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CHAPTER XXV? UP CHAPTER XXVII CHAPTER XXVI The Story Club Is Formed 第26章 物語クラブの結成(松本訳) Junior Avonlea found it hard to settle down to humdrum existence again. アヴォンリーの学校の子供を「Junior Avonlea」と表現している To Anne in particular things seemed fearfully flat, stale, and unprofitable 「fearfully flat, stale, and unprofitable」松本訳注第26章(1) p. 507参照 after the goblet of excitement she had been sipping for weeks. Could she go back to the former quiet pleasures of those faraway days before the concert? At first, as she told Diana, she did not really think she could. "I m positively certain, Diana, that life can never be quite the same again as it was in those olden days," she said mournfully, as if referring to a period of at least fifty years back. 「fifty years back」このころの50年前は、どんなだったろう。カナダは独立していないのはわかるのだけど "Perhaps after a while I ll get used to it, but I m afraid concerts spoil people for everyday life. I suppose that is why Marilla disapproves of them. Marilla is such a sensible woman. It must be a great deal better to be sensible; but still, I don t believe I d really want to be a sensible person, because they are so unromantic. Mrs. Lynde says there is no danger of my ever being one, but you can never tell. I feel just now that I may grow up to be sensible yet. But perhaps that is only because I m tired. I simply couldn t sleep last night for ever so long. I just lay awake and imagined the concert over and over again. That s one splendid thing about such affairs--it s so lovely to look back to them." Eventually, however, Avonlea school slipped back into its old groove and took up its old interests. 「slipped back into its old groove」grooveは、軌道(松本訳)、わだち、溝など。または、常道、きまり、慣習。slipを使うことで、溝に滑り落ちるように元に戻っている様子を表現しているのでしょうか。また、「slipped back」、「took up」と、落ちて上がる、のがコトバの上でも気持ちいいのかもしれません To be sure, the concert left traces. 「the concert left traces」、grooveに滑り落ちるように戻ったけれども、trace=跡は残した。土手を滑り落ちるときに残る滑り跡、を連想させる Ruby Gillis and Emma White, who had quarreled over a point of precedence in their platform seats, no longer sat at the same desk, and a promising friendship of three years was broken up. Josie Pye and Julia Bell did not "speak" for three months, because Josie Pye had told Bessie Wright that Julia Bell s bow 「bow」は、おじぎ。《バウ》のような発音。《ボウ》のような発音の蝶結びではない when she got up to recite made her think of a chicken jerking its head, and Bessie told Julia. 「bow」を蝶結びと勘違いして読んでいたら、ニワトリのトサカの話と思ってしまいました (^^; 。もしかしたら、ジュリア・ベルは頭にリボンを付けていて(前章に記述はありませんが)、それと引っかけているのかも、と自分を慰めたりして…… None of the Sloanes would have any dealings with the Bells, because the Bells had declared that the Sloanes had too much to do in the program, and the Sloanes had retorted that the Bells were not capable of doing the little they had to do properly. Finally, Charlie Sloane fought Moody Spurgeon MacPherson, because Moody Spurgeon had said that Anne Shirley put on airs about her recitations, and Moody Spurgeon was "licked"; consequently Moody Spurgeon s sister, Ella May, would not "speak" to Anne Shirley all the rest of the winter. エラ・メイはムーディー・スパージョンのsisiterとしかないけれども、こういう子供っぽいことをするのだから、また、アンの同級生グループにもいないことから、妹だとわかる With the exception of these trifling frictions, work in Miss Stacy s little kingdom went on with regularity and smoothness. 「Miss Stacy s little kingdom」アンの青春にも似た表現があったと思う「アンの小さな王国」(村岡訳ではこうだったような) The winter weeks slipped by. ここにも「slipped」。今度は雪を連想させる It was an unusually mild winter, with so little snow that Anne and Diana could go to school nearly every day by way of the Birch Path. On Anne s birthday they were tripping lightly down it, keeping eyes and ears alert amid all their chatter, for Miss Stacy had told them that they must soon write a composition on "A Winter s Walk in the Woods," and it behooved them to be observant. "Just think, Diana, I m thirteen years old today," remarked Anne in an awed voice. 「awed」畏敬の、って地の文でもbig word。アンの言葉に対する形容だけど "I can scarcely realize that I m in my teens. 「teens」松本訳注第26章(2) p. 508参照 When I woke this morning it seemed to me that everything must be different. You ve been thirteen for a month, so I suppose it doesn t seem such a novelty to you as it does to me. It makes life seem so much more interesting. In two more years I ll be really grown up. It s a great comfort to think that I ll be able to use big words then without being laughed at." 第31章で、マリラにあまりおしゃべりしなくなった、おおげさな言葉を使わなくなった "You don t chatter half as much as you used to, Anne, nor use half as many big words. What has come over you?" と言われるものの伏線になっている。CHAPTER XXXI、CHAPTER XXXI with impressionも参照 "Ruby Gillis says she means to have a beau as soon as she s fifteen," said Diana. "Ruby Gillis thinks of nothing but beaus," said Anne disdainfully. beauが複数になっているところが、アンのdisdainfully(軽蔑して)を表わしているのかも。「beaus」は、puffin books版では「beaux」となっている。beauxは、beauのフランス語の複数形。Gutenberg版はアメリカ英語化されているものを使っているためではないでしょうか。beauxは《ボ》と発音は単数形のbeauと同じになっちゃうのだけれど、aの有無で話し言葉でもわかるはず "She s actually delighted when anyone writes her name up in a take-notice for all she pretends to be so mad. But I m afraid that is an uncharitable speech. Mrs. Allan says we should never make uncharitable speeches; 「uncharitable」演芸会のタブローでアンが演じたのはHope(希望:松本訳)であって、Charity(愛 松本訳、または、慈愛)ではない(CHAPTER XXIV、CHAPTER XXIV with impression?)。英語で読んでくるとここで気付く but they do slip out so often before you think, don t they? ここにも「slip」。この章はslipがキーワードのひとつかも (^^) I simply can t talk about Josie Pye without making an uncharitable speech, so I never mention her at all. You may have noticed that. I m trying to be as much like Mrs. Allan as I possibly can, for I think she s perfect. Mr. Allan thinks so too. Mrs. Lynde says he just worships the ground she treads on and she doesn t really think it right for a minister to set his affections so much on a mortal being. But then, Diana, even ministers are human and have their besetting sins just like everybody else. 「besetting sins」松本訳注第26章(3) p. 508参照。 sinは原罪 I had such an interesting talk with Mrs. Allan about besetting sins last Sunday afternoon. There are just a few things it s proper to talk about on Sundays and that is one of them. My besetting sin is imagining too much and forgetting my duties. I m striving very hard to overcome it and now that I m really thirteen perhaps I ll get on better." "In four more years we ll be able to put our hair up," said Diana. "Alice Bell is only sixteen and she is wearing hers up, but I think that s ridiculous. I shall wait until I m seventeen." "If I had Alice Bell s crooked nose," said Anne decidedly, 「crooked」には、曲った、の意味のほかに、不正直な、という意味もある。アリス・ベルが髪を大人のように結い上げることが、年齢に対して不正直であるとのことからこのコトバが連想され、コトバがコトバを紡ぎ出していく会話になっている "I wouldn t--but there! I won t say what I was going to because it was extremely uncharitable. Besides, I was comparing it with my own nose and that s vanity. I m afraid I think too much about my nose ever since I heard that compliment about it long ago. It really is a great comfort to me. Oh, Diana, look, there s a rabbit. That s something to remember for our woods composition. I really think the woods are just as lovely in winter as in summer. They re so white and still, as if they were asleep and dreaming pretty dreams." "I won t mind writing that composition when its time comes," sighed Diana. "I can manage to write about the woods, but the one we re to hand in Monday is terrible. The idea of Miss Stacy telling us to write a story out of our own heads!" "Why, it s as easy as wink," said Anne. "It s easy for you because you have an imagination," retorted Diana, "but what would you do if you had been born without one? I suppose you have your composition all done?" Anne nodded, trying hard not to look virtuously complacent and failing miserably. "I wrote it last Monday evening. It s called `The Jealous Rival; or In Death Not Divided. I read it to Marilla and she said it was stuff and nonsense. Then I read it to Matthew and he said it was fine. That is the kind of critic I like. It s a sad, sweet story. I just cried like a child while I was writing it. 「I just cried like a child」13歳になったご利益はなかったのかも。childのニュアンスがよくわからない。松本訳では「わんわん泣いちゃったわ」 It s about two beautiful maidens called Cordelia Montmorency and Geraldine Seymour who lived in the same village and were devotedly attached to each other. 「Cordelia Montmorency」松本訳注第26章(4) p. 508参照。 「Geraldine Seymour」松本訳注第26章(5) p. 508参照 Cordelia was a regal brunette with a coronet of midnight hair and duskly flashing eyes. 「coronet」松本訳注第26章(6) p. 509参照 Geraldine was a queenly blonde with hair like spun gold and velvety purple eyes." [「purple eyes」紫色の目。アンは自分の緑色の目の代りに、想像のうえでは violet の目を持っていると考え(てい)たことがある(CHAPTER II with impression Matthew Cuthbert is surprised) 19 August 2007 追記 "I never saw anybody with purple eyes," said Diana dubiously. "Neither did I. I just imagined them. I wanted something out of the common. Geraldine had an alabaster brow too. I ve found out what an alabaster brow is. 「I ve found out what an alabaster brow is. 」松本訳注第26章(7) p. 509参照。 CHAPTER II、CHAPTER II with impressionも参照 That is one of the advantages of being thirteen. You know so much more than you did when you were only twelve." "Well, what became of Cordelia and Geraldine?" asked Diana, who was beginning to feel rather interested in their fate. "They grew in beauty side by side until they were sixteen. Then Bertram DeVere came to their native village 「Bertram DeVere」松本訳注第26章(8) p. 509参照 and fell in love with the fair Geraldine. 「fair」は金髪の、金髪で色白の。公正な、の意味も含めているのかもしれない He saved her life when her horse ran away with her in a carriage, and she fainted in his arms and he carried her home three miles; because, you understand, the carriage was all smashed up. I found it rather hard to imagine the proposal because I had no experience to go by. I asked Ruby Gillis if she knew anything about how men proposed because I thought she d likely be an authority on the subject, having so many sisters married. Ruby told me she was hid in the hall pantry when Malcolm Andres proposed to her sister Susan. She said Malcolm told Susan that his dad had given him the farm in his own name and then said, `What do you say, darling pet, if we get hitched this fall? 「pet」お気に入りの物、人。動物のペット以外の意味もある And Susan said, `Yes--no--I don t know--let me see --and there they were, engaged as quick as that. But I didn t think that sort of a proposal was a very romantic one, so in the end I had to imagine it out as well as I could. I made it very flowery and poetical and Bertram went on his knees, although Ruby Gillis says it isn t done nowadays. Geraldine accepted him in a speech a page long. 「a speech a page long」アンのおしゃべりは、more than a page longで、改行なしで1ページ以上あるのを読者は知っているから、ここでも笑ってしまう I can tell you I took a lot of trouble with that speech. I rewrote it five times and I look upon it as my masterpiece. Bertram gave her a diamond ring and a ruby necklace 「ruby necklace」ちょっと前にルビー・ギリスが出てきたから、ルビーの首飾りなのかどうかは不明 and told her they would go to Europe for a wedding tour, for he was immensely wealthy. But then, alas, shadows began to darken over their path. Cordelia was secretly in love with Bertram herself and when Geraldine told her about the engagement she was simply furious, especially when she saw the necklace and the diamond ring. All her affection for Geraldine turned to bitter hate and she vowed that she should never marry Bertram. But she pretended to be Geraldine s friend the same as ever. One evening they were standing on the bridge over a rushing turbulent stream and Cordelia, thinking they were alone, pushed Geraldine over the brink with a wild, mocking, `Ha, ha, ha. But Bertram saw it all and he at once plunged into the current, exclaiming, `I will save thee, my peerless Geraldine. 文語調で叫んでいる。松本訳も文語調 But alas, he had forgotten he couldn t swim, and they were both drowned, clasped in each other s arms. Their bodies were washed ashore soon afterwards. They were buried in the one grave and their funeral was most imposing, Diana. It s so much more romantic to end a story up with a funeral than a wedding. As for Cordelia, she went insane with remorse and was shut up in a lunatic asylum. I thought that was a poetical retribution for her crime." 「retribution」は悪行に対する報い。または、天罰 "How perfectly lovely!" sighed Diana, who belonged to Matthew s school of critics. 「school」は学派や派、と訳すことが多いのでしょうけども、日本語の学派から連想されるほど堅いコトバではないはず。とはいえ漢字の「派」を使わざるをえないところで、すでに堅い感じを漂わせてしまうのは仕方がないのかもしれません "I don t see how you can make up such thrilling things out of your own head, Anne. I wish my imagination was as good as yours." "It would be if you d only cultivate it," said Anne cheeringly. "I ve just thought of a plan, Diana. Let you and me have a story club all our own and write stories for practice. I ll help you along until you can do them by yourself. You ought to cultivate your imagination, you know. Miss Stacy says so. Only we must take the right way. I told her about the Haunted Wood, but she said we went the wrong way about it in that." This was how the story club came into existence. It was limited to Diana and Anne at first, but soon it was extended to include Jane Andrews and Ruby Gillis and one or two others who felt that their imaginations needed cultivating. No boys were allowed in it--although Ruby Gillis opined that their admission would make it more exciting--and each member had to produce one story a week. "It s extremely interesting," Anne told Marilla. "Each girl has to read her story out loud and then we talk it over. We are going to keep them all sacredly and have them to read to our descendants. We each write under a nom-de-plume. 「sacredly」「nom-de-plume」とか、big wordsで笑えるところ Mine is Rosamond Montmorency. All the girls do pretty well. Ruby Gillis is rather sentimental. She puts too much lovemaking into her stories and you know too much is worse than too little. Jane never puts any because she says it makes her feel so silly when she had to read it out loud. Jane s stories are extremely sensible. Then Diana puts too many murders into hers. She says most of the time she doesn t know what to do with the people so she kills them off to get rid of them. I mostly always have to tell them what to write about, but that isn t hard for I ve millions of ideas." "I think this story-writing business is the foolishest yet," scoffed Marilla. "You ll get a pack of nonsense into your heads and waste time that should be put on your lessons. Reading stories is bad enough but writing them is worse." 「Reading stories is bad enough but writing them is worse.」松本訳注第26章(9) p. 509参照 日本でも、漢詩が格上で、物語は格下。和歌は物語よりも上だけれども、漢詩より格下。平安時代から江戸時代にかけては "But we re so careful to put a moral into them all, Marilla," explained Anne. "I insist upon that. All the good people are rewarded and all the bad ones are suitably punished. 「reward」は善いことに対する報い。先にコーデリアの受けた報い「retribution」とは違う I m sure that must have a wholesome effect. The moral is the great thing. Mr. Allan says so. 「Mr. Allan says so.」松本訳では「アラン夫人」となっていますが(p.305)、「アラン牧師」の誤植だと思います。MrとMrsの誤植ではないと思われる理由は、次の文が「to him and Mrs. Allan」で、先に男の人であるMr Allanが述べられていることが明らかだからです I read one of my stories to him and Mrs. Allan and they both agreed that the moral was excellent. Only they laughed in the wrong places. I like it better when people cry. Jane and Ruby almost always cry when I come to the pathetic parts. Diana wrote her Aunt Josephine about our club and her Aunt Josephine wrote back that we were to send her some of our stories. So we copied out four of our very best and sent them. Miss Josephine Barry wrote back that she had never read anything so amusing in her life. That kind of puzzled us because the stories were all very pathetic and almost everybody died. But I m glad Miss Barry liked them. It shows our club is doing some good in the world. Mrs. Allan says that ought to be our object in everything. I do really try to make it my object but I forget so often when I m having fun. I hope I shall be a little like Mrs. Allan when I grow up. Do you think there is any prospect of it, Marilla?" "I shouldn t say there was a great deal" was Marilla s encouraging answer. "I m sure Mrs. Allan was never such a silly, forgetful little girl as you are." "No; but she wasn t always so good as she is now either," said Anne seriously. "She told me so herself--that is, she said she was a dreadful mischief when she was a girl and was always getting into scrapes. I felt so encouraged when I heard that. Is it very wicked of me, Marilla, to feel encouraged when I hear that other people have been bad and mischievous? Mrs. Lynde says it is. Mrs. Lynde says she always feels shocked when she hears of anyone ever having been naughty, no matter how small they were. Mrs. Lynde says she once heard a minister confess that when he was a boy he stole a strawberry tart out of his aunt s pantry 「he stole a strawberry tart」松本訳注第26章(10) p. 510参照 and she never had any respect for that minister again. Now, I wouldn t have felt that way. I d have thought that it was real noble of him to confess it, and I d have thought what an encouraging thing it would be for small boys nowadays who do naughty things and are sorry for them to know that perhaps they may grow up to be ministers in spite of it. That s how I d feel, Marilla." "The way I feel at present, Anne," said Marilla, "is that it s high time you had those dishes washed. You ve taken half an hour longer than you should with all your chattering. Learn to work first and talk afterwards." CHAPTER XXV? UP CHAPTER XXVII 2007年6月10日 2007年8月19日 追記 今日 - | 昨日 - | Total - since 10 June 2007 last update 2007-08-19 21 24 47 (Sun)
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Build-a-lot (ビルド ア ロット) Build-a-lot 2 Town of the Year (ビルド ア ロット 2:タウン・オブ・ザ・イヤー) Burger Bustle (バーガー・バッスル) BurgerTime Deluxe (バーガータイム・デラックス) Butterfly Escape (バタフライ エスケープ) Cake Mania (ケーキ マニア) Cake Mania Main Street (ケーキマニア:メインストリート) Cake Shop (ケーキショップ ) Cake Shop 2 (ケーキショップ 2) Cake Shop 3 (ケーキショップ 3) Call of Atlantis (アトランティスの呼び声) Cassandra s Journey The Fifth Sun (カサンドラズ・ジャーニー 2:ノストラダムス・第五の太陽) Cassandra s Journey The Legacy of Nostradamus (カサンドラズ・ジャーニー - ノストラダムスの伝説) Chocolatier (ショコラティエ) Christmas Wonderland (クリスマスワンダーランド) Chuzzle Deluxe (チャズル デラックス) Cindy s Travels Flooded Kingdom (シンディーの大冒険:王国をガラクタから救え!) Coffee Rush 2 (コーヒーラッシュ 2) Columbus Ghost of the Mystery Stone (コロンブスの冒険:石に眠るファントム) Cooking Academy (クッキング アカデミー) Cooking Academy 2 World Cuisine (クッキングアカデミー2: 世界の料理) Cooking Dash 3 Thrills and Spills (クッキングダッシュ3:スリル&スピル) Cooking Quest (クッキング クエスト) Coyote s Tale Fire and Water (コヨーテ物語:神々との挑戦) Cradle of Persia (ペルシャの建国) Cradle of Rome (ローマの建設) Crime and Punishment Who Framed Raskolnikov? (クライム&パニッシュメント:罪と罰 - あやつられた男) Cursed House (呪われた家) Danger Next Door Miss Teri Tale s Adventure (ミス テリー テールの冒険 - ご近所殺人事件) Deadtime Stories (デッドタイム・ストーリー) Deep Voyage (ディープ ボヤージュ:夢見るマーメイド) Department 42 The Mystery of the Nine (超常現象捜査局 42:ミステリー・オブ・ナイン) Detective Stories Hollywood (謎の探偵:ハリウッド事件) Digby`s Donuts (ディグビーズ ドーナツ) Diner Dash (ダイナー ダッシュ) Diner Dash 2 Restaurant Rescue (ダイナー ダッシュ 2 レストラン レスキュー) Diner Dash 5 BOOM (ダイナーダッシュ 5 BOOM) Diner Dash Flo on the Go (ダイナー ダッシュ - フロー オン ザ ゴー) Discovering Nature (ディスカバー ネイチャー) DNA (ディー エヌ エー) Doors of the Mind Inner Mysteries (ドア・オブ・マインド:閉ざされた記憶) Dr. Lynch Grave Secrets (ドクターリンチ:呪われた墓) Dragon Empire (ドラゴンエンパイア) Drawn Dark Flight (Drawn:暗黒の翼と希望の灯台) Drawn The Painted Tower ™ (Drawn 呪われた塔と魔法の絵の具 ™) Dream Chronicles (ドリームクロニクル) Dream Chronicles ™ 2 The Eternal Maze (ドリームクロニクル2:永遠の迷路) Dream Chronicles The Book of Air (ドリームクロニクル:大気の書) Dream Chronicles The Chosen Child (ドリームクロニクル:選ばれし子) Dream Day First Home (ドリームデイ ファーストホーム) Dream Day Wedding (ドリームデイ ウエディング) Dream Day Wedding Married in Manhattan (ドリームデイ ウエディング:マンハッタンの結婚式) Dream Day Wedding Viva Las Vegas (ドリームデイ ウエディング:ビバ ラスベガス) Dream Sleuth (夢探偵 ドリームスルース) Dress Up Rush (ドレスアップ・ラッシュ) Echoes of the Past Royal House of Stone (エコー・オブ・ザ・パスト:呪われた石の王家) Echoes of the Past The Castle of Shadows (エコー・オブ・ザ・パスト:囚われし魂) Egyptian Ball (エジプシャン ボール) Elements (エレメント) Elixir of Immortality (エリクサー オブ イモータリティ:不死の霊薬と謎の城) Elizabeth Find MD Diagnosis Mystery (エリザベス・ファインド MD:診断ミステリー) Elven Mists (エルフの霧) Elythril The Elf Treasure (エリスリル - エルフの宝物) Empress of the Deep The Darkest Secret (エンプレス オブ ザ ディープ:海底に沈む暗黒の秘密) Enchanted Cavern (エンチャンティッド カバーン - 不思議な夢の洞窟) Enchanted Katya and the Mystery of the Lost Wizard (魔法少女カチャ:消えた魔法使いの謎 ) Enigma 7 (エニグマ 7) Escape from Frankenstein s Castle (フランケンシュタイン博士の陰謀) Escape the Lost Kingdom (エスケープ・ザ・ロスト・キングダム:失われた砂漠の王国) Escape the Museum (エスケープ ザ ミュージアム) Escape the Museum 2 (エスケープ ザ ミュージアム 2) Evoly (エボリー) Faded Reality (フェイデッド・リアリティ:色あせた現実) Fairy Island (フェアリー アイランド) Family Farm Fresh Start (ファミリー ファーム - 畑を救え!) Fantastic Farm (ファンタスティック ファーム) Farm Craft (ファームクラフト) Farm Frenzy (ファーム フレンジー) Farm Frenzy 2 (ファーム フレンジー 2) Farm Frenzy 3 (ファームフレンジー 3 ) Farm Frenzy 3 American Pie (ファームフレンジー3:アメリカンドリーム) Farm Frenzy 3 Ice Age (ファームフレンジー 3:アイスエイジ) Farm Frenzy 3 Madagascar ( ファームフレンジー 3:マダガスカル) Farm Frenzy 3 Russian Roulette (ファームフレンジー 3:ロシアンルーレット) Farm Frenzy Gone Fishing (ファームフレンジー:フィッシュ アイランド) Farm Frenzy Pizza Party (ファームフレンジー ピザパーティ) Farm Mania (ファーム マニア) Farm Tribe (ファーム・トライブ) Farmers Market (ファーマーズ・マーケット) Fashion Apprentice (ファッション アプレンティス - アンナのサクセスストーリー) Fashion Fortune (ファッション フォーチュン) Fashion Rush (ファッション ラッシュ) Fashion Story (ファッション ストーリー) Fear for Sale The Mystery of McInroy Manor (フィア フォー セール マッキンロイ屋敷の謎) Feeding Frenzy 2 Shipwreck Showdown (フィーディング・フレンジー2:難破船の決闘) Fiction Fixers The Curse of OZ (フィクション・フィクサーズ:呪われたオズの魔法使い) Fill Up 2 (フィルアップ 2) First Class Flurry (ファーストクラス・フルーリー) FishCo (FishCo) Fishdom (フィッシュダム) Fishdom H2O Hidden Odyssey (フィッシュダム H2O) Five Card Deluxe (ファイブ カード デラックス) Flower Paradise (フラワーパラダイス) Flux Family Secrets The Rabbit Hole (フラックス・ファミリー・シークレット: ラビット・ホール) Flux Family Secrets - The Ripple Effect (フラックス・ファミリー・シークレット:リップル・エフェクト) Froggy Castle 2 (フロッギー キャッスル 2) Funny Miners (ファニー・マイナーズ:魔法使いと小人たち) Fury Race (フューリーレース) G.H.O.S.T Chronicles Phantom of the Renaissance Faire (G.H.O.S.T.:ルネサンスフェアの亡霊) Galapago (ガラパゴ) Gardenscapes (ガーデンスケープ) Gem Shop (ジェム ショップ) Gemini Lost (ジェミニ・ロスト:星の村人たち) Go-Go Gourmet (ゴーゴーグルメ) Golden Trails The New Western Rush (ゴールデントレイル:消えた黄金を追え!) Gotcha Celebrity Secrets (Gotcha 追跡!セレブ・スキャンダル) Gourmania (グルメマニア) Governor of Poker (ガバナー オブ ポーカー:目指せポーカーキング!) Governor of Poker 2 (ガバーナー オブ ポーカー 2) Great Adventures Lost in Mountains (Great Adventures レスキュー大作戦!) Great Secrets Da Vinci (グレイト シークレッツ:ダ・ヴィンチの素顔) Hamlet (ハムレット) Harlequin Presents ™ Hidden Object of Desire (ハーレクイン・プレゼンツ:秘められた欲望) Haunted Hotel Lonely Dream (ホーンテッド・ホテル:ロンリードリーム) Haunted Manor Lord of Mirrors (ホーンテッド マナー:呪われた館と鏡の王) Heroes of Hellas 2 Olympia (ヒーローズ オブ ヘラス 2:オリンピア) Hidden Expedition ® - Devil s Triangle (秘宝探索 ™:魔のトライアングル) Hidden Expedition Titanic ™ (秘宝探索: タイタニック ™) Hidden in Time Mirror Mirror (ヒドゥン・イン・タイム : 呪われた鏡の伝説) Hidden Mysteries - Civil War (ヒドゥン ミステリーズ - 南北戦争の隠された謎) Hidden Mysteries Buckingham Palace ™ (ヒドゥン ミステリーズ™ - バッキンガム宮殿の隠された謎) Hidden Secrets The Nightmare (ヒドゥン シークレッツ - ナイトメア) Hidden World of Art (ワールド オブアート:神秘なる名画の世界) Holly 2 Magic Land (不思議の国のホリー 2) Hospital Hustle (ホスピタル ハッスル) Hotdog Hotshot (ホットドッグ・ホットショット) Hotel Dash Suite Success (ホテル ダッシュ:ホテルリフォーム大作戦) Hotel Mogul (ホテル エンパイヤー) Huru Beach Party (HURU ビーチパーティ) Ice Cream Dee Lites (アイスクリーム・ディ ライツ) Ice Cream Mania (アイスクリーム マニア) In Living Colors! (イン リビング カラーズ!) Insaniquarium! Deluxe (クレイジー アクアリウム デラックス) Insider Tales Vanished in Rome (インサイダー - ローマに消ゆ) Interpol The Trail of Dr. Chaos (インターポール:Dr. カオスの陰謀) Isidiada (Isidiada イシディアダの宝) Island The Lost Medallion (アイランド:失われたメダリオン) Jack of All Tribes (ジャックと楽しい仲間たち) James Patterson Women s Murder Club A Darker Shade of Grey (女性殺人捜査クラブ:ダークグレイの殺人) James Patterson Women s Murder Club Death in Scarlet (女性殺人捜査クラブ:スカーレットの悲劇) James Patterson Women s Murder Club Little Black Lies(女性殺人捜査クラブ – 罪深き嘘) James Patterson s Women s Murder Club Twice in a Blue Moon (女性殺人捜査クラブ:ブルームーンの悪夢) Jane s Hotel (ジェーンズホテル) Jane s Realty (ジェーンズ不動産) Jane s Realty 2 (ジェーンズ不動産 2) Jane`s Hotel Family Hero (ジェーンズホテル: ファミリーヒーロー) Jane s Zoo (ジェーンズ動物園) Jenny s Fish Shop (ジェニーのフィッシュ・ショップ) Jewel Craft (ジュエル クラフト) Jewel Match (ジュエル マッチ) Jewelleria (ジュエリア) Jigsaw World (ジグソー ワールド) John and Mary s Memories (ジョン&メアリーの旅日記) Journey of Hope (古代神殿に眠る謎) Jumpin Jack (ジャンピンジャック) Jungo (ジャンゴ) Kate Arrow Deserted Wood (ケイト・アロー:忘れ去られた森) Kindergarten (キンダーガーデン) King s Legacy (キングズ・レガシー:がんばれ王子さま!) Kitchen Brigade (キッチン ブリゲード) Lamp of Aladdin (ランプ・オブ・アラジン) Laura Jones and the Gates of Good and Evil (ローラ・ジョーンズと運命の扉) Laura Jones and the Secret Legacy of Nikola Tesla (ローラ・ジョーンズとテスラの遺産) Liong The Lost Amulets (LIONG 失われたアミュレット) Lisa s Fleet Flight (リサのフリート・フライト:ただ今搭乗手続き中!) Lost in the City (Lost in the City) Lost in Time The Clockwork Tower (ロスト イン タイム:クロックワーク・タワー) Lost Lagoon The Trail of Destiny (ロスト・ラグーン - 運命を追って) Lost Secrets Bermuda Triangle (ロスト シークレット:バミューダ - 魔の三角海域) Love & Death ™ Bitten ™ (ラブ&デス - BITTEN - 恋焦がれて) Love Chronicles The Spell (ラブ・クロニクル:眠れる国物語) Love Story Letters from the Past (ラブ・ストーリー:過去からの手紙) Luxor 3 (ルクソール 3) Magic Academy II (謎の要塞 - トリスファル) Magic Ball 2 New Worlds (マジックボール 2) Magic Encyclopedia (マジック エンサイクロペディア 第一の物語) Magic Encyclopedia Illusions (マジック エンサイクロペディア 幻影) Magic Encyclopedia Moon Light (マジック エンサイクロペディア:ムーンライト) Magic Farm (マジック ファーム) Mahjong Match (麻雀マッチ) Mahjong Towers Eternity ™ (マージャン タワーズ エタニティ) Mahjongg Dimensions Deluxe (麻雀ディメンションズ・デラックス) Margrave Manor 2 Lost Ship (マーグレイブ家の秘密2:呪われた船と幻の財宝) Mark and Mandi Love Story (マークとマンディのラブストーリー) Master of Defense (マスター オブ ディフェンス) Master Wu and the Glory of the Ten Powers (ウー先生と伝説の刀) Matchmaker Joining Hearts (マッチメーカー:恋愛成就の方法) Megaplex Madness Now Playing ™ (メガプレックスマッドネス - 上映中 ™) Megaplex Madness Summer Blockbuster (メガプレックスマッドネス - 大ヒットオンパレード) Megastore Madness (メガストア マッドネス) Memory Loops (メモリーループス) Millennium Secrets Emerald Curse (ミレニアムシークレット:エメラルドの呪い) Millionaire Manor The Hidden Object Show (ミリオネア・マナー:アイテム探しショー) Mind s Eye Secrets of the Forgotten (マインド・アイ:失われし秘密) Miracles (ミラクルズ - 奇跡の魔法使い アリオナ) Miss Teri Tale (ミス テリー テール) Miss Teri Tale Vote 4 Me (ミス テリー テール - テールの市長選) Money Tree (マネー ツリー) Monkey s Tower (モンキータワー) Mushroom Age (マッシュルーム紀) My Kingdom for the Princess (すべてはお姫様のために) My Kingdom for the Princess II (すべてはお姫様のために 2) Mysteries of Magic Island (ミステリー オブ マジック アイランド) Mystery Age The Dark Priests (ミステリーエイジ:悪の神官) Mystery Age The Imperial Staff (ミステリーエイジ:インペリアル スタッフ) Mystery Case Files ® 13th Skull ™ (ミステリー事件簿:十三番目の骸骨™) Mystery Case Files ® Dire Grove ™ (ミステリー事件簿:ダイアグローブの伝説 ™) Mystery Case Files Huntsville ™ (ミステリー事件簿: ハンツビル ™) Mystery Case Files Ravenhearst ® (ミステリー事件簿:レーブンハースト ™) Mystery Case Files Return to Ravenhearst ™ (ミステリー事件簿: 続・レーブンハースト ™) Mystery Legends Sleepy Hollow (スリーピー・ホロウ:首なし騎士の伝説) Mystery Legends The Phantom of the Opera (ファントム・オブ・オペラ:オペラ座の怪人) Mystery of Unicorn Castle (ミステリー オブ ユニコーン キャッスル) Mystery Trackers The Void (ミステリー・トラッカー:ボイド邸の秘密) Mystery Valley (ミステリーバレー:謎の町) Mystic Diary Haunted Island (ミスティック ダイアリー:呪われた島) Mystic Diary Lost Brother (ミスティック ダイアリー - 消えた兄の謎) Mystic Emporium (リリーのマジカルショップ) Mystic Gateways The Celestial Quest (ミスティックゲートウェイ:天空のクエスト) Mystic Inn ™ (ミスティック イン ™) Natalie Brooks Secrets of Treasure House (ナタリー ブルックス:トレジャーハウスの秘密) Natalie Brooks The Treasures of the Lost Kingdom (ナタリーブルックス:亡国の財宝) National Geographic ™ presents Herod s Lost Tomb (ナショナル ジオグラフィック:ヘロデ王の失われた墓) Nemo s Secret The Nautilus (ネモ船長の秘密 - ノーチラス号) Neverland (ネバーランド) Nightfall Mysteries Curse of the Opera (ナイトフォール・ミステリーズ:オペラ座の呪い) Nightfall Mysteries Asylum Conspiracy (ナイトフォール・ミステリーズ:アッシュバーグの陰謀) Nikakudori (二角取り) Nora Roberts Vision in White (ノーラ・ロバーツ:純白のビジョン) Ocean Express (オーシャン エクスプレス) Oriental Dreams (オリエンタルドリーム) Pantheon (パンテオン) Paradise Beach (パラダイスビーチ) Paradise Quest (パラダイス クエスト) Party Down (パーティー ダウン) Peggle Deluxe (ペグル デラックス) Penguins Journey (ペンギンの大冒険) Penny Dreadfuls™ Sweeney Todd (スウィーニー・トッド:ペニー・ドレッドフル ) Perfect Tree (パーフェクト・クリスマスツリー) Pet Show Craze (クレイジー・ペットショー) Pets Fun House (ペット ファン ハウス) Phantasmat (ファンタズマ:ダムの底に消えた町) Plan it Green (グリーンヴィル エコ計画) Plantastic (プランタスティック) Potion Bar (ポーションバー) Princess Isabella A Witch s Curse (プリンセス・イザベラ:魔女の呪い) Puzzle City (パズルシティ) Puzzle Hero (パズルヒーロー) Quantz (クワンジー) Rainbow Web (レインボー ウェブ) Rainbow Web 2 (レインボー ウェブ 2) Ranch Rush (ゴー!ゴー!牧場!) Ranch Rush 2 - Sara s Island Experiment (ゴー!ゴー!牧場!2 サラのアイランド物語) Redrum ™ (レッドラム) Redrum Time Lies (レッドラム 2 - タイム・ライズ)Reincarnations The Awakening (リインカーネーション:覚醒) Reincarnations Uncover the Past (リインカーネーション - 回帰) Rescue at Raijini Island (ラジーニ島の伝説:女神の悲恋) Rhianna Ford & The Da Vinci Letter (リアナ・フォード&ダ・ヴィンチからの手紙) Robin s Quest A Legend Born (ロビンズ クエスト:伝説が生まれた日) Robinson Crusoe and the Cursed Pirates (ロビンソン・クルーソー:呪われた海賊たち) Rotate Mania Deluxe (ロテート マニア デラックス) Runes of Avalon 2 (ルーンズ オブ アヴァロン 2) Satisfashion (サティスファッション) Season of Mystery The Cherry Blossom Murders (シーズン オブ ミステリー:桜吹雪に隠された陰謀) Secret Diaries Florence Ashford (シークレット・ダイアリーズ:フローレンス・アシュフォード) Secret Missions Mata Hari and the Kaiser s Submarines (シークレット ミッション:マタ・ハリとカイザーの潜水艦 ™) Secret Mission The Forgotten Island (シークレット ミッション:魔法のクリスタルと謎の島) Secrets of Great Art(隠された名画の秘密) Secrets of Olympus (シークレッツ オブ オリンパス) Secrets of the Dragon Wheel (エピファニー・オデイの冒険:シークレット オブ ドラゴン ホイール) Shaolin Mystery Tale of the Jade Dragon Staff (少林ミステリー・ヒスイの龍杖) Shapo Gold (シェイポ ゴールド) Sherlock Holmes The Hound of the Baskervilles (シャーロック・ホームズ:バスカヴィル家の魔犬) Sherlock Holmes The Mystery of the Persian Carpet (シャーロック ホームズ - ペルシャじゅうたんの謎) Shop-n-Spree (ショップ&スプリー:ショッピング大作戦!) Sky Kingdoms (スカイキングダム) Skymist - The Lost Spirit Stones (スカイミスト:ロスト・スピリット・ストーン) Slingo Deluxe (スリンゴ デラックス) Smileys (スマイリーズ) Spa Mania (スパ・マニア) Space Journey (スペース ジャーニー) Spirit Seasons Little Ghost Story (スピリット・シーズン:謎の屋敷とお化けの少女) Sprill and Ritchie Adventures in Time (スプリール&リッチー:時間旅行へGO!) Sprill The Mystery of the Bermuda Triangle (スプリール:バミューダ トライアングルの謎) Stardrone (スタードローン) Stoneloops! of Jurassica (ストーンループス!オブ ジュラシカ) Strange Cases - The Lighthouse Mystery (ストレンジ・ケース:スノードームと灯台の謎) Strange Cases The Tarot Card Mystery (ストレンジ・ケース:タロットカードの謎) Strimko (Strimko - 頭脳チャレンジ) Super Stamp (SUPER STAMP - マイ切手コレクション) Superior Save (ビジネスマン誘拐事件) Syberia (シベリア) Syberia II (シベリア II) The Book of Wanderer The Story of Dragons (さすらい人の書:ドラゴンの物語) The Cameron Files Secret at Loch Ness (ロックネス - ネス湖の秘密) The Clumsys 2 Butterfly Effect (ザ・クラムジーズ 2:バタフライ・エフェクト) The Dark Hills of Cherai (暗黒の丘:チェライ) The Enchanted Kingdom Elisa s Adventure (エンチャンテッド キングダム:エリサの冒険) The Fall Trilogy Chapter 1 (記憶の彼方 第1章:別離) The Fifth Gate (ザ・フィフス・ゲート) The Great Sea Battle The Game of Battleship (ザ グレート シー バトル:戦艦ゲーム) The Legend of Sanna (レジェンド・オブ・サンナ:偉大なる土地) The Lost Cases of Sherlock Holmes (ザ ロスト ケース オブ シャーロック ホームズ) The Magicians Handbook - Cursed Valley (マジシャンズ ハンドブック:呪われた谷) The Magician s Handbook II Blacklore (マジシャンズ ハンドブック 2 :ブラックロア) The Mysterious City Cairo (ミステリアス シティー:カイロ) The Mysterious City Golden Prague (ミステリアス シティー:黄金の都市プラハ) The Mystery of the Crystal Portal (ミステリー・オブ・クリスタルポータル) The Mystery of the Crystal Portal Beyond the Horizon (ミステリー・オブ・クリスタルポータル:地平線のかなたに) The Palace Builder (パレスビルダー - 夢の王室建築家) The Rise of Atlantis (ライズ オブ アトランティス) The Secret of Margrave Manor (マーグレイブ家の秘密) The Serpent of Isis ™ (サーペント・オブ・イシス - ロンドンに眠る女神の秘宝 ™) The Spirit of Wandering The Legend (スピリット・オブ・ワンダリング - 海賊船の伝説) The Sultan s Labyrinth (スルタンズ ラビリンス) The Sultan s Labyrinth A Royal Sacrifice (スルタンズ ラビリンス:王に捧げる命) The Treasures Of Montezuma (モンテズマの宝) The Treasures of Montezuma 2 (モンテズマの宝 2) The Treasures of Mystery Island (ミステリー島の秘宝) The White House (ホワイトハウス) Tiger Eye - Part I Curse of the Riddle Box (タイガーアイ Part 1 :呪いの箱) Time Dreamer (タイムドリーマー:時空を越える旅人) Time Mysteries Inheritance (タイム・ミステリーズ:消えたアンブローズ家の宝) Time to Hurry Nicole s Story (タイム・トゥー・ハリー:ニコールの場合) Tornado The secret of the magic cave (トルネード:魔法の洞窟の秘密) Tory s Shop N Rush (トリーのショッピング・ラッシュ) Trapped The Abduction (トラップ:逃げられぬ罠) Travelogue 360 ™ Paris (トラベローグ 360 ™: パリ) Treasure Island (トレジャー アイランド) Treasure Masters (トレジャー マスター) Treasure Seekers Follow the Ghosts (トレジャー・シーカーズ 3 – 甦った亡霊たち) Treasure Seekers The Enchanted Canvases (トレジャー・シーカーズ 2 - 魔法のカンバス™) Treasure Seekers The Time Has Come (トレジャー・シーカーズ 4:時の到来) Treasure Seekers Visions of Gold ™ (トレジャー・シーカーズ - 海賊の秘宝 ™) Trial of the Gods Ariadne s Fate (勇者テーセウスと運命の糸) Trial of the Gods Ariadne s Journey (勇者テーセウスとアマゾーンの戦い) Trijinx (トライ ジンクス) Tropical Farm (トロピカルファーム) Tropical Fish Shop Annabel s Adventure (トロピカルフィッシュショップ:アナベルの冒険) Tropical Fish Shop 2 (トロピカル フィッシュ ショップ2) Tumblebugs (タンブルバグズ) Turbo Fiesta (ターボ フィエスタ) Turbo Pizza (ターボ・ピザ) Turbo Subs (ターボ サブ) Twisted Lands Shadow Town (ツイステッド ランド:シャドー・タウン) Unsolved Mystery Club™ Amelia Earhart™ (未解決ミステリークラブ:アメリア・イアハート) Unwell Mel ™ (敏腕ドクター:メルを救え!™) Valerie Porter and the Scarlet Scandal (バレリー・ポーター:ハリウッドスター殺人事件) Vampire Saga Pandora s Box (ヴァンパイア・サーガ:パンドラの匣) Vault Cracker (ボールトクラッカー:最後の壁) Veronica Rivers Portals to the Unknown ™ (ヴェロニカ・リバーズ:未知のポータル) Veronica Rivers The Order of the Conspiracy (ヴェロニカ・リバーズ:陰謀の騎士団) Victorian Mysteries Woman in White (ビクトリアン・ミステリーズ:白衣の女) Virtual Farm (バーチャル ファーム) Wedding Dash 4-Ever (ウェディングダッシュ 4 エバー) Wedding Salon (ウエディングサロン) Wendy s Wellness (ウェンディーの健康ホスピタル) Winemaker Extraordinaire (ワインメーカー) World Mosaics (ワールド モザイク) World Mosaics 3 - Fairy Tales (ワールド モザイク 3 :フェアリー・テイル) World Mosaics 4 (ワールドモザイク 4) World of Zellians (ワールド・オブ・ゼリアンズ:王国をつくろう™) World Riddles Animals (ワールド・リドル - 世界の動物) Yosumin (ょすみん。) Youda Camper (ユー・ダ キャンパー) Youda Farmer (ヨーダ・ファーマー) Youda Farmer 2 Save the Village (ヨーダ・ファーマー2:村を救う) Youda Legend The Curse of the Amsterdam Diamond (ユーダ・レジェンド:アムステルダム・ダイヤの呪い) Youda Legend The Golden Bird of Paradise (ユーダ・レジェンド:ゴールデン バード パラダイス) Youda Survivor (ヨーダ・サバイバー) Youda Survivor 2 (ヨーダ・サバイバー2) Youda Sushi Chef (ユーダ・寿司ショップ) Yucatan (ユカタン) Yumsters! 2 (ヤムスターズ! 2) Zen Fashion (禅ファッション) Zuma Deluxe (ズーマ デラックス) (ザ・クロックワークマン:時計じかけのハート) (スカイタクシー) (スプーキー ルーンズ) (ティーボル:やさしいバンパイア) (トロピカル倶楽部) (パズル エクスプレス) (バブル シューター) (ハリウッド - ディレクターズ カット) (ボルダー ダッシュ) (謎の町:ミステリーヴィル) (謎の町:ユーリカバーグ) 名前 コメント
https://w.atwiki.jp/ndfwiki/pages/10.html
一分で分かる「niconicoDeutschlandfest」 http //www.nicovideo.jp/watch/sm40922321 Q.niconicoDeutschlandfestって何ですか? 「niconicoDeutschlandfest」は、ニコニコでドイツ動画やアートを盛り上げようという投稿祭企画です! Q.どんな作品が対象ですか? ニコニコに投稿することとドイツにまつわるものであることが重要です。 それ以外のルールはniconicoDeutschland参加ルール(レギュレーション)をご覧ください。 Q.表彰はあるの? あります。 優秀作品の表彰をご覧ください。 Q.あまりドイツに詳しくないんだけど。 愛を語るのに知識はいりません。 あなたのドイツを表現してください。
https://w.atwiki.jp/myfavoritepcsettings/pages/217.html
目次 ↑ 概要 URL インストール 設定 プラグイン メモ 日本語への対応が不十分なので使い方でカバーする Aliases/Groups機能を使いこなす 類似アプリ タグ 概要 インクリメンタル検索可能なキーボード操作志向のランチャ Windows Vista/7 のスタートメニューの検索ボックス(プログラムとファイルの検索)をさらに便利にしたようなもの 実行時に都度検索する(インデクスも作らない) アプリケーションの実行ファイルのパスをランチャ用に登録する手間が不要で、アプリをインストールしたら即座にこのランチャからも起動できるようになる その代わりに検索に時間がかかるので、検索範囲を広げすぎないのがコツ きめこまかなカスタマイズが可能、プラグインでの機能拡張も可能 日本語への対応は不完全なので、割り切って使う 基本的にポータブル、検索対象フォルダも相対パスで指定可能 URL http //www.donationcoder.com/Software/Mouser/findrun/ (本家; 英語) http //www.donationcoder.com/screencasts/farr/ (動画解説; 英語) http //techreviews.in/find-and-run-robot-redefine-searching-and-launching-application-in-windows/ (解説記事; 英語) http //www.gigafree.net/utility/findandrunrobot.html (解説記事; 日本語) http //www.pallab.net/2009/12/21/farr-is-a-launchy-alternative-for-power-users/ (解説記事; 英語) http //www.freewaregenius.com/2010/11/15/find-and-run-robot-a-brilliant-search-box-style-launcher-and-task-management-app/ (紹介記事; 英語) インストール 普通にインストーラで もしくは、インストーラ(FindAndRunSetup.exe)を FindAndRunSetup.zip にリネームして展開すればポータブル版として使用可能 設定 Settings Launching Files Options for Launching Programs and Documents [ ] Always launch shortcuts directly instead of resolving links (* Custom Document Opener を使う場合) [X] Use file launch helper utilityMethod 1 - ShellExecute (DEFAULT; original method) Custom Document Opener [X] Use custom tool to open documents<Portable Extension Warlockディレクトリ>\PEW_Launch.exe Settings Keyboard Interface Keyboard Interface [X] Delay search start based on inter-keypress interval and length of search string Settings Window Options Window Options [ ] Focus FARR window on top [X] Show on TaskBar when active Focus Preservation (*) Hide When Focus is Lost (フォーカスを失った状態での他アプリへの誤入力を避ける) Settings Search Behavior Settings Advanced Visuals Visual Display Skin [X] Use fancy skinned displaySkin File GNOME-Blue.skn (アクティブ/非アクティブの違いがはっきりしている) [X] Use custom result background color clInfoBk [X] Use custom search background color clWhite Miscelaneous Visual Options [ ] Alpha Fade into View (性能の低いPCでの表示待ちを避ける) Tray Icon Image Original Custom Window Titlebar Find and Run Robot %version% Settings Font Overrides Advanced Custom Font Configuration [X] Override default font settings with custom settings below Set EditBoxFont MS UI Gothic/Bold/11/Black/JananeseEditBox Height 22Set Small-Icon Result Font MS UI Gothic/Regular/10/Black/JananeseResult Height 20SlideLine Height 14Set Large # (デフォルトのまま)Set Plugin Memo Font (デフォルトのまま) プラグイン FScript Find and Run Robot 用のプラグインを Javascript 等のスクリプト言語で書ける Akete ユーザが定義したファイル関連付けに従ってファイルを開く FARR Multi Monitor メインウィンドウをアクティブモニタに表示する(センタリングやリサイズのしかたも選べる) 極端に大きさが違うモニタを組み合わせている場合は、センタリングやリサイズの挙動が逆に邪魔になるので、Display FARR on active monitor 以外の全てのチェックボックスをオフにしたほうがいいかも FarrMostRecentlyUsed キーワード mrum, mrup, mrua, murr, mrul で最近使ったファイルやプログラムの一覧を表示 キーワード mru で、それらのエイリアスのメニューを表示 KlipKeeper キーワード kk でクリップボード履歴を表示、クリップボードへの再取り込みや最後に開いていたウィンドウへのペーストなどができる クリップボード取り込み時に出す音のデフォルト設定(default.wav)は耳障りなので、pop2.wav あたりに変更する FCalc キーワード fc で簡易電卓 FARRAltTab キーワード tab で Alt+Tab の置き換えになる(参考:VistaSwitcher) FARRTray (System Tray) キーワード tray でシステムトレイアイコンにアクセスする FARRTray.zip(トレイアイコン表示あり)でエラーが出る場合は FARRTray-no icons.zip(デフォルトアイコンのみ)を試してみるとよい FProcs キーワード fprocs でプロセス一覧を表示し、選んだプロセスのウィンドウを前面に持ってくる ProcessKill キーワード pkill でプロセス一覧を表示し、選んだプロセスを強制終了する FARRGoogleCalender キーワード gcal で自分の Google Calender の直近の予定を表示する FarrLocate32 キーワード loc でLocate32検索結果を表示できるが、日本語が文字化けするので残念 LocateからはUTF-8で結果が返ってきているので、それをCP932に変換してから Find and Run Robot に渡してやればよいはずだが、プラグインがそこまで対応していない Locate32の新規インスタンスを起動するコマンドを呼び出すAliasを作ればほぼ代用になる Locate32 (Name=$$1) | ..\Locate32\Locate32.exe -i -P0 -r -t* -- $$1 FarrFox キーワード ff で Firefox のブックマークを検索できるが、日本語が文字化けするので残念 これもたぶん事情は FarrLocate32 と同様 [2012-11-11 日] FirefoxからエクスポートしたHTML形式ブックマークファイルをShiftJISに変換して渡すと文字化けしない [2012-11-11 日] IEのお気に入りは文字化けしないので、BookSyncを使ってFirefoxのブックマークをIEのお気に入りに同期させ、IEのお気に入り経由で使うとよい あくまでページタイトルとURLが検索対象で、Firefoxのブックマークで付与した「キーワード」では検索してくれない FFTab キーワード fftab で Firefox のタブ切り替えができる(はずだがなぜか動作しない?) メモ 日本語への対応が不十分なので使い方でカバーする 残念ながら、2バイト目に「\」が含まれる2バイト文字(いわゆる「ダメ文字」)を含む文字列の検索が正常に動作しない。開発サイト DonationCoders.com のフォーラムでも2008年頃からUnicode対応の要望は継続的に上がっているが、解決される見込みは薄い。どうやら、2バイト文字対応していない外部のライブラリを組み込んでいるかららしい。ただし、使い方でカバーすることは難しくない: Find and Run Robot から起動させるアプリやバッチファイルのファイル名、それらを置くフォルダのパスには、いわゆる「ダメ文字」を含めないようにする 2バイト文字を含んだファイル名やパス名によって問題が生じるアプリは他にも多いので、この習慣はいずれにせよ必要 文書ファイル類の検索には Find and Run Robot 以外のデスクトップ検索専用アプリ(Locate32やXSearchなど)を利用する そもそも文書ファイル類の検索には、デスクトップ検索専用アプリの方が向いている(検索が高速、タイムスタンプ等での絞り込みも可能、など) 文書ファイル類のファイル名にいわゆる「ダメ文字」を含めないようにするという運用はさすがに無理 Aliases/Groups機能を使いこなす Core Aliases の定義は上書きできず、できることは myaliases.alias への「追加」だけ。しかし、あらかじめ用意されているAlias(Core Aliases)の定義は英語圏向けのものばかり。しかも「news」とか「search」とかいうわかりやすい Alias 名が Core Aliases に使われてしまっている。日本語でのニュース閲覧やウェブ検索は、別のAlias名で我慢するしかないのか? 実は、Alias名は重複してもOKなので、myaliases.alias に全く同じAlias名で自分が使いやすい定義を「追加」するだけでよい。Score 値を Core Aliases より大きい値にセットしておけば、Core Aliases より優先される。Core Aliases の元の定義も有効にしたまま併用できる。 Alias「news」にGoogle News 日本版を追加する例: Alias Trigger Text news Score 2000.0 Regular Expression Pattern ^news (.*) Result(s) Google News 日本 - $$1 | http //www.google.com/news?hl=ja q=$$1 Alias名が重複してもOKであることを利用して、オプションのキーワードの有無を見分けて異なる挙動を割り当てることもできる。 オプションキーワードなし向けの設定 Alias Trigger Text man Regular Expression Pattern ^man\s*$ Result(s) Linux Man Pages | htmlviewurl http //man.he.net/ オプションキーワードあり向けの設定 Alias Trigger Text man Regular Expression Pattern ^man\s+(.+) Result(s) Linux Man Pages - $$1 | htmlviewurl http //man.he.net/?topic=$$1 section=all PuTTY や WinSCP には接続設定を保存して再利用する機能(接続セッション)があるが、接続セッションごとに個別のファイルに保存するものではない。なので、ファイル関連付けを使って接続セッションを一発で起動することはできず、アプリケーションをいったん立ち上げてからその中で接続セッションを選ぶ、という2段階の操作になってしまう。ただし Find and Run Robot の Alias で Result Filter For Regex パラメータを使うと、Find and Run Robot のエディットボックスにセッション名の部分文字列だけ入力して PuTTY や WinSCP の接続セッションを直接起動することができる: PuTTY 用の設定 Alias Trigger Text putty Regular Expression Pattern ( putty でも ssh でも受け付ける) ^(? putty|ssh) (.*)$ Result Filter For Regex $$1 Results (セッション名は二重引用符で囲む) C \path\to\putty.exe -load "my putty session foo" C \path\to\putty.exe -load "my putty session bar" ... WinSCP 用の設定 Alias Trigger Text winscp Regular Expression Pattern ( winscp でも scp でも受け付ける) ^(? win)?scp (.*)$ Result Filter For Regex $$1 Results (セッション名は二重引用符で囲んではならない、つまり空白を含むセッション名は不可) C \path\to\winscp.exe my-winscp-session-foo C \path\to\winscp.exe my-winscp-session-bar ... Find and Run Robot のエディットボックスにセッション名の一部を入力するだけで目的のセッションを起動できる: 「ssh foo」などと入力 ⇒ PuTTY のセッション my putty session foo を起動 「scp bar」などと入力 ⇒ WinSCP のセッション my-winscp-session-bar を起動 アプリケーションに渡す引数の入力とResult Filter For RegEx による絞り込みとを両立させることもできる。 設定 Alias Trigger Text weblio Regular Expression Pattern ^weblio(\S*)(? \s+(.+))? Result Filter For RegEx $$1 Result(s) Weblio 英和・和英 [eiwa][waei] (キーワード=$$2) | http //ejje.weblio.jp/content/$$2 Weblio 英語例文 [reibun] (キーワード=$$2) | http //ejje.weblio.jp/sentence/content/$$2 Weblio 英語類語 [ruigo] (キーワード=$$2) | http //ejje.weblio.jp/english-thesaurus/content/$$2 Weblio 共起表現 [kyouki] (キーワード=$$2) | http //ejje.weblio.jp/concordance/content/$$2 使い方 「weblio」の後に空白をあけずに文字列を続けると、それが Result Filter として絞り込みに使われる 空白をあけた後に続けた文字列は、検索文字列としてURLの一部に埋め込まれる $$1 も $$2 も省略可能 使用例 - 「incremental」を使った英語例文を検索する(「weblioreibun」と全部打たなくてもOK) webliore incremental アプリケーションに渡す引数の入力とResult Filter For RegEx による絞り込みとを混在させることもできる。 設定(説明用サンプル) Alias Trigger Text mysample Regular Expression Pattern ^mysample (.*) Result Filter For RegEx $$1 Alias定義(説明用サンプル) mysample abc | http //abc.com/ mysample 123 | http //abc.com/123.html mysample $$1 | http //google.com/search?q=$$1 使い方の例(最上位に来る検索結果) $$1=abc の場合 ⇛ http //abc.com/ $$1=123 の場合 ⇛ http //abc.com/123.html $$1=xyz の場合 ⇛ http //google.com/search?q=xyz 類似アプリ Executor Launchy Portable Start Menu PStart タグ @モバイル @会社 @自宅
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Now and Forever アーティスト:StripE vs MUNETICA feat.ARISA ジャンル:ENERGETIC TRANCE 作詞、作曲:StripE 編曲:StripE , MUNETICA Good evening... This is hard trance... I feel, I see, I fly, I control You feel, you see, you fly, you control Just taking up intto the sky The heaven is coming close to you Holding lights, I rest your soul You will be in my memories, memories Now and forever Now and forever (歌詞の出典:kors k公式ブログ『Way to "Ways For Liberation"その七』←※外部リンクにつき注意) (※灰色の歌詞は耳コピです。)
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自殺大砲と人間大砲 人間大砲(Grunt Shuttle)はLARGEかHUGEのスロットに装備することができます。 発射されるたびに、船の乗組員が減っていきます。 敵船と接触した場合、乗組員は内側から外側に暴行を開始します。 大型のシャトルポッドは目標を達成するか、または船に戻ることができるようにスラスターを持っています。 自殺大砲(Suicide Cannon)は帰りをサポートしていません。またSmallスロットには取り付けられません。 あなたは、(マウスの中央ボタン)で発射することができます。 あなたは戦術パネルの[詳細設定オプション]でキーの割り当てを変更することができます。 原文 Crew pods can be mounted on some of the larger projectile mounts. Each time a pod is fired, it consumes crew from the ship. If a pod docks with an enemy ship, the crew will begin assaulting it from the inside out. Large shuttle pods have thrusters allowing them to either pursue targets or return to you. Suicide cannons do not support return trips. You can deploy crew pods with ( MIDDLE MOUSE BUTTON). You can change the control assignment in the advanced options of the TACTICS PANEL.
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ラングリッサーI II 機種:PS 作曲者:岩垂徳行、楠雅弘、幡谷希久子 開発元:メサイヤ 発売元:メサイヤ 発売年:1997年 概要 初代『ラングリッサー』と『ラングリッサーII』のアレンジ作品である『デアラングリッサー』のカップリング移植作。 BGMはプレイステーションの音源に合わせたアレンジがされている他、「I」では6曲の追加BGMがある。 ただし権利上の問題で初代『ラングリッサー』のBGMは使われていない。 翌年にはセガサターンで『ラングリッサー Dramatic Edition』として移植された。 2019年に発売された同名タイトルの収録曲については『ラングリッサーI&II(2019)』を参照。 収録曲 曲名 作・編曲者 補足 順位 味方1(Neo-Holy War) 味方2(Knights errant) 味方3(No Surrender) 味方4(Fight It Out) 味方5(The Legend of Sword) 味方6(Soldier) 味方7(Last Battle) 味方援軍1(One’s Side) 味方援軍2 味方援軍3 敵1レオン 敵2バルガス 敵3モーガン 敵4邪悪なるもの 敵5エグベルト 敵6イメルダ 敵7ダークプリンセス 敵8ボーゼル 敵9ベルンハルト 敵 援軍1(Reinforce of Enemy) 敵 援軍2 ショップ ストーリー スタッフロール 兄貴 レクイエム ステージクリア2 エンディング2(A Story Forever) 第5回782位 ステージクリア1 ジェシカ ルシリス リアナ 追加1 追加2 追加3 追加4 追加5 追加6 SE Collection 効果音集 オープニングムービー(Langrisser 1) オープニングムービー(Der Langrisser) サウンドトラック ラングリッサーI&II プレイステーション・サウンドトラックス メサイヤゲームミュージックコレクション VOL.1 ~ラングリッサーⅠ・Ⅱ・Ⅲ~
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Beginning Analog and Digital Electronics Set Butterworth-Heinemann Ltd? SINGMIN? Butterworth-HeinemannLtd? SINGMIN? ジャンル別? Substores-UnknownASINs-18? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Electronic Engineering Systems (IIE Core Textbooks) Butterworth-Heinemann Ltd? Ray Powell? Barrie Hayes-Gill? Alistair Duffy? Butterworth-HeinemannLtd? RayPowell? BarrieHayes-Gill? AlistairDuffy? ジャンル別? Substores-UnknownASINs-18? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Electronic Engineer's Reference Book Butterworth-Heinemann Ltd? McCormick? Butterworth-HeinemannLtd? McCormick? ジャンル別? Substores-UnknownASINs-18? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? 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B.W.Brusey? JeanF.Bussiere? M.Dubois? A.Moreau? ジャンル別? Subjects-Engineering-ComputerTechnology-ScanningSystems? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Materials-Metallurgy? Subjects-Engineering-MaterialsScience-Metallurgy? Subjects-Engineering-MaterialsScience-Extraction&Processing? Subjects-Engineering-MaterialsScience-General? Subjects-Professional&Technical-Engineering-ComputerTechnology-ScanningSystems? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-MaterialsScience-Metallurgy? Subjects-Professional&Technical-Engineering-MaterialsScience-Extraction&Processing? Subjects-Professional&Technical-Engineering-MaterialsScience-General? Subjects-Professional&Technical-Engineering-Materials-Metallurgy? Subjects-Science-Experiments,Instruments&Measurement-ScientificInstruments? Subjects-Science-General 2618-30 US VXIbus Instrumentation Markets (US Reports) Frost & Sullivan? Frost&Sullivan? ジャンル別? Substores-UnknownASINs-36? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Management&Leadership-Industrial? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Nonfiction-Economics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Professional&Technical-BusinessManagement-Management&Leadership-Industrial? Subjects-Reference? Vlsi Support Tech Computer Aided Design .. *** Mic IEEE Publications,U.S.? Robyn Rice? IEEEPublications,U.S.? RobynRice? ジャンル別? Substores-UnknownASINs-63? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Telecommunications? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Telecommunications? Nonincendive Electrical Equipment for Use in Class I and II, Division 2 and Class III, Divisions 1 and 2 Hazardous (Classified) Locations Instrument Society of America? InstrumentSocietyofAmerica? ジャンル別? Substores-UnknownASINs-35 Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Telecommunications? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Telecommunications? 927-10 World Machine Condition Monitoring Equipment Markets Frost & Sullivan? Frost&Sullivan? ジャンル別? Substores-UnknownASINs-36? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Industries&Professions-High-Tech? Subjects-Computers&Internet-Business&Culture-ComputerIndustry? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Nonfiction-Economics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Reference? 2000 International Conference on High-Density Interconnect and Systems Packaging SPIE Society of Photo-Optical Instrumentation Engi? SPIESocietyofPhoto-OpticalInstrumentationEngi? ジャンル別? Substores-UnknownASINs-31? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Mechanical-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Mechanical-General? Subjects-Science-Technology-General&Reference Advanced Packaging Materials, 2001 International Symposium Intl Society of Hybrid? Georgia) International Symposium on Advanced Packaging Materials (2001 Braselton? IntlSocietyofHybrid? Georgia)InternationalSymposiumonAdvancedPackagingMaterials(2001 Braselton? ジャンル別? Subjects-Business&Investing-Industries&Professions-General? Subjects-Computers&Internet-General? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Electrical&Electronics-General? Subjects-Engineering-General? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-General? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-General Subjects-Science-General Subjects-Science-Physics-Applied? Proceedings of the 1st European Test Conference Paris April 12-14 1989 (European Test Conference//Proceedings) Ieee? Fr European Test Conference 1989 Paris? Ieee? FrEuropeanTestConference1989Paris? ジャンル別? Substores-UnknownASINs-22? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Electrical&Electronics-Electronics-Apparatus,Devices&Design? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-Apparatus,Devices&Design? Subjects-Science-Physics-Applied? Very Large Scale Integration IEEE Publications,U.S.? Great Lakes Symp. on VLSI.? IEEEPublications,U.S.? GreatLakesSymp.onVLSI.? ジャンル別? Substores-UnknownASINs-22? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Handbook of Physics Springer-Verlag New York Inc.? Walter Benenson? John W. Harris? Horst Stocker? Holger Lutz? Springer-VerlagNewYorkInc.? WalterBenenson? JohnW.Harris? HorstStocker? HolgerLutz? ジャンル別? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-General Subjects-Professional&Technical-ProfessionalScience-Physics-General? Subjects-Reference? Subjects-Science-Physics-General? 260-30 European Automatic Test Equipment Markets (European Reports) Frost & Sullivan? Frost&Sullivan? ジャンル別? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Industries&Professions-High-Tech? Subjects-Computers&Internet-ComputerScience-Circuitry-CircuitComponents? Subjects-Computers&Internet-ComputerScience-Circuitry-CircuitManufacturing? Subjects-Computers&Internet-Business&Culture-ComputerIndustry? Subjects-Engineering-Electrical&Electronics-Circuits? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Nonfiction-Economics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Circuits? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Reference? IEEE Multi-chip Module Conference 1994 (IEEE Conference Publications. Ch Series) Ieee? Pc55602? Ieee? Pc55602? ジャンル別? Substores-UnknownASINs-22? Subjects-Computers&Internet-General? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? 1843-40 European Market for Position Sensors (European Reports) Frost & Sullivan? Frost&Sullivan? ジャンル別? Substores-UnknownASINs-36? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Industries&Professions-High-Tech? Subjects-Computers&Internet-Business&Culture-ComputerIndustry? Subjects-Engineering-SpecialTopics-Measurement? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Nonfiction-Economics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-SpecialTopics-Measurement? Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Reference? 917-30 World Test and Measurement Markets (Worldwide Reports) Frost & Sullivan? Frost&Sullivan? ジャンル別? Substores-UnknownASINs-36? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Industries&Professions-High-Tech? Subjects-Computers&Internet-Business&Culture-ComputerIndustry? Subjects-Engineering-SpecialTopics-Measurement? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Nonfiction-Economics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-SpecialTopics-Measurement? Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Reference? 1945-12 Profiles of European Suppliers of Process Control Instrumentation (European Reports) Frost & Sullivan? Frost&Sullivan? ジャンル別? Substores-UnknownASINs-36? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Management&Leadership-QualityControl? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Nonfiction-Economics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Professional&Technical-BusinessManagement-Management&Leadership-QualityControl? Subjects-Reference? 1998 Design Automation and Test in Europe, Date '98 Ieee Computer Society? France) DATE (1998 Paris? IeeeComputerSociety? France)DATE(1998 Paris? ジャンル別? Subjects-Computers&Internet-ComputerScience? Subjects-Computers&Internet-Hardware-Peripherals? 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Subjects-Professional&Technical-Engineering-Electrical&Electronics-General? 984-40 World Pressure Sensor Markets (Worldwide Reports) Frost & Sullivan? Frost&Sullivan? ジャンル別? Substores-UnknownASINs-36? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Industries&Professions-High-Tech? Subjects-Business&Investing-Marketing&Sales-Marketing-Research? Subjects-Computers&Internet-Business&Culture-ComputerIndustry? Subjects-Engineering-SpecialTopics-Measurement? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Nonfiction-Economics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-SpecialTopics-Measurement? Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Professional&Technical-BusinessManagement-Marketing&Sales-Marketing-Research? Subjects-Reference? Handbook of Lead-Free Solder Technology for Microelectronic Assemblies Marcel Dekker Ltd? Puttlitz/Stalte? MarcelDekkerLtd? Puttlitz/Stalte? ジャンル別? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Electrical&Electronics-General? Subjects-Engineering-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-General? Subjects-Professional&Technical-Engineering-General Subjects-Science-Chemistry-Industrial&Technical? Subjects-Science-Technology-General&Reference Digital Satellite Communications (Information Technology Transmission, Processing and Storage) Springer-Verlag? Giovanni E. Corazza? Springer-Verlag? GiovanniE.Corazza? ジャンル別? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Electrical&Electronics-General? Subjects-Engineering-Telecommunications-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-General? Subjects-Professional&Technical-Engineering-Telecommunications-General? Subjects-Science-General 1956-30 Profiles of Electronic Test and Measurement Instrumentation Suppliers in Europe (European Reports) Frost & Sullivan? Frost&Sullivan? ジャンル別? Substores-UnknownASINs-36? Subjects-Business&Investing-Industries&Professions-High-Tech? Subjects-Computers&Internet-Business&Culture-ComputerIndustry? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Reference? Face-to-face Dimensions for Buttweld-end Globe Style Control Valves Instrument Society of America? InstrumentSocietyofAmerica? ジャンル別? Substores-UnknownASINs-35 Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Mechanical-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Mechanical-General? Standards for Electronic Imaging Systems (Critical Reviews, Vol 37) Society of Photo Optical? Michael Nier? SocietyofPhotoOptical? MichaelNier? ジャンル別? Substores-UnknownASINs-22? Subjects-Engineering-ComputerTechnology-ImagingSystems? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-ComputerTechnology-ImagingSystems? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Science-General Electronic Projects from the Next Dimension Paranormal Experiments for Hobbyists (Electronic Circuit Investigator) Newnes? Newton C. Braga? Newnes? NewtonC.Braga? ジャンル別? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Electrical&Electronics-General? Subjects-Health,Mind&Body-Psychology&Counseling? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-General? Subjects-Religion&Spirituality-Occult-General? Subjects-Religion&Spirituality-Occult-Parapsychology? Subjects-Science-Education-Experiments&Projects? Subjects-Science-General Invisible Connections Instruments, Institutions, and Science (Spie Institutes for Advanced Optical Technologies Series, Vol 9) Society of Photo Optical? Robert Bud? Susan Cozzens? SocietyofPhotoOptical? RobertBud? SusanCozzens? ジャンル別? Substores-UnknownASINs-22? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Science-Experiments,Instruments&Measurement-ScientificInstruments? Subjects-Science-General Fundamentals of Power System Relaying Marcel Dekker Inc? Anthony F. Sleva? MarcelDekkerInc? AnthonyF.Sleva? ジャンル別? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Electrical&Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-General? Subjects-Science-General Industrial Servo Control Systems Marcel Dekker Ltd? YOUNKIN? MarcelDekkerLtd? YOUNKIN? ジャンル別? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Electrical&Electronics-General? Subjects-Engineering-Mechanical-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-General? Subjects-Professional&Technical-Engineering-Mechanical-General? Subjects-Science? Practical Reliability of Electronic Equipment and Products Marcel Dekker Ltd? HNATEK? MarcelDekkerLtd? HNATEK? ジャンル別? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-QualityControl? Subjects-Engineering-Telecommunications? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-QualityControl? Subjects-Professional&Technical-Engineering-Telecommunications? Adaptive Filtering Algorithms And Practical Implementation Springer-Verlag? Paulo Sergio Ramirez Diniz? Springer-Verlag? PauloSergioRamirezDiniz? ジャンル別? Subjects-Computers&Internet-ComputerScience-Circuitry-Communication&SignalProcessing? Subjects-Engineering-Electrical&Electronics-Circuits? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Electrical&Electronics-General? Subjects-Engineering-Telecommunications-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Circuits? 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Subjects-Professional&Technical-Engineering-General Subjects-Professional&Technical-ProfessionalScience-Physics-General? Subjects-Science-Physics-General? Electrical Apparatus for Use in Class I, Zones 0, 1 2 Hazardous (Classified) Locations Instrument Society of America? InstrumentSocietyofAmerica? ジャンル別? Substores-UnknownASINs-35 Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Engineering-Telecommunications? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Telecommunications? Proceedings of the 6th International Conference on Material for Microelectronics and Nanoengineering Euspen? Harry Zervos? Euspen? HarryZervos? ジャンル別? Subjects-Engineering-Electrical&Electronics-Electronics-General? Subjects-Professional&Technical-Engineering-Electrical&Electronics-Electronics-General? Sound Solutions Russ Andrews Accessories Ltd? Russ Andrews? RussAndrewsAccessoriesLtd? 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9104248Bomma Kit 9104249Unlocks stunbomb which disrupts and stuns enemy troops. 9104250Improve Stikkbommaz 9104252Click to activate 9104253Bomma Kit 9104254Click to activate 9104255Passive heal 9104256Click to activate 9104257Click to activate 9104258Click to activate 9104259Click to activate 9104261Click to activate 9104262Click and target area 9104263Click and target area 9104264Click to activate 9104265Click and target area 9104266Click and target area 9104267Click and target friendly unit 9104268Click to activate 9104269Click and target squad 9104272Sniper Rifle 9104273Shotgun 9104276Only one 9104277Shotguns 9104278Shotguns are excellent counters to melee units. Grants the Explosive Shot ability, allowing you to knock enemy units back in a wide cone. 9104279Equip weapon 9104284Supply Crate 9104285Destroy for supplies and ammunition 9104286Stikkbomb 9104287Artillery Strike 9104288Call down a barrage from allied Imperial Guard artillery positions. 9104290Click and target enemy unit 9104291Click and target enemy unit 9104292Click and target area 9104293Click to activate 9104294Defend the Reliquary 9104297Stikkbomb 9104302Click and target enemy unit 9104303Click and target enemy unit 9104306For The Emperor 9104308Meaner an Greener 9104309Grants the Frenzy ability, which boosts damage, renders the squad invulnerable, and grants immunity to suppression. 9104310Upgrades Nob Squad 9104311Temporarily increase the squad s ranged damage. 9104312Meaner an Greener 9104313Deep Strike Terminator Squad 9104314Teleport in a Terminator Squad to the targeted location. 9104315Click and target enemy unit 9104317Drop Pod 9104318Call in a Drop Pod that instantly reinforces nearby squads. 9104321Vanguard 9104322Removes the energy drain from the Lictor s Infiltration ability. 9104323Trigger biomorph 9104324Lictor Kit 9104325Increases health and damage. 9104326Upgrades Lictor 9104328Click to activate 9104329Click to activate 9104330Click and target area 9104331Thornback 9104332Venom Cannon 9104341Click and target area 9104342Click to activate 9104346Larraman s Blessing 9104347All allied commanders who are currently unconscious on the battlefield are revived. 9104349Angels of Death 9104350Your infantry becomes temporarily invulnerable. 9104351Drop Pod 9104352Call in a Drop Pod that instantly reinforces nearby squads. 9104353Deep Strike Terminator Squad 9104354Teleport in a Terminator Squad to the targeted location. 9104355Orbital Bombardment 9104356Calls down a massive orbital strike from the battle barge. 9104357Blessing Of The Omnissiah 9104358Repairs all allied vehicles for a duration. 9104359Team 9104360Time Field 9104361Slow down time in an area, making all units in the area of effect move more slowly and rendering them unable to fight. 9104362Click and target area 9104365Click to activate 9104367Click to activate 9104368Toggle on/off 9104369Toggle on/off 9104370Not used (bug if you find this) 9104371Click and target friendly unit 9104372Click and target area 9104373Toggle on/off 9104374Tunnel to target position 9104376Click and target enemy unit 9104377Game History Recorded Games 9104378Click to activate 9104379Click to activate 9104380NOT USED 9104381NOT IN USE 9104382Click to detonate 9104383Click to activate 9104384Click and target enemy 9104385Not Used 9104386Are you sure you want to kick %1NAME%? 9104389They require sterner persuasion. To the Fire Prism! 9104392Fires a high-powered round at a target. 9104395Fires a high-powered round at a target. 9104398Fires a high-powered round at a target. 9104401Fires a high-powered round at a target. 9104404Fires a high-powered round at a target. 9104407Fires a high-powered round at a target. 9104408Drop Pod 9104409Call in a Drop Pod that instantly reinforces nearby squads. 9104410Deep Strike Terminator Squad 9104411Teleport in a Terminator Squad to the targeted location. 9104412Orbital Bombardment 9104413Calls down a massive orbital strike from the battle barge. 9104416Farsight 9104417Temporarily reveals the fog of war in the targeted area. 9104418Summon Seer Council 9104419Spawns a Seer Council at your HQ. 9104420Webway Gate 9104421Allows infantry to travel between gates. 9104422Swift Movement 9104423Temporarily increases the speed of all allied infantry. 9104424Target squad temporarily receives less ranged damage. 9104425Distort Field 9104426Webway Gate 9104427Allows infantry to travel between gates. 9104428Eldritch Storm 9104429Creates a large psychic storm, disrupting and damaging all units in a large radius. 9104430Webway Gate 9104431Allows infantry to travel between gates. 9104432Crack Shot 9104433Temporarily increases the ranged damage of a target allied squad. 9104434Teleport in a Warp Spider squad to the targeted location. 9104435Spider s Brood 9104436Eldritch Storm 9104437Creates a large psychic storm, disrupting and damaging all units in a large radius. 9104438When you have a unit selected, the squad s information and abilities appear in a panel at the bottom right of the screen. Use the icons along the top of this panel to trigger the unit s special abilities. 9104439Units given an Attack-Move order will engage any enemies they encounter while moving. They will also make better use of cover. To issue an Attack-Move order, first select a unit. Next click on the Attack-Move icon with the left mouse button, and finally click on the unit s destination with the left mouse button. 9104440To secure an Automated Foundry, first select a squad and then click on the foundry with the right mouse button. The squad must remain stationary until the foundry is secured. 9104441To secure an Imperial Shrine, first select a squad and then click on the shrine with the right mouse button. The squad must remain stationary until the shrine is secured. 9104442Destroying storage crates provides you with valuable items. To destroy a storage crate, first make sure you have a unit selected. Then move the mouse cursor over the crate and give an attack command. 9104443Heavy weapons like Avitus s heavy bolter require set-up time. Until that time elapses, the weapon cannot fire. Weapons set-up automatically when the squad isn t moving. 9104444Set-up weapons cannot rotate freely, so you must point them in the right direction. To tell a unit which way to face, first select that unit. Next click- and-hold with the right mouse button where you want the unit to move to, and drag in the direction you want them to face. Release the mouse button and the unit will move and take up that facing. 9104445To use the High-Powered Shot ability, select Cyrus and click on the ability s icon. Finally, click on an enemy unit. Cyrus will take a single sniper shot at the target, often killing it outright. Only vehicles, huge creatures and bosses are too tough to take out with a single shot. 9104446The Force Commander can charge into enemies using his To Victory! ability. To use this ability, first select the Force Commander, then click on the To Victory! ability icon with the left-mouse button. Finally click on a target unit with the left mouse button. While charging, the Force Commander can knock over other enemies and even destroy walls. 9104447Frag Grenades, Demolition Charges and Stimulant Packs are limited use abilities. Their ability icons include a number, showing the remaining uses this mission. You can replenish these abilities by picking up supply drops. 9104448Frag Grenades, Demolition Charges and Stimulant Packs are limited use abilities. Their ability icons include a number, showing the remaining uses this mission. You can replenish these abilities by picking up ammo or supply drops. 9104449Abilities like Tactical Advance and Infiltrate require mental focus from the squad and so consume energy. Energy replenishes automatically so long as the unit isn t using one of these abilities. 9104450Global abilities are granted in special circumstances and represent additional support from the orbiting strike cruiser. These abilities appear in a special area and can be used without selecting a particular unit. 9104457Click and target area 9104459Click and target enemy 9104460There Is Only War 9104461Terminate 500 Enemy Targets in Dawn of War II. 9104462Emperor s Champion 9104463Kill a boss using only your Force Commander in Dawn of War II. 9104464Don t look up 9104465Kill a boss using a drop pod in Dawn of War II. 9104466Lightning Assassin 9104467Kill a boss in less than one minute in Dawn of War II. 9104468Welcome to Calderis 9104469Complete "Stand With Your Brothers" and "Retake the Hamlet" in Dawn of War II. 9104470Rant All You Will 9104471Complete "The True Enemy" in Dawn of War II. 9104472The Cleansing Begins 9104473Complete "The Defense of Argus Gate" in Dawn of War II. 9104474Astronomical 9104475Recover the data from the Astronomic Array in Dawn of War II. 9104476Even In Death I Still Serve 9104477Complete "Into the Hive" in Dawn of War II. 9104478Heroes of Angel Gate 9104479Complete "Secrets of Angel Forge" in Dawn of War II. 9104480Fight to Survive 9104481Complete Campaign on Recruit difficulty in Dawn of War II. 9104482Hold back the Xenos 9104483Complete Campaign on Sergeant difficulty in Dawn of War II. 9104484Win the War 9104485Complete Campaign on Captain difficulty in Dawn of War II. 9104486Allies to the Cause 9104487Complete a mission in Co-Op mode in Dawn of War II. 9104488Allies to the Chapter 9104489Complete 15 missions in Co-Op in Dawn of War II. 9104490Battle Brothers 9104491Complete the Campaign in Co-Op in Dawn of War II. 9104492Dug In 9104493Successfully defend 5 Strategic Assets in Dawn of War II. 9104494Not one inch. 9104495Defend a province without losing a single generator in Dawn of War II. 9104496Massacre 9104497Complete 10 missions in a row without failing in Dawn of War II. 9104498Stubborn 9104499Complete a mission without using any Stimulant Kits in Dawn of War II. 9104500That Is Close Enough 9104501Complete a mission with only ranged weapons in Dawn of War II. 9104502Slow and Purposeful 9104503Complete a mission without using any abilities. [Not Used, Bug if Seen] 9104504Rush Them 9104505Complete a mission under five minutes in Dawn of War II. 9104506Sweeping Advance 9104507Kill an enemy who is retreating in Dawn of War II. 9104508Death from Above 9104509Kill 20 enemies using Assault Jump in Dawn of War II. 9104510Purge the Xenos 9104511Earn a 5 star Fury rating in Dawn of War II. 9104512Feel No Pain 9104513Earn a 5 star Resilience rating in Dawn of War II. 9104514Fleet of Foot 9104515Earn a 5 star Speed rating in Dawn of War II. 9104516The Book of Honor 9104517Get 15 stars on one mission in Dawn of War II. 9104518Hero of the Imperium 9104519Attain a Campaign Score of over 30,000 points in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104520Legend 9104521Attain a Campaign Score of over 90,000 points in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104522In the name of the Emperor 9104523Own all Strategic Assets in a Campaign in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104524Fast Attack 9104525Gain a second deployment in a single day in Dawn of War II. 9104526Tireless Warrior 9104527Gain a third deployment in a single day in Dawn of War II. 9104528Elite 9104529Max out a Combat Discipline on a squad in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104530Heavy Support 9104531Reach Level 20 with one of your squads in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104532Elite Strike Force 9104533Create a 3 Player Party and Play a Ranked Multiplayer Game together in Dawn of War II. 9104534Gladiator 9104535Play 10 Ranked Multiplayer Games in Dawn of War II. 9104536Wisdom of the Ancients 9104537View a recorded game in Dawn of War II. 9104538Veteran Victor 9104539100 ranked wins in Dawn of War II. 9104540Aspect Warrior 910454120 online ranked games completed with Eldar in Dawn of War II. 9104542Angel of Death 910454320 online ranked games completed with Space Marines in Dawn of War II. 9104544A proper Waaagh! 910454520 online ranked games completed with Orks in Dawn of War II. 9104546Great Devourer 910454720 online ranked games completed with Tyranid in Dawn of War II. 9104548Hail the Champion 9104549Earn Champion rating 20 times during online ranked play in Dawn of War II. 9104550Master of the Apothecarion 9104551Revive your teammates 50 times during online ranked play in Dawn of War II. 9104552Winning rush 9104553Earn a 5 game Win streak during online ranked play in Dawn of War II. 9104554Flawless victory 9104555Achieve an online ranked victory with 500 Victory Points remaining in Dawn of War II. 9104556Relic Hunter 9104557Defeat a Relic employee in a Ranked match, or someone who has beat a Relic employee in Dawn of War II. 9104558Red Ones Go Fastah! 9104559Create a Customized look for any race in the Army Painter in Dawn of War II. 9104561Click to activate 9104562Click and target enemy 9104563Click and target enemy 9104564Level %1Level% 9104565Click and target area 9104566Toggle on/off 9104567Charge 9104568Charge at targeted location, knocking over everything in the charge path. 9104569Click and target area 9104570Secure Communication Arrays to gain additional mission intelligence and call in artillery strikes on the field of battle. 9104571Secure Foundries to gain a bonus toward multiple deployments and call in Tarantula sentry guns on the field of battle. 9104572Secure Shrine to slow the advance of alien invaders and to briefly render your squads invulnerable on the field of battle. 9104573Sector Control Bonus 9104574The total number of Communication Arrays secured in the sector determines what special assets are available during Defend missions. 9104575Secure all the Foundries in the sector to lower the thresholds for multiple deployments. 9104576Secure six or more Shrines in the sector to increase the bonus experience received after completing a mission. 9104580Click and target area 9104583Click to activate 9104584To Victory! 9104585Charge to a specified location with the chapter s vigor, smashing through objects and knocking enemies back. 9104587Toggle on/off 9104588Toggle on/off 9104589Blessing of War 9104590Regain Health when killing an opponent in hand-to-hand combat. 9104591Regain Health when killing an opponent in hand-to-hand combat. 9104592While Battle Cry is active, the Force Commander s hand-to-hand strikes deal killing blows to most infantry (other enemies are knocked back). 9104607The secrets of Kronus shall never be revealed. 9104608But for all we know these are just scouting parties. 9104609+1 to all Combat Disciplines 9104612Close Combat Aptitude 9104613Unlock Weapons - Tarkus and his squad become able to equip chainswords and bolt pistols. 9104614Weapons Unlocked - Tarkus and his squad can wield chainswords and bolt pistols in combat. 9104615Melee Tactician 9104616Tactical Advance reduces incoming damage from close-combat as well as ranged attacks. 9104617Tactical Advance reduces incoming damage from close-combat as well as ranged attacks. 9104633Rally! 9104634Break suppression and heal nearby allies. 9104638Boyz! Kill dese poncy Eldar! 9104639I may take your advice on that. 9104640The Eldar seem to have had them sedated, and earmarked for transport to Meridian. 9104641To do so, we must gather samples of the bio-toxins used by the Tyranid swarms. 9104642To find such a hive, we must collect and analyze samples from Tyranid warrior creatures across these planets. 9104643Only his will to fight remains. 9104644So long as you have a secured array on a planet, you use a Signum. 9104645So long as you have a secured foundry on a planet, you can use a Locator Beacon. 9104646Additional units have become available, Commander. 9104647New units are now available to us. 9104648Got some new unitz ready, Boss! 9104661 Ard Boyz 9104662Temporarily increase a squad s resistance to damage. 9104663Click and target squad 9104670Teammate kicked 9104671%1NAME%, your teammate, has just been kicked. You have the choice to keep playing or to dispute the game. 9104672Chat 9104673Long Rifle 9104715 Ard Boyz 9104716Target squad temporarily receives less damage. 9104717Use Yer Choppas! 9104718Increases the melee damage and chance of triggering a special attack of a target squad. 9104719Call da Boyz! 9104720Reinforce squads around your hero instantly and enable reinforce for all your squads on the field for cost, and temporarily increases their speed and damage. 9104721Order a massive Rok strike on a targeted position. 9104722Roks 9104725In the name of the Emperor! 9104726Scout Squad 9104727Scout Squad 9104728Space Marine Light Infantry 9104729Hide da Boyz 9104730Infiltrates target squad for a duration. 9104735Kommandos Iz Da Sneakiest 9104740Spawn a Kommando squad at target location. 9104741Call da Boyz! 9104742Luv da Dakka 9104743Hold down da trigga fer maximum carnage! Knocks over enemies hit by your shots. 9104744Click and target enemy 9104746Reinforce squads around your hero instantly and enable reinforce for all your squads on the field for cost, and temporarily increases their speed and damage. 9104747Roks 9104748Order a massive Rok strike on a targeted position. 9104749More Dakka 9104750Temporarily increases the ranged firepower of a targeted squad. 9104751Travel to %1PLANET_NAME% 9104752Kult of Speed 9104753Temporarily increases speed and firing rate of all allied vehicles. 9104754Call da Boyz! 9104755Reinforce squads around your hero instantly and enable reinforce for all your squads on the field for cost, and temporarily increases their speed and damage. 9104756Roks 9104757Order a massive Rok strike on a targeted position. 9104758Right in Me Crosshairs 9104759Fire a single powerful shot at a target. 9104760Catalyst 9104761Spur a Tyranid unit into a maniacal frenzy, increasing its damage but dealing damage to the unit over time. 9104762Mycetic Spores 9104763Mycetic Spores spawn Raveners and reinforce other nearby Tyranids. 9104764Without Number 9104765Spawns a Hormagaunt, Termagant and Warrior squad at your base. 9104766Tyranoformation 9104767Capillary towers erupt from the ground, damaging all units and tyrannoforming the area. Provides bonuses to nearby Tyranids. 9104768Stalk 9104769Reveals enemy commanders on the map. 9104770Spore Mines 9104771Drops down a group of Spore Mines. 9104772Without Number 9104773Spawns a Hormagaunt, Termagant and Warrior squad at your base. 9104774Tyranoformation 9104775Capillary towers erupt from the ground, damaging all units and tyrannoforming the area. Provides bonuses to nearby Tyranids. 9104778%1NAME% chose to keep playing after his teammate was kicked. 9104779%1NAME% chose to stop playing after his teammate was kicked. 9104780Brood Nest 9104781The Brood Nest allows nearby Tyranid squads to reinforce. 9104782Warrior Vanguard 9104783Mycetic Spores spawn Warriors and reinforce other nearby Tyranids. 9104784Calderis is a feudal world known for its arid climate and hardy warriors. The Blood Ravens have recruited from this world for millennia. An Imperial Governor oversees the planet from orbit. 9104785The jungles and swamps of Typhon teem with Orks who have all but wiped out the planet s primitive humans. The few survivors are prized recruiting stock for the Blood Ravens. 9104786The capital world of Sub-Sector Aurelia, Meridian features huge city-spires rising from urban landscapes the size of continents. Angel Forge, its ancient Manufactorium, produces everything from household goods to lasguns and aircraft. 9104787Without Number 9104788Spawns a Hormagaunt, Termagant and Warrior squad at your base. 9104789Tyranoformation 9104790Capillary towers erupt from the ground, damaging all units and tyrannoforming the area. Provides bonuses to nearby Tyranids. 9104792All enemy units within the area of effect of the ability have their damage reduced. 9104797Additional Requisition needed. 9104798Additional Power needed. 9104799Additional Requisition needed. 9104800Additional Power needed. 9104801Additional Requisition needed. 9104802Additional Power needed. 9104803Not enough Requisition, Boss! 9104804Not enough Power, Boss! 9104805Mark Target 9104806Increase the damage taken on a targeted enemy unit. 9104807Click and target enemy 9104809Iron Halo 9104810Activate a force field that absorbs damage by draining Energy. 9104811Click to activate 9104812Level 3 Webway Assembly 9104817Match ends in %1seconds% seconds! 9104818Exiting to postgame stats 9104819Moving to party screen in %1seconds% seconds. 9104820Moving to party screen. 9104821Starting searching in %1seconds% seconds. 9104822Starting searching. 9104823Searching countdown cancelled. 9104825Not enough Waaagh, boss. 9104826Complete Eyes of the Eldar 9104827This power armor bears engravings and adornments listing the major campaigns of the Blood Ravens chapter. Similar markings are often added to the armors of veteran battle brothers, making them literal carriers of the chapter s history. 9104830Rokkit Barrage 9104831Point da rokkit launcha skywards and unleash a hail of rokkits on the enemy. 9104833Click and target area 9104834Description 9104835Sgt. Matiel of the Blood Ravens 3rd Company engraved this sword s guard with the name of the Ork-infested world he and his brothers set about liberating. Matiel died on Tartarus, but his blade continues the fight in other hands. 9104844Click and target area 9104845Anti-Grav Grenade 9104846Throws a grenade which temporarily disables gravity. 9104847Throws a grenade which temporarily disables gravity. 9104848Throw Anti-Grav grenade 9104849Click and target area 9104850Knock back the target on hit 9104851Slow enemies for %3DURATION% seconds 9104852Can Only be Replaced, Not Removed 9104853Cannot be knocked back 9104854+%1VALUE%%% chance to suffer knockback 9104855Death From Above 9104856Use the Assault Jump ability to knock down enemy infantry and buy time for your other squads to get into position. Or if the enemy is dug in, jump in close to break formations. 9104857Jump Ahead, Just Not Too Far 9104858Assault Jump is great for getting into the fray, but make sure you back up those units lest they fall to overwhelming forces. 9104859Of course, if your Assault Squad is taking heavy damage, remember you can jump away! 9104860Use Cover 9104861Use the protection offered by walls, buildings and ruins for cover while you move around the battlefield. Units in cover take less damage and less suppression, and recover from suppression faster than units in the open. 9104862Clearing Buildings 9104863Flamers, grenades, and artillery are useful for clearing enemies out of buildings. 9104864Use Em If You Got Em 9104865Short range weapons, like shotguns and flamers, are best used aggressively. Use cover or special abilities to get within range, and then let the enemy have it. 9104866Flanking For Fun and Victory 9104867Remember that cover is directional, so flanking enemy squads is a highly effective tactic. Once you re not firing through that vegetation or over that wall, the enemy isn t getting any cover bonus at all. 9104868Attack from Range; Close in for the Kill 9104869Attacking with a long-range unit or a suppressor, and then closing with a short range unit is a good tactic. 9104870Queue Em Up 9104871Hold Shift when issuing orders to queue up commands. Your units will follow your orders in the sequence you choose. 9104872Defeating Cover 9104873Direct assaults against units in heavy cover can be suicide. Use grenades and flamers to counter the benefits of cover. 9104874Keep Them in the Line of Fire 9104875Suppression fire slows units down, forcing them to remain in your area of fire for longer. 9104876Use Your Ears 9104877You can hear enemy vehicles and infantry approach even through the fog of war. 9104878Setting Up 9104879Some units need to be set up to face the right direction, such as heavy bolters and plasma cannons. Hold the right mouse button down and drag in the direction you want them to face. 9104880Control Groups 9104881Use control groups to manage your forces. Press Control + [a keyboard number] to assign all currently selected units to a group, then press the number to reselect it later. 9104882Careful What You Blow Up 9104883Be mindful when destroying cover. Even though you have denied it to your enemy, you may find yourself without any cover if you have to fall back to that location. 9104884Burn Them Alive 9104885Flamers deal extra damage to units in buildings and also ignore the defensive bonuses of cover. 9104886Over and Across 9104887Clear impassable chasms and walls with the Assault Jump ability. Be careful not to leave your Assault Marines without any support on the other side, however. 9104888Up, Up and Away 9104889Assault Jump can just as easily be used as a retreat mechanism as it can for an attack. 9104890Eldar Fleetness 9104891Ranged Eldar Squads will do their best to keep you at range while fighting. 9104892The Space Marine s Best Friend 9104893Frag grenades are an effective way to manage an overwhelming situation. 9104894Swing that Sword 9104895Power weapons may be great versus vehicles and other high-value targets, but they attack more slowly than chainswords. Against hordes of Orks or Tyranids, speed will pay greater dividends. 9104896Hotkeys to Victory 9104897Taking the time to learn hotkeys for abilities and commands can streamline your game play and make for more efficient micro-management. Look for the hotkeys in ability icons or in roll-over tool tips. 9104898Cover Flashes 9104899If objects flash after you give a move order, that means those objects will provide cover to the squad when it gets into position. 9104900Fall Back to Fight Again 9104901There is no shame in having to 9104902No Stopping the First Company 9104903Units in Terminator armor cannot be suppressed by enemy fire. 9104904Tie Them Down, Then Blow Them Up 9104905Use melee units to keep an enemy stationary, throw a grenade or demolition charge on them, and then fall back at the last second. 9104906Right Weapons for the Job 9104907Vehicles are highly resistant to small arms fire. Bolter fire won t do much -- use anti-vehicle weapons such as melta bombs and missile launchers instead. 9104908Friends Don t Let Friends Eat Shrapnel 9104909Watch where you throw grenades. Allies caught in the blast can still be knocked back. 9104910Middle Click 9104911Click and hold the mouse scroll wheel to pan the camera around without having to scroll over to the screen edge or reach for the keyboard. 9104912Equip Bayonets! 9104913The Alternate Attack button in the core action panel will force a ranged unit to attack in melee. This will not do a great deal of damage to the enemy, but can tie up dangerous ranged weapons so they can no longer fire. 9104914Keep the Scout Alive 9104915Keep Cyrus protected. His strengths are sabotage, infiltration and quick high-damage attacks. Don t leave him on the frontline for long. 9104916The Benefits of Armor 9104917A higher Armor Rating makes a squad leader more resistant to enemy fire. 9104918The Whole Story 9104919When choosing wargear, take a look at benefits beyond level and raw damage. 9104920When fighting masses of enemies, for example, a high-damage sniper rifle or power fist won t be as effective as a faster-hitting bolter or chainsword. Weapons that do knockback or stun opponents may also be much more effective than their raw damage would suggest. 9104921A Safe Place 9104922Securing a well-defended Communication Array, Automated Foundry or Imperial Shrine is often worth the risk. Once in your hands, that location will heal your units even if the enemy still has some troops trying to dislodge you. 9104923Cut off the Head… 9104924Many enemy squads have strong leaders and dangerous heavy weapons. Take them out with a high powered shot, and you can finish off the rest of the squad with relative ease. 9104925Ancient Power 9104926A Dreadnought is undoubtedly a mighty force on the battlefield, but they are difficult to repair in the field without the right tools. 9104927And those enemies with missile launchers? They will do far more than disrupt a Dreadnought… 9104928Try Out Something New 9104929Don t be afraid to experiment! 9104930Just because Tarkus starts with grenades doesn t mean that you can t move them to a unit that might make more use of them. You may find combinations that work better with your play style. 9104931Plan B 9104932Facing vehicles without melta bombs or a missile launcher doesn t have to mean defeat. There are plenty of other options. 9104933Plasma guns and power weapons (swords, axes, fists) both do respectable damage to vehicles and monstrous beasts. Avitus s Focus Fire and Cyrus s Explosive Rounds abilities can also make infantry weapons like Heavy Bolters and Combat Shotguns viable solutions as well. 9104934That Special Cyrus Touch 9104935With the right combat training, Cyrus can gain special abilities with different ranged weapons. High Powered Shot makes his sniper rifle a lethal solution to single targets, while explosive shots make a combat shotgun able to fight vehicles and blow troops out of cover. 9104936He may be lightly armored, but Cyrus can be one of your deadliest warriors. 9104937Learn a New Way 9104938With a little investment in the right combat disciplines, Tarkus can learn how to use chainswords, Thaddeus can learn how to use medium ranged weapons, and the Force Commander can learn how to use heavy weapons. This allows you to reshape your strike force to fit your favorite tactics. 9104939Demolition in the Land of the Blind 9104940Demolition charges have a long detonation timer and so may not be very effective against moving targets. When combined with a blind grenade or another stun weapon, however, they can be devastating. 9104941Focus Fire Is Your Friend 9104942Avitus can use Focus Fire to make any ranged weapon more powerful, not just the heavy bolter. 9104943The Magic Formula 9104944With the right accessories equipped, you can bring your strike force back from the brink in just a few seconds. 9104945Use your Drop Pod Beacon to call in a drop pod, and then use a Combat Stimulant during the delay before it arrives. You will instantly revive any incapacitated squad leaders, and the drop pod will reinforce their squads. 9104946Did You See Something? 9104947If Cyrus flashes while infiltrated, it means the enemy has spotted him. This can leave him exposed to enemy fire, but it isn t a death sentence. Just pull back a little and Cyrus will fade from enemy view again. 9104948Open a Path 9104949Terminators, Dreadnoughts and heavy weapons can blow through almost any obstacle. Use this to outflank enemies, create new lines of fire, and deny cover to the enemy. 9104950Thaddeus s Assault Jump and the Force Commander s charge are also effective at removing obstacles. 9104951Out Go the Lights 9104952Many enemy leaders are just as susceptible to blind grenades as their minions. Being able to stun a powerful enemy for several seconds can be very valuable. 9104953The Sneaky Get Sneakier 9104954Several of Cyrus s unlocks improve how he can use Infiltrate. With the right ones, you can revive squad leaders and use accessory abilities without being revealed! 9104955Co-op is the Way 9104956You and a friend can do missions together. Just invite one of your online friends to a game and see the new strategies that can be accomplished when two minds work together for a common goal the eradication of all xenos! 9104957Give Tarantulas Cover 9104958Try to plant your Tarantula sentry guns behind shot blocking walls. Out in the open, they are very susceptible to long range attacks (from Ork Tankbustas, for example). Putting them behind walls reduces the chance they will take damage before they can open fire. 9104959Right Into My Trap 9104960The Remote Detonation Pack is an excellent choice when deploying Cyrus on a defend mission. Plant a detonator ahead of an enemy wave in order to cover an approach to the defense area. When the enemy rushes in … boom! 9104961Be careful not to set the detonator too close to the generators you are defending, however. Destroy those and you ve lost the mission. 9104962Combat Shotguns 9104963The Shotgun s Explosive Shot ability knocks back enemy infantry. Use it to knock melee units back and keep them off of your Tactical Marines. 9104964Stand With Your Brothers 9104965Several special abilities can be upgraded through unlocks. Some abilities can be upgraded to affect multiple squads. This can be an excellent way to maximize your fighting force s efficiency. 9104966Pick Your Upgrades 9104967You do not have enough points to get every squad upgrade. Decide which squads you prefer to use in which situations and purchase upgrades that play to those strengths. 9104968No Safe Haven 9104969Some enemy leaders have very effective ways to clear your squads out of buildings. 9104970Be very careful when taking cover in a building -- if the building is targeted by an attack, it s time to clear out! 9104971Special Attacks 9104972Special attacks are improved close-combat strikes that deal knockback and hit multiple enemies. 9104973Squads specializing in close combat (like Thaddeus or the Force Commander) execute special attacks most often, especially when fighting ranged specialists (like Ork Shoota Boyz or Eldar Guardians). 9104974Tactical Advance 9104975The Tactical Advance ability lets Tarkus move up on an enemy position when there is no cover to be had. His squad takes less damage and is immune to suppression when the ability is active. 9104976Use Tactical Advance to get up to a building protecting an enemy suppressor and let loose with grenades or a flamer. 9104977The Final Countdown 9104978The enemy has grenades too. Move away from explosives thrown at your squads before the timer above them counts down to zero. 9104979There Is No Glory in Pointless Defeat 9104980If you re having trouble finishing a mission, you can return to the Armageddon and keep your experience points and new wargear. However, you ll also lose a campaign day…this allows the Tyranids to get a stronger foothold in the sector. 9104981You Can t See Me! 9104982Tall walls and vegetation can completely conceal your units from the enemy. Use this to ambush enemy troops, or throw grenades over the wall with impunity. 9104983Tyranid Synapse 9104984Certain Tyranid units, like Warriors and Zoanthropes, have an especially strong connection to the Hive Mind. Kill these creatures to cause area of effect damage to surrounding Tyranid units. 9104985With the synapse creature dead, the surviving Gaunts will no longer leap at you in melee combat, and will no longer leap over terrain when trying to get to you. 9104986Hold Them Down 9104987Use Avitus to suppress the enemy while the Force Commander or Thaddeus rushes in to finish them off. 9104988Come and Get Me! 9104989Activate Tarkus s Tactical Advance ability right after triggering his Taunt. All enemies will direct their attacks at him, and he will be protected against ranged damage. You can then use your other squads to bring the pain. 9104990Taunt is also useful for helping out squads that are in trouble. Trigger it, and the enemy will forget about their current target and pile on to Tarkus (who can take it). 9104991Fall Back 9104992Use the Fall Back command when outmatched by your opponent. It is easier to reinforce around a relay you have already cleared than to revive fallen squad leaders near enemy strong points. 9104993Energy 9104994When using Focus Fire, Infiltrate or Tactical Advance, watch your squad s Energy. Your Energy does not regenerate while an ability is on, so you might find yourself with lower-than-expected Energy in the next battle. 9104995Eyes on the Prize 9104996Your long-term campaign goals are displayed on the bridge view at the top left of the screen. To review the associated briefing, just click on the goal counter itself. 9104997Accept 9104998Click to activate 9104999Start a New Campaign 9105000Existing Campaigns 9105001Select the checkbox to continue playing with the same team 9105002Usage stats for the selected game type. 9105003Number of ranked games played of the selected game type. 9105004Total number of wins for the selected game type. 9105005Total number of losses for the selected game type. 9105006Current winning streak. 9105007Most played race. 9105008Most played commander. 9105009Number of times the player has achieved the highest score in a ranked match, regardless of winning or losing. 9105010Number of times the player has disconnected from a ranked game. 9105011The win/loss record for each race of the selected game type. 9105012Win/loss record for the Space Marines race for the selected game type. 9105013Win/loss record for the Ork race for the selected game type. 9105014Win/loss record for the Eldar race for the selected game type. 9105015Win/loss record for the Tyranid race for the selected game type. 9105016The current army level achieved. 9105017The next army level that can be achieved. 9105018Amount of army experience needed to achieve the next army level. 9105021War stats for the selected game type. 9105022New Campaign 9105034Choose a difficulty 9105035Select a Campaign 9105036Toggle on/off 9105037Toggle on/off 9105038Click and target area 9105039Toggle on/off 9105040Toggle on/off 9105041Space Marines 9105042Orks 9105043Eldar 9105044Tyranids 9105045Level 2 Teleporta Platform 9105101Veteran Squadmates 9105102Tarkus s squadmates become Chapter Veterans, increasing their toughness and improving their equipment. 9105103Tarkus leads a squad of Chapter Veterans, with increased toughness and improved equipment. 9105104I Shall Not Fall 9105105So long as Tactical Advance is active, Tarkus fights through the worst of injuries and cannot be incapacitated. 9105106So long as Tactical Advance is active, Tarkus fights through the worst of injuries and cannot be incapacitated. 9105112Power Sword Aptitude 9105113Unlock Weapon - Tarkus becomes able to equip power swords. 9105114Weapon Unlocked - Tarkus can equip power swords. 9105115Improved Load Out 9105116Adds an Accessory slot. 9105117Number of Accessory slots increased by one. 9105121Tactical Expertise 9105122While using Tactical Advance, Tarkus and his squad inflict additional damage in addition to gaining the standard defensive benefits. (Benefit does not apply to other squads affected by Tactical Mastery.) 9105123While using Tactical Advance, Tarkus and his squad inflict additional damage in addition to gaining the standard defensive benefits. (Benefit does not apply to other squads affected by Tactical Mastery.) 9105124Ranged Specialist 9105125Specialized weapons training. Tarkus learns to fire plasma guns and flamers while moving. 9105126Tarkus can fire plasma guns and flamers while moving. 9105127Bolter Specialist 9105128Specialized weapons training. When using a bolter or storm bolter, Tarkus learns to fire more frequently. 9105129When using a bolter or storm bolter, Tarkus fires more frequently. 9105139Bolter Aptitude 9105140Unlock Weapon - Thaddeus and his Assault Squad become able to equip bolters. 9105141Weapon Unlocked - Thaddeus and his squad can equip bolters. 9105142Ranged Aptitude 9105143Unlock Weapons - Thaddeus becomes adept with plasma guns and flamers. 9105144Weapons Unlocked - Thaddeus can equip flamers and plasma guns. 9105145Strike from the Skies! 9105146Assault Jump causes suppression as well as damage and knockback. 9105147Assault Jump causes suppression as well as damage and knockback. 9105148Terminator Honors 9105149Gain the ability to equip Terminator armor. Thaddeus wields a mighty thunder hammer as his default weapon in Terminator armor and is equipped with a teleporter. 9105150Gain the ability to equip Terminator armor. Thaddeus wields a mighty thunder hammer as his default weapon in Terminator armor and is equipped with a teleporter. 9105151Aegis of Fury 9105152Upon landing a jump or completing a teleport, Thaddeus and his squad are temporarily invulnerable. 9105153Upon landing a jump or completing a teleport, Thaddeus and his squad are temporarily invulnerable. 9105175Select a unit 9105176You must select the units in your army to give them orders. Click one of your units with the left mouse button to select it. Alternatively, you can left-click and drag to select multiple units at the same time. 9105177Select one of your available units. 9105178Give a move order 9105179When you have a unit selected, right- click a location on the ground in order to give it a move order. Right-clicking lets you order your units to move, attack enemies, enter structures, or secure points. 9105180Give the squad a move order. 9105181Using the Headquarters 9105182Your headquarters lets you build more units for your army. Left-click on the headquarters to see the units you can produce. The icons of the units appear in the unit information panel on the bottom right of the screen. 9105183Select the Headquarters 9105184Building units 9105185To add a unit to your army, left-click on its icon. Each unit costs Requisition (orange) and some cost Power (blue). You cannot build units if you don t have the resources pay their cost. 9105186Build a unit from your headquarters. 9105187Capture the Requisition point 9105188You must secure Requisition points in order to gain more resources. Select a squad and then right-click on a requisition point to order them to secure it. 9105189Move a squad to the Requisition point to capture it. 9105190Capture time 9105191Securing a point takes time, and must complete before you get any resources from it. The progress bar that appears indicates how long until the point is secure. 9105192Capture the Power Node 9105193Power is the second resource, and necessary for building the more powerful units and upgrades. You need to secure Power Nodes on the map in order to increase your power rate. 9105194Move a squad to the Power Node to capture it. 9105195Activating a Power Node 9105196You can activate a Power Node under your control by selecting it and left-clicking the Activate Power Node button. 9105197Select the Power Node and activate it. 9105198Build a generator 9105199Activated Power Nodes can be further upgraded with generators which will produce even more power. Select the Power Node and left-click on the upgrade button to add a generator. 9105200Select the Power Node and build a generator. 9105201Capture a Victory Point 9105202Your team must secure Victory Points to win the game. Send an infantry squad to secure one of the Victory Points on the map. 9105203Move a squad to the Victory Point to capture it. 9105204Victory Point Counter 9105205Now that you ve secured a Victory Point, you can see the number of points you control in the Victory Point Counter. The object of the game is to hold more points than the enemy team. 9105206Hero Incapacitated 9105207Your commander has fallen on the battlefield. Commanders can be revived by allied commanders, or if none are around, you can pay Requisition to revive him yourself by left-clicking on the Revive button. Using the Revive button returns your commander to your headquarters. 9105208Revive your hero. 9105209Friendly Hero Incapacitated 9105210An allied commander has fallen in combat. You can revive him with your own commander. Select your commander and right- click on the fallen commander in order to perform a revival. 9105211You can revive allied commanders 9105212Leveling up. 9105213Your commander has leveled up and gotten stronger. You need experience to level up, which you can earn by killing the enemy, and supporting your teammates. 9105214Hero Wargear 9105215You can purchase wargear upgrades for your commander in the upgrade panel. Commanders can choose a weapon, an armor set, and an accessory. Try different combinations of wargear for different situations. 9105216Squad upgrades 9105217You can upgrade squads with different types of weapons and abilities. Squad upgrades are displayed in the upgrade panel. 9105218Resources 9105219You need resources to purchase units. You can see your available resources in the resource panel. The resource panel also shows the rate you are earning resources. 9105220Setup Weapons 9105221Some squads need to setup before firing. To tell a squad to setup in a particular direction, first select it, then click and hold with the right mouse button at the location you want to go. Now drag in the direction they should setup and release the right mouse button. They will move to that location and setup. 9105222This weapon must setup before firing. 9105223Packing up 9105224Once a squad is setup, they need to pack up before they can turn or move. They will do so automatically, but it does take time. 9105234Kommando Nob 9105235Ranger 9105236In the name of the Emperor! 9105237Eldar Rangers 9105238Ranger Squad 9105239Eldar Scouts and Snipers 9105240Power Sword - Ranger 9105253Singularity 9105254Fire a controlled singularity that pulls in and damages nearby units. Requires your D-Cannon weapon team to be setup. 9105263Power Armor (Sergeant) 9105264%1PLAYER% would like to join the party. 9105270Use this beacon to relay coordinates to the Armageddon s orbital bombardment guns. Their barrage is devastating, but can only be used once per deployment. Effective against all targets. 9105271Powerful explosive charge with a large area of effect and long timer. Excellent at eliminating static targets such as buildings or obstructions. Effective against buildings. 9105272Limited use 9105273Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105274Bearing engravings of the Revelation of Terra, this venerated suit of power armor reminds its bearer "There is but one truth in the universe, that of the Emperor. Only His children know this truth. All others know only lies and must be swept aside." 9105275Worn by semi-mythical Blood Raven hero Byronus, this ancient armor is engraved with dozens of proclamations of the purity of Byronus s gene-seed and repudiations of any accusation of gene-defect. 9105278Forged after the Second Liberation of Mendoza, this armor bears engravings celebrating the defeat of the Orks threatening Calderis and the resolve of the native warriors of that desert world. 9105279Its gorget and helm engraved with laurels, this Power Armor was awarded to Indrick Boreale while he was a distinguished sergeant of the 3rd company. He put this armor aside when he rose to the rank of captain, and it has since been given to sergeants who win seemingly impossible victories. 9105280Marked with seals of honor, this carapace armor is awarded to Blood Ravens scouts on the eve of their ascension to the rank of full battle brothers. The recipients wear the brigandine until their power armor arrives from the chapter armory. 9105281The second suit of power armor forged under the guidance of Chaplain Elizur, this armor is engraved with his Sermon of Pain "Let us feel the pain of living in a corrupt world until my zeal has cleansed it pure in His name." 9105282Forged in the later part of the 41st millennium, in honor of the conquests of Lord Commander Solar Macharius, this fine power armor was worn by Brother Roland of the Blood Ravens 2nd Company when he deployed as part of the great effort to quell the Macharian Heresy after the Lord Commander s death. 9105283Engraved with the blessings of Mikelus, a famed chaplain of the Blood Ravens, this power fist delivers the mercy of death to those who stand against the chapter. 9105284Etched with symbols of the Doom Eagles chapter, this axe was found lodged in the corpse of a Traitor Marine of the Alpha Legion in the aftermath of the Tartarus campaign. How it came to be there or who wielded it remains a mystery. 9105286Blessed by Chaplain Elizur on the eve of the Ninth Flagellant Heresy, this power sword s inscription reads "Let the stars die and Mankind end before this sword returns unblooded to its sheath." 9105287Forged of night-black metal, this mighty power sword was once said to be a cousin of the Dark Angel grand master Azrael s legendary Sword of Secrets. Curator Molinias, last of the Blood Ravens serfs to promulgate this claim, died during the purge of Cyrene. 9105288The thunder hammer Deliverance and the storm shield Repudiation are born by the Blood Raven veteran serving as the Emperor s Champion. 9105289This peerless Heretic-pattern flamer bears the seals of the Inquisition and the Sisters of Battle. It is said to be a gift from the Order of the Lost Rosetta, an order with connections to the Blood Ravens. 9105290This rare Arbites Mk IX shotgun bears the name of Arbiter Ortega, in honor of his sacrifice on Planet Pavonis during the so-called Nightbringer insurrection. 9105291Another weapon based on the arms of the Arbiters of Meridian, this shotgun s barrel is engraved with the apocryphal Judgment Upon Horus, once said to be the Emperor s own condemnation of his treasonous son. 9105292Astartes Mk V missile launcher. Armed with high-explosive krak missiles, this weapon is the bane of those feeling safe behind armored plating. Effective against vehicles and buildings. 9105293Astartes Mk V missile launcher. Armed with high-explosive krak missiles, this weapon is the bane of those feeling safe behind armored plating. Effective against vehicles and buildings. 9105294Astartes Mk V missile launcher. Armed with high-explosive krak missiles, this weapon is the bane of those feeling safe behind armored plating. Effective against vehicles and buildings. 9105295Astartes Mk V missile launcher. Armed with high-explosive krak missiles, this weapon is the bane of those feeling safe behind armored plating. Effective against vehicles and buildings. 9105312Level 2 Hive 9105313Level 3 Hive 9105314This Garm-pattern bolt pistol bears the sigils of the Imperial Inquisition. It was discovered in the Blood Raven Fortress on Cyrene Secundus, near the body of a murdered Inquisitor. It has proved to be an effective weapon, in spite of its dark origins. 9105315Level 2 Hive 9105316Level 3 Hive 9105317In service during the 3rd Company s battles against the Alpha Legion on Tartarus and the 2nd Company s assault on the Deimos Peninsula on Kronus, this heavy bolter is reputed to spit out the Blood Ravens hatred of treason. 9105318Shoota Boy 9105319Based on the Slayer-pattern shotgun, this weapon came to the Blood Ravens chapter when junior Arbiter Ferrix Lydell won the Blood Trials on Typhon in 987.M39. 9105320Dis ere is da boyz dat has da big shootaz 9105321Ork Big Shoota Boyz 9105322Big Shoota Boyz 9105323Ork Suppression Fire 9105324Forge World Accatran is best known for producing heavy armored vehicles. When its Techpriests were accused of being incapable of subtlety in design, its Fabricator-General called for his brethren to prove their critics wrong. This masterful sniper rifle was the result. 9105325Modified to fire electrically charged shells, this shotgun is said to sound like a thunderclap when firing. Based on models used by the Arbiters in the under-city of Meridian, it has found a ready place among Blood Ravens scouts. 9105326Blessed be the warriors, brothers of steel and fury. Those who stand against the enemies of man and carry forward His light into the darkness between the stars shall ever be in His grace. 9105327Abhor the witch and the alien! Grant us the strength to pierce their inhuman flesh and lay waste to their citadels with hurricanes of fire! 9105328I shall neither flinch from my duty though it be terrible, nor seek rest though I grow weary; I shall neither give nor request mercy until this crusade is won. 9105329Remember, brothers in battle, that we are made of steel forged by His glorious hand. The impurity has been beaten from us and the bellows of war have made us invincible. 9105330Guide my hand, mine Emperor, to strike at your enemies, that I might leave nine trembling in fear and wailing in grief for every one I kill. 9105331The product of Forge World Gryphonne IV, this ancient artifact has been awarded to several chapters over the millennia. The Salamander held it the longest but surrendered it as part of a ritual tournament before the third Armageddon War. 9105332This battle standard celebrates two famous Blood Raven victories the victory against the traitor legions on Kronus, and the victory against the Ork Archmarauder Boargurr on Tranthios III. 9105333Level 2 Webway Assembly 9105335Level 2 Webway Assembly 9105336Level 2 Webway Assembly 9105337Level 2 Webway Assembly 9105338Level 2 Stronghold 9105339Level 3 Stronghold 9105340Level 2 Stronghold 9105341Level 2 Stronghold 9105342Level 2 Stronghold 9105343Level 2 Stronghold 9105344Level 2 Stronghold 9105345Level 2 Stronghold 9105346Level 2 Stronghold 9105347Level 2 Teleporta Platform 9105348Level 2 Teleporta Platform 9105349Level 2 Teleporta Platform 9105350Level 3 Teleporta Platform 9105353Big Stomp 9105354Perform a larger stomp that damages and stuns nearby enemies. (Damage to the Warboss charges this ability.) 9105357Level 2 Hive 9105358Level 2 Hive 9105359Level 2 Hive 9105361Invite Friend? 9105362Nob Leader 9105363Idranel feared you would be the death of us, humans. 9105368Additional Requisition is required. 9105369Additional Power is required. 9105370Consume mass quantities! 9105371Tyranid Warrior 9105372Warrior 9105373Tyranicus Gladius 9105374Tyranid Warrior Boss 9105375Yes, although it clearly follows some established patterns. 9105376Tyranid Warrior Boss 9105377Tyranid Warrior Boss 9105380Flesh Hook 9105386Consume mass quantities! 9105387Tyranid Warrior 9105388Warrior 9105389Tyranicus Gladius 9105390Consume mass quantities! 9105391Tyranid Warrior 9105392Warrior 9105393Tyranicus Gladius 9105403Between missions, additional quick tips appear to help guide you through Dawn of War 2. Click on a tip with the left mouse button to see it. 9105404After each mission, your squads return to their Strike Cruiser in orbit around the current planet. From here, you can train your squads, change their equipment, and choose your next mission. 9105405A flashing indicator on the right side of the screen tells you that a squad has gained a level. When squads gain levels, they gain points to spend to improve their capabilities. Click on the squad s portrait to open the squad screen and spend your points. 9105406The squad screen allows you to review your characters abilities, spend points gained by leveling up, and change their equipment. Clicking on a squad s portrait button opens the squad screen for that squad. 9105407Gaining a level makes a squad stronger and more resilient. It also grants to spend on the four Combat Disciplines Stamina, Gunnery, Strength, and Will. Spending points in a discipline increases the squad s statistics and can also unlock unique traits or special abilities. 9105408Mission rewards and drops on the field give you special equipment called wargear. All wargear is placed in your inventory, visible on the left of the squad screen. This inventory is shared between all your squads. To equip wargear on a squad, simply drag the item s icon into one of the squad s slots. 9105409Distress signals come from various locations on the planet below Each one is a mission you can take. Click on a blinking signal to hear a mission briefing. Click on Deploy to launch the mission, or close the briefing window to remain on the Strike Cruiser. 9105411The Star Map provides an overview of all the planets you are fighting over, and the missions currently available there. It also allows you to travel to different planets. Click on a star to see the missions available in that system. 9105412You can gain tactical advantages by securing strategic assets while on a mission. There are three types of assets to secure Communication Arrays, Automated Foundries, and Imperial Shrines. 9105413Secure Communication Arrays allow you to call in artillery strikes using a special piece of wargear. They also provide you with additional information during mission briefings. These advantages apply to any mission on the same planet as a secure array. 9105414Secure Automated Foundries allow you to call in automated turrets using a special piece of wargear. They also give you a bonus toward earning multiple deployments. These advantages apply to any mission on the same planet as a secure array. 9105415Secure Imperial Shrines allow you to make your squads briefly invulnerable using a special piece of wargear. They also slow the progress of alien invaders. These advantages apply to any mission on the same planet as a secure array. 9105416By default, you can deploy to one mission every campaign day. If you perform well, however, you can earn a second or even a third deployment. This allows you to tackle more missions before they expire and deal with current emergencies before more crop up. 9105417You gain special bonuses by securing a key number of Arrays, Foundries or Shrines across the sub-sector. These special bonuses affect missions across the sector and are detailed on the star map screen. 9105418Tyranid activities occur at the end of every campaign day. These can trigger new missions or simply be symptoms which raise the planet s infestation level. 9105419Each planet has an Infestation rating. This rating measures the Tyranids overall progress invading and consuming the planet. Infestation can be reduced by securing Imperial Shrines and by winning missions against Tyranid targets. 9105420By securing all the Communications Arrays, Foundries and Shrines on a map, you can secure that territory as well. This allows you to slow the Tyranid advance and maintain supply lines. It also contributes to your campaign score. 9105421Your actions contribute to your Campaign Score and Campaign Rank. Completing missions, killing opponents, and securing strategic assets all improve your rank and score. 9105422Campaign Rank is made up of two separate parts - Savior and Warrior. Savior rating increases by securing assets and territory, while Warrior rating increases by killing opponents. Getting a top final Campaign Score requires excelling in both categories. 9105425Gameplay Tip 9105426You can review this tip at any time in the Event Log. 9105427Click Me! 9105428The Bridge 9105429Level Up 9105430The Squad Screen 9105431Spending Points 9105432Wargear 9105433Distress Signals 9105434Performance 9105435Score 9105436Not usable by this squad 9105441Requires %1Trait% trait. 9105442Beam Scorch 9105443A powerful beam that can cut through multiple targets. 9105447This is the fate of the entire sector if we do not find a way to stop them. 9105448There he is. 9105449Campaign Complete! 9105450You have earned the title 9105451You always make a mess of things, humans. 9105452Click and target area 9105454Additional Requisition is required. 9105455Additional Power is required. 9105458Forged just before the Vespa Crusade, this heavy bolter is the absolution of death to the enemies of man. Davian Thule himself wielded this weapon during the assault on the Black Abbey at the climax of the crusade. 9105459Engraved with blessings by Castellan Draco of the Black Templars, this armor was gifted to the Blood Ravens after their victories during the Vespa Crusade. It is said to confer a potent fragment of Draco s own zeal. 9105460Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105461Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105462Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105463Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105464Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105465When elements of the Blood Ravens 9th Company pursued an Ork raider to the ice world of Valhalla, Sgt. Ulanthus drove this sword through the skull of Warboss Icekrakka. 9105466This heavy bolter, forged in honor of Lion El Jonson, Primarch of the Dark Angels, is said to spit out his rage at the betrayals of the Horus Heresy. 9105467%1PLAYER% has denied your party request. 9105468%1PLAYER% has accepted your party request. 9105469"Speed the bolt that brings death to our enemies." 9105470As a Blood Raven scout, Indrick Boreale wielded this rifle while stalking a treasonous adept. He remained unmoving in a sniping perch on an icy cliff for eighteen solar days before granting the traitor mercy with a single shot. 9105471Forged during the second Rahe Pacification, this mighty power axe generates a unique power field that seems to ignite the very air as it cleaves enemies in twain. 9105472Featuring reinforced carapace plates and thickened layers of ballistic weave, this master-crafted Scout armor bears the seals of Artificer Idris of the Blood Ravens. Traditionally, it is worn by the most distinguished of the chapter s scouts. 9105473Wreathed in coursing energies, this Mark IIc Power Fist was once attached to the Terminator armor of Blood Ravens hero Trythos. The suit was lost to the chapter, but this fist remains to deliver his punishment to the enemies of Man. 9105474Wielded by Sgt. Tanthius of the Blood Ravens during the Third Company s assault on Magna Bonum, this bolter has since become a treasured symbol of valor on and off the field off battle. 9105475Blood Ravens Sgt. Argentus served alongside the Salamanders Chapter during the second Armageddon War. Their artificers gifted him with this bolter, modified to fire deadly Dragonfire bolts. 9105476In 830.M39, Blood Ravens Artificier Idris reforged the ceramite plates of this Scout armor so they would interlock and provide added stability for weapons firing. 9105477Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9105478Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9105479Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9105480Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9105481Power Fist 9105482Power Sword 9105483Power Sword 9105484Power Sword 9105485An early Chapter Master of the Blood Ravens forged this mighty blade, which Davian Thule later wielded during the Dark Crusade on Kronus. 9105486Anti-infantry grenades that excel at killing targets in cover or within structures. 9105487"My Emperor, let your might guard those righteous warriors who face the enemies of Man. Protect us from harm that we may war in your name." 9105488Bearing heraldry of the Blood Ravens long association with the desert world of Calderis, this standard inspires Space Marines to fight for their worlds and their galaxy. 9105489Intended for Librarian Isador Akios, this master-crafted power armor had yet to be delivered when Isador fell to heresy during the Tartarus Campaign. Some claim the armor is cursed, but the chapter artificers swear it remains pure. 9105490Sergeant Hurios of the Blood Ravens Third Company wore this Terminator armor from the Battle of Llouvre Mar until his sacrifice at the end of the Tartarus Campaign. It bears his personal heraldry. 9105491Arbites Pattern III "Lawbringer." With a short range but a heavy damage output, combat shotguns allow infiltrating scouts to close in for the kill. Effective vs. infantry. 9105492Arbites Pattern III "Lawbringer." With a short range but a heavy damage output, combat shotguns allow infiltrating scouts to close in for the kill. Effective vs. infantry. 9105493Arbites Pattern III "Lawbringer." With a short range but a heavy damage output, combat shotguns allow infiltrating scouts to close in for the kill. Effective vs. infantry. 9105494Arbites Pattern III "Lawbringer." With a short range but a heavy damage output, combat shotguns allow infiltrating scouts to close in for the kill. Effective vs. infantry. 9105495Close Range Weapon 9105496Combat Shotgun 9105497Combat Shotgun 9105498Combat Shotgun 9105499Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105500Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105501Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105502Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105503Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105505Bolt Pistol 9105506Bolt Pistol 9105507Bolt Pistol 9105508Bolt Pistol 9105509Looted Tank - Scripted Mission 9105514Effective against infantry and vehicles. 9105515Space Marine Predator 9105516Looted Tank 9105517Tier 3 9105518Barbed Strangler and Spore Mines 9105533Epic Victory! 9105534Your strike force has destroyed the Tyranid Hive Fleet and saved Sub-Sector Aurelia. With the central hive ship dead, the Hive Fleet has disintegrated. The chapter will purge its remains from Aurelia thanks to the leadership of commanders and heroes such as you. 9105535Your victory shall be celebrated across the Imperium. 9105536Campaign Victory! 9105537Your strike force has beaten the Tyranid Hive Fleet and defended Sub-Sector Aurelia. With the central hive ship dead, the Hive Fleet has splintered. The battle to eliminate the last traces of the Tyranids will be long and hard, but the chapter is up to the task thanks to heroes such as you. 9105538Your victory honors the Chapter and the Emperor. 9105539Campaign Complete! 9105540Your strike force has fought the Tyranid Hive Fleet and held Sub-Sector Aurelia. With the central hive ship dead, the Hive Fleet has fractured. Its splinters will plague the sector for centuries to come, but the Chapter will ever be there to battle them. 9105541Your efforts honor the Chapter and its recruiting worlds. 9105542Prism Cannon 9105543Prism Cannon 9105544Locator Beacon 9105545Foundry Accessory 9105547Grants the Deploy Tarantula ability 9105548Number of Automated Foundries secured on the orbited planet determines number of uses per deployment 9105550Prism Cannon 9105551Deploy Tarantula 9105552Use beacon to precision drop Tarantula sentry guns. These heavy bolter turrets damage and suppress enemy infantry. 9105553Primary Objective 9105554Secondary Objective 9105555Game Duration 9105559Party Request 9105560NPC Burna Nob 9105561Tyranid Carnifex 9105570Found %1NUMBER% of %2MAXPLAYERS% players 9105575Grenadier 9105576When equipped, Frag Grenades become an Energy-using ability for Tarkus, rather than a limited use ability replenished by supply drops. 9105577When equipped, Frag Grenades are an Energy-using ability for Tarkus, rather than a limited use ability replenished by supply drops. 9105578Tactical Mastery 9105579The benefits of Tactical Advance spread to nearby allied squads, allowing a sizable force to advance under its protection. (Tactical Expertise does not spread to other squads.) 9105580The benefits of Tactical Advance spread to nearby allied squads, allowing a sizable force to advance under its protection. (Tactical Expertise does not spread to other squads.) 9105581Venom Cannon 9105582Astartes MK Vb 9105583340 Damage 9105584%1SQUAD% (with trait) 9105585Delete Replay 9105594Roks 9105595Order a massive Rok strike on a targeted position. 9105596Click and target area 9105597Level 3 Teleporta Platform 9105600Wraithlord Anti-Building 9105601Creates a large psychic storm, disrupting and damaging enemies in a large radius 9105602Send a shockwave at the enemy, knocking them down and dealing damage in a line 9105603Powerblades 9105604Name your Force Commander 9105605This target is vulnerable to explosives. 9105606This target is resistant to explosives. 9105607This target is immune to explosives. 9105608This target is vulnerable to hand-to-hand attacks. 9105609This target is resistant to hand-to-hand attacks. 9105610This target is immune to hand-to-hand attacks. 9105611This target is vulnerable to flame attacks. 9105612This target is resistant to flame attacks. 9105613This target is immune to flame attacks. 9105614This target is vulnerable to plasma attacks. 9105615This target is resistant to plasma attacks. 9105616This target is immune to plasma attacks. 9105617This target is vulnerable to bolter fire. 9105618This target is resistant to bolter fire. 9105619This target is immune to bolter fire. 9105620This target is vulnerable to suppression attacks. 9105621This target is resistant to suppression attacks. 9105622This target is immune to suppression attacks. 9105623This target is vulnerable to attacks from power weapons. 9105624This target is resistant to attacks from power weapons. 9105625This target is immune to attacks from power weapons. 9105626This target is vulnerable to blind and stun attacks. 9105627This target is resistant to blind and stun attacks. 9105628This target is immune to blind and stun attacks. 9105629Nob 9105630A Nob with a Jetpack… 9105631Stormboy Nob 9105632Stormboy Nob 9105633Ork Mob 9105638Drag unwanted wargear here for an experience reward. 9105640Each squad has a portrait on the right side of the screen. Click once on a squad s portrait with the left mouse to select it; double click it to center the camera on that unit. These portraits also display important information about each squad, including its health and its associated hotkey. 9105641%1STARS% total stars 9105642I won t let you gits kill im! e s mine! 9105645Click and target area 9105646Click and target enemy 9105647Rendezvous with Captain Thule at this location 9105648Notice 9105649By choosing this map some players may be swapped between player slots and observer slots. Are you sure? 9105650%1COMPLETE% / %2DEPLOYED% (%3PERCENT%%%) 9105654Defeating the Tyranid Hive Fleet requires you to succeed at a series of long term objectives. Your progress in these global goals display at the top left of the screen. Click on a progress indicator to view a briefing with additional details. 9105668Collect the biosample from this reclamation pool 9105669Dual Shuriken Catapult 9105670Prism Cannon 9105672Prism Cannon 9105674Click and target ally 9105675Click and target area 9105678Prevent the Orks getting through the gate 9105679Wraithlord 9105680Wraithlord 9105681Even in death… 9105682Eldar Wraithlord 9105683Wraithlord 9105684Eldar Walker 9105685Even in death… 9105686Eldar Wraithlord 9105687Wraithlord 9105688Eldar Walker 9105689Try It On For Size 9105690Use the time between missions to experiment with your wargear load outs. Try different equipment on different squads and see how it affects their stats. 9105691One Point Shy? 9105692Is a trait unlock just one point out of reach? Check your wargear. 9105693Some pieces grant extra points to a Combat Discipline, and that can be enough to unlock that trait you always wanted. 9105694Unlock and Key 9105695Investing in the Combat Disciplines when your squads level up gives you two advantages. 9105696First, each point spent increases some of your basic combat statistics, like Health or Ranged Damage. Second, points spent unlock unique traits that allow you to enhance and refine your squads even further. 9105697!9105697 9105698You ll never get enough points to get all the unlocks, however, so plan ahead! 9105699Foundry Bonus 9105700Seeing gray icons on the screen at the end of every mission? Those are the Automated Foundries you haven t secured on the current planet. 9105701Secure them and you ll gain a bonus toward multiple deployments. 9105702Timing Is Everything 9105703Many missions have a limited number of days in which to complete them. If you let them expire, you may end up regretting it. 9105704Let a defense expire and that strategic asset is lost until you can re-secure it. In other missions, the same boss may return stronger later on. 9105705But you can t get to every one. Sometimes you just have to let some missions expire…the question is which ones? 9105706Should He Stay or Should He Go? 9105707Different squads have different strengths, so the choice of who to deploy on a mission can be critical. Before launching a mission, make sure the squads you want are ready to go. 9105708Always choosing the same squads could eventually leave the neglected squads a few levels behind…bad news when you find you want to use their special skills. 9105709Where to Fight 9105710Once you are fighting over three worlds, be careful not to ignore one planet for the sake of the others. 9105711If you aren t defending it, a world will succumb to infestation and your campaign score will suffer (not to mention the poor residents of that world!). 9105712Fire For Effect! 9105713Securing Communication Arrays gives you access to the Signum, a piece of wargear that allows you to call in devastating artillery strikes. 9105714Nothing says victory quite like the rain of Imperial artillery. 9105715Double Up The Guns 9105716Securing Automated Foundries allows you to use a Locator Beacon, a special piece of wargear you can use to set up Tarantula bolter turrets.