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but also a country full of culture of various regions of the city, its charm lies in the inclusive, be tolerant to diversity, Shenzhen Division game, you can see the different regions of the country-style performances, an inattentive thought in the middle of the country brought together Pageant finals live. Shenzhen Special Division Zhang Qinghong hired cheap Chemise sale online quite well known as a teacher and a teacher at Yunhe Division judges, contestants were in the process of the talent show, Carrie poetry group president personally attended spectator, she happily told reporters The game lasted nearly 4 months, going to Beijing, the final one division game and finals, watching these girls cheap Chemise sale online perform, we feel this event is really far-reaching, although this is the first group Carrie poetry plays host to such events, but this event is really a surprise for the Group s too much. After fierce competition, the 17th player in Shenzhen Tang Rong Xin won the division title, and together with the other nine contestants, and advanced network selection. 10 people their data will be uploaded to the underwear magician, the official website, accept the vote of users, from this moment until the final vote outcome revealed, players can cheap Chemise sale online increase the popularity of their own through a variety of ways, as own canvassing.If you want to stand beside the prince, his co-writing a romantic love story, then you can not have any hesitation, because less and less chance you have not too more time, bring your dreams quickly rushed to Beijing, where cheap Chemise sale online it will be the end of the tournament. Fun If you want the fate of her,for you favorite Carrie poetry Princess cast valuable vote it! Able to grasp the fate of others, is it not a fun magic it get expensive endorsement fees.Mr. Lukesi by the International Group President Li Guang author of China men s underwear Master title, led the China men s underwear marketing team for the first time to attend a high-profile industry event
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歴代段位認定リスト 32 Pinky Crush段位認定(PC)/PC(極SP)/PC(極DP) 31 EPOLIS段位認定(EPO)/EPO(極SP)/EPO(極DP) 30 RESIDENT段位認定(RES)/RES(極SP)/RES(極DP) 29 CastHour段位認定(CH)/CH(極SP)/CH(極DP) 28 BISTROVER段位認定(BIS)/BIS(極SP)/BIS(極DP) 27 HEROIC VERSE段位認定(HV) 26 Rootage段位認定(ROOT) 25 CANNON BALLERSEXPERT COURSE(CB)/段位認定(CB) 24 SINOBUZEXPERT COURSE(SIN)/段位認定(SIN) 23 copulaEXPERT COURSE(COP)/段位認定(COP) 22 PENDUALEXPERT COURSE(PEN)/段位認定(PEN) 21 SPADA段位認定(SPA) 20 tricoro段位認定(TRI) 19 LincleEXPERT COURSE(LIN)/段位認定(LIN) 18 Resort AnthemEXPERT COURSE(RA)/段位認定(RA) 17 SIRIUSEXPERT COURSE(SIR)/段位認定(SIR) 16 EMPRESSEXPERT COURSE(EMP)/段位認定(EMP) 15 DJ TROOPERSEXPERT COURSE(TR)/段位認定(TR) 14 GOLDEXPERT COURSE(GOLD)/段位認定(GOLD) 13 DistorteDEXPERT COURSE(DD)/段位認定(DD) 12 HAPPY SKYEXPERT COURSE(HS)/段位認定(HS) 11 IIDXREDEXPERT COURSE(RED)/段位認定(RED) 10th styleEXPERT COURSE(10TH)/段位認定(10TH) 9th styleEXPERT COURSE(9TH)/段位認定(9TH) 8th styleEXPERT COURSE(8TH)/段位認定(8TH) 7th styleEXPERT COURSE(7TH)/段位認定(7TH) 6th styleEXPERT COURSE(6TH) 5th styleEXPERT COURSE(5TH) 4th styleEXPERT COURSE(4TH) 3rd styleEXPERT COURSE(3RD) 2nd styleEXPERT COURSE(2ND) substream EXPERT COURSE(SUB) 1st styleEXPERT COURSE(1ST)
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元ネタ:Blast My Desire(頭文字D Fourth Stage move) 作:ヤジオーディエンス Hey 欲情 Your obligation つまらないモノに反対を今提唱 いつまでいらないフリをしているの? (はち切れそうなパートのテンション) アレが疼く この身体の奥 抑えきれないモノ (そうやりたい盛りのティーンエイジ) 夜に励む そう好きな女に手を伸ばして (Who you would ve loved, who you would ve loved) 触れることも (What you should ve done, what you should ve done) 出来なかった青春 まだ今から (Hey 欲情 Your obligation ほら Which girl you have a crush on) ※At last your desire leaks through your fissure 溜まった(隠せなくなる嗜好)モノが溢れ出てきて That s just your desire under your figure 身体を(lose your peace)震わせて Gotta untune ☆そのイメージ桃色のカット 気圧された現実の Sweet リア充の登場でフラストレーション Lack of luck to be there やる気が今根こそぎダウン 吉兆占ってパス 大好きなあの子はきっと誰かと楽しんでいると 孤独が重なる 悲嘆がこぼれる (こじらせそうなハートに Fix it) エロい幻想 求めてた昨日 腐ってる間に (暴発することもなくシングル) まだ一人身 始めからないものと思ってれば (Who you would ve loved, who you would ve loved) 耐えていける (What you should ve done, what you should ve done) 諦めた瞬間縁もちぎれ (Hey 欲情 Your obligation ほら Which girl you have a crush on) At last your desire leaks through your fissure よけいな縛り全部外して(愚にもつかない思考) That s just your desire under your figure 一人で(lose your peace)イキるなよ Gotta untune Yeah! さらにご都合な幻想 年を取りビターな思い出サラウンド 自己評価でコンフィデンスを少々 この期に及んでご都合 当て込んで今後も過ごそう お好みのニーズでごまかそう 誰も入って来ない世界で生きていくだろう Woh who That s just your desire 無にはまってるより 欲望まみれの溜まってる思いを Yes, you d better upset ☆繰り返し 大好きなあの子もきっとそう ほら Which girl you have a crush on ※繰り返し That s just your desire, (what you should ve done) At last your desire, (love who you would ve loved) (つまらないモノに反対を今提唱 Love who you would ve loved, love who you would ve loved) That s just your desire, (what you should ve done) At last your desire, (love who you would ve loved) (つまらないモノに反対を今提唱 Do what you should ve done) 検索タグ m.o.v.e その他ネタ アニメ フルコーラス 頭文字D ヤジオーディエンス メニュー 作者別リスト 元ネタ別リスト 内容別リスト フレーズ長別リスト
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Vehicle Schwimmwagen Type 128 Contents 1 Schwimmwagen Type 128 Veterancy 2Info 3Tactics 4Built From 4.1 Panzer Elite Headquarters 5Doctrinal Abilities 6Vehicle Abilities 6.1 Vehicle Cover Schwimmwagen Type 128 Health 90 Max Speed 7.5 Sight 55 Cost 165 Acceleration 14 Detection 30/10 Time 25 Deceleration 9 Hotkey W Population 1 Rotation 120 Target Type sdkfz_22x Upkeep 2.688 Crush Human False Critical Type supply_truck Crush Mode None Rear Damage Enabled true Schwimmwagen Type 128 Veterancy [Expand][Hide] Received Damage Received Accuracy Maximum Speed Maximum Health 0.9 0.9 1.15 1.15 8 Vet-Exp Received Damage Received Accuracy Maximum Speed Maximum Health 0.95 0.95 1.05 1.15 22 Vet-Exp Received Damage Received Accuracy Maximum Speed Maximum Health 0.95 0.95 1.05 1.15 38 Vet-Exp Info The Panzer Elite Schwimmwagen Type 128 (Not to be confused with the Type 166 for Wehrmacht) is an alternative unit introduced in Tales of Valor. It can be chosen to swap in place with the Kettenkrad. The Schwimmwagen Type 128 is identical to the Kettenkrad, with the exception of having different abilities and being able to travel through water terrain faster. Like the Kettenkrad, it can gain one of three abilities, depending on the doctrine chosen. Scorched Earth grants the Incendiary Trap ability, Luftwaffe grants the Mark Target ability, and Tank Destroyer grants the Mine Drop ability. Incendiary Traps are incendiary mines that can be laid quickly by the Schwimmwagen. It costs 15 munitions and is only triggered by enemy infantry. When it explodes, it creates a large area of flames that deal damage over time. The damage is statistically identical to a single Incendiary Mortar round. Mark Target reveals the target, even through the fog of war, and increases its received accuracy by x1.2, for a duration of 20 seconds. Mine Drop drops a normal mine, and it costs more munitions than normal (35 vs 25). Schwimmwagens of both varieties suffer less movement speed penalties when travelling through water terrain, as they have a 0.8 (80%) modifier compared to 0.3 (30%) for most vehicles. Tactics The Schwimmwagen Type 128, like the Kettenkrad, has no weapons and is used mainly for capturing points and reconnaissance. Incendiary Trap can be used as anti-infantry mines. Since they are incendiary-based, they should be placed in spots where enemy infantry is likely to stand around in. For example, near resource points, or the entrances of buildings, where the flames can spread out toward the garrison and still damage them. Mark Target has a very short 10 second cooldown time and should be used as much as possible if the Schwimmwagen is on reconnaissance duties. This ability is handy for tracking or killing units, including camouflaged ones like Snipers, as it makes it easier to find and destroy them with other units. While Mine Drop costs more munitions than normal, the Schwimmwagen can take advantage of its speed to find hot spots as needed, in addition to being able to lay down the mines very quickly. Built From Panzer Elite Headquarters [Expand][Hide] Health 1500 Target Type building Cost 500 Critical Type panel_building Time 61 Hotkey Effects Deploy Pioneers and escalate Battle Phases to call in additional Reinforcements. ?ESeeStructure Panzer Elite Headquartersfor details. Doctrinal Abilities Ability Mark Target Ability Schwimmwagen Mine Drop Ability Incendiary Trap Vehicle Abilities Vehicle Cover [Expand][Hide] Cost Activation always_on Duration _ Target tp_any Recharge 0 Hotkey Effects $0 no key ?ESeeAbility Vehicle Coverfor details. Retrieved from http //coh-stats.com/Vehicle Schwimmwagen_Type_128
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【Tags Gakuko Gakupo Gumi J Len Luka Rin tR Suzuki-P】 Original (Luka and Gakupo version) Original (Len and Rin version) Music Title 人狼狂詩曲 Rhapsody of Loup-Garous (Jinrou Kyoushikyoku) Music Lyrics written, Voice edited by すずきP(Suzuki-P) Singers (Luka and Gakupo version) 神威がくぽ (Kamui Gakupo / Camui Gackpo/ Gackpoid) , 巡音ルカ (Megurine Luka), 鏡音レン (Kagamine Len), 鏡音リン (Kagamine Rin) Singers (Len and Rin version) 鏡音レン (Kagamine Len), 鏡音リン (Kagamine Rin), Gumi(Megpoid), 神威がくぽ (Kamui Gakupo / Camui Gackpo/ Gackpoid) , 巡音ルカ (Megurine Luka) Click here for the Japanese Lyrics English Lyrics (translated by KataGatar): First, a frigid impuls strikes your reason Second, sinful cries bait the quivering wildlives Third, thick blood purifies us, flowing into the Purgatory Fourth, forlornly everything, we kiss the Asura Under screen of night, the Divine Comedy has been played The Fierce Lady Fortuna, There ll be another bloody dance tonight! Even when i dream of a rest, an eye would be opened I d put out my numb tongue quietly, as if poison s of it Even a Doze in Nirvana could never loose my blade Our lullaby echoes into the terrifyng silence Can you hear my voice? Can you hear me cry ? Fifth, fill the bed with thorns, and i ll sleep with the rakshasa Sixth, scars will be left on the innocent physalis and the pomegrante Seventh, a severely-played swallowtail, the licked creepy-crawly Eighth, eventually passes away, to be incinerated for Amitabha Under screen of Hades, the Divine Comedy has been played The fierce deus ex machina will be uncovered tonight Even when you enjoy the odor of cistus, keep your eyes on me Carefully as a jaillor, listen and respond to my song Even in a catastrophe, you must hold me tight The fragrant elegy drives me mad, Our requiem echoes into the daybreak Can you hear my voice? Can you hear my cry? Romaji lyrics (transliterated by Terme): hitotsu, hiritsuku shoudou ga hirameki risei ni ichigeki wo futatsu, furachina yobigoe ga furueru yasei wo obikidasu mittsu, misogi no chishibuki wa mio hiki renngoku e to sosogi yottsu, yorube naki warera yogoto ashura ni kuchiduke wo yoru no tobari no uragawa de utawareta dhibainnkomedhi zannkokuna redhi forutwu-na koyoi mo mata chi ni odoru nemuri wo yume miru toki ni sae katame wa shikato mihiraite shizukani doku wo nomuyouni shibireta shita wo tsukidashite nehann ni madoromu toki ni sae yaiba wa shika to nigirishime kyoufu ni sumeru seijakuni kodamasu warera no komoriuta watashi no koe ga kikoeru ka? watashi no sakebi ga kikoeru ka? itsutsu,ibara no shinndai de ikezuku rasetsu to soinereba muttsu,muzann ni yaburetaru mukunaru hoozuki, hanazakuro nanatsu, nabureya shiroageha namezuri haizuri mimodaete yattsu,yagatewa iki taete yakete amida e kieba ya na yomi no tobari no uragawa de tsudurareta dhibainnkomedhi mujihinaru deusuekusumakina koyoi tsui ni abakareru shisutasu kaguwau toki ni sae sono me wo shikato hanasuna yo gokusha ni mimi wo sumasu you ni watashi no uta ni kotaero yo subete ga kowareru toki ni sae watashi wo shikato dakishimero bannka ni kurueru yoake mae kodamasu warera no sousouka watashi no koe ga kikoeru ka? watashi no sakebi ga kikoeru ka? [SuzukiP, Suzuki-P]
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Vehicle M4 Sherman Contents 1 M4 Sherman Veterancy 2 Tactics 3 History 4 Built From 4.1 Tank Depot 5 Company Abilities 5.1 Field Repairs 5.2 Allied War Machine 6 Vehicle Abilities 6.1 Sherman Smoke Shell 6.2 Sherman Mineclearing 7 Vehicle Upgrades 7.1 M1A1C 76mm Gun 7.2 Defensive Smoke Screen 7.3 M2HB .50 cal Sherman 7.4 Crab Mine Flail 8 Vehicle Weapons 8.1 75mm Sherman 8.2 76mm Sherman 8.3 30 Cal Coaxial MG 8.4 30 Cal Hull MG 8.5 M2HB Turret MG M4 Sherman Health 636 Max Speed 5.2 Sight 35 Cost 42090 Acceleration 1.6 Detection 0/0 Time 55 Deceleration 4 Hotkey S Population 8 Rotation 35 Target Type armour_sherman Upkeep 13.824 Crush Human true Critical Type armour Crush Mode crush_medium Rear Damage Enabled true M4 Sherman Veterancy [Expand][Hide] Maximum Speed 1.25 14 Vet-Exp Penetration 1.5 28 Vet-Exp Damage 1.25 42 Vet-Exp Tactics The Sherman isn’t total rubbish, but it’s no Tiger either this is the key point to keep it mind. While it can take more hits then most light vehicles it will still die quickly in direct battle with enemy Anti-tank units. AT guns are a particular bane as the Sherman lacks the range or power to destroy them quickly or the armor to really tank hits while flanking. Add to this the fact that any player worth his salt probably has shreks nearby to cover said AT gun and this makes charging even more ill advised in most cases. While it’s true of all tanks it’s more so with the Sherman then most, tanks are not disposal they cost allot and if all you do with the Sherman is blindly rush the enemy force an infantry squad or two to fall back and then get blown up it was a waste of money. To break even you need to kill at least 3 or 4 infantry squads or defeat another tank or several light vehicles. The key to using a Sherman is combined arms and tactics while a PE or Wehr player might be able to mass up tanks and vehicles and steam roll his way to victory massing Sherman’s is not really a viable tactic against anything besides AI. (And even then it can turn into a disaster if they mass AT guns which they’re sometimes want to do.) Sherman’s once upgraded with there 76mm can be counted on to counter pretty much anything at or below Panzer 4 level reasonably well it won’t be a curb stomp but with any sort of support they can compete on an even level and win. On that noted the 76mm is VITAL if you intend to attempt to fight tanks with your Sherman the 75mm is utterly inadequate for anything heavier then a Puma. The 76mm won’t turn the Sherman into a Firefly, but it’ll at least give it a pretty even shake against Panzer 4s and Stugs. The cost has been reduced now and I normally try to get the 76mm after my second Sherman, sometimes my first if it looks like I have a fuel advantage and he isn’t fielding allot of vehicles. That said I normally don’t get it before the first Sherman as getting the first real tank out can be a game winner if you beat his armor so I like to try and get at least one tank out first. However even with the 76mm gun things like Panthers, King Tigers, and Tank Destroyers require supporting arms or some luck and skill. The first and golden rule when using Sherman’s is simple, ALWAYS try to flank. Unless flanking involves driving into a field of AT guns and garrisoned panzershreks a Sherman should never try to fight anything head on. The Sherman is fast with good turret rotation and with the right terrain and good micro it can often maneuver around the enemy getting in more shots on his weaker flank armor then it takes in turn. Having several Sherman’s helps three of them with the rest of my army in other units is my preferred end game set up on most medium sized (2vs.2 or 3vs.3) maps. One of the Sherman’s should charge and dance around the enemy trying to draw his attention the other two should hold at a distance but separated a bit from each other with this set up you can normally always expect to be landing some rear armor hits. AT guns can be used to replace the other Shermans earlier in the game (and supplement it later), but these will reduce the mobility of the entire formation. If possible massed armor battles ought to be avoid focused fire takes down Sherman’s at a fairly frightful rate since most hits from any serious AT weapon are going to penetrate and do damage. If possible you ought to try and use the Sherman’s superior speed to draw enemies into ambushes or at least break up the order of there formation so picking them off is easier. How you use your Sherman’s also varies a bit by Doctrine Armored Armored used to be able to truly spam Sherman’s since war machine meant any losses simply rolled right back to the front, but War Machine has now been nerfed into oblivion and in practice the armored docs Sherman’s aren’t really anymore expendable then others. Armored also used to be able to count on a pair of heavy Pershing tanks for some muscle. The Pershing didn’t get nerfed, but you can only have one and while useful this is a serious hit to this docs armored spearheads. Faster tank production is fairly useless as if you have decent macro you shouldn’t be running the kind of surplus that would allow for rapid production of multiple tanks to begin with, field repair isn’t suck but its expensive and you gain it at the cost of any off map support to break up entrenched AT defenses. Calliopes used to be great, but got nerfed to there point the scatter so much they’re basically useless unless they’re so close the enemy can shot at them, and even then they sometimes managed to miss they also lost there main gun. A recent patch slightly rebuffed them, but they’re still pretty much a joke compared to what they once where. You also have no ranged infantry AT when playing armored while sticky bombs aren’t bad they still cost munitions. Bazooka shells don’t and the later can be fired from the cover of a building or sandbags instead of forcing you to run onto often exposed ground to basically hurl a grenade at a tank. This can be a serious downside when trying to use combined arms against enemy tanks. Infantry The infantry doctrine has some good stuff for the Sherman user Rangers are hands down some of the best units to have supporting your Sherman’s there fire up ability allows them to charge down AT guns or flank tanks easily and with SMG and Bazookas they can do serious damage to either. They presence of a serious infantry threat also often forces the enemy to invest it counters instead of massing up to hard counter the Sherman’s. Artillery strikes are costly but a great way to break up some annoying AT guns, late game a single howitzer can serve much the same purpose on smaller maps. Really though if you’re taking this Doctrine we all know you’re taking it for the Rangers… and you know what that’s hardly a bad reason at all. As mentioned rangers work great in support of almost anything and by themselves are nearly worth the pick. Airborne Though you might not think it Airborne actually works well with armor it has a number of powers and units that prove rather nice to have when trying to use armor. Paratroopers have AT weapons though the Recoilless rifles set up can be a nuisance it was improved in a recent patch there reinforce cost was also reduced making them much more viable they can reinforce anywhere which can be a great help supporting armor on the attack in enemy controlled areas, they also vet up considerably faster then Rangers. On the downside they don’t fight infantry all that well and are much weaker in close combat then SMG armed rangers. Airborne also offers air dropped AT guns these can be a god send when confronted by unexpected enemy armor and can allow instant flanking by simply para dropping in behind enemy tanks. You’ll also have a ready supply of anywhere reinforceable paras to re-man them if they’re killed in most cases. The other side of the tree also offers some nice options too strafing runs and bombing runs can both be used to attack AT guns and the later can soften up enemy armor before you move in on it as well. Scouting passes can be nice before moving into a choke point as well and to avoid nasty ambushes. Supply drops used to be awesome, but the new MP cost makes them so-so if you’re running a big MP surplus the extra fuel and munitions can be nice, but it’s rare you have such a surplus and aren’t already winning handily anyway. Overall the Sherman is a fairly adaptable and useful tank and as the only real option in terms of true armor available to a US commander you’re going to use it so you best know how to use it well. If Pak 38 s or any other deadly AT emplacement is giving you trouble, fire a smoke round at it. It won t be able to hit you with smoke blocking it s view, giving a great opportunity to flank. History The M4 Sherman medium tank was the first truly successful tank design produced by the US in WWII, and remained in use right to the end of the war. Intended for assaulting infantry and exploiting breakthroughs, it was highly mobile and its M3 75mm gun fire an effective high explosive warhead. Against other tanks it proved capable of defeating the Panzer III and IV tanks it faced in North Africa, though struggled against the heavier Tiger I. At the time of the Normandy invasion, many were up-armored, granting them more protection than the Panzer IV H medium tank it often faced. These up-armoured models usually carried the new M1 76mm gun, which had substantially better penetration, and could even punch through the front of a Panther or Tiger I at short range. The M4 Sherman in Company of Heroes is an up-armoured M4A3 model, given its performance against the Panzer IV H tank of the Wehrmacht faction. Built From Tank Depot [Expand][Hide] Health 775 Target Type building Cost 35090 Critical Type building Time 165 Hotkey T Effects Primary Tank Production Structure. Deploys M10 s, M4 Shermans as well as Sherman Crocodiles. Also contains upgrades for the M4 Sherman. ESee Structure Tank Depot for details. Company Abilities Field Repairs [Expand][Hide] Cost 150 Activation timed Duration 20 Target tp_any Recharge 45 Hotkey Effects Crews will Repair their own Vehicles automatically. ESee Ability Field Repairs for details. Allied War Machine [Expand][Hide] Cost 200 Activation timed Duration 30 Target tp_any Recharge 90 Hotkey Effects Replaces up to 2 destroyed Allied tanks with a new Tank for a period of time. ESee Ability Allied War Machine for details. Vehicle Abilities Sherman Smoke Shell [Expand][Hide] Cost 50 Activation timed Duration 29 Target tp_entity_and_position Recharge 45 Hotkey S Effects A Smoke Round is fired from the vehicle, temporarily masking itself or targets. ESee Ability Sherman Smoke Shell for details. Sherman Mineclearing [Expand][Hide] Cost Activation toggle Duration 3 Target tp_any Recharge 0 Hotkey M Effects When engaged, the Sherman Crab attachment can safely explode Mines. ESee Ability Sherman Mineclearing for details. Vehicle Upgrades M1A1C 76mm Gun [Expand][Hide] Cost 20050 Time 45 Hotkey U Effects M4 Shermans are upgraded with the more powerful M1A1C 76mm gun. The weapon trades area effect high explosive for increased armor penetration. ESee Upgrade M1A1C 76mm Gun for details. Defensive Smoke Screen [Expand][Hide] Cost 15025 Time 45 Hotkey N Effects Equip your M4 Sherman s with Smoke Canisters to create Defensive Smoke Screens. ESee Upgrade Defensive Smoke Screen for details. M2HB .50 cal Sherman [Expand][Hide] Cost 75 Time 20 Hotkey U Effects Equip the M4 Sherman with a M2HB .50 cal Machine Gun. ESee Upgrade M2HB .50 cal Sherman for details. Crab Mine Flail [Expand][Hide] Cost 75 Time 30 Hotkey C Effects Equip the M4 Sherman with the Crab Mine Flail. Destroys Enemy Mines when deployed. ESee Upgrade Crab Mine Flail for details. Vehicle Weapons 75mm Sherman [Expand][Hide] Weapon 75mm Sherman See Weapon 75mm Sherman for details. 76mm Sherman [Expand][Hide] Weapon 76mm Sherman See Weapon 76mm Sherman for details. 30 Cal Coaxial MG [Expand][Hide] Weapon 30 Cal Coaxial MG See Weapon 30 Cal Coaxial MG for details. 30 Cal Hull MG [Expand][Hide] Weapon 30 Cal Hull MG See Weapon 30 Cal Hull MG for details. M2HB Turret MG [Expand][Hide] Weapon M2HB Turret MG See Weapon M2HB Turret MG for details. Retrieved from http //coh-stats.com/Vehicle M4_Sherman
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for ROCKASEN,BBH ・ANALOG [SINGLE] 2015 BUSHMIND'S SPECIAL 7INCH FROM SWEET TALKING [WORKS] 2006 BLOCKPAIN(white) - STRUGGLE FOR PRIDE BLOCKPAIN - STRUGGLE FOR PRIDE 2013 JEWELS - ERA 2014 6 COFFIN(promo) - MIKRIS TOFU RECIPES - tofubeats 2018 VIVID - CAMPANELLA 2020 MEIMETSU - TONAN Slow Mo EP - ROCKASEN
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Monaco What's Yours Is Mine 機種:PC, 360 作・編曲者:Austin Wintory 開発・発売元:Pocketwatch Games 発売年:2013 概要 見下ろし型のステルスアクション。 変装やセキュリティシステムへのハッキング等を駆使して、侵入場所から特定のアイテムを盗んだり、囚われた仲間を救出してからマップを脱出するとクリアとなる。 『風ノ旅ビト』等の作品でしられるAustin Wintory氏が音楽を担当。 全編にわたるピアノソロのBGMは、サイレント映画でよく使用されていたラグタイムを目指して作曲された。 収録曲(サウンドトラック順) 曲名 作・編曲者 補足 順位 What's Yours Is Mine Austin Wintory Prison Life Hijack at the Hairpin Foreign Affairs Liquidity Manoir Moucharder Turf War Le Port De La Condamine Centre Hospitalier False Teeth The Devil's Trick Discothéque Rouge Quartier Diamant Pearls Before Swine Casino De Monte Carlo Hôtel De Monaco Can't Resist (feat. Laura Vall) サウンドトラック Monaco What's Yours Is Mine OFFICIAL TRAILER
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■Wikipedia オープンコースウェア http //ja.wikipedia.org/wiki/%E3%82%AA%E3%83%BC%E3%83%97%E3%83%B3%E3%82%B3%E3%83%BC%E3%82%B9%E3%82%A6%E3%82%A7%E3%82%A2 ■海外のOCW Massachusetts Institute of Technology (MIT) http //ocw.mit.edu/ Carnegie Mellon University (CMU) http //www.cmu.edu/oli/ CORE (中国のOCW) http //www.core.org.cn/en/index.htm ■日本のOCW 慶応大学 http //ocw.dmc.keio.ac.jp 早稲田大学 http //www.waseda.jp/ocw/ 東京大学 http //ocw.u-tokyo.ac.jp/ 京都大学 http //ocw.kyoto-u.ac.jp 大阪大学 http //ocw.osaka-u.ac.jp/index.php 東京工業大学 http //www.ocw.titech.ac.jp 名古屋大学 http //ocw.nagoya-u.jp/ 日本オープンコースウェア・コンソーシアム http //www.jocw.jp/ メディア教育開発センター http //nime-glad.nime.ac.jp/program/search/department_search.php?nimecontentsid=05000000000000 ■OpenCourseWareではないが勉強になるもの UC Berkeley on Google Video http //video.google.com/ucberkeley.html UC Berkeley on YouTube http //youtube.com/ucberkeley Stanford on iTunes http //itunes.stanford.edu/ arXiv.org, Cornell University Library http //arxiv.org/ MIT World (OCWとは別) http //mitworld.mit.edu/video_index.php London School of Economics and Political Science (LSE) Public Lectures and Events http //www.lse.ac.uk/collections/LSEPublicLecturesAndEvents/eventsTranscripts.htm Princeton University WebMedia Lectures http //www.princeton.edu/WebMedia/lectures/ NASA Institute for Advanced Concepts http //www.niac.usra.edu/studies/studies.jsp ResearchChannel http //www.researchchannel.org/program/stitles.asp The Vega Science http //www.vega.org.uk/series/bysubject/index.php Connexions http //cnx.org/content/ Wikiversity http //en.wikibooks.org/wiki/Wikiversity Edge http //www.edge.org/ Mathematics Archives Lessons and Tutorials http //archives.math.utk.edu/tutorials.html ActionBioscience_org - examines bioscience issues http //www.actionbioscience.org/ Directory of Open Access Journals http //www.doaj.org/ ■参考 http //www.metafilter.com/mefi/49433 http //howtosplitanatom.com/news/7-universities-offering-free-courses-online/ http //www.collegedegree.com/library/college-life/the_ultimate_guide_to_using_open_courseware today s visitor: - total visitor: -
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アルバム曲目リストYear of the Gentleman Because of You In My Own Words Get Down Like That Artist Ne-Yo Album In My Own Words Year 2006 [Verse 1] When I'm single it don't really matter who it is Or how many I decide to kick it with Long as she can understand how I do it I'm a man with a very healthy appetite for chicks But when I settle down find a woman to live for Still may be a couple cuties at my door Thinking we could get down like we did before And get mad when I tell her It can't be like that no more [Bridge] Girl, you know I got a girl [Chorus] I just don't get down like that I don't get down like that Baby you fine, baby you's a dime But I just don't get down like that I don't get down like that [Verse 2] Understand baby girl that I'm a totally new man I don't live to crush as many as I can No no Found a girl that changed my whole game plan She the one (she the one) Only one that I'm wanting And I know girl I know That you really want me back I'd be lying if I said I wasn't tempted All the things we used to do I kinda miss it It ain't nothing you can give as good as this is (Girl) [Bridge] Girl, you know I got a girl [Chorus] I just don't get down like that I don't get down like that Baby you fine, baby you's a dime But I just don't get down like that I don't get down like that (Baby) [Verse 3] Baby, All I can say is I'm sorry Since I found me my lady To think about cheating would be crazy Don't get down baby All I can say is I'm sorry Since I found me my lady To think about cheating would be crazy And I don't get down baby [Bridge] Girl, you know I got a girl [Chorus] I just don't get down like that I don't get down like that Baby you fine, baby you's a dime But I just don't get down like that I don't get down like that You know I got a girl ) アルバム In My Own Words 曲目リスト Year of the Gentleman 1. Closer 2. Nobody 3. Single 4. Mad 5. Miss Independent 6. Why Does She Stay 7. Fade Into The Background 8. So You Can Cry 9. Part Of The List 10. Back To What You Know 11. Lie To Me 12. Stop This World Because of You 1. Because Of You 2. Crazy (feat. JAY-Z) 3. Can We Chill 4. Do You 5. Addicted 6. Leaving Tonight (feat. Jennifer Hudson) 7. Ain t Thinking About You 8. Sex With My Ex 9.Angel 10.Make It Work 11.Say It 12.Go On Girl 13.Spotlight 14.That s What It Does In My Own Words 1.Stay 2.Let Me Get This Right 3.So Sick 4.When You re Mad 5.It Just Ain t Right 6.Mirror 7.Sign Me Up 8.I Ain t Gotta Tell You 9.Get Down Like That 10.Sexy Love 11.Let Go 12.Time 上へ