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9064608It will not survive another attack. 9064609A Carnifex is said to be unkillable, Commander. 9064610But you have wounded it. Strike again and you will do the impossible. 9064611The Carnifex and its brood may repel individual attacks, but at great cost. 9064612You have weakened the enemy, Commander. 9064613Our Librarians sense the Hive Mind. It withdraws from the wounded Zoanthrope. 9064614Finish off the beast, Commander. 9064615That Zoanthrope channels the might of Hive Mind, Commander. 9064616You have wounded it gravely. Another strike will kill it. 9064617Commander, your squads are restored and ready to deploy again. 9064618The Lictor s brood has suffered significant losses. 9064619Commander, your attack has weakened the Ravener and its brood. 9064620Your squads are restored and ready to strike at the wounded beast. 9064621The Hive Tyrant still stands, Commander, but you have weakened its hive. 9064622In time it will restore itself, but another strike now can take advantage of its vulnerability. 9064623All squads are restored, Commander. 9064624The Tyranid brood, however, has yet to recover. It is vulnerable to a renewed attack 9064783Stompa 9065170Warp Field 9065171Grants the Warp Field ability to the Hive Tyrant. While active, damage received drains Energy instead of Health. 9065191Defeat Ork Assault 9065192Orks are incoming towards your position. Take cover and destroy them. 9065196Bolter 9065198stabby bits 9065204Grants the Lictor Alpha scything talons. These weapons strike fear into the target reducing damage output. 9065212Flesh Hook 9065225Wrong version. The host of the game is using different campaign data than you. 9065232Commander, grave news. 9065233The Tyranid Hive Mind s efforts continue to stymie our travels through the Warp. 9065234Our last Astropath suffers now in the effort to transmit this message to you, and only a few Librarians and Navigators remain to guide us. 9065235It is unlikely the Litany of Fury will ever emerge from the Warp. 9065236Commander, we have received orders from Captain Angelos to deliver several concentrated bio-toxin doses to you. 9065237I have readied a contingent of Imperial Guard veterans to provide you with additional firepower during this critical mission. 9065238More hindrance than help. 9065239Many are veterans of Angel Gate, Commander. They see supporting you as a matter of duty. 9065240They will deploy in Valkyrie gun ships and rendezvous with you on the surface of Typhon. 9065241Accept their help, Commander. In this battle, we are all brothers. 9065242Commander, your cruiser will punch its way into the mass of smaller Tyranid ships guarding the main hive fleet. 9065243Once in position, the Armageddon will drop your hand-picked squads at the base of the massive capillary tower where the main hive ship is feeding. 9065244Thanks to the data you collected earlier, Apothecary Gordian has readied a special bio-toxin. 9065245You are to poison the tower and through it the brain of the Hive Fleet itself. 9065246One way or another, this will be the last battle of the defense of Aurelia. 9065247Third squad down to six men, Sergeant. No survivors from Second. 9065248Right. Morris Form survivors into full squads and then inventory what gear we have left. 9065249Fagan Get the remains of the first squad into a perimeter and then get that blasted auspex working. 9065250Glad to hear it. Form up your men and follow us. 9065251Yes, sir. 9065252First poison site ahead, Commander. 9065253We can place the toxin injection device at your command. 9065254Bio-toxin delivery underway. 9065255I for one, do not intend to let that happen. 9065256Commander, North and South approaches are both vulnerable. 9065257Permission to take up position? 9065258Tyranid Ravener! Eliminate it! 9065259Lictor! Kill the Spook! 9065260Warrior-beast! Open fire! 9065261Tyranid Brain! Kill that thing! 9065262Poisoning 25% complete. 9065263Poisoning 50% complete. 9065264Poisoning 75% complete. 9065265There are exposed veins further along the ridge. 9065266There s another vein, Commander. 9065267We can use it to administer the second dose. 9065268Second bio-toxin delivery starting now. 9065269We fight these monsters in a twisted nightmare. 9065270The whole damn planet is infected. 9065271We have taken heavy damage, but can deploy tarantula sentry guns at your command. 9065272Here they come! For the Emperor! 9065273Always assuming this works. 9065274It worked! 9065275Yes! Die you alien scum! 9065276Yeah! 9065277Alright! 9065278Thank the Emperor. 9065279The bio-toxin is working its way through the alien fleet, causing agony and chaos in the enemy. 9065280This will allow an Imperial fleet to arrive in system and destroy what s left of them. 9065281But the hives on the ground will recover soon enough. 9065282I imagine they will renew their attack in a few moments. 9065283And we have lost all contact with Thunderhawk 2 and our Strike Cruiser. 9065284Come, Thaddeus. Did you imagine any of us would return from this mission? 9065285No. 9065286I suppose I did not. 9065287Then I guess we had better take as many of the damn bugs with us as we can. 9065288Well said, Sergeant. 9065289Indeed, Avitus. 9065290Brothers, make yourselves ready. 9065291And may we find ourselves again at the right side of the Emperor. 9065292Tyranid wave down. Move up! 9065293Tyranid wave coming in! Get to cover and cut them down! 9065294Beacon spotted, Commander. 9065295Ready to activate. 9065296Well met, Commander, Sergeants. 9065297Commander combat supplies to replenish our weaponry. 9065298The might of the chapter comes to join us! 9065299We must kill this beast. 9065300It will fall, Captain Angelos. 9065301The beast nests at the top of these ruins. Move out when you are ready and I will accompany you. 9065302The rest of our forces will guard our flanks. 9065303These Space Marines have this position secured. We must make for the top of the ruins. 9065304There it is! To war! 9065305It wields a massive venom cannon. Use cover. 9065306It is going to strike with its tail! 9065307Tail strike! Clear away! 9065308More creatures! Eliminate them! 9065309We have severed its tail! Press the attack! 9065310It channels Warp powers! Move! 9065311Its wounds redouble its fury! 9065312It is going to charge! 9065313It slams the ground! 9065450Poison 9065459Drop a small spore that bursts into a poisonous cloud, poisoning any enemies near the target location. 9065874Cloak of Shadows 9065897Level 2 Hive 9065898Level 2 Hive 9065899Locate the Ork Camp 9065900Collapse the Cave Entrance. 9065901The Orks are using the tunnels to attack from the cave entrance. Collapse the entrance using grenades or targeting explosives. 9065902Level 3 Teleporta Platform 9065903Level 2 Teleporta Platform 9065906Level 3 Hive 9065908Level 2 Teleporta Platform 9065910Level 2 Hive 9065912Level 2 Teleporta Platform 9065913Level 3 Teleporta Platform 9065914Level 2 Teleporta Platform 9065933Grenade that target. 9065934Standard movement. 9065935Loose formation. 9065936Under suppression! Get to cover! 9065937Heavy fire! Move to cover! 9065938Structure clear. 9065939There is no shelter from the righteous. 9065940Building clear of xenos. 9065941We have cleared it. 9065942Obstacle removed. 9065943Incoming fire! Move! 9065944We need to change position! 9065945Grenade! 9065946Enemy grenade! 9065947Put a grenade through the window. 9065948Grenade going in. 9065949This will clear them out. 9065950Deploy melta bomb! 9065951Melta on that target! 9065952Take out that Eldar platform. 9065953Eliminate that Greenskin gun. 9065954Destroy that hive node. 9065955Target the brood nest. 9065956Destroy those spore mines! 9065957Target the spore! 9065958Fill that building with flames. 9065959Deploy flamers on that structure. 9065960Kill the Greenskin. 9065961Tarkus here taking heavy losses! 9065962Tactical squad to Command we need assistance! 9065963Eldar down! 9065964One less Eldar to plague us. 9065965Greenskin eliminated. 9065966Ork target destroyed. 9065967Tyranid killed. 9065968Little by little we are thinning the swarm. 9065969Enemy structure destroyed. 9065970Eldar grav platform eliminated. 9065971Ork emplacement destroyed. 9065972Hive node destroyed. 9065973Clear Out 9065974Unlock Ability - Swing equipped weapon in a wide arc, knocking nearby enemies backwards. 9065975Ability Unlocked - Swing equipped weapon in a wide arc, knocking nearby enemies backwards. 9065976Requires Clear Out upgrade 9066019Mark Target 9066020Any target Cyrus engages in ranged combat becomes marked. Any squad attacking a marked target does so with greatly increased accuracy. 9066021Any target Cyrus engages in ranged combat becomes marked. Any squad attacking a marked target does so with greatly increased accuracy. 9066040Silent Revival 9066041Become able to revive allied squad leaders while infiltrated without being detected. 9066042Cyrus can revive allied squad leaders while infiltrated without being detected. 9066043Advanced Infiltrate 9066044Become able to use accessories while infiltrated without being detected. 9066045Cyrus can use accessories while infiltrated without being detected. 9066046Master Infiltrate 9066047Greatly reduce the Energy cost of Infiltrate. 9066048Energy cost of Infiltrate is greatly reduced. 9066062Space Marine Tank 9066063Predator Tank 9066064Predator Tank 9066065Vehicle 9066066Predator Tank 9066092Power Klaw 9066093Warboss 9066094Power Klaws 9066095Heavy Melee weapon effective against all unit types. 9066104Destroy the Ork Ambush force 9066105Ork Kommandos have ambushed your squads, destroy them. 9066110Level 2 Webway Assembly 9066112Level 3 Webway Assembly 9066118Let fly grenade! 9066119Use a grenade! 9066120Use explosives! 9066121Put a grenade on that target. 9066122Standard firing mode. 9066123Conserving ammunition. 9066124Avitus under suppression. Move to cover. 9066125Taking suppressive fire! Move to cover! 9066126That building is now their tomb. 9066127They found no shelter from us. 9066128Their cover was of little use. 9066129Building cleared. 9066130Obstacle eliminated. 9066131Relocate before it is too late! 9066132Enemy has this place targeted. 9066133Grenade! Move! 9066134Get away from that grenade! 9066135A grenade will clear them out. 9066136Put a grenade into that structure. 9066137Room-clearing charge going in. 9066138A gift from the chapter, alien. 9066139Throw melta bomb! 9066140Melta away! 9066141Reduce that weapon to dust. 9066142Targeting Greenskin guns. 9066143Purge that filthy node. 9066144Rain fire on that birthing sac. 9066145Eliminate those spore mines! 9066146Destroy that spore! 9066147Fill that building with flames. 9066148Kill those damnable Eldar! 9066149Purge the Greenskin. 9066150I will scour the Galaxy of all Tyranids. 9066151For the Emperor! 9066152To victory! 9066153Avitus here taking heavy losses! 9066154Devastator Squad requires support! 9066155All Eldar will meet such an end. 9066156Eldar destroyed. 9066157A few less Greenskins will do this world good. 9066158Ork eliminated. 9066159Purged the Tyranids. 9066160Hive beast killed. 9066161Eldar weapons platform destroyed. 9066162Ork turret eliminated. 9066163Hive node purged. 9066164Tyranid nest destroyed. 9066165Spore Mines eliminated. 9066166Tyranid mycetic spore burst and scoured. 9066167Enemy flamers driving us out! 9066168Flamers on out position! 9066169Devastators tied in melee! 9066170Melee fighters have us pinned down! 9066171Close combat! We can t get a shot off! 9066172Destroy it. 9066173Removing. 9066174In pieces. 9066175Avitus under attack! 9066176Clear that obstacle. 9066177Deal with that. 9066178Dealt with. 9066179It is gone. 9066180Make a path. 9066181Target acquired. 9066182I shall crush it. 9066183It is as dust. 9066184Come on aliens! Show me your fury! 9066185Devastators under enemy attack! 9066186None may block our path. 9066187Clear the path. 9066188Destroy it. 9066189It is dust now. 9066190Wot?! We gots an even bigga Nob now?! What ever. 9066191Ah… Now dis klaw ll snip some eads right off. 9066192Commander, we have located the Greenskin chieftain. 9066193Warboss Bonesmasha has led his Orks against Imperial holdings across three worlds. 9066194He will not rest until he has conquered the sector. 9066195Bonesmasha must be stopped, once and for all. 9066196So long as this Warboss lives, no human in the sector is safe. 9066201We will not be seen. 9066202Into hiding. 9066203Pick up the pace, initiate. 9066204Move with speed. 9066205Swift movement. 9066206Full speed. 9066207Termagant 9066210Consume mass quantities! 9066211Tyranid Termagant 9066215Termagant 9066216Gauntii Virago 9066239Level 2 Stronghold 9066240Shuriken Cannon Platform 9066243Brightlance Platform 9066246D-Cannon Platform 9066251Shuriken Catapult 9066252Level 2 Stronghold 9066253Mobile weapons platform armed with an anti-armor cannon. Has a limited firing arc and requires set-up time. 9066254Guardian 9066255Brightlance Weapon Team 9066256Infantry 9066260Mobile weapons platform armed with a suppression weapon. Has a limited firing arc and requires set-up time. 9066261Guardian 9066262Shuriken Cannon Weapon Team 9066263Infantry 9066267Mobile weapons platform armed with a powerful artillery weapon. Has a limited firing arc and requires set-up time. 9066268Guardian 9066269D-Cannon Weapon Team 9066270Infantry 9066275Level 3 Stronghold 9066276Level 3 Stronghold 9066311Level 2 Webway Assembly 9066312Planting charges. 9066313Placing explosives. 9066314Charges set. 9066315Ready to detonate, Commander. 9066316Cautious movement. 9066317Accuracy over speed. 9066318Suppressive fire! Find cover! 9066319Heavy autofire! Get to cover! 9066320Structure cleared. 9066321Entrenched enemy removed. 9066322Their shelter has failed them. 9066323None survive within. 9066324Obstacle removed. 9066325An impediment no more. 9066326The enemy has targeted this area. Move. 9066327Enemy fire coming in. Get moving. 9066328Grenade! 9066329Explosives. Clear out. 9066330Clearing the structure. 9066331Grenade going in. 9066332A gift for the enemy. 9066333Get a grenade into that building. 9066334Let fly melta bomb. 9066335Eliminate that grav platform. 9066336Targeting Ork emplacement. 9066337Take out the hive node. 9066338Clean out that hive filth. 9066339Purge the nest. 9066340Eliminate those spore mines. 9066341Destroy that drop spore. 9066342Use flames on that structure. 9066343Burn it down. 9066344Move in and cover it in flames. 9066345Target that Eldar. 9066346This is Cyrus. Taking losses! 9066347Cyrus here. I need assistance. 9066348Eldar down. 9066349One less Eldar. 9066350Greenskin killed. 9066351Ork, freshly dead. 9066352Tyranid down. 9066353One down. Millions to go. 9066354Structure flattened. 9066355Structure destroyed. 9066356Weapon platform out. 9066357Ork emplacement dead. 9066358Hive node purged. 9066359Nest eliminated. 9066360Spore mines destroyed. 9066361One less drop spore. 9066362Enemy flamers driving us out of cover! 9066363Enemy has us in close combat! 9066364Locked in melee! 9066365In melee! Cannot slip away! 9066366Twin Deathspinner 9066367Twin Deathspinner 9066368Twin Deathspinner 9066400Grenade away! 9066401Use a grenade! 9066402Get a grenade on that target! 9066403Let fly! 9066404Put a grenade into that building. 9066405Get a grenade in there. 9066406Let this keep them company. 9066407Explosives going in. 9066408Jump to that position. 9066409Fury for the enemy! 9066410For the Emperor! 9066411You will fall! 9066412None can stop the righteous! 9066413Destroy them all! 9066414To victory! 9066415We are the angels of death! 9066416Take out that grav platform. 9066417Burst that Ork kan. 9066418Purge that node. 9066419Targeting hive nest. 9066420Take out those spore mines. 9066421Kill that spore before it hatches. 9066422Fill the structure with flames. 9066423Flames on that structure. 9066424Burn it down! 9066425Take out that Eldar! 9066426Cut into the Greenskins! 9066427Kill those Tyranids! 9066428For the Emperor! 9066429To victory! 9066430Suppressive fire! Get to cover! 9066431They have us pinned! Find some cover! 9066432Thaddeus here! We re getting slaughtered! 9066433Assault Marines taking heavy losses! 9066434One building cleared. 9066435No one left alive in there. 9066436That took care of them. 9066437Gunners eliminated. 9066438Eldar down. 9066439Another alien eliminated. 9066440Ork killed. 9066441Greenskin purged. 9066442Tyranid down. 9066443They keep coming and we keep killing. 9066444Obstacle cleared. 9066445That structure is no longer a problem. 9066446Enemy structure destroyed. 9066447Ruins and wreckage are all that remains. 9066448Grav platform eliminated. 9066449Ork turret taken care of. 9066450Hive Node in bits. 9066451Only bloody chunks remain of the nest. 9066452Spore Mines blown. 9066453Spore sac cut open and purged. 9066454Danger! We have to move! 9066455Clear out of the way! 9066456Grenade! 9066457Move! Grenade! 9066472Stikkbombs 9066495Oath of Loyalty 9066496Purity Seal 9066500Suppresses Enemies in a Wider Area 9066509Combat Shotgun 9066510Combat Shotgun 9066522Flamer 9066524Flamer 9066525Flamer 9066526Flamer 9066537Invite Friend 9066538Mute 9066539Unmute 9066540Assault Cannon to off position. 9066541Switching to melee. Power fists activating. 9066542I shall crush that alien gun. 9066543The squealing Orks inside shall feel my fury. 9066544I shall reduce it to pulp. 9066545No more scum shall spawn from that nest. 9066546Destroy those explosive spores. 9066547Targeting spore. 9066548I shall wreath it in flame. 9066549Let the promethium burn it to a cinder. 9066550None who live can survive the flame. 9066551Send them back to their hiding places. 9066552I am sustaining heavy damage, Commander. 9066553Dreadnought sustaining critical damage. 9066554All inside have perished. 9066555This structure is clean of all enemies. 9066556No xeno survives inside. 9066557Their shelter has become their tomb. 9066558The Eldar are fragile creatures. 9066559One step closer to the end of the decadent Eldar race. 9066560No Greenskin can be allowed to live. 9066561Orks eliminated. 9066562Let all the swarming Tyranids meet such an end. 9066563Tyranids purged. 9066564This obstacle is no more. 9066565The Eldar weaponry is shattered. 9066566I have silenced the Greenskin guns. 9066567This foul opening is shut at last. 9066568No more Tyranids shall spawn from this hatchery. 9066569The spore fell to the surface only to meet its death. 9066570Spore mines eliminated. 9066571Missiles rain upon me, Commander. 9066572I suffer under missile barrage. 9066573Enemy weaponry has targeted this area. 9066574Relocate to avoid incoming fire. 9066575Explosives dangerously close. 9066576Grenade nearby. 9066577Dis guard duty stuff is naff. 9066578We should be out stomping umies again likes we did to da town. 9066579Wait, did ya ear somefing? 9066625The Space Marines of the Adeptus Astartes are Humanity s ultimate warriors, dedicated to the defence of the Emperor and the Imperium of Man. They are barely human at all, but superhuman, having been made superior, in all respects, to a normal man by a harsh regime of genetic modification, psycho-conditioning and rigorous training. 9066626The Eldar craftworlds massive drifting starships that are home to the last survivors of a race that once ruled the galaxy are scattered across the stars. Now the Eldar teeter upon the precipice of annihilation and must battle constantly against the o 9066627Barbaric and savage, the Orks infest the galaxy from end to end. From the lowliest Ork Boy to the mightiest Warboss, all Orks live for the moment when they can charge headlong into battle, screaming deafening war cries and firing volleys from their crude 9066639Total Play Time 9066640Highest Squad Level 9066641Accolades 9066649Level 3 Webway Assembly 9066664Jump 9066665Soar through the air and land at target location knocking back nearby units. 9066666Jump 9066669Jump 9066670Soar through the air and land at targeted location. 9066672Teleport 9066673Teleport to the target location. 9066675Orbital Bombardment 9066676Call in a massive orbital strike capable of destroying even the heaviest units. 9066718Hymn of Zeal 9066719Purity Seal 9066729Psalm of the Warriors 9066730Purity Seal 9066735Assault Jump 9066736Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9066747Another Space Marine squad is in the area. 9066748Teleport 9066749Teleport to target location. 9066757%1WargearName% Acquired 9066764Commander, you are doing excellent work responding to this crisis. 9066765It is not sufficient, however, to simply strike at the Tyranid hive. 9066766Sub-sector Aurelia is the Chapter s heartland and we will not allow it to be simply overrun. 9066767Neither can we allow Orks and Eldar to run amok among our worlds while we focus on the Tyranids alone. 9066768The best way to protect the sector as a whole is to secure strategic assets, such as those you recaptured on Calderis. 9066769Most of the key locations to which you will deploy contain two such assets. By securing both, you can secure the entire territory. 9066770Any Foundries, Arrays and Shrines you control will help stabilize the sector. 9066771Of course, capturing such valuable these assets is never will not be easy and may cost you valuable time during a mission. 9066772As always, such tactical choices are yours to make, Commander. 9066776Continue your search for a major hive in which to gather such samples. 9066779Continue your efforts to recover data from the Techpriests Astronomic Array on Typhon. 9066785We still lack any real capability to attack the Hive Fleet proper, however. 9066786Continue your attempts to recover data from the Techpriests Array on Typhon, and your efforts to cure Captain Thule. 9066787The Litany of Fury and a fleet of support vessels continues to make for you. 9066788The Chapter is with you, Commander. 9066789Commander, I commend you on your leadership in this crisis. 9066790You have made very significant progress in your battle with the Hive Fleet. 9066793You must recover the astronomic data from the Techpriests station on Planet Typhon. 9066796You must gather a bio-toxin sample from a primary Tyranid hive. 9066798It will all be for naught, however, if we lose planet Meridian to the alien. 9066801The Chapter, the sector and the Imperium itself are counting on you, Commander. 9066803We now have all the components necessary to mount a major strike at the Hive Fleet invading the sector. 9066807Not all news is good, however. Our surviving Librarians say the Hive Mind has become aware of our approach. 9066808It is likely to throw its most potent forces at key locations across the sub-sector. 9066809It remains to you to hold the sector until we arrive. 9066810Commander, we continue to make for Sub-Sector Aurelia, but we make poor time. 9066811The Hive Mind seems to be affecting the very Warp, slowing us and claiming more and more of our Librarians and Astropaths. 9066812If you will indulge me a moment, Commander, I wish to thank you and your brothers. 9066813To see a relatively young Space Marine rise to the challenges of command in such a crisis … 9066814It reminds me again of the Emperor s wisdom in creating his Space Marines so long ago. 9066815Many years have passed since I felt simple pride in my chapter and station. 9066816You have restored that, and I am eternally in your debt. 9066817But if this is to be our end aboard this vessel, we die with pride, because the Hive Mind s efforts have clearly cost it. 9066818Our surviving Librarian reports that the Tyranid fleet s main hive ship even now approaches Planet Typhon to feed. 9066819This is the gargantuan organism that houses the brain of the Hive Fleet. 9066820Your strike force can deliver a killing blow while it feeds. 9066821I have transmitted a tactical briefing to your planetary map display. 9066822On a final note you may tell Captain Thule that the secrets of Cyrene die with me. 9066823Angelos out. 9066824Techmarine Martellus will provide support during this operation. 9066825I will be taking a few battle brothers to investigate just what the Eldar are after on Calderis. 9066826I need you to continue our battle against the Orks. 9066827Distress signals are coming from several locations. We cannot allow Calderis to fall. 9066828Prepare your squads and mount a strike against one of those targets. 9066829Securing the planet means more than simply defeating Ork targets, however. 9066830Your map display identifies valuable assets found at several key locations. 9066831These are holy shrines, communications arrays and automated foundries. 9066832Securing these assets allows you to maintain a hold on territories undergoing repeated alien assault. 9066833This Farseer is directing raids on Imperial holdings from some hidden redoubt. 9066834She has now targeted the sector capital world of Meridian. 9066835Continue to target Eldar raiders and we will eventually draw Idranel herself out of hiding. 9066836Nevertheless, we appreciate your assistance in dealing with the Eldar who have been raiding the capital. 9066837Their reasons for doing so remain a true mystery. 9066838Is this liaison unaware that a Tyranid hive fleet is descending upon this sector? 9066839Eldar sightings will be transmitted to your planetary display. 9066840Derosa out. 9066841Your charms were lost on her, Avitus. 9066842Commander, I left Meridian decades ago, but this is typical behavior. 9066843The nobility has always closed its eyes to problems in the under-city. 9066844The Eldar must have raided a wealthy spire. 9066845They will acknowledge it when the sky darkens with Tyranid spores and hive ships. 9066846Commander, your efforts against the Eldar have been successful. 9066847Farseer Idranel has been located on Meridian. 9066848I will be glad to be rid of these Eldar schemers, Commander. 9066849But this could be a trap. 9066850Tarkus is right to be cautious. Idranel will not be an easy foe to best. 9066851I have relayed the signal from Administrator Derosa to your planetary map display. 9066852Excellent work, Commander. 9066853With Farseer Idranel defeated, the Eldar raids on Imperial stores should end altogether. 9066854Was there any logic to these raids? 9066855She accused us of thievery in the course of battle. 9066856Did she? I have heard reports of a black market in xeno artifacts in the sector. 9066857The Eldar targeted official facilities on Meridian. 9066858Perhaps these artifacts were quarantined for the populace s protection. 9066859Or the nobles in the governor s palace have a stake in this black market. 9066860The Techpriests did have a more accessible base camp in the jungle highlands. 9066861This area, where our chapter s Blood Trials were once held, is currently infested with Greenskins. 9066862Defeating their leader may allow me to uncover evidence of the array s location. 9066863Excellent work, Commander. 9066864Your raids have drawn out this thieving Ork Rippa-Splitta. 9066865Review the mission briefing in your map display and then recover that dataslate. 9066866Good work, Commander. 9066867But was the recovered data of any use? 9066868It was, Cyrus. 9066869I have determined the location of the Techpriests astronomic array and uploaded it onto the planetary map display. 9066870In order to recover any data on the Hive Fleet, you will need to align the array from the ground, Commander. 9066874Commander, Elena Derosa here. 9066875I …that is, it seems that Meridian faces more threats than the Eldar. 9066876I have received reports of Orks and other … things raiding several important areas. 9066877The people of Meridian could use your help in dealing with these threats. 9066878And what does the Governor think of this, Administrator Derosa? 9066879That is … Governor Vandis is focused on other priorities. 9066880I see. 9066881Commander, Administrator Derosa s request should not be ignored. 9066882She seems to be circumventing her superior to address a threat to her world. 9066883She has opened the door for you to organize the defense of Meridian. I suggest you kick it the rest of the way in. 9066884Move in to secure strategic assets on Meridian. 9066885Commander, this alien swarm is filling the sky above Meridian. 9066886I have mobilized the Imperial Guard to man defensive stations. 9066887Civilian curfews and limited evacuations are underway. 9066888We do not have the resources to mount effective strikes on the aliens who might drop behind our lines, however. 9066889Your help in keeping Meridian secure is critical. 9066890Now she wakes to the threat. 9066891I… I apologize for my rudeness earlier, Sergeant Avitus, was it? 9066892… 9066893I take it the Governor is still concerned with other priorities? 9066894Governor Vandis saw fit to lead the first evacuation convoy. 9066895Commander, I implore you. Help us keep Meridian from falling. 9066896Good work securing assets on Meridian, Commander. 9066897It is vital that we maintain this level of control at the very least. 9066898This will allow us to make use of the planet s factories once we have developed new weaponry. 9066899Commander, urgent news. 9066900Meridian s chief space port is under attack from a Tyranid infestation and a group of Ork raiders. 9066901If the space port falls, we will be unable to make use of the planetary factory works foundaries when we need them. 9066902The distress call from Angel Gate has been routed to your planetary map display. 9066903Apothecary Gordian s analysis of the Warrior you just defeated has allowed him to stabilize the Captain. 9066905Commander, one of the distress signals we have received concerns an Ork assassin named Bakstabba. 9066906This Ork has several Tyranid samples he uses as trophies. 9066907Recovering them would help in my efforts to cure Captain Thule. 9066908Commander, a Tyranid Ravener beast has been located. 9066909This fiend may lead us to a hive that suits our needs. 9066910Commander, a significant hive has been found in the swamps of Typhon. 9066911This hive would allow us to gather the toxin sample we need to restore Captain Thule. 9066912Slugga Boy 9066921Leap 9066922Soar through the air and land at target location. 9066924Repel Tyranid Attackers 9066925Sentry guns available in mission 9066926Repel Eldar Attackers 9066927Space Marines 9066929Repel Human Attackers 9066932Can only have one squad leader 9066935Banshee Exarch 9066936Add an Exarch to lead the squad. Increases the speed and durability of the squad. Exarch weapon capable of doing light damage to vehicles. 9066938Can only have one squad leader 9066941Warp Spider Exarch 9066942Add an Exarch to lead the squad. Increases the energy regeneration of the squad. 9066944Can only have one squad leader 9066947Warlock 9066948Add a Warlock to lead the squad. Grants defensive bonuses, and the Embolden ability. 9066950Missile Launcher 9066951Assault Cannon 9066952Only one weapon upgrade allowed 9066953Only one weapon upgrade allowed 9066956Banshee Exarch 9066959Warp Spider Exarch 9066962Seer Council 9066965Powerful melee unit made up of Warlocks. Projects an aura accelerating energy regeneration of nearby allies. 9066966Seer Council 9066967Seer Council 9066968Infantry 9067019Capture the Strategic Point. 9067031Executioner of the Howling Banshee 9067033Deffgun Beamy Focus 9067091There! Eliminate that Ork Mek. 9067092Ork Mek sighted. Open fire! 9067093The thing still lives! 9067094The Lictor! 9067095Commander, I am using beacon telemetry to align our orbital batteries. 9067096Firing! 9067241You will be facing a well- entrenched enemy during this assault, Commander. 9067243Sergeant Cyrus will thus remain aboard the Armageddon and provide mission support. 9067244Sergeant Thaddeus and his Assault Marines are already on the surface and will join you once you arrive. 9067245Wuzzat in da sky? 9067246Eliminate the Orks. 9067247Deploy, Space Marines. 9067248Move north up the valley, Commander. 9067249Once at Felhammer Mine, eliminate any and all Greenskins. 9067250Here is the convoy. The Orks slaughtered them. 9067251We will avenge them. Keep moving. 9067252Orks ahead. 9067253Use cover and eliminate them. 9067254Movement on the ridge! 9067255Gone… But keep your eyes open. 9067256Commander, you are near another drop beacon. 9067257Activate it to create a safe link with the Armageddon. 9067258Well done. If necessary we can drop reinforcements at this position. 9067259Ork gunners on the ridge! 9067260Get to cover! 9067261Move to cover to counter suppression, Commander. 9067262Fury from the sky! 9067263Cut them down! 9067264Sergeant Thaddeus reporting for duty, Commander. 9067265Did you have a pleasant rest, waiting for the most dramatic moment to strike? 9067266Good to see you too, Avitus. 9067267Thaddeus and his Assault Marines complete your strike force, Commander. 9067268Their close combat skills and ability to close with the enemy with jump packs will be useful against the Orks. 9067269More Ork gunners! 9067270Commander, my squad can use our jump packs to disrupt those gunners. 9067271They re no match for us in close combat. 9067272Thaddeus s tactic is sound, Commander. 9067273My squad could also close range in tactical formation and then use a grenade. 9067274The choice is yours. 9067275Gunners eliminated. 9067276Jus let da humies try n get in ere. 9067277Dese shootas ll cut em inta tasty chunks. 9067278Felhammer is close, Commander. 9067279I will run a scan on their defenses. 9067280Commander, the Orks are well entrenched at the main entrance. 9067281A frontal assault would be unwise. 9067282A jump, some grenades and we re in, Cyrus. 9067283And right in the sights of the whole Ork horde. 9067284There is a secondary approach, Commander. One likely to be less well guarded. 9067285Full assault, then! Strike hard and true! 9067286Best to get behind the enemy s guns. 9067287Trouble. These are the Ork guards, killed where they stood. 9067288Someone else has gone through here. 9067289Eliminate the barbarians. 9067290Gah! Where d dey come from?! 9067292Time ta leg it. 9067293Swiftly, before the humans arrive. 9067294The stones must be here. 9067295Eldar! And a Warlock leads them. 9067296Commander, we must find out what these aliens want with the mine. 9067298And now the humans join the fray, I see. 9067299Remove them. 9067300Eldar suppressors. My squad can jump right on top of them. 9067301Those are Eldar Warp Spiders. Cover is useless against their weapons. 9067302A well-placed grenade can deal with them. 9067303Keep them at a distance. 9067304Those are Eldar snipers. 9067305Close to melee and their rifles will be useless. 9067306Psychic attack! 9067307Clear that area! 9067308Feel my wrath, humans! 9067309He is targeting the Commander! 9067310Close range to disrupt his attack! 9067311You, the leader. Suffer in measure to your authority. 9067312You have not seen the last of us, humans. 9067313Your crimes will not go unpunished. 9067314Rant all you wish, Eldar. 9067315We stand, and you have fallen. 9067316The mine is secure and the Eldar are dead. 9067317But the Ork leader escaped in the chaos. 9067318Understood. Prepare for extraction. 9067319You performed well, Commander. 9067320The presence of Eldar forces on Calderis is hardly good news, however. 9067323Either way, their presence here bears investigating. 9067324I am ready to serve, Commander. 9067387Keep to cover. 9067388Advance from cover to cover. 9067389The Orks are using cover, Commander. We should use cover as well. 9067390Commander, we can take up firing positions inside one of these structures. 9067391It will provide us with excellent cover. 9067392Taking firing positions inside one of these structures will give us excellent cover, Commander. 9067393Commander, the Orks have excellent cover in that structure. 9067394They are vulnerable to grenades, however. 9067395Commander, some of our troops are wounded. 9067396They are resilient, but too much damage will incapacitate even a Space Marine. 9067397Use a stimulant kit to restore health. 9067398Best to outflank the enemy, Commander. 9067399By using walls and other obstacles we can get around that position. 9067400We can then attack from an unprotected side or use a grenade. 9067401Your forces are not at full strength, Commander. 9067402You can fall back to one of the relay beacons to summon reinforcements. 9067403Space Marines will arrive via drop pod and bring your squads back to full fighting force. 9067411Space Marines do not retreat and we do not surrender, but we do not give away our lives foolishly either. 9067412When a squad is taking heavy losses, it can be wise to fall back to a safe position. 9067413My Tactical Squad can move forward even in the face of hostile fire. 9067414Our Tactical Advance formation allows us to resist suppression. 9067415My Devastator Marines specialize in unleashing withering attacks on the enemy. 9067416When we focus fire, our heavy bolters can defeat cover and even bring down light vehicles. 9067417My Assault Marines are all equipped with jump packs. 9067418We can jump and land right in the middle of those Orks. 9067419We ll hit with enough force to knock them down and cut them to pieces before they can react. 9067420We re also trained to knock enemies down. 9067421That can be the difference between life and death when dealing with hard-hitting enemies. 9067422My scouts use camouflage and stealth techniques to move unseen. 9067423We can get within striking distance of most enemies without being seen. 9067424Even if we are spotted, our camouflage makes us very hard to hit. 9067425Commander, I have several rounds of high power ammunition equipped. 9067426With these master-crafted bolts, I can snipe selected targets from long range. 9067427This is a good way to take out a single gunner in a fortified position. 9067428Commander, there is a communications array nearby that we should secure for the chapter. 9067429Commander, there is an automated foundry nearby that we should secure for the chapter. 9067430Commander, there is a holy shrine nearby that we should secure for the chapter. 9067431Strategic assets like these grant us combat advantages and allow us to more easily reinforce in the field. 9067432Excellent, Commander. 9067433This array will provide us with valuable combat intelligence in future operations. 9067434This foundry will allow us to redeploy more quickly. 9067435Securing this shrine will bolster our morale and allow us to fight more effectively. 9067436Vehicles are far better armored than infantry. They can shrug off bolter fire. 9067437Melta bombs are designed to burn through vehicle armor. Get one on that vehicle. 9067438Missile launchers are effective anti-vehicle weapons. Get one on that vehicle. 9067439Plasma guns can penetrate that vehicle armor. 9067440Flamers are strong weapons for defeating cover. 9067441They can incinerate enemies in entrenched positions or in buildings. 9067442The Orks are well aware of these properties and employ flame throwers of their own. 9067443Commander, a piece of wargear has been located on the battlefield. 9067444Recover it and you may use it in future missions. 9067445Commander, as before, you will be deploying by drop pod. 9067446A pod can carry you and three squads to the surface. 9067447You choose which squads accompany you on each mission. 9067448The sergeant that remains aboard the Armageddon provides support during the mission. 9067453Wargear is precious and should never be left fallow. 9067454If you find you have wargear that is no longer useful to you, you may place it in the reliquary, to be returned to the chapter. 9067455Sufficient donations of this sort will grant you a new piece of wargear in return. 9067456This is the astronomic map of sub- sector Aurelia, the galactic region in which we fight. 9067457You can use this display to order the Armageddon and her escorts to travel to another world. 9067458Distress signals and other planetary data are also displayed for all three Aurelian worlds. 9067459Commander, worrisome reports from Planet Calderis. 9067460Commander, grave news from Planet Typhon. 9067461Commander, reports of Tyranid activity are coming in from Meridian. 9067462Highly aggressive worm-like creatures are appearing in wilderness areas. 9067463These are likely Tyranid rippers, an early form of the alien invaders. 9067464Their progress has allowed larger beasts to put one of our strategic assets at risk. 9067465Additional ripper swarms have put more of our assets at risk. 9067466A series of gruesome murders have been committed in a major population center. 9067467This could be nothing, but it might also be an as-yet-unseen Tyranid vanguard creature at work. 9067468Additional bloody massacres have been uncovered. We must assume Tyranid predators are at work. 9067469Apparently herds of livestock have been found slaughtered across a large area. 9067470This matches some chapter reports on early Tyranid activities. 9067471The slaughter of livestock continues across the planet. The predators seem to match the Hormagaunt genotype. 9067472Clouds of spores have been detected in the upper atmosphere. 9067473The actual Hive Fleet may not yet be in system, but its vanguard clearly is. 9067474The density of fine spores in the atmosphere is increasing rapidly. 9067475Sudden outbursts of rage and madness have been reported from across the planet. 9067476This may be a symptom of the Hive Mind s approach. If so, it may be affecting Ork and Eldar as well as humans. 9067477Another wave of madness seems to be sweeping the planet. 9067478A large Mycetic spore has fallen to the planet s surface. 9067479I have relayed the details to your planetary display. 9067480Another large Mycetic spore impact has been confirmed. 9067481Toxins have reportedly contaminated several major reservoirs of drinking water. 9067482This is likely the effects of Tyranid spores in the ecosystem. 9067483More news of irrigation and drinking water turning to poison. Whole communities are now dead or dying. 9067484Scans show large toxic clouds are spreading through the planet s atmosphere. 9067485It is clear the alien is transforming the planetary ecosystem. 9067486The density of toxic spore clouds continues to increase. 9067487We are receiving reports of explosive plant growth in several regions. 9067488Clouds of Tyranid spores are sparking this growth to create fodder for the hive fleet. 9067489Aberrant plant growth continues. 9067490Tyranid rippers have consumed the initial crop in some areas, strengthening the hive. 9067491Several cities have come under assault from low-flying clouds of spore mines. 9067492These explosive spores have battered defenses and allowed powerful hive creatures to infest some areas. 9067493Another wave of spore mines has blown into key areas. 9067494As before, especially deadly Tyranid creatures have appeared in the mines wake. 9067495Deadly flocks of flying predators have appeared over several important areas. 9067496These beasts match the genotype known as Tyranid Gargoyles and have carried off man and beast alike. 9067497Gargoyle swarms continue to roam the planet. 9067498They are said to blot out the sun in some places. 9067499Reports have come in of veritable plagues of Tyranid rippers emerging from underground burrows. 9067500They have made some of our strategic assets vulnerable to Tyranid attack. 9067501Spore chimneys are appearing in the landscape around populated areas. 9067502These foul protrusions are transforming the planet to suit the Tyranids. 9067503Spore chimneys continue to rise from the landscape, spewing toxic miasma into the atmosphere. 9067504Orbital imagery reveals large acidic lakes have sprouted in the infected hinterland. 9067505These reclamation pools serve as a digestive system for the Tyranids, preparing the planet s biomass for consumption. 9067506Reclamation pools are appearing in more populated areas. 9067507A wave of Tyranid creatures are driving toward one of our strategic assets, commander. 9067508They seem to be following some form of chemical trail left by a vanguard creature. 9067509A Tyranid swarm has once again driven toward a valuable asset. 9067510Again, they seem to be following a path laid out for them by a hidden vanguard creature. 9067511Acidic rains and toxic winds are becoming the norm in the most affected areas of the planet commander. 9067512We must turn the tide if we are to prevail. 9067513Atmospheric composition is reaching toxic levels. 9067514Filter masks are being distributed but are in short supply. 9067515Large volcanic towers have been sighted in infected areas. 9067516These magma vents are spewing foul gasses into the atmosphere at a prodigious rate. 9067517Unless we manage to turn the tide, this planet will be uninhabitable before long. 9067518The numerous magma vents are raising the planet s temperature. This is sparking the growth of yet more plants for the hive to consume. 9067519We have confirmed reports of hive ships descending into the atmosphere in order to feed from the largest capillary towers. 9067520These massive towers pump biomass into these feeder ships. 9067521Unless they are stopped, the Tyranids will use this method to drain the planet dry. 9067522Feeding continues from capillary towers. 9067523Whole provinces are being drained of biomass. 9067524The psychic influence of the Hive Mind is spreading like a plague. 9067525Outbreaks of mass hysteria are becoming common. Before long, everyone on the planet will be driven mad. 9067526Hysteria continues to spark rioting and violence planet-wide. 9067527Commander, the hive fleet is now visible above Planet Calderis. 9067528Commander, the hive fleet has grown over Calderis, and is now causing major environmental effects. 9067529Commander, the hive fleet now fills the sky over Calderis. 9067530Draining of the planetary biomass has begun. 9067531The Hive Fleet has visibly lessened in size over Calderis, Commander. 9067532Your efforts are bearing fruit. 9067533Commander, the Hive Fleet has withdrawn from Calderis to a significant degree. 9067534Commander, hopeful news. 9067535The Hive Fleet is no longer visible above Calderis. 9067536Commander, the hive fleet has appeared over Typhon Primaris. 9067537Commander, the hive fleet grows fat over Typhon. 9067538Major changes to the environment are underway. 9067539Commander, the hive fleet now blots out the sun over Typhon. 9067540Unless we take immediate action, I fear this world is lost. 9067541The Hive Fleet has begun to withdraw from Typhon, Commander.. 9067542Danger still looms, but this is hopeful news. 9067543Commander, the skies over Typhon are clearing. 9067544The hive fleet remains, but it is much reduced. 9067545Commander, astonishing news. 9067546The Hive Fleet seems to have withdrawn from the skies over Typhon. 9067547Commander, the hive fleet has appeared above Meridian. 9067548Commander, the hive fleet grows huge over Meridian. 9067549Whole sectors of the hinterland are now choked with its spores. 9067550Commander, the Hive Fleet seems ready to consume Meridian entire. 9067551Weather systems and whole ecosystems have been ravaged. 9067552We must find a way to drive it back. 9067553The Hive Fleet over Meridian has clearly reduced in size, Commander. 9067554The citizenry feels a glimmer of hope at last. 9067555Commander, Meridian s skies have cleared yet further. 9067556Commander, Meridian s skies are clear once more! 9067557Messages of celebration and prayers of thanks are heard throughout the hab spires. . 9067558Commander, reports indicate that you have secured Planet Calderis. 9067559This is excellent news. Well done. 9067560Commander, I commend you on your performance. 9067561You have now secured all the strategic assets on Typhon. 9067562Congratulations, Commander. You have secured all the key locations on Meridian. 9067563Well done. 9067564Commander, one of the Holy Shrines we had secured has fallen to the enemy. 9067565We will have to retake the shrine to restore morale in the sector. 9067566Commander, our connection with a secured communications array has been lost. 9067567We will be without vital information regarding our foes on this planet until it is recaptured. 9067568Commander, the enemy has taken one of the automated foundries we had secured. 9067569This makes it harder for us to deploy in response to distress signals. 9067570Commander, one of our Greenskin enemies has escaped into the hinterland. 9067571Commander, our chance to strike at an Eldar target has passed. 9067572The alien force has vanished into the shadows. 9067573Commander, one of our Tyranid targets has withdrawn into the infected wilderness. 9067574Commander, scans indicate a rise in the Tyranid presence on this planet. 9067575Commander, we have detected a decrease in the Tyranid presence on the planet. 9067576Commander, we are currently without a valuable asset. 9067577We no longer control any Holy Shrines on Calderis. 9067578We no longer control any Holy Shrines on Typhon. 9067579We no longer control any Holy Shrines on Meridian. 9067580We no longer control any Holy Shrines in the sub-sector. 9067581Protecting these shrines bolsters morale across the sector and allows our brothers to battle with increased vigor. 9067582We no longer control any Communications Arrays on Calderis. 9067583We no longer control any Communications Arrays on Typhon. 9067584We no longer control any Communications Arrays on Meridian. 9067585We no longer control any Communications Arrays in the sub- sector. 9067586These arrays grant us valuable information about the enemy and their vulnerabilities. 9067587We no longer control any Automated Foundries on Calderis. 9067588We no longer control any Automated Foundries on Typhon. 9067589We no longer control any Automated Foundries on Meridian. 9067590We no longer control any Automated Foundries in the sub-sector. 9067591These foundries allow us to deploy more rapidly and thus respond to the enemy more quickly. 9067592Allowing these strategic assets to be lost may cost us dearly. 9067595Rippers! Cut them down before they infest the structure. 9067596Rippers infesting the structure. Head outside. 9067604There are chapter relics that have gone missing on Meridian over the millennia. Including powerful suits of Terminator armor. 9067605This action may uncover their fate. 9067648Destroy the guard tower 9067649Can only have one squad leader 9067652Sergeant 9067653Sergeants are capable melee fighters. They grant the And They Shall Know No Fear ability, which increases ranged damage and makes the squad immune to suppression but reduces their movement speed. 9067655Tactical Marine Sergeant 9067662Completed in %1MINUTES% minutes 9067663%1SQUADSALIVE%/%2TOTALSQUADS% squads stayed conscious 9067664Killed %1KILLPERCENT%%% of Foes 9067670Can only have one squad leader 9067673Nob Leader 9067674The Nob Leader is a hulking brute that increases the Slugga squad s durability and melee damage. Grants the Swamp Em ability which allows the squad to break suppression. 9067676Stormboy Nob 9067679Can only have one squad leader 9067682Nob Leader 9067683The Nob Leader is a savage brute that increases the Stormboy squad s durability and increases damage. 9067685Use Satchel Charges to destroy guard tower 9067686Move to the highlighted area on screen and use the Satchel Charge ability on the guard tower. 9067687Move here. 9067698Completed in %1MINUTE% minute 9067707The place is being overrun. 9067708Establish a perimeter. 9067709Commander, base defenses failed almost twenty minutes ago. 9067710You mean the defenders courage failed. 9067711No, sergeant, I do not. 9067712The power supply failed. This silenced base guns and left the Guardsmen dangerously exposed. 9067713What of the base gates? 9067714The same generators power the gates. 9067715Angel Gate must be closed, or the space port will fall. And Meridian with it. 9067716I am relaying the generator coordinates to your map display. 9067717You must activate at least three of them to close Angel Gate. 9067718Something in the ducts below us! 9067719Ambush! 9067720Ravener! Kill it! 9067721Another one! 9067722New target! 9067723Raveners destroyed. 9067724Watch for more of them. 9067725Infernal snake-beasts! 9067726I doubt those are the only ones we ll face. 9067727More Raveners! 9067728Snakes coming up! 9067729Ravener strike! 9067730Generator ahead. We need to activate it. 9067731Someone deactivated that generator, Commander. 9067732Too cunning by far for Tyranids. 9067733Another generator in sight. 9067734Next generator sighted. 9067735There is another generator to reactivate. 9067736Commander, Sergeant Merrick here. 9067737My men are moving up to the guard towers overlooking Angel Guard. 9067738We will provide covering fire when you make your advance on the gatehouse. 9067739Commander, the generator you just restored has also closed a smaller side gate in the defensive wall. 9067740This has cut off another route for the alien attackers. 9067741There is a second sally gate on the opposite side of the base. 9067742Reactivating the generator there will close that gate as well. 9067743The second sally gate has closed, Commander. 9067744Expect Greenskin looters ahead. 9067745Humies iz tryin to take our flash generator! 9067746Skrag em, Lootas! 9067747We looted dis right proper! You can t have it back! 9067748Filthy Greenskins. 9067749Commander, these Ork looters seem to be the fiends who deactivated the generators.
https://w.atwiki.jp/mainichi-matome/pages/3955.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Japan's online communities turning from SNS to S.E.X.日本のオンラインコミュニティーは、SNSからS.E.X.へと向かう 拡散状況 関連ページ Japan s online communities turning from SNS to S.E.X. 日本のオンラインコミュニティーは、SNSからS.E.X.へと向かう 0 Japan s online communities turning from SNS to S.E.X. 2006,09,29 Spa! 10/3 By Ryann Connell 日本のオンラインコミュニティーは、SNSからS.E.X.へと向かう 1 The country s biggest Social Networking Service, mixi, recently went public, prompting it to purge itself of anything pubic. この国最大のソーシャルネットワーキングサービス・mixiが、最近株式を公開し、即座にmixiからあからさまなものすべてを追放した。 2 The result has been a boon for operators of adult-oriented SNS such as sexii and Private People that cater for people with little more than lust on their minds, according to trendy men s weekly Spa! (10/3). その結果、強い性欲でしかないものを頭に持った人々の要求を満たす、sexiiやPrivatePeopleといった、アダルト指向SNSの運営者が利益を得た。トレンディーな男性週刊誌SPA!(10/3)より。 3 As those who put racier profiles or pictures up on mixi are escorted out of the community, they re finding their way toward the mushrooming adult-oriented SNS sites, creating an entirely new world of online erotic communication, to put it in the magazine s own words. SPA!に書かれていることによれば、mixiにいやらしいプロフィールや画像を掲載していた人々がmixiから退会させられたため、かれらは、急成長中のアダルト指向SNSサイトへと向かう自らの道を見つけ、まったく新しいオンラインのエロティックなコミュニケーションの世界を創造しつつある。 4 With membership already topping 8,000, sexii is so far Japan s largest adult-oriented SNS. 会員数がすでに8000人を上回っていることのために、sexiiは今のところ日本最大のアダルト指向SNSである。 5 "We re actually an online advertisement company, but when we heard that mixi was cracking down on people who were a bit too raunchy, we decided to step in and fill the breach, and started up sexii in May," the site s operator, who is not named, tells Spa! "We never dreamed we d get so many people registering so quickly and have had to hurry up and put in some more servers. We re currently using three massive servers to cope with the traffic. Mind you, I think we re the only place where a company is actually running an adult-oriented SNS. All the others are still being run by individuals." 「私たちは実のところはオンライン広告会社ですが、いささか卑猥すぎる人々に対して断固たる処置をmixiがとったことを聞いたとき、私たちはその仲違いに入り込んで隙間を埋め、5月にsexiiを開始しました。」と、名前の記されていない、このサイトの運営者はSPA!に語る。 「私たちは、こんなに多くの人々がこんなに素早く登録するとは夢にも思わず、急いでいくつかサーバを追加しなければなりませんでした。 私たちは現在、データ転送量に対応するため大きなサーバ3台を使っています。 念のために言うと、実際に会社がアダルト指向SNSを運営しているのは私たちだけだ、と私は思います。 ほかのすべてのアダルト指向SNSは、未だに個人によって運営されています。 6 It s true that other adult SNS sites are packed with plenty of revealing photos of a type that can t be found on sexii, which is a deliberate policy of the company. ほかのアダルトSNSサイトはsexiiでは見つけられないような種類の大量のモロ写真でいっぱいであることは事実であるが、それはこの会社の意図的なポリシーである。 7 "We re deleting any risky photos. Even if we are an adult site, that doesn t mean anything goes. We abide by the law," sexii s operator says before jokingly adding "We like to set up fights between our administrators and users to find out just how far people can go before we draw the line and take their pictures down." 「私たちはリスクのある写真はどれも削除しています。 いくら私たちがアダルトサイトであっても、そのことは「なんでもあり」を意味しません。 私たちは法律を守ります」と、sexiiの運営者はいい、冗談っぽくつけくわえる: 私たちが線引きをして人々の写真を削除する前に、かれらがどこまでいきつくのかを見つけ出すためだけに、管理者とユーザーの間にケンカを発生させることが、私たちは好きです。 8 While mixi has hundreds of millions of yen in advertising on offer as an incentive to clean itself up, it s hardly likely that companies are going to be rushing to the adult SNS sites to pay for their products to be promoted. So, where s the incentive to run them? mixi自体を運営するためのインセンティブとして、mixiが広告料として数億円を所有している一方で、自分たちの製品の宣伝のために、企業がアダルトSNSサイトに押し寄せてお金を払うということは、とてもありそうに無い。 では、アダルトSNSを運営するためのインセンティブはどこにあるのだろう? 9 "Adult-oriented sites have lost a bit of their steam, thanks to all the scamming that had been going on. Places that had a lot of once-popular erogs (erotica-oriented blogs) like mixi and Livedoor have cleaned up their acts, too. But all we re interested in, really, is making a fine, adult-oriented SNS where people can have a good time," sexii s operator tells Spa! "We re an ad company now, but we re thinking about one day offering pay-per-view contents like videos or erotic chats. Frankly, we re quite happy to see mixi become even stricter because that only means all the more people coming to us." (By Ryann Connell) 「以前行われていたすべての詐欺のおかげで、アダルト指向サイトはその勢いを少々失っています。 mixiやライブドアといった、かつて人気だったエログ(エロティック指向ブログ)をたくさんかかえていた場所は、また、行いを改めています。 しかし私たちが興味を持っていることすべては、信じて欲しいのですが、人々がよい時間を過ごすことができる、すてきな、アダルト指向SNSを作ることなのです」と、sexiiの運営者はSPA!に語る。 「私たちは現在広告会社ですが、しかし私たちはいつの日か、ビデオやエロティックなチャットといった、ペイ・パー・ビュー課金方式のコンテンツを提供することを考えています。 正直なところ、私たちはmixiが規制をより厳しくしているのを見て喜んでいます、なぜならそのことはまさに、いっそう人々が私たちのところへやってくることを意味するからです」(ライアン・コネル記) 10 (Mainichi Japan) September 29, 2006 (毎日 日本) 2006年9月29日 拡散状況 AsianIdols.Net 部分転載:http //www.asianidols.net/comment.php?comment.news.102 fuckedgaijin 部分転載:http //www.fuckedgaijin.com/forums/showthread.php?t=15827 Japundit 部分転載:http //blog.japundit.com/archives/2006/10/06/3742/ 英語サイト http //sgforums.com/forums/2427/topics/213397 関連ページ AsianIdols.Net Japundit WaiWaiの記事を転載した英語サイト:S fuckedgaijin 毎日新聞英語版から配信された記事2006年
https://w.atwiki.jp/whmoc/pages/62.html
[部分編集] Bringers of Darkness 闇をもたらす者 Bringers of Darkness概要 攻略 Lynsk 川の河口ではエルフの船団に護られ、灯台に誘導される。 もし灯台が破壊されれば Thorgar は渡航を強行出来るだろう。 [部分編集] 概要 戦闘ステージ。 エルフの灯台×3基の破壊。 ハイエルフの全滅。 Kasqit の生存。 [部分編集] 攻略 基本的には道なりに3基の灯台を破壊していけば良い。 途中、数回にわたり船による敵の増援が行われるので注意。特に2基目の灯台を破壊しようとして挟撃される事がままある。 船を攻撃する事も可能だが接岸する時間が短いので遠距離攻撃に秀でた部隊を用意しておかなければ撃沈は難しい。(遠距離特化していないのなら狙わない方が無難) 1基目の灯台を破壊したら、2基目は周辺の部隊だけを倒し、先に3基目を破壊するのも挟撃を避けるには有効。
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9072524Improved Warp Generators deploying. 9072525Resetting death spinners for increased filament production. 9072526The blades of war and fury are drawn. 9072527Make ready the Exarch s phase armor. 9072528The runes of fate and sight are cast. 9072529Shape the Wraithbone into the Seer s armor. 9072530Deploying shuriken cannon. 9072531Ready the singing spear. 9072532The forces of gravity will bow to our Farseer s blade. 9072533Send forth a Warlock to lead our Guardians. 9072534An Exarch emerges from the Warp Spider Shrine. 9072535Suin Daellae. 9072536The burning god strikes. 9072537Know my grief. 9072538Share my curse. 9072539Blood consumes blood. 9072540Suffer as Isha and Kurnous once did. 9072541Their blood will drip from my hand. 9072542None but me may judge the Eldar. 9072543Your sacrilege will bring you eternal woe. 9072544My eyes are upon you. 9072545Worse than death. 9072546You will burn in endless fire. 9072547I am their doom. 9072548There is no escape from the Heavens wrath. 9072549Blood and Fire. 9072550None shall survive. 9072551This world burns with my every step. 9072552None shall escape my wrath. 9072553I carry the wrath of the heavens. 9072554I bring only devastation. 9072555I am Kaela Mensha Khaine. 9072556I am the Bloody-Handed God 9072557The time for war is upon us. 9072558Once awoken, I will rest only on the graves of mine enemies. 9072559Khaine has risen from his throne. 9072560Despair, for the Bane of Eldanesh is among you. 9072561None raise against me and live. 9072562None may touch a god. 9072563I live through sacrifice. 9072564Pain is no stranger to the Lord of War. 9072565Your fury is as nothing to me. 9072566You invite your doom. 9072567Rage against fate. It will avail you naught. 9072568I am War itself. I shall always triumph. 9072569Health 9072570Health Regeneration 9072571Ranged Damage 9072572Effectiveness vs. Cover 9072573Melee Damage 9072574Melee Skill 9072575Energy 9072576Energy Regeneration 9072577Damage the squad leader can take before falling unconscious. 9072578Rate at which unit regains health when not in combat. 9072579Average damage done with current ranged weapon. 9072580Penalty to a target’s protection in cover. 9072581Average damage done with current melee weapon. 9072582Likelihood to perform special melee attacks and knock down opponents. 9072583Starting mental energy reserve for powering most abilities. 9072584Rate at which unit recovers spent energy. 9072589Less Effective vs. Vehicles 9072596Techpriest Data Part1 9072600Techpriest Data Part2 9072602Craftworld Ulthwe Allies 9072603Imperial Guard Defense Force 9072604Boss Pole 9072605Get away from da dakka! 9072606Move it, ya gitz! Fire comin in! 9072607Stikkbomb! Move! 9072608Dat s gonna blow! Leg it! 9072609Right, we ll get da post up. 9072610Getting a power thingy up, boss. 9072611Adding to our post, Boss. 9072612Painboyz hut comin up, Boss. 9072613Da listenin posts all set, Boss. 9072614Generator right sparky now, Boss. 9072615Ooh, we added to da post, Boss. 9072616Painboyz ready wiff da bone saws. 9072617Boss! Da other side s taking one of our supply points! 9072618Zog! We ze losing a victory point! 9072619Ahhh… Zog! We ze lost a supply point! 9072620 grumble We lost a victory point to da ovver side. 9072621Wazza! Our team jus got a supply point, it did! 9072622Dat s da way! Some of da allied boyz just picked up a victory point fer us! 9072623Gah! We need more bitz and riches fer dat! 9072624We z all out a riches, Boss! 9072625We ain t got enuff teef, Boss! 9072626Can t do that wiff out more teef! 9072627Prism cannon maximum charge! 9072628Feel the might of the Fire Prism! 9072629Normal pace, Eldar. 9072630More slowly now. 9072631With haste! 9072632At full speed! 9072633Use a grenade to clear the structure. 9072634Grenade inside. 9072635Place a grenade through the window. 9072636We will clear it. 9072637Caution has its place, as well. 9072638We remain on guard. 9072639Proceed cautiously. 9072640Quickly now. 9072641Place a grenade inside. 9072642Clear that structure. 9072643Suppress the enemy. 9072644Pick your targets with care, Rangers. 9072645Pin the enemy down. 9072646Target weaknesses. 9072647Falcon grav tank on the attack. 9072648Engaging the enemy. 9072649Ready pulse laser and attack. 9072650Falcon attacking. 9072651We will strike them down. 9072652Target acknowledged. 9072653Target the Orks. 9072654Eliminate those green savages. 9072655Your time has come, Space Marine! 9072656Slay the humans. 9072657You will not survive this day, Tyranid. 9072658Against the hive, strike! 9072659Destroy that target. 9072660Clear the way. 9072661Destroy that weapons platform. 9072662Eliminate that Tyranid node. 9072663Targeting Ork gun. 9072664That target is beyond our range. 9072665We cannot acquire that target from here. 9072666Silence those human guns. 9072667Targeting Tyranid tunnel. 9072668Destroy the human operations post. 9072669Destroy that enemy post. 9072670Eliminate that Ork structure. 9072671Seal the Webway to our foes. 9072672Eliminate that Ork. 9072673We shall see the human dead. 9072674Kill the Tyranid. 9072675Destroy it. 9072676That obstacle must be cleared. 9072677We will bring down that tunnel. 9072678Targeting the command structure. 9072679Target that weapons platform. 9072680We will destroy it. 9072681Enemy listening post targeted. 9072682Silence the Ork guns. 9072683Silence that turret. 9072684We will bring down that Ork eyesore. 9072685Seal the Webway. 9072686Fire heavy weapons. 9072687Target confirmed. 9072688Weapons team has its target. 9072689We will destroy them. 9072690For the Craftworld -- fire! 9072691Open fire! 9072692Shuriken Catapult opening fire. 9072693Suppress that target. 9072694Bright Lance opening fire. 9072695Target that vehicle. 9072696Distort Cannon firing. 9072697Unleash the power of the Warp. 9072698We need sparky power to do dat, Boss. 9072699We ain t got nuff power fer ta do dat. 9072700Da Boss! Some git just whacked da Warboss! 9072701Yer Kommando boss jus went down. Not so sneaky now… 9072702Some gitz just separated our Mekboy from his own head. 9072703Our team s Pothecary just got skulled! Is pretty white armor s nicer wiv da red on it… 9072704Dat humie Commander git we wuz working with? S dead now. 9072705Da humie Mekboy … What? Oh - Techmarine. Well, whatever ya call im, e s dead now. 9072706Dat Eldar Farseer thingy on da team - she just bit it, yeah? 9072707Da Eldar Warlock we liked got all smacked up, didn t he? 9072708Some one jus went an stomped on our Warp Spider! 9072709Dat Warboss we was working wiv just got a foot in da gob. 9072710Our ally s had a Mekboy see? But now he ain t nuffin but a puddle of goo. 9072711Dat dere Kommando idiot on our team got stomped flat. 9072712Dat Hive Tyrant on our side just got killed. Never liked dem bugs… Unreliable, dey is… 9072713Dat dere snaky Ravener ally of yours got himself skinned. 9072714Dat sneaky bug we liked? Da Lictor? Well, he licked it. 9072715One of da lot on our team? Dey just lost dere whole base. Zog! 9072716One of our listening posts just got wrecked! 9072717A generator of ours just blew up! Happens a lot, dat does … 9072718Oi! Da enemy just wrecked some of da bitz on our listening post! Dat cost a lotta teef! 9072719Da painboys hut just got zogged! 9072720Allies just lost a turret. 9072721Our team s Space Marines just lost dere reinforcement tingie! 9072722Our team s losing structures an what not! 9072723Enemy s busting up our lot s buildings. No fair! 9072724Ally s Waaagh banner just got wrecked. Always liked you better anyway, Boss. 9072725Da Webway portal wot sit, from our Eldar friends, it s gone. 9072726Dem Nids an dere tunnels… Our team s tunnel just collapsed, it did! 9072727One of our turrets just got stomped! 9072728Our own banner got stomped! Da gall of dem ovver boyz… 9072729Zog! Our camp just got stomped! 9072730 evil chuckle Da enemy s not got but five points left. 9072731Da ovver side s got ten points left. 9072732Da ovver side s got just twenty-five points left. 9072733Da ovver side s got just fifty points left. 9072734Da ovver side s got seventy-five points left. 9072735Da ovver side s got one hundred points left. 9072736Da ovver side s got one hundred and fifty points left. 9072737Da ovver side s got two hundred points left. 9072738Da ovver side s got two hundred and fifty points left. 9072739Da ovver side s got three hundred points left. 9072740We z only got five points left! 9072741We z only got ten points left! 9072742We z only got twenty-five points left! 9072743We z only got fifty points left! 9072744We z got seventy-five points left. 9072745We z got one hundred points left. 9072746We z got one hundred and fifty points left. 9072747We z got two hundred points left. 9072748We z got two hundred and fifty points left. 9072749We z got three hundred points left. 9072750To the wall! That human plasma cannon must be destroyed! 9072751Eliminate the Orks by that barrel! 9072752Orks among the barrels. Destroy them. 9072753Behind those barrels! Ork targets! 9072754Slay the Orks behind those pipes. 9072755Orks shelter by that pipe. We are their doom. 9072756There are Orks in those weeds. Eliminate them. 9072757Orks in the undergrowth. Clear them out. 9072758Target the Orks in the stones. 9072759Cleanse those rocks of their Orkish stain. 9072760Kill the Orks in those roots. 9072761No Ork leaves those roots alive!. 9072762Orks in that wreckage. Kill them! 9072763Let us drive the Orks from those ruins. 9072764Orks behind that wall. Open fire! 9072765Clean out the Orks behind that wall. 9072766Orks, behind the wall. 9072767Ork rapid-fire gun at the barrel. Eliminate it! 9072768Target the Ork gunner by that barrel. 9072769Silence the Ork gunner among those pipes. 9072770Ork rapid-fire gun by the pipe! 9072771Rapid-fire Ork gun in those rocks. Attack! 9072772Eliminate that Ork gun nest! Amid the stones! 9072773Beware the Orks in the ruins! Silence their gun! 9072774Target the Orks in the ruins. They hide a rapid-fire gun. 9072775To the wall! Target that Ork gunnery nest! 9072776Attack the Orks! Strike the gunner behind that wall! 9072777Strike the Ork Deff gun behind that barrel. 9072778Ork heavy gun in the pipes! Destroy it! 9072779Attack the roots. The Orks have their heavy gun there. 9072780Orks in the ruins. Target their heavy gun. 9072781To the ruins! The Orks have a huge weapon there. 9072782The Ork beasts are behind the wall with their ‘death gun.’ Eliminate them! 9072783Blood Ravens 9072790Souls of the Ancestors 9072791Our divinations were correct, Calderis was once home to our ancient kin. 9072792There is a great darkness gathering, but we know not what it is. 9072793Whatever happens, the souls of our ancestors cannot remain in the hands of our enemies. 9072794Their spirits yearn for the safety and peace of the infinity circuit. 9072795Find and recover any soul stones the humans posess. 9072796Seal the Imperial Escape Route 9072801Ravener Spotted 9072802Lictor Spotted 9072803Zoanthrope Spotted 9072804Warrior Spotted 9072806Trophy Rack 9072841Allied Boyz 9072842Destroy 4 Generators 9072843Bash some Eadz 9072844Oy! Get youze sorry hide to the mine and stomp da umies! 9072845Stomp Da Umies 9072857Rear Armor Hit! 9072985Thank you for the help, sirs. 9072986It was looking grim there for a while. 9072987We will finish this. 9072988Y- Yes, sir… of course… 9073023Brightlance 9073026D-Cannon 9073029Shuriken Cannon 9073032Locate Avitus 9073033Overview 9073034Commander 9073035Units 9073036Resource 9073037Point 9073038Total Score 9073039Commander Level 9073040Commander Kills 9073041Commander Losses 9073042Commander Score 9073043Units Killed 9073044Units Lost 9073045Units Reinforced 9073046Units Produced 9073047Units Score 9073048Requisition Collected 9073049Power Collected 9073050Power Built 9073051Power Lost 9073052Resource Score 9073053Points Captured 9073054Points Lost 9073055Strategic Points 9073056Points Score 9073116Level 2 Webway Assembly 9073117Move North towards allied IG 907320185th Vendoland 9073202Craftworld Guardians 9073203Typhon Boyz 9073204Blood Ravens 9073224Warp Spider Exarch 9073225Banshee Exarch 9073227Warlock 9073319Bolter 9073341Deploy drop pod! 9073342To me, Space Marines! 9073343Initiate deep strike! 9073344Grenade away! 9073345Grenade! 9073346A gift of our wargear. 9073347Let this be the end of you! 9073348I shall fight on, halo or not. 9073349Those who rely on protection grow complacent. 9073350The shield of the Emperor is upon me. 9073351Orbital artillery open fire! 9073352Bombard cannon strike! 9073353Fire main guns! 9073354Reduce the enemy to cinders! 9073355Make haste, brothers! 9073356With all speed. 9073357Do not tarry! Do Not delay! 9073358Targeting structure. 9073359I shall send a grenade into that window. 9073360Destroy that Ork travesty. 9073361Targeting enemy resource structure. 9073362I shall close that alien tunnel. 9073363Smash the Eldar gate! 9073364Destroy that operations center. 9073365Targeting Tarantula turret. 9073366I shall smash that Ork gun. 9073367Kill that foul xeno node. 9073368Attacking Eldar weapon platform. 9073369Kill the Eldar! 9073370Destroy the xenos! 9073371He is no brother of mine! 9073372No mercy for the misguided. 9073373Exterminate the Greenskin. 9073374Time for you to die, Ork. 9073375I shall kill it. 9073376Purge the Tyranid swarm. 9073377I shall claim this land for the Chapter. 9073378The point is ours! None shall take it! 9073379We shall secure those resources. 9073380Field asset location secure. 9073381Goes right in dere, it does. 9073382Dis here ll clear em out. 9073383Time ta show me lov ly gob. 9073384Ere I am, ya daft grots. 9073385When next dey see me, dey ll be dead. 9073386Vanishin is me business. Dat, an killin . 9073387Don t mind if I do. 9073388It s like dey want me ta take it. 9073389The enemy has overwhelmed me! 9073390Your commander requires aid! 9073391For the Emperor! 9073392Under suppression. Find cover! 9073393I am pinned! I must get to cover! 9073394Up, Eldar! I have need of you! 9073395Rise and fight, damn you! 9073396You shall only die when I say so, Tyranid. 9073397The battle is not over, alien! 9073398Greenskin endurance seems much overrated. 9073399There is fight left in you still, Ork. 9073400There is honor in each scar. 9073401The chapter still has need of you, brother! 9073402Primary objective point ahead. 9073403Field resource site located. 9073404An Apothecary who stands against us! 9073405I have come face to face with a rival Force Commander. 9073406A hostile Techmarine is on the field. 9073407Greenskin boss ahead! 9073408A loathsome Ork engineer. He merits only purgation! 9073409There! A cowardly Ork infiltrator! 9073410So, the Eldar send their Farseer against us, do they? 9073411Eldar sorcerer and fiend! I have you now! 9073412A warp-jumping Eldar spider! 9073413Here is the Tyrant of a Tyranid Hive. 9073414Ravener beast ripe for the killing! 9073415A hidden Lictor Beast stands revealed! 9073416Greenskin tower toppled and burnt. 9073417The Eldar have fallen. 9073418No trickery could save this Eldar. 9073419Perhaps the Emperor will forgive you. I will not. 9073420Those who defied the Chapter have paid the price. 9073421Killing Orks is fine work. 9073422Greenskin destroyed. 9073423I will crush all Tyranids! 9073424Let its fellow beasts consume its corpse. 9073425Enemy resource generator destroyed. 9073426Tyranid tunnels closed for good. 9073427Eldar gate destroyed. 9073428Reinforcement point eliminated. 9073429Obstacle destroyed. 9073430I have left it in ruins. 9073431Structure destroyed. 9073432Only ash and dust remain of it. 9073433Turret eliminated. 9073434Ork gun silenced. 9073435Hive Node purged. 9073436Eldar guns destroyed. 9073437An infiltrated attacker! Get me an auspex. 9073438Rush the cowardly enemy to drive him from hiding. 9073439Flames flood my shelter. 9073440They seek to burn me out! 9073441I return to lead our brothers anew. 9073442Once more, I come to the battle. 9073443I have more fury to share with the enemy! 9073444I shall not fall again! 9073445Ah, some who stand with us this day. 9073446The iron halo has been affixed. 9073447I hold the standard of the Chapter. 9073448Teleporter equipped. 9073449I have donned our finest Power Armor. 9073450I wear the Armor of Alacrity. 9073451I bear the Crux Terminatus. 9073452Assault Cannon loaded and ready. 9073453My power fist shall rend their armor. 9073454My sword shall cleave our foes in twain. 9073455Shield and hammer deployed. 9073456The mighty hammer shall deliver thunder upon our foes. 9073457Enemy fire descending on my position. I must withdraw. 9073458This area has been targeted by the enemy. 9073459Grenade! 9073460Hostile grenade nearby! 9073461Your machinery shall fail! 9073462No machine can long stand against a Techmarine. 9073463I shall strip them of their power. 9073464Grenade aloft! 9073465Speed the bolt that brings death to our enemies. 9073466Overcharge plasma chambers. 9073467Plasma blast. 9073468Charge plasma to full capacity. 9073469See only darkness! 9073470Their vision shall fail them! 9073471Your eyes shut before your doom! 9073472Refraction field recharging. 9073473Let the machine spirit rest. 9073474Activating Refractor. 9073475Refractor field charged and ready. 9073476Fall and never rise again! 9073477None can stand before the righteous! 9073478I will plant charges there. 9073479Charges in place. 9073480I shall bring it to ruin. 9073481Bring that tunnel down. 9073482Crack the Eldar gateway. 9073483Destroy that operations post. 9073484I shall burn that Ork travesty. 9073485Deploying fortifications. 9073486Readying cover. 9073487Establishing forward operations beacon. 9073488Establishing field reinforcement point. 9073489Operations beacon complete. 9073490Reinforcement point operational. 9073491Deploying Tarantula sentry guns. 9073492Setting up sentry turret. 9073493Let fly! 9073494Use a grenade. 9073495Deploy charges. 9073496No mercy for the enemy. 9073497Face the fate of the heretic! 9073498Fortification set. 9073499My systems fail! 9073500Techmarine here I require aid. 9073501For the Emperor! 9073502I still have need of your tricks, Eldar. 9073503You can die when the battle is over, alien. Not before. 9073504I have no time for your weakness, xeno. 9073505Back to the battle, scum. 9073506Can you not be trusted even to fight, Ork? 9073507Reattach your limbs and pick up your weapon. 9073508The battle yet remains to win, brother. 9073509Fight on until the day is won, Space Marine! 9073510Hostile Apothecary sighted. 9073511There is the Commander of the Space Marines who oppose us. 9073512Another Techmarine stands against us. 9073513Ork Warboss ahead. 9073514There is what passes for an engineer among the Orks. 9073515Greenskin infiltrator spotted. 9073516An Eldar witch prepares her tricks. 9073517A Warlock of the Eldar. 9073518Warp Spider in my sight. 9073519A foul Hive Tyrant strides the field. 9073520Ravener ahead. 9073521There, the hidden Lictor reveals itself. 9073522Resource point is now ready for capture. 9073523Tyranid tunnel sealed shut. 9073524Eldar portal closed. 9073525Reinforcement point destroyed. 9073526Greenskin tower destroyed. 9073527Under fire from stealth. Deploy detectors. 9073528Close range to expose that infiltrator. 9073529I return, fresh from the forge of battle. 9073530Techmarine restored. 9073531The gifts of the Machine God keep me in the battle. 9073532Defeat is not my destiny it seems. 9073533Our allies are here. 9073534I will silence the machines enslaved by our enemies. 9073535My refractor field is ready. 9073536I wear the armor of the artificers with pride. 9073537Weak flesh has made way for bionic enhancement. 9073538My shots will strike true. 9073539My finest bolter is now ready for war. 9073540Plasma weapon ready. 9073551Player Statistics 9073552Medals 9073553Unlockables 9073554Leaderboard 9073555Recorded Games 9073626Dual Shuriken Catapult 9073630We have lost a generator to enemy fire. 9073631One of our support structures has been destroyed. 9073632A medical station has been lost to the enemy. 9073633One of our ally s turrets has been destroyed. 9073634An allied forward operations relay has been lost. 9073635An allied structure has been destroyed. 9073636The enemy has destroyed an ally s structure. 9073637A teammate s Ork banner has been felled. 9073638An ally s Webway portal has been permanently shut. 9073639Our ally s tunnel has been sealed. 9073640One of our Tarantula sentry guns has been destroyed. 9073641Our forward operation relay has been destroyed. 9073642Our headquarters is gone. 9073643The enemy has incapacitated our Commander. 9073644Sergeant Tarkus has fallen and must be revived. 9073645Sergeant Avitus has been incapacitated. 9073646Sergeant Cyrus has fallen in battle. Stimulants can revive him. 9073647Sergeant Thaddeus has fallen and must be revived. 9073648Dreadnought incapacitated. 9073649The enemy has three hundred points remaining. 9073650The enemy has two hundred and fifty points remaining. 9073651The enemy has two hundred points remaining. 9073652The enemy has one hundred and fifty points remaining. 9073653The enemy has one hundred points remaining. 9073654The enemy has seventy-five points remaining. 9073655The enemy has only fifty points remaining. 9073656The enemy has only twenty-five points remaining. 9073657The enemy has ten points remaining. 9073658The enemy has only five points remaining. 9073659We have three hundred points remaining. 9073660We have two hundred and fifty points remaining. 9073661We have two hundred points remaining. 9073662We have one hundred and fifty points remaining. 9073663We have one hundred points remaining. 9073664We have seventy-five points remaining. 9073665We have only fifty points remaining. 9073666We have only twenty-five points remaining. 9073667We have only ten points remaining. 9073668We have only five points remaining. 9073669An ally s forces are under attack. 9073670An allied hero unit is under attack. 9073671The Force Commander is under attack. 9073672Sergeant Tarkus is under attack. 9073673Sergeant Avitus is under attack. 9073674Sergeant Cyrus is under attack. 9073675Sergeant Thaddeus is under attack. 9073676Dreadnought is under attack. 9073677Rhino transport under attack. 9073678Razorback transport under attack. 9073679The Predator tank is under attack. 9073680An ally s headquarters is under attack. 9073681One of our Listening Posts is under attack. 9073682One of our generators is under attack. 9073683One of our support structures is under attack. 9073684A healing station is under enemy attack. 9073685One of our tarantula sentry guns is under enemy attack. 9073686The enemy has targeted one of our turrets. 9073687Our forward operations relay is under enemy attack. 9073688The enemy seeks to deny us our forward operations relay. 9073689Our ally s Apothecary has been revived. 9073690Allied Force Commander has been restored. 9073691Allied Techmarine has been revived. 9073692Allied Farseer has regained consciousness. 9073693Allied Warlock has been revived. 9073694Allied Warp Spider has been revived. 9073695Allied Warboss has been revived. 9073696Allied Mekboy has been revived. 9073697Allied Kommando has been revived. 9073698Allied Hive Tyrant has been revived. 9073699Allied Ravener has been revived. 9073700Allied Lictor has been revived. 9073701Allied Apothecary has been returned to base. 9073702Allied Force Commander has been returned to base. 9073703Allied Techmarine has been returned to base. 9073704Allied Farseer has been returned to base. 9073705Allied Warlock has been returned to base. 9073706Allied Warp Spider has been returned to base. 9073707Venerated Dreadnought 9073714Tyranid Hive Tyrant Boss 9073717Smash! Maim! Destroy! 9073718Tyranid Hive Tyrant 9073719Hive Tyrant 9073720Tyranicus Praefacto 9073724Revive Avitus 9073725A brother Devastator Squad has fallen in battle, but Avitus still lives. Revive him before continuing on. 9073777Failed to automatically place a building 9073778Failed to automatically place a building 9073779Failed to automatically place a building 9073787Heavy Bolter Turret 9073788Building 9073830+%1VALUE%%% Melee Damage 9073831All nearby allies deal +%1VALUE%%% Melee Damage 9073832+%1VALUE%%% Ranged Damage 9073833All nearby allies deal +%1VALUE%%% Ranged Damage 9073834+%1VALUE% Energy Regeneration 9073835+%1VALUE% Energy Regeneration to all nearby allies 9073836+%1VALUE% Health Regeneration 9073837+%1VALUE% Health Regeneration to all nearby allies 9073838+%1VALUE% Energy 9073839+%1VALUE% Energy to all nearby allies 9073840+%1VALUE% Health 9073841+%1VALUE% Health to all nearby allies 9073842+%1VALUE% Melee Skill 9073843+%1VALUE% Melee Skill to all nearby allies 9073849Game History Stats 9073852Wins 9073853Losses 9073854Disconnects 9073855Games Played 9073856Winning Streak 9073857Favorite Race 9073858Favorite Commander 9073859Champion Awards 9073860Commanders Killed 9073861Commanders Lost 9073862Vehicles Destroyed 9073863Vehicles Lost 9073864Vehicles Produced 9073865Infantry Killed 9073866Infantry Lost 9073867Infantry Reinforced 9073868Infantry Produced 9073869Teammates Revived 9073870Hitpoints Repaired 9073871Structures Built 9073872Requisition Collected 9073873Power Collected 9073874Points Captured 9073875Points Seized 9073876Points Lost 9073877Power Points Killed 9073878Power Points Lost 9073879Power Points Constructed 9073880Wargear Purchased 9073881Games with Space Marines 9073882Games with Orks 9073883Games with Eldar 9073884Games with Tyranid 9073888High-Powered Shot 9073889Fire a high-powered anti-infantry round with very long range. 9073894Shuriken Catapult 9073895Only one weapon upgrade allowed 9073896Shuriken Cannon upgrade 9073897Equip a shuriken cannon, effective against infantry. 9073899Start Searching 9073900Cancel Searching 9073901You is weak! 9073902I ll kill ya with me bare hands! 9073903Enough a dis! 9073904Start up me wagon, boyz! It s crushin time! 9073905I loves the feel a fleshy bitz under me treads! 9073906Spatter blood! Fire and boom! 9073907Bwah! Stack gitz three deep an I shoot through em all! 9073908You weaklies ain t nuffin! 9073909I wouldn patch me wagon wit yer miserable gear. 9073910You s rubbish. I ain t even usin backup power. 9073911Gah! I FELT dat! It got through me plating! 9073912Wot s me gutz doing way over dere… 9073913Fools keep comin , an fools keep dyin . 9073914Less see if dey got any good bitz ta loot. 9073915Ere at last, eh? 9073916Les see if yer even worth startin me engine up fer. 9073917He makes for his tank. 9073918Prepare for armored assault! 9073920Kick this player 9073922Kicked Out 9073923%1CHANCE%%% chance to knock back enemies 9073924Eldar at the wall! Destroy their death spinners! 9073925Eldar Ranger by that barrel! Fire! 9073926Rangers! Fire on those barrels! 9073927I see Eldar marksmen! Charge the pipes! 9073928I see Eldar marksmen! Charge the pipes! 9073929Eldar snipers in the brush! Return fire! 9073930Those plants conceal Eldar snipers, but not for long! 9073931Clear the Rangers from those rocks! 9073932Eldar snipers in the rocks. Drag them out! 9073933Destroy that Eldar sniper nest in the roots. 9073934Dig those Eldar Rangers out of those roots. 9073935Eldar marksmen in the ruins. Attack! 9073936The ruins! Target that Eldar sniper! 9073937Eldar Rangers behind that wall. Attack! 9073938Charge the wall! Silence the alien rifles! 9073939Slay the xeno psyker at the barrel! 9073940Eldar witch at the barrel! Attack! 9073941To the pipes, and the joy of slaying an Eldar heretic! 9073942Eldar psyker! In the foliage! Open fire! 9073943There, at the rocks! Kill that Eldar psyker! 9073944Eldar sorcery! Clear out those rocks! 9073945To the roots! Cleanse the Eldar sorcerer. 9073946Cleanse the ruins of the Eldar heresy. 9073947Purge the Eldar sorcery from those ruins. 9073948To the wall! Close in on that Eldar witch! 9073949Eldar sorcery is coming from that wall! 9073950Orks among the barrels! Fire! 9073951Ork behind that barrel! Kill it! 9073952Get the Orks by the pipes! 9073953To the pipes! Clear out those noxious Orks! 9073954Orks at the pipes! Teach them to fear the Emperor! 9073955Orks are in the brush! Fire! 9073956Orks amid the trees! Destroy them! 9073957Target the Orks behind those stones. 9073958To the stones! Destroy the Orks! 9073959Cleanse those stones of Greenskin taint. 9073960Orks in the roots! Kill them! 9073961Get in those roots; kill the aliens. 9073962Clear the Orks out of those ruins. 9073963Purge the Greenskins from those ruins. 9073964Get the Orks! They are behind that wall. 9073965To the wall. The Orks are behind it. 9073966Assail the wall and the Orks it shelters! 9073967Destroy the Ork heavy weapon by the barrel. 9073968Target! Ork big shooter at the barrel! 9073969Rush the barrel! The Orks have a big shooter! 9073970Smash the Ork heavy weapon behind that pipe. 9073971Target the Ork heavy gun - by the pipe. 9073972Ork big shooter by that pipe. Destroy it. 9073973In the brush! Silence that Ork heavy gunner operator! 9073974Into the trees. The Orks have a big shooter. 9073975Ork gunner in those rocks. Eliminate him! 9073976Into the stones! Silence that Ork gunner! 9073977Eliminate the Ork gunners in those roots. 9073978In the roots - the Ork heavy gunner - go! 9073979Rush the ruins! Ork gunner s nest! 9073980Overrun the wall and the Orks’ big shooter! 9073981Rush the Ork gunners at the wall! 9073982At the wall! Kill that Ork heavy gunner! 9073983Ork heavy gun at the barrel! Priority target! 9073984Deff gun behind the pipe! Take it out! 9073985Attack the Orks! Heavy gun at the pipes! 9073986Ork Deff gun in the brush! After it! 9073987To the rocks! Eliminate the Orks’ heavy gun! 9073988Remove that Deff gun from behind those rocks. 9073989Clear those roots! Ork heavy gun! 9073990Get that Deff gun out of those ruins! 9073991Assault the ruins! Kill the Ork heavy gunners! 9073992Ork heavy gun at the wall! Fire at will! 9073993Target that Ork heavy gun! At that wall! 9073994Greenskin rocket launcher at the barrel! Kill it! 9073995Ork rocket fire from those barrels! Return fire! 9073996Engage the Orks by that pipe. Silence those rockets. 9073997Target those pipes! Silence those Ork rockets! 9073998Ork rocket fire from the brush! Clear them out! 9073999Into the trees! Kill those Ork rocket launchers! 9074000Ork rocket fire from the rocks! Eliminate them! 9074001To the boulders! Eliminate the Ork rocket gunners! 9074002Push into the roots! The Orks have their rockets there! 9074003Orks in the ruins with rockets! Fire! 9074004Seize the ruins. That’s where the Orks have their rockets. 9074005Rocket launcher at the wall! Target that Ork! 9074006Purge the Orks! Rocket launcher behind that wall! 9074007Target those barrels! The Tyranids are there! 9074008Push to the pipes and stop the Tyranids there. 9074009Charge the plants, flush the Tyranids out. 9074010Tyranids in those plants. Drive them out! 9074011Tyranids among the rocks! Kill them all! 9074012Purge the swarm from those rocks! 9074013Charge the roots! Slay the Tyranids! 9074014Tyranids among those ruins. Kill them all! 9074015Uproot the Tyranid menace from those ruins. 9074016Get to that wall and kill those Tyranids. 9074017The xenos will find that wall to be poor shelter. 9074018Tyranids behind the wall! Exterminate them! 9074019Barbed strangler by the barrels! Fire! 9074020Tyranid strangle-vine, from the pipe! Return fire! 9074021Barbed stranglers amidst the rocks. Cleanse! 9074022Charge the wall! Destroy those barbed stranglers! 9074023Eliminate those Tyranid strangle guns! To the wall! 9074024Venom cannon at the barrel! Open fire! 9074025Venom cannon! Target those barrels! 9074026Tyranid venom cannon behind those pipes! Attack! 9074027Venom cannon behind that pipe. Kill those Tyranids! 9074028Tyranid venom cannon in the brush! Clear it out! 9074029Into the trees! Stop the Tyranid venom cannon! 9074030Rush the boulders! Target the xeno poison gun! 9074031Target in the rocks - venom cannon. 9074032Assault those ruins, and destroy that Tyranid venom gun. 9074033At the wall! Purge that venom cannon! 9074034Rush the wall and silence the Tyranid poison gun. 9074035See how the sky has turned a sickly color. 9074036The very air is thick with corruption. 9074037The taint of the alien is all about us, now. 9074038Ork big shooter to the left! 9074039On the left! Greenskin gunners! 9074040Ork suppressor - on the left! 9074041Ork weapon on the right. 9074042Greenskin big shooter on the right. 9074043To the right! Ork heavy gun! 9074044Ork rocket fire from the left! 9074045To the left, Orks are launching rockets! 9074046Ork rocket infantry left! 9074047Greenskin rockets, on the right! 9074048Watch the right flank, the Orks have rockets! 9074049Orks on your right! Rocket attack! 9074050Heavy Orkish weapon on the left! 9074051Taking fire from Ork Deff gun! Left flank! 9074052To the left! Greenskin heavy gun! 9074053Ork heavy gun to the right! 9074054Fire from the right side! Ork heavy gun! 9074055Ork heavy gun on the right. 9074056Eldar Rangers on your left! 9074057Eldar fire from the left! Long rifles! 9074058Eldar snipers on the left! 9074059Eldar long guns on the right! Use cover! 9074060To the right, Eldar! Rangers! 9074061Look right! Eldar marksmen! 9074062Eldar death spinner on our left! 9074063Warp Spiders! On the left! 9074064Eldar teleporters! Look out, to the left! 9074065Death spinner fire from the right! 9074066Warp Spiders on the right! 9074067Death spinner! Eldar to the right! 9074068On your left! Wicked Eldar rites! 9074069From the left! Eldar sorcery! 9074070The Eldar witches to the left! 9074071Witchcraft! Eldar to the right! 9074072Eldar to the right! Their spells will not avail them! 9074073Psyker on the right - one of the Eldar. 9074074Tyranid venom cannon, left! 9074075Watch the left, venom cannon! 9074076Venom cannon on the left! Use cover! 9074077Tyranid venom cannon on the right! 9074078Stand firm! Tyranid venom cannon on the right! 9074079Tyranid suppressor on the right. Get cover! 9074080Barbed stranglers on the left! 9074081To the left! Tyranid barbed strangler! 9074082Taking fire from barbed stranglers! Left! 9074083Tyranids on the right! Barbed stranglers! 9074084Right flank Tyranids using barbed stranglers! 9074085Tyranid strangle vines! Gunner to the right! 9074086For the Emperor! 9074087Incoming fire! Move! 9074088Enemy fire! Get to cover! 9074089Seek cover! 9074090Ambush! Get to cover! 9074091Take cover! They are upon us! 9074092Enemy shots! Get behind a barrel! 9074093Move it! Make for the barrel! 9074094Ambush! Get behind a barrel! 9074095Get down, get to the barrel! 9074096Quick, behind the pipes! 9074097Get to that pipes, we are under fire! 9074098Enemy attack! Make for the pipes! 9074099Use the brush! Take cover! 9074100Get down in the plant cover. 9074101Shelter behind those plants, brothers! 9074102Into the brush! 9074103Get to the rocks! 9074104Shelter among the rocks! Move! 9074105Heads down! Move to the rocks, quickly! 9074106Enemy attack! Get to the rocks! 9074107Get into those rocks and get down. 9074108Under fire! Into those roots! 9074109Enemy fire! Take cover in the roots! 9074110Down into those roots! Spoil their shot! 9074111Taking cover in the ruins. 9074112Look out! Take cover, make for the ruins! 9074113To the ruins, we can defend there. 9074114Get to the wall and take cover. 9074115Enemy ambush! Get behind the wall now! 9074116Take cover at the wall! 9074117Incoming shots! Defensive positions at the wall! 9074118Moving to cover. 9074119Getting cover, brothers. 9074120There! Moving up. 9074121That’s a good position. 9074122Moving to the barrel. 9074123Taking position by the barrel. 9074124Get to the barrel. 9074125There. The barrel. 9074126Deploying to the barrel. 9074127Take position by the pipe. 9074128Going to that pipe. 9074129To the pipe. Go. 9074130Move to cover at the pipe. 9074131Make for the pipe. 9074132Moving to the plants. 9074133Going for the brush.. 9074134Taking position in the brush. 9074135We can use those plants for cover. 9074136The stones offer cover. 9074137Moving to the rocks. 9074138Going to the stones. 9074139Taking position at the rocks. 9074140Using the roots for cover. 9074141Moving into the roots. 9074142Into the roots. 9074143Going to the roots. 9074144Using the wreckage for cover. 9074145Moving to the ruins. Stay alert. 9074146Changing position. Heading to the ruins. 9074147Moving into the ruins. 9074148Going to the wall. 9074149Making for the wall. 9074150Moving to the wall. 9074151Taking position by the wall. 9074152Proceed around the wall, brothers. 9074153Bypass the wall and engage. 9074154Circle the wall! For the Imperium of Man! 9074155Get around the wall, quickly. 9074156Around the wall, with haste! 9074157Through the stones. Glory awaits! 9074158Make way around the rocks. 9074159Around the rocks, brothers. Quickly. 9074160We are going around a boulder field. 9074161Go past the rocks. Be watchful! 9074162Bypass that building. 9074163Let us hasten past this building. 9074164The structure is clear, move on. 9074165Proceed around the building and continue. 9074166Circle the structure and reconnoiter. 9074167Continue to the enemy’s level. 9074168Find a path to the foe. 9074169Make a way, find a path, for our brothers’ sake! 9074170Keep moving. Find a way to them. 9074171Move past the wall, the Orks need cleansing death! 9074172Circle the wall and engage the Orks. 9074173Push on. The Ork infestation is past the wall. 9074174Hurry through the rocks! Engage those Orks! 9074175Cross the rocks, and then lay waste to the Orks! 9074176Around the stones and into the Orks! 9074177Circle the building. Target the Orks. 9074178The structure is empty of Orks. Move past. 9074179Avoid the structure, but get the green xenos! 9074180Move past the building, get the Greenskins! 9074181We seek an approach to the Greenskins. 9074182Find a path to the Ork emplacement! 9074183Keep moving. Find an approach to the Orks. 9074184Circle the wall! Find the cunning Eldar! 9074185Bypass the wall, engage the Eldar. 9074186Get around the wall before those Eldar disappear! 9074187Move by the wall, watch for the Eldar. 9074188Charge the Eldar! Cross the stones! 9074189Through the stones! Find the Eldar! 9074190Through the rocks! Storm the Eldar! 9074191Cross the rocks and cleanse this place of Eldar filth. 9074192No Eldar in the building. Move past it. 9074193Bypass the building, find the Eldar! 9074194Don’t let the Eldar escape! Get past the building! 9074195Move around the structure. Find those Eldar. 9074196Pass the wall and assault the Tyranids. 9074197Around the wall, stop the Tyranids! 9074198Bypass the wall and be ready for Tyranid attack. 9074199Past this wall and onto the Tyranids. 9074200Get through the stones and engage the Tyranids. 9074201Get through those rocks, move! The Tyranids are waiting! 9074202Crush the Tyranids! Get through those rocks and attack! 9074203Pass the structure and terminate the Tyranids. 9074204Hurry around the building. We have xenos to kill. 9074205Ignore the building. The Tyranids lie beyond it. 9074206Get me to those Tyranids and I’ll do the rest. 9074207Suppressive fire! Make for cover! 9074208Under suppression. Find cover! 9074209Under suppression. Get to cover, Initiate! 9074210Heavy fire! Seek cover! 9074211Do not get too close to the Ork machine. 9074212Give the Ork vehicle a wide berth. 9074213To one side for the Ork machine. It corners poorly. 9074214Keep your distance from our Eldar ‘friends.’ 9074215If we must. Step aside for the Eldar. 9074216Give the Eldar vehicle passing room. 9074217To one side for armor! 9074218Make way, a vehicle is coming through. 9074219Make way for our brethren in the Razorback. 9074220A Razorback has arrived. Let it pass. 9074221Stand aside for the Predator tank. 9074222Predator on the battlefield, move aside. 9074223To one side for the Predator. 9074224Watch out, the Orks wish to run us over! 9074225The Orks are ramming! 9074226Get away, those Greenskins intend to steamroll us! 9074227That Ork Wartrukk isn’t stopping! 9074228It is a Wartrukk. They’re built to run people over. 9074229The xeno Wartrukk is ramming! 9074230The gall! They would run us over with our own stolen tank! 9074231The Ork tank! It is charging! 9074232Get out of the way! That Ork tank is charging! 9074233Do not get crushed by the Eldar! 9074234Look out! An Eldar vehicle at ramming speed! 9074235That grav-tank is trying to run you down! 9074236Get away, that Fire Prism is not stopping! 9074237Allies to our cause are before us. 9074238I have spotted an ally. 9074239There is no shelter for those who oppose the Imperium of Man. 9074240The structure was no shelter for them. 9074241Building cleared. 9074242Gunners eliminated. 9074243Destroyed. 9074244We have cleared the obstacle.
https://w.atwiki.jp/sentokun/pages/25.html
Career Pointの取得 Exp/Renown Chart Exp(RvR/PvE/Quest)によるRankで25point Rank11-21 2Rank毎に1pointで6 Rank22-40 1Rank毎に1pointで19 Renown Rank(RvR)によるRankで5point RenownRank60-80 5Rank毎に1pointで5 Career Pointを振る意味 Path Levelの上昇・Path固有のAbility/Tacticsの取得 同じPathのCore/Career Abilityの基礎値上昇 DAoCと違ってPath Lvを上昇させるだけではCareer Abilityは取得できない。 Career Abilityを取得するには、Req LvまでPathを上げ、さらに取得自体で1pointを消費する必要がある。 例:Req Lv13のAbilityならCareer Point14が必要。 Pointを振っていないPathのAbility Levelの上限はどんなにRankを上げてもLevel25。 1point振る毎に上限Levelが1づつ増加し15point振ることで最大Levelの40に達する。 Level40に達したAbilityの効果はLevel25時のおよそ1.5倍。 Before you spend any points, abilities that are linked to a mastery are level 25 (assuming you are rank 40). Every point spent increases their level by 1, up to the maximum of 40. At level 40 abilities are usually ~50% more powerful than at level 25. 各careerの1Rankあたりの成長量・Rank40時点での素の能力値 Order / Destruction 参考
https://w.atwiki.jp/dow2jpmodwiki/pages/87.html
9111183Mark of Khorne 9111184The Blood God s Mark grants a second close-combat claw and the Blood Rage ability. The Chaos Dreadnought is immobile while upgrading. 9111185Plague Marines 9111186Infantry 9111187Heavy Ranged Infantry 9111188Durable ranged units that can shoot normally while suppressed. Plague Marines have an aura that slows nearby enemies. Their deaths heal friendly units and damage enemies. Missile Launcher is effective against vehicles. 9111189Add Leader 9111192Chaos Predator 9111193Vehicle 9111194Assault Vehicle 9111195Heavy battle tank. Equipped with ranged weapons that are effective against infantry and vehicles. 9111196Chaos Predator 9111197Chaos Dreadnought 9111198Plague Marines 9111199Chaos Heretics 9111200Chaos Heretics 9111201Infantry 9111202Light Melee Infantry 9111203Commander 9111204Chaos Lord 9111205Chaos Lord 9111206Commander 9111207Chaos Heretic 9111211AV Buff 9111212Av Swords 9111213weapons are effective against vehicles temporarily 9111214Dedicate to Tzeentch 9111215Mark of Tzeentch 9111216Upgrades the Predator s main weapon to a twin-linked lascannon, effective against vehicles. The vehicle is immobile while upgrading. 9111217Greater Daemon 9111218An Elite melee unit. Can vomit bile on enemies, project a poison aura and drag enemies towards itself. Upon destruction, its explosion deals damage to enemies and heals allies. 9111219Great Unclean One 9111220Great Unclean One 9111221Daemon 9111222Lightning Claws 9111223Paired claws capable of heavily damaging all targets. Also grants the Destructive Strike ability. 9111224Equip weapon 9111227Sword of Flame 9111228Bestows increased melee damage and grants the Coruscating Flame ability, wreathing an ally in a shield of flame. 9111232Chaos Sorcerer 9111233Chaos Sorcerer 9111234Commander 9111235Commander 9111236Plague Champion 9111237Commander 9111238Plague Champion 9111239Bile Spewer 9111240A powerful spewer that spews sticky, caustic bile, weakening and slowing enemies. Grants the Bilious Discharge ability. 9111241Equip weapon 9111286Chaos Heavy Infantry 9111287Plague Marines 9111288Daemonic Steed 9111289Bloodcrusher 9111292Chaos Predator 9111293Chaos Heavy Tank 9111296Chaos Dreadnought 9111297Chaos Walker 9111298Bloodletters 9111299Daemons of Khorne 9111300Chaos Light Infantry 9111301Chaos Heretics 9111308Blight Grenades 9111309Gas grenades that infects enemy units with a contagious plague that inflicts damage over time. 9111317Level 2 Webway Assembly 9111319Equip weapon 9111320Equips four squad members with grenade launchers that are effective against groups of enemies and enemies in buildings. Replaces the Doom Blast ability with Grenade Barrage. 9111321Grenade Launchers 9111327Infantry 9111330Grants energy with every strike the Chaos Lord lands in close-combat, and increases his health and health regeneration. 9111331Harness of Rage 9111332Equip armor 9111333Space Marine Librarian 9111334Psyker 9111335Space Marine Psyker unit capable of powerful damage and support abilities. Inspires surrounding Space Marines when killing in melee. 9111336Librarian 9111342Level 2 Stronghold 9111388Equip armor 9111389Fetid Armor 9111390Grants increased Health and the Unholy Stench ability, which damages and suppresses enemies. 9111391Dark Halo 9111392Equip accessory 9111393Allows unit to activate an energy shield that absorbs damage at the cost of Energy. 9111407Araghast the Pillager 9111408Chaos Lord 9111419Icon of Nurgle 9111420Grants the Plague Champion a permanent aura of decay, dealing constant damage to enemy infantry in the area surrounding him. 9111421Equip accessory 9111470Aurelia 9111471Planet Aurelia was once a leading world in its namesake sub-sector. A millennium ago, warp storms plunged the planet into a devastating ice age, and then swallowed it whole. Now it has re-emerged. 9111472Argent Glacier 9111473The Argent Valley once connected two of Aurelia s major hive cities; now it cradles a massive glacier that is slowly crushing the ruins below. 9111474Tome of Time 9111475Upgrade Squad 9111476Improves health and grants the Veil of Time ability. 9111479Mucus Discharge 9111480Equip accessory 9111481Grants the Breath of Nurgle ability, which heals the Plague Marine Champion and nearby allies. 9111486Equip armor 9111487Grants increased Health and immunity to most forms of knockback at the cost of movement speed. Also causes the Plague Champion to emit a foul cloud of toxic gas when incapacitated in combat. 9111488Armor of Pestilence 9111489Level 2 Chaos Temple 9111491Chaos Space Marines 9111492Chaos Heavy Infantry 9111613Upgrade Squad 9111614Increases the Weirdboy s Energy and grants the Foot of Gork ability. 9111615Warphead 9111619Bigga Brains 9111620Equip weapon 9111621Upgrade Squad 9111622Increases the Weirdboy s health and grants the Over Dere! Ability. 9111647Chaos Space Marines 9111648Chaos Space Marines 9111649Tactically adaptable infantry that can be equipped with multiple weapon upgrades. 9111650Ranged Infantry 9111652Level 2 Chaos Temple 9111653Level 3 Chaos Temple 9111658Combi-Flamer 9111659Bolter ranged weapon with underslung flamer; grants the Immolate ability. 9111660Equip weapon 9111661Blood Maul 9111662Equip weapon 9111663Huge two-handed weapon deals heavy damage to infantry. Grants the Sweeping Doom ability. 9111681Lightly armed melee unit capable of detonating themselves to harm nearby enemies. Can also construct Shrines and use Worship to bolster nearby Chaos units. 9111682Heavy Weapons Team 9111683Chaos Havocs 9111684A heavy weapons team capable of suppressing infantry. Can be upgraded with anti-vehicle weapons. This squad has limited firing arc and requires setup time. 9111685Light Melee Vehicle 9111686Bloodcrusher 9111687Dedicate to Tzeentch 9111688Havocs bearing the Mark of Tzeentch wield powerful lascannons effective against vehicles. Squad is immobile while upgrading. 9111689Mark of Tzeentch 9111690Chaos Havocs 9111692Frag Grenade 9111693Throw Grenade 9111694Grenades do damage to a small area. 9111698Chaos Havocs 9111699Chaos Heavy Weapons Squad 9111700Click and target area 9111701Throw a volley of anti-infantry grenades. 9111702Throw a volley of anti-infantry grenades. 9111716Equip accessory 9111717Grants the Warp Rift ability, transporting units from one point to another through the Immaterium. 9111718Sigil of the Rift 9111720Bestows increased melee damage and grants the Warpfire ability, damaging enemies. 9111721Equip weapon 9111722Rod of Warpfire 9111731Equip weapon 9111732Plague-infected Power Fist effective against all targets. Grants the Pestilent Strike ability. 9111733Chains of Torment 9111734Trap 9111735Chains of Torment 9111736Equip armor 9111737Woven from barbed chains, these robes grant the Chains of Torment ability. Increases the health of the Sorcerer. 9111738Robes of Torment 9111742Enemies slain with this foul blade will linger as undead allies to the Plague Champion before expiring. 9111743Equip weapon 9111744Equip accessory 9111745Grants the Subjugation ability, allowing the Sorcerer to control an enemy unit. 9111746Tome of Subjugation 9111752Equip armor 9111753Grants the Daemonic Shield ability, which protects against ranged damage. Increases the health of the Sorcerer. 9111754Daemon Armor 9111755Level 2 Chaos Temple 9111759Equip accessory 9111760Grants the Curse of Tzeentch ability, causing enemies to explode on death. 9111761Icon of Tzeentch 9111762Level 2 Chaos Temple 9111766Continue your battle against the Tyranid Swarm when you purchase WarhammerR 40,000"! Dawn of WarR II. 9111767Fight for survival in over 20+ hours of additional single player missions and with full cooperative support help is only a friend away. 9111768Face off against your friends via LAN or internet play and command the Tyranids, Orks, Eldar, and Space Marines in epic 6 person multiplayer battles. 9111772Level 3 Chaos Temple 9111796Daemonic Visage 9111797Equip accessory 9111798Causes all nearby enemies to lose combat power whenever the Chaos Lord kills an enemy. 9111860Enhances nearby Chaos units 9111861Field Generator 9111862Suppresses infantry 9111863Heavy Bolter Turret 9111865Chaos central structure. Summons heavy units. 9111866Chaos Temple 9111867Chaos Temple 9111868Summons Chaos units 9111869Shrine to Chaos 9111870Imperial Generator 9111871Enhances nearby Imperial Guard 9111874Chaos Warp Gate 9111875Summons Chaos units 9111925Wraithguard 9111926Super Heavy Infantry 9111927Wraithguard 9111928Slow-moving, short-range heavy infantry, they move more quickly with a Warlock nearby but are stunned if the Warlock dies. 9111944Chainswords 9111945Click and target location 9111946Teleport through the Warp to the target location. 9111947Warp 9111948Click to activate 9111949Fill the Bloodletters with the Blood God s endless fury, increasing their damage output. 9111950Fury of Khorne 9111951Click to activate 9111952Increase the Lord s close-combat damage while consuming his Energy. 9111953Rage of Khorne 9111954Toggle on/off 9111955Raise a shield of unholy energy that causes damage to reduce Energy instead of health. 9111956Dark Halo 9111957Click to activate 9111958Markedly increase the healing effects of worship upon the Chaos Lord. 9111959Worship Me! 9111960Click and choose a direction 9111961Strike a deadly blow, knocking back and stunning enemy units caught in a short linear path. 9111962Fearsome Strike 9111963Click to activate 9111966Click and target area 9111967Ignite an area in flames, dealing damage over time. 9111968Immolate 9111969Toggle on/off 9111970Infiltrates your unit 9111971Infiltration 9111972Click and target area 9111978Click to Activate 9111979Fill your forces with a lust for killing. For a limited duration, whenever your infantry enters melee combat, they enhance the damage output of nearby allies. 9111980Bloodlust 9111990Click and target friendly infantry 9111991Gift an allied squad with the Blood God s favor; the squad regains health when dealing damage in melee. 9111992Blood For the Blood God 9111999Click to Activate 9112000Temporarily reduce all enemy units sight range to almost nil. 9112001Malignant Blindness 9112005Click and target area 9112006Throw a grenade that unleashes a Nurgle s Rot. Victims lose health over time and can pass on the rot to other nearby units. 9112007Nurgle s Rot 9112008Click and target area 9112009Throw a gas grenade, infecting infantry units with a contagious plague that inflicts damage over time and can spread to nearby units. 9112010Blight Grenade 9112011Click to Activate 9112012Strike the ground with great force, stunning nearby enemies and releasing a cloud of flies that reduces received range damage. 9112013Pestilent Strike 9112014Bilious Discharge 9112015Coat the targeted area with adhesive bile, slowing any units who pass through the area. 9112016Click and target area 9112017Unholy Stench 9112018Discharge a foul gas that damages and suppresses nearby enemy units. 9112019Click to activate 9112020Daemonic Shield 9112021Raise a shield of Warp energy that reduces incoming ranged damage. 9112022Click and target area 9112023Coruscating Flame 9112024Drape a unit in a shield of unholy fire, burning all those around them. 9112025Click and target friendly squad 9112026Click and choose a direction 9112027Trigger a line of fiery detonations, damaging infantry and vehicles. 9112028Warpfire 9112029Consume 9112030Consume the life force of an allied unit to regain Energy. 9112031Click and target friendly infantry 9112032Curse of Tzeentch 9112033Place a curse on an enemy. The unit will explode if it perishes while under the effects of the curse. 9112034Click and target enemy infantry squad 9112035Subjugate 9112036Gain temporary control of an enemy unit. The Sorcerer is immobile during subjugation. Only effective on non-commander infantry. 9112037Click and target enemy unit 9112038Click and target area 9112039Summon a mass of sorcerous chains that snare all nearby enemy infantry, immobilizing them so long as the central mass is not destroyed. 9112040Chains of Torment 9112041Warp Rift 9112042Tear an entrance to and exit from the Warp, teleporting nearby units from one to the other. The rift remains active so long as the Sorcerer channels Energy to it. 9112043Click and target area 9112044Frag Grenade 9112045Throw grenade at target area, effective against infantry 9112046Click and target area 9112047Noxious Stomp 9112048The Great Unclean One stomps the ground, unleashing lingering putrid gases damaging nearby enemies 9112049Toggle on/off 9112053Foul Snare 9112054Project the writhing intestines of the Great Unclean One, stunning any infantry near the target and pulling them towards the Great Unclean One. 9112055Click and target enemy 9112056Mark of Tzeentch 9112058Minos Iceworks 9112059The ice shelf covering the remains of Hive Minos is riddled with crevasses and often wracked by terrible earthquakes. 9112060Chapter Keep Selenon 9112061The ruins of Selenon have suffered under the effects of the warp. This massive Blood Ravens keep bears terrible scars from the torments within the planet. 9112062Icon of Khorne 9112063Grants the Chaos Lord health for every melee attack made against the enemy. 9112068An Aspiring Champion is added as a leader to the squad. The Champion increases the durability of the squad, and detects infiltrated units. 9112070An Aspiring Champion comes to lead the squad. 9112072Black Legion 9112073Click to Activate 9112074Temporarily increase damage caused by the Chaos Space Marines. 9112075Deadly Accuracy 9112076Click to Activate 9112077Temporarily increase speed and perform special attacks with every attack but receive more damage from enemy attacks. 9112078Berserk Fury 9112085Click and target area 9112086Unleash a barrage of missiles at the target area that deals damage over time and suppresses infantry. 9112087Frenzied Barrage 9112088Cold Welcome 9112091Locate the beacon source. 9112112Uprising at Angel Forge 9112117Protect Angel Forge. 9112122Ice and Blood 9112125Eliminate the Chaos forces 9112127A Brother s Return 9112131Defend the Astronomic Array 9112142Legis Uprising 9112145Destroy the Chaos Structures 9112146The Rescue 9112149Rescue the Scouts 9112150Defeat the Chaos attackers 9112160Capital Defense 9112163Destroy the Heretic Attackers 9112164Defend the Palace 9112166Teleport 9112167Teleport to the target location 9112168Teleport 9112169Teleport to the target location 9112170Lord of Chaos 9112174Defeat Araghast the Pillager 9112175Keys to the Past 9112179Recover the logic engine aboard the Judgment of Carrion 9112186Foul Play in the Chapter Keep 9112191Defeat the Chaos Daemons. 9112199Click to activate 9112200Have Guardians steel themselves, resisting suppression and dealing more damage. 9112201Embolden 9112202Jump 9112203Jump to the target location 9112204Click and target area 9112205Throw a grenade which temporarily counters gravity, incapacitating nearby units. 9112206Anti-Grav Grenade 9112207Click to activate 9112208Decimate enemies in close proximity to the Avatar. 9112209Khaine s Wrath 9112210Click and target direction 9112211The Wailing Doom is a weapon of immense power. It can be used to project a line of burning psychic energy damaging all in its path. 9112212The Wailing Doom 9112213Click and target area 9112214A powerful beam that can cut through multiple targets. 9112215Beam Scorch 9112216Toggle on/off 9112217Conceal nearby allies and grant them increased resistance to damage and suppression. 9112218Cloaking Shroud 9112219Click and target area 9112220Fire a controlled singularity that pulls in and damages nearby units. Requires your D-Cannon weapon team to be setup. 9112221Singularity 9112222Click and target area 9112223Fire a roiling blast of psychic energy damaging enemies. 9112224Destructor 9112225Click and target enemy 9112226Increase the damage taken on targeted enemy unit. 9112227Doom 9112228Click and target area 9112229Unleash a large psychic storm, disrupting and damaging all units in a large radius. 9112230Eldritch Storm 9112231Click and target enemy squad 9112232Temporarily disable a target squad s movement. 9112233Entangle 9112234Click to deploy squad 9112235Deploy the Seer Council at the Webway Assembly. The council is a melee unit made up of Warlocks and projects an aura accelerating Energy regeneration of nearby allies and making them resistant to suppression. 9112236Summon Seer Council 9112237(6p) Tiber Outpost 9112238Click and target area 9112239(4p) Ruins of Argus 9112240Temporarily reveal the fog of war in the targeted area. 9112241Farsight 9112242(4p) Medean Cliff Mines 9112243Click to activate 9112244Switch Prism Cannon to fire with a large blast area effective against infantry. 9112245Switch to Dispersed Beam 9112246Click to activate 9112247Switch Prism Cannon to fire with a concentrated blast radius effective against vehicles and heavy infantry. 9112248Switch to Focused Beam 9112249Click and then choose direction 9112250Throw enemy infantry in targeted direction. 9112251Warp Throw 9112252Click and target ally 9112253Temporarily grants a defensive bonus to a targeted allied unit. 9112254Fortune 9112255Click and target area 9112256Teleport all nearby allies infantry to the targeted location. 9112257Group Teleport 9112258Click and target ally 9112259Temporarily increase the range and damage of a targeted allied unit. 9112260Guide 9112261Click and target enemy vehicle 9112262Throw grenade that damages and temporarily disables targeted vehicle. 9112263Haywire Grenade 9112264Click to activate 9112265Recharges the Warlock s Energy. (Damage to the Warlock charges this ability.) 9112266Heart of Darkness 9112267Toggle on/off 9112268Switch death spinner to a heavier gauge filament which knocks down enemies and does increased damage. 9112269Heavy Gauge Filament 9112270Click and target area 9112271Click and target area 9112272Camouflages units in an area for a period of time. 9112273Holo-field 9112274Toggle on/off 9112275Raise a force field that absorbs damage by draining Energy. 9112276Energy Field 9112277Click and target area 9112278Camouflages units in an area for a period of time. 9112279Holo-field 9112280Click and target area 9112281Engulf an area in flames, damaging everyone within blast radius. 9112282Immolate 9112283Teleport 9112284Teleport to target location. 9112285Click and target area 9112286Levitation Field 9112287Lift enemies around the Farseer into the air, incapacitating them then throwing them doing knockback damage. 9112288Click to activate 9112289A devastating slam that deals damage in an area around the Warlock 9112290A devastating slam that deals damage in an area around the Warlock 9112291Ethereal Slash 9112292Mind War 9112293Engage in a duel of minds. Causes damage to the target enemy and suppresses them. 9112294Click and target enemy 9112295Phase Shift 9112296Shift nearby units out of phase with the physical realm. Phase shifted units cannot move, cause or receive damage. 9112297Click to activate 9112298Plasma Grenade 9112299Throw a grenade which damages and knocks back units in an area. 9112300Click and target area 9112301Battle Equipment 9112302Secure Planet Aurelia 9112303Investigate the distress signal 9112304Defeat the Vandis insurgents 9112305Secure Angel Forge 9112310Click to activate 9112311Become temporarily invincible, increase energy regeneration, and reduce cooldown timers on other abilities. Ability charged by taking damage. 9112312Providence 9112313Infiltrate 9112314Become invisible. Attacking, using abilities or getting too close to enemy troops will reveal the squad. 9112315Toggle on/off 9112316Pathfinder Gear 9112317Secure Hab Spire Legis 9112318Toggle On/Off 9112319Create a force field of psychic energy that protects the Warlock. Damage drains energy instead of health while active. 9112320Psychic Shield 9112321Click and target area 9112322Deploy shimmer orb. Ranged weapon attacks cannot penetrate the shimmer orb and units within it cannot fire out. 9112323Shimmer Orb 9112324Rescue the Blood Ravens Scouts 9112325Spiritual Rites 9112326Restore a large amount of Health and Energy to friendly infantry units in an area. 9112327Click to activate 9112328Defeat the Black Legion 9112329Suppressive Fire 9112330Increase weapon suppression at the cost of reduced damage. 9112331Toggle on/off 9112332Time Field 9112333Slows down time in an area, all units within Time Field move slower and are unable to attack. 9112334Click and target area 9112335War Shout 9112336The Banshees let loose a piercing scream, suppressing and reducing the damage of nearby enemy infantry. 9112337Click to activate 9112341Warlock 9112342Channeling 9112343Increase Health and Energy Regeneration of target unit. Warlock must remain stationary. 9112344Click and target ally 9112345Distort Field 9112346Target squad temporarily receives less ranged damage. 9112347Click and target ally 9112348Ethereal Slash 9112349Slash enemies from a distance. 9112350Click to activate 9112351Swift Movement 9112352Temporarily increase the speed of all allied infantry. 9112353Click to activate 9112354Crack Shot 9112355Temporarily increase the ranged damage of a target allied squad. 9112356Click and target ally 9112360Warp Spider Exarch 9112361Spider s Brood 9112362Teleport in a Warp Spider squad to the targeted location. 9112363Click and target area 9112364Level 2 Webway Assembly 9112365Wraithbone 9112366Increase Wraithlord s Health Regeneration but temporarily disable the unit. 9112367Click to activate 9112368Wraithbone 9112369Click to activate 9112370Greatly increase speed but have reduced damage for a duration. 9112371Fleet of Foot 9112372Click and target allied vehicle or structure 9112373Repairs allied vehicles and structures. 9112374Repair 9112375Space Hulk Judgment of Carrion 9112376This ancient vessel has been lost in the Warp for generations. 9112377Lightning Strike 9112378Upon completing a jump or teleport, Thaddeus s rate of fire for ranged weapons increases markedly. 9112379Upon completing a jump or teleport, Thaddeus s rate of fire for ranged weapons increases markedly. 9112380No Shelter 9112381Thaddeus s ranged attacks deal increased damage against units in cover. 9112382Thaddeus s ranged attacks deal increased damage against units in cover. 9112383Thunderous Assault 9112384Jump and teleport range increase, and Assault Jump now stuns enemies on arrival. 9112385Jump and teleport range increase, and Assault Jump now stuns enemies on arrival. 9112386Vanguard Veterans 9112387Thaddeus leads a squad of Vanguard Veterans, more resilient and better equipped than standard Assault Marines. When Thaddeus wounds enemies upon landing or teleporting, he inspires nearby allies, restoring some of their Health. 9112388Thaddeus leads a squad of Vanguard Veterans, more resilient and better equipped than standard Assault Marines. When Thaddeus wounds enemies upon landing or teleporting, he inspires nearby allies, restoring some of their Health. 9112389Merciless Assault 9112390Merciless strike becomes a short jump (or teleport) which knocks over any units in the way, and deals a devastating strike on landing. 9112391Merciless strike becomes a short jump (or teleport) which knocks over any units in the way, and deals a devastating strike on landing. 9112392Lead with Fury 9112393Chapter s Fury also reduces ability cooldown for all nearby allies. 9112394Chapter s Fury also reduces ability cooldown for all nearby allies. 9112395Blast Off 9112396Thaddeus learns to begin a jump or teleport with a potent discharge of force, stunning and knocking back enemies near him. 9112397Thaddeus learns to begin a jump or teleport with a potent discharge of force, stunning and knocking back enemies near him. 9112398Rage 9112399Thaddeus learns to channel his anger, doing more and more damage as his Health drops. 9112400Thaddeus learns to channel his anger, doing more and more damage as his Health drops. 9112401Entrench 9112402Avitus s ranged attacks increase in damage the longer he remains stationary or within the same structure. 9112403Avitus s ranged attacks increase in damage the longer he remains stationary or within the same structure. 9112404Pitiless 9112405Regular infantry reduced to less than 20% Health are killed outright by Avitus s attacks. Heavier units suffer additional damage instead. 9112406Regular infantry reduced to less than 20% Health are killed outright by Avitus s attacks. Heavier units suffer additional damage instead. 9112407Aiming? Wotz Dat? 9112408Suppress target squad. 9112409Click and target enemy 9112410Big Shoota 9112411Blessing of Zeal 9112412Avitus regains Health with every kill he makes. 9112413Avitus regains Health with every kill he makes. 9112414Undaunted 9112415So long as Avitus remains stationary, Focus Fire reduces the amount of damage his squad takes from enemy attacks. 9112416So long as Avitus remains stationary, Focus Fire reduces the amount of damage his squad takes from enemy attacks. 9112417Assassinate 9112418Stab someone real good. 9112419Click and target an enemy 9112420Lacerate 9112421Avitus s ranged attacks make his targets more vulnerable to subsequent hand-to-hand attacks. 9112422Avitus s ranged attacks make his targets more vulnerable to subsequent hand-to-hand attacks. 9112423Enhanced Bionics 9112424Avitus is fitted with additional bionics. Clear Out now stuns and causes greater knockback. Avitus now knocks back units he runs past while using Sprint. 9112425Avitus is fitted with additional bionics. Clear Out now stuns and causes greater knockback. Avitus now knocks back units he runs past while using Sprint. 9112426Artillery Specialist 9112427Avitus gains the Frag Missile ability when equipping missile launchers. The Signum s artillery strike and the Cyclone missile barrage also now consume Energy to use instead of supplies. 9112428Avitus gains the Frag Missile ability when equipping missile launchers. The Signum s artillery strike and the Cyclone missile barrage also now consume Energy to use instead of supplies. 9112429Battle Supremacy 9112430Focus Fire increases the range of allies weapons and triggers special bonuses when combined with Command Supremacy (Force Commander) and Tactical Supremacy (Tarkus). 9112431Focus Fire increases the range of allies weapons and triggers special bonuses when combined with Command Supremacy (chance to kill regular infantry outright) and Tactical Supremacy (knockback immunity). 9112432Burna Bomb 9112433Throw a bomb that explodes over a large area and deals fire damage over time to infantry. 9112434Click and target area 9112435Rampage 9112436Increase speed of the Deff Dread while active. 9112437Click to activate 9112438Betrayal and Heresy 9112439Kustom Force Field 9112440Turn on a sparky shield that absorbs damage by draining Energy. 9112441Toggle on/off 9112442Infiltrate 9112443Get sneaky! Attacking, using abilities or getting too close to enemy troops will reveal the unit. 9112444Toggle on/off 9112445Locate and execute the traitor 9112448Destroy the Chaos Structures 9112449Eliminate the Traitor 9112450Infiltrate 9112451Get sneaky! Attacking, using abilities or getting too close to enemy troops will reveal the unit. 9112452Toggle on/off 9112453Luv da Dakka 9112454Hold down da trigga fer maximum carnage! Knocks over infantry hit by your shots in an area of effect. 9112455Click and target area 9112456High Explosive Shells 9112457Volatile shells that deal devastating damage. 9112458Volatile shells that deal devastating damage. 9112459Click and target enemy 9112460Explosive Shot 9112461Fire an explosive shot at the target, knocking down nearby gitz. 9112462Click and target enemy unit 9112463Hide da Boyz 9112464Make another squad sneaky. Infiltrates target squad for ability s duration. 9112465Click and target ally 9112466The Wages of Sin 9112467Kaboom! 9112468Detonate a uge bomb right where yer standing. Does heavy damage to all surrounding units and sends the Kommando flying with low health. 9112469Click to activate 9112470Tankbusta Bomb 9112471Throw a bomb that sticks to wagons. Damages and disables vehicles. 9112472Throw stickybomb to damage and disable a vehicle 9112473Click and target enemy vehicle 9112474Click and target area 9112475Spawn a Kommando squad at target location. 9112476Kommandos Iz Da Sneakiest 9112477Right in Me Crosshairs 9112478Fire a single powerful shot at a target. 9112479Click and target enemy 9112480Plant Booby Trap 9112481Plant an explosive which can be triggered remotely, deals large damage to all targets in blast radius. 9112482Left-click to place. Left-click the bomb to detonate. 9112484Stunbomb 9112485Throw a stun grenade that stuns nearby troops. 9112486Click and target area 9112487Mega-Rumblah 9112488Make da earth shake around ya! Knocks down and stuns enemy infantry and stuns enemy vehicles. 9112489Click to activate 9112490Electric Shock 9112491Make yer armor all sparky! Damages nearby units. 9112492Toggle on/off 9112493 Ave A Taste 9112494Give Energy and Health to a friendly unit. 9112495Click and target ally 9112496Force Field Overcharge 9112497Make yourself immune to melee attacks, take reduced damage from ranged attacks and knock down nearby units for a short time. 9112498Click to activate 9112499Kult of Speed 9112500Temporarily increase speed and firing rate of all allied vehicles. 9112501Click to activate 9112502Level 2 Teleporta Platform 9112503More Dakka 9112504Temporarily increase the ranged firepower of a targeted squad. 9112505Click and target ally 9112506Proximity Mines 9112507Scatter proximity mines around the targeted position. Mines arm after 5 seconds. They will suppress enemy infantry and slow enemy vehicles. 9112508Click and target area 9112509Teleport 9112510Teleport to the target location. 9112511Click and target area 9112512Supa Tuff Beam 9112513Target receives less damage and becomes immune to knockback and suppression for the duration of the ability. 9112514Click and target ally 9112515Temporary Invulnerability 9112516Grants the target temporary damage invulnerability 9112517Frenzy 9112518Renders the squad invulnerable for a short period of time, and increases damage dealt. Also grants immunity to suppression. 9112519Click to activate 9112520Meaner an Greener 9112521Swamp Em 9112522Breaks suppression effects and reduces incoming ranged damage. 9112523Click to activate 9112524Nob Leader 9112525Repair 9112526Repairs allied vehicles and structures. 9112527Click and target allied vehicle or structure 9112528Roks 9112529Order a massive Rok strike on a targeted position. 9112530Click and target area 9112531Level 3 Teleporta Platform 9112532Smoke Bomb 9112533Throw a smoke bomb that grants a cover bonus to the units within the affected area. 9112534Click and target area 9112535Merciless Blows 9112536This is a highly disruptive short-ranged area-of-effect attack 9112537Stikkbomb 9112538Throw grenades that damage infantry units. Stikkbombz ignore cover and are effective against garrisoned buildings. 9112539Click and target area 9112540Stikkbomb 9112541Throw grenades that damage infantry units. Stikkbombz ignore cover and are effective against garrisoned buildings. 9112542Click and target area 9112543Stunbomb 9112544Throw a stun grenade that stuns nearby troops. 9112545Click and target area 9112546Bomma Kit 9112547Jump 9112548Soar through the air and land at targeted location. 9112549Click and target area 9112550Jump 9112551Soar through the air and land at targeted location. 9112552Click and target area 9112553Stormboy Improved Jump packs 9112554Bommaboyz 9112555Send a Stormboy to blow himself up dealing damage when he reaches the target. 9112556Click and target area 9112557Improved Rokkit Packs 9112558Emperors Fist 9112559The ground around the caster is struck with the might of the Emperors Fist, dealing damage, knocking back, and stunning nearby targets 9112560Boomgun 9112561Big powerful tank shot! 9112562Click and target area 9112563Rokkit Barrage 9112564Point da rokkit launcha skywards and unleash a hail of rokkits on the target location. 9112565Click and target area 9112566Call da Boyz! 9112567Reinforce squads around your hero instantly and enable reinforce for all your squads on the field for cost, and temporarily increases their speed and damage. 9112568Click to activate 9112569 Ard Boyz 9112570Temporarily increase a squad s resistance to melee damage. 9112571Click and target squad 9112572Big Stomp 9112573Perform a larger stomp that damages and stuns nearby enemies. 9112574Click to activate 9112575Boss Pole 9112576Now I m Angry 9112577The Warboss charges forward, creating craters of light cover. 9112578Click and target area 9112579Stomp 9112580Knock back nearby enemy units. 9112581Click to activate 9112587Use Yer Choppas! 9112588Increase the melee damage of a target squad and their chance of triggering a special attack. 9112589Click and target squad 9112608Fearsome 9112609Thule s assault cannon suppresses enemy units, including when used in a barrage. 9112610Thule s assault cannon suppresses enemy units, including when used in a barrage. 9112611Fiery Doom 9112612Thule s Melta Sweep ability is enhanced, causing more damage over a wider area. 9112613Thule s Melta Sweep ability is enhanced, causing more damage over a wider area. 9112614Stunning Blows 9112615Thule close combat strikes now have a chance to stun enemies. 9112616Thule close combat strikes now have a chance to stun enemies. 9112617Fury of the Ancient 9112618Thule s Charge ability increases in range and crushes regular infantry caught in its path. 9112619Thule s Charge ability increases in range and crushes regular infantry caught in its path. 9112620Detonation 9112621If incapacitated, Thule triggers a powerful radial detonation, damaging and knocking back nearby enemies. 9112622If incapacitated, Thule triggers a powerful radial detonation, damaging and knocking back nearby enemies. 9112623Machine Duel 9112624Ability Unlock - Thule may compel an enemy vehicle to engage him. If used on a walker, both units charge into combat. If Thule destroys his chosen foe, all nearby allies gain combat bonuses for the remainder of the current deployment. 9112625Ability Unlocked - Thule may compel an enemy vehicle to engage him. If used on a walker, both units charge into combat. If Thule destroys his chosen foe, all nearby allies gain combat bonuses for the remainder of the current deployment. 9112626Directed Fire 9112627Ranged units near the Force Commander gain an increased rate of fire. 9112628Ranged units near the Force Commander gain an increased rate of fire. 9112629Fearless 9112630The Force Commander becomes immune to suppression and gains a marked increase in his rate of fire. 9112631The Force Commander becomes immune to suppression and gains a marked increase in his rate of fire. 9112632Unkillable 9112633As the Force Commander s Health drops he gains a commensurate resistance to further damage. 9112634As the Force Commander s Health drops he gains a commensurate resistance to further damage. 9112635Greater Blessing of Zeal 9112636With every kill he makes, the Commander s maximum Health increases. These effects last until the end of the current deployment. 9112637With every kill he makes, the Commander s maximum Health increases. These effects last until the end of the current deployment. 9112638Furious Charge 9112639When using To Victory! the Force Commander stuns any enemy infantry in his path. 9112640When using To Victory! the Force Commander stuns any enemy infantry in his path. 9112641Strike With Me! 9112642When the Commander kills an enemy, all nearby allies gain a temporary increase in their melee damage. 9112643When the Commander kills an enemy, all nearby allies gain a temporary increase in their melee damage. 9112644Invigorating Leadership 9112645Allies near the Force Commander regenerate Energy at an increased rate. 9112646Allies near the Force Commander regenerate Energy at an increased rate. 9112647Command Supremacy 9112648Battle Cry reduces the Energy cost of abilities and triggers special bonuses when combined with Battle Supremacy (Avitus) and Tactical Supremacy (Tarkus). 9112649Battle Cry reduces the Energy cost of abilities and triggers special bonuses when combined with Battle Supremacy (ranged attacks have a chance to kill regular infantry outright) and Tactical Supremacy (melee damage bonus). 9112650Flanking Expert 9112651Cyrus deals significantly more damage when he is away from allies. 9112652Cyrus deals significantly more damage when he is away from allies. 9112653Soft Target 9112654Once Cyrus attacks a target (and thus marks it), attacking that target will cause his allies to regain Health and Energy. 9112655Once Cyrus attacks a target (and thus marks it), attacking that target will cause his allies to regain Health and Energy. 9112656Fearless Shadow 9112657Cyrus is immune to suppression while fully infiltrated. He also gains additional movement speed. 9112658Cyrus is immune to suppression while fully infiltrated. He also gains additional movement speed. 9112659Remote Teleport 9112660Cyrus may tag a location, then a squad, and then use the strike cruiser s teleporter to transport that squad to the chosen destination. 9112661Cyrus may tag a location, then a squad, and then use the strike cruiser s teleporter to transport that squad to the chosen destination. 9112662Crippling Strikes 9112663In melee combat, Cyrus s attacks slow enemy units and reduce their damage output. Multiple hits increase these penalties. 9112664In melee combat, Cyrus s attacks slow enemy units and reduce their damage output. Multiple hits increase these penalties. 9112665Demolitions Specialist 9112666When equipped, Cluster Mines, Demolitions Charges, and Remote Detonators now consume Energy to use instead of supplies. Mines are now deployed in a bundle. 9112667When equipped, Cluster Mines, Demolitions Charges, and Remote Detonators now consume Energy to use instead of supplies. Mines are now deployed in a bundle. 9112668Covert Leadership 9112669Sharing his mastery of camouflage, Cyrus extends infiltration to nearby allies when his squad is not moving. 9112670Sharing his mastery of camouflage, Cyrus extends infiltration to nearby allies when his squad is not moving. 9112671Ambush 9112672Infiltration provides a bonus to Cyrus s attack damage. This bonus grows the longer Cyrus remains infiltrated before attacking. 9112673Infiltration provides a bonus to Cyrus s attack damage. This bonus grows the longer Cyrus remains infiltrated before attacking. 9112674Special Weapons Tactician 9112675When Tactical Advance is active, Tarkus gains additional bonuses to non-bolter weapons increased rate of fire (plasma guns), increased range (melta guns), damage over time (flamers). 9112676When Tactical Advance is active, Tarkus gains additional bonuses to non-bolter weapons increased rate of fire (plasma guns), increased range (melta guns), damage over time (flamers). 9112677Sternguard Squad 9112678Tarkus leads a squad of elite veterans specializing in line combat. His presence demoralizes nearby enemies. He may also equip specialized bolter ammunition. 9112679Tarkus leads a squad of elite veterans specializing in line combat. His presence demoralizes nearby enemies. He may also equip specialized bolter ammunition. 9112680Feel No Pain 9112681Ability Unlock - Through sheer conviction that your cause is just, briefly make a targeted ally immune to damage. Alternately, cow a targeted enemy with the same conviction, stunning them. 9112682Ability Unlocked - Through sheer conviction that your cause is just, briefly make a targeted ally immune to damage. Alternately, cow a targeted enemy with the same conviction, stunning them. 9112683Brotherhood 9112684Allies near Tarkus gains bonuses to armor, Health, and Health Regeneration. If Tarkus is incapacitated, these bonuses are doubled. 9112685Allies near Tarkus gains bonuses to armor, Health, and Health Regeneration. If Tarkus is incapacitated, these bonuses are doubled. 9112686Challenge 9112687All enemies subject to Taunt attempt to enter close combat with Tarkus, ignoring their ranged weapons. If Taunt is not unlocked, Tarkus gains the Challenge ability that has this effect on a single target. 9112688All enemies subject to Taunt attempt to enter close combat with Tarkus, ignoring their ranged weapons. If Taunt is not unlocked, Tarkus gains the Challenge ability that has this effect on a single target. 9112689Reactive Strike 9112690Enemies who attack Tarkus in close combat suffer damage with every attack. 9112691Enemies who attack Tarkus in close combat suffer damage with every attack. 9112692Volley 9112693With Frag Grenades equipped, each use throws a volley of three instead of a single grenade. 9112694With Frag Grenades equipped, each use throws a volley of three instead of a single grenade. 9112695Tactical Supremacy 9112696Tactical Advance grants bonuses to Tarkus s melee damage and triggers special bonuses when combined with Battle Supremacy (Avitus) and Command Supremacy (Force Commander). 9112697Tactical Advance grants bonuses to Tarkus s melee damage and triggers special bonuses when combined with Battle Supremacy (knockback immunity) and Command Supremacy (extend melee bonuses to affected allies). 9112704Assault Jump 9112705Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9112706Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9112707Click and target area 9112710Perform a low flying jump, knocking over opponents in the way and unleashing an explosive attack upon landing. 9112711Perform a low flying jump, knocking over opponents in the way and unleashing an explosive attack upon landing. 9112721Call to Arms 9112722Ability Unlock - Thule may call his brothers to his side. After a brief delay, all incapacitated squads revive and fall back to Thule s position. If Thule is Venerable, this ability occasionally triggers when he kills an enemy. 9112723Ability Unlocked - Thule may call his brothers to his side. After a brief delay, all incapacitated squads revive and fall back to Thule s position. If Thule is Venerable, this ability occasionally triggers when he kills an enemy. 9112724Defensive Weapons 9112725Thule can use his weapons when Ancient Defender is active. He remains immobile, however. 9112726Thule can use his weapons when Ancient Defender is active. He remains immobile, however. 9112733Corrosive Shots 9112734Temporarily increase damage against vehicles. 9112735Click to activate 9112736Bio-Plasma 9112737Hurl a blast of bio-plasma, doing area of effect damage. Effective against groups of infantry. 9112738Click and target area 9112739Bio-Plasma 9112740Hurl a blast of bio-plasma, doing area of effect damage. Effective against groups of infantry. 9112741Click and target area 9112742Venom Cannon 9112744Burrow 9112745Burrow underground. Burrowed units cannot be seen except by enemy detectors. When the Ravener unburrows it knocks away and stuns any nearby enemies. 9112746Click to activate 9112747Burrow 9112748Burrow underground. Burrowed units cannot be seen except by enemy detectors. When the Ravener unburrows it knocks away any nearby enemies. 9112749Toggle On/Off 9112750Burrow Trap 9112751Plant a Burrow Trap, which stuns and damages enemies who walk over it. 9112752Click and target area 9112753Feel No Pain 9112754Grant temporary damage immunity to a targeted ally, or stun a targeted enemy. 9112755Through sheer conviction that your cause is just, briefly make a targeted ally immune to damage. Alternately, intimidate a targeted enemy with the same conviction, stunning them. 9112756Click and target ally or enemy 9112757Mycetic Spores 9112758Call down mycetic spores to spawn Hormagaunts and reinforce other nearby Tyranids. 9112759Click and target area 9112760Level 2 Hive 9112761Catalyst 9112762Spur a Tyranid unit into a suicidal frenzy, increasing its damage at the cost of health. 9112763Click and target friendly unit 9112764Charge 9112765Charge at targeted location, damaging and knocking over everything in the charge path. 9112766Click and target area 9112767Thornback 9112768Charge 9112769Charge at targeted location, knocking over everything in the charge path. 9112770Click and target area 9112771Corrosive Strike 9112772Striking while camouflaged will increase the damage taken by the target. 9112773Click and target enemy unit 9112774Camouflage 9112775Assault Leap 9112776Soar through the air and land with a high impact throwing nearby units. 9112777Click and target area 9112778Flesh Hooks 9112779Fire terrible hooks to damage enemy infantry and pull a target towards you. 9112780Click and target enemy unit 9112781Flesh Hooks 9112782Fire barbed hooks to damage enemy infantry and pull a target towards you. 9112783Click and target enemy unit 9112787Warrior Vanguard 9112788Drop mycetic spores which spawn Warriors and reinforce other nearby Tyranids. 9112789Click and target area 9112790Level 2 Hive 9112791Level 2 Hive 9112792Level 3 Hive 9112794Infiltrate 9112795Becomes invisible to the enemy. Attacking, using abilities or getting too close to enemy troops reveals the unit. Drains energy when toggled on. 9112796Toggle On/Off 9112800Invulnerability 9112801Cause the Hive Tyrant to become temporarily invulnerable. 9112802Click to activate 9112803Assault Leap 9112804Soar through the air and land with a high impact throwing nearby units. 9112805Click and target area 9112806Vanguard 9112807Pheromone Cloud 9112808Emit a cloud of pheromones which weaken enemies and allow your troops to reinforce. 9112809Click and target area 9112810Stalk 9112811Reveal enemy commanders on the map. 9112812Click to activate 9112815Toxic Burst 9112816Drop a small spore that bursts into a poisonous cloud, poisoning any enemies near the target location. 9112817Click to activate 9112818Toxic Miasma 9112819Emit a toxic cloud that follows your unit, poisoning nearby enemies. 9112820Toggle on/off 9112821Warp Field 9112822Activate a protective shield. While active, damage received drains energy instead of health. 9112823Toggle on/off 9112824Warp Field 9112825Activate a protective shield. While active, damage received drains energy instead of health. 9112826Toggle on/off 9112827Catalyst 9112828Spur a Tyranid unit into a maniacal frenzy, increasing its damage but dealing damage to the unit over time. 9112829Click and target friendly unit 9112830Spore Mines 9112831Drops down a group of Spore Mines. 9112832Click and target area 9112833Level 2 Hive 9112834Tunnel 9112835Create a persistent tunnel which allied infantry can travel through. 9112836Tunnel to target position 9112837Terrify 9112838Force the target to fall back to their headquarters. Does not affect commanders. 9112839Click and target enemy unit 9112840Level 2 Hive 9112841Level 3 Hive 9112842Psychic Scream 9112843Reduce damage output of all enemy units within the area of effect of the ability. 9112844Click to activate 9112845Psychic scream 9112846Seismic Roar 9112847Area effect attack that knocks back enemies and poisons the immediate area. 9112848Click to activate 9112849Spore Cysts 9112850Spawn Spore Mines to cover the area around the Carnifex. Spore Mines are effective against buildings and infantry. 9112851Click to activate 9112852Barbed Strangler and Spore Mines 9112854Spore Detonation 9112855The Spore Mine will instantly explode into a cloud of toxic gas that stuns nearby units but does little damage. 9112856Click to detonate 9112859Synapse Aura (damage) 9112866Synapse Aura (health) 9112870Synapse Aura (damage) 9112877Melee Upgrade 9112881Level 2 Hive 9112882Level 3 Hive 9112883Tyranoform 9112884Cause capillary towers to erupt from the ground, damaging all units and transforming the area. Provides bonuses to nearby Tyranids. 9112885Click and target area 9112886Level 3 Hive 9112887Without Number 9112888Spawns a Hormagaunt, Termagant and Warrior squad at your base. 9112889Click to activate 9112890Level 2 Hive 9112891Focused Warp Blast 9112892Fire a focused psychic blast that deals high damage to a single target. Temporarily slows vehicles. 9112893Click and target enemy 9112901Mark Teleport Squad 9112902Mark a squad to be teleported to the previously chosen location. 9112904And They Shall Know No Fear 9112905Temporarily receive less damage, knockback enemy melee units and gain suppression immunity, but move more slowly. (Damage to the squad charges this ability.) 9112906Click to activate 9112907Sergeant 9112922Advanced Healing 9112923Heal allied infantry around the Apothecary for as long as the ability remains active. Apothecary is slowed during this time. Can resurrect incapacitated heroes. 9112924Toggle On/Off 9112925Angels of Death 9112926Render all your infantry temporarily invulnerable. 9112927Click to activate 9112928Heal 9112929Heal a targeted squad. This ability improves as the Apothecary gains levels. Can resurrect incapacitated heroes. 9112930Click and target ally 9112931Healing Aura 9112932Passive All nearby allied infantry heal faster. 9112933Activate aura 9112934Full Auto 9112935Open fire, dealing increased damage and knocking enemies back within a small area. 9112936Click and target enemy 9112937Battle Cry 9112938Temporarily perform Special Attacks with every melee strike. Inspires nearby troops, increasing their weapon damage for the duration of the effect. 9112939Click to activate 9112940Blessing of the Omnissiah 9112941Initiate repair on all allied vehicles. Vehicles regain Health for the ability s duration. 9112942Click to activate 9112943Brothers in Arms 9112944Increase the damage output of the Techmarine and nearby allies. 9112945Toggle on/off 9112946Venerable Dreadnought Drop Pod 9112947Deliver a Venerable Dreadnought by drop pod. The sight of this powerful melee walker killing enemy units inspires nearby troops, temporarily increasing their stats. 9112948Click and target an area 9112949Level 3 Stronghold 9112950Can only have one Venerable Dreadnought. 9112951Drop Pod 9112952Call in a Drop Pod that instantly reinforces nearby squads. Cannot reinforce Terminator squads. 9112953Click and target an area 9112954Level 2 Stronghold 9112955Charge 9112956Charge at targeted location, knocking over everything in the charge path. 9112957Click and target area 9112958Charge 9112959Charge at targeted location, knocking over everything in the charge path. 9112960Click and target area 9112961Combat Stimulants 9112962Temporarily increase the attack power of an allied unit and allowing them to break suppression. 9112963Click and target ally 9112964Cyclone Missile Barrage 9112965Fire a cluster of missiles to damage all targets in a large area. 9112966Click and target an area 9112967Deep Strike Terminator Squad 9112968Teleport in a Terminator Squad to the targeted location. Terminators are immune to suppression but cannot fall back. The sight of Terminators killing enemy units inspires nearby troops, temporarily increasing their combat effectiveness. 9112969Click and target an area 9112970Level 3 Stronghold 9112971Deep Strike Terminator Assault Squad 9112972Teleport in a Terminator Assault Squad to the targeted location. Terminators are immune to suppression but cannot fall back. The sight of Terminators killing enemy units inspires nearby troops, temporarily increasing their combat effectiveness. 9112973Click and target an area 9112974Level 3 Stronghold 9112975Defend 9112976Grants resilience against ranged fire and suppression immunity to the Force Commander and nearby allies. Affected units move more slowly. 9112977Toggle on/off 9112978Assault Cannon Barrage 9112979Cover an area with a devastating hail of high-explosive shells. 9112980Click and target location 9112981Assault Cannon 9112982Assault Cannon Barrage 9112983Cover an area with a devastating hail of high-explosive shells. 9112984Click and target location 9112985Assault Cannon 9112986Emperor s Fist 9112987Slam the Dreadnought s fist into the ground, damaging and stunning enemies in the surrounding area. 9112988Click to activate 9112989Sprint 9112990Increase movement speed at the cost of Energy.
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[部分編集] Captain Stefan Von Kessel ステファン・フォン・ケッセル Captain Stefan Von KesselCharacter Attributes [部分編集] Character [部分編集] Attributes Spells Skills 習得条件 HLv 他 Combat Master of the Hunt Storm of Steel Indomitable Constitution Magic Resistance Armoured Blademaster Righteous Wrath Duel Hand of Sigmar 0 - Deadly Strike Avenger Parry Strength of Will Brief Respite Brute Force Command Armour of Contempt Tenacity Inspired Leader Warmonger Bellowed Exhortations Battle-Cry Blade of Death
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SiLKROAD ONLINE(シルクロードオンライン)だよ
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Melon Hammer 日本語訳:メロン ハンマー 性能 132~152ダメージ 攻撃速度 遅い 14 ボーナスダメージ 27 刺突ダメージ 20.0% の確率で 1.0~2.0 秒間気絶 +80 ヘルス +54 防御アビリティ +21% 攻撃速度 ディフェンス・マスタリー +1 装備要求Level 36 装備要求腕力 398 装備要求敏捷性 129 解説
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[部分編集] Dark Ascension 闇の昇華 Dark Ascension概要 攻略 Asavar Kul の肉体は頭蓋からなる大きな丘の頂に横たわっていた。 功績を誇る Thorgar は恩賞を求める。 その時、水辺の方からハイエルフの軍笛の音が響いてきた。 [部分編集] 概要 戦闘ステージ。 ハイエルフ軍の総攻撃に耐える。 Thorgar の生存。 High Elf Dragon Prince の撃破。 [部分編集] 攻略 転生が完了するまで Thorgar は操作出来ない。 残りの部隊で Thorgar を護る戦いとなる。 ユニットが減ったらスタート地点の Neutral Passive で補充が可能。 空中ユニットの High Elf Dragon Prince が厄介なので対空部隊は必須。一定ダメージを与えれば High Elf Dragon Prince は一時退却する。 遠距離砲は対空兵器として殆ど役に立たないので注意。 Thorgar の Daemon Prince への転生が終わると3つ目のオーダーが追加される。 High Elf Dragon Prince 戦は Duel だと不利になるので避ける。強力な対空手段を持つ Hero がいるなら Duel でも構わない。