Bones were removed and ground up in food processors. This was all mixed into a concoction Matsunaga likened to the sauce used in Korean yakiniku barbecue meals and either flushed down the toilet or dumped into the sea, destroying evidence of the death that had occurred. 緒方の拡大家族の人たちの中の1人がひとりの親類を殺した度に、他の者たちは包丁やノコギリで切り刻んで死体を始末しろと言う松永の命令に従った。 バラバラにされた死体の肉の部分は切り刻まれて大きな塊にされ、煮込まれた。骨は取り除かれて、フードプロセッサーですり潰された。 これらはすべて混ぜ合わされて調製物とされた、松永はこれを朝鮮焼肉料理で使われるソースとして称していた、 そしてトイレで流されるか海に投棄された、殺人の証拠隠滅はこのようにして起こった。 Matsunaga, during his trial, denied any direct involvement in the Ogata family's gruesome body disposal. 松永は、彼の公判中、緒方一家の陰惨な死体処理について、一切の直接的関与を否認した。 "I was only the producer who showed them what they needed to do. It was sort of the same thing as needing an architect to construct a building," Shukan Bunshun quotes Matsunaga as saying during his trial. 「私は彼らがする必要のあることを彼らに示した、たった1人のプロデューサーだった。 それは1つの建物を建築するときに建築家が必要なことと似たようなものだった。」と週刊文春は松永が公判中に言ったことを引用する。 Matsunaga was convicted for the murders and sentenced to death, as was Ogata. Seconds after the verdict was handed down, Matsunaga instructed his lawyer to appeal the ruling. 松永は複数の殺人で有罪となり死刑を宣告され、緒方も同様の宣告をされた。判決は言い渡された数秒後、松永は彼の弁護士に控訴すると言いつけた。 "Now, Matsunaga is preparing his appeal with the aid of another court-appointed lawyer. He appears to be thriving in the prison environment and is the picture of health," Shukan Bunshun says, adding that he is still forbidden by the courts from communicating with anybody other than his lawyer for fear that his cunning mind will get to work using others to create further evil. ”現在、松永は別の法廷弁護人の援助を受け彼の控訴審の準備をしている。彼は刑務所の環境を楽しんでいるようであり、 そして健康そのものである。”と週刊文春は言い、彼は未だに彼の弁護士以外との接触を裁判所によって禁止されている、 他人を使ってさらなる悪事を引き起こそうという彼の狡賢い考えが生じるのではないかという恐れがあるからだ、と付け加えた。 (By Ryann Connell) ライアン・コネル August 18, 2006 ### Kitakyushu killer tortured family of 7 into fighting for approval - to the death The Mainichi Shimbun August 18, 2006 Source http //mdn.mainichi-msn.co.jp/waiwai/archive/news/2006/08/20060818p2g00m0dm020000c.html http //www.crnjapan.com/abuse/aarticles/2005/en/20050303-kitakyushu_serial_murders.html 納品:7/17 記事について 世間の注目を集めた殺人事件であるにもかかわらず、毎日新聞の取材や記事についてはまったく使わず、 「週刊文春」の記事をソースにして記事を書いている。 拡散状況 CRNジャパン(日本の子供の人権ネットワーク) http //www.crnjapan.com/abuse/aarticles/2005/en/20050303-kitakyushu_serial_murders.html 英語サイト http //crimeshots.com/forums/showthread.php?t=4123 関連ページ CRNジャパン(日本の子供の人権ネットワーク) WaiWaiの記事を転載した英語サイト:C 元記事一覧 毎日新聞英語版から配信された記事2004年
https://w.atwiki.jp/bemani2sp/pages/1851.html
GENRE TITLE ARTIST bpm notes CLEAR RATE TECHNO Beginning of life(THE GROUND PULSE MIX) QUADRA / Remixed by QUADRA 140 675 ? 攻略・コメント ☆8だけど叩いてて非常にくせというか叩きにくさを感じる譜面。HARDは☆9相当と見ていいでしょう。 -- 名無しさん (2019-07-27 09 24 24) 名前 コメント