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I m a friend of Reza Temiz. If this is Damien, he would know Reza Jericho. I don t work here. I m a friend of Reza Temiz. Jericho. Jesus, how did you―? Wait, let me just― Did Jericho send you? I haven t been able to contact him. What did you just do? I made sure that this remains a private conversation. How did you get in here? This place is a bloody fortress. I m getting good at finding my way into impenetrable fortresses. I m Zoë. Damien Cav― Right, you already know who I am. Which I find sort of disturbing. I told Jericho that he couldn t talk to anyone about this. Jericho s gone. Something s happened to him. But he left me enough info to locate you. He s disappeared? Jesus. That s not good. What about Rio? She went to see Jericho. Five days ago. Is she...are you close? We work together. Why, what s happened? I think she s dead. Are you serious? Jesus. I m in way over my head on this one. I shouldn t have asked her to go. What happened to her? I don t know. I found her in Jericho s apartment. She was hooked up to this white plastic thing, and there were wires going into her head. The Dreamer. That s what it s called. A Dreamer. It s not supposed to kill you. I know. They hooked me up to one. Who hooked you up to a Dreamer? Two girls. Twins. I don t know who they work for, but I m guessing they re connected to your company. I ve seen them around. They work for Ms Gilmore, the president. I think maybe they got to Rio as well. And they re after Jericho...after Reza. I was hoping he d made it here. I haven t heard from him since Thursday. Sorry. Rio rang me when she got into Casablanca and told me she d met with Jericho. That must have been right before... I found her in Jericho s apartment, and minutes later the EYE raided the place. I was arrested, but they let me go the next morning. Is there anyone who isn t involved in this? This what? I decided to track Reza down in order to help him. He s my best friend. But I don t know what this is, or what I ve gotten myself involved in. Now Reza s vanished, and you re the only lead I have left. Can you please just tell me what this is? You don t know anything? Only what I ve picked up on the way here. Reza never shares his stories with me. I know that WATIcorp is working on something, and that they ve been testing it out on people in Newport. You called it the Dreamer . I know that the Dreamer is probably connected to the Static somehow, and that s most likely what Reza was investigating in the first place. And I also know that WATIcorp is keen to keep all of this under wraps. Keen enough to kill people. Apart from that... I have no idea who you are, what you ve told Reza, what Rio was doing in his apartment, and what this Dreamer thing is all about. So you re going to have to fill me in, and I m not leaving here until you do. I ve come too far to go back now. If I can t help Reza, at least I want to know why. I want the truth. Right. Wow. Okay. I understand you want the truth. I wish I could tell you... I m putting myself at great risk here, Zoë. I don t know who you are. For all I know, you could be working for the corporation. Then again, if you do, I m already done for anyway, so... You re right about all of it. We...WATIcorp s working on something big. The Dreamer. It s a device that ll let you dream anything you ve got a mind to dream. Lucid dreams. You re awake and in control. Can you just imagine the possibilities? Every other entertainment medium would simply disappear overnight. Why watch a movie when you can dream it? However... About three months ago, something happened. There was a...contamination in the network that connects each Dreamer console with the central processor, Dreamcore. I used to work on the network code, the parts that link the Dreamers with DreamNet. When the problem appeared, my bosses asked me to head up the group charged with identifying the problem on this end, to weed out the bugs. What we discovered was that DreamNet was beginning to slip out of our control. There was a contamination, but it wasn t a bug. It wasn t internal. We figured someone had hacked into the network, and introduced a virus or worm. Something sneaky and adaptable. It didn t take me long to realise there was a link between the Static and our problems. The Static wasn t the cause...it was the effect. Whatever had infiltrated DreamNet was, for lack of a better word, leaking out onto the Wire, causing glitches and system crashes. When I told my supervisors, I was instructed to not ask any questions, and to just keep working on the problem. So I did what they told me. But at the same time I started digging deeper on my own. And that s when I met Rio. She was working with the biological systems that run our code and operates DreamNet - the central processor known as Dreamcore. She d been digging, too, and, like me, she d reached an impasse. So we started working together to identify and nail down the contamination. So we kept digging, and then one day, about a week ago, we discovered something that changed everything... WATI isn t making these things to entertain people. They re making them to spy on and to control people. DreamNet was designed to record people s dreams. And Dreamcore was designed to analyse them. And that s just the beginning. By feeding data back through the Dreamer, they can plant thoughts, instructions...even hypnotic suggestions in people s heads. DreamNet is the biggest brainwashing experiment of all time, disguised as mindless entertainment. What? Oh. Right. Exactly. Someone s trying to take control of the network. The most dangerous weapon of all time... Rio and I, we realised we had to tell someone, but we also knew that the corporation would do anything to protect their secret. If we went to the media, we d be dead. We had to find someone with the guts to expose WATI, while protecting our identities. The Hand That Bites. Who better to expose this conspiracy than Jericho and his notorious feed? We knew he wouldn t be afraid to go up against WATIcorp. This is... And you re sure about this, Damien? It sounds like, like science-fiction. The people behind it seem to believe that it s possible, and the Dreamer works. I ve tried it many times. It s incredible, like nothing you ve ever experienced. But to know they have free access to your innermost thoughts... I won t use it again, that s for sure. Not with everything I know now. I go down to sub-level fifty-eight. In exactly half an hour from now, you ll disengage the alarm, and I ll open the door. Remember that once you re through, the door will be tagged for maintenance by the security systems. I got that. And the rest of it? Thanks, Damien. You too. Good. Keep in mind that I can t call you while we re inside the building, so we won t be in touch until this is over. Best of luck, Zoë. I got it. All of it. I m not sure that s the right word, but I don t know how else to describe it. I could hear the voices of thousands of people around me. It does sound as though the Azadi have plans with this tower, April-an. But I cannot see what that would be. As for this place you discovered deep below us, this...chamber of dreams? This worries me, April-an. Dreams are powerful things. Combined with this Azadi machine, if that is what it is, it could have serious consequences. I tried going back through, but the rock s solid. There s a half mile of mountain between us and the caves. Without the portal, there s no way down there. I will look at the wall in the cellar where you said the portal opened up. Perhaps I can learn how this musical magic works. I must say that I am intrigued. Keep this under wraps, Na ane. Don t let anyone get wind of what you re doing. Not even Benrime. We don t know what we re dealing with yet. Of course. I shall be cautious. Perhaps this is the opportunity we have been praying for. If we do not soon find a weakness in the Azadi front... Then we keep fighting them with the weapons we already have. What else can we do? I am not suggesting we lay down our arms, April-an. But we are fast dwindling in numbers. We re not dead yet, Na ane. And it might be that this new information will help us. Not a day goes by when someone is not killed, captured and sent west to an unknown fate, or abandons the cause. We may soon need an alternative to force. They are many, we are few, and the Azadi support amongst the common people grows daily. If that tower is as important as I suspect it is, we have a new target. I ll talk to some contacts, see what they know, and what they ve heard. Tell Brynn and Chawan to get the remaining supplies on their own. They ll need to leave tomorrow evening as planned. We can t afford any delays. Will you not go with them? I haven t decided yet. It depends on what information I manage to dig up. If I get a lead, I ll have to follow it. So be it. I may wait for you, but I will leave a message with Benrime if I, too, set course for home. He is eager. He is open. He is perfect. 彼は熱心です。率直です。彼なら大丈夫です。 I hope you are right. He is our last hope... そうだと良いのだが。彼は我々の最後の望みだ…。 Have faith. The undreaming will be unleashed, and it will― 信じてください。アンドリーミングは解き放たれるでしょう、そして― Quiet, brother. The walls have ears. 静かに。壁に耳ありだ。 Oops. Sorry! Did you want something? No, it s nothing! Sorry! You all right, girl? Where...where am I? You re still at The Fringe. You don t remember? I don t know. I... How did I get back here? Back? You haven t moved all night. Couple of guests found you passed out. You were drugged. That s what it looks like. I checked the cameras, but there was nothing on them. The crystals were wiped. When we found you last night, I called a friend of mine. A doctor. She came by and checked you out. She said you were on some kind of synth, but that you d sleep it off. So I closed the room and kept an eye on you all night. That s not possible. I was...somewhere else. April, she― I met April. April Ryan! I was in Arcadia, the place she spoke about. I was there! So...so I couldn t possibly have been here. Zoë... Look, I ve been checking in on you every fifteen minutes all night long. You couldn t have gone anywhere without me noticing. You were fed some kind of hallucinogenic. You ve probably been having very vivid dreams. Maybe you re right. But it felt real enough. Dreams Was it all just a dream? That s impossible! I was there! I spoke with April. She was...she wasn t very cooperative. But I did speak with her. Real There s no way it was just a dream! All I know is that you ve been sleeping right here since we found you. Sorry about that. It was a potent drug. My friend couldn t identify it - like I said, some kind of synth - but she said the readings were off the chart. Your mind was on fire. She also said you d be fine, once the drugs had worn off. I would ve called a hospital, but I figured we d both be happier without corporates sniffing around. My clientele is a bit...sensitive about their privacy. And I figured you d feel the same way. I m glad you didn t call anyone. As far as the EYE s concerned, I m still in Casablanca. You left Emma and me at the table to make a call. Twenty minutes later some guests found you passed out in the booth. They gave up their reservation quite willingly. They didn t want to get involved. Sorry? Girl, it s not your fault that someone drugged you. But you might want to consider getting out of this before you get hurt. You don t remember anything? I can t just abandon Reza. No. Last night s a blur. The first thing I remember is waking up in... No, I don t remember anything from The Fringe. Huh. Actually, I m not receiving any signal here. You re, uh, a ghost. Thanks. That sounds perfect. I could definitely use a shower and a change of clothes. I didn t see anyone. But apparently our friend Marcus Crozier checked in just before the incident. Did you see whoever did this to me? And he brought two guests. Wait, I remember...part of it. Marcus, the twins... Hi, this is Reza. I m either busy or I m sleeping. Either way, let me know what s up, and I ll call you right back. Thanks. Come on. Let s move out. Your journey is about to begin. Follow me. あなたの旅は始まろうとしています。こちらへ。 April. I m pleased to see you. Pleased...and surprised. I m just as surprised as you are, Gordon. How, uh, how have you been? I...don t know. This place... I m both a part of it and apart from it. I m no longer who I once was, though I remain who I once was. There is natural dichotomy to the Balance. Positive and negative, reality and dream...being and unbeing. Sounds confusing. I don t envy your role. You re standing in the middle of a very busy intersection. I don t know any other way to be anymore. I...remember. But my memories feel like they belong to someone else. So, April... You have come to me with questions? I didn t know where else to turn. Something s going on with the twin worlds, and I need to know what you know. You re right. Something touches the Balance between the twin worlds. Dreams. Threads that weave through the Divide. But the Balance remains undisturbed. Dreams have always passed between the world of Stark and the world of Arcadia. That is how the worlds stay connected, how magic and science remain inextricably tied to each other. The laws of nature, of the universe, are stronger than the artifice of the Divide. So it s not something dangerous? Not you I don t know, April. There are forces far stronger than the Balance at play here. Dreams make up the fabric of cosmos. Yet my responsibility lies solely with the channeling of energies between Stark and Arcadia, between science and magic. And you don t know anything about these dreams? I know this. Your role in these events has come to an end. You are not the one who will set things right this time. I m...not. Who will? That s not for me to see. Your fate has always been tied to the Balance, April. I see where our paths intersect. I can t see into the Dreaming. The Dreaming? What s that? The Dreaming? The place where everything begins. You, me, this realm, the twin worlds...time, matter, cosmos. Everything. It all begins in the Dreaming. You re being obtuse. You know I hate it when people are being obtuse. I m sorry. I don t know any more than that. But you don t have to carry the burden on your shoulders this time around, April. You re free. Go live your life. Let the past go. That s easy for you to say. There s meaning to your existence. Me? I wasn t who I thought I was. I honestly have no idea who I am anymore. Everyone kept telling me I was important, that I was needed. Then one day, I...wasn t. I was just lost. So don t tell me I m free. Don t tell me to go live my life. You don t know. You have a purpose. We all do, April. You just haven t found yours yet. But this isn t it. Let it go. Okay. Done. I m officially letting this one go. There s nothing more you can tell me? Only what I sense. Dreams are passing from Stark to Arcadia, but not the other way around. A slow trickle that may grow to a torrent. But this does not concern the Balance, and so it does not concern me. I guess that s good news. Thank you. Thank you. Safe journeys, April. I am at the crossroads between waking and dream. 私は夢と現実との岐路に立っている。 One path leads back to the world I left behind. The other path... 一方は私が後にした世界に通じている。もう一方は…。 The other path leads to a place of shadows. もう一方は影の世界へと通じている。 But in truth, it is too late. My choice was made many years ago, when I first embarked on this journey. I cannot turn back. だが、もう遅い。私は何年も前に選択し、そして旅が始まった。後戻りはできない。 I am at a crossroads, but for me there is only one path. 私は岐路にいるが、選択の余地はない。 I leave behind these words in the hope that, someday, they will serve as a map for someone else. いつか、だれかの道しるべとなることを願い、これを書き残す。 To whomever reads this, Godspeed on your journey. If you ever decide to follow in my footsteps, look me up. これを読む者へ、旅の無事を祈る。もし私の足跡をたどるなら、私を訪ねてほしい。 Ex-calling Hi, Reza. Hello. Are you busy? Mmm, not really. Why? I need to talk to you. Can you meet me at Moca Loco? Sure. When? Now? I m already on my way there. All right. I ll see you in a couple of minutes. Great. See you there. One Brian Westhouse. Brian Westhouse。 I don t usually look this pale, but that s what you get for being in a coma. But that would be a lie. The only thing I could have said...is goodbye. It might just be the most important thing ever. I think he ll be very lonely when I m gone. Security spider. I hate spiders. Security spider. Shit. I really hate those things. Spider revealed What was that? Must be some kind of viral ad... Wonkers, I don t have time to― ―but remember the time we hopped the Vactrax to Europolis without telling anyone, and you got completely shitfaced? Wh-what? I had to carry you to that sleazy hotel down on Jarl Street, and you spent half the night throwing up. Zoë, this is Reza. I, uh, modified Wonkers a bit to make him play a pre-recorded message in case something happened to me. I don t want you to worry. All this means is that I haven t checked in with him for twenty-four hours. I m probably okay. However, in case something s happened, I need you to do me a favour. I keep an updated copy of my notebook in my apartment at all times. It contains everything about the story I m currently working on. I wire over my notes and research twice a day. I need you to get that notebook now, and take it somewhere safe. If I m... If I m in trouble, get the information inside to my editor. You ll need to decrypt it first, so talk to you-know-who. She can take care of that, I m sure. To find the notebook - I keep it somewhere safe - go to my apartment and tell Lucia what I told you the day you left for Cape Town. She will find the notebook for you. Like I said earlier, I m probably okay. Maybe I just forgot to check in. Maybe Wonkers has malfunctioned. But get the notebook, just in case. You re the only person I can trust with this, Zoë. Keep it safe, and I ll see you soon, okay? ―which is why men wear cups. Diane? Well, that s a kick in the groin, Ryan. Thanks! Now, who are you, and what were you doing in my laboratory? The next morning you bought me that antique lighter. Remember? Wonkers, my best mechanical friend. He s a genuine Watilla, but he s a bit...outdated by now. Second examine Poor old Wonker is brainless. Literally. Examine brainless Pick up Reza doesn t have a cat... And why is the door to his apartment open? Oh, my God...the building s being raided! Commandos On your knees! Hands behind your head! Listen, I― I warned you! Please deliver it to Jericho as soon as possible. My mobile s beeping! Beeping I spoke with Jericho a couple of days ago. He called me, asked me some questions, I answered them. That s all. Okay, well, I guess that s a start. Victory Hotel. Return encounter Oh, hello dear. I see. So Benrime sent you to find Magda. Now why would she do a thing like that? And why would she say something like that? Because I m...I m, um, not from around here. That much is quite obvious. Because... Probably because I m not from around here, and I need help. Anyone can see that. You stick out like a black beetle in a flour sack. And that is a very dangerous thing to do. Very well, I will do what I can to assist you. You will certainly need it. I just want to go home again April... I may have heard that name before. What would you with her? I don t know. I need to find her. We have something in common, and I think...I think she s in trouble. And you intend to save her? How do you propose to do that? I don t know that either. I just need to find her. Hmm. Well, I apologise, but I cannot help you there. 201 Twins? They re working together. They were in Reza s apartment back in Casablanca. And they were here last night. So they must ve been the ones who drugged you. Maybe. But I don t understand why they didn t just...kill me. I mean, that s the second time they ve attacked me, and I m still walking. If there s one thing I ve learned it s to not look a gift horse in the mouth. You re alive. Don t ask too many questions. Ow. Maybe you re right. Maybe I should just go home while I m still... You okay, Zoë? Just my head. Yeah, I m okay. You can stay here as long as you need to. And I can call my doctor friend again. No need to go to a hospital. No, I should go home. Thanks, Charlie. I really appreciate it. No problem, girl. Drop by if you re ever in town again. And keep me updated. If you find your friend, or if you...if you hear from April. I will, Charlie. Thanks for everything. Hi, it s me again. I m in― I met Charlie, and I followed your tracks to the hotel. It s too noisy here. I should use one of the VIP rooms upstairs like Charlie suggested. Can t use I hope everything s okay, Reza. Please call me if you― when you get this message. That must be Charlie. Examine, haven t met Charlie seems like a really nice guy. Examine, have met Emma. Her full name is Emma de Vrijer. I read an article about her a while back. She s a performance sculptor. Emma s really down-to-earth. Marcus! I was just about to― Reaction That guy should be selling cars, not junk. Examine far met He looks like he could sell pretty much anything. And, okay, he does. He s a friendly guy. Examine near met He s selling something. Well-stocked store...or garbage dump? There s a door up there. A...mysterious door. There s a neon sign on that wall. The Fringe . Liv s been my best friend through thick and thin. She s awesome. Examine Olivia If Liv doesn t have it in stock, she can get it for you in twenty-four hours - whatever it is. There s so much crap in here, it s a miracle Liv keeps track of it all. Jama Mbaye, my martial arts teacher. Information. He ll know what to do with it. Yes. Yes, I m Helena Chang. How do you know my name? Why did you react to my name earlier? Do you know my father, Gabriel? Castillo She acted a bit strange when I told her my name Your father? No. No, I...I knew a Castillo once. A long time ago. I m sorry, but I don t have time for chit chat. I have to leave. Wait, I need to ask you― What kind of information? Information What s in that package? I m sorry, but that s really none of your business. The package is for Jericho s eyes only. I have to leave. Please deliver the package to Jericho right away. And thanks again for your help. I shall not forget it, Zoë Castillo. Hey. Hey, wait! Dammit. Reza has some serious explaining to do. Between the familiar and the unknown, between certainty and doubt, my choice would seem obvious. 既知と未知、確信と疑念とに関わらず、私の選択は明白だった。 Any sane man would turn around, return to the world he knows, forget what he has learned, and live his life in blissful ignorance. まともな者なら、自分の世界に戻り、すべてを忘れ、屈託のない幸福な人生を送っただろう。 Hiya, Wonkers. Wonkers? Don t you get bored, just sitting here in my room? I know I do. Bored Doesn t Wonkers ever get bored? Zoë! Do you want to play a game? Not today. I m just not in the mood. Oh. Okay, then. Yes, Zoë? Remind me what s on my schedule today, Wonkers. Wonkers can interface with our home server and remind me about appointments I don t get bored. I think a lot. You do? About what? About the fun times we ve had together, Zoë. The memories make me happy. Wonkers, that s...sad. Why? I m not programmed to feel sad, Zoë. I m programmed to feel happy, always. Lucky you. I wish I knew what that was like... Well, there s the gym at eleven thirty. Right. And after that? No, Zoë. That s all. I really need a job... What s on my schedule again? Just the gym, Zoë. You don t have anything else on your schedule. Right. I m absolutely pathetic. So what are the headlines today? He keeps track of all the headlines that might interest me Gagan Garlanka was spotted with Chinese model Vivian Zhu last evening at the swanky Europolis nightclub Bitte . Witnesses told― Mmm, no. Next story, please. Casawi playboy Baptiste Messod shocked audiences at― Skip the entertainment news. Is there anything else? It turns out that Bingo! branded diet wine has more calories than― Do you have any real news? You ve programmed me to track entertainment news and diet related headlines, Zoë. If you want to reprogram my newsfilter, that s easy. Oh. No, I guess I ll...access a newsfeed. I need to get going. Exit Are you sure you don t want to play a game? We haven t played a game in so long. I m sorry, Wonkers. I just...haven t felt much like playing lately. Okay, then. Thanks, Wonkers. Talk to Wonkers Yes? Can I help you? After meeting Charlie What were they talking about? 何のことを話していたのだろう? Whispering monks comment 囁いていた僧侶のコメント He s meditating. I shouldn t disturb him. During ritual He s waiting for me to step into the circle. After ritual Please, traveller. Step onto the dais. どうぞ、旅の方。台座に上がってください。 Step up again Hey, Zoë. Are we still on for tonight? Definitely. We have the house to ourselves. Just bring a bottle of wine and a date. Wine, I can do - but a date? You ll just have to invite some more guys over. See you tonight, Zoë! I m looking for Charlie. Charlie I can t find Charlie Charlie s right over there. Has talked to Charlie After meeting Emma He s down there, past the bar. Time to move on Whatever. Uh-huh. The place is kinda quiet, isn t it? Quiet This place looks completely dead Look, it s a cocktail lounge, not a café. Right now, it s the middle of the afternoon. Things heat up around midnight, and everyone stays until sunup. Right. That makes sense. Where s Charlie again? He s right over on the other side of the bar. It s not like he s hard to find or anything. So...have you worked here long? Small talk Make with the small talk Why are you asking me questions? Uh...no reason. Okay, so stop. It s annoying. Charlie said I could use one of the VIP rooms to make a call. Private Where s that private room Charlie spoke about? Upstairs. There s an empty one all the way down on your left. Don t stay long. It s been reserved. And don t talk to the VIPs. Because you re...not. Where s the VIP room you said I could use? Upstairs. All the way down on your left. Does it get any more crowded than this? Lounge There aren t exactly a whole lot of people here This is an exclusive cocktail lounge. People don t come here for the crowds. They come here to chill out. It just seems a little dull, that s all. Look, this is how the rich and famous like to party, okay? If you don t like it, you can go back to...to...wherever. Casablanca. Whatever. I. Don t. Care. Time to run That s the hostess. Carlita s coming over tonight for the, uh, soirée . I don t know Jawhar very well, but I ve met him a few times. He s, uh, nice. I guess. Jawhar...something. I don t know his last name. Hey, how are you? I hear you re having a party tonight. Is that right? No. Well, yes, a few close friends are dropping by. You re, um, welcome to join us. If you want. Sorry. I m going nightcrawling with some buddies from college. We ll be running the gauntlet until Monday. Cool. Sounds fun. Good luck with that. Enjoy your weekend. Olivia s store, Alien the Cat . She does quite well for herself. She s got lots of regular customers. So how about them Casawi Critters, Ryan? Well, Diane, funny you should ask. Cricket s coming home, folks, and the Critters are knocking them down like there s no tomorrow! In the opening innings, the Casawi fast-bowlers came out gunning for glory with the fire-power to back it up. Blessed be the Six, child, you startled me! You speak English! Oh, thank God. Listen, I m not sure what s happ― Speak what? Who are you? Where do you come from? I― I don t know. I think I m...I m dreaming. It s just that, no matter what I do, I can t seem to wake up. Dream? This is no dream, child. Do you need me to pinch your arm? What? No. N-no, that s... I m... The twins, they did something to me, something― How did you get in? We don t open until midday. Open what? The inn, child! What do you think? Are you soft-witted or... By the Balance, you are from...from the other side, aren t you? Gracious me, another Shifter. (Sighs) Why do they always end up here? Another what? You must go see Minstrum Magda immediately. She will explain everything. Minstrum Magda? Leave now, but be cautious, and don t speak a word of this to anyone. They have ears everywhere. L-look, I don t know what s going on, and I don t know what a Shifter is or why I m supposed to see this Magda person, and― I understand that you re frightened, child. You don t understand! I have absolutely no idea what s going on! Did you say April Ryan ? Yeah! Do you know her? No. I don t recognise the name. You need to see Minstrum Magda, child. (Deep breath) I guess I don t have a choice, dream or no dream. Where can I find her? She moves around, but Blind Bob ought to know where she is. He s right outside. You can t miss him. Blind Bob, Minstrum Magda, underground cities and strange monsters... I feel like I m inside some kind of fairytale. All right. I ll go talk to, uh, Blind Bob. Thank you. What s your name? Benrime Salmin, child. I m the innkeeper of the Journeyman Inn. I m Zoë. And thank you. I m sure I will see you again. You re the only person I know in this...this place. Blind Bob Just a quick reminder about how we fight. You have light and heavy attacks. Excellent work, Zoë. Have I taught you nothing, Zoë? You need to focus. Where s your mind at? (Fighting noises) Oof! Aah! Ugh! I know this already. It is worth repeating. Light attacks are fast, but can be blocked. Heavy attacks are slow, but they are also unblockable. If you re quick, however, you can dodge a heavy attack. And that will give you the upper hand, since an opponent needs time to recover. Don t get too cocky now. Remember, keep your guard up, block my punches, and attack only when my defenses are down. Got it? Got it. Let s go. Those are Mani wheels, imprinted with the mantra Om Mani Padme Hum . It s a blessing. Liv s been my best friend for years. Dad. "This is an automatic reminder sent by..." Shit. The gym. I have to hurry. I think Dad misses wearing a lab coat. He usually has to wear a suit these days. My backpack. Nothing much in there. Jardin des Roses. The definition of a godforsaken cul-de-sac. Dad hasn t bought any new furniture since I left for university. Dad s carry-on luggage. I should clean up that mess...at some point. I need some new clothes. I don t have anything to wear. My backpack s in here, somewhere. Backpack My backpack s in here. Backpack again Wonkers. Third examine I ll have to put Wonkers together again after all this is over, or I won t be able to live with myself. Examine brainless again Huh? Those clothes are clean...I think. Dad and I have a great system for keeping the kitchen clean. We don t use it. The kitchen hasn t seen much use lately. I m not cooking anything. Not as long as there s take-away. When was the last time anyone pruned anything back there? We so need a new gardening bot. There s the party tonight. There s nothing before that? Hey, Wonkers, I...need you to switch yourself off for me. Switch off Because... Because I just need you to go to sleep for a bit. All right, Zoë. Promise to wake me up later? Sorry. I ll put you back together once this is all over. I just need to twist the neck like... ...that. Ouch. That s it. The processing crystal. I promise. Nighty-night. Home sweet home. I never thought I d be moving back here. It s a weekday, and no one s working, not even a maintenance bot. What s happened to this city? Liv s having her lunch. It s an ancient postbox. Jardin des Roses. Carlita.
https://w.atwiki.jp/myfavoritepcsettings/pages/63.html
目次 ↑ 概要 URL インストール PortableAppscom Platform向けに用意されている主なポータブルアプリケーション 設定 Tips タグ 概要 各種アプリケーションの実行形式と設定ファイルやユーザデータをセットにした動作環境一式をUSBメモリなどで持ち運ぶためのプラットフォーム 動作させるPCのレジストリに依存しない、痕跡を残さない 設定ファイル等が相対パスで定義される PortableApps.com Platformで動作するようにパッケージングし直された各種ソフトのポータブル版が用意されている 英語版が主だが、exeファイルやlngファイルを入れ替えるだけで日本語化可能なものもある 「アプリケーション仮想化」の一種であり、インストール先はUSBメモリに限らない: オンラインストレージ (ネットカフェなどでも自分の環境が使える) オンラインストレージを使う場合は、TrueCryptなどで暗号化をすること LAN内のファイルサーバ (LAN内の別のクライアントPCでも共通の環境が使える) ローカルのハードディスクドライブ (アプリ設定情報の管理・バックアップが簡単になる) 2009年のSourceForge Community Choice Awardsの4部門で受賞獲得 http //sourceforge.net/community/cca09/winners/ URL http //portableapps.com/ インストール ポータブル版の各種ソフトをインストールするには、 ランチャメニューの オプション(O) より多くのアプリケーションの取得(G) を使ってサイトからインストーラパッケージ(paf形式)をダウンロードする ランチャメニューの オプション(O) 新しいアプリケーションのインストール(I) を使って、ダウンロードしたpaf形式ファイルを選択する USBメモリの定められた特定のフォルダに配置される インストール例 PortableAppscom Platform向けに用意されている主なポータブルアプリケーション 7-Zip Command Prompt Portable CoolPlayer+[作成] Eraser Foxit Reader FreeCommander Google Chrome InfraRecorder KeePass Mozilla Firefox Mozilla Thunderbird MPlayer[作成] Notepad++ OpenOffice.org[作成] PortableFileAssociator PuTTY Songbird SpeedCrunch Synkron VLC Media Player[作成] VVV WinDirStat WinMerge WinSCP 設定 ランチャメニュー > オプション(O) 小さいフォント(S) 言語(A) Japanese Tips PortableApps.comをインストールするUSBメモリのフォーマットとしては、FATもしくはFAT32を使うこと。 NTFSを使用すると「所有者」情報もファイルシステムに記録されアクセス制限の対象になるため、ユーザアカウントの同期ができていない接続先のPCからは書き込み動作でエラーになる。 PortableApps.com Platform 自身には明示的なプロキシ設定がない 「設定を自動的に検出する(A)」オプションをONにしておくこと そうしないと、PortableApps.com Platform Updater がプロキシの検出に失敗することがある タグ @会社 @自宅 モバイル
https://w.atwiki.jp/trakaxwiki/pages/17.html
ここでは、trakAxPCに関しての、使い方などのチュートリアルを紹介・投稿するWikiです。 作成した方々は是非、協力しましょう。 初心者には難しそうな用語 segment = セグメント = ムービーメーカーのクリップと同じ感じ物 Mix = ミックス = ミキシング画面で使用している、ファイル、トラックなど全体的な Brightness = ブライトネス = 明るさ Export = エクスポート = 書き出し / 出力 / 動画・音声ファイル形式で保存 rendering = レンダリング = Mixのデータを元に映像、音声、画像にすること Undo = アンドゥ = やり直すこと Redo = リドゥ = 元に戻すこと tarc = ティーエーアールシー = Mixの全ての内容をリッピングしたファイルに付く拡張子。(読みこんだファイルも) txm = ティーエックスエム = Mixの内容を保存したファイルに付く拡張子(読みこんだファイルは含まない) 分割方法 素材をミキシング画面にドラッグ ドロップします マウスカーソルを、分割したいセグメントの位置まで動かし、右クリックメニューから「Split segment」を選択 これで分割されているはず チュートリアルビデオ trakAxPC TrakKutter 簡単 各部説明・使い方 (映像) チュートリアル動画を作成した方々は是非、協力してください。 連絡や報告などはトップページでお願いします。
https://w.atwiki.jp/ookamigame/pages/70.html
Foxgameのすすめ by Muran@NGC(編集 Kushana@ookami) 公開ページです Foxgameとは Ogameのユーザビリティを向上させる便利なFirefoxアドオン ただし去年の5月くらいからogame.jpで使えなくなっていた 導入手順 Firefoxを入れます http //www.mozilla-japan.org/products/firefox/ お好きなFoxgameをどちらか一つ入れます Muranのお勧めはSA版だそうだ 通常版 https //addons.mozilla.org/en-US/firefox/addon/1766 ogame.jp未対応 ただし下記に述べる方法でogame.jp対応可 SA版http //tesla.rcub.bg.ac.yu/~furry/foxgame/downloads.html http //burage.xrea.jp/foxgamesa.xpi (Muranによる修正版) ogame.jp対応済み なんかオプションが増えている 公式サイトからじゃないからちょっと心配もある? 概要の行動終了時間が日本時間で表示されない人は 設定からSA Build-FeaturesのFX Overview Fleet Timeのチェックを外すと正常に表示されるようになります SA版(Muran氏改良版)http //www40.atwiki.jp/ookamigame?cmd=upload act=open pageid=70 file=foxgamesa1.xpi Muran氏がバトルレポートが表示されないエラーを修正したバージョンを作ってくれました 自動的にインストールされないアドオンをインストールするには ダウンロードしたアドオンのファイルをFirefoxブラウザにドラッグ ドロップすればよい 通常版Foxgame改造手法 Muranの作ってくれた改造版を使う http //www40.atwiki.jp/ookamigame?cmd=upload act=open pageid=70 file=foxgame.xpi ogame.jp対応 一部日本語翻訳 自分で作ってみる 普通にインストール 以下のパスの辺りに見つかるfgUniverses.xmlを編集 C \Documents and Settings\your_account\Application Data\Mozilla\Firefox\Profiles\????????.default\FoxGame\fgUniverses.xml 周りを参考にogame.jpと宇宙. 1, 2を追加 以下のパス辺りに見つかる C \Documents and Settings\your_account\Application Data\Mozilla\Firefox\Profiles\????????.default\extensions\{b66bc4c3-6d25-4a10-8c59-01daa9063051}\chrome\foxgame.jar をwinzipか7zipで開く(解凍しない) 中のfoxgame.jsを適当なエディタで開く 382から419行目辺りに/^http \/\/(.*\.)?ogame\.jp/i,を追加 あとは保存して再圧縮すればOK 余力があればlocaleの下にja-JPディレクトリを作成しひたすら翻訳
https://w.atwiki.jp/penpenserver/pages/16.html
NBTEditの使い方 NBTEditとは通常プレイではできない細かな設定を可能とするMOD マルチで使用するにはOP権限が必要でModdingの知識を要する。 前提MODは【Minecraft Forge】を導入する。 公式リンク コマンド一覧 コマンド 説明 /nbtedit In-Game専用GUIを表示させる。ここからNBTタグの編集を行ないます。 型 説明 Byte 基本的に値は0また1を指定します。(1=true有効 or 0=false無効) Short 基本的に値は0から32767の間を指定します Int Long Float Double Byte[ ] String テキスト文字を入力します。日本語入力も可能です List listの中にいくつかの項目(Compound)を追加する場合に使います Compound Int[ ] MOBの構成解説 対象 コマンド 解説 MOB CanPickUpLoot 落ちているアイテムを拾うか MOB CustomNameVisible 名前を常に表示するか(0=カーソルを合わせた時表示する) MOB Invulnerable 無敵かどうか(無敵の場合、奈落に落ちない限り消えません) MOB Leashed 首輪で繋いでおくか(有効なMOBのみ有効で村人には使えません) MOB OnGround 地面にいるか(浮いているか) MOB PersistenceReqired 自然にデスポーンするか MOB Air 水中で呼吸できる時間 MOB AttackTime MOB DeathTime MOB Fire 燃えている残りの秒数。燃え続けないようにする場合は-1 MOB Health 最大HP(ライフ) MOB HurtTime 村人 Age 0で大人 -23863で子供 ゾンビ ConversionTime ゾンビが村人に戻るまでの時間(初期で-1となり変化しない) MOB Dimension MOBのいる場所(1で地上、-1でネザー、1でエンド)0で指定なし MOB PortalCooldown ネザーゲートで移動するまでの時間 村人 Profession 服装を変化させます0~5、初期値は0~4、5で透明になります。 MOB UUIDLeast MOB UUIDMost MOB AbsorptionAmount MOB FallDistance MOB HealF 現在HP(ライフ)です。 初期値20 Health値を越えないでください MOB CustomName 空白可 日本語指定可能なキャラ上部に表示されるネーム欄 以下カスタムTagList 対象 コマンド 解説 MOB ActiveEffects ※表示状態を細かく設定可能です。 MOB Attributes ※ステータスや行動を設定します。最大HP移動スピード攻撃力など MOB DropChances Equipmentの装備品のドロップ率を値で設定します。 1.0で100%、0.5で50%、0で0%Equipmentに追加したTagCompoundに対応 MOB Equipment ※装備品の設定(ドロップアイテムに影響します。DropChances) MOB Motion 0.0-0.070.0 MOB Pos 現在位置を設定します。上からxyz 省略できません。省略するとワールド読込みできなくなります。 MOB Rotation 9.00 .0 ActiveEffects (表示状態を細かく設定) 追加項目を TagCompound で追加します。 以下追加例 Ambient Amplifier Id Duration 値は常に899029 Equipment (装備品の設定 追加順に1.手に持つもの 2.靴 3.足 4.体 5.頭) 以下追加例 対象 コマンド 解説 MOB 装備欄の項目を作る MOB Count 個数 MOB Damage 消耗値 MOB id アイテムIDを指定します。詳しくはここ アイテムカスタムしたい場合には追加します。(任意) 対象 コマンド 解説 MOB tag カスタムの項目を作る() MOB ench エンチャントの項目を追加します。(任意) エンチャ1つに付き1つ作ります(何個でも) id エンチャの種類 lvl エンチャレベル MOB display カスタム表示欄の項目を追加します。(任意) エンチャ1つに付き1つ作ります(何個でも) color カスタム文字カラー(省略可)初期値は0 Name カスタムアイテム名 入力欄にカラータグを使用して文字カラー指定が可能です Lore カスタムアイテムの解説欄(省略可) 空欄不可(省略する場合はLoreを削除) 随時更新予定です。 追加予定サンプル npc の取引 npc でエンチャ武器を売る スポブロでオリジナルmobを出してみる mobのドロップ率を変える オリジナルポーション スポブロでブロックを降らせる 使い方動画 導入方法 modsフォルダにzipファイルを配置 イン イン
https://w.atwiki.jp/sdvx/pages/3501.html
Monkey Business -Satire mix-/ LeaF Lv CHAIN 譜面属性 BPM TIME Version Genre Illustrator Effect NOVICE 05 0626 200 III20 球Q★ウーホー! MaKoTo ADVANCED 11 1058 球Q★ウキー! EXHAUST 16 1454 球Q★ホヤホヤホヤッチーン! Lv変更[EXH] 14→16(2016/12/21) CHAIN数変更[ADV] 0955→1058(2021/02/17) + 難易度投票 NOVICE 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 ADVANCED 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 EXHAUST 選択肢 投票数 投票 詐称 1 強 11 中 0 弱 0 逆詐称 0 攻略・解説 譜面・楽曲の攻略についてはこちらへどうぞ 見辛さ解消の為に改行や文頭の編集、不適切なコメントを削除することがあります 名前 コメント ※文頭に[ bgcolor(#aaf){NOV}]、[ bgcolor(#ffa){ADV}]、[ bgcolor(#faa){EXH}]をコピー ペーストすると見やすくなります コメント 楽曲やイラストなどのコメントについてはこちらへどうぞ 思ってたより壊れてなかったけど良リミ -- (名無しさん) 2015-06-07 13 44 53 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/opentfc/pages/82.html
4. アプリケーションの管理 Ports/Packages Ports The FreeBSD Ports Collection(通称 Ports) アプリケーションのインストール情報をまとめたもの。 アプリケーションが収録されているのではなく, アプリケーションをインストールするための情報(ソースコードの取得先,ビルド方法,FreeBSDに移植するためのパッチファイル,依存している他のアプリケーション情報)がまとめられいる。 Portsにインストール指示をすると, Portsはインターネットからソースコードを取得し,自動的にパッチを適用し, 状況に応じて必要になる他のアプリケーションをインストールしながら, 指示されたアプリケーションをインストールする。 Portsは /usr/ports/ にある。 /usr/ports/以下のディレクトリは,カテゴリディレクトリ。 Packages Portsからインストールしたアプリケーションをアーカイブにまとめたもの。 アーカイブを展開すればインストールされる仕組み。 Packagesも基本的にはPortssであるから, PortsからインストールしてもPackagesからインストールしても 管理方法は同じ。 Portsの使い方 Portsはmakeコマンドで操作する。 インストール 手順を締めす。 インストールしたいアプリケーションのPortディレクトリに移動する。 make install clean install インストール clean 作業ディレクトリの削除 PortsからFirefoxをインストールする例 # cd /usr/ports/www/firefox # make install clean Javaなど,ライセンスの奸計でソースコードを自動では取得できないものがある。 そういったアプリケーションはメッセージが表示されるから, それに従い作業をする。 /usr/ports/distfiles/ がPortsのソースコードを置くディレクトリ。 大抵の場合,手動でソースコードを取得して/usr/ports/distfiles/にコピーするようにというメッセージが出力される。 アンインストール pkg_deleteコマンドを使った方がいい。 PortsやPackagesからインストールしたアプリケーションをアンインストールするには, アンインストールしたいPortsディレクトリに移動し, make deinstall と実行する。 Firefoxをアンインストールする例 # cd /usr/ports/www/firefox/ # make deinstall この方法でアンインストールするにはPortsツリーに登録されているアプリケーションと, インストールされているアプリケーションのバージョンが同じでなければならない。 検索 Portsのアプリケーションを検索するには, /usr/ports/ や /usr/ports/www/ といったディレクトリに移動し, $ make search key="キーワード" や $ make search name="アプリケーション名" と実行する。 make search は/usr/ports/INDEX-5 ファイルを使う。 このファイルが存在しない場合は # cd /usr/ports/ # make index Packagesの使い方 インストール pkg_addコマンドを使う. pkg_addコマンドの引数にインストールしたいパッケージを指定して実行する. pkg_add インターネット経由でのFirefoxパッケージのインストール例 # pkg_add -r firefox -rがインターネットからファイルを取得するためのオプション. 依存するアプリケーションも同様にしてインストールされる. アンインストール pkg_deleteコマンドを使う. 引数にアンインストールしたいアプリケーションを指定して実行する. Ports/Packagesからインストールしたアプリケーションの情報は, /var/db/pkg/ にまとめられている. pkg_deleteのアンインストール例 # pkg_delete firefox pkg_deleteのアンインストール例(フルパス) # pkg_delete /var/db/pkg/firefox 他のアプリケーションから要求されている場合, アンインストールできない. 強制的にアンインストールするには,-fオプションをつける. # pkg_delete -f firefox マシンな動かなくなる可能性もあるので, 使わない方がいい.
https://w.atwiki.jp/pokecharaneta/pages/7270.html
MONKEY MAJIK 楽曲 コメント 日本のポップ・ロックバンド。略称は「モマジ」「もまじ」「モンマジ」「モンキー」。 楽曲 ドダイトス:木を植えた男 コメント 名前 コメント すべてのコメントを見る 楽曲草案 ゴウカザル:Around The World 西遊記主題歌 プラスル マイナンorバイバニラorギギギアル:フタリ ネイティオorゴチルゼル:卒業、そして未来へ。 ラブカス:アイシテル シェイミ:ただ、ありがとう ホウオウ:虹色の魚 ハピナス:Open Happiness チェリム:SAKURA デリバード:A Christmas Song -- (ユリス) 2013-01-01 15 42 08
https://w.atwiki.jp/pipopipo777/pages/51.html
TF 2-2 IN FSE AAR Indirect Fires in the Battle of Fallujah. http //www.tradoc.army.mil/pao/ProfWriting/2-2AARlow.pdf By Captain James T. Cobb, First Lieutenant Christopher A. LaCour and Sergeant First Class William H. Hight TF 2-2 IN FSE AAR Indirect Fires in the Battle of Fallujah.1. Background and Mission. 2. Enemy Forces. 3. Friendly Forces. 4. Artillery Fires. 5. Mortars. 6. Danger-Close Fires. 7. FOs. 8. Other Equipment. 9. Munitions.a. Range of Munitions. b. White Phosphorous. c. Hexachloroethane Zinc (HC) Smoke and Precision-Guided Munitions. d. Ammo Resupply. 10. CAS.a. CAS Effectiveness. b. Pulling Timely Air Assets. c. CAS and Other Indirect Fires. 11. Unmanned Aerial Vehicles. 12. Personnel Manning. 13. Training. 14. Conclusion. Task Force 2d Battalion, 2d Infantry’s (TF 2-2 IN’s) fire support element (FSE) operated as a mini-brigade FSE during the Battle of Fallujah. The FSE coordinated the combat effects of Army, Air Force and Marine assets more autonomously than the traditional, doctrinal battalion-level FSE.a model of joint interdependency. Although the FSE did not have joint personnel assigned to it, it worked closely with the brigade air liaison officer (BALO), who was chopped to TF 2-2 IN, and functioned as a “Joint FSE,” if you will. Ed MEMORANDUM FOR RECORD FSE, TF 2-2 IN, 3d Brigade Combat Team(BCT), 1st ID, Operation Iraqi Freedom (OIF) II, Forward Operating Base (FOB) Normandy, Muqdadiyah, Iraq APO AE 09392 (AETV-BGR-FSE), 1 December 2004. Subject After-Action Review (AAR) for the Battle of Fallujah 1. Background and Mission. 2. Enemy Forces. 3. Friendly Forces. 4. Artillery Fires. As part of TF 2- 2 IN, the M109A6 Paladins and a platoon fire direction center (FDC) were attached in direct support (DS) to the TF. For most of the fight, this was their only role. Later, after TF 2- 2 IN had reached its limit of advance (LOA) at PL Fran, it also was tasked to support RCT-7. The Paladins were in a position area (PA) in Camp Fallujah adjacent to the Marine Corps and a battery of Paladins from the 1st Cavalry Division, A/3-82 FA, that was attached to the IMEF. This facilitated the FA’s sharing meteorological (Met) data and survey and relieved the platoon of self-security. a. Organic to the TF. As an organic part of the TF, the howitzers provided accurate, timely fires throughout the fight, delivering 925 rounds, mostly in danger-close fires. As dedicated assets to the TF, Paladin fires were greatly expedited in a 360-degree fight with fluid targets and a rapidly advancing maneuver force. Fire missions took less than two minutes from the initial call-for-fire (CFF) to rounds down range. b. Responsibilities of TF FSE. The TF FSE assumed responsibility for coordinating with the TF 2-2 IN S4 for Class V resupply, positioning the platoon and selecting shell-fuze combinations. The TF FSE cleared fires at the TAC along with the TF battle captain or S3. Clearance of fires was executed by demanding accurate company frontline traces and forward observer (FO) locations at regular intervals and battle tracking in detail. c. Role of the Artillery. The artillery was used in doctrinal roles, such as screening the initial point of penetration, preparatory fires, close fire support and disruptive deep fires, as well as in non-doctrinal roles, such as clearing routes of IEDs and breeching minefields. Using Paladins directly attached to the TF gave us a tremendous advantage in the fight. Our tactics, techniques and procedures (TTP) were effective and lethal and gave maneuver TFs greater flexibility, firepower and mobility. The overall performance was outstanding. By using FOs and accurate intelligence- driven targeting, the artillery was a driving force in the TF’s ability to attack through a large city with minimum casualties in six days. d. Massing Fires. The only drawback was our inability to mass fires on targets due to having only two guns. While we did have general support reinforcing (GSR) assets, they were slow, cumbersome and more difficult to coordinate with than our organic systems. Trust was also an issue as the vast majority of our fires were danger-close, and we did not know the proficiency level of the supporting guns. While it did not impact our operations overall, at times the physical and psychological effects of massed artillery fires were the preferred effects. We could use our 120-mm mortars when we wanted to mass fires, but additional 155-mm howitzers would have been more effective. 5. Mortars. The Thunder Mortar Platoon that is organic to 2-2 IN proved to be the equal of the artillery in this fight in terms of accuracy and responsiveness and was an integral part of the indirect fires used. When provided the five requirements for accurate predicted fires, mortars were every bit as accurate and deadly as artillery. The firepower of the 120-mm munitions allowed us to respond quickly with overwhelming firepower when needed. During the course of the battle, mortars fired 942 rounds of timely, accurate fires. a. Mortar Challenges. Our mortar platoon received two M252 81-mm mortars before deploying to the Fallujah AOR. These were useful indirect fire weapons when close fires were required. The only drawback was they had no sights. To use them, we had to take sights from the 120-mm tubes and use the sights with the 81-mm mortars, taking two 120-mm tubes out of the fight. The mortars’ high angle of fire was preferable for military operations in urban terrain (MOUT), but there were times when the mortars’ maximum ordinate (MAXORD) exceeded the close air support (CAS) ceiling, limiting mortar fires. b. Platoon Security. The mortar platoon operated outside of Camp Fallujah at various firing points and had to pull self-security. It was manned to do so with no degradation of fires. The platoon received enemy indirect fires frequently during the fight and was forced to displace. But due to superior training and good maneuverability, it quickly displaced, reset and resumed operations. 6. Danger-Close Fires. 7. FOs. 8. Other Equipment. 9. Munitions. The munitions we brought to this fight were 155-mm highexplosive (HE) M107 (short-range) and M795 (long-range) rounds, illumination and white phosphorous (WP, M110 and M825),with point-detonating (PD), delay, time and variable-time (VT) fuzes. For the 120-mm mortars, we had HE, illumination and WP with PD, delay and proximity fuzes. We also carried 81-mm HE with the same fuzes. (引用者注)PD;point-detonating 弾頭信管; delay fuze 延期信管; proximity fuzes近接信管; cf.着発信管 contact fuse // impact fuse // impact fuze // percussion fuze a. Range of Munitions. The munitions at our disposal gave us excellent flexibility. The 81-mm munitions allowed us to deliver extremely close fires to friendly forces while we used larger caliber munitions to engage and destroy heavily fortified houses and bunkers. The standard table of organization and equipment (TOE) for a mechanized battalion does not include 81-mm mortars, something the Army should examine and correct. b. White Phosphorous. WP proved to be an effective and versatile munition. We used it for screening missions at two breeches and, later in the fight, as a potent psychological weapon against the insurgents in trench lines and spider holes when we could not get effects on them with HE. We fired “shake and bake” missions at the insurgents, using WP to flush them out and HE to take them out. c. Hexachloroethane Zinc (HC) Smoke and Precision-Guided Munitions. We could have used these munitions. We used improved WP for screening missions when HC smoke would have been more effective and saved our WP for lethal missions. We had several important targets, often reinforced houses that FOs had eyes on, that would have been more effectively engaged with a precision-guided munition, such as Copperhead with its shaped charge or the developmental Excalibur Unitary round that is concrete piercing (to be fielded in 2006). Barring the use of such precision-guided munitions, concrete-piercing (CP) fuzes would have been more effective than delay and PD fuzes were, but the latter were satisfactory. d. Ammo Resupply. The biggest challenge we had was ammunition resupply. The amount of munitions expended was surprising, and we had to struggle to keep our cannons and tubes supplied. The targeting officer at the TOC and the S4 did a fantastic job of obtaining ammunition, but in the future, it would be easier to over-anticipate ammunition needs before the fight and stockpile it. The Marines gave us what they had, and the location of the Paladin platoon on FOB Fallujah helped greatly. The fact that the Paladin platoon brought a palletized loading system (PLS) was a huge plus. It allowed the S4 to coordinate for ammunition and the Paladin platoon to pick it up. In the final analysis, it all worked, but I recommend we not put ourselves in that position again. We never ran out of ammunition, but we came close several times. 10. CAS. We used CAS well in this fight, dropping more than 15 guided-bomb unit-12s (GBU-12s), which are laser-guided 500-pound bombs; four 2,000-pound joint direct attack munition (JDAMs) penetrators; and one Maverick. We also had more than six hours of AC-130 Specter gunship support. a. CAS Effectiveness. We had problems with the GBU-12s. At least five duds were dropped, all from F/A-18s. The AC-130 was an awesome weapon, operating at night and prepping our deep battlespace with outstanding accuracy. The four JDAM penetrators were dropped on a bunker complex with excellent results. The bunker and more than 20 AIF were destroyed. Initially, we had difficulty working with Marine air. However, once our JTACs learned the system, it worked rather well. An air liaison officer (ALO) from the Marines at the TOC would have helped in the early stages and facilitated the use of more Marine CAS. b. Pulling Timely Air Assets. While the Air Force JTACs were useful on the ground, they had limited success pulling timely air assets. A TOC ALO is a must for two reasons first, a Marine ALO with direct access to higher will pull air assets more quickly and be able to disseminate their fires faster than an Air Force JTAC on the ground. Second, you need an officer who understands the Marine system attached to the FSE for better coordination. Air assets are requested through a different system than indirect lethal fires. An ALO with two radios tied in to higher and the battalion is a must and will cut air request times in half. Although air was planned, it often was difficult for the battalion JTAC to talk to the RCT-7 ALO and get air when needed. c. CAS and Other Indirect Fires. A big lesson is that CAS was not a substitute for responsive artillery and mortars. CAS was most effective in the deep fight, particularly when used on intelligence-driven targets. 11. Unmanned Aerial Vehicles. 12. Personnel Manning. 13. Training. 14. Conclusion. The contributions of indirect fires were a decisive part of the Battle of Fallujah and contributed tremendously to the outcome of the fight. They allowed the maneuver forces to rapidly move through the city with minimum casualties and demonstrated what a joint and combined arms team can do. The effects were physically and psychologically devastating. Not only did indirect fires destroy AIF personnel, but they also destroyed their will to stand and fight. Indirect fires also positively influenced our forces by demonstrating to commanders on the ground that overwhelming firepower was at their disposal. The Paladin platoon greatly increased the TF’s firepower, timeliness and flexibility, allowing us to move at an unprecedented pace through a fortified city. We learned to use indirect fires early and often in large volumes. During the course of the battle, more than 2,000 artillery and mortar rounds were fired and more than 10 tons of precision Air Force munitions were dropped. However, as successful as we were, had the battle lasted longer it would have been difficult to sustain fire support operations. We must learn from this fight to prepare for the future. At the end of the fight we thought back on some of the things we were the proudest of. What jumped to the forefront was infantry and tank platoon sergeants, platoon leaders and company commanders telling us that the artillery and mortars were awesome. At the end of the day, that is what it is all about our maneuver brethren recognizing why we are called the “King of Battle.” Captain James T. (Tom) Cobb has been assigned to 1st Battalion, 6th Field Artillery (1-6 FA), 1st Infantry Division, and served as the Fire Support Officer (FSO) for Task Force 2d Battalion, 2d Infantry, (TF 2-2 IN) in Operation Iraqi Freedom (OIF) II, including during the Battle of Fallujah. He also deployed with Kosovo Force (KFOR) 4B. First Lieutenant Christopher A. LaCour, assigned to 1-6 FA, has been the Targeting Officer for TF 2-2 IN in OIF II, including during the Battle of Fallujah. Also in OIF II, he was a Platoon Leader for 2/C/1-6 FA and, previously, a Fire Direction Officer in the same battery. Sergeant First Class William H. Hight, also assigned to 1-6 FA, has been TF 2-2 IN’s Fire Support NCO since September 2003, deploying in OIF II and fighting in the Battle of Fallujah. He also deployed to Bosnia as part of the Implementation Force (IFOR) and to Kosovo as part of KFOR 4B. Redleg CPT Jason Bender Selected Aviation Center Officer Instructor of FY04 CPTジェイソンベンダーが選択した砲手 FY04の航空センターのインストラクターの役員