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ip_reference_buildings|Reference Buildings ip_reference_buildings_text|Blacksmith^ Can build in All. Base cost 5000.^ Steward skills Tactics 2, Trade 3.^A blacksmith increases income by 5 and the prosperity by 5%.^^Building Inspectors^ Can build in Town. Base cost 7000.^ Steward skills Tactics 2, Spotting 2.^Building Inspectors increase base income by 2, prosperity by 3% and relations by 1.^^Cathedral^ Can build in Town. Base cost 20000.^ Steward skills Engineer 5, Leadership 5, Persuasion 6.^A Cathedral increases income by 20, prosperity by 20% and relations by 10.^^Chapel^ Can build in Castle, Town. Base cost 1000.^ Steward skills Persuasion 3, Leadership 3.^A Chapel increases income by 5.^^Church^ Can build in All. Base cost 7000.^ Steward skills Persuasion 5, Engineer 3, Leadership 5.^A Church increases income by 5, prosperity by 10% and relations by 5. It will also attract pious nobles to your cause.^^Civic Patrols^ Can build in Town. Base cost 800.^ Steward skills Spotting 2, Tracking 2, Tactics 1.^Civic Patrols increase base income by 1%, prosperity by 2% and relations by 5.^^Court System^ Can build in Town. Base cost 8000.^ Steward skills Prisoner Management 2, Tactics 4, Persuasion 5.^A court system increases income by 5, prosperity by 10% and relations by 5.^^Crop Rotation^ Can build in Village. Base cost 5000.^ Steward skills Inventory 4, Tactics 3.^Crop Rotation increases income by 20 and prosperity by 5%.^^Fire Brigade^ Can build in All. Base cost 3000.^ Steward skills Pathfinding 2, Spotting 2.^A Fire Brigade increases prosperity by 5% and relations by 3.^^Fish Pond^ Can build in Village. Base cost 6000.^ Steward skills Engineer 1, Spotting 2.^A fish pond increases base income by 10 and village prosperity by 10%.^^Foresters^ Can build in Village. Base cost 3000.^ Steward skills Tracking 4, Pathfinding 3.^Foresters organize the gathering of resources and lumber that increase income by 5 and prosperity by 5%.^^Herbalist^ Can build in Village. Base cost 5000.^ Steward skills First Aid 3, Wound Treatment 3.^An herbalist helps the health of your community, increasing the prosperity by 10% and relations by 5.^^Hospital^ Can build in Town. Base cost 10000.^ Steward skills Tactics 3, Surgery 5, Persuasion 3.^A hospital increases income by 5, prosperity by 10% and relations by 5.^^Hunting Lodge^ Can build in Village. Base cost 3000.^ Steward skills Tracking 3, Pathfinding 3.^A Hunting Lodge sends out hunting parties that increase income by 5 and prosperity by 10%.^^Improved Roads^ Can build in All. Base cost 10000.^ Steward skills Engineer 3, Pathfinding 4.^Improved roads increase base income by 5, prosperity by 20%, and relations by 2.^^Lamplighters^ Can build in Town. Base cost 1000.^ Steward skills Pathfinding 2.^Lamplighters increase prosperity by 2% and relations by 2.^^Manor^ Can build in Village. Base cost 8000.^ Steward skills Engineer 2.^A manor lets you rest at the village, increases prosperity by 10% and increases base income by 10.^^Market^ Can build in Village, Castle. Base cost 10000.^ Steward skills Persuasion 2, Trade 5, Looting 2.^A market increases base income by 50 and prosperity by 50%.^^Messenger Post^ Can build in All. Base cost 4000.^ Steward skills Engineer 2, Pathfinding 2.^A messenger post lets the inhabitants send you a message whenever enemies are nearby, even if you are far away. It also improves relations by 5.^^Mine^ Can build in All. Base cost 3000.^ Steward skills Engineer 4, Tactics 3, Trade 4.^A mine creates direct income based upon the mineral value found during prospecting and increases prosperity by 5%.^^Monastery^ Can build in All. Base cost 5000.^ Steward skills Persuasion 4, Trainer 4.^A Monastery increases income by 5, prosperity by 5% and relations by 5.^^Organized Guilds^ Can build in Town. Base cost 15000.^ Steward skills Trade 5, Tactics 5, Persuasion 5.^Organized Guilds increase base income by 50 and prosperity by 25%.^^Prison Tower^ Can build in Castle, Town. Base cost 7000.^ Steward skills Engineer 2, Prisoner Management 2.^A prison tower reduces the chance of held captives successfully escaping.^^Prospecting (special)^ Can build in All. Base cost 1000.^ Steward skills Engineer 1, Spotting 1.^Hires and sends out a group of prospectors to find minerals and stone around the location.^^Renderers^ Can build in Village. Base cost 7000.^ Steward skills Inventory 2.^Renderers increase direct income by 4 and prosperity by 4%.^^Sanitation Standards^ Can build in All. Base cost 3000.^ Steward skills Tactics 3, Engineer 2, Spotting 2.^Sanitation Standards increase base income by 2, prosperity by 2% and relations by 5.^^School^ Can build in Village. Base cost 9000.^ Steward skills Trainer 2.^A school increases the loyalty of the villagers to you by +1 every week.^^Sheriff^ Can build in Village. Base cost 5000.^ Steward skills Trainer 3, Tracking 2, Tactics 3.^This keeper of order and the law improves prosperity by 10%, relations by 5, influences bandit spawns in the area and sends out militia patrols.^^Shrine^ Can build in All. Base cost 3000.^ Steward skills Persuasion 3, Wound Treatment 3.^A shrine increases the prosperity of the location by 5% and relations by 5. It will also attract pious nobles to your cause.^^Skilled Craftsmen^ Can build in All. Base cost 6000.^ Steward skills Persuasion 2, Tactics 3, Trade 4.^Skilled Craftsmen increases village prosperity by 20% and increases base income by 100. They also allow for independent weekly building repairs.^^Street Sweepers^ Can build in Town. Base cost 2000.^ Steward skills Tracking 2.^Street sweepers increase prosperity by 3% and relations by 3.^^Tax collector office^ Can build in All. Base cost 2000.^ Steward skills Looting 3.^A Tax collector office increases base income at a location by 10, lowers prosperity by 10% and lowers relations by 2.^^Thieves Guild^ Can build in Town. Base cost 10000.^ Steward skills Looting 5, Tactics 5, Persuasion 2.^The Thieves Guild brings the Red Brotherhood into your town, increasing direct income by 20 and prosperity by 15%. It also reduces town relations by 10.^^Town Crier^ Can build in Town. Base cost 500.^ Steward skills Spotting 2.^The Town Crier increases base income by 1, prosperity by 2% and relations by 1.^^Training Grounds^ Can build in Castle, Town. Base cost 8000.^ Steward skills Trainer 4, Weapon Mastery 5.^Training grounds increase the direct income of a location by 3, allows additional training of garrison troops and hiring noble recruits.^^University^ Can build in Town. Base cost 10000.^ Steward skills Engineer 4, Trainer 5, Persuasion 4.^A University increases income by 10, prosperity by 10% and relations by 5.^^Warehouse^ Can build in Town. Base cost 3000.^ Steward skills Inventory 4, Trade 2.^A warehouse increases income by 5 and prosperity by 5%.^^Watch Tower^ Can build in Village. Base cost 5000.^ Steward skills Engineer 1, Spotting 2.^A watch tower lets the villagers raise the alarm earlier. The time it takes for enemies to loot the village increases by 25%. It also improves relations by 5.^^Well Cleaners^ Can build in Town. Base cost 2500.^ Steward skills Spotting 2.^Well Cleaners increase income by 2, prosperity by 2% and relations by 2.^^Winery^ Can build in Village, Castle. Base cost 8000.^ Steward skills Persuasion 3, First Aid 2, Tactics 4.^A Winery increases base income by 50, prosperity by 10% and relations by 3.^^ ip_reference_orders|Reference Knighthood Orders ip_reference_orders_text|Order of the Dragon^ Conditions Player embraces the Ravenstern Culture or in Rane, Honor 15, 25000 denars^ Existing chapter Rane^ Possible chapter Ravenstern^ Trains Knights of the Dragon from Ravenstern Knights.^^Order of the Lion^ Conditions Player embraces the Sarleon Culture or in Sarleon, Honor 10, 30000 denars^ Existing chapter Sarleon^ Possible chapter Marleons^ Trains Knights of the Lion from Sarleon Knights.^^Immortals^ Conditions Player embraces the Empire Culture or in Janos, Honor 10, 25000 denars^ Existing chapter Janos^ Possible chapter Ethos^ Trains Empire Immortals from Empire Knights.^^Windriders^ Conditions Player embraces the D'Shar Culture or in Torbah, Honor 10, 25000 denars^ Existing chapter Torbah^ Possible chapter Nal Tar^ Trains D'Shar Windriders from D'Shar Noble Cavalry.^^Lady Valkyrie^ Conditions Player embraces the Fierdsvain Culture or in Javiksholm, Honor 10, 30000 denars^ Existing chapter Javiksholm^ Trains Lady Valkyries from Fierdsvain Hersirs.^^Order of the Griffon^ Conditions Sir Darlion of Pendor in party or your character received letter from father or a Qualis Gem if player embraces the Old Pendor Culture, Honor 20, 25000 denars^ Trains Knights of the Griffon from Pendor Knights.^^Order of the Falcon^ Conditions Madame Ursula or Sir Rayne in party, Honor 15, 25000 denars^ Possible chapter Falcondark Castle^ Trains Knights of the Falcon from Maiden Adventures.^^Order of the Raven Spear^ Conditions Player owns Poinsbruk, Honor 5, 25000 denars^ Existing chapter Poinsbruk^ Possible chapter Avendor^ Trains Knights of the Raven Spear from Ravenstern Knights.^^Order of the Radiant Cross^ Conditions Player owns Ethos, Honor 20, 25000 denars^ Trains Knights of the Radiant Cross from Pendor Knights.^^Order of the Clarion Call^ Conditions Player embraces the Sarleon Culture or owns Laria, Honor 10, 25000 denars^ Existing chapter Laria^ Trains Rangers of the Clarion Call from Sarleon Knights.^^Order of the Dawn^ Conditions Player owns Valonbray, Honor 20, 25000 denars^ Existing chapter Valonbray^ Trains Knights of the Dawn from Pendor Knights.^^Order of the Ebony Gauntlet^ Conditions A Qualis Gem, Honor 5, 20000 denars^ Possible chapter Avendor^ Trains Knights of the Ebony Gauntlet from Pendor Foot Knights.^^Order of the Shadow Legion^ Conditions A Qualis Gem, Honor 10, 20000 denars^ Existing chapter Cez^ Trains Shadow Legion Centurions from Empire Knights.^^Order of the Silvermist Rangers^ Conditions A Qualis Gem, Honor 20, 20000 denars^ Possible chapter Senderfall^ Trains Silvermist Rangers from Pendor Black Archers.^^Order of Eventide^ Conditions Sir Alistair in party, Honor -20 or less, 30000 denars^ Existing chapter Singal^ Trains Knights of Eventide from Pendor Knights.^^Order of the Phoenix^ Conditions A Qualis Gem, Honor 15, 20000 denars^ Existing chapter Calendain Castle or Maras Castle or Almerra Castle^ Trains Knights of the Phoenix from Empire Knights.^^Order of the Shadow Wolves^ Conditions A Qualis Gem, Honor 10, 20000 denars^ Existing chapter Walven Castle or Savador Castle or Oregar Castle^ Trains Shadow Wolves from Empire Knights.^^Order of the Scorpion Assassins^ Conditions A Qualis Gem, Honor 5, 20000 denars^ Existing chapter Ishkoman^ Trains Scorpion Assassins from D'Shar Noble Cavalry.^^Order of the Kraken Riddari^ Conditions A Qualis Gem, Honor 15, 20000 denars^ Existing chapter Windholm^ Trains Kraken Riddarar from Fierdsvain Hersirs.^^Your Unique Knighthood Order^ Conditions A Qualis Gem, Honor 30, 20000 denars^ Trains Order Knights from Knights of your culture.^^ ip_morale|Warband Morale ip_morale_text|Morale represents the ability and willingness of the troops in a party to summon up the endurance, bravery, and discipline they need to face the stresses of battle and the march. It is not the same thing as the troops' happiness. Elite troops may grumble and whine about the hardships of campaigning -- but then stand together as one when the arrows start to fly. On the other hand, a commander who gives his men everything they want may find that they grow soft, and waiver before the enemy's charge.^^Morale's greatest impact is on a party's behavior in battle, determining how aggressively troops engage the enemy, and how likely they are to break and run if they perceive the tide of battle turning against them. Morale also affects a party's march speed, as a less motivated party will move more slowly, as the men are not pushing themselves to their physical limit, and pause more frequently, as it waits for stragglers to catch up. Finally, a party with very low morale will start to suffer desertions.^^Some factors that affect morale are intuitive. For example, a charismatic commander with a reputation for winning battles can infuse his or her men with a sense of confidence. Leaders who give their men well ample and varied supplies of food, and pay them on time, demonstrate that they care about their troops' welfare, and are less likely to lead them into disaster.^^Other factors are less intuitive -- particularly those related to a party's sense of group cohesion. In a small tight-knit party, for example, men will often fight hard against daunting odds to avoid showing cowardice before their comrades-in-arms. A large party on the other hand may see its cohesion strained, as the commander has less time to supervise the men, listen to their grievances, and resolve their disputes. Frequent battles will strengthen the bonds between men, while long periods without combat will see the troops become bored and quarrelsome.^^The morale report, accessibly by hitting the 'reports' button will give the player a sense of the factors affecting his or her men's morale. ip_economy|Warband Economy ip_economy_text|Towns and villages in Pendor need a wide variety of goods for their populations to remain healthy and productive. First in importance is food. Grain is the staple crop of Pendor, but people also need fat and protein in the form of meat, fish, or cheese. It takes almost as much work to preserve meat as to produce it in the first place, so salt is also in high demand. After food comes clothing heavy wool, lighter linens, or luxurious velvet. Finally, people need the tools of their trade ironware, pottery, leatherware, and, of course, arms, armor, and horses for war.^^Most agricultural products are produced in the villages, while artisans in the towns specialize in manufactured or artisanal goods like fabrics or ironware. Also, different resources can be found in different parts of the country. Consequently, the key to prosperity in Pendor is trade -- both between the villages and the towns, and between the major towns themselves.^^When trade flows, goods will be available and affordable, the population of a center will be healthy and energetic, and migrants will flock from the nearby regions. The center will produce more, consume more, and be able to contribute more in taxes to their lords. When trade dries up, towns and villages will see their workers flee to seek work elsewhere, and economic activity will drift to a stand-still. Thus, it is in the interests of rulers to protect trade routes from the hazards of war and banditry. A smart merchant, however, may want to seek out towns which have become isolated from the rest of the land, as he or she may be able to turn a tidy profit from the resulting price imbalances.^^Because villagers usually plan to take their goods to market in towns, village markets will be rather quiet places, and villagers will buy cheap and sell dear. Serious merchants will stick to the towns to make a profit, although some parties may decide to make a quick stop in a village to acquire supplies.^^A player who wants to know about the factors affecting a region's prosperity can speak to the guildmaster of the local town. Other information can be gleaned from passers-by, although they might not know very much outside of their own particular trade. ip_courtship|Warband Courtship ip_courtship_text|Players may wish to marry into one of Pendor's noble families. Marriage is not necessary for a player to rise in power and stature, but it does provide players with an opportunity to improve their relation with lords and establish a claim to the throne.^^Marriage requirements will be different for males and females. A male character will usually need to pursue a traditional path of courtship. He should establish a reputation in Pendorian aristocratic society, get on good terms with his bride's parents or guardians, and then woo the lady according to local custom. If a player grows impatient, he may attempt to take a shortcut -- but there will be consequences in his relations with other lords.^^A male character should keep in mind that other lords will be competing with him for the affections of the kingdom's ladies. Also, a lady's tastes are unpredictable, and a player may also find that the object of his love does not love him in return. Romance, in Pendor as elsewhere, does not always prosper. Of course, a player may resort to other, less gentlemanly means of winning a lady's heart, but again, that will have a serious impact on his reputation.^^To get started on the path of courtship, a male player should try to get involved in the social life of the Pendorian aristocracy, attending feasts and tournaments. Also, wandering troubadours and poets can serve as a useful repository of information on courtship, and keep the player up to date about the latest gossip.^^Female characters can also marry -- but they should keep in mind that Pendorian society is very traditional, and, as adventurers, they have chosen a very unconventional path for a woman. A female character may have to look for a while to find a lord who is open-minded enough to marry her.^^On the bright side, a female character does not have to go through the elaborate rituals of courtship, and she also may gain more from a marriage than her male counterpart. For a woman adventurer, marriage can be a quick path to power -- and an unscrupulous character may be able to use her husband as a tool of her political ambitions. ip_politics|Warband Politics ip_politics_text|The realms of Pendor, although they represent different cultures, all adhere to the same basic political system feudalism. Feudalism is based on the relationships between individuals the oaths of loyalty given by a vassal to his or her liege. In exchange for this oath, the vassal will usually receive a fief, a parcel of land whose income will be used by the vassal to raise troops to support the liege in time of war. A liege also has an obligation to protect his vassals, and to treat them justly.^^This is how it works in theory, anyway. In practice, vassals will not always work in their factions' interests, particular as they are often quarreling with one another. Nobles have different personalities, and sometimes those personalities clash. Or, perhaps two nobles were once friends, but fell out over in the aftermath of a setback or a defeat -- or because they both were wooing the same lady. Jealousies will also surface as they vie for the favor of the king -- perhaps over newly conquered lands, or over who will be given the coveted office of marshal, the lord in charge of organizing large-scale campaigns.^^When one realm in Pendor makes war on another, the political unity of the each kingdom is as important as the quality or number of its soldiers in determining the outcome. In a cohesive kingdom, nobles will join together in a large force to sweep their opponents before them. In a kingdom divided by petty quarrels, lords will fail to respond to the marshal's summons, or drift away to attend to their own business if a campaign is not going well. A faction's political cohesion will also impact warfare when campaigns are not in progress. In a divided faction, lords will be less likely to join together on raids and patrols, and come to each other's defense.^^If it seems self-defeating for nobles to bicker and quarrel when the enemy is just over the horizon, keep this in mind -- ultimately, a noble's loyalty goes not to a particular faction or culture, but to himself and to his family. If a noble fears that his faction is collapsing, or if he is being neglected by his liege, he can usually find a reason to withdraw his oath of allegiance, and change sides. Players should keep this in mind, as they may find that there are opportunities to turn discontented former enemies into allies. ip_character_backgrounds|Warband Character Backgrounds ip_character_backgrounds_text|A player character in Pendor may choose to come from a variety of social backgrounds. This choice will affect not just his or her starting skills and equipment, but also the course of his or her career as an adventurer.^^War and politics in Pendor are traditionally dominated by male aristocrats. A noble player character may find that he is invited into this 'old boys' club' fairly quickly, but commoners may face a few extra hurdles on the way. If you choose to start the game as a noble, you can think of it as the 'easy' setting. Starting as a commoner is somewhat more difficult^^However, women have some starting advantages. It is traditionally easier for a woman to marry up the social ladder than it is for a man, and a woman may find she can gain more from a strategic marital alliance than her male counterpart.^^Finally, keep in mind that the game does not place any limits on the upward mobility of characters based on their background. Noble or common, male or female, married or unmarried -- anyone can rise to become ruler of all Pendor, if they are sufficiently brave, lucky, or resourceful. ip_military_campaigns|Warband Military Campaigns ip_military_campaigns_text|When kingdoms in Pendor go to war, their armies have two basic offensive options. They can try to attack villages and lay waste to the countryside, damaging their enemy's prestige and economy. Or, they can try to seize and hold castles or towns, taking territory This second option can involve long, bloody sieges, but will yield more decisive results.^^It is important to note that the realms of Pendor do not field standing armies, which remain in the field as long as the ruler desires. Rather, Pendorian realms are protected by feudal levies comprised of the major nobles and their individual retinues. Sometimes, these nobles launch their own private attacks into enemy territory, but the most decisive events will usually take place when the great hosts are assembled. The kingdom's marshal, a noble appointed by the king, will summon the host before the campaign and lead them out to battle. However, he should be careful not to keep them in the field too long. Otherwise, the host will begin to disintegrate, as the vassals drift off to pursue their own business, and the army will be vulnerable to a counter-attack.^^For this reason, the rhythm of wars in Pendor often resemble the rhythm of a duel between two individual combatants. One side will gather its strength and seek to land a blow against the enemy's territory. If the marshal spends too little time gathering the vassals, he may not be able to do any real damage. If he spends too much time, then the campaign may end before it has even begun. A large realm will have an advantage over a smaller one, just as a brawny combatant has an edge over a smaller foe, but a realm's political cohesion can also be a factor, just as a fighter with great stamina can outlast her opponent. Sometimes, the armies of two realms will meet head on, resulting in a major battle in which both numbers and morale will decide the outcome.^^Kingdoms will have imperfect intelligence about their enemies. Attacking lords will need to frequently scout enemy territory to determine which fortresses may be vulnerable. An army defending its homeland will benefit from the alarms raised by castles and towns, which broadcast intelligence about enemy movements in the area. Such intelligence will be imprecise, however, particularly when it comes to numbers. A defending force which sets out to raise a siege or rescue a village may be able to overwhelm an unprepared attacker -- or it may miscalculate, and find that it is the one to be overwhelmed. Attackers, in turn, must be careful how far they advance into enemy territory, with aggressive marshals venturing further than cautious ones.^^Players will be expected to join in their faction's military campaign, either by joining the host, or by scouting ahead into enemy territory. Some players may find that their realm's marshal is too cautious, or too aggressive, for their tastes. In this case, they can intrigue with other lords to try to replace the marshal, or build support to become the marshal themselves.^^Most wars are of limited duration. A king who goes to war will, for the sake of honor, feel obligated to pursue the conflict for a short while. However, unless he is soundly beating his enemy. he may soon start looking for a way out of the conflict, lest he leave himself vulnerable to an attack by a third party. Pendor's rulers are keenly aware that today's ally may be tomorrow's enemy, and vice versa. ip_pendor_history|Pendor The History ip_pendor_history_text|Almost a Millennium ago^^The war of the Titans laid the foundation for the ascension of Man. A terrible war, between ancient elder races left the world stripped of magic, and those magnificent mythical people, once so powerful, were now only the stuff of folklore and legends. Only the reclusive Noldor, remain from those times, and their once great cities are all destroyed save perhaps one.^^Three hundred fifty four years ago - the Founding of Pendor.^^It is the time of Man. The story centers on the fertile lands of Pendor and the struggles of the peoples, their leaders and their destiny. Several hundred years ago, a single Kingdom was forged by sword and fire. A peace was maintained and prosperity came to the kingdom and it flourished. Five generations of Pendorian Kings sat on the Silver Throne in Sarleon and for nearly two hundred years they guided the destiny of their land and its subjects.^^From the Founding of Pendor - the year is 198^^The downfall of the Kingdom was as swift as it was vile. A single month, thirty days, and the empire was in tatters. The irony was it was not by the sword in battle, nor by some dark magic that caused the deaths of the King and his family. But by an unseen killer, a disease, the red plague that ravaged the land and cut down the peoples of the Kingdom, great and small, like an assassin in the night.^The royal family had perished, and there was no King to rule the land. Then came the invasions that seemed to shatter the once proud kingdom into slivers and the glory that was once the Kingdom of Pendor, was now itself the stuff of legend.^With the death of the King and his heirs, there was chaos. Multiple lords laid claim to the throne and nearly every noble of the land began squabbling over succession.^^From the Founding of Pendor - the year is 199^^The carefully laid agreements, truces and alliances with neighboring powers became suspect. In the North, the mountain tribesmen began raiding the heartlands of Pendor. Embolden by their success and the lack of response from the Knights of the Realm, they struck even deeper and soon this led to the siege to Rane. The Earl of Rane sought help from the nobles of the land, but the schemes of the powerful found reasons not to come to his aid. Many Northern Lords, banded together and formed a small army that marched to defend the city from the onslaught of the northern Mystmountain warriors.. The battle was bloody and fierce, and in the end, the siege was lifted, and the barbarian tribesmen and their shaman leaders, routed back to their mountain homes. The Northern Lords, who fought so valiantly that day, decided to establish a knighthood order, the Order of the Dragon, comprised of the valiant warriors who defended the city. News of this new order was not well received by other knighthood orders or by the nobility to the South. They demanded that the Order of the Dragon be disbanded which in the minds of the proud warriors of the North, was an unforgivable insult to their valor. The scorn of other established knighthood and the lack of support to route the invaders from Rane prompted the Northern Lords to break ties with the southern lords and declared themselves an independent Kingdom The Kingdom of Ravenstern.^Reeling from the succession of the Northern cities and lords, the remaining Pendorian nobility were not prepared to meet the next challenge that followed within a few short years.^^From the Founding of Pendor - the year is 202^^From the South, over the southern sea, the great Baccus empire launched an invasion fleet and landed a powerful army on the shores of Pendor led by the war hardened General Oasar. He drove inland conquering cities and castles, and seemed unstoppable. Ironically, within a few short months of campaigning, the general received by messenger that the great Baccus Empire itself was in civil war and that the Emperor had been assassinated. After receiving this shocking news, Oasar established himself, with the support of several Pendor Lords, as Overlord of Janos and officially broke away from what was left of the Baccus Empire. The great Baccus Empire convoluted and fragmented into dozens of principalities, city-states and kingdoms. The greatest and most powerful is the under the dominion of the priesthood of the serpent a powerful and seemingly mystical religion of warrior priests who worship the unnamed goddess of darkness who manifests herself in the form of a snake.^For the once great kingdom of Pendor, that meant that a large portion of its Southern lands, cities and nobility were now either dead or sworn to service under this upstart general who calls himself Overlord.^^From the Founding of Pendor - the year is 204^^After the establishment of the Northern Kingdom of Ravenstern and the invasion of Oasar, the powerful Lord Alfred, Duke of Sarleon, consolidated the remaining lords of Pendor and declared himself King of Sarleon. For ten years a measure of peace was maintained.^^From the Founding of Pendor - the year is 213^^To the far north, across the seas lived the hearty warriors of the Vanskerry. Segmented into Jarldoms, they were raiders and traders. With the Baccus Empire gone, many of the Vanskerry mercenaries in their employ were free to return home to the frosty shores of their fathers. A wise man's musings in the reaches of Vanskerry goes 'Death is found in the blade of your enemy and trouble when a warrior has nothing to do.' When word came to the North of the troubles of Pendor, it was greeted with a call to arms and promises of plunder and women. Soon, raiding ships found the shores of Pendor a ripe land full of gold and wealth. Their well-armed and hearty warriors began raiding the towns and villages along the coast and met very little resistance. The Knights of the Lion and Lords of Sarleon responded by patrolling the coastal shores. Yet, still the crafty Vanskerry raiders managed to sack village after village. With so little ability to defend themselves, the merchant lords of the Pendorian coastal provinces sent delegations to the Jarldoms to seek alliances and protection. At first they were rejected, but in time as offers included titles and lands many Jarls and their huscarls began to listen. The lands of Vanskerry are rugged and cold, compared with the lush and rich pastures of Pendor. The lure of good weather, and the chance to become a Lord of a castle, or even a well-located mayor of a village, appealed to many of the Jarls. Soon, many Vanskerry households left the shores of their fathers and sought fortune and prosperity along the coast of Pendor. Some entered into the service of the Pendorian lords, others married into the noble families. This changed many things in the Kingdom, as the warrior culture and attitudes of Vanskerry were brought into the noble houses of the coastal lords. Within a generation the culture gap was so great that the coastal nobles broke away from the King of Sarleon and formed a rough alliance of city-states called collectively the Fierdsvain.^^From the Founding of Pendor - the year is 204 to 245^^The story continues about detailed intrigues, war and heroic actions as well as the great villains of the land. There were stories of the Jatu tribesmen and their flight from the Empire and General Oasar, becoming nomads in the Eastern prairies of Pendor. There are the detailed accounts of the Order of the Lion, a knighthood order of Pendor, and their history and their betrayal by one of their own which had the order declared outlaw for years until their redemption under the current King of Sarleon. Chapters were dedicated to the D'Shar, a nomadic peoples who are evolving into a military and economic force only to find that their own worst enemy is themselves. Just as fascinating was the references to the encounters with the ancient Noldor and their powerful weapons and enchantments that changed the life of more than one adventurer. I was especially drawn to the story of Madigan, a wandering mystic who prophesized the coming of a hero who would unite the lords of the Pendor and reunite the old kingdom. His saga touched me as a hero himself, trying to speak the truth and being condemned to death for his beliefs. ip_pendor_present|Pendor The Present ip_pendor_present_text|From the Founding of Pendor - the year is 354 - The Prophesy has awakened.^^The North - Ravenstern and the Mystmountain Barbarians^^To the North, the Kingdom of Ravenstern sits on the southern slopes of the impassible Cloudmist Mountains. They are a hearty, proud peoples having adapted to the harsh Northern climate. The ruler of Ravenstern is King Gregory IV, the great grandson of King Gregory I, who led the final charge that drove the shaman of the northern barbarians back into their homes in the Cloudmist Mountains. Every since that battle, Ravenstern has been tested by constant raids and sorties from these bloodthirsty clansmen. The Lords of Ravenstern are fearsome warriors, yet they are quite proud and very individualistic. There is a strong underlying culture of competition among these peoples that makes them outstanding individual warriors, though in groups they tend to be undisciplined. The Knights of the Order of the Dragon, the cream of the Ravenstern nobility, are to be feared in combat. Like most of the other Knighthood Orders in the realm, these Knights do not swear allegiance to any noble, but rather travel with the Lords of the realm when it suits them.^^The West - The Fierdsvain and the raiders of Vanskerry^^Along the coast to the West is Fierdsvain, where some of the Jarls of Vanskerry have intermingled and intermarried with the old Kingdom to form a unique warrior culture. Most of the former mercenary Jarls of Vanskerry who went to war on behalf of the Emperor of the Baccus Empire had difficulty in returning to the cold barren shores of the North. When the emissaries from the coastal lords of Pendor arrived, many jumped at the chance to establish themselves in better climates. However, there were many in Vanskerry who looked upon these mercenary Jarls as turncoats to the code of the North and have sworn to make it a point to plunder the lands held by these traitors. Regardless, infused with new blood, strong warriors and an appetite for both battle and trade, the Fierdsvain have flourished and have become as powerful as Sarleon itself.^^The ashes of Pendor - The Kingdom of Sarleon^^The Kingdom of Sarleon dominates the center of the game map. The current King, Ulric of Sarleon, is the descendent of King Alfred I, former Duke Alfred of Sarleon. Once King Alfred established the Kingdom of Sarleon, most of the Knighthood orders charged with defending Pendor were outlawed. The most famous of the outlawed orders was the Order of the Griffon the guardians of the royal line of Pendor. Today only one order, the Order of the Lion still exists in Sarleon. This noble order backed Alfred's claim to rule. The Order of the Lion since that time has had a murky past, and for a score of years they also were outlawed. Today they have been vindicated and are now in the good graces of King Ulric of Sarleon and are the guardians of the realm.^^The Southern Steppes - The D'Shar Nomads^^The South, along the Shavanir Desert is the Principality of D'Shar made of dozens of separate individual tribes. At the height of the founding of the Kingdom of Pendor several tribes supported the peace and prosperity that the Kings of Pendor offered them for a treaty of peace. The peace turned into an alliance and these tribes began trading with the Northern Kingdoms. The makeshift tents and stalls that they set up in the plains of D'Shar over several generations became small-fortified towns and villages. No longer were they nomadic, but settled down, built homes and planted crops. Their prosperity quickly propelled these tribes into prominence in the D'Shar plains. Yet, those tribes who were staunchly tied to the old ways, remain nomadic and have rejected the 'city dwellers' completely. Recently they have reverted to raiding the many caravans coming into and out of these towns. This has caused a great deal of tension between the cities and the tribal nomads closer to the great desert.^^The Southeast - The Empire and the Snake Cult^^The remnants in and on Pendor of the Great Baccus Empire are now called just 'The Empire'. However, some portion of the old Baccus Republic (Pre-Empire by several hundred years) must have had profound influence on General Oasar, as he decreed that a democratic council of Lords selects each new 'Overlord' when either the existing ruler dies or reaches the age of sixty. The strong military of the Empire could have long ago swept Northwards into the Pendor heartland and conquered the interior towns, but for the ties that the Empire has from their homeland across the Southern Sea, which have plagued them to no end. The Serpent Cult has been a constant threat, both politically and empirically to the Empire as they almost successfully corrupted the Empire ruling class from within. It did not help that the many civilians and nobles were until recently openly in support of the path of the Serpent. All this has changed. The current Emperor, Marius I, has been successful in banning the Priests and temples from the cities of the Empire. This diplomatic feat has resulted in more of an all out war between the priesthood and the Empire and battles in and around Empire towns and castles are common. The Serpent worshipers in Pendor have gone underground, and receive help from across the Southern Sea where the heart of the Serpent resides. Marius I, has deftly turned the tables on the priesthood and has shown to the peoples of the Empire the depths of their unholy depravity. Escaping the death kiss of a Priestess of the Serpent is strong motivation for the average citizen to help their emperor in this task.^^East - the Jatu tribesmen^^Along the Eastern plains of Pendor are the steppes of the Jatu. The original Jatu lived across the Southern Sea in a land of vast plains. They were a fiercely independent nomadic people, well versed with bow and spear. The Jatu are skillful horsemen and boys at an early age learn how to fight from horseback. After years of conflict, the Baccus Empire brokered an agreement with the leaders the Jatu that in exchange for peace. The Jatu would provide mercenaries to the Empire to conquer other lands. When General Oasar invaded Pendor, his main compliment of cavalry was the Jatu Horse Lords. When word came that the Great Baccus Empire was in tatters and that the Emperor was dead, the War leaders of the Jatu had no way to return to their homeland. Instead, they left the service of Oasar, raided dozens of villages for women folk, and traveled northwards to establish a new homeland for their peoples. A closed society that refuses trade and diplomatic overtures, these warriors will attack anyone in their domain.^^Everywhere - at-large - those with weapons and the will to use them^^Once the Empire's armies began to stand down and call Southern Pendor their own, the more unsavory elements, to which the old Baccus Empire was famous for, began to emerge. The Red Brotherhood is a confederation of secret societies that crossed borders all across Pendor. They are bandits, thieves, slavers, and they deal in unsavory plans and sell whatever they can get their hands on. You will find them at times, helpful, and at times, they will be glad to relieve you of your possessions and perhaps your life. Town Militia and various lords try to wipe them out when found, but rooting them out of the various cities is like trying to kill rat infestation with a stick. You never seem to get them all. Note that the various gangs of Red Brotherhood operate independently of one another.^^While there are many hazards in Pendor to be wary of, perhaps one of the most dangerous are the various Renegade Knights who wander the countryside. These knights are of various origins, some are from outlawed knighthood orders, others are twisted by the wild magic of the items which they carry, and some are just bent on the destruction of any who cross their path. One thing if for certain, they are deadly.^^There are many religions and faiths in the lands of Pendor. Most of them are benevolent, and maintain a doctrine that is the bridge between life and death with a code of conduct that paves the way for a pleasant hereafter. A few of the non-benevolent religions are bent upon destruction and hatred. These followers are termed heretics by the other faiths, and are looked upon as something to be stamped out. Heretics often are believers in human sacrifice, and other dark rituals and are unsavory at best. At worse, they bring the stuff from your worst nightmares to life.^^In your travels you will find adventurer companies. These groups of adventurers are from varied backgrounds and have many different goals. Some are on missions for various lords, some are bounty hunters, and still others are explorers of the ancient cities destroyed long ago. If they happen to take an interest in you, be prepared for anything as it is these self-styled heroes that turn up in the most improbable places, with the most unreal equipment and do the impossible. ^^To the far East, the Noldor.^^The last known remaining trace of the elder races are the Noldor. The war of the Titans was horrific, and the once graceful cities of these folks have long since been destroyed. Only this one place, hidden from outsiders, remains of their civilization. The Noldor were once wondrous workers of magic, but one of the results of the great conflict was that they were no longer able to invoke the cantrips and spells that were so central to their lives. Still, some of their lesser enchantments are still working as evidenced by their almost supernatural abilities on the battlefield. None who cross the paths of the Noldor near their home, come away unscathed. ip_pendor_orders|Pendor The Knighthood Orders ip_pendor_orders_text|History of the Pendorian Knighthood orders as researched and scribed by Hubris deAelswid of Sarleon, Scholar of the third order and keeper of the Seal of Sarleon.^^The founding of Pendor was accomplished by a figure of legendary renown Cavalas of Valonbray, the son of a renowned knight who, depending on which historian you reference, either 8th or 12th in line to the throne of Valonbray. Regardless, through exploit and adventure Cavalas brought together the various noble lords and founded the Kingdom of Pendor and established the Silver Throne in Sarleon.^^It is generally regarded as fact that King Cavalas, in his adventuring days formed the Order of the Griffin, which is considered the first Knighthood order of the Pendorian Kindgom.^^Soon after his coronation, Cavalas drafted the Validus Charta, and it was signed by the various noble lords of the realm and through this document established the binding charter and legal grounds for the existence of a body of knights to form an organized order that had recognized coat of arms. It is generally argued that this was a condition by some Lords to support King Cavalas in the establishment of Pendor. This claim cannot be verified as no documents are known to exist that substantiate this theory.^^Regardless, within several years a plethora of knighthood orders sprung up in Sarleon and other cities and castles. Few of course lasted more than the lifetime of the founder, and this document shall confine its scope only to those orders that have survived in some form, to this day, the 12th of April, 354, with one notable exception that of the Order of the Griffon.^^The Order of the Lion - Established in the 82nd year after the founding of Pendor by Sir. Roderick the Red. Colors Red Rampant Lion on a silver field. The Order of the Lion is one of the largest and most renowned orders of Knights in the land. The charter of the order is strict in it's chivalrous by-laws. It is the oldest knighthood order that still has members in Pendor. After the untimely deaths of the royal family in 198, the order was instrumental, along with the Order of the Griffon, in establishing and maintaining order in the realm and preventing an all out war between rival factions contending for the throne of Pendor.^^After the succession of the Northern Lords, and the war with the Greater Baccus Empire, the order backed and supported Duke Alfred of Sarleon in assuming the throne and declaring a himself the King of Sarleon.^^In the 298th year after the founding of Pendor, the Order was outlawed. All texts and reference to the reasons and history surrounding this event have been destroyed by the order of our King, Ulric I of Sarleon, himself now a prominent member of this Knighthood Order. In the 346th year after the founding of Pendor, the Order was restored by the order of King Ulric I of Sarleon and all references to the events and histories since 298 were destroyed.^Scholars note King Ulric was coroneted in 346.^^The Order of the Radiant Cross. This Knighthood Order was established in the 113th year after the founding of Pendor by Baron Jorn of Dunglave. Colors White Cross on a Black Field.^Scholars note Dunglave was renamed to Janos after the occupation of the city by General Oasar in the 203rd year after the founding of Pendor.^The order was one of the prominent forces to battle the invasion by the Greater Baccus Empire in the 202nd year after the founding of Pendor. Overwhelmed in the battle of Sagent Glade, they were all but destroyed by the legions under General Oasar. When General Oasar became 'Overlord', and after the desertion by the Jatu, he incorporated the order colors to form the identifying marks of his elite cavalry units. While these Cavalrymen are not true Knights by any stretch of the imagination, and they do not operate under the Validus Charta, the colors survive and the citizens of the empire often refer to these mounted soldiers as the remnant of that once noble order of Knights.^^The Order of the Dragon - Established in the 199th year after the founding of Pendor by Earl Klovis of Rane. Colors Red Dragon on a field of Azure. There are some accounts that the order was actually ordained on the field of battle during the siege of Rane. Other accounts point out that the order actually came into existence when the documents were ratified and signed several weeks later by the traitorous lords of the Northern borders. I shall leave that debate in the hands of other brothers to determine, if indeed it shall be settled in my lifetime.^^The Order of the Dragon was created to honor the noble warriors who stood and routed the armies of the Mystmountain Tribes during the siege of Rane. It is a rogue order, with no charter under the Validus Charta.^^The Order of the Falcon - Established in 94th year after the founding of Pendor. Colors Black Falcon on a yellow field. This order has the notable distinction of allowing females into it's ranks. The original charter allowed for this as one of the five founding members was a woman warrior by the name of Valera who was of no little prowess on the battlefield. This Order originated as a very successful adventuring company in the early years of the Kingdom that later transformed itself under the Validus Charta.^^The Order fragmented after the breaking up of the Kingdom and over the years have declined to the point of extinction. The order was outlawed in Ravenstern in the 349th year after the founding of Pendor by King Gregory IV. Most of the order either retired or fled to other lands.^Scholars note The order may have survived in a form with the Valkyrie in Fierdsvain as they wear the orders emblem upon their breasts. No documents survive that speak of this, and the initiation rites of the Valkyrie are not well documented nor understood. Though I daresay that I doubt that any of my scholarly brothers would want to risk their manhood by too closely examining the breasts of these female warriors. ^^The Order of the Griffon - Established prior to the founding of Pendor. Colors Gold Griffon on a field of brown. This prestigious order of knights were the royal guards of the line of Cavalas. The plague of 198 wiped out a large amount of the Order Knights as well as the Royal family.^After the plague, they put aside their differences and worked with the Order of the Lion to maintain order in the land. In the 203rd year after the founding of Pendor, in the forests of Laria the order made it's last stand against a small army of the Jatu who were moving into the Larian farmlands. While successful in defending Laria from being plundered by the Jatu, not a single Knight of this once proud order survived. The great hall of the Griffon Knights in Sarleon stood empty for many years until being converted into an abbey. Scholars note There is some reference in the recorded histories of the Order of the Lion that prospective knights applying to resurrect the Order of the Griffin were discouraged from achieving their goal. This will have to be researched further.^^Order of the Rose - Founded in the 125th year after the founding of Pendor. Colors White Rose on a green field. This order was founded by Sir Rhys of Avendor and during his lifetime was a prominent order of gallant knights. After his death in the 158th year after the founding of Pendor, his successor turned the order away from martial pursuits and more towards scholarly ones. Since that time the order has degenerated into an elite club for the sons of the Sarleon nobility to enjoy fine wine, and intellectual diatribe. I list it as it still does exist in the taverns and back rooms of Avendor.^^By my hand and no other..^^Hubris de Aelswid of Sarleon,^Scholar of the third order^Keeper of the Seal of Sarleon. ip_pendor_althea|Pendor Althea and Qualis ip_pendor_althea_text|The storm raged against the cold stone walls of the castle.^^Echoes of thunder rumbled down cheerless corridors and into the great hall, where reveling shadows danced across rough stone walls to the silent music of flickering torches.^^Althea sat alone beside the pool, clutching a finely-patterned wool shawl to ward off the damp chill.^^'I hear you, Qualis,' she said simply. She looked up into the high rafters where the shadows deepened, untouched by the torchlight.^^Above her, the snap and whirr of leathery wings announced the descent of a small dragon. It touched down beside her, its sharp, curved claws scraping against the flagstones.^^'Why do you not rest?' rasped Qualis.^^'The storm keeps me wakeful. It reminds me of the night we lost our father, my brother and I,' said Althea, as she turned her gaze from the dragon back to the still water of the pool.^^The meredragon regarded her silently, as she drifted into memories of her past. The pain of her sacrifice was still fresh, and as she thought back on all she'd given up, a solitary tear slid down her cheek.^^The dragon watched her grief in bewilderment. He had lived with this elf-woman for years and still she remained an enigma. He could not comprehend her strong ties to her own kind, particularly her unbreakable link to her hatch-brother. He knew of the mysteries and the will. He understood the loose kinship of his kind, love of the hunt, the need every twenty winters to seek out a mate, but Althea's behavior was inexplicable.^^He wondered, and not for the first time, if she was mentally defective or had a disease which caused a sickness of spirit.^^He felt a familiar touch upon his mind then, a gentle shifting of perception, and knew that the Oracle was again coming to inhabit his consciousness. He had long ago ceased fighting this inner interloper. For centuries he had struggled against this possession, and always in vain. The futility of this resistance was at last borne upon him, and he discovered that cooperation was of mutual benefit.^^Now, out of habit, he simply relaxed and cleared his mind.^^'Althea, you are in pain,' rasped the Oracle through Qualis.^^Althea started, as she always did when the Oracle took control of the dragon's body without warning.^^'Yes', she began, 'I suppose I am. The storm has brought back so many sorrowful memories.'^^'I know that it is still difficult for you, however willingly your choice was made. Yet poor Qualis does not understand, and is disturbed by your grief,' the Oracle said.^^She felt the warm, familiar touch in her mind, and let the Oracle enter her consciousness. The room began to fade around her, and she slipped peacefully into the black.^^When she opened her eyes again, it was morning. The storm had passed, and brilliant sunlight had banished the torch shadows from the great hall. The air smelled fresh and clean, with a hint of the rain still lingering.^^Sitting on his haunches and surrounded by glittering, sapphire-hued gems was Qualis, perched with wings folded back and forearms resting upon his knees. 'I am going release Qualis to himself now. Please be gentle with him, as he is deeply distressed.' said the Oracle.^^Althea looked at the Oracle-Qualis in confusion. 'Why is he distressed? And what are these. ' she asked, as she indicated the dozens of glowing gems, scattered like shimmering raindrops about the room.^^'I allowed Qualis to experience your sorrow, Althea. Dragons, even clever meredragons, are incapable of understanding elven emotion. Their needs are simple, and they lack the emotive expression of your kind. These gems are the tears that Qualis shed when he experienced your pain.^^Still confused, Althea said, 'Dragons feel no sorrow, nor do they shed tears!'^^'Do not and can not are worlds apart, my dear. For last night, this little dragon did. Once Qualis is more composed, he will undoubtedly slink off to sulk, so please pick up this litter of gems. I believe that they just may be useful one day.'
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WORLD WAR Z 日本 コメント マックス・ブルックス(英語版)による2006年に発売されたゾンビの発生による終末ホラー小説。 日本 タッツー:近藤辰巳 名前ネタ コメント 名前 コメント すべてのコメントを見る 草案 アメリカ スリーパー:副大統領 周囲に<変人>と呼ばれていたので ダンゴロ:トラヴィス・ダンブロジア 名前ネタ エアームド:クリスティーナ・エリオポリス パイロットなので ドーブル:ムハンマド・ジョー 中華人民共和国 ポリゴンz:クワン・ジンシユー 南アフリカ共和国 レパルダス:ポール・レデガー ロシア マリル:マリア・ズガノワ 名前ネタ インド ライコウ:ラジ=シン将軍 「デリーの虎」から オーストラリア デオキシス:テリー・ノックス イスラエル マニューラ:ユルゲン・ヴァルムブルン イラン ムクホーク:アフメト・ファラーナキアン 日本 ジュカイン:朝永維持朗 ポケモン4コマ大百科ネタ(庭師なので) -- (ユリス) 2015-10-18 17 40 24
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str_hero_titles_none|{s0} str_hero_titles_diplomat|{s0} the calm str_hero_titles_tactician|Sir {s0} str_hero_titles_scout|{s0} the far-seer str_hero_titles_physician|{s0} the Monk str_hero_titles_trader|{s0} str_hero_titles_magic|Sorcerer {s0} str_hero_titles_trainer|{s0} the trainer str_hero_titles_party|{s0} str_hero_specdesc_none|none str_hero_specdesc_diplomat|Diplomacy (Persuasion) str_hero_specdesc_tactician|Tactical matters (Tactics, Engineer and Trainer) str_hero_specdesc_scout|Scouting (Spotting, Tracking and Path finding) str_hero_specdesc_physician|Healing (Wound treatment, Surgery and First aid) str_hero_specdesc_trader|Trade (Trading, Looting and Foraging) str_ruler_relation_mnus_100_ns|Vengeful str_ruler_relation_mnus_80_ns|revengeful str_ruler_relation_mnus_60_ns|Hateful str_ruler_relation_mnus_40_ns|Resentful str_ruler_relation_mnus_20_ns|Grumbling str_ruler_relation_plus_0_ns|placeholder shouldn't appear str_ruler_relation_plus_20_ns|cooperative str_ruler_relation_plus_40_ns|supportive str_ruler_relation_plus_60_ns|pius str_ruler_relation_plus_80_ns|devoted str_faction_king_title_1|King {s0} str_faction_king_title_2|Velikiy Knyaz {s0} str_faction_king_title_3|{s0} Khan str_faction_king_title_4|Konung {s0} str_faction_king_title_5|Doge {s0} str_faction_king_title_6|Sultan {s0} str_name_kingdom_text|What will be the name of your kingdom? str_default_kingdom_name|{s0}'s Kingdom str_lord_defects_ordinary|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}, and joined the {s2} str_lord_defects_player|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_defects_player_faction|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_indicted_player_faction|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He wishes to join your kingdom. You may find him in your court to receive {reg?her his} allegiance, if you wish it. str_lord_indicted_dialog_approach|Greetings, {reg59?my lady my lord}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {reg59?her his} vassals well, and if you will have me, I would be honored to pledge myself as your vassal. str_lord_indicted_dialog_approach_yes|And I would be honored to accept your pledge. str_lord_indicted_dialog_approach_no|I'm sorry. Your service is not required. str_lord_indicted_dialog_rejected|Indeed? Well, perhaps your reputation is misleading. Good day, {reg59?my lady my lord} -- I go to see if another ruler is more appreciative of my talents. str__has_been_worried_about_bandits_establishing_a_hideout_near_his_home| has been worried about bandits establishing a hideout in his area. str_bandit_lair_quest_description|Find and destroy the {s9}, and report back to {s11}. str_bandit_hideout_preattack|You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion? str_bandit_hideout_failure|The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travellers. str_bandit_hideout_success|With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, as now yours. str_bandit_approach_defile|down a narrow defile str_bandit_approach_swamp|through a pine swamp str_bandit_approach_thickets|through a series of dense thickets str_bandit_approach_cliffs|up a path along the side of a cliff str_bandit_approach_cove|down a stream bed cutting through the sea-cliffs str_political_explanation_lord_lacks_center|In this case, the fief should go to a lord who has no land and no income. str_political_explanation_lord_took_center|In this case, the fortress should go to the one who captured it. str_political_explanation_most_deserving_friend|In this case, I looked to my close friends and companions, and decided to give the fief to the most deserving. str_political_explanation_most_deserving_in_faction|In this case, I looked to all the lords of the realm, and decided to give the fief to the most deserving. str_political_explanation_self|In the absence of any clear other candidate, I nominate myself. str_political_explanation_marshal|I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy. str_prisoner_at_large|large, after the captors were defeated in battle. I expect your friend will resurface shortly. str_quick_battle_scene_1|Farmhouse str_quick_battle_scene_2|Oasis str_quick_battle_scene_3|Tulbuk's Pass str_quick_battle_scene_4|Haima Castle str_quick_battle_scene_5|Ulbas Castle str_quick_battle_troop_1|There is a reason no one goes about the cities without armed guards once the sun sets, and that reason is Rodrigo de Braganca. Once a bright eyed merchant who arrived at Tihr with a small fortune in rubies and a dream to corner the velvet market, he was soon reduced to a pauper, having lost everything to cutthroat competition with the colluding Rhodok merchant guilds. But he soon turned measuring scales into swords, and applied his considerable business smarts into building up the deadliest criminal enterprise in Veluca, with hideouts and operations in every major town. He has attained his goal, for the price on his head is greater than the riches he once pursued. Now he takes great pleasure in relieving his former competitors of their worldly goods - and worries. str_quick_battle_troop_2|Usiatra usurped leadership of the group of bandits that occupied Siri, a rural village in the southern deserts outside the realm of the Isles, in a curt and bloody fashion when she was seventeen years old. Under her direction, the band of ruffians quickly expanded their operations across the southlands. Her shrewd, decisive manner, combined with her merciless ambition which she acts upon with inhuman composure and cruelty, garners fanatic admiration from those that follow her. As such, amongst her own she lives a decadent, spoilt lifestyle -- built upon the violent plundering she exacts in her travels. Her military strength and natural strategic wit allowed her outfit to remain undealt with in her homeland, and now she turns her eye towards the rich lands of the Isles to sustain her war band. str_quick_battle_troop_3|The second son of a minor noble living near Uxkhal, Hegen was educated in the art of war and single combat. After being knighted he served as a paid knight in the army of the lord of Uxkhal and fought against the Vaegirs before leading a group of outriders that defeated a Khergit raid near Amere. The ensuing counter raid and the following two campaigns earned him glory and fame as a warrior. Unfortunately, he lost any chance of further prestige when peace was declared and he was discharged. With no hope of inheriting and his skills at war languishing in peace, he assembled other young warriors and set out as a mercenary captain. He now hopes to take advantage of the fact that the Isles never lacks warring states in need of mercenaries. str_quick_battle_troop_4|Konrad is a professional mercenary from the distant land of Balion, far beyond the vast western ocean. Having spent most of his years on campaign and seen countless battles, Konrad has grown to love his life as a soldier of fortune. Though he once had his nose flattened by a mace blow and has received many wounds, he has nevertheless survived this harsh existence through the strength of his arm, innate cunning and pure luck. Hearing of the lucrative career opportunities awaiting a man of his talents in Isles, Konrad chartered a vessel and crossed the sea with his men in search of new wars to fight in. A sellsword with no ties to any of the Kingdom states, he is more than happy to offer his services to any lord with a fat enough coin-purse. str_quick_battle_troop_5|Sverre is one of the so-called sea raiders -- freebooters and lawless men from the icy realm of Jumne beyond the North Sea, also said to be the ancestral home of the Nords. Already as a young man he has been along on many raids against both his distant cousins in the Wercheg region and the Vaegirs. However, Sverre was always a sharp lad, and it didn't take him long to see that the Isles was a far more prosperous land than his own, and that he could have a better life here than among his own people. During a raid on Jayek, Sverre stole away while his comrades were busy looting the village and taking captives. Passing himself off as a yokel from the Chalbek mountains, Sverre quickly built up a reputation for himself as a fierce fighter, and he now seeks his fortune at the head of a mercenary band. str_quick_battle_troop_6|Hailing from Charnye, in the far reaches of the Vaegir tundra, Borislav is a hunter. For all of his life he has tracked the beasts of the wild for their meat and fur, living off the land just as his forefathers had done in happier days, before the endless wars. Now, the game is quick to take fright from the constant sounds of battle, and the wanton slaughter of animals by soldiers has left empty those forests that have not been burnt down. Facing starvation, Borislav chose to turn his great skill with bow and spear, learned from hunting stag, wolf, and bear, to the practice of hunting men, and his steady hand and keen eye have claimed many lives. Borislav does not care much for the disputes of kingdoms, and is only really interested in keeping himself and his men fed. str_quick_battle_troop_7|Stavros was born in the independent city-state of Zendar, and spent much of his adult life serving in the town watch under the famous constable Hareck. Stavros' leadership and prowess were instrumental in ridding the area of the dreaded river pirates, but even he was powerless against the calamity that befell the city. When Zendar was razed to the ground by a great horde of sea raiders, Stavros fled the burning city in a crowd of refugees. After a brief period of wandering and odd jobs, he found a place in a mercenary company, eventually rising to become its leader due to his dedication and tactical aptitude. He now devotes most of his efforts to working with manhunters and local authorities against the sea raiders and other outlaws, trying to keep the land safe for travelers. str_quick_battle_troop_8|Growing up with one of the nomadic tribes deep in the desert beyond Sarranid lands, Gamara learned early on how to hunt with sling and spear. However, the simple life and pitiless conditions in the desert did not satisfy her, and she burned with a desire to see the great world beyond that she had heard so many wondrous tales about. Life is not easy for an adventuring young woman, and Gamara had to learn the ways of Isles quickly. Taking the weapons and armor of a soldier who had attacked her after a dispute, Gamara now hides her beauty under thick Sarranid garb, and many never even suspect she is a woman - certainly as a force on the battlefield she is as dangerous as any man. She has gathered about her a group of followers, and together they wander the war-torn land in search of glory. str_quick_battle_troop_11|Argo Sendnar had quite a diversified life. When he arrived in the Isles, working as a trader, he hoped for more income than in Lokti. Little did he know, that the wartorn Isles was a wasps' nest for bandits and cutthroats that made trading a lot more complicated than in Lokti. Being bought out by another competeting trader, after losing all his goods and money due to caravan raids, he was forced to serve as a caravan guard to make a living. Despite his pathetic fighting skills, he soon found an employment on one of the more dangerous routes through these lands. Due to sheer luck he managed to stay alive long enough to aquire enough combat experience and money to start his own buisness as a caravan master, offering his services to traders in need of defense for their goods. str_tutorial_training_ground_intro_message|Walk around the training field and speak with the fighters to practice various aspects of Mount Blade combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen, and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like. str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offense) str_siege_defense|Siege (Defense) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshalship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you have been crowned a {reg59?queen king}, and ruler like myself. Needless to say, I am not pleased to have yet another kingdom to deal with. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} The {s8} declared war out of personal enmity str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} The {s8} declared war in response to border provocations str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} The {s8} declared war to curb the other realm's power str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} The {s8} declared war to regain lost territory str__family_|^Family str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str__family__duplicate|^Family str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|is already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_reason|{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_go_to_the_lords_hall_s1|Visit the lord's hall{s1}. str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrollng down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, comes near you to speak... str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the landing ship along the coast, and free your mother from Dorca's hold. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|{reg59?my lady sir} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look, {reg59?my lady sir}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated. str_start_up_quest_message_1|{s9} wants you to collect at least five men from nearby villages. After you collect these men, find and speak with him. He is in the tavern at {s1} str_start_up_quest_message_2|Find and defeat a group of bandits lurking near {s9}, and learn where the sea captains brother is being held. str_start_up_quest_message_3|Rescue the merchant's brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided to attack str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going offensive we should protect our lands if there is any threat. So this can be reason marshall choosed defending {s4}. str_are_you_all_right|Now... Let me explain my proposition str_you_are_awake|Ah -- you're awake. It's good to see that you can still walk. You're lucky that we came along. I had been speaking with the watch, when we heard the sounds of a fight and ran to see what was happening. We didn't arrive in time to prevent you getting knocked down, but we may have saved you from getting your throat cut... Now... Maybe you can help me... str_save_town_from_bandits|Save {s9} from bandits. str_you_fought_well_at_town_fight_survived|Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. str_you_fought_normal_at_town_fight_survived|Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|Ah! You're alive. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment.... str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchants house. str_journey_to_reyvadin|You have come through the Vaegir highlands, a plateau exposed to the bitter winds from the north. The land here is frozen for most of the year, but the forests are rich with fur-bearing game, and the rivers are teaming with fish. The riches of the land draw the traders, but the traders in turn draw bandits. You saw the occasional dark figure mounted on a shaggy pony, watching the passage of your caravan from a snowy ridge, and were glad when the spires of Reyvadin came into view across the wide valley of the Boluk river. str_journey_to_praven|You came by caravan through the heartland of these lands. Green shoots of wheat, barley and oats are beginning to push through the dark soil of the rolling hills, and on the lower slopes of the snowcapped mountains, herds of cattle and sheep are grazing on the spring grass. Occasionally, too, you catch sight of one of the great warhorses that are the pride of the Swadian nobility. The land here is rich -- but also troubled, as the occasional burnt-out farm bears witness. You keep a wide berth of the forests, where desperate men have taken refuge, and it is some relief when you crest a ridge and catch sight of the great port of Praven, its rooftops made golden by the last rays of the setting sun. str_journey_to_jelkala|You came by ship, skirting the cliffs where the Rhodok highlands meet the sea. Much of the coastline was obscured by tendrils of fog that snaked down the river valleys, but occasionally you caught sight of a castle watchtower rising above the mists -- and on one occasion, a beacon fire burning to warn of an enemy warband. You knew that you were relatively safe at sea, as you were too far south to risk encountering the sea raiders who trouble the coasts of the Nordic lands, but it was still a relief to reach the Selver estuary, gateway to the port of Jelkala, and see a Rhodok galley riding at anchor, its pennants fluttering in the evening breeze. str_journey_to_sargoth|You took passage with a trading longship, carrying gyrfalcons from the furthest reaches of the north to be bartered for linen and wool. It sailed early in the season, but the master reckoned that the risks of drifting ice and later winter storms could be justified by arriving ahead of the Sea Raiders, who by April would be sailing forth from their island lairs to ravage the coasts. It was some relief when your ship came in sight of the delta of the Vyl and Boluk rivers, and a short while later, rowed past tidal flats and coastal marshes to the city of Sargoth, home to the Sea Raiders' distant kinsmen, the Nordic lords, who a few generations ago had carved themselves a kingdom in this rich but troubled land. str_journey_to_tulga|You came with a caravan, crossing the mountains that border these lands on the north and east, bringing spices from faraway lands to trade for wool and salt. The passes were still choked with snow, and it was hard going, but at last you crested a ridge and saw before you the Calradian steppes. On some hillsides the thin grass of spring was already turning yellow, but the lower slopes of the mountains were still a vibrant green. Herds of sheep and tawny steppe ponies drifted across them like clouds, testifying to the wealth of the Khergit khans. From time to time small groups of horsemen would follow your caravan from a distance, perhaps sizing up how well you could defend the wealth you carried, so it was with some relief that you saw the towers of Tulga rising up from the plains. str_journey_to_shariz|You came with a caravan, crossing the great desert to the east of these lands. The Bedouin guides chose your route carefully, leapfrogging through treacherous dune fields and across empty gravel plains to low-lying oases rich with orchards and date palms. Your great fear was that the caravan might lose its way and perish of thirst. The small bands of raiders who hovered just out of bowshot, waiting to pick off stragglers, were oddly a comfort -- at least water could be no more than a day's ride away. It was a great relief when the mountains came into view, and on the evening of the following day you crested a rocky pass and in the distance could make out the sea, and the towers of Shariz silhouetted against the sunset. str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of wine, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent kingdom, you no longer maintain a court str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|the steppes str_the_deserts|East Anglia str_the_tundra|Hibernia str_the_forests|the Weald str_the_highlands|the highlands str_the_coast|the coast str_my_lady_not_sufficient_chemistry|My lady, I'm afraid I'm just not that into you. str_my_lady_engaged_to_another|My {reg59?lady lord}, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_whereabouts_unknown_duplicate|whereabouts unknown str_betrothed_duplicate| Betrothed str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent kingdom, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_calradia|{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of the Isles. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and her family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_calradia|{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer all of the Isles. str_master_vinter|Master vinter str_s54_has_left_the_realm|{s54} has left the realm. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|tar pit str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weavery str_wool_cloth_site|wool weavery str_velvet_site|lumber mill str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} coins. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_you_are_a_lord_lady_of_s8_s9|You are a {reg59?lady lord} of {s8}.^{s9} str_you_are_king_queen_of_s8_s9|You are {reg59?Queen King} of {s8}.^{s9} str_you_are_a_lord_lady_of_s18_s19|{reg59?Lady Lord} of the {s18}.^{s19} str_you_are_king_queen_of_s18_s19|Kingdom {s18}.^{s19} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is canceled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[!] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_you_need_to_improve_your_refuge_first|Improve your refuge first. str_you_have_suffered_a_serious_injury_to_your|You have suffered a serious injury to your str_it_will_be_permanent_in_reg1_days|It will become permanent in {reg1} days. str_it_will_be_cured_in_reg1_days|It will heal in {reg1} days. str_no_money|You don't have enough coin! str_good_news_our_foragers_found_much_meat|Good news! Our foragers killed a deer. str_our_foragers_have_returned_after_getting_some_food|Our foragers have returned after finding some food in a nearby village, but the villagers are upset with us. str_bad_news_our_foragers_didnt_find_food_today|Bad news! Our foragers didn't find food today. str_very_bad_news_our_foragers_were_attacked|Very bad news! Our foragers were attacked by angry villagers, and we lost some men. str_your_scouts_are_exploring_enemy_territory|Your scouts are exploring enemy territory. str_very_bad_news_our_scouts_were_attacked|Very bad news! Our scouts were attacked, and we lost some men. str_you_hear_rumors_of_discontent_among_your_men|You hear rumors of discontent among your men. You should do something to raise their spirits. str_i_dont_have_enough_money|I don't have enough money. str_forget_it|Forget it. str_circunvalation_none| There is no blockade. Men and supplies can enter and exit practically at will.^^ str_water_poison_im|Your men could throw dead rats in the wells and other water sources. That would make the population and the garrison sick. str_cattle_kill_im|Your men could kill the cattle they have here and in nearby villages. That would drastically reduce their food reserves.^^Moreover, this would damage the prestige and income of the lord of this place. str_people_morale_im|Your men could launch a daring raid, and sow dissension among the defenders. This could also bring us prisoners. str_food_burn_im|Your men could burn their granaries. This would cause devastation in their food stocks. str_give_order|So Order str_s12s15_dominates_its_weaker_neighbor_s16|{s12}{s15} attempts to dominate {reg4?her his} weaker neighbor {s16}. str_s12s15_acts_to_drive_the_people_of_s16_and_their_like_out_of_the_isles|{s12}{s15} acts to drive the people of {s16} and their like out of the Isles! str_s21__the_s5_is_bound_by_truce_not_to_attack_the_s14s18_the_truce_will_expire_in_reg1_days|{s21}^* The {s5} is bound by truce not to attack the {s14}.{s18} The truce will expire in {reg1} days. str_s21__the_s14_is_bound_by_truce_not_to_attack_the_s5s18_the_truce_will_expire_in_reg1_days|{s21}^* The {s14} is bound by truce not to attack the {s5}.{s18} The truce will expire in {reg1} days. str_s21__the_s5_is_bound_by_trade_not_to_attack_the_s14s18_the_truce_will_expire_in_reg1_days|{s21}^^* The {s5} has trade with {s14}.{s18} The truce will expire in {reg1} days. str_trade_durantion_days_expire|{s21}^^* The {s5} has formalized a trade treaty with the {s14}.{s18} The truce will expire in {reg1} days. str_for_now_s15_has_formalized_a_trade_treaty_with_s16_|for now (s15) has formalized a trade treaty with (s16) str_mortal_enemy|Your Mortal Enemy str_trade_durantion_days_expire2|{s21}^^* The {s14} has formalized a trade treaty with the {s5}.{s18} The truce will expire in {reg1} days. str_s21__the_s5_is_bound_by_alliance_not_to_attack_the_s14s18_the_alliance_will_expire_in_reg1_days|{s21}^^* The {s5} has an alliance with {s14}.{s18} The alliance will expire in {reg1} days. str_alliance_durantion_days_expire|{s21}^^* The {s5} has formalized an alliance with the {s14}.{s18} The alliance will expire in {reg1} days. str_alliance_durantion_days_expire2|{s21}^^* The {s14} has formalized an alliance with the {s5}.{s18} The alliance will expire in {reg1} days. str_dplmc_grandfather|grandfather str_dplmc_grandmother|grandmother str_dplmc_grandson|grandson str_dplmc_granddaughter|granddaughter str_dplmc_half_brother|half-brother str_dplmc_half_sister|half-sister str_step_father|step father str_step_son|step son str_dplmc_friend|friend str_dplmc_ally|ally str_dplmc_your_s11_s10|Your {s11}, {s10} str_dplmc_reg6my_reg7spouse|{reg6?M m}y {reg7?love {reg59?wife husband}} str_dplmc_refuse_support_s43_named_s4|Support a {s43} like {s4}? I think not. str_dplmc_comment_you_enfiefed_a_commoner_supportive|I understand that you have given {s51} to {s54}. Others may find this controversial, but I believe that {s54} will be an able governor, and that {reg4?she he} will not let you down. str_dplmc_sirmadame|{reg59?madame sir} str_dplmc_sirmadam|{reg59?madam sir} str_dplmc_my_lordlady|my {reg59?lady lord} str_dplmc_your_highness|your highness str_s54_is_deceased|^^{s54} is deceased. ^^Family str_reputation_only_martial_|As far as you know, {reg3?her his} personality seems to be Martial^ str_reputation_only_debauched_|As far as you know, {reg3?her his} personality seems to be Debauched^ str_reputation_only_pitiless_|As far as you know, {reg3?her his} personality seems to be Pitiless^ str_reputation_only_calculating_|As far as you know, {reg3?her his} personality seems to be Calculating^ str_reputation_only_quarrelsome_|As far as you know, {reg3?her his} personality seems to be Quarrelsome^ str_reputation_only_goodnatured_|As far as you know, {reg3?her his} personality seems to be Good-natured^ str_reputation_only_upstanding_|As far as you know, {reg3?her his} personality seems to be Upstanding^ str_reputation_only_conventional_|As far as you know, {reg3?her his} personality seems to be Conventional^ str_reputation_only_adventurous_|As far as you know, {reg3?her his} personality seems to be Adventurous^ str_reputation_only_romantic_|As far as you know, {reg3?her his} personality seems to be Romantic^ str_reputation_only_moralist_|As far as you know, {reg3?her his} personality seems to be Moralist^ str_reputation_only_ambitious_|As far as you know, {reg3?her his} personality seems to be Ambitious^ str_reputation_only_reg11_|Reputation (cheat mode only) {reg11}^ str_com_companions|Companions str_com_view_companions|View Companions str_com_s0|{s0} str_com_debug_1|Char picture for npc = {s0}, id = str_com_debug_2|Click for troop {s1}, id = str_com_heroes| Heroes str_com_morale_reg0|{s1}^^Morale {reg0} str_com_relation_reg12|{s1}^^Relation {reg12} str_com_catholic|{s1}^^Religion Christianity str_com_pagan|{s1}^^Religion Pagan str_dplmc_very_decentralized|very decentralized str_dplmc_quite_decentralized|quite decentralized str_dplmc_little_decentralized|a little decentralized str_dplmc_neither_centralize_nor_decentralized|neither too centralized nor decentralized str_dplmc_little_centralized|a little centralized str_dplmc_quite_centralized|quite centralized str_dplmc_very_centralized|very centralized str_dplmc_very_plutocratic|very plutocratic str_dplmc_quite_plutocratic|quite plutocratic str_dplmc_little_plutocratic|a little plutocratic str_dplmc_neither_aristocratic_nor_plutocratic|neither too aristocratic nor plutocratic str_dplmc_little_aristocratic|a little aristocratic str_dplmc_quite_aristocratic|quite aristocratic str_dplmc_very_aristocratic|very aristocratic str_dplmc_all_free|almost all free str_dplmc_mostly_free|mostly free str_dplmc_usually_free|usually free str_dplmc_mixture_serfs|a mixture of serfs and freemen str_dplmc_usually_serfs|usually serfs str_dplmc_mostly_serfs|mostly serfs str_dplmc_all_serfs|almost all serfs str_dplmc_very_quantity|a vast number of soldiers str_dplmc_great_quantity|very many soldiers str_dplmc_good_quantity|many soldiers str_dplmc_mediocre_quality|a mediocre quality str_dplmc_good_quality|a good quality str_dplmc_great_quality|a great quality str_dplmc_very_quality|a very high quality str_dplmc_s21_the_s8_declared_war_to_fulfil_pact|{s21}. The {s8} declared war to fulfil a pact str_dplmc_very_laissez_faire|trade very free str_dplmc_quite_laissez_faire|trade quite free str_dplmc_little_laissez_faire|trade a little free str_dplmc_neither_mercantilist_nor_laissez_faire|neither particularly mercantilist nor entirely free str_dplmc_little_mercantilist|trade a little controlled str_dplmc_quite_mercantilist|trade quite controlled str_dplmc_very_mercantilist|very mercantilist str_dplmc_relation_mnus_100_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_90_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_80_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_70_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_60_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_50_ns|{reg4?She He} seems to be hostile towards {s59}. str_dplmc_relation_mnus_40_ns|{reg4?She He} seems to be angry towards {s59}. str_dplmc_relation_mnus_30_ns|{reg4?She He} seems to be resentful towards {s59}. str_dplmc_relation_mnus_20_ns|{reg4?She He} seems to be grumbling against {s59}. str_dplmc_relation_mnus_10_ns|{reg4?She He} seems to be suspicious towards {s59}. str_dplmc_relation_plus_0_ns|{reg4?She He} seems to be indifferent towards {s59}. str_dplmc_relation_plus_10_ns|{reg4?She He} seems to be cooperative towards {s59}. str_dplmc_relation_plus_20_ns|{reg4?She He} seems to be welcoming towards {s59}. str_dplmc_relation_plus_30_ns|{reg4?She He} seems to be favorable to {s59}. str_dplmc_relation_plus_40_ns|{reg4?She He} seems to be supportive to {s59}. str_dplmc_relation_plus_50_ns|{reg4?She He} seems to be friendly to {s59}. str_dplmc_relation_plus_60_ns|{reg4?She He} seems to be gracious to {s59}. str_dplmc_relation_plus_70_ns|{reg4?She He} seems to be fond of {s59}. str_dplmc_relation_plus_80_ns|{reg4?She He} seems to be loyal to {s59}. str_dplmc_relation_plus_90_ns|{reg4?She He} seems to be devoted to {s59}. str_dplmc_s39_rival| {reg4?She He} scents rivals in {s39} str_dplmc_s41_s39_rival|{s41}, {s39} str_dplmc_s40_love_interest_s39|{s40}. Aside from that {reg4?her his} love interest is {s39}. str_dplmc_s40_betrothed_s39|{s40}. Aside from that {reg4?she he} is betrothed to {s39}. str_dplmc_reputation_martial|It is said that {s46} is a martial person. str_dplmc_reputation_debauched|It is said that {s46} is a debauched person. str_dplmc_reputation_pitiless|It is said that {s46} is a pitiless person. str_dplmc_reputation_calculating|It is said that {s46} is a calculating person. str_dplmc_reputation_quarrelsome|It is said that {s46} is a quarrelsome person. str_dplmc_reputation_goodnatured|It is said that {s46} is a good-natured person. str_dplmc_reputation_upstanding|It is said that {s46} is a upstanding person. str_dplmc_reputation_conventional|It is said that {s46} is a conventional person. str_dplmc_reputation_adventurous|It is said that {s46} is a adventurous person. str_dplmc_reputation_romantic|It is said that {s46} is a romantic person. str_dplmc_reputation_moralist|It is said that {s46} is a moralist. str_dplmc_reputation_ambitious|It is said that {s46} is a ambitious person. str_dplmc_reputation_unknown|{s46}'s motivations are a closed book. str_dplmc_how_will_your_male_vassals_be_known|How will your male vassals be known? str_dplmc_how_will_your_female_vassals_be_known|How will your female vassals be known? str_dplmc_s40_married_s39|{s40}. Aside from that {reg4?she he} is married to {s39}. str_dplmc_gather_information|gather information str_dplmc_conclude_non_agression|conclude a non-aggression treaty str_dplmc_nearly_no|nearly no str_dplmc_less_than_one_hundred|less than one hundred str_dplmc_more_than_one_hundred|more than one hundred str_dplmc_more_than_two_hundred|more than two hundred str_dplmc_more_than_five_hundred|more than five hundred str_dplmc_bring_gift|bring the gift str_dplmc_exchange_prisoner|to exchange {s10} against {s11} str_dplmc_has_been_set_free|{s7} has been set free. str_dplmc_tax_very_low|very low str_dplmc_tax_low|low str_dplmc_tax_normal|normal str_dplmc_tax_high|high str_dplmc_tax_very_high|very high str_dplmc_place_is_occupied_by_insurgents|The place is held by insurgents. str_dplmc_small|small str_dplmc_medium|medium str_dplmc_big|big str_dplmc_elite|elite str_dplmc_political_explanation_original_lord|In this case, the fort should go its original owner. str_rebel_name_1|Trananis str_rebel_name_2|Ormurin kamma str_rebel_name_3|Ormurin angi str_rebel_name_4|Beli str_rebel_name_5|Verch str_rebel_name_6|Miar str_rebel_name_7|Langfredag str_rebel_name_8|Dok ap Ash str_rebel_name_9|Mariusud str_rebel_name_10|Selyf Sarffgadau str_rebel_name_11|Barden str_rebel_name_12|Ashwood str_rebel_name_13|Ormen str_rebel_name_14|Bokes str_rebel_name_15|Rein ap carlog str_rebel_name_16|Firentis str_rebel_name_17|Marnid str_rebel_name_18|Bortlvalr str_rebel_name_19|Fjard ap cass str_rebel_name_20|Constantine str_rebel_name_21|Cynddylan ap Cyn str_rebel_name_22|Alptr str_rebel_name_23|Caranfael str_rebel_names_end|rebel names end str_rebel_female_name_1|Boudica str_rebel_female_name_2|Fedelmid str_rebel_female_name_3|Luigsech str_rebel_female_names_end|rebel names end str_name_child_text|Your child has grown so quickly, it is time to give them a name, a place at court and tutors to learn from. What shall this child be called? str_default_child_name|Child of {s0} str_name_village_text|You've founded a new village.^ What will this village be called? str_default_village_name|Village of {s0} str_re_name_text|You wish to change the name of this place? str_default_pre_name|{s0} str_camp_pillage| Enemy in Camp! str_camp_pillage2| The enemy is in the camp and has accessed your treasure chest. They are looting your money!^{s4} coin was lost. str_your_king_is_dead_and_your_lands_and_properties_have_been_confiscated_by_rebles_you_would_be_well_advised_to_flee_for_your_life|Your king is dead and your lands and properties have been confiscated by rebels, you would be well advised to flee for your life. str_alas_s6_is_dead_and_s4_of_the_s5_has_lost_all_reg4herhis_properties_to_rebles_they_have_fled_for_reg4herhis_life_and_is_rumored_to_have_gone_into_exile_s11|Alas {s6} is dead and {s4} of the {s5} has lost all {reg4?her his} properties to rebels, they have fled for {reg4?her his} life and is rumored to have gone into exile {s11}. str_child_name_1|Albard str_child_name_2|Euscarl str_child_name_3|Sigmar str_child_name_4|Talesqe str_child_name_5|Ritmand str_child_name_6|Aels str_child_name_7|Raurqe str_child_name_8|Bragamus str_child_name_9|Taarl str_child_name_10|Ramin str_child_name_11|Shulk str_child_name_12|Putar str_child_name_13|Tamus str_child_name_14|Reichad str_child_name_15|Walcheas str_child_name_16|Rulkh str_child_name_17|Marlund str_child_name_18|Auguryn str_child_name_19|Daynad str_child_name_20|Joayah str_child_name_20xx|Mawan str_child_name_21|Ramar str_child_name_21xx|Tarchias str_child_name_22|Caldaran str_child_name_23|Brabas str_child_name_23xx|Talbar str_child_name_24|Kundrin str_child_name_25|Pechnak str_child_name_26|Trananis str_child_name_27|Ormurin kamma str_child_name_28|Ormurin angi str_child_name_29|Beli str_child_name_30|Verch str_child_name_31|Miar str_child_name_32|Einion str_child_name_33|Arthwys str_child_name_34|Richoldus str_child_name_35|Gerren str_child_name_36|Rimusk str_child_name_36x|Gareth str_child_name_37x|Uther str_child_name_38x|Bedwyr str_child_name_388x|Aedin str_child_name_39x|Meurig str_child_name_399x|Tegeyrn str_child_name_39xx|Ceidio str_child_name_37|Pendefigs str_child_name_38|Langfredag str_child_name_39|Elai str_child_name_40|Cynritec str_child_name_41|Adda str_child_name_42|AEthelric str_child_name_43|Eadric str_child_name_44|Theodhere str_child_name_44x|Cuelgils str_child_name_44xx|Hrype str_child_name_45x|Cnebba str_child_name_45|Osmere str_child_name_46|Ocga str_child_name_46x|Alwin str_child_name_47x|Angelthow str_child_name_48x|Glappa str_child_name_47|Alric str_child_name_48|Ecca str_child_name_49|Oswald str_child_name_49x|Leth str_child_name_50|Sogor str_child_name_50x|Seamere str_child_name_51|Sogothere str_child_name_52|Eoppa str_child_name_52x|Dunlap str_child_name_52xx|Scrydan str_child_name_53|Theodric str_child_name_54|Frithuwald str_child_name_55|Hussa str_child_name_56|Eanfrith str_child_name_57|Raedwald str_child_name_57x|Alwalda str_child_name_58|Eorpwald str_child_name_59|Ricberht str_child_name_60|Sigeberht str_child_name_61|Ecgric str_child_name_62|Anna str_child_name_63|Cissa str_child_name_64|Aelle str_child_name_65|Eathelwealh str_child_name_65x|Cenwalh str_child_name_66|Mul str_child_name_66x|Oswiu str_child_name_67|Ine str_child_name_67x|Eadbert str_child_name_68|Ecgberht str_child_name_68x|Adamnan str_child_name_69|Cuthred str_child_name_70|Cynric str_child_name_71|Cyneheard str_child_name_72|Cynewulf str_child_name_73|Beorhtric str_child_name_74|Beornwulf str_child_name_75|Ceolwulf str_child_name_76|Coenwulf str_child_name_77|Ecgfrith str_child_name_78|Offa str_child_name_79|Ceolred str_child_name_80|Peada str_child_name_81|Werburh str_child_name_sadd|Alwin str_child_name_sadd2|Chad str_child_name_sadd3|Cuthbert str_child_name_sadd4|Edgar str_child_name_sadd5|Edmund str_child_name_sadd6|Godwin str_child_name_sadd7|Harold str_child_name_sadd8|Wilfred str_child_name_sadd9|Alfrd str_child_name_82|Peda str_child_name_83|Forga str_child_name_84|Dallan str_child_name_85|Columba str_child_name_85x|Kaelen str_child_name_86|Aedan str_child_name_86x|Faolan str_child_name_87|Gabrain str_child_name_87x|Odhran str_child_name_88|Congal str_child_name_89|Suibne str_child_name_89x|Corie str_child_name_90|Fiachnai str_child_name_91|Cenel str_child_name_91x|Nessan str_child_name_92|Bann str_child_name_93|Aed str_child_name_93x|Dugan str_child_name_94|Fergaile str_child_name_95|Sigtrygg str_child_name_96|Brian str_child_name_97|Tuathal str_child_name_98|Brega str_child_name_99|Boroma str_child_name_100|Cairbre str_child_name_101|Achtan str_child_name_102|Cuinn str_child_name_103|Art str_child_name_104|Lugaid str_child_name_105|Con str_child_name_106|Ailill str_child_name_107|Eochaid str_child_name_108|Eogan str_child_name_109|Clovis str_child_name_110|Childeric str_child_name_111|Theuderic str_child_name_111x|Darryll str_child_name_112|Theudebert str_child_name_112x|Delaney str_child_name_113|Theudebald str_child_name_113x|Harmann str_child_name_114|Chlothar str_child_name_114x|Hewet str_child_name_115|Dagobert str_child_name_116|Charibert str_child_name_116x|Garlan str_child_name_117|Pepin str_child_name_118|Charlemagne str_child_name_119|Louis str_child_name_120|Bernard str_child_name_121|Desiderius str_child_name_122|Daufer str_child_name_123|Guntram str_child_name_124|Sigebert str_child_name_125|Charles str_child_name_126|Theudoald str_child_name_127|Ragenfrid str_child_name_128|Arnulfing str_child_name_129|Grimoald str_child_name_130|Robert str_child_name_131|Hugh str_child_name_132|Odo str_child_name_133|Chlodomer str_child_name_134|Chram str_child_names_end|child names end str_child_female_name_1|Boudica str_child_female_name_2|Fedelmid str_child_female_name_3|Luigsech str_child_female_name_4|Boudicia str_child_female_name_5|Feldia str_child_female_name_6|Luig str_child_female_name_7|Duinseach str_child_female_name_8|Erca str_child_female_name_8x|Elina str_child_female_name_9|Aoife str_child_female_name_9x|Tediwg str_child_female_name_10|Ellian str_child_female_name_10x|Drina str_child_female_name_11|Gwenael str_child_female_name_12|Hagdwyn str_child_female_name_12x|Mahraz str_child_female_name_13|Irena str_child_female_name_14|Essylt str_child_female_name_15|Nelda str_child_female_name_16|Bela str_child_female_name_17|Thedosa str_child_female_name_18|Gaeta str_child_female_name_19|Khalisa str_child_female_name_20|Nirvaz str_child_female_name_21|Pelaeka str_child_female_name_22|Aesa str_child_female_name_23|Ashka str_child_female_name_24|Odilba str_child_female_name_25|Eurica str_child_female_name_26|Euricia str_child_female_name_27|Annlie str_child_female_name_28|Annest str_child_female_name_29|Cleo str_child_female_name_30|Guineveers str_child_female_name_31|Seomis str_child_female_name_32|Drinia str_child_female_name_33|Ayasu str_child_female_name_34|Jadeth str_child_female_name_35|Eleandra str_child_female_name_36|Rhiainfellt str_child_female_name_37|Tytila str_child_female_name_38|Cynethryth str_child_female_name_38x|Nerthus str_child_female_name_39|Eadburh str_child_female_name_39x|Coventina str_child_female_name_40|Judith str_child_female_name_40x|Etheswitha str_child_female_name_41|Eadburg str_child_female_name_42|Acha str_child_female_name_42x|Eldride str_child_female_name_43|Bearnoch str_child_female_name_44|Cwenburg str_child_female_name_44x|Miraeia str_child_female_name_45|Eanflael str_child_female_name_46|Enfleda str_child_female_name_46x|Enricati str_child_female_name_47|Aslaug str_child_female_name_47x|Guntheuca str_child_female_name_48|Kraba str_child_female_name_48x|Cearo str_child_female_name_49|Cynewise str_child_female_name_49x|Tuan str_child_female_name_49xx|Eostre str_child_female_name_50|Ermenilda str_child_female_name_51|Ermenildis str_child_female_name_51x|Aethelthryth str_child_female_name_52|AEthelflaed str_child_female_name_52x|Osburga str_child_female_name_53|Eafe str_child_female_name_53x|Cwene str_child_female_name_54|Cenwalh str_child_female_name_54x|Cyst str_child_female_name_54xx|Aisley str_child_female_saxonadd|Blaedswith str_child_female_saxonadd2|Cwenhild str_child_female_saxonadd3|Eawynn str_child_female_saxonadd4|Leofgifu str_child_female_name_55|Seaxburh str_child_female_name_56|Fin str_child_female_name_57|Mist str_child_female_name_58|Maithgemm str_child_female_name_58x|AlIyn str_child_female_name_59|Gemma str_child_female_name_59x|Siany str_child_female_name_60|Domelch str_child_female_name_61|Jura str_child_female_name_61x|Dierdre str_child_female_name_62|Derbforgaill str_child_female_name_63|Failend str_child_female_name_64|Uasal str_child_female_name_64x|Eibhlhin str_child_female_name_65|Suibni str_child_female_name_66|Duinseach str_child_female_name_66x|Briny str_child_female_name_67|Chummascaig str_child_female_name_68|Almaith str_child_female_name_69|Blathmac str_child_female_name_70|Mugain str_child_female_name_70x|Falon str_child_female_name_71|Failbe str_child_female_name_72|Be Faill str_child_female_name_72x|Be Fel str_child_female_name_73|Muirenn str_child_female_name_74|Caintigern str_child_female_name_75|Eithne str_child_female_name_75x|Eith str_child_female_name_61xx|Jurda str_child_female_name_76|Kentigerna str_child_female_name_77|Clotilde str_child_female_name_78|Clotilda str_child_female_name_79|Rotilde str_child_female_name_80|Basina str_child_female_name_81|Guntheuc str_child_female_name_82|Ultragotha str_child_female_name_83|Radegund str_child_female_name_84|Ingund str_child_female_name_85|Ingunda str_child_female_name_85x|Evon str_child_female_name_86|Aregund str_child_female_name_86x|Allete str_child_female_name_87|Aregunda str_child_female_name_88|Haldetrude str_child_female_name_88x|Belle str_child_female_name_89|Bertrude str_child_female_name_90|Sichilde str_child_female_name_90x|Shereen str_child_female_name_91|Fredegunda str_child_female_name_92|Wulfegundis str_child_female_name_92x|Margeaux str_child_female_name_93|Nanthild str_child_female_name_93x|Leala str_child_female_name_94|Gomentrude str_child_female_name_95|Balthild str_child_female_name_96|Chrothildis str_child_female_name_97|Amalberga str_child_female_names_end|child female names end str_busse|Nydam str_skeid|Galley str_knorr|Currach str_byrding|Roundship str_ship_wood_1|Oak str_ship_wood_2|Pine str_ship_wood_3|Beech str_ship_name_1|Tranann str_ship_name_2|Ormurin Skamma str_ship_name_3|Ormurin Langi str_ship_name_4|Visundur str_ship_name_5|Ognabrandur str_ship_name_6|Olavssud str_ship_name_7|Langfredag str_ship_name_8|Kross-Sud str_ship_name_9|Mariusud str_ship_name_10|Kristsud str_ship_name_11|Barden str_ship_name_12|Barufakr str_ship_name_13|Ormen str_ship_name_14|Bokesuden str_ship_name_15|Prydwen str_ship_name_16|Unnblakkr str_ship_name_17|Seglhundr str_ship_name_18|Bortlvalr str_ship_name_19|Fjardlinni str_ship_name_20|Svalbardi str_ship_name_21|Fiardakolla str_ship_name_22|Alptr str_ship_name_23|Saeulfr str_ship_names_end|ship names end str_cant_set_sail|You can't set sail. Your ships don't have room for {reg3} of your men. str_strategy_cam|This camera follows the player. One may increase distance with the F key and reduce it with the V key. +/- for zoom, numpad for game speed (when cheats are enabled), and mouse wheel for camera speed. str_uncle_alarmed|Your uncle shouts, '{playername}, I'm right behind you! To arms, to arms!!' str_tutorialmq_1_msg_1|You arrive at your fathers old farmstead, a soft breeze tickles your face as it moves across the weat fields. ^^In Age of Arthur, you use the mouse to control where you are looking, and the W, A, S, and D keys of your keyboard to move. You should go talk to your mother... ^^Goal Go to your mother. str_tutorialmq_1_msg_2|Your mother has asked you talk to your uncle. To find out who a person is, walk toward him or her until the name pops up. In order to talk to your uncle once you find him, press the space key. ^^Use the space key to interact with persons and scene props. It will open doors and chests, pick up items and more. ^^Goal Talk to your uncle. str_tutorialmq_1_msg_3|Your uncle want you to train with his new Veteran. ^^You can draw different weapons from your weapon slots by scrolling forward with the wheel of your mouse or by pressing one of the first four numbers on your number pad. ^^You attack with your currently wielded weapon by using your left mouse button. Press and hold the button to ready an attack, then release the button to strike. If you hold down the left mouse button for a while before releasing, your attack will be more powerful. ^^Scroll down or use the number pad to bring out your shield or put it away. ^^Goal Talk to the Veteran to practice some combat. str_master_alarmed|The slave master turns to face the enemy, you know this is your last chance at freedom!!' str_priest_alarmed|The {s2} takes a deep breath and runs back towards the {s4}, he shouts '{playername} fellow me'!!' str_priest_dead|The {s2} is dead and you hear the {s4}'s {s5}, your brothers are under attack! str_tutorialmq_2_msg_1|Your not sure what's happened, all you remember is hearing shouts and seeing your master fall. ^^What will happen to you now?. You should go look for survives... ^^Goal Find out whats happened. str_tutorialmq_3_msg_1|Another peaceful day dawns, you've finished your prayers early and hear the master is looking for you. ^^You should find him and see what he needs. ^^Goal Talk to the Priest. str_tutorialmq_3_msg_2|The {s2} has asked you follow them down to the river. ^^Goal Follow the {s2}. str_tactical_controls|Use the keyboard NUMBERS to select a division. Press 0 to select your entire force.^^Use F1-F4 to order selected divisions. Keep the F1 key down to place selected divisions. One may target an enemy division through this mechanism.^^Pressing the ENTER key often initiates an overhead Strategy Camera.^^Pressing the BACKSPACE key often initiates a Battle Command Display with 'radar.' str_division_placement|When ONE division is selected, the center of its front rank is placed at the spot indicated.^^When MANY divisions are selected, they are separated and spread out as if the player were standing at the spot indicated.^^One may memorize the placement of selected divisions relative to the player by pressing F2, F7. Default is infantry to the left, cavalry right, and ranged forward. str_formations|The Complex Formations on the Battle Menu are ^^- RANKS with best troops up front^- SHIELD WALL, ranks with shields in front and longer weapons in back^- WEDGE with best troops up front^- SQUARE in no particular order^- NO FORMATION^^Even in the last case, the player can make formations up to four lines by ordering Stand Closer enough times. str_quick_battle_troop_cam|Watch the AI play the battle out. The camera uses the standard movement and rotation controls, plus F for up and V for down, +/- for zoom, Q to toggle follow terrain, numpad for game speed, mouse wheel for camera speed, arrow key rotation, Y to toggle invert y-axis, and R to toggle rotate-before-pan. str_ship_tutorial_0|In this tutorial, you will learn how to control a ship. Take your time to learn how to command your crew, so you will be able keep a cool head in fast-developing naval battles.^^(Click * K * to continue.) str_ship_tutorial_1|In a naval battle, it often helps to get an overview.^^(Click * BACKSPACE * to get an overview.) str_ship_tutorial_2|You can look around by moving the mouse or get your perspective back on your ship by clicking * BACKSPACE * again.^^(Click * K * if you want to continue.) str_ship_tutorial_3|If you want to make your ship move, you can give the crew the command to row. The more crew you have, the more speed you will gain through rowing.^^You can give commands to row forward, to row fast forward, to stay or to row backwards. Click the * UP * or the * DOWN * arrow key to switch between these commands.^^Your current command is represented by the arrows above and below the representation of your ship in the upper right corner of your display. Try to give different rowing commands! str_ship_tutorial_4|If you want to make your ship move, you can give the crew the command to row. The more crew you have, the more speed you will gain through rowing.^^You can give commands to row forward, to row fast forward, to stay or to row backwards. Click the * UP * or the * DOWN * arrow key to switch between these commands.^^Your current command is represented by the arrows above and below the representation of your ship in the upper right corner of your display. Try to give different rowing commands!^^(Click * K * if you want to continue.) str_ship_tutorial_5|If you want to direct your ship, you can give a command to the helmsmen. You can give commands to row straight, starboard, hard starboard, port or hard port. Click the * LEFT * or the * RIGHT * arrow key to switch between these commands.^^Your current command is represented by the arrows to the right and left of the representation of your ship in the upper right corner of your display. Try to give different helmsman commands! str_ship_tutorial_6|If you want to direct your ship, you can give a command to the helmsmen. You can give commands to row straight, starboard, hard starboard, port or hard port. Click the * LEFT * or the * RIGHT * arrow key to switch between these commands.^^Your current command is represented by the arrows to the right and left of the representation of your ship in the upper right corner of your display. Try to give different helmsman commands!^^(Click * K * if you want to continue.) str_ship_tutorial_7|If there is favorable wind, you can give the command to set the sail, but if you are in a head wind, you should give the command to reef the sail. Click * ENTER * to toggle between these commands. Your current command is represented by the sail of the representation of your ship in the upper right corner of your display. Your current position to the wind is represented by the blue flag. Try to give the command to set or reef the sail! str_ship_tutorial_8|If there is favorable wind, you can give the command to set the sail, but if you are in a head wind, you should give the command to reef the sail. Click * ENTER * to toggle between these commands. Your current command is represented by the sail of the representation of your ship in the upper right corner of your display. Your current position to the wind is represented by the blue flag. Try to give the command to set or reef the sail!^^(Click * K * if you want to continue.) str_ship_tutorial_9|Now you know the basic commands you need to control a ship. If you want to board an enemy ship in a naval battle, just try to catch it, and your crew will do the rest.^^For now, take your time to try out your ship. When you are done, land your ship at the beach where you started! str_standard_banner_extra01|standard banner extra01 str_standard_banner_extra02|standard banner extra02 str_standard_banner_extra03|standard banner extra03 str_standard_banner_extra04|standard banner extra04 str_standard_banner_extra05|standard banner extra05 str_standard_banner_extra06|standard banner extra06 str_standard_banner_extra07|standard banner extra07 str_standard_banner_extra08|standard banner extra08 str_standard_banner_extra09|standard banner extra09 str_standard_banner_extra10|standard banner extra10 str_standard_banner_extra11|standard banner extra11 str_standard_banner_extra12|standard banner extra12 str_standard_banner_extra13|standard banner extra13 str_standard_banner_extra14|standard banner extra14 str_standard_banner_extra15|standard banner extra15 str_standard_banner_extra16|standard banner extra16 str_standard_banner_extra17|standard banner extra17 str_standard_banner_extra18|standard banner 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str_standard_banner_b10_extra|standard banner b10 extra str_standard_banner_b11|standard banner b11 str_standard_banner_b11_lord|standard banner b11 lord str_standard_banner_b11_extra|standard banner b11 extra str_standard_banner_b12|standard banner b12 str_standard_banner_b12_lord|standard banner b12 lord str_standard_banner_b12_extra|standard banner b12 extra str_standard_banner_b13|standard banner b13 str_standard_banner_b13_lord|standard banner b13 lord str_standard_banner_b13_extra|standard banner b13 extra str_standard_banner_b14|standard banner b14 str_standard_banner_b14_lord|standard banner b14 lord str_standard_banner_b14_extra|standard banner b14 extra str_standard_banner_kingdom_a|standard banner kingdom a str_standard_kingdom_a_lord|standard kingdom a lord str_standard_kingdom_a_extra|standard kingdom a extra str_standard_kingdom_b|standard kingdom b str_standard_kingdom_b_lord|standard kingdom b lord str_standard_kingdom_b_extra|standard kingdom b extra str_standard_kingdom_c|standard kingdom c str_standard_kingdom_c_lord|standard kingdom c lord str_standard_kingdom_c_extra|standard kingdom c extra str_standard_kingdom_d|standard kingdom d str_standard_kingdom_d_lord|standard kingdom d lord str_standard_kingdom_d_extra|standard kingdom d extra str_standard_kingdom_e|standard kingdom e str_standard_kingdom_e_lord|standard kingdom e lord str_standard_kingdom_e_extra|standard kingdom e extra str_standard_kingdom_f|standard kingdom f str_standard_kingdom_f_lord|standard kingdom f lord str_standard_kingdom_f_extra|standard kingdom f extra str_standard_kingdom_g|standard kingdom g str_standard_kingdom_g_lord|standard kingdom g lord str_standard_kingdom_g_extra|standard kingdom g extra str_standard_kingdom_h|standard kingdom h str_standard_kingdom_h_lord|standard kingdom h lord str_standard_kingdom_h_extra|standard kingdom h extra str_standard_kingdom_h_extra_b|standard kingdom h extra b str_standard_kingdom_i|standard kingdom i str_standard_kingdom_i_lord|standard kingdom i lord str_standard_kingdom_i_extra|standard kingdom i extra str_standard_kingdom_j|standard kingdom j str_standard_kingdom_j_lord|standard kingdom j lord str_standard_kingdom_j_extra|standard kingdom j extra str_standard_kingdom_k|standard kingdom k str_standard_kingdom_k_lord|standard kingdom k lord str_standard_kingdom_k_extra|standard kingdom k extra str_standard_kingdom_l|standard kingdom l str_standard_kingdom_l_lord|standard kingdom l lord str_standard_kingdom_l_extra|standard kingdom l extra str_standard_kingdom_m|standard kingdom m str_standard_kingdom_m_lord|standard kingdom m lord str_standard_kingdom_m_extra|standard kingdom m extra str_standard_kingdom_n|standard kingdom n str_standard_kingdom_n_lord|standard kingdom n lord str_standard_kingdom_n_extra|standard kingdom n extra str_standard_banner_pretender01|standard banner pretender01 str_standard_banner_pretender1_lord|standard banner pretender01 str_standard_banner_pretender02|standard banner pretender02 str_standard_banner_pretender2|standard banner pretender02 str_standard_banner_pretender03|standard banner pretender03 str_standard_banner_pretender3|standard banner pretender03 str_standard_banner_pretender04|standard banner pretender04 str_standard_banner_pretender4|standard banner pretender04 str_standard_banner_pretender05|standard banner pretender05 str_standard_banner_pretender5|standard banner pretender05 str_standard_banner_pretender06|standard banner pretender06 str_standard_banner_pretender6|standard banner pretender06 str_standard_banner_player_child01|standard banner player child01 str_standard_banner_player_child02|standard banner player child02 str_standard_banner_player_child03|standard banner player child03 str_standard_banner_player_child04|standard banner player child04 str_standard_banner_player_child05|standard banner player child05 str_standard_banner_player_child06|standard banner player child06 str_standard_companions01|standard companions01 str_standard_companions02|standard companions02 str_standard_companions03|standard companions03 str_standard_companions04|standard companions04 str_standard_companions05|standard companions05 str_standard_companions06|standard companions06 str_standard_companions07|standard companions07 str_standard_companions08|standard companions08 str_standard_companions09|standard companions09 str_standard_companions10|standard companions10 str_standard_companions11|standard companions11 str_standard_companions12|standard companions12 str_standard_companions13|standard companions13 str_standard_companions14|standard companions14 str_standard_companions15|standard companions15 str_standard_companions16|standard companions16 str_standard_companions17|standard companions17 str_standard_companions18|standard companions18 str_standard_companions19|standard companions19 str_standard_companions20|standard companions20 str_standard_companions21|standard companions21 str_standard_companions22|standard companions22 str_standard_bandits01|standard bandits01 str_standard_bandits02|standard bandits02 str_standard_bandits03|standard bandits03 str_standard_bandits04|standard bandits04 str_standard_bandits05|standard bandits05 str_standard_bandits06|standard bandits06 str_standard_bandits07|standard bandits07 str_arms_banner_extra01|arms banner extra01 str_arms_banner_extra02|arms banner extra02 str_arms_banner_extra03|arms banner extra03 str_arms_banner_extra04|arms banner extra04 str_arms_banner_extra05|arms banner extra05 str_arms_banner_extra06|arms banner extra06 str_arms_banner_extra07|arms banner extra07 str_arms_banner_extra08|arms banner extra08 str_arms_banner_extra09|arms banner extra09 str_arms_banner_extra10|arms banner extra10 str_arms_banner_extra11|arms banner extra11 str_arms_banner_extra12|arms banner extra12 str_arms_banner_extra13|arms banner extra13 str_arms_banner_extra14|arms banner extra14 str_arms_banner_extra15|arms banner extra15 str_arms_banner_extra16|arms banner extra16 str_arms_banner_extra17|arms banner extra17 str_arms_banner_extra18|arms banner extra18 str_arms_banner_extra19|arms banner extra19 str_arms_banner_extra20|arms banner extra20 str_arms_banner_extra21|arms banner extra21 str_arms_banner_extra22|arms banner extra22 str_arms_banner_extra23|arms banner extra23 str_arms_banner_extra24|arms banner extra24 str_arms_banner_extra25|arms banner extra25 str_arms_banner_extra26|arms banner extra26 str_arms_banner_extra27|arms banner extra27 str_arms_banner_extra28|arms banner extra28 str_arms_banner_extra29|arms banner extra29 str_arms_banner_extra30|arms banner extra30 str_arms_banner_extra31|arms banner extra31 str_arms_banner_extra32|arms banner extra32 str_arms_banner_extra33|arms banner extra33 str_arms_banner_extra34|arms banner extra34 str_arms_banner_extra35|arms banner extra35 str_arms_banner_extra36|arms banner extra36 str_arms_banner_extra37|arms banner extra37 str_arms_banner_extra38|arms banner extra38 str_arms_banner_extra39|arms banner extra39 str_arms_banner_extra40|arms banner extra40 str_arms_banner_extra41|arms banner extra41 str_arms_banner_extra42|arms banner extra42 str_arms_banner_extra43|arms banner extra43 str_arms_banner_extra44|arms banner extra44 str_arms_banner_extra45|arms banner extra45 str_arms_banner_extra46|arms banner extra46 str_arms_banner_extra47|arms banner extra47 str_arms_banner_extra48|arms banner extra48 str_arms_banner_extra49|arms banner extra49 str_arms_banner_extra50|arms banner extra50 str_arms_banner_extra51|arms banner extra51 str_arms_banner_extra52|arms banner extra52 str_arms_banner_a01|arms banner a01 str_arms_banner_a01_lord|arms banner a01 lord str_arms_banner_a01_extra|arms banner a01 extra str_arms_banner_a02|arms banner a02 str_arms_banner_a02_lord|arms banner a02 lord str_arms_banner_a02_extra|arms banner a02 extra str_arms_banner_a03|arms banner a03 str_arms_banner_a03_lord|arms banner a03 lord str_arms_banner_a03_extra|arms banner a03 extra str_arms_banner_a04|arms banner a04 str_arms_banner_a04_lord|arms banner a04 lord str_arms_banner_a04_extra|arms banner a04 extra str_standard_default|standard extra207 str_em_with_regard_to_myself_i_am_looking_specifically_for_a_groom_of_some_distinction_fight_hard_count_your_dinars_and_perhaps_some_day_in_the_future_we_may_speak_of_such_things_my_good_man|Em... With regard for myself, I am looking specifically for a groom of some distinction. Fight hard, count your coin, and perhaps some day in the future we may speak of such things again my good man. str_em_with_regard_to_myself_i_am_looking_specifically_for_a_groom_of_some_distinction|Em... With regard to myself, I'm looking specifically for a groom of some distinction. str_all_my_life_my_family_has_been_loyal_to_s4|All my life my family has been loyal to {s4}, you serve another realm, if war was to break out, I'd prefer not to need poisoning my husband to serve my Kingdom. str_as_you_are_not_a_vassal_of_s4|You are not a vessel of the {s4} and my families honor binds me here my lord, I can not be asked to give up my families homelands, and my King would not accept a foreigner to control them either. str_i_am_already_paying_court_to_s14|I am already paying court to {s14}, he talks of love and poetry, I'm already in love with him and am not the kind of girl to betray my own feelings. str_i_do_not_care_for_you_sir|I do not care for you sir, and since there is no longer any men in my family left to tell me what to do, I will not waste my time seeing those I don't care for. str_hmm_i_need_to_know_you_better_before_we_speak_of_such_things|hmm, I need to know you a little better before we speak of such things, lets give it some time and see. str_hmm_you_may_indeed_be_worthy_of_my_time|hmm, you may indeed be worthy of my time, very well, we may see each other for a while. str_you_already_rule_a_kingdom_would_you_really_be_willing_to_give_this_up|You already rule a kingdom of your own, would you really be willing to give up your lands and unite our kingdoms under my banner? str_you_already_rule_a_kingdom_would_you_really_be_willing_to_give_this_up_male_player|You already rule a kingdom of your own, and I am not ready to give up my lands so easily to a man, but perhaps there is a way, would you be willing to come under my banner and swear openly to my position as head of our household? str_dplmc_s0_and_s1|{s0} and {s1} str_lord_name_no_title| {s0} str_beginner|Beginner str_hardcore|Hardcore str_budget|Budget str_stamina|Stamina str_magic|Magic str_gear_affects_skills|Gear affects skills str_resting_morale|Rest improves morale str_insane_difficult|Insane difficulty str_gore|Gore str_disable_complex_formations|Disable complex formations str_have_formations_face_enemy|Auto turn army to face enemy str_players_enemies_only_attack|Player's enemies only attack str_music_in_battles|Replace music in battles str_damage_to_player|Player damage str_damage_to_friends|Friends damage str_combat_ai|Combat AI str_campaign_ai|Campaign AI str_movement_and_combat_speed|Tactical Speed str_battle_size|Battle size str_difficulty_setting|Difficulty Setting str_realism_feature|Realism Feature str_special_setting|Special Setting str_formation_feature|Formation Setting str_performance_feature|Performance Setting str_battle_size_text|Limits the maximum amount of troops on a battlefield at once. If you experience low performance in big battles, you should try to reduce the battle size. A battle size above the engine maximum of 300 could cause problems.^^For additional settings, you can try the Video Options, available in the game's main menu, or accessible during the game by pressing ESC. str_this_setting_affects_all|This setting affects the player and all game characters. str_wounds|Wounds str_blood_loss|Blood loss str_quantity_bandit_parties|Bandit Parties str_npc_lords_killed|Lord Die Rate str_player_die_rate|Player Die Rate str_change_time|Change Game Speed str_game_difficulty_warning|Game Difficulty Warning str_game_difficulty_warning_desc|At the current Campaign AI level, {s1} of the bandit parties will be stronger than the player's upon spawning. They will have up to {reg1} troops.^^Reset that level from the ESC options menu if desired. Deserters will not be affected, and sea based bandits always start with a minimum of one ship (30 men). str_player_division|Player division str_killed_ghost|You killed the ghost, return to Guinevere to claim your reward. str_i_will_train_near_my_home|I need to train better soldiers near my home... str_king_s12|King {s12} str_s12s15_is_alarmed_by_the_growing_power_of_pagans|{s12}{s15} seems alarmed by the growing power of pagans on their border. str_s12s15_is_alarmed_by_the_dwindling_population_of_towns|{s12}{s15} seems alarmed by the dwindling population of {reg4?her his} settlements, many having died on the battle field. {reg4?She He} is prepared to pursue peace. str_s12s15_makes_bid_for_tara|{s12}{s15} has made their claim on the Kingship of Tarra, hoping to be overlord of all Hibernia. str_your_men_break_off_the_siege_of_s10_to_follow_you|Your men break off the siege of {s10} to follow you. str_if_you_get_too_far_from_s10_your_siege_will_end|If you get too far from {s10} your siege will end. str_is_still_getting_to_know|is a man I'm still getting to know, but so far I'm unsure about. str_comment_sorry_i_tookover|Ah {playername}, I was sorry to hear of {s51}'s passing, but you understand why I took their lands from you? You are my vessel, and a lady one at that! I couldn't have you taking a crown now could I. Please forgive me, but really {s20} should have picked a successor not already bound to a king. str_comment_sorry_not_sorry_i_tookover|{playername}, as I've said I morn with you over {s51}'s passing, but to leave my faction and plot against me is a mistake. str_comment_lord_heard_tookover|I was sorry to hear about {s51}'s death and {s52}'s betrayal, I imagine these harsh lands of ours are made more so for you ladies. str_comment_lord_heard_tookover_rude|Oh {playername} is it? I did hear of {s51}'s death, they were always a bit of an ass though if you ask me. ^^ It was Foolish of them to give lands to a daughter, let alone one under a different monarch - I was happy to hear {s52} was able to correct this mistake though. str_comment_lord_heard_tookover_mean|Ha I heard {s51} died crying to their gods, then you lost their lands to {s52}! Bwahahahah, such a pathetic end to an even more pathetic life. str_comment_heard_of_player_death_kind|Oh {playername}, please believe when I say I was saddened to hear of {s51}'s death. From what I heard of them they were very brave. str_comment_heard_of_player_death_default|Oh by the way {playername}, accept my condolences about {s51}. Though with such a violent life we live, not many of us die of old age. str_comment_heard_of_player_death_mean|I hear your {s20} {s51} is dead. Good! One less fool to go against me. str_comment_player_death_supporting_pretender_leadercom|As you know {s51} died foolishly supporting my enemy's rebellion. I should kill you here and now, but it is my hope your family learned from this mistake and will trouble me no longer . str_comment_player_death_supporting_pretender_faclord|You know your {s20} {s51} died foolishly in my kingdoms last rebellion. What a wast. Of course with them gone so too is the threat to my lands. str_comment_player_death_supporting_pretender_default|Oh {playername}, I heard your {s20} {s51} died supporting a rebellion? I do hope you're not as foolish as they were. str_comment_player_death_daughter_queen_supported|Oh {playername}, I heard your {s20} {s51} granted you the crown of {s56}. Very well it was their right as a monarch and I will not question the decision, I wish you luck managing your new kingdom. str_comment_player_death_daughter_queen_not_supported|Oh {playername}, I heard {s51} granted you the crown of {s56}? I didn't recognize them as a true monarch, so forgive me if I feel that you are even less deserving of a crown as they were. str_comment_lord_player_daughterqueen_rude|{playername} I heard your {s20} gave you the crown of {s56}, It was Foolish to give {reg59?a lady you} lands let alone a crown, I pity your sad Kingdom. str_comment_lord_player_daughterqueen_mean|{playername} whats this I hear of {s20} giving you the crown of {s56}? {reg59?Bitches Bastards} like you deserve to be working in my halls, not playing games and pretending to be a {reg59?Queen King}. str_comment_lord_player_daughterqueen_default|{playername} congratulations on receiving the crown of {s56}, though you are no doubt still morning {s51}'s passing, I wish your kingdom well. str_comment_lord_player_daughterqueen_ladytolady|{playername} I hear congratulations are in order on receiving the crown of {s56}, it is truly amazing for a fellow lady to be granted such a high honor. str_comment_lord_player_daughterqueen_daughterkid|{reg59?mother farther}, please know as much as the entire family morns for {s51}. we also support you fully as our new {reg59?Queen King}. str_comment_lord_player_daughterqueen_sisbro_kind|Oh {reg59?sister brother}, I can't believe our {s20} is gone! As painful is this time is, I want you to know I support their choice in granting you the crown of {s56}. str_comment_lord_player_daughterqueen_family_default|My dear {s11}, know the family morns {s51}'s death... But support their choice in granting you the crown of {s56}. str_comment_lord_player_daughterqueen_sisbro_jealous|{reg59?Sister Brother}! It's bad enough I had to hear of our {s20}'s passing... But to hear they also gave you the crown of {s56}?^^ Obviously {s20} favored you above I, but that doesn't mean their choice was deserving. str_you_dont_have_enough_money_to_continue_training_troops_at_s10|You don't have enough money to continue training troops at {s10}. str_at_s10_has_promoted_reg5_reg6s8_to_s9s6_to_s7|at {s10} has promoted {reg5} {reg6?{s8} to {s9} {s6} to {s7}}. str_trade_explanation_mead|I work in a mead shop, collecting honey from the beehives to put into barrels. I mix it with pure water, for fermenting. Mead is cheaper than wine and more renowned than beer. No feast should be held without it. str_trade_explanation_tar|I work in a tar kiln, producing tar from pine wood brought in from the countryside. If you can afford it, our tar has a hundred uses – to waterproof sails and boats or to protect leather. str_comment_parent_player_daughterqueen|My {reg59?daughter son}, we both no doubt morn the loss of your {s20}. I am filled with a deep emptiness... unable to accept my {reg65?husband wife} is truly gone. Come, let us both pray that {s51}'s soul finds peace. str_comment_lord_was_dead_players_friend|Good {reg59?lady sir}, I was very sorry to hear of your {s20}'s passing... I'm not sure you knew this, but me and your {s20} were very close, and I considered {s51} a true friend. I do hope my relationship with their {reg59?daughter son} will only be stronger. str_comment_lord_was_dead_players_enemy|{reg59?madam boy}, I was thrilled to learn of your {s20}'s death! I don't expect you to understand, but me and your {s20} were sworn enemies! ^^ And I confess, I did pray for {s51}'s death more then once. Your {s20} was a fool, and I expect their {reg59?daughter son} will be just as hopeless. str_madame_lets_get_to_know_each_other|{reg59?My lady sir}, my father has told me we may court as he seeks an alliance with you and the people of {s4}. So lets get to know each other and see what happens. str_madame_lets_form_aliance_marrage|{reg59?My lady sir}, as my father is eager for an alliance with you and the people of {s4} and I have gotten to know you and feel a marriage with you would be a happy one, let us discuss the terms before taking our vowes. str_spring_reg1_reg2|Spring {reg1}, {reg2} str_summer_reg1_reg2|Summer {reg1}, {reg2} str_autum_reg1_reg2|Autumn {reg1}, {reg2} str_winter_reg1_reg2|Winter {reg1}, {reg2} str_dplmc_conclude_trade_treaty|conclude a trade treaty str_comment_intro_enemies|Let me be frank, You look to be of common birth, are two people are enemies, it will be hard for you to gain my trust. str_comment_intro_noble_liege_enemy|I see that you carry a {reg59?noble's nobleman's} standard, yet your speach tells me you are a {reg59?warrior man} of my enemies, it will take much for you to be worthy of my trust. str_ash_good_default|chivalrous, noble, and of course str_ash_good_martial|chivalrous, and of course str_ash_good_quarrelsome|hotheaded and cynical, yet also str_ash_good_pitiless|confident, and str_ash_good_calculating|pragmatic, intelligent, and of course str_ash_good_debauched|spiteful, amoral, yet also str_ash_good_goodnatured|chivalrous, benevolent, and str_ash_good_upstanding|benevolent, pragmatic, and of course str_ash_good_rougish|outgoing, strong-willed, and of course str_ash_good_benefactor|a benefactor, a kind person, who was also str_ash_good_custodian|custodial, well learned, and also str_ash_good_conventional|conventional, yet str_ash_good_adventurous|adventurous, tomboyish, and of course str_ash_good_romantic|romantic, mystic and str_ash_good_ambitious|ambitious, outgoing, and of course str_ash_good_moralist|moralizing, benevolent, and str_ash_good_unknown|a fine leader, str_ash_insult_special|a low-born worm str_d_of_brycheiniog|Duchy of Brycheiniog str_king_mission_go_away|Hah, like I would share such personal details of my lands with you! str_king_mission_go_hunting|I'm currently enjoying a good hunt for bore and wild deer, these forrests offer good hunting so I'm taking a break from the management of my lands for a moment. str_king_mission_build_building|While inspecting my lands the other day, I noticed there was a desperate need for a building works, so I am overseeing the contruction of some new buildings. str_king_mission_do_trade|I'm currently in negotiations with other monarchs in respect to trade; I am hoping to get a good deal on some kingdom surplus. str_king_mission_raise_army|I am bolstering the army and recruiting fresh conscripts.... My kingdom can never have too many men. str_king_mission_promote_lower_nobles|I have just finished promoting a lower noble to my lands, it was a difficult search, but I feel this man has what it takes to called my vessel. str_king_mission_hire_mercs|I have just finished signing a new mercenary contract, my kingdom is a war and can never have enough men to defend our interests. str_king_mission_start_a_war|I am leading my glorious nation into battle! The time has come that we strike at our enemies and remove this threat from our borders. str_king_mission_improve_kingdom_weapons|I am currently improving our weapons, making sure the swords are sharp and our arrows strong. str_king_mission_invest_in_lands|I am currently investing in my lands, increasing industry output and future revenues. str_king_mission_increase_farmland|The farmlands are in need of tending to {playername}, after all they not only feed my subjects, but also fuel my armies march to victory. str_king_mission_holding_a_feast|I'm taking a break from the management of my kingdom, preparing and holding a great feast. str_king_mission_improve_skills|Knowledge is power {playername}, and how can a {reg65?Queen Monarch} rule if they are not willing to always be improving their skills? I am currently in study, always learning to be a better leader. str_king_mission_repair_war_damage|I was inspecting my realm the other day and noticed there was still so much war-damage from our last fight. This can not be, so I have ordered repair and re-building. We must be ready for the next war. str_king_mission_hire_spys_and_scouts|While I am unwilling to share with you all the details, lets just say my current mission is to disrupt the stability of a neighboring land. str_king_mission_improve_defences|We must always be ready for battle {playername}, and although there is truth in the proverb 'a good defence is a strong offense', it never hurts to have good defences as well! So I have currently ordered the strengthing of our walls and the digging of ditches to keep my people safe. str_king_mission_buy_slaves|Well if you must know, I am currently in talks with a local slave-master.... don't look at me like that {playername}, my kingdom needs workers to swing axes and plow the fields! What if the fastest way to get them? The slave markets of course. str_king_mission_improve_relations|I am currently writing to other monarchs, trying to build new bridges of understanding and co-operation. str_king_mission_seek_out_allies|No kingdom can survive without strong alliances {playername}, so I am currently in talks to improve our relations and seek out even more allies. str_king_mission_temporary_insanity_male|What am I doing? Yes what am I doing? Ah yes, I was counting my hat collection... or was it how many hats in my kingdom? Damn it {playername}, you made me lose count!^^^(this monarch is suffering from temporary insanity) str_king_mission_temporary_insanity_fem|What? Where am I again... ah yes I am Queen....yes? What did you want to know? Who cares? Stop asking questions. I am Queen and I will rule these lands stronger then Boudicia, my power will burn brighter then a thousand suns! Where am I again?^^ (this ruler has temporary insanity) str_king_mission_closeing_slave_market|These slave markets are a stain on my lands and I will have non of it {playername}! I don't care what it costs me, they must be closed. Each and every one of them! str_king_mission_increase_faith|Faith binds us together, but it can also drive us apart. For that reason I am working hard with the local priests to remove the harrassy from my lands so we may all unite under one true belief. str_king_mission_unknown|I am working on it {playername}, but forgive me for not wanting to share all the details. str_controversy_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is your honor and controversy. It currently adds {reg2}% to our total discontent... May I suggest you try and keep your controversy low, and maybe do a few more nice things for the peasants? str_size_biggest_issue_next_to_contro|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your honor and controversy that is also causing a futher {reg}% discontent. str_controversy_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your honor and controversy. It currently accounts for {reg2}%, some other things effecting the realm is religious matters {reg3}% and your relations with your kingdom settlements {reg4}% str_wardamage_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is war-damage caused by your many wars. Would you like me to invest some coin in repairing the damage?^^ This adds {reg2}% to our current discontent. str_size_biggest_issue_next_to_war|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to war-damage from your many wars causing {reg2}% discontent. Would you like me to invest some coin in repairing the damage? str_war_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is war-damage from fighting your many wars. It currently amounts to {reg2}%, some other things effecting the realm is settlement relations {reg4}% and your kingdom taxes {reg3}%^^Would you like me to invest some coin in repairing the damage? str_policy_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is your policies and domestic affairs. It currently accounts for {reg2}% of our total discontent... May I suggest you try and adjust these by speaking with your advisor. str_size_biggest_issue_next_to_policy|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your current policy settings that are causing a futher {reg2}% discontent. str_policy_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your domestic policy. It currently adds {reg2}% to our discontent, some other things effecting the realm is settlement relations {reg4}% and your kingdom taxes {reg3}% str_tax_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is your kingdoms tax rates and collections. It currently accounts for {reg2}% of our total discontent... May I suggest you try and lower your rates, preferably in your towns. str_size_biggest_issue_next_to_tax|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your current tax rates that are causing a futher {reg2}% discontent. May I suggest you lower the rates? At least in the towns. str_tax_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your tax rates. It currently adds {reg2}% to our discontent, some other things effecting the realm is your domestic policy {reg3}% and religious matters {reg4}% str_rel_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is your relations with your settlements. It currently accounts for {reg2}% of our total discontent... May I suggest you try and improve things with the mayors? Perhaps they have some jobs or favors that need your attention. str_size_biggest_issue_next_to_rel|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your current settlement relations causing a futher {reg2}% discontent. May I suggest you do some favours for the local mayors? str_rel_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your settlement relations. It currently adds {reg2}% to our discontent, some other things effecting the realm is your domestic policy {reg3}% and religious matters {reg4}% str_prosperty_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is the prosperity of our settlements. It currently accounts for {reg2}% of our total discontent... May I suggest you do something for the mayors or perhaps build some industry? str_size_biggest_issue_next_to_prosperty|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to your current settlements prosperity that is causing a futher {reg2}% discontent. May I suggest you do some favours for the local mayors, or invest in some industry? str_prosperty_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is your settlements prosperity. It currently adds {reg2}% to our discontent, some other things effecting the realm is your domestic policy {reg3}% and war-damage caused by previous wars {reg4}% str_spirit_biggest_issue|Right now the greatest thing effecting our kingdoms discontent is the religious matters of the Kingdom. It currently accounts for {reg2}% of our total discontent... May I suggest you talk to your head of faith or perhaps build some religious buildings? str_size_biggest_issue_next_to_spirit|Right now the biggest thing effecting our kingdom is the size of the realm ({reg3}%), next to religious matters that are causing a futher {reg2}% discontent. May I suggest you talk to your head of faith or perhaps build some religious buildings? str_spirit_biggest_with_other_suggestions|Right now the greatest thing effecting our kingdoms discontent is religious matters. It currently adds {reg2}% to our discontent, some other things effecting the realm is your honor and controversy {reg3}% and war-damage caused by previous wars {reg4}% str_balanced_suggestions|Right now things are fairly balanced. Some things that may be effecting our kingdoms discontent is religious matters {reg2}%, some other things effecting the realm could be your honor and controversy {reg3}% and war-damage caused by previous wars {reg4}% str_king_mission_go_hunting_wounded|I was enjoying a good hunt, that is until I was startled by a deer and my damn horse throw me. Don't worry {playername}, I'll be back to full strength shortly though. str_complex_ai_battle|Complex AI for Battle
https://w.atwiki.jp/legendofnorrath/pages/254.html
SS Title Word Of Healing Type Ability Faction - Attribute - Archetype Priest Cost 4 Level 2 Attack - Defense 3 Bonus - Health - Game Text When you play this ability, you may heal all damage on a unit. このAbilityをPlayするとき、Unit1体のHealthを全て回復させることができる。 Card Number 1U146(Uncommon,Oathbound) Lore The healing power of a devoted priest is enough to warm the heart and heal the most grievous wounds, even in those unforgiving frozen wastes.
https://w.atwiki.jp/apgirlsss/pages/90.html
Tears of the clover(全7話・完結) 時に目の前の貴女を想い、時に此処には居ない誰かを想い、 瞳から零れ落ちる、ただ一瞬の真珠の煌めき。 その頬を濡らすものは、辛い?苦い?それとも・・・甘い? レス番号 作品タイトル 作者 備考 第1話 【不器用なキス】 恵千果◆EeRc0idolE 第2話 【眠れる恋】 恵千果◆EeRc0idolE 第3話 【蒼い炎】 恵千果◆EeRc0idolE 第4話 【ひと時でいいから】 恵千果◆EeRc0idolE R18 第5話 【かくれんぼ】 恵千果◆EeRc0idolE 第6話 【花火のあと】 恵千果◆EeRc0idolE 第7話 【月だけがそのすべてを見ていた】 恵千果◆EeRc0idolE
https://w.atwiki.jp/nyanmage1967/pages/280.html
War Thunder WarThunder Wiki War Thunder ゲームについて(DMM) War Thunder Wiki - 英語表記。 IL-2 Sturmovik シリーズ総合 IL-2 Sturmovik Wiki - 英語表記。 IL-2 Sturmovik IL2 STURMOVIK Wiki IL-2 Sturmovik Forgotten Battles IL-2 Sturmovik PACIFIC FIGHTERS IL-2 Sturmovik 1946 IL-2 Sturmovik 1946(GOGメモ) Il-2 Sturmovik 1946 Wiki(FANDOM) - 英語表記。 IL-2 Sturmovik Cliffs of Dover、IL-2 Sturmovik Cliffs of Dover Blitz Edition、IL-2 Sturmovik Desert Wings – Tobruk IL-2 STURMOVIK Cliffs of Dover Wiki IL-2 Sturmovik Battle of Stalingrad IL-2 Sturmovik Battle of Stalingrad Wiki IL-2 Sturmovik Birds of Prey 蒼の英雄 Birds of Steel 蒼の英雄-BIRDSofSTEEL- wiki 蒼の英雄 Birds of Steel 攻略wiki(日々ゲームでも) 蒼の英雄 Birds of Steel攻略wiki 蒼の英雄 BIRDS of STEEL Wiki 日本語版(FANDOM) 蒼の英雄 Birds of Steel(PlayStation Network まとめサイト @wiki) 蒼の英雄 Birds of Steel(XBOX360 実績解除スレまとめ @wiki) 蒼の英雄 Birds of Steel(PS3トロフィーまとめwiki) ウィングス オブ プレイ 「フライト・シミュレータ」 へ戻る 「ゲームソフト攻略サイト まとめwiki」TOP へ戻る
https://w.atwiki.jp/warband/pages/472.html
dlga_lord_start close_window.3|I received the gift, presented to me through my {s11} {s10}. It was a noble gesture, {reg59?my lady sir}, and I regret that we ever quarreled. dlga_lord_start close_window.4|I received the gift, presented to me through my {s11} {s10}. For {reg4?her his} sake, I am willing to let bygones be bygones. dlga_lord_start close_window.5|I received the gift, presented to me through my {s11} {s10}. Bah! Do you think you can buy my friendship? dlga_lord_start close_window.6|I received the gift, presented to me through my {s11} {s10}. As dear as {reg?she he} is to me, however, I cannot forget our differences. dlga_lord_talk denounce_lord_results|I did as you suggested, and denounced {s4} dlga_denounce_lord_results lord_pretalk|Yes, and hopefully now {s4} will think twice before entrusting him with any additional fiefs, honors, or offices. We are grateful to you. dlga_denounce_lord_results close_window|So you did -- and we have heard that he forced you to retract your words, and thus emerged from this affair looking stronger than before. You will forgive me, {reg59?my lady sir}, if my gratitude to you is somewhat muted. dlga_lord_talk lord_quest_intrigue_result|I did as you asked, and spoke to {s5} about the danger posed by {s4}. dlga_lord_quest_intrigue_result lord_pretalk|So we hear. Hopefully now {s5} will think twice before entrusting him with any additional fiefs, honors, or offices. We are grateful to you. dlga_lord_quest_intrigue_result close_window|So we hear -- but alas, {s5} seems not to have listened. Still, we are grateful to you for trying. dlga_lord_talk lord_lend_companion_end|I should like {s14} returned to me, {s65}, if you no longer require {reg3?her his} services. dlga_lord_lend_companion_end lord_pretalk|You've too many men in your company already, {playername}. You could not lead any more at the moment. dlga_lord_lend_companion_end lord_pretalk.1|Certainly, {playername}. {reg3?She He} is a bright {reg3?girl fellow}, you're a lucky {reg59?woman man} to have such worthy companions. dlga_lord_talk lord_ask_to_collect_debt|I've come to collect the debt you owe to {s1}. dlga_lord_ask_to_collect_debt lord_ask_to_collect_debt_2|Oh. Well, {s1} did lend me some silver a ways back, but I've done him many favours in the past and I consider that money as my due payment. dlga_lord_ask_to_collect_debt_2 convince_begin|{s1} considers it a debt. He asked me to speak to you on his behalf. dlga_lord_ask_to_collect_debt_2 lord_pretalk|Then I will not press the matter any further. dlga_convince_accept close_window|My debt to {s8} has long been overdue and was a source of great discomfort to me. Thank you for accepting to take the money to him. Please give him these {reg10} coin and thank him on my behalf. dlga_lord_talk lord_ask_to_make_peace|Please, {s64}, it's time to end this war between {s12} and {s13}. dlga_lord_ask_to_make_peace lord_ask_to_make_peace_2|Eh? I'm not sure I heard you right, {playername}. War is not easily forgotten by either side of the conflict, and I have a very long memory. Why should I take any interest in brokering peace with those dogs? dlga_lord_ask_to_make_peace_2 convince_begin|Perhaps I can talk you into it... dlga_lord_ask_to_make_peace_2 lord_pretalk|Never mind, peace can wait for now. dlga_convince_accept close_window.1|You... have convinced me, {playername}. Very well then, you've my blessing to bring a peace offer to {s14}. I cannot guarantee they will accept it, but on the off-chance they do, I will stand by it. dlga_lord_talk lord_challenge_duel_for_lady|I want you to take back your accusations against {s1}. dlga_lord_challenge_duel_for_lady lord_challenge_duel_for_lady_2|What accusations? Everyone knows that she beds her stable boys and anyone else she can lay hands on while her husband is away. I merely repeat the words of many. dlga_lord_challenge_duel_for_lady_2 lord_challenge_duel|You will recant these lies, or prove them against my sword! dlga_lord_challenge_duel_for_lady_2 lord_pretalk|If you say so... dlga_lord_challenge_duel close_window|{s15} dlga_lord_talk lord_challenge_courtship_rival|Relinquish your suit of {s5}! dlga_lord_challenge_courtship_rival lord_challenge_courtship_rival_2|Or what? Do you intend to duel over a lady? I'll let you know -- our liege frowns on this sort of hot-headed challenge, when every man must stand together against the foreign foe. dlga_lord_challenge_courtship_rival_2 lord_challenge_duel|Do you fear to fight me? dlga_lord_challenge_courtship_rival_2 lord_pretalk|My pardon. I have spoken rashly... dlga_lord_talk message_from_lover_success|I have brought you a message from {s3} dlga_message_from_lover_success lord_pretalk|Thank you so much, {playername}! It is good to hear from my lady. Of course, you understand this must be kept confidential, for the sake of the lady's honor. dlga_lord_talk give_messsage_toenemy|Your enemy {s9} gave me this letter for {s10}, does it interest you? dlga_give_messsage_toenemy lord_pretalk|Oh? Yes let me see that... Well, well, that rube! It was very good of you gave me this, {playername}. Though I'm sure {s9} would disagree, its good to know where your loyalties lie. dlga_lord_talk lord_message_delivered|I bring a message from {s9}. dlga_lord_message_delivered lord_pretalk|Oh? Let me see that... Well, well, well! It was good of you to bring me this, {playername}. Take my seal as proof that I've received it, and give my regards to {s9} when you see him again. dlga_lord_talk lord_message_delivered_enemy|I bring a message from {s9}. dlga_lord_message_delivered_enemy close_window|Oh? Let me see that... Hmmm. It was good of you to bring me this, {playername}. Take my seal as proof that I've received it, with my thanks. dlga_lord_talk lord_deliver_message_prisoner|I bring a message from {s11}. dlga_lord_deliver_message_prisoner lord_deliver_message_prisoner_2|Can it be true? Oh, thank you kindly, {playername}! You have brought hope and some small ray of light to these bleak walls. Perhaps one day I will be able to repay you. dlga_lord_deliver_message_prisoner_2 lord_deliver_message_prisoner_2a| 'Twas the least I could do, {s65}. dlga_lord_deliver_message_prisoner_2a close_window|You've no idea how grateful I am, {playername}. A thousand thanks and more. dlga_lord_deliver_message_prisoner_2 lord_deliver_message_prisoner_2b|Worry not, {s65}. You'll have ample opportunity once you are free again. dlga_lord_deliver_message_prisoner_2b close_window|Hah, of course, {playername}. My eternal thanks go with you. dlga_lord_talk lord_rescue_by_replace_offer|Fear not, I am here to rescue you. dlga_lord_rescue_by_replace_offer lord_rescue_by_replace_offer_2|By God, are you serious? What is your plan? dlga_lord_rescue_by_replace_offer_2 lord_rescue_by_replace_offer_3|A simple ruse, {s65}. If we exchange garments, I shall take your place here in prison, while you make your escape disguised as myself. I gave the guards some barrels of mead and ale. With some luck they'll soon get so drunk they'd have trouble recognizing their own mothers, let alone telling one of us from the other. At least not until you are safely away. dlga_lord_rescue_by_replace_offer_3 lord_rescue_by_replace_offer_4|Hmm, it might just work... But what of you, my {reg59?lady friend}? The guards won't take kindly to this trickery. You may end up spending some time in this cell yourself. dlga_lord_rescue_by_replace_offer_4 lord_rescue_by_replace_offer_5a|Not to worry, {s65}. The place is already starting to grow on me. dlga_lord_rescue_by_replace_offer_4 lord_rescue_by_replace_offer_5b|I shall be fine as long there is an ample reward waiting at the end. dlga_lord_rescue_by_replace_offer_5a lord_rescue_by_replace_offer_6|You are a brave soul indeed. I won't forget this. dlga_lord_rescue_by_replace_offer_5b lord_rescue_by_replace_offer_6|Of course, my {reg59?lady friend}, of course! Come to me when you have regained your freedom, and perhaps I shall be able to repay the debt I owe you. dlga_lord_rescue_by_replace_offer_6 close_window|Quickly, {s65}, let us change garments. It is past time you were away from here. dlga_lord_talk lord_ask_pardon_after_oath_renounced|{s66}, I wish to restore my old oath to {s4}. dlga_lord_ask_pardon_after_oath_renounced lord_pretalk|That is too great a matter for me to decide, {playername}. You should seek out {s4}. Such clemency is his alone to grant or deny. dlga_lord_ask_pardon_after_oath_renounced lord_ask_pardon_terms|{s11}. dlga_lord_ask_pardon_terms lord_pretalk|As you like, {s65}. I will accept your judgment. dlga_lord_ask_pardon_terms lord_pretalk.1|A shame, {s65}. A shame. dlga_lord_ask_pardon_terms lord_pretalk.2|Very well, go and die without me. dlga_lord_ask_pardon_terms lord_ask_pardon_after_renounce_peace|Aye, I am ready. dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected|On second thought, no. I don't wish to be in your service again. dlga_lord_ask_pardon_terms lord_ask_pardon_after_renounce_peace.1|Aye, I agree to those terms. dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected.1|That is too high a price, {s65}. I must decline. dlga_lord_ask_pardon_after_renounce_peace lord_pretalk|Excellent. Though you strayed from us, {playername}, it gladdens all our hearts that you have found your way back to the right path. I hereby restore your homage to me. Rise once more as an honoured {reg59?woman man} in my service. dlga_lord_ask_pardon_terms_rejected close_window|Then get out of my sight, traitor! Begone with you, and do not come back! dlga_lord_talk lord_ask_pardon|I wish to make peace with the {s4}. dlga_lord_ask_pardon lord_pretalk|Do you indeed, {playername}? Then go and trip on your sword. Give us all peace. dlga_lord_ask_pardon lord_pretalk.1|{playername}, you are a {reg59?lady lord} without a master, holding lands in your name, with only the barest scrap of a claim to legitimacy. No king would accept a lasting peace with you. dlga_lord_ask_pardon lord_truce_offer|Yes... I am weary of fighting you. I could offer you a truce of twenty days. If you keep your word and do not molest my lands and subjects, we may talk again... dlga_lord_ask_pardon lord_pretalk.2|Make peace when I have you at an advantage? I think not. dlga_lord_ask_pardon lord_pretalk.3|I do not see it as being in my current interest to make peace, and have no interest in negotiations. dlga_lord_ask_pardon dplmc_lord_ask_pardon_ruler_1|As things stand I do not see it as being in my current interest to make peace, but if you were to hand over {s0} I would be willing to agree to a truce of twenty days. dlga_dplmc_lord_ask_pardon_ruler_1 close_window|I accept. I will give you {s0}, and let there be peace. dlga_dplmc_lord_ask_pardon_ruler_1 dplmc_lord_ask_pardon_ruler_2a|I don't have {s0} with me. dlga_dplmc_lord_ask_pardon_ruler_2a lord_pretalk|In that case, the war will continue. dlga_dplmc_lord_ask_pardon_ruler_1 lord_pretalk|On second thought, such an accord would not be in my interests. dlga_lord_truce_offer close_window|I accept. Let us stop making war upon each other, for the time being anyway dlga_lord_truce_offer lord_pretalk|On second thought, such an accord would not be in my interests. dlga_lord_ask_pardon lord_ask_pardon_2|Hmm. I could use my considerable influence to arrange a pardon for you, {playername}, but there are some who see you as an enemy and will not be satisfied unless you pay tribute. All in all, you'd need to bring no less than {reg16} coin to make any friends in {s4}. dlga_lord_ask_pardon lord_pretalk.4|I am in no position to offer you anything. You must speak to {s7}. dlga_lord_ask_pardon lord_ask_pardon_2.1|Yes... I have bigger worries than you or your followers. However, you have wronged my subjects, and wrongs demand compensation. For the sum of {reg16} coin, I suppose that I could agree to grant you a pardon. What do you say? dlga_lord_ask_pardon lord_pretalk.5|I am sorry. I am in no position to offer you a pardon dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_accept|I have the money here. {reg16} coins. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_deny|I fear I cannot pay that much. dlga_lord_ask_pardon_tribue_accept close_window|Excellent, {playername}. I will use this to make amends to those you have wronged, and I will let it be known that you are no longer an enemy of the {s4}. dlga_lord_ask_pardon_tribue_accept close_window.1|Excellent, {playername}. I'll use the coin to smooth the feathers of those that can oppose your pardon, and I'm sure that word will soon spread that you are no longer an enemy of {s4}. dlga_lord_ask_pardon_tribue_deny lord_pretalk|Then there's nothing I can do for you, {playername}. No silver, no pardon. dlga_lord_talk lord_active_mission_1|About the task you gave me... dlga_lord_talk lord_switch_to_spouse|Let us discuss matters related to our household. dlga_lord_switch_to_spouse lord_pretalk|Let us wait until we are in a hall, my wife, as it is difficult to deal with household inventories and such matters in the field. dlga_lord_switch_to_spouse spouse_talk|Certainly, my wife dlga_lord_talk lord_request_mission_ask|Do you have any tasks for me? dlga_lord_talk combined_political_quests|Do you think we can work together to advance our standings in this realm? dlga_combined_political_quests lord_pretalk|I do not imagine that you and I have many mutual interests. dlga_combined_political_quests lord_pretalk.1|Hmm.. Perhaps we can discuss this matter in a more private setting, at a later date. dlga_combined_political_quests lord_pretalk.2|Hmm.. I do have an idea, but it would require you that you be free of controversy. If you were to wait some time without getting into any arguments with the other lords of our realm, perhaps we could proceed further. dlga_lord_talk lord_ask_resign_marshalship|I wish to resign the marshalship dlga_lord_ask_resign_marshalship lord_pretalk|So be it. I shall have to find someone else. dlga_lord_talk lord_ask_enter_service|{s66}, I have come to offer you my sword in vassalage! dlga_lord_talk lord_ask_enter_service.1|{s66}, I wish to become your sworn {reg59?woman man} and fight for your honour. dlga_lord_talk lord_ask_leave_service|{s66}, I wish to be released from my oath to you. dlga_lord_talk lord_talk_preoffer|I have an offer for you. dlga_lord_talk lord_give_troops|I want to give some troops to you. dlga_lord_give_troops lord_pretalk|Well, I could use some good soldiers. Thank you. dlga_lord_talk lord_give_order_ask|I have a new task for you. dlga_lord_talk lord_give_suggestion_ask|May I suggest a course of action? dlga_lord_give_order_ask lord_give_order|Yes? dlga_lord_give_suggestion_ask lord_give_order|I will gladly follow your direction, {reg59?your Highness sire}. If you intend to direct an extensive campaign, however, you may also wish to declare yourself marshal, so there is no cause for confusion. dlga_lord_give_suggestion_ask lord_pretalk|My apologies. I don't know you well enough to take your advice. dlga_lord_give_suggestion_ask lord_give_order.1|What is it? dlga_lord_give_order lord_give_order_answer|Follow me. dlga_lord_give_order lord_give_order_answer.1|Will you follow me? I have a plan... dlga_lord_give_order lord_give_order_details_ask|Go to... dlga_lord_give_order lord_give_order_details_ask.1|Raid around the village of... dlga_lord_give_order lord_give_order_details_ask.2|Patrol around... dlga_lord_give_order lord_give_order_assault|Together, you and I can take {s11}. You should assault immediately... dlga_lord_give_order lord_give_order_details_ask.3|We are under attack, but the enemy can be repulsed. You should ride towards... dlga_lord_give_order lord_give_order_details_ask.4|We are under attack, but the enemy can be repulsed. You should assemble the army and march to... dlga_lord_give_order_assault lord_pretalk|{s4} is directing this siege. I suggest you speak to {reg4?her him} dlga_lord_give_order_assault lord_pretalk.1|Our preparations are not yet ready. We need another {s11} dlga_lord_give_order_assault close_window|Very well -- to the walls! dlga_lord_give_order lord_give_order_details_ask.5|There is a fortress which can easily be taken. Go to.. dlga_lord_give_order lord_give_order_details_ask.6|The enemy is coming in force. Flee in the direction of... dlga_lord_give_order lord_give_order_stop|I won't need you for some time. You are free to do as you like. dlga_lord_give_order lord_give_order_stop.1|You no longer need to accompany me. dlga_lord_give_order lord_pretalk|Never mind. dlga_lord_give_order_details_ask lord_pretalk|It is not my way to turn tail and run, without even laying eyes on the enemy. dlga_lord_give_order_details_ask lord_pretalk.1|You want me to shed my blood outside a fortress while others stand by and watch? I think not. dlga_lord_give_order_details_ask lord_give_order_details|Where? dlga_lord_give_order_details lord_give_order_answer|{s1} dlga_lord_give_order_details lord_pretalk|Never mind. dlga_lord_give_order_stop lord_pretalk|All right. I will stop here. dlga_lord_give_order_answer lord_give_order|That would hardly be proper. It would be more appropriate for you to follow me instead. Did you have any other ideas? dlga_lord_give_order_answer lord_pretalk|All right. I will do that.{s12} dlga_lord_give_order_answer lord_pretalk.1|I am sorry. I need to attend my own business at the moment. dlga_lord_start lord_talk.4|What is it? dlga_lord_talk player_intro_daughter|My lord, have you met {s6}? dlga_lord_talk player_intro_alternative|My lord, have you met my other daughter? dlga_lord_talk player_intro_alternative3|My lord, have you met my other {s7}? dlga_player_intro_daughter lord_pretalk|Hmf, like I'd want anything to do with your family. dlga_player_intro_daughter player_intro_daughter2|Perhaps, but who are you referring to? dlga_player_intro_alternative lord_pretalk|Hmf, like I'd want anything to do with your family. dlga_player_intro_alternative player_intro_alternative2|Perhaps, but who are you referring to? dlga_player_intro_alternative3 lord_pretalk|Hmf, like I'd want anything to do with your family. dlga_player_intro_alternative3 player_intro_alternative4|Perhaps, but who are you referring to? dlga_player_intro_alternative4 player_intro_daughter3|{s11} dlga_player_intro_daughter2 player_intro_daughter3|{s11} dlga_player_intro_alternative2 player_intro_daughter3|{s11} dlga_player_intro_daughter2 close_window|Never mind -- enjoy the feast. dlga_player_intro_alternative2 close_window|Never mind -- enjoy the feast. dlga_player_intro_alternative4 close_window|Never mind -- enjoy the feast. dlga_player_intro_daughter3 lord_pretalk|oh no {s6}? She is my {s11}! How perverted must you be to suggest such a thing? dlga_player_intro_daughter3 lord_pretalk.1|oh {s6}? I thought she was already engaged to {s7} dlga_player_intro_daughter3 player_join_wedding|Ah the lovely {s6}, yes we are to be married after the feast, are you staying for the event? dlga_player_intro_daughter3 lord_pretalk.2|Ah the lovely {s6}, yes I have already agreed to marry her, we are planing the ceremony. dlga_player_intro_daughter3 player_force_engament|Ah yes {s6}, I have talked with her before, but she seems to have rejected me, perhaps you could... ah...speak with her? dlga_player_intro_daughter3 lord_pretalk.3|Ah the lovely {s6}, yes I'm quit fond of her, I'll chat with her some more. dlga_player_intro_daughter3 lord_pretalk.4|I am talking to her now {playername}, can you give us some space? dlga_player_join_wedding close_window|Of course, I wouldn't miss it! dlga_player_join_wedding close_window.1|No I'm rather busy today - but good luck to you. dlga_player_join_wedding player_forbid_wedding|No, and further more, I forbid this wedding! dlga_player_forbid_wedding player_forbid_wedding2|Really {playername}? I don't understand, I'm in love with {s6}. How can you do this to me? dlga_player_forbid_wedding2 close_window|I'm sorry, but I have other plans for her. dlga_player_forbid_wedding2 close_window.1|Oh very well, I won't interfere. dlga_player_force_engament lord_pretalk|No my lord, she makes her own decisions dlga_player_force_engament lord_pretalk.1|Very well, I will force her to marry you, welcome to the family. dlga_player_intro_daughter3 lord_pretalk.5|Ah yes the lovely {s6}, unfortunately no one in my house is available to court her. dlga_player_intro_daughter3 player_intro_daughter4|Ah yes the lovely {s6}, let me speak with her. dlga_player_intro_daughter4 meet_daughter1|Very good, here she is. dlga_player_intro_daughter4 meet_daughter2|Very good, here she is. dlga_player_intro_daughter4 meet_daughter3|Very good, here she is. dlga_player_intro_daughter4 meet_daughter4|Very good, here she is. dlga_player_intro_daughter4 back_to_convo|Very good, here she is. dlga_meet_daughter1 back_to_convo|...{s7} dlga_meet_daughter2 back_to_convo|...{s7} dlga_meet_daughter3 back_to_convo|...{s7} dlga_meet_daughter4 back_to_convo|...{s7} dlga_back_to_convo back_to_convo2|Should I leave you two to get better acquainted? dlga_back_to_convo2 close_window|Oh yes {playername}, I do think me and this lovely lady have much to discuss. dlga_back_to_convo2 close_window.1|Yes {playername}, we shall chat for awhile and see how it goes. dlga_back_to_convo2 lord_pretalk|Ah, no offense to you {playername}, but I don't think the lady and I seem compatible. dlga_player_intro_daughter3 lord_pretalk.6|Ah the lovely {s6}, you should introduce her to my son {s14}. dlga_player_intro_daughter3 lord_pretalk.7|Right now I'm too busy to meet {s6}. dlga_lord_talk lord_give_order_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here. dlga_lord_give_order_call_to_arms_verify lord_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign? dlga_lord_give_order_call_to_arms_verify_2 lord_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_lord_give_order_call_to_arms_verify_2 lord_pretalk|On second thought, it won't be necessary to summon everyone. dlga_lord_give_order_call_to_arms lord_pretalk|All right then. I will send messengers and tell everyone to come here. dlga_lord_talk lord_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_lord_give_order_disband_army_verify lord_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_lord_give_order_disband_army_2 lord_give_order_disband_army|Yes. We no longer need all our forces here. dlga_lord_give_order_disband_army_2 lord_pretalk|On second thought, it will be better to stay together for now. dlga_lord_give_order_disband_army lord_pretalk|All right. I will let everyone know that they are released from duty. dlga_lord_talk lord_talk_ask_something|I wish to ask you something. dlga_lord_talk_ask_something lord_talk_ask_something_2|Aye? What is it? dlga_lord_talk_ask_something_again lord_talk_ask_something_2|Is there anything else? dlga_lord_talk_ask_something_2 lord_talk_ask_location|I want to know the location of someone. dlga_lord_talk_ask_something_2 lord_tell_objective|What are you and your men doing? dlga_lord_talk_ask_something_2 lord_talk_ask_about_strategy|What is the realm doing? dlga_lord_talk_ask_about_strategy lord_pretalk|You should decide that, as you are the marshal. dlga_lord_talk_ask_something_2 lord_talk_ask_about_war|How goes the war? dlga_lord_talk_ask_something_2 lord_marriage_permission|{s19} dlga_lord_marriage_permission lord_pretalk|Great heaven, man -- if I haven't given you permission to see her, do you think I'm going to give you permission to marry her? dlga_lord_marriage_permission lord_pretalk.1|It is not my way to push my {s11} to marry against her will or her better judgment dlga_lord_marriage_permission lord_pretalk.2|Sorry, {playername} -- I'm not going to make my {s11} marry you, when I'd rather see her married to {s12} dlga_lord_marriage_permission lord_marriage_permission_endowment|Splendid news, my young man -- I shall be proud to have you in our family. Now, let us talk the terms of the marriage. As per our custom, the two of us must make sure that {s11} has sufficient finances to support herself, in the event of any unforeseen circumstances.. dlga_lord_marriage_permission_endowment lord_marriage_permission_endowment_answer|I would say that, taking into consideration the prestige of our two houses, that you can provide a dower of {reg3} coin, while I will supply a dowry of {reg4} coins. This shall be her ladyship's property, as a security, lest for any reason you are unable to provide for her. What say you to that? dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_engagement_date|Very well -- so let it be. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_delay|I cannot afford that right now. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_no|That is too much to pay. dlga_lord_marriage_permission_endowment_answer_no close_window|Well. I cannot in all decency allow my daughter to marry without some security, can I? Let me know if you change your mind. dlga_lord_marriage_permission_engagement_date close_window|Splendid! You two may now consider yourselves officially betrothed. Very well -- I shall plan to hold a great feast in {s24}, as soon as circumstances permit. We will be sure to notify you when the day comes. dlga_lord_marriage_permission_engagement_date close_window.1|Unfortunately, there is one final complication -- there is no safe place to hold the wedding. Let us hold off on finalizing this, for the time being. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk|No matter -- take the time you need to raise the money. I want her ladyship to be well looked after. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk.1|That is a shame, but I would be remiss in my duty if I allowed her ladyship to face an uncertain future. dlga_lord_talk_ask_something_2 lord_courtship_permission|{s10} I have the honor of visiting with {s14}{s12}? dlga_lord_courtship_permission lord_pretalk|{s12} dlga_lord_courtship_permission lord_pretalk.1|From what I hear, you have already spoken to her -- without my permission. Let me tell you this I am her lord and guardian, and I have plans for her. I will not be mocked behind my back as a man who cannot control the women of his household. I would ask you not to discuss this matter with me again. dlga_lord_courtship_permission lord_pretalk.2|{s14} dlga_lord_talk_ask_something_2 lord_talk_ask_marriage_1|What would it take to cement a lasting alliance with your house? dlga_lord_talk_ask_something_2 king_respond_factionai|May I ask what you are doing for your kingdom? dlga_king_respond_factionai lord_talk|{s6} dlga_lord_talk_ask_something_2 lord_respond_birthday22|When is your birthday good {reg65?lady sir}? dlga_lord_respond_birthday22 lord_talk|It is today! This is of course my birth day feast {playername}, welcome. dlga_lord_respond_birthday22 birthday_party|It is today! Oh is this meant to be my birthday feast {playername}? dlga_lord_respond_birthday22 lord_pretalk|I was born {s6}, sometime around the year of {reg2}, why do you ask?. dlga_birthday_party birthday_party_thank|Of course {s5}, this feast I dedicate to you. dlga_birthday_party lord_pretalk|No {reg65?lady sir}, this feast is for me. dlga_birthday_party_thank lord_pretalk|Thank you {playername}! you truly surprise me. dlga_lord_respond_birthday22 lord_pretalk.1|I was born {s6}, in {reg4?the year of our lord {reg2} the glorious year of {reg2}}... approximately.^^ {reg5?Not that its any business of yours {playername}. Though I'm not sure why you are asking.}^^{s7} dlga_lord_talk_ask_something_2 lord_noble_conv_pagan|{s1}, please redeem yourself to {reg4?{s7} Odin}, do away with that Christian God. dlga_lord_noble_conv_pagan lord_noble_conv_pagan2|{s22} dlga_lord_noble_conv_pagan2 spouse_pretalk|Wonderful news, {reg4?{s7} Odin} be praised! dlga_lord_noble_conv_pagan2 lord_pretalk|Wonderful news, {reg4?{s7} Odin} be praised! dlga_lord_noble_conv_pagan2 spouse_pretalk.1|Whatever suits you! dlga_lord_noble_conv_pagan2 lord_pretalk.1|Whatever suits you! dlga_lord_talk_ask_something_2 lord_noble_conv_christ|{s1}, repent your sins and accept the one true Lord, our saviour, Jesus Christ! dlga_lord_noble_conv_christ lord_noble_conv_christ2|{s22} dlga_lord_noble_conv_christ2 spouse_pretalk|Wonderful news, Jesus be praised! dlga_lord_noble_conv_christ2 lord_pretalk|Wonderful news, Jesus be praised! dlga_lord_noble_conv_christ2 spouse_pretalk.1|Whatever suits you! dlga_lord_noble_conv_christ2 lord_pretalk.1|Whatever suits you! dlga_lord_talk_ask_something_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location lord_pretalk|Then you will have to ask someone else, I don't help those I dislike. dlga_lord_talk_ask_location lord_talk_ask_location_2|Very well, I may or may not have an answer for you. About whom do you wish to hear? dlga_lord_talk_ask_location_2 lord_talk_ask_location_3|{s1} dlga_lord_talk_ask_location_2 lady_pretalk|Never mind. dlga_lord_talk_ask_location_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location_3 lady_pretalk|{s1} dlga_lord_talk_ask_location_3 lord_pretalk|{s1} dlga_lord_talk_ask_about_war lord_talk_ask_about_war_2|{s12} dlga_lord_talk_ask_about_war_2 lord_talk_ask_about_war_details|Tell me more about the war with {s1}. dlga_lord_talk_ask_about_war_2 lord_pretalk|That's all I wanted to know. Thank you. dlga_lord_talk_ask_about_war_details lord_talk_ask_about_war_2|{s9}. dlga_lord_talk_ask_about_strategy lord_strategy_follow_evaluation|{s7} {s9} {s14} dlga_lord_strategy_follow_evaluation lord_talk_ask_something_2|Did you have any other questions? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up|Our leader {s4} is far too cautious. {reg4?She He} should either use the army to attack the enemy, or let it go home. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.1|Our army sits, doing nothing. Apparently, too few vassals have answered the call to arms. Perhaps {s4} does not enjoy the confidence of the great lords of this realm. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.2|I disagree with this strategy. I would prefer to {s4}. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.3|I personally would prefer to attack {s8}, but our marshal {s10} believes that it {s9} dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.4|I personally would prefer to defend {s8}, instead of {s9}. dlga_lord_strategy_follow_evaluation lord_talk|Is there anything else? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.5|This strategy seems reasonable to me. dlga_lord_strategy_follow_up lord_strategy_why_not|If you're attacking, why aren't you... dlga_lord_strategy_follow_up lord_talk_ask_something_again|I see.... dlga_lord_strategy_follow_up lord_talk_replace_marshal|Would you say, then, that {s4} should no longer be marshal? dlga_lord_talk_replace_marshal lord_talk_ask_something_again|I believe that our realm should resolve the issue of {s4} before we begin to debate replacing the marshal. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.1|Yes. I have already made my position on this matter clear. I believe that {s4} should be marshal instead of {s5}. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.2|I will make up my mind on this matter without your persuasion, {reg59?my lady sir}. dlga_lord_talk_replace_marshal lord_talk_replace_marshal_decision|Hmm... dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again|Yes, I would say that. At this point, I would be tempted to say that I support {s15} instead. I am glad that you and I had this discussion, so that I know that we are of the same mind on this matter. dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again.1|Not necessarily. It is possible for {s4} and I have to have an honest disagreement over strategy, without my seeking to replace him. dlga_lord_strategy_why_not lord_strategy_why_not_select|Yes? dlga_lord_strategy_why_not_select lord_talk_ask_something_again|Never mind dlga_lord_strategy_why_not_select lord_strategy_why_not_reason|..planning to continue with the attack on {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.1|..defending {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.2|..attacking {s4}? dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat|{s9} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.1|Our marshal {s11} believes that {s8} {s9}{s10} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.2|We could go there. {s7} However, {s5} {s3} {s4}. {s6} {s8}. dlga_lord_talk_why_not_repeat lord_strategy_why_not_select|Did you have any similar questions? Why we are not... dlga_lord_talk_ask_marriage_1 dplmc_claimant_marriage_proposal_pc_confirm|I do not forget that it was your strong right arm that placed me on this throne. Do you aim to take Baybak's place as my {reg59?lover husband}, to rule the {s0} with me as Commander of the Armies even as I am Mother of the Realm? dlga_lord_talk_ask_marriage_1 lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity worthy of this splendid event. dlga_lord_talk_ask_marriage_1 dplmc_claimant_marriage_proposal_pc_confirm.1|Are you proposing to rule the {s0} alongside me as my {reg59?wife husband}? dlga_dplmc_claimant_marriage_proposal_pc_confirm dplmc_claimant_marriage_proposal_pc_reax|Yes. That is my proposal. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk|Oh, HELL no! No, you totally have the wrong idea... forget I said anything. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk.1|No, I think you have misunderstood me. Forget I brought it up. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity worthy of the splendid event. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.1|Unfortunately this is impossible, since I am already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.2|Unfortunately this is impossible, since you are already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.3|Unfortunately this is impossible, since I am already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.4|Unfortunately this is impossible, since you are already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.5|{s14} dlga_dplmc_claimant_marriage_proposal_pc_reax lord_marriage_proposal_female_pc_confirm_engagement|{s14} dlga_lord_talk_ask_marriage_1 lord_pretalk.1|Me or my house? Marry a commoner? Hah - surely you jest! This is not our way. dlga_lord_talk_ask_marriage_1 lord_pretalk.2|What? My children will NEVER marry a commoner, surely you jest dlga_lord_talk_ask_marriage_1 lord_pretalk.3|It is our custom to seal any such alliances with marriage. Unfortunately, no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_courtship_pre_permission|{s15} dlga_lord_talk_ask_marriage_1 lord_talk|As a matter of fact my son {s14} is available to wed, however he does make his own decisions in such things, you should perhaps introduce yourself and see what happens. dlga_lord_talk_ask_marriage_1 lord_marriage_proposal_female_pc_confirm|Are you proposing that you and I marry? dlga_lord_courtship_pre_permission lord_courtship_permission|May I {s15}suggest that I be considered as a {reg59?bride groom}? dlga_lord_courtship_pre_permission lord_marriage_permission_engagement_date|CHEAT -- Start engagement dlga_lord_courtship_pre_permission lord_pretalk|Never mind dlga_lord_marriage_proposal_female_pc_confirm lord_marriage_proposal_female_pc_reax|Yes. That is my proposal. dlga_lord_marriage_proposal_female_pc_confirm lord_marriage_proposal_female_someoneother|Actually what about your {s11} {s1}? dlga_lord_marriage_proposal_female_pc_confirm lord_pretalk|No, I think you have misunderstood me. dlga_lord_marriage_proposal_female_someoneother lord_pretalk|Ah yes my {s11}, well they do make their own decisions, {s7} dlga_lord_marriage_proposal_female_pc_reax lord_marriage_proposal_female_marry_son_next_step|{s14} dlga_lord_marriage_proposal_female_pc_reax lord_pretalk|{s14} dlga_lord_marriage_proposal_female_pc_reax lord_pretalk.1|{playername}, I appreciate the offer, but in the eyes of the people you do not have sufficient legitimacy as a potential co-ruler. Allowing you into my family would undermine my own claims to the throne.^^(more right to rule needed) dlga_lord_marriage_proposal_female_pc_reax lord_pretalk.2|I may consider it, but as a ruler, I am more free to chose a {reg59?lady man} of my liking; perhaps if we got to know each other better. dlga_lord_marriage_proposal_female_pc_reax lord_pretalk.3|I may some day consider it, but right now you currently aren't of enough stature and renown to be taken seriously. dlga_lord_marriage_proposal_female_pc_reax player_give_up_kingdom_confirm|{s14} dlga_lord_marriage_proposal_female_pc_reax lord_marriage_proposal_female_pc_next_step|{s14} dlga_player_give_up_kingdom_confirm lord_pretalk|On second thought, I'm not ready to surrender my kingdom. dlga_player_give_up_kingdom_confirm player_confirm_king|Yes your {s6}, I am willing to do that dlga_player_confirm_king lord_marriage_proposal_female_pc_next_step_4|Well, {playername} I am impressed, anyone willing to give up their hard won victories for marriage deserves praise indeed. Very well, under these terms I accept your offer, I assume you are ready to take our vows? dlga_lord_marriage_proposal_female_marry_son_next_step lord_pretalk|I believe I heard you were already comitted to {s7}, perhaps we should end this before someone gets hurt. dlga_lord_marriage_proposal_female_marry_son_next_step lord_marriage_proposal_female_marry_son_next_step_2|I suppose normally I would send a message to your family, asking for their permission to marry you, but I suppose as a queen yourself, you make your own decisions. So let us instead discuss the terms of this arrangement. dlga_lord_marriage_proposal_female_marry_son_next_step_2 lord_marriage_proposal_female_marry_son_next_step_3|First you will of course become affiliated to my family and will need to answer a call if my family is threatened. As I am a rulers son and potential heir, if my father were to die and the crown pass to me, our two kingdoms shall be united for us to rule together. Our children would then inherit both crowns upon our deaths. In the mean time our two peoples will be allies and be expected to aid each other in any wars. Do you accept these terms? dlga_lord_marriage_proposal_female_marry_son_next_step_3 lord_marriage_proposal_female_pc_confirm_engagement_yes|Yes, these terms are acceptable. dlga_lord_marriage_proposal_female_marry_son_next_step_3 lord_marriage_proposal_female_pc_confirm_engagement_no|Actually, let me think some more this. dlga_lord_marriage_proposal_female_pc_next_step lord_marriage_proposal_female_pc_next_step_4|I suppose the next step would be for me to send a message to your family, asking for their permission to marry you, but I suppose that you make your own decisions. dlga_lord_marriage_proposal_female_pc_next_step_4 lord_marriage_proposal_female_pc_next_step_5|You assume correctly. dlga_lord_marriage_proposal_female_pc_next_step_5 lord_marriage_proposal_female_pc_confirm_engagement|Very well, then. As there are no obstacles to our marriage, should we then consider ourselves engaged to be wed? I will organize a great feast, and we can exchange our vows before all the lords of the realm. If you are willing, that is... dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_yes|I am willing. dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_no|Actually, I would like to reconsider. dlga_lord_marriage_proposal_female_pc_confirm_engagement_yes close_window|Very well.{s6} Hopefully, a little over a month from now, we shall be wed.{s12} dlga_lord_marriage_proposal_female_pc_confirm_engagement_no close_window|Take whatever time you need, my {reg59?lady lord}. dlga_lord_talk party_encounter_lord_hostile_ultimatum_surrender|I say this only once, {s4}! Surrender or die! dlga_party_encounter_lord_hostile_ultimatum_surrender close_window|{s43} dlga_lord_talk lord_predemand|I'm here to deliver you my demands! dlga_lord_predemand lord_demand|Eh? What do you want? dlga_lord_demand lord_ultimatum_surrender|I offer you one chance to surrender or die. dlga_lord_ultimatum_surrender lord_attack_verify|{s43} dlga_lord_attack_verify lord_attack_verify_cancel|Forgive me sir. I don't know what I was thinking. dlga_lord_attack_verify_cancel close_window|Be gone, then. dlga_lord_attack_verify lord_attack_verify_commit|That is none of your business. Prepare to fight! dlga_lord_ultimatum_surrender lord_attack_verify_b|{s43} dlga_lord_attack_verify_b lord_attack_verify_cancel|Forgive me sir. I don't know what I was thinking. dlga_lord_attack_verify_b lord_attack_verify_commit|I stand my ground. Prepare to fight! dlga_lord_attack_verify_commit close_window|{s43} dlga_lord_demand lord_pretalk|Forgive me. It's nothing. dlga_lord_talk liege_defends_claim_1|I have met in my travels one who calls {reg3?herself himself} {s45}... dlga_lord_talk father_talks_mordred|I've met in my travels a man claiming to be your son...Mordred. dlga_father_talks_mordred father_talks_mordred2|Ah my poor misguided son. Yes it is true - he is my child, yet I fear he would be a disaster to the realm should he wear the crown. dlga_father_talks_mordred2 lord_talk|I did not make the choice lightly when I gave my High Kingship to Arthur over him, yet I would do it again if I had the choice to make. Arthur may not be perfect, but he is the best chance we have of defeating these Saxon invaders. dlga_liege_defends_claim_1 liege_defends_claim_2|Oh really? It is not everyone who dares mention that name in my presence. I am not sure whether to reward your bravery, or punish you for your impudence. dlga_liege_defends_claim_2 liege_defends_claim_3|Very well. I will indulge your curiosity. But listen closely, because I do not wish to speak of this matter again. dlga_liege_defends_claim_3 liege_defends_claim_4|{s48} dlga_liege_defends_claim_4 lord_talk|{s48} dlga_lord_join_rebellion_suggest_cheat close_window|Cheat Allright. dlga_lord_talk lord_prison_break_chains|I've come to break you out of here. dlga_lord_prison_break_chains close_window|Thank {s8} you came! However, I'm not going anywhere with these chains on my legs. You'll need to get the key away from the guard somehow. dlga_lord_tell_objective lord_pretalk|What am I doing? What does it look like I'm doing?! I'm a prisoner here! dlga_lord_tell_objective lord_pretalk.1|I am not commanding any men at the moment. dlga_lord_tell_objective lord_pretalk.2|We are resting at {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.3|We are traveling to {s1}. {s14}{s15} dlga_lord_tell_objective_2 lord_pretalk|I am heading to the vicinity of {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.4|We are recruiting new soldiers from {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.5|We are scouting for the enemy around {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.6|We are laying waste to the village of {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.7|We are retreating to {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.8|We are besieging {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.9|We are fighting against {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.10|I am screening {s1}'s advance. {s14}{s15} dlga_lord_tell_objective lord_pretalk.11|We are accompanying {s1}. {s14}{s15} dlga_lord_tell_objective lord_talk_ask_about_strategy|I am leading the army of the realm. dlga_lord_tell_objective lord_pretalk.12|We are reconsidering our next objective. dlga_lord_tell_objective lord_pretalk.13|I don't know {reg1} {s1} (ERROR) dlga_lord_talk lord_ask_follow|Will you follow me? I have a plan. dlga_lord_ask_follow close_window|I enjoy your company, {playername}, but there are other things I must attend to. Perhaps in a few days I can ride with you again. dlga_lord_ask_follow close_window.1|That would hardly be proper, {playername}. Why don't you follow me instead? dlga_lord_ask_follow close_window.2|{s43} dlga_lord_ask_follow close_window.3|Lead the way, {playername}! Let us bring death and defeat to all our enemies. dlga_lord_talk_preoffer lord_talk_offer|Yes? dlga_lord_talk_offer knight_offer_join|I wish to ransom one of your prisoners. dlga_lord_talk_offer lord_pretalk|Never mind. dlga_knight_offer_join hero_pretalk|I fear I cannot join you at the moment, {playername}, I've important business to attend to and it cannot wait. dlga_knight_offer_join hero_pretalk.1|You forget your place, {reg59?madam sir}. I do not take orders from the likes of you. dlga_knight_offer_join knight_offer_join_2|I would be glad to fight at your side, my friend, but there is a problem... The thing is, I've found myself in a bit of debt that I must repay very soon. {reg6} coins altogether, and I am honour-bound to return every coin. Unless you've got {reg6} coins with you that you can spare, I've to keep my mind on getting this weight off my neck. dlga_knight_offer_join close_window|Join you? I think not. dlga_knight_offer_join knight_offer_join_2.1|Aye, my friend, I'll be happy to join you. dlga_knight_offer_join_2 knight_offer_join_accept|Here, take it, all {reg6} coin you need. 'Tis only money. dlga_knight_offer_join_2 knight_offer_join_accept.1|Then let us ride together, my friend. dlga_knight_offer_join_2 close_window|That's good to know. I will think on it. dlga_knight_offer_join_2 hero_pretalk|That's good to know. I will think on it. dlga_knight_offer_join_accept knight_offer_join_accept_party|I've some trusted men in my band who could be of use to you. What do you wish to do with them? dlga_knight_offer_join_accept close_window|Ah, certainly, it might be fun! dlga_knight_offer_join_accept_party knight_join_party_disband|You may disband your men. I've no need for other troops. dlga_knight_offer_join_accept_party knight_join_party_join|Your men may join as well. We need every soldier we can muster. dlga_knight_offer_join_accept_party knight_join_party_lead_out|Lead your men out of the town. I shall catch up with you on the road. dlga_knight_offer_join_accept_party knight_join_party_lead_out.1|Keep doing what you were doing. I'll catch up with you later. dlga_knight_join_party_disband close_window|Ah . . . Very well, {playername}. Much as I dislike losing good men, the decision is yours. I'll disband my troops and join you. dlga_knight_join_party_join close_window|Excellent. My lads and I will ride with you. dlga_knight_join_party_lead_out close_window|Very well then. I shall maintain a patrol of this area. Return if you have further orders for me. dlga_lord_enter_service_reject close_window|Indeed.... Did you offer vassalage, then, just to by time? Very well -- you shall have time to reconsider, but if you are toying with me, it will do your reputation no credit. dlga_lord_give_oath_give_up close_window|Indeed.... Did you offer vassalage, then, just to buy time? Very well -- you shall have time to reconsider, but if you are toying with me, it will do your reputation no credit. dlga_lord_enter_service_reject close_window.1|What pigswill! And to think I would offer you a place among my nobles. Begone, beggar, before I lose my temper! dlga_lord_ask_enter_service lord_give_oath_under_oath_already|You are already oath-bound to serve {s5}, are you not? dlga_lord_give_oath_under_oath_already lord_pretalk|Indeed I am, {s65}. Forgive my rambling. dlga_lord_ask_enter_service lord_pretalk|I accept oaths only from those I can trust to keep them, {playername}. dlga_lord_ask_enter_service lord_pretalk.1|I only accept oaths from those who won't cut my throat in the night, {playername}. dlga_lord_ask_enter_service lord_ask_enter_service_female_2|My lady, you seem to have the makings of a good war leader. For a woman to show such skill is an uncommon thing in these lands, but not completely without precedent. Noblewomen have often taken command of armies after their husbands or fathers were slain or captured, for example. dlga_lord_ask_enter_service_female_2 lord_ask_enter_service_female_response|However, I have never heard of a king who granted a fief to a woman, no matter how valorous, simply because he needed an extra vassal. Were I to do such a thing, I would raise eyebrows across the Isles. Men would say that I was besotted or bewitched, or that I aimed to overturn the natural order of things. As much as I regret it, I cannot afford to grant you a fief. dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_capture|What if I were to take one of your enemy's castles by force? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_marriage|What if I were to marry one of your lords? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_competitor|Perhaps one of your competitors will prove to be more open-minded. dlga_lord_ask_enter_service_female_response lord_ask_enter_service|I would be willing to fight for you, even without the fief. dlga_lord_ask_enter_service_female_response lord_pretalk|Never mind. dlga_lord_ask_enter_service_female_solution_marriage lord_ask_enter_service_female_response|Well, I still would not be willing to grant you any fiefs. However, you would no doubt have the use of your husband's properties, which would allow you to act as one of my vassals in all but name. Did you have an other questions? dlga_lord_ask_enter_service_female_solution_competitor lord_ask_enter_service_female_response|Oh, perhaps you might find someone who was truly desperate -- but then, I would think, they would not have many fiefs to bestow. Did you have an other questions? dlga_lord_ask_enter_service_female_solution_capture lord_ask_enter_service_female_response|Well, in that case, depending on the circumstances, I might be inclined to let you keep it. Did you have an other questions? dlga_lord_ask_enter_service lord_give_oath_1|You are known as a brave warrior and a fine leader of men, {playername}. I shall be pleased to accept your sword into my service and bestow vassalage upon you, if you are ready to swear homage to me. dlga_lord_ask_enter_service lord_pretalk.2|You've yet to show yourself as a competent commander, {playername}. Take your sword to my enemies and prove to me that you are worthy of becoming my vassal. Then we may speak more of this. dlga_lord_give_oath_1 lord_give_oath_2|I am ready, {s65}. dlga_lord_give_oath_1 lord_give_oath_give_up|Forgive me, {s65}, I must give the matter more thought first... dlga_lord_give_oath_give_up lord_pretalk|Take whatever time you need, my lady. dlga_lord_give_oath_give_up close_window.1|What are you playing at, {playername}? Go and make up your mind, and stop wasting my time. dlga_lord_give_oath_2 lord_give_oath_3|Good. Now repeat the words of the oath with me I swear homage to you as lawful ruler of the {s41}. dlga_lord_give_oath_3 lord_give_oath_4|I pledge homage to you as lawful ruler of the {s41}. dlga_lord_give_oath_3 lord_give_oath_give_up|Excuse me, {reg65?my lady sir}. But I feel I need to think about this. dlga_lord_give_oath_4 lord_give_oath_5|I will remain as your loyal and devoted {reg59?follower man} as long as my breath remains.... dlga_lord_give_oath_5 lord_give_oath_6|I will remain as your loyal and devoted {reg59?follower man} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_give_up|{reg65?My lady Sir}, may I ask for some time to think about this? dlga_lord_give_oath_6 lord_give_oath_7|...and I will be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_8|...and I will be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_give_up|{reg65?My lady My lord}, please give me more time to think about this. dlga_lord_give_oath_8 lord_give_oath_9|Finally, I will uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_10|Finally, I will uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_give_up|{reg65?My lady Sir}, I must have more time to consider this. dlga_lord_give_oath_10 lord_give_oath_go_on_2|Very well. You have given me your solemn oath, {playername}. May you uphold it always, with proper courage and devotion. dlga_lord_give_oath_go_on_2 lord_give_oath_go_on_3|Let it be known that from this day forward, you are my sworn {reg59?follower man} and vassal. I give you my protection and grant you the right to bear arms in my name, and I pledge that I shall not deprive you of your life, liberty or properties except by the lawful judgment of your peers or by the law and custom of the land.{reg1? Furthermore I give you the fief of {s1} with all its rents and revenues. } dlga_lord_give_oath_go_on_3 lord_give_conclude|You have done a wise thing, {playername}. Serve me well and I promise, you will rise high. dlga_lord_give_conclude lord_give_conclude_2|{s41} dlga_lord_give_conclude_2 close_window.1|So be it, my {reg59?wife husband}. May all my vassals be as valiant and loyal as you. dlga_lord_give_conclude_2 close_window.2|I have great hopes for you {playername}. I know you shall prove yourself worthy of the trust I have placed in you. dlga_lord_ask_enter_service lord_enter_service_swear|Heh, a wise move, {playername}. With loyal service, a {reg59?woman man} in my service could become wealthy and powerful, and our enemies... Well, our enemies are as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds, and swear to serve only the {s5}. dlga_lord_enter_service_swear lord_enter_service_swear_accepted|I do so swear, {s65}. dlga_lord_enter_service_swear lord_enter_service_swear_denied|I need some time to think about this. dlga_lord_enter_service_swear_denied close_window|Are you having me on? I've no time for games, {playername}. Make up your mind and stop wasting my time. dlga_lord_enter_service_swear_accepted lord_enter_service_swear_accepted_2|Then it is my pleasure to welcome you to the service of my house. From this day on, {playername}, you are a soldier of the {s5} with all the duties and privileges that come with it. dlga_lord_enter_service_swear_accepted_2 close_window|I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I will have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight, and honour your oaths. These things will take you far, if you've a mind for promotion. May God grant us long lives and many victories to toast in my hall! dlga_lord_ask_leave_service lord_ask_leave_service_verify|Hrm. Has your oath become burdensome, {playername}? It is unusual to request release from homage, but in respect of your fine service, I will not hold you if you truly wish to end it. Though you would be sorely missed. dlga_lord_ask_leave_service lord_ask_leave_service_verify.1|Release from homage? Hmm, perhaps it would be for the best... However, {playername}, you must be sure that release is what you desire. This is not a thing done lightly. dlga_lord_ask_leave_service_verify lord_ask_leave_service_2|It is something I must do, {s65}. dlga_lord_ask_leave_service_verify lord_ask_leave_service_giveup|You are right, {s65}. My place is here. dlga_lord_ask_leave_service_giveup lord_pretalk|I am pleased to hear it, {playername}. I hope you'll banish such unworthy thoughts from your mind from now on. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again|Then you are sure? Also, be aware that if you leave my services, you will be surrendering to me all the fiefs which you hold in my name. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_3|Yes, {s65}. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup|Of course not, {s65}. I am ever your loyal vassal. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles in my name, and you are released from your duties to my house. You are free, {playername}. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2|Thank you, sir. It was an honour to serve you.. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2.1|My thanks. It feels good to be {a free man/free} once again. dlga_lord_ask_leave_service_end_2 close_window|Farewell then, {playername}, and good luck go with you. dlga_lord_active_mission_1 lord_lend_companion_end|Oh, you want your companion back? I see... dlga_lord_active_mission_1 lord_pretalk|{playername}, I must beg your patience, I still have need of your companion. Please return later when things have settled. dlga_lord_active_mission_1 lord_active_mission_2|Yes, have you made any progress on it? dlga_lord_active_mission_2 king_desroy_lundian|My Lord, I'm happy to report Lundian - is no more! dlga_king_desroy_lundian close_window|You've done it!! The pathetic capital of Rome's Britannia is now a pile of burning rubble, and its all thanks to you {playername}. This will no doubt weaken all Briton kings and their positions, filling their people with despair and making these lands even more ripe for conquest.... I thank you. dlga_lord_active_mission_2 king_saxon_quest_destroyed|I've killed some Saxons, but the fight goes on. dlga_lord_active_mission_2 king_saxon_quest_destroyed_2|My Lord, I'm happy to report the battle goes well! dlga_lord_active_mission_2 close_window|Not yet, sir. Farewell. dlga_king_saxon_quest_destroyed lord_pretalk|Aye, my scouts have reported the whole thing. That should weaken their siege force quite a bit! Keep up the good work and fight on {playername}! dlga_king_saxon_quest_destroyed_2 close_window|And that's not the only good news! Thanks to you the Saxons have ceased to be a threat. We've not had a single attack reported for some time now. The few of them left have gathered at their siege camp down river... One final drive on this camp will end Saxon advances! I ask you push on {playername}!! Attack this camp and Lundien will be forever in your debt! dlga_lord_active_mission_2 king_saxon_quest_end|My lord, the camp is no more! dlga_king_saxon_quest_end close_window|You've done it!! You've actually done it! Lundien is safe again, and its all thanks to you {playername}. How can I ever thank you enough? {s6} dlga_lord_active_mission_2 lord_generic_mission_thank|Indeed. I brought you {reg1} {s1} as prisoners. dlga_lord_active_mission_2 capture_enemy_hero_thank|Oh, indeed. I've captured a lord from {s13} for you. dlga_capture_enemy_hero_thank capture_enemy_hero_thank_2|Many thanks, my friend. He will serve very well for a bargain. You've done a fine work here. Please accept these {reg5} coins for your help. dlga_capture_enemy_hero_thank_2 lord_pretalk|Certainly, {s65}. dlga_capture_enemy_hero_thank_2 lord_pretalk.1|It was nothing. dlga_capture_enemy_hero_thank_2 lord_pretalk.2|Give me more of a challenge next time. dlga_lord_active_mission_2 lord_raise_troops_thank|Indeed. I have raised {reg1} {s13}. You can take them. dlga_lord_raise_troops_thank lord_raise_troops_thank_2|These men may well turn the tide in my plans, {playername}. I am confident you've trained them well. My thanks and my compliments to you. dlga_lord_raise_troops_thank_2 lord_pretalk|Well, the lads are at your command now, sir. I am sure you will take good care of them. dlga_lord_active_mission_2 lord_collect_taxes_success|Here are all the taxes from {s3}. It comes up to {reg19} coin. dlga_lord_active_mission_2 lord_collect_taxes_half_success|Here are the taxes from {s3}. It comes up to {reg19} coin. dlga_lord_active_mission_2 lord_collect_taxes_fail|Unfortunately, a revolt broke up while I was collecting the taxes. I could only collect {reg19} coins. dlga_lord_collect_taxes_success lord_pretalk|Well done, {playername}, very well done indeed! You were truly the right {reg59?person man} for the job. I promised you a fifth of the taxes, so that amounts to {reg21} coins. If you give me {reg20} coins, you may keep the difference. A good result for everyone, eh? dlga_lord_collect_taxes_half_success lord_pretalk|What?! Is this some scheme of yours, {playername}? That's less than half the taxes I'm owed! You have let them get away with murder as well as my money. What a farce! You can forget the money I promised you, I'm taking {reg20} coins from what you collected, and you're lucky I'm leaving you a few coins for honour's sake. dlga_lord_collect_taxes_fail lord_pretalk|God, what a bloody mess you've gotten us into, {playername}. This could turn very ugly if I do not take immediate action. I certainly hope you're not here expecting to be paid for failure. Hand over my {reg19} coins, if you please, and end our business together. dlga_lord_active_mission_2 lord_hunt_down_fugitive_success|I found {s4} hiding at {s3} and gave him his punishment. dlga_lord_active_mission_2 lord_hunt_down_fugitive_fail|I'm afraid he got away. dlga_lord_hunt_down_fugitive_success lord_hunt_down_fugitive_success_2|And we'll all be a lot better off without him! Thank you, {playername}, for removing this long-festering thorn from my side. 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 coins and not a copper less! dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_lord_hunt_down_fugitive_reward_accept lord_pretalk|Of course, {playername}. Here you are. Once again, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_reward_reject lord_pretalk|You are a {reg59?woman man} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. Regardless, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_fail lord_pretalk|It is a sad day when that {s43} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_lord_active_mission_2 lord_active_mission_3|I am still working on it. dlga_lord_active_mission_2 lord_mission_failed|I am afraid I won't be able to do this quest. dlga_lord_active_mission_3 lord_pretalk|Good. Remember, I am counting on you. dlga_lord_mission_failed player_cancel_eng|So am I correct in assuming you want to be free from our engagement? dlga_player_cancel_eng lord_mission_failed22|Yes my lord, please forgive me. dlga_player_cancel_eng lord_pretalk|Actually no, hold off on that. dlga_lord_mission_failed22 lord_pretalk|{s43} dlga_lord_mission_failed lord_pretalk|{s43} dlga_lord_suggets_attack_enemy_castle3 lord_pretalk|That should be possible. Very well, we'll attack {s1}. dlga_lord_propose_mercenary lord_mercenary_service|As it happens, {playername}, I promised {s10} that I would hire a company of mercenaries for an upcoming campaign. dlga_lord_mercenary_service lord_mercenary_service_reject|I'm not interested, thank you. dlga_lord_mercenary_service lord_mercenary_service_accept|Aye, I'll join {s9}. dlga_lord_mercenary_service lord_mercenary_elaborate_pay|I'm interested. Please tell me more. dlga_lord_mercenary_service_accept lord_mercenary_service_verify|Perfect. Of course you shall have to make a formal declaration of allegiance, and give your oath that you and your company will remain in service to {s9} for a period of no less than one month. dlga_lord_mercenary_service_verify lord_mercenary_service_verify_2|As you wish. Your enemies are my enemies. dlga_lord_mercenary_service_verify lord_mercenary_service_reject|On second thought, forget it. dlga_lord_mercenary_service_verify_2 lord_mercenary_service_accept_3|That will do. You've made a wise choice, my friend. {s9} does well by its loyal fighters, you will receive many rewards for your service. dlga_lord_mercenary_service_accept_3 lord_pretalk|Now, I suggest you prepare for a serious campaign. Train and equip your soldiers as best you can in the meantime, and respond quickly when you are summoned for duty. dlga_lord_mercenary_service_reject lord_pretalk|I'm very sorry to hear that. You'll find no better place than {s9}, be sure of that. dlga_lord_mercenary_elaborate_pay lord_mercenary_elaborate_1|I can offer you a contract for one month. At the end of this period, it can be extended on a monthly basis. An initial sum of {reg12} coins will be paid to you to seal the contract. After that, you'll receive wages from {s10} each week, according to the number and quality of the soldiers in your company. You still have your rights to battlefield loot and salvage, as well as any prisoners you capture. War can be very profitable at times... dlga_lord_mercenary_service_elaborate_duty lord_mercenary_elaborate_1|Duties... There are only a few, none of them difficult. The very first thing is to declare your allegiance. An oath of loyalty to our cause. Once that's done, you shall be required to fulfill certain responsibilities. You'll participate in military campaigns, fulfill any duties given to you by your commanders, and most of all you shall attack the enemies of our kingdom wherever you might find them. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_elaborate_duty|And what about my duties as a mercenary? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_castle|Can I hold on to any castles I take? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_banner|Can I fly my own banner? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_pay|How much will you pay me for my service? dlga_lord_mercenary_elaborate_1 lord_mercenary_service_accept|Sounds good. I wish to enter your service as a mercenary. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_reject|Apologies, my sword is not for hire. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1|Only my loyal vassals can own lands and castles in my realm -- and all my vassals are men.\I am not inclined to depart from this tradition without a very good reason. If you prove yourself in battle, you can swear an oath of homage to me and become my vassal.\We may then discuss how you may obtain a castle. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.1|Hmm... Only loyal vassals of {s10} can own lands and castles. While kings will sometimes accept vassalage from men who prove themselves in battle, and grant them land, I have never heard of a king who gave fiefs to women. You had best discuss that issue with {s10} himself. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.2|Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.3|Only loyal vassals of {s10} can own lands and castles. You understand, a simple mercenary cannot be trusted with such responsibility. However, after serving for some time, you may earn the right to swear homage to {s10} and become his vassal. Then you would be rewarded with a fief. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1|Only my noble vassals have the honour of carrying their own banners. However, after some time in mercenary service, you may earn the opportunity to swear homage to me and become my vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1.1|Only noble vassals of {s10} have the honour of carrying their own banners. However, after some time of mercenary service, perhaps you can earn the opportunity to swear homage to {s10} and become his vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_request_mission_ask lord_pretalk|You still haven't finished the last job I gave you, {playername}. You should be working on that, not asking me for other things to do. dlga_lord_request_mission_ask lord_pretalk.1|I don't have any other jobs for you right now. dlga_lord_request_mission_ask lord_tell_mission|A task? dlga_lord_request_mission_ask lord_pretalk.2|My lady, by the traditions of courtship, I should be offering my services to you. Unfortunately, I have little time right now, so I beg you to take this declaration of my esteem in its place. dlga_lord_tell_mission lord_tell_mission_sworn_vassal|There are some minor errands which I need completed, but it would be more appropriate to give them to one of my own men, not to a sworn vassal. dlga_lord_tell_mission_sworn_vassal lord_pretalk|If you are looking for action against our foes, you may join our attack on {s4}. The enemy may come in force to oppose us, so it is good to have as many men as possible. dlga_lord_tell_mission_sworn_vassal lord_pretalk.1|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area, and I am going there myself. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.2|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area. I am not currently headed that way, but others may be. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.3|If a worthy task presents itself, however, I may have a favor to ask of you at a later date. dlga_lord_tell_mission destroy_lair_quest_brief|Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful. dlga_lord_tell_mission lord_mission_rescue_prisoner|My {s11}, {s13}, has been taken prisoner by {s14} of the {s15}. Normally, honorable nobles will grant prisoners of gentle blood the privilege of parole, and treat them as honored guests so long as they give their word that they will not attempt to escape, until such time as a ransom can be paid. But {s14}, instead of granting {s13} parole, has consigned my {s11} to his dungeons -- no doubt in the hope that he can demand more from us. dlga_lord_mission_rescue_prisoner lord_mission_rescue_prisoner_confirm|We need you to get my {s11} out of prison. You may be able to pay a ransom -- in which case we could cover your expenses, up to 5000 coins. If you have connections within {s24}, you may be able to use them to sneak him out. Or, you may try a more direct approach -- walk up to the gaoler, take the keys by force, and then fight your way out. Can you do this for us? dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_accepted|I can try. dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_rejected|I don't think that I can help you. dlga_lord_mission_rescue_prisoner_rejected close_window|It would not have been an easy task. Perhaps we will find another way. dlga_lord_mission_rescue_prisoner_accepted lord_mission_rescue_prisoner_method|We are most grateful. Could I ask you how you were planning to proceed? dlga_lord_mission_rescue_other_ideas lord_mission_rescue_prisoner_method|Did you have any other ideas which you wished to discuss? dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_prisonbreak|I am thinking of breaking into the prison in {s24}, finding {s13}, and fighting my way out. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_siege|I am thinking of taking {s24} by storm. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_planning_end|I have done enough planning. Time to act! dlga_lord_mission_rescue_prisoner_planning_end close_window|May {s8} protect you. dlga_lord_mission_rescue_prisoner_method_prisonbreak lord_mission_rescue_prisoner_method_prisonbreak_2|I had discussed this idea with some of my men. One could enter {s24}, either in disguise or openly, then walk up to the prison guard and try to take the keys by force. However, getting out may be difficult. The garrison may be slow to react, but even so, you are likely to find yourself fighting a half dozen or more of the enemy at once, with limited space in which to maneuver. If you can fight your way past them, though, you can probably get out. dlga_lord_mission_rescue_prisoner_method_prisonbreak_2 lord_mission_rescue_other_ideas|You may find it useful to create a distraction, to divert the attention of some of the garrison. If you have any connections in the villages near {s24}, this may be a time to put them to use. dlga_lord_mission_rescue_prisoner_method_siege lord_mission_rescue_other_ideas|Well, that is certainly the most direct approach. dlga_lord_tell_mission lord_quest_mmen|I have heard that my village {s5} was raided by some masterless men a while ago. I would appreciate it very much if you could track down these scoundrels. The village leader gave a vague description of their leader, and I have put a bounty together. If you can hunt them down and destroy them, I would most certainly be very happy about it. dlga_lord_quest_mmen lord_quest_mmen1|Aye, I'll do it. dlga_lord_quest_mmen1 close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travelers on the road. dlga_lord_quest_mmen lord_mission_rejected|I'm afraid I can't take the job at the moment. dlga_lord_tell_mission lord_mission_deliver_message|I need to send a letter to {s13} who should be currently at {s4}. If you will be heading towards there, would you deliver it to him? The letter needs to be in his hands in 30 days. dlga_lord_mission_deliver_message lord_mission_deliver_message_accepted|Certainly, I intend to pass by {s4} and it would be no trouble. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected|I doubt I'll be seeing {s13} anytime soon, {s65}. You'd best send it with someone else. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected_rudely|I am no errand {reg59?girl boy}, sir. Hire a courier for your trivialities. dlga_lord_mission_deliver_message_accepted close_window|I appreciate it, {playername}. Here's the letter, and a small sum to cover your travel expenses. Give my regards to {s13} when you see him. dlga_lord_mission_deliver_message_rejected lord_pretalk|Ah, all right then. Well, I am sure I will find someone else. dlga_lord_mission_deliver_message_rejected_rudely lord_mission_deliver_message_rejected_rudely_2|Hm, is this how you respond to a polite request for a small favor? A poor show, {playername}. I didn't know you would take offense. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_rejected_rudely_3|Then you shall know better from now on. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_accepted|Forgive my temper, {s65}. I'll deliver your letter. dlga_lord_mission_deliver_message_rejected_rudely_3 close_window|All right. I will remember that. dlga_lord_tell_mission lord_mission_deliver_message.1|I need to deliver a letter to {s13} of {s15}, who must be at {s4} currently. If you are going towards there, would you deliver my letter to him? The letter needs to reach him in 40 days. dlga_lord_tell_mission lord_mission_told|Hmm, yes, I may need your help. The local Bishop here at {s22} wants to inspect the monastery at {s14}. Normally, I would put a small detachment to accompany him, but I'm really busy here with my estates. Would you consider escorting him to his destination? dlga_lord_tell_mission lord_mission_told.1|There is a small thing... My {s17} {s13} is due for a visit to her relatives at {s14}. The visit has been postponed several times already with all the trouble on the roads, but this time she is adamant about going. So, I want to at least make sure she's well-guarded. I trust you well, {playername} so I would be very grateful if you could escort her to {s14} and make sure she arrives safe and sound. dlga_lord_tell_mission lord_mission_deal_with_bandits_told|A group of bandits have taken refuge in my village of {s15}. They are plundering nearby farms, and getting rich and fat stealing my taxes and feasting on my cattle. I'd like nothing better than to go out there and teach them a lesson, but I have my hands full at the moment, so I can't do anything about it. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_accepted|Worry not, I can go to {s15} and deal with these scum for you. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_rejected|You shall have to find help elsewhere, I am too busy. dlga_lord_mission_deal_with_bandits_accepted close_window|Will you do that? Know that, I will be grateful to you. Here is some money for the expenses of your campaign. Make an example of those {s43}s. dlga_lord_mission_deal_with_bandits_rejected lord_pretalk|Ah... Very well then, forget I brought it up. dlga_lord_tell_mission lord_tell_mission_raise_troops|No lord should have to admit this, {playername}, but I was inspecting my soldiers the other day and there are men here who don't know which end of a sword to hold. {s43} You are a warrior of renown, {playername}. Will you train some troops for me? I would be grateful to you. dlga_lord_tell_mission_raise_troops lord_tell_mission_raise_troops_2|How many men do you need? dlga_lord_tell_mission_raise_troops_2 lord_mission_raise_troops_told|If you can raise {reg1} {s14} and bring them to me, that will probably be enough. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_accepted|Of course, {s65}. Give me {reg1} fresh recruits and I'll train them to be {s14}. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_rejected|I am too busy these days to train anyone. dlga_lord_mission_raise_troops_accepted close_window|You've taken a weight off my shoulders, {playername}. I shall tell my sergeants to send you the recruits and attach them to your command. Also, I'll advance you some money to help with expenses. Here, this purse should do it. Thank you for your help. dlga_lord_mission_raise_troops_rejected lord_pretalk|Oh, of course. I had expected as much. Well, good luck to you then. dlga_lord_tell_mission lord_mission_collect_taxes_told|You probably know that I am the lord of the {reg9?town village} of {s3}. However, it has been months since {s3} has delivered the taxes and rents due me as its rightful lord. Apparently the populace there has grown unruly lately and I need someone to go there and remind them of their obligations. And to . . . persuade them if they won't listen. If you go there and raise the taxes they owe me, I will grant you one-fifth of everything you collect. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_accepted|A fair offer, {s65}. We have an agreement. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_rejected|Forgive me, I don't have the time. dlga_lord_mission_collect_taxes_accepted close_window|Welcome news, {playername}. I will entrust this matter to you. Remember, those {reg9?townsmen peasants} are foxy beasts, they will make every excuse not to pay me my rightful incomes. Do not let them fool you. dlga_lord_mission_collect_taxes_rejected lord_pretalk|Oh, yes. Well, good luck to you then. dlga_lord_tell_mission lord_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He murdered one of my men and has been on the run from his judgment ever since. I can't let him get away with avoiding justice, so I've put a bounty of 300 coins on his head. Friends of the murdered man reckon that this assassin may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what he deserves, and claim the bounty for yourself. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_accepted|Then I will hunt him down and execute the law. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_rejected|I am too busy to go after him at the moment. dlga_lord_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. I will be grateful to you and so will the family of the man he murdered. And of course the bounty on his head will be yours if you can get him. Well, good hunting to you. dlga_lord_mission_hunt_down_fugitive_rejected lord_pretalk|As you wish, {playername}. I suppose there are plenty of bounty hunters around to get the job done... dlga_lord_tell_mission lord_mission_told_kill_local_merchant|The wretched truth is that I owe a considerable sum of money to one of the merchants here in {s3}. I've no intention of paying it back, of course, but that loud-mouthed fool is making a terrible fuss about it. He even had the audacity to come and threaten me -- me! -- with a letter of complaint to the trade guilds and bankers. Why, he'd ruin my good reputation! So I need {reg59?someone a man} I can trust, someone who will guarantee the man's silence. For good. dlga_lord_mission_told_kill_local_merchant lord_mission_accepted_kill_local_merchant|Worry not, he shan't breathe a word. dlga_lord_mission_told_kill_local_merchant lord_mission_rejected|I'm no common murderer, sir. Find someone else for your dirty job. dlga_lord_mission_accepted_kill_local_merchant close_window|Very good. I trust in your skill and discretion, {playername}. Do not disappoint me. Go now and wait for my word, I'll send you a message telling when and where you can catch the merchant. Dispose of him for me and I shall reward you generously. dlga_lord_tell_mission lord_mission_told_meet_spy_in_enemy_town|I have a sensitive matter which needs tending to, {playername}, and no trustworthy retainers to take care of it. The fact is that I have a spy in {s13} to keep an eye on things for me, and report anything that might warrant my attention. Every week I send someone to collect the spy's reports and bring them back to me. The job's yours if you wish it. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_accepted|I don't mind a bit of skullduggery. Count me in. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_rejected|I must decline. This cloak-and-dagger work isn't fit for me. dlga_quest_meet_spy_in_enemy_town_accepted quest_meet_spy_in_enemy_town_accepted_response|Excellent! Make your way to {s13} as soon as you can, the spy will be waiting. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_2|{s13} is heavily defended. How can I get close without being noticed? dlga_quest_meet_spy_in_enemy_town_accepted_2 quest_meet_spy_in_enemy_town_accepted_response|You shall have to use stealth. Take care to avoid enemy strongholds, villages and patrols, and don't bring too many men with you. If you fail to sneak in the first time, give it a while for the garrison to lower its guard again, or you may have a difficult time infiltrating the town. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_3|How will I recognize the spy? dlga_quest_meet_spy_in_enemy_town_accepted_3 quest_meet_spy_in_enemy_town_accepted_response|Once you get to {s13} you must talk to the locals, the spy will be one of them. If you think you've found the spy, say the phrase '{s11}' The spy will respond with the phrase '{s12}' Thus you will know the other, and {reg7?she he} will give you any information {reg7?she he}'s gathered in my service. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_4|Will I be paid? dlga_quest_meet_spy_in_enemy_town_accepted_4 quest_meet_spy_in_enemy_town_accepted_response|Of course, I have plenty of silver in my coffers for loyal {men/women} like you. Do well by me, {playername}, and you'll rise high. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_end|I know what to do. Farewell, my lord. dlga_quest_meet_spy_in_enemy_town_accepted_end lord_pretalk|Good luck, {playername}. Remember, the secret phrase is '{s11}' The counterphrase is '{s12}' Bring any reports back to me, and I'll compensate you for your trouble. dlga_quest_meet_spy_in_enemy_town_rejected lord_pretalk|As you wish, {playername}, but I strongly advise you to forget anything I told you about any spies. They do not exist, have never existed, and no one will ever find them. Remember that. dlga_lord_tell_mission lord_mission_told_raid_caravan_to_start_war|This peace with {s13} ill suits me, {playername}. We've let those swine have their way for far too long. Now they get stronger with each passing and their arrogance knows no bounds. I say, we must wage war on them before it's too late! Unfortunately, some of the bleeding hearts among our realm's lords are blocking a possible declaration of war. Witless cowards with no stomach for blood. dlga_lord_mission_told_raid_caravan_to_start_war lord_mission_tell_raid_caravan_to_start_war_2|You are right, {s65}, but what can we do? dlga_lord_mission_told_raid_caravan_to_start_war quest_raid_caravan_to_start_war_rejected_1|I disagree, sir. It is better that there be peace. dlga_lord_mission_tell_raid_caravan_to_start_war_2 lord_mission_tell_raid_caravan_to_start_war_3|Ah, 'tis good to hear someone who understands! As a matter of fact, there is something we can do, {playername}. A little bit of provocation... If one of our war parties managed to enter their territory and pillage one of their caravans, or raided one of their villages, and perhaps left behind a little token or two of the {s14}, they would have ample cause to declare war on us. And then, well, even the cowards among us must rise to defend themselves. So what do you say? Are you interested? dlga_lord_mission_tell_raid_caravan_to_start_war_3 quest_raid_caravan_to_start_war_accepted|An excellent plan. Count me in. dlga_lord_mission_tell_raid_caravan_to_start_war_3 lord_mission_tell_raid_caravan_to_start_war_4|Why don't you do that yourself? dlga_lord_mission_tell_raid_caravan_to_start_war_4 lord_mission_tell_raid_caravan_to_start_war_5|Well, {playername}, some of the lords in our kingdom won't like the idea of someone inciting a war without their consent. They are already looking for an excuse to get at me, and if I did this they could make me pay for it dearly. You, on the other hand, are young and well-liked and daring, so you might just get away with it. And of course I will back you up and defend your actions against your opponents. All in all, a few lords might be upset at your endeavour, but I am sure you won't be bothered with that. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_accepted|That seems reasonable. I am willing to do this. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_rejected_2|I don't like this. Find yourself someone else to take the blame for your schemes. dlga_quest_raid_caravan_to_start_war_accepted close_window|Very good! A raid on a caravan, or, if you can't manage that, an attack on one of their villages, should do the trick. Now, good luck and good hunting. Go set the borders aflame! dlga_quest_raid_caravan_to_start_war_rejected_1 lord_pretalk|Ah, you think so? But how long will your precious peace last? Not long, believe me. dlga_quest_raid_caravan_to_start_war_rejected_2 lord_pretalk|Hm. As you wish, {playername}. I thought you had some fire in you, but it seems I was wrong. dlga_lord_tell_mission lord_mission_told.2|Well, some of the serfs working my fields in {s4} have run away. The ungrateful swine, I let them plough my fields and rent my cottages, and this is how they repay me! From what I've been hearing, they're running to {s3} as fast as they can, and have split up into three groups to try and avoid capture. I want you to capture all three groups and fetch them back to {s4} by whatever means necessary. I should really have them hanged for attempting to escape, but we need hands for the upcoming harvest, so I'll let them go off this time with a good beating. dlga_lord_tell_mission lord_tell_mission_follow_spy|I have good information that a man in this very town is actually an enemy spy. He should be seized and hanged for his impudence, but we also believe that very soon he will leave town to meet with his master, the man to whom the spy feeds all his little whispers. The spy himself is of little import, but the master is a dangerous man, and could tell us a great deal if we could only get our hands on him... dlga_lord_tell_mission_follow_spy lord_tell_mission_follow_spy_2|I want you to wait here until the spy leaves town. Then you must follow him, stealthily, to the meeting place. You must take absolute care not to be seen by the spy on your way, else he may suspect foul play and turn back. When the master appears, you must ambush and arrest them and bring the pair back to me. Alive, if you please. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_accepted|I'll do it, {s65}. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_rejected|No, this skulking is not for me. dlga_lord_tell_mission_follow_spy_accepted close_window|Good, I'm sure you'll do a fine job of it. One of my men will point the spy out to you when he leaves, so you will know the man to follow. Remember, I want them both, and I want them alive. dlga_lord_tell_mission_follow_spy_rejected lord_pretalk|A shame. Well, carry on as you were, {playername}... dlga_lord_tell_mission lord_tell_mission_capture_enemy_hero|There is a difficult job I need done, {playername}, and you may be the {reg59?one man} who can carry it off. I need someone to capture one of the noble lords of {s13} and bring him to me. Afterwards, I'll be able to exchange him in return for a relative of mine held by {s13}. It is a simple enough job, but whomever you choose will be guarded by an elite band of personal retainers. Are you up for a fight? dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_accepted|Consider it done, {s65}. dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_rejected|I must refuse, {s65}. I am not a kidnapper. dlga_lord_tell_mission_capture_enemy_hero_accepted close_window|I like your spirit! Go and bring me one of our enemies, and I'll toast your name in my hall when you return! And reward you for your efforts, of course... dlga_lord_tell_mission_capture_enemy_hero_rejected lord_pretalk|Clearly you lack the mettle I had thought you possessed. Very well, {playername}, I will find someone else. dlga_lord_tell_mission lord_tell_mission_lend_companion|I don't have a job for you right now, but your companion {s3} is a skilled {reg3?lass fellow} and I need someone with {reg3?her his} talents. Will you lend {reg3?her him} to me for a while? dlga_lord_tell_mission_lend_companion lord_tell_mission_lend_companion_2|How long will you be needing {reg3?her him}? dlga_lord_tell_mission_lend_companion_2 lord_mission_lend_companion_told|Just a few days, a week at most. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_accepted|Then I will leave {s3} with you for one week. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_rejected|I am sorry, but I cannot do without {s3} for a whole week. dlga_lord_tell_mission_lend_companion_accepted close_window|I cannot thank you enough, {playername}. Worry not, your companion shall be returned to you with due haste. dlga_lord_tell_mission_lend_companion_rejected lord_pretalk|Well, that's damned unfortunate, but I suppose I cannot force you or {s3} to agree. I shall have to make do without. dlga_lord_tell_mission lord_tell_mission_collect_debt|Some time ago, I loaned out a considerable sum of money to {s3}. {reg4} coins, to be precise. He was supposed to pay it back within a month but I haven't received a copper from him since. That was months ago. If you could collect the debt from him on my behalf, I would be grateful indeed. I would even let you keep one fifth of the money for your trouble. What do you say? dlga_lord_tell_mission_collect_debt lord_tell_mission_collect_debt_2|Do you know where I can find {s3}, {s65}? dlga_lord_tell_mission_collect_debt_2 lord_tell_mission_collect_debt_3|If you leave now, you should be able to find him at {s4}. I've no doubt that he will be suitably embarrassed by his conduct and give you all the money he owes me. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_accepted|Then I will talk to {s3} on your behalf. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_rejected|Forgive me, {s65}, but I doubt I would be more successful than yourself. dlga_lord_tell_mission_collect_debt_accepted close_window|You made me very happy by accepting this {playername}. Please, talk to {s3} and don't leave him without my money. dlga_lord_tell_mission_collect_debt_rejected lord_pretalk|Perhaps not, {playername}. I suppose I'm never getting that money back... dlga_lord_tell_mission lord_tell_mission_incriminate_commander|I tell you, that blubbering fool {s13} is not fit to rule {s14}. God knows he would be divested of his lands in an instant were it not for one of his loyal vassals, {s15}. As long as he has his vassal aiding him, it will be a difficult job beating him. So I need to get {s15} out of the picture, and I have a plan just to do that... With your help, naturally. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_2|{s66}, I am all ears. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_rejected|I don't wish to involve myself in anything dishonourable against {s15}. dlga_lord_tell_mission_incriminate_commander_rejected lord_pretalk|Dishonourable? Bah! I was hoping I could count on you, {playername}, but you've shown me what a fool I was. I shall have to find someone whose loyalty I can trust. dlga_lord_tell_mission_incriminate_commander_2 lord_tell_mission_incriminate_commander_3|I have written a fake letter to {s15}, bearing my own seal, which implicates him in a conspiracy with us to stage a coup in {s14}, in my favour. If we can make {s13} believe the letter is genuine, he will deal with {s15} very swiftly. Of course, the challenge there is to convince {s13} that the letter is indeed real... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_4|Please continue, {s65}... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_rejected|No, I will not sully myself with this dishonourable scheme. dlga_lord_tell_mission_incriminate_commander_4 lord_tell_mission_incriminate_commander_5|This is where you come into play. You'll take the letter to {s14}, then give it to one of your soldiers and instruct him to take it to {s15}. I will have one of my spies inform the town garrison so that your man will be arrested on his way. The guards will then find the letter and take it to {s13}. They'll torture your man, of course, to try and get the truth out of him, but all he knows is that you ordered the letter to be delivered to {s15} under the utmost secrecy. {s13} knows you serve me, and the fool will certainly believe the whole charade. dlga_lord_tell_mission_incriminate_commander_5 lord_tell_mission_incriminate_commander_7|Is that all? dlga_lord_tell_mission_incriminate_commander_7 lord_tell_mission_incriminate_commander_8|There is one more thing... Your messenger must be someone trustworthy. If you sent the letter with a simple peasant, someone expendable, {s13} might suspect a plot. He may have the wits of a snail, but even a snail can see the obvious. Give the letter to someone of rank. One of your {s9}, perhaps. dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_9|What? I can't send one of my trusted {s9} to his death! dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_fin|Then a {s8} it will be. dlga_lord_tell_mission_incriminate_commander_9 lord_tell_mission_incriminate_commander_10|Come now, {playername}. There is a place for sentimentality, but this is not it. Believe me, you shall be generously compensated, and what is the purpose of soldiers if not to die at our say-so? dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_fin|A {s8} it is. dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_rejected|No, I'll not sacrifice one of my chosen men. dlga_lord_tell_mission_incriminate_commander_fin lord_pretalk|I can't tell you how pleased I am to hear that, {playername}. You are removing one of the greatest obstacles in my path. Here is the letter, as well as 300 coins for your expenses. Remember, there'll be more once you succeed. Much, much more... dlga_lord_tell_mission lord_mission_told.3|A group of my soldiers were captured in a recent skirmish with the enemy. Thankfully we have a mutual agreement of prisoner exchange, and they will release my men, but they want us to give them prisoners of equal rank and number. Prisoners I don't currently have. So, I need a good {reg59?warrior man} to find me {reg1} {s3} as prisoners, that I may exchange them. dlga_lord_tell_mission lord_mission_told.4|Hmm, yes. I have heard from the port master in Gipeswic that {s14} has a considerable amount of silver stored. I was going to pay those monks a visit myself, but I'm currently occupied with some other things. So here is what I propose if you go there and bring me {reg33} coins, you can keep the rest. Do we have a deal? dlga_lord_tell_mission lord_sake_lundon|Well yes {playername}, I think I have something you could do. As you know Lundien has been under constant siege for years by leaderless Saxon raiders, but they are disorganized and refuse to bend the knee to me. I would like you {playername} to convince them to join your own attack on this city. If someone could unite these petty war-bands together, there may be enough of you to crush this city once and for all! dlga_lord_sake_lundon lord_mission_told|What I ask of you do this, unite the bands and march on the city, take the beloved Briton capital by storm... then, pillage and burn it to the ground! dlga_lord_tell_mission lord_mission_told.5|Well yes {playername}, I think I have something you could do. As you know our beloved Lundien has been under constant siege for years, many have left the city, many others killed in the constant raids and counter raids that plague us. {s5} I need a hero {playername}, someone that can take their army and crush these Saxon's once and for all! dlga_lord_tell_mission lord_pretalk|No {playername}. I do not need your help at this time. dlga_lord_mission_told lord_mission_accepted|You can count on me, {s65}. dlga_lord_mission_told lord_mission_rejected|I fear I cannot accept such a mission at the moment. dlga_lord_mission_accepted close_window|Excellent, {playername}, excellent. I have every confidence in you. dlga_lord_mission_rejected close_window|Is that so? Well, I suppose you're just not up to the task. I shall have to look for somebody with more mettle. dlga_lord_talk lord_leave_prison|I must leave now. dlga_lord_talk prisoner_freeoption|You are free to go. dlga_prisoner_freeoption close_window|{s43} dlga_lord_talk lord_offer_smth|I have some propositions for you. dlga_lord_offer_smth lord_offer_smth1|What propositions, you bloody lowlife? dlga_lord_offer_smth1 lord_pretalk|Never mind. You have nothing that I want. dlga_lord_offer_smth1 lord_offer_smth2a|I feel a lot of admiration for your spouse, {s33}. I see a divorce in your future... dlga_lord_offer_smth1 lord_offer_smth2b|Let me court your {s11}, {s33}, or else... dlga_lord_offer_smth1 lord_offer_smth1bb|I will set you free if you allow me to court your {s11}, {s33}. dlga_lord_offer_smth1bb close_window|I suppose I can live with that. dlga_lord_offer_smth1bb lord_talk|I think you are plain crazy to offer me something like that! dlga_lord_offer_smth1 lord_offer_smth1a|Would you mind if I collect some of the taxes from one of your fiefs for a while? dlga_lord_offer_smth1a lord_offer_smth1b|Well, that would depend. Which one do you have in mind? dlga_lord_offer_smth1b lord_offer_smth2c|{s4} dlga_lord_offer_smth1b lord_pretalk|Never mind. dlga_lord_offer_smth2c lord_offer_smth3c|I suppose, if you set me free, I can allow you to collect half the rents from {s33} for about four weeks. dlga_lord_offer_smth2c lord_talk|I think you're out of your mind. I prefer the comforts here, small though they be, to paying such a price. dlga_lord_offer_smth3c lord_pretalk|No, I had something else in mind. dlga_lord_offer_smth3c close_window|Great! You're free to go. dlga_lord_offer_smth2a lord_offer_smth3a|Ok, you win. I will get the divorce, but, remember, I will hunt you down like a dog! dlga_lord_offer_smth2a lord_talk|I think you're out of your mind. I love my spouse more than life itself. dlga_lord_offer_smth3a lord_pretalk|Actually, I don't need you to do that. dlga_lord_offer_smth3a close_window|Great. You're free to go. dlga_lord_offer_smth2b lord_offer_smth3b|Ok, you win. I give you permission to visit my {s11}, {s33}. dlga_lord_offer_smth2b lord_talk|I think you're out of your mind. I love her more than life itself. dlga_lord_offer_smth3b lord_pretalk|Actually, I don't want to do that. dlga_lord_offer_smth3b close_window|Great. You're free to go. dlga_lord_talk lord_leave|This audience is over. I leave now. dlga_lord_talk lord_leave.1|I must beg my leave. dlga_lord_leave lord_leave_give_quest|Before you go, {playername}, I have something to ask of you... We may be enemies in this war, but I pray that you believe, as I do, that we can still be civil towards each other. Thus I hoped that you would be kind enough to assist me in something important to me. dlga_lord_leave_give_quest enemy_lord_tell_mission|I am listening. dlga_enemy_lord_tell_mission lord_mission_told|I have a friend here, an old warrior, who is very sick. Pestilence has infected an old battle wound, and unless he is seen to by a surgeon soon, he will surely die. This man is dear to me, {playername}, but he's also stubborn as a hog and refuses to have anyone look at his injury because he doesn't trust the physicians here. I have heard that you've a capable surgeon with you. If you would let your surgeon come here and have a look, {reg3?she he} may be able to convince him to give his consent to an operation. Please, I will be deeply indebted to you if you grant me this request. dlga_lord_leave_prison close_window|We'll meet again. dlga_lord_leave close_window|Farewell, my lady. I shall remain your most ardent admirer. dlga_lord_leave close_window.1|Of course, {playername}. Farewell. dlga_lord_leave close_window.2|Good journeys to you, {playername}. dlga_lord_leave close_window.3|Yes, yes. Farewell. dlga_lord_leave close_window.4|We will meet again. dlga_member_chat lady_journey_1|Are you enjoying the journey, {s65}? dlga_lady_journey_1 close_window|I am doing quite fine, {playername}. Thank you for your concern. dlga_start escort_bishop_succeeded|Thank you for escorting me here, my {reg59?daughter son}. Please accept this small gift as a token of my gratitude. dlga_escort_bishop_succeeded close_window|It was an honor to serve you, Father. dlga_start spouse_talk|Yes, {s0} dlga_spouse_talk minister_issues|As you are my chief minister, I wish to speak to about affairs of state dlga_spouse_talk offer_gift_quest_complete|I have the materials for {s4}'s gift. dlga_spouse_talk spouse_cancel_political_quest|Let's abandon our plan to {s10}. dlga_spouse_cancel_political_quest spouse_cancel_political_quest_confirm|Are you sure you want to drop that idea? dlga_spouse_cancel_political_quest_confirm spouse_pretalk|Yes, I am sure. Let's abandon that idea. dlga_spouse_cancel_political_quest_confirm spouse_pretalk.1|Actually, never mind. dlga_spouse_talk combined_political_quests|Let us think of a way to improve our standing in this realm dlga_spouse_talk spouse_organize_feast|I was thinking that perhaps we could host a feast dlga_spouse_talk spouse_household_possessions|Let us take inventory of our household possessions dlga_spouse_household_possessions spouse_pretalk|Anyway, that is the content of our larder. dlga_spouse_talk give_chain|- Give {reg59?him her} a gold chain (3500 coin) - dlga_give_chain spouse_pretalk|Thank you my {reg59?wife husband}, It is lovely. dlga_spouse_talk spouse_action_h1|I want to show love to you. dlga_spouse_action_h1 spouse_action_h2|Of course! What did you have in mind? dlga_spouse_action_h2 spouse_action_h3|A romantic meal and what follows after. dlga_spouse_action_h2 spouse_regalocasual|I want to give this beautiful ring, this gold bracelet and this necklace to my wife (2,000 coins) dlga_spouse_action_h2 close_window|Actually, I've changed my mind dlga_spouse_regalocasual close_window|Oh, {playername}! You're so generous. dlga_spouse_action_h3 spouse_nocheloca|I look forward to that, {playername}. I will let the servants buy horse meat and wine. dlga_spouse_action_h3 spouse_nocheloca_2|I would like that. I will let the servants buy a chicken and mead, we need to know each other better. dlga_spouse_action_h3 close_window|Is that some sort of a joke? ^^[You need to improve relation with your wife.] dlga_spouse_action_h3 close_window.1|I am so tired today.^^[You need to improve relation with your wife.] dlga_spouse_action_h3 close_window.2|Ha! some other day.^^[You need to improve relation with your wife.] dlga_spouse_nocheloca spouse_action_h4|[You eat dinner in the company of your wife. You both get to know one another a little better.^Finally, your wife takes your hand and leads you to the bedroom.] dlga_spouse_action_h4 close_window|[Time flies away from war, fear and the rigors of travel... ] dlga_spouse_nocheloca_2 close_window|[You eat dinner in the company of your wife. You both get to know one another a little better. When the evening ends, your wife says goodbye to you before you can propose anything.] dlga_spouse_talk close_window.1|We shall speak later, my {reg59?husband wife} dlga_wedding_ceremony_bride_vow wedding_ceremony_player_vow|My husband, I hereby pledge to be your wife, to stand with you in good times and bad. {s8} smile upon us and bless us with children, livestock, and land. dlga_wedding_ceremony_player_vow wedding_ceremony_vows_complete|I pledge the same. Let us be husband and wife. dlga_wedding_ceremony_player_vow close_window|Wait -- hold on... I'm not quite ready for this. dlga_wedding_ceremony_vows_complete close_window|I now declare you and {s3} to be husband and wife. Go now to the chamber prepared for you, and we shall make arrangements for your bride to join you in your hall in {s11}. dlga_spouse_pretalk spouse_talk|Is there anything else, my {reg59?wife husband}? dlga_spouse_organize_feast spouse_pretalk|A splendid idea, {s0}. However, let us wait for the current feast here to conclude, before organizing another. dlga_spouse_organize_feast spouse_pretalk.1|A splendid idea, {s0}. However, we must establish a court before hosting a feast. dlga_spouse_organize_feast spouse_pretalk.2|A splendid idea, {s0}. However, our realm has recently had a feast. Perhaps we should wait another {reg3} days before we organize another one. dlga_spouse_organize_feast spouse_evaluate_larder_for_feast|A splendid idea, {s0}. However, to not insult our guests, we must make sure that we can provide a large and varied repast, for the lords, their families, and their retinues. All told, we should count on a couple of hundred mouths to feed, over several days. Let us take an inventory of our household possessions... dlga_spouse_evaluate_larder_for_feast spouse_feast_confirm|{s9} dlga_spouse_feast_confirm spouse_feast_added_items|Let me add more items to our storehouses dlga_spouse_feast_added_items spouse_evaluate_larder_for_feast|All right -- let me reevaluate what is there... dlga_spouse_feast_confirm spouse_feast_confirm_yes|Let us dispatch the invitations dlga_spouse_feast_confirm spouse_pretalk|Let us wait, then dlga_spouse_feast_confirm_yes close_window|I shall send word, then, that we will host a feast as soon as conditions in the realm permit. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. dlga_spouse_feast_confirm_yes close_window.1|Very well, then. Let the feast begin immediately at our court {reg4?here } in {s9}. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. You may declare the feast to be concluded at any time, either by beginning a campaign or by letting it be known that the vassals can return to their homes. dlga_start close_window.92|How wonderful it is... In a short while we shall be married! However, I should point out that, in the remaining few days, it is not customary for us to speak too much together. dlga_start close_window.93|Em, {playername}, you might not be used to our wedding customs, but I had hoped that someone would tell you... Speak first to my {s11}, {s4}. dlga_start close_window.94|I do not know where to find my {s11} {s10}, who by tradition should preside over our wedding. Perhaps we should wait until he can be found... dlga_start close_window.95|The honorable {s12} has agreed to allow us to return home to our families. We shall be departing shortly. dlga_start kingdom_lady_captive|So great is my loneliness! How I miss my family! dlga_start kingdom_lady_captive.1|You are a cad, {reg59?madam sir}, to hold a {reg59?fellow lady lady} like this... dlga_start kingdom_lady_captive.2|It is strange. On occasion you have shown me such kindness, and yet you continue to hold me here against my will. dlga_start kingdom_lady_captive.3|Why haven't my family paid my ransom? You may hold me as prisoner, but it seems that you care for me more than they do! dlga_lady_stranded_next close_window|Greetings, {reg59?madam sir}. The tides of war have left me stranded here in this fortress, but I will shortly be departing. dlga_start lady_talk_refugee|{playername} -- I assume that you, as a {reg59?lady man} of honor, will accord gentle-born ladies such as ourselves the right to return to our families, and not demand a ransom. dlga_start lady_escort_lady_succeeded|Thank you for escorting me here, {playername}. Please accept this gift as a token of my gratitude. I hope we shall meet again sometime in the future. dlga_lady_escort_lady_succeeded close_window|It was an honor to serve you, {s65}. dlga_start close_window.96|We will shortly depart{s5}. It is good to know that some people in this world retain a sense of honor. dlga_lady_talk_refugee close_window|Of course, my lady dlga_lady_talk_refugee lady_captive_talk|You assume wrong, my lady! dlga_lady_captive_talk lady_captive_confirm|What?! What infamy is this? dlga_lady_captive_confirm close_window|My apologies - you must have misunderstood me. Of course you may leave. dlga_lady_captive_confirm close_window.1|Contact your family to arrange for a ransom, my lady. dlga_kingdom_lady_captive close_window|Then write to your family, and ask them to hurry up with the ransom! dlga_kingdom_lady_captive lady_move_to_dun|I think you would be more comfortable in our dungeon. dlga_lady_move_to_dun lady_dun_confirm|What?! What infamy is this? You would throw me in there really? dlga_lady_dun_confirm close_window|Yes, away with you. Guards! Take her out of my sight! dlga_lady_dun_confirm close_window.1|Ok never mind, but tell your family to hurry that ransom! dlga_kingdom_lady_captive close_window.1|I will move you back to the court if you promise to behave. dlga_kingdom_lady_captive force_marrage|Then marry me forthwith, and stay here as my wife dlga_kingdom_lady_captive close_window.2|I have changed my mind -- you are free to go dlga_force_marrage force_marrage2|What? You can't be serious can you? dlga_force_marrage2 close_window|No, of course not. Please forgive my little joke dlga_force_marrage2 force_marrage_lady_response|Yes -- marry me or spend the rest of your life in the dungeons dlga_force_marrage_lady_response close_window|I will never marry the likes of you! I would rather rot in your dungeons for a thousand years!. dlga_force_marrage_lady_response close_window.1|I suppose you leave me with little choice. Very well, but I promise you this, ours will not be a happy marriage dlga_start close_window.97|Well, {playername} -- you fought a duel with {s10}, and lost. According to our custom and tradition, I should no longer receive you. Farewell, {playername}. dlga_start lady_duel_lost|Oh {playername} -- I heard of your duel with {s10}. I wish now that you had never fought him, for our honor and tradition demand that, having lost to him, you now break off your suit with me. Farewell, {playername}. dlga_lady_duel_lost close_window|Very well - we must do as tradition demands... Farewell, my lady dlga_lady_duel_lost lady_duel_lost_flaunt_conventions|Let honor and tradition hang! dlga_lady_duel_lost_flaunt_conventions close_window|Oh, {playername}! Although people will talk, it would so break my heart to no longer be able to see you. We shall ignore this silly, cruel tradition. dlga_lady_duel_lost_flaunt_conventions close_window.1|No, {playername} -- I cannot afford to fritter away my good name, and neither can you. dlga_lord_internal_politics_cur_stance_plyr_response lord_internal_politics_plyr_request_support|Can I convince you to support me instead? dlga_lord_internal_politics_cur_stance_plyr_response lord_pretalk|Anyway, enough of politics for the time being. dlga_start lady_start|Oh, {playername} -- I have heard that you won your duel with {s10}. I'm grateful that you have delivered me from that man's attentions! dlga_start lady_start.1|Well, {playername} -- you won your duel with {s10}. Clearly, he was not worthy of my affections. dlga_lady_duel_rep_1 lady_start|Well, {playername} -- you won your duel with {s10}. Oh, such foolishness, that men should fight over me! Sigh... But it is a bit romantic, I suppose. dlga_lady_duel_rep_2 lady_start|Well, {playername} -- you won your duel with {s10}. Honor now demands that he and I no longer meet... I was fond of him, you know. You did me no service by fighting him, sir. dlga_start lady_qst_duel_for_lady_succeeded_1|My dear {playername}, how joyous to see you again! I heard you gave that vile {s13} a well-deserved lesson. I hope he never forgets his humiliation. I've a reward for you, but I fear it's little compared to what you've done for me. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2|Oh, it will just have to do. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.1|{s66}, this is far too much! dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.2|Please, {s65}, no reward is necessary. dlga_lady_qst_duel_for_lady_succeeded_2 lady_pretalk|{s10} dlga_start lady_qst_duel_for_lady_failed|I was told that you sought satisfaction from {s13} to prove my innocence, {playername}. It was a fine gesture, and I thank you for your efforts. dlga_lady_qst_duel_for_lady_failed lady_qst_duel_for_lady_failed_2|I beg your forgiveness for my defeat, {s65}... dlga_lady_qst_duel_for_lady_failed_2 lady_pretalk|It matters not, dear {playername}. You tried. The truth cannot be proven at the point of a sword, but you willingly put your life at stake for my honour. That alone will convince many of my innocence. dlga_start lady_start.2|Ah {playername} - you must have received my message. How happy I am that you could come! dlga_start lady_proposal_pending|{playername} - is there any word from my family? dlga_start lady_betrothed|I hear that my {s11} has refused your request to marry me. Does that mean that we must part? dlga_start lady_generic_mission_succeeded|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_start rescue_prisoner_succeed_1|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_rescue_prisoner_succeed_1 lady_pretalk|Always an honour to serve, {s65}. dlga_start lady_meet_end|You must be {playername}. We have just had the honor of watching you distinguish yourself in the recent tournament{s8}. dlga_start lady_meet_end.1|You must be {playername}. My {s15} {s16} has spoken most highly of you. I am delighted to make your acquaintance. dlga_daughter_pretalk daughter_talk|Anything else? dlga_daughter_talk daughter_break_eng|I would like you to break your engagement to {s7}. dlga_daughter_talk daughter_love_report|Tell me, have you met any lords that interest you lately? dlga_daughter_talk daughter_tell|Is there anything you can do for me? dlga_daughter_talk daughter_feast|Stay here and mingle, I'll see if I can introduce you to someone interesting. dlga_daughter_talk player_give_daughterlands|Would you be interested in holding a fief? dlga_daughter_talk close_window|Nothing for now dlga_daughter_break_eng close_window|No {reg59?mother father} I love him! We are going to be married with or without your blessing. dlga_daughter_break_eng daughter_pretalk|Oh really {reg59?mother father}? Very well, I will do as you ask. dlga_daughter_love_report daughter_love_details|Oh yes, I've recently started courting {s6}. dlga_daughter_love_report daughter_pretalk|Not yet, though I do hope you introduce me to some soon. dlga_daughter_love_details daughter_love_details2|Tell me about {s6} dlga_daughter_love_details daughter_search_again|Anyone else? dlga_daughter_love_details daughter_pretalk|Never-mind dlga_daughter_love_details2 daughter_love_details3|{s6} {s17} dlga_daughter_love_details3 daughter_love_details4|Although, overall I'd say my attraction to him {s7} dlga_daughter_love_details4 daughter_pretalk|We are currently engaged. dlga_daughter_love_details4 daughter_pretalk.1|... He hasn't asked my hand in marriage yet. dlga_daughter_search_again daughter_love_details|Oh yes, I've also met the wonderful {s6}. dlga_daughter_search_again daughter_pretalk|No, I'm only courting {s6}. dlga_daughter_tell daughter_tell2|I am a lady of our family, and as such - I have no illusions. In these troubled times ladies as myself are often used as political pawns; to be married off like possessions - though I do pray you will seek my advice on who I should marry, I also understand that such a thing as my happiness... is not often considered. dlga_daughter_tell2 daughter_pretalk|My escort will bring me to any feasts that you are attending, however, you'll need to introduce me to lords if you're planing I marry outside the family. dlga_daughter_tell lady_pretalk|Forgive me, but I'm the wife of {s6} now, I can only answer to him in such things. dlga_daughter_feast close_window|Very well, I'll be here if you see anyone I should talk to. dlga_player_give_daughterlands daughter_pretalk|Although I'm honored you would consider me for such things, I'm a rather conventional kind of women and would prefer a simpler life. dlga_player_give_daughterlands player_give_daughterlands2|Very well, which fief did you have in mind? dlga_player_give_daughterlands2 member_fief_grant_3|{s11} dlga_player_give_daughterlands2 daughter_pretalk|Never mind -- there is no fief I can offer. dlga_start lady_premeet|I say, you don't look familiar... dlga_start close_window.98|Ah, {playername}. How good it is to see you again. However, I believe that I am required elsewhere. dlga_start lady_start.3|{playername} -- how good it is to see you. (Whispers ) I still remember your visits fondly. dlga_start lady_meet_end.2|Ah, {playername}. How spendid it was to see you distinguish yourself in the recent tournament. dlga_start lady_start.4|{s12} dlga_lady_start lady_betrothed|I have sad news. I have become betrothed to {s5} -- against my will, I should say! Oh {playername} - I would so much rather be wed to you! dlga_lady_start lady_betrothed.1|Good {playername} -- I have become betrothed to {s5}. It is now no longer seemly for us to see each other like this. dlga_lady_start lady_other_suitor|I must tell you -- there is another lord who has been paying me attentions, although I cannot abide him. I fear he has designs on me, and may try to force me to wed against my will. dlga_lady_start lady_talk|{s11}It is probably not suitable for us to tarry too long here in conversation, but I would hope to see you again soon. dlga_lady_start lady_talk.1|{s11} dlga_lady_start lady_talk.2|I was planning to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_start lady_talk.3|It is so delightful to have a chance to spend some time together.{s12} dlga_lady_start lady_talk.4|What brings you here today? dlga_lady_proposal_pending close_window|No word so far... dlga_lady_proposal_pending lady_proposal_pending_end|On second thought, now is not the time for us to marry dlga_lady_proposal_pending_end close_window|{s11} dlga_lady_betrothed lady_suggest_elope|Never! We must elope together at once! dlga_lady_betrothed lady_pretalk|Perhaps I may still be able to change your {s11}'s mind dlga_lady_betrothed lady_conclude_relationship|So be it -- let us then part dlga_lady_suggest_elope lady_conclude_relationship|Good {playername} -- you are a good and kind man, but a lady cannot defy her family. Such things are not done! dlga_lady_suggest_elope lady_other_suitor|Sir -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_suggest_elope lady_conclude_relationship.1|Ah {playername}, you must realize. You are still finding your way in the world. I have great affection for you, {playername}, but I will not consign myself to obscurity. dlga_lady_suggest_elope lady_conclude_relationship.2|Ah {playername}, although you are kind to me, I am not certain enough of your moral fiber to risk such a thing. Although I bare little affection for my husband, it would be a weighty thing to go against my family's wishes, and I am not certain enough of you to take that step. dlga_lady_suggest_elope lady_conclude_relationship.3|Good {playername} -- to elope would be to throw away my ties with my family, which are everything to me! I have a considerable affection for you, but I am not sure that I am prepared to risk that. dlga_lady_suggest_elope lady_conclude_relationship.4|Good {playername} -- I am not used to the hardships of campaigning as you are. I want a home to call my own. If you were lord of a castle or town with a great hall, I would gladly go there as your wife, to be mistress of the household. But I do not wish to live like a hunted animal. dlga_lady_suggest_elope lady_elope_agree|Elope with you? Yes -- we could do that. It is a great step to defy my family -- but a loveless marriage, and life without you, might be a far worse thing! But be warned -- this will be a terrible blow to my {s11}'s prestige, and he will do everything in his power to bring you down. dlga_lady_elope_agree lady_elope_agree_nurse|Quickly, then! There is no time to lose. dlga_lady_elope_agree close_window|Everything in his power, you say? Em... Let me think about this... dlga_lady_elope_agree_nurse lady_elope_agree_lady_vows|Your lordship... Your ladyship... Would you like me to witness your exchange of vows? dlga_lady_elope_agree_lady_vows lady_elope_agree_nurse_2|Yes, do that. For my part, I make the following vow I, {s4}, do swear that I accept {playername} as my husband, according to the ancient law and custom of our land... dlga_lady_elope_agree_nurse_2 lady_elope_agree_player_vows|Very good. Do you, {playername}, swear similarly to accept {s4} as your wife? dlga_lady_elope_agree_player_vows close_window|I do. dlga_lady_elope_agree_player_vows close_window.1|Eh, what? This is all moving too fast... dlga_lady_elope_agree lady_conclude_relationship|Oh, really? My dear -- I could never separate a lady from her family like that... dlga_lady_conclude_relationship lady_conclude_relationship_confirm|So I suppose our time together must come to an end... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_yes|Yes -- it must be... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_no|Wait -- perhaps there is still a chance for us! dlga_lady_conclude_relationship_confirm_yes close_window|Farewell, {playername}. We will see each other, in the courts and castles of this realm, but we must keep our distance from each other. I will remember these days fondly, nonetheless. dlga_lady_conclude_relationship_confirm_no close_window|In that case, we shall see what the future brings. dlga_lady_generic_mission_succeeded lady_pretalk|Always an honour to serve, {s65}. dlga_lady_premeet lady_meet|I am {playername}. dlga_lady_premeet lady_meet.1|My name is {playername}. At your service. dlga_lady_meet lady_meet_end|Of course. How splendid to finally make your acquaintance. dlga_lady_meet lady_meet_end.1|{playername}? I do not believe I've heard of you before. dlga_lady_meet_end lady_talk|I am about to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_meet_end lady_talk.1|Now, if you will excuse me... dlga_lady_meet_end lady_talk.2|Can I help you with anything? dlga_lady_talk lady_active_mission_1|About the task you asked of me... dlga_lady_active_mission_1 lady_active_mission_2|Yes {reg59?madam sir}, have you made any progress on it? dlga_lady_active_mission_2 lady_active_mission_thankyou|Indeed. I brought you {reg5} {reg1?pieces piece} of {s33}. dlga_lady_active_mission_2 lady_active_mission_thankyou1|Indeed. I brought you {reg5} items of {s33} for the festival. dlga_lady_active_mission_thankyou lady_talk|Thank you very much, {playername}! I really appreciate your helping me. I promise I would find a way to reward you for your valiant efforts. dlga_lady_active_mission_thankyou1 lady_talk|Thank you very much, {playername}! I really appreciate your helping me. I promise I would find a way to reward you for your valiant efforts. dlga_lady_active_mission_2 lady_active_mission_3|I am still working on it. dlga_lady_active_mission_2 lady_mission_failed|I am afraid I won't be able to finish it. dlga_lady_active_mission_3 lady_pretalk|Thank you, {reg59?madam sir}, but please hurry up. dlga_lady_mission_failed lady_pretalk|Ah, I am sorry to hear that {reg59?madam sir}. I'm very disappointed in you! dlga_lady_talk lord_talk_ask_location|I want to know the location of someone. dlga_lady_pretalk lady_talk|Now, if you will excuse me... dlga_lady_pretalk lady_talk.1|Is there anything else? dlga_lady_talk lady_relations|May I have the honor of knowing more about you, my lady? dlga_lady_relations lady_pretalk|I am {s12}, as all my family and guardians are dead, I am here at the feast of my own behest hoping against hope to find a husband. dlga_lady_relations lady_pretalk.1|I am {s12}, I have no family as they are all dead. dlga_lady_relations lady_pretalk.2|{s12} dlga_lady_talk dplmc_lady_relations2|I wished to ask about one of your relatives. dlga_dplmc_lady_relations2 dplmc_lady_info_relative_select|About which lord do you want information? dlga_dplmc_lady_info_relative_select dplmc_lady_info_relative_1|Your {s11} {s18} dlga_dplmc_lady_info_relative_select lady_pretalk|Never mind. dlga_dplmc_lady_info_relative_1 lady_pretalk|Pardon, but I do not feel comfortable discussing such personal matters with you. Perhaps if I knew you even a little. dlga_dplmc_lady_info_relative_1 lady_pretalk.1|{12} dlga_dplmc_lady_info_relative_1 dplmc_lady_info_relative_2|{s47} dlga_dplmc_lady_info_relative_2 lady_pretalk|{s12}. dlga_dplmc_lady_info_relative_2 lady_pretalk.1|{s1} dlga_lady_talk lady_profess_admiration|My lady, I would like to profess myself your most ardent admirer dlga_lady_talk lady_tournament_dedication_reaction|My lady, I would like to dedicate my successes in this recent tournament to you dlga_lady_tournament_dedication_reaction lady_pretalk|{s9} dlga_lady_profess_admiration close_window|{s11}I would like it very much if we could see more of each other. dlga_lady_profess_admiration lady_pretalk|Ah... You are too kind... My, the hour is getting rather late, isn't it? I really must be going. dlga_lady_talk lady_recite_poetry|Do you like poetry, my lady? dlga_lady_recite_poetry lady_recite_poetry|That would depend on the poem. Did you intend to recite a verse? dlga_lady_recite_poetry lady_recite_poetry_response|The wind that blows the dry steppe dust... dlga_lady_recite_poetry lady_recite_poetry_response.1|All the silks of Pictavis/All the furs of Colonia... dlga_lady_recite_poetry lady_recite_poetry_response.2|You are the first and the last/the outer and the inner... dlga_lady_recite_poetry lady_recite_poetry_response.3|A light pierced the gloom over Dover cliffs... dlga_lady_recite_poetry lady_recite_poetry_response.4|I deflected her skeptical questioning darts/with armor made of purest devotion... dlga_lady_recite_poetry lady_pretalk|Actually, I can't think of any that I would care to recite... dlga_lady_recite_poetry_response lady_private_conversation_end|{s11} dlga_lady_private_conversation_end lady_pretalk|Time is passing quickly, and we cannot linger here too long. {s11} dlga_lady_talk ash_player_male_love|{s66}, I received this lovely poem from you... dlga_ash_player_male_love lady_pretalk|Ah yes that, well forgive me, but I no longer feel the way I once did for you. dlga_ash_player_male_love ash_player_male_love2|Ah yes, I think I love you {playername} dlga_ash_player_male_love lady_pretalk.1|Who are you again?... I think you have me mistaken for someone else. dlga_ash_player_male_love2 ash_player_male_love22|I love you also {s66}{s7} dlga_ash_player_male_love2 lady_pretalk|I care for you too, but would like for us to stay friends dlga_ash_player_male_love22 ash_player_male_love22b|I can hardly believe we are discussing this... should we really? dlga_ash_player_male_love22b lady_ask_lover|Yes, I want there to be more to our relationship, could we have that? dlga_lady_talk lady_ask_lover_no2|My lady, is there chance for something more in our relationship? dlga_lady_talk lady_ask_lover|My lady, is there chance for something more in our relationship? dlga_lady_ask_lover lady_start_lover|Yes, {playername}, I have always felt very fond of you. You will always be in my heart! dlga_lady_ask_lover lady_talk|No, {playername}, I am a married woman. I love my husband and would prefer us to remain friends. dlga_lady_start_lover lady_talk|But my reputation depends on your discretion, {playername}. I trust you will do everything in your power to ensure no one, especially my husband, would ever learn about our love. dlga_lady_ask_lover_no2 lady_talk|No, {playername}, are you crazy? We barely know each other and I am a married woman! I love my husband and would prefer us to remain friends. dlga_lady_talk adultery_ask|My lady, I need you in my bed this night. dlga_adultery_ask close_window|An idea my love, let us retire when the sun sets dlga_lady_talk lady_marriage_discussion|Do you think that we may have a future together, my lady? dlga_lady_marriage_discussion lady_other_suitor|Sir -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_marriage_discussion lady_proposal_refused|It is good to hear that you are thinking seriously about the future. However, I would like to see you rise a little further in the world before I am ready to commit to marry you. dlga_lady_marriage_discussion lady_proposal_refused.1|It is good to hear that your intentions are honorable. However, I have resolved only to marry a man of the strongest moral fiber. I would like you to prove yourself more in that regard. dlga_lady_marriage_discussion lady_proposal_refused.2|Sir -- it is comforting to hear that your intentions towards me are honorable. But perhaps we should take the time to get to allow our affections for each other to grow a little stronger, before making any such decision. dlga_lady_marriage_discussion lady_betrothed|Oh {playername}, how happy that would make me! But my {s11} {s4} would never allow it... Perhaps it is best that we part... dlga_lady_marriage_discussion close_window|Oh {playername}, how happy that would make me! Go ask my {s11} {s4} for permission! dlga_lady_marriage_discussion close_window.1|Well {playername}, I speak for myself in such things and have come to favour you a great deal. Very well let us be engaged to marry. dlga_lady_proposal_refused lady_proposal_refused_persuade_check|Perhaps I can persuade you to delay no further. dlga_lady_proposal_refused_persuade_check lady_proposal_refused_persuade_player_response|What do you have to say? dlga_lady_proposal_refused_persuade_player_response lady_proposal_refused_persuade_result|Love is as a rose, my lady. Left unplucked, it may wither. dlga_lady_proposal_refused_persuade_player_response lady_pretalk|Oh, never mind. dlga_lady_proposal_refused_persuade_result close_window|Enough, sir! I shall not be rushed into marriage, with you or with anyone else! You have made me very cross. Please, leave me alone for a while. I shall let you know when I am ready to speak to you again. dlga_lady_proposal_refused_persuade_result lady_betrothed|Oh {playername}, I could never allow that to happen! Oh, if only we could be wed! But my {s11} {s4} would never give his permission... Perhaps it is best that we part... dlga_lady_proposal_refused_persuade_result close_window.1|Oh {playername}, I could never allow that to happen! Go ask my {s11} {s4} his permission for us to be wed! dlga_lady_proposal_refused_persuade_result close_window.2|Oh {playername}, Since I speak for myself in such things and have no other suiters, I am willing to marry you. dlga_lady_proposal_refused close_window|Very well -- I shall continue to strive to be worthy of your esteem! dlga_lady_proposal_refused lady_player_threatens_compel|I am tired of these games! I will speak to your family about arranging a wedding immediately.. dlga_lady_player_threatens_compel lady_player_threatens_compel_2|What? Do you mean that? dlga_lady_player_threatens_compel_2 lady_private_conversation_end|No, of course not. Please forgive my burst of temper dlga_lady_player_threatens_compel_2 close_window|Yes -- you clearly do not know what is in your best interests. dlga_lady_other_suitor lady_pretalk|It grieves me to hear that, my lady, but such things must be dlga_lady_other_suitor lady_other_suitor_challenge|Who is the miscreant! Tell me his name! dlga_lady_other_suitor lady_player_threatens_compel|I am tired of these games! I will demand that your family compel you to marry me.. dlga_lady_other_suitor_challenge lady_pretalk|I would be so grateful! But from what I understand, you already have a duel on your hands. He is not honor-bound to fight you, if you are committed to another combat. Please, conclude your other business in a hurry, to rescue me from that man's attentions!. dlga_lady_other_suitor_challenge lady_pretalk.1|Ah! Such talk. But from what I hear, you already have a duel on your hands. Finish one before you start another! Sigh... You men can be so silly... dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm|It is {s5}. Please, rescue me from that man's attentions! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.1|Will you now? This should be interesting. Very well. Your rival is {s5}. Let us see which of you has the greater mettle. dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.2|Oh, fie! I wish that this were not a matter of honor, so I could refuse such a request. But alas, I feel compelled to tell you that your rival is {s5}. I wish that heaven had not granted me such a fair visage, so that I would not inspire such passions in men! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.3|I will have none of such talk! It is nonsense for you and {s5} to fight over -- whoops! I beg of you, sir, forget the name that just escaped my lips... dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_yes|So be it! I shall challenge him to a trial of arms! dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_no|On second thought, I let my passions run away with me there. Never mind. dlga_lady_other_suitor_challenge_confirm_yes lady_pretalk|{s15} dlga_lady_other_suitor_challenge_confirm_no lady_private_conversation_end|Good. You are wise not to let your temper guide you. dlga_lady_talk lady_ask_for_quest|Is there anything I can do to win your favour? dlga_lady_ask_for_quest lady_ask_for_quest_past|Well, {playername}, there is a delicate matter that I am not sure how to solve. I perhaps shouldn't even mention it, but my husband Arthur speaks highly of you. I have been having nightmares lately... dlga_lady_ask_for_quest_past lady_ask_for_quest_past2|You can count on me, my lady. Your secret is safe with me. dlga_lady_ask_for_quest_past lady_mission_rejected|Nightmares? Hmm. Well, good luck with that. dlga_lady_ask_for_quest_past2 lady_ask_for_quest_past3|Well, {playername}, when I was younger, many years ago, there was a very handsome young guard in our castle. I had never seen anyone so handsome. Long story short, we fell in love, and..., well, we became lovers. But then I was married off to my husband, and my love was sent away. I have never seen him again. I have always suspected that either my father or my husband or both of them learned about our affair and sent him to die somewhere, or just hired an assassin to kill him. It was many years ago, but suddenly I started having these dreams in which he is calling me, asking me to go with him and saying that my husband is the one who murdered him. But many years have passed, and I don't feel the infatuation anymore. He's dead, and I'm not, so how can I join him, anyway? Is he a ghost now, asking me to die to join him? dlga_lady_ask_for_quest_past3 lady_ask_for_quest_past4|No need to worry, my lady. I will deal with this 'ghost.',if you can do something for me. Where exactly is he calling you? dlga_lady_ask_for_quest_past3 lady_mission_rejected|Sorry, I can't help you with that. dlga_lady_ask_for_quest_past4 lady_ask_for_quest_past5|He seems to be somewhere around {s33}. Oh, {playername}, I am so grateful. But, please, I beg you, be very discrete about this matter. I don't want my husband or anyone else to know about what happened. What favour do you ask in return? dlga_lady_ask_for_quest_past5 lady_ask_for_quest_past6|My lady, if I do this, I will need to know where your husband keeps his Mantle. dlga_lady_ask_for_quest_past6 close_window|That is much to ask {playername}, but I suppose it is a fair exchange, truth be my husband never uses it anyway, and if what this ghost says is true I owe Arthur this turn. Very well. dlga_lady_ask_for_quest lady_pretalk|I don't have anything else for you to do right now. dlga_lady_ask_for_quest lady_mission_told|{s13} dlga_lady_ask_for_quest lady_mission_told.1|Oh, {playername}, there is a delicate matter. I need you to take a message to my... to {s3}. Do you think you could do me this little favor? {s33} dlga_festival_talk pagan_fest|Blessings to you good {reg59?lady sir}, and welcome to this glorious gathering. dlga_festival_talk christian_fest|Blessings to you good {reg59?lady sir}, and welcome to this holy gathering. dlga_festival_talk pagan_fest.1|Blessings to you my good {reg59?lady lord}, and welcome to this glorious gathering. dlga_festival_talk christian_fest.1|Blessings to you my good {reg59?lady lord}, and welcome to this holy gathering. dlga_festival_talk close_window|Hick, forgive me {reg59?lady sir}, I've had too much wine. dlga_pagan_fest pagan_fest2|This is of course the festival of {s7},{s8} There will be much celebration these comming days. dlga_pagan_fest2 explain_pagan_fest|Can you tell me more about this festival? dlga_pagan_fest2 close_window|I should be moving along. dlga_explain_pagan_fest pagan_fest3|Well yes, {s7}{s8} dlga_pagan_fest3 join_pagan_fest|This looks like fun, may I join the celebration? dlga_pagan_fest3 close_window|May the one true God forgive this wickedness, I will pray for you. dlga_pagan_fest3 close_window.1|Enjoy this time, and farewell. dlga_join_pagan_fest close_window|Unfortunately no, I can see by the cross around your neck you don't respect our ways. I don't think having you here would please either one of us. dlga_join_pagan_fest close_window.1|Of course my {reg59?lady lord}, we would be honored to have you with us. dlga_christian_fest christian_fest2|This is of course the holy {s7},{s8} There will be much prayer these coming days. dlga_christian_fest2 join_christian_fest|May I join you in prayer? dlga_christian_fest2 close_window|My Gods fill me with strength, where yours teach only weakness. Be gone. dlga_christian_fest2 close_window.1|Enjoy this time, and farewell. dlga_join_christian_fest close_window|Unfortunately no, I can see you have not fully embarrassed the idea of a one true God. You should seek out a monestary and convert, I will pray for you in the mean time. dlga_join_christian_fest join_christian_fest2|Of course my {reg59?lady lord}, we would be honored to have you with us. The church requires just a small donation of 500 coins dlga_join_christian_fest2 close_window|I'm afraid I don't have that much with me. dlga_join_christian_fest2 close_window.1|Of course, here is my penance. dlga_join_christian_fest2 close_window.2|Not right now, good-day to you. dlga_lady_ask_for_quest lady_mission_told_fest|Oh yes, my good {reg59?lady sir}, {s7} will soon be upon our settlement and the local lord has asked my help with the preparations. If you could bring us {reg5} {s6}{s10}, I would be so grateful.{s8} dlga_lady_mission_told_fest lady_fest_mission_accept|Then I will find {s11} {s6}{s10} and bring some back my lady. dlga_lady_mission_told_fest lady_fest_reject_insult|I'm no Pagan, and will not support your foolish beliefs! dlga_lady_mission_told_fest lady_fest_reject_insult.1|I'm no Christian, and will not support your foolish beliefs! dlga_lady_mission_told_fest lady_fest_mission_reject|I am afraid I don't have time for this now. dlga_lady_fest_mission_accept close_window|You will? Oh, splendid! Thank you, {playername}. I will be sure to honor your name during our event. dlga_lady_fest_reject_insult close_window|No need to be insulting {reg59?madam sir}. We will find someone else for the job. dlga_lady_fest_mission_reject close_window|Yes, of course {playername}. Well, we will find someone else for the job. dlga_lady_ask_for_quest lady_mission_told.2|Oh, I fear I may never see my {s17}, {s13}, again... He is a prisoner in the dungeon of {s14}. We have tried to negotiate his ransom, but it has been set too high. We can never hope to raise that much money without selling everything we own, and God knows {s13} would rather spend his life in prison than make us destitute. Instead I came up with a plan to get him out of there, but it requires someone to make a great sacrifice, and so far my pleas have fallen on deaf ears... dlga_lady_ask_for_quest lady_mission_told.3|My poor {s11}, {s13}, is a prisoner in the {s14} dungeons. The only way we can talk to each other is by exchanging letters whenever we can, but the journey is so dangerous that we get little chance to do so. Please, would you deliver one for me? dlga_lady_ask_for_quest lady_quest_duel_for_lady|Dear {playername}, you are kind to ask, but you know little of my troubles and I can't possibly ask you to throw yourself into danger on my behalf. dlga_lady_quest_duel_for_lady lady_quest_duel_for_lady_2|Tell me what the problem is, and I can make my own decision. dlga_lady_quest_duel_for_lady_2 lady_quest_duel_for_lady_3|Very well, as you wish it... My husband has made certain enemies in his life, {playername}. One of the most insidious is {s13}. He is going around making terrible accusations against me, impugning my honour at every turn! Because he cannot harm my husband directly, he is using me as a target to try and stain our name. You should hear the awful things he's said! I only wish there was someone brave enough to make him recant his slander, but {s13} is a very fine swordsman, and he's widely feared... dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_accepted|I fear him not, {s65}. I will make him take back his lies. dlga_lady_quest_duel_for_lady_3_accepted close_window|Oh! I can't ask that of you, {playername}, but... I would be forever indebted to you, and you are so sure. It would mean so much if you would defend my honour. Thank you a thousand times, all my prayers and my favour go with you. dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_rejected|If he's that dangerous, perhaps maybe it would be better to ignore him... dlga_lady_quest_duel_for_lady_3_rejected close_window|Oh... Perhaps you're right, {playername}. I should let go of these silly childhood ideas of chivalry and courage. {Men/People} are not like that, not anymore. Good day to you. dlga_lady_ask_for_quest lady_pretalk.1|No, {playername}, I've no need for a champion right now. dlga_lady_mission_told lady_mission_accepted|As you wish it, {s65}, it shall be done. dlga_lady_mission_told lady_mission_rejected|{s66}, I fear I cannot help you right now. dlga_lady_mission_accepted close_window|You are a true {reg59?lady gentleman}, {playername}. Thank you so much for helping me dlga_lady_mission_rejected close_window|You'll not help a woman in need? You should be ashamed, {playername}... Please leave me, I have some important embroidery to catch up. dlga_lady_talk lady_intrigue_lord|I think some lords have too much influence on our king. Can you help me to change that? dlga_lady_intrigue_lord lady_intrigue_lord_2|Hmm, perhaps you're right. Who do you think exerts too much influence on our king? dlga_lady_intrigue_lord_2 lady_intrigue_lord_3|{s1} dlga_lady_intrigue_lord_2 lady_pretalk|Never mind. I don't think it's worth it. dlga_lady_intrigue_lord_3 lady_intrigue_lord_3a|Well I can try to help you. I am sure a few carefully planted stories will make {s10} look rather bad in the eyes of the king. dlga_lady_intrigue_lord_3a lady_intrigue_lord_4|You can try to influence {s10}'s relation with the king by spreading rumors about him or by framing him for a crime or an act of indiscretion, but it will obviously cost money. The more serious the charge, the more it will cost. A simple rumor could probably be arranged for {reg10} coin. A more severe one could be spread for {reg11} coins. If you want to frame someone, {reg12} coins probably will be the price. dlga_lady_intrigue_lord_4 lady_intrigue_lord_5|I think a simple rumor will do for now. dlga_lady_intrigue_lord_4 lady_intrigue_lord_5.1|Maybe I can afford a more dangerous rumor. dlga_lady_intrigue_lord_4 lady_intrigue_lord_5.2|I think framing this lord is what I want to do. dlga_lady_intrigue_lord_4 lady_restore_relation_cant_afford|I don't think I am really up for this. dlga_lady_intrigue_lord_5 lady_intrigue_lord_6|Excellent. Then I'll make appropriate arrangements to discredit {s10}. dlga_lady_intrigue_lord_6 lady_pretalk|Thank you for your help, my love. dlga_lady_talk lady_restore_relation|I want to improve my relation with a lord. Can you help me? dlga_lady_restore_relation lady_pretalk|{playername}, I don't know you well enough to act on your behalf. I am sorry. dlga_lady_restore_relation lady_restore_relation_2|Hmm. I guess you got on the wrong side of somebody. Very well, who do you want to restore your relation with? dlga_lady_restore_relation_2 lady_restore_relation_2b|{s1} dlga_lady_restore_relation_2 lady_pretalk|Never mind. I get along with everyone well enough. dlga_lady_restore_relation_2b lady_restore_relation_3|Well I can try to help you there. I am sure a few expensive gifts will make {s10} look at you more favorably. dlga_lady_restore_relation_3 lady_restore_relation_4|You can improve your relation with {s10} by sending {reg4?her him} a gift worth {reg10} coins. But if you can afford spending {reg11} coins on the gift, it would make a good impression on {reg4?her him}. And if you can go up to {reg12} coins, that would really help smooth things out. dlga_lady_restore_relation_4 lady_restore_relation_5|I think a gift of {reg10} coin will do. dlga_lady_restore_relation_4 lady_restore_relation_5.1|Maybe I can afford {reg11} coins. dlga_lady_restore_relation_4 lady_restore_relation_5.2|In that case, I am ready to spend {reg12} coins. dlga_lady_restore_relation_4 lady_restore_relation_cant_afford|I don't think I can afford a gift at the moment. dlga_lady_restore_relation_5 lady_restore_relation_6|Excellent. Then I'll choose an appropriate gift for you and send it to {s10} with your compliments. I am sure {reg4?she he} will appreciate the gesture. dlga_lady_restore_relation_6 lady_pretalk|Thank you for your help, madame. dlga_lady_restore_relation_cant_afford lady_pretalk|I am afraid, I can't be of much help in that case, {playername}. I am sorry. dlga_lady_talk lady_leave|I must beg my leave. dlga_lady_leave close_window|{s12} dlga_convince_begin convince_options|I still don't see why I should accept what you're asking of me. dlga_convince_options convince_bribe|Then I'll make it worth your while. ({reg8} coins) dlga_convince_options convince_friendship|Please, do it for the sake of our friendship. (-{reg9} to relation) dlga_convince_options convince_persuade_begin|Let me try and convince you. (Persuasion) dlga_convince_options lord_pretalk|Never mind. dlga_convince_bribe convince_bribe_verify|Mmm, a generous gift to my coffers would certainly help matters... {reg8} coin should do it. If you agree, then I'll go with your suggestion. dlga_convince_bribe_verify convince_bribe_cant_afford|I'm afraid my finances will not allow for such a gift. dlga_convince_bribe_verify convince_bribe_goon|Very well, please accept these {reg8} coins as a token of my gratitude. dlga_convince_bribe_verify convince_begin|Let me think about this some more. dlga_convince_bribe_cant_afford convince_options|Ah. In that case, there is little I can do, unless you have some further argument to make. dlga_convince_bribe_goon convince_accept|My dear {playername}, your generous gift has led me to reconsider what you ask, and I have come to appreciate the wisdom of your proposal. dlga_convince_friendship convince_friendship_verify|You've done well by me in the past, {playername}, and for that I will go along with your request, but know that I do not like you using our relationship this way. dlga_convince_friendship_verify convince_friendship_go_on|I am sorry, my friend, but I need your help in this. dlga_convince_friendship_verify lord_pretalk|If it will not please you, then I'll try something else. dlga_convince_friendship_go_on convince_accept|All right then, {playername}, I will accept this for your sake. But remember, you owe me for this. dlga_convince_friendship lord_pretalk|I don't think I owe you such a favor {playername}. I see no reason to accept this for you. dlga_convince_friendship lord_pretalk.1|Is this a joke? You've some nerve asking me for favours, {playername}, and let me assure you you'll get none. dlga_convince_persuade_begin convince_persuade_begin_2|Very well. Make your case. dlga_convince_persuade_begin_2 convince_persuade|[Attempt to persuade] dlga_convince_persuade_begin_2 convince_begin|Wait, perhaps there is another way to convince you. dlga_convince_persuade_begin lord_pretalk|By God's grace, {playername}! Haven't we talked enough already? I am tired of listening to you, and I do not want to hear any more of it right now. dlga_convince_persuade convince_accept|All right, all right. You have persuaded me to it. I'll go ahead with what you suggest. dlga_convince_persuade convince_options|You've a point, {playername}, I'll admit that much. However I am not yet convinced I should do as you bid. dlga_convince_persuade convince_options.1|Enough, {playername}. You've a lot of arguments, but I find none of them truly convincing. I stand by what I said before. dlga_convince_persuade convince_options.2|Truthfully, {playername}, I fail to see the virtue of your reasoning. What you ask for makes even less sense now than it did before. dlga_start seneschal_quest_1|Greetings, my Roi. I am busy writing of your life and accomplishments, I should get back to it. dlga_start seneschal_quest_1.1|Greetings, my Vrenhin Lloegr. I am busy writing of your life and accomplishments, I should get back to it. dlga_start seneschal_quest_1.2|Greetings, my Ard Ruire. I am busy writing of your life and accomplishments, I should get back to it. dlga_start seneschal_quest_1.3|Greetings, Brytenwalda. I am busy writing of your life and accomplishments, I should get back to it. dlga_start seneschal_quest_1.4|Greetings, my {reg59?lady lord}. What do you need? dlga_seneschal_quest_1 seneschal_quest_norse|I am ready to be Roi over the Franks. dlga_seneschal_quest_1 seneschal_quest_briton|I am ready to be Vrenhin Lloegr, ruler of the Britons. dlga_seneschal_quest_1 seneschal_quest_irish|I am ready to be Ard Ruire, high king of the Goidels. dlga_seneschal_quest_1 seneschal_quest_saxon|I am ready to be Brytenwalda, ruler of all Englaland. dlga_seneschal_quest_norse seneschal_quest_2f|You have done it, my {reg59?lady lord}! I am very surprised, because the Franks value their freedom of action. Well, I will add your story in my history book and proclaim you Konungr of the Norse. In recognition of your accomplishment, I give you the treasure of the Franks. dlga_seneschal_quest_briton seneschal_quest_2f|You have done it, my {reg59?lady lord}! I am very surprised, because the Britons are tough people. Well, I will add your story in my history book and proclaim you Vrenhin Lloegr, ruler of the Britons. In recognition of your accomplishment, I give you the treasure of the Britons. dlga_seneschal_quest_irish seneschal_quest_2f|You have done it, my {reg59?lady lord}! I am very surprised, because the Goidels are independent people who accept with difficulty the leadership of others. Well, I will add your story in my history book and proclaim you Ard Ruire of the Goidels. In recognition of your accomplishment, I give you the treasure of the Goidels. dlga_seneschal_quest_saxon seneschal_quest_2f|You have done it, my {reg59?lady lord}! I am very surprised, because the Angles and Saxons are distrustful people. Well, I will add your story in my history book and proclaim you Brytenwalda, ruler over all Englaland. In recognition of your accomplishment, I give you the treasure of the Angles and Saxons. dlga_seneschal_quest_2f close_window|Thank you so much for the award and for helping my fame and prestige grow. Farewell, chronicler! dlga_seneschal_quest_1 seneschal_quest_2|Who are you? dlga_seneschal_quest_1 seneschal_quest_2.1|Who are you, Briton? dlga_seneschal_quest_1 seneschal_quest_2.2|Goidelic and chronicler? Is this a joke? dlga_seneschal_quest_1 seneschal_quest_2.3|What do you do? dlga_seneschal_quest_1 close_window|Farewell. dlga_seneschal_quest_2 seneschal_quest_3|I guess that's not an easy question to answer. My role here is to leave for posterity the history of great men. I write the life of the greatest king in this area. I am his chronicler. dlga_seneschal_quest_3 seneschal_quest_4|I want you to write my story. dlga_seneschal_quest_3 close_window|Very well. Farewell. dlga_seneschal_quest_4 seneschal_quest_5|First, you have to be the most important person in this part of the world. That means displacing the person that currently holds that position and unifying under your rule this territory. Do you want to take on this challenge? dlga_seneschal_quest_5 seneschal_quest_6|Sure. dlga_seneschal_quest_5 close_window|No. Farewell. dlga_seneschal_quest_6 seneschal_quest_7|Surely, you are bold to take on the challenge of uniting all the small kingdoms and conflicting Rois of the Franks under your command.^For me to be your chronicler and give you the title of Roi of the Franks, you must unify the territory of these Places under your kingdom Tournai, Remi, Celmans and Cambray.^^Good luck. Return when you have subjugated these territories, and I will proclaim that you are the most powerful {reg59?queen king} among the Franks. dlga_seneschal_quest_6 seneschal_quest_7.1|Surely, you are bold to take on the challenge of uniting all the small kingdoms and conflicting lords of the Britons under your command.^For me to be your chronicler and give you the title of Vrenhin Lloegr, the king of the Britons, you must unify the territory of these towns under your kingdom Camalet, Decantouion, Cair Guorthigirn and Caer Dyf.^^Good luck. Return when you have subjugated these territories, and I will proclaim that you are the most powerful {reg59?queen king} among the Britons. dlga_seneschal_quest_6 seneschal_quest_7.2|Surely, you are bold to take on the challenge of uniting all the small kingdoms and conflicting lords of the Goidels under your command.^For me to be your chronicler and give you the title of Ard Ruire, the high king of Hibernia, you must unify the territory of these towns under your kingdom Dun Sobhairce, Caiseal, Arth Mor and Kilmacrennan.^^Good luck. Return when you have subjugated these territories, and I will proclaim that you are the most powerful {reg59?queen king} of Hibernia. dlga_seneschal_quest_6 seneschal_quest_7.3|Surely, you are bold to take on the challenge of uniting all the small kingdoms and conflicting lords of the Angles and Saxons under your command.^For me to be your chronicler and give you the title of Brytenwalda, ruler over all Englaland, you must unify the territory of these towns under your kingdom Lundein, Selesie, Northwic and Cantwareburh.^^Good luck. Return when you have subjugated these territories, and I will proclaim that you are the most powerful {reg59?queen king} of Englaland. dlga_seneschal_quest_7 close_window|Very well. Buy ink and parchment, I will return soon. dlga_start siege_won_seneschal_1|I must congratulate you on your victory, my {reg59?lady lord}. Welcome to {s1}. We, the housekeepers of this castle, are at your service. dlga_siege_won_seneschal_1 siege_won_seneschal_2|Are you the seneschal? dlga_siege_won_seneschal_2 siege_won_seneschal_3|Indeed I am, my {reg59?lady lord}. I have always served the masters of {s1} to the best of my ability, whichever side they might be on. Thus you may count on my utmost loyalty for as long as you are the {reg59?lady lord} of this place. Now, do you intend to keep me on as the seneschal? I promise you will not be disappointed. dlga_siege_won_seneschal_3 siege_won_seneschal_4|Very well, you may keep your post for the time being. dlga_siege_won_seneschal_3 siege_won_seneschal_4.1|You can stay, but I shall be keeping a close watch on you. dlga_siege_won_seneschal_4 siege_won_seneschal_5|Thank you, my {reg59?lady lord}. If you do not mind my impudence, may I inquire as to what you wish to do with the castle? dlga_siege_won_seneschal_5 siege_won_seneschal_6|I will sell it to another lord. dlga_siege_won_seneschal_5 siege_won_seneschal_6.1|I intend to claim it for myself. dlga_siege_won_seneschal_5 siege_won_seneschal_list_options|I haven't given it much thought. What are my options? dlga_siege_won_seneschal_list_options siege_won_seneschal_list_options_2|According to our laws and traditions, you can do one of several things. First, you could station a garrison here to protect the castle from any immediate counterattacks, then request an audience with some wealthy lord and ask him to make you an offer. It would be worth a tidy sum, believe you me. If you do not wish to sell, then you will have to find yourself a liege lord and protector who would accept homage from you. Without a royal investiture and an army at your back, you would have a difficult time holding on to the castle. Both you and {s1} would become great big targets for any man with a few soldiers and a scrap of ambition. dlga_siege_won_seneschal_list_options_2 siege_won_seneschal_list_options_3|What do you mean, a liege lord and protector? I won this place by my own hand, I don't need anyone else! dlga_siege_won_seneschal_list_options_3 siege_won_seneschal_list_options_4|Of course you don't, my {reg59?lady lord}. However, no lord in the land will recognize your claim to the castle unless it is verified by royal decree. They would call {s1} an outlaw stronghold and take it from you at the earliest opportunity. Surely not even you could stand against a whole army. dlga_siege_won_seneschal_list_options_4 siege_won_seneschal_6|Hmm. I'll give it some thought. dlga_siege_won_seneschal_6 close_window|I am very pleased to hear it, my {reg59?lady lord}. I am only trying to serve you to the best of my ability. Now, if at any time you find you have further need of me, I will be in the great hall arranging a smooth handover of the castle to your forces. dlga_start seneschal_intro_1|Good day, {reg59?madam sir}. I do not believe I've seen you here before. Let me extend my welcome to you as the seneschal of {s1}. dlga_seneschal_intro_1 seneschal_intro_1a|A pleasure to meet you, {s65}. dlga_seneschal_intro_1a seneschal_talk|How can I help you? dlga_seneschal_intro_1 seneschal_intro_1b|What exactly do you do here? dlga_seneschal_intro_1b seneschal_talk|Ah, a seneschal's duties are many, good {reg59?women sir}. For example, I collect the rents from my lord's estates, I manage the castle's storerooms, I deal with the local peasantry, I take care of castle staff, I arrange supplies for the garrison... All mundane matters on this fief are my responsibility, on behalf of my lord. Everything except commanding the soldiers themselves. dlga_start seneschal_talk|Good day, {reg59?madam sir}. dlga_seneschal_pretalk seneschal_talk|Anything else? dlga_seneschal_talk seneschal_ask_something|I would like to ask you a question... dlga_seneschal_talk seneschal_ask_about_someone|I wish to know more about someone... dlga_seneschal_ask_about_someone seneschal_ask_about_someone_2|Perhaps I may be able to help. Whom did you have in mind? dlga_seneschal_ask_about_someone_2 seneschal_pretalk|Never mind. dlga_seneschal_talk close_window|I must take my leave of you now. Farewell. dlga_seneschal_ask_something seneschal_ask_something_2|I'll do what I can to help, of course. What did you wish to ask? dlga_seneschal_ask_something_2 seneschal_ask_location|Perhaps you know where to find someone... dlga_seneschal_ask_location seneschal_ask_location_2|Well, a man in my position does hear a lot of things. Of whom were you thinking? dlga_seneschal_ask_location_2 seneschal_ask_location_3|{s1} dlga_seneschal_ask_location_2 seneschal_pretalk|Never mind. dlga_seneschal_ask_location_3 seneschal_pretalk|{s1} dlga_start close_window.99|There! I can see the walls of {s3} in the distance. We've made it safely. Here, take this purse of {reg3} coins, as I promised. I hope we can travel together again someday. dlga_start talk_caravan_escort|We've made it this far... Is everything clear up ahead? dlga_talk_caravan_escort talk_caravan_escort_2a|There might be bandits nearby. Stay close. dlga_talk_caravan_escort_2a close_window|Trust me, {playername}, we're already staying as close to you as we can. Lead the way. dlga_talk_caravan_escort talk_caravan_escort_2b|No sign of trouble, we can breathe easy. dlga_talk_caravan_escort_2b close_window|I'll breathe easy when we reach {s1} and not a moment sooner. Let's keep moving. dlga_start merchant_talk|What do you want? We paid our toll to you less than three days ago. dlga_start merchant_talk.1|Hail, friend. dlga_start merchant_talk.2|What do you want? We are but simple merchants, we've no quarrel with you, so leave us alone. dlga_start merchant_talk.3|Be warned, knave! This caravan is under the protection of {s9}. Step out of our way or you will face his fury! dlga_start merchant_talk.4|Yes? What do you want? dlga_merchant_pretalk merchant_talk|Anything else? dlga_merchant_talk caravan_start_war_quest_1|You are trespassing in the territory of the {s17}. I am confiscating this caravan and all its goods! dlga_caravan_start_war_quest_1 caravan_start_war_quest_2|What? What nonsense is this? We are at peace with the {s17}, and are free to cross its lands! dlga_caravan_start_war_quest_2 merchant_attack|We'll see about that! Defend yourselves! dlga_caravan_start_war_quest_2 close_window|Hmm. Maybe this was all a misunderstanding. Farewell. dlga_merchant_talk merchant_talk_offer|I have an offer for you. dlga_merchant_talk_offer merchant_talk_offer_2|What is it? dlga_merchant_talk_offer_2 caravan_offer_protection|I can escort you to your destination for a price. dlga_merchant_talk_offer_2 merchant_pretalk|Nothing. Forget it dlga_merchant_talk merchant_bandit_information|I am hunting a group of bandits with the following description... Have you seen them? dlga_merchant_bandit_information merchant_pretalk|{s15} dlga_merchant_talk merchent_inforaiders|I am hunting a group of bandits who raided a village... Have you seen them? dlga_merchent_inforaiders merchant_pretalk|{s15} dlga_merchant_talk merchant_trip_explanation|Tell me about your journey dlga_merchant_trip_explanation merchant_pretalk|We are coming from {s11} and heading to {s12}.{s14} dlga_merchant_talk merchant_demand|I demand something from you! dlga_merchant_demand merchant_demand_2|What do you want? dlga_merchant_demand_2 merchant_demand_toll|There is a toll for free passage here! dlga_merchant_demand_toll merchant_demand_toll_2|Please, I don't want any trouble. I can give you {reg6} coins, just let us go. dlga_merchant_demand_toll merchant_demand_toll_2.1|I don't want any trouble. I can give you {reg6} coins if you'll let us go. dlga_merchant_demand_toll_2 merchant_demand_toll_accept|Agreed, hand it over and you may go in peace. dlga_merchant_demand_toll_accept close_window|Very well then. Here's {reg6} coin. dlga_merchant_demand_toll_2 merchant_pretalk|I changed my mind, I can't take your money. dlga_merchant_demand_toll_2 merchant_attack|No, I want everything you have! [Attack] dlga_merchant_demand_2 merchant_attack_begin|Hand over your gold and valuables now! dlga_merchant_demand_2 merchant_pretalk|Nothing. Forget it. dlga_merchant_attack_begin merchant_attack_verify|Are you robbing us?{s11} dlga_merchant_attack_verify merchant_attack_verify_norob|Robbing you? No, no! It was a joke. dlga_merchant_attack_verify_norob close_window|God, don't joke about that, {lad/lass}. For a moment I thought we were in real trouble. dlga_merchant_attack_verify merchant_attack|Of course I'm robbing you. Now hand over your goods. dlga_merchant_attack close_window|Damn you, you won't get anything from us without a fight! dlga_caravan_offer_protection caravan_offer_protection_2|These roads are dangerous indeed. One can never have enough protection. dlga_caravan_offer_protection_2 close_window|An escort? We're almost there already! Thank you for the offer, though. dlga_caravan_offer_protection_2 caravan_offer_protection_3|We are heading to {s1}. I will pay you {reg2} coins if you escort us there. dlga_caravan_offer_protection_3 caravan_offer_protection_4|Agreed. dlga_caravan_offer_protection_4 caravan_offer_protection_5|I want you to stay close to us along the way. We'll need your help if we get ambushed by bandits. dlga_caravan_offer_protection_5 caravan_offer_protection_6|Don't worry, you can trust me. dlga_caravan_offer_protection_6 close_window|Good. Come and collect your money when we're within sight of {s1}. For now, let's just get underway. dlga_caravan_offer_protection_3 caravan_offer_protection_4b|Forget it. dlga_caravan_offer_protection_4b close_window|Perhaps another time, then. dlga_merchant_talk talk_caravan_enemy_2|Not so fast. First, hand over all your goods and money. dlga_talk_caravan_enemy_2 close_window|Never. It is our duty to protect these goods. You shall have to fight us, brigand! dlga_merchant_talk close_window|[Leave] dlga_start prison_guard_players|Good day, {s0}. Will you be visiting the prison? dlga_prison_guard_players close_window|Yes. Unlock the door. dlga_prison_guard_players close_window.1|No, not now. dlga_start prison_guard_talk|Yes? What do you want? dlga_prison_guard_talk prison_guard_ask_prisoners|Who is imprisoned here? dlga_prison_guard_talk prison_guard_visit_prison|I want to speak with a prisoner. dlga_prison_guard_talk prison_guard_visit_break|Give me your keys - now! dlga_prison_guard_talk prison_questfix|I want you to release Mabon ap Modron at once! dlga_prison_questfix close_window|But {reg59?my lady sir}, he's a wanted murderer! Oh, oh I see, very well my {reg59?lady lord} I serve you in all things. . dlga_prison_guard_ask_prisoners prison_guard_talk|Currently, {s50} {reg1?are is} imprisoned here.{s49} dlga_prison_guard_visit_prison close_window|Of course, {reg59?madam sir}. Go in. dlga_prison_guard_visit_prison prison_guard_visit_prison_2|You need to get permission from the lord to talk to prisoners. dlga_prison_guard_visit_prison prison_guard_visit_prison_nobody|There is nobody inside, therefore you can freely go inside and look around. dlga_prison_guard_visit_prison_nobody close_window|All right then. I'll take a look at the prison. dlga_prison_guard_visit_prison_nobody close_window.1|I have more important business to do. dlga_prison_guard_visit_prison_2 close_window|All right then. I'll try that. dlga_prison_guard_visit_prison_2 prison_guard_visit_prison_3|Come on now. I thought you were the boss here. dlga_prison_guard_visit_prison_3 prison_guard_visit_prison_4|He-heh. You got that right. Still, I can't let you into the prison. dlga_prison_guard_visit_prison_4 close_window|All right then. I'll leave now. dlga_prison_guard_visit_prison_4 prison_guard_visit_prison_5|I found a purse with 100 coins a few paces away. I reckon it belongs to you. dlga_prison_guard_visit_prison_5 close_window|Ah! I was looking for this all day. How good of you to bring it back {reg59?madam sir}. Well, now that I know what an honest {reg59?woman man} you are, there can be no harm in letting you inside for a look. Go in.... Just so you know, though -- I'll be hanging onto the keys, in case you were thinking about undoing anyone's chains. dlga_prison_guard_visit_prison_4 prison_guard_visit_break|Give me the keys to the cells -- now! dlga_prison_guard_visit_prison_4 prison_guard_visit_new_replace|You look like someone who could use a drink. dlga_prison_guard_visit_new_replace player_offer_drink|Well yes, {reg59?madam sir}, but we aren't supposed to drink on duty... still. I imagine a few sips won't hurt... dlga_player_offer_drink player_offer_drink2|As it happens I have a few barrels here that are getting too heavy for me. dlga_player_offer_drink close_window|Very well, I'll come back later with some barrels. dlga_player_offer_drink2 close_window|Well thank you {reg59?madam sir}! Let me take them off your hands then. ^^(the gaurd yells to one of his companions)^^ 'Hey {s7}, have a drink with me you old sod'! dlga_prison_guard_visit_break close_window|Help! Help! Prison break! dlga_prison_guard_talk close_window|Never mind. dlga_start castle_guard_players|Your orders, {reg59?Lady Lord}? dlga_castle_guard_players close_window|Open the door. I'll go in. dlga_castle_guard_players close_window.1|Never mind. dlga_start castle_guard_sneaked_intro_1|Get out of my sight, beggar! You stink! dlga_start close_window.100|Get lost before I lose my temper you vile beggar! dlga_castle_guard_sneaked_intro_1 castle_guard_sneaked_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_sneaked_intro_1 close_window|[Leave] dlga_castle_guard_sneaked_intro_2 close_window|Are you out of your mind, {reg59?woman man}? Beggars are not allowed into the hall. Now get lost or I'll beat you bloody. dlga_start castle_guard_intro_1|What do you want? dlga_castle_guard_intro_1 castle_guard_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_intro_1 close_window|Never mind. dlga_castle_guard_intro_2 close_window|I'm afraid there is a feast in progress, and you are not invited. dlga_castle_guard_intro_2 castle_guard_intro_3|You can go in after leaving your weapons with me. No one is allowed to carry arms into the lord's hall. dlga_castle_guard_intro_3 close_window|Here, take my arms. I'll go in. dlga_castle_guard_intro_3 castle_guard_intro_2b|No, I give my arms to no one. dlga_castle_guard_intro_2b close_window|Then you can't go in. dlga_start castle_gate_guard_talkreb|What do you want here {s6}? dlga_castle_gate_guard_pretalkreb castle_gate_guard_talkreb|Yes? dlga_castle_gate_guard_talkreb castle_gate_openreb|We need shelter for the night. Will you let us in? dlga_castle_gate_openreb castle_gate_guard_pretalkreb|No. Our ruler is dead! This place is under lock and key until the elders decide what to do next. dlga_castle_gate_guard_talkreb request_surrender|I have come to demand your centers surrender! You will join {s7}. dlga_request_surrender close_window|Hmph, first our leader dies, now this? Very well - I suppose we have no choice. The {reg9?town fort} is yours...{reg59?My Queen Sir} dlga_request_surrender close_window.1|That is for the elders to decide! Not you - Your sorry excuse for an army does nothing for you this day. dlga_castle_gate_guard_talkreb close_window|[Leave] dlga_start castle_gate_guard_talk|What do you want? dlga_castle_gate_guard_pretalk castle_gate_guard_talk|Yes? dlga_castle_gate_guard_talk castle_gate_open|We need shelter for the night. Will you let us in? dlga_castle_gate_guard_talk request_meeting_castle_lord|I want to speak with the lord of the castle. dlga_castle_gate_guard_talk request_meeting_other|I want to speak with someone in the castle. dlga_castle_gate_guard_talk close_window|[Leave] dlga_request_meeting_castle_lord close_window|Wait here. {s2} will see you. dlga_request_meeting_castle_lord castle_gate_guard_pretalk|My lord is not here now. dlga_request_meeting_other request_meeting_3|Who is that? dlga_request_meeting_3 request_meeting_4|{s3} dlga_request_meeting_3 close_window|Never mind. dlga_request_meeting_4 request_meeting_5|Wait there. I'll send him your request. dlga_request_meeting_5 request_meeting_6|I'm waiting... dlga_request_meeting_6 close_window|All right. {s2} will talk to you now. dlga_request_meeting_6 close_window.1|{s2} says he will not see you. Begone now. dlga_castle_gate_open close_window|My lord {s2} will be happy to see you {reg59?madam sir}. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.1|My lord {s2} is not in the castle now. But I think he would approve of you taking shelter here. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.2|Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.3|Come on in. But make sure your men behave sensibly within the walls. My lord {s2} does not want trouble here. dlga_castle_gate_open close_window.4|My lord {s2} does not want you here. Begone now. dlga_start close_window.101|You have come just in time. Let us join our forces now and teach our enemy a lesson. dlga_start close_window.102|You are making a big mistake by fighting against us. dlga_start ally_thanks_meet|I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name... dlga_start ally_thanks_meet.1|Your help was most welcome stranger. My name is {s1}. Can I learn yours? dlga_start ally_thanks_meet.2|Thanks for your help, stranger. We haven't met properly yet, have we? What is your name? dlga_ally_thanks_meet ally_thanks_meet_2|My name is {playername}. dlga_ally_thanks_meet_2 close_window|Well met indeed {playername}. My name is {s1} and I am forever in your debt. If there is ever anything I can help you with, just let me know... dlga_ally_thanks_meet_2 close_window.1|Well met {playername}. I am in your debt for what you just did. I hope one day I will find a way to repay it. dlga_ally_thanks_meet_2 close_window.2|Well met {playername}. I am {s1}. Thanks for your help and I hope we meet again. dlga_start close_window.103|Again you save our necks, {playername}! Truly, you are the best of friends. {s43} dlga_start close_window.104|You arrived just in the nick of time! {playername}. You have my deepest thanks! {s43} dlga_start close_window.105|You turned up just in time, {playername}. I will not forget your help. {s43} dlga_start close_window.106|Good to see you here, {playername}. {s43} dlga_start close_window.107|{s43} dlga_start close_window.108|Thank you for your help {reg59?madam sir}. You saved {reg1?our lives my life} out there. dlga_start close_window.109|Thank you for your help {reg59?madam sir}. Things didn't look very well for us but then you came up and everything changed. dlga_start close_window.110|Thank you for your help, {reg59?madam sir}. It was fortunate to have you nearby. dlga_start kidnapped_girl_liberated_battle|Oh {reg59?madam sir}. Thank you so much for rescuing me. Will you take me to my family now? dlga_start freed_hero_answer|I am in your debt for freeing me friend. dlga_freed_hero_answer freed_hero_answer_1|You're not going anywhere. You'll be my prisoner now! dlga_freed_hero_answer_1 close_window|Alas. Will my luck never change? dlga_freed_hero_answer freed_hero_answer_2|You're free to go, {s65}. dlga_freed_hero_answer_2 close_window|Thank you, good {reg59?lady sir}. I never forget someone who's done me a good turn. dlga_freed_hero_answer freed_hero_answer_3|Would you like to join me? dlga_freed_hero_answer_3 close_window|All right I will join you. dlga_freed_hero_answer_3 close_window.1|No, I want to go on my own. dlga_start defeat_hero_answer|You'll not live long to enjoy your victory. My kinsmen will soon wipe out the stain of this defeat. dlga_defeat_hero_answer defeat_hero_answer_1|You are my prisoner now. dlga_defeat_hero_answer_1 close_window|Damn you. You will regret this. dlga_defeat_hero_answer defeat_hero_answer_2|You're free to go this time, but don't cross my path again. dlga_defeat_hero_answer_2 close_window|We will meet again. dlga_combined_political_quests political_quest_suggested|{s9} dlga_political_quest_follow_on close_window|I think that is a wise move. Good luck to you. dlga_combined_political_quests political_quest_suggested.1|Your relations with {s4} are not all that they could be. As {reg4?she he} is my {s11}, I can mediate to attempt to mend your quarrel. Perhaps the best way for me to do this would be to send {reg4?her him} a gift -- a fur-trimmed velvet robe, perhaps. If you can provide me with a bolt of velvet and a length of furs, I can have one made and sent to {reg4?her him.} dlga_political_quest_follow_on close_window.1|Splendid. I shall await the materials. dlga_combined_political_quests political_quest_suggested.2|As you may realize, {s4} has many enemies among the lords of the {s5}. In particular, they feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to denounce {s4} to {reg4?her his} face, you may reap much popularity -- although, of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel. dlga_combined_political_quests political_quest_suggested.3|As you may realize, many of us in the peerage of the {s5} consider {s4} to be {s7}, and a liability to our cause. We worry that {reg4?she he} will {s8}. People know my views on {s4} already, but if you were to denounce {reg4?her him} to {reg4?her his} face, you would further erode his standing -- and discourage our liege from entrusting {reg4?her him} with any more power or responsibility. Of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel.{s9} dlga_political_quest_follow_on close_window.2|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}. dlga_political_quest_follow_on close_window.3|Very well. It is always risky to involve yourself in intrigues of this sort, but in this case, I think you will benefit. dlga_combined_political_quests political_quest_suggested.4|You and I have a common interest in seeking to curtail the rise of {s4}. I feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to tell our liege {s9} your opinion of {s4}, it might discourage {s9} from granting {s4} any further powers or responsibilities, at least for a while, and I would be much obliged to you. dlga_combined_political_quests political_quest_suggested.5|I cannot think of anything right now, but we will have some items of mutual interest in the future. dlga_political_quest_suggested political_quest_follow_on|I like that idea. dlga_political_quest_suggested combined_political_quests|Hmm.. Maybe you can think of something else? dlga_political_quest_suggested political_quests_end|Let us discuss another topic dlga_political_quests_end lord_pretalk|Very well. dlga_political_quests_end spouse_pretalk|Very well. dlga_political_quests_end minister_pretalk|Very well. dlga_political_quests_end close_window|Very well. dlga_start local_merchant_mercy|Mercy! Please don't kill me! dlga_local_merchant_mercy local_merchant_mercy_no|I have nothing against you man. But {s2} wants you dead. Sorry. dlga_local_merchant_mercy_no close_window|Damn you! May you burn in Hell! dlga_local_merchant_mercy local_merchant_mercy_yes|I'll let you live, if you promise me... dlga_local_merchant_mercy_yes local_merchant_mercy_yes_2|Of course, I promise, I'll do anything. Just spare my life... dlga_local_merchant_mercy_yes_2 local_merchant_mercy_yes_3|You are going to forget about {s2}'s debt to you. And you will sign a paper stating that he owes you nothing. dlga_local_merchant_mercy_yes_3 local_merchant_mercy_yes_4|Yes, of course. I'll do as you say. dlga_local_merchant_mercy_yes_4 local_merchant_mercy_yes_5|And if my lord hears so much of a hint of a complaint about this issue, then I'll come back for you, and it won't matter how much you scream for mercy then. Do you understand me? dlga_local_merchant_mercy_yes_5 local_merchant_mercy_yes_6|Yes {reg59?madam sir}. Don't worry. I won't make any complaint. dlga_local_merchant_mercy_yes_6 close_window|Good. Go now, before I change my mind. dlga_start fugitive_1|What do you want? dlga_fugitive_1 fugitive_2|I am looking for a murderer by the name of {s4}. You fit his description. dlga_fugitive_1 close_window|Nothing. Sorry to trouble you. dlga_fugitive_2 fugitive_3|I don't understand, {reg59?madam sir}. I never killed anyone. I think you've got the wrong man. dlga_fugitive_3 fugitive_4|Then drop your sword. If you are innocent, you have nothing to fear. We'll go now and talk to your neighbours, and if they verify your story, I'll go on my way. dlga_fugitive_4 fugitive_5|I'm not going anywhere, friend. You're going to have to fight for your silver, this day. dlga_fugitive_5 fugitive_fight_start|No problem. I really just needed your head, anyway. dlga_fugitive_5 fugitive_fight_start.1|I come not for money, but to execute the law! dlga_fugitive_5 fugitive_fight_start.2|Alas, that you cannot be made to see reason. dlga_fugitive_fight_start close_window|Die, dog! dlga_start assassin_1|Who the devil are you? dlga_assassin_1 assassin_2|I'm the person meant for your assassins blade! dlga_assassin_2 assassin_3|What do you mean? Me and my associate are just out for a walk and enjoying this beautiful evening dlga_assassin_3 assassin_4|Don't play games with me! I know who you are, the note said I'd find you here - now tell me who you're working for or I'll cut your throat! dlga_assassin_4 assassin_agree|Very well! I will tell you, but promise me you won't tell them it was I who named them or I'll be as good as dead! dlga_assassin_agree assassin_agree2|I agree, now tell me! dlga_assassin_agree2 close_window|Very good, it was {s7}...they're the one who sent me. I am sorry my {reg59?lady lord}, I never wanted to hurt you, I was just following orders. I will go now, please don't follow us. dlga_assassin_4 close_window|hmmm about that, you see I may not be the best at math, but I count two of us, and only one of you... dlga_member_chat sacrificed_messenger_1|Yes {reg59?madam sir}? dlga_sacrificed_messenger_1 sacrificed_messenger_2|Take this letter to {s1} and give it to {s2}. dlga_sacrificed_messenger_1 close_window|Nothing. Nothing at all. dlga_sacrificed_messenger_2 sacrificed_messenger_3|Yes {reg59?madam sir}. You can trust me. I will not fail you. dlga_sacrificed_messenger_3 close_window|Good. I will not forget your service. You will be rewarded when you return. dlga_sacrificed_messenger_3 sacrificed_messenger_cancel|Arggh! I can't do this. I can't send you to your own death! dlga_sacrificed_messenger_cancel sacrificed_messenger_cancel_2|What do you mean {reg59?madam sir} dlga_sacrificed_messenger_cancel_2 sacrificed_messenger_cancel_3|There's a trap set up for you in the town. {s3} ordered me to sacrifice one of my chosen warriors to fool the enemy, but he will just need to find another way. dlga_sacrificed_messenger_cancel_3 close_window|Thank you, {reg59?madam sir}. I will follow you to the gates of hell. But this would not be a good death. dlga_start close_window.111|Don't worry, {reg59?madam sir}, I'm on my way. dlga_start follow_spy_talk|Good day {reg59?madam sir}. Such fine weather don't you think? If you'll excuse me now I must go on my way. dlga_follow_spy_talk follow_spy_talk_2|In the name of {s1}, you are under arrest! dlga_follow_spy_talk_2 close_window|You won't get me alive! dlga_follow_spy_talk close_window|Never mind me. I was just passing by. dlga_start spy_partners_talk|Greetings. dlga_spy_partners_talk spy_partners_talk_2|In the name of {s1} You are under arrest! dlga_spy_partners_talk_2 close_window|You will have to fight us first! dlga_spy_partners_talk close_window|Never mind me. I was just passing by. dlga_start runaway_serf_intro_1|Good day {reg59?madam sir}. dlga_runaway_serf_intro_1 runaway_serf_intro_2|I have been sent by your {s4} whom you are running from. He will not punish you if you return now. dlga_runaway_serf_intro_2 runaway_serf_intro_3|My good {reg59?madam sir}. Our lives at our village {s1} was unbearable. We worked all day long and still went to bed hungry. We are going to {s6} to start a new life, where we will be treated like humans. dlga_runaway_serf_intro_3 runaway_serf_go_back|You have gone against our laws by running from your bondage. You will go back to {s1} now! dlga_runaway_serf_intro_3 runaway_serf_let_go|Well, maybe you are right. All right then. If anyone asks, I haven't seen you. dlga_runaway_serf_go_back close_window|All right {reg59?madam sir}. As you wish. We'll head back to {s5} now. dlga_runaway_serf_let_go close_window|God bless you, {reg59?madam sir}. We will not forget your help. dlga_start runaway_serf_reconsider|Good day {reg59?madam sir}. Don't worry. If anyone asks, we haven't seen you. dlga_runaway_serf_reconsider runaway_serf_go_back|I have changed my mind. You must back to your village! dlga_runaway_serf_reconsider runaway_serf_let_go|Good. Go quickly now before I change my mind. dlga_start runaway_serf_talk_caught|Good day {reg59?madam sir}. We were heading back to {s5}, but I am afraid we lost our way. dlga_runaway_serf_talk_caught runaway_serf_go_back|Do not test my patience. You are going back now! dlga_runaway_serf_talk_caught runaway_serf_let_go|Well, if you are that eager to go, then go. dlga_start runaway_serf_talk_again_return|We are on our way back to {s5} {reg59?madam sir}. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2|Make haste now. The sooner you return the better. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2.1|Good. Keep going. dlga_runaway_serf_talk_again_return_2 close_window|Yes {reg59?madam sir}. As you wish. dlga_start troublesome_bandits_intro_1|This must be your unlucky day, mate. We're just about the worst people you could run into, in these parts. dlga_start troublesome_bandits_intro_1a|This must be your unlucky day, mate. We're just about the worst people you could run into in these parts. dlga_troublesome_bandits_intro_1a troublesome_bandits_intro_2|Heh. For me, you are nothing more than walking moneybags. {s1} offered me good money for your heads. dlga_troublesome_bandits_intro_1 troublesome_bandits_intro_2|Heh. For me, you are nothing more than walking money bags. A merchant in {s1} offered me good money for your heads. dlga_troublesome_bandits_intro_2 close_window|A bounty hunter! Kill {reg59?her him}! Kill {reg59?her him} now! dlga_start deserter_paid_talk|What do you want? You want to pay us some more money? dlga_deserter_paid_talk deserter_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_deserter_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_deserter_paid_talk deserter_paid_talk_2b|No. It's your turn to pay me this time. dlga_deserter_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start deserter_talk|We are the free brothers. We will fight only for ourselves from now on. Now give us your gold or taste our steel. dlga_deserter_talk close_window|When I'm done with you, you'll regret ever leaving your army. dlga_deserter_talk deserter_barter|There's no need to fight. I am ready to pay for free passage. dlga_deserter_barter deserter_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} coin. We wouldn't want to be too greedy, now would we? Pay us, and then you can go. dlga_deserter_barter_2 deserter_barter_3a|All right here's your {reg5} coins. dlga_deserter_barter_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_deserter_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now.
https://w.atwiki.jp/sengokusi/pages/107.html
Eternal War改の経路のみ改変版。150年4月開始。 見やすいように経路を改変したため、きれいにまとまった経路図になっている。 あらすじ 平和な日々は終わりを告げようとしていた。 銀河は5つの超国家の微妙なバランスの上に不戦が続いていた。 その間銀河は大いに発展し新たな技術が生み出された。一方その影で超国家による支配が新たな歪みを生み出していた。戦争の足音は着実に近づいていた。 その頃黄金星域の辺境の、ある衛星にてフリーポート社は新技術開発を急いでいた。 それは銀河間移動技術であり、成功すれば遥か彼方の未知なる銀河と交渉できるのである。 それが巨万の富と大戦争をもたらすのは確実だった。 —連盟暦150年4月 銀河間航路の発見は最後の防波堤を飲み込んでしまった。 超国家では財政が危機に陥った。 これに端を発して各地の駐留軍は新国家を宣言、あるいは地方政府と手を組み独立した。 それらが同時に起こり、それが新たな革命を奮い立たせていった。 超国家は一つが完全に消滅し残りも勢力圏の大部分を失った。 新興勢力は離合集散してしだいに勢力図がはっきりとしてきた。 今やどの勢力も銀河統一への野望を隠さず公言している。 緩慢たる休息の時は終わり、 銀河は再び戦雲が立ち込める。 (OPより引用) 入手先 戦国史旧作シナリオ復興委員会 備考 シナリオデータ シナリオ名: Eternal War 快天 作者: 馬惇 現バージョン: - 最終更新: - 動作環境: SE◎ FE○ 旧× 規模: 宇宙 開始年月: 150年4月 政府数: 211 星系数: 610 士官数: 1001 攻略難易度表(難 S ~ F 易) S A B C D E F キャプチャ画像 リプレイサイト 関連項目 Eternal War:はてな氏 Eternal War改:チョコチップ氏
https://w.atwiki.jp/wizardsandgears/pages/123.html
◆W&Gについて 本作「Wizards Gears」(略:W&G)は、 A.カズキが主催している、多人数参画型ロールプレイングゲームです。 インターネット上で動作させることに特化した、 いわゆるキャンペーン・プレイ型のロールプレイングゲームで、 オンライン・セッションが前提のTRPGのようなものです。 当WikiやDropBox、Skype等といった、オンライン情報共有ツールを用いることで、 従来のTRPGとは一線を隔すような、多人数での参加が実現しています。 参加者が揃ったときにセッションを開き、 その都度、自分のPCでキャンペーンを楽しむことができます。 また、クエストを作成すれば、参加者が誰でもGMを勤めることができます。