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Bat(蝙蝠) Lv HP AT DF MA EXP Group Search Speed Special 1 3 6 0 0 1 6 4 2.5 -
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bat関連 コマンドプロンプトに出力される内容をテキストファイルに出力する 『リダイレクション(リダイレクト)』という仕組みを使う。 例) sqlplus -s COKAS05327/COKAS05327@KAMIKO @TEST_TXESTW_011.sql LOG.TXT 以下、参考サイト MS-DOS(コマンドプロンプト)の基礎知識 http //www.ne.jp/asahi/hishidama/home/tech/windows/dos.html
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29:Ways To Destroy Your Ambition 人を殺してしまった罪悪感を抱えながら、 少年、市原誼はホテルの裏口に来ていた。 「ホテル、か…放送も近いし、休むか…」 力無い声でそう言うと、裏口の扉に手を掛け、開けた。 「……誰かいるんだろうか」 目立つ建物なので既に先客がいる可能性は高い。 先刻殺害してしまった少女が持っていた大型回転式拳銃、 タウルスレイジングブルを携え、慎重に奥へと進む。 「!」 「…あら」 やはりいた。全裸の緑髪の若い女性。豊満な乳房が動く度揺れ動く。 怪我をしているらしく腹に包帯を巻き、右頬に大きめの白い絆創膏を貼っている。 「……!」 普段雄犬と行為をしている誼だが、女性の裸体に興味が無い訳では無い。 目のやり場に困り、思わず目を背けてしまう。 「あら、可愛いねー……お姉さんのおっぱい見ておっきくなっちゃう?」 「い、いや、その…」 「でも残念、あなたはちょっと好みじゃないなぁ」 女性、藤島正子は、先刻殺した人狼から奪った自動拳銃、 S WM459の銃口を誼に向ける。 それに気付き、誼が我に返った時には、正子は引き金を引いていた。 ダァン! ダァン! ダァン! ダァン! 四発撃った時点でM459のスライドが後退したまま停止する。弾切れである。 だが、頭部を撃たれた誼は、その時既に死んでいた。 仰向けに倒れ、頭部から血を床に広げる少年を見下ろす正子。 「…放送終わってから、このホテル出ようかな。 ロッカー漁ってたら車の鍵見付けたし」 手当ての道具を探している時、たまたま見付けた、恐らく従業員が使っていたと思われる 自動車の鍵を見詰めながら正子は言う。 【市原誼 死亡】 【残り21人】 【朝方/B-6ホテル一階】 【藤島正子】 [状態]左脇腹、右頬に銃撃による傷(処置済) [服装]全裸 [装備]S WM459(0/14) [持物]基本支給品一式、S WM459予備マガジン(3)、ルガーP08(4/8)、 ルガーP08予備マガジン(2)、ダガーナイフ、車の鍵 [思考] 1:新しい人生を謳歌するために殺し合いに優勝する。 2:放送を待つ。 [備考] ※特に無し。 慟哭と去りぬ 時系列順 見せ掛けの選択無き道 慟哭と去りぬ 投下順 見せ掛けの選択無き道 「そんなつもりじゃなかった」 市原誼 死亡 Road to death 藤島正子 大往生ってこんなに凄絶だったっけ
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製作者 L. A. Watson CtWw. DL先↓ https //www.dropbox.com/s/rk1m8zi98tz1msp/I%20Wanna%20Destroy%20the%20Yeezy%20ver.Final.zip?dl=0
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Call of Duty Black Ops 2 Search Destroy (PS3 大会ルール) ルールの概要 よくある調整箇所 ルールの概要 Playstation3にて使用されている大会ルール。 元はCyacで行われたインスタントマッチのルールである。 基本的にはXBOX360におけるルールと同じではあるが、武器・マップ・解除時間に違いがある。 試合形式 勝利条件 大会ごとに設定 勝利ラウンド数 8ラウンド ゲームルール Search Destroy 対戦形式 5 on 5 基本ルール タイムリミット 2分 必要ラウンド数 8R ハードコア オフ S&D設定 起爆タイマー 45秒 設置タイム 5秒 解除時間 7.5秒 マルチボム いいえ 攻守交代 4ラウンド毎 サイレント設置 はい 全般設定 スコアストリーク 不可 プレマッチタイマー 15秒 ラウンド開始タイマー 10秒 自動チームバランス オン チーム変更 許可 ギミックを有効にする いいえ キルカメラ いいえ 3人称観戦 不可 CODキャスト 許可 ミニマップ ノーマル リベンジボイスを流す いいえ バトルチャッター オフ アナウンサー オフ 爆発ディレイ オフ スコアストリーク・ディレイ 60秒 スポーン設定 リスポーンディレイ なし 強制リスポーン はい 集団リスポーンディレイ なし 自滅ペナルティ なし チームキルペナルティ なし 体力およびダメージ設定 体力 100% 体力自動回復 ノーマル 味方への誤射 オン チームキルのキック制限 オフ ヘッドのみ いいえ ヒットインジケーター オン カスタムクラスの使用制限について 使用可能武器 アサルトライフル MTAR Type-25 M27 SCAR-H AN-94 サブマシンガン VectorK10 MP7 MSMC スナイパー Ballista DSR-50 ハンドガン Five-seveN Tac.45 リーサル グレネード タクティカル スモーク フラッシュバン パーク PEAK1 装備なし PEAK2 コールドブラッド PERK3 アウェアネス アタッチメント アサルトライフル : FMJ サブマシンガン : FMJ スナイパー : FMJ ハンドガン : なし スコアストリーク すべて使用禁止 武器所持規制人数 アサルトライフル 制限なし サブマシンガン 2名まで スナイパー 1名まで 選択可能マップ CARGO EXPRESS RAID STANDOFF Yemen
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Cardlist-Towers of Ruin HERO Card Name Number Class Cost STR Gold Light EXP VP Text Aird Cutpurse 6 Human・Thief・Level1 5 3 0 2 Physical Attack +1Village All players discard the top card of their deck. Gain the gold value of one discarded card. Aird Honeytongue 4 Human・Thief・Level2 10 3 2 3 Physical Attack +2Dungeon All players discard the top card of their deck. Gain the gold value of one discarded card. Gain Physical Attack equal to the gold value of one discarded card. Aird Seductress 2 Human・Thief・Level3 13 4 3 2 Physical Attack +3Dungeon All other players show their hands. Add one revealed hero to your hand. Return that hero to its owner's discard pile after the combat(even if it was destroyed). Bhoidwood Hunter 6 Elf・Ranger・Level1 6 5 -1 2 Physical Attack +2 Bhoidwood Stalker 4 Elf・Ranger・Level2 9 5 -2 3 Physical Attack +4Dungeon Switch the positions of two adjacent monsters in the hall. Bhoidwood Slayer 2 Elf・Ranger・Level3 12 6 -3 1 Physical Attack +6Dungeon Rearrange the hall. Caliginite Lurker 6 Dwarf・Thief・Level1 5 4 1 2 Physical Attack +1Add Physical Attack +2 if there is Darkness. Caliginite Prowler 4 Dwarf・Thief・Level2 9 4 1 3 Physical Attack +2Add Physical Attack +3 if there is Darkness. Caliginite Silencer 2 Dwarf・Thief・Level3 12 5 1 1 Physical Attack +3Dungeon Add Physical Attack +6 if there is Darkness. Criochan Sergeant 6 Human・Fighter・Level1 7 7 2 Physical Attack +2 Criochan Knight 4 Human・Fighter・Level2 10 7 3 Physical Attack +5 Criochan Captain 2 Human・Fighter・Level3 13 8 2 Physical Attack +8 Deepstrider Sentry 6 Elf・Ranger・Level1 6 5 -1 2 Physical Attack +2 Deepstrider Scout 4 Elf・Ranger・Level2 8 5 -1 3 Physical Attack +3Dungeon Reveal the top card of the dungeon deck. Give your heroes Attack +1 against monsters of that group. Place the revealed card on the top or bottom of the dungeon deck. Deepstrider Warden 2 Elf・Ranger・Level3 11 6 -2 2 Physical Attack +4Dungeon Reveal the top 2 cards of the dungeon deck. Give your heroes Attack +1 against monsters of revealed groups. Place the revealed cards on the top and/or bottom of the dungeon deck in any order. Drua Sacrist 6 Elf・Cleric・Level1 6 4 2 Physical Attack +2Dungeon Destroy 1 card in your hand. Drua Curseworn 4 Elf・Cleric・Level2 9 4 3 Physical Attack +3Village/Dungeon Destroy 1 card in your hand.Village/Dungeon Destroy 1 disease to draw 1 card. Drua Purifier 2 Elf・Cleric・Level3 12 5 2 Physical Attack +4Repeat Village/Dungeon Destroy 1 card in your hand.Repeat Village/Dungeon Destroy 1 disease to draw 2 cards. Glamercast Troubadour 6 Human・Thief・Wizard・Level1 6 2 1 2 Give each other hero Magic Attack +1. Glamercast Bard 4 Human・Thief・Wizard・Level2 9 3 1 3 Magic Attack +2Give each other hero Magic Attack +1. Glamercast Maestro 2 Human・Thief・Wizard・Level3 12 3 1 2 Magic Attack +3Give each other hero Magic Attack +2.Spoils Gain 1 XP per hero. Sternnkin Orcbane 6 Dwarf・Fighter・Level1 6 5 2 Physical Attack +2 Sternnkin Ettinbane 4 Dwarf・Fighter・Level2 9 5 3 Physical Attack +3Add Physical Attack +2 when fighting monsters with VP greater than this card's Strength. Sternnkin Dragonbane 2 Dwarf・Fighter・Level3 12 5 2 Physical Attack +4Add Physical Attack +3 when fighting monsters with VP greater than this card's Strength. Thundermage Summoner 6 Human・Wizard・Level1 7 3 1 2 Magic Attack +2 Thundermage Evoker 4 Human・Wizard・Level2 10 3 2 3 Magic Attack +3 Thundermage Bolter 2 Human・Wizard・Level3 13 4 2 2 Magic Attack +4Dungeon Place the monster from rank 1 into your discard pile(you do not collect XP). End your turn. Veilminder Martyr 6 Elf・Cleric・Level1 5 4 2 Magic Attack +1Dungeon Destroy this card to cancel one Battle or Aftermath effect on a monster in the hall. Veilminder Renunciate 4 Elf・Cleric・Level2 7 4 3 Magic Attack +2Dungeon Discard this card to cancel one Battle or Aftermath effect on a monster in the hall. Veilminder Priest 2 Elf・Cleric・Level3 11 5 2 Magic Attack +3Dungeon Discard this card to cancel all Battle or Aftermath effects. Draw 1 card. Whetmage Honer 6 Human・Wizard・Level1 5 2 2 Magic Attack +1Dungeon Level up a Regular or another level 1 hero. Add the newly leveled hero to your hand. Whetmage Finisher 4 Human・Wizard・Level2 8 2 3 Magic Attack +3Dungeon Level up another hero. Add the newly leveled hero to your hand. Whetmage Polisher 2 Human・Wizard・Level3 11 3 3 Magic Attack +5Dungeon Level up any number of heroes. Add the newly leveled heroes to your hand. You cannot level a hero that has already been leveled up this turn. VILLAGE Card Name Number Class Cost Gold Weight Light VP Text Bandia s Wisdom 8 Spell・Support 3 Dungeon Give each hero strength +1. Gain 3 XP. Discard 2 XP at the end of your turn. Battle-scarred Soldier 8 Villager・Mercenary 3 Village Draw a card.Dungeon Draw a card. If it is a hero it gains Physical Attack +2. Bounty Hunter 8 Villager・Mercenary 4 2 Dungeon Physical Attack +1.Spoils Buy 1 Village card. Dancing Sword 8 Weapon・Edged・Magic・Light 8 2 5 1 Physical Attack +2Even if not equipped, Magic Attack +2 (and still provides light). Dwarven Bear Hammer 8 Weapon・Blunt 4 2 6 Physical Attack +3Dwarf heroes of any Strength may equip this weapon. Falcon Arbalest 8 Weapon・Bow 7 2 3 Reduce the equipped hero's Attack to 0.Physical Attack +5 against rank 2 or higher. Filigree Amulet 8 Item・Magic・Light 2 3 2 You may buy a second card when you purchase this card.Destroy this card instead of discarding it at the end of the turn. Innkeeper 8 Villager 3 2 Village Destroy a villager or hero. You may buy an additional card this turn. King Caelan s Writ 8 Item 5 Village Destroy this card to place the top card of any hero stack on top of your deck. End your turn. Longsword 8 Weapon・Edged 5 3 5 Physical Attack +3 Mass Teleport 8 Spell・Support 5 Dungeon Draw 3 cards. You cannot use any more Dungeon abilities this turn(you may still equip weapons). Moonstone 8 Item・Light 5 2 2 Dungeon Draw 1 card. Pike 8 Weapon・Polearm 4 2 3 Physical Attack +2This hero is not affected by Battle effects. Ranger s Wilderness Map 8 Item 6 3 Dungeon Reveal the bottom card of the dungeon deck. If it is a non-guardian monster, you may switch it with a monster in rank 3 or deeper. Draw a card. Royal Summons 8 Spell・Auxiliary 8 Dungeon Add 3 Regulars from the village to your hand.Spoils Destroy 3 Regulars. Smuggler 8 Villager・Mercenary 5 1 React Destroy this card after a player loses a combat. Buy 1 card.Village Destroy 1 card with a gold value of 1 or higher to gain 4 gold. Snakehead Flail 8 Weapon・Blunt・Magic 3 1 3 Magic Attack +1Additional Magic Attack equal to the level of equipped hero. Summon Storm 8 Spell・Attack・Light 6 1 Village Put this card on top of your deck.Dungeon Magic Attack +2. Veteran Trainer 8 Villager 5 2 Village Gain XP equal to the number of monsters you revealed.Spoils Destroy this card to level up one hero without paying XP. MONSTER Card Name Number Class Ambusher Health Gold EXP VP Text Phoenix 2 Burnmarked・Fire・Level2 6 2 2 3 Battle Gain a curse.Trophy Gain 3 XP. Place Phoenix on top of the dungeon deck. Pyre Viper 2 7 2 2 3 Battle Each player must either show a curse or gain 2 curses. Hellhound 2 7 2 2 4 Battle Gain 1 curse. Each other player must discard 1 hero, or show a hand with none.Aftermath If you did not defeat this card, gain 1 curse. Blazing Grimalkin 2 8 2 3 3 Battle Each player may choose to discard 3 cards. If a player chooses not to, that player loses 1 XP. Charred Bruin 2 9 2 2 4 Battle Each player destroys 1 card. Blackflock Raveger 2 Corvaxis・Avian・Level2 6 2 2 3 Raid The active player destroys 1 card present. Blackflock Conniver 2 7 2 2 2 Battle If any Ambushers are in the hall, discard all equipped weapons. Blackflock Assassin 2 8 2 2 4 Battle If any Ambushers are in the hall, the active player destroys 1 hero. Plunderwing 2 O 5 2 3 4 Battle Reveal the top card of the active player's deck. Add its gold cost to this card's Health. If it is a weapon or item, destroy it. Slaughterwing 2 O 6 3 3 5 Battle Reveal the top card of the active player's deck. Add its gold cost to this card's Health. If it is a hero of level 2 or lower, destroy it. Ghul 2 Djinni・Efreet・Level3 6 2 2 4 Immune to fighters and edged weapons.Battle Gain 1 curse if you have no fighter. Ifrit 2 8 2 2 5 Immune to rangers and bow weapons.Battle Gain 1 curse if you have no ranger. Majnun 2 9 2 2 5 Immune to wizards and spells.Battle Gain 1 curse if you have no wizard. Marid 2 10 2 2 6 Immune to thieves.Battle Gain 1 curse if you have no thief. Cancel all Spoils abilities. Iblis 2 12 2 3 7 Immune to Clerics.Battle Gain 1 curse if you have no Cleric. Cancel all Light that is not provided by heroes. Magma Wyrm 2 Dragon・Fire・Level3 7 2 2 4 After a player visits the village, this card switches ranks with the monster in front of it.Breach Destroy the top 2 cards of each village and hero stack. Ash Dragon 2 8 2 3 5 Battle Discard all heroes of lever 1 or lower.Aftermath Destroy all items and weapons that provide Light. Cinder Drake 2 10 3 3 6 Battle Destroy 1 weapon.Aftermath Destroy 1 spell. Caldera Dragon 2 11 3 3 6 Global After each time a player uses an ability that drew 1 or more cards, that player must discard 1 card. Smokeplume Drake 2 9 3 2 7 Battle Discard 2 cards.Aftermath Destroy 1 hero with the highest Strength.Tropy Light -3 Drakeclan Shaman 2 Kobold・Humanoid・Level1 6 3 1 -2 When you defeat this monster, you may place it into any player's discard pile. Drakeclan Cutter 3 5 2 2 -1 When you defeat this monster, you may place it into any player's discard pile. Drakeclan Ambusher 3 O 4 0 1 1 When you defeat this monster, you may place it into any player's discard pile. Drakeclan Laird 2 7 2 2 3 Battle This card gains Health equal to the total Health of all other Kobolds in the hall. If you defeat this card, you also defeat each other kobold in the hall. You do not get XP for those kobolds. Ogre 3 Ogre・Humanoid・Level2 7 1 2 2 Aftermath Destroy 1 hero with Strength 3 or less. Ogrillon 3 7 2 2 3 Battle Discard 1 equipped weapon. Ogre Mage 2 8 2 2 4 Battle Discard 1 card with Magic Attack.Aftermath Destroy 1 hero with Strength 4 or less. Ettin 2 9 3 2 5 Battle Destroy 1 hero without Magic Attack.Aftermath Destroy 1 hero without Physical Attack. Soulstolen 1 Undead・Horde・Level1 4 2 2 2 Aftermath Destroy 1 unequipped hero.Trophy Physical Attack +1 against undead. 1 5 2 2 2 1 6 2 2 3 1 7 2 2 3 1 8 2 2 4 1 9 2 2 4 1 10 2 2 5 1 11 2 2 5 1 12 2 2 6 1 13 2 2 6 10 PlaceholderReplace with the top card of the Soulstolen stack. Warrior Bones 2 Undead・Skeleton・Level1 5 1 1 1 Trophy Physical Attack +1 Dwarven Ancestor 2 6 1 1 2 Battle If there is Darkness, gain 1 curse.Battle If you defeat this card's Health by 4 or more,each other player gains 1 curse. Ossuous 2 6 1 2 2 Cannot be fought unless a hero of level 1 or higher is present.Trophy Magic Attack +1. Necrophidius 2 7 2 2 2 Cannot be fought unless 2 or more heroes are present.Trophy You may destroy this card to level up a Regular or level 1 hero without paying XP. Shrouded Cadaver 2 7 2 2 3 Battle Gain 2 curses. Each other player gains 1 curse.Trophy You may discard this card to draw a card. Witherd Dryad 2 Undead・Treefolk・Level3 6 1 2 4 Immune to blunt weapons. Canker Trent 3 8 2 3 6 Aftermath If the Total Attack Value did not exceed this card's Health by 6 or more, draw 2 fewer cards at the end of the turn. Thorned Walker 2 10 2 3 6 Aftermath If the Total Attack Value did not exceed this card's Health by 2 or more, destroy 2 revealed monsters. Decayed Heartwood 2 11 2 3 7 Aftermath Destroy a hero with 5 or more Strength. Scabbark 1 13 3 4 8 Aftermath If the Total Attack Value did not exceed this card's Health by 2 or more, destroy all cards in your hand.Spoils Take another turn. Belac 1 Guardian・Thunderstone Bearer 8 3 3 4 Global Resolve all other monster's Battle effects twice.Battle Discard the hero with the highest Attack Value. Belac gains Health equal to that hero's Attack Value (including weapon). Stramst 1 Guardian・Thunderstone Bearer 12 3 3 4 Global When refilling the hall, Stramst does not move forward to an empty rank until the dungeon deck is depleted. Instead, refill the empty rank in front of him.Battle Destroy a Hero. Orseg 1 Guardian・Thunderstone Bearer 12 3 4 5 Orseg gains the Battle effects of each other monsters in the dungeon hall. BASIC Card Name Number Class LV Cost STR Gold Light EXP VP Text Regular 45 Basic 0 0 3 0 2 PhysicalAttack +1Dungeon If equipped with a polearm, draw a card. Card Name Number Class Cost Gold Weight Light VP Text Longspear 25 Weapon・Polearm・Basic 3 2 3 Physical Attack +1 Torch 25 Item・Light・Basic 3 2 1 SPECIAL Card Name Number Class Cost Gold Weight Light VP Text Thunderstone Shard 10 Item・Thunderstone 0 1 1 Dungeon One hero gains Strength +2.Spoils Gain 1 XP. Name Number Class Text Curse of Decay 4 Curse・Disease Attack-1Village/Dungeon If this it the first ability you have used this turn, destroy this card. You cannot use any more abilities this turn. Curse of Discord 4 Attack-1Village Lose 2 gold to destroy this curse. Curse of Horror 4 Attack-1Dungeon Destroy this curse. Reduce your Light to 0. You cannot equip any more weapons, use any other Dungeon abilities, or use any other Trophy effects this turn. Curse of Hostility 4 Attack-1Village/Dungeon Discard 2 XP to destroy this curse. Curse of Shame 4 Attack-1Village/Dungeon Destroy this curse. Draw 2 fewer cards when you draw a new hand. Curse of Sloth 4 Attack-1Dungeon Destroy this curse. Lower your total attack value by 3. You cannot equip any more weapons, use any other Dungeon abilities, or use any other Trophy effects this turn. Curse of Neglect 4 Attack-1Village/Dungeon Discard 2 cards to destroy this curse. Name Number Class Text Battle Hawk 1 Familiar 0XP Village Gain 2 gold.3XP Dungeon Light +1.6XP Dungeon Draw 1 card. Physical Attack +1. Brownie 1 0XP Village Gain 1 gold 1 additional buy.3XP Dungeon Magic Attack +1.6XP Dungeon Destroy 1 card to draw 1 card. Dire Wolf 1 0XP Village Draw 1 card.3XP Dungeon Physical Attack +1.6XP Dungeon Switch the positions of any 2 monsters in the hall. Imp 1 0XP Village Gain 1 XP.3XP Dungeon Switch the positions of 2 adjacent monsters in the hall.6XP Dungeon Discard 2 cards to draw 2 cards. Lesser Phoenix 1 0XP Village Discard this card to gain 3 gold.3XP Dungeon Discard this card to cancel 1 Battle effect.6XP Dungeon Discard this card to draw 2 cards. Pseudodragon 1 0XP Village You may buy 2 cards this turn.3XP Dungeon Light +2.6XP Dungeon Magic Attack +2. Shadow Cat 1 0XP Village Destroy a villager.3XP Dungeon If there is Darkness, Physical Attack +2.6XP Dungeon Cancel 1 Battle effect.
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Vehicle M10 Tank Destroyer Contents 1 M10 Tank Destroyer Veterancy 2 Tactics 3 History 4 Built/Called In From 4.1 Tank Depot 4.2 Off-Map Combat Group 5 Company Abilities 5.1 Field Repairs 5.2 Allied War Machine 6 Vehicle Abilities 6.1 Vehicle Cover 7 Vehicle Weapons 7.1 3in Tank Destroyer M10 Tank Destroyer Health 400 Max Speed 6.8 Sight 35 Cost 30055 Acceleration 1.7 Detection 0/0 Time 45 Deceleration 3.8 Hotkey M Population 6 Rotation 38 Target Type armour_m10 Upkeep 10.368 Crush Human true Critical Type armour Crush Mode crush_medium Rear Damage Enabled true M10 Tank Destroyer Veterancy [Expand][Hide] Maximum Speed 1.25 8 Vet-Exp Penetration 1.5 16 Vet-Exp Damage 1.25 32 Vet-Exp Tactics A properly microed M10 can use its medium crush to kill many Axis infantry. Use reverse orders to maximize the Carmageddon experience. Use an M10 s speed to flank slower rotating Axis Heavy Tanks. History The 3 inch Gun Motor Carriage M10, was a United States TD (Tank Destroyer) of the Second World War. US troops borrowed the nickname the Canadians had given the vehicle, Wolverine, and the name became officially used by the British for their lend-lease 3 inch GMC M10s. Once it became apparent that American medium tanks were no match for the German heavies, and that it would be quite some time before an adequate US heavy tank could be developed, the interim solution was to rely on the cheaper, less technically advanced tank destroyer. Though equipped with turrets (unlike conventional tank destroyer doctrine of the day), the typical American design was more heavily gunned, but more lightly armored, and thus more maneuverable, than a true tank. The idea was to use speed and agility as a defense, rather than thick armor, to bring a powerful self-propelled gun into action against enemy tanks. Tank destroyer platoons were a combination of recon troops riding in jeeps or M20 utility vehicles, and the M10 tank destroyers which waited in hidden positions until the recon element discovered enemy tanks. This practice was dubbed Seek, Strike, and Destroy, but in practice it didn t fit with the rest of the US Army s doctrine, and so the M10 often was thrown into situations more suited for a proper tank. The 3 inch Gun Motor Carriage T35 was the prototype of the M10. It had a 3 inch gun (76.2 mm) in a new sloped, circular, open topped turret, that was developed from the turret used on the Heavy Tank T1/M6, it was mounted on an early production Medium Tank M4A2 hull. The design may have been motivated by the success of the Soviet T-34, which it resembles in many ways including the similar armor thickness and slope and the choice of main gun.[citation needed] The T35 was improved upon; it was given a sloped hull built on the M4A2 chassis, and had its circular turret replaced with a pentagonal turret, this model was designated the 3 inch Gun Motor Carriage T35E1. In June 1942 the 3 inch GMG T35E1 had its designation changed to become the 3 in Gun Motor Carriage M10, and ordered into full production. A British variant, designated Achilles , was developed to mount the successful 17-pounder anti-tank gun in a modified turret. It was used by the British, Canadian and Polish armies in Italy and north-west Europe. Built/Called In From Tank Depot [Expand][Hide] Health 775 Target Type building Cost 35090 Critical Type building Time 165 Hotkey T Effects Primary Tank Production Structure. Deploys M10 s, M4 Shermans as well as Sherman Crocodiles. Also contains upgrades for the M4 Sherman. ESee Structure Tank Depot for details. OR Off-Map Combat Group [Expand][Hide] Cost 800 Activation targeted Duration 0 Target tp_any Recharge 40 Hotkey Effects A small Reinforcement Division is available. ESee Ability Off-Map Combat Group for details. Company Abilities Field Repairs [Expand][Hide] Cost 150 Activation timed Duration 20 Target tp_any Recharge 45 Hotkey Effects Crews will Repair their own Vehicles automatically. ESee Ability Field Repairs for details. Allied War Machine [Expand][Hide] Cost 200 Activation timed Duration 30 Target tp_any Recharge 90 Hotkey Effects Replaces up to 2 destroyed Allied tanks with a new Tank for a period of time. ESee Ability Allied War Machine for details. Vehicle Abilities Vehicle Cover [Expand][Hide] Cost Activation always_on Duration _ Target tp_any Recharge 0 Hotkey Effects $0 no key ESee Ability Vehicle Cover for details. Vehicle Weapons 3in Tank Destroyer [Expand][Hide] Weapon 3in Tank Destroyer See Weapon 3in Tank Destroyer for details. Retrieved from http //www.coh-stats.com/Vehicle M10_Tank_Destroyer
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スクリプトファイルは自分で作ることもできますが、やはりnetshのdumpコマンドを使うと簡単にできます。 まず現在のネットワーク設定をスクリプトファイルに保存します。例えば、スクリプトファイルをc \にnetwork1というファイル名 (拡張子は付けない) で作成するなら、コマンドプロンプトで「netsh interface ip dump c \network1」と入力します。 次に、別のネットワーク環境の設定を行った後で、「netsh interface ip dump c \network2」と入力します。さらに別のネットワーク環境を保存したい場合は同様に、スクリプトファイル名を変えてコマンドを実行します。 スクリプトファイルができたところで、そのスクリプト環境に変更する場合は、コマンドプロンプトで「netsh exec スクリプトファイル名 」と入力します。例えば、network1の環境にしたいなら、「netsh exec c \network1」、network2の環境にしたいのであれば、「netsh exec c \network2」と入力します。 http //itaya.corso-b.net/TIPS/TIPS10.html Windows XPでは「システムのシャットダウン」がコマンドとして用意されており、コマンドプロンプトなどから呼び出すことが出来ます。 コマンドなので当然、バッチファイル(.bat)としても記述可能です。 以下のような場面で、シャットダウンコマンドへのショートカットが役に立つと思います。 リモートデスクトップ接続のとき スタートメニュー出してダイアログ出して・・・がめちゃ遅い時のため テキストファイルにそれぞれ、次のように書きます。 ■ shutdown_終了.bat (5秒後にシャットダウン) C \WINDOWS\system32\shutdown -s -t 5 ■ shutdown_再起動.bat C \WINDOWS\system32\shutdown -r 記述が終わったら拡張子を「.bat」にします。 アイコンを変更したいなら、このバッチファイルのショートカットを作成したらいいと思います。 http //taichistereo.sblo.jp/article/4846817.html EOL
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@rem -------------------------------------------------- @rem 日付月のファイル作成 @rem test004.bat AAA → AAA20130701121329SSS.bat @set F_DIR=C \Users\noboru\Documents\dev\trunk\dos\aaa01 @set SUB_SYS=SSS @set /P DATE_NEW= test004_date.bat @rem echo %DATE_NEW% @set YYYYMMDDHHMMSS=%DATE_NEW ~0,4%%DATE_NEW ~5,2%%DATE_NEW ~8,2%_%time ~0,2%%time ~3,2%%time ~6,2%%time ~9,2% @rem echo %YYYYMMDDHHMMSS =0% @type nul %F_DIR%\%1%YYYYMMDDHHMMSS =0%%SUB_SYS%.dat @rem -------------------------------------------------- @rem 日付を翌日に更新 @rem test005.bat 2013/01/01 @echo WScript.Echo DateAdd("d",1,WScript.Arguments(0)) tmp.vbs @set /P DATE_OLD= test004_date.bat @for /F "delims=" %%A in ( cscript //Nologo tmp.vbs %DATE_OLD% ) do @set DATE_NEW=%%A @echo %DATE_NEW% test004_date.bat @rem -------------------------------------------------- @rem ファイルを復元 @rem test006.bat @set F_DIR=C \Users\noboru\Documents\dev\trunk\dos\aaa01 @set T_DIR=C \Users\noboru\Documents\dev\trunk\dos\aaa02 @set DATE=20130107 @set SUB_SYS=SSS @set FILE_LIST=test006.lst @del %FILE_LIST% @dir /a-d /s /b %F_DIR%\*%DATE%*%SUB_SYS%.dat %FILE_LIST% @for /F "delims=" %%A in ( %FILE_LIST% ) do @( copy %%A %T_DIR% del %%A )
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Cardlist-Into the Abyss HERO Card Name Number Class Cost STR Gold Light XP VP Text Blind Neophyte 6 Human・Fighter・Cleric・Level1 6 4 2 Physical Attack +2Repeat Dungeon Destroy 1 Light item to add Magic Attack +3. Blind Monk 4 Human・Fighter・Cleric・Level2 9 4 3 Physical Attack +3Repeat Dungeon Destroy 1 Light item to add Magic Attack +4. Blind Grandmaster 2 Human・Fighter・Cleric・Level3 12 5 3 Physical Attack +3Ignore Darkness penalties.Add Magic Attack +3 if no Light items are present. Blind Shiman 1 Human・Fighter・Cleric・Level4 16 6 5 Physical Attack +4Ignore Darkness penalties.Add Magic Attack +4 and ignore Battle effects if no Light items are present. Chalice Quester 6 Human・Fighter・Cleric・Level1 7 5 2 Physical Attack +2Repeat Dungeon Destroy 1 disease to draw 1 card. Chalice Defender 4 Human・Fighter・Cleric・Level2 10 6 3 Magic Attack +3Dungeon Add Physical Attack +1 for each Light item present.Dungeon Draw 1 card.Repeat Dungeon Destroy 1 disease to draw 1 card. Chalice Paladin 2 Human・Fighter・Cleric・Level3 12 7 2 Magic Attack +4Dungeon Draw 1 card.Spoils Buy 1 card. Chalice Paragon 1 Human・Fighter・Cleric・Level4 16 8 4 Magic Attack +5Dungeon Draw 2 cards. If either has a Light icon, you may draw 2 more cards.Spoils Buy 1 card. If it has a Light icon, you may buy 1 additional card. Grim Blade 6 Human・Cleric・Level1 6 4 2 Physical Attack +2Spoils Set the defeated monster and this card aside. Return both to your deck at the end of the game. Grim Militant 4 Human・Cleric・Level2 10 5 3 Physical Attack +3Spoils Discard 2 XP to set the defeated monster aside. Return it to your deck at the end of the game. Grim Scourge 2 Human・Cleric・Level3 13 5 3 Physical Attack +4Spoils Set the defeated monster aside. Return it to your deck at the end of the game. Grim Reaper 1 Human・Cleric・Level4 17 6 4 Physical Attack +5Spoils Set the defeated monster and any monsters present aside. Return them to your deck at the end of the game. Outlands Warrior 6 Human・Fighter・Level1 8 7 2 Physical Attack +3Dungeon Destroy 1 food to add Physical Attack +3. Outlands Slayer 4 Human・Fighter・Level2 11 8 3 Physical Attack +4Dungeon Add Physical Attack +1 for each monster present.Dungeon Destroy 1 food to add Physical Attack +3. Outlands Khan 2 Human・Fighter・Level3 13 8 2 Physical Attack +5Dungeon Add Physical Attack +2 for each monster present. Outlands Sovereign 1 Human・Fighter・Level4 17 10 4 Physical Attack +7Dungeon Add Physical Attack equal to the total XP of all monsters present. Regian Cleric 6 Human・Cleric・Level1 5 4 2 Magic Attack +1Repeat Dungeon Destroy 1 disease to draw 1 card. Regian Priest 4 Human・Cleric・Level2 8 4 3 Magic Attack +2Dungeon Draw 1 card.Repeat Dungeon Destroy 1 disease to draw 1 card. Regian Bishop 2 Human・Cleric・Level3 11 5 2 Magic Attack +3Dungeon Draw 2 cards.Repeat Dungeon Destroy 1 disease to draw 2 cards. Regian Archbishop 1 Human・Cleric・Level4 15 5 4 Magic Attack +4Dungeon Draw 3 cards.Repeat Dungeon Destroy 1 disease to draw 3 cards. Thornwood Stalker 6 Human・Ranger・Level1 6 4 2 Physical Attack +1Add Physical Attack +1 for each rank of the monster you are fighting. Thornwood Hunter 4 Human・Ranger・Level2 9 5 * 3 Physical Attack +2Add Physical Attack +1 for each rank of the monster you are fighting.Add Light +1 against the highest rank. Thornwood Ranger 2 Human・Ranger・Level3 12 6 2 Physical Attack +3Add Physical Attack +2 for each rank of the monster you are fighting.Spoils Gain 1 XP if you defeated the monster in the highest rank. Thornwood Exterminator 1 Human・Ranger・Level4 16 7 4 Physical Attack +3Add Physical Attack +3 for each rank of the monster you are fighting.Spoils Discard 5 XP to take another turn. Veris Squire 6 Elf・Wizard・Level1 6 4 * 2 Magic Attack +2Add Light +1 to each equipped weapon. Veris Enhancer 4 Elf・Wizard・Level2 9 4 * 3 Magic Attack +3Add Physical Attack +1 and Light +1 to each equipped weapon. Veris Enchanter 2 Elf・Wizard・Level3 12 5 * 2 Magic Attack +1Add Physical Attack +2 and Light +2 to each equipped weapon.Dungeon Add Magic Attack equal to the total Light Present. Veris Artisan 1 Elf・Wizard・Level4 16 5 * 4 Magic Attack +1Add Physical Attack +3 and Light +3 to each equipped weapon.Dungeon Add Magic Attack equal to the total Light Present. Verdan Minstrel 6 Elf・Ranger・Thief・Level1 7 5 1 1 2 Physical Attack +2Dungeon Each other player with 6 or more cards discards 1 random card. Verdan Bard 4 Elf・Ranger・Thief・Level2 10 5 2 1 3 Physical Attack +3Dungeon Discard 2 XP to place the rank 1monster on the bottom of the dungeon deck. Refill the hall.Dungeon Each other player reveals 1 spell or discards 1 card. Verdan Troubadour 2 Elf・Ranger・Thief・Level3 12 5 2 1 1 Physical Attack +4Dungeon Discard 1 XP to place a monster from the hall on the bottom of the dungeon deck. Refill the hall.Dungeon Each other player discards 1 XP. Verdan Rhapsodist 1 Elf・Ranger・Thief・Level4 16 5 2 1 3 Physical Attack +5Dungeon Place a monster from the hall on the bottom of the dungeon deck. Refill the hall.Dungeon Each other player discards 1 XP and 1 random card. Xenomorph Changeling 6 Xenomorph・(Unclassed)・Level1 6 3 2 Physical Attack +1Village/Dungeon This card becomes a duplicate of an equal or lower level non-Xenomorph hero present or in your discard pile. Xenomorph Shadow 4 Xenomorph・(Unclassed)・Level2 9 4 3 Physical Attack +2Village/Dungeon This card becomes a duplicate of an equal or lower level non-Xenomorph hero present, or in your discard pile, or on top of a hero stack. Xenomorph Shifter 2 Xenomorph・(Unclassed)・Level3 12 5 2 Physical Attack +3Village/DungeonDestroy the top of a hero stack.Village/Dungeon This card becomes a duplicate of an equal or lower level non-Xenomorph hero present, or in your discard pile, or on top of a hero stack. Xenomorph Unbound 1 Xenomorph・(Unclassed)・Level4 16 6 4 Physical Attack +4Village/Dungeon This card becomes a duplicate of an equal or lower level non-Xenomorph hero present, or in your discard pile, or in a hero stack(even if not top). Bluefire Preceptor 1 Human・Cleric・Wizard・Level4 14 4 4 Magic Attack +4Dungeon Level up 1 hero(pay all costs). Place the new hero in your hand. Instead of destroying the hero you level with this ability, you may return it to your hand. Clan King 1 Dwarf・Fighter・Level4 16 9 5 Physical Attack +4Dungeon Add Physical Attack +4 to each other equipped hero.Dungeon If no weapon is present, buy 1 weapon and add it to your hand. Dark Eternal 1 Human・Wizard・Level4 16 4 4 Magic Attack +3Dungeon Add Magic Attack equal to the total VP of all monsters present or in the top 5 cards of your discard pile. Divine Herald 1 Human・Cleric・Level4 15 6 4 Physical Attack +4Village/Dungeon Destroy 1 disease to draw 2 cards.Village/Dungeon Draw 2 cards for each monster present. Gohlen Chaser 1 Human・Ranger・Level4 17 7 3 Dungeon Each other player discards 1 monster or shows a hand with none.Spoils Place 1 discarded monster of 5 VP or lower onto your discard pile. Harruli Magus 1 Human・Fighter・Wizard・Level4 16 7 4 Physical Attack +5Dungeon Reveal the top 4 cards of your deck. Place all revealed spells (if any) into your hand. Discard the rest. Isri Heartseeker 1 Human・Fighter・Ranger・Level4 17 8 3 Physical Attack +5Dungeon Add Physical Attack equal to the Weight of 1 weapon equipped to this hero, or destroy 1 weapon from the village to add Physical Attack equal to that weapon's Weight. Lorigg Guildmaster 1 Human・Thief・Level4 14 5 5 3 3 Physical Attack +3Village/Dungeon Each other player reveals his or her hand and discards his or her highest level hero. Stoneguard Juggernaut 1 Dwarf・Fighter・Level4 17 9 4 Physical Attack +4Add Physical Attack +5 while equipped.Add Physical Attack +2 for each mercenary present.Spoils Add any mercenaries present to your new hand at the end of the turn. Tholis Visionary 1 Human・Thief・Wizard・Level4 17 4 2 4 Magic Attack +4Dungeon Each other player reveals the top 5 cards of his or her deck, discards any cards with a gold cost, then returns the rest in any order. Woodfolk Hierophant 1 Human・Fighter・Cleric・Level4 15 7 5 Physical Attack +4Repeat Dungeon Destroy 1 disease to add Magic Attack +6 and draw 1 card. VILLAGE Card Name Number Class Cost Gold Weight Light VP Text Augmentation Amulet 8 Item・Magic・Light 4 2 * Dungeon Add Physical Attack +1 to each human hero present. Add Light +1 to each elf hero present. Add Strength +2 to each Dwarf hero present. Banish 8 Spell・Auxiliary 4 Dungeon Place 1 monster from the hall on the bottom of the dungeon deck and refill the hall, or rearrange the hall. Destroy 1 card from your hand (this card can destroy itself). Draw 1 card. Bolt of Purity 8 Spell・Attack 6 Dungeon Magic Attack +2. Destroy 1 disease. Dungeon Magic Attack +1 against monsters that give diseases. Cursed Mace 8 Weapon・Blunt 5 0 5 Physical Attack +6Gain 1 disease when equipped. Demon Vision 8 Spell・Auxiliary 7 Village/Dungeon Choose a number from 1-5. Reveal that many cards from your deck. Destroy all revealed cards with VP value than the number you chose. Add 1 remaining card to your hand. Discard the rest. Doomgate Squire 8 Villager・Mercenary 5 Village/Dungeon Draw 1 card.Village You may buy 1 addirional card.Repeat Dungeon Discard 1 XP to add Physical Attack +1 to one hero. Entrail Reader 8 Villager 3 Village Reveal the top card of your deck. Put it back, discard it, or destroy it. If you destroyed it, you may use this ability a second time.Village Destroy this card to draw 1 card. Fireball 8 Spell・Attack・Light 9 1 Dungeon Magic Attack +3. Frost Giant Axe 8 Weapon・Edged・Magic 8 3 6 Physical Attack +4Dungeon If no hero present has Strength 6 or higher, draw 1 card. If it is a hero, add Strength +3 to that hero.(You can use this ability while this card is not equipped.) Icon of Inversion 8 Item 3 1 When you buy this card, you may buy one additional card.Dungeon Battle effects become aftermath effects. Lightstone Gem 8 Item・Magic・Light 6 3 3 Polearm 8 Weapon・Edged・Polearm 7 3 2 Physical Attack +2Add Physical Attack +4 while equipped to a hero with Strength 8 or higher. Reclusive Mystic 8 Villager 4 1 Villager If you have 0 or 1 XP, gain 1 XP.Village Destroy this card to level up a hero in your discard pile(pay all costs). Sage 8 Villager 4 Village Destroy 1 card(this card can destroy itself). If the card you destroy is not a hero, gain 1 XP.Village Destroy this card. Gain 1 gold for each hero present. Short Bow 8 Weapon・Bow 5 3 4 Physical Attack +3 against rank 2 or higher.Add Physical Attack +2 while equipped to a ranger. Swamp Provisions 8 Item・Food 4 1 Dungeon Add Strength +3 to 1 hero.Dungeon Destroy this card. Add Physical Attack +3 to 1 hero. Each player gains 1 disease. Toryn Gauntlet 8 Item・Magic 6 3 Dungeon Add Magic Attack +2 and Strength +2 to one hero. You may consider that hero to be equipped with a magic weapon. MONSTER Card Name Number Class Ambusher Health Gold XP VP Text Archduke of Pain 1 Abyssal・Elite・Level2 10 3 3 8 Magic Attack required.Aftermath Destroy each cleric and wizard.Breach Destroy the top 2 cards of each stack. Guudgebeast 2 4 1 1 2 Succubus 2 6 2 2 4 Halve Total Attack Value(round down) unless Magic Attack is present. Tormentor 2 8 2 3 6 Halve Total Attack Value(round down) unless a weapon is equipped.Aftermath Destroy 1 cleric. The Unchained 3 5 1 1 3 Battle Gain 1 disease.Trophy Magic Attack +1. Death Polyps 1 Abyssal・Malforemed・Level2 10 3 4 7 Aftermath Destroy 1 monster. Gain 1 disease for each XP that monster was worth. Ghost Toxin 2 8 2 2 4 Aftermath Destroy 1 Light item. Gain 1 disease if a Light item is destroyed. Snakewyrm 2 8 2 2 5 Aftermath Destroy 2 Regulars. Gain 1 disease for each Regular destroyed. Spider Bloat 2 9 3 3 6 Aftermath Destroy 1 fighter. Gain 1 disease for each level of that fighter. Spike Lasher 3 7 2 1 4 Aftermath Destroy all food. Gain 1 disease for each food destroyed. Doomspawn 10 Abyssal・Horde PlaceholderReplace with the top card of the Doomspawn stack. Doomspawn 1 Abyssal・Horde・Level1 4 2 2 3 Add Health +1 for each other Doomspawn in the hall.Aftermath Gain 1 disease for each Abyssal, Doomknight, and Undead monster present (in your hand). Doomspawn 1 5 2 2 3 Doomspawn 1 6 2 2 4 Doomspawn 1 7 2 2 4 Doomspawn 1 8 2 2 5 Doomspawn 1 9 2 3 5 Doomspawn 1 10 2 3 6 Doomspawn 1 11 2 3 6 Doomspawn 1 12 2 3 7 Doomspawn 1 13 2 3 7 Misfortune 2 Doomknight・Death・Level3 6 2 2 4 Battle Add Health +2 if you have 3 or fewer XP. Mortality 3 7 3 3 5 Immune to Physical Attack unless you destroy 1 XP when you select this monster to fight.Immune to Magic Attack unless you destroy 1 XP when you select this monster to fight.Trophy Discard 1 XP. Regret 2 7 2 4 5 Global Discard 1 XP after each time you use a Dungeon ability.Battle Discard 2 XP or discard the fighter with the highest Attack Value. Sickness 2 8 1 3 5 Battle Discard 3 XP or destroy 1 hero of level 1 or higher. Terror 1 8 3 0 6 Global When a player enters the dungeon, place 1 XP on this monster.Battle Add Health +1 for each XP on this monster.Spoils Gain all XP tokens on this monster. Blood Torment 1 Elemental・Pain・Level3 9 3 3 8 Battle Each player shows his or her hand and destroy 1 revealed monster (if any).Breach All players reveal the top 5 cards from their decks. Each player destroys 1 revealed card with a VP value (if any). Discard the rest. Lava Torment 2 7 2 2 5 Breach All players reveal the top 5 cards from their decks. Each player destroys one revealed level 1 hero (if any). Discard the rest. Shadow Torment 2 7 2 2 6 Immune to Physical Attack.Breach All players reveal the top 5 cards from their decks. Each player destroys one revealed level 2 hero (if any). Discard the rest. Smoke Torment 2 6 1 1 4 Immune to Physical Attack.Breach All players reveal the top 5 cards from their decks. Each player destroys 1 revealed regular (if any). Discard the rest. Steam Torment 3 6 1 1 3 Global Monsters will not leave the hall unless defeated.Trophy Physical Attack +1. Deathbringer 2 Undead・Lich・Level1 6 2 2 4 Immune to Magic Attack.Aftermath Destroy 1 spell. Destiny 2 7 3 3 6 Immune to Magic Attack.Aftermath Destroy 1 cleric or wizard. Grave Knight 3 4 2 1 2 Immune to Magic Attack. Lich Lord 1 8 3 3 8 Immune to Magic Attack.Battle Each hero suffers Attack -1 and Strength -4.Aftermath Destroy each hero with Strength 0. Tomb Haunt 2 5 2 1 3 Immune to Magic Attack.Battle Gain 1 disease. Hungry Dead 2 Undead・Plague・Level2 7 1 2 4 Aftermath Destroy 1 card for each disease present(remember, monster effects do not affect disease cards). Gain 1 disease. Plaguebearer 3 5 1 2 3 Global Each player gains 1 disease when another monster is defeated.Battle Gain 1 disease. Plague Zombie 2 3 1 1 1 Battle Gain 1 disease. Restless Corpse 2 4 1 1 2 Battle Gain 1 disease. Walking Scourge 1 9 1 3 6 Breach Each player gains 1 disease.Battle Gain 2 diseases. Each other player gains 1 disease. Guardian of Strength 1 Guardian 12 2 3 7 Global While this card is in rank 0, after a card is bought, destroy the top card from that stack.Battle Add Health equal to the total levels of all heroes present.Breach Move to rank 0. Guardian of Revenge 1 Guardian 14 2 3 6 Global When a player defeats a monster, that player must enter the dungeon on his or her next turn.Breach Move to rank 0. Heart of Doom 1 Guardian・Thunderstone Bearer 25 0 15 Global When a player enters the dungeon, destroy all monsters present.Battle Add Magic Attack +6 to each Thunderstone Shard.Aftermath If this card is not defeated, the active player loses. Oblivion,Deathkeeper 1 Guardian・Thunderstone Bearer 10 3 4 6 Global Discard 1 random card when you enter the dungeon.