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https://w.atwiki.jp/orange_sherbet/pages/20.html
Page to note down the important notes from the discussions in class. discussion from Jan. 22 2008 discussion from Jan. 29 2008 I moved the Language topics to "Language Barriers" page. Jin discussion from Jan. 31 2008 Time management issues The ICU students don t have the time to get in touch with one another because of time. As in Courtney s point of view compared with UCSD students, ICU students tend to use their lack of time as an excuse to avoid certain social situations. (why avoid those situations? An answer may be found in the "relation issues" discussion.) Not only the mentalities about time making, but Physical difficulties, such as lack of transportation causes these problems for ICU students. As the last train for the Chuo-line is earlier than that of Yamanote line, and the last bus from ICU leaves before 12pm, they cannot hold parties till midnight. Also, since ICU is in urban areas, we are not allowed to come to school by car, so therefore, time restrictions will be very severe for us. (In UCSD, most of the students have cars unless they live really near the campus) 実家通いThere are many people who "commute" from their home. Almost half of the students of ICU are from Tokyo area, and therefore, there are lots of students who s living far away from ICU with their parents. This physical distance causes some trouble too. JIn Relationship issues Is today s discussion the critical approach ? I also think that Japanse style for making friends is stressful. However, this is Japanese style. This style(and this Japanse society) is based on, made by most? many? Japanese this sense of value. Japanese change this Japanese sense of value style to California style (everyone is friends.). This is not solution. Everybody likes this style? This is not. ICU students also cannot change it. If ICU students change their style for making friends (California style) in ICU, they would not work at Japanese company or Japanese society. I think what is important is knowing own style and other style. Both should be recognized. For example, When I meet コートニー first time, I think "she come from California, so her style may be directly making friends style ." At the same time, コートニー thinks that "Miki is Japanese, so she may contact with me with MAAINOTUMEKATA style." By knowing each otehr style, there would prevent being a misunderstanding little bit. Thinking about each other style is intercultual communication, right? In solution,We should not say they should change . We should not deny something. Denying leads opposition. We may say the ways to make friends are different, so let s know many ways to make friends, and then ・・・ (What can we say? let s use the way properly ?) I thought this yesterday. I am very very sorry too long? Can you understand my English sentences? Miki Ok, Miki, I understand your I idea about not denying someone s styles. An good intercultural communication can t be established if one side denies the other culture. Just as Ms. Waslewski said in the previous lecture, what we need to do must be "mutual understanding 相互理解" to each other s culture. (Is this what you wanted to say, Miki?) Jin Yes, it is! And, what can we do for 相互理解? Hi, this is Masumi. I was looking for wiki in moogle...too bad moogle wiki thing isn t working -/ I appreciate Jin for creating wiki! Yay *applause* I read the discussion briefly. Thank you thank you! We also talked about what we should say for the conclusion, right? So we concluded that... (or I my thought?) (rough conclusion) *relax, don t stress yourself out *we need to be open *we shouldn t think too much (about the future, what to do for the new friend, etc) *don t worry about "hi-bye" friends, (lol) you can talk to them someday *go with the flow? *don t be afraid? Okay, I m sorry...I have more to say, but I need to write up an essay for another group project ( ) I have 3 group projects. But from 2/5, I ll be free of other 2 projects, so I can focus on this. I apologize what I m saying is kinda messy. I ll think about "相互理解", too. It s about the wasy to "understand each other", right? Important topic. Masumi i finally read everything and added a new page about inital meetings....sorry i didnt have the info about this site until this weekend! -- courtney (2008-02-04 17 10 46) 名前 コメント Woww!!! You have 3groap projects, don t you!? Take sleep time!!! Just brifly. The conclutions which you wrote are advices for Japanese, right? I think we need to advices for non-Japanes.(but, I do not know...) *Japanes have own step by step style for making friends, so understand it.(Most? Japanese must think more friends.) *Talk to Japanese actively. or ~. Miki And, we will meet on out of class, won t you? Will we decide time on Tuesday class? discussion from Feb. 5 2008 American can speak anybody. (ex During waitnig airplan) Japanese tend to not. ↓ How to stop conversation? (→’Oh, I an gonit to listen music, now. and something) American stlye bowling (can get some points from converstaion) Japanse style table tennis American argueing is just arguind. They do not mind what other people think. Japanese political, region, baseball× dry or wet concept Edit this page
https://w.atwiki.jp/aowredtides/pages/27.html
Atlacの概要についてはこちら Atlacのユニットについてはこちら +目次 Cost Free SkillsTeleport Swap Commander SkillsMega-Beam Cannon Petrify Great Vajra Lightning Tower Orbital Cannon Quantum Propulsion Essence Recycler Force Field Kunlun Cost Free Skills Teleport 説明 Cooldown 90[s] Swap 説明 Cooldown 288[s] Commander Skills Mega-Beam Cannon 説明 Initial Cost Cost Increase Cooldown 400 +200 80[s] Petrify 説明 Initial Cost Cost Increase Cooldown 200 +100 40[s] Great Vajra 説明 Initial Cost Cost Increase Cooldown 600 +300 120[s] Lightning Tower 説明 Initial Cost Cost Increase Cooldown 200 +100 40[s] Orbital Cannon 説明 Initial Cost Cost Increase Cooldown 800 +400 160[s] Quantum Propulsion 説明 Initial Cost Cost Increase Cooldown 100 +50 20[s] Essence Recycler 説明 Initial Cost Cost Increase Cooldown 200 +100 40[s] Force Field 説明 Initial Cost Cost Increase Cooldown 200 +100 40[s] Kunlun 説明 Initial Cost Cost Increase Cooldown 1000 +500 200[s] コメント欄 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/rulersofnationswiki/pages/45.html
Legislation [立法] Change the legal voting age [法的選挙権獲得年齢の変更] Change the system for electing the head of government [政府首班選出システムの変更]One turn Two turns Change renewal of head of government s mandate [政府首班の任命更新の変更?]None 1 2 Unlimited Change the duration of head of government s mandate [政府首班の命令の持続時間の変更] Change the system for electing parliament [議会選出のシステム変更]proportional majority Change the duration of parliament s mandate [議会の任命期間変更] Campaign [選挙運動] Programme [予定] Candidates [候補]
https://w.atwiki.jp/mortal_kombat9/pages/32.html
※アンロックキャラクター。STORYオールクリアで解禁 キャラ概要 特殊技 技名 コマンド 説明 Upper Cut ↓+BP Back Hand ←+FP Overhead Swipe →+FP Side Chop ←+BP Low Hop Kick ↑+FK 中段技 Shin Kick ←+FK Hop Kick →+BK Sweep ←+BK 下段 Kombo Attacks 技名 コマンド 説明 Afterlife FP、FP、BP Under Torment FP、FP、FK Conjurer s Crush ←+FP、FP Corruption →+FP、BP、FP+BP 2段目下段 Spellbinger BP、FP、BP Root of Evil BP、FP、BK Enchantment BP、FP、↑+FK 3段目中段 Wounded Wrath ←+BP、FP Incantation ←+BP、BK Deterioration ←+FK、FK 下段、上段 Annihilation ←+FK、FP+BP 下段、中段 Special Attacks 技名 コマンド 間合い Skeletal Boost ↓←BK 一定時間ダメージUPか体力回復(ランダム?)(E)一定時間ダメージ増加&体力回復 Ground Burst(Close) ↓←FP 地面に爆発を起こす 近距離(E)ダメージ微増 ガード不可になる Ground Burst(Medium) ↓→FP 地面に爆発を起こす 中距離(E)ダメージ微増 ガード不可になる Ground Burst(Far) ↓←→FP 地面に爆発を起こす 遠距離(E)ダメージ微増 ガード不可になる Skull Ball ↓←BP 飛び道具(E)ダメージUP Sky Drop ↓←FK 地面に潜ってから敵頭上にワープして踏みつける 潜っている間に方向キーを前後どちらか入力すると出現位置をずらすことができる(E)多段化 Trance ←→FK 敵を引き寄せる(E)引き寄せている間に追加ダメージ X-RAY Attack 技名 コマンド 説明 Amulet Assault FK+BK+BL 光を放つ。射程が短い Finishing Moves(FATALITIES) 技名 コマンド 間合い Beat Down →→↓↓FP Sweep On Your Knees ↓→↓→BK Sweep Babality →↓←BP Jump Stage Fatality ←→↓BP Touching ※間合いについて Touching:密着 Sweep:1~2キャラ程度離れた距離 Jump:密着から後ろジャンプ1回分程度離れた距離 Fullscreen:画面の端~端 備考 コメント 4FP.BP 46FK 4FP.BP FP.BP.FP+BP 簡単でやられるとウザイQUANらしいKombo 間違ってたらすいません -- かん・CHI (2011-06-07 01 03 52) 追記 ↑は24BKでBOOST時は41%です -- かん・CHI (2011-06-07 01 06 37) 間違ってました 4FPBPではなく4BPFPです BOOST時は42%です -- 名無しさん (2011-06-07 12 10 52) 最後も間違ってるよ f1.2.1+2だよ -- 名無しさん (2011-06-07 23 51 05) ←BP,FP (微ダッシュ)→FP,←→FK (ひたすらダッシュ) ←BP,FP (微ダッシュ)FP,FP,BP,↓←BP 画面端に押し込むようなコンボです。最後に壁付近じゃないと↓←BPはあたらないのでその場合は↓←→FPに変えてください -- 名無しさん (2011-08-15 20 41 34) ←FK,FP+BP (ダッシュ)FK,←→FK ←BP,FP (微ダッシュ)FP,FP,BP,↓←BP 下段始動、上のコンボと同じく画面端でないなら最後の↓←BPを↓←→FPに変えてください -- 名無しさん (2011-08-15 21 03 38) 名前 コメント
https://w.atwiki.jp/asoudetekoiq/pages/542.html
Trois participants pacifiques à la marche-manifestation arrêtés à Shibuya, Tokyo Le 26 octobre 2008, dans le quartier de Shibuya, à Tokyo, trois participants à la marche-manifestation, intitulée "Reality Tour 2 Allons voir la maison du Premier Ministre Taro Aso qui coûte 6,2 milliards de yen", organisée dans le cadre de la Fête contre la guerre et pour la résistance, ont été arrêtés et ils sont toujours en détention à la police à ce jour (le 2 novembre 2008). Le but de ce "Reality Tour" était de voir la maison luxueuse de monsieur Taro Aso dont seul le terrain coûterait 6,2 milliards de yen. En effet, les manifestants, dont la plupart était de jeunes travailleurs précaires, ont voulu voir quelle vie mène monsieur Aso, qui devrait apporter une solution politique à la difficulté, la précarité et la pauvreté des jeunes Japonais. Mais malheureusement, cette tournée a été dispersée par la police. Voici ce qui s est passé le 26 octobre. A 3 heures de l après-midi, le chef en charge du maintien de l ordre de la Préfécture de police de Shibuya est venu informer aux participants à cette marche, réunis à la place Hachiko (devant la gare Shibuya), qu ils auraient le droit de marcher sur la zone piétonne des rues et qu ils pourraient aller voir la maison de monsieur Aso par cinq ou six, etc. Après cette discussion, les cinquantaines de participants, après avoir retiré leurs pancartes à la demande de la police, ont commencé à marcher vers la maison Aso, sans même utiliser de micro, d amplificateur ou de haut-parleur. Cinq minutes après, dans la foule de ce quartier, les policiers qui accompagnaient cette marche ont soudain saisi violemment les 3 participants en tête de cette marche qui avaient une pancarte sur laquelle était marqué le titre de ce Reality Tour, en criant "Arrêtez-les ! Insultes aux forces de l ordre !" Ainsi, ces trois personnes ont été arrêtées et emmenées à la police. Les masse média rapportent que la police auraient donné des avertissements à plusieurs reprises aux participants à cette marche avant cette arrestation. Mais ce n était pas le cas, sauf avant le départ. De même, les masse média rapportent que les participants à cette marche auraient été violents envers les policiers qui étaient présents mais ce n est absolument pas vrai. De plus, les masse média rapportent aussi que la raison de cette arrestation était une violation des règlements de l ordre public et les insultes aux forces de l ordre mais ce n est absolument pas vrai. Ce n est pas tout La préfécture de police de Shibuya, où ont été détenues ces trois personnes arrêtées, a refusé l audience entre eux, les autres participants à la marche et l avocat. De plus, la police a prolongé la détention de 10 jours et interdit l audience de nouveau avec qui que ce soit. Voici les vidéos qui décrivent tout ce qui est décrit ci-dessus 1. La réunion entre les participants et la police avant le départ (à la place Hachiko, Shibuya) http //jp.youtube.com/watch?v=VukCiIa0BDc 2. Les policiers en discussion juste avant l arrestation http //jp.youtube.com/watch?v=Rc0Z0Yvde8E 3. L arrestation http //jp.youtube.com/watch?v=3Uw701vV15U Si ces jeunes ont été arrêtés, c est parce qu ils ont voulu voir la maison du premier ministre. C est ainsi que l ordre public est maintenu au Japon. La raison de cette arrestation était les insultes aux forces de l ordre. Voilà la réalité au Japon... Allez, venez visiter le Japon. La vie privée du premier ministre est tellement précieuse que la police arrêtent les citoyens qui veulent voir sa maison tranquillement. Si vous venez au Japon, vos empreintes digitales et vos photos seront enregistrées et vous serez surveillés. Bienvenue au Japon. Tant que vous ne voulez pas voir la réalité au Japon, vous serez les bienvenus. (texte rédigé le 2 novembre 2008) Source http //asoudetekoiq.blog8.fc2.com/blog-entry-22.html http //blog.goo.ne.jp/tokyodo-2005/e/2753bef34e857f6276766d7665e11501
https://w.atwiki.jp/international_law/pages/12.html
What law is international law? Definition A set of rules generally regarded and accepted as binding in relations between states and nations. Also called law of nations. Or suitable law of international society. Birth of international law ウェストファリア条約(英 Peace of Westphalia)or ヴェストファーレン条約(独 Westfälischer Friede) The prevailing view in the study of international law is that it emerged in Europe in the period after the Peace of Westphalia(1648), which concluded the Thirty Years War. In state practice, the year 1648 marking the Peace of Westphalia is considered as a watershed, at least in Europe where a new policital order was created, to be replaced only after the defeat of Napoleon by the Vienna Congress of 1815. There are two key points to answer the question that why the modern birth of international society had begun with Peace of Westphalia. 1 First is clear recognizion of birth of sovereign state. The sovereing state we know today is found in a fall of medieval feudal system in West Europe as absolute sovereign state. 2 Second is the completion of coexistence of sovereign state. In 16th century at West Europe, England and France were about to establish absolute sovereing state. The Peace of Westphalia determined teritories. The Peace of Westphalia virtually demolished the Holy Roman Empire. Regional lords had been recieved sovereingty and recognized as independent nation. The Peace of Westphalia denied universal authority of the Holy Roman Empire and Pope and represented the establsihment of modern sovereing state mean. This is the first time but the international society was found as coexistence of sovereign state at limited area West Europe.
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2007/04/25 稼働開始 2008/03/24 コンバージョン:pop n music 16 PARTY♪移行 新規収録: 稼働日数:334日 収録総数: ジャンル タイトル アーティスト 備考 pop n music portable ボーイズR B Always Shoichiro Hirata feat.RayZY オラトリオ Apocalypse~memento mori~ Zektbach エレフラッドウェイヴ Aqua Akino ヴェネツィアーニ Canal Grande Q-Mex ケルティックウインド Caring Dance 猫叉Master クリオネテクノ CLIO co-ping シンパシー2 Distance EGOISTIC LEMONTEA ラテンREMIX El pais del sol(GIVE ME MORE SALSA MIX) Berimbau 66 オービタリックテクノ Flow Scotty D. revisits U1 ウインディダンス FU-FA Sana+MIKI-CHANG+Shoichiro ガムラントランス Gamelan de Couple TOMOSUKE エンシャントユーロ In The Ruins good-cool feat.CHiCO フューチャーフュージョン ∞space m@sumi エモーショナル Loveholic Sana シンパシー3 memories... EGOISTIC LEMONTEA ニューソウル My Own Swan Redshift ニエンテ neu 少年ラジオ なまらジャズ One Phrase Blues 小野秀幸 ミュートロニカ Polis Toshiji Kato オルタナティブロック Prince on a Star 日野友香 アーバンメロウポップ Psychology SENAX グラウンドテクノ QUICK RESULT AKIRA YAMAOKA ダークネス3 Quiet フレディ波多江とエレハモニカ スカ SKA a go go THE BALD HEAD スカ SKA a go go (SKACORE MIX) Remixed by KEN MATSUMOTO スカ 曲変化:EXTRA譜面 ラウドミクスチャー ラガ Soul On Fire L.E.D.-G VS GUHROOVY fw NO+CHIN ウォーリアー THE MAN FROM FAR EAST WORLD SEQUENCE マリンクルーズ The Seven Ocean Hajime ガラージハウス together 4ever Sota Fujimori feat.yoshiko シンパシー Usual Days EGOISTIC LEMONTEA アンセムトランスREMIX Votum stellarum -forest #25 RMX- iconoclasm ヴィジュアルREMIX WHITE BIRDS (Mirage Mix) T-Bone IDM ZETA~素数の世界と超越者~ Zektbach ホクト 愛を取りもどせ!! すわひでおとメカスワオ 原曲:クリスタルキング 悪魔城ドラキュラ 悪魔城ドラキュラメドレー~ハイブリッド・ヴァージョン~ 山根ミチル フォルクローレ アンデスの太陽 Mutsuhiko Izumi ワンピース ウィーアー! よしくん海賊団 原曲:きただにひろし ウォートラントゥルーパーズ ウォートラン・メインテーマ Jimmy Weckl 交響的物語 駕篭の鳥 Naya~n交響楽団 with 坂本頼光 ケンドーロック ギターケンドー マキタ学級 オンラインラブポップ 恋のミラクル☆ るるるSYSTEM エレキ族 純愛ロマンス -- PART 2 -- ko-saku チテイタンケン スーパーモグー ぶちパンダ ラブポップ 大好きだよ KUMIKO ビジュアル艶歌 月影華(TSUKI-KAGE-BANA) 丸山和嘉 フォレストスノウ 月雪に舞う花のように 猫叉Master ウェルフェア つばめ あさき ピンキッシュ つぼみ パーキッツ 近代絶頂音楽 天庭 閣下 超中華流行歌曲 桃花恋情 TЁЯRA 夏休み なつやすみのぼうけん 5年3組アンサンブルクラブ パーカッシヴ2 西麻布水道曲 サイモンマン シャイポップ ネガイゴト 肥塚良彦 ネジロック 螺子之人 あさき 青春ロック 儚きは我が決意 臨界点パニック コンティネンタル 走り続けて 秋桜 プロポーズREMIX ふたりのマニフェスト(Circle of the afternoon MIX) DJ SIMON ハワイアンパンク フリフリハワイアン! YUU NAHO from Cawaii! アドベンチャー ポップン大冒険メドレー ポップン冒険隊 キュアー 綠の風 ナヤ~ン 撫子ロック 凛として咲く花の如く 紅色リトマス ガールフッド ロクブテ 水玉フミッパーズ 昭和怪奇譚 鹿鳴館の怪人 リシャール秋田 ヒップロック4 路男 Des-ROW・組ユナイテッド
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SPORTS PREPARATION 8項目 名 時間 難易度 アップデート前目安 BASIC PREPARATION 14分 レベル1 70kcal POWER STRENGTH 24分 レベル2 130kcal CARDIO ENDURANCE 19分 レベル2 130~160kcal PRO TRAINING 38分 レベル3 --- BASIC PREPARATION 14分 レベル1 72kcal POWER STRENGTH 20分 レベル2 135kcal CARDIO ENDURANCE 20分 レベル2 160kcal SPEED AGILITY 38分 レベル3 --- BASIC PREPARATION 14分 レベル1 70kcal Routine 1 Punch Side-Leap x12 Slide Knee Cross x12 Jumping Jack Punch x12 Routine 2 Punch Side-Leap x12 Slide Knee Cross x12 Jumping Jack Punch x12 R1リピート Routine 3 Bicep Combo Lunges x4 Dumbbell Sumo Squat x8 Bicep Combo Lunges x4 ダンベル Routine 4 Plyo Leg Curl x6 Sumo Jump x12 Triple Run Punch x12 Routine 5 Plyo Leg Curl x6 Sumo Jump x12 Triple Run Punch x12 R4リピート Routine 6 Bicep Combo Lunges x4 Dumbbell Sumo Squat x8 Bicep Combo Lunges x4 R3リピート ダンベル POWER STRENGTH 24分 レベル2 70kcal Routine 1 Reverse-Fly Lunge x6 Dumbbell Sumo Squat x12 Reverse-Fly Lunge x6 ダンベル Routine 2 Lunge Back V Raise x6 Rotator Cuff Squat x12 Push and Pull Lunge x12 ダンベル Routine 3 Muscle Man Twist x6 Dumbbell X x6 Muscle Man Twist x6 ダンベル Routine 4 Push-Up x12 Fast Mountain Climb x12 Triceps Knee Push-Up x12 床 Routine 5 Reverse-Fly Lunge x6 Dumbbell Sumo Squat x12 Reverse-Fly Lunge x6 R1リピート ダンベル Routine 6 Lunge Back V Raise x6 Rotator Cuff Squat x12 Push and Pull Lunge x12 R2リピート ダンベル Routine 7 Muscle Man Twist x6 Dumbbell X x6 Muscle Man Twist x6 R3リピート ダンベル Routine 8 Push-Up x12 Fast Mountain Climb x12 Triceps Knee Push-Up x12 R4リピート 床 Routine 9 Up Down Plank x12 Fast Mountain Climb x12 Up Down Plank x12 床 CARDIO ENDURANCE 19分 レベル2 70kcal Routine 1 X-Jog x24 Sumo Side-To-Side x12 Triple Run Punch x24 Routine 2 Sprint Jump x24 Jumping Jack Punch x12 Sprint Jump x24 Routine 3 High Knees Run x24 Sumo Jump x24 Slide Jump x12 Routine 4 Power Jog x24 Power Skate x24 Sumo Knee Lift x12 Routine 5 Curtsy Lunge Press x4 Lateral Raise Rows x4 Balance Skating x4 ダンベル Routine 6 Push-Up x8 Up Down Plank x8 Fast Mountain Climb x8 床 Routine 7 Curtsy Lunge Press x4 Lateral Raise Rows x4 Balance Skating x4 R5リピート ダンベル PRO TRAINING 38分 レベル3 70kcal Routine 1 Jumping Jack Punch x24 Punch Side Leap x24 Sumo Jump x24 Routine 2 Slide Jump x12 Sumo Side-To-Side x12 Plyo Lunge x24 Routine 3 Lunge Back V Raise x16 Push and Pull Lunge x16 Lateral Raise Rows x8 ダンベル Routine 4 Push-Up x16 Fast Mountain Climb x16 Triceps Push-Up x16 床 Routine 5 Jumping Jack Punch x12 Punch Side Leap x24 Sumo Jump x24 Routine 6 Slide Jump x12 Sumo Side-To-Side x12 Plyo Lunge x24 R2リピート Routine 7 Muscle Man Twist x8 Push and Pull Lunge x16 Muscle Man Twist x8 ダンベル Routine 8 Push-Up x16 Up Down Plank x16 Triceps Push-Up x12 床 Routine 9 Jumping Jack Punch x12 Punch Side Leap x24 Sumo Jump x24 R5リピート Routine 10 Slide Jump x12 Sumo Side-To-Side x12 Plyo Lunge x24 R2リピート Routine 11 Bicep Combo Lunges x8 Triceps Skating x16 Bicep Combo Lunges x8 ダンベル Routine 12 Push-Up x16 Fast Mountain Climb x16 Triceps Push-Up x16 R4リピート 床 BASIC PREPARATION 14分 レベル1 70kcal Routine 1 Power Jog x12 Dynamic Leg Curl x12 Knee-Up Punch x12 Routine 2 Power Jog x12 Dynamic Leg Curl x12 Knee-Up Punch x12 R1リピート Routine 3 Dumbbell Step Squat x4 Curtsy Lunge Raise x4 Balance Skating x4 ダンベル Routine 4 Jumping Jack Punch x6 Plyo Leg Curl x6 Jab Knee-up x6 Routine 5 Jumping Jack Punch x6 Plyo Leg Curl x6 Jab Knee-up x6 R4リピート Routine 6 Dumbbell Step Squat x4 Curtsy Lunge Raise x4 Balance Skating x4 R3リピート ダンベル POWER STRENGTH 20分 レベル2 70kcal Routine 1 Tap Side Tap Back x12 Step Squat x6 Tap Side Tap Back x12 Routine 2 Muscle Man Twist x6 Dumbbell Sumo Squat x12 Muscle Man Twist x6 ダンベル Routine 3 Curtsy Lunge Raise x6 Triceps Skating x12 Balance Skating x6 ダンベル Routine 4 Fast Mountain Climb x24 Push-Up x12 Fast Mountain Climb x12 床 Routine 5 Tap Side Tap Back x12 Step Squat x6 Tap Side Tap Back x12 R1リピート Routine 6 Muscle Man Twist x6 Dumbbell Sumo Squat x12 Muscle Man Twist x6 R2リピート ダンベル Routine 7 Curtsy Lunge Raise x6 Triceps Skating x12 Balance Skating x6 R3リピート ダンベル Routine 8 Fast Mountain Climb x24 Push-Up x12 Fast Mountain Climb x12 R4リピート 床 Routine 9 Basic Crunch x12 V-Knees to Chest x12 Roll Up Down x6 床 CARDIO ENDURANCE 20分 レベル2 70kcal Routine 1 Jumping Jack Punch x12 Triple Run Punch x12 Front Kick Punch x24 Routine 2 Slide Jump x12 High Knees Run x24 Plyo Leg Curl x24 Routine 3 Power Skate x24 Sumo Knee Lift x12 X-Jog x24 Routine 4 Sprint Jump x24 Sumo Jump x24 Sprint Jump x24 Routine 5 Muscle Man Twist x4 Dumbbell Squat x8 Muscle Man Twist x4 ダンベル Routine 6 Single-Leg Squat x16 Sumo Squat x8 Single-Leg Squat x16 ダンベル Routine 7 Push-Up x8 Up Down Plank x8 Fast Mountain Climb x8 床 SPEED AGILITY 38分 レベル3 70kcal Routine 1 Slide Knee Cross x24 Triple Run Punch x24 Plyo Leg Curl x12 Routine 2 Punch Side-Leap x24 Plyo Lunge x24 Sumo Jump x24 Routine 3 Dumbbell Squat x16 Balance Skating x8 Curtsy Lunge Raise x8 ダンベル Routine 4 Push-Up x16 Up Down Plank x16 Fast Mountain Climb x16 床 Routine 5 Slide Knee Cross x24 Triple Run Punch x24 Plyo Leg Curl x12 R1リピート Routine 6 Punch Side-Leap x24 Plyo Lunge x24 Sumo Jump x24 R2リピート Routine 7 Muscle Man Twist x8 Push and Pull Lunge x16 Muscle Man Twist x8 ダンベル Routine 8 Push-Up x16 Up Down Plank x16 Triceps Knee Push-Up x12 床 Routine 9 Slide Knee Cross x24 Triple Run Punch x24 Plyo Leg Curl x12 R1リピート Routine 10 Punch Side-Leap x24 Plyo Lunge x24 Sumo Jump x24 R2リピート Routine 11 Single-Leg Squat x16 Sumo Rising x16 Single-Leg Squat x16 Routine 12 Push-Up x16 Up Down Plank x16 Fast Mountain Climb x16 R4リピート 床
https://w.atwiki.jp/soyoyo/pages/211.html
タグ一覧 巨乳 作品データ タイトル 彼女は高天に祈らない -quantum girlfriend- 発売日 2011/11/25 名義 遠野そよぎ キャラクター名 天鈿女命 (アメノウズメ) 制作元 Escu de 「そ、その、稚彦さんが触りたいなら、触ってくれても…いいんですよ?」 天鈿女命<アメノウズメ> (CV:遠野そよぎ) 日本最古の踊り子と称される芸能の神様、にして露出狂。 明るいエロスと博愛精神を志す、ちょっぴりおっとりなお姉さん。 なにかにつけて服を脱ごうとする程度にエロくて困る。マジで勘弁してください(稚彦談)。 学園ではほぼ本名に近い天野ウズメ<アマノウズメ>を名乗っている。 男の夢と浪漫をいっぱいに詰め込んだその胸のサイズはFカップ。 原画:水鼠
https://w.atwiki.jp/bonsaicraft/pages/101.html
/gworld list - lists your active worlds /gworld info world - displays some basic info about a world /gworld create name [environment [seed]]- creates a new world on your server, environment may be "normal", "nether" or "skylands". defaults to "normal" if left blank /gworld delete name - unloads a world (and deletes it from the plugin s database) /gworld warpto name - teleports you to the world name /gworld setborder name # - sets the border for world name to # (denies exploration beyond x/z +/- # ) /gworld setcreaturelimit name # - limits creature spawns to a maximum of # creatures for the world /gworld allowanimals name true|false - Allows or denys animal spawns on world name /gworld allowmonsters name true|false - Allows or denys monster spawns on world name /gworld suppresshealthregain name true|false - Suppresses automatic health regaining when allowmonsters is set to false /gworld allowpvp name true|false - Allows or denys PvP combat on world name /gworld allowweatherchange name true|false - Allows or denys weather to change on world name /gworld setweather name sun|storm - Sets the current weather for world name (ignores allowWeatherChange setting) /gworld timefrozen name true|false - (Un)freezes the current time on world name /gworld settime name sunrise|noon|sunset|midnight - Sets the current time for world name (also sets time for timefrozen) /gate create name - creates a new teleportation point at your current position - make sure you look at the direction your users should look at, when they ARRIVE at this point /gate move name - moves a gates location to your current position /gate delete name - deletes a teleportation point /gate link name1 name2 - creates a link from name1 to name2 , so when you step on name1 you will be teleported to name2 /gate loop name1 name2 - same as /gate link, but for both ways /gate unlink name - deletes the destination for name1 /gate unloop name1 name2 - deletes a loop between the two gates (if it exists) /gate info name - displays some basic info about a gate /gate list - lists all gates in all worlds in alphabetical order /gate listnear [radius] - lists all gates near you (radius defaults to 10, BE CAREFUL WITH BIG NUMBERS!) /gate listsolo - lists all gates without a source or destination /gate warp name - teleports you to the given teleportation point