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【登録タグ A-One T TOHO EUROBEAT VOL.11 あき 夢殿大祀廟 小峠 舞 曲 神社の新しい風 越田Rute隆人】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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Music Locker Radio Music Locker Radio概要 説明 プレイリスト 概要 ジャンル:ハウス 、テクノ 、エレクトロ 、ソウル 、ヒップホップ 所在地:ミュージック・ロッカー 周波数:- 楽曲数:109曲(39+23+23+24) DJ: ムーディーマン 、パームス・トラックス、カイネムジーク 説明 「カヨ・ペリコ強盗」アップデートで追加されたラジオ局。オンラインのみ視聴可能。 プレイリスト ムーディーマンミックス アーティスト名 曲名 発売年 Moodymann I Can’t Kick This Feeling When It Hits 1997 Dopplereffekt Pornoviewer 1998 The Dirtbombs Sharivari 2011 Andres New for U (Live) 2019 Kyle Hall Kero Zug Island 2013 Norm Talley Cosmic Wave (Delano Smith Remix) 2010 AUX 88 My A.U.X. Mind 2019 Cybonix Cybonix Groove 2008 Moodymann I Think Of Saturday 2019 Moodymann I’ll Provide 2019 Paperclip People Oscillator 1991 Blake Baxter When We Used To Play 1987 Moodymann JAN 2001 Norma Jean Bell I'm The Baddest Bitch 1996 Moodymann Roberta Sweed Runaway (ft. Roberta Sweed) 2004 GMI/UHM Formula for Passion 2020 Waajeed Power In Numbers 2018 Eddie Fowlkes Time To Express 1992 Sheefy McFly Thinkin Bout You 2019 Amp Fiddler Over U 2020 Gil Scott-Heron We Almost Lost Detroit 1977 Apollo Bronw ft. Planet Asia Get Back 2017 EGB Shhhh 2020 EGB Clout 2018 Moodymann Sinner 2019 Pirahnahead Diviniti Love 2005 Moodymann Got Me Coming Back Rite Now 2018 Theo Parrish Soul Control 2007 Marcellus Pittman Red Dogon Star 2018 Moodymann Rectify 2004 Moodymann ft. Pitch Black City Runaway 2004 Moodymann Let Me Show You Love 2020 Amp Fiddler ft. Moodymann I Get Moody Sometimes 2017 Moodymann No 2014 Moodymann It’s 2 Late 4 U And Me 2013 Moodymann Got 2 Make It 2 Heaven 2013 Moodymann Freeki Muthafucka 2014 Moodymann I Got Werk 2014 Moodymann 1988 2020 パームス・トラックスミックス アーティスト名 曲名 発売年 Professor Rhythm Professor 3 1991 Palms Trax Petu (Dub Mix) 2020 Klein MBO The MBO Theme (Single Version) 1983 Plastic Mode Beja Imperial (12“ Version) 1985 L´Amour feat. Krystal Let´s Make Love Tonight 1984 Shirley Lites Heat You Up (Melt You Down Mix) 1983 Shannon Let the Music Play (Extended 12“Mix) 1994 Night Moves Transdance (New York Disco Mix) 1983 N.O.I.A The Rule To Survive (Prins Thomas Diskomiks) 2014 Tobias Bernstrup 27 (Laser Mix) 2002 Baby´s Gang Happy Song 1990 Masalo New Dance 2019 Diva Get Up (Club Mix) 1989 Mario Diaz feat. Mr Lee Can You Feel It (Jackin Up the Dub 12“Mix) 1988 Scrappy Freeze (Limelight Mix) 1988 B Beat Girls For The Same Man 1983 Greg Lee Got U On My Mind 1988 Robert Owens Visions (Frankie Knuckles David Morales Mix) 1990 Lisa Lee When I Call You (Tommy Musto Frankie Bones British Telecom Mix) 1990 Pierre´s Pfantasy Club Dream Girl (Wet Dream Mix) 1988 S.L.F. Show Me What You Got (Acid Mix Part 1) 1988 Phortune String Free (12“ Club Leray Mix) 1988 Kamazu Indaba Kabani 1991 カイネムジークミックス(クラブセット) アーティスト名 曲名 発売年 Adam Port White Noise Romantica 2020 Pastaboys ft. Osunlade Deep Musique (Rampa Remix) 2017 ME After Dark 2014 Reznik Good Guy Mikesh It's Not You It's Me (Adam Port Remix) 2020 ME Shadows 2016 Simple Symmetry Enkidu (Adam Port Tulum By Night Edit) 2019 Rampa 2000 2020 ME 1995 2019 Rampa Terrace 2019 ME Woods 2015 Télépopmusik ft. Young Sick Connection (Reznik Good Guy Mikesh Remix) 2019 Bell Towers Want You (Adam Port Remix) 2020 Keinemusik Civilist 2017 Rampa Bimma 2017 Adam Port Stereo MCs Place 2014 Honey Dijon Tim K ft. John Mendelsohn Thunda (Rampa Remix) 2017 ME Solaris 2018 Adam Port Do You Still Think Of Me? 2018 ME ft. Sabota Trilogy 2015 Rampa Purge 2018 Simian Mobile Disco ft. Deep Throat Choir Caught In A Wave 2018 Yeah But No Run Run Run (Adam Port Remix) 2019 Rampa 528Hz 2017 カイネムジークミックス(ビーチセット) アーティスト名 曲名 発売年 Rampa Newborn Soul 2015 ME The Rapture Pt.II 2018 Rampa and WhoMadeWho Tell Me Are We 2019 Joris Voorn Homeland ( ME Remix) 2015 RÜFÜS DU SOL Underwater (Adam Port Remix) 2018 ME Garden 2019 Adam Port Ganesha Song 2017 Âme No War (Rampa Remix) 2017 Westbam feat. Richard Butler You Need the Drugs ( ME Remix) 2020 Rampa Inside (Eric Dunks Duncan Remix) 2010 Cubicolor No Dancers (Adam Port Remix) 2019 Manqo Won't Change (Rampa Retouch) 2020 ME Starting Again 2019 Xinobi Faraway Place (Rampa Remix) 2018 ME The Rapture 2017 Keinemusik Muyè 2017 ME In Your Eyes 2018 Rampa Sunday 2018 NTEIBINT Stella A State Nearby (Adam Port Calypso Remix) 2018 ME Fair Child 2019 Rampa For This 2019 Keinemusik feat. Nomi Ruiz Bumper 2017 Jai Paul Crush (Adam Port Edit) 2013
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dlga_lord_quarrel_intervention_1 lord_quarrel_intervention_2|{s14} dlga_lord_quarrel_intervention_2 lord_quarrel_intervention_3a|Ah, well. It sounds like you're in the right, then. dlga_lord_quarrel_intervention_2 lord_quarrel_intervention_3b|Whatever your differences, I want you to settle them. dlga_lord_quarrel_intervention_2 lord_quarrel_intervention_3b.1|Could you not be convinced to settle your differences? dlga_lord_quarrel_intervention_2 lord_pretalk|On second thought, I want nothing to do with this. dlga_lord_quarrel_intervention_3a lord_pretalk|I'm glad that you think so. dlga_lord_quarrel_intervention_3b lord_quarrel_intervention_4|For the sake of our friendship, I defer to your judgment. I will try to make amends with {s11}. dlga_lord_quarrel_intervention_3b lord_pretalk|I will not reconcile with {s11}. I know my rights. dlga_lord_quarrel_intervention_4 lord_pretalk|Let it be as though our quarrel never occurred. dlga_lord_quarrel_intervention_4 lord_pretalk.1|I suppose that you should speak to {s11}, and see if {reg0?she he} will do the same for me. dlga_lord_internal_politics_cur_stance lord_internal_politics_cur_stance_plyr_response|I had already made up my mind to support you. dlga_lord_internal_politics_cur_stance lord_internal_politics_cur_stance_plyr_response.1|I had already made up my mind to support {s4}. dlga_lord_internal_politics_cur_stance lord_internal_politics_cur_stance_plyr_response.2|I am unable to decide at this time dlga_lord_internal_politics_cur_stance lord_internal_politics_cur_stance_plyr_response.3|I support {s15}. {s10} dlga_lord_internal_politics_cur_stance_plyr_response lord_internal_politics_plyr_choose_candidate|Let me tell you whom I support... dlga_lord_internal_politics_cur_stance_plyr_response lord_internal_politics_cur_stance_plyr_response|CHEAT -- Reset support dlga_lord_internal_politics_plyr_choose_candidate lord_internal_politics_plyr_choose_candidate_select|Whom do you support? dlga_lord_internal_politics_plyr_choose_candidate_select lord_internal_politics_pretalk|I would like to nominate myself for that honor dlga_lord_internal_politics_plyr_choose_candidate_select lord_internal_politics_pretalk.1|I support my {reg0?wife husband}, {s4} dlga_lord_internal_politics_plyr_choose_candidate_select lord_internal_politics_support_acknowledge|I would support you, {s4} dlga_lord_internal_politics_plyr_choose_candidate_select lord_internal_politics_support_same_acknowledge|I would support your choice, {s4} dlga_lord_internal_politics_plyr_choose_candidate_select lord_pretalk|Never mind dlga_lord_internal_politics_support_acknowledge lord_pretalk|That is most gracious of you, but I do not seek the honor, and I decline your support. dlga_lord_internal_politics_support_acknowledge lord_pretalk.1|I do not trust you, and I do not need your support. dlga_lord_internal_politics_support_acknowledge lord_pretalk.2|That is most gracious of you dlga_lord_internal_politics_support_same_acknowledge lord_pretalk|You may tell {reg3?her him} that yourself. I do not trust you, and I will have no part in any game which you are playing. dlga_lord_internal_politics_support_same_acknowledge lord_pretalk.1|Given your relation with {s4}, I do not think that {reg3?she he} would welcome your support. dlga_lord_internal_politics_support_same_acknowledge lord_pretalk.2|I will tell {s4}. {reg3?She He} will no doubt be grateful for your support. dlga_lord_internal_politics_plyr_choose_candidate_select lord_internal_politics_pretalk.2|I support {s4} dlga_lord_internal_politics_pretalk lord_internal_politics_cur_stance_plyr_response|Ah. Most interesting. dlga_lord_internal_politics_cur_stance_plyr_response lord_internal_politics_plyr_request_support|Can I convince you to support me instead? dlga_lord_internal_politics_cur_stance_plyr_response dplmc_lord_internal_politics_plyr_request_support_1|Can I convince you to support someone else? dlga_lord_internal_politics_cur_stance_plyr_response dplmc_lord_internal_politics_plyr_request_support_2|Can I convince you to support {s4}? dlga_dplmc_lord_internal_politics_plyr_request_support_1 dplmc_lord_internal_politics_plyr_request_support_1|Whom did you have in mind? dlga_dplmc_lord_internal_politics_plyr_request_support_1 lord_pretalk|Never mind. dlga_dplmc_lord_internal_politics_plyr_request_support_1 dplmc_lord_internal_politics_plyr_request_support_2|{s4} dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk|Given our relationship, I would prefer to keep my own counsel on this matter. dlga_lord_internal_politics_support_same_acknowledge lord_pretalk.3|Given your relation with {s4}, I do not think that {reg3?she he} would welcome your support. dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.1|{s4} has engendered too much controversy for {reg3?her him} to be a viable candidate right now. I would advise {reg3?her him} to wait a little while before seeking any further honors. dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.2|{s4} has already been well-rewarded with fiefs appropriate to {reg3?her his} accomplishments, I would say. dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.3|I think {s4} would need to prove {reg3?herself himself} further before {reg3?she he} is eligible for that position. dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.4|{s3} deserves to receive {s0} more than {s4}, I would say. dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.5|I think {s4} would need to prove {reg3?herself himself} further before {reg3?she he} is eligible for that position. dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.6|{s1} dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.7|Hmm... That is too much to ask, given the state of my relationship with the two of you. dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.8|I am sorry. I would not wish to strain my relationship with {s4} dlga_dplmc_lord_internal_politics_plyr_request_support_2 lord_pretalk.9|I will gladly support {s4}. dlga_lord_internal_politics_cur_stance_plyr_response lord_pretalk|Anyway, enough of politics for the time being. dlga_lord_internal_politics_plyr_request_support lord_pretalk|You have engendered too much controversy to be a viable candidate right now. I would advise you to wait a little while before seeking any further honors for yourself. dlga_lord_internal_politics_plyr_request_support lord_pretalk.1|I am sorry. I would not wish to strain my relationship with {s4} dlga_lord_internal_politics_plyr_request_support lord_pretalk.2|You have already been well-rewarded with fiefs appropriate to your accomplishments, I would say. dlga_lord_internal_politics_plyr_request_support lord_pretalk.3|I think you would need to prove yourself further before you are eligible for that position. dlga_lord_internal_politics_plyr_request_support lord_pretalk.4|Hmm... That is too much to ask, given the state of our relationship. dlga_lord_internal_politics_plyr_request_support lord_pretalk.5|I would support you with pleasure. dlga_lord_recruit_1_relation lord_pretalk|I am a bit weary of talking politics. Perhaps at a later date dlga_lord_recruit_1_relation lord_pretalk.1|{s12} dlga_lord_recruit_1_relation lord_recruit_pretender|You have raised the standard of rebellion on behalf of {s16}. Have you come to plead {reg3?her his} case? dlga_lord_recruit_pretender lord_recruit_3_dilemma_1|I have dlga_lord_recruit_pretender lord_recruit_1_relation|No, that's not it. There's another issue I wish to discuss. dlga_lord_recruit_1_relation lord_pretalk.2|{s12} dlga_lord_recruit_1_relation lord_recruit_2|{s12} dlga_lord_recruit_2 lord_recruit_2_philosophy|What do you think, in general terms, about kings, lords, and politics? dlga_lord_recruit_2 lord_spouse_leave_faction|My {reg65?wife husband}, I believe that you should rethink your allegiance to {s11} dlga_lord_spouse_leave_faction lord_spouse_leave_faction_2|{s9} has always been a good liege to me, but I will hear you out. What do you suggest we do? dlga_lord_spouse_leave_faction lord_spouse_leave_faction_2.1|I see no particular reason to abandon {s9}, but I will heed your advice. What do you suggest we do? dlga_lord_spouse_leave_faction lord_spouse_leave_faction_2.2|Yes -- as a liege, {s9} is a great disappointment. What do you suggest we do? dlga_lord_spouse_leave_faction_2 lord_spouse_leave_faction_husband_king|I believe you should be the ruler, my {reg65?wife husband}! dlga_lord_spouse_leave_faction_2 lord_spouse_leave_faction_proclaim_queen|I am the rightful ruler of the world dlga_lord_spouse_leave_faction_2 lord_pretalk|Never mind dlga_lord_spouse_leave_faction_proclaim_queen lord_pretalk|I swore an oath to serve {s11}, and {he/she} has upheld {his/her} end of the bargain. Let us have no more of this talk. dlga_lord_spouse_leave_faction_proclaim_queen lord_pretalk.1|I see no reason to turn my back on {s11} now. dlga_lord_spouse_leave_faction_husband_king lord_pretalk|Perhaps some day, {s0} -- but before I declare myself {s1}, I should like for one of us to hold a fortress which could serve as our court before we declare ourselves publically. dlga_lord_spouse_leave_faction_proclaim_queen lord_pretalk.2|While I do not contest your claim, {s0}, I should like for one of us to hold a fortress which could serve as our court before we declare ourselves publically. dlga_lord_spouse_leave_faction_proclaim_queen lord_spouse_leave_faction_proclaim_queen_confirm|{s11} dlga_lord_spouse_leave_faction_proclaim_queen lord_pretalk.3|{s11} dlga_lord_spouse_leave_faction_proclaim_queen_confirm close_window|I am ready now, my {wife/husband}. Let us go forth to seek our throne. dlga_lord_spouse_leave_faction_proclaim_queen_confirm lord_pretalk|Perhaps I am not yet ready. dlga_lord_spouse_leave_faction_husband_king lord_pretalk.1|Perhaps, but I would need your full support to press that claim. You would want to resolve {s4}'s rebellion before pushing this any further. dlga_lord_spouse_leave_faction_husband_king lord_spouse_leave_faction_husband_king_2|Most of the great families of this land have a claim to the throne... Given the recent issues with the succession, I should be as legitimate a {s0} as {s4}. dlga_lord_spouse_leave_faction_husband_king_2 lord_spouse_leave_faction_husband_king_3|While {s0}, I will defer to your judgment in the appointment of ministers, the conduct of diplomacy, and other such matters. dlga_lord_spouse_leave_faction_husband_king_3 close_window|Very well, my {wife/husband}. Let us ride forth to press your claim! dlga_lord_spouse_leave_faction_husband_king_3 lord_pretalk|Actually, let us bide out time for a bit. dlga_lord_recruit_2_philosophy lord_recruit_2|{s43} Did you wish to speak of anything else? dlga_lord_recruit_2 lord_recruit_2_discontent|How do you feel about {s15}? dlga_lord_recruit_2 lord_recruit_3_a|Do you remember what I had told you earlier? dlga_lord_recruit_2 lord_recruit_quarrel_describe|I have heard that you have quarreled with {s16} dlga_lord_recruit_quarrel_describe lord_recruit_2|It is no secret. {s14} dlga_lord_recruit_2 lord_pretalk|Never mind dlga_lord_recruit_2_discontent lord_recruit_2_discontent_b|{s12} dlga_lord_recruit_2_discontent lord_recruit_hesitant|{s12} dlga_lord_recruit_2_discontent_b lord_recruit_3|Sometimes, I do worry about the state of the realm. dlga_lord_recruit_hesitant lord_recruit_hesitant_persuade|Can't I persuade you to say a little more? dlga_lord_recruit_hesitant lord_pretalk|Ah. Very good. dlga_lord_recruit_hesitant_persuade lord_recruit_3|If you put it that way, I admit that I do sometimes worry about the state of the realm. dlga_lord_recruit_hesitant_persuade lord_pretalk|You try my patience. I said that I have nothing to say. dlga_lord_recruit_3 lord_recruit_3_a|Well, I have something to tell you. dlga_lord_recruit_3 lord_pretalk|Well, that's interesting to know. But enough about politics. dlga_lord_recruit_3_a lord_recruit_3_reset_claim|{s12} dlga_lord_recruit_3_reset_claim lord_recruit_3_claim|Yes, that's it. dlga_lord_recruit_3_reset_claim lord_recruit_3_a_reset|Let me phrase that a little differently. dlga_lord_recruit_3_a lord_recruit_3_b|Yes? dlga_lord_recruit_3_a_reset lord_recruit_3_b|Yes? dlga_lord_recruit_3_b lord_recruit_3_why|I ask for your support for the throne of this realm dlga_lord_recruit_3_b lord_recruit_3_why.1|I ask you to pledge allegiance to my liege, {s45}, as monarch of all the realm dlga_lord_recruit_3_b lord_pretalk|Never mind dlga_lord_recruit_3_dilemma_1 lord_recruit_3_dilemma_2|{s43} dlga_lord_recruit_3_dilemma_2 lord_recruit_3_why|{s43} dlga_lord_recruit_3_why lord_pretalk|Neither of us has so much as a single fortress to our name. Would you rule your sovereignty from an outlaw's den in the woods? dlga_lord_recruit_3_why lord_recruit_3_d|Why should I support {s44}? dlga_lord_recruit_3_d lord_recruit_3_claim|{s43} dlga_lord_recruit_3_d lord_recruit_3_claim.1|If {he/she} were the ruler of the realm, {he/she} would deal with all men fairly and uphold the rights of the commons. dlga_lord_recruit_3_d lord_recruit_3_claim.2|If {he/she} were your liege, {he/she} would uphold your ancient rights as a noble of this land. dlga_lord_recruit_3_d lord_recruit_3_claim.3|Because {he/she} can unify the realm and end this discord. dlga_lord_recruit_3_d lord_recruit_3_claim.4|Because {he/she} will reward you with lands. dlga_lord_recruit_3_d lord_pretalk|Never mind dlga_lord_recruit_3_claim lord_recruit_3_claim|Do you perhaps tell each person what you think they most want to hear? {s12} dlga_lord_recruit_3_claim lord_recruit_4|{s12} dlga_lord_recruit_3_claim lord_pretalk|{s12} dlga_lord_recruit_4 lord_recruit_4_objective_conditions|I ask you to pledge your allegiance to {s16}. dlga_lord_recruit_4 lord_pretalk|Never mind. dlga_lord_recruit_4_objective_conditions lord_recruit_5_security|Let me think... dlga_lord_recruit_5_security lord_recruit_5_political|{s32} dlga_lord_recruit_5_political lord_recruit_5_ideological|{s31} dlga_lord_recruit_5_ideological lord_recruit_5_change_sides|{s33} dlga_lord_recruit_5_change_sides lord_recruit_6|{s34} dlga_lord_recruit_6 lord_recruit_6_reaction|It is time for you to make a decision. dlga_lord_recruit_6 lord_pretalk|No need to decide anything -- we can speak of this at a later time. dlga_lord_recruit_6_reaction lord_recruit_7_decision|Very well... dlga_lord_recruit_7_decision lord_pretalk|{s12} dlga_lord_recruit_7_decision lord_recruit_pledge|Very well -- I am ready to pledge myself to {s4} as my {reg4?queen king}. dlga_lord_recruit_pledge lord_recruit_pledge|Remember. You have promised me a fief. I will hold you to that promise. dlga_lord_recruit_pledge lord_recruit_pledge_conclude|So be it -- I pledge allegiance to you as your faithful vassal. I shall stand at your side to fight your enemies should you need my {s0}, and uphold your claims and those of your legitimate heirs. I expect in turn that you will protect me and recognize my rights as your vassal. dlga_lord_recruit_pledge lord_recruit_pledge_conclude.1|So be it -- you may inform {s4} that I am now {reg4?her his} faithful vassal, that I will follow {reg4?her him} as long as my breath remains, and I will be at {reg4?her his} side to fight {reg4?her his} enemies should {reg4?she he} need my {s0}, and that I uphold {reg4?her his} lawful claims and those of {reg4?her his} legitimate heirs. In turn, I expect {reg4?her his} protection and {reg4?her his} recognition of my rights as {reg4?her his} vassal. dlga_lord_recruit_pledge_conclude close_window|Now... It is a momentous step I have taken. I will take my leave, as I may need some time prepare myself for what comes next. dlga_lord_start close_window.3|I received the gift, presented to me through my {s11} {s10}. It was a noble gesture, {s0}, and I regret that we ever quarreled. dlga_lord_start close_window.4|I received the gift, presented to me through my {s11} {s10}. For {reg4?her his} sake, I am willing to let bygones be bygones. dlga_lord_start close_window.5|I received the gift, presented to me through my {s11} {s10}. Bah! Do you think you can buy my friendship? dlga_lord_start close_window.6|I received the gift, presented to me through my {s11} {s10}. As dear as {reg4?she he} is to me, however, I cannot forget our differences. dlga_lord_talk denounce_lord_results|I did as you suggested, and denounced {s4} dlga_denounce_lord_results lord_pretalk|Yes, and hopefully now {s4} will think twice before entrusting {reg0?her him} with any additional fiefs, honors, or offices. We are grateful to you. dlga_denounce_lord_results close_window|So you did -- and we have heard that {reg0?she he} forced you to retract your words, and thus emerged from this affair looking stronger than before. You will forgive me, if my gratitude to you is somewhat muted. dlga_lord_talk lord_quest_intrigue_result|I did as you asked, and spoke to {s5} about the danger posed by {s4}. dlga_lord_quest_intrigue_result lord_pretalk|So we hear. Hopefully now {s5} will think twice before entrusting {reg0?her him} with any additional fiefs, honors, or offices. We are grateful to you. dlga_lord_quest_intrigue_result close_window|So we hear -- but alas, {s5} seems not to have listened. Still, we are grateful to you for trying. dlga_lord_talk lord_lend_companion_end|I should like {s14} returned to me, {s65}, if you no longer require {reg3?her his} services. dlga_lord_lend_companion_end lord_pretalk|You've too many men in your company already, {playername}. You could not lead any more at the moment. dlga_lord_lend_companion_end lord_pretalk.1|Certainly, {playername}. {reg3?She He} is a bright {reg3?girl fellow}, you're a lucky {man/woman} to have such worthy companions. dlga_lord_talk lord_ask_to_collect_debt|I've come to collect the debt you owe to {s1}. dlga_lord_ask_to_collect_debt lord_ask_to_collect_debt_2|Oh. Well, {s1} did lend me some silver a ways back, but I've done {reg0?her him} many favours in the past and I consider that money as my due payment. dlga_lord_ask_to_collect_debt_2 convince_begin|{s1} considers it a debt. {reg0?She He} asked me to speak to you on {reg0?her his} behalf. dlga_lord_ask_to_collect_debt_2 lord_pretalk|Then I will not press the matter any further. dlga_convince_accept close_window|My debt to {s8} has long been overdue and was a source of great discomfort to me. Thank you for accepting to take the money to {reg0?her him}. Please give {reg0?her him} these {reg10} coins and thank {reg0?her him} on my behalf. dlga_lord_talk lord_ask_to_make_peace|Please, {s64}, it's time to end this war between {s12} and {s13}. dlga_lord_ask_to_make_peace lord_ask_to_make_peace_2|Eh? I'm not sure I heard you right, {playername}. War is not easily forgotten by either side of the conflict, and I have a very long memory. Why should I take any interest in brokering peace with those dogs? dlga_lord_ask_to_make_peace_2 convince_begin|Perhaps I can talk you into it... dlga_lord_ask_to_make_peace_2 lord_pretalk|Never mind, peace can wait for now. dlga_convince_accept close_window.1|You... have convinced me, {playername}. Very well then, you've my blessing to bring a peace offer to {s14}. I cannot guarantee they will accept it, but on the off-chance they do, I will stand by it. dlga_lord_talk lord_challenge_duel_for_lady|I want you to take back your accusations against {s1}. dlga_lord_challenge_duel_for_lady lord_challenge_duel_for_lady_2|What accusations? Everyone knows that she beds her stable boys and anyone else she can lay hands on while her husband is away. I merely repeat the words of many. dlga_lord_challenge_duel_for_lady_2 lord_challenge_duel|You will recant these lies, or prove them against my {s0}! dlga_lord_challenge_duel_for_lady_2 lord_pretalk|If you say so... dlga_lord_challenge_duel close_window|{s15} dlga_lord_talk lord_challenge_courtship_rival|Relinquish your suit of {s5}! dlga_lord_challenge_courtship_rival lord_challenge_courtship_rival_2|Or what? Do you intend to duel over a lady? I'll let you know -- our liege frowns on this sort of hot-headed challenge, when every man must stand together against the foreign foe. dlga_lord_challenge_courtship_rival_2 lord_challenge_duel|Do you fear to fight me? dlga_lord_challenge_courtship_rival_2 lord_pretalk|My pardon. I have spoken rashly... dlga_start lady_pretalk|Hello {playername}. what's that, you have a letter from {s9}? Let me see. Oh. What a peculiar turn of phrase. Oh my. I don't know what to say. Did {s9} really write this himself? I was unaware of his interest, but now that I know.... well, let's say that I shall look favourably on him when next we meet. Thank you {playername}, thank you so much! dlga_start lady_pretalk.1|Hello {playername}. what's that, you have a letter from {s9}? Let me see. Oh my. What a strange man. Did that poltroon really write this, or he get one of his stablehands to scrawl it? I have never been so insulted! If you see {s9} please tell him to keep his distance. Oaf! dlga_lord_talk lord_message_delivered|I bring a message from {s9}. dlga_lord_message_delivered lord_pretalk|Oh? Let me see that... Well, well, well! It was good of you to bring me this, {playername}. Take my seal as proof that I've received it, and give my regards to {s9} when you see {reg4?her him} again. dlga_lord_talk lord_message_delivered_enemy|I bring a message from {s9}. dlga_lord_message_delivered_enemy close_window|Oh? Let me see that... Hmmm. It was good of you to bring me this, {playername}. Take my seal as proof that I've received it, with my thanks. dlga_lord_talk lord_deliver_message_prisoner|I bring a message from {s11}. dlga_lord_deliver_message_prisoner lord_deliver_message_prisoner_2|Can it be true? Oh, thank you kindly, {playername}! You have brought hope and some small ray of light to these bleak walls. Perhaps one day I will be able to repay you. dlga_lord_deliver_message_prisoner_2 lord_deliver_message_prisoner_2a| 'Twas the least I could do, {s65}. dlga_lord_deliver_message_prisoner_2a close_window|You've no idea how grateful I am, {playername}. A thousand thanks and more. dlga_lord_deliver_message_prisoner_2 lord_deliver_message_prisoner_2b|Worry not, {s65}. You'll have ample opportunity once you are free again. dlga_lord_deliver_message_prisoner_2b close_window|Hah, of course, {playername}. My eternal thanks go with you. dlga_lord_talk lord_rescue_by_replace_offer|Fear not, I am here to rescue you. dlga_lord_rescue_by_replace_offer lord_rescue_by_replace_offer_2|By God, are you serious? What is your plan? dlga_lord_rescue_by_replace_offer_2 lord_rescue_by_replace_offer_3|A simple ruse, {s65}. If we exchange garments, I shall take your place here in prison, while you make your escape disguised as myself. I paid the guards a handsome bribe, with which I am sure they have already purchased half the wine stocks of the nearest tavern. With some luck they'll soon get so drunk they'd have trouble recognising their own mothers, let alone telling one of us from the other. At least not until you are safely away. dlga_lord_rescue_by_replace_offer_3 lord_rescue_by_replace_offer_4|Hmm, it might just work... But what of you, my {friend/lady}? The guards won't take kindly to this trickery. You may end up spending some time in this cell yourself. dlga_lord_rescue_by_replace_offer_4 lord_rescue_by_replace_offer_5a|Not to worry, {s65}. The place is already starting to grow on me. dlga_lord_rescue_by_replace_offer_4 lord_rescue_by_replace_offer_5b|I shall be fine as long there is an ample reward waiting at the end. dlga_lord_rescue_by_replace_offer_5a lord_rescue_by_replace_offer_6|You are a brave soul indeed. I won't forget this. dlga_lord_rescue_by_replace_offer_5b lord_rescue_by_replace_offer_6|Of course, my {friend/lady}, of course! Come to me when you have regained your freedom, and perhaps I shall be able to repay the debt I owe you. dlga_lord_rescue_by_replace_offer_6 close_window|Quickly, {s65}, let us change garments. It is past time you were away from here. dlga_lord_talk lord_ask_pardon_after_oath_renounced|{s66}, I wish to restore my old oath to {s4}. dlga_lord_ask_pardon_after_oath_renounced lord_pretalk|That is too great a matter for me to decide, {playername}. You should seek out {s4}. Such clemency is {reg0?hers his} alone to grant or deny. dlga_lord_ask_pardon_after_oath_renounced lord_ask_pardon_terms|{s11}. dlga_lord_ask_pardon_terms lord_pretalk|As you like, {s65}. I will accept your judgment. dlga_lord_ask_pardon_terms lord_pretalk.1|A shame, {s65}. A shame. dlga_lord_ask_pardon_terms lord_pretalk.2|Very well, go and die without me. dlga_lord_ask_pardon_terms lord_ask_pardon_after_renounce_peace|Aye, I am ready. dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected|On second thought, no. I don't wish to be in your service again. dlga_lord_ask_pardon_terms lord_ask_pardon_after_renounce_peace.1|Aye, I agree to those terms. dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected.1|That is too high a price, {s65}. I must decline. dlga_lord_ask_pardon_after_renounce_peace lord_pretalk|Excellent. Though you strayed from us, {playername}, it gladdens all our hearts that you have found your way back to the right path. I hereby restore your homage to me. Rise once more as an honoured {man/warrior} in my service. dlga_lord_ask_pardon_terms_rejected close_window|Then get out of my sight, traitor! Begone with you, and do not come back! dlga_lord_talk lord_ask_pardon|I wish to make peace with {s4}. dlga_lord_ask_pardon lord_pretalk|Do you indeed, {playername}? Then go and trip on your sword. Give us all peace. dlga_lord_ask_pardon lord_pretalk.1|{playername}, you are a {lord/lady} without a master, holding lands in your name, with only the barest scrap of a claim to legitimacy. No king in this world would accept a lasting peace with you. dlga_lord_ask_pardon lord_pretalk.2|Make peace when I have you at an advantage? I think not. dlga_lord_ask_pardon lord_pretalk.3|I do not see it as being in my current interest to make peace, and have no interest in negotiations. dlga_lord_ask_pardon dplmc_lord_ask_pardon_ruler_1|As things stand I do not see it as being in my current interest to make peace, but if you were to hand over {s0} I would be willing to agree to a truce of twenty days. dlga_dplmc_lord_ask_pardon_ruler_1 close_window|I accept. I will give you {s0}, and let there be peace. dlga_dplmc_lord_ask_pardon_ruler_1 dplmc_lord_ask_pardon_ruler_2a|I don't have {s0} with me. dlga_dplmc_lord_ask_pardon_ruler_2a lord_pretalk|In that case, the war will continue. dlga_dplmc_lord_ask_pardon_ruler_1 lord_pretalk|On second thought, such an accord would not be in my interests. dlga_lord_ask_pardon lord_truce_offer|Yes... I am weary of fighting you. I could offer you a truce of twenty days. If you keep your word and do not molest my lands and subjects, we may talk again... dlga_lord_truce_offer close_window|I accept. Let us stop making war upon each other, for the time being anyway dlga_lord_truce_offer lord_pretalk|On second thought, such an accord would not be in my interests. dlga_lord_ask_pardon lord_ask_pardon_2|Hmm. I could use my considerable influence to arrange a pardon for you, {playername}, but there are some who see you as an enemy and will not be satisfied unless you pay tribute. All in all, you'd need to bring no less than {reg16} coins to make any friends in {s4}. dlga_lord_ask_pardon lord_pretalk.4|I am in no position to offer you anything. You must speak to {s7}. dlga_lord_ask_pardon lord_ask_pardon_2.1|Yes... I have bigger worries than you or your followers. However, you have wronged my subjects, and wrongs demand compensation. For the sum of {reg16} coins, I suppose that I could agree to grant you a pardon. What do you say? dlga_lord_ask_pardon lord_pretalk.5|I am sorry. I am in no position to offer you a pardon dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_accept|I have the money here. {reg16} coins. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_deny|I fear I cannot pay that much. dlga_lord_ask_pardon_tribue_accept close_window|Excellent, {playername}. I will use this to make amends to those you have wronged, and I will let it be known that you are no longer an enemy of {s4}. dlga_lord_ask_pardon_tribue_accept close_window.1|Excellent, {playername}. I'll use the coin to smooth the feathers of those that can oppose your pardon, and I'm sure that word will soon spread that you are no longer an enemy of {s4}. dlga_lord_ask_pardon_tribue_deny lord_pretalk|Then there's nothing I can do for you, {playername}. No silver, no pardon. dlga_lord_talk lord_active_mission_1|About the task you gave me... dlga_lord_talk lord_switch_to_spouse|Let us discuss matters related to our household. dlga_lord_switch_to_spouse lord_pretalk|Let us wait until we are in a hall, {s0}, as it is difficult to deal with household inventories and such matters in the field. dlga_lord_switch_to_spouse spouse_talk|Certainly, {s0} dlga_lord_talk lord_request_mission_ask|Do you have any tasks for me? dlga_lord_talk wildfire_talk2|Do you own a valyrian dagger? dlga_wildfire_talk2 wildfire_talk3|I do, I do. A fine thing, quite exquisite. Forged in the fires of the Freehold, you know. I own quite a collection actually. dlga_wildfire_talk3 wildfire_talk4|Can I convince you to let me buy one of them? dlga_wildfire_talk4 wildfire_talk5|I suppose that could be arranged. I shall require 10000 coins for one of my daggers. dlga_wildfire_talk5 lord_pretalk|Very well. Here is the gold. dlga_wildfire_talk5 lord_pretalk.1|I can't afford that. dlga_wildfire_talk2 wildfire_talk3.1|Of course I do. I am a triarch of Volantis, of the blood of Old Valyria. We are the heirs to the Dragonlords, and house Vhassar is the most noble of all the families who live within the Black Walls. We have several artifacts from the Freehold, daggers, ingots of steel, weapons of great importance. dlga_wildfire_talk4 wildfire_talk5.1|I suppose that could be arranged. The elections are almost upon us, and the people should be mollified by games and feasts, that they may know my great power. But alas, such spectacle is not cheap. I shall require 15000 coins for one of my daggers. dlga_wildfire_talk5 lord_pretalk.2|I can't afford that. dlga_wildfire_talk2 wildfire_talk3.2|What noble in Volantis does not? We where the closest allies of the Freehold, the first daughter of Old Valyria. Amongst the families living within the Black Walls, valyrian daggers are as plentiful as the dates upon a palm tree. I use one as a paper weight, hah! dlga_wildfire_talk4 wildfire_talk5.2|Bah! Like a common merchant? Who do you think I am? I am of the blood of the dragons! How dare you! No, I cannot sell you a dagger. But ah, what kind of man would I be if I was not generous! You can have a dagger from me, on one condition. Bring me a bottle of Tyroshi Pear Brandy. I have a thirst, and nothing quenches it like a large goblet of brandy. Say what you will of the tyroshi, but they know how to make liquor. dlga_wildfire_talk5 lord_pretalk.3|Very well. Here is the brandy. dlga_wildfire_talk5 lord_pretalk.4|I will return with a bottle of brandy. dlga_wildfire_talk2 wildfire_talk3.3|Ah, yes. A fine blade. I own quite a few. They make for very good gifts, especially when one looks to obtain favorable winds for ones fleet. I myself favor Bakkalon, but I've heard that Gomon Eldros sacrificed one to Boash, the Blind God! Can you imagine that? dlga_wildfire_talk4 wildfire_talk5.3|I suppose that could be arranged. Daggers are not good for much, you know. I don't need one to cut my meat, an ordinary one suffices for that, and what else can one do with it? I shall require 5000 coins for one of my daggers. dlga_wildfire_talk5 lord_pretalk.5|I can't afford that. dlga_lord_talk pj_wildfire_talk2|I've cleared out the pirates on Bloodstone. dlga_pj_wildfire_talk2 pj_wildfire_talk3|Well, I'm glad they have been taken care of. Those islands are usually teeming with outlaws, but it haven't been too bad lately. dlga_pj_wildfire_talk3 pj_wildfire_talk4|I imagine their death might be worth a reward. dlga_pj_wildfire_talk4 pj_wildfire_talk5|Reckon so, do you? dlga_pj_wildfire_talk5 pj_wildfire_talk6|I suppose the people of Tyrosh could find some way to thank you for your services. Here, take this. dlga_pj_wildfire_talk6 pj_wildfire_talk7|Thank you. dlga_pj_wildfire_talk7 lord_pretalk|My pleasure. Less pirates means more trade. dlga_lord_talk wildfire_talk2.1|How can I serve you? dlga_wildfire_talk2 wildfire_talk3.4|Fight for me, {playername}, and do so honorably. Remain my loyal bannerman, and a leal friend to my house. dlga_wildfire_talk3 wildfire_talk5|But if you're looking for a more specific service to do my house, then I should have you talk to Ser Rodrik Cassel. dlga_wildfire_talk4 wildfire_talk10|He has been a good castellan, as I always knew he would. The North is quiet, and my army is well-supplied, in no small part thanks to his work. But he has written me lately to keep me informed, and it seems trouble is brewing in the the lands close to the Wall. dlga_wildfire_talk5 lord_pretalk.6|I cannot deal with the wildlings while also fighting a war in the south. Help me guard the realm, {playername}. dlga_lord_talk wildfire_talk2.2|What will you do about Renly? dlga_wildfire_talk2 wildfire_talk3.5|Renly... What has Renly ever done to earn a throne? He sits in council and jests with Littlefinger, and at tourneys he dons his splendid suit of armor and allows himself to be knocked off his horse by a better man. That is the sum of my brother Renly, who wants to be king. It is not a question of wanting. dlga_wildfire_talk3 wildfire_talk5.1|The throne is mine, as Robert's heir. That is law. After me, it must pass to my daughter, unless Selyse should finally give me a son. I am king. Wants do not enter into it. I have a duty to my daughter. To the realm. Even to Robert. He loved me but little, I know, yet he was my brother. The Lannister woman gave him horns and made a motley fool of him. She may have murdered him as well, as she murdered Jon Arryn and Ned Stark. For such crimes there must be justice. I mean to scour King's Landing clean, to bring justice to lord and peasant alike, and for that I must sit the Iron Throne. dlga_wildfire_talk5 wildfire_talk6|How can I be of service, my lord? dlga_wildfire_talk6 wildfire_talk7|How indeed, {playername}? Renly is my younger brother. By law the throne belongs to me. By all the laws of gods and men. He intends to flaunt these laws, and for that there must be justice. dlga_wildfire_talk7 wildfire_talk8|I, Stannis Baratheon, King of Westeros, hereby charge you with bringing justice to Renly Baratheon, Lord of Storm's End. I denounce him, and attaint him, I strip him of all rank and title, of all lands and holdings, and sentence him to death. Do your duty, {playername}. dlga_wildfire_talk8 wildfire_talk9|The kinslayer is accursed in the eyes of the gods, your Grace. dlga_wildfire_talk9 wildfire_talk10|I stopped believing in gods the day I saw the Windproud break up across the bay. Any gods so monstrous as to drown my mother and father would never have my worship, I vowed. In King痴 Landing, the High Septon would prattle at me of how all justice and goodness flowed from the Seven, but all I ever saw of either was made by men. Men make justice, and it is all a king must do. dlga_wildfire_talk10 lord_pretalk|I never asked for this crown. Gold is cold and heavy on the head, but so long as I am the king, I have a duty. I shall bring justice to my Seven Kingdoms, a thing Renly understands as little as war. The lords must pay the traitors price, and when I come into my kingdom, they shall. Every man shall reap what he has sown, from the highest lord to the lowest gutter rat. And some will lose more than the tips off their fingers, I promise you. They have made my kingdom bleed, and I do not forget that. dlga_lord_talk wildfire_talk2.3|How can I be of service? dlga_wildfire_talk2 wildfire_talk3.6|The wildlings are disappearing, {playername}, and we're hearing strange rumours from the Frostfangs. Mance Rayder is gathering all his strenght to him, but for what purpose I do not know. Cotter Pyke reports that queer lights have been seen off the shores close to Storrold's Point, and captured wildlings talk of dead things in the woods. dlga_wildfire_talk3 wildfire_talk4.1|I don't like it. The Night's Watch has been passive for too long, rangers are disappearing, and now Benjen Stark is gone as well. We need to know what is happening beyond the Wall. dlga_wildfire_talk4 lord_pretalk|We're putting together a ranging group, bigger than any seen during my lifetime. We'll find out what is going on in the Frostfangs, and if the gods are good, we'll find Benjen Stark. His nephew is currently procuring supplies for the journey through the Haunted Forest. Talk to him if you wish to join our ranging. dlga_lord_talk wildfire_talk_2_2|What now? dlga_wildfire_talk_2_2 wildfire_talk_2_3|Mind your tone! I am the king's friend, you know, and the Lord of Harrenhal! That Robb Stark was insolent as well, I'm sure, like his father. And look where it got him. Consider that a warning! dlga_wildfire_talk_2_3 wildfire_talk_2_4|While the savages roam beyond the Wall, we need to focus on our defences, so I've sent for all the men from Eastwatch by-the-Sea to join us. But Cotter Pyke hasn't returned any of our ravens! Hoping we'll be overrun so he can get elected Lord Commander no doubt... but I'm acting Lord Commander now! dlga_wildfire_talk_2_4 lord_pretalk|That blind maester says you're good in a fight, {playername}. Are you good with words? Can you convince Cotter Pyke to bring his men here? dlga_lord_talk wildfire_talk2.4|Janos Slynt sent me. dlga_wildfire_talk2 wildfire_talk4|That snivelling worm? Yes, Harmune has told me about his letters. Lord of Harrenhal. Hah! He's as much a lord as Harmune is sober. There will be an election when all of this is over, but Janos Slynt will never be Lord Commander. Tell him that! dlga_wildfire_talk4 lord_pretalk.1|And tell him that there's no such thing as 'Acting Lord Commander'! dlga_lord_talk wildfire_talk_3_2|Pyke says no. dlga_wildfire_talk_3_2 wildfire_talk_3_3|The bastard! And you! You're in league with him, I'll wager! Trying to usurp my command! I won't have it! dlga_wildfire_talk_3_3 wildfire_talk_3_4|I was Commander of the Gold Cloaks and Lord of Harrenhal! I have the kings ear! You lie through your bastard's teeth. Well, I will not suffer it. I will not! You might have fooled this crippled maester, but not Janos Slynt! Oh, no. Janos Slynt does not swallow lies so easily. Did you think my skull was stuffed with cabbage? dlga_wildfire_talk_3_4 lord_pretalk|Go and scurry off to your blind master, {playername}! dlga_lord_talk wildfire_talk2.5|How can I serve you? dlga_wildfire_talk2 wildfire_talk3.7|The king has seen fit to name me his Hand, but while I am in the field, I have decreed that my son Tyrion shall act as Hand in my stead. dlga_wildfire_talk3 wildfire_talk5.2|He speaks with my voice, the Hands voice, whilst in King's Landing. But with the court in disarray and the feeble-minded lords of the Crownlands being... unwilling to show us their full support, I should like more of my leal subjects close at hand, aiding my son. dlga_wildfire_talk4 wildfire_talk10.1|{playername}, I charge you with serving my son, and do as he bids. dlga_wildfire_talk5 lord_pretalk.7|And do not hesitate to take his orders further than he might ask. Tyrion has always had a heart too soft for his own good. If the situation requires it, then I expect you to put heads on spikes. dlga_lord_talk wildfire_talk2.6|How can I be of service? dlga_wildfire_talk2 wildfire_talk3.8|I have more than enough household knights at the moment, {playername}, but that shouldn't keep you from trying to gain my notice or that of my father. dlga_wildfire_talk3 wildfire_talk5.3|A tourney is about to be held here. Fine knights from all over the Reach will compete in what we have decided to call 'The Tourney of the Tower'. dlga_wildfire_talk4 wildfire_talk10.2|Tourney is the lifeblood of a knight, the only place where a mans true skill at arms can be tested. Battles are unpredictable, but in the saddle of a horse, with your opponent in front of you, only your skill matters. dlga_wildfire_talk5 lord_pretalk.8|The lists are open to everyone, if they can prove noble blood and carry a noble banner. Talk to my brother-in-law, Ser Jon, if you wish to test your mettle. dlga_lord_talk wildfire_talk2.7|How can I serve you? dlga_wildfire_talk2 wildfire_talk3.9|The realm is in turmoil, {playername}, and dangers are everywhere. dlga_wildfire_talk3 wildfire_talk5.4|So the Lady Lysa has decreed a tourney, to decide which of our finest knights shall guard the young lord. dlga_wildfire_talk4 wildfire_talk10.3|The Winged Brotherhood she calls it. Splendid idea if you ask me. The young hotheads skulking in their fathers castles are going to have the time of their life. dlga_wildfire_talk5 lord_pretalk.9|The lists are open to everyone. Colemon is in charge of the entire thing. I think he's at the Gates of the Moon, keeping a sharp watch on the carpenters. If you desire to join the lists yourself, then pay him a visit. dlga_lord_talk renly_dead_1|Lord Renly is dead. dlga_renly_dead_1 renly_dead_2|Renly... The Iron Throne is mine by rights. All those who deny it are my foes. Yet Renly was my brother. I did not like the man he grew to be, but I remember him as a boy... If he had done his duty by me, I would sit the throne now, and he would be my chosen heir. dlga_renly_dead_2 lord_pretalk|Those lords who supported him, however... Good men and true will fight for Joffrey, wrongly believing him the true king. A northman might even say the same of Robb Stark. But these lords who flocked to my brother痴 banners knew him for a usurper. They turned their backs on their rightful king for no better reason than dreams of power and glory, and I have marked them for what they are. dlga_lord_talk combined_political_quests|Do you think we can work together to advance our standings in this realm? dlga_combined_political_quests lord_pretalk|I do not imagine that you and I have many mutual interests. dlga_combined_political_quests lord_pretalk.1|Hmm.. Perhaps we can discuss this matter in a more private setting, at a later date. dlga_combined_political_quests lord_pretalk.2|Hmm.. I do have an idea, but it would require you that you be free of controversy. If you were to wait some time without getting into any arguments with the other {s0} of our realm, perhaps we could proceed further. dlga_lord_talk lord_ask_resign_marshalship|I wish to resign the marshalship dlga_lord_ask_resign_marshalship lord_pretalk|So be it. I shall have to find someone else. dlga_lord_talk lord_ask_enter_service|{s66}, I have come to offer you my sword in vassalage! dlga_lord_talk lord_ask_enter_service.1|{s66}, I wish to become your sworn {man/woman} and fight for your honour. dlga_lord_talk lord_ask_leave_service|{s66}, I wish to be released from my oath to you. dlga_lord_talk lord_talk_preoffer|I have an offer for you. dlga_lord_talk lord_give_troops|I want to give some troops to you. dlga_lord_give_troops lord_pretalk|I can't accomodate any more {reg65?men soldiers} right now. My supply lines are overtaxed as it is. dlga_lord_give_troops lord_pretalk.1|I have plenty of soldiers at the moment, but I suppose I could accomodate a few more. dlga_lord_give_troops lord_give_troops_1|Well, I could use some good soldiers. dlga_lord_give_troops_1 lord_give_troops_2|Thank you. dlga_lord_give_troops_2 lord_pretalk|It's my pleasure to do this. dlga_lord_talk lord_give_order_ask|I have a new task for you. dlga_lord_talk lord_give_suggestion_ask|May I suggest a course of action? dlga_lord_give_order_ask lord_give_order|Yes? dlga_lord_give_suggestion_ask lord_give_order|I will gladly follow your direction, {my lord/your Highness}. If you intend to direct an extensive campaign, however, you may also wish to declare yourself marshal, so there is no cause for confusion. dlga_lord_give_suggestion_ask lord_pretalk|My apologies. I don't know you well enough to take your advice. dlga_lord_give_suggestion_ask lord_give_order.1|What is it? dlga_lord_give_order lord_give_order_answer|Follow me. dlga_lord_give_order lord_give_order_answer.1|Will you follow me? I have a plan... dlga_lord_give_order lord_give_order_details_ask|Go to... dlga_lord_give_order lord_give_order_details_ask.1|Raid around the village of... dlga_lord_give_order lord_give_order_details_ask.2|Patrol around... dlga_lord_give_order lord_give_order_assault|Together, you and I can take {s11}. You should assault immediately... dlga_lord_give_order lord_give_order_details_ask.3|We are under attack, but the enemy can be repulsed. You should ride towards... dlga_lord_give_order lord_give_order_details_ask.4|We are under attack, but the enemy can be repulsed. You should assemble the army and march to... dlga_lord_give_order_assault lord_pretalk|{s4} is directing this siege. I suggest you speak to {reg4?her him} dlga_lord_give_order_assault lord_pretalk.1|Our preparations are not yet ready. We need another {s11} dlga_lord_give_order_assault close_window|Very well -- to the walls! dlga_lord_give_order lord_give_order_details_ask.5|There is a fortress which can easily be taken. Go to.. dlga_lord_give_order lord_give_order_details_ask.6|The enemy is coming in force. Flee in the direction of... dlga_lord_give_order lord_give_order_stop|I won't need you for some time. You are free to do as you like. dlga_lord_give_order lord_give_order_stop.1|You no longer need to accompany me. dlga_lord_give_order lord_pretalk|Never mind. dlga_lord_give_order_details_ask lord_pretalk|It is not my way to turn tail and run, without even laying eyes on the enemy. dlga_lord_give_order_details_ask lord_pretalk.1|You want me to shed my blood outside a fortress while others stand by and watch? I think not. dlga_lord_give_order_details_ask lord_give_order_details|Where? dlga_lord_give_order_details lord_give_order_answer|{s1} dlga_lord_give_order_details lord_pretalk|Never mind. dlga_lord_give_order_stop lord_pretalk|All right. I will stop here. dlga_lord_give_order_answer lord_give_order|That would hardly be proper. It would be more appropriate for you to follow me instead. Did you have any other ideas? dlga_lord_give_order_answer lord_pretalk|All right. I will do that.{s12} dlga_lord_give_order_answer lord_pretalk.1|I am sorry. I need to attend my own business at the moment. dlga_lord_start lord_talk.5|What is it? dlga_lord_talk lord_give_order_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here. dlga_lord_give_order_call_to_arms_verify lord_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign? dlga_lord_give_order_call_to_arms_verify_2 lord_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_lord_give_order_call_to_arms_verify_2 lord_pretalk|On second thought, it won't be necessary to summon everyone. dlga_lord_give_order_call_to_arms lord_pretalk|All right then. I will send messengers and tell everyone to come here. dlga_lord_talk lord_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_lord_give_order_disband_army_verify lord_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_lord_give_order_disband_army_2 lord_give_order_disband_army|Yes. We no longer need all our forces here. dlga_lord_give_order_disband_army_2 lord_pretalk|On second thought, it will be better to stay together for now. dlga_lord_give_order_disband_army lord_pretalk|All right. I will let everyone know that they are released from duty. dlga_lord_talk lord_talk_ask_something|I wish to ask you something. dlga_lord_talk_ask_something lord_talk_ask_something_2|Aye? What is it? dlga_lord_talk_ask_something_2 lord_talk_ask_skill|Have your skills increased since the days when we were travelling companions? dlga_lord_talk_ask_skill lord_pretalk|Let me show you... dlga_lord_talk_ask_something_2 lord_talk_ask_skill.1|If it would please you, can you tell me about your skills? dlga_lord_talk_ask_skill lord_pretalk.1|Well, all right. dlga_lord_talk_ask_something_again lord_talk_ask_something_2|Is there anything else? dlga_lord_talk_ask_something_2 lord_talk_ask_location|I want to know the location of someone. dlga_lord_talk_ask_something_2 lord_tell_objective|What are you and your men doing? dlga_lord_talk_ask_something_2 lord_talk_ask_about_strategy|What is the realm doing? dlga_lord_talk_ask_about_strategy lord_pretalk|You should decide that, as you are the marshal. dlga_lord_talk_ask_something_2 lord_talk_ask_about_war|How goes the war? dlga_lord_talk_ask_something_2 lord_marriage_permission|{s19} dlga_lord_talk_ask_something_2 dplmc_lord_ask_exchange_fief_1|{s19} dlga_dplmc_lord_ask_exchange_fief_1 lord_pretalk|{s19} dlga_dplmc_lord_ask_exchange_fief_1 dplmc_lord_exchange_fief_select_1|{s19} dlga_dplmc_lord_exchange_fief_select_1 dplmc_lord_ask_exchange_fief_2|{s1} dlga_dplmc_lord_exchange_fief_select_1 lord_pretalk|Never mind dlga_dplmc_lord_ask_exchange_fief_2 dplmc_lord_exchange_fief_select_2|{s19} dlga_dplmc_lord_exchange_fief_select_2 dplmc_lord_exchange_fief_select_3|{s1} dlga_dplmc_lord_exchange_fief_select_2 lord_pretalk|Never mind dlga_dplmc_lord_exchange_fief_select_3 dplmc_lord_exchange_fief_confirm|{s14} dlga_dplmc_lord_exchange_fief_select_3 lord_pretalk|{s14} dlga_dplmc_lord_exchange_fief_confirm lord_pretalk|{s14} dlga_dplmc_lord_exchange_fief_confirm lord_pretalk.1|Actually, forget about this for now. dlga_lord_marriage_permission lord_pretalk|Great heaven, man -- if I haven't given you permission to see her, do you think I'm going to give you permission to marry her? dlga_lord_marriage_permission lord_pretalk.1|It is not my way to push my {s11} to marry against her will or her better judgment dlga_lord_marriage_permission lord_pretalk.2|Sorry, lad -- I'm not going to make my {s11} marry you, when I'd rather see her married to {s12} dlga_lord_marriage_permission lord_marriage_permission_endowment|Splendid news, my young man -- I shall be proud to have you in our family. Now, let us talk the terms of the marriage. As per our custom, the two of us must make sure that {s11} has sufficient finances to support herself, in the event of any unforeseen circumstances.. dlga_lord_marriage_permission_endowment lord_marriage_permission_endowment_answer|I would say that, taking into consideration the prestige of our two houses, that you can provide a dower of {reg3} coins, while I will supply a dowry of {reg4} coins. This shall be her ladyship's property, as a security, lest for any reason you are unable to provide for her. What say you to that? dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_engagement_date|Very well -- so let it be. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_delay|I cannot afford that right now. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_no|That is too much to pay. dlga_lord_marriage_permission_endowment_answer_no close_window|Well. I cannot in all decency allow my daughter to marry without some security, can I? Let me know if you change your mind. dlga_lord_marriage_permission_engagement_date close_window|Splendid! You two may now consider yourselves offically betrothed. Very well -- I shall plan to hold a great feast in {s24}, as soon as circumstances permit. We will be sure to notify you when the day comes. dlga_lord_marriage_permission_engagement_date close_window.1|Unfortunately, there is one final complication -- there is no safe place to hold the wedding. Let us hold off on finalizing this, for the time being. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk|No matter -- take the time you need to raise the money. I want her ladyship to be well looked after. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk.1|That is a shame, but I would be remiss in my duty if I allowed her ladyship to face an uncertain future. dlga_lord_talk_ask_something_2 lord_courtship_permission|{s10} I have the honor of visiting with {s14}{s12}? dlga_lord_courtship_permission lord_pretalk|{s12} dlga_lord_courtship_permission lord_pretalk.1|From what I hear, you have already spoken to her -- without my permission. Let me tell you this I am her lord and guardian, and I have plans for her. I will not be mocked behind my back as a man who cannot control the women of his household. I would ask you not to discuss this matter with me again. dlga_lord_courtship_permission lord_pretalk.2|{s14} dlga_lord_talk_ask_something_2 lord_talk_ask_marriage_1|What would it take to cement a lasting alliance with your house? dlga_lord_talk_ask_something_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location lord_pretalk|Then you will have to ask someone else. dlga_lord_talk_ask_location lady_pretalk|I am afraid you will have to ask someone else. dlga_lord_talk_ask_location lord_talk_ask_location_2|Very well, I may or may not have an answer for you. About whom do you wish to hear? dlga_lord_talk_ask_location_2 lord_talk_ask_location_3|{s1} dlga_lord_talk_ask_location_2 lady_pretalk|Never mind. dlga_lord_talk_ask_location_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location_3 lady_pretalk|{s1} dlga_lord_talk_ask_location_3 lord_pretalk|{s1} dlga_lord_talk_ask_about_war lord_talk_ask_about_war_2|{s12} dlga_lord_talk_ask_about_war_2 lord_talk_ask_about_war_details|Tell me more about the war with {s1}. dlga_lord_talk_ask_about_war_2 lord_pretalk|That's all I wanted to know. Thank you. dlga_lord_talk_ask_about_war_details lord_talk_ask_about_war_2|{s9}. dlga_lord_talk_ask_about_strategy lord_strategy_follow_evaluation|{s7} {s9} {s14} dlga_lord_strategy_follow_evaluation lord_talk_ask_something_2|Did you have any other questions? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up|Our leader {s4} is far too cautious. {reg4?She He} should either use the army to attack the enemy, or let it go home. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.1|Our army sits, doing nothing. Apparently, too few vassals have answered the call to arms. Perhaps {s4} does not enjoy the confidence of the great lords of this realm. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.2|I disagree with this strategy. I would prefer to {s4}. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.3|I personally would prefer to attack {s8}, but our marshal {s10} believes that it {s9} dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.4|I personally would prefer to defend {s8}, instead of {s9}. dlga_lord_strategy_follow_evaluation lord_talk|Is there anything else? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.5|This strategy seems reasonable to me. dlga_lord_strategy_follow_up lord_strategy_why_not|If you're attacking, why aren't you... dlga_lord_strategy_follow_up lord_talk_ask_something_again|I see.... dlga_lord_strategy_follow_up lord_talk_replace_marshal|Would you say, then, that {s4} should no longer be marshal? dlga_lord_talk_replace_marshal lord_talk_ask_something_again|I believe that our realm should resolve the issue of {s4} before we begin to debate replacing the marshal. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.1|Yes. I have already made my position on this matter clear. I believe that {s4} should be marshal instead of {s5}. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.2|I will make up my mind on this matter without your persuasion. dlga_lord_talk_replace_marshal lord_talk_replace_marshal_decision|Hmm... dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again|Yes, I would say that. At this point, I would be tempted to say that I support {s15} instead. I am glad that you and I had this discussion, so that I know that we are of the same mind on this matter. dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again.1|Not necessarily. It is possible for {s4} and I have to have an honest disagreement over strategy, without my seeking to replace him. dlga_lord_strategy_why_not lord_strategy_why_not_select|Yes? dlga_lord_strategy_why_not_select lord_talk_ask_something_again|Never mind dlga_lord_strategy_why_not_select lord_strategy_why_not_reason|..planning to continue with the attack on {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.1|..defending {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.2|..attacking {s4}? dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat|{s9} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.1|Our marshal {s11} believes that {s8} {s9}{s10} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.2|We could go there. {s7} However, {s5} {s3} {s4}. {s6} {s8}. dlga_lord_talk_why_not_repeat lord_strategy_why_not_select|Did you have any similar questions? Why we are not... dlga_lord_talk_ask_marriage_1 lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity worthy of the august event. dlga_lord_talk_ask_marriage_1 dplmc_claimant_marriage_proposal_pc_confirm|I do not forget that it was your strong right arm that placed me on this throne. Do you aim to take Baybak's place as my {husband/wife}, to rule the {s0} with me as Commander of the Armies even as I am Mother of the Realm? dlga_lord_talk_ask_marriage_1 dplmc_claimant_marriage_proposal_pc_confirm.1|Are you proposing to rule the {s0} alongside me as my {husband/wife}? dlga_dplmc_claimant_marriage_proposal_pc_confirm dplmc_claimant_marriage_proposal_pc_reax|Yes. That is my proposal. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk|No, I think you have misunderstood me. Forget I brought it up. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk.1|Oh, HELL no! No, you totally have the wrong idea... forget I said anything. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity worthy of the august event. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.1|Unfortunately this is impossible, since I am already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.2|Unfortunately this is impossible, since you are already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.3|Unfortunately this is impossible, since I am already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.4|Unfortunately this is impossible, since you are already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.5|{s14} dlga_dplmc_claimant_marriage_proposal_pc_reax lord_marriage_proposal_female_pc_confirm_engagement|{s14} dlga_lord_talk_ask_marriage_1 lord_pretalk.1|It is our custom to seal any such alliances with marriage. You have made quite a few waves since your arrival, and I might be willing to consider such an arrangement, but unfortunately no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_pretalk.2|You will not take offense if I tell you that, as a ruler, I have other plans for my children. dlga_lord_talk_ask_marriage_1 lord_pretalk.3|It is our custom to seal any such alliances with marriage. Unfortunately, no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_courtship_pre_permission|{s15} dlga_lord_talk_ask_marriage_1 lord_marriage_proposal_female_pc_confirm|Are you proposing that you and I marry? dlga_lord_courtship_pre_permission lord_courtship_permission|May I {s15}suggest that I be considered as a {groom/bride}? dlga_lord_courtship_pre_permission lord_marriage_permission_engagement_date|CHEAT -- Start engagement dlga_lord_courtship_pre_permission lord_pretalk|Never mind dlga_lord_marriage_proposal_female_pc_confirm lord_marriage_proposal_female_pc_reax|Yes. That is my proposal. dlga_lord_marriage_proposal_female_pc_confirm lord_pretalk|No, I think you have misunderstood me. dlga_lord_marriage_proposal_female_pc_confirm lord_pretalk.1|Oh, HELL no! No, you totally have the wrong idea... forget I said anything. dlga_lord_marriage_proposal_female_pc_reax lord_pretalk|{s14} dlga_lord_marriage_proposal_female_pc_reax lord_marriage_proposal_female_pc_next_step|{s14} dlga_lord_marriage_proposal_female_pc_next_step lord_marriage_proposal_female_pc_next_step_2|I must say, though. You live your life like a {woman/man}, riding where you will, with the company you choose. This will not make it easy for the other {s0} to accept our marriage. I don't suppose that you would give up adventuring, for the sake of our marriage? dlga_lord_marriage_proposal_female_pc_next_step_2 lord_marriage_proposal_female_pc_next_step_5|I think not! dlga_lord_marriage_proposal_female_pc_next_step_2 lord_marriage_proposal_female_pc_next_step_5.1|Very well. dlga_lord_marriage_proposal_female_pc_next_step lord_marriage_proposal_female_pc_next_step_4|I suppose the next step would be for me to send a message to your family, asking for their permission to marry you, but I suppose that you make your own decisions. dlga_lord_marriage_proposal_female_pc_next_step_4 lord_marriage_proposal_female_pc_next_step_5|You assume correctly. dlga_lord_marriage_proposal_female_pc_next_step_5 lord_marriage_proposal_female_pc_confirm_engagement|Very well, then. As there are no obstacles to our marriage, should we then consider ourselves engaged to be wed? I will organize a great feast, and we can exchange our vows before all the {s0} of the realm. If you are willing, that is... dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_yes|I am willing. dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_no|Actually, I would like to reconsider. dlga_lord_marriage_proposal_female_pc_confirm_engagement_yes close_window|Very well. Hopefully, a little over a month from now, we shall be wed.{s12} dlga_lord_marriage_proposal_female_pc_confirm_engagement_no close_window|Take whatever time you need, my {lord/lady}. dlga_lord_talk party_encounter_lord_hostile_ultimatum_surrender|I say this only once, {s4}! Surrender or die! dlga_party_encounter_lord_hostile_ultimatum_surrender close_window|{s43} dlga_lord_talk lord_predemand|I'm here to deliver you my demands! dlga_lord_predemand lord_demand|Eh? What do you want? dlga_lord_demand lord_ultimatum_surrender|I offer you one chance to surrender or die. dlga_lord_ultimatum_surrender lord_attack_verify|{s43} dlga_lord_attack_verify lord_attack_verify_cancel|Forgive me, my lord. I don't know what I was thinking. dlga_lord_attack_verify_cancel close_window|Be gone, then. dlga_lord_attack_verify lord_attack_verify_commit|That is none of your business. Prepare to fight! dlga_lord_ultimatum_surrender lord_attack_verify_b|{s43} dlga_lord_attack_verify_b lord_attack_verify_cancel|Forgive me, my lord. I don't know what I was thinking. dlga_lord_attack_verify_b lord_attack_verify_commit|I stand my ground. Prepare to fight! dlga_lord_attack_verify_commit close_window|{s43} dlga_lord_demand lord_pretalk|Forgive me. It's nothing. dlga_lord_talk liege_defends_claim_1|I have met in my travels one who calls {reg3?herself himself} {s45}... dlga_liege_defends_claim_1 liege_defends_claim_2|Oh really? It is not everyone who dares mention that name in my presence. I am not sure whether to reward your bravery, or punish you for your impudence. dlga_liege_defends_claim_2 liege_defends_claim_3|Very well. I will indulge your curiosity. But listen closely, because I do not wish to speak of this matter again. dlga_liege_defends_claim_3 liege_defends_claim_4|{s48} dlga_liege_defends_claim_4 lord_talk|{s48} dlga_lord_join_rebellion_suggest_cheat close_window|Cheat Allright. dlga_lord_talk lord_prison_break_chains|I've come to break you out of here. dlga_lord_prison_break_chains close_window|Thank the heavens you came! However, I'm not going anywhere with these chains on my legs. You'll need to get the key away from the guard somehow. dlga_lord_tell_objective lord_pretalk|What am I doing? What does it look like I'm doing?! I'm a prisoner here! dlga_lord_tell_objective lord_pretalk.1|I am not commanding any {reg65?soldiers men} at the moment. dlga_lord_tell_objective lord_pretalk.2|We are resting at {s1}. dlga_lord_tell_objective lord_pretalk.3|We are travelling to {s1}. dlga_lord_tell_objective_2 lord_pretalk|I am heading to the vicinity of {s1}. dlga_lord_tell_objective lord_pretalk.4|We are recruiting new soldiers from {s1}. dlga_lord_tell_objective lord_pretalk.5|We are scouting for the enemy around {s1}. dlga_lord_tell_objective lord_pretalk.6|We are laying waste to the village of {s1}. dlga_lord_tell_objective lord_pretalk.7|We are retreating to {s1}. dlga_lord_tell_objective lord_pretalk.8|We are besieging {s1}. dlga_lord_tell_objective lord_pretalk.9|We are fighting against {s1}. dlga_lord_tell_objective lord_pretalk.10|I am screening {s1}'s advance. dlga_lord_tell_objective lord_pretalk.11|We are accompanying {s1}. dlga_lord_tell_objective lord_talk_ask_about_strategy|I am leading the army of the realm. dlga_lord_tell_objective lord_pretalk.12|We are reconsidering our next objective. dlga_lord_tell_objective lord_pretalk.13|We are resting at the moment. dlga_lord_talk lord_ask_follow|Will you follow me? I have a plan. dlga_lord_ask_follow close_window|I enjoy your company, {playername}, but there are other things I must attend to. Perhaps in a few days I can ride with you again. dlga_lord_ask_follow close_window.1|That would hardly be proper, {playername}. Why don't you follow me instead? dlga_lord_ask_follow close_window.2|{s43} dlga_lord_ask_follow close_window.3|Lead the way, {playername}! Let us bring death and defeat to all our enemies. dlga_lord_talk_preoffer lord_talk_offer|Yes? dlga_lord_talk_offer knight_offer_join|I wish to ransom one of your prisoners. dlga_lord_talk_offer lord_pretalk|Never mind. dlga_knight_offer_join hero_pretalk|I fear I cannot join you at the moment, {playername}, I've important business to attend to and it cannot wait. dlga_knight_offer_join hero_pretalk.1|You forget your place. I do not take orders from the likes of you. dlga_knight_offer_join knight_offer_join_2|I would be glad to fight at your side, my friend, but there is a problem... The thing is, I've found myself in a bit of debt that I must repay very soon. {reg6} coins altogether, and I am honour-bound to return every coin. Unless you've got {reg6} coins with you that you can spare, I've to keep my mind on getting this weight off my neck. dlga_knight_offer_join close_window|Join you? I think not. dlga_knight_offer_join knight_offer_join_2.1|Aye, my friend, I'll be happy to join you. dlga_knight_offer_join_2 knight_offer_join_accept|Here, take it, all {reg6} coins you need. 'Tis only money. dlga_knight_offer_join_2 knight_offer_join_accept.1|Then let us ride together, my friend. dlga_knight_offer_join_2 close_window|That's good to know. I will think on it. dlga_knight_offer_join_2 hero_pretalk|That's good to know. I will think on it. dlga_knight_offer_join_accept knight_offer_join_accept_party|I've some trusted men in my band who could be of use to you. What do you wish to do with them? dlga_knight_offer_join_accept close_window|Ah, certainly, it might be fun! dlga_knight_offer_join_accept_party knight_join_party_disband|You may disband your men. I've no need for other troops. dlga_knight_offer_join_accept_party knight_join_party_join|Your men may join as well. We need every soldier we can muster. dlga_knight_offer_join_accept_party knight_join_party_lead_out|Lead your men out of the town. I shall catch up with you on the road. dlga_knight_offer_join_accept_party knight_join_party_lead_out.1|Keep doing what you were doing. I'll catch up with you later. dlga_knight_join_party_disband close_window|Ah . . . Very well, {playername}. Much as I dislike losing good men, the decision is yours. I'll disband my troops and join you. dlga_knight_join_party_join close_window|Excellent. My lads and I will ride with you. dlga_knight_join_party_lead_out close_window|Very well then. I shall maintain a patrol of this area. Return if you have further orders for me. dlga_lord_enter_service_reject close_window|Indeed.... Did you offer vassalage, then, just to by time? Very well -- you shall have time to reconsider, but if you are toying with me, it will do your reputation no credit. dlga_lord_give_oath_give_up close_window|Indeed.... Did you offer vassalage, then, just to buy time? Very well -- you shall have time to reconsider, but if you are toying with me, it will do your reputation no credit. dlga_lord_enter_service_reject close_window.1|What pigswill! And to think I would offer you a place among my nobles. Begone, beggar, before I lose my temper! dlga_lord_ask_enter_service lord_give_oath_under_oath_already|You are already oath-bound to serve {s5}, are you not? dlga_lord_give_oath_under_oath_already lord_pretalk|Indeed I am, {s65}. Forgive my rambling. dlga_lord_ask_enter_service lord_pretalk|I accept oaths only from those I can trust to keep them, {playername}. dlga_lord_ask_enter_service lord_ask_enter_service_female_2|My {lord/lady}, you seem to have the makings of a good war leader. For a {man/woman} to show such skill is an uncommon thing, but not completely without precedent. Noble{men/women} have often taken command of armies after their {wives/husbands} or {mothers/fathers} were slain or captured, for example. dlga_lord_ask_enter_service_female_2 lord_ask_enter_service_female_response|However, I have never heard of a {s0} who granted a fief to a {man/woman}, no matter how valorous, simply because {reg65?she he} needed an extra vassal. Were I to do such a thing, I would raise eyebrows across the realm. {People/Men} would say that I was besotted or bewitched, or that I aimed to overturn the natural order of things. As much as I regret it, I cannot afford to grant you a fief. dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_capture|What if I were to take one of your enemy's castles by force? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_marriage|What if I were to marry one of your lords? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_competitor|Perhaps one of your competitors will prove to be more open-minded. dlga_lord_ask_enter_service_female_response lord_ask_enter_service|I would be willing to fight for you, even without the fief. dlga_lord_ask_enter_service_female_response lord_pretalk|Never mind. dlga_lord_ask_enter_service_female_solution_marriage lord_ask_enter_service_female_response|Well, I still would not be willing to grant you any fiefs. However, you would no doubt have the use of your {wife/husband}'s properties, which would allow you to act as one of my vassals in all but name. Did you have an other questions? dlga_lord_ask_enter_service_female_solution_competitor lord_ask_enter_service_female_response|Oh, perhaps you might find someone who was truly desperate -- but then, I would think, they would not have many fiefs to bestow. Did you have an other questions? dlga_lord_ask_enter_service_female_solution_capture lord_ask_enter_service_female_response|Well, in that case, depending on the circumstances, I might be inclined to let you keep it. Did you have an other questions? dlga_lord_ask_enter_service lord_give_oath_1|You are known as a brave warrior and a fine leader of men, {playername}. I shall be pleased to accept your {s0} into my service and bestow vassalage upon you, if you are ready to swear homage to me. dlga_lord_ask_enter_service lord_pretalk.1|You've yet to show yourself as a competent commander, {playername}. Take your {s0} to my enemies and prove to me that you are worthy of becoming my vassal. Then we may speak more of this. dlga_lord_give_oath_1 lord_give_oath_2|I am ready, {s65}. dlga_lord_give_oath_1 lord_give_oath_give_up|Forgive me, {s65}, I must give the matter more thought first... dlga_lord_give_oath_give_up lord_pretalk|Take whatever time you need, my lady. dlga_lord_give_oath_give_up close_window.1|What are you playing at, {playername}? Go and make up your mind, and stop wasting my time. dlga_lord_give_oath_2 lord_give_oath_3|Good. Then repeat the words of the oath with me I swear homage to you as lawful ruler of {s41}. dlga_lord_give_oath_3 lord_give_oath_4|I pledge homage to you as lawful ruler of {s41}. dlga_lord_give_oath_3 lord_give_oath_give_up|Excuse me. But I feel I need to think about this. dlga_lord_give_oath_4 lord_give_oath_5|I will remain as your loyal and devoted {man/follower} as long as my breath remains.... dlga_lord_give_oath_5 lord_give_oath_6|I will remain as your loyal and devoted {man/follower} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_give_up|May I ask for some time to think about this? dlga_lord_give_oath_6 lord_give_oath_7|...and I will be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_8|...and I will be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_give_up|Please give me more time to think about this. dlga_lord_give_oath_8 lord_give_oath_9|Finally, I will uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_101|Finally, I will uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_give_up|I must have more time to consider this. dlga_lord_give_oath_101 lord_give_oath_102|This I swear by all the gods known to man... dlga_lord_give_oath_102 lord_give_oath_10|This I swear by all the gods known to man. dlga_lord_give_oath_102 lord_give_oath_give_up|I must have more time to consider this. dlga_lord_give_oath_10 lord_give_oath_go_on_2|Very well. You have given me your solemn oath, {playername}. May you uphold it always, with proper courage and devotion. dlga_lord_give_oath_go_on_2 lord_give_oath_go_on_3|Let it be known that from this day forward, you are my sworn {man/follower} and vassal. I give you my protection and grant you the right to bear arms in my name, and I pledge that I shall not deprive you of your life, liberty or properties except by the lawful judgment of your peers or by the law and custom of the land.{reg1? Furthermore I give you the fief of {s1} with all its rents and revenues. } dlga_lord_give_oath_go_on_3 lord_give_conclude|You have done a wise thing, {playername}. Serve me well and I promise, you will rise high. dlga_lord_give_conclude lord_give_conclude_2|{s41} dlga_lord_give_conclude_2 close_window.1|So be it, {s0}. May all my vassals be as valiant and loyal as you. dlga_lord_give_conclude_2 close_window.2|I have great hopes for you {playername}. I know you shall prove yourself worthy of the trust I have placed in you. dlga_lord_ask_enter_service lord_enter_service_swear|Heh, a wise move, {playername}. With loyal service, a {man/woman} in my service could become wealthy and powerful, and our enemies... Well, our enemies are as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds, and swear to serve only the {s5}. dlga_lord_enter_service_swear lord_enter_service_swear_accepted|I do so swear, {s65}. dlga_lord_enter_service_swear lord_enter_service_swear_denied|I need some time to think about this. dlga_lord_enter_service_swear_denied close_window|Are you having me on? I've no time for games, {playername}. Make up your mind and stop wasting my time. dlga_lord_enter_service_swear_accepted lord_enter_service_swear_accepted_2|Then it is my pleasure to welcome you to the service of my house. From this day on, {playername}, you are a soldier of the {s5} with all the duties and privileges that come with it. dlga_lord_enter_service_swear_accepted_2 close_window|I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I will have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight, and honour your oaths. These things will take you far, if you've a mind for promotion. May God grant us long lives and many victories to toast in my hall! dlga_lord_ask_leave_service lord_ask_leave_service_verify|Hrm. Has your oath become burdensome, {playername}? It is unusual to request release from homage, but in respect of your fine service, I will not hold you if you truly wish to end it. Though you would be sorely missed. dlga_lord_ask_leave_service lord_ask_leave_service_verify.1|Release from homage? Hmm, perhaps it would be for the best... However, {playername}, you must be sure that release is what you desire. This is not a thing done lightly. dlga_lord_ask_leave_service_verify lord_ask_leave_service_2|It is something I must do, {s65}. dlga_lord_ask_leave_service_verify lord_ask_leave_service_giveup|You are right, {s65}. My place is here. dlga_lord_ask_leave_service_giveup lord_pretalk|I am pleased to hear it, {playername}. I hope you'll banish such unworthy thoughts from your mind from now on. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again|Then you are sure? Also, be aware that if you leave my services, you will be surrendering to me all the fiefs which you hold in my name. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_3|Yes, {s65}. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup|Of course not, {s65}. I am ever your loyal vassal. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles in my name, and you are released from your duties to my house. You are free, {playername}. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2|Thank you, my lord. It was an honour to serve you. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2.1|My thanks. It feels good to be {a free man/free} once again. dlga_lord_ask_leave_service_end_2 close_window|Farewell then, {playername}, and good luck go with you. dlga_lord_active_mission_1 lord_lend_companion_end|Oh, you want your companion back? I see... dlga_lord_active_mission_1 lord_pretalk|{playername}, I must beg your patience, I still have need of your companion. Please return later when things have settled. dlga_lord_active_mission_1 lord_active_mission_2|Yes, have you made any progress on it? dlga_lord_active_mission_2 lord_generic_mission_thank|Indeed. I brought you {reg1} {s1} as prisoners. dlga_lord_active_mission_2 capture_enemy_hero_thank|Oh, indeed. I've captured a lord from {s13} for you. dlga_capture_enemy_hero_thank capture_enemy_hero_thank_2|Many thanks, my friend. He will serve very well for a bargain. You've done a fine work here. Please accept these {reg5} coins for your help. dlga_capture_enemy_hero_thank_2 lord_pretalk|Certainly, {s65}. dlga_capture_enemy_hero_thank_2 lord_pretalk.1|It was nothing. dlga_capture_enemy_hero_thank_2 lord_pretalk.2|Give me more of a challenge next time. dlga_lord_active_mission_2 lord_raise_troops_thank|Indeed. I have raised {reg1} {s13}. You can take them. dlga_lord_raise_troops_thank lord_raise_troops_thank_2|These men may well turn the tide in my plans, {playername}. I am confident you've trained them well. My thanks and my compliments to you. dlga_lord_raise_troops_thank_2 lord_pretalk|Well, the lads are at your command now, my lord. I am sure you will take good care of them. dlga_lord_active_mission_2 lord_collect_taxes_success|Here are all the taxes from {s3}. It comes up to {reg19} coins. dlga_lord_active_mission_2 lord_collect_taxes_half_success|Here are the taxes from {s3}. It comes up to {reg19} coins. dlga_lord_active_mission_2 lord_collect_taxes_fail|Unfortunately, a revolt broke up while I was collecting the taxes. I could only collect {reg19} coins. dlga_lord_collect_taxes_success lord_pretalk|Well done, {playername}, very well done indeed! You were truly the right {man/person} for the job. I promised you a fifth of the taxes, so that amounts to {reg21} coins. If you give me {reg20} coins, you may keep the difference. A good result for everyone, eh? dlga_lord_collect_taxes_half_success lord_pretalk|What?! Is this some scheme of yours, {playername}? That's less than half the taxes I'm owed! You have let them get away with murder as well as my money. What a farce! You can forget the money I promised you, I'm taking {reg20} coins from what you collected, and you're lucky I'm leaving you a few coins for honour's sake. dlga_lord_collect_taxes_fail lord_pretalk|God, what a bloody mess you've gotten us into, {playername}.This could turn very ugly if I do not take immediate action.I certainly hope you're not here expecting to be paid for failure.Hand over my {reg19} coins, if you please, and end our business together. dlga_lord_active_mission_2 lord_hunt_down_fugitive_success|I found {s4} hiding at {s3} and gave him his punishment. dlga_lord_active_mission_2 lord_hunt_down_fugitive_fail|I'm afraid he got away. dlga_lord_hunt_down_fugitive_success lord_hunt_down_fugitive_success_2|And we'll all be a lot better off without him! Thank you, {playername}, for removing this long-festering thorn from my side. 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 coins and not a copper less! dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_lord_hunt_down_fugitive_reward_accept lord_pretalk|Of course, {playername}. Here you are. Once again, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_reward_reject lord_pretalk|You are a {man/woman} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. Regardless, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_fail lord_pretalk|It is a sad day when that {s43} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_lord_active_mission_2 lord_active_mission_3|I am still working on it. dlga_lord_active_mission_2 lord_mission_failed|I am afraid I won't be able to do this quest. dlga_lord_active_mission_3 lord_pretalk|Good. Remember, I am counting on you. dlga_lord_mission_failed lord_pretalk|{s43} dlga_lord_suggets_attack_enemy_castle3 lord_pretalk|That should be possible. Very well, we'll attack {s1}. dlga_lord_propose_mercenary lord_mercenary_service|As it happens, {playername}, I promised {s10} that I would hire a company of sellswords for an upcoming campaign. dlga_lord_mercenary_service lord_mercenary_service_reject|I'm not interested, thank you. dlga_lord_mercenary_service lord_mercenary_service_accept|Aye, I'll join {s9}. dlga_lord_mercenary_service lord_mercenary_elaborate_pay|I'm interested. Please tell me more. dlga_lord_mercenary_service_accept lord_mercenary_service_verify|Perfect. Of course you shall have to make a formal declaration of allegiance, and give your oath that you and your company will remain in service to {s9} for a period of no less than one month. dlga_lord_mercenary_service_verify lord_mercenary_service_verify_2|As you wish. Your enemies are my enemies. dlga_lord_mercenary_service_verify lord_mercenary_service_reject|On second thought, forget it. dlga_lord_mercenary_service_verify_2 lord_mercenary_service_accept_3|That will do. You've made a wise choice, my friend. {s9} does well by its loyal fighters, you will receive many rewards for your service. dlga_lord_mercenary_service_accept_3 lord_pretalk|Now, I suggest you prepare for a serious campaign. Train and equip your soldiers as best you can in the meantime, and respond quickly when you are summoned for duty. dlga_lord_mercenary_service_reject lord_pretalk|I'm very sorry to hear that. You'll find no better place than {s9}, be sure of that. dlga_lord_mercenary_elaborate_pay lord_mercenary_elaborate_1|I can offer you a contract for one month. At the end of this period, it can be extended on a monthly basis. An initial sum of {reg12} coins will be paid to you to seal the contract. After that, you'll receive wages from {s10} each week, according to the number and quality of the soldiers in your company. You still have your rights to battlefield loot and salvage, as well as any prisoners you capture. War can be very profitable at times... dlga_lord_mercenary_service_elaborate_duty lord_mercenary_elaborate_1|Duties... There are only a few, none of them difficult. The very first thing is to declare your allegiance. An oath of loyalty to our cause. Once that's done, you shall be required to fulfill certain responsibilities. You'll participate in military campaigns, fulfill any duties given to you by your commanders, and most of all you shall attack the enemies of our sovereignty wherever you might find them. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_elaborate_duty|And what about my duties as a mercenary? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_castle|Can I hold on to any castles I take? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_banner|Can I fly my own banner? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_pay|How much will you pay me for my service? dlga_lord_mercenary_elaborate_1 lord_mercenary_service_accept|Sounds good. I wish to enter your service as a mercenary. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_reject|Apologies, my sword is not for hire. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1|Only my loyal vassals can own lands and castles in my realm -- and all my vassals are {women/men}. I am not inclined to depart from this tradition without a very good reason. If you prove yourself in battle, you can swear an oath of homage to me and become my vassal. We may then discuss how you may obtain a castle. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.1|Hmm... Only loyal vassals of {s10} can own lands and castles. While {s0} will sometimes accept vassalage from {men/women} who prove themselves in battle, and grant them land, I have never heard of a {s1} who gave fiefs to {men/women}. You had best discuss that issue with {s10} {reg0?herself himself}. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.2|Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.3|Only loyal vassals of {s10} can own lands and castles. You understand, a simple mercenary cannot be trusted with such responsibility. However, after serving for some time, you may earn the right to swear homage to {s10} and become {reg0?her his} vassal. Then you would be rewarded with a fief. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1|Only my noble vassals have the honour of carrying their own banners. However, after some time in mercenary service, you may earn the opportunity to swear homage to me and become my vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1.1|Only noble vassals of {s10} have the honour of carrying their own banners. However, after some time of mercenary service, perhaps you can earn the opportunity to swear homage to {s10} and become {reg0?her his} vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_request_mission_ask lord_pretalk|You still haven't finished the last job I gave you, {playername}. You should be working on that, not asking me for other things to do. dlga_lord_request_mission_ask lord_pretalk.1|I don't have any other jobs for you right now. dlga_lord_request_mission_ask lord_tell_mission|A task? dlga_lord_request_mission_ask lord_pretalk.2|My {lord/lady}, by the traditions of courtship, I should be offering my services to you. Unfortunately, I have little time right now, so I beg you to take this declaration of my esteem in its place. dlga_lord_tell_mission lord_tell_mission_sworn_vassal|There are some minor errands which I need completed, but it would be more appropriate to give them to one of my own {reg65?servants men}, not to {reg0?my sworn liege a sworn vassal of the realm}. dlga_lord_tell_mission_sworn_vassal lord_pretalk|If you are looking for action against our foes, you may join our attack on {s4}. The enemy may come in force to oppose us, so it is good to have as many {reg65?soldiers {soldiers/men}} as possible. dlga_lord_tell_mission_sworn_vassal lord_pretalk.1|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area, and I am going there myself. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.2|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area. I am not currently headed that way, but others may be. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.3|If a worthy task presents itself, however, I may have a favor to ask of you at a later date. dlga_lord_tell_mission destroy_lair_quest_brief|Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful. dlga_lord_tell_mission lord_mission_rescue_prisoner|My {s11}, {s13}, has been taken prisoner by {s14} of the {s15}. Normally, honorable nobles will grant prisoners of gentle blood the privilege of parole, and treat them as honored guests so long as they give their word that they will not attempt to escape, until such time as a ransom can be paid. But {s14}, instead of granting {s13} parole, has consigned my {s11} to {reg3?her his} dungeons -- no doubt in the hope that {reg3?she he} can demand more from us. dlga_lord_mission_rescue_prisoner lord_mission_rescue_prisoner_confirm|We need you to get my {s11} out of prison. You may be able to pay a ransom -- in which case we could cover your expenses, up to 5000 coins. If you have connections within {s24}, you may be able to use them to sneak {reg4?her him} out. Or, you may try a more direct approach -- walk up to the gaoler, take the keys by force, and then fight your way out. Can you do this for us? dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_accepted|I can try. dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_rejected|I don't think that I can help you. dlga_lord_mission_rescue_prisoner_rejected close_window|It would not have been an easy task. Perhaps we will find another way. dlga_lord_mission_rescue_prisoner_accepted lord_mission_rescue_prisoner_method|We are most grateful. Could I ask you how you were planning to proceed? dlga_lord_mission_rescue_other_ideas lord_mission_rescue_prisoner_method|Did you have any other ideas which you wished to discuss? dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_prisonbreak|I am thinking of breaking into the prison in {s24}, finding {s13}, and fighting my way out. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_siege|I am thinking of taking {s24} by storm. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_planning_end|I have done enough planning. Time to act! dlga_lord_mission_rescue_prisoner_planning_end close_window|May the heavens protect you. dlga_lord_mission_rescue_prisoner_method_prisonbreak lord_mission_rescue_prisoner_method_prisonbreak_2|I had discussed this idea with some of my men. One could enter {s24}, either in disguise or openly, then walk up to the prison guard and try to take the keys by force. However, getting out may be difficult. The garrison may be slow to react, but even so, you are likely to find yourself fighting a half dozen or more of the enemy at once, with limited space in which to maneuver. If you can fight your way past them, though, you can probably get out. dlga_lord_mission_rescue_prisoner_method_prisonbreak_2 lord_mission_rescue_other_ideas|You may find it useful to create a distraction, to divert the attention of some of the garrison. If you have any connections in the villages near {s24}, this may be a time to put them to use. dlga_lord_mission_rescue_prisoner_method_siege lord_mission_rescue_other_ideas|Well, that is certainly the most direct approach. dlga_lord_tell_mission lord_mission_deliver_message|I need to send a letter to {s13} who should be currently at {s4}. If you will be heading towards there, would you deliver it to {reg0?her him}? The letter needs to be in {reg0?her his} hands in 30 days. dlga_lord_mission_deliver_message lord_mission_deliver_message_accepted|Certainly, I intend to pass by {s4} and it would be no trouble. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected|I doubt I'll be seeing {s13} anytime soon, {s65}. You'd best send it with someone else. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected_rudely|I am no errand {boy/girl}, {reg65?my lady ser}. Hire a courier for your trivialities. dlga_lord_mission_deliver_message_accepted close_window|I appreciate it, {playername}. Here's the letter, and a small sum to cover your travel expenses. Give my regards to {s13} when you see {reg0?her him}. dlga_lord_mission_deliver_message_rejected lord_pretalk|Ah, all right then. Well, I am sure I will find someone else. dlga_lord_mission_deliver_message_rejected_rudely lord_mission_deliver_message_rejected_rudely_2|Hm, is this how you respond to a polite request for a small favor? A poor show, {playername}. I didn't know you would take offence. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_rejected_rudely_3|Then you shall know better from now on. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_accepted|Forgive my temper, {s65}. I'll deliver your letter. dlga_lord_mission_deliver_message_rejected_rudely_3 close_window|All right. I will remember that. dlga_lord_tell_mission lord_mission_deliver_message.1|I need to deliver a letter to {s13} of {s15}, who must be at {s4} currently. If you are going towards there, would you deliver my letter to {reg0?her him}? The letter needs to reach {reg0?her him} in 40 days. dlga_lord_tell_mission lord_mission_deliver_love_letter|Ah, love. Have you ever been in love, {playername}? I have fallen for a lady. I saw {s13} at a banquet not long ago, and have thought of little else since... I must know if she feels the same way. Will you deliver this message for me? dlga_lord_mission_deliver_love_letter lord_mission_deliver_love_letter_accepted|Certainly, I will carry your message. dlga_lord_mission_deliver_love_letter lord_mission_deliver_love_letter_rejected|I doubt I'll be seeing {s13} anytime soon, {s65}. You'd best send it with someone else. dlga_lord_mission_deliver_love_letter_accepted lord_mission_deliver_love_letter1|I appreciate it, {playername}. Er, there's just one small snag. I'm not a literary man, and I suspect this type of thing is beyond me. You will have to help me write the note. Hmmm, let's see. How do you think I should start it off? I was thinking either, 'Greetings, wench,' or 'My love, my darling, I hunger for your touch'. dlga_lord_mission_deliver_love_letter1 lord_mission_deliver_love_letter_2|Greetings, wench. dlga_lord_mission_deliver_love_letter1 lord_mission_deliver_love_letter_2.1|My love, my darling, I hunger for your love. dlga_lord_mission_deliver_love_letter1 lord_mission_deliver_love_letter_2.2|Er, how about, Dear Lady, I hope this letter finds you well. dlga_lord_mission_deliver_love_letter_2 lord_mission_deliver_love_letter3|Excellent, I like it! Now, what next? ^'I could not help but notice your bustle at the ball,' 'Your fragile beauty excites my desires,' or 'I admire a woman with some meat on her bones'? dlga_lord_mission_deliver_love_letter3 lord_mission_deliver_love_letter_4|I could not help but notice your bustle at the ball. dlga_lord_mission_deliver_love_letter3 lord_mission_deliver_love_letter_4.1|Your fragile beauty excites my desires. dlga_lord_mission_deliver_love_letter3 lord_mission_deliver_love_letter_4.2|I admire a woman with some meat on her bones. dlga_lord_mission_deliver_love_letter_4 lord_mission_deliver_love_letter5|Wonderful. Truly a masterpiece. And to conclude on a high note? ^How about, 'In truth, I love you more than my own horse.' No? Well, what about, 'Your beauty dazzles me like glare of the sun on an enemy shield.' Ahhh, I like that one. dlga_lord_mission_deliver_love_letter5 lord_mission_deliver_love_letter_6|In truth, I love you more than my own horse. dlga_lord_mission_deliver_love_letter5 lord_mission_deliver_love_letter_6.1|Your beauty dazzles me like glare of the sun on an enemy shield. dlga_lord_mission_deliver_love_letter5 lord_mission_deliver_love_letter_6.2|Maybe, your noble mien evokes a subtle mystery? dlga_lord_mission_deliver_love_letter_6 close_window|I appreciate your help, {playername}. Here's the letter, and some money to cover your travel expenses. Ha ha! How can she resist? dlga_lord_mission_deliver_love_letter_rejected lord_pretalk|Ah, all right then. Well, I am sure I will find someone else. dlga_lord_tell_mission lord_mission_told|There is a small thing... My {s17} {s13} is due for a visit to {reg4?her his} relatives at {s14}. The visit has been postponed several times already with all the trouble on the roads, but this time {reg4?he she} is adamant about going. So, I want to at least make sure {reg4?she he}'s well-guarded. I trust you well, {playername} so I would be very grateful if you could escort {reg4?her him} to {s14} and make sure {reg4?she he} arrives safe and sound. dlga_lord_tell_mission lord_mission_deal_with_bandits_told|A group of bandits have taken refuge in my village of {s15}. They are plundering nearby farms, and getting rich and fat stealing my taxes and feasting on my cattle.I'd like nothing better than to go out there and teach them a lesson, but I have my hands full at the moment, so I can't do anything about it. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_accepted|Worry not, I can go to {s15} and deal with these scum for you. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_rejected|You shall have to find help elsewhere, I am too busy. dlga_lord_mission_deal_with_bandits_accepted close_window|Will you do that? Know that, I will be grateful to you. Here is some money for the expenses of your campaign. Make an example of those {s43}s. dlga_lord_mission_deal_with_bandits_rejected lord_pretalk|Ah... Very well then, forget I brought it up. dlga_lord_tell_mission lord_tell_mission_raise_troops|No lord should have to admit this, {playername}, but I was inspecting my soldiers the other day and there are {reg0?{reg65?women soldiers} {reg65?soldiers men}} here who don't know which end of a sword to hold. {s43} You are a warrior of renown, {playername}. Will you train some troops for me? I would be grateful to you. dlga_lord_tell_mission_raise_troops lord_tell_mission_raise_troops_2|How many men do you need? dlga_lord_tell_mission_raise_troops_2 lord_mission_raise_troops_told|If you can raise {reg1} {s14} and bring them to me, that will probably be enough. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_accepted|Of course, {s65}. Give me {reg1} fresh recruits and I'll train them to be {s14}. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_rejected|I am too busy these days to train anyone. dlga_lord_mission_raise_troops_accepted close_window|You've taken a weight off my shoulders, {playername}. I shall tell my sergeants to send you the recruits and attach them to your command. Also, I'll advance you some money to help with expenses. Here, this purse should do it. Thank you for your help. dlga_lord_mission_raise_troops_rejected lord_pretalk|Oh, of course. I had expected as much. Well, good luck to you then. dlga_lord_tell_mission lord_mission_collect_taxes_told|You probably know that I am the lord of the {reg9?town village} of {s3}. However, it has been months since {s3} has delivered the taxes and rents due me as its rightful lord. Apparently the populace there has grown unruly lately and I need someone to go there and remind them of their obligations. And to . . . persuade them if they won't listen. If you go there and raise the taxes they owe me, I will grant you one-fifth of everything you collect. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_accepted|A fair offer, {s65}. We have an agreement. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_rejected|Forgive me, I don't have the time. dlga_lord_mission_collect_taxes_accepted close_window|Welcome news, {playername}. I will entrust this matter to you. Remember, those {reg9?townsmen peasants} are foxy beasts, they will make every excuse not to pay me my rightful incomes. Do not let them fool you. dlga_lord_mission_collect_taxes_rejected lord_pretalk|Oh, yes. Well, good luck to you then. dlga_lord_tell_mission lord_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He murdered one of my men and has been on the run from his judgment ever since. I can't let him get away with avoiding justice, so I've put a bounty of 300 coins on his head. Friends of the murdered man reckon that this assassin may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what he deserves, and claim the bounty for yourself. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_accepted|Then I will hunt him down and execute the law. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_rejected|I am too busy to go after him at the moment. dlga_lord_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. I will be grateful to you and so will the family of the man he murdered. And of course the bounty on his head will be yours if you can get him. Well, good hunting to you. dlga_lord_mission_hunt_down_fugitive_rejected lord_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . . dlga_lord_tell_mission lord_mission_told_kill_local_merchant|The wretched truth is that I owe a considerable sum of money to one of the merchants here in {s3}. I've no intention of paying it back, of course, but that loud-mouthed fool is making a terrible fuss about it. He even had the audacity to come and threaten me -- me! -- with a letter of complaint to the trade guilds and bankers. Why, he'd ruin my good reputation! So I need a {man/woman} I can trust, someone who will guarantee the man's silence. For good. dlga_lord_mission_told_kill_local_merchant lord_mission_accepted_kill_local_merchant|Worry not, he shan't breathe a word. dlga_lord_mission_told_kill_local_merchant lord_mission_rejected|I'm no common murderer, my lord. Find someone else for your dirty job. dlga_lord_mission_accepted_kill_local_merchant close_window|Very good. I trust in your skill and discretion, {playername}. Do not disappoint me. Go now and wait for my word, I'll send you a message telling when and where you can catch the merchant. Dispose of him for me and I shall reward you generously. dlga_lord_tell_mission lord_mission_told_meet_spy_in_enemy_town|I have a sensitive matter which needs tending to, {playername}, and no trustworthy retainers to take care of it. The fact is that I have a spy in {s13} to keep an eye on things for me, and report anything that might warrant my attention. Every week I send someone to collect the spy's reports and bring them back to me. The job's yours if you wish it. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_accepted|I don't mind a bit of skullduggery. Count me in. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_rejected|I must decline. This cloak-and-dagger work isn't fit for me. dlga_quest_meet_spy_in_enemy_town_accepted quest_meet_spy_in_enemy_town_accepted_response|Excellent! Make your way to {s13} as soon as you can, the spy will be waiting. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_2|{s13} is heavily defended. How can I get close without being noticed? dlga_quest_meet_spy_in_enemy_town_accepted_2 quest_meet_spy_in_enemy_town_accepted_response|You shall have to use stealth. Take care to avoid enemy strongholds, villages and patrols, and don't bring too many men with you. If you fail to sneak in the first time, give it a while for the garrison to lower its guard again, or you may have a difficult time infiltrating the town. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_3|How will I recognise the spy? dlga_quest_meet_spy_in_enemy_town_accepted_3 quest_meet_spy_in_enemy_town_accepted_response|Once you get to {s13} you must talk to the locals, the spy will be one of them. If you think you've found the spy, say the phrase '{s11}' The spy will respond with the phrase '{s12}' Thus you will know the other, and {reg7?she he} will give you any information {reg7?she he}'s gathered in my service. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_4|Will I be paid? dlga_quest_meet_spy_in_enemy_town_accepted_4 quest_meet_spy_in_enemy_town_accepted_response|Of course, I have plenty of silver in my coffers for loyal {men/women} like you. Do well by me, {playername}, and you'll rise high. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_end|I know what to do. Farewell, my lord. dlga_quest_meet_spy_in_enemy_town_accepted_end lord_pretalk|Good luck, {playername}. Remember, the secret phrase is '{s11}' The counterphrase is '{s12}' Bring any reports back to me, and I'll compensate you for your trouble. dlga_quest_meet_spy_in_enemy_town_rejected lord_pretalk|As you wish, {playername}, but I strongly advise you to forget anything I told you about any spies. They do not exist, have never existed, and no one will ever find them. Remember that. dlga_lord_tell_mission lord_mission_told_raid_caravan_to_start_war|This peace with {s13} ill suits me, {playername}. We've let those swine have their way for far too long. Now they get stronger with each passing and their arrogance knows no bounds. I say, we must wage war on them before it's too late! Unfortunately, some of the bleeding hearts among our realm's lords are blocking a possible declaration of war. Witless cowards with no stomach for blood. dlga_lord_mission_told_raid_caravan_to_start_war lord_mission_tell_raid_caravan_to_start_war_2|You are right, {s65}, but what can we do? dlga_lord_mission_told_raid_caravan_to_start_war quest_raid_caravan_to_start_war_rejected_1|I disagree, my lord. It is better that there be peace. dlga_lord_mission_tell_raid_caravan_to_start_war_2 lord_mission_tell_raid_caravan_to_start_war_3|Ah, 'tis good to hear someone who understands! As a matter of fact, there is something we can do, {playername}. A little bit of provocation... If one of our war parties managed to enter their territory and pillage one of their caravans, or raided one of their villages, and perhaps left behind a little token or two of the {s14}, they would have ample cause to declare war on us. And then, well, even the cowards among us must rise to defend themselves. So what do you say? Are you interested? dlga_lord_mission_tell_raid_caravan_to_start_war_3 quest_raid_caravan_to_start_war_accepted|An excellent plan. Count me in. dlga_lord_mission_tell_raid_caravan_to_start_war_3 lord_mission_tell_raid_caravan_to_start_war_4|Why don't you do that yourself? dlga_lord_mission_tell_raid_caravan_to_start_war_4 lord_mission_tell_raid_caravan_to_start_war_5|Well, {playername}, some of the lords in our sovereignty won't like the idea of someone inciting a war without their consent. They are already looking for an excuse to get at me, and if I did this they could make me pay for it dearly. You, on the other hand, are young and well-liked and daring, so you might just get away with it. And of course I will back you up and defend your actions against your opponents. All in all, a few lords might be upset at your endeavour, but I am sure you won't be bothered with that. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_accepted|That seems reasonable. I am willing to do this. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_rejected_2|I don't like this. Find yourself someone else to take the blame for your schemes. dlga_quest_raid_caravan_to_start_war_accepted close_window|Very good! A raid on a caravan, or, if you can't manage that, an attack on one of their villages, should do the trick. Now, good luck and good hunting. Go set the borders aflame! dlga_quest_raid_caravan_to_start_war_rejected_1 lord_pretalk|Ah, you think so? But how long will your precious peace last? Not long, believe me. dlga_quest_raid_caravan_to_start_war_rejected_2 lord_pretalk|Hm. As you wish, {playername}. I thought you had some fire in you, but it seems I was wrong. dlga_lord_tell_mission lord_mission_told.1|Well, some of the serfs working my fields in {s4} have run away. The ungrateful swine, I let them plough my fields and rent my cottages, and this is how they repay me! From what I've been hearing, they're running to {s3} as fast as they can, and have split up into three groups to try and avoid capture. I want you to capture all three groups and fetch them back to {s4} by whatever means necessary. I should really have them hanged for attempting to escape, but we need hands for the upcoming harvest, so I'll let them go off this time with a good beating. dlga_lord_tell_mission lord_tell_mission_follow_spy|I have good information that a man in this very town is actually an enemy spy. He should be seized and hanged for his impudence, but we also believe that very soon he will leave town to meet with his master, the man to whom the spy feeds all his little whispers. The spy himself is of little import, but the master is a dangerous man, and could tell us a great deal if we could only get our hands on him... dlga_lord_tell_mission_follow_spy lord_tell_mission_follow_spy_2|I want you to wait here until the spy leaves town. Then you must follow him, stealthily, to the meeting place. You must take absolute care not to be seen by the spy on your way, else he may suspect foul play and turn back. When the master appears, you must ambush and arrest them and bring the pair back to me. Alive, if you please. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_accepted|I'll do it, {s65}. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_rejected|No, this skulking is not for me. dlga_lord_tell_mission_follow_spy_accepted close_window|Good, I'm sure you'll do a fine job of it. One of my men will point the spy out to you when he leaves, so you will know the man to follow. Remember, I want them both, and I want them alive. dlga_lord_tell_mission_follow_spy_rejected lord_pretalk|A shame. Well, carry on as you were, {playername}... dlga_lord_tell_mission lord_tell_mission_capture_enemy_hero|There is a difficult job I need done, {playername}, and you may be the {man/one} who can carry it off. I need someone to capture one of the noble lords of {s13} and bring him to me. Afterwards, I'll be able to exchange him in return for a relative of mine held by {s13}. It is a simple enough job, but whomever you choose will be guarded by an elite band of personal retainers. Are you up for a fight? dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_accepted|Consider it done, {s65}. dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_rejected|I must refuse, {s65}. I am not a kidnapper. dlga_lord_tell_mission_capture_enemy_hero_accepted close_window|I like your spirit! Go and bring me one of our enemies, and I'll toast your name in my hall when you return! And reward you for your efforts, of course... dlga_lord_tell_mission_capture_enemy_hero_rejected lord_pretalk|Clearly you lack the mettle I had thought you possessed. Very well, {playername}, I will find someone else. dlga_lord_tell_mission lord_tell_mission_lend_companion|I don't have a job for you right now, but your companion {s3} is a skilled {reg3?lass fellow} and I need someone with {reg3?her his} talents. Will you lend {reg3?her him} to me for a while? dlga_lord_tell_mission_lend_companion lord_tell_mission_lend_companion_2|How long will you be needing {reg3?her him}? dlga_lord_tell_mission_lend_companion_2 lord_mission_lend_companion_told|Just a few days, a week at most. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_accepted|Then I will leave {s3} with you for one week. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_rejected|I am sorry, but I cannot do without {s3} for a whole week. dlga_lord_tell_mission_lend_companion_accepted close_window|I cannot thank you enough, {playername}. Worry not, your companion shall be returned to you with due haste. dlga_lord_tell_mission_lend_companion_rejected lord_pretalk|Well, that's damned unfortunate, but I suppose I cannot force you or {s3} to agree. I shall have to make do without. dlga_lord_tell_mission lord_tell_mission_collect_debt|Some time ago, I loaned out a considerable sum of money to {s3}. {reg4} coins, to be precise. {reg0?She He} was supposed to pay it back within a month but I haven't received a copper from {reg0?her him} since. That was months ago. If you could collect the debt from {reg0?her him} on my behalf, I would be grateful indeed. I would even let you keep one fifth of the money for your trouble. What do you say? dlga_lord_tell_mission_collect_debt lord_tell_mission_collect_debt_2|Do you know where I can find {s3}, {s65}? dlga_lord_tell_mission_collect_debt_2 lord_tell_mission_collect_debt_3|If you leave now, you should be able to find {reg0?her him} at {s4}. I've no doubt that {reg0?she he} will be suitably embarassed by {reg0?her his} conduct and give you all the money {reg0?she he} owes me. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_accepted|Then I will talk to {s3} on your behalf. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_rejected|Forgive me, {s65}, but I doubt I would be more successful than yourself. dlga_lord_tell_mission_collect_debt_accepted close_window|You made me very happy by accepting this {playername}. Please, talk to {s3} and don't leave {reg0?her him} without my money. dlga_lord_tell_mission_collect_debt_rejected lord_pretalk|Perhaps not, {playername}. I suppose I'm never getting that money back... dlga_lord_tell_mission lord_tell_mission_incriminate_commander|I tell you, that blubbering fool {s13} is not fit to rule {s14}. God knows {reg3?she he} would be divested of {reg3?her his} lands in an instant were it not for one of {reg3?her his} loyal vassals, {s15}. As long as {reg3?she he} has {reg3?her his} vassal aiding {reg3?her him}, it will be a difficult job beating {reg3?her him}. So I need to get {s15} out of the picture, and I have a plan just to do that... With your help, naturally. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_2|{s66}, I am all ears. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_rejected|I don't wish to involve myself in anything dishonourable against {s15}. dlga_lord_tell_mission_incriminate_commander_rejected lord_pretalk|Dishonourable? Bah! I was hoping I could count on you, {playername}, but you've shown me what a fool I was. I shall have to find someone whose loyalty I can trust. dlga_lord_tell_mission_incriminate_commander_2 lord_tell_mission_incriminate_commander_3|I have written a fake letter to {s15}, bearing my own seal, which implicates {reg4?her him} in a conspiracy with us to stage a coup in {s14}, in my favour. If we can make {s13} believe the letter is genuine, {reg3?she he} will deal with {s15} very swiftly. Of course, the challenge there is to convince {s13} that the letter is indeed real... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_4|Please continue, {s65}... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_rejected|No, I will not sully myself with this dishonourable scheme. dlga_lord_tell_mission_incriminate_commander_4 lord_tell_mission_incriminate_commander_5|This is where you come into play. You'll take the letter to {s14}, then give it to one of your soldiers and instruct him to take it to {s15}. I will have one of my spies inform the town garrison so that your man will be arrested on his way. The guards will then find the letter and take it to {s13}. They'll torture your man, of course, to try and get the truth out of him, but all he knows is that you ordered the letter to be delivered to {s15} under the utmost secrecy. {s13} knows you serve me, and the fool will certainly believe the whole charade. dlga_lord_tell_mission_incriminate_commander_5 lord_tell_mission_incriminate_commander_7|Is that all? dlga_lord_tell_mission_incriminate_commander_7 lord_tell_mission_incriminate_commander_8|There is one more thing... Your messenger must be someone trustworthy. If you sent the letter with a simple peasant, someone expendable, {s13} might suspect a plot. {reg3?She He} may have the wits of a snail, but even a snail can see the obvious. Give the letter to someone of rank. One of your {s9}, perhaps. dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_9|What? I can't send one of my trusted {s9} to his death! dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_fin|Then a {s8} it will be. dlga_lord_tell_mission_incriminate_commander_9 lord_tell_mission_incriminate_commander_10|Come now, {playername}. There is a place for sentimentality, but this is not it. Believe me, you shall be generously compensated, and what is the purpose of soldiers if not to die at our say-so? dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_fin|A {s8} it is. dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_rejected|No, I'll not sacrifice one of my chosen men. dlga_lord_tell_mission_incriminate_commander_fin lord_pretalk|I can't tell you how pleased I am to hear that, {playername}. You are removing one of the greatest obstacles in my path. Here is the letter, as well as 300 coins for your expenses. Remember, there'll be more once you succeed. Much, much more... dlga_lord_tell_mission lord_mission_told.2|A group of my soldiers were captured in a recent skirmish with the enemy. Thankfully we have a mutual agreement of prisoner exchange, and they will release my men, but they want us to give them prisoners of equal rank and number. Prisoners I don't currently have. So, I need a good {man/warrior} to find me {reg1} {s3} as prisoners, that I may exchange them. dlga_lord_tell_mission lord_pretalk|No {playername}. I do not need your help at this time. dlga_lord_mission_told lord_mission_accepted|You can count on me, {s65}. dlga_lord_mission_told lord_mission_rejected|I fear I cannot accept such a mission at the moment. dlga_lord_mission_accepted close_window|Excellent, {playername}, excellent. I have every confidence in you. dlga_lord_mission_rejected close_window|Is that so? Well, I suppose you're just not up to the task. I shall have to look for somebody with more mettle. dlga_lord_talk lord_request_enlistment|I would like to join your retinue. dlga_lord_talk lord_request_reassignment|My liege, I would like to be reassigned to another division. dlga_lord_talk lord_request_retire|My liege, I would like to retire from your service. dlga_lord_talk lord_request_vacation|My liege, I would like to request some personal leave. dlga_lord_talk ask_return_from_leave|My liege, I am ready to return to your retinue. dlga_lord_talk lord_leave_prison|I must leave now. dlga_lord_talk lord_leave|This audience is over. I leave now. dlga_lord_talk lord_leave.1|I must beg my leave. dlga_lord_leave lord_leave_give_quest|Before you go, {playername}, I have something to ask of you... We may be enemies in this war, but I pray that you believe, as I do, that we can still be civil towards each other. Thus I hoped that you would be kind enough to assist me in something important to me. dlga_lord_leave_give_quest enemy_lord_tell_mission|I am listening. dlga_enemy_lord_tell_mission lord_mission_told|I have a friend here, an old warrior, who is very sick. Pestilence has infected an old battle wound, and unless he is seen to by a surgeon soon, he will surely die. This man is dear to me, {playername}, but he's also stubborn as a hog and refuses to have anyone look at his injury because he doesn't trust the physicians here. I have heard that you've a capable surgeon with you. If you would let your surgeon come here and have a look, {reg3?she he} may be able to convince him to give his consent to an operation. Please, I will be deeply indebted to you if you grant me this request. dlga_lord_leave_prison close_window|We'll meet again. dlga_lord_leave close_window|Farewell, my lady. I shall remain your most ardent admirer. dlga_lord_leave close_window.1|Of course, {playername}. Farewell. dlga_lord_leave close_window.2|Good journeys to you, {playername}. dlga_lord_leave close_window.3|Yes, yes. Farewell. dlga_lord_leave close_window.4|We will meet again. dlga_member_chat lady_journey_1|Are you enjoying the journey, {s65}? dlga_lady_journey_1 close_window|I am doing quite fine, {playername}. Thank you for your concern. dlga_start spouse_talk|Yes? dlga_spouse_talk minister_issues|As you are my chief minister, I wish to speak to about affairs of state dlga_spouse_talk spouse_cancel_political_quest|Let's abandon our plan to {s10}. dlga_spouse_cancel_political_quest spouse_cancel_political_quest_confirm|Are you sure you want to drop that idea? dlga_spouse_cancel_political_quest_confirm spouse_pretalk|Yes, I am sure. Let's abandon that idea. dlga_spouse_cancel_political_quest_confirm spouse_pretalk.1|Actually, never mind. dlga_spouse_talk combined_political_quests|Let us think of a way to improve our standing in this realm dlga_spouse_talk dplmc_spouse_tournament_dedication_reaction|My {reg65?wife husband}, I would like to dedicate my successes in this recent melee to you dlga_dplmc_spouse_tournament_dedication_reaction spouse_pretalk|{s9} dlga_spouse_talk spouse_organize_feast|I was thinking that perhaps we could host a feast dlga_spouse_talk spouse_household_possessions|Let us take inventory of our household possessions dlga_spouse_household_possessions spouse_pretalk|Anyway, that is the content of our larder. dlga_spouse_talk close_window|We shall speak later, my {wife/husband} dlga_wedding_ceremony_bride_vow wedding_ceremony_player_vow|My husband, I hearby pledge to be your wife, to stand with you in good times and bad. May the heavens smile upon us and bless us with children, livestock, and land. dlga_wedding_ceremony_player_vow wedding_ceremony_vows_complete|I pledge the same. Let us be husband and wife. dlga_wedding_ceremony_player_vow close_window|Wait -- hold on... I'm not quite ready for this. dlga_wedding_ceremony_vows_complete close_window|I now declare you and {s3} to be husband and wife. Go now to the chamber prepared for you, and we shall make arrangements for your bride to join {reg10?you in your hall in your liege's court at} {s11}. dlga_spouse_pretalk spouse_talk|Is there anything else, {s0}? dlga_spouse_organize_feast spouse_pretalk|A splendid idea, {s0}. However, let us wait for the current feast here to conclude, before organizing another. dlga_spouse_organize_feast spouse_pretalk.1|A splendid idea, {s0}. However, we must establish a court before hosting a feast. dlga_spouse_organize_feast spouse_pretalk.2|A splendid idea, {s0}. However, our realm has recently had a feast. Perhaps we should wait another {reg3} days before we organize another one. dlga_spouse_organize_feast spouse_evaluate_larder_for_feast|A splendid idea, {s0}. However, to not insult our guests, we must make sure that we can provide a large and varied repast, for the lords, their families, and their retinues. All told, we should count on a couple of hundred mouths to feed, over several days. Let us take an inventory of our household possessions... dlga_spouse_evaluate_larder_for_feast spouse_feast_confirm|{s9} dlga_spouse_feast_confirm spouse_feast_added_items|Let me add more items to our storehouses dlga_spouse_feast_added_items spouse_evaluate_larder_for_feast|All right -- let me reevalute what is there... dlga_spouse_feast_confirm spouse_feast_confirm_yes|Let us dispatch the invitations dlga_spouse_feast_confirm spouse_pretalk|Let us wait, then dlga_spouse_feast_confirm_yes spouse_pretalk|I shall send word, then, that we will host a feast as soon as conditions in the realm permit. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. dlga_spouse_feast_confirm_yes spouse_pretalk.1|Very well, then. Let the feast begin immediately at our court {reg4?here } in {s9}. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. You may declare the feast to be concluded at any time, either by beginning a campaign or by letting it be known that the vassals can return to their homes. dlga_start close_window.19|How wonderful it is... In a short while we shall be married! However, I should point out that, in the remaining few days, it is not customary for us to speak too much together. dlga_start close_window.20|Em, {playername}, you might not be used to our wedding customs, but I had hoped that someone would tell you... Speak first to my {s11}, {s4}. dlga_start close_window.21|I do not know where to find my {s11} {s10}, who by tradition should preside over our wedding. Perhaps we should wait until {reg4?she he} can be found... dlga_start close_window.22|The honorable {s12} has agreed to allow us to return home to our families. We shall be departing shortly. dlga_start kingdom_lady_captive|So great is my loneliness! How I miss my family! dlga_start kingdom_lady_captive.1|You are a cad, to hold a {reg65?lady free-spirited lad} like this... dlga_start kingdom_lady_captive.2|It is strange. On occasion you have shown me such kindness, and yet you continue to hold me here against my will. dlga_start kingdom_lady_captive.3|Why haven't my family paid my ransom? You may hold me as prisoner, but it seems that you care for me more than they do! dlga_lady_stranded_next close_window|Greetings, {s0}. The tides of war have left me stranded here in this fortress, but I will shortly be departing. dlga_start lady_talk_refugee|{playername} -- I assume that you, as a {man/lady} of honor, will accord gentle-born {reg65?ladies lads} such as ourselves the right to return to our families, and not demand a ransom. dlga_start close_window.23|We will shortly depart{s5}. It is good to know that some people in this world retain a sense of honor. dlga_lady_talk_refugee close_window|Of course, my lady dlga_lady_talk_refugee lady_captive_talk|You assume wrong, {reg65?my lady sirrah}! dlga_lady_captive_talk lady_captive_confirm|What?! What infamy is this? dlga_lady_captive_confirm close_window|My apologies - you must have misunderstood me. Of course you may leave. dlga_lady_captive_confirm close_window.1|Contact your family to arrange for a ransom, my lady. dlga_kingdom_lady_captive close_window|Then write to your family, and ask them to hurry up with the ransom! dlga_kingdom_lady_captive close_window.1|I have changed my mind -- you are free to go dlga_start close_window.24|Well, {playername} -- you fought a duel with {s10}, and lost. According to our custom and tradition, I should no longer receive you. Farewell, {playername}. dlga_start lady_duel_lost|Oh {playername} -- I heard of your duel with {s10}. I wish now that you had never fought {reg3?her him}, for our honor and tradition demand that, having lost to {reg3?her him}, you now break off your suit with me. Farewell, {playername}. dlga_lady_duel_lost close_window|Very well - we must do as tradition demands... Farewell, my lady dlga_lady_duel_lost lady_duel_lost_flaunt_conventions|Let honor and tradition hang! dlga_lady_duel_lost_flaunt_conventions close_window|Oh, {playername}! Although people will talk, it would so break my heart to no longer be able to see you. We shall ignore this silly, cruel tradition. dlga_lady_duel_lost_flaunt_conventions close_window.1|No, {playername} -- I cannot afford to fritter away my good name, and neither can you. dlga_start lady_start|Oh, {playername} -- I have heard that you won your duel with {s10}. I'm grateful that you have delivered me from that {reg3?woman man}'s attentions! dlga_start lady_start.1|Well, {playername} -- you won your duel with {s10}. Clearly, {reg3?she he} was not worthy of my affections. dlga_lady_duel_rep_1 lady_start|Well, {playername} -- you won your duel with {s10}. Oh, such foolishness, that {men/people} should fight over me! Sigh... But it is a bit romantic, I suppose. dlga_lady_duel_rep_2 lady_start|Well, {playername} -- you won your duel with {s10}. Honor now demands that {reg0?she he} and I no longer meet... I was fond of {reg0?her him}, you know. You did me no service by fighting {reg0?her him}. dlga_start lady_qst_duel_for_lady_succeeded_1|My dear {playername}, how joyous to see you again! I heard you gave that vile {s13} a well-deserved lesson. I hope {reg3?she he} never forgets {reg3?her his} humiliation. I've a reward for you, but I fear it's little compared to what you've done for me. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2|Oh, it will just have to do. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.1|{s66}, this is far too much! dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.2|Please, {s65}, no reward is necessary. dlga_lady_qst_duel_for_lady_succeeded_2 lady_pretalk|{s10} dlga_start lady_qst_duel_for_lady_failed|I was told that you sought satisfaction from {s13} to prove my innocence, {playername}. It was a fine gesture, and I thank you for your efforts. dlga_lady_qst_duel_for_lady_failed lady_qst_duel_for_lady_failed_2|I beg your forgiveness for my defeat, {s65}... dlga_lady_qst_duel_for_lady_failed_2 lady_pretalk|It matters not, dear {playername}. You tried. The truth cannot be proven at the point of a sword, but you willingly put your life at stake for my honour. That alone will convince many of my innocence. dlga_start lady_escort_lady_succeeded|Thank you for escorting me here, {playername}. Please accept this gift as a token of my gratitude. I hope we shall meet again sometime in the future. dlga_lady_escort_lady_succeeded close_window|It was an honor to serve you, {s65}. dlga_start lady_start.2|Ah {playername} - you must have received my message. How happy I am that you could come! dlga_start lady_proposal_pending|{playername} - is there any word from my family? dlga_start lady_betrothed|I hear that my {s11} has refused your request to marry me. Does that mean that we must part? dlga_start lady_generic_mission_succeeded|Oh, {playername}, you brought {reg4?her him} back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_start rescue_prisoner_succeed_1|Oh, {playername}, you brought {reg4?her him} back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_rescue_prisoner_succeed_1 lady_pretalk|Always an honour to serve, {s65}. dlga_start lady_meet_end|You must be {playername}. We have just had the honor of watching you distinguish yourself in the recent melee{s8}. dlga_start lady_meet_end.1|You must be {playername}. My {s15} {s16} has spoken most highly of you. I am delighted to make your acquaintance. dlga_start lady_premeet|I say, you don't look familiar... dlga_start close_window.25|Ah, {playername}. How good it is to see you again. However, I believe that I am required elsewhere. dlga_start lady_start.3|{playername} -- how good it is to see you. (Whispers ) I still remember your visits fondly. dlga_start lady_meet_end.2|Ah, {playername}. How spendid it was to see you distinguish yourself in the recent melee. dlga_start lady_start.4|{s12} dlga_lady_start lady_betrothed|I have sad news. I have become betrothed to {s5} -- against my will, I should say! Oh {playername} - I would so much rather be wed to you! dlga_lady_start lady_betrothed.1|Good {playername} -- I have become betrothed to {s5}. It is now no longer seemly for us to see each other like this. dlga_lady_start lady_other_suitor|I must tell you -- there is another lord who has been paying me attentions, although I cannot abide {reg0?her him}. I fear {reg0?she he} has designs on me, and may try to force me to wed against my will. dlga_lady_start lady_talk|{s11}It is probably not suitable for us to tarry too long here in conversation, but I would hope to see you again soon. dlga_lady_start lady_talk.1|{s11} dlga_lady_start lady_talk.2|I was planning to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_start lady_talk.3|It is so delightful to have a chance to spend some time together.{s12} dlga_lady_start lady_talk.4|What brings you here today? dlga_lady_proposal_pending close_window|No word so far... dlga_lady_proposal_pending lady_proposal_pending_end|On second thought, now is not the time for us to marry dlga_lady_proposal_pending_end close_window|{s11} dlga_lady_betrothed lady_suggest_elope|Never! We must elope together at once! dlga_lady_betrothed lady_pretalk|Perhaps I may still be able to change your {s11}'s mind dlga_lady_betrothed lady_conclude_relationship|So be it -- let us then part dlga_lady_suggest_elope lady_conclude_relationship|Good {playername} -- you are a good and kind man, but a lady cannot defy her family. Such things are not done! dlga_lady_suggest_elope lady_other_suitor|As you may know, I have been entertaining offers from a number of {gentlemen/suitors} such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_suggest_elope lady_conclude_relationship.1|Ah {playername}, you must realize. You are still finding your way in the world. I have great affection for you, {playername}, but I will not consign myself to obscurity. dlga_lady_suggest_elope lady_conclude_relationship.2|Ah {playername}, although you are kind to me, I am not certain enough of your moral fiber to risk such a thing. Although I bear little affection for my betrothed, it would be a weighty thing to go against my family's wishes, and I am not certain enough of you to take that step. dlga_lady_suggest_elope lady_conclude_relationship.3|Good {playername} -- to elope would be to throw away my ties with my family, which are everything to me! I have a considerable affection for you, but I am not sure that I am prepared to risk that. dlga_lady_suggest_elope lady_conclude_relationship.4|Good {playername} -- I am not used to the hardships of campaigning as you are. I want a home to call my own. If you were lord of a castle or town with a great hall, I would gladly go there as your {reg0?wife husband}, to be {reg0?mistress keeper} of the household. But I do not wish to live like a hunted animal. dlga_lady_suggest_elope lady_elope_agree|Elope with you? Yes -- we could do that. It is a great step to defy my family -- but a loveless marriage, and life without you, might be a far worse thing! But be warned -- this will be a terrible blow to my {s11}'s prestige, and {reg4?she he} will do everything in {reg4?her his} power to bring you down. dlga_lady_elope_agree lady_elope_agree_nurse|Quickly, then! There is no time to lose. dlga_lady_elope_agree close_window|Everything in {reg4?her his} power, you say? Em... Let me think about this... dlga_lady_elope_agree_nurse lady_elope_agree_lady_vows|Your lordship... Your ladyship... Would you like me to witness your exchange of vows? dlga_lady_elope_agree_lady_vows lady_elope_agree_nurse_2|Yes, do that. For my part, I make the following vow I, {s4}, do swear that I accept {playername} as my {husband/wife}, according to the ancient law and custom of our land... dlga_lady_elope_agree_nurse_2 lady_elope_agree_player_vows|Very good. Do you, {playername}, swear similarly to accept {s4} as your {reg65?wife husband}? dlga_lady_elope_agree_player_vows close_window|I do. dlga_lady_elope_agree_player_vows close_window.1|Eh, what? This is all moving too fast... dlga_lady_elope_agree lady_conclude_relationship|Oh, really? My dear -- I could never separate a {reg65?lady young lad} from {reg65?her his} family like that... dlga_lady_conclude_relationship lady_conclude_relationship_confirm|So I suppose our time together must come to an end... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_yes|Yes -- it must be... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_no|Wait -- perhaps there is still a chance for us! dlga_lady_conclude_relationship_confirm_yes close_window|Farewell, {playername}. We will see each other, in the courts and castles of this realm, but we must keep our distance from each other. I will remember these days fondly, nonetheless. dlga_lady_conclude_relationship_confirm_no close_window|In that case, we shall see what the future brings. dlga_lady_generic_mission_succeeded lady_pretalk|Always an honour to serve, {s65}. dlga_lady_premeet lady_meet|I am {playername}. dlga_lady_premeet lady_meet.1|My name is {playername}. At your service. dlga_lady_meet lady_meet_end|Of course. How splendid to finally make your acquaintance. dlga_lady_meet lady_meet_end.1|{playername}? I do not believe I've heard of you before. dlga_lady_meet_end lady_talk|I am about to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_meet_end lady_talk.1|Now, if you will excuse me... dlga_lady_meet_end lady_talk.2|Can I help you with anything? dlga_lady_talk lord_talk_ask_location|I want to know the location of someone. dlga_lady_pretalk lady_talk|Now, if you will excuse me... dlga_lady_pretalk lady_talk.1|Is there anything else? dlga_lady_talk dplmc_lady_relations2|I wished to ask about one of your relatives. dlga_dplmc_lady_relations2 dplmc_lady_info_relative_select|About which lord do you want information? dlga_dplmc_lady_info_relative_select dplmc_lady_info_relative_1|Your {s11} {s18} dlga_dplmc_lady_info_relative_select lady_pretalk|Never mind. dlga_dplmc_lady_info_relative_1 lady_pretalk|Pardon, but I do not feel comfortable discussing such personal matters with you. dlga_dplmc_lady_info_relative_1 dplmc_lady_info_relative_2|{s47} dlga_dplmc_lady_info_relative_1 lady_pretalk.1|{12} dlga_dplmc_lady_info_relative_2 lady_pretalk|{s12}. dlga_dplmc_lady_info_relative_2 lady_pretalk.1|{s1} dlga_lady_talk dplmc_lady_feasts|Do you know of any ongoing feasts? dlga_dplmc_lady_feasts lady_pretalk|{s12} dlga_lady_talk lady_relations|May I have the honor of knowing more about you, {reg65?my lady good sir}? dlga_lady_relations lady_pretalk|{s12} dlga_lady_talk lady_profess_admiration|My {reg65?lady lord}, I would like to profess myself your most ardent admirer dlga_lady_talk lady_tournament_dedication_reaction|My {reg65?lady lord}, I would like to dedicate my successes in this recent melee to you dlga_lady_tournament_dedication_reaction lady_pretalk|{s9} dlga_lady_profess_admiration close_window|{s11}I would like it very much if we could see more of each other. dlga_lady_profess_admiration lady_pretalk|Ah... You are too kind... My, the hour is getting rather late, isn't it? I really must be going. dlga_lady_talk lady_recite_poetry|Do you like music, my {reg65?lady lord}? dlga_lady_recite_poetry lady_recite_poetry|That would depend on the song. Did you intend to recite a verse? dlga_lady_recite_poetry lady_recite_poetry_response|'And who are you, the proud lord said,' dlga_lady_recite_poetry lady_recite_poetry_response.1|'A bear there was, A bear, A BEAR!' dlga_lady_recite_poetry lady_recite_poetry_response.2|You are the first and the last/the outer and the inner... dlga_lady_recite_poetry lady_recite_poetry_response.3|'A light pierced the gloom over Maidenpool...' dlga_lady_recite_poetry lady_recite_poetry_response.4|I deflected her skeptical questioning darts/with armor made of purest devotion... dlga_lady_recite_poetry lady_pretalk|Actually, I can't think of any that I would care to recite... dlga_lady_recite_poetry_response lady_private_conversation_end|{s11} dlga_lady_private_conversation_end lady_pretalk|Time is passing quickly, and we cannot linger here too long. dlga_lady_talk lady_marriage_discussion|Do you think that we may have a future together, {reg65?my lady kind sir}? dlga_lady_marriage_discussion lady_other_suitor|As you may know, I have been entertaining offers from a number of {nobles/suitors} such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_marriage_discussion lady_proposal_refused|It is good to hear that you are thinking seriously about the future. However, I would like to see you rise a little further in the world before I am ready to commit to marry you. dlga_lady_marriage_discussion lady_proposal_refused.1|It is good to hear that your intentions are honorable. However, I have resolved only to marry a man of the strongest moral fiber. I would like you to prove yourself more in that regard. dlga_lady_marriage_discussion lady_proposal_refused.2|Sir -- it is comforting to hear that your intentions towards me are honorable. But perhaps we should take the time to get to allow our affections for each other to grow a little stronger, before making any such decision. dlga_lady_marriage_discussion lady_betrothed|Oh {playername}, how happy that would make me! But my {s11} {s4} would never allow it... Perhaps it is best that we part... dlga_lady_marriage_discussion close_window|Oh {playername}, how happy that would make me! Go ask my {s11} {s4} for permission! dlga_lady_proposal_refused lady_proposal_refused_persuade_check|Perhaps I can persuade you to delay no further. dlga_lady_proposal_refused_persuade_check lady_proposal_refused_persuade_player_response|What do you have to say? dlga_lady_proposal_refused_persuade_player_response lady_proposal_refused_persuade_result|Love is as a rose, my {reg65?lady lord}. Left unplucked, it may wither. dlga_lady_proposal_refused_persuade_player_response lady_pretalk|Oh, never mind. dlga_lady_proposal_refused_persuade_result close_window|Enough! I shall not be rushed into marriage, with you or with anyone else! You have made me very cross. Please, leave me alone for a while. I shall let you know when I am ready to speak to you again. dlga_lady_proposal_refused_persuade_result lady_betrothed|Oh {playername}, I could never allow that to happen! Oh, if only we could be wed! But my {s11} {s4} would never give {reg4?her his} permission... Perhaps it is best that we part... dlga_lady_proposal_refused_persuade_result close_window.1|Oh {playername}, I could never allow that to happen! Go ask my {s11} {s4} {reg4?her his} permission for us to be wed! dlga_lady_proposal_refused close_window|Very well -- I shall continue to strive to be worthy of your esteem! dlga_lady_proposal_refused lady_player_threatens_compel|I am tired of these games! I will speak to your family about arranging a wedding immediately.. dlga_lady_player_threatens_compel lady_player_threatens_compel_2|What? Do you mean that? dlga_lady_player_threatens_compel_2 lady_private_conversation_end|No, of couse not. Please forgive my burst of temper dlga_lady_player_threatens_compel_2 close_window|Yes -- you clearly do not know what is in your best interests. dlga_lady_other_suitor lady_pretalk|It grieves me to hear that, my {reg65?lady lord}, but such things must be dlga_lady_other_suitor lady_other_suitor_challenge|Who is the miscreant! Tell me {his/her} name! dlga_lady_other_suitor lady_player_threatens_compel|I am tired of these games! I will demand that your family compel you to marry me.. dlga_lady_other_suitor_challenge lady_pretalk|I would be so grateful! But from what I understand, you already have a duel on your hands. {reg0?She He} is not honor-bound to fight you, if you are committed to another combat. Please, conclude your other business in a hurry, to rescue me from that {reg0?woman man}'s attentions!. dlga_lady_other_suitor_challenge lady_pretalk.1|Ah! Such talk. But from what I hear, you already have a duel on your hands. Finish one before you start another! Sigh... {reg0?You {men/women} People} can be so silly... dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm|It is {s5}. Please, rescue me from that {reg0?woman man}'s attentions! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.1|Will you now? This should be interesting. Very well. Your rival is {s5}. Let us see which of you has the greater mettle. dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.2|Oh, fie! I wish that this were not a matter of honor, so I could refuse such a request. But alas, I feel compelled to tell you that your rival is {s5}. I wish that heaven had not granted me such a fair visage, so that I would not inspire such passions in {men/women}! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.3|I will have none of such talk! It is nonsense for you and {s5} to fight over -- whoops! I beg of you, forget the name that just escaped my lips... dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_yes|So be it! I shall challenge {reg0?her him} to a trial of arms! dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_no|On second thought, I let my passions run away with me there. Never mind. dlga_lady_other_suitor_challenge_confirm_yes lady_pretalk|{s15} dlga_lady_other_suitor_challenge_confirm_no lady_private_conversation_end|Good. You are wise not to let your temper guide you. dlga_lady_talk lady_ask_for_quest|Is there anything I can do to win your favour? dlga_lady_ask_for_quest lady_pretalk|I don't have anything else for you to do right now. dlga_lady_ask_for_quest lady_mission_told|Oh, I fear I may never see my {s17}, {s13}, again... {s13} is a prisoner in the dungeon of {s14}. We have tried to negotiate a ransom, but it has been set too high. We can never hope to raise that much money without selling everything we own. Instead I came up with a plan to get {s13} out of there, but it requires someone to make a great sacrifice, and so far my pleas have fallen on deaf ears... dlga_lady_ask_for_quest lady_mission_told.1|My poor {s11}, {s13}, is a prisoner in the {s14} dungeons. The only way we can talk to each other is by exchanging letters whenever we can, but the journey is so dangerous that we get little chance to do so. Please, would you deliver one for me? dlga_lady_ask_for_quest lady_quest_duel_for_lady|Dear {playername}, you are kind to ask, but you know little of my troubles and I can't possibly ask you to throw yourself into danger on my behalf. dlga_lady_quest_duel_for_lady lady_quest_duel_for_lady_2|Tell me what the problem is, and I can make my own decision. dlga_lady_quest_duel_for_lady_2 lady_quest_duel_for_lady_3|Very well, as you wish it... My {reg1?wife husband} has made certain enemies in {reg1?her his} life, {playername}. One of the most insidious is {s13}. {reg0?She He} is going around making terrible accusations against me, impugning my honour at every turn! Because {reg0?she he} cannot harm my {reg1?wife husband} directly, {reg0?she he} is using me as a target to try and stain our name. You should hear the awful things {reg0?she he}'s said! I only wish there was someone brave enough to make {reg0?her him} recant {reg0?her his} slander, but {s13} is a very fine swordsman, and {reg0?she he}'s widely feared... dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_accepted|I fear {reg0?her him} not, {s65}. I will make {reg0?her him} take back {reg0?her his} lies. dlga_lady_quest_duel_for_lady_3_accepted close_window|Oh! I can't ask that of you, {playername}, but... I would be forever indebted to you, and you are so sure. It would mean so much if you would defend my honour. Thank you a thousand times, all my prayers and my favour go with you. dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_rejected|If {reg0?she he}'s that dangerous, perhaps maybe it would be better to ignore {reg0?her him}... dlga_lady_quest_duel_for_lady_3_rejected close_window|Oh... Perhaps you're right, {playername}. I should let go of these silly childhood ideas of chivalry and courage. {Men/People} are not like that, not anymore. Good day to you. dlga_lady_ask_for_quest lady_pretalk.1|No, {playername}, I've no need for a champion right now. dlga_lady_mission_told lady_mission_accepted|As you wish it, {s65}, it shall be done. dlga_lady_mission_told lady_mission_rejected|{s66}, I fear I cannot help you right now. dlga_lady_mission_accepted close_window|You are a true {gentleman/lady}, {playername}. Thank you so much for helping me dlga_lady_mission_rejected close_window|You'll not help a {reg65?woman young lad} in need? You should be ashamed, {playername}... Please leave me, I have some important embroidery to catch up. dlga_lady_talk lady_restore_relation|I want to improve my relation with a lord. Can you help me? dlga_lady_restore_relation lady_pretalk|{playername}, I don't know you well enough to act on your behalf. I am sorry. dlga_lady_restore_relation lady_restore_relation_2|Hmm. I guess you got on the wrong side of somebody. Very well, who do you want to restore your relation with? dlga_lady_restore_relation_2 lady_restore_relation_2b|{s1} dlga_lady_restore_relation_2 lady_pretalk|Never mind. I get along with everyone well enough. dlga_lady_restore_relation_2b lady_restore_relation_3|Well I can try to help you there. I am sure a few expensive gifts will make {s10} look at you more favorably. dlga_lady_restore_relation_3 lady_restore_relation_4|You can improve your relation with {s10} by sending {reg4?her him} a gift worth {reg10} coins. But if you can afford spending {reg11} coins on the gift, it would make a good impression on {reg4?her him}. And if you can go up to {reg12} coins, that would really help smooth things out. dlga_lady_restore_relation_4 lady_restore_relation_5|I think a gift of {reg10} coins will do. dlga_lady_restore_relation_4 lady_restore_relation_5.1|Maybe I can afford {reg11} coins. dlga_lady_restore_relation_4 lady_restore_relation_5.2|In that case, I am ready to spend {reg12} coins. dlga_lady_restore_relation_4 lady_restore_relation_cant_afford|I don't think I can afford a gift at the moment. dlga_lady_restore_relation_5 lady_restore_relation_6|Excellent. Then I'll choose an appropriate gift for you and send it to {s10} with your compliments. I am sure {reg4?she he} will appreciate the gesture. dlga_lady_restore_relation_6 lady_pretalk|Thank you for your help, my lady. dlga_lady_restore_relation_cant_afford lady_pretalk|I am afraid, I can't be of much help in that case, {playername}. I am sorry. dlga_lady_talk lady_leave|I must beg my leave. dlga_lady_leave close_window|{s12} dlga_convince_begin convince_options|I still don't see why I should accept what you're asking of me. dlga_convince_options convince_bribe|Then I'll make it worth your while. ({reg8} coins) dlga_convince_options convince_friendship|Please, do it for the sake of our friendship. (-{reg9} to relation) dlga_convince_options convince_persuade_begin|Let me try and convince you. (Persuasion) dlga_convince_options lord_pretalk|Never mind. dlga_convince_bribe convince_bribe_verify|Mmm, a generous gift to my coffers would certainly help matters... {reg8} coins should do it. If you agree, then I'll go with your suggestion. dlga_convince_bribe_verify convince_bribe_cant_afford|I'm afraid my finances will not allow for such a gift. dlga_convince_bribe_verify convince_bribe_goon|Very well, please accept these {reg8} coins as a token of my gratitude. dlga_convince_bribe_verify convince_begin|Let me think about this some more. dlga_convince_bribe_cant_afford convince_options|Ah. In that case, there is little I can do, unless you have some further argument to make. dlga_convince_bribe_goon convince_accept|My dear {playername}, your generous gift has led me to reconsider what you ask, and I have come to appreciate the wisdom of your proposal. dlga_convince_friendship convince_friendship_verify|You've done well by me in the past, {playername}, and for that I will go along with your request, but know that I do not like you using our relationship this way. dlga_convince_friendship_verify convince_friendship_go_on|I am sorry, my friend, but I need your help in this. dlga_convince_friendship_verify lord_pretalk|If it will not please you, then I'll try something else. dlga_convince_friendship_go_on convince_accept|All right then, {playername}, I will accept this for your sake. But remember, you owe me for this. dlga_convince_friendship lord_pretalk|I don't think I owe you such a favor {playername}. I see no reason to accept this for you. dlga_convince_friendship lord_pretalk.1|Is this a joke? You've some nerve asking me for favours, {playername}, and let me assure you you'll get none. dlga_convince_persuade_begin convince_persuade_begin_2|Very well. Make your case. dlga_convince_persuade_begin_2 convince_persuade|[Attempt to persuade] dlga_convince_persuade_begin_2 convince_begin|Wait, perhaps there is another way to convince you. dlga_convince_persuade_begin lord_pretalk|By God's grace, {playername}! Haven't we talked enough already? I am tired of listening to you, and I do not want to hear any more of it right now. dlga_convince_persuade convince_accept|All right, all right. You have persuaded me to it. I'll go ahead with what you suggest. dlga_convince_persuade convince_options|You've a point, {playername}, I'll admit that much. However I am not yet convinced I should do as you bid. dlga_convince_persuade convince_options.1|Enough, {playername}. You've a lot of arguments, but I find none of them truly convincing. I stand by what I said before. dlga_convince_persuade convince_options.2|Truthfully, {playername}, I fail to see the virtue of your reasoning. What you ask for makes even less sense now than it did before. dlga_start siege_won_seneschal_1|I must congratulate you on your victory, my {lord/lady}. Welcome to {s1}. We, the housekeepers of this castle, are at your service. dlga_siege_won_seneschal_1 siege_won_seneschal_2|Are you the seneschal? dlga_siege_won_seneschal_2 siege_won_seneschal_3|Indeed I am, my {lord/lady}. I have always served the masters of {s1} to the best of my ability, whichever side they might be on. Thus you may count on my utmost loyalty for as long as you are the {lord/lady} of this place. Now, do you intend to keep me on as the seneschal? I promise you will not be disappointed. dlga_siege_won_seneschal_3 siege_won_seneschal_4|Very well, you may keep your post for the time being. dlga_siege_won_seneschal_3 siege_won_seneschal_4.1|You can stay, but I shall be keeping a close watch on you. dlga_siege_won_seneschal_4 siege_won_seneschal_5|Thank you, my {lord/lady}. If you do not mind my impudence, may I inquire as to what you wish to do with the castle? dlga_siege_won_seneschal_5 siege_won_seneschal_6|I will sell it to another lord. dlga_siege_won_seneschal_5 siege_won_seneschal_6.1|I intend to claim it for myself. dlga_siege_won_seneschal_5 siege_won_seneschal_list_options|I haven't given it much thought. What are my options? dlga_siege_won_seneschal_list_options siege_won_seneschal_list_options_2|According to our laws and traditions, you can do one of several things. First, you could station a garrison here to protect the castle from any immediate counterattacks, then request an audience with some wealthy lord and ask him to make you an offer. It would be worth a tidy sum, believe you me. If you do not wish to sell, then you will have to find yourself a liege lord and protector who would accept homage from you. Without a royal investiture and an army at your back, you would have a difficult time holding on to the castle. Both you and {s1} would become great big targets for any man with a few soldiers and a scrap of ambition. dlga_siege_won_seneschal_list_options_2 siege_won_seneschal_list_options_3|What do you mean, a liege lord and protector? I won this place by my own hand, I don't need anyone else! dlga_siege_won_seneschal_list_options_3 siege_won_seneschal_list_options_4|Of course you don't, my {lord/lady}. However, no lord in the land will recognize your claim to the castle unless it is verified by royal decree. They would call {s1} an outlaw stronghold and take it from you at the earliest opportunity. Surely not even you could stand against a whole army. dlga_siege_won_seneschal_list_options_4 siege_won_seneschal_6|Hmm. I'll give it some thought. dlga_siege_won_seneschal_6 close_window|I am very pleased to hear it, my {lord/lady}. I am only trying to serve you to the best of my ability. Now, if at any time you find you have further need of me, I will be in the great hall arranging a smooth handover of the castle to your forces. dlga_start seneschal_intro_1|Good day. I do not believe I've seen you here before. Let me extend my welcome to you as the seneschal of {s1}. dlga_seneschal_intro_1 seneschal_intro_1a|A pleasure to meet you, {s65}. dlga_seneschal_intro_1a seneschal_talk|How can I help you? dlga_seneschal_intro_1 seneschal_intro_1b|What exactly do you do here? dlga_seneschal_intro_1b seneschal_talk|Ah, a seneschal's duties are many, good {my lord/woman}. For example, I collect the rents from my lord's estates, I manage the castle's storerooms, I deal with the local peasantry, I take care of castle staff, I arrange supplies for the garrison... All mundane matters on this fief are my responsibility, on behalf of my lord. Everything except commanding the soldiers themselves. dlga_start seneschal_talk|Good day. dlga_seneschal_pretalk seneschal_talk|Anything else? dlga_seneschal_talk seneschal_ask_something|I would like to ask you a question... dlga_seneschal_talk seneschal_ask_about_someone|I wish to know more about someone... dlga_seneschal_ask_about_someone seneschal_ask_about_someone_2|Perhaps I may be able to help. Whom did you have in mind? dlga_seneschal_ask_about_someone_2 seneschal_pretalk|Never mind. dlga_seneschal_talk close_window|I must take my leave of you now. Farewell. dlga_seneschal_ask_something seneschal_ask_something_2|I'll do what I can to help, of course. What did you wish to ask? dlga_seneschal_ask_something_2 seneschal_ask_location|Perhaps you know where to find someone... dlga_seneschal_ask_location seneschal_ask_location_2|Well, a man in my position does hear a lot of things. Of whom were you thinking? dlga_seneschal_ask_location_2 seneschal_ask_location_3|{s1} dlga_seneschal_ask_location_2 seneschal_pretalk|Never mind. dlga_seneschal_ask_location_3 seneschal_pretalk|{s1} dlga_start close_window.26|There! I can see the walls of {s3} in the distance. We've made it safely. Here, take this purse of {reg3} coins, as I promised. I hope we can travel together again someday. dlga_start talk_caravan_escort|We've made it this far... Is everything clear up ahead? dlga_talk_caravan_escort talk_caravan_escort_2a|There might be bandits nearby. Stay close. dlga_talk_caravan_escort_2a close_window|Trust me, {playername}, we're already staying as close to you as we can. Lead the way. dlga_talk_caravan_escort talk_caravan_escort_2b|No sign of trouble, we can breathe easy. dlga_talk_caravan_escort_2b close_window|I'll breathe easy when we reach {s1} and not a moment sooner. Let's keep moving. dlga_start merchant_talk|What do you want? We paid our toll to you less than three days ago. dlga_start merchant_talk.1|Hail, friend. dlga_start merchant_talk.2|What do you want? We are but simple merchants, we've no quarrel with you, so leave us alone. dlga_start merchant_talk.3|Be warned, knave! This caravan is under the protection of {s9}. Step out of our way or you will face his fury! dlga_start merchant_talk.4|Yes? What do you want? dlga_merchant_pretalk merchant_talk|Anything else? dlga_merchant_talk caravan_start_war_quest_1|You are trespassing in the territory of the {s17}. I am confiscating this caravan and all its goods! dlga_caravan_start_war_quest_1 caravan_start_war_quest_2|What? What nonsense is this? We are at peace with the {s17}, and are free to cross its lands! dlga_caravan_start_war_quest_2 merchant_attack|We'll see about that! Defend yourselves! dlga_caravan_start_war_quest_2 close_window|Hmm. Maybe this was all a misunderstanding. Farewell. dlga_merchant_talk merchant_talk_offer|I have an offer for you. dlga_merchant_talk_offer merchant_talk_offer_2|What is it? dlga_merchant_talk_offer_2 caravan_offer_protection|I can escort you to your destination for a price. dlga_merchant_talk_offer_2 merchant_pretalk|Nothing. Forget it dlga_merchant_talk merchant_bandit_information|I am hunting a group of bandits with the following description... Have you seen them? dlga_merchant_bandit_information merchant_pretalk|{s15} dlga_merchant_talk merchant_trip_explanation|Tell me about your journey dlga_merchant_trip_explanation merchant_pretalk|We are coming from {s11} and heading to {s12}.{s14} dlga_merchant_talk merchant_demand|I demand something from you! dlga_merchant_demand merchant_demand_2|What do you want? dlga_merchant_demand_2 merchant_demand_toll|There is a toll for free passage here! dlga_merchant_demand_toll merchant_demand_toll_2|Please, I don't want any trouble. I can give you {reg6} coins, just let us go. dlga_merchant_demand_toll merchant_demand_toll_2.1|I don't want any trouble. I can give you {reg6} coins if you'll let us go. dlga_merchant_demand_toll_2 merchant_demand_toll_accept|Agreed, hand it over and you may go in peace. dlga_merchant_demand_toll_accept close_window|Very well then. Here's {reg6} coins. dlga_merchant_demand_toll_2 merchant_pretalk|I changed my mind, I can't take your money. dlga_merchant_demand_toll_2 merchant_attack|No, I want everything you have! [Attack] dlga_merchant_demand_2 merchant_attack_begin|Hand over your gold and valuables now! dlga_merchant_demand_2 merchant_pretalk|Nothing. Forget it. dlga_merchant_attack_begin merchant_attack_verify|Are you robbing us?{s11} dlga_merchant_attack_verify merchant_attack_verify_norob|Robbing you? No, no! It was a joke. dlga_merchant_attack_verify_norob close_window|God, don't joke about that, {lad/lass}. For a moment I thought we were in real trouble. dlga_merchant_attack_verify merchant_attack|Of course I'm robbing you. Now hand over your goods. dlga_merchant_attack close_window|Damn you, you won't get anything from us without a fight! dlga_caravan_offer_protection caravan_offer_protection_2|These roads are dangerous indeed. One can never have enough protection. dlga_caravan_offer_protection_2 close_window|An escort? We're almost there already! Thank you for the offer, though. dlga_caravan_offer_protection_2 caravan_offer_protection_3|We are heading to {s1}. I will pay you {reg2} coins if you escort us there. dlga_caravan_offer_protection_3 caravan_offer_protection_4|Agreed. dlga_caravan_offer_protection_4 caravan_offer_protection_5|I want you to stay close to us along the way. We'll need your help if we get ambushed by bandits. dlga_caravan_offer_protection_5 caravan_offer_protection_6|Don't worry, you can trust me. dlga_caravan_offer_protection_6 close_window|Good. Come and collect your money when we're within sight of {s1}. For now, let's just get underway. dlga_caravan_offer_protection_3 caravan_offer_protection_4b|Forget it. dlga_caravan_offer_protection_4b close_window|Perhaps another time, then. dlga_merchant_talk talk_caravan_enemy_2|Not so fast. First, hand over all your goods and money. dlga_talk_caravan_enemy_2 close_window|Never. It is our duty to protect these goods. You shall have to fight us, brigand! dlga_merchant_talk close_window|[Leave] dlga_start prison_guard_players|Good day, {s0}. Will you be visiting the prison? dlga_prison_guard_players close_window|Yes. Unlock the door. dlga_prison_guard_players close_window.1|No, not now. dlga_start prison_guard_talk|Yes? What do you want? dlga_prison_guard_talk prison_guard_ask_prisoners|Who is imprisoned here? dlga_prison_guard_talk prison_guard_visit_prison|I want to speak with a prisoner. dlga_prison_guard_talk dplmc_prison_guard_talk_ask_prisoner|I want to release a prisoner. dlga_dplmc_prison_guard_talk_ask_prisoner dplmc_prison_guard_talk_prisoner_select|Alright, which prisoner shall I set free? dlga_dplmc_prison_guard_talk_prisoner_select dplmc_prison_guard_exchange_prisoner_ask_confirm|{s10} of {s11}. dlga_dplmc_prison_guard_talk_prisoner_select close_window|No one. dlga_dplmc_prison_guard_exchange_prisoner_ask_confirm dplmc_prison_guard_exchange_prisoner_confirm|As you wish, I will release {s10} of {s11}. dlga_dplmc_prison_guard_exchange_prisoner_confirm close_window|Very well. dlga_dplmc_prison_guard_exchange_prisoner_confirm close_window.1|No, I changed my mind. dlga_prison_guard_ask_prisoners prison_guard_talk|Currently, {s50} {reg1?are is} imprisoned here.{s49} dlga_prison_guard_visit_prison close_window|Of course. Go in. dlga_prison_guard_visit_prison prison_guard_visit_prison_2|You need to get permission from the lord to talk to prisoners. dlga_prison_guard_visit_prison prison_guard_visit_prison_nobody|There is nobody inside, therefore you can freely go inside and look around. dlga_prison_guard_visit_prison_nobody close_window|All right then. I'll take a look at the prison. dlga_prison_guard_visit_prison_nobody close_window.1|I have more important business to do. dlga_prison_guard_visit_prison_2 close_window|All right then. I'll try that. dlga_prison_guard_visit_prison_2 prison_guard_visit_prison_3|Come on now. I thought you were the boss here. dlga_prison_guard_visit_prison_3 prison_guard_visit_prison_4|He-heh. You got that right. Still, I can't let you into the prison. dlga_prison_guard_visit_prison_4 close_window|All right then. I'll leave now. dlga_prison_guard_visit_prison_4 prison_guard_visit_prison_5|I found a purse with 100 coins a few paces away. I reckon it belongs to you. dlga_prison_guard_visit_prison_5 close_window|Ah! I was looking for this all day. How good of you to bring it back {Ser/my lady}. Well, now that I know what an honest {man/lady} you are, there can be no harm in letting you inside for a look. Go in.... Just so you know, though -- I'll be hanging onto the keys, in case you were thinking about undoing anyone's chains. dlga_prison_guard_visit_prison_4 prison_guard_visit_break|Give me the keys to the cells -- now! dlga_prison_guard_visit_break close_window|Help! Help! Prison break! dlga_prison_guard_talk close_window|Never mind. dlga_start castle_guard_players|Your orders, {Lord/Lady}? dlga_castle_guard_players close_window|Open the door. I'll go in. dlga_castle_guard_players close_window.1|Never mind. dlga_start castle_guard_sneaked_intro_1|Get out of my sight, beggar! You stink! dlga_start close_window.27|Get lost before I lose my temper you vile beggar! dlga_castle_guard_sneaked_intro_1 castle_guard_sneaked_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_sneaked_intro_1 close_window|[Leave] dlga_castle_guard_sneaked_intro_2 close_window|Are you out of your mind, {man/woman}? Beggars are not allowed into the hall. Now get lost or I'll beat you bloody. dlga_start castle_guard_intro_1|What do you want? dlga_castle_guard_intro_1 castle_guard_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_intro_1 close_window|Never mind. dlga_castle_guard_intro_2 close_window|I'm afraid there is a feast in progress, and you are not invited. dlga_castle_guard_intro_2 castle_guard_intro_3|You can go in after leaving your weapons with me. No one is allowed to carry arms into the lord's hall. dlga_castle_guard_intro_3 close_window|Here, take my arms. I'll go in. dlga_castle_guard_intro_3 castle_guard_intro_2b|No, I give my arms to no one. dlga_castle_guard_intro_2b close_window|Then you can't go in. dlga_start castle_gate_guard_talk|What do you want? dlga_castle_gate_guard_pretalk castle_gate_guard_talk|Yes? dlga_castle_gate_guard_talk castle_gate_open|We need shelter for the night. Will you let us in? dlga_castle_gate_guard_talk request_meeting_castle_lord|I want to speak with the lord of the castle. dlga_castle_gate_guard_talk request_meeting_other|I want to speak with someone in the castle. dlga_castle_gate_guard_talk close_window|[Leave] dlga_request_meeting_castle_lord close_window|Wait here. {s2} will see you. dlga_request_meeting_castle_lord castle_gate_guard_pretalk|My lord is not here now. dlga_request_meeting_other request_meeting_3|Who is that? dlga_request_meeting_3 request_meeting_4|{s3} dlga_request_meeting_3 close_window|Never mind. dlga_request_meeting_4 request_meeting_5|Wait there. I'll send {reg0?her him} your request. dlga_request_meeting_5 request_meeting_6|I'm waiting... dlga_request_meeting_6 close_window|All right. {s2} will talk to you now. dlga_request_meeting_6 close_window.1|{s2} says {reg0?she he} will not see you. Begone now. dlga_castle_gate_open close_window|My lord {s2} will be happy to see you {Ser/my lady}. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.1|My lord {s2} is not in the castle now. But I think he would approve of you taking shelter here. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.2|Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.3|Come on in. But make sure your men behave sensibly within the walls. My lord {s2} does not want trouble here. dlga_castle_gate_open close_window.4|My lord {s2} does not want you here. Begone now. dlga_start close_window.28|You have come just in time. Let us join our forces now and teach our enemy a lesson. dlga_start close_window.29|You are making a big mistake by fighting against us. dlga_start ally_thanks_meet|I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name... dlga_start ally_thanks_meet.1|Your help was most welcome stranger. My name is {s1}. Can I learn yours? dlga_start ally_thanks_meet.2|Thanks for your help, stranger. We haven't met properly yet, have we? What is your name? dlga_ally_thanks_meet ally_thanks_meet_2|My name is {playername}. dlga_ally_thanks_meet_2 close_window|Well met indeed {playername}. My name is {s1} and I am forever in your debt. If there is ever anything I can help you with, just let me know... dlga_ally_thanks_meet_2 close_window.1|Well met {playername}. I am in your debt for what you just did. I hope one day I will find a way to repay it. dlga_ally_thanks_meet_2 close_window.2|Well met {playername}. I am {s1}. Thanks for your help and I hope we meet again. dlga_start close_window.30|Again you save our necks, {playername}! Truly, you are the best of friends. {s43} dlga_start close_window.31|You arrived just in the nick of time! {playername}. You have my deepest thanks! {s43} dlga_start close_window.32|You turned up just in time, {playername}. I will not forget your help. {s43} dlga_start close_window.33|Good to see you here, {playername}. {s43} dlga_start close_window.34|{s43} dlga_start close_window.35|{s43} dlga_start close_window.36|Thank you for your help {Ser/my lady}. You saved {reg1?our lives my life} out there. dlga_start close_window.37|Thank you for your help {Ser/my lady}. Things didn't look very well for us but then you came up and everything changed. dlga_start close_window.38|Thank you for your help, {Ser/my lady}. It was fortunate to have you nearby. dlga_start kidnapped_girl_liberated_battle|Oh {Ser/my lady}. Thank you so much for rescuing me. Will you take me to my family now? dlga_start kidnapped_wife_liberated_battle|Oh {my lord/my lady}. Thank you so much for rescuing me. Will you take me back to my village now? dlga_start freed_hero_answer|I am in your debt for freeing me friend. dlga_freed_hero_answer freed_hero_answer_1|You're not going anywhere. You'll be my prisoner now! dlga_freed_hero_answer_1 close_window|Alas. Will my luck never change? dlga_freed_hero_answer freed_hero_answer_2|You're free to go, {s65}. dlga_freed_hero_answer_2 close_window|Thank you, my good {lord/lady}. I never forget someone who's done me a good turn. dlga_freed_hero_answer freed_hero_answer_3|Would you like to join me? dlga_freed_hero_answer_3 close_window|All right I will join you. dlga_freed_hero_answer_3 close_window.1|No, I want to go on my own. dlga_start defeat_hero_answer|You'll not live long to enjoy your victory. My kinsmen will soon wipe out the stain of this defeat. dlga_defeat_hero_answer defeat_hero_answer_1|You are my prisoner now. dlga_defeat_hero_answer_1 close_window|Damn you. You will regret this. dlga_defeat_hero_answer defeat_hero_answer_2|You're free to go this time, but don't cross my path again. dlga_defeat_hero_answer_2 close_window|We will meet again. dlga_combined_political_quests political_quest_suggested|{s9} dlga_political_quest_follow_on close_window|I think that is a wise move. Good luck to you. dlga_combined_political_quests political_quest_suggested.1|Your relations with {s4} are not all that they could be. As {reg4?she he} is my {s11}, I can mediate to attempt to mend your quarrel. Perhaps the best way for me to do this would be to send {reg4?her him} a gift -- a fur-trimmed velvet robe, perhaps. If you can provide me with a bolt of velvet and a length of furs, I can have one made and sent to {reg4?her him.} dlga_political_quest_follow_on close_window.1|Splendid. I shall await the materials. dlga_combined_political_quests political_quest_suggested.2|As you may realize, {s4} has many enemies among the lords of the {s5}. In particular, they feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to denounce {s4} to {reg4?her his} face, you may reap much popularity -- although, of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel. dlga_combined_political_quests political_quest_suggested.3|As you may realize, many of us in the peerage of the {s5} consider {s4} to be {s7}, and a liability to our cause. We worry that {reg4?she he} will {s8}. People know my views on {s4} already, but if you were to denounce {reg4?her him} to {reg4?her his} face, you would further erode his standing -- and discourage our liege from entrusting {reg4?her him} with any more power or responsibility. Of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel.{s9} dlga_political_quest_follow_on close_window.2|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}. dlga_political_quest_follow_on close_window.3|Very well. It is always risky to involve yourself in intrigues of this sort, but in this case, I think you will benefit. dlga_combined_political_quests political_quest_suggested.4|You and I have a common interest in seeking to curtail the rise of {s4}. I feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to tell our liege {s9} your opinion of {s4}, it might discourage {s9} from granting {s4} any further powers or responsibilities, at least for a while, and I would be much obliged to you. dlga_political_quest_follow_on close_window.4|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}. dlga_combined_political_quests political_quest_suggested.5|I cannot think of anything right now, but we will have some items of mutual interest in the future. dlga_political_quest_suggested political_quest_follow_on|I like that idea. dlga_political_quest_suggested combined_political_quests|Hmm.. Maybe you can think of something else? dlga_political_quest_suggested political_quests_end|Let us discuss another topic dlga_political_quests_end lord_pretalk|Very well. dlga_political_quests_end spouse_pretalk|Very well. dlga_political_quests_end minister_pretalk|Very well. dlga_political_quests_end close_window|Very well. dlga_start local_merchant_mercy|Mercy! Please don't kill me! dlga_local_merchant_mercy local_merchant_mercy_no|I have nothing against you {reg65?woman man}. But {s2} wants you dead. Sorry. dlga_local_merchant_mercy_no close_window|Damn you! May you burn in Hell! dlga_local_merchant_mercy local_merchant_mercy_yes|I'll let you live, if you promise me... dlga_local_merchant_mercy_yes local_merchant_mercy_yes_2|Of course, I promise, I'll do anything. Just spare my life... dlga_local_merchant_mercy_yes_2 local_merchant_mercy_yes_3|You are going to forget about {s2}'s debt to you. And you will sign a paper stating that {reg4?she he} owes you nothing. dlga_local_merchant_mercy_yes_3 local_merchant_mercy_yes_4|Yes, of course. I'll do as you say. dlga_local_merchant_mercy_yes_4 local_merchant_mercy_yes_5|And if my lord hears so much of a hint of a complaint about this issue, then I'll come back for you, and it won't matter how much you scream for mercy then. Do you understand me? dlga_local_merchant_mercy_yes_5 local_merchant_mercy_yes_6|Yes {Ser/my lady}. Don't worry. I won't make any complaint. dlga_local_merchant_mercy_yes_6 close_window|Good. Go now, before I change my mind. dlga_start fugitive_1|What do you want? dlga_fugitive_1 fugitive_2|I am looking for a murderer by the name of {s4}. You fit his description. dlga_fugitive_1 close_window|Nothing. Sorry to trouble you. dlga_fugitive_2 fugitive_3|I don't understand, {Ser/my lady}. I never killed anyone. I think you've got the wrong man. dlga_fugitive_3 fugitive_4|Then drop your sword. If you are innocent, you have nothing to fear. We'll go now and talk to your neighbours, and if they verify your story, I'll go on my way. dlga_fugitive_4 fugitive_5|I'm not going anywhere, friend. You're going to have to fight for your silver, today. dlga_fugitive_5 fugitive_fight_start|No problem. I really just need your head, anyway. dlga_fugitive_5 fugitive_fight_start.1|I come not for money, but to execute the law! dlga_fugitive_5 fugitive_fight_start.2|Alas, that you cannot be made to see reason. dlga_fugitive_fight_start close_window|Die, dog! dlga_start fugitive_12|Slain! All slain! All that blood! Please don't hurt me. dlga_start close_window.39|I will do as you say. dlga_start close_window.40|I will do as you say. dlga_fugitive_12 fugitive_22|I am looking for a runaway maiden called {s4}. You fit her description. dlga_fugitive_12 close_window|Calm down dear. I have no business with you. dlga_fugitive_22 fugitive_32|I suppose there's no point pretending otherwise... I merely wanted to make a better life with my love. And he was so fair to look at! But...but my father will kill me for sure if I go back. dlga_fugitive_32 fugitive_42|I'm sure you have nothing to fear in returning to your village. The people there seemed a nice enough lot. dlga_fugitive_42 fugitive_52|And what would you know? You think I risked fleeing in the night over some love-struck boy? Fool! Terrible things happen in that village. Terrible things! dlga_fugitive_52 fugitive_72|Really? I won't ask what 'things', but you can stay here if you want. dlga_fugitive_52 fugitive_62|Get someone else to listen to your tales. Be off with you! dlga_fugitive_62 close_window|I see I have no choice... dlga_fugitive_72 close_window|Oh... Thank you, {my lord/my lady}! dlga_member_chat sacrificed_messenger_1|Yes {Ser/my lady}? dlga_sacrificed_messenger_1 sacrificed_messenger_2|Take this letter to {s1} and give it to {s2}. dlga_sacrificed_messenger_1 close_window|Nothing. Nothing at all. dlga_sacrificed_messenger_2 sacrificed_messenger_3|Yes {Ser/my lady}. You can trust me. I will not fail you. dlga_sacrificed_messenger_3 close_window|Good. I will not forget your service. You will be rewarded when you return. dlga_sacrificed_messenger_3 sacrificed_messenger_cancel|Arggh! I can't do this. I can't send you to your own death! dlga_sacrificed_messenger_cancel sacrificed_messenger_cancel_2|What do you mean {Ser/my lady}? dlga_sacrificed_messenger_cancel_2 sacrificed_messenger_cancel_3|There's a trap set up for you in the town. {s3} ordered me to sacrifice one of my chosen warriors to fool the enemy, but he will just need to find another way. dlga_sacrificed_messenger_cancel_3 close_window|Thank you, {Ser/my lady}. I will follow you to the gates of hell. But this would not be a good death. dlga_start close_window.41|Don't worry, {Ser/my lady}, I'm on my way. dlga_start follow_spy_talk|Good day {Ser/my lady}. Such fine weather don't you think? If you'll excuse me now I must go on my way. dlga_follow_spy_talk follow_spy_talk_2|In the name of {s1}, you are under arrest! dlga_follow_spy_talk_2 close_window|You won't get me alive! dlga_follow_spy_talk close_window|Never mind me. I was just passing by. dlga_start spy_partners_talk|Greetings. dlga_spy_partners_talk spy_partners_talk_2|In the name of {s1} You are under arrest! dlga_spy_partners_talk_2 close_window|You will have to fight us first! dlga_spy_partners_talk close_window|Never mind me. I was just passing by. dlga_start runaway_serf_intro_1|Good day {Ser/my lady}. dlga_runaway_serf_intro_1 runaway_serf_intro_2|I have been sent by your {s4} whom you are running from. He will not punish you if you return now. dlga_runaway_serf_intro_2 runaway_serf_intro_3|My good {Ser/my lady}. Our lives at our village {s1} was unbearable. We worked all day long and still went to bed hungry. We are going to {s6} to start a new life, where we will be treated like humans. dlga_runaway_serf_intro_3 runaway_serf_go_back|You have gone against our laws by running from your bondage. You will go back to {s1} now! dlga_runaway_serf_intro_3 runaway_serf_let_go|Well, maybe you are right. All right then. If anyone asks, I haven't seen you. dlga_runaway_serf_go_back close_window|All right {Ser/my lady}. As you wish. We'll head back to {s5} now. dlga_runaway_serf_let_go close_window|God bless you, {Ser/my lady}. We will not forget your help. dlga_start runaway_serf_reconsider|Good day {Ser/my lady}. Don't worry. If anyone asks, we haven't seen you. dlga_runaway_serf_reconsider runaway_serf_go_back|I have changed my mind. You must back to your village! dlga_runaway_serf_reconsider runaway_serf_let_go|Good. Go quickly now before I change my mind. dlga_start runaway_serf_talk_caught|Good day {Ser/my lady}. We were heading back to {s5}, but I am afraid we lost our way. dlga_runaway_serf_talk_caught runaway_serf_go_back|Do not test my patience. You are going back now! dlga_runaway_serf_talk_caught runaway_serf_let_go|Well, if you are that eager to go, then go. dlga_start runaway_serf_talk_again_return|We are on our way back to {s5} {Ser/my lady}. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2|Make haste now. The sooner you return the better. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2.1|Good. Keep going. dlga_runaway_serf_talk_again_return_2 close_window|Yes {Ser/my lady}. As you wish. dlga_start runaway_serf_reconsider.1|Good day, my {lord/lady}. Don't worry. If anyone asks, we haven't seen you. dlga_start runaway_serf_talk_caught.1|Good day, {lord/lady}. We were heading back to {s5}, but I am afraid we lost our way. dlga_start runaway_serf_intro_1.1|Good day to you, my {lord/lady}. dlga_start runaway_serf_reconsider.2|Good day, my {lord/lady}. Don't worry. If anyone asks, we haven't seen you. dlga_start runaway_serf_talk_caught.2|Good day, my {lord/lady}. We were heading back to {s5}, but I am afraid we lost our way. dlga_start runaway_serf_talk_again_return.1|We are on our way back to {s5}, my {lord/lady}. dlga_start troublesome_bandits_intro_1|This must be your unlucky day, mate. We're just about the worst people you could run into, in these parts. dlga_troublesome_bandits_intro_1 troublesome_bandits_intro_2|Heh. For me, you are nothing more than walking money bags. A merchant in {s1} offered me good money for your heads. dlga_troublesome_bandits_intro_2 close_window|A bounty hunter! Kill {him/her}! Kill {him/her} now! dlga_start deserter_paid_talk|What do you want? You want to pay us some more money? dlga_deserter_paid_talk deserter_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_deserter_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_deserter_paid_talk deserter_paid_talk_2b|No. It's your turn to pay me this time. dlga_deserter_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start deserter_talk|We are the free brothers. We will fight only for ourselves from now on. Now give us your gold or taste our steel. dlga_deserter_talk close_window|When I'm done with you, you'll regret ever leaving your army. dlga_deserter_talk deserter_barter|There's no need to fight. I am ready to pay for free passage. dlga_deserter_talk deserter_recruit|I will give you money and good protection if you join my party. dlga_deserter_recruit deserter_recruit_2|Sounds like a good deal. To show us your good will, pay us {reg5} coins and we will join you. dlga_deserter_recruit_2 deserter_recruit_3a|All right here's your {reg5} coins. dlga_deserter_recruit_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_recruit_3a close_window|Ok, we are at your service from now on. dlga_deserter_barter deserter_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} coins. We wouldn't want to be too greedy, now would we? Pay us, and then you can go. dlga_deserter_barter_2 deserter_barter_3a|All right here's your {reg5} coins. dlga_deserter_barter_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_deserter_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start tavernkeeper_talk|Good day dear {friend/my lady}. How can I help you? dlga_tavernkeeper_pretalk tavernkeeper_talk|Anything else? dlga_tavernkeeper_talk tavernkeeper_deliver_wine|I was told to deliver you {reg9} units of {s4}. dlga_tavernkeeper_deliver_wine tavernkeeper_pretalk|At last! My stock was almost depleted. I had paid the cost of the {s4} in advance. Here, take these {reg5} coins. That should cover your pay. And give {s9} my regards. I'll put in a good word for you next time I deal with him. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_incomplete|I was told to deliver you {reg9} units of {s4}, but I lost some of the cargo on the way. dlga_tavernkeeper_deliver_wine_incomplete tavernkeeper_pretalk|Attacked by bandits eh? You are lucky they left you alive. Anyway, I can pay you no more than {reg5} coins for this. And I will let {s1} know that my order was delivered less than completely, so you will probably be charged for this loss. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_lost|I was told to deliver you {reg9} units of {s4}, but I lost the cargo on the way. dlga_tavernkeeper_deliver_wine_lost tavernkeeper_pretalk|What? I was waiting for that {s4} for weeks! And now you are telling me that you lost it? You may rest assured that I will let {s1} know about this. dlga_tavernkeeper_talk tavernkeeper_buy_drinks|I'd like to buy every man who comes in here tonight a jar of your best {s0}. dlga_tavernkeeper_buy_drinks tavernkeeper_buy_drinks_2|Of course, {my lord/my lady}. I reckon {reg5} coins should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_2 tavernkeeper_buy_drinks_end|Let everyone know of the generosity of {playername} to the people of {s10}. dlga_tavernkeeper_buy_drinks_end tavernkeeper_pretalk|Don't worry {s0}. Your name will be cheered and toasted here all night. dlga_tavernkeeper_talk tavernkeeper_buy_drinks_troops|I'd like to buy me and my men a barrel of your best ale. dlga_tavernkeeper_buy_drinks_troops tavernkeeper_buy_drinks_troops_2|Of course, {my lord/my lady}. I reckon {reg5} coins should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_buy_drinks_troops_end|The price is fair enough, let my men have at it. dlga_tavernkeeper_buy_drinks_troops_end tavernkeeper_pretalk|Don't worry {Ser/my lady}. Your men will enjoy their pints. dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_buy_drinks_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_talk tavernkeeper_job_ask|Have you heard of anyone in this realm who might have a job for a {man/woman} like myself? dlga_tavernkeeper_job_ask tavernkeeper_job_search|Hmm... Well, {s10} is often looking for sellswords to fight in {reg0?her his} wars.{s9} dlga_tavernkeeper_job_search tavernkeeper_job_result|Let me think some more... dlga_tavernkeeper_job_result tavernkeeper_job_search|I have heard that {s7} {s9}{s10} You may want to speak with {reg4?her him}. dlga_tavernkeeper_job_result tavernkeeper_job_result_2|There may be other work, of course -- lords and guildmasters often have other tasks which we don't hear about. Also, the villages around here frequently need help, although they'd be more likely to pay you with a wedge of cheese and goodwill than with cold hard coins. dlga_tavernkeeper_job_result_2 close_window|I'll keep my ears open for other opportunities. You may want to ask again from time to time. dlga_tavernkeeper_talk close_window|I guess I should leave now. dlga_start ransom_broker_intro|Greetings to you, {s0}. You look like someone who should get to know me. dlga_ransom_broker_intro ransom_broker_intro_2|Why is that? dlga_ransom_broker_intro_2 ransom_broker_info_talk|I broker ransoms for the poor wretches who are captured in these endless wars. Normally I travel between the salt mines and the slave markets on the coast, on commission from those whose relatives have gone missing. But if I'm out on my errands of mercy, and I come across a fellow dragging around a captive or two, well, there's no harm in a little speculative investment, is there? And you look like the type who might have a prisoner to sell. dlga_ransom_broker_info_talk ransom_broker_families|What if their families can't pay? dlga_ransom_broker_families ransom_broker_info_talk|Oh, then I spin them a few heartwarming tales of life on the galleys. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins, assuming he's got the proper motivation! And if in the end they cannot come up with the silver, then there are always slave merchants who are looking for galley slaves. One cannot do the Gods work with an empty purse, you see. dlga_ransom_broker_info_talk ransom_broker_prices|What can I get for a prisoner? dlga_ransom_broker_prices ransom_broker_info_talk|It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or dines each night on soft dumplings and goose. The real money of course is in the gentry, and if you ever want to do my job you'll want to learn about every landowning family in the known world, their estates, their heraldry, their offspring both lawful and bastard, and, of course, their credit with the merchants. dlga_ransom_broker_info_talk ransom_broker_ransom_me|Would you be able to ransom me if I were taken? dlga_ransom_broker_ransom_me ransom_broker_info_talk|Of course. I'm welcome in every court. There's not many who can say that! So always be sure to keep a pot of coins buried somewhere, and a loyal servant who can find it in a hurry. dlga_ransom_broker_info_talk ransom_broker_pretalk|That's all I need to know. Thank you. dlga_start ransom_broker_talk|Greetings. If you have any prisoners, I will be happy to buy them from you. dlga_ransom_broker_pretalk ransom_broker_talk|Anyway, if you have any prisoners, I will be happy to buy them from you. dlga_ransom_broker_talk ransom_broker_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell. dlga_ransom_broker_talk ransom_broker_sell_prisoners_all|I want to sell all the prisoners I have with me. dlga_ransom_broker_sell_prisoners_all ransom_broker_sell_prisoners_all_2|Let's see... I'll give you {reg0} coins for your {reg1} {reg2?prisoners prisoner}. Do we have a deal? dlga_ransom_broker_sell_prisoners_all_2 ransom_broker_sell_prisoners_2|We have a deal. dlga_ransom_broker_sell_prisoners_all_2 ransom_broker_pretalk|Let me think about it again. dlga_ransom_broker_talk ransom_broker_intro_2|Tell me about what you do again. dlga_ransom_broker_talk ransom_broker_ransom_companion|I wish to ransom one of my companions. dlga_ransom_broker_ransom_companion ransom_broker_ransom_companion_choose|Whom do you wish to ransom? dlga_ransom_broker_ransom_companion_choose ransom_broker_ransom_companion_name_sum|{s4} dlga_ransom_broker_ransom_companion_choose ransom_broker_pretalk|Never mind dlga_ransom_broker_ransom_companion_name_sum ransom_broker_ransom_companion_verify|Let me check my ledger, here... Yes. Your friend is being held in the dungeon at {s7}. How interesting! I remember hearing that the rats down there are unusually large -- like mastiffs, they say... Now... For the very reasonable sum of {reg5} coins, which includes both the ransom and my commission and expenses, we can arrange it so that {s5} can once again enjoy {reg4?her his} freedom. What do you say? dlga_ransom_broker_ransom_companion_verify ransom_broker_ransom_companion_accept|Here's your money. dlga_ransom_broker_ransom_companion_verify ransom_broker_ransom_companion_refuse|I can't afford that right now. dlga_ransom_broker_ransom_companion_accept ransom_broker_talk|Splendid! In a few days, I would think, you should find {s5} riding to rejoin you, blinking in the sunlight and no doubt very grateful! Is there any other way in which I can help you? dlga_ransom_broker_ransom_companion_refuse ransom_broker_talk|Of course, of course... Never mind what they say about the rats, by the way -- I've never actually seen one myself, on account of the pitch-black darkness. Anyway, I'm sure that {s5} will understand why it's important for you to control expenditures. Now... Was there anything else? dlga_ransom_broker_talk close_window|Not this time. Good-bye. dlga_ransom_broker_sell_prisoners ransom_broker_sell_prisoners_2|Let me see what you have... dlga_ransom_broker_sell_prisoners_2 close_window|I will be staying here for a few days. Let me know if you need my services.
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imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (Cloud Crusader.jpg) 十字騎士はグリフィンが雛の時から繋がりを持ち、兄弟として共に成長する。 Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings. 基本セット2011 【M TG Wiki】 名前
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【登録タグ A~YA Dim. Dream R SOUND HOLIC 夢 -YUME- 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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const rPagename = /(?=^|.*
https://w.atwiki.jp/fukushima_mtg/pages/33.html
Glasses of Urza Cup 6thは、6/21(日)に参加者11名、スイスラウンド5回戦で行われました。 優勝は白単のキスキンデッキを使用したムラカミカズキさんでした。 おめでとうございます。 大会風景 《樹上の村》が攻撃に参加。 賛美が4回誘発して7/7、《数多のラフィーク》の能力で二段攻撃がついて7/7二段攻撃トランプル。 そして手前には《最高の時》が…! 最高ですか!? 会場に自販機がないことから試験的に設置した、ドリンクバー・お菓子バーの「ゆとりスペース」。 ラウンド進行中に撮影したものなので、宅飲み会の後みたいになってますが概ね好評だったようです。 主催が用意したもの以外にも、ガンダムさん、えるさんからの差し入れもあって十分過ぎる質と量で提供できました。 ありがとうございました。 「痛々しい」とコメントを頂いたゆとりスペース表示ポップ。 Champion ムラカミカズキ(5-0) Deck Kithkins - キスキン Maindeck 4《ゴールドメドウの重鎮/Goldmeadow Stalwart》 3《運命の大立者/Figure of Destiny》 4《メドウグレインの騎士/Knight of Meadowgrain》 4《皺だらけの主/Wizened Cenn》 4《幽体の行列/Spectral Procession》 1《イーオスのレインジャー/Ranger of Eos》 4《雲山羊のレインジャー/Cloudgoat Ranger》 3《流刑への道/Path to Exile》 4《栄光の頌歌/Glorious Anthem》 2《黄金のたてがみのアジャニ/Ajani Goldmane》 2《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 15《平地/Plains》 4《ひなびた小村/Rustic Clachan》 4《風立ての高地/Windbrisk Heights》 2《変わり谷/Mutavault》 Sideboard 3《ブレンタンの炉の世話人/Burrenton Forge-Tender》 3《エーテル宣誓会の法学者/Ethersworn Canonist》 2《天界の粛清/Celestial Purge》 1《イーオスのレインジャー/Ranger of Eos》 3《神の怒り/Wrath of God》 3《目覚ましヒバリ/Reveillark》 2nd Place サトウマサタカ(4-1) Deck Elf Affinity - りんりん Maindeck 4《ラノワールのエルフ/Llanowar Elves》 4《遺産のドルイド/Heritage Druid》 4《イラクサの歩哨/Nettle Sentinel》 4《エルフの幻想家/Elvish Visionary》 4《献身のドルイド/Devoted Druid》 4《イーオスのレインジャー/Ranger of Eos》 4《威厳の魔力/Regal Force》 3《雲打ち/Cloudthresher》 1《ブレンタンの炉の世話人/Burrenton Forge-Tender》 4《自然との融和/Commune with Nature》 4《原初の命令/Primal Command》 5《森/Forest》 2《平地/Plains》 4《低木林地/Brushland》 4《樹木茂る砦/Wooded Bastion》 4《苔汁の橋/Mosswort Bridge》 1《海辺の城塞/Seaside Citadel》 Sideboard 1《ブレンタンの炉の世話人/Burrenton Forge-Tender》 3《流刑への道/Path to Exile》 3《カメレオンの巨像/Chameleon Colossus》 1《雲打ち/Cloudthresher》 2《不屈の随員/Dauntless Escort》 3《耳障りな反応/Guttural Response》 2《真髄の針/Pithing Needle》 3rd Place オザワタケシ(3-2) Deck R/B Beating - 寝ゲロレッド Maindeck 4《運命の大立者/Figure of Destiny》 4《ゴブリンの異国者/Goblin Outlander》 4《ボガートの突撃隊/Boggart Ram-Gang》 3《呪詛術士/Anathemancer》 2《残忍なレッドキャップ/Murderous Redcap》 4《思考囲い/Thoughtseize》 4《マグマのしぶき/Magma Spray》 4《火葬/Incinerate》 3《苦花/Bitterblossom》 4《炎の投げ槍/Flame Javelin》 2《ロクソドンの戦槌/Loxodon Warhammer》 6《山/Mountain》 4《婆のあばら家/Auntie s Hovel》 4《硫黄泉/Sulfurous Springs》 4《偶像の石塚/Graven Cairns》 4《ギトゥの宿営地/Ghitu Encampment》 Sideboard 4《死の印/Deathmark》 3《火山の流弾/Volcanic Fallout》 3《真髄の針/Pithing Needle》 3《耳障りな反応/Guttural Response》 2《恐怖/Terror》 4th Place ミウラマモル(3-2) Deck BantBeating - Finest Hour Bant Maindeck 4《貴族の教主/Noble Hierarch》 4《極楽鳥/Birds of Paradise》 4《ジェスの浸透者/Jhessian Infiltrator》 4《岸砕きのミミック/Shorecrasher Mimic》 4《ロウクスの戦修道士/Rhox War Monk》 4《不屈の随員/Dauntless Escort》 4《数多のラフィーク/Rafiq of the Many》 4《バントの魔除け/Bant Charm》 2《最高の時/Finest Hour》 2《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 3《森/Forest》 4《樹上の村/Treetop Village》 2《アダーカー荒原/Adarkar Wastes》 2《秘教の門/Mystic Gate》 4《ヤヴィマヤの沿岸/Yavimaya Coast》 3《反射池/Reflecting Pool》 Sideboard 4《ブレンタンの炉の世話人/Burrenton Forge-Tender》 4《否認/Negate》 3《冷静な天使/Stoic Angel》 3《雲打ち/Cloudthresher》 1《風生まれの詩神/Windborn Muse》 ■レポート 会場が長く借りられるなら長く遊んだ方がいい!の発想から、参加者16名以下の場合でも5回戦を行うこととしました。 会場が和室だったこともあって、ゆとりスペース周辺でだらだらできるシチュエーションがなかなか良かったかと思います。 来月以降もしばらくは和室を優先して開催していきます。 今回は特に遠征者に恵まれ、神奈川は相模原からお越し頂いた方までいらっしゃいました。次回の参加もお待ちしております。 来月のGlasses of Urza Cupは7/26(日)です。 皆さんのお越しをお待ちしています。 名前 コメント (以下大会要項) ■開催日 6月21日(日) ■会場 三河台学習センター 1F 和室 住所:福島市野田町七丁目1番42号 交通:福島交通バスにて上姥堂線「野田」停留所より徒歩5分 または由添団地経由庭坂線「桜の聖母学院」停留所より徒歩1分 ※福島駅西口からバスなら5分程度、徒歩なら20分程度(福島駅から約1.3km)です ■注意事項~三河台学習センター~(必ずお読み下さい) ■大会内容 レギュレーション:スタンダード 受付時間:9 30~10 00 対戦数:参加者数に応じて以下の対戦数で行います。 ~23名 :スイスラウンド5回戦 24~32名:スイスラウンド5回戦+上位4名でのシングルイリミネーション2回戦 33名~ :スイスラウンド6回戦+上位4名でのシングルイリミネーション2回戦 参加費: 社会人:1000円 学生(高校生以上):500円 学生(中学生以下):無料 学生の方は学生証をお持ち下さい。 賞品:参加者全員にDCIプロモカードを進呈します。 上位入賞者にはブースターパックとDCIプロモカードを進呈します。 ■サイドイベント レギュレーション:ブースタードラフト(アラーラの断片、コンフラックス、アラーラ再誕の3パック) 参加費:1300円 ※スイスラウンド終了後に開始となります。 ■その他 会場に飲み物の自販機がありませんので、100円でお使い頂ける「ゆとりスペース」(ドリンクバー・お菓子バー)を設けます。 ■お問い合わせ megaroots_ddd・hotmail.com(・をアットマークに読み替えて下さい) 皆さんのお越しをお待ちしています。 名前 コメント
https://w.atwiki.jp/warband/pages/220.html
ui_music_volume|Music Volume ui_sound_volume|Sound Volume ui_mouse_sensitivity|Mouse Sensitivity ui_invert_mouse_y_axis|Invert Mouse Y Axis ui_enabled|Enabled ui_disabled|Disabled ui_damage_to_player|Damage to Player ui_reduced_to_1_over_4_easiest|Reduced to 1/4 (Easiest) ui_reduced_to_1_over_2_easy|Reduced to 1/2 (Easy) ui_damage_to_friends|Damage to Friends ui_reduced_to_1_over_2_easiest|Reduced to 1/2 (Easiest) ui_reduced_to_3_over_4_easy|Reduced to 3/4 (Easy) ui_normal|Normal ui_combat_ai|Combat AI ui_combat_speed|Combat Speed ui_good|Good ui_average_caps|Average ui_poor|Poor ui_faster|Faster ui_slower|Slower ui_control_block_direction|Control Block Direction ui_automatic_recommended|Automatic ui_manual_easy|Manual (Easy) ui_manual_hard|Manual (Hard) ui_by_mouse_movement|By mouse movement ui_control_attack_direction|Control Attack Direction ui_lance_control|Lance Control ui_by_relative_enemy_position|By relative enemy position ui_by_inverse_mouse_movement|By inverse mouse movement ui_battle_size|Battle Size ui_show_attack_direction|Show Attack Direction ui_show_targeting_reticule|Show Targeting Reticle ui_show_names_of_friendly_troops|Show Banners on Friendly Troops ui_report_damage|Report Damage ui_report_shot_difficulty|Report Shot Difficulty ui_difficulty_rating_percentage|Difficulty Rating = %d%% ui_controls|Controls ui_video_options|Video Options ui_done|Done ui_factions|Factions ui_item_itemname|Item - %s ui_prop_propname|Prop - %s ui_unknown_unknownname|Unknown - %s ui_entry_point_entrypointname|Entry Point %d ui_passage_menu_item_passagename|Passage (menu item %d) ui_plant_plantname|Plant - %s ui_export_file_for_character_playername_already_exists_overwrite_it|Export file for character %s already exists. Overwrite it? ui_yes|Yes ui_no|No ui_set_save_file_name|Enter a name for this save-game ui_enter_new_name|Enter a new name ui_export_character|Export Character ui_import_character|Import Character ui_character_playername_exported_successfully|Character %s exported successfully. ui_character_playername_imported_successfully|Character %s imported successfully. ui_unable_to_open_import_file|Unable to open import file. ui_are_you_sure_you_want_to_import_the_character|Are you sure you want to import the character? ui_unable_to_find_character_import_file|Unable to find character import file. ui_mount_and_blade_is_running_in_trial_mode_please_buy_the_game_for_importing_a_character|Mount Blade is running in trial mode. Please buy the game for importing a character. ui_change_skin|Skin ui_change_hair|Hair ui_change_hair_color|Hair Color ui_change_beard|Beard ui_tutorial|Tutorial ui_tutorial_face_generator|Adjust your character's face using the buttons and the sliders. To rotate the head, click on it and drag the mouse. ui_restore|Load ui_cancel|Cancel ui_delete|Delete ui_confirm_delete_game|Are you sure you want to delete this game? ui_error_removing_file|Error removing file... ui_day_datedisplay|Day %d (%d %d%d) ui_reset_changes|Reset Changes ui_weapon_proficiencies|Proficiencies ui_skills|Skills ui_attributes|Attributes ui_enter_name_here|*Enter Name Here* ui_edit_face|Click to edit face ui_statistics|Statistics ui_next|Next ui_prev|Prev ui_learn|Learn ui_question_saving_policy|What will the game's saving policy be? ui_saving_policy_realistic|Realistic! No quitting without saving! ui_saving_policy_nonrealistic|Allow me to quit without saving. ui_tutorial_character_generation|Now enter your name and distribute your attribute, skill and weapon points. You can click on various elements on the screen to learn how each one will affect your character. ui_str|STR ui_agi|AGI ui_int|INT ui_cha|CHA ui_at_learning_limit|(At learning limit) ui_not_enough_skill_points_to_learn|(Not enough skill points to learn) ui_strength|strength ui_agility|agility ui_intelligence|intelligence ui_charisma|charisma ui_not_enough_attributetype_to_learn_this_skill|(Not enough %s to learn this skill) ui_explanation_one_handed_weapon|Covers usage of one handed swords, axes and blunt weapons. ui_explanation_two_handed_weapon|Covers usage of two handed swords, great axes and mauls. ui_explanation_polearm|Covers usage of pole weapons like spears, lances, staffs, etc. ui_explanation_archery|Covers usage of bows. ui_explanation_crossbow|Covers usage of crossbows. ui_explanation_throwing|Covers usage of thrown weapons like javelins, darts, stones etc. ui_explanation_firearms|Covers usage of pistols and muskets. ui_explanation_strength|Strength Every point adds +1 to hit points. The following skills can not be developed beyond 1/3 of Strength Ironflesh, Power Strike, Power Throw, Power Draw. ui_explanation_agility|Agility Each point gives five weapon points and slightly increases movement speed. The following skills can not be developed beyond 1/3 of Agility Weapon Master, Shield, Athletics, Riding, Horse archery, Looting. ui_explanation_intelligence|Intelligence Every point to intelligence immediately gives one extra skill point. The following skills can not be developed beyond 1/3 of Intelligence Trainer, Tracking, Tactics, Path-finding, Spotting, Inventory Management, Wound treatment, Surgery, First Aid, Engineer. ui_explanation_charisma|Charisma Each point increases your party size limit by +2. The following skills can not be developed beyond 1/3 of Charisma Persuasion, Prisoner Management, Leadership, Trade. ui_level|Level %d ui_xp|Experience %d ui_next_level_at|Next level at %d ui_health_player|Health %d/%d ui_health|Health %d ui_attribute_points|Attribute points %d ui_skill_points|Skill points %d ui_weapon_points|Weapon points %d ui_mission_losses_none| none. ui_mission_losses_wounded|wounded ui_mission_losses_killed|killed ui_party_losses|%s %d wounded --- %d killed of %d. ui_casualties_sustained|Casualties sustained ui_advantage_change|Advantage change = %c%d ui_overall_battle_casualties|Overall battle causalties ui_advantage_outnumbered| You are hopelessly outnumbered. ui_advantage_major_disadvantage| You have a major disadvantage. ui_advantage_slight_disadvantage| You are slightly disadvantaged. ui_advantage_balanced| The situation is balanced. ui_advantage_fair_advantage| You have a fair advantage for winning. ui_advantage_greatly_favored| The odds of battle favor you greatly. ui_tactical_advantage|Tactical advantage %d (%s) ui_order_group|Order group ui_question_save_changes|You have made changes to the objects. Do you want to save changes? ui_yes_save|Yes, save ui_no_discard_changes|No, discard changes ui_everyone_control|Everyone! ui_everyone_around_control|Nearby Soldiers! ui_others_control|Others! ui_question_give_up_fight|Give up the fight? ui_give_up|Give up ui_keep_fighting|Keep fighting ui_question_leave_area|Leave Area ui_cant_retreat_there_are_enemies_nearby|Can't retreat. There are enemies nearby! ui_question_retreat_battle|Retreat battle? ui_retreated_battle|%s has been routed. ui_retreated_battle|%s has fled from the battlefield. ui_retreat|Retreat ui_talk|Talk ui_duel|Duel ui_mount|Mount ui_riding_skill_not_adequate_to_mount|(Riding skill too low to mount) ui_dismount|Dismount ui_exit|Exit ui_door_to|Door to ui_open|Open ui_equip|Equip ui_baggage|Baggage ui_access_inventory|Access inventory ui_chest|Chest ui_passage|Passage ui_go|Go ui_retreat_battle|Retreat Battle ui_leave_area|Leave Area ui_reports|Reports ui_camp|Camp ui_terrain|Terrain ui_quests|Notes ui_inventory|Inventory ui_character|Character ui_party|Party ui_paused|Paused ui_click_left_button_to_cancel_wait|Waiting... (Left click to return) ui_midnight|Midnight ui_late_night|Late night ui_dawn|Dawn ui_early_morning|Early morning ui_morning|Morning ui_noon|Noon ui_afternoon|Afternoon ui_late_afternoon|Late afternoon ui_dusk|Dusk ui_evening|Evening ui_midnight|Midnight ui_level_limit_reached|Level Limit Reached! ui_explanation_level_limit|Hail Adventurer, Mount Blade has not been activated yet and is running in trial mode. In this mode, the game is limited to Level 8. In order to continue playing, please restart the game and activate it with your 16-digit serial key which is included in your boxed copy. After activating, you can continue playing right from here. Now, Mount Blade will save your game and exit. ui_time_limit_reached|Time Limit Reached! ui_explanation_time_limit|Hail Adventurer, Mount Blade has not been activated yet and is running in trial mode. In this mode, the game is limited to 30 game days. In oder to continue playing, please restart the game and activate it with your 16-digit serial key which is included in your boxed copy. After activating, you can continue playing right from here. Now, Mount Blade will save your game and exit. ui_target_lost|Target lost ui_waiting|Waiting. ui_travelling_to|Travelling to ui_following|Following ui_accompanying|Accompanying ui_running_from|Running from ui_patrolling|Patrolling ui_patrolling_around|Patrolling around ui_holding|Holding ui_travelling|Travelling ui_fighting_against|Fighting against ui_speed_equals|Speed = %2.1f ui_defenders|Garrison ui_prisoners|Prisoners ui_1_hour|1 hour ui_n_hours|%d hours ui_between_hours|%d - %d hours ui_combatants|Combatants %d ui_party_size|Party size %d ui_party_size_between|Party size %d - %d ui_merchant|Merchant ui_return|Return ui_no_cost|No cost ui_rename|Rename ui_use|Use ui_destroy|Destroy ui_destructible_target|Destructible target ui_tutorial_inventory|This is the trade screen. Hold down control key while clicking on an item to quickly purchase or sell it. ui_head_armor|Head Armor %d ui_body_armor|Body Armor %d ui_leg_armor|Leg Armor %d ui_encumbrance|Encumbrance %2.1f ui_you_dont_have_value|You don't have %s. ui_merchant_cant_afford_value|%s I can't afford %s. I have only %s. ui_merchant_pay_whatever|Alright, just pay whatever you can. ui_merchant_think_of_something_else|Hmm. Let us think of something else. ui_dumping_value_items|%d items will be permanently lost, are you sure? ui_dumping_value_item|One item will be permanently lost, are you sure? ui_question_slaughter_food_and_eat|Slaughter this %s and eat it? ui_money_value|Money %s ui_dump|Discard ui_outfit|Outfit ui_arms|Arms ui_horse|Horse ui_food|Food ui_reclaim_your_sold_goods|Reclaim your sold goods before buying that! ui_return_your_bought_goods|Return your bought goods before selling that! ui_polearm_no_shield|Polearm (No shield) ui_polearm|Polearm ui_two_handed|Two-handed ui_two_handed_one_handed|Two-handed/One-handed ui_one_handed|One-handed ui_return_price|Return price %d ui_sell_price|Sell price %d ui_reclaim_price|Reclaim price %d ui_buying_price|Buying price %d ui_default_item|Default item ui_buying_price_free|Buying price Free ui_weight|Weight %2.1f ui_plus_value_to_head_armor|+%d to head armor ui_plus_value_to_body_armor|+%d to body armor ui_plus_value_to_leg_armor|+%d to leg armor ui_swing|Swing %d%s ui_damage|Damage %d%s ui_thrust|Thrust %d%s ui_accuracy|Accuracy %d ui_speed_rating|Speed rating %d ui_value_to_damage|%c%d to damage ui_value_to_morale|+%1.1f to party morale ui_resistance|Resistance %d ui_size|Size %d ui_weapon_reach|Weapon reach %d ui_armor|Armor %d ui_speed|Speed %d ui_maneuver|Maneuver %d ui_charge|Charge %d ui_hit_points|Hit Points %d/%d ui_requires_value_difficulty|Requires %s %d ui_bonus_against_shields|Bonus against shields ui_cant_be_used_to_block|Can't be used to block ui_troop_cant_use_item|%s I can't use that item! ui_notification_riding_skill_not_enough|Your riding skill is not high enough to mount this horse. ui_notification_requirements_not_met|You don't have the required skills or attributes for this item. ui_notification_payment_value|You must pay %s. ui_notification_payment_receive_value|You will receive %s. ui_one_handed_weapons|One Handed Weapons ui_two_handed_weapons|Two Handed Weapons ui_polearms|Polearms ui_archery|Archery ui_crossbows|Crossbows ui_throwing|Throwing ui_firearms|Firearms ui_reset|Reset ui_release_one|Release one ui_move_up|Move Up ui_move_down| Move Down ui_upgrade_one|Upgrade one ui_party_skills|Party Skills ui_morale|Morale %s ui_terrible|Terrible ui_very_low|Very low ui_low|Low ui_below_average|Below average ui_average|Average ui_above_average|Above average ui_high|High ui_very_high|Very high ui_excellent|Excellent ui_starving|Starving! %d%% ui_weekly_cost_value|Weekly cost %s ui_company|Company %d / %d ui_prisoners_equal_value|Prisoners %d / %d ui_choose_prisoners|Choose Prisoners ui_choose_companions|Choose Companions ui_rescued_prisoners|Rescued Prisoners ui_captured_enemies|Captured Enemies ui_disband|Disband ui_take_prisoner|Take prisoner ui_take_back|Take back ui_give|Give ui_take|Take ui_sell|Sell ui_hire|Hire ui_notification_cant_hire|(Can't hire not enough money) ui_uncapture|Release ui_capture|Capture ui_party_capcity_reached|(Party capacity reached) ui_all| all ui_joining_cost_weekly_wage|Joining cost %d, Weekly wage %d ui_weekly_wage|Weekly wage %d denars ui_price|Price %d ui_number_ready_to_upgrade|%d ready to be upgraded. ui_upgrade_to_value| Upgrade to %s (%dd) ui_notification_no_slot_for_upgrade|No slot for upgrading to %s! ui_shield_broken|Shield broken. ui_shield_cracked|Shield cracked. ui_shield_deformed|Shield deformed. ui_you_hit_a_friendly_troop|You hit a friendly troop! ui_hit_shield_on_back|Hit shield on back! ui_delivered_couched_lance_damage|Delivered couched lance damage! ui_received_couched_lance_damage|Received couched lance damage! ui_speed_bonus_plus|Speed bonus +%d%% ui_speed_bonus|Speed bonus %d%% ui_cant_reload_this_weapon_on_horseback|Can't reload this weapon on horseback. ui_no_more_bolts|No more ammo... ui_you_are_not_carrying_any_bolts|You are not carrying any bolts. ui_no_more_arrows|No more arrows... ui_you_are_not_carrying_any_arrows|You are not carrying any arrows. ui_head_shot|Head shot! ui_delivered_number_damage|Delivered %d damage. ui_delivered_number_damage_to_horse|Delivered %d damage to horse. ui_horse_charged_for_number_damage|Horse charged for %d damage. ui_received_number_damage|Received %d damage. ui_horse_received_number_damage|Horse received %d damage. ui_value_killed_teammate|%s has killed a teammate! ui_horse_fell_dead|Horse fell dead... ui_horse_crippled|Horse crippled... ui_shot_difficulty|Shot difficulty %2.1f ui_you_have_improved_your_proficiency_in_value_to_number|You have improved your proficiency in %s to %d. ui_your_proficiency_in_value_has_improved_by_number_to_number|Your proficiency in %s has improved by +%d to %d. ui_value_killed_by_value|%s killed by %s. ui_value_fell_dead|%s fell dead. ui_value_knocked_unconscious_by_value|%s knocked out by %s. ui_value_fell_unconscious|%s fell unconscious. ui_troop_routed|%s has been routed. ui_troop_panicked|%s has panicked. ui_troop_fled|%s has fled the battle. ui_you_got_number_experience|You got %d experience. ui_you_have_advanced_to_level_number|You have advanced to level %d. ui_value_has_advanced_to_level_number|%s has advanced to level %d. ui_you_got_value|You got %s. ui_new_quest_taken|New quest taken %s. ui_quest_completed_value|Quest completed %s. ui_quest_succeeded_value|Quest succeeded %s. ui_quest_failed_value|Quest failed %s. ui_quest_concluded_value|Quest concluded %s. ui_quest_cancelled_value|Quest cancelled %s. ui_lost_value| (Lost %s) ui_items_lost| (Items lost ui_party_has_nothing_to_eat|Party has nothing to eat! ui_days_training_is_complete|Day's training is complete... ui_total_experience_gained_through_training_number|Total experience gained through training %d ui_some_soldiers_are_ready_to_upgrade|Some soldiers are ready to upgrade. ui_number_of_companions_exceeds_leadership_limit| Number of companions exceeds leadership limit. ui_number_of_prisoners_exceeds_prisoner_management_limit| Number of prisoners exceeds prisoner management limit. ui_party_morale_is_low| Party morale is low! ui_and_one_space| and ui_has_deserted_the_party| has deserted the party. ui_have_deserted_the_party| have deserted the party. ui_weekly_report|Weekly report ui_shared_number_experience_within_party|Shared %d experience within party. ui_got_item_value|Got item %s. ui_game_saved_successfully|Game saved successfully. ui_autosaving|Autosaving... ui_quick_saving|Quick-saving... ui_cant_quick_save|Can't Quick-save during battle... ui_screenshot_taken_to_value|Screenshot is saved to %s ui_screenshot_failed|Can't save screenshot. ui_value_joined_your_party|%s joined your party. ui_value_joined_party_as_prisoner|%s joined party as prisoner. ui_value_has_joined_party|%s has joined party. ui_value_has_been_taken_prisoner|%s has been taken prisoner. ui_value_left_the_party|%s left the party. ui_number_values_left_the_party|%d %s(s) left the party. ui_number_value_left_the_party|%d %s left the party. ui_your_relations_with_value_has_improved_from_number_to_number|Your relations with %s has improved from %d to %d. ui_your_relations_with_value_has_deteriorated_from_number_to_number|Your relations with %s has deteriorated from %d to %d. ui_you_lost_value|You lost %s. ui_lost_item_value|Lost item %s. ui_got_number_value|Got %d %s. ui_lost_number_value|Lost %d %s. ui_set_default_keys|Set default keys ui_undo_changes|Undo changes ui_press_a_key|Press a key ui_return_to_game|Return to Game ui_options|Options ui_save_and_exit|Save Exit ui_save|Save ui_save_as|Save As ui_quit_without_saving|Quit without Saving ui_empty_slot|Empty Slot ui_game_saved|Game saved... ui_confirm_overwrite|Savegame for %s will be overwritten. Are you sure? ui_dynamic_lighting|Dynamic Lighting ui_character_shadows|Character Shadows ui_grass_density|Grass Density ui_environment_shadows|Environment Shadows ui_realistic_shadows_on_plants|Realistic Shadows on Plants ui_particle_systems|Particle Systems ui_gamma|Monitor Gamma ui_character_detail|Character Detail ui_character_shadow_detail|Character Shadow Detail ui_blood_stains|Blood Stains ui_on|On ui_off|Off ui_near_player_only|Near player only ui_default|Default ui_3d_grass|3D Grass ui_number_of_ragdolls|Number of Rag Dolls ui_number_of_corpses|Number of Corpses ui_unlimited|Unlimited ui_anisotropic_filtering|Anisotropic Filtering ui_fast_water_reflection|Fast Water Reflections ui_maximum_framerate|Max. Frame-rate ui_show_framerate|Show Frame-rate ui_estimated_performance|Estimated Performance %d%% ui_change_graphics_settings_explanation|Some changes you have made will take effect when you enter a new area. ui_start_tutorial|Tutorial ui_start_a_new_game|New Game ui_restore_a_saved_game|Load Game ui_exit_to_windows|Exit ui_credits|Credits ui_version_value|v%s ui_active_quests|Active Quests ui_finished_quests|Finished Quests ui_given_on_date|Given on %s ui_days_since_given|Days since given %d ui_quest_progression_number|Quest progression %d%% ui_too_many_quests|Too many quests ui_ok|OK ui_move_forward|Move Forward ui_move_backward|Move Backward ui_move_left|Move Left ui_move_right|Move Right ui_action|Action ui_jump|Jump ui_attack|Attack ui_parry_then_attack|Counter Attack ui_defend|Defend ui_kick|Kick ui_equip_weapon_1|Equip Item 1 ui_equip_weapon_2|Equip Item 2 ui_equip_weapon_3|Equip Item 3 ui_equip_weapon_4|Equip Item 4 ui_equip_next_weapon|Equip Next Weapon ui_equip_next_shield|Equip Next Shield ui_sheath_weapon|Sheath Weapon ui_character_window|Character Window ui_inventory_window|Inventory Window ui_party_window|Party Window ui_quests_window|Quests Window ui_game_log_window|Game Log Window ui_leave_location_retreat|Leave Location/Retreat ui_zoom|Zoom ui_view_outfit|View Outfit ui_toggle_first_person_view|Toggle First Person View ui_view_orders|View Orders ui_quick_save|Quick Save ui_no_key_assigned|No key assigned ui_new_enemies_have_arrived|New enemies have arrived. ui_reinforcements_have_arrived|Reinforcements have arrived. ui_report_casualties|Report Casualties ui_report_experience|Report Experience ui_current_level_value|Current Level %d ui_base_attribute_value|Base Attribute %s ui_battle_controls|Battle Controls ui_map_controls|Map Controls ui_general_controls|General Controls ui_zoom_in|Zoom In ui_zoom_out|Zoom Out ui_wait|Wait ui_take_screenshot|Take Screenshot ui_randomize|Randomize ui_hint|Hint ui_press_left_mouse_button_to_continue|Press left mouse button to continue... ui_loot|Loot ui_chest|Chest ui_cut_short|c ui_pierce_short|p ui_blunt_short|b ui_battle|Battle ui_siege|Siege ui_troops|Troops ui_loading_module_info_file|Loading Module Info File ui_processing_ini_file|Processing INI File ui_loading_music|Loading Music ui_loading_data|Loading Data ui_loading_setting_data|Loading Setting Data ui_loading_textures|Loading Textures ui_finished|Finished. ui_creating_game|Creating Game ui_loading_savegame_file|Loading Savegame File ui_loading_map_file|Loading Map File ui_initializing_map|Initializing Map ui_launching_game|Launching Game ui_capital_battle|BATTLE ui_capital_versus|--VERSUS-- ui_tracks|Tracks ui_battleground|Battleground ui_order_1|Select Order 1 ui_order_2|Select Order 2 ui_order_3|Select Order 3 ui_order_4|Select Order 4 ui_order_5|Select Order 5 ui_order_6|Select Order 6 ui_order_button_hold_this_position|Hold this position ui_order_button_follow_me|Follow me ui_order_button_charge|Charge ui_order_button_stand_ground|Stand ground ui_order_button_retreat|Retreat ui_order_button_advance|Advance ten paces ui_order_button_fall_back|Fall back ten paces ui_order_button_spread_out|Spread out ui_order_button_stand_closer|Stand closer ui_order_button_mount_horses|Mount horses ui_order_button_dismount|Dismount ui_order_button_hold_fire|Hold your fire ui_order_button_fire_at_will|Fire at will ui_order_button_use_blunt_weapons|Use only blunt weapons ui_order_button_use_any_weapon|Use weapons at will ui_order_button_movement_orders|Movement orders ui_order_button_formation_orders|Formation orders ui_order_button_fire_orders|Fire orders ui_follow_me_e_|%s, follow me! ui_charge_e_|%s, charge!!! ui_stand_ground_e_|%s, stand ground! ui_retreat_e_|%s, retreat! ui_mount_horses_e_|%s, mount horses! ui_dismount_e_|%s, dismount! ui_advance_e_|%s, advance ten paces! ui_fall_back_e_|%s, fall back ten paces! ui_stand_closer_e_|%s, stand closer! ui_spread_out_e_|%s, spread out! ui_use_blunt_weapons_e_|%s, use only blunt weapons! ui_use_any_weapon_e_|%s, use weapons at will! ui_hold_fire_e_|%s, hold your fire! ui_fire_at_will_e_|%s, fire at will! ui_hold_this_position_e_|%s, hold this position! ui_infantry|Infantry ui_archers|Archers ui_cavalry|Cavalry ui_companions|Companions ui_everyone_hear_me|Everyone, hear me! ui_everyone|Everyone ui_everyone_around_me|Nearby Soldiers ui_str_hear_me|%s, hear me! ui_str_and_str|%s and %s ui_str_comma_str|%s, %s ui_need_to_learn_prisoner_management|You need to learn Prisoner Management skill in order to take prisoners. ui_game_log|Game Log ui_recent_messages|Recent Messages ui_custom_battle|Custom Battle ui_player|Player ui_value_denars|%d denars ui_back|Back ui_forward|Forward ui_display_on_map|Show On Map ui_info_pages|Game Concepts ui_troops2|Characters ui_locations|Locations ui_click_button_to_view_note|Click on a link to view the notes ui_this_page_contains_no_information|This page contains no information ui_other_pages_that_link_here|Other pages that link here ui_report_is_value_days_old| (Report is %d days old) ui_report_is_current| (Report is current) ui_button_party_member_healthy_total|%s (%d/%d) ui_button_party_member_total|%s (%d) ui_button_party_member_hero_percentage_wounded|%s (%d%% - Wounded) ui_button_party_member_hero_percentage|%s (%d%%) ui_percentage_value|%d%% ui_full|Full ui_quick|Quick ui_none|None ui_change|Change ui_how_to_change|How to change this? ui_change_directx_explanation|You can change the render method between DirectX 7 and DirectX 9 by clicking on the Configure button at the launch menu that comes up when you first start the game. ui_dropping_picking_up|Dropping %s; picking up %s. ui_dropping|Dropping %s. ui_picking_up|Picking up %s. ui_unable_to_take|Unable to take that. ui_age|Age ui_cannot_be_used_on_horseback|Cannot be used on horseback ui_enable_vertex_shaders2|Render Method ui_screen_size2|Screen Resolution ui_use_desktop_resolution2|Use Desktop Resolution ui_shadow_quality2|Shadow Quality ui_m_low2|Low ui_m_high2|High ui_m_ultra_high2|Max ui_off2|Off ui_group_header|Class of troop ui_group_rename|Rename group ui_group_1|Infantry ui_group_2|Archers ui_group_3|Cavalry ui_group_4|Cav. Archers ui_group_5|Companions ui_group_6|Fodder ui_group_7|Unnamed 1 ui_group_8|Unnamed 2 ui_group_9|Unnamed 3 ui_group_rename|Rename Group ui_group_close|Close ui_party_b_group_information|%s belongs to %s group ui_thrown_or_s|Thrown/%s ui_ranged_damage|Ranged %d%s ui_overall_quality|Overall Quality ui_shader_quality|Shader Quality ui_flora_lod_detail|Tree Detail ui_flora_degrade_distance|Tree Degrade Distance ui_antialiasing|AntiAliasing ui_use_depth_effects|Use Depth Effects ui_hdr_mode|HDR Mode ui_autoexpore|Auto-exposure ui_choose_profile|Choose Profile ui_create|Create ui_edit|Edit ui_join_game|Join a Game ui_host_game|Host a Game ui_custom|Custom ui_medium|Medium ui_male|Male ui_female|Female ui_gender|Choose Gender ui_edit_profile|Edit Profile ui_new_profile|New Profile ui_enter_username|Enter Username ui_invalid_username|Usernames may only contain letters, numbers or '_' character. ui_confirmation|Are you sure? ui_multiplayer|Multiplayer ui_server_name|Server ui_module_name|Module ui_game_type|Game Type ui_map_name|Map ui_ping|Ping ui_dedicated|Dedicated ui_number_of_players|Players ui_password_protected|Password ui_connect|Connect ui_local_area_network|Local Area Network ui_internet|Internet ui_favorites|Favorites ui_source|Source ui_server_password|Server Password ui_refresh|Refresh ui_start_search|Start Search ui_add_to_favorites|Add to Favorites ui_remove_from_favorites|Remove from Favorites ui_use_speedtree|Use Speedtree ui_use_instancing|Use Instancing ui_error|Error ui_error_server_full|Server is full. ui_error_server_full_for_non_private|Server is full for players without a private member password. ui_error_server_password_incorrect|Incorrect password. ui_error_incorrect_serial|Incorrect serial number. ui_error_incorrect_authorization_key|Incorrect authorization key. ui_error_banned_from_server|You are banned from this server. ui_error_username_taken|Your profile name is used by another player. ui_error_authentication_failed|Authentication failed. ui_unable_to_connect_to_server|Unable to connect to server. ui_connection_to_server_is_lost|Connection to server is lost. ui_kicked_from_server|Kicked from server. ui_switch_to_module_question|This server is running another module than the one you are currently running. Do you want Mount Blade to switch to this module? ui_download_module_question|This server is running a module that is not installed on your computer. Would you like to visit the download site for this module now? ui_download_mb_new_version_question|This server is running a newer version (%d.%d%d%d) of Mount Blade than the one you are currently running (%d.%d%d%d). Would you like to visit TaleWorlds download site now? ui_download_mb_old_version_question|This server is running an older version (%d.%d%d%d) of Mount Blade and than the one you are currently running (%d.%d%d%d). ui_download_module_new_version_question|This server is running a newer version (%d.%d%d%d) of the current module than the one you are running (%d.%d%d%d). Would you like to visit the download site for this module now? ui_download_module_old_version_question|This server is running an older version (%d.%d%d%d) of the current module than the one you are running (%d.%d%d%d). ui_authenticating_with_steam|Authenticating with Steam... ui_validating_serial_number|Validating serial number... ui_scanning_lan|Scanning local area network... ui_retrieving_servers|Retrieving server list... ui_shield_size2|Size %dx%d ui_click_to_view_notes|Click to view notes ui_retrieving_server_infos|Retrieving information from servers (%d)... ui_connecting_to_server|Connecting to server... ui_requesting_to_join_the_game|Requesting to join the game... ui_loading|Loading... ui_group_value_control|Group %d! ui_drop_weapon|Drop Weapon ui_multiplayer_message_all|Send Message to Everyone ui_multiplayer_message_team|Send Message to Team ui_command_line|Command Line ui_use_ranged_weapon_as_melee|Toggle Weapon Mode ui_send_message_all|Send Message to Everyone ui_send_message_team|Send Message to Team ui_select|Select ui_context_menu|Context Menu ui_round_starts_in_value_seconds|Round starts in %d seconds... ui_watching_value|Following %s ui_capital_spec|SPEC ui_capital_dead|DEAD ui_instancing_error1|Could not lock Instance Buffer (size %d), Disabled mesh-instancing (Error Code %d) ui_instancing_error2|Could not fit instanced objects, Disabled mesh-instancing ui_by_keyboard|By movement keys ui_combat_speed_slowest|Slowest ui_combat_speed_slower|Slower ui_combat_speed_normal|Normal ui_combat_speed_faster|Faster ui_combat_speed_fastest|Fastest ui_module_newer_than_application|The module you have selected requires a newer version of the game. ui_module_older_than_application|The module you have selected requires an older version of the game. ui_unbalanced|Unbalanced ui_can_crush_through_blocks|Can crush through blocks ui_turn_camera_with_horse|Turn Camera with Horse in First Person ui_widescreen_mode_on|Multiple Screen Mode Enabled ui_widescreen_mode_off|Multiple Screen Mode Disabled ui_notification_cant_upgrade|(Can't upgrade not enough money) ui_turn_never|Never ui_turn_ranged_only|Ranged only ui_turn_melee_only|Melee only ui_turn_always|Always ui_general_options|General Options ui_vac_enabled|Valve Anti Cheat Enabled ui_campaign_ai|Campaign AI ui_downloading_map|Downloading map (%d KB) ui_download_completed|Download completed. ui_server_filter|Server filter ui_has_players|Has players ui_is_not_full|Not full ui_is_password_free|No password ui_native_only|Native only ui_ping_limit|Ping limit ui_filter_info|%d games and %d players filtered ui_is_version_compatible|Compatible with version ui_ttnet_account|TTNET Oyun account ui_username|Username ui_password|Password ui_error_incorrect_username_or_password|Incorrect username or password ui_validating_account|Validating account... ui_plase_enter_your_serial_key|Please enter your serial key ui_cut|Cutting ui_pierce|Piercing ui_blunt|Blunt ui_use_melee_weapons_e_|%s, use melee weapons! ui_use_ranged_weapons_e_|%s, use ranged weapons! ui_order_button_use_melee_weapons|Use melee weapons ui_order_button_use_ranged_weapons|Use ranged weapons ui_order_button_weapon_usage_orders|Weapon usage orders ui_fire_at_my_command_e_|%s, fire at my command! ui_fire_now_e_|%s, fire! ui_order_button_fire_at_my_command|Fire at my command ui_order_button_fire_now|Fire ui_order_form_1_row|Form 1 row ui_order_form_2_row|Form 2 rows ui_order_form_3_row|Form 3 rows ui_order_form_4_row|Form 4 rows ui_order_form_5_row|Form 5 rows ui_form_1_row_e_|%s, form 1 row! ui_form_2_row_e_|%s, form 2 rows! ui_form_3_row_e_|%s, form 3 rows! ui_form_4_row_e_|%s, form 4 rows! ui_form_5_row_e_|%s, form 5 rows! ui_order_7|Select Order 7 ui_order_8|Select Order 8 ui_all_fire_now_e_|%s, volley fire! ui_left_fire_now_e_|%s, left flank volley fire! ui_middle_fire_now_e_|%s, middle group volley fire! ui_right_fire_now_e_|%s, right flank volley fire! ui_order_button_all_fire_now|All volley fire ui_order_button_left_fire_now|Left flank volley fire ui_order_button_middle_fire_now|Middle group volley fire ui_order_button_right_fire_now|Right flank volley fire ui_crouch|Crouch
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Frida Kahlo The Brush of Anguish Martha Zamora?Frida Kahlo?Marilyn Sode Smith? Shadow War A Poetic Chronicle of September 11 and Beyond Louis Daniel Brodsky? Of the People B. Sen? Young Architects Scale (Young Architects) Sunil Balk?Yolands Daniels?Vrinda Khanna?Robert Schultz?Edward Mitchell?Omar Khan?Laura Garofalo?Roisin Heneghan?Shih-Fu Peng?Douglas Pancoast? Shadow War A Poetic Chronicle of September 11 and Beyond Louis Daniel Brodsky? The World Between the Wars 1919-1938 A Chronicle of Peacetime A History in Photographs of Life and Events, Big and Little, in Britain and the World Since the War An Excellent Mystery The 11th Chronicle of Brother Cadfael (Brother Cadfael Chronicles) Ellis Peters?Stephen Thorne? A Chronicle of British Indian Legal History Abdul Hamid? The Potter's Field The 17th Chronicle of Brother Cadfael (Mystery Masters Series) Ellis Peters?Stephen Thorne? Mazescapes Roxie Munro? View from Calcutta S. Chaudhri? 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Mound Stand Lord's Cricket Ground London 1987 Michael Hopkins Partners (Architecture in Detail, 01) David Jenkins?Dave Bower?Michael Hopkins and Partners? New Museums Josep M. Montaner? Byline M.J. Akbar? Upper Circle A Theatrical Chronicle (Transaction Large Print Books) Kitty Black? Chronicle of Crime Martin Fido? "Daily Telegraph" Football Chronicle Norman Barrett? Adventure Stories That Will Thrill You (Reading Rainbow Readers) Various Artists?Chronicle Books Pin the Tail on the Donkey and Other Party Games Joanna Cole?Stephanie Calmenson?Alan Tiegreen? "Daily Telegraph" Golf Chronicle Ted Barrett? Memory Lane Tyneside (Memory Lane) Evening Chronicle ? Ivanhoe Marianne Mayer?Walter, Sir Scott?A. John Rush?John Rush? Down Your Way (Images of) The Hampshire Chronicle ? Noisy Wild Animals Hundreds of Scenes to Mix and Match Steve Lavis? Chalkstream Chronicle Neil Patterson? 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Reading Rainbow Readers Family Stories You Can Relate to (Reading Rainbow Readers) Various Artists?Chronicle Books Noisy Farm Animals Hundreds of Scences to Mix and Match Steve Lavis? Battle of the Beasts A Tale of Epic Proportions from the Brothers Grimm Diz Wallis?Jacob GrimmWilhelm Grimm If You Could See Me Now A Chronicle of Identity And Adoption Michael Mewshaw? American Expatriate Writers An Illustrated Chronicle of Paris in the 1920s Matthew Joseph Bruccoli? Man and Horse An Enduring Bond Fulvio Cinquini? Traces of the Brush The Art of Japanese Calligraphy Louise Boudonnat?Harumi Kushizaki? Art Up Close From Ancient to Modern Claire D Harcourt? Amazing Bats (Seemore Readers) Seymour Simon Winged Migration Jean-Francois Mongibeaux?Jacques Perrin? WINGED MIGRATION THE JUNIOR EDITION Stephane Durand?Guillaume Poyet? Catherine Igor Stravinsky A Family Chronicle, 1906-1940 Theodore Stravinsky?Denise Stravinsky? The Book I Won't Be Writing and Other Essays H.Y.Sharada Prasad? 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ARMA3における車両作成、改造におけるガイドラインを翻訳しましたので作成等にご利用下さい。 専門用語が有るので、日本語、英語共に不自由な人間が翻訳していると言う事をご理解ください。 文章そのままだと日本語的に理解し辛いので、意訳+注釈です。 ※実際にmoddingした訳ではなく、読んで意訳しただけなので、実際の意味と違う可能性が ありますのでご注意ください。 Arma 3 Cars Config Guidelines Arma 3 Cars Config Guidelines ARMA3の車両に関するコンフィグガイドライン Contents 内容 1 Intro 最初に 2 Additional functionality compared to A2/OA ARMA2、OAとの違い 3 Model requirements {p3d} p3d形式の model の条件 4 Model config changes {model.cfg} model.cfgの変更点 5 New config parameters {config.cpp} config.cppの新しいパラメータ 5.1 Basic parameters 基本パラメータ 5.1.1 Differential parameters パラメーターの違い 5.1.2 Engine parameters エンジン用パラメータ 5.2 Wheel parameters ホイール用パラメータ 5.2.1 General parameters 一般的なパラメータ 5.2.2 Wheel PX parameters ホイールPXパラメータ 5.2.3 Wheel simulation parameters ホイールシュミレーションパラメータ 5.2.4 Suspension parameters サスペンションパラメータ 5.2.5 Tire parameters タイヤパラメータ 5.3 Floating and sinking 浮く、沈む(水の上等) 5.4 PhysX 3 integration PhysX3 統合 5.4.1 Anti-roll bars アンチロールバー 5.4.2 Complex gearbox 複雑なギアボックス 5.4.3 Gearbox parameters ギアボックスパラメータ 5.4.4 Different amount of torque 個別のトルクの量 5.5 IK for hands and legs 乗車時、キャラクタの手足の位置 5.6 Picture in Picture for screens and mirrors スクリーンとミラーにピクチャーインピクチャー(画像の中に別の画像を表示する)する方法 ※要約すると、車両にバックミラーやモニター等に表示させる記述 5.7 Random visual variants ランダムにビジュアルを変化させる ※ハッチバック等、スポーンする度にテクスチャが違うアレ 5.7.1 Random variants script ランダムに表示させる為のスクリプト 5.8 Reflectors, markerlights and beacons 反射板、マーカーライト、ビーコン 5.8.1 Reflectors 反射板 5.8.2 Markerlights マーカーライト 5.8.3 Beacons ビーコン 6 Basic config hints 基本的なコンフィグのヒント 6.1 Diagnostics 診断(作成した車両のテスト) 6.2 Suspension サスペンション 6.3 Gearbox ギアボックス 7 Reference 参照場所 Intro 初めに 101 - How to set up a car for Arma 3 ARMA3用の車の作り方 Please be aware of our Arma 3 modding license http //community.bistudio.com/wiki/Arma_3_Modding_License ARAM3用MOD作成に関するライセンス規定を確認してください。 Additional functionality compared to A2/OA ARAM2、OAとの違い PhysX 3 integration ○PhysX3と統合 IK for hands/legs ○車両乗車時の手足の位置 Picture in Picture - Render to texture ○PiP テクスチャーのレンダー Random visual variants (textures, accessories, doors) ○ランダムでビジュアルの変化 ※テクスチャー、アクセサリー(バリエーション的なもの)、ドアをスポーン時にランダム表示 Floating and sinking ○水上での浮き沈み Reflectors, markerlights and beacons ○反射板、マーカーライト、ビーコン Model requirements {p3d} p3dモデルに関する必須項目 A new PhysX lod ○新しいPhysX LOD There needs to be a lod (4e13) consisting of convex components as simple as possible, some 60 faces shall be sufficient for most cars 作成には単純な構造のものが必要です。ただ、大半は60面程あれば車両を作成するには十分です。 ※私の知識不足で、LOD(4e13)がexで40trillionなのか、それ以外の「何か」なのか良く解りません。 Current public Oxygen version doesn t support showing correct name of this lod and displays only Geometry instead. Don t be afraid of having two geometries, it s going to be fixed with new tools. Oxygen(BIツール名)では、このLODの名前を表示できません。代わりにジオメトリだけを示します。(使用に問題なし)この問題は新しいツールで解消する予定です。 Just the main body of car should be in this lod, wheels are added by engine later 車両の基本部分は、上記のLODで構成される必要があります。 作成する順番はエンジン→ホイールの順に追加していきます。 Memory lod メモリーLOD There should be an axis for each wheel named wheel_X_Y_axis (X is position of wheel from front, Y is 1 for left and 2 for right), the name is defined in selected wheel as center ホイールの軸(中心)をwheel_X_Y_axisという名前で定義される必要があります。それぞれ(X,Y)でホイールの中心位置を定義します。 車両の正面から見た状態でホイールの位置をXの部分に記入します。Yは左右同じです(じゃないと傾くので)。 There should be a point at the edge of each wheel named wheel_X_Y_bound which is used to determine wheel radius (distance from wheel axis is used for this) - there is no other need than placing the point at the edge, even memory points for tracks could be used for this, the name is defined in selected wheel as boundary ホイール(タイヤ含めた)の大きさを測定するのに必要です。何かというと、ホイール外径の一カ所だけ指定すればwheel_X_Y_axisを中心として円を判定してくれます。 wheel_X_Y_boundのX、Yに何処でも良いので、外径部分の座標を指定します。 ※公式の解説画像ではホイールの中心から垂直方向の地面を座標定義してます。 ○注釈 ホイールの中心から外輪の距離を定義。 ・wheel_X_Y_axis ホイールの中心 ・wheel_X_Y_bound ホイールの半径(中心からの距離) ※多分、wheel_X_Y_boundの「X または Y」のどちらかをホイールの半径分入力すれば良いと思います。Yが無難ですが。 Mirrors and screens should have their camera position defined in pipX_pos and direction in pipX_dir - parameters pointPosition and pointDirection in class RenderTargets ミラーとスクリーン(車載モニター)はカメラの位置(pipX_pos)と向き(pipX_dir)で定義する必要があります。 ※ミラーは実際に反射しているのではなく、カメラ機能を使って擬似的に「反射してる様に」見えるだけ。なので、「ミラー」を使うと当然、左右反転するようです。 Reflectors should have their position defined in LightCarHeadYXX (Y is a side - R/L, XX is a number) and direction defined in LightCarHeadYXX_end 反射器は LightCarHeadYXXで定義する必要があります。LightCarHeadYXX_end でその方向を定義します。Yは左右それぞれの横軸、XXは定義した番号です。 Mirrors and screens should have RTT texture #(argb,256,512,1)r2t(rendertargetX,1.0) - where X in rendertarget should be a number ミラーとスクリーンはRTTテクスチャを #(argb,256,512,1)r2t(rendertargetX,1.0)で指定します。Xは定義した番号を記入します。 Randomly generated accessories should have their selections independent on all other selections (mainly the main body and all the glass selections), glass as a part of hide-able accessory should be handled as two separate selections ランダムに発生するアクセサリーパーツは全て独立した部品である必要があります。 アクセサリの一部分を隠すように扱うには、2つの部分に分割(離れて)する必要があります。 ※ここ良く解りません。すいません。多分ですが、車両にオブジェクトを貼り付ける場合、車体に埋めると内部から見える場合があるので、 はみ出てた部分を隠したいなら部分を別パーツとして定義する必要があるという意味かと思われます。 Beacons and markerlights should have their material set to emit light ビーコンとマーカーライトは、発光させるために設置しなければなりません。 Spare wheel should have defined selections for it, texture underneath and correct hitpoints like a normal wheel スペアホイール(予備タイヤ)に交換できるようにするには定義する必要があります。予備タイヤの耐久性(壊れやすさ)は標準タイヤと同じ数値です。 ※交換なので、エンジニアの修理とは別です。 Man-held turrets shouldn t be hidden when destroying them without destroying the whole vehicle - IK issues would crash the game ターレット(銃座)の乗員が乗っている状態(と定義して)でターレットを隠すように指定した場合、ゲームがクラッシュします(IK定義の関連) ただし、車両が「完全に破壊(ドカーンって燃えた)」された状態であれば、問題ありません。 ※車両がアライブの状態で「見えないターレット」を定義して使うとクラッシュするという事かと思われます。多分。 Model config changes {model.cfg} model.cfgの変更点 Only the dampers are affected by the changes, best way to set them is to place an axis with the length of moveable part alongside the damper and set offsets to +-0.5 ダンパー(サスペンション)は凹凸路面などの影響を受けて可動します。そのため、定義する際に「ダンパーの中心から±0.5ほどオフセットするといいと思います。 Example {model.cfg} class Wheel_1_1_Damper { type= translation ; source= damper ; selection= wheel_1_1_damper_land ; axis= posun wheel_1_1 ; animPeriod = 1; minValue= 0 ; maxValue= 1 ; offset0= 0.5 ; offset1= -0.5 ; memory=1; }; ●●●●●●●●●●●●訳 28/Oct/2013●●●●●●●●●●●●●●●●●●●● Sections for hiddenSelectios[] should be set in model.cfg hiddenSelectios[]の部分はmodel.cfgで定義する必要があります。 New config parameters {config.cpp} config.cppの新しい追加パラメータについて Basic parameters 基本パラメータ Following parameters are defined in vehicle class. vehicle classという定義内で以下のパラメーターを使います。 ※config.cppの車両に関する定義部分にviecle classという場所があるので、そのクラスを定義する際に使用するという事。 string (required) simulation = carx ; float 0.0 dampersBumpCoef = 0.3; Differential parameters 他と異なるパラメータ string; accepable values all_open , all_limited , front_open , front_limited , rear_open , rear_limited all_limited differentialType = all_limited ; float 0.5 frontRearSplit = 0.5 float 1.3 frontBias = 1.3; float 1.3 rearBias = 1.3 float 1.3 centreBias = 1.3 float 10.0 clutchStrength = 10.0; float 0.01 switchTime = 1.01; Engine parameters エンジンパラメータ float (required) enginePower = 600; float 600 which is cca 6000 rounds per minute. maxOmega = 600; float value calculated from enginePower according to http //en.wikipedia.org/wiki/Horsepower#Relationship_with_torque peakTorque = 600; float, float, float 0.08, 2.0, 0.35 dampingRateFullThrottle = 0.08; dampingRateZeroThrottleClutchEngaged = 2.0; dampingRateZeroThrottleClutchDisengaged = 0.35; Array[i][2] where i = number of samples, maximum 8; {{0.0, 0.8}, {0.33, 1.0}, {1.0, 0.8}} torqueCurve[] = {{0.0, 0.8}, {0.33, 1.0}, {1.0, 0.8}}; Wheel parameters ホイールパラメータ This parameters relates to each wheel. In the vehicle class, there has to be subclass called Wheels, which contains subclass for every wheel the vehicle has. These are the parameters that could be defined in that subclasses. このパラメータはそれぞれのホイールに関する項目です。vehicle classはwheelsというサブ(隷下)クラス(viecle classがメインクラス)が必要です。 要は、車両に付いている全てのホイール(タイヤ)をサブクラスという定義でそれぞれ設定できるパラメータです。 General parameters 一般的なパラメータ string boneName = wheel_1_1 ; bool (required) steering = true; string right side = left ; Wheel PX parameters ホイールPXパラメータ memory point (required) center = wheel_1_1_axis ; memory point (required) boundary = wheel_1_1_bound ; float 0.3*(raidus of the wheel) width = 0.2 ; float 10.0 mass = 150; float 0.5 * WheelMass * WheelRadius * WheelRadius MOI = 40; float 0.1 dampingRate = 0.1; float 2500 maxBrakeTorque = 7500; float 2*maxBrakeTorque maxHandBrakeTorque = 0 Wheel simulation parameters ホイールシミュレーションパラメータ Array[3] {0, -1, 0} suspTravelDirection[] = {0, -1, 0}; memory point center suspForceAppPointOffset = wheel_1_1_axis ; memory point suspForceAppPointOffset tireForceAppPointOffset = wheel_1_1_axis ; Suspension parameters サスペンションパラメータ float 0.15 maxCompression = 0.15; mMaxDroop = 0.15; float vehicleMass/numberOfWheels sprungMass = 2066; float sprungMass*5,0*5,0 springStrength = 51653; float 0,4*2*sqrt(springStrength*sprungMass) springDamperRate = 8264; Tire parameters タイヤパラメータ float 10000 longitudinalStiffnessPerUnitGravity = 10000; float, float 25, 180 latStiffX = 25; latStiffY = 180; Array[3][2] {{0, 1}, {0.5, 1}, {1,1}} frictionVsSlipGraph[] = {{0, 1}, {0.5, 1}, {1,1}}; Floating and sinking 浮き沈み(水で) WaterLeakiness should be amount of water in liters that goes into selected object per second. This is set to zero by engine for all vehicles with simulation of a ship or having canFloat = 1 (unless they are toppled of destroyed, then config value takes precedence). WaterLeakiness = 10; seems to be a good value to start with for all kinds of vehicles no matter the size (which is a bit spooky, but it works). 浸水具合は指定パーツをℓ/secで定義します。浸水具合によってエンジンが止まります。ただ、船又はcanFloat=1と定義されたものは完全にブッ壊されない限り浮いてます。 最初はWaterLeakiness=10と定義して、どのぐらい水に浸かったらエンジンがブッ壊れるかテストすると良いでしょう。 PhysX 3 integration PhysX3で統合 WheelMask ホイールマスク thrustDelay is time in second in which thrust goes from 0 to 1 when standing still (doesn t affect driving car during change of gears), 0.2 seems to be a reasonable value. You may want to tweak this to higher values if wheels slide during initial acceleration. キー入力をしてから実際に車輪が動作するまでの遅延をthrustDelayで定義します。スラストが0→1になるまでの数値です。0.2位が妥当と思われます。もし1にしたら一瞬で加速します。 brakeIdleSpeed is speed in m/s under which the brakes are automatically applied to the vehicle. This speed should be reasonably low, higher value would mean strange breaking of slow cars, too low value would cause inability to stop the car. 1秒当たりのブレーキの定義です。 brakeIdleSpeedはm/secで定義します。この数値は低めに設定した方が良いです。高めに設定すると不自然な急ブレーキになります。 逆に異常に低すぎると止まれません。 idleRpm sets the idle RPM of engine. Primary use is for sound engine アイドリング時の回転数をidleRpmで定義します。停車時のエンジン音に関係します。 redRpm sets the maximum for engine RPM, should be according to maxOmega (see later) エンジンの最高回転数(レブリミット)をredRpmで定義します。後記のmaxOmegaに関係しています。 Anti-roll bars アンチロールバー Anti-roll bars is the system in vehicle that should prevent it to do a barrel-roll during sharper turns. Using ARB enables us to make center of mass realistically high and cause cars to roll down the steep slopes if placed sideways to the slope. It works the same way as the real ones - system computes difference of applied weight to wheels in pair and tries to compensate difference by applying opposite forces. アンチロールバーは急激なターンとか無茶な運転等で横転するのを防ぎます。錘みたいな物です。なので、横転しやすい車両も作れます。以下がそのパラメータ。 antiRollbarForceCoef is a coefficient of applied force, could be taken as strength of the system. Setting this value to zero disables ARB (and all next values), which is good for civilian vehicles, higher values reduce not only the risk of rolling, but effects of suspension. この数字を0にすると動かなくなります。逆にantiRollbarForceCoefの数字を高くすると横転しやすいどころか止まれません。 antiRollbarForceLimit is the highest strength of ARB applied to vehicle. We may want to roll the car at certain situations (full van taking sharp hand-brake turn at high speed), tunning without diag mode is almost impossible because we are not able to imagine forces needed (values are rather low, 2 should be high enough for most of vehicles) 高速移動中に急ハンドルで横転させたいとか、そういう時に必要になります。 antiRollbarSpeedMin and antiRollbarSpeedMax are limits of applied force coefficient. Coefficient is 0 at speeds lower than antiRollbarSpeedMin, interpolates to antiRollbarForceCoef at antiRollbarSpeedMax and is set to antiRollbarForceCoef for any higher speeds. This allows cars to drive on steep slopes using their radial speed, falling of the hill once they stop and rolling over at too high speeds (where coefficient doesn t grow and force is limited by the limit). antiRollbarForceCoefの上下限をantiRollbarSpeedMinとantiRollbarSpeedMaxで定義します。 Complex gearbox 複雑なギアボックス All PhysX 3 vehicles use complex gearbox to give some data to PhysX gearbox PhysX3の車両は全部ギアボックスが搭載されてます。 Complex gearbox settings is inside class complexGearbox which is a subclass of vehicle class ギアボックスのセッティングはcomplexGearboxというサブクラスで、viecle classの隷下です。 GearboxRatios[] is an array of gear names and gear ratios starting with reverse gear (with negative ratios), neutral gear (which should have zero ratio) and forward ratio (eg { R1 ,-3.231, N ,0, D1 ,2.462, D2 ,1.870, D3 ,1.241, D4 ,0.970, D5 ,0.711};). Gear names are not used in retail version, they are just for epevehicle diagnostics R1がバックで、Nニュートラル(数字入れたら勝手に前進します)、D1、D2・・・となります。GearboxRatios[]で定義すれば何ギアでも可能ですがギア比が訳解らなくなるので程々に。 TransmissionRatios[] is an array of transmission ratios in the same format as gearboxRatios. Most of cars have only one transmission ratio, some heavy trucks may have two. The final ratio of engine is gearboxRatio * TransmissionRatio, that means transmissionRatios shouldn t be multiplicates of each other and gearbox ratios to prevent the same final ratio for two different gears. 普通は1つ定義すれば良いですが、大型トラックは2つ定義が必要でしょう。 ※良く解らん・・・・ gearBoxMode is set to full-auto by engine gearBoxModeはエンジンによってフルオートでセットされます(・・は? イミフ) moveOffGear defines what gear an automatic or semi-automatic gearbox will move off from stationary in. 1 by default. この定義(moveOffGear)はオートマもしくはセミオートでギアボックスが静止状態から発車します。(動作にギア操作を入れるかどうか)標準(普段通りの操作)は1です。 driveString, neutralString and reverseString define displayed strings for driving forward, neutral and backward. この3つ(driveString, neutralString, reverseString)は前進、キー無操作、後進を表示させるために定義を紐づけします。 ※これを入れればギアがドライブ(D)、ニュートラル(N)、バック(R)のどの状態かHUDに表示されるようです。 -------------------------------------------------------- {config.cpp} class complexGearbox { GearboxRatios[] = { R1 ,-3.231, N ,0, D1 ,2.462, D2 ,1.870, D3 ,1.241, D4 ,0.970, D5 ,0.711}; TransmissionRatios[] = { High ,4.111}; // Optional defines transmission ratios (for example, High and Low range as commonly found in offroad vehicles) moveOffGear = 1; // defines what gear an automatic or semi-automatic gearbox will move off from stationary in. 1 by default. driveString = D ; // string to display in the HUD for forward gears. neutralString = N ; // string to display in the HUD for neutral gear. reverseString = R ; // string to display in the HUD for reverse gears. }; -------------------------------------------------------- Gearbox parameters ギアボックスパラメータ Some gearbox parameters are defined outside of class complexGearbox, they are mainly to setup automatic gearbox 幾つかのギアボックスパラメータはcomplexGearboxのクラス外で定義します。サブクラスでは有りません。 通常、オートマ用のギアボックスに使用します。 changeGearMinEffectivity[]Value of minimal gear effectivity to hold current gear. If there is better gear and effectivity is below this value then change gear. It is an array of effectivities ordered by gears in complex gearbox. Neutral should have rather low effectivity (0.15 seems to be a good value), drive gears should have rather high value (around 0.95) to prevent switching gears too often switchTimeThe switch time describes how long it takes (in seconds) for a gear change to be completed. RPM interpolate to optimal value for the new gear at current speed during the changing of gears. The time should be rather low, around 0.3 s, to keep the momentum of the car. latencyis the minimum time (in seconds) that must pass between each gear change that is initiated by the autobox. This should be set to value higher than switchTime. Setting this time too low makes some issues with changing gears - the car slows down a lot Different amount of torque coefficients for different speeds of Slow, Forward and Fast are now configurable slowSpeedForwardCoefis set to 0.3 by default normalSpeedForwardCoefis set to 0.85 by default default speed coefficient for fast movement is 1 meaning that full throttle is applied and maximal speed is maxSpeed of the vehicle (it is going to apply less throttle upon reaching the limit) IK for hands and legs It s not Inverse Kinematics in fact, but as close to it as possible. A soldier should have IK defined for hands and legs by default Each vehicle pose using IK should haveleftHandIKCurve[]andrightHandIKCurve[]set to 1 Driver should havedriverLeftHandAnimNameanddriverRightHandAnimNamedefined as drive wheel bone of the vehicle (drivewheelby default) Gunner should havegunnerLeftHandAnimNameandgunnerRightHandAnimNamedefined on handles of the gun, or shaking bone of the weapon shall be sufficient (usually something likeotocHlaven_shake) Double check names of bones if the game crashes upon loading this vehicle and call stack points to IK. Wrong definition causes CTD all the time and removing the bone causes the same (eg. by hiding it). Picture in Picture for screens and mirrors All sources for textures to be rendered on are defined inclass RenderTargetswhich is a subclass of vehicle class Each source is a separate subclass with unique name parameterrenderTargetdefines which texture shall the source be mapped at (only therendertargetXpart is used) class CameraView1is a subclass of this source and contains all the parameters for rendered scene pointPositionandpointDirectionshould be respective memory points in model renderQualityis in range from 0 to 2 and defines quality of rendering for said source renderVisionModedefines the vision mode - 0 = HDR, 1 = NightVision, 2 = ThermalVision, 3 = Color, 4 = Mirror fovdefines field of view of this source {config.cpp} class RenderTargets { class LeftMirror { renderTarget = rendertarget0 ; class CameraView1 { pointPosition = PIP0_pos ; pointDirection = PIP0_dir ; renderQuality = 2; renderVisionMode = 0; fov = 0.7; }; }; }; Random visual variants Randomization of variants is done by script ran upon start of mission via init event handler The car should inheritclass EventHandlers EventHandlers {config.cpp} init event handler should be changed to something like this init= (_this select 0) execVM \pathToCar\scripts\scriptName.sqf ; Don t forget to hide all the added accessories upon destruction of vehicle, they are usually in proxies, this is handled by killed event handler {config.cpp} killed = _this call (uinamespace getvariable BIS_fnc_effectKilled ); _this select 0 animate [ RandomAnimation ,0]; Random variants script All random settings should be done on server side to prevent different car looks for different users {script.sqf} if (isLocal) then {_rnd1 = floor random Y; _this setVariable [ BIS_randomSeed1 , _rnd1, TRUE]; _this animate [ RandomAnimation , X];}; Ystands for the number of random variants Even all the animations should be handled server-side to ease clients,RandomAnimationshall be replaced by any animation needed to be randomly chosen,Xstands for animation phase {script.sqf} waitUntil {!(isNil {_this getVariable BIS_randomSeed1 })}; _randomSeed1 = _this getVariable BIS_randomSeed1 ; Random textures shall be taken with this statement {script.sqf} _this setObjectTexture [0, [ \pathToCar\Data\variant_1_co.paa , ..., \\pathToCar\Data\variant_Y_co.paa ] select _randomSeed1]; Reflectors, markerlights and beacons Reflectors Reflectors need to be defined inclass Reflectors Default cars should have two reflectors defined as separate subclasses inside class Reflectors. These two classes should differ only inposition,direction,hitpointandselection. Position and direction are self-descriptive, they use memory points in mode, hitpoint is the name of selection in hitpoint lod in model, selection is a visual selection in resolution lods. Most of reflectors should haveuseFlareset to 1, they are bright enough to have a flare. Size of this flare is defined byflareSize, value should be rather low, around 0.1 seems to be good for start. class Attenuationinside each reflector subclass defines behavior of light from distance. Attenuation is combination ofconstant,linearandquadraticcoefficient,startis a distance from position where attenuation starts to work (the light is at it s full strength if distance is lower than start). aggregateReflectors[]outside of Reflectors class is used to ease computing of too many light sources and combines light together. Both reflectors should be aggregated for a default car but feel free to experiment. Just run some FPS test after testing non-standard settings. Markerlights Markerlights are purely model side based on assigned emissive materials Beacons Beacons consist of two parts on model side - emissive one and unlit one. The emissive one is hidden by default by an user controller and periodically hidden by time controller in model.cfg Config contains only user actions to turn beacons off/on by hiding/unhiding them, this is insideclass UserActions UserActions There should be two actions per beacons set - one to turn them off and other to turn them on, each as a subclass of UserActions {config.cpp} class UserActions UserActions { class beacons_start { userActionID = 50; displayName = Beacons start ; displayNameDefault = ; position = mph_axis ; radius = 1.8; animPeriod = 2; onlyForplayer = false; condition = this animationPhase BeaconsStart 0.5 AND Alive(this) AND driver this == player ; statement = this animate [ BeaconsStart ,1]; ; }; class beacons_stop beacons_start { userActionID = 51; displayName = Beacons stop ; condition = this animationPhase BeaconsStart 0.5 AND Alive(this) AND driver this == player ; statement = this animate [ BeaconsStart ,0]; ; }; }; Basic config hints Diagnostics Drive around as much as possible, preferably using real islands. Use Stratis airstrip for acceleration, gear change and sinking of vehicle purposes Path from Jay Cowe to Airstation Mike-26 on Stratis is great to test uphill performance of the car and AI driving skills Whole Chernarus is excellent playground to test vehicles Suspension Easier way to set up suspension is to have center of mass centered according to wheels. Non-centered center of mass is more interesting for driving performance, just be sure to make center of mass centered at least in left-to-right axis. Each wheel could have different suspension parameters but try to keep them the same for wheel pairs. You may try to use ARB if the car sways a lot sideways during turns. This causes lesser side sway but doesn t reduce bumping of suspension when accelerating and breaking. Gearbox Real gearbox ratios have extremely good results for higher speeds and are realistic for lower speeds. But it is better to use some lower values for lower gears to improve acceleration Look out for too big steps between gear ratios, this may prove to be problematic with steeptorqueCurve- engine would change gear later than expected and sound would go fubar dampingRateZeroThrottleClutchEngagedanddampingRateZeroThrottleClutchDisengagedcould be the same, this works really well for FWD cars - engine would slow them down way too much and lock the wheels when only directional arrow is pressed Reference This page is discussedon the BI forums
https://w.atwiki.jp/konaasobi/pages/140.html
作っておきました -- (しちゅー) 2011-02-18 19 45 26 ちょっとだけですが編集しときました。 -- (たーや) 2011-02-18 21 49 01 BUBBLEに触れたら、BUBBLE がCLOUDになりました。 -- (適当) 2011-02-18 23 03 54 あと、C-4に触れたらWATERになりました。 -- (適当) 2011-02-18 23 06 34 こんなもんかな -- (しちゅー) 2011-02-18 23 18 17 FUSEに触れたらG-POWDERでした -- (適当) 2011-02-19 12 23 07 CLOUDがTORCHにふれるとWATERになるであってるみたいです -- (適当) 2011-02-19 12 59 50 硝子も入れたほうが良いと思います 知ってると思いますが硝子には反応無しです -- (sakure) 2011-02-20 22 03 17 反応なしは多すぎます。 POWDERからMAGMAまで。 一応言いますが、ここ編集フリーです。 -- (しちゅー) 2011-02-21 18 49 20 ※についてだが、おそらく、松明の下に水をおくと下いドットぐらいしか消えないし、雲でも同様だから、 ※で合ってると思う。そもそもMAGMAに反応しないなら普通そうなると思う -- (名無しさん) 2011-03-03 16 32 45 ポンプついかされてねーw -- (マリオ騎士) 2011-08-19 23 20 18 ↑作成しました -- (名無しさん) 2011-08-22 12 48 38 電気通します。 -- (名無しさん) 2013-10-05 01 05 11 雨降った -- (zatto13) 2013-12-08 10 18 51 ※のところは正解です。 クラウドボールをぶつけてTORCHが消えないことをかくにんしました -- (DDDD) 2014-08-04 16 20 53