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Demonic Consultation (黒) インスタント カード名を1つ選ぶ。あなたのライブラリーのカードを上から6枚追放する。その後、選ばれた名前のカードが公開されるまで、あなたのライブラリーの一番上のカードを公開し続ける。そのカードをあなたの手札に加え、これにより公開された他のすべてのカードを追放する。 引用元 Wisdom Guild 評価 "デモコン"の略称で知られる黒の疑似サーチカード。 たった1マナのインスタントで望むカードを手札に加えられるのはまさに破格の性能。アドバンテージを失うこともなく、締め付け(Stranglehold)のようなサーチ妨害に引っかかることもない。 まさに最強のサーチカードである。……ある弱点を除けば。 その弱点は"指定したカード"が見つからなかった場合にライブラリー全てが追放されてしまうというもの。通称"デモコンデス"。多くの場合、最初にライブラリーから追放される6枚の中に指定したカード全てがあった場合に起こる。 通常の60枚構築であれば同じカードを4枚まで採用できるのでデモコンデスの確率は構築とプレイングでかなり低くすることができるが、こと統率者戦では同じカードが1までしか採用できないため、かなりの確率でデモコンデスを起こしてしまう。 通常の60枚構築の例 残りライブラリー枚数50枚、指定したカードがライブラリーに3枚あるときのデモコンデスの確率:およそ0.1% 統率者戦の例 残りライブラリー枚数90枚、指定したカードがライブラリーに1枚しかないときのデモコンデスの確率:およそ6.7% 上記の確率の差を見れば一目瞭然。統率者戦では非常にリスクの高いカードだということが分かるだろう。 これほど重いリスクを持つからには、唱えるのはここぞという時だけにしたい。対戦相手が無限コンボで勝ってしまいそうな時や、逆にあと1枚のカードで勝てる時のようなゲームを左右する場面を狙うと良いだろう。 ……と、ここまでこのDemonic Consultationのリスクの高さをこき下ろしてきたが、それはこのカードを正直にサーチカードとして運用した場合に限っての話である。 このカードにはもう一つ大きな使い道があり、統率者戦ではむしろそちらの使用法を目当てに採用されることが多い。 その使用法とは、ライブラリーに無いカードを指定して意図的にデモコンデスを起こし、研究室の偏執狂(Laboratory Maniac)で勝利するというコンボである。 このコンボは研究室の偏執狂とDemonic Consultationのわずか2枚で(ドロー手段があればより良いが)成立するため、青と黒を含むデッキのお手軽な勝ち手段としてよく採用されている。 研究室の偏執狂を除去されてしまうと逆に敗北してしまいかねないというリスクもあるコンボだが、その決めやすさは一級品。コンボの詳細は研究室の偏執狂(Laboratory Maniac)の記事を参照。 ……もう一つマイナー気味なコンボとして、ライブラリーを空にしてから運命のきずな(Nexus of Fate)か明日の標(Beacon of Tomorrows)を唱えることで、ライブラリーの中身をそれだけにして無限ターンに入るというものもある。 しかしどちらもマナ・コストの重たさのために取り回しは悪く、これをメインの勝ち手段に据えているプレイヤーは少ない。ただ、運命のきずなは精神力(Mind Over Matter)と寺院の鐘(Temple Bell)のコンボに使えるので、精神力コンボを使うデッキでサブプランとして採用するのは面白いかもしれない。 類似カード 大霊堂の戦利品(Spoils of the Vault) 汚れた契約(Tainted Pact) 相性の良いカード 研究室の偏執狂(Laboratory Maniac) 運命のきずな(Nexus of Fate) 明日の標(Beacon of Tomorrows)
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Immediately after a lot of researches for do you know the important Survival gear for the Bug Out Bag, I have arrive up with many lists which i will put into an post that will aid us all to survive when required. You under no circumstances know when threat will strike or when an emergency will choose location. If a thunderstorm rolls by way of your space and wipes out the power all over city, it could be days in advance of if will get turned back on. In case you wander off out in the woods over a tenting excursion, you may have to have materials to make an right away shelter to outlive right until help comes. I am aware that not many people know a lot about go bags . They are really aware of the thought and maybe know a couple of crucial goods to incorporate. When selecting on what add-on to pack in the bag, you need to make a decision what survival condition you could face. A seventy two hour bug out bag is made to preserve you alive for 3 days! You will find content of a few horror tales of individuals getting stranded from the woods, or stuck without the need of electricity inside a rural cabin or over a vehicle trip where you get stuck out while in the factors without the correct tools to survive. You ll find quite a few issues that you choose to need to take into account when putting collectively your bug out or bail out luggage that may make or split your survival. To established up with the good objects, know how numerous persons might be in your group. In the event you reside by oneself, make sure to pack a minimum of 2 people s really worth of supplies. When you are getting ready for your household, make sure you may have ample materials on your complete family. If you want to pack multiple baggage or have one giant duffel bag get it done! The significant matter is usually to pack every one of the materials you will want. Also you need to consider your geographical site and also the different environmental problems that you choose to will encounter. These are generally the kinds of things which you need to look at when putting jointly your bag. Is your weather hot, cold, damp, or dry? Aim on this whilst you intend your items to include in your Go Bag. On the Bug Out Bag checklist of supplies here are a few common objects that issey miyake tote each bag should have in them and from there it is possible to opt for to customize and suit your bag to the have problem. Drinking water, the number one essential item you ought to have with your bug out baggage. H2o is even more significant than food stuff because you can go some a number of months if important with no taking in foods, but just a couple times with no water and you may immediately undergo from extraordinary dehydration. System on possessing 1 gallon for each man or woman per day! Dependant upon how much room you might have as part of your bag, h2o could be as simple as bottled h2o, or carrying sealed water pouches and It s also an bao bao backpack excellent plan to maintain some sort of water purification solution like iodine tablets or certainly one of the newer filter straws . The second merchandise you ll want to make sure you have inside your bag is meals, preferably food that lasts a very long time and it is high in energy content material. Strength, nourishment bars are excellent for this mainly because they will previous many years and therefore are sufficiently small to provide a couple of of them, but they offer you a large number of nutrition and energy on the go.You are able to also incorporate MREs as part of your bag, which can be typically warm meals that just require drinking water to heat up. These will be an excellent plan with your 72 and in addition hour luggage. Any high protein food like nuts and bao bao tote path mix is a quite good commodity to get. You will want some extra garments with your bag. You in no way know every time a shirt you may have can get torn or you are going to really need to trend right into a makeshift machine. So bringing a couple of items of clothing will go a protracted way. The clothes you deliver are mostly dependent on the climate by which you reside, on your checklist an extended set of pants, a coat to remain warm and dry from rain, a hat or bandanna, a pair of durable boots, extra pairs of socks (prolonged ones) and additional shirts for layering when the temperature modifications.
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項目 説明 Insurrection on Constellations 制作者:ここの管理人 サイト:ココ ジャンル:STG 制作ツール:Wolf RPGエディター プレイ時間目安:1周40分~50分くらい 難易度:★★★★★★★ 公開日:2011/7/29 ストーリー: お城のワドルディ達の給料を支払うように、デデデに直談判したワドルドゥ隊長。しかし、その要望はあっけなく却下された。このままではワドルディ達はタダ働き!ワドルディ達のために隊長は反旗を翻した。宇宙に巨大な基地を建設し、ポップスターごとデデデを叩きのめそうというのだ。そんな中カービィは今日とてお昼寝中。しかし、辺りが隊長の総攻撃でやたら騒がしい。のんびり昼寝がしたいカービィは隊長を説得するために、旅立つのであった…。 概要: どういう風の吹きまわしか、シューティング作ってみました。元々はミニゲームだったんですけどw作者はSTG下手なのでそこまで難しくはない(と言いたいところだがどうなのだか)。スクロールと同期していないから余計に無理w ダウンロード: こちらからどうぞ。(現在Ver1.10)パスワードは「kirby」です。(10.8MB)ジョイパッド推奨です(キーボードでもできるけど)。 いいところ ●シューティングあんまりやったことのない人にとっては、物凄く難しいようです。●キーボードでやるともっと難しいそうです。●周回プレイ可能(だけどそこまで行けるかの問題)●スクロールと同期してないから余計にむずい(ダメじゃないか) スクリーンショット - 攻略ページ ★IoCステージ紹介★攻略のヒント 動画 ★YouTube - Insurrection on Constellations 使用素材サイト Readmeファイルを参照してください。 公式記録 モードNOMALで1465500点(L5-S8-P4)。 更新履歴 2020/7/31 エンディングの挙動を修正。 2011/7/25 β版ごく少数で公開。 2011/7/27 Ver0.99公開 2011/7/29 Ver1.00公開 2011/7/31 Ver1.01公開。BGM変更、その他いろいろ。+重大ミスを修正。 ※Windows Vistaで制作。フォントが無い場合、MS ゴシックに自動的に切り替わります。
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Market Analysis The Email Marketing Industry is predicted to grow at a healthy 15.2% CAGR between 2020- 2027, states the recent Market Research Future (MRFR) analysis. Email marketing is more than merely sending mails. It has various features like reporting and analytics, campaign automation, scheduling, email builders, and design tools that allows enterprises in streamlining their marketing efforts. The key benefits of email market solution is in building customer loyalty, increasing the number of leads, and increasing sales. Various factors are fuelling the global email marketing market share. As per the recent MRFR market estimates, such factors include increasing digitalization worldwide, growing number of internet users, increasing trend of digital marketing, surge in the acceptance of smartphones and tablets, growing internet penetration even in remote or distant locations, increasing use during COVID-19 pandemic, launch of 5G network facility, rise in hosted service and email marketing providers, growing acceptance of digital literacy and awareness, and cheapening of tariff rates. On the contrary, budget constraints, lack of awareness among SMEs in developing economies, lack of infrastructure in emerging economies, growing security issues, and stringent regulations related to user data privacy may limit the global email marketing market growth over the forecast period. Get a Free Sample @ https //www.marketresearchfuture.com/sample_request/7426 Market Segmentation The MRFR report throws light on an inclusive segmental analysis of the global email marketing market based on industry vertical, deployment mode, organization size, and component. By component, the global email marketing market is segmented into services and solutions. By deployment mode, the global email marketing market is segmented into on-premises and cloud. By organization size, the global email marketing market is segmented into small enterprises, medium-sized enterprises, and large enterprises. Of these, the small and medium sized enterprises will lead the market over the forecast period. By industry vertical, the global email marketing market is segmented into IT and telecom, BFSI, media and entertainment, transportation and logistics, education, food and beverages, travel and hospitality, retail and consumer goods, and others. Regional Analysis By region, the global email marketing market covers the recent trends and growth opportunity across North America, Europe, the Asia Pacific (APAC), and Rest of the World (RoW). Of these, North America will dominate the market over the forecast period. The presence of large number of enterprises, high degree of digitalization, the increase in the application of convenient marketing, and the growing inclination of start-ups towards email marketing are adding to the global email marketing market growth in the region. In Europe, the global email marketing market is predicted to hold the second-largest share over the forecast period for the rise in the number of startups and the penetration of email marketing in different enterprises in the UK. In the APAC region, the global email marketing market is predicted to grow at a fast pace over the forecast period. Rapidly increasing number of enterprises, growing adoption of digital marketing solutions, presence of largest population of email users, the presence of several reputed companies, rapid globalization, the emergence of new companies, fast growing enterprises, and the increasing adoption of various digital marketing solutions by emerging companies are adding to the global email marketing market growth in the region. In RoW, the global email marketing market is predicted to have sound growth over the forecast period. Key Players The leading players profiled in the email marketing market report include Ontraport (US), Mailjet inc. (France), Constant Contact, Inc. (US), AWeber Communications (US), Pinpointe On-Demand, Inc. (US), Kevy (US), Adobe (US), SendinBlue (France), Salesforce.com, inc. (US), ActiveCampaign, LLC (US), Klaviyo (US), HubSpot, Inc. (US), Campaign Monitor (US), Zoho Campaigns (India), and GetResponse (Poland), among others. The global email marketing market is fragmented and also competitive with the presence of many domestic as well as international industry players. They have incorporated assorted strategies to stay at the forefront and also cater to the surging needs of the customers, including collaborations, partnerships, contracts, geographic expansions, new product launches, joint ventures, and more. Additionally, these players are also making heavy investments in research and development activities for strengthening their portfolios and also creating a hold in the market. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/email-marketing-market-7426 Industry Updates April 2021- Amazon is offering email marketing tool to its sellers. Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Markets Structure 3 Market Research Methodology 3.1 Research Process 3.2 Secondary Research 3.3 Primary Research 3.4 Forecast Model Continued… Similar Report B2B Telecommunication Market Information by Solution (Unified Communication and Collaboration), Deployment (Fixed, Mobile), Organization Size (Large, Enterprise), Application (Industrial, Commercial) and regions Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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Market Scenario Security Analytics Market is the portion arrangements with programming, algorithms, and cycles that dissect security dangers to IT frameworks. Security analytics surveys the security danger to a PC framework so the framework can be shielded from possible dangers. The security examination market has great possibilities for development in the gauge time frame. Also, the headway in malware and digital danger nature positively impacts the security analytics market. Security examination centers around the various parts of information analytics connected with online protection dangers. The information investigated is utilized to expand the safety efforts connected with an IT framework. One illustration of the use of safety examination is the most common way of observing organization traffic. Network analytics are utilized to survey security dangers and increment security. Security analytics is the science behind identifying dangers and their earnestness instead of safeguarding the framework. Just when the dangers are all around surveyed, would security be able to be raised to stay away from the dangers. Knowing dangers through security analytics gives a benefit to a designated goal, which is more powerful. Security analytics is involved today in various organizations. As each organization relies upon IT frameworks for sure, security analytics see the appeal. The security analytics market faces appeal today; every IT framework is in danger of digital dangers. Security examination offers the benefit of a comprehensive perspective on dangers as it thinks about both continuous and verifiable information. Thus, a network protection master gets a top-to-bottom perspective on the danger appraisal. Security analytics reinforce an association s security firewalls by giving proof supported bits of knowledge. Online protection specialists lean toward security examination for network safety on the grounds that the wiggle room lessens dramatically. The security examination market, in this manner, has a time of development ahead. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/4211 Competitive Outlook Leading players in the global security analytics market include Alien Vault Inc., Blue Coat Systems Inc., Alert Logic Inc. (Click Security), LogRhythm Inc., Arbor Networks Inc., FireEye Inc., EMC RSA, HP Enterprise, IBM Corporation, and Cisco Systems Inc. Major tech giants such as Cisco, IBM, and HP are making significant investments in the security analytics sector due to the growing use of mobile devices for communication and data sharing. The growing demand for cloud computing and the Internet of Things is also likely to be a major driver for investment in the security analytics sector over the forecast period. Segmentation The Security Analytics market separates into various sections in light of various measures. The market portions are partitioned as per application and organization. The market for Security Analytics Segments additionally incorporates administrations and association size. One more portion of the market is based upon verticals. By Application There are various utilizations of safety analytics, for instance, Web Security Analytics, Network Security Analytics, and EndPoint Security Analytics. By Services There is a wide range of administrations that security examination offers to the areas. For instance, proficient administrations and counselling are a piece of administration. By Organization Size Today, the security analytics market takes care of both SMEs and huge scope undertakings. Regional Analysis The worldwide Security Analytics market scatters over various areas of the world. The major local security analytics markets are North America, Asia Pacific, and Europe right off the bat. Also, the minor territorial business sectors consolidate into the Rest of the World. Also, these provincial business sectors are made of individual nations of the locale. As per the Security Analytics Market analytics, the greatest provincial market for Security Analytics is the North American area. Additionally, the USA will hold the biggest portion of Security Analytics Market Sales. Then again, Asia Pacific will enlist the most elevated CAGR for the figure time frame. Industry News There are numerous new turns of events and security examination market drifts that help the security analytics market development. The new advancement of the market is as per the following. In November 2019, IBM Corporation sent off Cloud Pak, a security examination and danger insight stage. In November 2018, IBM Corporation delivered Qradar Advisor. The Qradar Advisor relies upon the Corporation s own Watson AI. Watson AI is prepared to complete danger examination and deliver fitting security reactions in reprisal. IBM Corporation discharged Security Connect in October 2018, which associates network safety applications to a cloud-based stage. Aside from this, the central participants of the market embrace various acquisitions and consolidations to help positive security examination of market patterns. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/security-analytics-market-4211 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. View Similar Report** Internet of Things (IoT) Market By Software (Data Management, Network Management), By Hardware(Sensors, camera), By Services (Manage Services, Professional Services), By Organization Type (Small and Medium Scale Business, Large Scale Business) https //ictmrfr.blogspot.com/2022/03/blockchain-as-service-market-share.html https //ictmrfr.blogspot.com/2022/03/digital-payment-in-healthcare-market.html Rugged Handheld Electronic Devices Market https //www.marketresearchfuture.com/reports/rugged-handheld-devices-market-8047 Industry News The global Security Analytics market Share Report Market Trends has been affected due to the lockdown across the regions. This pandemic situation has hampered the Security Analytics market Share Report Market Growth as well as its productivity, supply chain, and others. Moreover, the global market has lost its investors due to the increasing loss for the products, supply, transportation, workforce, and others. However, in the meantime, the key market players have implied various strategic techniques to boost global market growth. Thus, to meet the global market demands, the global market increased its speed in producing more valuable products for its intended customers. Recently, the global market has stabilized its position in the global market and is expected to register a higher Security Analytics market Share Report Market Size for the forecast period. About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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Weapon M2HB Turret MG M2HB Turret MG Damage 7—7 Fire Aim Time 0—0 Range Max 35 Min 0 L 35 Aim Multiplier L 1 AOE Distance L 0 M 22.5 M 1 M 0 S 11 S 0.1 S 0 Accuracy L 0.1 Ready Aim Time 0.3—0.3 AOE Accuracy L 1 M 0.25 Post Firing Aim Time 0 M 1 S 0.25 Post Firing Cooldown 0 S 1 Reload 6—5 AOE Damage L 1 0.1 Reload Multiplier L 1 Penetration L 1 M 1 0.1 M 1 M 1 S 1 0.1 S 1 S 1 AOE penetration L 1 Cooldown 4—2 Deflection Multiplier 1 M 1 Cooldown Multiplier L 1 Suppression L 0.003 S 1 M 1 M 0.005 AOE Suppression L 0 0 S 0.4 S 0.007 M 0 0 Wind Up 0 Nearby Supp. Multiplier 0.5 S 0 0 Wind Down 0 Nearby Supp. Radius 15 Setup Time 0 Vs. Supp. Targets A 0.75 Fire Cone Angle 5 Burst Duration 3—2 P 1 Tracking Vertical 45—-15 Rate of Fire 6—6 D 1 Tracking Horizontal -180—180 Reload Frequency 10—8 S 1 Speed Vertical 60 Moving Accuracy 0.5 Speed Horizontal 25 Moving Burst 1 Scatter Angle 10 Moving Cooldown 1 Scatter Max 15 AA Weapon true Acc. Incremental 1.05 Scatter Offset 0.8 Attack Ground false Search Radius L 10 Scatter Ratio 0.8 Projectile M 8 FoW Angle Mult. 1 S 6 FoW Distance Mult. 1 Cover Type Accuracy Damage Suppression Penetration Default 1 1 1 1 Garrison 0.45 0.5 0 1 Halftrack 0.25 0.5 1 1 Heavy 0.75 0.5 0.1 1 Light 1 1 0.5 1 Negative 1.25 1.25 1.5 1 Open 1.25 1.25 1 1 Smoke 0.25 1 0.05 1 Trench 0.2 0.25 0 1 Water 1.5 1.5 1 0.5 Bunker 0.15 0.75 0 1 Emplacement 0.5 1 0.75 1 Target Name Acc Mov Dmg Pen R-Pen Sup Pri Infantry 1 1 1.5 1 1 1 90 Infantry Airborne 1 0.75 0.75 1 1 1 80 Airborne Inflight 1.5 1 1.5 1 1 1 60 Infantry Heroic 0.85 1 0.75 1 1 0.5 80 Infantry Elite 0.75 1 0.75 1 1 1.15 80 Infantry Sniper 1 1 1 1 1 1 80 Infantry Soldier 0.75 1 1 1 1 1 90 Bren Carrier 1 0.75 1 0.6 1 1 20 Motorcycle 1 0.85 1 1 1 1 90 Jeep 1 0.75 1 90 1 1 60 M3 Halftrack 1 1 0.75 0.1 1 1 10 Greyhound 1 1 0.75 0.03 1.65 1 5 Stuart 1 1 0.001 0.01 1 1 0 Sdkfz 234 Puma 1 1 0.75 0.04 1.92 1 0 Sdkfz 251 Halftrack 1 1 0.75 0.1 1 1 20 Sdkfz 22x 1 0.75 0.75 0.35 1 1 40 M10 TD 1 1 0.001 0.01 1.62 1 0 Sherman 1 1 0.001 0.01 1.57 1 0 Flak Panzer 1 1 0.001 0.01 1.8 1 0 Panther 1 1 0.001 0.01 1 1 0 Panther w/Skirts 1 1 0.001 0.01 1 1 0 Panzer IV 1 1 0.001 0.01 1 1 0 Panzer IV w/Skirts 1 1 0.001 0.01 1 1 0 StuG 1 1 0.001 0.01 1 1 0 StuG w/Skirts 1 1 0.001 0.01 1 1 0 Tiger 1 1 0.001 0.01 1.14 1 0.01 Churchill 1 1 0.001 0.01 1 1 0 Cromwell 1 1 0.001 0.01 1 1 0 Priest 1 1 0.001 0.01 1 1 0 Pershing 1 1 0 0.01 1 1 0 Marder III 1 1 0.5 0.05 5 1 20 Hetzer 1 1 0.001 0.01 1 1 25 Hummel 1 1 0.5 0.02 5 1 10 Jagdpanther 1 1 0.001 0.01 1 1 0 Team Weapon 1 1 1 1 1 1 25 Howitzer 1 1 1 0 1 1 25 Towed Gun 1 1 0.1 1 1 1 25 Flak 88 1 1 0.01 0 1 1 25 P47 Thunderbolt 1 1 1 0 1 1 100 Building Construction 1 1 3 1 1 1 25 Building 1 1 1 0 1 1 0 Checkpoint 1 1 0.45 0.25 1 1 0 Bunker 1 1 1 0 1 1 40 CW Emplacement 1 1 0.45 0.5 1 1 25 CW Emplaced HQ 1 1 0.1 0.1 1 1 20 CW Mobile HQ 1 0.5 0.25 1 1 1 20 Defenses 1 1 1 0 1 1 25 Defenses Construction 5 1 5 1 1 1 25 Trench 0.25 1 1 0 1 1 25 Mine 1 1 1 0.5 1 1 80 Mine Airdrop 1 1 1.5 2 1 1 40 Detector Radio 1 1 1 1 1 1 10 Bridge 1 1 0 0 1 1 25
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最近書き直したもの。 using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Windows.Forms; namespace ReplayFolderSelecter { class CurrentReplayFolder { private string[] replays; private string nickname; public string[] Replays { get { return replays; } } public string Nickname { get { return nickname; } set { try { Util.WriteNickname(Util.REPLAY_FOLDER, value); nickname = value; } catch (IOException) { MessageBox.Show("ニックネームの設定に失敗しました", "ERROR"); } } } public void Update() { string[] dirs = Directory.GetDirectories(Util.REPLAY_FOLDER, "*"); List string a = new List string (); foreach (string d in dirs) { if (File.Exists(d + "\\_Header.ini")) { a.Add(d.Substring(d.LastIndexOf( \\ ) + 1)); } } replays = a.ToArray(); nickname = Util.ReadNickname(Util.REPLAY_FOLDER); } public void RenameReplay(string oldname, string newname) { string dest = Util.REPLAY_FOLDER + "\\" + newname; try { if (Directory.Exists(dest)) { MessageBox.Show("リプレイ名が重複してしまいます!", "ERROR"); } else { Directory.Move(Util.REPLAY_FOLDER + "\\" + oldname, dest); } } catch (IOException) { MessageBox.Show("リプレイのリネームに失敗しました", "ERROR"); } } public void RemoveReplay(string repname) { DialogResult result = MessageBox.Show( "本当に " + repname + " を削除しますか?", "削除の確認", MessageBoxButtons.YesNo, MessageBoxIcon.Question); if (result == DialogResult.Yes) { string path = Util.REPLAY_FOLDER + "\\" + repname; try { Directory.Delete(path, true); } catch (IOException) { MessageBox.Show(path + "の削除に失敗しました", "ERROR"); } } } } } Update() RenameReplay(string oldname, string newname) RemoveReplay(string repname) string[] Replays string Nickname
https://w.atwiki.jp/xboxonescore/pages/515.html
Oh...Sir! The Insult Simulator 項目数:17 総ポイント:1000 難易度:★★☆☆☆ ☆日本未配信 Mic Drop Win your first argument. 50 I Know Insults! Play the basic tutorial. 50 Learn The Meaning of Life Complete the Insulting Tournament. 100 It s Getting Crowded Unlock two additional characters. 50 M-M-M-M-ONSTER INSULT Take 50 honour points off your opponent in a single insult. 50 The B Word Compose a phrase with "Your country is not a part of Europe". 50 Don t Tell a Soul Unlock a secret character. 50 Classic Compose a phrase with "Your mother is your father". 50 What Are You Doing in England? Compose a phrase with "Your mother was a hamster". 50 Dirty Hungarian Phrasebook Compose a phrase with "Your hovercraft is full of eels". 50 It Gets Boring After An Hour Play more than 100 duels. 100 Sparking Controversy Compose a phrase with "Your son died because of your sins!". 50 How Do You Do, Fellow Kids? Compose a phrase with "You still use Windows Vista". 50 No, You Are Compose a phrase with "You are silly". 50 It s Elementary Compose a phrase with "A duck hunter probably murdered this poor man". 50 Say No More Compose a phrase with "Your wife is interested in photography". 50 The Number of The Beast Mention Satan 6 times. 100 必須ではないが、2コンの用意を強くオススメ。 Don t Tell a Soul 異なる5人のキャラクターでトーナメントをクリアすることで「Father」がアンロックされ、実績解除。 直接実績になっているわけではないが、Fatherでトーナメントをクリアすることで トーナメントの最終ステージである「The Afterlife」がシングル対戦でも使えるようになる。 特定の文章を完成させろ系実績 CPU相手だけではなく、2コンを相手にしたローカル対戦でも解除可能。 2コン側をサインインさせずにプレイしていれば、1P/2Pどちら側でフレーズを完成させても問題なし。 一部フレーズは特定のステージでないと出現しない。 対戦キャラクターによるフレーズの偏りもあるかもしれない? "Your mother / was / a hamster" - ステージ「Pet Shop」限定? "Your son / died because of / your sins" - ステージ「The Afterlife」限定? "A duck hunter / probably murdered / this poor man" - ステージ「By The Lake」限定 It Gets Boring After An Hour 「先攻は即Bボタン(文章は空でよい) → 後攻はタイムオーバーペナルティで敗北するまで何もせず放置」 2コン使用のローカル対戦であれば、これを繰り返すと早い。
https://w.atwiki.jp/mrfrtech/pages/44.html
Market Scenario During the projection period, 2021–2028, the global Crypto Asset Management Market was valued at USD 455.3 million in 2021 and is expected to reach USD 1807.9 million by 2028, with a CAGR of 21.8 percent. Crypto asset management is the practice of administering electronic assets to provide capable service through the use of a distributed electronic ledger network. Rather than depending on multiple wallets for each type of cryptocurrency, crypto asset management tools make it easier to handle all crypto wallet addresses in one place. The burgeoning cryptocurrency market and the increasing use of cryptocurrencies as a means of payment are propelling the crypto asset management industry forward. Cryptocurrencies have emerged as one of the most exciting investment prospects in recent years. As the price of cryptocurrencies continues to rise, an increasing number of institutional investors and wealth managers who have never invested in cryptocurrencies are planning to do so in the future year. The growing popularity of cryptocurrencies encourages more people to invest in them. It can be challenging for new cryptocurrency traders who aren t professionals in the field to break into the market. By employing better portfolio-management technologies, crypto asset management systems enable users to manage all crypto assets in one place. The development of crypto asset management platforms has made it easier for inexperienced investors to participate in the cryptocurrency market. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/10730 Competitive Outlook Coinbase, Inc. (US), Gemini Trust Company, LLC. (US), Crypto Finance AG (Germany), Crypto Finance AG (Germany), Bakkt Holdings, Inc. (US), BitGo, Inc. (US), Ledger SA (France), METACO SA (Switzerland), ICONOMI Limited (UK), EXODUS MOVEMENT, INC. (US), Xapo, Inc. (Switzerland), Xapo, Inc. (Switzerland), Koine Money Ltd (England), Amberdata, Inc. (US), BINANCE (UK), Tradeium Capital, LLC. (Germany), Opus Labs CVBA (Belgium) Kryptographe Inc (UK), and KOINLY (UK) are the key companies operating in the global crypto asset management market. Segmentation The worldwide crypto asset management market has classified components, deployment mode, application type, application, end-user, and region/country. The crypto asset management market has been divided into solutions and services based on components. During the forecasted period, the solutions category is expected to have the most market share. The crypto asset management market has been divided into cloud and on-premises deployment modes. The on-premises deployment category is predicted to have a bigger market share, but the cloud-based deployment sector is expected to grow at a faster rate over the forecast period. The crypto asset management industry has been divided into web-based and mobile applications based on application type. Within the worldwide crypto asset management market, web-based applications have the largest market share, while mobile-based applications are predicted to grow at the fastest rate throughout the forecast period. The crypto asset management market has been divided into two categories based on end-user individual users and enterprises. Banking, financial services, insurance, retail and e-commerce, healthcare, travel and hospitality, and others are the subcategories of the enterprise. During the forecasted period, the retail and eCommerce segment is likely to increase at the fastest rate. Regional Analysis The global crypto asset management industry is predicted to generate considerable revenue from various continents during the forecasted period. The crypto asset management market has been broken down into four regions North America, Europe, Asia-Pacific, and the Rest of the World. The United States, Canada, and Mexico make up North America. The United Kingdom, Germany, France, Italy, Spain, and the rest of Europe make up Europe. China, Japan, India, South Korea, Australia, and the Rest of Asia-Pacific make up Asia-Pacific. Industry News Gemini Trust Company, LLC, a US-based cryptocurrency exchange, expanded its operations in Southeast Asia on July 21, 2021, and opened satellite offices across the region, notably in Australia and Hong Kong, to boost its geographical presence. Genesis Capital, a renowned New York-based cryptocurrency firm that caters to institutional investors, purchased London-based custodian Volt on May 21, 2020. Genesis Capital will be able to recruit a wider range of institutional clients as a result of this transaction. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/crypto-asset-management-market-10730 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. View Similar Report Internet of things (IoT) Market https //ictmrfr.blogspot.com/2022/04/internet-of-things-market-growth-key.html B2B Telecommunication Market https //www.scutify.com/articles/2022-04-12-b2b-telecommunication-market-analysis--geographic-growth-opportunities-for-it-security-and-data- Cash Management System Market https //market-research-future.tribe.so/post/cash-management-system-market-size-receives-a-rapid-boost-in-economy-due-to--625d5382d24f49591bd3befb https //ict268262635.wordpress.com/2022/04/06/digital-business-card-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/multiwinia_jp/pages/42.html
間違いや疑問点がありましたら2chの該当スレッドへ。 編集 行 項目 原文 半日本語化 全日本語化 2863 mp_koth_2P_1_description Effigies of their creator maintain a solemn vigil over this war-torn plain 彼等の創造主の彫像はこの戦争で流れた涙が落ちた平野を厳粛に見守り続けている。 2864 mp_koth_2P_2_name Shrine of Memory Shrine of Memory 思い出の神殿 2865 mp_koth_2P_2_description This shrine is one of many made to commemorate the souls lost during the First War この神殿が作られた理由のひとつに、最初の戦争で失われた魂を追悼するというものがある。 この神殿が作られた理由のひとつに、最初の戦争で失われた魂を追悼するというものがある。 2866 mp_koth_2P_3_name The Bitter Front The Bitter Front 苦い前線 2867 mp_koth_2P_3_description Darwinians once fought for their very survival on this snow covered waste, while now the Multiwinians use it to try and exterminate each other Darwinianが一度生き残りを掛けて戦ったこの荒野、今回はMultiwinianがお互いを絶滅させるために使っている。 Darwinianが一度生き残りを掛けて戦ったこの荒野、今回はMultiwinianがお互いを絶滅させるために使っている。 2868 mp_koth_2P_3b_name The Bitter Front The Bitter Front 苦い前線 2869 mp_koth_2P_3b_description Darwinians once fought for their very survival on this snow covered waste, while now the Multiwinians use it to try and exterminate each other Darwinianが一度生き残りを掛けて戦ったこの荒野、今回はMultiwinianがお互いを絶滅させるために使っている。 ダーウィニアンが一度生き残りを掛けて戦ったこの荒野、今回はマルチウィニアンがお互いを絶滅させるために使っている。 2870 mp_koth_2P_4_name Pillar of Light Pillar of Light 光の柱 2871 mp_koth_2P_4_description The cycle of souls continues endlessly here as one Tribe finds themselves trapped by an assaulting force, who themselves are assaulted after their victory 魂の循環はここで永遠と続いている。 as one Tribe finds themselves trapped by an assaulting force, who themselves are assaulted after their victory 魂の循環はここで永遠と続いている。 as one Tribe finds themselves trapped by an assaulting force, who themselves are assaulted after their victory 2872 mp_koth_3P_1_name Pursuit of Victory Pursuit of Victory 勝利の追跡 2873 mp_koth_3P_1_description This newly discovered island chain serves as a reminder to how large Darwinia truly is この新しく発見された群島はDawriniaの物がどれほど大きかったか思い出させる。 この新しく発見された群島はダーウィニアの物がどれほど大きかったか思い出させる。 2874 mp_koth_3P_2_name Field of Unending Dawn Field of Unending Dawn 沈みつつある地帯 2875 mp_koth_3P_2_description The massive number of souls constantly rising from this field cause it to have an ethereal glow 奇妙な光の原因は、地面からしきりに昇り続けている多くの魂である。 奇妙な光の原因は、地面からしきりに昇り続けている多くの魂である。 2876 mp_koth_3P_3_name The Deceitful Vale The Deceitful Vale 偽りの谷 2877 mp_koth_3P_3_description Site of the largest betrayal in Multiwinian history, the Yellow tribe claimed that the twisted nature of the landscape caused them turn on their former Green allies 2878 mp_koth_3P_4_name The Walled Garden The Walled Garden 囲まれた庭園 2879 mp_koth_3P_4_description This site was once used in the Celebration of Rebirth, during which thousands of soul kites would be released towards the soul repository as an offering to Sepulveda. Almost all memory of the Celebration has since faded away, although the constant battles continue. 2880 mp_koth_4P_1_name The Holy Tree The Holy Tree 聖なる樹 2881 mp_koth_4P_1_description When the original Great Tree was destroyed at the start of the Unending War, the Shamen recreated it here in remembrance of a more peaceful age 2882 mp_koth_4P_3_name A Monument to the Heavens A Monument to the Heavens 空を見上げる記念碑 2883 mp_koth_4P_3_description A number of temples like this were created all over Darwinia in worship of Sepulveda, for delivering them from the Virus 2884 mp_koth_4P_4_name Barbs of Madness Barbs of Madness 狂気の言葉 2885 mp_koth_4P_4_description The very landscape here has been infected and twisted by the Virus, a phenomenon which is slowly spreading throughout Darwinia 2886 2887 mp_skirmish_3P_1_name Leap of Faith Leap of Faith 盲信 2888 mp_skirmish_3P_1_description The tall spires here make it the ideal place to build a secure stronghold. Unfortunately, everyone seems to have realised this at the same time. 2889 mp_domination_2P_1_name Barriers to Progress Barriers to Progress 進歩の障壁となるもの 2890 mp_domination_2P_1_description The mountains in this area have large concentrations of the polygons used by the Multiwinians in the construction of their weapons of war. 2891 mp_skirmish_2P_3_name Stairway to Heaven Stairway to Heaven 天国への階段 2892 mp_skirmish_2P_3_description INSERT DESCRIPTION HERE INSERT DESCRIPTION HERE ここに解説を挿入してください 2893 mp_skirmish_2P_4_name Hamburger Hill Hamburger Hill ハンバーガーの丘 2894 mp_skirmish_2P_4_description This was one of the first locations discovered after the end of the Great War, and was a place of great beauty. It has since been stripped almost bare by the Multiwinians and their war ここは戦争後発見された土地の一つで、非常に綺麗な場所でした。今ではMultiwinianたちの戦争によって荒野になっている。 ここは戦争後発見された土地の一つで、非常に綺麗な場所でした。今ではマルチウィニアンたちの戦争によって荒野になっている。 2895 mp_domination_4P_1_name The Holy Tree The Holy Tree 聖なる樹 2896 mp_domination_4P_1_description When the original Great Tree was destroyed at the start of the Unending War, the Shamen recreated it here in remembrance of a more peaceful age 戦争が始まった時偉大な木が破壊された。シャーマン達が平和な時代の思い出として再生させた。 戦争が始まった時偉大な木が破壊された。シャーマン達が平和な時代の思い出として再生させた。 2897 mp_domination_2P_2_name The Eternal Guardians The Eternal Guardians 永遠の守護者 2898 mp_domination_2P_2_description Effigies of their creator maintain a solemn vigil over this war-torn plain 2899 mp_domination_3P_1_name Field of Unending Dawn Field of Unending Dawn 終わりのない夜明けの野原 2900 mp_domination_3P_1_description The massive number of souls constantly rising from this field cause it to have an ethereal glow 2901 mp_domination_4P_2_name A Monument to the Heavens A Monument to the Heavens 空を見上げる記念碑 2902 mp_domination_4P_2_description A number of temples like this were created all over Darwinia in worship of Sepulveda, for delivering them from the Virus 2903 2904 mp_tankbattle_2P_name 2P TankBattle Arena 2905 mp_tankbattle_2P_description Tank Duel! FIGHT! 2906 mp_tankbattle_3P_name 3P TankBattle Arena 2907 mp_tankbattle_3P_description 3-way Tank Madness! 2908 mp_tankbattle_4P_name 4P TankBattle Arena 2909 mp_tankbattle_4P_description Total Tank Carnage! 2910 2911 mp_cts_2p_1_name Mountain of Lost Souls 2912 mp_cts_2p_1_description The mountain here was once the scene of a terrible slaughter, as a swarm of Soul Destroyers annihilated an entire army of Multiwinians. The island was a blanket of white, until the Virus assimilated the Ghosts into its ranks 2913 mp_cts_2p_2_name The Bloody Shrine 2914 mp_cts_2p_2_description This area was once a holy place for Multiwinians, who would flock from all over to worship here. When the Unending War started, worship turned to bloodshed as each faction fought for control 2915 mp_cts_2p_3_name Price of War 2916 mp_cts_2p_3_description This entire meadow was once filled with trees, until they were destroyed by the war, a scene repeated numerous times all over Multiwinia 2917 mp_cts_2p_4_name The Unending Peaks 2918 mp_cts_2p_4_description There is a legend which says that no Multiwinian has ever climbed to the top of either peak, as no matter how far they climb, the top always seems to be an eternity away 2919 mp_cts_3p_1_name Melting Pot 2920 mp_cts_3p_1_description As the Multiwinians grow and evolve, so does their world, and this was one of the first places to exhibit any kind of weather pattern. It is however, slightly unstable 2921 mp_cts_3P_2_name The Tortured Expanse 2922 mp_cts_3P_2_description When the Virus infected the very trees of Multiwinia, they became twisted and dangerous things, filled with the same thirst for souls that consumes the Soul Destroyers 2923 mp_cts_4P_1_name Field of Unlife 2924 mp_cts_4P_1_description When the second Holy Tree was destroyed here, the entire area seemed to change, and became cold and hostile to life 2925 mp_cts_4P_2_name Scorched Earth 2926 mp_cts_4P_2_description One of the most heavily infected areas in Darwinia, this Virus has made everything about this dark place hostile to Multiwinian life 2927 mp_cts_4p_3_name Maze of Despair 2928 mp_cts_4p_3_description It is said that the first Multiwinians to enter this place were never seen again, until their souls were seen floating back to the Soul Repository. Now the way out is marked by the souls of Multiwinians fallen in the war 2929 2930 mp_rocketriot_2P_2_name Echoes of the Future 2931 mp_rocketriot_2P_2_description The fate of the brave few original Darwinians of the first Rocket Launch still remains unknown, but since the start of the Unending War, every tribe has been fighting to the last to try and launch their own rockets 2932 mp_rocketriot_2p_3_name Stairway to Heaven 2933 mp_rocketriot_2p_3_description As one of the highest points in Darwinia, this site made the natural choice for a launching platform 2934 mp_rocketriot_2P_4_name Bridge of Light 2935 mp_rocketriot_2P_4_description This site marks the birthplace of the Blue tribe of Multiwinians, as a brief glitch caused the Pattern of the Green Multiwinians to mutate. From those few arose the entire Blue tribe 2936 mp_rocketriot_3p_1_name The Second Beginning 2937 mp_rocketriot_3p_1_description Due to its similarity to the original launch site, Multiwinians once flocked here in their thousands to try and launch more rockets. The islands have now descended into chaos as each Tribe tries to sabotage the others 2938 mp_rocketriot_3P_2_name Wake of Eternity 2939 mp_rocketriot_3P_2_description It is believed that this location marked the start of the Unending War between the 4 Tribes. Despite the vast collective memory of the Multiwinians, none of them remember why. 2940 mp_rocketriot_3P_3_name Heart of Chaos 2941 mp_rocketriot_3P_3_description A turning point in the history of the Red tribe occurred here, as they regained their free-will and stopped being influenced by the Virus. The Virus has since stopped using living Multiwinians to do its work 2942 mp_rocketriot_4P_1_name Threads of Fate 2943 mp_rocketriot_4P_1_description Once every few generations, when looking directly up from this location, the Multiwinians are able to see directly through the ring of the Soul Repository and directly out of Darwinia, giving them a perfect view of the lights beyond 2944 2945 mp_assault_2P_1_name Beneath the Baleful Eye 2946 mp_assault_2P_1_description The Unending War took a horrifying turn here, as the first Weapon of Mass Destruction was created by the Multiwinians 2947 mp_assault_2P_2_name The Woeful Plateau 2948 mp_assault_2P_2_description A near impregnable fortress guards the deadly device hidden here 2949 mp_assault_2P_3_name Dog Green Sector 2950 mp_assault_2P_3_description A spectacular opening beach landing scene, followed by a long and boring mid-section and culminating in a final battle that is somehow less exciting than the first 2951 mp_assault_3P_1_name The Third Kind 2952 mp_assault_3P_1_description One of the ships of the strange Futurewinians crashed here, and now the Multiwinians fight each other over its advanced technology. 2953 mp_assault_3P_2_name The Hard Way 2954 mp_assault_3P_2_description When the Green Tribe first built this stronghold, they thought it inpenetrable. They were wrong, and control of it has since changed hands numerous times 2955 mp_assault_3P_3_name Fort Zulu 2956 mp_assault_3P_3_description When this fortress was first constructed, the Multiwinians that built it hoped its remote location and desolate landscape would help keep the war away from it. They were wrong. 2957 mp_assault_4P_1_name Beyond the Pale 2958 mp_assault_4P_1_description This desert fortress was once used by the Shamans for practicing their arts in a secure area. Since they went into hiding, it has been occupied by the Multiwinians as a staging ground for launching attacks against other tribes. 2959 mp_assault_4P_2_name The Last Stand 2960 mp_assault_4P_2_description During the last big push by the Virus, the then near extinct Red Tribe made their last stand here, and were almost wiped out until the Green Multiwinians came to their aid. Such acts of co-operation are almost unheard of now, however 2961 2962 mp_assault_stress_name Assault Stress Test 2963 mp_assault_stress_description Assault Stress Test Map 2964 2965 mp_blitzkrieg_2P_1_name Confrontation Point 2966 mp_blitzkrieg_2P_1_description The Blue and Yellow tribes waged war here for many generations, until one of the Shamans summoned a terrible viral monstrosity from the depths of Darwinia (and was destroyed in the process). It took the combined forces of the Blue and Yellow Multiwinians to destroy it, and the Shamans have since gone into hiding 2967 mp_blitzkrieg_2P_2_name The Bleak Mountains 2968 mp_blitzkrieg_2P_2_description This location was created entirely by the Darwinians after the Great War, as they were learning more about their world and themselves. The power to manipulate the world in this way has since been lost to the Multiwinians 2969 mp_blitzkrieg_2P_3_name The Eye of the World 2970 mp_blitzkrieg_2P_3_description As the very lowest point of Darwinia, directly below the Soul Repository, this site had great spiritual significance to the Darwinians of old. To the Multiwinians, it is just another battle field. 2971 mp_blitzkrieg_2P_4_name The Apex of Infinity 2972 mp_blitzkrieg_2P_4_description This area was once used as a testing ground for a powerful explosive weapon, however the test went badly, wiping out everyone working on it. The idea has since been abandoned due to its unreliable nature. 2973 mp_blitzkrieg_3P_1_name Upon the Blazing Sea 2974 mp_blitzkrieg_3P_1_description Heated battles quickly began when this location was discovered as Multiwinians fought to secure a foothold 2975 mp_blitzkrieg_3P_2_name The Wheel 2976 mp_blitzkrieg_3P_2_description No one is really sure why battles rage here; the place has no tactical significance or resources to speak of. The few detractors of the Unending War say this place is proof that Multiwinians are fighting simply for the sake of fighting. No one else seems to care 2977 mp_blitzkrieg_4P_2_name Gridlock 2978 mp_blitzkrieg_4P_2_description This place was once the home of a huge fortress built by the Red Darwinians while they were still under the thrall of the Virus. It has since deteriorated into seperate parts which the Multiwinians now fight over 2979 2980 mp_benchmark_1_name Stress Test 2981 mp_benchmark_1_description A benchmark map designed to spawn Multiwinians indefinately until your computer falls over and dies