約 3,323,958 件
https://w.atwiki.jp/penspinorder/pages/650.html
Rush Out! outlime pub. date music editor spinner
https://w.atwiki.jp/cohstatsjp/pages/255.html
Vehicle Churchill Crocodile Contents 1 Tactics 2 History 3 Requires 3.1 Churchill Crocodile 4 Called In Using 4.1 Churchill Crocodile 5 Vehicle Abilities 5.1 Hull Down Position 5.2 Tank Shock 6 Vehicle Weapons 6.1 6 Pounder Churchill 6.2 Churchill Flamethrower 6.3 Besa Hull MG Churchill Crocodile Health 900 Max Speed 3.75 Sight 35 Cost 30050 Acceleration 1.5 Detection 0/0 Time 30 Deceleration 3.5 Hotkey Population 16 Rotation 35 Target Type armour_churchill Upkeep 12 Crush Human true Critical Type armour Crush Mode crush_heavy Rear Damage Enabled true Tactics The Churchill Tank can only be used with the Royal Engineers Support company. Unlike the American Crocodile, the Churchill Crocodile keeps its standard turret, at the cost of the hull machine gun however. The flamethrower isn t mounted on the turret and instead is fixed to the front, it has a greater range than the American Crocodile however, it is same as the panzerschreck s maximum range). History The Churchill Crocodile was a variant of the Churchill VII Infantry Tank that sported a flamethrower instead of its hull-mounted machine-gun. The crocodile nickname came from the fuel trailer it towed behind, which provided the fuel for the flamethrower. Once the trailer was empty, and full of dangerous gasoline vapor, the trailer was unhitched so the tank could continue fighting. In the event the trailer was hit, the tank would often escape unharmed. Since it was based off of the Churchill VII, rather than the more common IV and VI models, it s frontal armour was significant. The Churchill VII was specifically up-armoured to make it impervious to the 8.8cm rounds fired from the FlaK36 and Tiger I. The Churchill Crocodile in Company of Heroes is historically inaccurate in that it has the same armour type as the Churchill IV in-game. Requires Churchill Crocodile [Expand][Hide] Cost 2 Time Hotkey Effects The Churchill Crocodile wields a 6 Pounder gun and a fearsome flame projector. ESee Upgrade Churchill Crocodile for details. Called In Using Churchill Crocodile [Expand][Hide] Cost 800 Activation targeted Duration 0 Target tp_any Recharge 60 Hotkey Effects The Churchill Crocodile, along with other Churchill derivatives, is designed for the destruction of defenses, but has found wide utility against all targets. It maintains its normal 6 Pounder gun and adds a fearsome flame projector. ESee Ability Churchill Crocodile for details. Vehicle Abilities Hull Down Position [Expand][Hide] Cost Activation toggle Duration _ Target tp_any Recharge 0 Hotkey D Effects Tank can be toggled into and out of a Hull Down Position, which offers more protection to the vehicle. ESee Ability Hull Down Position for details. Tank Shock [Expand][Hide] Cost Activation targeted Duration _ Target tp_squad Recharge 75 Hotkey S Effects Churchill tanks charge into enemy infantry causing near instant supression. ESee Ability Tank Shock for details. Vehicle Weapons 6 Pounder Churchill [Expand][Hide] Weapon 6 Pounder Churchill See Weapon 6 Pounder Churchill for details. Churchill Flamethrower [Expand][Hide] Weapon Churchill Flamethrower See Weapon Churchill Flamethrower for details. Besa Hull MG [Expand][Hide] Weapon Besa Hull MG See Weapon Besa Hull MG for details. Retrieved from http //coh-stats.com/Vehicle Churchill_Crocodile
https://w.atwiki.jp/eq2since2006/pages/138.html
【ブッチャーブロックの脅威ランキング、ナンバー1】 クエスト発生者 Trapper Coalbear GFから入ってすぐの道のあたりをウロウロしている。 「注意をするように!危険はどこにでも潜んでいる。今日はすでに2体見ているんだ。我々のような冒険者に対するものすごい食欲を擁する恐ろしい四足動物だ。奴に対抗するには、同じくらいの軽蔑をもってないといけない」 「クマ!」 「そう、クマだ。「ブッチャーブロック」ぐらいの危機なんだ!ところで、協力してくれないかな?これでも熟練ハンターなんだが、哺乳類の生物を全て殺すのは……一人では到底無理だ。私のためではなく、みんなのために協力してくれないか?」 「よかった。すぐにでも取りかかってくれ。言ったとおり、既に数体目撃してるんだ。この地域のクマをある程度殺したら、またここに戻ってきてくれ」 内容 エリア内のクマならなんでもよいので20匹倒し、戻って報告。 「協力ありがとう!奴らの恐ろしい怒りから解放される日が来るかもしれない……だが、今は慎重に、ベリー畑に注意をし、家族と外食するときは用心深く行動しないといけない」 報酬 3シルバー11カッパー 以下から一つ選択 “Bracers of the Ursine Threat” , “Gauntlets of the Ursine Threat” , “Bussets of the Ursine Threat” 名前 コメント
https://w.atwiki.jp/co1907234/pages/17.html
RUSH+とは 海外の配布MAP「RUSH」の改変物です。 本家と比べ、より戦略性が高く、より楽しくをコンセプトにしています。 勝利条件は、リスポーン地点(ベッド)の破壊と敵の殲滅です。 また制限時間は40分で、制限時間内に勝負が決まらなかった場合、各拠点内の チェストに残っている金の残量で勝敗をきめます。 各拠点には排出口があり、そこより資源が出てきます。 資源は装備やアイテムに交換できるので、チームで上手に分け合って使いましょう。 拠点以外に、MAP内にある浮島からも資源を入手できることができます。 浮島と排出口の資源は種類が違いますので、浮島を占拠することは勝負を左右します。 また、中央に浮かぶ島からのみ、勝敗を決める「金」が排出されます。 このゲームはいかに中央の島を占拠できるかが重要な鍵となります。
https://w.atwiki.jp/ageofconan/pages/25.html
Feats Feats are fundamentally different than Combos or Spells. Where Combos and Spells are added Automatically upon achieving a new level, Feats must be chosen. Starting from level 10, and every level thereafter you gain Feat Point(s). Please do not expect to have gained every feat listed below (as you will all the Combos and Spells above) Spirits Blood Warrior • Bear Shaman LVL 10 Max Ranks 5 Description Improves the Blood Flow spell by increasing the damage done by the bear shaman's melee attacks for s short period of time. Related Spells Blood Flow Empowered Renewal • Bear Shaman LVL 15 Max Ranks 5 Points Required 5 Description Empowers the renewal ability, increasing the damage bonus gained from triggering the effect. Improved Spirit of the Bear • Bear Shaman LVL 15 Max Ranks 5 Points Required 5 Description Enhances the Spirit of the Bear Spell by increasing the amount of life gained. Related Spells Spirit of the Bear Deft Renewal • Bear Shaman LVL 20 Max Ranks 3 Points Required 10 Description When the Renewal Prayer is triggered, it also increases the team's chance to evade attacks. Aspect - Blood Fever • Bear Shaman LVL 20 Max Ranks 5 Points Required 10 Description Grants the bear shaman an ability which increases the damage done by their attacks but reduces the strength of their healing spells. Spell - Rune of Slaughter • Bear Shaman LVL 20 Max Ranks 5 Points Required 10 Description Grants a shaman spell that gives melee attacks a chance of weakening the victim's defenses for a short period. This effect can be applied five times. Additional ranks increase the chance of affecting the target Grants all melee attacks a chance of weakening the enemy's defenses for a short period. This effect can be applied five times. Spell - Spirit Totem Venom • Bear Shaman LVL 25 Max Ranks 3 Points Required 15 Description Grants a spell that increases their resistance to poison and empowers the bear shaman with the ability to poison foes with their mighty blows. Increases shaman's resistance to poison and their attacks have a chance of poisoning their foes, damaging them for a short time. This effect can be applied 3 times. Only one Spirit Totem may be active at any time. Blood Champion • Bear Shaman LVL 25 Max Ranks 5 Points Required 15 Description Improves the Blood Flow spell increasing the bear shaman's melee damage. Related Spells Blood Flow Spell - Grace of Nature • Bear Shaman LVL 25 Max Ranks 1 Points Required 15 Description Makes all team members immune to effects that root them to the ground, preventing movement. Removes root effects that prevent movement from the shaman's team, and makes them immune for a short period of time. Combo - Ether Theft • Bear Shaman LVL 25 Max Ranks 1 Points Required 15 Description Drains mana from the target and shares it with the shaman's team. Related CombosEther Theft Spell - Rune of Aggression • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description A prayer which increases the damage done by all group members. The shaman manifests the great bear's ferocity, increasing the physical damage inflicted by their battle-mates for a short period of time. Spell - Manifestation Rabies • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description A new manifestation, rabies which inflicts lingering poison damage upon all nearby enemies Continuously pulses a cloud of poison that inflicts damage to all enemies in the area. Only one Manifestation may be active at any time. Improved Ether Theft • Bear Shaman LVL 30 Modifications Increases damage or healing by 25% Max Ranks 2 Points Required 20 Description Increases the mana gained by the Ether Theft Combo. Spell – Rune of Grounding • Bear Shaman LVL 30 DescriptionThe shaman manifests the bear's mighty mass, greatly increasing their ability to resist magical damage but lowering movement speed. Wild Energy • Bear Shaman LVL 40 Max Ranks 3 Points Required 25 Description All the bear shaman's melee attacks have a chance of increasing their mana. Untamed Energy • Bear Shaman LVL 40 Max Ranks 3 Points Required 25 Description Improves the Wild Energy special ability by adding an increased mana regeneration effect. Spell - Manifestation Regrowth • Bear Shaman LVL 40 Max Ranks 3 Points Required 25 Description Continuously heals all friendly targets nearby the bear shaman. The shaman manifests the mighty bear's unmatched physical power, continuously pulsing a mild healing effect on all allies in the area. Only one Manifestation may be active at any time. Improved Manifestation Rabies • Bear Shaman LVL 40 Modifications Increases damage or healing by 15% Max Ranks 5 Points Required 25 Description The shaman totally releases the wild maddened fury of the bear, substantially increasing the damage inflicted by the Rabies infestation. Balance of Nature • Bear Shaman LVL 50 Max Ranks 5 Points Required 30 Description Augments Blood Flow with a chance to heal all team members whenever triggered. Spell - Claws of Life • Bear Shaman LVL 50 Max Ranks 5 Points Required 30 Description This spell increases the shaman's life regeneration and places a secondary effect on the target that has a chance of placing a minor healing effect on their attackers. Increases natural health regeneration. Attacks by the caster have a chance of cursing the target. This curse has a chance of placing a minor secondary healing effect on the target's attacker. Only one Claw Totem may be active at any time. Spirit Walker • Bear Shaman LVL 60 Max Ranks 3 Points Required 35 Description Augments the effects of all the bear shaman's Spirit Totem prayers. Last edited by Czarr; May 22nd, 2008 at 12 48 PM. Czarr View Public Profile Send a private message to Czarr Find More Posts by Czarr Add Czarr to Your Contacts May 20th, 2008, 06 43 PM #6 Czarr Bear Shaman Cimmerian Wiccana PvE Blood Healing • Bear Shaman LVL 60 Modifications Increases damage or healing by 1% Max Ranks 5 Points Required 35 Description Improves the Blood Flow prayer by increasing the amount of healing it does. Improved Adrenaline Surge • Bear Shaman LVL 60 Modifications Modify recast time by -4 minutes Max Ranks 5 Points Required 35 Description No creature of nature angers as quickly as a Cimmerian Grizzly Bear. The shaman can cast and reuse the Adrenaline Surge spell faster. Iron Hide • Bear Shaman LVL 70 Max Ranks 1 Points Required 40 Description Absorbs all the damage done by the next attack against the bear shaman. Quickly makes the shaman completely invulnerable and an almost unstoppable force of nature in battle, absorbing the next damage suffered by them. Booming Roar • Bear Shaman LVL 70 Max Ranks 1 Points Required 40 Description Silences all nearby foes, preventing casters from using their spells. Lets out a blast of sound, disrupting spell casting for a short period of time. Wrath Nature's Wrath • Bear Shaman LVL 10 Max Ranks 5 Description All of the bear shaman's attacks have a chance of triggering a secondary effect on Blood Flow, adding an extra healing effect. Ursine Onslaught • Bear Shaman LVL 15 Max Ranks 5 Points Required 5 Description Increases the damage done by the ursine brawl combos A crack to the skull followed by a series of ferocious blows dazes and knocks an enemy off balance making it harder for them to fight effectively, so enemy blows have less chance of striking successfully. Animalistic Fury • Bear Shaman LVL 15 Modifications +0.6 Two-handed Blunt Damage Max Ranks 5 Points Required 5 Description Increases the damage done by the bear shaman's two-handed blunt weapons. Aspect - Untamed Regeneration • Bear Shaman LVL 20 Max Ranks 3 Points Required 10 Description Grants the priest an ability which increases their rate of life regeneration but increases the damage inflicted by enemy attacks Aspect - Skulk • Bear Shaman LVL 20 Max Ranks 3 Points Required 10 Description Grants the priest an ability which makes the priest less likely to draw enemy's ire and change targets to attack the bear shaman, but lower's the shaman's life. Crushed Bones • Bear Shaman LVL 20 Max Ranks 5 Points Required 10 Description Increases the initial damage done by all internal bleed combos. Poisoned Hide • Bear Shaman LVL 25 Max Ranks 3 Points Required 15 Description Each time a foe strikes the bear shaman in melee there is a chance of them being poisoned, which damages them for a short period of time and disorientates them so they are less likely to attack the priest. Improved Grizzled Hide • Bear Shaman LVL 25 Max Ranks 3 Points Required 15 Description Augments the Grizzled Hide spell by increasing the physical resistance bonuses. Crushed Organs • Bear Shaman LVL 25 Modifications Increases damage or healing by 10% Max Ranks 3 Points Required 15 Description Increases the lingering damage done by all internal bleed combos. Spell - Battle Roar • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description Temporarily increases the damage inflicted by the priest and boosts the maximum life of all team mates. The bear shaman inspires their team with a mighty roar, increasing their maximum health and the damage of the shaman's blows. Rupture • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description By imitating the bear's smashing blows the shaman enhances the Crush Armor combos to inflict more damage and recharge more rapidly. This mighty blow not only batters the enemy but also smashes their armor, from knight's armor to beastly scaled hides, lowering their defense rating. Ursine Roar • Bear Shaman LVL 30 Max Ranks 3 Points Required 20 Description Targets enemies in a wide cone in front of the bear shaman and reduces the damage inflicted by their strikes for a short time. Lowers physical and magical damage of enemies in a wide cone. Ursine Rush • Bear Shaman Max Ranks 3 Points Required 25 Description Charges the target in a bout of ursine rage, triggering a bleeding effect. Spell - Stone Hide • Bear Shaman LVL 40 Max Ranks 3 Points Required 25 Description Grants the shaman a spell that temporarily toughens their body, deflecting some of the damage inflicted by enemy attacks. For a short time the shaman's skin toughens and is capable of deflecting some of the damage inflicted by enemy attacks. Claws of the Reaper • Bear Shaman LVL 40 Max Ranks 5 Points Required 25 Description When cast, the bear shaman's strikes have a chance of inflicting a bleeding wound and increasing the damage done by the priest's own attacks. Empowers the shaman, increasing the damage they inflict and their attacks have a chance of inflicting a slashing wound that lingers for a short time. This effect can be applied 3 times. Only one Claw Totem may be active at any time. Weight of the World • Bear Shaman LVL 40 Max Ranks 2 Points Required 30 Description Grants the shaman's next 3 melee attacks a snare effect and additional bonus damage. Bloodthirst • Bear Shaman LVL 50 Max Ranks 5 Points Required 30 Description Blood spilled by these savage blows heals the bear shaman and group members. Shards of Earth • Bear Shaman LVL 50 Modifications Increases damage or healing by 15% Max Ranks 5 Points Required 30 Description Improves the spirit totem prayer by increasing the damage inflicted. Spirits of the Earth • Bear Shaman LVL 60 Max Ranks 5 Points Required 35 Description When the spells Claws of Stone and Spirit Totem Stone are both active, there is a chance when Claws of Stone triggers it increases the shaman's invulnerability rating. Spirits of the Debased • Bear Shaman LVL 60 Max Ranks 5 Points Required 35 Description When the prayers Claws of Corruption and Spirit Totem Profane are both active, there is a chance when Claws of Corruption triggers it increases the poison and unholy damage of their attack. Rampage • Bear Shaman LVL 60 Description When hit in combat you will occasionally damage every enemy around you for a small amount. Nature's Revenge • Bear Shaman LVL 70 Max Ranks 1 Points Required 40 Description All the bear shaman's attacks have a chance of adding to their Nature's Revenge counter. When this counter reaches ten all nearby allies will be healed. Combo - Bewilder • Bear Shaman LVL 70 Max Ranks 1 Points Required 40 Description Leaves the victim dazed and disoriented, reducing their chance to hit for a short time. General Ether Flow • Bear Shaman LVL 10 Modifications +5 Natural Mana Regen Max Ranks 5 Description Increases the Priest's mana regeneration in and out of combat. Vindicator • Bear Shaman LVL 15 Max Ranks 2 Points Required 5 Description Makes soldiers not in Frenzy Stance provoke more hatred from their foes. Spirit Armor • Bear Shaman LVL 15 Modifications • +0.5% Slashing Invulnerability • +0.5% Piercing Invulnerability • +0.5% Crushing Invulnerability • +0.5% Poison Invulnerability Max Ranks 5 Points Required 5 Description Protects the priest from physical damage. Spirit Aegis • Bear Shaman LVL 15 Modifications • +0.5% Cold Invulnerability • +0.5% Fire Invulnerability • +0.5% Electrical Invulnerability • +0.5% Unholy Invunerability Max Ranks 5 Points Required 5 Description Protects the priest from hostile magic. Last edited by Czarr; May 20th, 2008 at 06 51 PM. Czarr View Public Profile Send a private message to Czarr Find More Posts by Czarr Add Czarr to Your Contacts May 20th, 2008, 06 43 PM #7 Czarr Bear Shaman Cimmerian Wiccana PvE Grace • Bear Shaman LVL 15 Modifications -1% Hate Modifier Max Ranks 3 Points Required 5 Description An aura of divinity makes enemies less likely to break off from their current target to retaliate against the priest's attacks. Far-Reaching Spirit • Bear Shaman LVL 15 Modifications Increases area of effect by 1 meter Max Ranks 2 Points Required 5 Description Increases the range of the priest's healing prayers Radiance, Vitalizing Jolt or Fierce Recovery. Ether Discharge • Bear Shaman LVL 15 Max Ranks 5 Points Required 5 Description Upgrades the Vigor of Spring, Wave of Life and Blood Flow spells to restore mana to the priest for each target healed. Saintly Martyr • Bear Shaman LVL 20 Max Ranks 3 Points Required 10 Description The priest has a chance of recovering mana when damaged by hostile magic. Spell - Soothe the Soul • Bear Shaman LVL 20 Max Ranks 1 Points Required 10 Description Grants the priest a prayer that reduces a foe's hate toward the priest, making them less likely to break off from their current target to attack the priest. The target perceives the priest as less of a threat, making them less likely to break off from their current target to attack the priest. Saintly Warrior • Bear Shaman Max Ranks 3 Points Required 10 Description The priest has a chance of recovering mana when struck in melee combat. Presence of Mind • Bear Shaman LVL 20 Max Ranks 5 Points Required 10 Description Divine influence is never far from the priest, reducing the recasting time of the healing spells Radiance, Vitalizing Jolt or Fierce Recovery. Guiding Spirit • Bear Shaman LVL 20 Modifications Modify recast time by -1 seconds Max Ranks 3 Points Required 10 Description This spirit of renewal improves the priest's healing spells Wave of Life, Life of Set or Blood Flow by reducing the reuse time. All-Encompassing Spirit • Bear Shaman LVL 20 Max Ranks 2 Points Required 10 Description The priest's enriched spirit increases the area of effect of their healing spells Wave of Life, Life of Set or Blood Flow. Healing Spirit • Bear Shaman LVL 25 Modifications -2.0% Mana Cost Max Ranks 3 Points Required 15 Description Reduces the Mana Cost of all healing spells. Focus • Bear Shaman LVL 25 Modifications -50 Spell Interrrupt Chance Max Ranks 2 Points Required 15 Description Decreases the chance of the priest's healing spells Radiance, Wave of Life, Fierce Recovery, Blood Flow, Life of Set or Vitalizing Jolt being interrupted in combat and investing more feat points eliminated the possibility. Exemplar • Bear Shaman LVL 25 Modifications • +0.6 Damage • +2 Electric Damage • +2 Holy Damage Max Ranks 5 Points Required 15 Description Increase the priest's melee damage and damage done by electrical and holy spells. Spell - Vengeance of the Gods • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description Grants the priest a spell which substantially increases the damage inflicted by their attacks for a short period of time. For a short time the priest is infused with sacred might, increasing the damage they inflict. Shroud of the Gods • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description Grants the priest the ability to make all enemies in the vicinity less likely to attack the priest. Cloaked in divine fury the priest intimidates nearby enemies, making them less likely to break off from their current target to attack them.
https://w.atwiki.jp/rio2/pages/33.html
RioRush 1~39回転(ミドルの場合)の高速演出。 同じ先読み演出でもRainbowRoadと比べて信頼度が高い。 RioRush/RainbowRoad共通演出 スピンフラッシュ:16R当確 7テン:16R当確 3テン:当確ではないが十分熱い(ミドルでは当たれば16R確定、甘では4Rあり) ST残り回数表示∞:当確 虎柄全般:当確 ダーナクリスタル:緑<赤<赤点滅<虹当確 パトランプ保留:当確(ジョグを回してキュインで16R当確) RioRushExtreme図柄:基本無予告で降ってくる。出た時点で当確、RioBonusからの昇格も 平和キャラが沢山いる図柄でリーチ:16R当確 達成予報:出た時点で発展確定:50%以上でチャンス ゾロ目で当確(打-win使用者限定演出) 保留変化 ミント<アーニャ<リナ<リオ<玉ちゃん保留などのプレミア保留当確 画面下部の解説部分 赤色でチャンス、虹なら当確 歌詞 赤くなればチャンス、虹なら当確 稲妻先読み演出 青稲妻<緑稲妻<赤稲妻 緑稲妻以上でテンパイは確定 Goodluck役物のランプ先読み演出 青<緑<赤<虹当確 ハイド演出 図柄にカーテンがかかって図柄が変わる、カーテンの色でCU カットイン演出 リオ単体≦ミントたち<リオ&チップ 青→黄色→緑→赤と進むステップアップカットイン。SU1が連続で発生した場合は先読みとして機能する。 黄色まではほぼガセ、緑以上でボタン演出確定、赤までいけば激アツ。 ミントたちのカットインは必ずSU1が連続する。 ボタン演出 ノーマル<<<一発必中<十中八九<百発百中当確 虎ボタン当確 ボタン逆回転パターンでCU ボタン無操作でテンパイ即当たりのパターンあり ビクトリーチャレンジ ボタン演出失敗後にビクトリーチャレンジに発展することがある。 連打でV役物が完成すれば16R 連打で完成しなくても、一度役物が上部に収まってから再度降ってくる復活パターンあり コスチャレ ドラムロールの最後の色に期待 青<緑<赤<逆回転赤<虹当確 ボタン 連打<一発<虎ボタン当確 連打時にリオボイス有りでCU 一発の時にリオセリフ「お客様がお望みなら」でCU リオを変身させろ!の文字 白<赤<リオが変身します(虹)(当確) 中間変動 扉が開いた後に断電→文字"お客様がお望みなら"出現の場合がある(16R確定ではない) リオではなくリサ「元祖ダブルアール」、平和キャラ(風上さやか「麻雀娘」など)なら断電確定
https://w.atwiki.jp/i_ro/pages/286.html
Venom Knife Quest 必要条件 Base Level 無し Job Level 無し Class Assassin 報酬 クエスト報酬 Venom Knife× の習得 1. Assassin Guild 内の左側にいる NPC× ・ Killtin と話し、Venom Knife× を教えてくれるまでそのまま会話を続ける Sonic Acceleration Quest 必要条件 Base Level 無し Job Level 40 Class Assassin 前提スキル Sonic Blow× レベル1 報酬 クエスト報酬 Sonic Acceleration× の習得 1. Venom Knife× を習得した後、Assassin Guild 内の右側にいる NPC× ・ Esmille と話すと 一仕事頼むからそれが終わったら教えてやるよと言われる そして Kiltin から (Esmille から?) Sphinx ダンジョン地下2階か Pyramid ダンジョン4階から宝石を回収して来るように言われる 2. Sphinx ダンジョン地下2階には宝石を入手出来る座標が2ヶ所設定されており、そのどちらかから1つだけ回収出来ればいい (最初に行った場所が無反応だった場合はもう片方の場所に行く.逆の場合も同様) 1つ目の場所は1時方向にある台座に置かれた棺 (216,268) で、これは地下3階へ続くポータルのある辺りから2画面分ばかり西にある 台座の傍を歩き回ると自動会話が始まって選択肢が表示される 回収に成功するまで何度も選択肢を選び続ける事になるのだが、失敗するとその度に Poison ・ Blind× ・ Curse× の状態異常が掛かる(*1) 成功すると Sapphire が手に入る 3. 2つ目の場所は9時方向にある棺 (18、163) で、装飾された石像が祀られている これにはブービートラップが仕掛けられており、解除に失敗するとガスが噴き出て Sleep× の状態異常が掛かる 何度も解除を繰り返し、成功すれば Ruby が手に入る(*2) 4. Pyramid ダンジョン4階では中心にある人工池の左岸中央辺り(*3)に宝石の在処が設定されている 付近を歩き回り続けていると Aquamarine が手に入る(*4) 5. 宝石を持って Esmille の所に戻ると Sonic Acceleration× を教えてもらえる(*5) - Assassin ・ Assassin Cross ・ Guillotine Cross Assassin ・ Assassin Cross ・ Guillotine Cross 2nd ClassSkills Cloaking× ・ Enchant Poison× ・ Grimtooth× ・ Katar Mastery× ・ Lefthand Mastery× ・ Righthand Mastery× ・ Poison React× ・ Sonic Acceleration× ・ Sonic Blow× ・ Venom Dust× ・ Venom Knife× ・ Venom Splasher× TranscendentSkills Advanced Katar Mastery× ・ Create Deadly Poison× ・ Enchant Deadly Poison× ・ Hallucination Walk× ・ Meteor Assault× ・ Soul Destroyer× 3rd ClassSkills Antidote× ・ Cloaking Exceed× ・ Counter Slash× ・ Cross Impact× ・ Cross Ripper Slasher× ・ Dark Illusion× ・ Hallucination Walk× ・ New Poison Research× ・ New Poison Creation× ・ Phantom Menace× ・ Poisonous Smoke× ・ Poisonous Weapon× ・ Rolling Cutter× ・ Venom Impression× ・ Venom Pressure× ・ Weapon Blocking× ・ Weapon Crush× Quests Assassin Job Change Guide ・ Assassin Skill Quest ・ Rebirth Walkthrough ・ Guillotine Cross Job Change Guide Weapons× Dagger× ・ Katar× ・ One Handed Sword× Categories Assassin | Skill Quests
https://w.atwiki.jp/i_ro/pages/277.html
Shrink Skill Quest 必要条件 Base Level 無し Job Level 無し Class Crusader アイテム Red Potion 1個, Sticky Mucus 20個, Empty Bottle 3個, Jellopy 5個, Coal 1個, Cyfar 3個, Grape 1個, Unripe Apple 1個 報酬 クエスト報酬 Shrink× の習得 1. Geffen にいる Ford (geffen 110, 117)(*1)と話すと Soldier(*2)(gef_fild13 297,242)(*3)を探して来るように言われる 2. 上記の Soldier に Red Potion を1個渡した後、Ford の所へ戻って更に使いっ走りを続ける 3. Prontera× 教会へ向かって Arther Pastor (prt_church 87,127)(*4)を見つけ、Soldier の治療を手伝う 4. Antidote の材料として Sticky Mucus 20個 ・ Empty Bottle 3個 ・ Jellopy 5個 ・ Coal 1個 ・ Cyfar 3個 ・ Grape 1個 ・ Unripe Apple 1個を集め、 Arther に渡す 5. Antidote を持って大急ぎで Soldier の所へ戻り、治療する。失敗したら教会へ戻って Arther に Antidote を作り直してもらう(*5) 6. 治療が上手くいくと Soldier が Shrink× を教えてくれる - Crusader ・ Paladin ・ Royal Guard Crusader ・ Paladin ・ Royal Guard 2nd ClassSkills Cavalier Mastery× ・ Cure× ・ Defending Aura× ・ Demon Bane× ・ Divine Protection× ・ Faith× ・ Grand Cross× ・ Guard× ・ Heal× ・ Holy Cross× ・ Peco Peco Ride× ・ Resistant Souls× ・ Sacrifice× ・ Shield Boomerang× ・ Shield Reflect× ・ Shrink× ・ Smite× ・ Spear Mastery× ・ Spear Quicken× TranscendentSkills Battle Chant× ・ Gloria Domini× ・ Martyr s Reckoning× ・ Rapid Smiting× 3rd ClassSkills Banding× ・ Banishing Point× ・ Burst Attack× ・ Cannon Spear× ・ Earth Drive× ・ Exceed Break× ・ Genesis Ray× ・ Hesperus Lit× ・ Inspiration× ・ Moon Slasher× ・ Overbrand× ・ Piety× ・ Pinpoint Attack× ・ Prestige× ・ Reflect Damage× ・ Shield Press× ・ Shield Spell× ・ Trample× ・ Vanguard Force× Quests Crusader Job Change Guide ・ Crusader Skill Quest ・ Rebirth Walkthrough ・ Royal Guard Job Change Guide Weapons× One Handed Sword× ・ Spear× ・ Two Handed Sword× Categories Crusader | Skill Quests
https://w.atwiki.jp/cohstatsjp/pages/250.html
Vehicle M26 Pershing Contents 1 M26 Pershing Veterancy 2Tactics 3History 4Requires 4.1 M26 Pershing Heavy Tank 5Called In Using 5.1 Call for Pershing Reinforcement 6Company Abilities 6.1 Field Repairs 6.2 Allied War Machine 7Vehicle Abilities 7.1 Vehicle Cover 8Vehicle Upgrades 8.1 M1A1C 76mm Gun 9Vehicle Weapons 9.1 90mm Pershing 9.2 90mm Pershing HVAP 9.3 30 Cal Coaxial MG 9.4 30 Cal Hull MG M26 Pershing Health 990 Max Speed 5 Sight 35 Cost 680180 Acceleration 2 Detection 0/0 Time 75 Deceleration 4 Hotkey Population 14 Rotation 25 Target Type armour_pershing Upkeep 27.648 Crush Human true Critical Type armour Crush Mode crush_heavy Rear Damage Enabled true M26 Pershing Veterancy [Expand][Hide] Maximum Speed 1.25 14 Vet-Exp Penetration 1.5 28 Vet-Exp Damage 1.25 42 Vet-Exp Tactics The Pershing can only be used with the Armored Doctrine. The Pershing has much higher penetrating power than the M4 Sherman or the M10 Tank Destroyer, making it a better counter against the Panther, the Tiger, and the King Tiger. The Pershing should always be supported with Riflemen, and if available, other tanks. Having better armor than other American tanks, the Pershing is almost on equal footing with the Tiger. Keeping Engineers near the Pershing for repairs is a good idea. Keep in mind that, although it is the Allied factions most powerful tank unit, it cannot confront a Tiger I or King Tiger alone. A Tiger I will be left with extremely low health to the point where even a few riflemen with sticky bombs can easily finish it off. However, a King Tiger or Jagdpanther will EASILY take out your Pershing with enough health remaining to take on several Shermans immediately after. History The M26 Pershing was the first heavy tank to be fielded by the US Army, but arrived too late in Europe to have any impact on the remaining days of the war. The Pershing s amour was comparable to the Panther s, though with better side and rear protection, and better mechanical reliability. It s M3 90mm gun was nearly as good as the Panther s, and superior to the Tiger I s, giving it effective anti-tank firepower and a sizable high explosive shell for knocking out troops. The M26 Pershing would later prove its worth in the Korean war, facing off against exported Soviet tanks fielded by the North Korean forces. In Company of Heroes, the M26 Pershing is out of place historically, as it was not fielded during the Normandy invasion. It would not make an appearance until well after the battles in Operation Market Garden. Requires M26 Pershing Heavy Tank [Expand][Hide] Cost 5 Time Hotkey Effects Deploy an M26 Pershing Heavy Tank to the battlefield. ESeeUpgrade M26 Pershing Heavy Tankfor details. Called In Using Call for Pershing Reinforcement [Expand][Hide] Cost 800 Activation targeted Duration 0 Target tp_any Recharge 40 Hotkey Effects An M26 Pershing Heavy Tank is available for support. ESeeAbility Call for Pershing Reinforcementfor details. Company Abilities Field Repairs [Expand][Hide] Cost 150 Activation timed Duration 20 Target tp_any Recharge 45 Hotkey Effects Crews will Repair their own Vehicles automatically. ESeeAbility Field Repairsfor details. Allied War Machine [Expand][Hide] Cost 200 Activation timed Duration 30 Target tp_any Recharge 90 Hotkey Effects Replaces up to 2 destroyed Allied tanks with a new Tank for a period of time. ESeeAbility Allied War Machinefor details. Vehicle Abilities Vehicle Cover [Expand][Hide] Cost Activation always_on Duration _ Target tp_any Recharge 0 Hotkey Effects $0 no key ESeeAbility Vehicle Coverfor details. Vehicle Upgrades M1A1C 76mm Gun [Expand][Hide] Cost 20050 Time 45 Hotkey U Effects M4 Shermans are upgraded with the more powerful M1A1C 76mm gun. The weapon trades area effect high explosive for increased armor penetration. ESeeUpgrade M1A1C 76mm Gunfor details. Vehicle Weapons 90mm Pershing [Expand][Hide] Weapon 90mm Pershing SeeWeapon 90mm Pershingfor details. 90mm Pershing HVAP [Expand][Hide] Weapon 90mm Pershing HVAP SeeWeapon 90mm Pershing HVAPfor details. 30 Cal Coaxial MG [Expand][Hide] Weapon 30 Cal Coaxial MG SeeWeapon 30 Cal Coaxial MGfor details. 30 Cal Hull MG [Expand][Hide] Weapon 30 Cal Hull MG SeeWeapon 30 Cal Hull MGfor details. Retrieved from http //coh-stats.com/Vehicle M26_Pershing
https://w.atwiki.jp/hanazonored2007/pages/347.html
WILD RUSH 発売日 1999年2月23日 アンティノスレコードズ ARDJ-5083 ■ 01. WILD RUSH ・ 作詞 井上秋雄 作曲 浅倉大介 編曲 浅倉大介 ■ 02. WILD RUSH (Original Backing Track) ・ 作詞 井上秋雄 作曲 浅倉大介 編曲 浅倉大介 戻る