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qstr_Patrolling_Kick_Ass_|Patrolling Kick-Ass Knights qstr_Eventide_Knight_Patr|Eventide Knight Patrol spawned qstr_Dawn_Knight_Patrol_s|Dawn Knight Patrol spawned qstr_Ebony_Knight_Patrol_|Ebony Knight Patrol spawned qstr_Vanskerries_spawned|Vanskerries spawned qstr_Heretics_spawned|Heretics spawned qstr_Snake_Cult_spawned|Snake Cult spawned qstr_Mystmountains_spawne|Mystmountains spawned qstr_Jatu_spawned|Jatu spawned qstr_Noldor_Patrol_spawne|Noldor Patrol spawned qstr_Inquisition_Army_spa|Inquisition Army spawned qstr_Peasant_Revolt_Army_|Peasant Revolt Army spawned qstr_Three_Seers_spawned|Three Seers spawned qstr_Alaric_Von_Brouhaha_|Alaric Von Brouhaha spawned qstr_Boris_the_Raven_spaw|Boris the Raven spawned qstr_Burilgi_the_Usurper_|Burilgi the Usurper spawned qstr_Dread_Legion_spawned|Dread Legion spawned qstr_Eyegrim_the_Devourer|Eyegrim the Devourer spawned qstr_Oswald_de_Fleur_spaw|Oswald de Fleur spawned qstr_Sheik_Shalavan_spawn|Sheik Shalavan spawned qstr_Wolfbode_the_Slayer_|Wolfbode the Slayer spawned qstr_Syla_Uzas_spawned|Syla Uzas spawned qstr_Griffonsword_spawned|Griffonsword spawned qstr_Kodan_Ironsword_spaw|Kodan Ironsword spawned qstr_Aeldarian_spawned|Aeldarian spawned qstr_Ithilrandir_spawned|Ithilrandir spawned qstr_K_Juda_the_Ravager_s|K'Juda the Ravager spawned qstr_Warlord_Zulkar_spawn|Warlord Zulkar spawned qstr_Obrist_Heynrich_spaw|Obrist Heynrich spawned qstr_Verante_Kruus_spawne|Verante Kruus spawned qstr_Rufio_of_Barclay_spa|Rufio of Barclay spawned qstr_Sebastokrator_Kaspax|Sebastokrator Kaspax spawned qstr_Holy_Inquisitor_Rasm|Holy Inquisitor Rasmus Devatica spawned qstr_Toblik_s_Veccavian_R|Toblik's Veccavian Renegades spawned qstr_Heroes_are_here.|Heroes are here. qstr_Sarleon_lords_are_he|Sarleon lords are here. qstr_Ravenstern_lords_are|Ravenstern lords are here. qstr_D_Shar_lords_are_her|D'Shar lords are here. qstr_Fierdsvain_lords_are|Fierdsvain lords are here. qstr_Empire_lords_are_her|Empire lords are here. qstr_ON|ON qstr_Evil_Twins|Evil Twins qstr_Evil_twin_party_spaw|Evil twin party spawned! qstr_Soldiers__balls_cut_|Soldiers' balls cut off! qstr_Soldiers_killed_and_|Soldiers killed and ressurected! qstr_Horse|Horse qstr_1_Handed|1-Handed qstr_2_Handed|2-Handed qstr_Polearm___Spear|Polearm - Spear qstr_Polearm___Halberd|Polearm - Halberd qstr_Arrows|Arrows qstr_Bolts|Bolts qstr_Shield|Shield qstr_Bow|Bow qstr_Crossbow|Crossbow qstr_Thrown|Thrown qstr_Helmet|Helmet qstr_Armor|Armor qstr_Boots|Boots qstr_Gloves|Gloves qstr_Not_used|Not used qstr_Horse_Charge|Horse Charge qstr_Horse_Speed|Horse Speed qstr_Horse_Maneuver|Horse Maneuver qstr_Horse_Armor|Horse Armor qstr_Horse_Hitpoints|Horse Hitpoints qstr_Swing_Damage|Swing Damage qstr_Thrust_Damage|Thrust Damage qstr_Weapon_Speed|Weapon Speed qstr_Weapon_Reach|Weapon Reach qstr_Missile_speed|Missile speed qstr_Max_Ammo|Max Ammo qstr_Bonus_Damage|Bonus Damage qstr_Shield_Resistance|Shield Resistance qstr_Shield_Speed|Shield Speed qstr_Shield_Hitpoints|Shield Hitpoints qstr_Shield_Coverage|Shield Coverage qstr_Ranged_Damage|Ranged Damage qstr_Reload_Speed|Reload Speed qstr_Missile_Speed|Missile Speed qstr_Body_Armor|Body Armor qstr_Leg_Armor|Leg Armor qstr_Head_Armor|Head Armor qstr_Armor_Weight|Armor Weight qstr_{s4} _Average _{reg0|{s4} Average {reg0}, St.dev. {reg1}, Count {reg2} qstr_Printing_scores...|Printing scores... qstr_{reg0} _{s10}|{reg0} {s10} qstr_{reg0}._{reg1} _{s10|{reg0}. {reg1} {s10} qstr_All_20_companions_re|All 20 companions recruited qstr_Conversation_#{reg0}|Conversation #{reg0} chosen out of {reg1} total. qstr_{reg1}_{s1}_{reg2?ac|{reg1} {s1} {reg2?accept accepts} the offer. qstr_No_one_accepts_the_o|No one accepts the offer. qstr_{s18}^^_There_{reg2?|{s18}^^ There {reg2?are is} {reg1} {reg2?types type} of Elite troops present that cannot be persuaded to join your cause. qstr_{s18}^^_There_{reg2?a|{s18}^^ There {reg2?are is} {reg1} {reg2?types type} of undead troops present that cannot be persuaded to join your cause. qstr_You_start_reading_{s|You start reading {s2}. After a few pages, you feel you could learn a lot from this book. You decide to keep it close by and read whenever you have the time. qstr_You_flip_through_the|You flip through the pages of {s2}, but you find the text confusing and difficult to follow. Try as you might, it soon gives you a headache, and you're forced to give up the attempt. qstr_Villagers|Villagers qstr_You_have_encountered|You have encountered {s1}. qstr_You_have_engaged_{s1|You have engaged {s1} while they were raiding {s3}. qstr_You_were_caught_by_{|You were caught by {s1} while your forces were raiding {s3}. qstr_Challenge_quest_reno|Challenge quest renown earned so far {reg1}/{reg2}. qstr_Renown_earned_so_far|Renown earned so far {reg1}. qstr_You_were_victorious!|You were victorious! qstr_The_battle_was_lost.|The battle was lost. Your forces were utterly crushed. qstr_Your_companions_carr|Your companions carry you away from the fighting. qstr_You_have_defeated_th|You have defeated the enemy. qstr_You_have_retreated_f|You have retreated from the siege. qstr_Your_controversy_has|Your controversy has increased due to this retreat. qstr_You_have_retreated_fr|You have retreated from the fight. qstr_^^Ally_Casualties {s|^^Ally Casualties {s0} qstr_Current_progress _{r|Current progress {reg4}/{reg5}. qstr_{s1}_of_the_{s3}_man|{s1} of the {s3} managed to escape. qstr_Some_of_your_tendons|Some of your tendons have been damaged in the battle. You lose 1 strength. qstr_You_took_a_nasty_wou|You took a nasty wound which will cause you to limp slightly even after it heals. You lose 1 agility. qstr_You_have_trouble_thi|You have trouble thinking straight after the battle, perhaps from a particularly hard hit to your head, and frequent headaches now plague your existence. Your intelligence is reduced by 1. qstr_Perhaps_I_m_getting_|Perhaps I'm getting unlucky... qstr_Retirement_is_starti|Retirement is starting to sound better and better. qstr_No_matter!_I_will_pe|No matter! I will persevere! qstr_What_did_I_do_to_des|What did I do to deserve this? qstr_I_suppose_it_ll_make|I suppose it'll make for a good story, at least... qstr_{s9}_wants_you_to_fo|{s9} wants you to follow his army until further notice. qstr_{s8}_of_the_{s9}|{s8} of the {s9} qstr__Your_own_banner_fli| Your own banner flies over the castle gate. qstr__You_see_the_banner_| You see the banner of {s7} over the castle gate. qstr__Your_own_banner_flie| Your own banner flies over the town gates. qstr__You_see_the_banner_o| You see the banner of {s7} over the town gates. qstr_The_{reg6?town_s cas|The {reg6?town's castle's} food stores should last for {reg3} more days. qstr_The_{reg6?town_s cast|The {reg6?town's castle's} food stores have run out and the defenders are starving. qstr_You_re_preparing_to_|You're preparing to attack the walls, the work should finish in {reg9} hours. qstr_Your_forces_are_buil|Your forces are building a siege tower. They estimate another {reg9} hours to complete the build. qstr_You_are_ready_to_att|You are ready to attack the walls at any time. qstr_The_siege_tower_is_b|The siege tower is built and ready to make an assault. qstr_As_a_last_defensive_|As a last defensive effort, you retreat to the main hall of the keep. You and your remaining soldiers will put up a desperate fight here. If you are defeated, there's no other place to fall back to. qstr_You_ve_been_driven_a|You've been driven away from the walls. Now the attackers are pouring into the streets. IF you can defeat them, you can perhaps turn the tide and save the day. qstr_You_ve_breached_the_|You've breached the town walls, but the stubborn defenders continue to resist you in the streets! You'll have to deal with them before you can attack the keep at the heart of the town. qstr_The_town_center_is_y|The town center is yours, but the remaining defenders have retreated to the castle. It must fall before you can complete your victory. qstr_The_remaining_defend|The remaining defenders have retreated to the castle as a last defense. You must go in and crush any remaining resistance. qstr_However_since_you_ar|However, since you are not a sworn {reg63?man follower} of {s9}, there is no chance he would recognize you as the {reg63?lord lady} of this {reg8?town castle}. qstr_The_enemy_has_been_f|The enemy has been forced to retreat and abandon the surprise assault. qstr_The_enemy_has_been_fo|The enemy has been forced to retreat. The assault is over, but the siege continues. qstr_As_you_approach_you_|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {reg63?king queen}. qstr_As_you_approach_you_a|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {reg63?lord lady}. qstr__This_village_and_th| This village and the surrounding lands belong to you. qstr__You_remember_that_t| You remember that this village and the surrounding lands belong to {s7}. qstr__These_lands_belong_| These lands belong to no one. qstr__The_village_is_infe| The village is infested by {reg8} {s35}. qstr__The_village_has_bee| The village has been looted. A handful of souls scatter as you pass through the burnt out houses. qstr__The_village_is_bein| The village is being raided. qstr_No_one_here_seems_to|No one here seems to be willing to join your party. qstr_One_{s3}_volunteer_t|One {s3} volunteer to follow you for 20 Dinars. qstr_{reg5}_{s3}_voluntee|{reg5} {s3} volunteers to follow you for 20 Dinars each. qstr_Try_as_you_might_you|Try as you might, you could not defeat the bandits. Infuriated, they raze the village to the ground to punish the peasants, and then leave the burning wasteland behind to find greener pastures to plunder. qstr_village|village qstr_town|town qstr_castle|castle qstr_{s10}|{s10} qstr_^{s10}|^{s10} qstr_{s18}^{s10}.|{s18}^{s10}. qstr__{s10}___{reg12}%_Da|({s10} - {reg12}% Damaged-) qstr_The_{s17}_has_no_imp|The {s17} has no improvements. qstr_The_{s17}_has_the_fo|The {s17} has the following improvements ^^ {s18} qstr_The_assasins_beat_yo|The assasins beat you down and leave you for dead. . qstr_You_have_fallen._The|You have fallen. The bandits quickly search your body for every coin they can find, then vanish into the night. They have left you alive, if only barely. qstr_Luckily_some_of_your|Luckily some of your companions come to search for you when you do not return, and find you lying by the side of the road. They hurry you to safety and dress your wounds. qstr_Luckily_some_passing|Luckily some passing townspeople find you lying by the side of the road, and recognise you as something other than a simple beggar. They carry you to the nearest inn and dress your wounds. qstr_You_fail_to_steal_an|You fail to steal any cattle. qstr_You_drive_away_{reg1|You drive away {reg17} {reg12?heads head} of cattle from the village's herd. qstr___{reg1}_denars_per_| ({reg1} denars per night) qstr_As_you_near_the_Snak|As you near the Snake Cult stronghold, you can see its many defenders manning the walls. It may be a bloody day. qstr_The_fully_rebuilt_Or|The fully rebuilt Order fortress conveys an impression of strength and permanence. qstr_The_Order_stronghold|The Order stronghold seems welcoming now that it's cleansed of every trace of Cultist presence. qstr_Order_Stronghold|Order Stronghold qstr_Report_news_of_your_|Report news of your victory to your Order. qstr_You_have_found_the_p|You have found the place described by village elder. Bushes, trees, few stones laying here and there. An old path lay in front of you. qstr_You_have_located_the|You have located the old ruins. Try to search this area for anything pertaining to its history. qstr_At_first_glance_this|At first glance this place looks like a peaceful valley, full of trees, bees and flowers. qstr_The_valley_remains_i|The valley remains incredibly silent. Unchanged since your last visit. qstr_The_base_is_fully_es|The base is fully established and hidden well. Garrisoned soldiers seem to be in a good mood. qstr_The_base_is_fully_est|The base is fully established and hidden well. Everything looks normal, but you can feel tension in the air. qstr_The_old_ruins_look_m|The old ruins look more and more appealing every time you visit them. qstr__no_prisoners_allowe|, no prisoners allowed qstr_It_seems_that_some_t|It seems that some time ago a battle took place here. You have found few bend swords, weathered skeletons, some rusty armor pieces with faded emblem which resemble a griffon and ... a fragile book. qstr_It_seems_that_some_ti|It seems that some time ago a battle took place here. You have found so far only rubbish few bend swords, weathered skeletons, some rusty armor pieces with faded emblem which resemble a griffon. Search the valley much more carefully. qstr_Quest_log_updated.|Quest log updated. qstr_The_camp_is_too_smal|The camp is too small to keep prisoners there. All prisoners were taken away and released. qstr_This_camp_was_overcr|This camp was overcrowded and some soldiers deserted. qstr_You_are_at_{s2}.|You are at {s2}. qstr__This_castle_has_no_| This castle has no garrison. qstr__This_town_has_no_ga| This town has no garrison. qstr__You_have_successful| You have successfully sneaked in. qstr_{s13}_A_tournament_w|{s13} A tournament will be held here soon. qstr_{s13}_Though_the_her|{s13} Though the heralds recognize your banner and your noble origins, the few left free spots are quickly handed out to more renowned knights and you are not allowed to participate in this tournament. qstr_{s13}_You_have_neith|{s13} You have neither a noble origin nor are you renowned. Therefore you are not allowed to participate in this tournament. qstr_{s13}_Despite_not_be|{s13} Despite not being of noble origins, the tales of your deeds in battle and your weapon prowess has spread over Pendor and reached the heralds. Therefore they allow you to join the ranks and fight in this tournament! qstr_{s8}^Your_bid_to_cha|{s8}^Your bid to champion the {s9} ends in failure. qstr_However_you_forfeit_|However, you forfeit all material rewards and dedicate your victory to the glory of the {s9}! qstr_weapon_pack|weapon pack qstr_armor_pieces|armor pieces qstr_Additionally_you_hav|Additionally, you have been presented with beautiful {s21} from the Noldor Council. qstr_Additionally_you_have|Additionally, you have been presented with one {s21} from the town Steward. qstr__{s8}^Moreover_you_e| {s8}^Moreover, you earn {reg8} denars from the clever bets you placed on yourself... qstr_Victory_is_yours!_Yo|Victory is yours! You have won this melee, but now you must prepare yourself for the next round. qstr_You_have_been_bested|You have been bested in this melee, but the master of ceremonies declares a recognition of your skill and bravery, allowing you to take part in the next round. qstr_You_were_beaten._The|You were beaten. The peasants are heartened by their success, but the lesson you wanted to teach them probably didn't get through... qstr_After_beating_your_l|After beating your last opponent, you explain to the peasants how to better defend themselves against such an attack. Hopefully they'll take the experience on board and will be prepared next time. qstr_The_bandits_are_brok|The bandits are broken! Those few who remain alive and conscious run off with their tails between their legs, terrified of the peasants and their new champion. qstr_{s1}_s_Ship|{s1}'s Ship qstr_However_{reg3?You_ar|However, {reg3?You are {s1} is} unable to find any trade goods that would bring a profit. qstr_^Buying_{s4}_here_an|^Buying {s4} here and selling it at {s5} would bring a profit of {reg6} denars per item.{s3} qstr_{reg3?You_find {s1}_|{reg3?You find {s1} finds} out the following ^{s3} qstr_{s2}^{reg1}_{s1}_ear|{s2}^{reg1} {s1} earned {reg0} experience. qstr_{s2}^{s1}_earned_an_|{s2}^{s1} earned an additional {reg0} experience. qstr_^You_earned_{reg0}_e|^You earned {reg0} experience.{s2} qstr_The_training_didn_t_|The training didn't go well at all. qstr_The_training_didn_t_g|The training didn't go very well. qstr_The_training_went_qu|The training went quite well. qstr_The_training_went_ve|The training went very well. qstr_The_training_went_pe|The training went perfectly. qstr_{s13}_asked_you_to_r|{s13} asked you to report to him with at least {reg13} troops. qstr_{s13}_ordered_you_to|{s13} ordered you to join the assault against {s14}. qstr_Find_and_speak_with_|Find and speak with {s3} of the {s4} to give him your oath of homage. qstr_There_has_been_an_al|There has been an alleged border incident {s9} qstr_^^Note_that_so_long_|^^Note that so long as you remain marshal, the lords of the realm will be expecting you to lead them on campaign. So, if you are awaiting a feast, either for a wedding or for other purposes, you may wish to resign the marshalship by speaking to your liege. qstr_Speak_to_the_Order_r|Speak to the Order representative of the {s9}. qstr_Your_Trainer_skill_h|Your Trainer skill has increased by 1. qstr_Your_Trainer_skill_ha|Your Trainer skill has increased by 2. qstr_Your_Tactics_skill_h|Your Tactics skill has increased by 1. qstr_Your_Tactics_skill_ha|Your Tactics skill has increased by 2. qstr_Your_Intelligence_ha|Your Intelligence has increased by 1. qstr_Your_Intelligence_has|Your Intelligence has increased by 2. qstr_Your_Agility_has_inc|Your Agility has increased by 1. qstr_Your_Ironflesh_skill|Your Ironflesh skill has increased by 1. qstr_Your_Riding_skill_ha|Your Riding skill has increased by 1. qstr_Your_Strength_has_in|Your Strength has increased by 1. qstr_Your_Weapon_Master_s|Your Weapon Master skill has increased by 1. qstr_Your_Charisma_has_in|Your Charisma has increased by 1. qstr_Your_Charisma_has_inc|Your Charisma has increased by 2. qstr_Your_Leadership_skil|Your Leadership skill has increased by 1. qstr_Your_Persuasion_skil|Your Persuasion skill has increased by 1. qstr_Your_Engineer_skill_|Your Engineer skill has increased by 1. qstr_Your_Tactics_skill_has|Your Tactics skill has decreased by 1. qstr_Your_Charisma_has_de|Your Charisma has decreased by 1. qstr_The_issue_has_been_r|The issue has been resolved successfully. qstr__Your_party_members_| Your party members grumble at your refusal to help those you have sworn to protect. qstr_Breaking_camp...|Breaking camp... qstr_Soldiers_have_found_|Soldiers have found a dead body of one of your Vanskerries. Someone had gelded him. qstr_One_of_your_Vanskerr|One of your Vanskerries has been killed in an unfortunate accident. qstr_Soldiers_have_found_a|Soldiers have found a massacred body, which may be one of your missing Vanskerries. Peoples blame wild animals. qstr_One_of_your_Vanskerri|One of your Vanskerries has been found dead. Probably old wounds have just opened. qstr_Drunken_Caravan_Guar|Drunken Caravan Guard qstr_Drunken_Caravan_Guard|Drunken Caravan Guards qstr_Drunken_Mercenary|Drunken Mercenary qstr_Drunken_Mercenaries|Drunken Mercenaries qstr_Drunken_Adventurer|Drunken Adventurer qstr_Drunken_Adventurers|Drunken Adventurers qstr_Belligerent_Drunk|Belligerent Drunk qstr_Belligerent_Drunks|Belligerent Drunks qstr_Your_{s12}_have_acqui|Your {s12} have acquired the new {s11}! qstr_{s4}_and_is_now_know|{s4}, and is now known as {s7} qstr_Your_party_is_spotte|Your party is spotted by {s1}. qstr_Party_has_nothing_to|Party has nothing to eat! qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have has} escaped from your party during the night. qstr_{s1}_of_the_{s3}_has|{s1} of the {s3} has been released from captivity. qstr_Building_of_{s10}_in|Building of {s10} in {s4} has been completed. qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}. qstr_{s1}_is_no_longer_in|{s1} is no longer infested by bandits (at night). qstr_You_pay_for_accommod|You pay for accommodation. qstr_D_Shar_have_fallen_a|D'Shar have fallen alongside their ideals. The Inquisition will focus and deploy all efforts against Heretics further north. qstr_Betrothal_to_{s5}_ex|Betrothal to {s5} expires qstr__Your_tactics_skill_| Your tactics skill has increased by 1. qstr__Your_persuasion_ski| Your persuasion skill has increased by 1. qstr__Your_leadership_ski| Your leadership skill has increased by 1. qstr__Your_intelligence_h| Your intelligence has increased by 1. qstr__Your_trade_skill_ha| Your trade skill has increased by 1. qstr__Your_weapon_master_| Your weapon master skill has increased by 1. qstr__Your_engineer_skill| Your engineer skill has increased by 1. qstr__Your_relation_with_| Your relation with the Noldor has improved. qstr_The_book_was_very_in|The book was very interesting and you have discovered some new facts. It is time share your findings with Vorador. qstr__Unfortunately_the_b| Unfortunately the brittle, moldy old pages crumble. Almost as if fate intended it this way ... qstr_You_have_finished_re|You have finished reading {s1}.{s2} qstr_Book_Read|Book Read qstr_Your_Order_Stronghol|Your Order Stronghold has been fully rebuilt! qstr_The_Order_blacksmith|The Order blacksmith sends a message that your item is ready! qstr_Your_hidden_camp_has|Your hidden camp has been fully built! qstr_{s1}_is_scouted.|{s1} is scouted. qstr_{s36}_has_switched_f|{s36} has switched from the {s2} to the {s3} and is now known as {s1}. qstr_A_god_s_voice_booms_|A god's voice booms across the sky I am Astraea, Goddess of Justice. Fight to defend it and I will aid you when and where I can. qstr_A_god_s_voice_booms_a|A god's voice booms across the sky You battle and defeat my Jatu. Beware the wrath of Indar. qstr_A_god_s_voice_booms_ac|A god's voice booms across the sky I command you to drive from my lands these foul Serpent Cultists who defile it, in the Name of Damia Provideo. qstr_A_god_s_voice_booms_acr|A god's voice booms across the sky You will cease fighting my children of the Mystmountains or die in the claws of Vejovis. qstr_A_god_s_voice_booms_acro|A god's voice booms across the sky I Eunomia Stabilitis, first in rank amongst the hierarchy of the Pendor Gods, warn you, Chosen One. You face many dangers ahead. qstr_A_god_s_voice_booms_acros|A god's voice booms across the sky End your persecution of my raiding Vanskerries or incur the wrath of HafSigla. qstr_A_god_s_voice_booms_across|A god's voice booms across the sky Defend my children of the Fierdsvain that they may farm in peace, in the name of Thallo Ver Shures. qstr_A_god_s_voice_booms_across_|A god's voice booms across the sky I, Vata, command you in my name to destroy those who threaten my D'Shar. qstr_The_God_UllrVetr_is_|The God UllrVetr is about to give you a gift, but you must have space for it in your inventory. qstr_A_god_s_voice_booms_across_t|A god's voice booms across the sky I, UllrVetr, God of Bowmen, manifest myself to you as this bow. Use it well in the battle to come. qstr_UllrVetr_has_seen_th|UllrVetr has seen the threat vanquished; and in that instance the powerful manifestation that was the bow has disappeared. qstr_{s2}_loses_{s10}.|{s2} loses {s10}. qstr_{s2}_reports_the_{s1|{s2} reports the {s10} is gone missing from the chest. qstr_A_passing_messenger_|A passing messenger told you {s4}'s wife died suddenly in {s5}. qstr_A_passing_messenger_t|A passing messenger tells you {s4}'s wife died suddenly in {s5}. qstr_{s5}_launches_a_surp|{s5} launches a surprise attack on {s6}! qstr_{s5}_War_Party|{s5} War Party qstr_The_{s12}_from_{s13}|The {s12} from {s13} have assembled a war party to assist the {s11}. qstr_Eyegrim_s_horde_has_|Eyegrim's horde has gathered enough souls to raise him once more. qstr_Sources_say_Knights_|Sources say Knights of the Eventide are avoiding Eyegrim at all costs. Reasons unknown. qstr_Rumor_has_it_that_th|Rumor has it that the demon king has gathered more Fallen from his prisoners! qstr_Echos_of_hundreds_of|Echos of hundreds of souls being forfeited can be heard from miles away. qstr_Villages_report_that|Villages report that Eyegrim is killing humans to create more Fallen! qstr_Full_skin_of_human_r|Full skin of human remains have been found by the hundreds in reported areas where a demonic horde lay waste. qstr_Knights_of_the_Dawn_|Knights of the Dawn report that captured heretics say 'Eyegrim is creating Fallen in Pendor.' qstr_Eyegrim_has_risen_mo|Eyegrim has risen more Fallen from his prisoners! qstr__{s61}| {s61} qstr_{reg65?my_Lady my_Lo|{reg65?my Lady my Lord} qstr_{reg65?My_Lady My_Lo|{reg65?My Lady My Lord} qstr_{reg65?madame sir}|{reg65?madame sir} qstr_{reg65?Madame Sir}|{reg65?Madame Sir} qstr_The_men_are_hard_at_|The men are hard at work, this place is shaping up. qstr_Things_are_progressi|Things are progressing very well. qstr_All_seems_alright.|All seems alright. qstr__no_fiefs_|(no fiefs) qstr__fiefs _{s0}_|(fiefs {s0}) qstr_^It_might_interest_y|^It might interest you that someone called {s11} is looking for work in {s10}, you may want to meet {reg1?her him} there. qstr_{reg36}x_{s0}_have_j|{reg36}x {s0} have joined you party qstr__Hail_Captain!| Hail Captain! qstr__Hail_{reg63?M_Lord | Hail {reg63?M'Lord M'Lady}! qstr__Well_met_{reg63?M_L| Well met, {reg63?M'Lord M'Lady}! qstr__{s4}_We_are_the_Mil| {s4} We are the Militia Patrol out of {s11}. qstr__{s4}_You_are_a_welc| {s4} You are a welcome sight for weary eyes. We hail from {s11}. qstr__{s4}_We_are_the_she| {s4} We are the sheriff patrol riding out from {s11}. qstr__{s4}_We_are_glad_to| {s4} We are glad to see you! We ride from {s11}. qstr__{s4}_We_have_had_a_| {s4} We have had a rough time of it, {reg63?M'Lord M'lady}, avoiding enemy Lords and raiding parties. We are searching for thugs and bandits. qstr__{s4}_We_are_on_the_| {s4} We are on the lookout for outlaws, your {reg63?Lordship Ladyship}. qstr__{s4}_We_set_out_day| {s4} We set out days ago looking for the vermin who murdered one of our landowners. qstr__{s4}_Our_horses_are| {s4} Our horses are tired as are we, {reg63?M'Lord M'lady}. Yet justice still calls us onward to find those responsible for crimes most vile. qstr__No_{reg63?M_Lord M_| No {reg63?M'Lord M'Lady}, we have seen very little of interest, except a nice seven point stag I was tempted to bag. qstr__I_wish_we_had_somet| I wish we had something to share, your {reg63?Lordship Ladyship}. Our eyes have been on catching those bandits and we have seen little else. qstr__No_{reg63?M_Lord M_L| No {reg63?M'Lord M'Lady}, we have not seen nor heard of anything unusual during our expedition. qstr__Nothing_except_to_k| Nothing except to keep your wits about you, {reg63?M'Lord M'Lady}. These are dangerous times and desperate men can be unpredictable. qstr_Your_patrol_leader_i|Your patrol leader is not skilled enough to command that many soldiers. For the time being some of them will be sent away to help nearby villagers. qstr___Ah_We_have_you_at_| Ah We have you at last! qstr__You!_Here?!_Who_wou| You! Here?! Who would have thought you had it in you? Come, then! Let us dance over the sweet memories of your lover. Mine are quite sweet, let me tell you! qstr__You!_I_thought_I_ha| You! I thought I had given you the slip! qstr__Ha!_Come_to_take_re| Ha! Come to take revenge for your sweetheart? You will taste my cold steel instead! Die now! qstr__You!_Fie_this_day!_| You! Fie this day! It was just business, see... no one was suppose to get hurt! Oh Damn... now I have to kill you! See what you made me do!? qstr__Finally..._now_you_| Finally... now you shall join your ancestors in hell! qstr__Oi!_What_do_we_have| Oi! What do we have here? {s4} qstr__What_s_this_eh?_{s4| What's this, eh? {s4} qstr__We_will_hunt_you_do| We will hunt you down! {s4} qstr__Oi!_What_do_we_have_| Oi! What do we have here? qstr__You_better_not_be_a| You better not be a manhunter! qstr__Out_for_a_stroll_ar| Out for a stroll are we? qstr__What_s_this_eh?| What's this, eh? qstr__I_m_going_to_break_| I'm going to break your legs, nice and slow! qstr__Your_money_or_your_| Your money or your life! qstr__We_ll_have_our_pay_| We'll have our pay, or we'll have our fun! qstr__My_men_and_I_would_| My men and I would like to have a word with you. qstr__Everything_has_a_pr| Everything has a price, even your life! qstr__These_are_dangerous| These are dangerous times to be galavanting around with such fine horses... better let me hold 'em for ya. qstr__An_what_do_we_owe_t| An what do we owe this pleasure? qstr__Your_blood_must_be_| Your blood must be ours to satisfy the mistress, {reg63?peasant my lovely}! qstr__Lucky_for_you_we_ar| Lucky for you, we are your ssssssalvation! Come... kissss the priestessss and taste her divinity! qstr__How_SSSSublime!_Fre| How SSSSublime! Fresh Blood to please our Mistresssss. Come here my pretty... and let my blade drink your soul. qstr__You_dare_speak_to_m| You dare speak to me? You are less than a bug to be squashed! qstr__I_was_expecting_a_c| I was expecting a challenge... not something like you! qstr__Come_quietly_and_yo| Come quietly and your death will be swift!! qstr__YOU_have_been_marke| YOU have been marked! qstr__Ah!_Good!_Strip_off| Ah! Good! Strip off your clothes and come over to this altar! C'mon now, be a good {reg63?chap lass}, I haven't got all day! qstr__For_Glory!| For Glory! qstr__Your_deaths_will_en| Your deaths will enhance the power of our goddess! Die, knowing it is for a good cause. qstr__We_d_prefer_to_figh| We'd prefer to fight the Knights of the Dawn, but in a pinch, you'll do. Charge! qstr__With_our_goddess_st| With our goddess standing with us, all fall before our might. Surrender or die! qstr__Ah_we_were_feeling_| Ah, we were feeling a bit chilly. A sinner's bonfire is just what we need! Surrender now. qstr__Our_fires_will_purg| Our fires will purge your souls of evil. Do you have any last words? qstr__We_do_the_bidding_o| We do the bidding of Astraea and no one can stand against us. To battle! qstr_Tread_softly_strange|Tread softly stranger, there are Mystmountains about... qstr_Keep_your_wits_about|Keep your wits about you. There are ever Mystmountains nearby. qstr_Right_we_ll_keep_our|Right, we'll keep our eyes open. qstr_There_are_worse_thin|There are worse things than Mystmountains... [Attack] qstr_All_hail_King_Ulric_|All hail King Ulric, rightful ruler of Pendor! qstr_All_hail_{playername|All hail {playername}, rightful ruler of Pendor! [Attack] qstr_Halt_in_the_name_of_|Halt in the name of King Ulric, rightful ruler of Pendor! qstr_Hold_in_the_name_of_|Hold, in the name of the King! qstr_Clear_the_road!_King|Clear the road! King's men passing through. qstr_My_apologies_please_|My apologies, please take the road. qstr_This_is_MY_road!_[At|This is MY road! [Attack] qstr_Hail_{playername}!_W|Hail, {playername}! We give you greetings in the name of the New Empire! qstr_The_New_Empire_shoul|The New Empire should be proud of such worthy representatives. Farewell. qstr_Your_New_Empire_will|Your New Empire will soon be in tatters. [Attack] qstr_Greetings_we_are_hun|Greetings, we are hunting a group of Snake Cultists on orders of Marius Imperator. Have you by chance seen them? qstr_I_m_afraid_no_but_go|I'm afraid no, but good hunting to you. qstr_That_is_irrelevant_f|That is irrelevant, for your hunt ends here. [Attack] qstr_Well_met_travelers_m|Well met, travelers, may you find an oasis of tranquility. qstr_And_may_you_find_ins|And may you find inspiration in the cool shade of a palm. qstr_And_may_your_blood_t|And may your blood turn its waters red! [Attack] qstr_Well_met_travelers_i|Well met travelers, if you are still and listen for a moment then you may hear the desert speak to you on the wind. qstr_I_hear_it!_The_deser|I hear it! The desert speaks to me. qstr_Then_it_should_have_|Then it should have warned you to stay away from us! [Attack] qstr_I_hope_fair_winds_br|I hope fair winds brought you before us today. qstr_None_fairer_than_sha|None fairer than sharing your company for a time. qstr_May_the_Winds_bring_|May the Winds bring fortune to you. qstr_Thanks!_Same_to_you.|Thanks! Same to you. qstr_We_come_with_the_win|We come with the winds of war. [Attack] qstr_Clear_the_road_in_th|Clear the road in the name of the prophesied {reg63?King Queen} of Pendor! qstr_Hold_traveler_do_you|Hold traveler, do you stand with the prophesied {reg63?King Queen}, or against? qstr_For!|For! qstr_Against!_[Attack]|Against! [Attack] qstr_Your_Majesty!_How_ma|Your Majesty! How may we be of service? qstr_Nothing_for_the_mome|Nothing for the moment, be about your duties. qstr_Your_death_would_ser|Your death would serve me best! [Attack] qstr_Clear_a_path_for_{re|Clear a path for {reg63?His Her} Majesty! All hail the prophesied ruler of Pendor! qstr_All_hail_me!|All hail me! qstr_Such_exclamations_ar|Such exclamations are giving me a royal headache! [Attack] qstr_Hello_there_stranger|Hello there stranger, are you looking to procure the service of some elite mercenaries? qstr_Hello_there_stranger_|Hello there stranger, any news of underdogs looking to hire that extra winning boost? qstr_Not_today_thank_you.|Not today, thank you. qstr_No_but_the_loot_you_|No, but the loot you're walking in may yet serve me. [Attack] qstr_Ho_there_wanderer!_H|Ho there wanderer! Have you seen an old, confused looking scholar in these parts? We were meant to escort him, but he wandered off in the night. qstr_Wearing_a_white_habi|Wearing a white habit, and sporting a candle on his head? He's behind those bushes pulling faces at you. qstr_Indeed_and_he_squeal|Indeed, and he squealed like a pig when I killed him. [Attack] qstr_Ho_there_wanderer_st|Ho there wanderer, stay thy course and indulge an old man. qstr_Of_course_I_will_sta|Of course, I will stay a while and listen. qstr_Ain_t_nobody_got_tim|Ain't nobody got time for that! [Attack] qstr_Greetings_traveler_h|Greetings traveler, have you wounded? qstr_Greetings_traveler_d|Greetings traveler, do you need assistance? qstr_Thank_you_no._We_car|Thank you, no. We care for our own. qstr_No_but_you_will_soon|No, but you will soon. Charge! [Attack] qstr_Watch_the_horizon_tr|Watch the horizon traveler, you never know what kind of savages stalk the steppe. qstr_Watch_the_horizon_tra|Watch the horizon traveler, you never know who you may stumble across out here or who may stumble across you. qstr_Thanks_for_the_warni|Thanks for the warning. qstr_Too_bad_you_didn_t_t|Too bad you didn't take your own advice. [Attack] qstr_Are_you_here_to_conf|Are you here to confess your sins? Guilt can only be purged clean with fire. qstr_Thank_you_no._My_con|Thank you, no. My conscience is clear. qstr_I_confess_that_I_wan|I confess that I want you dead. [Attack] qstr_Among_the_Dawn_we_ha|Among the Dawn, we have a saying; 'Red sky at night, Astraea's delight'. qstr_Red_sky_in_the_morni|Red sky in the morning, heretic's warning. qstr_Red_sky_in_the_mornin|Red sky in the morning, the Dawn will be in mourning. [Attack] qstr_Hello_there_{reg63?b|Hello there {reg63?brother sister}! Keep your eyes on the trees; you never know what evils lurk in their shadows. qstr_We_ll_be_wary_of_wha|We'll be wary of what they hide, thanks for the warning. qstr_Take_your_eyes_off_t|Take your eyes off the foliage and you might notice the foe standing right in front of you! [Attack] qstr_Hello_there_{reg63?br|Hello there {reg63?brother sister}! Have you heard this one? What's green, pale, and red all over? A dead Noldor. HAH! qstr_Hah!_Good_one.|Hah! Good one. qstr_The_murder_of_Noldor|The murder of Noldor is no laughing matter. [Attack] qstr_Salve._May_the_gods_|Salve. May the gods of old Baccus watch over you. qstr_And_may_the_gods_of_|And may the gods of Pendor watch over you, friend. qstr_Tell_them_yourself._|Tell them yourself. [Attack] qstr_Ave_Legate!_May_your|Ave, Legate! May your troops always be in good order and discipline. qstr_Thanks._We_are_striv|Thanks. We are striving to follow your shining example in this. qstr_Indeed._Make_yoursel|Indeed. Make yourself ready for a demonstration. [Attack] qstr_Salinohaei_{playerna|Salinohaei, {playername}! Lergir vaes drethargll... Oh, sod it. How are you? I am trying to learn the Noldor language. qstr_Adar_lir_Hieth!..._O|Adar lir Hieth!... Oh, you're just a human. We had hoped to meet some Noldor. You can learn such a lot from them. qstr_Amazing._I_wish_you_|Amazing. I wish you success in your endeavour. qstr_Have_you_already_lea|Have you already learned the Noldor word for 'death'? [Attack] qstr_You_have_about_ten_s|You have about ten seconds to give me a reason not to crush your skull! qstr_Ahh...yes_excuse_me.|Ahh...yes, excuse me. I just remembered I am expected somewhere else. qstr_Well_you_had_two_and|Well, you had two and wasted them! Now you are going to die! [Attack] qstr_I_would_love_to_chat|I would love to chat, but we have spotted smoke up ahead. It seems the Dawn never hesitates to put more innocents to the torch. qstr_How_horrible!_Don_t_|How horrible! Don't let me keep you, then. Be on your way. qstr_The_Dawn_is_the_leas|The Dawn is the least of your problems right now. Attack! [Attack] qstr_Greetings._Have_you_|Greetings. Have you seen any heretics around here? We have orders to...take care of them. qstr_Sorry_I_have_encount|Sorry, I have encountered none. You better keep on searching. qstr_Not_before_I_have_ta|Not before I have taken care of you! [Attack] qstr_Forgive_my_bluntness|Forgive my bluntness, good {reg63?sir madame}, but we are waiting for someone else. You better move on, and you better do it quickly. qstr_If_you_say_so_sir_kn|If you say so, sir knight. Good day to you. qstr_I_am_afraid_your_app|I am afraid your appointment will have to wait. First you must deal with me! [Attack] qstr_May_Astraea_Goddess_|May Astraea, Goddess of Justice, watch over you, {playername}. qstr_Thank_you_good_sir._|Thank you, good sir. May she watch over you as well. qstr_She_can_certainly_wa|She can certainly watch me taking you apart! [Attack] qstr_These_lands_of_yours|These lands of yours are beautiful. You are lucky the touch of the Snake Cult has not yet tainted it all. qstr_Well_said_and_we_wil|Well said, and we will do everything in our power to keep it that way. Farewell, good sir. qstr_Oh_luck_has_little_t|Oh, luck has little to do with it. Come, let me show you. [Attack] qstr_We_are_the_Knights_o|We are the Knights of the Phoenix! State your business. qstr_Forgive_me._I_was_me|Forgive me. I was merely curious. You don't see your kind often in these parts. qstr_I_do_not_like_your_t|I do not like your tone. You are in dire need of a lesson! [Attack] qstr_We_have_seen_our_hom|We have seen our homeland burned to cinders and have risen from the ashes to take vengeance upon our enemies. One such as you does not scare us. qstr_The_tale_of_your_hom|The tale of your homeland saddens me. Maybe, one day, the people of Pendor can help you set things right. qstr_We_all_make_mistakes|We all make mistakes. [Attack] qstr_You_are_lucky_strang|You are lucky, stranger. Normally, you don't see us Shadow Wolves until we strike. qstr_I_see._Hopefully_you|I see. Hopefully, your brothers will never have cause to come after me. qstr_Spoken_like_a_true_c|Spoken like a true coward! When I strike, you will see me coming. Like right now! [Attack] qstr_You_do_not_look_like|You do not look like one in league with the snakes. Begone! Your needs do not concern me. qstr_Good_luck_finding_al|Good luck finding allies with that attitude. qstr_Maybe_you_will_recon|Maybe you will reconsider when your men start dying around you! [Attack] qstr_You_are_not_our_chos|You are not our chosen prey. What do you want? qstr_I_was_merely_passing|I was merely passing by. Excuse me. qstr_Right_now?_Your_head|Right now? Your head on a pike! [Attack] qstr_We_came_to_this_land|We came to this land looking for allies. So far, what we have seen does not impress us. qstr_There_are_many_fine_|There are many fine warriors in Pendor. I am sure that if you keep looking, you will find your match. qstr_To_arms!_Let_us_show|To arms! Let us show these dogs how true Pendorians fight. [Attack] qstr_The_Feuding_Father_h|The Feuding Father has not summoned you yet. Why do you stop those who do his bidding? qstr_I_meant_no_disrespec|I meant no disrespect. Please, have a safe journey. qstr_Enough_people_have_d|Enough people have died at your hand. I believe it is your turn! [Attack] qstr_The_Bahadur_Khan_mig|The Bahadur Khan might have outlawed our ancient rights of vengeance, but the laws of gods stand above the laws of men. qstr_I_am_not_sure_the_Ba|I am not sure the Bahadur Khan would agree, but good luck to you. qstr_Spoken_like_a_true_f|Spoken like a true fanatic. Pendor will be better off without you! [Attack] qstr_Greetings._Do_you_ha|Greetings. Do you have a feud that needs settling? qstr_What_no!_I_settle_my|What, no! I settle my own feuds. qstr_Actually_my_quarrel_|Actually, my quarrel is with you. [Attack] qstr_If_you_are_not_the_b|If you are not the beasts or men we hunt, why do you stop us? qstr_My_apologies_I_dare_|My apologies, I dare not stray you away from your hunt. qstr_To_be_blunt_those_ar|To be blunt, those aren't the only things getting hunted! [Attack] qstr_Well_met_{playername|Well met, {playername}, it is good to meet a friend of the {s5} in these troubled times. qstr_Hail_good_{reg63?sir|Hail, good {reg63?sir madam}! Such a fine day to be out on patrol with loyal men at your command, eh? qstr_Ah_{playername}_what|Ah, {playername}, what a coincidence - we were just discussing you with our Grandmaster this morning! You might know that the {s5} post bounties on our enemies occasionally, and you may be just the right {reg63?man woman} to aid us. qstr_Good_day_{playername|Good day, {playername}. We are on a lookout for vagrants and raiders in the area preying upon our villagers. If you find us dispensing swift justice upon some, we would be obliged if you help us out. qstr_Hail_traveler!_Be_wa|Hail traveler! Be warned that strange attacks were reported around the outlying villages. If you need protection, follow us closely. qstr_State_your_business_|State your business stranger. qstr_Hold._What_is_your_b|Hold. What is your business in Ravenstern? qstr_Our_business_is_deat|Our business is death; yours. qstr_Och_aye_we_re_people|Och aye, we're people of Ravenstern. Ye ken? [Leave] qstr_Be_quick_our_mission|Be quick, our mission is urgent. qstr_Your_date_with_death|Your date with death is more urgent! Charge! qstr_State_your_business_o|State your business, or leave. We are on a mission for the King. qstr_All_hail_{playername}|All hail {playername}, rightful ruler of Pendor! qstr_My_apologies_please_t|My apologies, please take the road. [Leave] qstr_Remember_our_order_s|Remember our order's name, {playername}, before you do anything rash. qstr_Indeed_I_do._It_cont|Indeed I do. It contains 'mortal' and I don't care for prefixes. qstr_Well_well_we_shall_t|Well, well, we shall test your immortality another time. [Leave] qstr_You_had_better_be_hu|You had better be hunting Snake Cultists instead of wasting our valuable time. Begone. qstr_In_fact_I_think_I_ju|In fact I think I just heard you lisping. To arms! qstr_You_re_probably_righ|You're probably right there. Move on. [Leave] qstr_The_desert_whispered|The desert whispered to us that you were near. The desert is never wrong. qstr_Then_it_should_have_w|Then it should have warned you to stay away from us! qstr_The_wisdom_of_the_de|The wisdom of the desert is deep indeed. [Leave] qstr_What_is_more_ancient|What is more ancient than the sands beneath our feet? The D'Shar, and like the desert, they shall never die. qstr_Maybe_I_should_help_|Maybe I should help them on their way then... qstr_May_the_D_Shar_last_|May the D'Shar last for eternity. [Leave] qstr_Speak_quickly_for_my|Speak quickly, for my anger is more akin to a tempest than a summer breeze. qstr_Even_a_storm_will_no|Even a storm will not save you from my wrath. qstr_You_would_do_well_no|You would do well not to interrupt a Stormbride going about her duties. qstr_This_may_be_a_rather|This may be a rather permanent interruption. qstr_Apologies_I_will_lea|Apologies, I will leave you in peace. [Leave] qstr_We_are_clearing_this|We are clearing this land of traitors. There are rumors one passed through here recently. qstr_And_you_found_them!|And you found them! qstr_Good_luck_in_your_se|Good luck in your search. [Leave] qstr_What_do_you_want?_We|What do you want? We're on business and our contract has no 'idle chit chat' clause, so make it quick. qstr_If_you_have_a_contra|If you have a contract, then you will have been paid. Time to make a profit then, to arms! qstr_What_do_you_want?_Yo|What do you want? You have no bounty on your head, so be on your way pleb. qstr_I_don_t_but_you_do.|I don't, but you do. qstr_Nothing_we_were_just|Nothing, we were just curious. [Leave] qstr_Keep_your_hands_wher|Keep your hands where we can see them wanderer. Our charge is too valuable to risk with vagrants like you about. qstr_Vagrants?_I_ll_have_|Vagrants? I'll have your head for that! qstr_Quite_right_you_can_|Quite right, you can never be too careful. [Leave] qstr_Careful_wanderer_the|Careful wanderer, there are many dangers afoot. There are dangers we know that we know, there are dangers that we know we do not yet know, there are dangers we do not know that we know, and finally and most dangerous of all, there are dangers that we do not know that we do not know. Now, which are you? qstr_Ow!_You_make_head_hu|Ow! You make head hurt. Me thump you now. Make head better. qstr_And_there_are_some_d|And there are some dangers which are no threat to you at all. [Leave] qstr_Ho_there_traveler_we|Ho there traveler, we seek a Cultist. Have you seen them? qstr_You_infer_that_I_am_|You infer that I am a Cultist? You will pay for your insolence! qstr_Yes..._he_was_headin|Yes... he was heading west and riding hard. [Leave] qstr_Ho_there_traveler_ha|Ho there traveler, have you any news of the Red Plague? qstr_No_but_you_have_just|No, but you have just stumbled across something far more deadly! qstr_No_this_area_seems_t|No, this area seems to be free of the disease. [Leave] qstr_Company_HALT!_Who_ar|Company, HALT! Who are you to stand in our way, peasant? qstr_We_have_you_surround|We have you surrounded, peasant. Explain yourselves quickly, or we will assume that you are lowlife rogues like most who hide out here. qstr_We_are_also_looking_|We are also looking for vagrants and bandits. [Leave] qstr_Peasant?_I_will_have|Peasant? I will have to teach you some manners! qstr_You_look_like_you_re|You look like you're guilty of something, but then everyone inevitably is, whether aware of the fact or not. qstr_The_only_guilty_part|The only guilty party here, are you, and you will answer for your crimes! qstr_You_have_to_prove_th|You have to prove that we are in the wrong, but until then we are leaving. [Leave] qstr_Look_deeply_into_the|Look deeply into the fire, and we shall determine the level of your guilt. qstr_I_see_only_death!|I see only death! qstr_I_see_the_glory_of_A|I see the glory of Astraea! [Leave] qstr_Hello_there_{reg63?bro|Hello there {reg63?brother sister}, we're on our way to a town near by to receive alms to distribute to the poor people of the area, left bereft by the ongoing wars. Why do you stop us in this important task? qstr_Lies!_You_are_just_r|Lies! You are just raising money to continue your own butchery of the Noldor. qstr_You_there!_Aydar_lea|You there! Aydar lear Heaf! What do you make of that then, eh? qstr_It_s_pronounced_Adar|It's pronounced Adar lir Hieth, you cretin. qstr_Sorry_I_don_t_speak_|Sorry I don't speak gibberish either. [Leave] qstr_Legionarii_formatio_|Legionarii, formatio defensiva! - Who are you and why do you interfere with the Legion's business? qstr_Ad_Signa!_Scuta!_Gla|Ad Signa! Scuta! Gladii! - One wrong move and you'll have a hasta between the eyes, {playername}! qstr_Your_Baccus_gibberis|Your Baccus gibberish will not save you from death. qstr_No_reason_to_form_a_|No reason to form a testudo, decurio. We'll be on our way. [Leave] qstr_Don_t_think_we_did_n|Don't think we did not hear you coming. You're breathing so loud we heard you miles away. qstr_At_least_I_ll_still_|At least I'll still be breathing when this is over. qstr_What_do_you_want?_Ou|What do you want? Our elven allies will avenge any insult dealt to us! qstr_Pity_there_will_be_n|Pity there will be no one to tell them of this one. qstr_It_s_nothing_just_gi|It's nothing, just give the Noldor my regards. [Leave] qstr_So_you_have_chosen_t|So you have chosen to stand and fight. Commendable, but foolish. qstr_You_are_quite_sure_o|You are quite sure of yourself. Enjoy it while you can - it will not last! qstr_[Leave]|[Leave] qstr_Let_me_guess _you_ha|Let me guess you have heard all about the evil Knights of the Eventide, their heinous crimes and unholy ways, and are now here to vanquish us scoundrels from the face of the earth. It is so sad that people would kill based on nothing but rumors and hearsay. qstr_I_will_not_be_swayed|I will not be swayed by your pathetic claims of innocence. qstr_Maybe_I_have_rushed_|Maybe I have rushed to false conclusions about your order. [Leave] qstr_I_am_tired_of_being_|I am tired of being harassed by self-appointed judges and so-called heroes. You think me and my men are servants of evil? Fine, throw away your life for this fabric of lies woven by my order's enemies, but know that are you are making a grave mistake. qstr_We_all_make_mistakes.|We all make mistakes. The only difference is I will be able to live with mine. qstr_Fine_you_may_leave_f|Fine, you may leave for now. [Leave] qstr_Look_at_this_brother|Look at this, brothers. It seems our hunting days are over. Now our enemies come to us, like lambs to the slaughter. Surely we are blessed. qstr_Maybe_this_lamb_will|Maybe this lamb will turn out to be a wolf in sheep's clothing. To arms! qstr_You_think_I_am_going|You think I am going to make it that easy for you? [Leave] qstr_Interesting._Normall|Interesting. Normally people scream and scramble and do everything they can to get away from us, but you don't. That raises the question of whether you are brave, foolish, or simply have a deathwish. qstr_You_better_get_used_|You better get used to it. Your reign of terror over this land ends today! qstr_I_am_beginning_to_th|I am beginning to think this was a bad idea. Excuse me. [Leave] qstr_It_seems_the_Goddess|It seems the Goddess has taken pity on you, {playername}. Luckily for you, we are currently seeking other prey. Get out of the way, and you and your men will not be harmed. qstr_So_I_will_not_only_r|So I will not only rid this world of you, but also save whoever you are hunting. qstr_I_agree_to_your_term|I agree to your terms, Sir Knight. We will fight another day. [Leave] qstr_We_have_come_to_thes|We have come to these lands seeking those of noble spirit. Instead, we keep running into fiends like you! qstr_You_should_have_neve|You should have never set foot on this land! qstr_What_a_pathetic_bunc|What a pathetic bunch you are. Go on then, continue your worthless search for a while longer. [Leave] qstr_We_have_risen_from_t|We have risen from the ashes once before. Do your worst, fiend! qstr_Well_since_you_asked|Well, since you asked nicely... qstr_Get_out_of_my_sight.|Get out of my sight. I don't break what is already broken. [Leave] qstr_We_have_come_to_these|We have come to these lands seeking those of noble spirit. Instead, we find you! qstr_We_have_no_wish_to_f|We have no wish to fight you, but if you challenge us, know that we have risen from the ashes once before. qstr_Well_since_you_asked_|Well, since you asked nicely... To arms! qstr_Do_your_worst_snake_|Do your worst, snake-thrall. We will fight to the last man standing! qstr_If_you_insist...|If you insist... qstr_Fight_you?_Please_yo|Fight you? Please, you puppies are not even worth the effort. [Leave] qstr_We_are_used_to_being|We are used to being hunters, not prey. You'd better have a good explanation for this! qstr_Most_certainly._My_b|Most certainly. My blade will do all the talking, though! qstr_Not_really._I_just_t|Not really. I just thought you looked awfully suspicious in that black armor of yours. No harm done. [Leave] qstr_Have_you_come_to_pur|Have you come to pursue your feud with our order? I respect that. qstr_Your_respect_means_n|Your respect means nothing to me, cut-throat. Prepare to die. qstr_Your_disregard_for_l|Your disregard for life disgusts me. I kill only when I have no other choice. [Leave] qstr_Did_you_honestly_thi|Did you honestly think we would come after you with so many soldiers surrounding you? There is always the next alleyway, you know. qstr_You_will_not_get_tha|You will not get that chance. To arms! qstr_I_will_be_ready_for_|I will be ready for you, coward. Now get out of my sight! [Leave] qstr_The_Beast_is_out_the|The Beast is out there in the seas waiting to be hunted. Instead, we travel and search, hunting others..on land even. qstr_Shame_it_s_too_bad_y|Shame, it's too bad you must die on land! qstr_May_your_hunt_be_les|May your hunt be less arduous than the unforgiving seas. [Leave] qstr_What_do_you_want_{pl|What do you want, {playername}? Add another crime to the list of your insults against the {s5}? qstr_Stand_down_mendicant|Stand down, mendicant. Your rag-tag rabble doesn't scare the noble {s5}. qstr_{playername}!_You_ca|{playername}! You can battle us today and lose or depart and make amends with the {s5}. Choose wisely. qstr_We_would_rather_peri|We would rather perish in glory than be chased by vagrants all day. Stand fast, men, until I give the order to charge. qstr_Look_men_here_comes_|Look, men, here comes that {playername}, an infamous looter and highwayman, no doubt drawn by the {s5} fine equipment. You may try to take it - from our cold, dead hands. qstr_Blood_and_thunder_we|Blood and thunder we found {reg63?him her}! Yer accused of treason against the people of... qstr_Ravenstern._Yes_yes.|Ravenstern. Yes, yes. Get to the good bit; where we fight. qstr_Halt!_You_are_charge|Halt! You are charged with treason against the King! qstr_Curses..._you_caught|Curses... you caught us. qstr_By_order_of_Marius_I|By order of Marius Imperator and with the blessing of Damia Provideo I sentence you to death by my blade, traitor to the New Empire. qstr_You_will_die_as_the_|You will die as the pompous fool you are. qstr_The_desert_brings_de|The desert brings death to those who do not respect her, as do we. qstr_I_have_more_to_fear_|I have more to fear from scorpions than from you! qstr_You_should_fear_the_|You should fear the coming storm, for its thunder will deafen you, and the lightning will strike you all down. qstr_Then_it_will_have_to|Then it will have to be furious indeed! qstr_Halt!_You_are_charged|Halt! You are charged with treason against the prophesied ruler of Pendor. The penalty for treason is death! qstr_Stop!_I_AM_the_proph|Stop! I AM the proph- qstr_Surprised_to_have_be|Surprised to have been caught by a female knight? Granted this plate armor fits a little snug in places, but the price on your head will more than pay for a new suit. qstr_Let_s_see_how_that_a|Let's see how that armor fits when you have no arms, or legs... or head. qstr_Hold_fast_there!_Pen|Hold fast there! Pendor should be enjoying a golden age of achievement and progress, instead because of brigands like you, the flame of knowledge flickers and nearly goes out. We shall not allow it to be extinguished entirely, and the breath that will restore it will be your death rattle! qstr_It_will_be_your_last|It will be your last breath instead, fool. Defend yourselves! qstr_Halt_Cultist!_You_ha|Halt Cultist! You have been charged with conspiring to spread the Red Plague and will answer for your actions! qstr_Hold_scum._We_will_n|Hold, scum. We will not suffer Cult agents to corrupt Pendor any longer! qstr_This_is_hardly_a_fai|This is hardly a fair trial, I am not gui- qstr_Up_and_at_them_chaps|Up and at them chaps! qstr_...|... qstr_Astraea_will_see_thi|Astraea will see this world purged clean with flames; I am her firebrand, and you are her kindling. qstr_Defend_yourselves!|Defend yourselves! qstr_Astraea_will_test_th|Astraea will test the purity of your hearts with fire. To resist is to be condemned. qstr_To_arms!|To arms! qstr_There_they_are_lads!|There they are lads! Those are the elf-loving, good for nothing, traitorous bastards! Kill 'em all! qstr_You_insulted_the_glo|You insulted the glorious Baccus empire, you Pendorian heathen, and soon our lines will march over your lifeless bodies, like in the good old days. qstr_Pendor_is_not_defeat|Pendor is not defeated that easily. Have you learned nothing in the past centuries? qstr_Sedrath_aenelui_dane|Sedrath aenelui daneth! Or was it 'aeneluth'? I don't care. You'll die independent of orthography. qstr_I_fear_I_ll_die_of_l|I fear I'll die of laughing before I can get to slaughtering you. qstr_And_so_the_hunt_come|And so the hunt comes to an end. You can scream if you want. In fact, me and my men would prefer it. qstr_Like_I_would_give_yo|Like I would give you that satisfaction, fiend! If anyone's screams are going to pierce the air, it is going to be yours! qstr_I_don_t_know_what_yo|I don't know what you have done to offend the Knights of the Eventide, but our Grandmaster has ordered you killed, and it is my duty to obey. Die well, stranger. qstr_So_much_blind_devoti|So much blind devotion. Maybe in your next life, you will make an outstanding puppy! qstr_You_look_like_a_wort|You look like a worthy opponent. Pray that you die during the battle, for I assure you, the fate of the prisoners will be far worse. qstr_Thank_you_for_lettin|Thank you for letting me know. I will remember that when you are dragged before me in chains! qstr_Prepare_yourself_to_|Prepare yourself to be judged in the name of Astraea, {playername}. Today, justice shall be done! qstr_Justice_has_nothing_|Justice has nothing to do with this, fool. Nothing. Let us get this over with. qstr_We_have_been_eager_t|We have been eager to meet you, {playername}. Can you already hear the void calling out for you? qstr_No_I_am_afraid_I_can|No, I am afraid I can't hear it over the sound of my blade baying for your blood! qstr_We_could_have_been_a|We could have been allies, fool! You have brought this upon yourself. qstr_Bring_it_on_chicken_|Bring it on, chicken knight! qstr_Your_death_will_brin|Your death will bring us one step closer to the final victory of the Ashenborn Empire. Take comfort in that. qstr_We_will_see_about_th|We will see about that. To arms! qstr_You_have_been_found_|You have been found guilty of being in league with the Snake Cult. Now face our wrath! qstr_Ridiculous!_I_harbor|Ridiculous! I harbor only hate for the Snake Cult. It just so happens that I loath your kind with equal intensity. qstr_And_so_the_hunt_comes|And so the hunt comes to an end. To arms! qstr_Come_then_lapdog!_Le|Come then, lapdog! Let us do battle! qstr_{playername}_the_Feu|{playername}, the Feuding Father begs an audience... qstr_I_am_afraid_he_will_|I am afraid he will have to wait. You can pass that on once I sent you to him! qstr_Did_you_really_think|Did you really think you could evade us? You have been marked, {playername}. Your life is forfeit. qstr_Pity_you_are_not_as_|Pity, you are not as worthy as The Beast to hunt, but your skulls will do nicely on our ships! qstr_The_only_skulls_that|The only skulls that are crakin' are yours! qstr_Stop_right_there_{pl|Stop right there, {playername}! Did you think you could actually escape the wrath of the {s5}?? qstr_At_last_we_meet_vagr|At last we meet, vagrant! Now you shall pay for your crimes against the {s5}! qstr_Greetings_{playernam|Greetings, {playername}. When I'm done with you poor lot and bring your head back to the {s5} chapterhouse, I'm sure they'll make me the next Grandmaster. qstr_A_glorious_battle_aw|A glorious battle awaits! The finest of the {s5} against the infamous {playername}! Good luck, for you shall sorely need it. qstr_Chased_down_like_a_r|Chased down like a rabbit, eh, {playername}? Let us teach you a painful lesson no one opposes the {s5} and lives! qstr__We_are_the_Jatu!_We| We are the Jatu! We salute you - may your death bring honor to my lance! qstr__HAZAH_Jatu!_Prepare| HAZAH Jatu! Prepare to Fight! Prepare to Die! qstr__Jatu!_Our_Lances_ar| Jatu! Our Lances are sharp! Our arms strong! Fear us.. and Perish! qstr__We_were_born_in_the| We were born in the saddle, but you will die in one! qstr_And_it_smells_as_if_|And it smells as if you died in your saddle! Draw Steel! qstr__We_will_hunt_you_dow| We will hunt you down! qstr_I_am_not_impressed!_|I am not impressed! Let's see how strong your bows really are! qstr__We_re_going_to_ride| We're going to ride you down! qstr_And_it_smells_as_if_y|And it smells as if you died in your saddle! Draw Steel! qstr_Ha!_It_looks_like_th|Ha! It looks like the battle at the Mettenheim capital once again!^It all ends in a massive rout, if you are curious, so keep your horse where you can see him! qstr_If_you_had_learned_h|If you had learned how to ride, you could have gotten a horse too. qstr_I_have_fought_many_b|I have fought many battles. Whole Snake Cult armies fear me. You are nothing but a bumbling upstart. qstr_Old_men_with_swords_|Old men with swords tend to frighten snakes, I'm sure. qstr_The_Witch_Boadice!_T|The Witch Boadice! The chase has ended! Sisters, to battle! qstr_Boadice_is_under_my_|Boadice is under my protection. The witchcraft you speak of is nothing but a deception for political ends. Your hunt ends here, but not in the way you expected. qstr_I_see_many_dead_men_|I see many dead men walking, commander. I may keep you alive long enough to witness how we cut down the weak survivors, for I am Verante Kruus of Veccavia and my sisters and I will sweep you apart! qstr_You_remind_me_of_som|You remind me of someone I knew. Quite a bitch, she was, but I taught her manners, just as I am going to teach you. qstr_Rufio_Vincente_de_Vi|Rufio Vincente de Villaviciosia at your service, friend, you must've seen the posters. Now kindly deliver your baggage and your fine equipment, or I will personally tear off your limbs, one by one, then beat you to death with them. qstr_You_foreign_outlaws_|You foreign outlaws are like flies on Pendor's wounds. I shall make an example of you for others to heed before they consider disembarking here. qstr_You_have_the_fleetin|You have the fleeting honor of meeting Rufio and his famous Tercio Villaviciosia. My bandoleros need some killing practice - you'll do just fine. qstr_I_am_{playername}_an|I am {playername} and this is Pendor, not Barclay. We kill for much less here. qstr_In_the_name_of_the_M|In the name of the Melitine Empire, surrender all your fiefs to the care of the Sebastokrator Kaspax! Failure to obey will be punished by confiscation and a particularly slow crucifixion. qstr_I_don_t_parley_with_|I don't parley with foreign invaders, I drive them away. qstr_Your_continued_insol|Your continued insolence, Pendorian, will not be tolerated. You'll learn to bow to your new Melitine masters or perish. qstr_I_am_{playername}_and|I am {playername} and this is Pendor, not Melitine. We kill for much less here. qstr__I_will_drink_from_y| I will drink from your skull! qstr__Today_the_gods_will| Today the gods will decide your fate! qstr__That_s_a_nice_head_| That's a nice head on your shoulders! qstr__Less_talking_more_r| Less talking, more raiding! qstr__I_will_crush_your_p| I will crush your people, drive them before me and hear the lamentation of your women! qstr___Come_face_me_on_th| Come face me on the field of battle. I will let my sword do my talking! qstr__I_am_going_to_take_| I am going to take my fist and ram it into your stomach, and rip out your god-cursed spine! qstr__When_this_battle_is| When this battle is over, I am going to desecrate your body, and then I am going to drink from your skull! qstr_Greetings_{playername|Greetings, {playername}. Be careful in your travels, our forests are dangerous. qstr_Well_met_friend_of_t|Well met, friend of the Noldor. Have you had the joy of killing Ebony Gauntlet brutes recently? qstr_Hail!_We_are_hunting|Hail! We are hunting for Jatu, stay close to us and we might seal our friendship with Jatu blood. qstr_Good_to_see_you_{pla|Good to see you, {playername}. Lord Faergwethanir spoke highly of you just yesterday. qstr_Hunting_down_forest_|Hunting down forest bandits is utterly boring. What a welcome surprise to meet such a civilized member of the human race as you in our forests, {playername}. qstr_Salinohaei_{playernam|Salinohaei, {playername}. Good thing I recognized you. Otherwise you would now lie in a ditch with an arrow piercing your heart. How do your people put it? Ah yes, old habits die hard. qstr_Adar_lir_Hieth!_It_i|Adar lir Hieth! It is good to see you, {playername}. qstr_{playername}_unafae_|{playername} unafae Mael, vi Drael vae lunor sivensi Nael! qstr_Relvir_niae_Jatue_ae|Relvir niae Jatue aeneluth vae Noldor valneori daneth. qstr__Hai!_Dreth_Ael_Nold| Hai! Dreth Ael Noldor! qstr__Bah!_Noldor_Draleri| Bah! Noldor Dralerion vae savensir luith Drae! Begone outlander! qstr__Hai!_Ael_vae_bandra| Hai! Ael vae bandrae? Bah! qstr__You_Humans_are_like| You Humans are like an infestation of maggots! qstr__Tell_me_Human_do_yo| Tell me Human, do you get tired of challenging us? As I get weary of putting you in your place! qstr__There_are_so_few_of| There are so few of you. And I was hoping that this would be interesting. Pity! qstr__You_are_not_welcome| You are not welcome here. Begone! qstr__Come..._join_the_sw| Come... join the sweet embrace of the sisters of eternity! qstr__Your_fame_runs_befo| Your fame runs before you {playername}, join us for dinner! qstr__Hail_great_{playern| Hail great {playername}, there is no need for alarm, come sit with us and be enlightened! qstr__Hail_and_well_met_f| Hail and well met friend. What say we... ah... er... oh to hell with it! Prepare to fight! qstr__Hmm_you_are_not_the| Hmm, you are not the type of encounter I was looking for, but with enough ale... well... hmm... maybe not. Draw your sword, swine! qstr__You!_Yeah_you!_What| You! Yeah you! What are you looking at? Are you making fun of me? I'll teach you to laugh! qstr__I_have_taken_a_vow_| I have taken a vow to pit my strength against the finest warriors of all of Pendor. Until I find them, I guess I'll settle for you. qstr__Well_well!_Just_loo| Well well! Just look what the cat dragged in! Care to test your arms? qstr__Ah!_Hey!_Hey!_A_lit| Ah! Hey! Hey! A little something to liven up our day troops! Lets have at it! qstr__I_have_sworn_to_con| I have sworn to conquer everyone I meet. You do not look like much of a challenge... but a vow is a vow. qstr__We_came_here_to_mak| We came here to make our fortunes. Looting your bodies will certainly aid us in that. qstr__It_won_t_do_much_fo| It won't do much for our prestige to fight you. But we can use the gold we receive for selling you! qstr__We_have_not_killed_| We have not killed any Pendorians for almost a day. Thank you for giving us an opportunity to kill more! qstr__We_of_Mettenheim_ne| We of Mettenheim never pass up a challenge. Are you ready to die today? qstr__Look_Girls_some_fre| Look Girls, some fresh candidates for gelding! Try to take all the men alive! qstr__You_challenge_the_V| You challenge the Veccavi, fool? You shall learn the error of your ways! qstr__You_risk_both_your_| You risk both your lives and your manhoods by challenging us, you know. Be warned! qstr_Men!_Another_Pendori|Men! Another Pendorian wishes to challenge us - let us show {reg63?him her} the valor of the Melitine soldiers! qstr_Have_you_ever_seen_t|Have you ever seen the charge of Melitine Griwbanars? Rarely has anyone seen it twice and lived. qstr_We_are_on_a_lookout_|We are on a lookout for suitable landing beaches and provisions. Stay clear and live. qstr_A_price_has_been_put|A price has been put on your head, and we are here to collect! qstr_You_have_made_powerf|You have made powerful enemies, friend. They pay well... too bad for you. qstr_You_look_pretty_good|You look pretty good... for a dead {reg63?man woman}! qstr_It_is_your_destiny_t|It is your destiny to end your days chained to the oars of a slave galley. It is my destiny to make a tidy profit putting you there. qstr__Hail_outland_scum._| Hail, outland scum. Today, at my hands, you shall greet the lord of death. qstr__How_opportune_that_| How opportune that we meet here today - the vultures who follow me are hungry. qstr__We_have_come_to_plu| We have come to plunder this land! Stand aside or die! qstr__If_you_must_die_thi| If you must die this day outlander, keep your sword in your hand to prove you had a warriors death! qstr__May_your_death_be_g| May your death be glorious! qstr__We_have_come_to_del| We have come to deliver the salvation from the mistress! Stand aside or die! qstr__You_look_like_a_wor| You look like a worthy sacrifice to our beloved mistress! qstr__So_YOU_are_the_snak| So YOU are the snake hater? You look like food to me! qstr_Snakes..._I_hate_sna|Snakes... I hate snakes... except for belts and boots... which are you? qstr_I_promise_that_I_wil|I promise that I will burn every last snake I can find. qstr__We_are_taking_back_| We are taking back what you nobles have stolen from us! qstr__Get_{reg63?him her}| Get {reg63?him her} Lads! Hang {reg63?him her} from that oak over there as a message to all the highborns that we have had enough! qstr__At_{reg63?him her}_| At {reg63?him her} lads! Strip {reg63?his her} body and feed it to the dogs! qstr__We_are_taking_back_t| We are taking back the land for the people! hic ! qstr__You_got_ale?_We_are| You got ale? We are running low and ya know.. can't run an army without ale! qstr__Wanna_drink?_Or_may| Wanna drink? Or maybe you want to fight sober? qstr__Thank_you_{reg63?m_| Thank you {reg63?m'lord m'Lady}, we will be your most loyal subjects! qstr__Thank_you_{reg63?m_l| Thank you {reg63?m'lord m'Lady}, take no offense, but we are expected elsewhere. qstr_we_have_made_very_li|we have made very little progress so far qstr_we_have_succeeded_in|we have succeeded in gaining some ground, but we still have a long way to go qstr_we_have_become_a_sig|we have become a significant force, and we have an even chance of victory qstr_we_are_winning_the_w|we are winning the war, but our enemies are still holding on. qstr_we_are_on_the_verge_|we are on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down. qstr_My_weapon_slot_upgra|My weapon slot upgrades are as follows ^{s15} qstr_Is_this_satisfactory|Is this satisfactory? qstr_Select_the_type_of_i|Select the type of item for slot {reg1}. qstr_This_companion_will_|This companion will now be placed at the last place in the party each time a battle starts. qstr_husband|husband qstr_brother|brother qstr_father|father qstr__{s12}_were_hired_by| {s12} were hired by {reg63?King Queen} {playername}! qstr_{s11}_is_upset.|{s11} is upset. qstr_{s12}_is_upset.|{s12} is upset. qstr_It_is_good_to_have_a|It is good to have a trusted companion. qstr_It_is_good_to_know_t|It is good to know that you two are getting along so well. qstr_Excellent_news_I_was|Excellent news, I was worried that there would be bickering. qstr_That_is_good_to_hear|That is good to hear. qstr_It_is_good_that_some|It is good that someone has your back. qstr_I_am_glad_you_approv|I am glad you approve and get along so well. qstr_{playername}_when_we|{playername}, when we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope. But with God's help, we prevailed. It is now time for me to leave your company and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling {s3}. There still lie many challanges ahead and I count on your help in overcoming those. And of course, you will always remain as my foremost vassal. qstr_Here_are_the_results|Here are the results of the physical training qstr_Strength|Strength qstr_Agility|Agility qstr_{s14}^__Increased_th|{s14}^- Increased their {s15} by {reg1} to {reg2} qstr_I_am_sorry_there_wer|I am sorry, there were no changes to their Strength and Agility. qstr_Here_s_what_happened|Here's what happened with the weapon proficiencies qstr_One_handed|One-handed qstr_Two_handed|Two-handed qstr_Polearm|Polearm qstr_Archery|Archery qstr_Throwing|Throwing qstr_Firearm|Firearm qstr_{s14}^__{s15}_profic|{s14}^- {s15} proficiency increased by {reg1} to {reg2} qstr_I_am_sorry_there_were|I am sorry, there were no changes to their weapon proficiencies. qstr_The_skills_were_incr|The skills were increased as follows qstr_Horse_archery|Horse archery qstr_Riding|Riding qstr_Athletics|Athletics qstr_Power_Draw|Power Draw qstr_Power_Throw|Power Throw qstr_Power_Strike|Power Strike qstr_Ironflesh|Ironflesh qstr_{s14}^__{s15}_skill_|{s14}^- {s15} skill increased by {reg1} to {reg2} qstr_I_am_sorry_there_were_|I am sorry, there were no changes to their skills. qstr_Find_and_speak_with_{|Find and speak with {s3} of {s4} to give him your oath of homage. qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign. qstr_^^_The_defeated_lord|^^(The defeated lord genuinely admires both you and your kingdom) qstr_^^_You_have_a_feelin|^^(You have a feeling that the defeated lord almost likes your kingdom) qstr_^^_The_defeated_lord_|^^(The defeated lord eyes you cautiously) qstr_^^_The_defeated_lord_l|^^(The defeated lord looks at you hatefully) qstr_I_am_{s4}_the_ruler_|I am {s4}, the ruler of {s6} qstr_I_am_{s4}_a_vassal_o|I am {s4}, a vassal of {s6} qstr_{s9}{reg5?_and_the_l|{s9}{reg5? and the lord of {s8}. . qstr_You_have_decided_whi|You have decided which of the suspects is guilty and now it is time to confront the murderer. qstr_You_have_wrongfully_|You have wrongfully accused {s60}, talk to the Ghost Lady again. qstr__{s49}_{s50}| {s49} {s50} qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} heads of cattle and deliver them back to him. qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, then report back. qstr_shall_we|shall we qstr_you|you qstr_You_are_challenging_|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. qstr_{s16}_and_{s17}|{s16} and {s17} qstr_Very_well_I_will_acc|Very well, I will accept you back into my ranks, if you're ready to swear your solemn oath once more. qstr_A_pardon_will_only_b|A pardon will only be possible if you are willing to cede {s17} to me. Do you agree to my terms? qstr_No._There_is_no_chan|No. There is no chance of peace between us, I am not interested. qstr_{reg36}x_{s0}_have_jo|{reg36}x {s0} have joined your party. You have noticed Kaverra's smile. Deadly one ... qstr_{reg36}x_{s0}_have_joi|{reg36}x {s0} have joined your party. qstr__Perhaps_but_I_prefe| Perhaps, but I prefer not to spread gossip. qstr__I_am_a_prisoner_how| I am a prisoner, how could I possibly know of any news? qstr_I_would_even_pay_you|I would even pay you some extra, but I don't have any gold with me at the moment. Do have a deal? qstr_I_am_even_willing_to|I am even willing to pay you {reg61} denars in addition! So, is this a deal? qstr_Our_marshal_{s1}|Our marshal, {s1} qstr_{s11}_and_{s12}|{s11} and {s12} qstr_We_are_not_at_war_wi|We are not at war with anyone. qstr_We_are_at_war_with_{|We are at war with {s12}. qstr_go_on_the_offensive_|go on the offensive now. qstr_act_to_defend_our_la|act to defend our lands. qstr_take_more_time_to_ga|take more time to gather the army. qstr_nowhere|nowhere qstr_I_accept_oaths_only_|I accept oaths only from those I can trust to keep them, {playername}. qstr_I_accept_oaths_only_f|I accept oaths only from those who have no stolen fiefs, {playername}. qstr_You_promised_to_help|You promised to help {s13} claim the throne of {s14}. qstr_What_do_you_say_to_e|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s9}_asked_you_to_tak|{s9} asked you to take a message to {s13} of {s15}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s11}_asked_you_to_e|{s11} asked you to escort his {s17} {s13} to {s14}. qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to him. qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to him. qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. He offered to leave you one-fifth of all the money you collect there. qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}. qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}. qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}. qstr_{s11}_asked_you_to_f|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}. qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from {s13}, any lord, and then drag your victim back to {s11} for safekeeping. qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} to him for a week. qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} denars {s3} owes to him. {s3} was at {s4} when you were given this quest. qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine. qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners. qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}. qstr_Then_take_it_with_my|Then take it, with my eternal thanks. You are a noble {reg63?man woman}. I will never forget that you helped me in my time of need. qstr_Forgive_me_{playerna|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this. qstr_{playername}_what_a_|{playername}, what a dear {reg63?man woman} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I. qstr_{s11}_asked_you_to_r|{s11} asked you to rescue her {s17}, {s13}, from {s14} by switching clothes and taking his place in prison. qstr_{s11}_asked_you_to_re|{s11} asked you to rescue her {s17}, {s13}, from {s14}. qstr_{s11}_asked_you_to_d|{s11} asked you to deliver a message to {s13}, who is imprisoned at {s14}. qstr_You_agreed_to_challe|You agreed to challenge {s13} to defend {s11}'s honor. qstr_{s5}__Persuasion_str|{s5} (Persuasion strength {reg5}) qstr_Persuasion_Attempt|Persuasion Attempt qstr_purchase_{s10}|purchase {s10} qstr_replace_the_{s9}_wit|replace the {s9} with {s10} qstr_Your_entire_party_is|Your entire party is happier. qstr_Do_NOT_train_garriso|Do NOT train garrison. qstr_Start_training_garri|Start training garrison. qstr_{reg8?{reg8} no}_oth|{reg8?{reg8} no} other {s14} order{reg7?s } currently established, {reg63?m'Lord m'Lady} qstr_You_can_train_a_^{s7|You can train a ^{s7}^and {s8}^You have {reg29} Prestige available and with an Honor of {reg4},^Knight Honor troops will cost {reg2} Prestige, while Sergeant troops will cost {reg3} Prestige. qstr_Order_of_the_Dragon|Order of the Dragon qstr_Order_of_the_Lion|Order of the Lion qstr_Immortals_Chapter|Immortals Chapter qstr_Windriders_Chapter|Windriders Chapter qstr_Valkyrie_Sisterhood|Valkyrie Sisterhood qstr_Order_of_the_Griffon|Order of the Griffon qstr_Order_of_the_Falcon|Order of the Falcon qstr_Order_of_the_Raven_S|Order of the Raven Spear qstr_Order_of_the_Radiant|Order of the Radiant Cross qstr_Order_of_the_Clarion|Order of the Clarion Call qstr_Order_of_the_Dawn|Order of the Dawn qstr_Order_of_the_Ebony_G|Order of the Ebony Gauntlet qstr_Order_of_the_Shadow_|Order of the Shadow Legion qstr_Order_of_the_Silverm|Order of the Silvermist Rangers qstr_Order_of_Eventide|Order of Eventide qstr_Order_of_the_Phoenix|Order of the Phoenix qstr_Order_of_the_Shadow_W|Order of the Shadow Wolves qstr_Order_of_the_Scorpio|Order of the Scorpion Assassins qstr_Order_of_the_Kraken_|Order of the Kraken Cultists qstr_{s9}__from_{s8}_|{s9} (from {s8}) qstr_Your_whole_party_is_|Your whole party is happier. qstr__You_begin_entertain| You begin entertaining in the Tavern and receive {reg1} gold. qstr_{s54}|{s54} qstr_Quigfen_of_Laria_ask|Quigfen of Laria asked you to destroy the marauding Jatu army in the Laria woods. qstr__{reg25}x_Noldor_War| {reg25}x Noldor Warrior have joined your party. qstr__{reg26}x_Noldor_Ran| {reg26}x Noldor Ranger have joined your party. qstr__{reg27}x_Noldor_Mai| {reg27}x Noldor Maiden Ranger have joined your party. qstr__{reg28}x_Noldor_Nob| {reg28}x Noldor Noble have joined your party. qstr__{reg29}x_Noldor_Twi| {reg29}x Noldor Twilight Knight have joined your party. qstr__The_Goddess_of_Fate| The Goddess of Fate smiles upon you, my friend! In a recent northern raid, my colleagues managed to capture {reg7} Bearclaw Berserkers that I might be willing to sell to you for {reg41} denars. qstr__This_must_be_your_l| This must be your lucky day, my friend! In a recent Northern trip, I purchased {reg7} Ravenstern Highlanders that I might be willing to sell them to you for {reg41} denars. qstr__This_must_be_your_lu| This must be your lucky day, my friend! In a recent Southern trip, I purchased {reg7} Omen Seekers from a Singalian raiding party. I would be willing to sell them to you for {reg41} denars. qstr__This_may_be_your_lu| This may be your lucky day, friend. I have {reg7} warriors from distant Melitine that I am trying to unload. They will follow you for {reg41} denars. qstr__It_seems_that_I_hav| It seems that I have too many laborers on my hands, and no way to feed them. If you are interested, I have {reg7} Refugees that would be happy to exchange their current lot to serve you for {reg41} denars. qstr__Unfortunately_I_hav| Unfortunately I have been stuck with some prisoners who are not fitting as pleasure slaves and not worth much else unless it be to bash my brains in at the first opportunity. If you are interested, I have {reg7} Maiden Scouts that would be happy to exchange their current lot to serve you for {reg41} denars. qstr__My_bad_luck_has_sad| My bad luck has saddled me with a small company of {reg7} Singalian Foreign Spearmen who are in my employ. Due to some bad business ventures, I cannot pay them. For {reg41} denars, I can order them to follow you. Interested? qstr__My_bad_luck_has_sadd| My bad luck has saddled me with a small company of {reg7} Barclay Aventuriers, who are in my employ. Due to some bad business ventures, I cannot pay them. For {reg41} denars, I can order them to follow you. Are you interested? qstr__This_must_be_your_luc| This must be your lucky day! I employ {reg7} formidable soldiers from distant Mettenheim, but I don't need them anymore. For {reg41} denars, I can order them to follow you. Interested? qstr__Through_some_shall_| Through some, shall we say, sub-optimal business decisions, I have {reg7} armed Squires, that I am unable to neither ransom nor feed. For {reg41} gold, I am sure they would leave their current situation and serve you. Do we have a deal? qstr__My_bad_luck_has_saddl| My bad luck has saddled me with a small company of {reg7} Bounty Hunters who are in my employ. Due to unforseen events, I am unable to pay them. For {reg41} denars, I can order them into your service. Is this of interest to you? qstr__My_bad_luck_just_ha| My bad luck just has no end. I have tried to ransom a good fellow, {s1} ,who had some misfortune on the road. The Order refused to pay a ransom and he certainly is worth more than a Galley Slave. Perhaps for {reg41} denars you could take him off my hands. I am sure he would follow you in your journey. qstr__Should_my_bad_luck_| Should my bad luck continue, I will be out of business. I recently acquired a fellow who was captured and it seems that he is some sort of outcast as his people are not willing to ransom him. He is fairly dangerous, I must warn you. He is an elf, you see, and they can be... unpredictable. We have a deal. He gets half of the gold that I sell him for as long as he is able to fight. He is some kind of tracker I think, maybe a warrior, it is hard to tell. Would you be interested in taking him into your company and paying me {reg41} for my trouble? qstr__It_has_been_my_misf| It has been my misfortune to have recently captured {reg7} Maiden Adventurers as they tried to free one of their friends from an associate's slave galley. While these Maidens could have had possible futures as pleasure slaves, their martial training makes them much too dangerous for so delicate a role. Perhaps you can take them in, and put their aggressive tendencies to more constructive work for, say, {reg41} denars? qstr__No_I_have_no_room_i| No, I have no room in my party. qstr__No_I_am_not_interes| No, I am not interested. qstr_{reg34}_Mercenaries_|{reg34} Mercenaries have joined your party. qstr__Search_Rane_for_a_h| Search Rane for a hidden chest or cache of treasure. qstr__Search_Valonbray_fo| Search Valonbray for a hidden chest or cache of treasure qstr__Search_for_a_bandit| Search for a bandit treasure cache near {s9}! qstr__You_work_several_ho| You work several hours tending to your patient and are paid {reg1} denars for your trouble. qstr_a_hidden_outpost_far|a hidden outpost far from here qstr_It_just_so_happens_I|It just so happens I outfit many lords, many of whom wear regal-like adornments. I also happen to be one of the finest seamstresses in the entire land. For a small price I can fashion you a glorious cape to match your armor. qstr_Well_as_it_so_happen|Well, as it so happens, bandits or those rapscallion Red Brotherhood have been sacking caravans from merchants I purchase silk from. If it causes you no worry, if you are interested, would you be willing to part ways with your cape so I may complete other orders? I would pay you for your troubles of course. Considering my talents, if you decide to change your mind after our transaction, I should be able to form you another cape with previous ones you have sold to me. qstr_I_have_already_shown|I have already shown you the location of the mines of Al-Aziz, there is nothing else I have to trade to you besides my books! qstr_I_can_show_you_where|I can show you where the hidden mines of Al-Aziz are located in exchange for a Large Pouch of Diamonds.^ I will show you on your map so you can enter and explore it. qstr_Oh!_Yes_that_s_right|Oh! Yes, that's right. Too much strong drink has affected my memory. Who are you again? qstr_I_do_not_have_such_a|I do not have such a gems to trade. qstr_No_I_am_not_interest|No, I am not interested in that map at the moment. qstr__You_have_discovered| You have discovered the hidden location of Al-Aziz! qstr_^Unfortunately_after|^Unfortunately, after three uses of any combination, these wondrous alchemical marvels will lose their potency on you and their effects are halved. qstr__Your_Strength_Agili| Your Strength, Agility and Charisma have increased by {reg2}. qstr__Your_weapon_profici| Your weapon proficiencies have increased by {reg3}. qstr__Your_Intelligence_h| Your Intelligence has been increased by {reg2}. qstr__{s5}_s_Strength_Agi| {s5}'s Strength, Agility and Charisma have increased!. qstr__{s5}_s_Intelligence| {s5}'s Intelligence has increased!. qstr__{s5}_s_weapon_profi| {s5}'s weapon proficiencies has increased!. qstr_The_scribe_asked_you|The scribe asked you to investigate the old tale of the lost {s54}'s castle. qstr_Speak_with_the_villa|Speak with the village elder to find out more. qstr_Vorador_further_sugg|Vorador further suggested the valley is located in the central region of Pendor, but at the same time is quite remote, which in turn not many people know about its existence. It seems to be a good place to establish a small permanent base. qstr_The_valley_need_some|The valley need some work to make it more hospitable. Skilled manpower needs to be organized and {s54} seems to be a good place to start. qstr_{s16}_They_also_say_|{s16} They also say she is renowned for her beauty. qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there. qstr_If_ye_be_looking_for|If ye be looking for Manhunters, {reg63?sir madam}. {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a capable leader. qstr_Well_met_my_{reg63?L|Well met my {reg63?Lord Lady}. If you are looking for some Warriors then look no further! {reg3?I and {reg4?{reg3} of my comrades one of my comrades} are I am} looking for good pay and the chance to use {reg3?our spears my spear} to make some coin. qstr_Well_met_my_{reg63?Lo|Well met my {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my friends one of my friends} are I am} looking for adventure and a capable Captain to provide it. qstr_Aye_{reg63?Lord Lady|Aye {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my axe brothers one of my axebrothers} are I am} looking for a Jarl to fill {reg3?our bellies my belly} with wine and our pockets with gold. qstr_We_are_Jatu_{reg63?L|We are Jatu {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my Hunt Brothers one of my Hunt Brothers} are I am} looking for a Ride Master to lead {reg3?our lances my lance} to glory. qstr_Well_met_{reg63?Lord|Well met {reg63?Lord Lady} Eorl. {reg3?I and {reg4?{reg3} of my Highland Brothers one of my Highland Brothers} are I am} seeking to serve a captain who is worthy of commanding {reg3?our my} steel. qstr_Aya_good_{reg63?Lord|Aya good {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my mates one of my mates} are I am} looking to improve our lot in life. {reg3?We I}'d gladly follow you if you gave {reg3?us me} a chance. qstr_Hail_good_{reg63?Lor|Hail good {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my sisters one of my sisters} are I am} looking to serve a capable Captain. qstr_Hai_{reg63?Lord Lady|Hai {reg63?Lord Lady} Captain! {reg3?I and {reg4?{reg3} of my companions one of my companions} are I am} looking to serve under a renowned adventurer who can lead {reg3?us me} to glory in these strange lands. qstr_Salute_{reg63?Lord L|Salute {reg63?Lord Lady} Captain! {reg3?I and {reg4?{reg3} of my sisters one of my sisters} are I am} looking to follow a worthy captain so {reg3?we I} may earn enough to purchase {reg3?our my} bed thralls. qstr_Oi!_Sein_Captain!_{r|Oi! Sein Captain! {reg3?I and {reg4?{reg3} of my free brothers one of my free brothers} are I am} looking to follow a charismatic and, shall we say, profitable captain! {reg3?We I} seek to use {reg3?our my} prowess to earn gold for wine, women and song! qstr_Salutations_camarada|Salutations camarada! {reg3?I and {reg4?{reg3} of my fellow soldats one of my fellow soldat} are I am} looking to join a party of thrill-seeking adventurers and to follow a cunning commandant! Whom {reg3?we I} hope can follow an old saying from Barclay Conquest, Glory, and Gold! qstr_Do_you_have_a_need_f|Do you have a need for hired swords, {reg63?sir madam}. {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a captain. qstr_You_chose_well_{reg6|You chose well, {reg63?sir madam}. My lads know how to keep their word and earn their pay. qstr_Well_done_{reg63?sir|Well done, {reg63?sir madam}. Keep the money and wine coming our way, and there's no foe in Pendor you need fear. qstr_We_are_at_your_servi|We are at your service, {reg63?sir madam}. Point us in the direction of battle, and we'll do the rest. qstr_current_relations_wi|current relations with town {reg40} qstr_The_Guildmaster_of_{|The Guildmaster of {s13} has asked you to deal with looters in the surrounding countryside. qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the tavern in {s4} in 7 days. qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}. qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town. qstr_Guildmaster_of_{s4}_|Guildmaster of {s4} gave you {reg12} denars to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the girl back to {s4}. qstr_Guildmaster_of_{s4}_p|Guildmaster of {s4} promised you {reg12} denars if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between {s15} and {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made. qstr_The_Guildmaster_of_{s|The Guildmaster of {s14} has asked you to deal with a group of bandits terrorizing the streets of {s14}. They only come out at night, and only attack lone travelers on the streets. qstr_Guildmaster_of_{s10}|Guildmaster of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} denars in return. qstr_Pippa|Pippa qstr_Daisy|Daisy qstr_Betsy|Betsy qstr_Princess|Princess qstr_{s5}|{s5} qstr_He_is_not_commanding|He is not commanding any men at the moment. qstr_He_currently_command|He currently commands {reg0} men{reg1?, of which around {reg1} are wounded }. qstr_{s1}_militia_patrol|{s1} militia patrol qstr_There_is_no_castle_n|There is no castle next to {s54}, but the village elder mentioned old ruins located near the source of the local river, nestled into a very old mountain pass. qstr_You_have_hired_{s2}_|You have hired {s2}, a skilled builder, who should be able to help you with construction. Meet him at {s54} during daytime. qstr_In_order_to_make_{s5|In order to make {s54} more hospitable, {s2} would need 3 Sumpter Horses, 3 packs of Tools, 5 pieces of Dried Meat and 1 barrel of Ale. qstr_You_have_provided_re|You have provided required supplies. Organize necessary workforce (20 {s2}), then speak with the builder. qstr_The_construction_is_|The construction is in progress. Return after two weeks. qstr_{reg63?Sir Madam}_as|{reg63?Sir Madam}, as you know we don't have any available cells or jail to keep prisoners in this camp. Food and guards will be a problem as well. I have a few men that I hired, but they scout the nearby region looking for enemies, keeping the area safe. In light of that I will have to release any prisoners you drop off.^^What else can I do for you? qstr_What_can_I_do_for_yo|What can I do for you, {reg63?sir madam}? qstr_Hidden_Base _{s3}_wa|Hidden Base {s3} was appointed as a horse master. qstr_Of_course_{reg63?sir|Of course {reg63?sir madam}. In case you have missed it - the garrison is full. qstr_Of_course_{reg63?sir |Of course {reg63?sir madam}. In case you have missed it - there is still some spare room for more soldiers. As of right now we stand at {reg34} strong. We can garrison more for {reg33} in total. qstr_Before_you_do_{reg63|Before you do, {reg63?sir madam}, you should know that garrison is getting angry. Garrison morale is decreasing rapidly and tension between soldiers are raising. All of that is happening because this place is overcrowded. I think that desertions, even deadly brawls, are only the matter of time. ^^Currently {reg34} are stationed here, but this place can support only {reg33}. qstr_Standard_round_shoul|Standard round should be enough. (100% HP) qstr_Let_them_have_a_bit_|Let them have a bit more fun! (500% HP) qstr_I_d_like_a_long_figh|I'd like a long fight! (1000% HP) qstr_Otherwise |Otherwise qstr___It_would_be_good_t|- It would be good to have a blacksmith here qstr_{s2}^^{s3}|{s2}^^{s3} qstr___We_could_make_a_bi|- We could make a bit more room for your soldiers qstr___A_designated_perso|- A designated person who could take care of the horses would be very valuable. qstr_Hidden_Base _{s4}_wa|Hidden Base {s4} was appointed as a blacksmith. qstr_Hidden_Base _troops_|Hidden Base troops capacity increased by 50. qstr_Bring_one_of_the_{s4|Bring one of the {s4} to the camp master. qstr_Blacksmith_{s54}_has|Blacksmith {s54} has found a unique horse armor - find a steed worthy to wear it. qstr_Visit_the_old_Pendor|Visit the old Pendor capital and try to find out more about what breed could wear it. qstr_{reg1}_days_time|{reg1} days time qstr_1_day_time|1 day time qstr_The_horse_looks_at_y|The horse looks at you with an unexplainable mystical bond. qstr_Horse_and_barding_sh|Horse and barding should be ready within two weeks. qstr_What_item?|What item? qstr_I_am_a_blacksmith_an|I am a blacksmith and don't know how to deal with this type of item. Maybe Derafsh will be able to help you. qstr_I_am_a_blacksmith_and|I am a blacksmith and don't know how to deal with this type of item. You may need to ask someone with horse knowledge. qstr_I_am_just_an_apprent|I am just an apprentice, I don't have the necessary skills to improve this item any further. qstr__I_have_to_add_one_d| I have to add one day as it is in a really poor condition. qstr__I_would_need_an_ext| I would need an extra day - armors require more work. qstr__I_am_still_not_too_| I am still not too confident working with this new type of weapon and I will have to be very careful. qstr_Your_{s6}_should_be_|Your {s6} should be ready within {reg1} days.{s3}{s4}{s5} qstr_within_{reg1}_more_d|within {reg1} more days qstr_within_1_day|within 1 day qstr_What_horse_are_you_t|What horse are you talking about? qstr_I_am_busy_enough_tak|I am busy enough taking care about all these animals. Maybe Harold will be able to help you. qstr_I_can_help_you_only_|I can help you only with horses. You will have to find someone who can work a forge. qstr_This_animal_looks_he|This animal looks healthy to me. You would need one of the Jatu horse masters to train it further. Problem is they won't work for outsiders. qstr__I_have_to_add_5_day| I have to add 5 days as this horse is looking very unwell. qstr__I_have_dealt_with_J| I have dealt with Jatu horses since I was a child. I have learned few tricks to make them recover faster. qstr__This_type_of_mount_| This type of mount is new for me and have to deal with it carefully. qstr_You_should_be_able_t|You should be able to ride this {s6} in the next {reg1} days.{s3}{s4}{s5} qstr_Commander_everything|Commander, everything is safe and secured. qstr_Scouts_have_reported|Scouts have reported that there are no enemies nearby. qstr_Can_t_talk._I_am_on_|Can't talk. I am on duty, {reg63?sir madam}. qstr_We_are_working_hard_|We are working hard {reg63?sir madam}. qstr_No_time_to_talk_{reg|No time to talk {reg63?sir madam}. qstr_I_better_be_getting_|I better be getting paid for this. qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring them {reg5} packs of grain. qstr_The_elder_of_the_vill|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits. qstr_The_elder_of_the_villa|The elder of the village of {s3} asked you to bring them {reg5} heads of cattle. qstr_The_elder_of_the_villag|The elder of the village of {s3} asked you to rescue his daughter from the clutches of {s5}. qstr_The_elder_of_the_village|The elder of the village of {s5} asked you to escort a trading party to {s3}. qstr_{s1}_Trading_Party|{s1} Trading Party qstr_Red_Brotherhood_Ambu|Red Brotherhood Ambush Party qstr_{s16}_and_{s15}|{s16} and {s15} qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh? qstr_Why_it_be_another_tr|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {reg63?fellow woman} like you. But for a small donation my boys and I'll make sure you get rightways to your destination, eh? qstr_Well_well_look_at_th|Well well, look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you. qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse... qstr_Another_fool_come_to|Another fool come to throw {reg63?him her}self on my weapon, eh? Fine..let us draw blood! qstr_We_re_not_afraid_of_|We're not afraid of you, {reg63?sirrah wench}. Time to bust some heads! qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful. qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur! qstr_Bandits_like_you_nev|Bandits like you never live long enough to learn! qstr_Congratulations_you_|Congratulations, you have found an Easter Egg! qstr_...or_perhaps_if_you|...or perhaps if you are inclined, I would ask, since we are friends, that you allow me to serve you as your vassal. qstr_...I_see_that_you_ar|...I see that you are looking at my weapon, you knave. Set me free and I will give it to you. qstr_Very_well_friend_I_w|Very well friend, I will accept your Oath of Fealty. qstr_You_have_bought_a_ve|You have bought a very rare Pendor Royal Steed, whose ancestors were used by Pendor kings. Speak to the blacksmith. qstr_You_have_found_a_ver|You have found a very rare Pendor Royal Steed in Sarleon. The merchant asks for Medium Pouch of Diamonds in exchange. qstr_A_{s5}?_Well..._Yes_|A {s5}? Well... Yes, I suppose it is. What a strange thing to ask. qstr_Eh?_No_it_most_certa|Eh? No, it most certainly is not a {s5}. I'd start questioning my eyesight if I were you. qstr_This_is_the_{reg4?to|This is the {reg4?town village} of {s5}, {reg63?sir madam}. qstr_{s6}_Our_{reg4?town |{s6} Our {reg4?town village} and the surrounding lands belong to you of course, my {reg63?lord lady}. qstr_{s6}_Our_{reg4?town v|{s6} Our {reg4?town village} and the surrounding lands belong to {s7} of {s8}. qstr_{s3}_and_{s5}|{s3} and {s5} qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?guildmaster village elder}. He is nearby, right over there. qstr_Question_travelers_i|Question travelers in taverns for clues about recent Snake Cult activity. qstr_Find_and_destroy_the|Find and destroy the Snake Cult stronghold near {s8}. qstr_{playername}|{playername} qstr_honored_Founder|honored Founder qstr_dear_{reg63?brother |dear {reg63?brother sister} qstr_The_Lazy_POP_Develop|The Lazy POP Developers qstr_{s6}_and_{s7}|{s6} and {s7} qstr_{s6}_and_any_{s7}_to|{s6}, and any {s7}, too qstr_{s6}|{s6} qstr_The_{s9}_asked_you_t|The {s9} asked you to hunt down {s8} parties, while achieving a rating of {reg4} or more. qstr_Current_progress _0/|Current progress 0/{reg4}. qstr_You_received_a_{s11}|You received a {s11}! qstr_You_received_{s11}!|You received {s11}! qstr_{s11}_joined_your_pa|{s11} joined your party! qstr_The_{s9}_asked_you_to|The {s9} asked you to win the {s8} tournament for the glory of their Order. qstr_The_{s9}_asked_you_to_|The {s9} asked you to win {reg8} renown for the glory of their Order, using only Order troops. No hiring, recruiting or rescuing prisoners is possible for the duration of this task.^You will get back your old troops once the task is complete. qstr_Renown_earned_so_far |Renown earned so far 0. qstr_Rival_Patrol|Rival Patrol qstr_The_{s11}_asked_you_|The {s11} asked you to defeat the {s8} patrol in the vicinity of {s10}. qstr_Greetings_{reg63?Kin|Greetings, {reg63?King Queen} {playername}.^I am Kapitan Gerhart and this company is called The Freybrueder. We hail from Mettenheim and are known as the best disciplined mercenary company gold can persuade into service. qstr_Hail_foreign_{reg63?|Hail, foreign {reg63?King Queen}. I am Toblik, a Veccavian Uncut, and this is my loyal warband of Veccavian Renegades.^We came to Pendor to escape the female oppression and injustices in our homeland, but only found more injustice. Your women are treated no better than the men of Veccavia.^One day, rivers will run red with blood in the name of justice, but until then, we are at the service of the Pendor mighty such as yourself. qstr_Greetings_from_Barcl|Greetings from Barclay's finest company, {reg63?King Queen} {playername}!^My name is Velasco Perfecta Banderas Durante, the captain of the Primera Guardia Real, but you may call me Velasco.^We are here in Pendor to look for the dastardly fugitive Rufio and bring his head to the Emperor.^In the meantime, we are pleased to take up work that we know best, and that's killing. qstr_Hail_{reg63?King Que|Hail, {reg63?King Queen}!^We were told that you made an effort to help us Melitines in Pendor, so here we are. I'm on a business here with my company to investigate certain goings on with the Snake Cult, but we are not prepared to face their full might alone.^We shall help you, and watch. Always watch. qstr_Good_day_{reg63?King|Good day, {reg63?King Queen} {playername}! You chose well to hire the pride of the Marleons citizenry.^I am Grandilon, the commander of the best riders in Sarleon the 1st Banneret of Marleons. We have among our numbers the most prominent and proud burghers of our great city - treat us with respect and we'll sweep your enemies off the battlefield. qstr_Greetings_your_Majes|Greetings, your Majesty. Allow me to introduce myself I am Sir Timothy of the Order of the Unicorn, and I am here to answer your call for heroes! My knights and loyal followers are yours to command! qstr_Hello_friend!_I_ve_h|Hello, friend! I've heard you needed someone to "juice" you... er... reinforce your armies, all for the good of the common people of Pendor, I hope.^I field a fine party of brothers experienced both in combat and, some of them, imprisonment until they met me.^For a bit of cash and a fair portion of prisoners, captured or rescued, we shall exact revenge on your enemies... heh... for whatever misdeeds they inflicted upon your friends and allies. Or my friends and allies. We'll find a reason, I'm sure. qstr_Hail_I_am_Sir_Morcas|Hail, I am Sir Morcas Verral, the leader of the famous Snowlion Brigade. We will fight for anyone who strives to reunite the north with the heartlands. Besides, our treasury has been rather empty as of late, so if you pay us, we shall lend you our strength. qstr_Salam!_May_your_gard|Salam! May your gardens be full of rose blossoms and your tents with healthy maidens and boys.^Firuz has heard of your exploits and comes to serve you, great Shah.^He will only require modest gifts in gold - a mere pittance to the powerful friend of the Singalians - and a humble share of the slaves. qstr_Hazah_Jatu!_Shiruzah|Hazah Jatu! Shiruzah, the Chosen of Indar, salutes you.^Shiruzah was shot by an arrow while riding away from battle in a false retreat. The chiefs cried coward and sent Shiruzah into exile. But the arrow was Indar's - I survived and he watches now over me. Indar guides His chosen, and He led me to meet you today. qstr_So_you_are_the_new_{|So you are the new {reg63?King Queen} I have been hearing about.^I must say, I am really glad you summoned me. Not only will this enable me to claim once again to have worked for every single monarch on Pendor, but it also provides me with the chance to thank you personally for all the trouble and misery you have caused. You have no idea just how good the establishment of a new kingdom is for business. qstr_HELLO!|HELLO! qstr_New_orders_{reg63?Si|New orders, {reg63?Sir Lady}? qstr_Hail!_Shall_we_conve|Hail! Shall we converse about the quaint injustices of Pendor or put our consciences to sleep by more slaughter? qstr_Your_enemies_are_my_|Your enemies are my enemies, {playername}. qstr_Watching_and_waiting|Watching and waiting. qstr_I_haven_t_seen_the_D|I haven't seen the Duke of Marleons as often as you, {reg63?sir madam}! qstr_You_summoned_me_your|You summoned me, your Majesty? Does the Kingdom need saving once more? qstr_Talk_to_me_my_friend|Talk to me, my friend. qstr_What_is_your_bidding|What is your bidding, {reg63?Sir Madam}? qstr_Yes_Shah_Firuz_saw_t|Yes, Shah, Firuz saw the vultures in the skies and knew it was you. qstr_Lead_us_to_more_vict|Lead us to more victories, Warlord, and our honor will be known in the Jatu steppes. qstr_Hello_{playername}_w|Hello {playername}, we meet again! Any rumors you may have heard of me going over to your enemies is, of course, a blatant lie. qstr_HELLO_AGAIN!|HELLO AGAIN! qstr_If_it_s_worth_doing_|If it's worth doing, it's worth doing well, my {reg63?Lord Lady}. qstr_There_s_no_task_too_|There's no task too evil or too hard when your final destination is worthy. qstr_Show_us_who_and_they|Show us who and they will pay with their blood. qstr_Something_needs_to_b|Something needs to be done? We are ready. qstr_We_are_well_equipped|We are well-equipped and rested. What shall we do next? qstr_Well_of_course!_How_|Well, of course! How can my order be of service? qstr_Shall_we_help_the_vi|Shall we help the village militias repel the unwashed Fierdsvain masses or simply humiliate some bungling lords? qstr_I_hope_it_involves_k|I hope it involves killing traitors in kilts. qstr_Your_wisdom_is_legen|Your wisdom is legendary, great Shah, but a smart stallion never steps in a rabbit-hole no matter the rider's spurs. Neither does a wise rider watch the skies while in full gallop. qstr_The_Chosen_of_Indar_|The Chosen of Indar wait for guidance. qstr_Well_that_is_what_yo|Well, that is what you are paying us for, is it not? What do you have in mind? qstr_WHAT_TASK?|WHAT TASK? qstr_Where_should_we_go_m|Where should we go, my {reg63?Lord Lady}? We will get there on time and in orderly fashion. qstr_Where_shall_we_go_ne|Where shall we go next? It matters little. qstr_We_don_t_mind_travel|We don't mind traveling through these beautiful parts, but we'd like to be stationed close to a good supply of wine and loose women. qstr_We_may_need_to_get_c|We may need to get closer to the Imperial lands, if you are looking for suggestions. qstr_I_m_familiar_with_th|I'm familiar with the area - I know most of the merchants well. qstr_My_knights_travel_wh|My knights travel wherever we are needed the most. Tell me, where would that currently be? qstr_Let_s_go_some_place_|Let's go some place where many lords are unwarily prancing about the countryside. Our dungeons are a sad and desolate place without them! qstr_Give_us_the_directio|Give us the direction, {reg63?Sir Madam}, the further north the better. qstr_This_land_is_wide_li|This land is wide like a dancer's thighs, but hardly as inviting. qstr_Jatu_ride_fastest_in|Jatu ride fastest in the plains. Woods are for Noldor and town-dwellers with no honor. qstr_Just_point_me_in_the|Just point me in the right direction, and consider it done. qstr_WHERE?|WHERE? qstr_Jawohl_my_{reg63?Kin|Jawohl, my {reg63?King Queen}, at once. qstr_I_ll_gather_my_women|I'll gather my women and men, and we shall be on our way. qstr_Yes_friend._Vamos!|Yes, friend. Vamos! qstr_Very_well_{reg63?Kin|Very well, {reg63?King Queen} {playername}. qstr_The_1st_Banneret_rid|The 1st Banneret rides! qstr_It_will_be_done_your|It will be done, your Majesty. You have my word! qstr_Very_clever_my_{reg6|Very clever, my {reg63?brother sister}. Let's go and give someone a good reason to use that special lotion. qstr_As_you_wish._I_hope_|As you wish. I hope you don't mind if we kill any northmen we chance upon on the way! qstr_Firuz_will_oblige!_A|Firuz will oblige! As long as he gets the most shapely prisoners. qstr_Jatu!_Forward_by_Ind|Jatu! Forward, by Indar! qstr_Splendid._We_shall_s|Splendid. We shall set out at once. qstr_OK!|OK! qstr_Our_contract_is_fulf|Our contract is fulfilled then.^We shall head back to Mettenheim - to sing songs about our fallen comrades and their bravery in battle, but also to train their replacements. We will meet again, no doubt, now that you know our worth. qstr_Your_ways_are_foreig|Your ways are foreign, {reg63?King Queen}, but we were satisfied in your service. I can assure you that your gold will be put to good use. Farewell! qstr_Ah_it_is_the_hour_of|Ah, it is the hour of farewells.^We had pleasant journeys together, didn't we? We will be now looking for the bandit Rufio with increased vigor and much larger coffers. Should you need our help again, send your messenger and we'll join our lances again. qstr_Of_course_we_shall_d|Of course, we shall depart. Our time grows near, and we need to make preparations to complete our mission.^Farewell, {playername}, we will be watching you too. qstr_Finally_our_service_|Finally our service is at an end.^We depart with pride in our achievements, yet look forward to getting back to Marleons and putting our businesses to order. Our strength is our fair town.^Farewell, {reg63?King Queen}, and mind the friendship of the lord liege of Marleons, for he determines the burgher affection too. qstr_I_understand._Please|I understand. Please, believe me when I say that I take no pleasure in leaving with your money, but hopefully the gold, along with our actions while in your service, will help me in reminding the people of my order's greatness. You have my gratitude, your Majesty. Until we meet again. qstr_Very_well_my_friend!|Very well, my friend! As much as I enjoyed trouncing foolish lords with you, I'll need to check on some acquaintances of a rather Snakish persuasion.^ Maybe we shall meet again, I'm always up for a jaunty ride. qstr_Excellent_this_gives|Excellent, this gives us some time to fight the kilt-wearing traitors by ourselves. qstr_It_saddens_me_to_dep|It saddens me to depart, yet my wives and husbands shall comfort me this night.^Goodbye and may your enemies' tombs be rained upon by sixty thousand elephant droppings! qstr_You_are_letting_us_g|You are letting us go free. We salute you for the honor we gained in battle.^Now the Jatu will hear Indar's voice. Jatu need laws. I will make them obey in Indar's name - even if I have to kill half of them. qstr_Really_already?_Sorr|Really, already? Sorry, I get all emotional every time a contract is terminated. Don't worry though; there are ample ways to comfort my grieving soul in Singal with the money you provided. You should visit me, if you find the time. I am sure there are still a few things I could show you in that marvellous whore of a city. Until that time, {playername}. qstr_GOODBYE!|GOODBYE! qstr_Our_professionalism_|Our professionalism demands that we eliminate all our employer's enemies. Taste Mettenheim steel, Pendorian! qstr_Stop_unjust_brigand!|Stop, unjust brigand! You shall now confront the quality of the Veccavian soldiery, male and female joined as one. qstr_Ha!_Foolish_Pendoria|Ha! Foolish Pendorian, just run away and leave the women and the baggage or you will get a lance in the ribs! qstr_Did_you_know_that_wo|Did you know that women make better generals than men?^Well, no, but I'll show you how the Melitine War Academy made me a better one than you. qstr_The_king_has_promise|The king has promised to reinstate my order if we helped him against his enemies. Unfortunately for you, you seem to qualify. I take no pleasure in this, but a Knight of the Unicorn always stays true to his word. Rest assured, every man and women of your company being taken prisoner will be treated with dignity. qstr_Wretched_{playername|Wretched {playername}! Tremble before the mighty charge of the Marleons Heavy Cavalry! qstr_Stop_right_there_{pla|Stop right there, {playername}! I have heard you're in league with those traitorous northmen. Now you shall pay the price for that! qstr_Shameless_dog!_Your_|Shameless dog! Your ancestors were smeared in donkey seed and your religion is unworthy!^When your remaining soldiers surrender, I shall give them as slaves to my Singalians. You alone I will keep to perform favors to the lowest of my spearmen! qstr_Jatu!_Our_lances_are|Jatu! Our lances are sharp! Our arms strong! Our arrows guided by Indar! Fear us - and perish! qstr_I_have_some_advice_f|I have some advice for you, {playername}. It is always better to have the Free Company as a friend, rather than an enemy. After today, you will hopefully understand why. qstr_HOSTILE|HOSTILE qstr_Hail_{playername}._I|Hail, {playername}. It is a beautiful day for training and exercise, isn't it? qstr_Hail_{playername}._W|Hail, {playername}. We again travel in the service of others. May your fate be better. qstr_Hail_{playername}!_We|Hail, {playername}! We are on a little mission for our royal employer, but we are also looking for that cabron Rufio Vincente de Villaviciosia.^If you see him, don't get too close, he's very dangerous - only the Guardia Real can deal with him. qstr_Greetings_{playername}|Greetings, {playername}. We've heard the Snake Cult takes some interest in you. So we shall be watching you as well. Step carefully. qstr_Good_day_to_you._I_a|Good day to you. I am sorry, but I have no time to spare. We are currently on an important mission for the king, and there is much at stake, so I must remain diligent. Please forgive my rudeness. Maybe we will have time to talk at some point in the future. qstr_Greetings_{reg63?sir|Greetings, {reg63?sir madam}. The 1st Banneret rides to war again.^We do hope it's a brief one, as prosperity only grows in peace. qstr_Hold!_Are_you_one_of|Hold! Are you one of those treacherous northerners? Ah, of course not, forgive me. You don't stink of treason like they do. qstr_Salam!_Our_horsemen_|Salam! Our horsemen are fast and the Temptresses are in a foul mood, so think before you do anything rash.^We were gathering healthy little girls from the hamlets around here. They will make good Temptresses one day and fetch a good price with the Khans. qstr_I_am_Shiruzah_of_the|I am Shiruzah of the Hallowed Arrow! One day Shiruzah will bring Indar's laws to the tribes and become a Great Khan.^The booty shall be split in equal measures and cattle thieves shall die on a stake. The tents would multiply and the lances would be countless - the foreign warlords would pay homage to the Jatu. Hazah Jatu! qstr_Sorry_my_friend._The|Sorry, my friend. The Free Company has already been hired, and we are not looking for recruits. So, whatever is on your mind will probably have to wait. qstr_FRIENDLY|FRIENDLY qstr_You_have_a_dilemma _|You have a dilemma there are four likely suspects. Speak with the castle Scribe, {s4}, {s5} and {s6} and see what you can discover. qstr_You_have_dealt_with_|You have dealt with the lady's murderer and should now inform the innocent, {s4}, {s5} and {s6} that they are cleared of all suspicion. qstr_Hey_there_this_is_th|Hey there this is the first text. qstr_{s2}_Patrol|{s2} Patrol qstr_is_in_very_good_shap|is in very good shape, but just short of perfection qstr_is_in_reasonable_sha|is in reasonable shape, with some room for improvement qstr_looks_like_battlefie|looks like battlefield loot in grave need of repair qstr_are_well_balanced_yo|are well balanced, you just need more of them qstr_are_in_very_good_sha|are in very good shape, you just need more of them qstr_Today_is_a_good_day_|Today is a good day to die! Let us fight.
https://w.atwiki.jp/3ddesk/pages/15.html
Compiz Fusion プラグイン一覧 General General Options Accessibility Color Filter Enhanced Zoom Desktop デスクトップのズーム ヘルパーの追加 半透明 反転 Desktop Clone Output Desktop Plane Viewport Switcher Widget Layer キューブの回転 デスクトップにフェード デスクトップの壁 デスクトップの表示 デスクトップキューブ マウス切り替え 展開 Effects 3次元のウィンドウ Blur Windows Cube Atlantis Trailfocus アニメーション ウィンドウのフェード ウィンドウ装飾 キューブの反射 キューブギア モーションブラー 最小化時の効果 反射 揺れるウィンドウ 水効果 炎を描画 Extras Annotate Screen Saver Screenshot Window Previews スプラッシュ ベンチマーク 色の透過性 雪効果 Image Loading Jpeg Png Svg Text Utility Cube Caps Dbus GLib Inotify Regex Matching Resize Info Scale Addons Scale Window Title Filter Userspace File System Video Playback Visual Event Wallpaper クラッシュハンドラ 次善策 Window Management Ringスイッチャー Shift Switcher Snapping Windows Tile アプリケーションスイッチャ ウィンドウのサイズ変更 ウィンドウのルール ウィンドウを移動 ウィンドウを配置する グループウィンドウとタブウィンドウ スケール 追加のWMアクション 配置 Uncategorized Mousegestures Ini
https://w.atwiki.jp/touhoukashi/pages/3430.html
【登録タグ S 三澤秋 星影の天の原 曲 神社 秋の空】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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https://w.atwiki.jp/uykxmdok/pages/16.html
only the patient. He felt, Sexy Lingeri such as the heart seems to be some bad mood, a joke is not opened, a face of overcast to cloudy, only at the end of his training, or be played when successful, will smile, like the sky cleared. Of course, he is not the sort to make with a smile, will be willing to make follies infatuated man, all this is to practice, well, it is so right! Even think that smile is good, but is as a friend. Days later, in a barren hill break Sexy Lingeries Temple dripping eaves, such as.And Li Qingshan sat beside her, looking at that a drop of water, like their predecessors did fall in the millions, dent of the Qing Shiban, fell to be smashed to pieces. What is the significance of this behavior, she still did not say. Li Qingshan listened to the rain, gradually calm mood, return to think of this a few days to encounter all sorts of water. Trapped in the cylinder of water, every crevice permeability silently. The well at the bottom of the well, with Sexy Lingeri moist atmosphere. Faint deep pools, a look of what. While the turbid shallow puddles, clearly reflecting the sky, and her face. Such as the heart suddenly stood up, stretched himself "well, almost the back." "What s the meaning of all this?" Li Qingshan could not help but ask. How should I know. Such as heart hands. "Say so, you admit this few days playing me!" Li Qingshan turned her poor approximation. "You know what you mean to me?" "Well?" Li Qingshan gave a start, stop. "As I do not know that I have any meaning for you? Water is form, no law, I will let you go to see, to feel, as its significance, can only ask yourself, look at your hands." Sexy Lingeri Li Qingshan looked at the hands of the water polo, as in the heart of the request, this few days he has kept it in between, imperceptibly, have stabilized, although with such as the heart and the gap compared, but already many progress. "A little bit of truth in what you say is!" If the heart is silent for a while, "these words, I do not say, it is my mother told me!" "Your mother!? She also let you head in the cylinder, or put you in the well?" Li Qingshan really want to ask is not the problem, Sexy Lingeri but look like heart look, but asked not to export. "How can I play my mother!" Such as heart face "you are a fool" surprise expression. Li Qingshan rolled her eyes, and smiled, this guy is finally back to normal. Such as the heart suddenly took out a folded neatly thousand li pass notes, listening for a moment "teacher call me, huh, Chutian awake!" "That s to see!" Li Qingshan smiled, he knew, practice is not accomplish at one stroke, since the see has see, then you need to find the meditation insight, Sexy Lingeri significance. Two people hand in hand flew up into the sky, when through the clouds, Li Qingshan suddenly said "if you don t say, of course I don t know if I have any meaning for you. And if you want to know what you mean to me, you can ask me directly. People are not the water, people are able to understand each other!" Above the clouds, the sun clear, clear day, white clouds rolling, until the sky, such as the heart tiny tiny one Zheng, a brilliant smile "maybe!" (to be continued) and other three girls killed out of Tianyu Building, only to see the Tang wind sitting in a two horse the shaft of the cart, hand fan, to see them smiling. "Where the carriage?" Boa bobbing ran over and asked. "Hum, a carriage, also have money can not buy? Sexy Lingeri Get on the bus!" Temporary guest a coachman, Tang wind carrying the three girls strolled the whole Jingan Town, the carriage, things are more and more, white lazy little shake one s head and sigh "ah prodigal prodigal!" Tang wind laugh "true hero, or kill twoAnd what of?" The last to wine seven mushroom unspent, Tang wind natural went to the wine shops bought dozens of jars of good wine. In Jing an city visited nearly a day, nearly evening, Tang Feng just Le turning his horse, ready to go home. Sexy Lingeri - https //www.amoretu.com/sexy-lingerie Through the east when a shop, suddenly a sound of gongs and drums sounded, and a loud voice came "ornamental created big sale, supply of fresh and reliable, high quality and inexpensive, can send a valentine to beg for fair lady, can send a wife stable couples, can send their children to increase the father of music, can send their elders adjusting physical and mental health, quantity is limited, first come first served, not designate outdated!" Tang wind atmosphere move, they reveal? Came to this world, Tang Feng although also know what there is created, but never seen. Immediately stopped the carriage, look back at the three girl "want to master to you buy one?" White small lazy way "just ornamental beast, and no attack, bought also didn t what use, bother mind to take care of, is not worthwhile." Is boa and Ann didn t care, hurriedly nod a way "Oh yeah!" Tang wind at the foot of a underground shaft, elegant carriage, smile way "see me to buy you a most beautiful." Don t stop at AMORETU the feet, walking to the shops, far, Tang Feng see doorways to hang a pair of plaque, a letter to "reveal hall" three characters. The man just Gong propaganda has disappeared, should be the only shouted a voice. Breeze and the wind blowing, they reveal the hall before the dust flying leaves, drifting, desolate, a deserted house. This shop business seems not how good ah, incredibly still boast without shame quantity is limited, first come first served! Tang Feng heart secretly whispered.
https://w.atwiki.jp/pocketplanes/pages/218.html
MOGADISHU [モガディシュ] MOGADISHU は AFRICA に位置する人口約 2.00 millionの都市。 MOGADISHU Airportは Class 1 の空港。 “LOCATED IN THE COASTAL BENADIR REGION ON THE INDIAN OCEAN, MOGADISHU HAS SERVED AS AN IMPORTANT PORT FOR CENTURIES.” OPEN(coins) 11000coins 宣伝(coins) 21000coins レベル1 レベル2 レベル3 アップグレードコスト(coins) - 22000 33000 LAYOVERS 5 10 15 CLOSE時の払戻(coins) 5500 16500 33000 空港 一覧 AFRICA [アフリカ] AL FASHIR・ALGIERS・BAMAKO・BEIRA・BENGHAZI・CAIRO・CAPE TOWN・CASABLANCA・DAKAR・DJIBOUTI・DURBAN・HARARE・IN SALAH・JOHANNESBURG・JUBA・KADUNA・KAMPALA・KANANGA・KHARTOUM・KINSHASA・KISANGANI・LAGOS・LILONGWE・LIVINGSTONE・LOBITO・MAHAJANGA・MOGADISHU・MOMBASA・MONROVIA・NAIROBI・PORT ELIZABETH・PORT SUDAN・TIMBUKTU・TRIPOLI・WINDHOEK・ZANZIBAR ASIA [アジア] ADEN・AHMEDABAD・ANADYR・BAGHDAD・BANGALORE・BANGKOK・BEIJING・BUTWAL・CEBU・CHENGDU・DELHI・DHAKA・GUANGZHOU・HANOI・HARBIN・HONG KONG・HYDERABAD・ISTANBUL・JAKARTA・JERUSALEM・KABUL・KANDAHAR・KARACHI・KOLKATA・KUCHING・KUWAIT CITY・LHASA・MAGADAN・MANILA・MUMBAI・MUSCAT・NAGASAKI・NANPING・NORILSK・NOVOSIBIRSK・OSAKA・PADANG・PALU・PEVEK・PORT MORESBY・RANGOON・RIYADH・SAPPORO・SENDAI・SEOUL・SHANGHAI・SHENYANG・SINGAPORE・TAIPEI・TEHRAN・TIKSI・TOKYO・ULAN BATOR・URUMQI・VLADIVOSTOK・XI AN・XINING・YAKUTSK・YINCHUAN EUROPE [ヨーロッパ] AMSTERDAM・ATHENS・BARCELONA・BEIRUT・BELFAST・BELGRADE・BERGEN・BERLIN・BERN・BORDEAUX・BRUSSELS・BUCHAREST・COPENHAGEN・CORDOBA(SPAIN)・GLASGOW・HAMMERFEST・HELSINKI・KIEV・LISBON・LONDON・LULEA・LYON・MADRID・MANCHESTER・MINSK・MOSCOW・MUNICH・MURMANSK・NAPLES・OSLO・OULU・PARIS・PERM・PRAGUE・REYKJAVIK・RIGA・ROME・ST.PETERSBURG・STOCKHOLM・TBILISI・TRONDHEIM・VENICE・VIENNA・VOLGOGRAD・WARSAW NORTH AMERICA [北アメリカ] ANCHORAGE・ATLANTA・BARROW・BISMARCK・BOSTON・CALGARY・CANCUN・CHARLESTON・CHICAGO・CHIHUAHUA・CINCINNATI・DALLAS・DENVER・DETROIT・EDMONTON・FAIRBANKS・GOOSE BAY・GUATEMALA・HAVANA・HILO・HONOLULU・HOUSTON・INUVIK・IQALUIT・JUNEAU・KANSAS CITY・KETCHIKAN・LAS VEGAS・LOS ANGELES・MEXICO CITY・MIAMI・MINNEAPOLIS・MONTERREY・MONTREAL・NEW ORLEANS・NEW YORK・NOME・NUUK・OAXACA・ORLANDO・OTTAWA・PANAMA CITY・PHILADELPHIA・PHOENIX・PORTLAND・QUEBEC・SALT LAKE CITY・SAN DIEGO・SAN FRANCISCO・SAN JOSE・SANTO DOMINGO・SASKATOON・SEATTLE・SPOKANE・ST.LOUIS・THUNDER BAY・TORONTO・VANCOUVER・WASHINGTON DC・WHITEHORSE・WINNIPEG・YELLOWKNIFE SOUTH AMERICA [南アメリカ] ARAGUAINA・ASUNCION・BARILOCHE・BELEM・BOGOTA・BRASILIA・BUENOS AIRES・CAMPO GRANDE・CARACAS・CORDOBA(ARGENTINA)・CUIABA・CUZCO・EASTER ISLAND・FORTALEZA・GEORGETOWN・IQUITOS・LA PAZ・LIMA・MANAUS・PORTO VELHO・PUNTA ARENAS・QUITO・RECIFE・RIO DE JANEIRO・SALVADOR・SANTIAGO・SAO PAULO・TERESINA OCEANIA [オセアニア] ADELAIDE・ALICE SPRINGS・AUCKLAND・BRISBANE・BROKEN HILL・BROOME・CAIRNS・CHRISTCHURCH・DARWIN・GERALDTON・HOBART・KALGOORLIE・KATHERINE・MELBOURNE・MOUNT ISA・NEWMAN・PERTH・PORT HEDLAND・ROCKHAMPTON・SYDNEY・WELLINGTON
https://w.atwiki.jp/abicases520/pages/17.html
As the sun sets on the horizon, casting a warm golden glow over the world, a woman dons her favorite pair of sunglasses. The sunglasses, a stunning blend of fashion and functionality, instantly transform her entire appearance. With their frameless design, the sunglasses exude a sense of contemporary elegance prescription sunglasses that perfectly matches her personality. The transition lenses of these sunglasses are like a chameleon, adapting to the changing light conditions around her. As she walks down the bustling streets of the city, the lenses darken, reducing the glare of the bright lights and protecting her eyes fr cazal sunglasses om harmful UV rays. The lenses ability to automatically adju st to the right level of darkness gives her a sense of comfort, allowing her to navigate through any environment with ease. https //www.abicases.com/sunglasses-female-personality-frameless-women-sunglasses With each step she takes, the sunglasses become a window into her vibrant personality. The lens color transitions with her mood, shimmering with shades of amber, rose, and deep purple, depending on her emotions of the moment. They reflect her inner confide sunglasses for women 2023 nce, showing the world that she is not afraid to express herself and embrace her true self. The frameless design of the sunglasses adds to their allure. They seem to defy gravity, floating effortlessly on her face, framing her eyes and accentuating their beauty. The absence of a frame allows her features to shine through, enhancing her natural elegance and charm. But it is not just the aesthetics that make these sunglasses special. They are a symbol of empowerment, a statement of independence. When she wears them, she feels a sense of liberation, as if she can conquer the world. They shield her from the prying eyes of others, giving her a shield of invisibility, allowing her to observe the world without being observed. As she looks at her reflection in the mirror, she can t help but smile. These sunglasses have become her trusty companions, a part of her identity. They have seen her through sunny days and cloudy skies, witnessed her laughter and tears. They have stood strong, unyielding to the elements, just like her. And as she steps out into the world, ready to face whatever challenges come her way, she knows that with these sunglasses, she is ready to conquer anything. In conclusion, these sunglasses are not just a fashion accessory, but an extension of a woman s personality. With their frameless design and transition lenses, they symbolize her adaptability and confidence. They allow her to express herself and embrace her true self. They give her a shield of invisibility and a sense of empowerment. These sunglasses embody her essence, making her feel unstoppable and ready to conquer the world.
https://w.atwiki.jp/warcraft/pages/2.html
■Wiki編集用 トップページ プラグイン紹介 メニュー ■チラシの裏 コメントBBS 雑記 To Do ユニットテンプレ ■Strategy 俺的Warcraft Human Micro/Macro初期Order Macro Micro 種族別vsHuman vsOrc vsUndeed vsNightElf MAP別LadderMAP [2]EchoIsles MeltingValley SecretValley TerenasStand TirisfalGlades RoadToStratholme [4]TurtleRock TwistedMeadows TidewaterGlades LostTemple CentaurGrove BrokenShard [6]GnollWood その他 AT/Exp表 Speed調査 タイムライン Hum_Micro_Traning 番外-多種族 UD ■データ関連 HumanヒーローArchMage MountainKing Paladin BloodMage HumanユニットPeasant/Militia Footman Rifleman Knight Priest Sorceress MortarTeam SpellBreaker FlyingMachine SiegeEngine GryphonRider DragonhawkRider NeturalヒーローNagaSeaWitch DarkRanger PandarenBrewmaster Beastmaster PitLord GoblinTinker Firelord GoblinAlchemist NeturalユニットTrollShadowPriest 召還ユニットWaterElemental Phoenix 蛮族ども Warden TOOL LINK - ここを編集
https://w.atwiki.jp/xbox360score/pages/869.html
Cloudy with a Chance of Meatballs 項目数:25 総ポイント:1000 難易度:★☆☆☆☆ ゲーム自体の難易度は低く、実績も簡単なものばかり。 ゲーム進行に英語力は特に必要ない。 コンプまで7~8時間、コンプには要2コン Food onaut Complete 1st mission.最初のmissionをクリアする 10 Max Food onaut Complete 1st Act.Act 1をクリアする 30 Rockin Roller Clear Bridge for OOS.橋をOOSが通れるようにする 10 Licked it 1st time kill an enemy.初めて敵を倒す 10 Party of Two Play coop mission.missionを二人でプレイする 20 Foodnik 1st time get an upgrade.初めてアップグレードを行う 20 Castle Master 1st time play in the jelly mold.jelly castleをプレイする 30 Buck this BBQ Going to the FLDSMDFR.FLDSMDFRへ行く 30 Hungryman 1st time get the Blueprint Piece.Blueprint Pieceを初めて手に入れる 30 Pasta Power 30 times using the spaghetti rope.spaghetti ropeを30回巻き上げる 30 Bread Head 30 times using the bread to climb.breadを30回よじ登る 30 Slurpdaddy Pumped 50 drops.液体を50回汲み上げる 30 Yummer Get 20 life points.回復アイテムを20個獲得する 40 Grub Drubber Clear 5 levels with full HP at the end.HP満タンで5つのmissionをクリアする 40 Chick Nixxer Make 10 roasted chickens fall on ground.roasted chickenを10匹転倒させる 40 Bear Buster Kill 25 gummies by heating.gummieを25匹加熱死させる 40 Sugar Slayer Kill 25 Marshmallows by cutting.Marshmallowを25個切り殺す 40 Mr. Twister Kill 10 spaghetti tornado by using pick.spaghetti tornadoを10個forkamajiggerを使用して消滅させる 60 Tour de Fork! Finish the game walkthrough.ゲームをクリアする 60 Ultra Foodnik Get all upgrades.全てのアップグレードを行う 60 Ultra Food onaut Finish Game with Final Ending.Final Endingでクリアする 100 Dishin Out! Destroy all the Hydronic Foodpods in the game.全てのHydronic Foodpodを破壊する 100 Unmunchable Kill 500 foods (NPC+DOOR+HYDRONIC FOODPOD) in the game.foodを500個破壊する(ザコ敵と障害物とHYDRONIC FOODPODの合計) 100 HYDRONIC FOODPOD 1st time get the Hydronic Foodpods.Hydronic Foodpodを初めて破壊する 10 Chow Hound 100 Hydronic Foodpods destroyed.Hydronic Foodpodを100個破壊する 30 Hydronic Foodpod以外の回数実績は、全て累計。 クリアまでに条件に達していない場合は、敵を倒した後に落下死するなどして、チェックポイントから再開して稼ぐと効率がいい。 Pasta PowerやBread Headは登った後にすぐ飛び降りて戻れる場所でグルグル回れば早い。 Dishin Out! Act.1とAct.2のIce Cream Tundraには、Hot Enougherを最後までアップグレードしないと取れないものがあるので、後で回収。 特に難しい場所には隠されていないが、一応、動画あり。 http //www.youtube.com/watch?v=yVtrka2Fnu8 feature=player_embedded クリア済みのlevelでは未破壊のHydronic Foodpodのみ残っているのでそれを壊せばOK。 また、この場合は残りを全て破壊すると出現するダイアログにYESで即クリアとなる親切設計。 (NOを選んでクリアせずに抜けた場合、またやり直しになってしまうので注意) Yummer 回復アイテムは、体力が減っている状態でないと取れない。 Grub Drubber ノーダメージではなく、クリア時にHPが満タンならok。 Chick Nixxer Bigacious Powが使用できて、ハチミツのあるステージ限定。Upsucker Plus!も使用できると、なおよし。 ハチミツの上にローストチキンが乗ると身動きが取れなくなるので、そこをBigacious Powで転倒させれば1カウント。 転んだチキンはBigacious Powで吹っ飛ばしてハチミツから開放してやればまた元に戻るので、1箇所で10回繰り返すだけですぐに解除可能。 Bear Buster クマ型のグミをHot Enougherで倒せば1カウント。 チリソースのダメージ床に叩き込んでも同様に溶けて倒せるが、こちらではカウントされない。 Mr. Twister forkamajiggerのアップグレードが必要。 巻き取った後、自キャラ後方に引っ張っていけば消滅する。 Party of Two この実績のみコントローラーが2つ必要。 1人でステージプレイ中に2P側がスタートを押して乱入した瞬間に解除。2P側はサインインしなくてもOK。 Ultra Food onaut 最終ステージに到達するには、Blueprint Pieceを全て回収してパズルを完成させる必要がある。 つまり、ACT5までの全levelにおいてHydronic Foodpodを30個全て破壊しなければならない。
https://w.atwiki.jp/touhoukashi/pages/3306.html
【登録タグ Liz Triangle M lily-an reunion デザイアドライブ 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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https://w.atwiki.jp/anime-opinion/pages/21.html
Holes Louis Sachar 2 PART ONE YOU ARE ENTERING CAMP GREEN LAKE 1 There is no lake at Camp Green Lake. There once was a very large lake here, the largest lake in Texas. That was over a hundred years ago. Now it is just a dry, flat wasteland. There used to be a town of Green Lake as well. The town shriveled and dried up along with the lake, and the people who lived there. During the summer the daytime temperature hovers around ninety-five degrees in the shade? if you can find any shade. There s not much shade in a big dry lake. The only trees are two old oaks on the eastern edge of the "lake." A hammock is stretched between the two trees, and a log cabin stands behind that. The campers are forbidden to lie in the hammock. It belongs to the Warden. The Warden owns the shade. Out on the lake, rattlesnakes and scorpions find shade under rocks and in the holes dug by the campers. Here s a good rule to remember about rattlesnakes and scorpions If you don t bother them, they won t bother you. Usually. Being bitten by a scorpion or even a rattlesnake is not the worst thing that can happen to you. You won t die. Usually. Sometimes a camper will try to be bitten by a scorpion, or even a small rattlesnake. Then he will get to spend a day or two recovering in his tent, instead of having to dig a hole out on the lake But you don t want to be bitten by a yellow-spotted lizard. That s the worst thing that can happen to you. You will die a slow and painful death. Always. If you get bitten by a yellow-spotted lizard, you might as well go into the shade of the oak trees and lie in the hammock. There is nothing anyone can do to you anymore. 2 The reader is probably asking Why would anyone go to Camp Green Lake? Most campers weren t given a choice. Camp Green Lake is a camp for bad boys. If you take a bad boy and make him dig a hole every day in the hot sun, it will turn him into a good boy. That was what some people thought. 3 Stanley Yelnats was given a choice. The judge said, "You may go to jail, or you may go to Camp Green Lake." Stanley was from a poor family. He had never been to camp before. 3 Stanley Yelnats was the only passenger on the bus, not counting the driver or the guard The guard sat next to the driver with his seat turned around facing Stanley A rifle lay across his lap Stanley was sitting about ten rows back, handcuffed to his armrest His backpack lay on the seat next to him It contained his toothbrush, toothpaste, and a box of stationery his mother had given him He d promised to write to her at least once a week. He looked out the window, although there wasn t much to see? mostly fields of hay and cotton. He was on a long bus ride to nowhere The bus wasn t air-conditioned, and the hot, heavy air was almost as stifling as the handcuffs. Stanley and his parents had tried to pretend that he was just going away to camp for a while, just like rich kids do. When Stanley was younger he used to play with stuffed animals, and pretend the animals were at camp. Camp Fun and Games he called it. Sometimes he d have them play soccer with a marble. Other times they d run an obstacle course, or go bungee jumping off a table, tied to broken rubber bands. Now Stanley tried to pretend he was going to Camp Fun and Games Maybe he d make some friends, he thought. At least he d get to swim in the lake. He didn t have any friends at home. He was overweight and the kids at his middle school often teased him about his size. Even his teachers sometimes made cruel comments without realizing it. On his last day of school, his math teacher, Mrs Bell, taught ratios. As an example, she chose the heaviest kid in the class and the lightest kid m the class, and had them weigh themselves. Stanley weighed three times as much as the other boy Mrs. Bell wrote the ratio on the board, 3 1, unaware of how much embarrassment she had caused both of them. Stanley was arrested later that day. He looked at the guard who sat slumped in his seat and wondered if he had fallen asleep. The guard was wearing sunglasses, so Stanley couldn t see his eyes. Stanley was not a bad kid. He was innocent of the crime for which he was convicted He d just been in the wrong place at the wrong time. It was all because of his no-good-dirty-rotten-pig-stealing-great-great-grandfather! He smiled. It was a family joke. Whenever anything went wrong, they always blamed Stanley s no-good-dirty-rotten-pig-stealing-great-great-grandfather. Supposedly, he had a great-great-grandfather who had stolen a pig from a one-legged Gypsy, and she put a curse on him and all his descendants. Stanley and his parents didn t believe in curses, of course, but whenever anything went wrong, it felt good to be able to blame someone Things went wrong a lot. They always seemed to be in the wrong place at the wrong time. 4 He looked out the window at the vast emptiness. He watched the rise and fall of a telephone wire. In his mind he could hear his father s gruff voice softly singing to him "If only, if only," the woodpecker sighs, "The bark on the tree was just a little bit softer." While the wolf waits below, hungry and lonely, He cries to the moo? oo? oon, "If only, if only." It was a song his father used to sing to him. The melody was sweet and sad, but Stanley s favorite part was when his father would howl the word "moon " The bus hit a small bump and the guard sat up, instantly alert. Stanley s father was an inventor. To be a successful inventor you need three things intelligence, perseverance, and just a little bit of luck. Stanley s father was smart and had a lot of perseverance. Once he started a project he would work on it for years, often going days without sleep. He just never had any luck. Every time an experiment failed, Stanley could hear him cursing his dirty-rotten-pig-stealing-great-grandfather. Stanley s father was also named Stanley Yelnats. Stanley s father s full name was Stanley Yelnats III. Our Stanley is Stanley Yelnats IV. Everyone in his family had always liked the fact that "Stanley Yelnats" was spelled the same frontward and backward. So they kept naming their sons Stanley. Stanley was an only child, as was every other Stanley Yelnats before him. All of them had something else in common. Despite their awful luck, they always remained hopeful. As Stanley s father liked to say, "I learn from failure." But perhaps that was part of the curse as well. If Stanley and his father weren t always hopeful, then it wouldn t hurt so much every time their hopes were crushed. "Not every Stanley Yelnats has been a failure," Stanley s mother often pointed out, whenever Stanley or his father became so discouraged that they actually started to believe in the curse. The first Stanley Yelnats, Stanley s great-grandfather, had made a fortune m the stock market. "He couldn t have been too unlucky." At such times she neglected to mention the bad luck that befell the first Stanley Yelnats. He lost his entire fortune when he was moving from New York to California. His stagecoach was robbed by the outlaw Kissin Kate Barlow. If it weren t for that, Stanley s family would now be living in a mansion on a beach in California. Instead, they were crammed in a tiny apartment that smelled of burning rubber and foot odor. If only, if only . . . The apartment smelled the way it did because Stanley s father was trying to invent a way to recycle old sneakers. "The first person who finds a use for old sneakers," he said, "will be a very rich man." It was this latest project that led to Stanley s arrest. The bus ride became increasingly bumpy because the road was no longer paved. 5 Actually, Stanley had been impressed when he first found out that his great-grandfather was robbed by Kissin Kate Barlow. True, he would have preferred living on the beach in California, but it was still kind of cool to have someone in your family robbed by a famous outlaw. Kate Barlow didn t actually kiss Stanley s great-grandfather. That would have been really cool, but she only kissed the men she killed. Instead, she robbed him and left him stranded in the middle of the desert. "He was lucky to have survived," Stanley s mother was quick to point out. The bus was slowing down. The guard grunted as he stretched his arms. "Welcome to Camp Green Lake," said the driver. Stanley looked out the dirty window. He couldn t see a lake. And hardly anything was green. 4 Stanley felt somewhat dazed as the guard unlocked his handcuffs and led him off the bus. He d been on the bus for over eight hours. "Be careful," the bus driver said as Stanley walked down the steps. Stanley wasn t sure if the bus driver meant for him to be careful going down the steps, or if he was telling him to be careful at Camp Green Lake. "Thanks for the ride," he said. His mouth was dry and his throat hurt. He stepped onto the hard, dry dirt. There was a band of sweat around his wrist where the handcuff had been. The land was barren and desolate. He could see a few rundown buildings and some tents. Farther away there was a cabin beneath two tall trees. Those two trees were the only plant life he could see. There weren t even weeds. The guard led Stanley to a small building. A sign on front said, YOU ARE ENTERING CAMP GREEN LAKE JUVENILE CORRECTIONAL FACILITY. Next to it was another sign which declared that it was a violation of the Texas Penal Code to bring guns, explosives, weapons, drugs, or alcohol onto the premises. As Stanley read the sign he couldn t help but think, Well, duh! The guard led Stanley into the building, where he felt the welcome relief of air-conditioning. A man was sitting with his feet up on a desk. He turned his head when Stanley and the guard entered, but otherwise didn t move. Even though he was inside, he wore sunglasses and a cowboy hat. He also held a can of soda, and the sight of it made Stanley even more aware of his own thirst. He waited while the bus guard gave the man some papers to sign. "That s a lot of sunflower seeds," the bus guard said Stanley noticed a burlap sack filled with sunflower seeds on the floor next to the desk. "I quit smoking last month," said the man in the cowboy hat. He had a tattoo of a rattlesnake on his arm, and as he signed his name, the snake s rattle seemed to wiggle "I used to smoke a pack a day. Now I eat a sack of these every week " 6 The guard laughed. There must have been a small refrigerator behind his desk, because the man in the cowboy hat produced two more cans of soda. For a second Stanley hoped that one might be for him, but the man gave one to the guard and said the other was for the driver. "Nine hours here, and now nine hours back," the guard grumbled. "What a day." Stanley thought about the long, miserable bus ride and felt a little sorry for the guard and the bus driver. The man in the cowboy hat spit sunflower seed shells into a wastepaper basket. Then he walked around the desk to Stanley. "My name is Mr. Sir," he said "Whenever you speak to me you must call me by my name, is that clear?" Stanley hesitated. "Uh, yes, Mr. Sir," he said, though he couldn t imagine that was really the man s name. "You re not in the Girl Scouts anymore," Mr. Sir said. Stanley had to remove his clothes in front of Mr. Sir, who made sure he wasn t hiding anything. He was then given two sets of clothes and a towel. Each set consisted of a long-sleeve orange jumpsuit, an orange T-shirt, and yellow socks. Stanley wasn t sure if the socks had been yellow originally. He was also given white sneakers, an orange cap, and a canteen made of heavy plastic, which unfortunately was empty. The cap had a piece of cloth sewn on the back of it, for neck protection. Stanley got dressed. The clothes smelled like soap. Mr. Sir told him he should wear one set to work in and one set for relaxation. Laundry was done every three days. On that day his work clothes would be washed. Then the other set would become his work clothes, and he would get clean clothes to wear while resting. "You are to dig one hole each day, including Saturdays and Sundays. Each hole must be five feet deep, and five feet across in every direction. Your shovel is your measuring stick. Breakfast is served at 4 30." Stanley must have looked surprised, because Mr. Sir went on to explain that they started early to avoid the hottest part of the day. "No one is going to baby-sit you," he added. "The longer it takes you to dig, the longer you will be out in the sun. If you dig up anything interesting, you are to report it to me or any other counselor. When you finish, the rest of the day is yours." Stanley nodded to show he understood. "This isn t a Girl Scout camp," said Mr. Sir. He checked Stanley s backpack and allowed him to keep it. Then he led Stanley outside into the blazing heat. "Take a good look around you," Mr. Sir said. "What do you see?" Stanley looked out across the vast wasteland. The air seemed thick with heat and dirt. "Not much," he said, then hastily added, "Mr. Sir." Mr. Sir laughed. "You see any guard towers?" "No." 7 "How about an electric fence?" "No, Mr. Sir." "There s no fence at all, is there?" "No, Mr. Sir." "You want to run away?" Mr. Sir asked him. Stanley looked back at him, unsure what he meant. "If you want to run away, go ahead, start running. I m not going to stop you." Stanley didn t know what kind of game Mr. Sir was playing. "I see you re looking at my gun. Don t worry. I m not going to shoot you." He tapped his holster. "This is for yellow-spotted lizards. I wouldn t waste a bullet on you." "I m not going to run away," Stanley said. "Good thinking," said Mr. Sir. "Nobody runs away from here. We don t need a fence. Know why? Because we ve got the only water for a hundred miles. You want to run away? You ll be buzzard food in three days." Stanley could see some kids dressed in orange and carrying shovels dragging themselves toward the tents. "You thirsty?" asked Mr. Sir. "Yes, Mr. Sir," Stanley said gratefully. "Well, you better get used to it. You re going to be thirsty for the next eighteen months." 5 There were six large gray tents, and each one had a black letter on it A, B, C, D, E, or F. The first five tents were for the campers. The counselors slept in F. Stanley was assigned to D tent. Mr. Pendanski was his counselor. "My name is easy to remember," said Mr. Pendanski as he shook hands with Stanley just outside the tent. "Three easy words pen, dance, key." Mr. Sir returned to the office. Mr. Pendanski was younger than Mr. Sir, and not nearly as scary looking. The top of his head was shaved so close it was almost bald, but his face was covered in a thick curly black beard. His nose was badly sunburned. "Mr. Sir isn t really so bad," said Mr. Pendanski. "He s just been in a bad mood ever since he quit smoking. The person you ve got to worry about is the Warden. There s really only one rule at Camp Green Lake Don t upset the Warden." Stanley nodded, as if he understood. "I want you to know, Stanley, that I respect you," Mr. Pendanski said. "I understand you ve made some bad mistakes in your life. Otherwise you wouldn t be here. But everyone makes mistakes. You may have done some bad things, but that doesn t mean you re a bad kid." Stanley nodded. It seemed pointless to try and tell his counselor that he was innocent. He figured that everyone probably said that. He didn t want Mr. Pen-dance-key to think he had a bad attitude. 8 "I m going to help you turn your life around," said his counselor. "But you re going to have to help, too. Can I count on your help?" "Yes, sir," Stanley said. Mr. Pendanski said, "Good," and patted Stanley on the back. Two boys, each carrying a shovel, were coming across the compound. Mr. Pendanski called to them. "Rex! Alan! I want you to come say hello to Stanley. He s the newest member of our team." The boys glanced wearily at Stanley. They were dripping with sweat, and their faces were so dirty that it took Stanley a moment to notice that one kid was white and the other black. "What happened to Barf Bag?" asked the black kid. "Lewis is still in the hospital," said Mr. Pendanski. "He won t be returning." He told the boys to come shake Stanley s hand and introduce themselves, "like gentlemen." "Hi," the white kid grunted. "That s Alan," said Mr. Pendanski. "My name s not Alan," the boy said. "It s Squid. And that s X-Ray." "Hey," said X-Ray. He smiled and shook Stanley s hand. He wore glasses, but they were so dirty that Stanley wondered how he could see out of them. Mr. Pendanski told Alan to go to the Rec Hall and bring the other boys to meet Stanley. Then he led him inside the tent. There were seven cots, each one less than two feet from the one next to it. "Which was Lewis s cot?" Mr. Pendanski asked. "Barf Bag slept here," said X-Ray, kicking at one of the beds. "All right, Stanley, that ll be yours," said Mr. Pendanski. Stanley looked at the cot and nodded. He wasn t particularly thrilled about sleeping in the same cot that had been used by somebody named Barf Bag. Seven crates were stacked in two piles at one side of the tent. The open end of the crates faced outward. Stanley put his backpack, change of clothes, and towel in what used to be Barf Bag s crate. It was at the bottom of the stack that had three in it. Squid returned with four other boys. The first three were introduced by Mr. Pendanski as Jose, Theodore, and Ricky. They called themselves Magnet, Armpit, and Zigzag. "They all have nicknames," explained Mr. Pendanski. "However, I prefer to use the names their parents gave them? the names that society will recognize them by when they return to become useful and hardworking members of society." "It ain t just a nickname," X-Ray told Mr. Pendanski. He tapped the rim of his glasses. "I can see inside you, Mom. You ve got a big fat heart." The last boy either didn t have a real name or else he didn t have a nickname. Both Mr. Pendanski and X-Ray called him Zero. "You know why his name s Zero?" asked Mr. Pendanski. "Because there s nothing inside his head." He smiled and playfully shook Zero s shoulder. Zero said nothing. "And that s Mom!" a boy said. 9 Mr. Pendanski smiled at him. "If it makes you feel better to call me Mom, Theodore, go ahead and call me Mom." He turned to Stanley. "If you have questions, Theodore will help you. You got that, Theodore. I m depending on you." Theodore spit a thin line of saliva between his teeth, causing some of the other boys to complain about the need to keep their "home" sanitary. "You were all new here once," said Mr. Pendanski, "and you all know what it feels like. I m counting on every one of you to help Stanley." Stanley looked at the ground. Mr. Pendanski left the tent, and soon the other boys began to file out as well, taking their towels and change of clothes with them. Stanley was relieved to be left alone, but he was so thirsty he felt as if he would die if he didn t get something to drink soon. "Hey, uh, Theodore," he said, going after him. "Do you know where I can fill my canteen?" Theodore whirled and grabbed Stanley by his collar. "My name s not Thee-o-dore," he said. "It s Armpit." He threw Stanley to the ground. Stanley stared up at him, terrified. "There s a water spigot on the wall of the shower stall." "Thanks . . . Armpit," said Stanley. As he watched the boy turn and walk away, he couldn t for the life of him figure out why anyone would want to be called Armpit. In a way, it made him feel a little better about having to sleep in a cot that had been used by somebody named Barf Bag. Maybe it was a term of respect. 6 Stanley took a shower? if you could call it that, ate dinner? if you could call it that, and went to bed? if you could call his smelly and scratchy cot a bed. Because of the scarcity of water, each camper was only allowed a four-minute shower. It took Stanley nearly that long to get used to the cold water. There was no knob for hot water. He kept stepping into, then jumping back from, the spray, until the water shut off automatically. He never managed to use his bar of soap, which was just as well, because he wouldn t have had time to rinse off the suds. Dinner was some kind of stewed meat and vegetables. The meat was brown and the vegetables had once been green. Everything tasted pretty much the same. He ate it all, and used his slice of white bread to mop up the juice. Stanley had never been one to leave food on his plate, no matter how it tasted. "What d you do?" one of the campers asked him. At first Stanley didn t know what he meant. "They sent you here for a reason." "Oh," he realized. "I stole a pair of sneakers." The other boys thought that was funny. Stanley wasn t sure why. Maybe because their crimes were a lot worse than stealing shoes. "From a store, or-were they on someone s feet?" asked Squid. 10 "Uh, neither," Stanley answered. "They belonged to Clyde Livingston." Nobody believed him. "Sweet Feet?" said X-Ray. "Yeah, right!" "No way," said Squid. Now, as Stanley lay on his cot, he thought it was kind of funny in a way. Nobody had believed him when he said he was innocent. Now, when he said he stole them, nobody believed him either. Clyde "Sweet Feet" Livingston was a famous baseball player. He d led the American League in stolen bases over the last three years. He was also the only player in history to ever hit four triples in one game. Stanley had a poster of him hanging on the wall of his bedroom. He used to have the poster anyway. He didn t know where it was now. It had been taken by the police and was used as evidence of his guilt in the courtroom. Clyde Livingston also came to court. In spite of everything, when Stanley found out that Sweet Feet was going to be there, he was actually excited about the prospect of meeting his hero. Clyde Livingston testified that they were his sneakers and that he had donated them to help raise money for the homeless shelter. He said he couldn t imagine what kind of horrible person would steal from homeless children. That was the worst part for Stanley. His hero thought he was a no-good-dirty-rotten thief. As Stanley tried to turn over on his cot, he was afraid it was going to collapse under all his weight. He barely fit in it. When he finally managed to roll over on his stomach, the smell was so bad that he had to turn over again and try sleeping on his back. The cot smelled like sour milk. Though it was night, the air was still very warm. Armpit was snoring two cots away. Back at school, a bully named Derrick Dunne used to torment Stanley. The teachers never took Stanley s complaints seriously, because Derrick was so much smaller than Stanley. Some teachers even seemed to find it amusing that a little kid like Derrick could pick on someone as big as Stanley. On the day Stanley was arrested, Derrick had taken Stanley s notebook and, after a long game of come-and-get-it, finally dropped it in the toilet in the boys restroom. By the time Stanley retrieved it, he had missed his bus and had to walk home. It was while he was walking home, carrying his wet notebook, with the prospect of having to copy the ruined pages, that the sneakers fell from the sky. "I was walking home and the sneakers fell from the sky," he had told the judge. "One hit me on the head." It had hurt, too. They hadn t exactly fallen from the sky. He had just walked out from under a freeway overpass when the shoe hit him on the head. 11 Stanley took it as some kind of sign. His father had been trying to figure out a way to recycle old sneakers, and suddenly a pair of sneakers fell on top of him, seemingly out of nowhere, like a gift from God. Naturally, he had no way of knowing they belonged to Clyde Livingston. In fact, the shoes were anything but sweet. Whoever had worn them had had a bad case of foot odor. Stanley couldn t help but think that there was something special about the shoes, that they would somehow provide the key to his father s invention. It was too much of a coincidence to be a mere accident. Stanley had felt like he was holding destiny s shoes. He ran. Thinking back now, he wasn t sure why he ran. Maybe he was in a hurry to bring the shoes to his father, or maybe he was trying to run away from his miserable and humiliating day at school. A patrol car pulled alongside him. A policeman asked him why he was running. Then he took the shoes and made a call on his radio. Shortly thereafter, Stanley was arrested. It turned out the sneakers had been stolen from a display at the homeless shelter. That evening rich people were going to come to the shelter and pay a hundred dollars to eat the food that the poor people ate every day for free. Clyde Livingston, who had once lived at the shelter when he was younger, was going to speak and sign autographs. His shoes would be auctioned, and it was expected that they would sell for over five thousand dollars. All the money would go to help the homeless. Because of the baseball schedule, Stanley s trial was delayed several months. His parents couldn t afford a lawyer. "You don t need a lawyer," his mother had said. "Just tell the truth." Stanley told the truth, but perhaps it would have been better if he had lied a little. He could have said he found the shoes in the street. No one believed they fell from the sky. It wasn t destiny, he realized. It was his no-good-dirty-rotten-pig-stealing-great-great-grandfather! The judge called Stanley s crime despicable. "The shoes were valued at over five thousand dollars. It was money that would provide food and shelter for the homeless. And you stole that from them, just so you could have a souvenir." The judge said that there was an opening at Camp Green Lake, and he suggested that the discipline of the camp might improve Stanley s character. It was either that or jail. Stanley s parents asked if they could have some time to find out more about Camp Green Lake, but the judge advised them to make a quick decision. "Vacancies don t last long at Camp Green Lake." 7 The shovel felt heavy in Stanley s soft, fleshy hands. He tried to jam it into the earth, but the blade banged against the ground and bounced off without making a dent. The vibrations ran up the shaft of the shovel and into Stanley s wrists, making his bones rattle. 12 It was still dark. The only light came from the moon and the stars, more stars than Stanley had ever seen before. It seemed he had only just gotten to sleep when Mr. Pendanski came in and woke everyone up. Using all his might, he brought the shovel back down onto the dry lake bed. The force stung his hands but made no impression on the earth. He wondered if he had a defective shovel. He glanced at Zero, about fifteen feet away, who scooped out a shovelful of dirt and dumped it on a pile that was already almost a foot tall. For breakfast they d been served some kind of lukewarm cereal. The best part was the orange juice. They each got a pint carton. The cereal actually didn t taste too bad, but it had smelled just like his cot. Then they filled their canteens, got their shovels, and were marched out across the lake. Each group was assigned a different area. The shovels were kept in a shed near the showers. They all looked the same to Stanley, although X-Ray had his own special shovel, which no one else was allowed to use. X-Ray claimed it was shorter than the others, but if it was, it was only by a fraction of an inch. The shovels were five feet long, from the tip of the steel blade to the end of the wooden shaft. Stanley s hole would have to be as deep as his shovel, and he d have to be able to lay the shovel flat across the bottom in any direction. That was why X-Ray wanted the shortest shovel. The lake was so full of holes and mounds that it reminded Stanley of pictures he d seen of the moon. "If you find anything interesting or unusual," Mr. Pendanski had told him, "you should report it either to me or Mr. Sir when we come around with the water truck. If the Warden likes what you found, you ll get the rest of the day off." "What are we supposed to be looking for?" Stanley asked him. "You re not looking for anything. You re digging to build character. It s just if you find anything, the Warden would like to know about it." He glanced helplessly at his shovel. It wasn t defective. He was defective. He noticed a thin crack in the ground. He placed the point of his shovel on top of it, then jumped on the back of the blade with both feet. The shovel sank a few inches into the packed earth. He smiled. For once in his life it paid to be overweight. He leaned on the shaft and pried up his first shovelful of dirt, then dumped it off to the side. Only ten million more to go, he thought, then placed the shovel back in the crack and jumped on it again. He unearthed several shovelfuls of dirt in this manner, before it occurred to him that he was dumping his dirt within the perimeter of his hole. He laid his shovel flat on the ground and marked where the edges of his hole would be. Five feet was awfully wide. He moved the dirt he d already dug up out past his mark. He took a drink from his canteen. Five feet would be awfully deep, too. The digging got easier after a while. The ground was hardest at the surface, where the sun had baked a crust about eight inches deep. Beneath that, the earth was looser. 13 But by the time Stanley broke past the crust, a blister had formed in the middle of his right thumb, and it hurt to hold the shovel. Stanley s great-great-grandfather was named Elya Yelnats. He was born in Latvia. When he was fifteen years old he fell in love with Myra Menke. (He didn t know he was Stanley s great-great-grandfather.) Myra Menke was fourteen. She would turn fifteen in two months, at which time her father had decided she should be married. Elya went to her father to ask for her hand, but so did Igor Barkov, the pig farmer. Igor was fifty-seven years old. He had a red nose and fat puffy cheeks. "I will trade you my fattest pig for your daughter," Igor offered. "And what have you got?" Myra s father asked Elya. "A heart full of love," said Elya. "I d rather have a fat pig," said Myra s father. Desperate, Elya went to see Madame Zeroni, an old Egyptian woman who lived on the edge of town. He had become friends with her, though she was quite a bit older than him. She was even older than Igor Barkov. The other boys of his village liked to mud wrestle. Elya preferred visiting Madame Zeroni and listening to her many stories. Madame Zeroni had dark skin and a very wide mouth. When she looked at you, her eyes seemed to expand, and you felt like she was looking right through you. "Elya, what s wrong?" she asked, before he even told her he was upset. She was sitting in a homemade wheelchair. She had no left foot. Her leg stopped at her ankle. "I m in love with Myra Menke," Elya confessed. "But Igor Barkov has offered to trade his fattest pig for her. I can t compete with that." "Good," said Madame Zeroni. "You re too young to get married. You ve got your whole life ahead of you." "But I love Myra." "Myra s head is as empty as a flowerpot." "But she s beautiful." "So is a flowerpot. Can she push a plow? Can she milk a goat? No, she is too delicate. Can she have an intelligent conversation? No, she is silly and foolish. Will she take care of you when you are sick? No, she is spoiled and will only want you to take care of her. So, she is beautiful. So what? Ptuui!" Madame Zeroni spat on the dirt. She told Elya that he should go to America. "Like my son. That s where your future lies. Not with Myra Menke." But Elya would hear none of that. He was fifteen, and all he could see was Myra s shallow beauty. Madame Zeroni hated to see Elya so forlorn. Against her better judgment, she agreed to help him. "It just so happens, my sow gave birth to a litter of piglets yesterday," she said. "There is one little runt whom she won t suckle. You may have him. He would die anyway." 14 Madame Zeroni led Elya around the back of her house where she kept her pigs. Elya took the tiny piglet, but he didn t see what good it would do him. It wasn t much bigger than a rat. "He ll grow," Madame Zeroni assured him. "Do you see that mountain on the edge of the forest?" "Yes," said Elya. "On the top of the mountain there is a stream where the water runs uphill. You must carry the piglet every day to the top of the mountain and let it drink from the stream. As it drinks, you are to sing to him." She taught Elya a special song to sing to the pig. "On the day of Myra s fifteenth birthday, you should carry the pig up the mountain for the last time. Then take it directly to Myra s father. It will be fatter than any of Igor s pigs." "If it is that big and fat," asked Elya, "how will I be able to carry it up the mountain?" "The piglet is not too heavy for you now, is it?" asked Madame Zeroni. "Of course not," said Elya. "Do you think it will be too heavy for you tomorrow?" "No." "Every day you will carry the pig up the mountain. It will get a little bigger, but you will get a little stronger. After you give the pig to Myra s father, I want you to do one more thing for me." "Anything," said Elya. "I want you to carry me up the mountain. I want to drink from the stream, and I want you to sing the song to me." Elya promised he would. Madame Zeroni warned that if he failed to do this, he and his descendants would be doomed for all of eternity. At the time, Elya thought nothing of the curse. He was just a fifteen-year-old kid, and "eternity" didn t seem much longer than a week from Tuesday. Besides, he liked Madame Zeroni and would be glad to carry her up the mountain. He would have done it right then and there, but he wasn t yet strong enough. Stanley was still digging. His hole was about three feet deep, but only in the center. It sloped upward to the edges. The sun had only just come up over the horizon, but he already could feel its hot rays against his face. As he reached down to pick up his canteen, he felt a sudden rush of dizziness and put his hands on his knees to steady himself. For a moment he was afraid he would throw up, but the moment passed. He drank the last drop of water from his canteen. He had blisters on every one of his fingers, and one in the center of each palm. Everyone else s hole was a lot deeper than his. He couldn t actually see their holes but could tell by the size of their dirt piles. 15 He saw a cloud of dust moving across the wasteland and noticed that the other boys had stopped digging and were watching it, too. The dirt cloud moved closer, and he could see that it trailed behind a red pickup truck. The truck stopped near where they were digging, and the boys lined up behind it, X-Ray in front, Zero at the rear. Stanley got in line behind Zero. Mr. Sir filled each of their canteens from a tank of water in the bed of the pickup. As he took Stanley s canteen from him, he said, "This isn t the Girl Scouts, is it?" Stanley raised and lowered one shoulder. Mr. Sir followed Stanley back to his hole to see how he was doing. "You better get with it," he said. "Or else you re going to be digging in the hottest part of the day." He popped some sunflower seeds into his mouth, deftly removed the shells with his teeth, and spat them into Stanley s hole. Every day Elya carried the little piglet up the mountain and sang to it as it drank from the stream. As the pig grew fatter, Elya grew stronger. On the day of Myra s fifteenth birthday, Elya s pig weighed over fifty stones. Madame Zeroni had told him to carry the pig up the mountain on that day as well, but Elya didn t want to present himself to Myra smelling like a pig. Instead, he took a bath. It was his second bath in less than a week. Then he led the pig to Myra s. Igor Barkov was there with his pig as well. "These are two of the finest pigs I ve ever seen," Myra s father declared. He was also impressed with Elya, who seemed to have grown bigger and stronger in the last two months. "I used to think you were a good-for-nothing book reader," he said. "But I see now you could be an excellent mud wrestler." "May I marry your daughter?" Elya boldly asked. "First, I must weigh the pigs." Alas, poor Elya should have carried his pig up the mountain one last time. The two pigs weighed exactly the same. Stanley s blisters had ripped open, and new blisters formed. He kept changing his grip on the shovel to try to avoid the pain. Finally, he removed his cap and held it between the shaft of his shovel and his raw hands. This helped, but digging was harder because the cap would slip and slide. The sun beat down on his unprotected head and neck. Though he tried to convince himself otherwise, he d been aware for a while that his piles of dirt were too close to his hole. The piles were outside his five-foot circle, but he could see he was going to run out of room. Still, he pretended otherwise and kept adding more dirt to the piles, piles that he would eventually have to move. The problem was that when the dirt was in the ground, it was compacted. It expanded when it was excavated. The piles were a lot bigger than his hole was deep. It was either now or later. Reluctantly, he climbed up out of his hole, and once again dug his shovel into his previously dug dirt. 16 Myra s father got down on his hands and knees and closely examined each pig, tail to snout. "Those are two of the finest pigs I have ever seen," he said at last. "How am I to decide? I have only one daughter." "Why not let Myra decide?" suggested Elya. "That s preposterous!" exclaimed Igor, expelling saliva as he spoke. "Myra is just an empty-headed girl," said her father. "How can she possibly decide, when I, her father, can t?" "She knows how she feels in her heart," said Elya. Myra s father rubbed his chin. Then he laughed and said, "Why not?" He slapped Elya on the back. "It doesn t matter to me. A pig is a pig." He summoned his daughter. Elya blushed when Myra entered the room. "Good afternoon, Myra," he said. She looked at him. "You re Elya, right?" she asked. "Myra," said her father. "Elya and Igor have each offered a pig for your hand in marriage. It doesn t matter to me. A pig is a pig. So I will let you make the choice. Whom do you wish to marry?" Myra looked confused. "You want me to decide?" "That s right, my blossom," said her father. "Gee, I don t know," said Myra. "Which pig weighs more?" "They both weigh the same," said her father. "Golly," said Myra, "I guess I choose Elya? No, Igor. No, Elya. No, Igor. Oh, I know! I ll think of a number between one and ten. I ll marry whoever guesses the closest number. Okay, I m ready." "Ten," guessed Igor. Elya said nothing. "Elya?" said Myra. "What number do you guess?" Elya didn t pick a number. "Marry Igor," he muttered. "You can keep my pig as a wedding present." The next time the water truck came it was driven by Mr. Pendanski, who also brought sack lunches. Stanley sat with his back against a pile of dirt and ate. He had a baloney sandwich, potato chips, and a large chocolate-chip cookie. "How you doin ?" asked Magnet. "Not real good," said Stanley. "Well, the first hole s the hardest," Magnet said. Stanley took a long, deep breath. He couldn t afford to dawdle. He was way behind the others, and the sun just kept getting hotter. It wasn t even noon yet. But he didn t know if he had the strength to stand up. He thought about quitting. He wondered what they would do to him. What could they do to him? His clothes were soaked with sweat. In school he had learned that sweating was good for you. It was nature s way of keeping you cool. So why was he so hot? Using his shovel for support, he managed to get to his feet. 17 "Where are we supposed to go to the bathroom?" he asked Magnet. Magnet gestured with his arms to the great expanse around them. "Pick a hole, any hole," he said. Stanley staggered across the lake, almost falling over a dirt pile. Behind him he heard Magnet say, "But first make sure nothing s living in it." After leaving Myra s house, Elya wandered aimlessly through the town, until he found himself down by the wharf. He sat on the edge of a pier and stared down into the cold, black water. He could not understand how Myra had trouble deciding between him and Igor. He thought she loved him. Even if she didn t love him, couldn t she see what a foul person Igor was? It was like Madame Zeroni had said. Her head was as empty as a flowerpot. Some men were gathering on another dock, and he went to see what was going on. A sign read DECK HANDS WANTED FREE PASSAGE TO AMERICA He had no sailing experience, but the ship s captain signed him aboard. The captain could see that Elya was a ma n of great strength. Not everybody could carry a full-grown pig up the side of a mountain. It wasn t until the ship had cleared the harbor and was heading out across the Atlantic that he suddenly remembered his promise to carry Madame Zeroni up the mountain. He felt terrible. He wasn t afraid of the curse. He thought that was a lot of nonsense. He felt bad because he knew Madame Zeroni had wanted to drink from the stream before she died. Zero was the smallest kid in Group D, but he was the first one to finish digging. "You re finished?" Stanley asked enviously. Zero said nothing. Stanley walked to Zero s hole and watched him measure it with his shovel. The top of his hole was a perfect circle, and the sides were smooth and steep. Not one dirt clod more than necessary had been removed from the earth. Zero pulled himself up to the surface. He didn t even smile. He looked down at his perfectly dug hole, spat in it, then turned and headed back to the camp compound. "Zero s one weird dude," said Zigzag. Stanley would have laughed, but he didn t have the strength. Zigzag had to be the "weirdest dude" Stanley had ever seen. He had a long skinny neck, and a big round head with wild frizzy blond hair that stuck out in all directions. His head seemed to bob up and down on his neck, like it was on a spring. Armpit was the second one to finish digging. He also spat into his hole before heading back to the camp compound. One by one, Stanley watched each of the boys spit into his hole and return to the camp compound. 18 Stanley kept digging. His hole was almost up to his shoulders, although it was hard to tell exactly where ground level was because his dirt piles completely surrounded the hole. The deeper he got, the harder it was to raise the dirt up and out of the hole. Once again, he realized, he was going to have to move the piles. His cap was stained with blood from his hands. He felt like he was digging his own grave. In America, Elya learned to speak English. He fell in love with a woman named Sarah Miller. She could push a plow, milk a goat, and, most important, think for herself. She and Elya often stayed up half the night talking and laughing together. Their life was not easy. Elya worked hard, but bad luck seemed to follow him everywhere. He always seemed to be in the wrong place at the wrong time. He remembered Madame Zeroni telling him that she had a son in America. Elya was forever looking for him. He d walk up to complete strangers and ask if they knew someone named Zeroni, or had ever heard of anyone named Zeroni. No one did. Elya wasn t sure what he d do if he ever found Madame Zeroni s son anyway. Carry him up a mountain and sing the pig lullaby to him? After his barn was struck by lightning for the third time, he told Sarah about his broken promise to Madame Zeroni. "I m worse than a pig thief," he said. "You should leave me and find someone who isn t cursed." "I m not leaving you," said Sarah. "But I want you to do one thing for me." "Anything," said Elya. Sarah smiled. "Sing me the pig lullaby." He sang it for her. Her eyes sparkled. "That s so pretty. What does it mean?" Elya tried his best to translate it from Latvian into English, but it wasn t the same. "It rhymes in Latvian," he told her. "I could tell," said Sarah. A year later their child was born. Sarah named him Stanley because she noticed that "Stanley" was "Yelnats" spelled backward. Sarah changed the words of the pig lullaby so that they rhymed, and every night she sang it to little Stanley. "If only, if only," the woodpecker sighs, "The bark on the tree was as soft as the skies." While the wolf waits below, hungry and lonely, Crying to the moo? oo? oon, "If only, if only." Stanley s hole was as deep as his shovel, but not quite wide enough on the bottom. He grimaced as he sliced off a chunk of dirt, then raised it up and flung it onto a pile. He laid his shovel back down on the bottom of his hole and, to his surprise, it fit. He rotated it and only had to chip off a few chunks of dirt, here and there, before it could lie flat across his hole in every direction. 19 He heard the water truck approaching, and felt a strange sense of pride at being able to show Mr. Sir, or Mr. Pendanski, that he had dug his first hole. He put his hands on the rim and tried to pull himself up. He couldn t do it. His arms were too weak to lift his heavy body. He used his legs to help, but he just didn t have any strength. He was trapped in his hole. It was almost funny, but he wasn t in the mood to laugh. "Stanley!" he heard Mr. Pendanski call. Using his shovel, he dug two footholds in the hole wall. He climbed out to see Mr. Pendanski walking over to him. "I was afraid you d fainted," Mr. Pendanski said. "You wouldn t have been the first." "I m finished," Stanley said, putting his blood-spotted cap back on his head. "All right!" said Mr. Pendanski, raising his hand for a high five, but Stanley ignored it. He didn t have the strength. Mr. Pendanski lowered his hand and looked down at Stanley s hole. "Well done," he said. "You want a ride back?" Stanley shook his head. "I ll walk." Mr. Pendanski climbed back into the truck without filling Stanley s canteen. Stanley waited for him to drive away, then took another look at his hole. He knew it was nothing to be proud of, but he felt proud nonetheless. He sucked up his last bit of saliva and spat. 8 A lot of people don t believe in curses. A lot of people don t believe in yellow-spotted lizards either, but if one bites you, it doesn t make a difference whether you believe in it or not. Actually, it is kind of odd that scientists named the lizard after its yellow spots. Each lizard has exactly eleven yellow spots, but the spots are hard to see on its yellow-green body. The lizard is from six to ten inches long and has big red eyes. In truth, its eyes are yellow, and it is the skin around the eyes which is red, but everyone always speaks of its red eyes. It also has black teeth and a milky white tongue. Looking at one, you would have thought that it should have been named a "red-eyed" lizard, or a "black-toothed" lizard, or perhaps a "white-tongued" lizard. If you ve ever been close enough to see the yellow spots, you are probably dead. The yellow-spotted lizards like to live in holes, which offer shade from the sun and protection from predatory birds. Up to twenty lizards may live in one hole. They have strong, powerful legs, and can leap out of very deep holes to attack their prey. They eat small animals, insects, certain cactus thorns, and the shells of sunflower seeds. 9 20 Stanley stood in the shower and let the cold water pour over his hot and sore body. It was four minutes of heaven. For the second day in a row he didn t use soap. He was too tired. There was no roof over the shower building, and the walls were raised up six inches off the ground except in the corners. There was no drain in the floor. The water ran out under the walls and evaporated quickly in the sun. He put on his clean set of orange clothes. He returned to his tent, put his duty clothes in his crate, got out his pen and box of stationery, and headed to the rec room. A sign on the door said WRECK ROOM. Nearly everything in the room was broken; the TV, the pinball machine, the furniture. Even the people looked broken, with their worn-out bodies sprawled over the various chairs and sofas. X-Ray and Armpit were playing pool. The surface of the table reminded Stanley of the surface of the lake. It was full of bumps and holes because so many people had carved their initials into the felt. There was a hole in the far wall, and an electric fan had been placed in front of it. Cheap air-conditioning. At least the fan worked. As Stanley made his way across the room, he tripped over an outstretched leg. "Hey, watch it!" said an orange lump on a chair. "You watch it," muttered Stanley, too tired to care. "What d you say?" the Lump demanded. "Nothin ," said Stanley. The Lump rose. He was almost as big as Stanley and a lot tougher. "You said something." He poked his fat finger in Stanley s neck. "What d you say?" A crowd quickly formed around them. "Be cool," said X-Ray. He put his hand on Stanley s shoulder. "You don t want to mess with the Caveman," he warned. "The Caveman s cool," said Armpit. "I m not looking for trouble," Stanley said. "I m just tired, that s all." The Lump grunted. X-Ray and Armpit led Stanley over to a couch. Squid slid over to make room as Stanley sat down. "Did you see the Caveman back there?" X-Ray asked. "The Caveman s one tough dude," said Squid, and he lightly punched Stanley s arm. Stanley leaned back against the torn vinyl upholstery. Despite his shower, his body still radiated heat. "I wasn t trying to start anything," he said. The last thing he wanted to do after killing himself all day on the lake was to get in a fight with a boy called the Caveman. He was glad X-Ray and Armpit had come to his rescue. "Well, how d you like your first hole?" asked Squid. Stanley groaned, and the other boys laughed. "Well, the first hole s the hardest," said Stanley. 21 "No way," said X-Ray. "The second hole s a lot harder. You re hurting before you even get started. If you think you re sore now, just wait and see how you feel tomorrow morning, right?" "That s right," said Squid. "Plus, the fun s gone," said X-Ray. "The fun?" asked Stanley. "Don t lie to me," said X-Ray. "I bet you always wanted to dig a big hole, right? Am I right?" Stanley had never really thought about it before, but he knew better than to tell X-Ray he wasn t right. "Every kid in the world wants to dig a great big hole," said X-Ray. "To China, right?" "Right," said Stanley. "See what I mean," said X-Ray. "That s what I m saying. But now the fun s gone. And you still got to do it again, and again, and again." "Camp Fun and Games," said Stanley. "What s in the box?" asked Squid. Stanley had forgotten he had brought it. "Uh, paper. I was going to write a letter to my mother." "Your mother?" laughed Squid. "She ll worry if I don t." Squid scowled. Stanley looked around the room. This was the one place in camp where the boys could enjoy themselves, and what d they do? They wrecked it. The glass on the TV was smashed, as if someone had put his foot through it. Every table and chair seemed to be missing at least one leg. Everything leaned. He waited to write the letter until after Squid had gotten up and joined the game of pool. Dear Mom, Today was my first day at camp, and I ve already made some friends. We ve been out on the lake all day, so I m pretty tired. Once I pass the swimming test, I ll get to learn how to water-ski. I He stopped writing as he became aware that somebody was reading over his shoulder. He turned to see Zero, standing behind the couch. "I don t want her to worry about me," he explained. Zero said nothing. He just stared at the letter with a serious, almost angry look on his face. Stanley slipped it back into the stationery box. "Did the shoes have red X s on the back?" Zero asked him. It took Stanley a moment, but then he realized Zero was asking about Clyde Livingston s shoes. 22 "Yes, they did," he said. He wondered how Zero knew that. Brand X was a popular brand of sneakers. Maybe Clyde Livingston made a commercial for them. Zero stared at him for a moment, with the same intensity with which he had been staring at the letter. Stanley poked his finger through a hole in the vinyl couch and pulled out some of the stuffing. He wasn t aware of what he was doing. "C mon, Caveman, dinner," said Armpit. "You coming, Caveman?" said Squid. Stanley looked around to see that Armpit and Squid were talking to him. "Uh, sure," he said. He put the piece of stationery back in the box, then got up and followed the boys out to the tables. The Lump wasn t the Caveman. He was. He shrugged his left shoulder. It was better than Barf Bag. 10 Stanley had no trouble falling asleep, but morning came much too quickly. Every muscle and joint in his body ached as he tried to get out of bed. He didn t think it was possible but his body hurt more than it had the day before. It wasn t just his arms and back, but his legs, ankles, and waist also hurt. The only thing that got him out of bed was knowing that every second he wasted meant he was one second closer to the rising of the sun. He hated the sun. He could hardly lift his spoon during breakfast, and then he was out on the lake, his spoon replaced by a shovel. He found a crack in the ground, and began his second hole. He stepped on the shovel blade, and pushed on the very back of the shaft with the base of his thumb. This hurt less than trying to hold the shaft with his blistered fingers. As he dug, he was careful to dump the dirt far away from the hole. He needed to save the area around the hole for when his hole was much deeper. He didn t know if he d ever get that far. X-Ray was right. The second hole was the hardest. It would take a miracle. As long as the sun wasn t out yet, he removed his cap and used it to help protect his hands. Once the sun rose, he would have to put it back on his head. His neck and forehead had been badly burned the day before. He took it one shovelful at a time, and tried not to think of the awesome task that lay ahead of him. After an hour or so, his sore muscles seemed to loosen up a little bit. He grunted as he tried to stick his shovel into the dirt. His cap slipped out from under his fingers, and the shovel fell free. He let it lie there. He took a drink from his canteen. He guessed that the water truck should be coming soon, but he didn t finish all the water, just in case he was wrong. He d learned to wait until he saw the truck, before drinking the last drop. The sun wasn t yet up, but its rays arced over the horizon and brought light to the sky. 23 He reached down to pick up his cap, and there next to it he saw a wide flat rock. As he put his cap on his head, he continued to look down at the rock. He picked it up. He thought he could see the shape of a fish, fossilized in it. He rubbed off some dirt, and the outline of the fish became clearer. The sun peeked over the horizon, and he could actually see tiny lines where every one of the fish s bones had been. He looked at the barren land all around him. True, everyone referred to this area as "the lake," but it was still hard to believe that this dry wasteland was once full of water. Then he remembered what Mr. Sir and Mr. Pendanski had both said. If he dug up anything interesting, he should report it to one of them. If the Warden liked it, he would get the rest of the day off. He looked back down at his fish. He d found his miracle. He continued to dig, though very slowly, as he waited for the water truck. He didn t want to bring attention to his find, afraid that one of the other boys might try to take it from him. He tossed the rock, face down, beside his dirt pile, as if it had no special value. A short while later he saw the cloud of dirt heading across the lake. The truck stopped and the boys lined up. They always lined up in the same order, Stanley realized, no matter who got there first. X-Ray was always at the front of the line. Then came Armpit, Squid, Zigzag, Magnet, and Zero. Stanley got in line behind Zero. He was glad to be at the back, so no one would notice the fossil. His pants had very large pockets, but the rock still made a bulge. Mr. Pendanski filled each boy s canteen, until Stanley was the only one left. "I found something," Stanley said, taking it out of his pocket. Mr. Pendanski reached for Stanley s canteen, but Stanley handed him the rock instead. "What s this?" "It s a fossil," said Stanley. "See the fish?" Mr. Pendanski looked at it again. "See, you can even see all of its little bones," said Stanley. "Interesting," said Mr. Pendanski. "Let me have your canteen." Stanley handed it to him. Mr. Pendanski filled it, then returned it. "So do I get the rest of the day off?" "What for?" "You know, you said if I found something interesting, the Warden would give me the day off." Mr. Pendanski laughed as he gave the fossil back to Stanley. "Sorry, Stanley. The Warden isn t interested in fossils." "Let me see that," said Magnet, taking the rock from Stanley. Stanley continued to stare at Mr. Pendanski. "Hey, Zig, dig this rock." "Cool," said Zigzag. Stanley saw his fossil being passed around. 24 "I don t see nothing," said X-Ray. He took off his glasses, wiped them on his dirty clothes, and put them back on. "See, look at the little fishy," said Armpit. 11 Stanley returned to his hole. It wasn t fair. Mr. Pendanski had even said his fossil was interesting. He slammed his shovel into the ground and pried up another piece of earth. After a while, he noticed X-Ray had come by and was watching him dig. "Hey, Caveman, let me talk to you a second," X-Ray said. Stanley put down his shovel and stepped up out of his hole. "Say, listen," said X-Ray. "If you find something else, give it to me, okay?" Stanley wasn t sure what to say. X-Ray was clearly the leader of the group, and Stanley didn t want to get on his bad side. "You re new here, right?" said X-Ray. "I ve been here for almost a year. I ve never found anything. You know, my eyesight s not so good. No one knows this, but you know why my name s X-Ray?" Stanley shrugged one shoulder. "It s pig latin for Rex. That s all. I m too blind to find anything." Stanley tried to remember how pig latin worked. "I mean," X-Ray went on, "why should you get a day off when you ve only been here a couple of days? If anybody gets a day off, it should be me. That s only fair, right?" "I guess," Stanley agreed. X-Ray smiled. "You re a good guy, Caveman." Stanley picked up his shovel. The more he thought about it, the more he was glad that he agreed to let X-Ray have anything he might find. If he was going to survive at Camp Green Lake, it was far more important that X-Ray think he was a good guy than it was for him to get one day off. Besides, he didn t expect to find anything anyway. There probably wasn t anything "of interest" out there, and even if there was, he d never been what you could call lucky. He slammed his blade into the ground, then dumped out another shovelful of dirt. It was a little surprising, he thought, that X-Ray was the leader of the group, since he obviously wasn t the biggest or the toughest. In fact, except for Zero, X-Ray was the smallest. Armpit was the biggest. Zigzag may have been taller than Armpit, but that was only because of his neck. Yet Armpit, and all the others, seemed to be willing to do whatever X-Ray asked of them. As Stanley dug up another shovelful of dirt, it occurred to him that Armpit wasn t the biggest. He, the Caveman, was bigger. He was glad they called him Caveman. It meant they accepted him as a member of the group. He would have been glad even if they d called him Barf Bag. 25 It was really quite remarkable to him. At school, bullies like Derrick Dunne used to pick on him. Yet Derrick Dunne would be scared senseless by any of the boys here. As he dug his hole, Stanley thought about what it would be like if Derrick Dunne had to fight Armpit or Squid. Derrick wouldn t stand a chance. He imagined what it would be like if he became good friends with all of them, and then for some reason they all went with him to his school, and then Derrick Dunne tried to steal his notebook . . . "Just what do you think you re doing?" asks Squid, as he slams his hands into Derrick Dunne s smug face. "Caveman s our friend," says Armpit, grabbing him by the shin collar. Stanley played the scene over and over again in his mind, each time watching another boy from Group D beat up Derrick Dunne. It helped him dig his hole and ease his own suffering. Whatever pain he felt was being felt ten times worse by Derrick. 12 Again, Stanley was the last one to finish digging. It was late afternoon when he dragged himself back to the compound. This time he would have accepted a ride on the truck if it was offered. When he got to the tent, he found Mr. Pendanski and the other boys sitting in a circle on the ground. "Welcome, Stanley," said Mr. Pendanski. "Hey, Caveman. You get your hole dug?" asked Magnet. He managed to nod. "You spit in it?" asked Squid. He nodded again. "You re right," he said to X-Ray. "The second hole s the hardest." X-Ray shook his head. "The third hole s the hardest," he said. "Come join our circle," said Mr. Pendanski. Stanley plopped down between Squid and Magnet. He needed to rest up before taking a shower. "We ve been discussing what we want to do with our lives," said Mr. Pendanski. "We re not going to be at Camp Green Lake forever. We need to prepare for the day we leave here and join the rest of society." "Hey, that s great, Mom!" said Magnet. "They re going to finally let you out of here?" The other boys laughed. "Okay, Jose," said Mr. Pendanski. "What do you want to do with your life?" "I don t know," said Magnet. "You need to think about that," said Mr. Pendanski. "It s important to have goals. Otherwise you re going to end up right back in jail. What do you like to do?" "I don t know," said Magnet. "You must like something," said Mr. Pendanski. "I like animals," said Magnet. 26 "Good," said Mr. Pendanski. "Does anyone know of any jobs that involve animals?" "Veterinarian," said Armpit. "That s right," said Mr. Pendanski. "He could work in a zoo," said Zigzag. "He belongs in the zoo," said Squid, then he and X-Ray laughed. "How about you, Stanley? Any ideas for Jose?" Stanley sighed. "Animal trainer," he said. "Like for the circus, or movies, or something like that." "Any of those jobs sound good to you, Jose?" asked Mr. Pendanski. "Yeah, I like what Caveman said. About training animals for movies. I think it would be fun to train monkeys." X-Ray laughed. "Don t laugh, Rex," said Mr. Pendanski. "We don t laugh at people s dreams. Someone is going to have to train monkeys for the movies." "Who are you kidding, Mom?" asked X-Ray. "Magnet s never going to be a monkey trainer." "You don t know that," said Mr. Pendanski. "I m not saying it s going to be easy. Nothing in life is easy. But that s no reason to give up. You ll be surprised what you can accomplish if you set your mind to it. After all, you only have one life, so you should try to make the most of it. Stanley tried to figure out what he d say if Mr. Pendanski asked him what he wanted to do with his life. He used to think he wanted to work for the F.B.I., but this didn t seem the appropriate place to mention that. "So far you ve all done a pretty good job at messing up your lives," said Mr. Pendanski. "I know you think you re cool." He looked at Stanley. "So you re Caveman, now, huh? You like digging holes, Caveman?" Stanley didn t know what to say. "Well, let me tell you something, Caveman. You are here on account of one person. If it wasn t for that person, you wouldn t be here digging holes in the hot sun. You know who that person is?" "My no-good-dirty-rotten-pig-stealing-great-great-grand-father." The other boys howled with laughter. Even Zero smiled. It was the first time Stanley had ever seen Zero smile. He usually had such an angry expression on his face. Now he had such a huge smile it almost seemed too big for his face, like the smile on a jack-o -lantern. "No," said Mr. Pendanski. "That person is you, Stanley. You re the reason you are here. You re responsible for yourself. You messed up your life, and it s up to you to fix it. No one else is going to do it for you? for any of you." Mr. Pendanski looked from one boy to another. "You re all special in your own way," he said. "You ve all got something to offer. You have to think about what you want to do, then do it. Even you, Zero. You re not completely worthless." The smile was now gone from Zero s face. 27 "What do you want to do with your life?" Mr. Pendanski asked him. Zero s mouth was shut tight. As he glared at Mr. Pendanski, his dark eyes seemed to expand. "What about it, Zero?" asked Mr. Pendanski. "What do you like to do?" "I like to dig holes." 13 All too soon Stanley was back out on the lake, sticking his shovel into the dirt. X-Ray was right the third hole was the hardest. So was the fourth hole. And the fifth hole. And the sixth, and the . . . He dug his shovel into the dirt. After a while he d lost track of the day of the week, and how many holes he d dug. It all seemed like one big hole, and it would take a year and a half to dig it. He guessed he d lost at least five pounds. He figured that in a year and a half he d be either in great physical condition, or else dead. He dug his shovel into the dirt. It couldn t always be this hot, he thought. Surely it got cooler in December. Maybe then they froze. He dug his shovel into the dirt. His skin had gotten tougher. It didn t hurt so much to hold the shovel. As he drank from his canteen he looked up at the sky. A cloud had appeared earlier in the day. It was the first cloud he could remember seeing since coming to Camp Green Lake. He and the other boys had been watching it all day, hoping it would move in front of the sun. Occasionally it got close, but it was just teasing them. His hole was waist deep. He dug his shovel into the dirt. As he dumped it out, he thought he saw something glisten as it fell onto the dirt pile. Whatever it was, it was quickly buried. Stanley stared at the pile a moment, unsure if he d even seen it. Even if it was something, what good would it do him? He d promised to give anything he found to X-Ray. It didn t seem worth the effort to climb out of his hole to check it out. He glanced up at the cloud, which was close enough to the sun that he had to squint to look at it. He dug his shovel back into the earth, scooped out some dirt, and lifted it over his dirt pile. But instead of dumping it there, he tossed it off to the side. His curiosity had gotten the better of him. He climbed up out of his hole and sifted his fingers through the pile. He felt something hard and metallic. He pulled it out. It was a gold tube, about as long and as wide as the second finger on his right hand. The tube was open at one end and closed at the other. He used a few drops of his precious water to clean it. 28 There seemed to be some kind of design on the flat, closed end. He poured a few more drops of water on it and rubbed it on the inside of his pants pocket. He looked again at the design engraved into the flat bottom of the tube. He could see an outline of a heart, with the letters K B etched inside it. He tried to figure out some way that he wouldn t have to give it to X-Ray. He could just keep it, but that wouldn t do him any good. He wanted a day off. He looked at the large piles of dirt near where X-Ray was digging. X-Ray was probably almost finished for the day. Getting the rest of the day off would hardly do him much good. X-Ray would first have to show the tube to Mr. Sir or Mr. Pendanski, who would then have to show it to the Warden. By then X-Ray might be done anyway. Stanley wondered about trying to secretly take the tube directly to the Warden. He could explain the situation to the Warden, and the Warden might make up an excuse for giving him the day off, so X-Ray wouldn t suspect. He looked across the lake toward the cabin under the two oak trees. The place scared him. He d been at Camp Green Lake almost two weeks, and he still hadn t seen the Warden. That was just as well. If he could go his entire year and a half without seeing the Warden, that would be fine with him. Besides, he didn t know if the Warden would find the tube "interesting." He looked at it again. It looked familiar. He thought he d seen something like it, somewhere before, but couldn t quite place it. "What you got there, Caveman?" asked Zigzag. Stanley s large hand closed around the tube. "Nothin , just, uh . . ." It was useless. "I think I might have found something." "Another fossil?" "No, I m not sure what it is." "Let me see," said Zigzag. Instead of showing it to Zigzag, Stanley brought it to X-Ray. Zigzag followed. X-Ray looked at the tube, then rubbed his dirty glasses on his dirty shirt and looked at the tube again. One by one, the other boys dropped their shovels and came to look. "It looks like an old shotgun shell," said Squid. "Yeah, that s probably what it is," said Stanley. He decided not to mention the engraved design. Maybe nobody would notice it. He doubted X-Ray could see it. "No, it s too long and thin to be a shotgun shell," said Magnet. "It s prob ly just a piece of junk," said Stanley. "Well, I ll show it to Mom," said X-Ray. "See what he thinks. Who knows? Maybe I ll get the day off." "Your hole s almost finished," said Stanley. "Yeah, so?" Stanley raised and lowered his shoulder. "So, why don t you wait until tomorrow to show it to Mom?" he suggested. "You can pretend you found it first thing in the morning. Then you can get the whole day off, instead of just an hour or so this afternoon." X-Ray smiled. "Good thinking, Caveman." He dropped the tube into his large pocket on the right leg of his dirty orange pants. 29 Stanley returned to his hole. When the water truck came, Stanley started to take his place at the end of the line, but X-Ray told him to get behind Magnet, in front of Zero. Stanley moved up one place in line. 14 That night, as Stanley lay on his scratchy and smelly cot, he tried to figure out what he could have done differently, but there was nothing he could do. For once in his unlucky life, he was in the right place at the right time, and it still didn t help him. "You got it?" he asked X-Ray the next morning at breakfast. X-Ray looked at him with half-opened eyes behind his dirty glasses. "I don t know what you re talking about," he grumbled. "You know . . ." said Stanley. "No, I don t know!" X-Ray snapped. "So just leave me alone, okay? I don t want to talk to you." Stanley didn t say another word. Mr. Sir marched the boys out to the lake, chewing sunflower seeds along the way and spitting out the shells. He scraped the ground with his boot heel, to mark where each boy was supposed to dig. Stanley stamped down on the back of the blade of the shovel, piercing the hard, dry earth. He couldn t figure out why X-Ray snapped at him. If he wasn t going to produce the tube, why did he make Stanley give it to him? Was he just going to keep it? The tube was gold in color, but Stanley didn t think it was real gold. The water truck came a little after sunrise. Stanley finished his last drop of water and stepped up out of his hole. At this time of day, Stanley sometimes could see some distant hills or mountains on the other side of the lake. They were only visible for a short while and would soon disappear behind the haze of heat and dirt. The truck stopped, and the dust cloud drifted past it. X-Ray took his place at the front of the line. Mr. Pendanski filled his canteen. "Thanks, Mom," X-Ray said. He didn t mention the tube. Mr. Pendanski filled all the canteens, then climbed back into the cab of the pickup. He still had to bring water to Group E. Stanley could see them digging about two hundred yards away. "Mr. Pendanski!" X-Ray shouted from his hole. "Wait! Mr. Pendanski! I think I might have found something!" The boys all followed Mr. Pendanski as he walked over to X-Ray s hole. Stanley could see the gold tube sticking out of some dirt on the end of X-Ray s shovel. Mr. Pendanski examined it and took a long look at its flat bottom. "I think the Warden is going to like this." "Does X-Ray get the day off?" asked Squid. "Just keep digging until someone says otherwise," Mr. Pendanski said. Then he smiled. "But if I were you, Rex, I wouldn t dig too hard." 30 Stanley watched the cloud of dust move across the lake to the cabin beneath the trees. The boys in Group E were just going to have to wait. It didn t take long for the pickup to return. Mr. Pendanski stepped out of the cab. A tall woman with red hair stepped out of the passenger side. She looked even taller than she was, since Stanley was down in his hole. She wore a black cowboy hat and black cowboy boots which were studded with turquoise stones. The sleeves on her shirt were rolled up, and her arms were covered with freckles, as was her face. She walked right up to X-Ray. "This where you found it?" "Yes, ma am." "Your good work will be rewarded." She turned to Mr. Pendanski. "Drive X-Ray back to camp. Let him take a double shower, and give him some clean clothes. But first I want you to fill everyone s canteen." "I just filled them a little while ago," said Mr. Pendanski. The Warden stared hard at him. "Excuse me," she said. Her voice was soft. "I had just filled them when Rex? " "Excuse me," the Warden said again. "Did I ask you when you last filled them?" "No, but it s just? " "Excuse me." Mr. Pendanski stopped talking. The Warden wiggled her finger for him to come to her. "It s hot and it s only going to get hotter," she said. "Now, these fine boys have been working hard. Don t you think it might be possible that they might have taken a drink since you last filled their canteens?" Mr. Pendanski said nothing. The Warden turned to Stanley. "Caveman, will you come here, please?" Stanley was surprised she knew his name. He had never seen her. Until she stepped out of the truck, he didn t even know the Warden was a woman. He nervously went toward her. "Mr. Pendanski and I have been having a discussion. Have you taken a drink since Mr. Pendanski last filled your canteen?" Stanley didn t want to cause any trouble for Mr. Pendanski. "I still got plenty left," he said. "Excuse me." He stopped. "Yeah, I drank some." "Thank you. May I see your canteen please." Stanley handed it to her. Her fingernails were painted dark red. She gently shook the canteen, letting the water swish inside the plastic container. "Do you hear the empty spaces?" she asked. "Yes," said Mr. Pendanski. "Then fill it," she said. "And the next time I tell you to do something, I expect you to do it without questioning my authority. If it s too much trouble for you to fill a canteen, I ll give you a shovel. You can dig the hole, and the Caveman can fill your canteen." 31 She turned back to Stanley. "I don t think that would be too much trouble for you, would it?" "No," said Stanley. "So what will it be?" she asked Mr. Pendanski. "Do you want to fill the canteens or do you want to dig?" "I ll fill the canteens," said Mr. Pendanski. "Thank you." 15 Mr. Pendanski filled the canteens. The Warden got a pitchfork out of the back of the pickup. She poked it through X-Ray s dirt pile, to see if anything else might have been buried in there as well. "After you drop off X-Ray, I want you to bring back three wheelbarrows," she said. X-Ray got in the pickup. As the truck pulled away, he leaned out the wide window and waved. "Zero," said the Warden. "I want you to take over X-Ray s hole." She seemed to know that Zero was the fastest digger. "Armpit and Squid, you will keep digging where you have been," she said. "But you re each going to have a helper. Zigzag, you help Armpit. Magnet will help Squid. And Caveman, you ll work with Zero. We re going to dig the dirt twice. Zero will dig it out of the hole, and Caveman will carefully shovel it into a wheelbarrow. Zigzag will do the same for Armpit, and the same with Magnet and Squid. We don t want to miss anything. If either of you find something, you ll both get the rest of the day off, and a double shower. "When the wheelbarrows are full, you are to dump them away from this area. We don t want any dirt piles to get in the way." The Warden remained at the site for the remainder of the day, along with Mr. Pendanski and Mr. Sir, who showed up after a while. Occasionally Mr. Sir would leave to take water to the other groups of campers, but otherwise he and the water truck stayed parked there. The Warden saw to it that nobody in Group D was ever thirsty. Stanley did as he was told. He carefully looked through all the dirt dug up by Zero, as he shoveled it into a wheelbarrow, though he knew he wouldn t find anything. It was easier than digging his own hole. When the wheelbarrow was full, he took it a good distance away before dumping it. The Warden couldn t keep still. She kept walking around, looking over the boys shoulders, and sticking her pitchfork through the dirt piles. "You re doing fine, just fine," she told Stanley. After a while, she told the boys to switch places, so that Stanley, Zigzag, and Magnet dug in the holes, and Zero, Armpit, and Squid shoveled the excavated dirt into the wheelbarrows. 32 After lunch, Zero took over the digging again, and Stanley returned to the wheelbarrow. "There s no hurry," the Warden said several times. "The main thing is not to miss anything." The boys dug until each hole was well over six feet deep and wide. Still, it was easier for two boys to dig a six-foot hole than it was for one boy to dig a five-foot hole. "All right, that s enough for today," the Warden said. "I ve waited this long, I can wait another day." Mr. Sir drove her back to her cabin. "I wonder how she knew all our names," Stanley said as he walked back to the compound. "She watches us all the time," said Zigzag. "She s got hidden microphones and cameras all over the place. In the tents, the Wreck Room, the shower." "The shower?" asked Stanley. He wondered if Zigzag was just being paranoid. "The cameras are tiny," said Armpit. "No bigger than the toenail on your little toe." Stanley had his doubts about that. He didn t think they could make cameras that small. Microphones, maybe. He realized that was why X-Ray didn t want to talk to him about the gold tube at breakfast. X-Ray was afraid the Warden might have been listening. One thing was certain They weren t just digging to "build character." They were definitely looking for something. And whatever they were looking for, they were looking in the wrong place. Stanley gazed out across the lake, toward the spot where he had been digging yesterday when he found the gold tube. He dug the hole into his memory. 16 As Stanley entered the Wreck Room, he could hear X-Ray s voice from all the way across the room. "See what I m saying," X-Ray said. "Am I right, or am I right?" The other bodies in the room were little more than bags of flesh and bones, dumped across broken chairs and couches. X-Ray was full of life, laughing and waving his arms around as he talked. "Yo, Caveman, my man!" he called out. Stanley made his way across the room. "Hey, slide on over, Squid," said X-Ray. "Make room for the Caveman." Stanley crashed on the couch. He had looked for a hidden camera in the shower. He hadn t seen anything, and he hoped the Warden hadn t either. "What s the matter?" asked X-Ray. "You guys tired or something?" He laughed. "Hey, keep it down, will you," groaned Zigzag. "I m trying to watch TV." Stanley glanced uncertainly at Zigzag, who was staring very intently at the busted television screen. 33 The Warden greeted the boys at breakfast the next morning and went with them to the holes. Four dug in the holes, and three tended to the wheelbarrows. "Glad you re here, X-Ray," she said to him. "We need your sharp eyes." Stanley spent more time pushing the wheelbarrow than digging, because he was such a slow digger. He carted away the excess dirt and dumped it into previously dug holes. He was careful not to dump any of it in the hole w here the gold tube was actually found. He could still see the tube in his mind. It seemed so familiar, but he just couldn t place it. He thought that it might have been the lid to a fancy gold pen. K B could have been the initials of a famous author. The only famous authors he could think of were Charles Dickens, William Shakespeare, and Mark Twain. Besides, it didn t really look like the top of a pen. By lunchtime the Warden was beginning to lose her patience. She made them eat quickly, so they could get back to work. "If you can t get them to work any faster," she told Mr. Sir, "then you re going to have to climb down there and dig with them." After that, everyone worked faster, especially when Mr. Sir was watching them. Stanley practically ran when he pushed his wheelbarrow. Mr. Sir reminded them that they weren t Girl Scouts. They didn t quit digging until after every other group had finished. Later, as Stanley sat sprawled across an understuffed chair, he tried to think of a way to tell the Warden where the tube was really found, without getting himself or X-Ray into trouble. It didn t seem possible. He even thought about sneaking out at night and digging in that hole by himself. But the last thing he wanted to do after digging all day was to "dig at night, too. Besides, the shovels were locked up at night, presumably so they couldn t be used as weapons. Mr. Pendanski entered the Wreck Room. "Stanley," he called as he made his way to him. "His name s Caveman," said X-Ray. "Stanley," said Mr. Pendanski. "My name s Caveman," said Stanley. "Well, I have a letter here for someone named Stanley Yelnats," said Mr. Pendanski. He turned over an envelope in his hands. "It doesn t say Caveman anywhere." "Uh, thanks," Stanley said, taking it. It was from his mother. "Who s it from?" Squid asked. "Your mother?" Stanley put it in the big pocket of his pants. "Aren t you going to read it to us?" asked Armpit. "Give him some space," said X-Ray. "If Caveman doesn t want to read it to us, he doesn t have to. It s probably from his girlfriend." Stanley smiled. He read it later, after the other boys had gone to dinner. 34 Dear Stanley, It was wonderful to hear from you. Your letter made me feel like one of the other moms who can afford to send their kids to summer camp. I know it s not the same, but I am very proud of you for trying to make the best of a bad situation. Who knows? Maybe something good will come of this. Your father thinks he is real close to a breakthrough on his sneaker project. I hope so. The landlord is threatening to evict us because of the odor. I feel sorry for the little old lady who lived in a shoe. It must have smelled awful! Love from both of us, "What s so funny?" Zero asked. It startled him. He thought Zero had gone to dinner with the others. "Nothing. Just something my mom wrote." "What d she say?" Zero asked. "Nothing." "Oh, sorry," said Zero. "Well, see my dad is trying to invent a way to recycle old sneakers. So the apartment kind of smells bad, because he s always cooking these old sneakers. So anyway, in the letter my mom said she felt sorry for that little old lady who lived in a shoe, you know, because it must have smelled bad in there." Zero stared blankly at him. "You know, the nursery rhyme?" Zero said nothing. "You ve heard the nursery rhyme about the little old lady who lived in a shoe?" "No." Stanley was amazed. "How does it go?" asked Zero. "Didn t you ever watch Sesame Street?" Stanley asked. Zero stared blankly. Stanley headed on to dinner. He would have felt pretty silly reciting nursery rhymes at Camp Green Lake. 17 For the next week and a half, the boys continued to dig in and around the area where X-Ray had supposedly found the gold tube. They widened X-Ray s hole, as well as the holes Armpit and Squid had been digging, until the fourth day, when all three holes met and formed one big hole. As the days wore on, the Warden became less and less patient. She arrived later in the morning and left earlier in the afternoon. Meanwhile, the boys continued to dig later and later. "This is no bigger than it was when I left you yesterday," she said after arriving late one morning, well after sunrise. "What have you been doing down there?" 35 "Nothing," said Squid. It was the wrong thing to say. At just that moment, Armpit was returning from a bathroom break. "How nice of you to join us," she said. "And what have you been doing?" "I had to . . . you know . . . go." The Warden jabbed at Armpit with her pitchfork, knocking him backward into the big hole. The pitchfork left three holes in the front of his shirt, and three tiny spots of blood. "You re giving these boys too much water," the Warden told Mr. Pendanski. They continued to dig until late afternoon, long after all the other groups had finished for the day. Stanley was down in the big hole, along with the other six boys. They had stopped using the wheelbarrows. He dug his shovel into the side of the hole. He scooped up some dirt, and was raising it up to the surface when Zigzag s shovel caught him in the side of the head. He collapsed. He wasn t sure if he passed out or not. He looked up to see Zigzag s wild head staring down at him. "I ain t digging that dirt up," Zigzag said. "That s your dirt." "Hey, Mom!" Magnet called. "Caveman s been hurt." Stanley brought his fingers up the side of his neck. He felt his wet blood and a pretty big gash just below his ear. Magnet helped Stanley to his feet, then up and out of the hole. Mr. Sir made a bandage out of a piece of his sack of sunflower seeds and taped it over Stanley s wound. Then he told him to get back to work. "It isn t nap time." When Stanley returned to the hole, Zigzag was waiting for him. "That s your dirt," Zigzag said. "You have to dig it up. It s covering up my dirt." Stanley felt a little dizzy. He could see a small pile of dirt. It took him a moment to realize that it was the dirt which had been on his shovel when he was hit. He scooped it up, then Zigzag dug his shovel into the ground underneath where "Stanley s dirt" had been. 18 The next morning Mr. Sir marched the boys to another section of the lake, and each boy dug his own hole, five feet deep and five feet wide. Stanley was glad to be away from the big hole. At least now he knew just how much he had to dig for the day. And it was a relief not to have other shovels swinging past his face, or the Warden hanging around. He dug his shovel into the dirt, then slowly turned to dump it into a pile. He had to make his turns smooth and slow. If he jerked too quickly, he felt a throbbing pain just above his neck where Zigzag s shovel had hit him. 36 That part of his head, between his neck and ear, was considerably swollen. There were no mirrors in camp, but he imagined he looked like he had a hard-boiled egg sticking out of him. The remainder of his body hardly hurt at all. His muscles had strengthened, and his hands were tough and callused. He was still the slowest digger, but not all that much slower than Magnet. Less than thirty minutes after Magnet returned to camp, Stanley spat into his hole. After his shower, he put his dirty clothes in his crate and got out his box of stationery. He stayed in the tent to write the letter so Squid and the other boys wouldn t make fun of him for writing to his mother. Dear Mom and Dad, Camp is hard, but challenging. We ve been running obstacle courses, and have to swim long distances on the lake. Tomorrow we learn… He stopped writing as Zero walked into the tent, then returned to his letter. He didn t care what Zero thought. Zero was nobody. … to rock climb. I know that sounds scary, but don t worry, Zero was standing beside him now, watching him write. Stanley turned, and felt his neck throb. "I don t like it when you read over my shoulder, okay?" Zero said nothing. I ll be careful. It s not all fun and games here, but I think I m getting a lot out of it. It builds character. The other boys… "I don t know how," said Zero. "What?" "Can you teach me?" Stanley didn t know what he was talking about. "Teach you what, to rock climb?" Zero stared at him with penetrating eyes. "What?" said Stanley. He was hot, tired, and sore. "I want to learn to read and write," said Zero. Stanley let out a short laugh. He wasn t laughing at Zero. He was just surprised. All this time he had thought Zero was reading over his shoulder. "Sorry," he said. "I don t know how to teach." After digging all day, he didn t have the strength to try to teach Zero to read and write. He needed to save his energy for the people who counted. "You don t have to teach me to write," said Zero. "Just to read. I don t have anybody to write to." "Sorry," Stanley said again. 37 His muscles and hands weren t the only parts of his body that had toughened over the past several weeks. His heart had hardened as well. He finished his letter. He barely had enough moisture in his mouth to seal and stamp the envelope. It seemed that no matter how much water he drank, he was always thirsty. 19 He was awakened one night by a strange noise. At first he thought it might have been some kind of animal, and it frightened him. But as the sleep cleared from his head, he realized that the noise was coming from the cot next to him. Squid was crying. "You okay?" Stanley whispered. Squid s head jerked around. He sniffed and caught his breath. "Yeah, I just . . . I m fine," he whispered, and sniffed again. In the morning Stanley asked Squid if he was feeling better. "What are you, my mother?" asked Squid. Stanley raised and lowered one shoulder. "I got allergies, okay?" Squid said. "Okay," said Stanley. "You open your mouth again, and I ll break your jaw." Stanley kept his mouth shut most of the time. He didn t talk too much to any of the boys, afraid that he might say the wrong thing. They called him Caveman and all that, but he couldn t forget that they were dangerous, too. They were all here for a reason. As Mr. Sir would say, this wasn t a Girl Scout camp. Stanley was thankful that there were no racial problems. X-Ray, Armpit, and Zero were black. He, Squid, and Zigzag were white. Magnet was Hispanic. On the lake they were all the same reddish brown color? the color of dirt. He looked up from his hole to see the water truck and its trailing dust cloud. His canteen was still almost a quarter full. He quickly drank it down, then took his place in line, behind Magnet and in front of Zero. The air was thick with heat, dust, and exhaust fumes. Mr. Sir filled their canteens. The truck pulled away. Stanley was back in his hole, shovel in hand, when he heard Magnet call out. "Anybody want some sunflower seeds?" Magnet was standing at ground level, holding a sack of seeds. He popped a handful into his mouth, chewed, and swallowed, shells and all. "Over here," called X-Ray. The sack looked to be about half full. Magnet rolled up the top, then tossed it to X-Ray. "How d you get them without Mr. Sir seeing you?" asked Armpit. "I can t help it," Magnet said. He held both hands up, wiggled his fingers, and laughed. "My fingers are like little magnets." 38 The sack went from X-Ray to Armpit to Squid. "It s sure good to eat something that doesn t come from a can," said Armpit. Squid tossed the sack to Zigzag. Stanley knew it would come to him next. He didn t even want it. From the moment Magnet shouted, "Anybody want some sunflower seeds," he knew there would be trouble. Mr. Sir was sure to come back. And anyway, the salted shells would only make him thirsty. "Coming your way, Caveman," said Zigzag. "Airmail and special delivery . . ." It s unclear whether the seeds spilled before they got to Stanley or after he dropped the bag. It seemed to him that Zigzag hadn t rolled up the top before throwing it, and that was the reason he didn t catch it. But it all happened very fast. One moment the sack was flying through the air, and the next thing Stanley knew the sack was in his hole and the seeds were spilled across the dirt. "Oh, man!" said Magnet. "Sorry," Stanley said as he tried to sweep the seeds back into the sack. "I don t want to eat dirt," said X-Ray. Stanley didn t know what to do. "The truck s coming!" shouted Zigzag. Stanley looked up at the approaching dust cloud, then back down at the spilled seeds. He was in the wrong place at the wrong time. What else is new? He dug his shovel into his hole, and tried to turn over the dirt and bury the seeds. What he should have done, he realized later, was knock one of his dirt piles back into his hole. But the idea of putting dirt into his hole was unthinkable. "Hello, Mr. Sir," said X-Ray. "Back so soon?" "It seems like you were just here," said Armpit. "Time flies when you re having fun," said Magnet. Stanley continued to turn the dirt over in his hole. "You Girl Scouts having a good time?" asked Mr. Sir. He moved from one hole to another. He kicked a dirt pile by Magnet s hole, then he moved toward Stanley. Stanley could see two seeds at the bottom of his hole. As he tried to cover them up, he unearthed a corner of the sack. "Well, what do you know, Caveman?" said Mr. Sir, standing over him. "It looks like you found something." Stanley didn t know what to do. "Dig it out," Mr. Sir said. "We ll take it to the Warden. Maybe she ll give you the rest of the day off." "It s not anything," Stanley muttered. "Let me be the judge of that," said Mr. Sir. Stanley reached down and pulled up the empty burlap sack. He tried to hand it to Mr. Sir, but he wouldn t take it. "So, tell me, Caveman," said Mr. Sir. "How did my sack of sunflower seeds get in your hole?" 39 "I stole it from your truck." "You did?" "Yes, Mr. Sir." "What happened to all the sunflower seeds?" "I ate them." "By yourself." "Yes, Mr. Sir." "Hey, Caveman!" shouted Armpit. "How come you didn t share any with us?" "That s cold, man," said X-Ray. "I thought you were our friend," said Magnet. Mr. Sir looked around from one boy to another, then back to Stanley. "We ll see what the Warden has to say about this. Let s go." Stanley climbed up out of his hole and followed Mr. Sir to the truck. He still held the empty sack. It felt good to sit inside the truck, out of the direct rays of the sun. Stanley was surprised he could feel good about anything at the moment, but he did. It felt good to sit down on a comfortable seat for a change. And as the truck bounced along the dirt, he was able to appreciate the air blowing through the open window onto his hot and sweaty face. 20 It felt good to walk in the shade of the two oak trees. Stanley wondered if this was how a condemned man felt on his way to the electric chair? appreciating all of the good things in life for the last time. They had to step around holes to get to the cabin door. Stanley was surprised to see so many around the cabin. He would have expected the Warden to not want the campers digging so close to her home. But several holes were right up against the cabin wall. The holes were closer together here as well, and were of different shapes and sizes. Mr. Sir knocked on the door. Stanley still held the empty sack. "Yes?" the Warden said, opening the door. "There s been a little trouble out on the lake," Mr. Sir said. "Caveman will tell you all about it." The Warden stared at Mr. Sir a moment, then her gaze turned toward Stanley. He felt nothing but dread now. "Come in, I suppose," said the Warden. "You re letting the cold out." It was air-conditioned inside her cabin. The television was going. She picked up the remote and turned it off. She sat down on a canvas chair. She was barefoot and wearing shorts. Her legs were as freckled as her face and arms. "So what is it you have to tell me?" Stanley took a breath to steady himself. "While Mr. Sir was filling the canteens, I snuck into the truck and stole his sack of sunflower seeds." 40 "I see." She turned to Mr. Sir. "That s why you brought him here?" "Yes, but I think he s lying. I think someone else stole the sack, and Caveman is covering up for X-Ray or somebody. It was a twenty-pound sack, and he claims to have eaten them all by himself." He took the sack from Stanley and handed it to the Warden. "I see," the Warden said again. "The sack wasn t full," said Stanley. "And I spilled a lot. You can check my hole." "In that room, Caveman, there s a small flowered case. Will you get it for me, please?" She pointed to a door. Stanley looked at the door, then at the Warden, then back at the door. He slowly walked toward it. It was a kind of dressing room, with a sink and a mirror. Next to the sink he saw the case, white with pink roses. He brought it back out to the Warden, and she set it on the glass coffee table in front of her. She unclasped the latch and opened the case. It was a makeup case. Stanley s mother had one similar to it. He saw several bottles of nail polish, polish remover, a couple of lipstick tubes, and other jars and powders. The Warden held up a small jar of dark-red nail polish. "You see this, Caveman?" He nodded. "This is my special nail polish. Do you see the dark rich color? You can t buy that in a store. I have to make it myself." Stanley had no idea why she was showing it to him. He wondered why the Warden would ever have the need to wear nail polish or makeup. "Do you want to know my secret ingredient?" He raised and lowered one shoulder. The Warden opened the bottle. "Rattlesnake venom." With a small paintbrush she began applying it to the nails on her left hand. "It s perfectly harmless . . . when it s dry." She finished her left hand. She waved it in the air for a few seconds, then began painting the nails on her right hand. "It s only toxic while it s wet." She finished painting her nails, then stood up. She reached over and touched Stanley s face with her fingers. She ran her sharp wet nails very gently down his cheek. He felt his skin tingle. The nail on her pinkie just barely touched the wound behind his ear. A sharp sting of pain caused him to jump back. The Warden turned to face Mr. Sir, who was sitting on the fireplace hearth. "So you think he stole your sunflower seeds?" "No, he says he stole them, but I think it was? " She stepped toward him and struck him across the face. Mr. Sir stared at her. He had three long red marks slanting across the left side of his face. Stanley didn t know if the redness was caused by her nail polish or his blood. It took a moment for the venom to sink in. Suddenly, Mr. Sir screamed and clutched his face with both hands. He let himself fall over, rolling off the hearth and onto the rug. The Warden spoke softly. "I don t especially care about your sunflower seeds." Mr. Sir moaned. "If you must know," said the Warden, "I liked it better when you smoked." 41 For a second, Mr. Sir s pain seemed to recede. He took several long, deep breaths. Then his head jerked violently, and he let out a shrill scream, worse than the one before. The Warden turned to Stanley. "I suggest you go back to your hole now." Stanley started to go, but Mr. Sir lay in the way. Stanley could see the muscles on his face jump and twitch. His body writhed in agony. Stanley stepped carefully over him. "Is he? ?" "Excuse me?" said the Warden. Stanley was too frightened to speak. "He s not going to die," the Warden said. "Unfortunately for you." 21 It was a long walk back to his hole. Stanley looked out through the haze of heat and dirt at the other boys, lowering and raising their shovels. Group D was the farthest away. He realized that once again he would be digging long after everyone else had quit. He hoped he d finish before Mr. Sir recovered. He didn t want to be out there alone with Mr. Sir. He won t die, the Warden had said. Unfortunately for you. Walking across the desolate wasteland, Stanley thought about his great-grandfather? not the pig stealer but the pig stealer s son, the one who was robbed by Kissin Kate Barlow. He tried to imagine how he must have felt after Kissin Kate had left him stranded in the desert. It probably wasn t a whole lot different from the way he himself felt now. Kate Barlow had left his great-grandfather to face the hot barren desert. The Warden had left Stanley to face Mr. Sir. Somehow his great-grandfather had survived for seventeen days, before he was rescued by a couple of rattlesnake hunters. He was insane when they found him. When he was asked how he had lived so long, he said he "found refuge on God s thumb." He spent nearly a month in a hospital. He ended up marrying one of the nurses. Nobody ever knew what he meant by God s thumb, including himself. Stanley heard a twitching sound. He stopped in mid-step, with one foot still in the air. A rattlesnake lay coiled beneath his foot. Its tail was pointed upward, rattling. Stanley backed his leg away, then turned and ran. The rattlesnake didn t chase after him. It had rattled its tail to warn him to stay away. "Thanks for the warning," Stanley whispered as his heart pounded. The rattlesnake would be a lot more dangerous if it didn t have a rattle. "Hey, Caveman!" called Armpit. "You re still alive." "What d the Warden say?" asked X-Ray. "What d you tell her?" asked Magnet. 42 "I told her I stole the seeds," said Stanley. "Good going," said Magnet. "What d she do?" asked Zigzag. Stanley shrugged one shoulder. "Nothing. She got mad at Mr. Sir for bothering her." He didn t feel like going into details. If he didn t talk about it, then maybe it didn t happen. He went over to his hole, and to his surprise it was nearly finished. He stared at it, amazed. It didn t make sense. Or perhaps it did. He smiled. Since he had taken the blame for the sunflower seeds, he realized, the other boys had dug his hole for him. "Hey, thanks," he said. "Don t look at me," said X-Ray. Confused, Stanley looked around? from Magnet, to Armpit, to Zigzag, to Squid. None of them took credit for it. Then he turned to Zero, who had been quietly digging in his hole since Stanley s return. Zero s hole was smaller than all the others. 22 Stanley was the first one finished. He spat in his hole, then showered and changed into his cleaner set of clothes. It had been three days since the laundry was done, so even his clean set was dirty and smelly. Tomorrow, these would become his work clothes, and his other set would be washed. He could think of no reason why Zero would dig his hole for him. Zero didn t even get any sunflower seeds. "I guess he likes to dig holes," Armpit had said. "He s a mole," Zigzag had said. "I think he eats dirt." "Moles don t eat dirt," X-Ray had pointed out. "Worms eat dirt." "Hey, Zero?" Squid had asked. "Are you a mole or a worm?" Zero had said nothing. Stanley never even thanked him. But now he sat on his cot and waited for Zero to return from the shower room. "Thanks," he said as Zero entered through the tent flap. Zero glanced at him, then went over to the crates, where he deposited his dirty clothes and towel. "Why d you help me?" Stanley asked. Zero turned around. "You didn t steal the sunflower seeds," he said. "So, neither did you," said Stanley. Zero stared at him. His eyes seemed to expand, and it was almost as if Zero were looking right through him. "You didn t steal the sneakers," he said. Stanley said nothing. He watched Zero walk out of the tent. If anybody had X-ray vision, it was Zero. 43 "Wait!" he called, then hurried out after him. Zero had stopped just outside the tent, and Stanley almost ran into him. "I ll try to teach you to read if you want," Stanley offered. "I don t know if I know how to teach, but I m not that worn-out today, since you dug a lot of my hole." A big smile spread across Zero s face. They returned to the tent, where they were less likely to be bothered. Stanley got his box of stationery and a pen out of his crate. They sat on the ground. "Do you know the alphabet?" Stanley asked. For a second, he thought he saw a flash of defiance in Zero s eyes, but then it passed. "I think I know some of it," Zero said. "A, B, C, D." "Keep going," said Stanley. Zero s eyes looked upward. "E . . ." "F," said Stanley. "G," said Zero. He blew some air out of the side of his mouth. "H . . . I . . . K, P." "H, I, J, K, L," Stanley said. "That s right," said Zero. "I ve heard it before. I just don t have it memorized exactly." "That s all right," said Stanley. "Here, I ll say the whole thing, just to kind of refresh your memory, then you can try it." He recited the alphabet for Zero, then Zero repeated it without a single mistake. Not bad for a kid who had never seen Sesame Street! "Well, I ve heard it before, somewhere," Zero said, trying to act like it was nothing, but his big smile gave him away. The next step was harder. Stanley had to figure out how to teach him to recognize each letter. He gave Zero a piece of paper, and took a piece for himself. "I guess we ll start with A." He printed a capital A, and then Zero copied it on his sheet of paper. The paper wasn t lined, which made it more difficult, but Zero s A wasn t bad, just a little big. Stanley told him he needed to write smaller, or else they d run out of paper real quick. Zero printed it smaller. "Actually, there are two ways to write each letter," Stanley said, as he realized this was going to be even harder than he thought. "That s a capital A. But usually you ll see a small a. You only have capitals at the beginning of a word, and only if it s the start of a sentence, or if it s a proper noun, like a name." Zero nodded as if he understand, but Stanley knew he had made very little sense. He printed a lowercase a, and Zero copied it. "So there are fifty-two," said Zero. Stanley didn t know what he was talking about. "Instead of twenty-six letters. There are really fifty-two." Stanley looked at him, surprised. "I guess that s right. How d you figure that out?" he asked. Zero said nothing. "Did you add?" Zero said nothing. 44 "Did you multiply?" "That s just how many there are," said Zero. Stanley raised and lowered one shoulder. He didn t even know how Zero knew there were twenty-six in the first place. Did he count them as he recited them? He had Zero write a few more upper- and lowercase A s, and then he moved on to a capital B. This was going to take a long time, he realized. "You can teach me ten letters a day," suggested Zero. "Five capitals and five smalls. After five days I ll know them all. Except on the last day I ll have to do twelve. Six capitals and six smalls." Again Stanley stared at him, amazed that he was able to figure all that out. Zero must have thought he was staring for a different reason, because he said, "I ll dig part of your hole every day. I can dig for about an hour, then you can teach me for an hour. And since I m a faster digger anyway, our holes will get done about the same time. I won t have to wait for you." "Okay," Stanley agreed. As Zero was printing his B s, Stanley asked him how he figured out it would take five days. "Did you multiply? Did you divide?" "That s just what it is," Zero said. "It s good math," said Stanley. "I m not stupid," Zero said. "I know everybody thinks I am. I just don t like answering their questions." Later that night, as he lay on his cot, Stanley reconsidered the deal he had made with Zero. Getting a break every day would be a relief, but he knew X-Ray wouldn t like it. He wondered if there might be some way Zero would agree to dig part of X-Ray s hole as well. But then again, why should he? I m the one teaching Zero. I need the break so I ll have the energy to teach him. I m the one who took the blame for the sunflower seeds. I m the one who Mr. Sir is mad at. He closed his eyes, and images from the Warden s cabin floated inside his head her red fingernails, Mr. Sir writhing on the floor, her flowered makeup kit. He opened his eyes. He suddenly realized where he d seen the gold tube before. He d seen it in his mother s bathroom, and he d seen it again in the Warden s cabin. It was half of a lipstick container. KB? KB? He felt a jolt of astonishment. His mouth silently formed the name Kate Barlow, as he wondered if it really could have belonged to the kissin outlaw. 23 45 One hundred and ten years ago, Green Lake was the largest lake in Texas. It was full of clear cool water, and it sparkled like a giant emerald in the sun. It was especially beautiful in the spring, when the peach trees, which lined the shore, bloomed with pink and rose-colored blossoms. There was always a town picnic on the Fourth of July. They d play games, dance, sing, and swim in the lake to keep cool. Prizes were awarded for the best peach pie and peach jam. A special prize was given every year to Miss Katherine Barlow for her fabulous spiced peaches. No one else even tried to make spiced peaches, because they knew none could be as delicious as hers. Every summer Miss Katherine would pick bushels of peaches and preserve them in jars with cinnamon, cloves, nutmeg, and other spices which she kept secret. The jarred peaches would last all winter. They probably would have lasted a lot longer than that, but they were always eaten by the end of winter. It was said that Green Lake was "heaven on earth" and that Miss Katherine s spiced peaches were "food for the angels." Katherine Barlow was the town s only schoolteacher. She taught in an old one-room schoolhouse. It was old even then. The roof leaked. The windows wouldn t open. The door hung crooked on its bent hinges. She was a wonderful teacher, full of knowledge and full of life. The children loved her. She taught classes in the evening for adults, and many of the adults loved her as well. She was very pretty. Her classes were often full of young men, who were a lot more interested in the teacher than they were in getting an education. But all they ever got was an education. One such young man was Trout Walker. His real name was Charles Walker, but everyone called him Trout because his two feet smelled like a couple of dead fish. This wasn t entirely Trout s fault. He had an incurable foot fungus. In fact, it was the same foot fungus that a hundred and ten years later would afflict the famous ballplayer Clyde Livingston. But at least Clyde Livingston showered every day. "I take a bath every Sunday morning," Trout would brag, "whether I need to or not." Most everyone in the town of Green Lake expected Miss Katherine to marry Trout Walker. He was the son of the richest man in the county. His family owned most of the peach trees and all the land on the east side of the lake. Trout often showed up at night school but never paid attention. He talked in class and was disrespectful of the students around him. He was loud and stupid. A lot of men in town were not educated. That didn t bother Miss Katherine. She knew they d spent most of their lives working on farms and ranches and hadn t had much schooling. That was why she was there? to teach them. But Trout didn t want to learn. He seemed to be proud of his stupidity. "How d you like to take a ride on my new boat this Saturday?" he asked her one evening after class. "No, thank you," said Miss Katherine. "We ve got a brand-new boat," he said. "You don t even have to row it." 46 "Yes, I know," said Miss Katherine. Everyone in town had seen? and heard? the Walkers new boat. It made a horrible loud noise and spewed ugly black smoke over the beautiful lake. Trout had always gotten everything he ever wanted. He found it hard to believe that Miss Katherine had turned him down. He pointed his finger at her and said, "No one ever says No to Charles Walker!" "I believe I just did," said Katherine Barlow. 24 Stanley was half asleep as he got in line for breakfast, but the sight of Mr. Sir awakened him. The left side of Mr. Sir s face had swollen to the size of half a cantaloupe. There were three dark-purple jagged lines running down his cheek where the Warden had scratched him. The other boys in Stanley s tent had obviously seen Mr. Sir as well, but they had the good sense not to say anything. Stanley put a carton of juice and a plastic spoon on his tray. He kept his eyes down and hardly breathed as Mr. Sir ladled some oatmeal-like stuff into his bowl. He brought his tray to the table. Behind him, a boy from one of the other tents said, "Hey, what happened to your face?" There was a crash. Stanley turned to see Mr. Sir holding the boy s head against the oatmeal pot. "Is something wrong with my face?" The boy tried to speak but couldn t. Mr. Sir had him by the throat. "Does anyone see anything wrong with my face?" asked Mr. Sir, as he continued to choke the boy. Nobody said anything. Mr. Sir let the boy go. His head banged against the table as he fell to the ground. Mr. Sir stood over him and asked, "How does my face look to you now?" A gurgling sound came out of the boy s mouth, then he managed to gasp the word, "Fine." "I m kind of handsome, don t you think?" "Yes, Mr. Sir." Out on the lake, the other boys asked Stanley what he knew about Mr. Sir s face, but he just shrugged and dug his hole. If he didn t talk about it, maybe it would go away. He worked as hard and as fast as he could, not trying to pace himself. He just wanted to get off the lake and away from Mr. Sir as soon as possible. Besides, he knew he d get a break. "Whenever you re ready, just let me know," Zero had said. The first time the water truck came, it was driven by Mr. Pendanski. The second time, Mr. Sir was driving. 47 No one said anything except "Thank you, Mr. Sir" as he filled each canteen. No one even dared to look at his grotesque face. As Stanley waited, he ran his tongue over the roof of his mouth and inside his cheeks. His mouth was as dry and as parched as the lake. The bright sun reflected off the side mirror of the truck, and Stanley had to shield his eyes with his hand. "Thank you, Mr. Sir," said Magnet, as he took his canteen from him. "You thirsty, Caveman?" Mr. Sir asked. "Yes, Mr. Sir," Stanley said, handing his canteen to him. Mr. Sir opened the nozzle, and the water flowed out of the tank, but it did not go into Stanley s canteen. Instead, he held the canteen right next to the stream of water. Stanley watched the water splatter on the dirt, where it was quickly absorbed by the thirsty ground. Mr. Sir let the water run for about thirty seconds, then stopped. "You want more?" he asked. Stanley didn t say anything. Mr. Sir turned the water back on, and again Stanley watched it pour onto the dirt. "There, that should be plenty." He handed Stanley his empty canteen. Stanley stared at the dark spot on the ground, which quickly shrank before his eyes. "Thank you, Mr. Sir," he said. 25 There was a doctor in the town of Green Lake, one hundred and ten years ago. His name was Dr. Hawthorn. And whenever people got sick, they would go see Doc Hawthorn. But they would also see Sam, the onion man. "Onions! Sweet, fresh onions!" Sam would call, as he and his donkey, Mary Lou, walked up and down the dirt roads of Green Lake. Mary Lou pulled a cart full of onions. Sam s onion field was somewhere on the other side of the lake. Once or twice a week he would tow across the lake and pick a new batch to fill the cart. Sam had big strong arms, but it would still take all day for him to row across the lake and another day for him to return. Most of the time he would leave Mary Lou in a shed, which the Walkers let him use at no charge, but sometimes he would take Mary Lou on his boat with him. Sam claimed that Mary Lou was almost fifty years old, which was, and still is, extraordinarily old for a donkey. "She eats nothing but raw onions," Sam would say, holding up a white onion between his dark fingers. "It s nature s magic vegetable. If a person ate nothing but raw onions, he could live to be two hundred years old." Sam was not much older than twenty, so nobody was quite sure that Mary Lou was really as old as he said she was. How would he know? Still, nobody ever argued with Sam. And whenever they were sick, they would go not only to Doc Hawthorn but also to Sam. 48 Sam always gave the same advice "Eat plenty of onions." He said that onions were good for the digestion, the liver, the stomach, the lungs, the heart, and the brain. "If you don t believe me, just look at old Mary Lou here. She s never been sick a day in her life." He also had many different ointments, lotions, syrups, and pastes all made out of onion juice and different parts of the onion plant. This one cured asthma. That one was for warts and pimples. Another was a remedy for arthritis. He even had a special ointment which he claimed would cure baldness. "Just rub it on your husband s head every night when he s sleeping, Mrs. Collingwood, and soon his hair will be as thick and as long as Mary Lou s tail." Doc Hawthorn did not resent Sam. The folks of Green Lake were afraid to take chances. They would get regular medicine from Doc Hawthorn and onion concoctions from Sam. After they got over their illness, no one could be sure, not even Doc Hawthorn, which of the two treatments had done the trick. Doc Hawthorn was almost completely bald, and in the morning his head often smelled like onions. Whenever Katherine Barlow bought onions, she always bought an extra one or two and would let Mary Lou eat them out of her hand. "Is something wrong?" Sam asked her one day as she was feeding Mary Lou. "You seem distracted." "Oh, just the weather," said Miss Katherine. "It looks like rain clouds moving in." "Me and Mary Lou, we like the rain," said Sam. "Oh, I like it fine," said Miss Katherine, as she rubbed the donkey s rough hair on top of its head. "It s just that the roof leaks in the schoolhouse." "I can fix that," said Sam. "What are you going to do?" Katherine joked. "Fill the holes with onion paste?" Sam laughed. "I m good with my hands," he told her. "I built my own boat. If it leaked, I d be in big trouble." Katherine couldn t help but notice his strong, firm hands. They made a deal. He agreed to fix the leaky roof in exchange for six jars of spiced peaches. It took Sam a week to fix the roof, because he could only work in the afternoons, after school let out and before night classes began. Sam wasn t allowed to attend classes because he was a Negro, but they let him fix the building. Miss Katherine usually stayed in the schoolhouse, grading papers and such, while Sam worked on the roof. She enjoyed what little conversation they were able to have, shouting up and down to each other. She was surprised by his interest in poetry. When he took a break, she would sometimes read a poem to him. On more than one occasion, she would start to read a poem by Poe or Longfellow, only to hear him finish it for her, from memory. She was sad when the roof was finished. "Is something wrong?" he asked. 49 "No, you did a wonderful job," she said. "It s just that . . . the windows won t open. The children and I would enjoy a breeze now and then." "I can fix that," said Sam. She gave him two more jars of peaches and Sam fixed the windows. It was easier to talk to him when he was working on the windows. He told her about his secret onion field on the other side of the lake, "where the onions grow all year round, and the water runs uphill." When the windows were fixed, she complained that her desk wobbled. "I can fix that," said Sam. The next time she saw him, she mentioned that "the door doesn t hang straight," and she got to spend another afternoon with him while he fixed the door. By the end of the first semester, Onion Sam had turned the old run-down schoolhouse into a well-crafted, freshly painted jewel of a building that the whole town was proud of. People passing by would stop and admire it. "That s our schoolhouse. It shows how much we value education here in Green Lake." The only person who wasn t happy with it was Miss Katherine. She d run out of things needing to be fixed. She sat at her desk one afternoon, listening to the pitter-patter of the rain on the roof. No water leaked into the classroom, except for the few drops that came from her eyes. "Onions! Hot sweet onions!" Sam called, out on the street. She ran to him. She wanted to throw her arms around him but couldn t bring herself to do it. Instead she hugged Mary Lou s neck. "Is something wrong?" he asked her. "Oh, Sam," she said. "My heart is breaking." "I can fix that," said Sam. She turned to him. He took hold of both of her hands, and kissed her. Because of the rain, there was nobody else out on the street. Even if there was, Katherine and Sam wouldn t have noticed. They were lost in their own world. At that moment, however, Hattie Parker stepped out of the general store. They didn t see her, but she saw them. She pointed her quivering finger in their direction and whispered, "God will punish you!" 26 There were no telephones, but word spread quickly through the small town. By the end of the day, everyone in Green Lake had heard that the schoolteacher had kissed the onion picker. Not one child showed up for school the next morning. Miss Katherine sat alone in the classroom and wondered if she had lost track of the day of the week. Perhaps it was Saturday. It wouldn t have surprised her. Her brain and heart had been spinning ever since Sam kissed her. 50 She heard a noise outside the door, then suddenly a mob of men and women came storming into the school building. They were led by Trout Walker. "There she is!" Trout shouted. "The Devil Woman!" The mob was turning over desks and ripping down bulletin boards. "She s been poisoning your children s brains with books," Trout declared. They began piling all the books in the center of the room. "Think about what you are doing!" cried Miss Katherine. Someone made a grab for her, tearing her dress, but she managed to get out of the building. She ran to the sheriff s office. The sheriff had his feet up on his desk and was drinking from a bottle of whiskey. "Mornin , Miss Katherine," he said. "They re destroying the schoolhouse," she said, gasping for breath. "They ll burn it to the ground if someone doesn t stop them!" "Just calm your pretty self down a second," the sheriff said in a slow drawl. "And tell me what you re talking about." He got up from his desk and walked over to her. "Trout Walker has? " "Now don t go saying nothing bad about Charles Walker," said the sheriff. "We don t have much time!" urged Katherine. "You ve got to stop them." "You re sure pretty," said the sheriff. Miss Katherine stared at him in horror. "Kiss me," said the sheriff. She slapped him across the face. He laughed. "You kissed the onion picker. Why won t you kiss me?" She tried to slap him again, but he caught her by the hand. She tried to wriggle free. "You re drunk!" she yelled. "I always get drunk before a hanging." "A hanging? Who? " "It s against the law for a Negro to kiss a white woman." "Well, then you ll have to hang me, too," said Katherine. "Because I kissed him back." "It ain t against the law for you to kiss him," the sheriff explained. "Just for him to kiss you." "We re all equal under the eyes of God," she declared. The sheriff laughed. "Then if Sam and I are equal, why won t you kiss me?" He laughed again. "I ll make you a deal. One sweet kiss, and I won t hang your boyfriend. I ll just run him out of town." Miss Katherine jerked her hand free. As she hurried to the door, she heard the sheriff say, "The law will punish Sam. And God will punish you." She stepped back into the street and saw smoke rising from the schoolhouse. She ran down to the lakefront, where Sam was hitching Mary Lou to the onion cart. "Thank God, I found you," she sighed, hugging him. "We ve got to get out of here. Now!" "What? " 51 "Someone must have seen us kissing yesterday," she said. "They set fire to the schoolhouse. The sheriff said he s going to hang you!" Sam hesitated for a moment, as if he couldn t quite believe it. He didn t want to believe it. "C mon, Mary Lou." "We have to leave Mary Lou behind," said Katherine. Sam stared at her a moment. There were tears in his eyes. "Okay." Sam s boat was in the water, tied to a tree by a long rope. He untied it, and they waded through the water and climbed aboard. His powerful arms rowed them away from the shore. But his powerful arms were no match for Trout Walker s motorized boat. They were little more than halfway across the lake when Miss Katherine heard the loud roar of the engine. Then she saw the ugly black smoke . . . These are the facts The Walker boat smashed into Sam s boat. Sam was shot and killed in the water. Katherine Barlow was rescued against her wishes. When they returned to the shore, she saw Mary Lou s body lying on the ground. The donkey had been shot in the head. That all happened one hundred and ten years ago. Since then, not one drop of rain has fallen on Green Lake. You make the decision Whom did God punish? Three days after Sam s death, Miss Katherine shot the sheriff while he was sitting in his chair drinking a cup of coffee. Then she carefully applied a fresh coat of red lipstick and gave him the kiss he had asked for. For the next twenty years Kissin Kate Barlow was one of the most feared outlaws in all the West. 27 Stanley dug his shovel into the ground. His hole was about three and a half feet deep in the center. He grunted as he pried up some dirt, then flung it off to the side. The sun was almost directly overhead. He glanced at his canteen lying beside his hole. He knew it was half full, but he didn t take a drink just yet. He had to drink sparingly, because he didn t know who would be driving the water truck the next time it came. Three days had passed since the Warden had scratched Mr. Sir. Every time Mr. Sir delivered water, he poured Stanley s straight onto the ground. Fortunately, Mr. Pendanski delivered the water more often than Mr. Sir. Mr. Pendanski was obviously aware of what Mr. Sir was doing, because he always gave Stanley a little extra. He d fill Stanley s canteen, then let Stanley take a long drink, then top it off for him. It helped, too, that Zero was digging some of Stanley s hole for him. Although, as Stanley had expected, the other boys didn t like to see Stanley sitting around while they 52 were working. They d say things like "Who died and made you king?" or "It must be nice to have your own personal slave." When he tried pointing out that he was the one who took the blame for the sunflower seeds, the other boys said it was his fault because he was the one who spilled them. "I risked my life for those seeds," Magnet had said, "and all I got was one lousy handful."