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https://w.atwiki.jp/touhoukashi/pages/834.html
【登録タグ Alstroemeria Records PLASTIK WORLD 曲 美里 遠野幻想物語】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/fallout_jp/pages/564.html
# (326) Paladin in the Guard room #{100}{}{Paladin} {100}{}{ パ ラ デ ィ ン だ} # float #{101}{}{You shouldn t be in here, Initiate.} #{102}{}{What are you doing in here?} #{103}{}{The guard room is for guards. You are not a guard. # You are in the guardroom. Therefore, YOU should leave.} #{104}{}{Please leave. You shouldn t be here.} #{105}{}{Hey, no Initiates.} #{106}{}{This is not the library, my boy. If you want to browse, # go to the library.} #{107}{}{This is not the library, my girl. If you want to browse, # please go to the library.} {101}{}{ イニシエイトは立ち入り禁止だぞ。} {102}{}{ ここで何をしている。} {103}{}{ ガード詰所はガード用。君はガードではない。ここはガード詰所。 そういうことなので出て行くように。} {104}{}{ 出て行ってくれ。ここに入っちゃいかん。} {105}{}{ おい、イニシエイトは立ち入り禁止。} {106}{}{ 坊主、ここはライブラリーじゃないぞ。読書がしたいんならライブラリーに行きな。} {107}{}{ 嬢ちゃん、ここはライブラリーじゃないぞ。読書がしたいんならライブラリーに行きな。}
https://w.atwiki.jp/natsutan/pages/68.html
概要 tcl/generic/tclInt.h ソース /* * Structure to record the locations of invisible continuation lines in * literal scripts, as character offset from the beginning of the script. Both * compiler and direct evaluator use this information to adjust their line * counters when tracking through the script, because when it is invoked the * continuation line marker as a whole has been removed already, meaning that * the \n which was part of it is gone as well, breaking regular line * tracking. * * These structures are allocated and filled by both the function * TclSubstTokens() in the file "tclParse.c" and its caller TclEvalEx() in the * file "tclBasic.c", and stored in the thread-global hashtable "lineCLPtr" in * file "tclObj.c". They are used by the functions TclSetByteCodeFromAny() and * TclCompileScript(), both found in the file "tclCompile.c". Their memory is * released by the function TclFreeObj(), in the file "tclObj.c", and also by * the function TclThreadFinalizeObjects(), in the same file. */ #define CLL_END(-1) typedef struct ContLineLoc { int num;/* Number of entries in loc, not counting the * final -1 marker entry. */ int loc[1];/* Table of locations, as character offsets. * The table is allocated as part of the * structure, extending behind the nominal end * of the structure. An entry containing the * value -1 is put after the last location, as * end-marker/sentinel. */ } ContLineLoc;
https://w.atwiki.jp/wikimm/pages/126.html
DaVinci Resolve DaVinci Resolve 18 プロジェクト設定 MrAlexTechSeamless トランジションパック ファイル名 MrAlexTechSeamless MrAlexTechSeamless説明 D \Program\Blackmagic Design\DaVinci Resolve OpenCL 01 .dll After Effects Free 素材 [After Effects Free 素材 https //www.premiumbeat.com/blog/category/after-effects/] 単色背景を作りたい!2パターン紹介 https //start-fromscratch.com/blog/davinciresolve-background/ 動画編集 1回 メディアページ編 https //tokyohappendix.com/editing-tips/dr_mediapage DaVinci Resolve 16 データベースの保存場所 https //furutao.com/blog/2019/11/24/davinci-resolve-01-where-db-files/ DaVinci Resolve17のプロジェクトの保存先 https //oiuy.net/archives/9719 DaVinci Resolveのプロジェクトファイルの保存先 https //sumizoon.hatenablog.com/entry/2019/06/11/200601 DaVinci Resolveでプロジェクトファイルを受け渡す2つの方法 https //vook.vc/n/2149 DaVinci Resolve 無償で高機能な動画編集ソフトについて https //www.pc-koubou.jp/magazine/37640 OBSのシーントランジション設定でカッコよく画面を切り替える方法 https //shifa-channel.com/obs-transition/ Streamlabs OBSでソースを追加・編集して、画面を映す方法 https //vip-jikkyo.net/slobs-sources トランジション素材を自作して設定する方法。スティンガーに透過付き動画を登録して配信演出を付けよう https //arutora.com/21798 DaVinci ResolveをめぐるトラブルシューティングFAQまとめ https //vook.vc/n/1697 【Davinci Resolve 16】対応ファイル形式一覧!読み込めないファイルはどうすれば? https //aketama.work/dr16-file-type AllTemplates shared by sean ファイル https //www.mediafire.com/folder/0wh5oa8ll1b2c/AllTemplates お荷物のサイズとお届け先の都道府県 https //form.008008.jp/mitumori/PKZI0100Action_doSearch.action 白色のペンキ ターナー色彩 アクリル絵具 ミルクペイント スノーホワイト ニスが塗ってある机に対する接着剤 ターナー色彩 メディウム ミルクペイント マルチプライマー 200ml 仕上げ用のニス 和信ペイント 水性ウレタンニス 屋内木部用 高品質・高耐久・食品衛生法適合 透明クリヤー 130ml コテバケ ハンディ・クラウン INNOVA ワンタッチコテバケ セット 150 osu!をインストールしてプレイするまでの手順(導入方法) http //game2ji.com/osu-install/ ナレッジベース https //osu.ppy.sh/wiki/ja/Installation Aeron Chairs ハーマンミラーストア 編集の概要 https //downloads.blackmagicdesign.com/products/davinciresolve/training/jp/DaVinci-Resolve-15-Introduction-to-Editing.zip 技術 https //downloads.blackmagicdesign.com/products/davinciresolve/training/jp/DaVinci-Resolve-15-The-Art-of-Color-Grading.zip Mini Panel https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-DaVinci-Resolve-Mini-Panel.zip グラフィック https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Fusion-VFX-and-Graphics.zip Fusionの3D VFX https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Fusion-VFX-in-3D.zip オーディオ制作 https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Fairlight-Audio-Production-Part-1.zip Fairlightのオーディオ制作 href="https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Fairlight-Audio-Production-Part-2.zip メディアの管理 https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Managing-Media.zip コンテンツの書き出し https //downloads.blackmagicdesign.com/products/davinciresolve/training/DaVinci-Resolve-15-Delivering-Content.zip LUTSダウンロード https //www.colorgradingcentral.com/free-luts-download-davinci/ あなたの動画をシネマ風に! 無料のLUT をまとめて129選ご紹介します https //www.shutterstock.com/ja/blog/129-free-cinematic-luts 1 2 3 4 5 6 7 8 動画説明 DaVinci Resolve トランジションを追加できない時の対処法 DaVinci Resolve トランジションを追加できない時の対処法 About DaVinci Resolve 18 The free DaVinci Resolve 18 includes all of the same high quality processing as DaVinci Resolve 18 Studio and can handle unlimited resolution media files. However it does limit project mastering and output to Ultra HD resolutions or lower. DaVinci Resolve 18 only supports a single processing GPU on Windows and Linux and 2 GPUs on the latest Mac Pro. If you need features such as support for multiple GPUs, 4K output, motion blur effects, temporal and spatial noise reduction, de-interlacing, HDR tools, camera tracker, multiple Resolve FX, 3D stereoscopic tools and remote rendering, please upgrade to DaVinci Resolve 18 Studio. We hope you do decide to upgrade as your facility grows and you do more advanced work! Important information regarding project library management DaVinci Resolve 18 requires a project library upgrade from DaVinci Resolve 17.4.6 and previous versions. We strongly recommend that you backup your existing (disk based and PostgreSQL based) project libraries before performing an upgrade. What's new in DaVinci Resolve 18 Features marked with * are in progress and may change before the final release. Key Features • Blackmagic Cloud to host and manage cloud-based project libraries. • Collaborate securely over the internet using Blackmagic ID. • Upload and review on Presentations with synced markers and comments.* • Support for intelligent path mapping to relink files automatically. • Vastly improved project library performance for network workflows. • Improved project performance, especially when working with large projects. • New Proxy Generator app for auto-creating proxies within watch folders. • Ability to choose between prioritizing proxies or camera originals. • Proxy files in subfolders are automatically assigned in the media pool. Media Edit • Support for reversing shape, iris and wipe transitions in the edit page. • New subtitle improvements including - Support for timed text TTML, XML and embedded MXF/IMF subtitles. - Ability to view and import subtitles from media storage. - Support for relinking subtitle clips from the media pool. - Subtitle region support with multiple simultaneous captions per track. - Set individual presets, text positions and intuitively edit between regions. - Add, rename and manage regions from the timeline context menu. - Ability to import, export and embed multiple subtitle tracks as TTML. • Support for showing up to 25 simultaneous multicam angles on the viewer. • Edit Index now shows clip duration. • Ability to navigate keyframes outside trimmed clip extents. • Ability to navigate retime keyframes using hotkeys. • Smart bin filter for disabled timelines. • Render in place and open in Fusion actions can be assigned shortcuts. • Reset Fusion composition now works on multiple clip selections. Color • New object mask capability in Magic Mask. • Adjustment clips and Fusion generators can bypass color management. • Support for syncing clip groups in remote grading sessions. • Ability to trigger bidirectional tracking from advanced and mini panels. • Support for matte finesse and 3D qualifier in advanced and mini panels. • Dolby Vision highlight clipping support in advanced panels. • Support for bypassing color outputs from advanced panels. • Add key mixers with auto-connected key outs from advanced panels. • ACES support for Blackmagic Gen 5 camera formats. • Support for the HDR Vivid standard. • Reference gamut compression enabled by default in ACES 1.3. Resolve FX • New Resolve FX Depth Map to generate 3D depth based keys in Studio. • New Resolve FX Fast Noise. • New Resolve FX Despill. • New Resolve FX Surface Tracker for tracking warped surfaces in Studio. • Improved Resolve FX Beauty with new ultra mode. • Improved edge strength and filter controls in Resolve FX Edge Detection. • Option to composite from a second input in Resolve FX Transform. • New bokeh preset for Resolve FX Lens Reflections. • Green-purple control for Resolve FX Chromatic Aberration. • Sizing awareness option in Resolve FX lens flare and radial zoom blurs. Fairlight • Ability to convert fixed bus projects to FlexBus in project settings. • Ability to freely order tracks and buses in the mixer via the track index. • Ability to nudge custom millisecond or sub-frame intervals in the timeline. • Improved quality for time stretched audio. • Improved Dolby Atmos immersive mixing, including binaural monitoring. • Native support for Dolby Atmos production for Linux and Apple silicon. • Independent controls to enable automation and expose parameters. • Improved behavior of automated tracks under VCA control. • Improved meters with configurable decay, peak hold and display modes. • Ability to ctrl-alt click to remove gain and elastic wave keyframes. • Ability to double click a clip in the timeline to rename. • Ability to set record clip name prefix at a per-track level. • Support for renaming underlying tracks when renaming a linked group. • Equalizers with improved Q controls and mouse wheel inputs. • Dynamics with enhanced metering, gain display and enable controls. • Dynamics with improved dry mix, soft knee and metering in FlexBus. • Improved plugin management with replace and copy settings in the mixer. • New built in presets for equalizers and dynamics. • Hold shift and double click clips to extend the edit selection range. • Support for applying audio gain on range selection. • Improved waveform display accuracy under crossfades. • Origination time metadata is now persisted when bouncing mix to track. • Option to trim from unity on the Fairlight Desktop Console. • Support for VCA and bus spill on the Fairlight Desktop Console. • Support for using the Fairlight Desktop Console on Linux systems. • Studio monitoring support for FlexBus on consoles. • Fairlight console option to mute speakers on timeline load. • Support for chasing timecode via Fairlight audio interfaces. • Support for user views in the Fairlight Desktop Console. • Improved mapping for audio effects on the Audio Editor panel. • Ability to use alt + solo to invoke solo safe in the Audio Editor panel. • Support for a new clear mutes action in the timeline menu. • Enabling track mixer controls brings window to focus if already open. • Grid and list modes are persisted for patch, bus and VCA assign. Fusion • Multi-button mode selection in inspector for multiple tools. • Support for all modern and future python 3 versions for scripting. • Support for live previews when using the Text+ color picker. • Multiple new composition blend modes. • New expression animated Custom Poly modifier for masks and strokes. • Faster GPU accelerated paint tool with smoother strokes. • Faster duplicate tool with additional blur, glow and size controls. • Improved fade-on and text ripple title performance. • Improved performance for night vision, glitch, TV and other effects. Codecs • Support for video uploads to internet accounts using custom presets. • Support for encoding mono and stereo MP3 audio. • New HyperDeck export preset in the Quick Export and deliver page. • Ability to render individual clips with timeline effects. • Ability to embed Blackmagic RAW metadata in QuickTime renders. • Custom quality and profile media management options where available. • Support for rendering Dolby Vision compatible H.265 clips. • Support for decoding CMYK format TIFF files. • Support for record date and time metadata for JPEG stills. • Alpha channel support in the IO Encode Plugin SDK. • Support for RED SDK 8.2.2. • New 1440p YouTube preset. • Render option to override ACES gamut compression for round trips. • Main10 is now the default H.265 encoding profile on Mac. General • Support for 10-bit viewers on Windows and Linux in Studio. • Stream video output to remote monitoring in Windows and Linux in Studio. • Apple Neural Engine support for DaVinci Neural Engine on M1 and M1 Pro. • Support for Korean localizations in DaVinci Resolve. • PostgreSQL 13 is now bundled with Project Server. • Support for desktop notifications for collaboration chat. • User preference to import Finder tags as clip keywords on Mac. • Support for importing and exporting Final Cut Pro v1.10 XMLs. • Ability to unlink Dropbox comment and marker sync for timelines. • Playback and render now prevents Mac systems from sleeping. • Support for per-system project working paths in collaboration and cloud. • Support for per-system render cache mode in collaboration and cloud. • Support for setting current project settings as default. • Scripting API support for creating Fusion compositions. • Scripting API support for exporting project archives. • Scripting API support to get and set timeline start timecode. • Scripting API support to detect stale media bins and refresh them. • Scripting API support for updating camera raw sidecar files. • General performance and stability improvements. Intelligent path mapping to relink files automatically DaVinci Resolve 18 has the ability to automatically map and manage paths between users and machines using cloud based project libraries. This ability is enabled by default in the project settings. Once the first user adds media to a project, every additional user or machine only needs to perform a relink to their shared copy of the media. DaVinci Resolve will automatically map these paths so that the media does not go offline for other users. Users can also manually manage shared locations between users and machines. In order to do this, the first user adds a shared media location to the project settings. This could be a shared cloud folder using a service such as Dropbox or Google Drive. Every additional user can then either just relink their footage, or open project settings and set their local path to that media location. New Proxy Generator app to auto-create proxies in watch folders DaVinci Resolve 18 includes a new Proxy Generator app. You can assign one or multiple watch folders to the Proxy Generator. The Proxy Generator app will scan and automatically generate QuickTime proxies with the selected codec in a Proxy subfolder. When importing media into DaVinci Resolve, any proxies found in these subfolders are automatically linked and assigned as proxies in the media pool. This happens even if the proxies are generated after importing the media to the media pool. Improved Proxy Handling DaVinci Resolve 18 allows the user ability to prefer proxies or prefer camera originals. Depending on the setting chosen in the Playback menu, the selected clip type will be prioritized if both proxies and originals are available. Resolve FX Depth Map for depth keying and grading Resolve FX Depth Map generates a depth alpha channel using the DaVinci Neural Engine, allowing you to separate backgrounds, isolate objects at specific depths and create fog, portrait mode and other distance effects. From the effects library in color page, you can apply Depth Map to a node, enable Depth Map Preview to view results, adjust limits, isolate specific depths and finesse results. You can also disable preview, enable OFX alpha and use the alpha output in subsequent nodes. Resolve FX Surface Tracker for tracking warped surfaces The new Resolve FX Surface Tracker in DaVinci Resolve Studio applies textures or effects to flexible and deformable moving surfaces. If the texture you would like to apply has transparency, you should drag the plugin as an FX node rather than apply it on a corrector node. • The bounds tab allows you to select/create a region where you would like to apply the texture. Additional bounds and holes can be added to define complex surfaces. • The mesh tab allows you to establish a mesh over the surface you would like to track. This acts as the starting point for the tracking. • The track tab is where the analysis is performed. You can adjust the motion range for fast-moving objects and the rigidity of the mesh. • The result tab allows you to control how you would like to use the warped surface for warping or compositing content. Improved Resolve FX Beauty with new ultra beauty mode. The ultra beauty mode, now the default setting for Resolve FX Beauty allows for stronger filtering and more natural results. This more powerful effect can even help with smoothing object surfaces, and even some compression artifacts. Convert fixed bus projects to FlexBus Older fixed bus projects can be converted to FlexBus projects by unchecking the use fixed bus mapping control in project settings under Fairlight. This action permanently converts the project's timelines to FlexBus and cannot be undone. Ordering tracks and buses from the track index You can now drag and drop tracks and buses to freely change order in the track index. This order will be reflected in the meters, mixers and the fader panels. You can choose between a single scrollable view or a split view with a fixed section, indicated by an adjustable split point. Configuring meters decay, peak hold and display modes. Fairlight meters now have a Digital VU mode with combined VU and Peak levels in FlexBus projects. From the Project Settings, under Fairlight, you can select IEC 60268-18, Digital VU, or define your own custom levels, scale and decay. Improved plugin management in the mixer You can now copy settings for pan, EQ, dynamics and third party plugins between tracks and buses in the mixer. This can be invoked in multiple ways • Context menus in the plugin dialog or in the mixer graphs of pan, EQ and dynamics. • Hotkeys Shift+Control+C Shift+Control+V (Shift+Command in Mac OS). • Mixer strip header context menus for full channel settings. Improved Python 3 Support The automatic detection of installed Python versions for scripting has been updated to check for default installations for Python 3.3 to 3.10 (and future versions). If set, the PYTHONHOME environment variable (or the explicit PYTHON3HOME and PYTHON2HOME if you have both installed) will be considered. To explicitly override the version used by DaVinci Resolve and Fusion Studio, you can set FUSION_Python3_Home (formerly FUSION_Python36_Home) to point to the base folder. Expression animated Custom Poly modifiers You can now quickly create and animate Fusion masks and strokes using custom poly modifiers. In addition to common expressions, the Custom Poly supports these functions and variables • (px,py) for the current point on the source poly. • disp for the point's displacement on the poly. • index and num for the current point's index (zero-based) and total number of points. • getx(disp), gety(disp) to access polyline values from specific displacements. - getx_at(disp,time), gety_at(disp,time) for displacements and times. - Use get2, get3 variations for additional inputs. • get[rgba][bdwm](x,y) to access image channels with optional black/duplicate/wrapped/mirrored results. Support for 10-bit viewers on Windows and Linux in Studio. In Preferences, under General, DaVinci Resolve Studio now allows enabling 10-bit precision in viewers in Windows and Linux. You will need a capable Nvidia or AMD graphics card, up to date drivers and a 10-bit capable display. Stream video output to remote monitoring in Windows and Linux in Studio. DaVinci Resolve Studio now supports the ability to stream your video monitoring output to a remote Blackmagic Design video monitoring device. This requires • A Windows and Linux Studio system with an Nvidia graphics card. • Remote Studio clients with a Blackmagic design monitoring device. • Windows and Linux clients need an Nvidia graphics card. On the streaming server, you can allow remote streaming connections in Davinci Resolve Preferences under General. By default, TCP port 16410 is used for streaming connections. On the client, go to the Applications folder on Mac or the Windows start menu to the DaVinci Resolve folder, and run the DaVinci Remote Monitoring application. Set the IP address of the server machine. Configure your DeckLink or UltraStudio card on the client machine and press start. The streaming server can now accept the incoming connection prompt and start streaming its monitoring output to remote clients. Currently, remote streaming reflects the cut, edit, color and deliver viewers. It streams stereo audio and does not show overlays or scopes on the client side. Mac OS clients are limited to 8-bit 4 2 0 video formats. Pre-Installation Notes • PostgreSQL 9.0 is the minimum supported version. • PostgreSQL 13 is the recommended version. • 10-bit viewers on Windows Linux needs a capable graphics card and display. Minimum system requirements • Windows 10 Creators Update. • 16 GB of system memory. 32 GB when using Fusion. • Blackmagic Design Desktop Video 10.4.1 or later. • Integrated GPU or discrete GPU with at least 2 GB of VRAM. • GPU which supports OpenCL 1.2 or CUDA 11. • NVIDIA/AMD/Intel GPU Driver version – as required by your GPU. Installing DaVinci Resolve software Double-click the DaVinci Resolve Installer icon and follow the onscreen instructions. To remove DaVinci Resolve from your system, go to the Programs and Features control panel, select DaVinci Resolve, click on Uninstall and follow the onscreen prompts. Migrating legacy Fairlight projects to DaVinci Resolve In order to import legacy Fairlight DR2 projects into DaVinci Resolve, download and install the following utility on your Windows system https //downloads.blackmagicdesign.com/DaVinciResolve/Fairlight-Project-Importer.zip After installing the utility, you should see an option to "Import Fairlight Project" in the Fairlight menu in DaVinci Resolve. Additional information Please refer to the latest DaVinci Resolve configuration guide for details on Windows support, including certified driver versions for third party hardware. It is available from www.blackmagicdesign.com/support/. You will also need to download and install the latest Blackmagic Design Desktop Video software for monitoring with your Blackmagic Design video hardware. Desktop Video is available from www.blackmagicdesign.com/support/. © 2001-2022 Blackmagic Design Pty. Ltd. All rights reserved. Blackmagic Design, Blackmagic, DeckLink, Multibridge, Intensity, H.264 Pro Recorder and "Leading the creative video revolution" are trademarks of Blackmagic Design Pty. Ltd., registered in the U.S.A and other countries. Adobe Premiere Pro, Adobe After Effects and Adobe Photoshop are registered trademarks of Adobe Systems. Avid Media Composer and Avid Pro Tools are registered trademarks of Avid. Apple Final Cut Pro, Apple Motion and Apple Soundtrack Pro are registered trademarks of Apple Computer. Updated April 27, 2022.
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GOP strategists pointed to recent polls showing Obama s weakness on the issue. A CNN poll published late last month found that 58 percent of Americans — including nearly two- thirds of independents — disapproved of the president s job on the economy. Independents are viewed by Obama aides as a group crucial to his reelection bid. Still, other polling numbers show that Obama continues to enjoy some advantages, including personal popularity. Fifty-two percent of Americans approve of his overall job performance, and nearly two-thirds said he cares about people like me. christian louboutin outlet The main worry for Republicans at this point is nominating a strong and credible potential president, said Whit Ayers, a GOP pollster. I think we will, but obviously if you want to replace a current president, you have to nominate a credible alternative. Even businesses that have taken on new employees — the private sector has added jobs for 14 straight months — have done so with some trepidation. Aziz Hashim, president of an Atlanta-based company that owns scores of Popeye’s, Checkers and Domino s Pizza franchises in Georgia, California, Arizona and Florida, said his firm added four new restaurants last year and is on pace for five this year. But he said a lack of clarity about government policy and doubt about the direction of the economy has held him back from more aggressive expansion. We have been expanding, but we could be expanding faster, discount christian louboutin he said. There s no question that we could be doing more, but we have to be very careful because we can t adequately project what lies ahead. In Fruitland, Md., Bennett Construction has added seven workers in the past five months amid a surge in business, bringing its total to 23 employees. But Janet Bennett, whose family runs the company, said hiring is an expensive and daunting undertaking. We re thrilled to give people jobs . . . but it s a hardship, she said. You try to keep your business going. You try to hire new people. But then you have to pay more unemployment taxes, you have to pay more workers compensation; you have to pay more in health insurances. . . . It just snowballs for the employer. Even then, Bennett said, there’s no guarantee that the firm won t have layoffs down the road if business dries up. You just never know what it s going to be like a year from now, she said. We re not setting the world on fire by any stretch.
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Non-TAS Swinging Through The Clouds Time Player 動画URL 備考 15"13 Lyfey http //www.youtube.com/watch?v=UI4gGg-afO4 15"26 nitanita2828 http //www.youtube.com/watch?v=0fO3gnbgF2k Platform Ride To The Cage Time Player 動画URL 備考 1 25"66 Foulc0 http //www.youtube.com/watch?v=H6hRAJqFbNc 1 26"16 nitanita2828 http //www.youtube.com/watch?v=rfQf5nQASdY Fluffy Castle Climb Time Player 動画URL 備考 34"40 nitanita2828 http //www.youtube.com/watch?v=BAEwC7LEgJA The Frozen Cloud Time Player 動画URL 備考 21"83 nitanita2828 http //www.youtube.com/watch?v=dwmB9Lm4vAs The Giant Thwomp s Treasure Time Player 動画URL 備考 25"56 nitanita2828 http //www.youtube.com/watch?v=aueBTb6xNos Airborne Red Coins Time Player 動画URL 備考 1 10"60 nitanita2828 http //www.youtube.com/watch?v=5wkuzUArhiQ Cloudrail Station 100 Coins Time Player 動画URL 備考 1 01"13 nitanita2828 http //www.youtube.com/watch?v=C8tntg60uPU TAS Swinging Through The Clouds Time Player 動画URL 備考 Platform Ride To The Cage Time Player 動画URL 備考 Fluffy Castle Climb Time Player 動画URL 備考 The Frozen Cloud Time Player 動画URL 備考 9"4 ReneBalow http //www.youtube.com/watch?v=qXZuZr4HJqc The Giant Thwomp s Treasure Time Player 動画URL 備考 Airborne Red Coins Time Player 動画URL 備考 Cloudrail Station 100 Coins Time Player 動画URL 備考
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開発環境 Microsoft Visual C++ 2010 Express (SP1) 実行環境 Microsoft Windows XP Home Edition (SP3) プロジェクトの種類 Win32 プロジェクト プロジェクト名 WinInetTest アプリケーションの種類 Windows アプリケーション 追加のオプション 空のプロジェクト 参考 Wininet Programing WinInetTest.cpp // マルチバイト文字セット #pragma comment(lib, "WinInet") #include Windows.h #include WinInet.h #include "resource.h" // 関数プロトタイプ宣言 INT_PTR CALLBACK DlgProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); void OnOK(HWND hDlg); //============================================================================== int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int) { DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG), NULL, DlgProc); return 0; } INT_PTR CALLBACK DlgProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { INT_PTR res = TRUE;// メッセージを処理した switch (uMsg) { case WM_COMMAND switch (LOWORD(wParam)) { case IDOK OnOK(hDlg); break; case IDCANCEL EndDialog(hDlg, IDCANCEL); break; } break; case WM_CLOSE EndDialog(hDlg, 0); break; default res = FALSE;// メッセージを処理しなかった } return res; } void OnOK(HWND hDlg) { TCHAR szUrl[256]; GetDlgItemText(hDlg, IDC_URL, szUrl, _countof(szUrl)); HINTERNET hInternet = InternetOpen(TEXT("WinInetTest"), INTERNET_OPEN_TYPE_DIRECT, NULL, NULL, 0); HINTERNET hFile = InternetOpenUrl(hInternet, szUrl, NULL, 0, 0, 0); if (hFile) { TCHAR szBuf[4096]; DWORD dwRead; InternetReadFile(hFile, szBuf, sizeof szBuf - 1, dwRead); if (dwRead) { szBuf[dwRead] = TEXT( \0 ); SetDlgItemText(hDlg, IDC_TEXT, szBuf); } InternetCloseHandle(hFile); } InternetCloseHandle(hInternet); } resource.h #define IDD_DIALOG100 #define IDC_URL1000 #define IDC_TEXT1001 WinInetTest.rc // resource script #include Windows.h #include "resource.h" IDD_DIALOG DIALOGEX 100, 100, 320, 230 STYLE WS_POPUPWINDOW | WS_MINIMIZEBOX EXSTYLE WS_EX_APPWINDOW CAPTION "WinInetTest" FONT 9, "MS Pゴシック" BEGIN EDITTEXTIDC_URL,5,5,265,13 PUSHBUTTON"Get",IDOK,275,5,40,15 EDITTEXTIDC_TEXT,5,25,310,200,WS_VSCROLL | ES_MULTILINE | ES_WANTRETURN END
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ネットワーク環境について 端末同士での接続が必要なため、相互通信可能な同ネットワーク上に接続している必要がある。 以下の環境を想定 ・Design Studio用端末(ロボット開発環境):1台 ・DA用端末(デスクトップアプリケーション操作対象環境):1台 ポート許可について 以下のTCPポートの受信許可が必要。 操作対象用端末:3389,49998-49999 ※参考リンク ・DAで使用するポート https //knowledge.bizrobo.com/hc/ja/articles/360028157871 セキュリティソフトやネットワーク環境上のファイアウォールによって通信が阻害される場合があるため、 あらかじめ通信環境を確認すると尚良い。 ※参考 DS用の端末からDAS(Desktop Automation Service)をインストールした端末に対し、 PowerShellを使用して以下コマンドを入力することで、 ポートを指定した疎通確認が可能。 コマンド内容 -------------------- Test-NetConnection [端末名またはIPアドレス] -port [ポート番号] -------------------- なお、49999番ポートにつきましては、 BizRobo開発環境でロボットから接続した際にのみ DAS端末側でLISTENING状態になるポートである。 そのため、DAサービス起動のみではLISTENING状態にならず、 ポート指定の疎通確認が出来ないのは正常な状態。 リモートデスクトップ接続許可について 操作対象端末が常にログイン状態で画面が表示されている場合には不要だが、 もしセキュリティ上の理由等で画面ロックまたはログオフ状態にすることがある場合、 ロボットからリモートデスクトップ接続を行い、ログオン状態にする。 そのため、操作対象端末が常に画面表示されている場合を除き、 リモートデスクトップ接続の許可が必要。 ※参考ナレッジ ・ロボットがAutomation Device 端末にアクセスするためには、リモートデスクトップ(RDP)経由でのアクセスが必要ですか? https //knowledge.bizrobo.com/hc/ja/articles/360028160951 ・Lock ScreenとRDP接続の前提条件 https //knowledge.bizrobo.com/hc/ja/articles/360031701851