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https://w.atwiki.jp/crouse/pages/16.html
カービィ20周年プレイ中 ページ名http //hiroba.dqx.jp/sc/
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Star-1.0→Star-1.1の変更点 Star-1.0→Star-1.1の変更点主な新機能対応機種 iアプリタッチ 電池残量表示の細分化 タッチパネルの強化 コンテンツのダウンロード 追加されたクラス[任] CityInfoStore ContentsDownloader [任] PhysicalActivityMonitor [任] PhysicalActivityData 変更のあったクラス[信][任] Bluetooth [信] Contents Canvas Display Phone PhoneSystem [任] PointingDevice [信][任] RawImageCapture StarApplication [任] Pedometer [任] TouchDevice 削除されたクラスなし 主な新機能 対応機種 F系:F-08A, F-09A P系:P-07A, P-08A, P-09A SH系:SH-05A, SH-06A, SH-07A, SH-08A, SH-04B N系:N-06A, N-07A, N-08A, N-09A, N-03B iアプリタッチ BluetoothBluetoothのセッションをタッチで張って近距離でのデータ通信を行う Bluetoothなのでパケット代が掛からない タッチはFeliCaのDataExchange機能を使用している 電池残量表示の細分化 PhoneSystem電池パック残量が100段階で取得できるようになった 端末の残り充電時間、端末の残り利用可能時間を取得できるようになった タッチパネルの強化 TouchDevice, Displayピンチ(2本指でつまむ/広げる)操作を検出可能になった コンテンツのダウンロード ContentsDownloaderファイルをダウンロードしストレージ領域に保存できる 機種によっては本体だけでなくmicroSDに保存したりその場で再生が可能 追加されたクラス [任] CityInfoStore ネイティブの都市情報データベースにアクセスできる LocationProviderで使用する都市に応じたアシストデータを取得してGPS測位が可能 ContentsDownloader コンテンツをダウンロードしてストレージ領域に直接保存できるただし保存先はStarアプリからアクセスできない プロトコルはHTTPまたはHTTPSが可能 通常のStarアプリと同様の制限が課される(URLチェックなど) [任] PhysicalActivityMonitor 身体活動量計クラス 情報はPhysicalActivityDataとして保持 ADFの編集が必要AccessUserInfoに"yes"、AppLabelに"physicalactivitymonitor"が必要現在のところドキュメントにはAppLabelキーについて記載が無い [任] PhysicalActivityData 身体活動情報クラス 1日分の活動量を「エクササイズ」単位で保持エクササイズ = 運動強度[METs] × 運動時間[h] 時間帯ごとの取得も可能 変更のあったクラス [信][任] Bluetooth FeliCaのDataExchange機能で接続できるようになったOOB_CHANNEL_FELICA, startPairingByOOB() Bluetooth帯域外(OOB)を使用する [信] Contents 個別課金コンテンツの購入申し込みができるようになった Canvas ピンチ(2本指でつまむ/広げる)操作が通知されるようになったCanvas#processEvent()が呼び出される ただしタッチパネル対応でもピンチは未対応の場合がある Display タッチパネルでのピンチ(2本指でつまむ/広げる)操作の定数が追加されたTOUCH_PINCHOPEN_EVENT (オプション) TOUCH_PINCHCLOSE_EVENT (オプション) Phone TEL_AVが非推奨かつ無意味になったcall(XString)を呼び出したときに音声通信やテレビ電話を選択できるため call(String, XString)がcall(XString)に一本化された PhoneSystem 電池パック残量の値の範囲が変更になったDEV_BATTERY_LEVEL Star-1.0以前は最低値が0 Star-1.1以降は最低値が1 電池パック残量を常に取得可能になったDEV_BATTERY_LEVEL Star-1.0以前は充電中の残量取得が不可 Star-1.1以降は常に取得可能 端末の残り充電時間を取得できるようになったDEV_CHARGING_TIME (オプション) 取得される値は分単位 端末の残り利用可能時間を取得できるようになったDEV_PHONE_REMAINING_TIME (オプション) 取得される値は分単位 [任] PointingDevice ポインティングデバイスの操作でレジュームするようになったサスペンドメソッドによりサスペンド中に操作するとレジュームする デバイスが無効の時にレジュームするかは機種依存 [信][任] RawImageCapture 色空間にYUV422 Packed format YUY2が追加されたCOLORSPACE_YUV422_YUY2 StarApplication 任意の選択文字列からアプリを起動できるようになったLAUNCHED_FROM_SELECTED_WORDS (オプション) StarApplicationManager.getParameter()によって選択文字列を取得可能 [任] Pedometer ADFの修正が必要になったAccessUserInfoに"yes"、AppLabelに"pedometer"が必要現在のところドキュメントにはAppLabelキーについて記載が無い Star-1.0以前は不要だった [任] TouchDevice ピンチ(2本指でつまむ/広げる)操作を通知するようになったただしタッチパネル対応でもピンチは未対応の場合がある 削除されたクラス なし 今回のバージョンアップでクラスは削除されていない
https://w.atwiki.jp/oper/pages/3062.html
PARTE PRIMA 1. Accompagnato L Allegro (tenor) Hence loathed Melancholy Of Cerberus, and blackest midnight born, In Stygian cave forlorn Mongst horrid shapes, and shrieks, and sights unholy, Find out some uncouth cell, Where brooding darkness spreads his jealous wings, And the night-raven sings; There under ebon shades, and low-brow d rocks, As ragged as thy locks, In dark Cimmerian desert ever dwell. 2. Accompagnato Il Penseroso (soprano) Hence vain deluding joys, Dwell in some idle brain, And fancies fond with gaudy shapes possess, As thick and numberless As the gay motes that people the sunbeams, Or likest hovering dreams The fickle pensioners of Morpheus train. 3. Air L Allegro (soprano) Come, thou goddess fair and free, In Heav n yclep d Euphrosyne; And by men heart-easing Mirth, Whom lovely Venus, at a birth, With two sister-graces more, To ivy-crowned Bacchus bore. 4. Air Il Penseroso (soprano) Come rather, goddess sage and holy; Hail, divinest Melancholy, Whose saintly visage is too bright To hit the sense of human sight; Thee bright-hair d Vesta long of yore, To solitary Saturn bore. 5. Air and Chorus L Allegro (tenor) Haste thee, nymph, and bring with thee Jest and youthful jollity, Quips and cranks, and wanton wiles, Nods, and becks, and wreathed smiles Such as hang on Hebe s cheek, And love to live in dimple sleek, Sport, that wrinkled care derides, And laughter, holding both his sides. Chorus Haste thee, nymph, and bring with thee Jest, and youthful jollity; Sport, that wrinkled care derides, And laughter, holding both his sides. 6. Air and Chorus L Allegro (tenor) Come, and trip it as you go, On the light fantastic toe. Chorus Come, and trip it as you go, On the light fantastic toe. 7. Accompagnato Il Penseroso (soprano) Come, pensive nun, devout and pure, Sober, steadfast, and demure; All in a robe of darkest grain, Flowing with majestic train. 8. Arioso Il Penseroso (soprano) Come, but keep thy wonted state, With even step, and musing gait, And looks commercing with the skies, Thy rapt soul sitting in thine eyes. 9. Accompagnato and Chorus Il Penseroso (soprano) There held in holy passion still, Forget thyself to marble, till With a sad leaden downward cast Thou fix them on the earth as fast. And join with thee calm peace, and quiet, Spare fast, that oft with gods doth diet, And hears the muses in a ring Round about Jove s altar sing. Chorus Join with thee calm peace, and quiet, Spare fast, that oft with gods doth diet. 10. Recitative L Allegro (tenor) Hence, loathed Melancholy, In dark Cimmerian desert ever dwell. But haste thee, Mirth, and bring with thee The mountain nymph, sweet Liberty. L Allegro (soprano) And if I give thee honour due, Mirth, admit me of thy crew! 11. Air L Allegro (soprano) Mirth, admit me of thy crew, To live with her, and live with thee, In unreproved pleasures free; To hear the lark begin his flight, And singing startle the dull night; Then to come in spite of sorrow, And at my window bid good morrow. Mirth, admit me of thy crew! 12. Accompagnato Il Penseroso (soprano) First, and chief, on golden wing, The cherub Contemplation bring; And the mute Silence hist along, Less Philomel will deign a song, In her sweetest, saddest plight, Smoothing the rugged brow of night. 13. Air Il Penseroso (soprano) Sweet bird, that shun st the noise of folly, Most musical, most melancholy! Thee, chauntress, oft the woods among, I woo to hear thy even-song. Or, missing thee, I walk unseen, On the dry smooth-shaven green, To behold the wand ring moon Riding near her highest noon. Sweet bird. . . da capo 14. Recitative L Allegro (bass) If I give thee honour due, Mirth, admit me of thy crew! 15. Air L Allegro (bass) Mirth, admit me of thy crew! To listen how the hounds and horn Cheerly rouse the slumb ring morn, From the side of some hoar hill, Through the high wood echoing shrill. 16. Air Il Penseroso (soprano) Oft on a plat of rising ground, I hear the far-off curfew sound, Over some wide-water d shore, Swinging slow, with sullen roar; Or if the air will not permit, Some still removed place will fit, Where glowing embers through the room Teach light to counterfeit a gloom. 17. Air Il Penseroso (soprano or tenor) Far from all resort of mirth, Save the cricket on the hearth, Or the bellman s drowsy charm, To bless the doors from nightly harm. 18. Recitative L Allegro (tenor) If I give thee honour due, Mirth, admit me of thy crew! 19. Air L Allegro (tenor or soprano) Let me wander, not unseen, By hedge-row elms on hillocks green. There, the ploughman, near at hand, Whistles over the furrow d land, And the milkmaid singeth blithe, And the mower whets his scythe, And every shepherd tells his tale Under the hawthorn in the dale. 20a. Air L Allegro (soprano) Straight mine eye hath caught new pleasures, While the landscape round it measures Russet lawns, and fallows grey, Where the nibbling flocks do stray. 21. Accompagnato L Allegro (soprano or bass) Mountains, on whose barren breast The lab ring clouds do often rest Meadows trim with daisies pied, Shallow brooks, and rivers wide Tow rs and battlements it sees, Bosom d high in tufted trees. 20a. Air L Allegro (soprano) Straight mine eye hath caught new pleasures, While the landscape round it measures Russet lawns, and fallows grey, Where the nibbling flocks do stray. 22. Air and Chorus L Allegro (soprano or tenor) Or let the merry bells ring round, And the jocund rebecks sound To many a youth, and many a maid, Dancing in the checquer d shade. Chorus And young and old come forth to play On a sunshine holiday, Till the livelong daylight fail. Thus past the day, to bed they creep, By whisp ring winds soon lull d asleep. PARTE SECONDA 23. Accompagnato Il Penseroso (soprano) Hence, vain deluding joys, The brood of Folly without father bred; How little you bestead, Or fill the fixed mind with all your toys. Oh, let my lamp, at midnight hour, Be seen in some high lonely tow r, Where I may oft out-watch the Bear With thrice-great Hermes, or unsphere The spirit of Plato to unfold What worIds, or what vast regions hold Th immortal mind that hath forsook Her mansion in this fleshly nook. 24. Air Il Penseroso (soprano) Sometimes let gorgeous Tragedy In sceptred pall come sweeping by, Presenting Thebes, or Pelops line, Or the tale of Troy divine; Or what (though rare) of later age Ennobled hath the buskin d stage. 25. Air Il Penseroso (soprano) But oh, sad virgin, that thy pow r Might raise Musaeus from his bow r, Or bid the soul of Orpheus sing Such notes as, warbled to the string, Drew iron tears down Pluto s cheeks And made hell grant what love did seek. 26. Recitative Il Penseroso (soprano) Thus night oft see me in thy pale career, Till unwelcome morn appear. 27. Solo Chorus L Allegro (bass) Populous cities please me then, And the busy hum of men. Chorus Populous cities please us then, And the busy hum of men, Where throngs of knights and barons bold, In weeds of peace high triumphs hold; With store of ladies, whose bright eyes Rain influence, and judge the prize Of wit, or arms, while both contend To win her grace, whom all commend. Populous cities. . . da capo 28. Air L Allegro (soprano or tenor) There let Hymen oft appear In saffron robe, with taper clear, And pomp, and feast, and revelry, With mask, and antique pageantry; Such sights as youthful poets dream On summer eves by haunted stream. 29. Accompagnato Il Penseroso (soprano) Me, when the sun begins to fling His flaring beams, me goddess bring To arched walks of twilight groves, And shadows brown that Sylvan loves; There in close covert by some brook, Where no profaner eye may look. 30. Air Il Penseroso (soprano) Hide me from day s garish eye, While the bee with honied thigh, Which at her flow ry worth doth sing, And the waters murmuring, With such consort as they keep Entice the dewy-feather d sleep; And let some strange mysterious dream Wave at his wings in airy stream Of lively portraiture display d, Softly on my eyelids laid. Then as I wake, sweet music breathe, Above, about, or underneath, Sent by some spirit to mortals good, Or th unseen genius of the wood. 31. Air L Allegro (tenor) I ll to the well-trod stage anon, If Jonson s learned sock be on, Or sweetest Shakespeare, Fancy s child, Warble his native wood-notes wild. 32. Air L Allegro (soprano) And ever against eating cares, Lap me in soft Lydian airs Married to immortal verse, Such as the meeting soul may pierce In notes, with many a winding bout Of linked sweetness long drawn out; With wanton heed, and giddy cunning, The melting voice through mazes running, Untwisting all the chains that tie The hidden soul of harmony. 33. Air L Allegro (soprano) Orpheus self may heave his head From golden slumbers on a bed Of heap d Elysian flow rs, and hear Such strains as would have won the ear Of Pluto, to have quite set free His half-regain d Eurydice. 34. Air and Chorus L Allegro (tenor) These delights if thou canst give, Mirth, with thee I mean to live. Chorus These delights if thou canst give, Mirth, with thee we mean to live. 35. Recitative Il Penseroso (soprano) But let my due feet never fail To walk the studious cloister s pale, And love the high-embowed roof, With antic pillars massy proof, And storied windows richly dight, Casting a dim religious light. 36. Solo Chorus Chorus There let the pealing organ blow To the full voic d quire below, In service high and anthems clear! Il Penseroso (soprano) And let their sweetness, through mine ear, Dissolve me into ecstasies, And bring all Heav n before mine eyes! 37. Air Il Penseroso (soprano) May at last my weary age Find out the peaceful hermitage, The hairy gown and mossy cell, Where I may sit and rightly spell Of ev ry star that Heav n doth show, And ev ry herb that sips the dew; Till old experience do attain To something like prophetic strain. 38. Solo and Chorus Il Penseroso (soprano) These pleasures, Melancholy, give, And I with thee will choose to live. Chorus These pleasures, Melancholy, give, And we with thee will choose to live. PARTE TERZA 39. Accompagnato Il Moderato (bass) Hence, boast not, ye profane, Of vainly-fancied, little-tasted pleasure, Pursued beyond all measure, And by its own excess transform d to pain. 40. Air Il Moderato (bass) Come, with native lustre shine, Moderation, grace divine, Whom the wise God of nature gave, Mad mortals from themselves to save. Keep, as of old, the middle way, Nor deeply sad, nor idly gay, But still the same in look and gait, Easy, cheerful and sedate. 41. Accompagnato and Chorus Il Moderato (bass) Sweet temp rance in thy right hand bear, With her let rosy health appear, And in thy left contentment true, Whom headlong passion never knew; Frugality by bounty s side, Fast friends, though oft as foes belied; Chaste love, by reason led secure, With joy sincere, and pleasure pure; Happy life from Heav n descending, Crowds of smiling years attending All this company serene, Join, to fill thy beauteous train. Chorus All this company serene, Join, to fill thy beauteous train. 42. Air Il Moderato (soprano) Come, with gentle hand restrain Those who fondly court their bane, One extreme with caution shunning, To another blindly running. Kindly teach, how blest are they, Who nature s equal rules obey; Who safely steer two rocks between, And prudent keep the golden mean. 43. Recitative Il Moderato (soprano or tenor) No more short life they then will spend In straying farther from its end, In frantic mirth, and childish play, In dance and revels, night and day; Or else like lifeless statues seeming, Ever musing, moping, dreaming. 44. Air Il Moderato (soprano or tenor) Each action will derive new grace From order, measure, time, and place; Till life the goodly structure rise In·due proportion to the skies. 45. Duet Il Moderato (soprano or tenor) As steals the morn upon the night, And melts the shades away So Truth does Fancy s charm dissolve, And rising Reason puts to flight The fumes that did the mind involve, Restoring intellectual day. 46. Chorus Thy pleasures, Moderation, give, In them alone we truly live. PARTE PRIMA 1. Accompagnato L Allegro (tenor) Hence loathed Melancholy Of Cerberus, and blackest midnight born, In Stygian cave forlorn Mongst horrid shapes, and shrieks, and sights unholy, Find out some uncouth cell, Where brooding darkness spreads his jealous wings, And the night-raven sings; There under ebon shades, and low-brow d rocks, As ragged as thy locks, In dark Cimmerian desert ever dwell. 2. Accompagnato Il Penseroso (soprano) Hence vain deluding joys, Dwell in some idle brain, And fancies fond with gaudy shapes possess, As thick and numberless As the gay motes that people the sunbeams, Or likest hovering dreams The fickle pensioners of Morpheus train. 3. Air L Allegro (soprano) Come, thou goddess fair and free, In Heav n yclep d Euphrosyne; And by men heart-easing Mirth, Whom lovely Venus, at a birth, With two sister-graces more, To ivy-crowned Bacchus bore. 4. Air Il Penseroso (soprano) Come rather, goddess sage and holy; Hail, divinest Melancholy, Whose saintly visage is too bright To hit the sense of human sight; Thee bright-hair d Vesta long of yore, To solitary Saturn bore. 5. Air and Chorus L Allegro (tenor) Haste thee, nymph, and bring with thee Jest and youthful jollity, Quips and cranks, and wanton wiles, Nods, and becks, and wreathed smiles Such as hang on Hebe s cheek, And love to live in dimple sleek, Sport, that wrinkled care derides, And laughter, holding both his sides. Chorus Haste thee, nymph, and bring with thee Jest, and youthful jollity; Sport, that wrinkled care derides, And laughter, holding both his sides. 6. Air and Chorus L Allegro (tenor) Come, and trip it as you go, On the light fantastic toe. Chorus Come, and trip it as you go, On the light fantastic toe. 7. Accompagnato Il Penseroso (soprano) Come, pensive nun, devout and pure, Sober, steadfast, and demure; All in a robe of darkest grain, Flowing with majestic train. 8. Arioso Il Penseroso (soprano) Come, but keep thy wonted state, With even step, and musing gait, And looks commercing with the skies, Thy rapt soul sitting in thine eyes. 9. Accompagnato and Chorus Il Penseroso (soprano) There held in holy passion still, Forget thyself to marble, till With a sad leaden downward cast Thou fix them on the earth as fast. And join with thee calm peace, and quiet, Spare fast, that oft with gods doth diet, And hears the muses in a ring Round about Jove s altar sing. Chorus Join with thee calm peace, and quiet, Spare fast, that oft with gods doth diet. 10. Recitative L Allegro (tenor) Hence, loathed Melancholy, In dark Cimmerian desert ever dwell. But haste thee, Mirth, and bring with thee The mountain nymph, sweet Liberty. L Allegro (soprano) And if I give thee honour due, Mirth, admit me of thy crew! 11. Air L Allegro (soprano) Mirth, admit me of thy crew, To live with her, and live with thee, In unreproved pleasures free; To hear the lark begin his flight, And singing startle the dull night; Then to come in spite of sorrow, And at my window bid good morrow. Mirth, admit me of thy crew! 12. Accompagnato Il Penseroso (soprano) First, and chief, on golden wing, The cherub Contemplation bring; And the mute Silence hist along, Less Philomel will deign a song, In her sweetest, saddest plight, Smoothing the rugged brow of night. 13. Air Il Penseroso (soprano) Sweet bird, that shun st the noise of folly, Most musical, most melancholy! Thee, chauntress, oft the woods among, I woo to hear thy even-song. Or, missing thee, I walk unseen, On the dry smooth-shaven green, To behold the wand ring moon Riding near her highest noon. Sweet bird. . . da capo 14. Recitative L Allegro (bass) If I give thee honour due, Mirth, admit me of thy crew! 15. Air L Allegro (bass) Mirth, admit me of thy crew! To listen how the hounds and horn Cheerly rouse the slumb ring morn, From the side of some hoar hill, Through the high wood echoing shrill. 16. Air Il Penseroso (soprano) Oft on a plat of rising ground, I hear the far-off curfew sound, Over some wide-water d shore, Swinging slow, with sullen roar; Or if the air will not permit, Some still removed place will fit, Where glowing embers through the room Teach light to counterfeit a gloom. 17. Air Il Penseroso (soprano or tenor) Far from all resort of mirth, Save the cricket on the hearth, Or the bellman s drowsy charm, To bless the doors from nightly harm. 18. Recitative L Allegro (tenor) If I give thee honour due, Mirth, admit me of thy crew! 19. Air L Allegro (tenor or soprano) Let me wander, not unseen, By hedge-row elms on hillocks green. There, the ploughman, near at hand, Whistles over the furrow d land, And the milkmaid singeth blithe, And the mower whets his scythe, And every shepherd tells his tale Under the hawthorn in the dale. 20a. Air L Allegro (soprano) Straight mine eye hath caught new pleasures, While the landscape round it measures Russet lawns, and fallows grey, Where the nibbling flocks do stray. 21. Accompagnato L Allegro (soprano or bass) Mountains, on whose barren breast The lab ring clouds do often rest Meadows trim with daisies pied, Shallow brooks, and rivers wide Tow rs and battlements it sees, Bosom d high in tufted trees. 20a. Air L Allegro (soprano) Straight mine eye hath caught new pleasures, While the landscape round it measures Russet lawns, and fallows grey, Where the nibbling flocks do stray. 22. Air and Chorus L Allegro (soprano or tenor) Or let the merry bells ring round, And the jocund rebecks sound To many a youth, and many a maid, Dancing in the checquer d shade. Chorus And young and old come forth to play On a sunshine holiday, Till the livelong daylight fail. Thus past the day, to bed they creep, By whisp ring winds soon lull d asleep. PARTE SECONDA 23. Accompagnato Il Penseroso (soprano) Hence, vain deluding joys, The brood of Folly without father bred; How little you bestead, Or fill the fixed mind with all your toys. Oh, let my lamp, at midnight hour, Be seen in some high lonely tow r, Where I may oft out-watch the Bear With thrice-great Hermes, or unsphere The spirit of Plato to unfold What worIds, or what vast regions hold Th immortal mind that hath forsook Her mansion in this fleshly nook. 24. Air Il Penseroso (soprano) Sometimes let gorgeous Tragedy In sceptred pall come sweeping by, Presenting Thebes, or Pelops line, Or the tale of Troy divine; Or what (though rare) of later age Ennobled hath the buskin d stage. 25. Air Il Penseroso (soprano) But oh, sad virgin, that thy pow r Might raise Musaeus from his bow r, Or bid the soul of Orpheus sing Such notes as, warbled to the string, Drew iron tears down Pluto s cheeks And made hell grant what love did seek. 26. Recitative Il Penseroso (soprano) Thus night oft see me in thy pale career, Till unwelcome morn appear. 27. Solo Chorus L Allegro (bass) Populous cities please me then, And the busy hum of men. Chorus Populous cities please us then, And the busy hum of men, Where throngs of knights and barons bold, In weeds of peace high triumphs hold; With store of ladies, whose bright eyes Rain influence, and judge the prize Of wit, or arms, while both contend To win her grace, whom all commend. Populous cities. . . da capo 28. Air L Allegro (soprano or tenor) There let Hymen oft appear In saffron robe, with taper clear, And pomp, and feast, and revelry, With mask, and antique pageantry; Such sights as youthful poets dream On summer eves by haunted stream. 29. Accompagnato Il Penseroso (soprano) Me, when the sun begins to fling His flaring beams, me goddess bring To arched walks of twilight groves, And shadows brown that Sylvan loves; There in close covert by some brook, Where no profaner eye may look. 30. Air Il Penseroso (soprano) Hide me from day s garish eye, While the bee with honied thigh, Which at her flow ry worth doth sing, And the waters murmuring, With such consort as they keep Entice the dewy-feather d sleep; And let some strange mysterious dream Wave at his wings in airy stream Of lively portraiture display d, Softly on my eyelids laid. Then as I wake, sweet music breathe, Above, about, or underneath, Sent by some spirit to mortals good, Or th unseen genius of the wood. 31. Air L Allegro (tenor) I ll to the well-trod stage anon, If Jonson s learned sock be on, Or sweetest Shakespeare, Fancy s child, Warble his native wood-notes wild. 32. Air L Allegro (soprano) And ever against eating cares, Lap me in soft Lydian airs Married to immortal verse, Such as the meeting soul may pierce In notes, with many a winding bout Of linked sweetness long drawn out; With wanton heed, and giddy cunning, The melting voice through mazes running, Untwisting all the chains that tie The hidden soul of harmony. 33. Air L Allegro (soprano) Orpheus self may heave his head From golden slumbers on a bed Of heap d Elysian flow rs, and hear Such strains as would have won the ear Of Pluto, to have quite set free His half-regain d Eurydice. 34. Air and Chorus L Allegro (tenor) These delights if thou canst give, Mirth, with thee I mean to live. Chorus These delights if thou canst give, Mirth, with thee we mean to live. 35. Recitative Il Penseroso (soprano) But let my due feet never fail To walk the studious cloister s pale, And love the high-embowed roof, With antic pillars massy proof, And storied windows richly dight, Casting a dim religious light. 36. Solo Chorus Chorus There let the pealing organ blow To the full voic d quire below, In service high and anthems clear! Il Penseroso (soprano) And let their sweetness, through mine ear, Dissolve me into ecstasies, And bring all Heav n before mine eyes! 37. Air Il Penseroso (soprano) May at last my weary age Find out the peaceful hermitage, The hairy gown and mossy cell, Where I may sit and rightly spell Of ev ry star that Heav n doth show, And ev ry herb that sips the dew; Till old experience do attain To something like prophetic strain. 38. Solo and Chorus Il Penseroso (soprano) These pleasures, Melancholy, give, And I with thee will choose to live. Chorus These pleasures, Melancholy, give, And we with thee will choose to live. PARTE TERZA 39. Accompagnato Il Moderato (bass) Hence, boast not, ye profane, Of vainly-fancied, little-tasted pleasure, Pursued beyond all measure, And by its own excess transform d to pain. 40. Air Il Moderato (bass) Come, with native lustre shine, Moderation, grace divine, Whom the wise God of nature gave, Mad mortals from themselves to save. Keep, as of old, the middle way, Nor deeply sad, nor idly gay, But still the same in look and gait, Easy, cheerful and sedate. 41. Accompagnato and Chorus Il Moderato (bass) Sweet temp rance in thy right hand bear, With her let rosy health appear, And in thy left contentment true, Whom headlong passion never knew; Frugality by bounty s side, Fast friends, though oft as foes belied; Chaste love, by reason led secure, With joy sincere, and pleasure pure; Happy life from Heav n descending, Crowds of smiling years attending All this company serene, Join, to fill thy beauteous train. Chorus All this company serene, Join, to fill thy beauteous train. 42. Air Il Moderato (soprano) Come, with gentle hand restrain Those who fondly court their bane, One extreme with caution shunning, To another blindly running. Kindly teach, how blest are they, Who nature s equal rules obey; Who safely steer two rocks between, And prudent keep the golden mean. 43. Recitative Il Moderato (soprano or tenor) No more short life they then will spend In straying farther from its end, In frantic mirth, and childish play, In dance and revels, night and day; Or else like lifeless statues seeming, Ever musing, moping, dreaming. 44. Air Il Moderato (soprano or tenor) Each action will derive new grace From order, measure, time, and place; Till life the goodly structure rise In·due proportion to the skies. 45. Duet Il Moderato (soprano or tenor) As steals the morn upon the night, And melts the shades away So Truth does Fancy s charm dissolve, And rising Reason puts to flight The fumes that did the mind involve, Restoring intellectual day. 46. Chorus Thy pleasures, Moderation, give, In them alone we truly live. Handel,George Frideric/L Allegro, il Penseroso ed il Moderato
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ui_music_volume|Music Volume ui_sound_volume|Sound Volume ui_mouse_sensitivity|Mouse Sensitivity ui_invert_mouse_y_axis|Invert Mouse Y Axis ui_enabled|Enabled ui_disabled|Disabled ui_damage_to_player|Damage to Player ui_reduced_to_1_over_4_easiest|Reduced to 1/4 (Easiest) ui_reduced_to_1_over_2_easy|Reduced to 1/2 (Easy) ui_damage_to_friends|Damage to Friends ui_reduced_to_1_over_2_easiest|Reduced to 1/2 (Easiest) ui_reduced_to_3_over_4_easy|Reduced to 3/4 (Easy) ui_normal|Normal ui_combat_ai|Combat AI ui_combat_speed|Movement and Combat Speed ui_good|Good ui_average_caps|Average ui_poor|Poor ui_faster|Faster ui_slower|Slower ui_control_block_direction|Control Block Direction ui_automatic_recommended|Automatic ui_manual_easy|Manual (Easy) ui_manual_hard|Manual (Hard) ui_by_mouse_movement|By mouse movement ui_control_attack_direction|Control Attack Direction ui_lance_control|Lance Control ui_by_relative_enemy_position|By relative enemy position ui_by_inverse_mouse_movement|By inverse mouse movement ui_battle_size|Battle Size (impact on performance) ui_show_attack_direction|Show Attack Direction ui_show_targeting_reticule|Show Targeting Reticle ui_show_names_of_friendly_troops|Show Banners on Friendly Troops ui_report_damage|Report Damage ui_report_shot_difficulty|Report Shot Difficulty ui_difficulty_rating_percentage|Difficulty Rating = %d%% ui_controls|Controls ui_video_options|Video Options ui_done|Done ui_factions|Factions ui_item_itemname|Item - %s ui_prop_propname|Prop - %s ui_unknown_unknownname|Unknown - %s ui_entry_point_entrypointname|Entry Point %d ui_passage_menu_item_passagename|Passage (menu item %d) ui_plant_plantname|Plant - %s ui_export_file_for_character_playername_already_exists_overwrite_it|Export file for character %s already exists. Overwrite it? ui_yes|Yes ui_no|No ui_set_save_file_name|Enter a name for this save-game ui_enter_new_name|Enter a new name ui_export_character|Export Character ui_import_character|Import Character ui_character_playername_exported_successfully|Character %s exported successfully. ui_character_playername_imported_successfully|Character %s imported successfully. ui_unable_to_open_import_file|Unable to open import file. ui_are_you_sure_you_want_to_import_the_character|Are you sure you want to import the character? ui_unable_to_find_character_import_file|Unable to find character import file. ui_mount_and_blade_is_running_in_trial_mode_please_buy_the_game_for_importing_a_character|Mount Blade is running in trial mode. Please buy the game for importing a character. ui_change_skin|Skin ui_change_hair|Hair ui_change_hair_color|Hair Color ui_change_beard|Beard ui_tutorial|Tutorial ui_tutorial_face_generator|Adjust your character's face using the buttons and the sliders. To rotate the head, click on it and drag the mouse. ui_restore|Load ui_cancel|Cancel ui_delete|Delete ui_confirm_delete_game|Are you sure you want to delete this game? ui_error_removing_file|Error removing file... ui_day_datedisplay|Day %d (%d %d%d) ui_reset_changes|Reset Changes ui_weapon_proficiencies|Proficiencies ui_skills|Skills ui_attributes|Attributes ui_enter_name_here|*Enter Name Here* ui_edit_face|Click to edit face ui_statistics|Statistics ui_next|Next ui_prev|Prev ui_learn|Learn ui_question_saving_policy|What will the game's saving policy be? ui_saving_policy_realistic|Realistic! No quitting without saving! ui_saving_policy_nonrealistic|Allow me to quit without saving. ui_tutorial_character_generation|Now enter your name and distribute your attribute, skill and weapon points. You can click on various elements on the screen to learn how each one will affect your character. ui_str|STR ui_agi|AGI ui_int|INT ui_cha|CHA ui_at_learning_limit|(At learning limit) ui_not_enough_skill_points_to_learn|(Not enough skill points to learn) ui_strength|strength ui_agility|agility ui_intelligence|intelligence ui_charisma|charisma ui_not_enough_attributetype_to_learn_this_skill| ui_explanation_one_handed_weapon|Covers usage of one handed swords, axes and blunt weapons. ui_explanation_two_handed_weapon|Covers usage of two handed swords, great axes and mauls. ui_explanation_polearm|Covers usage of pole weapons like spears, lances, staffs, etc. ui_explanation_archery|Covers usage of bows. ui_explanation_crossbow|Covers usage of crossbows. ui_explanation_throwing|Covers usage of thrown weapons like javelins, darts, stones etc. ui_explanation_firearms|Covers usage of slings. ui_explanation_strength|Strength Every point adds +1 to hit points. The following skills cannot be developed beyond 1/2 of Strength Ironflesh, Power Strike, Power Throw, Power Draw, and Inventory Management. Every 5 levels, you get an extra point to add to attributes like this. ui_explanation_agility|Agility Each point gives five weapon points and slightly increases movement speed. The following skills cannot be developed beyond 1/2 of Agility Weapon Master, Spotting, Athletics, Riding, Path Finding, and Looting. Every 5 levels, you get an extra point to add to attributes like this. ui_explanation_intelligence|Intelligence Every point to intelligence immediately gives one extra skill point. The following skills cannot be developed beyond 1/2 of Intelligence Trainer, Tracking, Tactics, Wound Treatment, Surgery, First Aid, Engineer, Navigation, and Weapon Maintenance. Every 5 levels, you get an extra point to add to attributes like this. ui_explanation_charisma|Charisma Affects dialogues, seduction, and how others see you. Each point increases your party size limit by +1. The following skills cannot be developed beyond 1/2 of Charisma Sea King, Leadership, Persuasion, Trade. Every 5 levels, you get an extra point to add to attributes like this. ui_level|Level %d ui_xp|Experience %d ui_next_level_at|Next level at %d ui_health_player|Health %d/%d ui_health|Health %d ui_attribute_points|Attribute points %d ui_skill_points|Skill points %d ui_weapon_points|Weapon points %d ui_mission_losses_none| none. ui_mission_losses_wounded|wounded ui_mission_losses_killed|killed ui_party_losses|%s %d wounded --- %d killed of %d. ui_casualties_sustained|Casualties sustained ui_advantage_change|Advantage change = %c%d ui_overall_battle_casualties|Overall battle causalties ui_advantage_outnumbered| You are hopelessly outnumbered. ui_advantage_major_disadvantage| You have a major disadvantage. ui_advantage_slight_disadvantage| You are slightly disadvantaged. ui_advantage_balanced| The situation is balanced. ui_advantage_fair_advantage| You have a fair advantage for winning. ui_advantage_greatly_favored| The odds of battle favor you greatly. ui_tactical_advantage|Tactical advantage %d (%s) ui_order_group|Order group ui_question_save_changes|You have made changes to the objects. Do you want to save changes? ui_yes_save|Yes, save ui_no_discard_changes|No, discard changes ui_everyone_control|Everyone! ui_everyone_around_control|Nearby Soldiers! ui_others_control|Others! ui_question_give_up_fight|Give up the fight? ui_give_up|Give up ui_keep_fighting|Keep fighting ui_question_leave_area|Leave Area ui_cant_retreat_there_are_enemies_nearby|Can't retreat. There are enemies nearby! ui_question_retreat_battle|Retreat battle? ui_retreated_battle|%s has been routed. ui_retreated_battle|%s has fled from the battlefield. ui_retreat|Retreat ui_talk|Talk ui_duel|Duel ui_mount|Mount ui_riding_skill_not_adequate_to_mount|(Riding skill not adequate to mount) ui_dismount|Dismount ui_exit|Exit ui_door_to|Door to ui_open|Open ui_equip|Equip ui_baggage|Baggage ui_access_inventory|Access inventory ui_chest|Chest ui_passage|Passage ui_go|Go ui_retreat_battle|Retreat Battle ui_leave_area|Leave Area ui_reports|Quarters ui_camp|Camp ui_terrain|Terrain ui_quests|Notes ui_inventory|Inventory ui_character|Character ui_party|Army ui_paused|Paused ui_click_left_button_to_cancel_wait|Waiting... (Left click to return) ui_midnight|Midnight ui_late_night|Late night ui_dawn|Dawn ui_early_morning|Early morning ui_morning|Morning ui_noon|Noon ui_afternoon|Afternoon ui_late_afternoon|Late afternoon ui_dusk|Dusk ui_evening|Evening ui_midnight|Midnight ui_level_limit_reached|Level Limit Reached! ui_explanation_level_limit|Hail Adventurer, Mount Blade has not been activated yet and is running in trial mode. In this mode, the game is limited to Level 8. In order to continue playing, please restart the game and activate it with your 16-digit serial key which is included in your boxed copy. After activating, you can continue playing right from here. Now, Mount Blade will save your game and exit. ui_time_limit_reached|Time Limit Reached! ui_explanation_time_limit|Hail Adventurer, Mount Blade has not been activated yet and is running in trial mode. In this mode, the game is limited to 30 game days. In oder to continue playing, please restart the game and activate it with your 16-digit serial key which is included in your boxed copy. After activating, you can continue playing right from here. Now, Mount Blade will save your game and exit. ui_target_lost|Target lost ui_waiting|Waiting. ui_travelling_to|Travelling to ui_following|Following ui_accompanying|Accompanying ui_running_from|Running from ui_patrolling|Patrolling ui_patrolling_around|Patrolling around ui_holding|Holding ui_travelling|Travelling ui_fighting_against|Fighting against ui_speed_equals|Speed = %2.1f ui_defenders|Garrison ui_prisoners|Prisoners ui_1_hour|1 hour ui_n_hours|%d hours ui_between_hours|%d - %d hours ui_combatants|Combatants %d ui_party_size|Party size %d ui_party_size_between|Party size %d - %d ui_merchant|Merchant ui_return|Return ui_no_cost|No cost ui_rename|Rename ui_use|Use ui_destroy|Destroy ui_destructible_target|Destructible target ui_tutorial_inventory|This is the trade screen. Hold down control key while clicking on an item to quickly purchase or sell it. ui_head_armor|Head Armor %d ui_body_armor|Body Armor %d ui_leg_armor|Leg Armor %d ui_encumbrance|Encumbrance %2.1f ui_you_dont_have_value|You don't have %s. ui_merchant_cant_afford_value|%s I can't afford %s. I have only %s. ui_merchant_pay_whatever|Allright, just pay whatever you can. ui_merchant_think_of_something_else|Hmm. Let us think of something else. ui_dumping_value_items|%d items will be permanently lost, are you sure? ui_dumping_value_item|One item will be permanently lost, are you sure? ui_question_slaughter_food_and_eat|Slaughter this %s and eat it? ui_money_value|Money %s ui_dump|Discard ui_outfit|Outfit ui_arms|Arms ui_horse|Horse ui_food|Food ui_reclaim_your_sold_goods|Reclaim your sold goods before buying that! ui_return_your_bought_goods|Return your bought goods before selling that! ui_polearm_no_shield|Polearm (No shield) ui_polearm|Polearm ui_two_handed|Two-handed ui_two_handed_one_handed|Two-handed/One-handed ui_one_handed|One-handed ui_return_price|Return price %d ui_sell_price|Sell price %d ui_reclaim_price|Reclaim price %d ui_buying_price|Buying price %d ui_default_item|Default item ui_buying_price_free|Buying price Free ui_weight|Weight %2.1f ui_plus_value_to_head_armor|+%d to head armor ui_plus_value_to_body_armor|+%d to body armor ui_plus_value_to_leg_armor|+%d to leg armor ui_swing|Swing %d%s ui_damage|Damage %d%s ui_thrust|Thrust %d%s ui_accuracy|Accuracy %d ui_speed_rating|Speed rating %d ui_value_to_damage|%c%d to damage ui_value_to_morale|+%1.1f to party morale ui_resistance|Resistance %d ui_size|Size %d ui_weapon_reach|Weapon reach %d ui_armor|Armor %d ui_speed|Speed %d ui_maneuver|Maneuver %d ui_charge|Charge %d ui_hit_points|Hit Points %d/%d ui_requires_value_difficulty|Requires %s %d ui_bonus_against_shields|Bonus against shields ui_cant_be_used_to_block|Can't be used to block ui_troop_cant_use_item|%s I can't use that item! ui_notification_riding_skill_not_enough|Your riding skill is not high enough to mount this horse. ui_notification_requirements_not_met|You don't have the required skills or attributes for this weapon. ui_notification_payment_value|You must pay %s. ui_notification_payment_receive_value|You will receive %s. ui_one_handed_weapons|One Handed Weapons ui_two_handed_weapons|Two Handed Weapons ui_polearms|Polearms ui_archery|Archery ui_crossbows|Crossbows ui_throwing|Throwing ui_firearms|Slings ui_reset|Reset ui_release_one|Release one ui_move_up|Move Up ui_move_down| Move Down ui_upgrade_one|Upgrade one ui_party_skills|Party Skills ui_morale|Morale %s ui_terrible|Terrible ui_very_low|Very low ui_low|Low ui_below_average|Below average ui_average|Average ui_above_average|Above average ui_high|High ui_very_high|Very high ui_excellent|Excellent ui_starving|Starving! %d%% ui_weekly_cost_value|Weekly cost %s ui_company|Company %d / %d ui_prisoners_equal_value|Prisoners %d / %d ui_choose_prisoners|Choose Prisoners ui_choose_companions|Choose Companions ui_rescued_prisoners|Rescued Prisoners ui_captured_enemies|Captured Enemies ui_disband|Disband ui_take_prisoner|Take prisoner ui_take_back|Take back ui_give|Give ui_take|Take ui_sell|Sell ui_hire|Hire ui_notification_cant_hire|(Can't hire not enough money) ui_uncapture|Release ui_capture|Capture ui_party_capcity_reached|(Party capacity reached) ui_all| all ui_joining_cost_weekly_wage|Joining cost %d, Weekly wage %d ui_weekly_wage|Weekly wage %d peningas ui_price|Price %d ui_number_ready_to_upgrade|%d ready to be upgraded. ui_upgrade_to_value| Upgrade to %s (%dp) ui_notification_no_slot_for_upgrade|No slot for upgrading to %s! ui_shield_broken|Shield broken. ui_shield_cracked|Shield cracked. ui_shield_deformed|Shield broken. ui_you_hit_a_friendly_troop|You hit a friendly troop! ui_hit_shield_on_back|Hit shield on back! ui_delivered_couched_lance_damage|Delivered couched lance damage! ui_received_couched_lance_damage|Received couched lance damage! ui_speed_bonus_plus|Speed bonus +%d%% ui_speed_bonus|Speed bonus %d%% ui_cant_reload_this_weapon_on_horseback|Can't reload this weapon on horseback. ui_no_more_bolts|No more projectiles... ui_you_are_not_carrying_any_bolts|You are not carrying any projectiles. ui_no_more_arrows|No more arrows... ui_you_are_not_carrying_any_arrows|You are not carrying any arrows. ui_head_shot|Head shot! ui_delivered_number_damage|Delivered %d damage. ui_delivered_number_damage_to_horse|Delivered %d damage to horse. ui_horse_charged_for_number_damage|Horse charged for %d damage. ui_received_number_damage|Received %d damage. ui_horse_received_number_damage|Horse received %d damage. ui_value_killed_teammate|%s has killed a teammate! ui_horse_fell_dead|Horse fell dead... ui_horse_crippled|Horse crippled... ui_shot_difficulty|Shot difficulty %2.1f ui_you_have_improved_your_proficiency_in_value_to_number|You have improved your proficiency in %s to %d. ui_your_proficiency_in_value_has_improved_by_number_to_number|Your proficiency in %s has improved by +%d to %d. ui_value_killed_by_value|%s killed by %s. ui_value_fell_dead|%s fell dead. ui_value_knocked_unconscious_by_value|%s knocked unconscious by %s. ui_value_fell_unconscious|%s fell unconscious. ui_troop_routed|%s has been routed. ui_troop_panicked|%s has panicked. ui_troop_fled|%s has fled the battle. ui_you_got_number_experience|You got %d experience. ui_you_have_advanced_to_level_number|You have advanced to level %d. ui_value_has_advanced_to_level_number|%s has advanced to level %d. ui_you_got_value|You got %s. ui_new_quest_taken|New quest taken %s. ui_quest_completed_value|Quest completed %s. ui_quest_succeeded_value|Quest succeeded %s. ui_quest_failed_value|Quest failed %s. ui_quest_concluded_value|Quest concluded %s. ui_quest_cancelled_value|Quest cancelled %s. ui_lost_value| (Lost %s) ui_items_lost| (Items lost ui_party_has_nothing_to_eat|Party has nothing to eat! ui_days_training_is_complete|Day's training is complete... ui_total_experience_gained_through_training_number|Total experience gained through training %d ui_some_soldiers_are_ready_to_upgrade|Some soldiers are ready to upgrade. ui_number_of_companions_exceeds_leadership_limit| Number of companions exceeds leadership limit. ui_number_of_prisoners_exceeds_prisoner_management_limit| Number of prisoners exceeds prisoner management limit. ui_party_morale_is_low| Party morale is low! ui_and_one_space| and ui_has_deserted_the_party| has deserted the party. ui_have_deserted_the_party| have deserted the party. ui_weekly_report|Weekly report ui_shared_number_experience_within_party|Shared %d experience within party. ui_got_item_value|Got item %s. ui_game_saved_successfully|Game saved successfully. ui_autosaving|Autosaving... ui_quick_saving|Quick-saving... ui_cant_quick_save|Can't Quick-save during battle... ui_screenshot_taken_to_value|Screenshot is saved to %s ui_screenshot_failed|Can't save screenshot. ui_value_joined_your_party|%s joined your party. ui_value_joined_party_as_prisoner|%s joined party as prisoner. ui_value_has_joined_party|%s has joined party. ui_value_has_been_taken_prisoner|%s has been taken prisoner. ui_value_left_the_party|%s left the party. ui_number_values_left_the_party|%d %s(s) left the party. ui_number_value_left_the_party|%d %s left the party. ui_your_relations_with_value_has_improved_from_number_to_number|Your relations with %s has improved from %d to %d. ui_your_relations_with_value_has_deteriorated_from_number_to_number|Your relations with %s has deteriorated from %d to %d. ui_you_lost_value|You lost %s. ui_lost_item_value|Lost item %s. ui_got_number_value|Got %d %s. ui_lost_number_value|Lost %d %s. ui_set_default_keys|Set default keys ui_undo_changes|Undo changes ui_press_a_key|Press a key ui_return_to_game|Return to Game ui_options|Options ui_save_and_exit|Save Exit ui_save|Save ui_save_as|Save As ui_quit_without_saving|Quit without Saving ui_empty_slot|Empty Slot ui_game_saved|Game saved... ui_confirm_overwrite|Savegame for %s will be overwritten. Are you sure? ui_dynamic_lighting|Dynamic Lighting ui_character_shadows|Character Shadows ui_grass_density|Grass Density ui_environment_shadows|Environment Shadows ui_realistic_shadows_on_plants|Realistic Shadows on Plants ui_particle_systems|Particle Systems ui_gamma|Monitor Gamma ui_character_detail|Character Detail ui_character_shadow_detail|Character Shadow Detail ui_blood_stains|Blood Stains ui_on|On ui_off|Off ui_near_player_only|Near player only ui_default|Default ui_3d_grass|3D Grass ui_number_of_ragdolls|Number of Rag Dolls ui_number_of_corpses|Number of Corpses ui_unlimited|Unlimited ui_anisotropic_filtering|Anisotropic Filtering ui_fast_water_reflection|Fast Water Reflections ui_maximum_framerate|Max. Frame-rate ui_show_framerate|Show Frame-rate ui_estimated_performance|Estimated Performance %d%% ui_change_graphics_settings_explanation|Some changes you have made will take effect when you enter a new area. ui_start_tutorial|Play Tutorial ui_start_a_new_game|Start a New Game ui_restore_a_saved_game|Load Game ui_exit_to_windows|Exit ui_credits|Credits ui_version_value|v%s ui_active_quests|Active Quests ui_finished_quests|Finished Quests ui_given_on_date|Given on %s ui_days_since_given|Days since given %d ui_quest_progression_number|Quest progression %d%% ui_too_many_quests|Too many quests ui_ok|OK ui_move_forward|Move Forward ui_move_backward|Move Backward ui_move_left|Move Left ui_move_right|Move Right ui_action|Action ui_jump|Jump ui_attack|Attack ui_parry_then_attack|Counter Attack ui_defend|Defend ui_kick|Kick ui_equip_weapon_1|Equip Item 1 ui_equip_weapon_2|Equip Item 2 ui_equip_weapon_3|Equip Item 3 ui_equip_weapon_4|Equip Item 4 ui_equip_next_weapon|Equip Next Weapon ui_equip_next_shield|Equip Next Shield ui_sheath_weapon|Sheath Weapon ui_character_window|Character Window ui_inventory_window|Inventory Window ui_party_window|Party Window ui_quests_window|Quests Window ui_game_log_window|Game Log Window ui_leave_location_retreat|Leave Location/Retreat ui_zoom|Zoom ui_view_outfit|View Outfit ui_toggle_first_person_view|Toggle First Person View ui_view_orders|View Orders ui_quick_save|Quick Save ui_no_key_assigned|No key assigned ui_new_enemies_have_arrived|New enemies have arrived. ui_reinforcements_have_arrived|Reinforcements have arrived. ui_report_casualties|Report Casualties ui_report_experience|Report Experience ui_current_level_value|Current Level %d ui_base_attribute_value|Base Attribute %s ui_battle_controls|Battle Controls ui_map_controls|Map Controls ui_general_controls|General Controls ui_zoom_in|Zoom In ui_zoom_out|Zoom Out ui_wait|Wait ui_take_screenshot|Take Screenshot ui_randomize|Randomize ui_hint|Lore ui_press_left_mouse_button_to_continue|Press left mouse button to continue... ui_loot|Loot ui_chest|Chest ui_cut_short|c ui_pierce_short|p ui_blunt_short|b ui_battle|Battle ui_siege|Siege ui_troops|Troops ui_loading_module_info_file|Loading Module Info File... ui_processing_ini_file|Processing INI File... ui_loading_music|Loading Music... ui_loading_data|Loading Data... ui_loading_setting_data|Loading Setting Data... ui_loading_textures|Loading Textures... ui_finished|Finished. ui_creating_game|Creating Game... ui_loading_savegame_file|Loading Savegame File... ui_loading_map_file|Loading Map File... ui_initializing_map|Initializing Map... ui_launching_game|Launching Game... ui_capital_battle|BATTLE ui_capital_versus|--VERSUS-- ui_tracks|Tracks ui_battleground|Battleground ui_order_1|Select Order 1 ui_order_2|Select Order 2 ui_order_3|Select Order 3 ui_order_4|Select Order 4 ui_order_5|Select Order 5 ui_order_6|Select Order 6 ui_order_button_hold_this_position|Hold this position ui_order_button_follow_me|Follow me ui_order_button_charge|Charge ui_order_button_stand_ground|Stand ground ui_order_button_retreat|Retreat ui_order_button_advance|Advance ten paces ui_order_button_fall_back|Fall back ten paces ui_order_button_spread_out|Spread out ui_order_button_stand_closer|Stand closer ui_order_button_mount_horses|Mount horses ui_order_button_dismount|Dismount ui_order_button_hold_fire|Hold your fire ui_order_button_fire_at_will|Fire at will ui_order_button_use_blunt_weapons|Use only blunt weapons ui_order_button_use_any_weapon|Use weapons at will ui_order_button_movement_orders|Movement orders ui_order_button_formation_orders|Formation orders ui_order_button_fire_orders|Fire orders ui_follow_me_e_|%s, follow me! ui_charge_e_|%s, charge!!! ui_stand_ground_e_|%s, stand ground! ui_retreat_e_|%s, retreat! ui_mount_horses_e_|%s, mount horses! ui_dismount_e_|%s, dismount! ui_advance_e_|%s, advance ten paces! ui_fall_back_e_|%s, fall back ten paces! ui_stand_closer_e_|%s, stand closer! ui_spread_out_e_|%s, spread out! ui_use_blunt_weapons_e_|%s, use only blunt weapons! ui_use_any_weapon_e_|%s, use weapons at will! ui_hold_fire_e_|%s, hold your fire! ui_fire_at_will_e_|%s, fire at will! ui_hold_this_position_e_|%s, hold this position! ui_infantry|Infantry ui_archers|Archers ui_cavalry|Cavalry ui_companions|Companions ui_everyone_hear_me|Everyone, hear me! ui_everyone|Everyone ui_everyone_around_me|Nearby Soldiers ui_str_hear_me|%s, hear me! ui_str_and_str|%s and %s ui_str_comma_str|%s, %s ui_need_to_learn_prisoner_management|The number of prisoners is determined by the size of your army. ui_game_log|Game Log ui_recent_messages|Recent Messages ui_custom_battle|Custom Battle ui_player|Player ui_value_denars|%d peningas ui_back|Back ui_forward|Forward ui_display_on_map|Show On Map ui_info_pages|Game Concepts ui_troops2|Characters ui_locations|Locations ui_click_button_to_view_note|Click on a link to view the notes ui_this_page_contains_no_information|This page contains no information ui_other_pages_that_link_here|Other pages that link here ui_report_is_value_days_old| (Report is %d days old) ui_report_is_current| (Report is current) ui_button_party_member_healthy_total|%s (%d/%d) ui_button_party_member_total|%s (%d) ui_button_party_member_hero_percentage_wounded|%s (%d%% - Wounded) ui_button_party_member_hero_percentage|%s (%d%%) ui_percentage_value|%d%% ui_full|Full ui_quick|Quick ui_none|None ui_change|Change ui_how_to_change|How to change this? ui_change_directx_explanation|You can change the render method between DirectX 7 and DirectX 9 by clicking on the Configure button at the launch menu that comes up when you first start the game. ui_dropping_picking_up|Dropping %s; picking up %s. ui_dropping|Dropping %s. ui_picking_up|Picking up %s. ui_unable_to_take|Unable to take that. ui_age|Age ui_cannot_be_used_on_horseback|Cannot be used on horseback ui_enable_vertex_shaders2|Render Method ui_screen_size2|Screen Resolution ui_use_desktop_resolution2|Use Desktop Resolution ui_shadow_quality2|Shadow Quality ui_m_low2|Low ui_m_high2|High ui_m_ultra_high2|Ultra High ui_off2|Off ui_group_header|Class of troop ui_group_rename|Rename group ui_group_1|Infantry ui_group_2|Archers ui_group_3|Cavalry ui_group_4|Spearmen ui_group_5|Skirmishers ui_group_6|Horse Archers ui_group_7|Unnamed 1 ui_group_8|Unnamed 2 ui_group_9|Unnamed 3 ui_group_rename|Rename Group ui_group_close|Close ui_party_b_group_information|%s belongs to %s group ui_thrown_or_s|Thrown/%s ui_ranged_damage|Ranged %d%s ui_overall_quality|Overall Quality ui_shader_quality|Shader Quality ui_flora_lod_detail|Tree Detail ui_flora_degrade_distance|Tree Degrade Distance ui_antialiasing|AntiAliasing ui_use_depth_effects|Use Depth Effects ui_hdr_mode|HDR Mode ui_autoexpore|Auto-exposure ui_choose_profile|Choose Profile ui_create|Create ui_edit|Edit ui_join_game|Join a Game ui_host_game|Host a Game ui_custom|Custom ui_medium|Medium ui_male|Male ui_female|Female ui_gender|Choose Gender ui_edit_profile|Edit Profile ui_new_profile|New Profile ui_enter_username|Enter Username ui_invalid_username|Usernames may only contain letters, numbers or '_' character. ui_confirmation|Are you sure? ui_multiplayer|Multiplayer ui_server_name|Server ui_module_name|Module ui_game_type|Game Type ui_map_name|Map ui_ping|Ping ui_dedicated|Dedicated ui_number_of_players|Players ui_password_protected|Password ui_connect|Connect ui_local_area_network|Local Area Network ui_internet|Internet ui_favorites|Favorites ui_source|Source ui_server_password|Server Password ui_refresh|Refresh ui_start_search|Start Search ui_add_to_favorites|Add to Favorites ui_remove_from_favorites|Remove from Favorites ui_use_speedtree|Use Speedtree ui_use_instancing|Use Instancing ui_error|Error ui_error_server_full|Server is full. ui_error_server_full_for_non_private|Server is full for players without a private member password. ui_error_server_password_incorrect|Incorrect password. ui_error_incorrect_serial|Incorrect serial number. ui_error_incorrect_authorization_key|Incorrect authorization key. ui_error_banned_from_server|You are banned from this server. ui_error_username_taken|Your profile name is used by another player. ui_error_authentication_failed|Authentication failed. ui_unable_to_connect_to_server|Unable to connect to server. ui_connection_to_server_is_lost|Connection to server is lost. ui_kicked_from_server|Kicked from server. ui_switch_to_module_question|This server is running another module than the one you are currently running. Do you want Mount Blade to switch to this module? ui_download_module_question|This server is running a module that is not installed on your computer. Would you like to visit the download site for this module now? ui_download_mb_new_version_question|This server is running a newer version (%d.%d%d%d) of Mount Blade than the one you are currently running (%d.%d%d%d). Would you like to visit TaleWorlds download site now? ui_download_mb_old_version_question|This server is running an older version (%d.%d%d%d) of Mount Blade and than the one you are currently running (%d.%d%d%d). ui_download_module_new_version_question|This server is running a newer version (%d.%d%d%d) of the current module than the one you are running (%d.%d%d%d). Would you like to visit the download site for this module now? ui_download_module_old_version_question|This server is running an older version (%d.%d%d%d) of the current module than the one you are running (%d.%d%d%d). ui_authenticating_with_steam|Authenticating with Steam... ui_validating_serial_number|Validating serial number... ui_scanning_lan|Scanning local area network... ui_retrieving_servers|Retrieving server list... ui_shield_size2|Size %dx%d ui_click_to_view_notes|Click to view notes ui_retrieving_server_infos|Retrieving information from servers (%d)... ui_connecting_to_server|Connecting to server... ui_requesting_to_join_the_game|Requesting to join the game... ui_loading|Loading... ui_group_value_control|Group %d! ui_drop_weapon|Drop Weapon ui_multiplayer_message_all|Send Message to Everyone ui_multiplayer_message_team|Send Message to Team ui_command_line|Command Line ui_use_ranged_weapon_as_melee|Toggle Weapon Mode ui_send_message_all|Send Message to Everyone ui_send_message_team|Send Message to Team ui_select|Select ui_context_menu|Context Menu ui_round_starts_in_value_seconds|Round starts in %d seconds... ui_watching_value|Following %s ui_capital_spec|SPEC ui_capital_dead|DEAD ui_instancing_error1|Could not lock Instance Buffer (size %d), Disabled mesh-instancing (Error Code %d) ui_instancing_error2|Could not fit instanced objects, Disabled mesh-instancing ui_by_keyboard|By movement keys ui_combat_speed_slowest|Slowest ui_combat_speed_slower|Slower ui_combat_speed_normal|Normal ui_combat_speed_faster|Faster ui_combat_speed_fastest|Fastest ui_module_newer_than_application|The module you have selected requires a newer version of the game. ui_module_older_than_application|The module you have selected requires an older version of the game. ui_unbalanced|Unbalanced ui_can_crush_through_blocks|Can crush through blocks ui_turn_camera_with_horse|Turn Camera with Horse in First Person ui_widescreen_mode_on|Multiple Screen Mode Enabled ui_widescreen_mode_off|Multiple Screen Mode Disabled ui_notification_cant_upgrade|(Can't upgrade not enough money) ui_turn_never|Never ui_turn_ranged_only|Ranged only ui_turn_melee_only|Melee only ui_turn_always|Always ui_general_options|General Options ui_vac_enabled|Valve Anti Cheat Enabled ui_campaign_ai|Campaign AI ui_downloading_map|Downloading map (%d KB) ui_download_completed|Download completed. ui_server_filter|Server filter ui_has_players|Has players ui_is_not_full|Not full ui_is_password_free|No password ui_native_only|Native only ui_ping_limit|Ping limit ui_filter_info|%d games and %d players filtered ui_is_version_compatible|Compatible with version ui_ttnet_account|TTNET Oyun account ui_username|Username ui_password|Password ui_error_incorrect_username_or_password|Incorrect username or password ui_validating_account|Validating account... ui_plase_enter_your_serial_key|Please enter your serial key ui_texture_detail2|Texture Detail ui_antialiasing2|Antialiasing ui_troop_upgrades|Troop Tree ui_crouch|Crouch
https://w.atwiki.jp/audiosound/
刺さり気味だが突き抜け感と明瞭感のある音質 TaoTronics Bluetooth4.1ステレオイヤホン、マグネティックヘッドホン、 イヤーバッド イヤーフック付け、内蔵式マイク TT-BH07 比較的値頃感のあるaptX対応の無線カナルイヤホン。 イヤホンピースには傾きが設けられており、耳の中まで挿入される構造で装着感は良い。 マットで渋みのあるプラスチックに、いぶし銀のような黒光りするアルミが精悍さを表現する。 音質は伸びの良い味付けで中高音に明瞭感と透明感がある。 高音の突き抜け感もなかなかにある。 一方で低音はそれなりの音圧があるのだが、音色は割れがちで刺さる形で出やすく、中高音を巻き込んでしまう傾向にある。 重低音は支えを感じるが、だいぶ沈む。 ロックよりも落ち着いたバラードなどが聴きやすいだろう。 全体として透明でクリスタルな、若干キンキンした味付けだ。 音場は横に広め。 ややピーキーな味付けだが、曲を選べば満足度は高い。 高音ボーカルの色合いはこの価格帯にしては美しいので、粘りと伸びには欠けるが透明な貫いていく音に魅力を感じる人もいるはずだ。 肉厚さはなく穿つ矢のような直線性の高い音で硬質。 ピアノの音は相性が良い。 また当初のどぎつい刺さりはエイジングでだいぶ落ち着いてくる。 シャリシャリする感じは音量を絞ってやれば落ち着く。 低音量での輪郭のはっきりした聴きやすさはこのイヤホンの美点なので、ほどよく落ち着いた音量で音楽を聴きたい人には向く。 遮音性は標準的で環境音はそこそこ聞こえ、音漏れはかなりある。 大音量で肉厚な音を楽しみたい人には向かないだろうが、低音量でも明瞭感があるので、そういう味付けが好みな人には満足度は高い。 TaoTronics Bluetooth4.1ステレオイヤホン、マグネティックヘッドホン、 イヤーバッド イヤーフック付け、内蔵式マイク TT-BH07 Amazon.co.jp ウィジェット 大学受験参考書 The amazon review amazon loves me まひもひamazon Amazon.co.jp ウィジェット 大学受験参考書 The amazon review amazon loves me まひもひamazon
https://w.atwiki.jp/xperiagx/pages/17.html
製品名 XPERIA GX SO-04D サイズ 約131mm×約69mm×約10.5mm (最薄部約8.6mm) 質量 約127g 連続待受時間 3G(静止時) 約380時間 GSM(静止時) 約300時間 LTE(静止時) 約270時間 連続通話時間 3G 約400分 GSM 約400分 ディスプレイ 4.6 HD Reality Display CPU Qualcomm Snapdragon S4 MSM8960 1.5GHz (デュアルコア) RAM 1GB ROM 16GB システム領域約1.2GB アプリ等使用可能領域約2GB 内部ストレージ領域約10GB 外部メモリ external_sd MicroSD/HCカードに対応 電池容量 1,700mAh カメラ Out 13MPixel Exmor R for mobile In 1.3MPixel WLAN IEEE802.11a/b/g/n Bluetooth Bluetooth3.1 (SPP、A2DP、AVRCP、HID、HFP、HSP、OPP、PBAP、PAN) OS Google Android OS 4.0.4
https://w.atwiki.jp/mustnotsearch/pages/1780.html
このワードは、特定の手順を踏むと閲覧できる言葉に登録されています。 登録タグ PC被害 コメントログ有りの記事 危険度4 特定の手順を踏むと閲覧できる言葉 犯罪 詐欺 非常識 【警告】詐欺サイトの為、検索する際は注意 「Uniblue Systems Ltd」社 マルタに本社が存在する海外会社。 公式サイトがセンスの悪いデザインであるわけでもなく、 まともな企業にしか見えないかもしれない。 が、製品はほとんど詐欺ソフトで、使ってもロクなことにならないものばかり。 (PCを安定させるソフトだと思ってしまうと、 実際には重くなってしまうソフト だったりする。) 公式サイトの広告ページはこれらがMicrosoftの製品であるかのように見せている。 ちなみにgredでこの公式サイトの製品ダウンロードページを見てもらうと 偽ソフトウェアだと表示される。 サイト自体は特に害はない。 製品ダウンロードページは役に立つどころか不愉快になるようなソフトばかりなので注意。 現在は消滅したが、アーカイブで閲覧可能。 ttps //web.archive.org/web/20080102103919/ttp //www.liutilities.com/ 関連項目 systweak 分類 PC被害、非常識(犯罪系) 危険度:4 コメント ソフトはすぐにアンインストールすればそれほど害はない 当然だが。 -- (名無しさん) 2016-09-17 23 23 56 文字でかくて怖いww -- (怖がり) 2017-05-17 00 22 50 まじかよー…マルタ好きだったのにこんなの会社あったのかよ…(›´-`‹ ) -- (名無しさん) 2017-06-12 15 18 14 Uniblue倒産はよ -- (名無しさん) 2017-08-14 15 26 57 マルタさん最低だな -- (名無しさん) 2018-02-18 17 23 24 マルタといえば本マグロだよな! -- (名無しさん) 2018-09-08 23 29 41 ペーパーカンパニーなんじゃないんですかね。詳しくないけど -- (名無しさん) 2018-12-28 08 48 05 事業停止したってよ! -- (名無しさん) 2019-06-29 15 08 09 PC SpeedUp Pro Repairの記事が削除されたため記事リンクを削除しました。 -- (管理人) 2019-11-11 21 00 48 公式サイト消滅してた -- (名無しさん) 2020-07-19 19 43 18 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/ce00582/pages/3553.html
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Net; using Microsoft.Xna.Framework.Storage; namespace game0321 { public class Game1 Microsoft.Xna.Framework.Game { GraphicsDeviceManager gr; SpriteBatch sp; Texture2D gun; int x, y; public Game1() { gr = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; gr.PreferredBackBufferHeight = 500; gr.PreferredBackBufferWidth = 500; } protected override void Initialize() { x = 0; y = 400; base.Initialize(); } protected override void LoadContent() { sp = new SpriteBatch(GraphicsDevice); gun = Content.Load Texture2D ("gun"); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); if (x Mouse.GetState().X) x = x + 10; if (x Mouse.GetState().X) x = x - 10; if (x 500) x = 500; if (x 0) x = 0; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); sp.Begin(); sp.Draw(gun, new Rectangle(x, y, 50, 50), Color.White); sp.End(); base.Draw(gameTime); } } }
https://w.atwiki.jp/wearablecamera/pages/57.html
製品ページ プレスリリース 有効画素数:1400万画素 撮像素子:1/2.3型CMOS(裏面照射型) 総画素数:1676万画素 画像ファイル形式 静止画:JPEG (Exif Ver. 2.3 / DCF2.0準拠) 動画:MOV形式、H.264/AVC準拠、IMA-ADPCM音声(モノラル) 内蔵メモリー (記録エリア):約65.9MB※内蔵メモリーをフォーマット後の容量 外部メモリー microSDメモリーカード、microSDHCメモリーカード、microSDXCメモリーカード対応 記録画素数 静止画:14M(4320 x 3240) / 16 9(4320 x 2432) / 5M(2560 x 1920) 動画:Full HD(1920 x 1080) 記録容量 (最大サイズ時)静止画:外部メモリー16GB※:約3199枚 動画:最大ファイルサイズ:1回の撮影につき最大4GB 1回当たりの撮影可能時間:29分(16GB:SanDisk Corporation製 16GB microSDHCメモリーカードの場合) レンズ F値:F2.8 焦点距離:f=3.8mm 35mmフィルム換算:約21mm デジタルズーム4倍 フォーカス フォーカス方式:コントラスト検出方式オートフォーカス フォーカスモード:オートフォーカス AFエリア:インテリジェント、マルチ 撮影可能範囲 (レンズ先端から)オートフォーカス:約10 cm~∞ 露出制御 制御方式:プログラムAE 露出補正:-2.0EV~+2.0EV(1/3EVステップ) シャッター CMOS電子シャッター 絞り F2.8 ホワイトバランス オート / アウトドア / インドア ISO感度 静止画:オート 動画:オート 通信機能 【カメラ】 Bluetooth® バージョン:Bluetooth ver2.1+EDR 出力クラス:Class 2 Wi-Fi 準拠規格 IEEE 802.11b/g/n 【コントローラー】 ◆Bluetooth® バージョン:Bluetooth ver2.1+EDR 出力クラス:Class 2 その他撮影録音機能 ◆撮影関連機能 静止画撮影:プレミアムオート、インターバル撮影、アートショット、タッチシャッター、Wi-Fiリモート撮影、顔検出、メイクアップ 動画撮影(FHD):プレミアムオート、インターバル撮影、Wi-Fiリモート撮影 ◆再生機能 ハイライトムービー作成、ハイライトフォト作成、ハイライトスコア機能、マルチ表示、拡大表示、回転表示 Wi-Fi接続時(スマートフォン(タブレット)から見る、スマートフォン(タブレット)へ送る、パスワード、SSID設定) ◆その他 カメラ、コントローラの分離機構 【カメラ】自動回転撮影、USB充電及び給電駆動 【コントローラー】自動回転表示、鏡面表示、フリック起動、バイブレーター、USB充電及び給電駆動 セルフタイマー 作業時間 5秒※ ※ 無線電波状況により変動します。 画像モニター 【コントローラー】 2.0型TFTカラー液晶、230,400 ドット、静電容量式タッチパネル 時計機能 日付・時刻:画像データと同時に記録 自動カレンダー:2049年まで 外部接続端子 【カメラ】マイクロUSB端子(Hi-Speed USB準拠、USB充電対応、USB給電駆動対応) 【コントローラー】マイクロUSB端子(USB充電対応、USB給電駆動対応) マイク 【カメラ】モノラル スピーカー 【カメラ】モノラル 電源 【カメラ】専用リチウムイオン充電池(内蔵) 【コントローラー】専用リチウムイオン充電池(内蔵) 電池寿命 静止画撮影枚数(CIPA規格準拠):約255枚 FHD動画実撮影時間(CIPA規格準拠):約1時間05分 FHD動画連続撮影時間(カシオ基準):約1時間15分 連続再生時間※:約4時間05分 ※ 約10秒に1枚ページ送り この数値は実際の使用での電池寿命を保証するものではありません。 サイズ 【カメラ】 (直径)60.9mm × (奥行)28.8mm ※ ヒンジ含まず 【コントローラー】(幅)49.7mm × (高)84.2mm × (奥行)18.9mm 【合体時】(幅)60.9mm × (高)153.1mm × (奥行)34.2mm ※ ヒンジ含む 質量 【カメラ】約63g ※ ヒンジ含まず、メモリカード含む 【コントローラー】約80g 【合体時】約175g ※ ヒンジ含む 主な付属品 コントローラー(EX-FR10CT) ヒンジユニット レンズフード 三脚ナット ネックストラップ カラビナストラップ USB-ACアダプター(AD-C54UJ) マイクロUSBケーブル クイックスタートガイド(保証書付き) コメント 名前 コメント
https://w.atwiki.jp/mrfrtech/pages/28.html
Market Scenario According to Market Research Future (MRFR), the global Technical Illustration Software Market is expected to reach USD 3.89 billion with a CAGR of 4.6% from 2019 to 2025 (forecast period). The report provides a precise evaluation of the global situation, the economic situation, and the COVID-19 analysis of the overall industry. Technical illustration software provides technical drawings as well as scientific and medical illustrations of products. The software provides a range of features that illustrators need to design technology products. The software helps to create both 2D and 3D designs. It enables the creation of detailed technical illustrations with absolute accuracy and control, from project creation and authoring to the publishing of technical documentation. The software is commonly used in the technical drawing of medical equipment and the manufacturing of machines. All unnecessary specifics are omitted with technical illustration software. The product is to a great extent utilized in specialized drawings of clinical hardware and the assembling of machines. With specialized delineation programming, all pointless detail is overlooked. Moreover, the product offers creative liberty to utilize different expressive gadgets to help the motivation behind the outline. The changing enterprising environment of different verticals and the thriving diversion verticals drives specialized Illustration Software. Specialized delineation programming makes it simple for artists to plan innovation items within a specified time span. The key limitation is the accessibility of free apparatuses on the lookout. Notwithstanding, these free instruments don t have exhaustive highlights and capacities that are expected by artists to plan complex, specialized items. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/9555 Competitive Outlook Notable players in the global technical illustration software market are Adobe Systems (US), Lattice Technology (Japan), Autodesk (US), Illustration Limited (UK), QuadriSpace (US), SAP SE (Germany), PTC (US), Dassault Systems (France), Corel (Canada), The Technical Drawing Company (US), MAA Illustrations (India), Cyient (India), Canvas GFX (US), Ignite Technologies, Inc. (US) and Nbg Drafting Design (US). Segmentation The Global Technical Illustration Software Market has been sectioned in view of Component, Organization Size, End User, and Region. In view of Component, the specialized outline programming market has been portioned into arrangement and administration. The help fragment is additionally bifurcated into proficient administrations and overseen administrations. Proficient administrations incorporate mixed administrations, backing and support administrations as well as preparing administrations. Overseen administrations are specialized planning administrations presented by outsider suppliers. The arrangement portion represented the biggest offer in the general market in 2018. endeavors are sending such answers for accomplishing specialized plan accuracy. In view of Organization Size, Technical Illustration Software Market has been divided into little and medium, undertaking an enormous venture. The little and medium undertaking section is relied upon to enlist the higher CAGR during the conjecture time frame, 2019-2025 In view of End Users, the specialized outline programming market has been portioned into IT and media transmission, medical care, aviation and protection, energy and utility, car and others. The aviation and guard section is relied upon to enlist the most noteworthy CAGR during the figure time frame. Regional Analysis Geologically, the Global Technical Illustration Software Market has been portioned into Asia-Pacific, North America, Europe, the Middle East and Africa, and South America. North America drives the market as far as a piece of the pie in the worldwide specialized outline programming market. A portion of the elements that are answerable for the development of the market incorporate the ceaseless interest for thorough specialized representation programming arrangements by undertakings working in medical care, assembling, and aviation and guard verticals. The presence of a few programming suppliers in the market is one more component that altogether added to the development of the market in North America in the year 2018. North America has been portioned into the US, Canada, and Mexico. As per MRFR examination, the US is relied upon to acquire the most noteworthy portion of the overall industry, trailed by Canada and Mexico. Industry News In May 2019, Canvas GFX teamed up with Spatial, a subsidiary of Dassault Systems. The partnership has helped the company streamline the process of converting CAD files from top CAD software providers to illustrations and visualizations for service documentation. In May 2019, Cyient teamed up with OneStrand, Inc. to provide interactive technical publication solutions. With this collaboration, Cyient delivers technical data to global customers in the aerospace, defense, and transport industries in a range of formats based on customer needs, whether print or electronic. Clients also leverage new services throughout the product life cycle and can better manage engineering technical data from initial creation to archiving. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/technical-illustration-software-market-9555 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. Similar Report Application Management Services Market By Service-Type (System Integration, Consulting Services, Modernization Services, And Others), By Organization Size, By Deployment, And By End-Users Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. It is counted among the top market research companies that offer well-researched and updated market research reports and insights to businesses of all sizes. What sets us apart is our super-responsive team that offers quality work keeping clients abridged of the prospective challenges and opportunities in various markets. Our team is adept in their space as well as patiently listens to every client. The best part is they know their work inside out and possess the expertise to guide the client in the right direction and achieve results on a tight deadline. We are a one-stop solution for all your data research needs. Our team does not believe in the “one size fits all” approach to creating a report that is detailed and concise. We handle 13 industry verticals including Healthcare, Chemicals and Materials, Information and Communications Technology, Semiconductor and Electronics, Energy and Power, Food, Beverages Nutrition, Automobile, Consumer and Retail, Aerospace and Defense, Industrial Automation and Equipment, Packaging Transport, Construction, and Agriculture. 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