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Bag of Winds 風魔法ブースター。戦闘時におまけが出るのも優秀 Bag of Winds その他 研究Lv 属性 属性2 内部ID 232 4 4 威力 攻撃補正 攻撃回数 長さ 防御力 防御補正 回避率 重さ 射程 弾数 特殊 その他 風魔法ブースト:1、魔法生物指揮:1戦闘開始時自動発動:Summon Lesser Air Elemental ゲーム内解説文 An entire storm is trapped inside this bag. When used by an Air mage, the bag will ease the casting of Air spells. Anyone holding the bag can release and command one small air elemental at the start of each battle. 和訳 嵐全体がこの袋の中に閉じ込められています。風の魔術師によって用いられると、袋は風魔法の詠唱を容易にします。袋を持っている誰もが、各々の戦いの始まりにおいて小さな風の精霊を開放し、指揮することができます。 注記 風魔法ブースターの1つ。高価ではあるが、戦闘開始時にSummon Lesser Air Elementalを発動してくれる。 風の精霊は飛行型でサイズ3のTrample持ち。命令のしようが無いので開幕から突撃してしまうが、踏める相手にはある程度の被害を強いることができ、また霊体であるおかげで囮としても機能する。 ブースターとしての機能こそ兜のWinged Helmetと変わらないが、後衛にとっては防具よりも風の精霊が出てくるこちらのほうが有益。他にどうしても持ちたいものがあるのでもなければ、優先的に作製すると良い。 ちなみに、風の精霊の召喚だけなら誰が持っても機能する。魔法生物指揮を1だけ付加する機能もあるので、魔術師が居ない戦場でも精霊は動くことができる。また一人で複数持った場合でも、精霊はその数だけ出てきてくれる。 コストからするとこのためだけに量産するのは必ずしも有益とは言い難いが、鍛造ボーナスが十分に得られ、かつ風Gemが余っている状況であればやってみる価値はある。一般的な人間の軍勢であれば、いくらかの出血を強いることができるだろう。 コメント 名前 コメント
https://w.atwiki.jp/legendofnorrath/pages/65.html
Legends of Norrath Tournament Testing Resumes! http //forums.station.sony.com/strategygames/posts/list.m?topic_id=4745 Join us this Saturday and Sunday (September 29th – 30th) for the second weekend of major Legends of Norrath tournaments! We will be loading up the tournament queues this weekend and would appreciate your help. We ll be giving out rewards to those that place well and some even for just participating. Please join us at the two following times this weekend!* Saturday, September 29th Legends of Norrath Constructed Stress Test Tournament 11 00 AM Pacific Time (server time) Entry Fee No Entry Fee Create your best deck using the cards in your collection and bring it to the tournament. 1st place wins a loot card of their choice! 2nd – 4th place will each receive 3 booster packs 5th – 16th place will each receive 1 booster pack One random participant out of every ten participants who complete the tournament will also receive a Legends of Norrath booster pack. Sunday, September 30th Legends of Norrath Constructed Stress Test Tournament 11 00 AM Pacific Time (server time) Entry Fee No Entry Fee Create your best deck using the cards in your collection and bring it to the tournament. 1st place wins a loot card of their choice! 2nd – 4th place will each receive 3 booster packs 5th – 16th place will each receive 1 booster pack One random participant out of every ten participants who complete the tournament will also receive a Legends of Norrath booster pack. *You must be registered to play in tournaments. To do this you must purchase at least one booster pack or starter deck in the Legends of Norrath Store. PLAYER RUN LON TOURNAMENT 18 00 LON (PST) SATURDAY 29 SEPT 2007 http //forums.station.sony.com/strategygames/posts/list.m?topic_id=4622 Darrkelf Volunteers to help out as observers are welcome and go into a bonus prize draw. START TIME 18 00 LON (PST) on Saturday 29 September 2007 (type /time in LON to get the current time) LOCATION Tunare Casual Lobby ENTRY FEE 1 x Legends of Norrath Event Pass (purchasable from SOE store) REGISTRATION Players must register and have traded the entry fee to Scarrs by 17 00 LON (PST) on Saturday 29 September 2007. HOW TO REGISTER Players can register interest through PM to Darrkelf on this forum, posting interest in this forum or sending a tell to Scarrs in LON with their LON player name. Registrations will only be valid if the player has paid the entry fee by 17 00 LON (PST) Saturday 29 September 2007. PRIZES Prizes will be awarded for 1st, 2nd, 3rd and 4th place BONUS PRIZE Players that either volunteer as observers, or that are knocked out of the tournament but stay on as observers to help monitor matches will be placed in a draw for a bonus prize. Details of all prizes will be updated at 17 00 LON (PST) once all entry fees have been received and registrations finalised. STRUCTURE The tournament will be double elimination. A double-elimination tournament is broken into two sets of brackets, the Upper Bracket and Lower Bracket. After the first round, the winners proceed into the Upper Bracket and the losers proceed into the Lower Bracket. The Upper Bracket is conducted in the same manner as a single-elimination tournament, except of course that the losers of each round drop down into the Lower Bracket. ----------------------------------------------------------------------------------------------------- RULES All players will need to be logged on and present in the Tunare lobby at the start time - any players not in the lobby by 18 00 LON (PST) will be disqualified. DECKS Players can use custom decks if they wish, and may alter or change decks between matches. MATCH TIMER Play of matches will be on a 30 minute timer. MATCH TITLES All matches are to be titled ‘T - [Player1] vs [Player2] MATCH PASSWORDS All matches are to be setup with the password ‘tournament MATCHES Player matches will be announced in lobby chat for each round. Announced will be Player1 vs Player2. The first player must create the match. Players without an observer will need to take a screenshot of the winner screen in case there are any disputes. OBSERVERS Players that wish to volunteer and players that have been knocked out of the tournament are encouraged to help observe other matches. To qualify to enter the draw for the bonus prize, players volunteering or staying on as observers once they have been knocked out need to send a tell to Scarrs in the LON lobby to have their name added to the draw. LADDER SLOTS A /rand number (using EQ2 - Najena server near QH docks) will be generated for each player to determine which slot they will start in. The numbers will be generated between 17 00 and 18 00 - an announcement will be made in the lobby prior to the draw for anyone that wishes to come to EQ2 to watch the draw. LADDER The tournament ladder will be posted in this thread and updated at the end of each round. REPORTING The winning player of each match is to report the results in the lobby through a /tell to Scarrs - Scarrs will then repeat the result publicly in the lobby to ensure that all results are received. If there is a dispute regarding the winner of a match then the observer will be consulted or screenshot will be viewed to resolve. If you dispute the outcome of a match you must contact Scarrs as soon as the announcement has been made, prior to the next round being announced. DELAYS If a player is afk when they are due to have started a match or during a match then it should be reported to Scarrs by their opponent or observer. Scarrs will then post ‘[PLAYER 1] report immediately for your match - timer started XX XX in the lobby and send a tell to the player. If the player does not return within 10 minutes then they are disqualified. LINKDEATHS If a player goes LD during the tournament the same 10 minute timer applies. If the player was already in a match and the match timer ran out then the loss stands and their opponent wins. SERVER WIDE CRASH In case of a server wide crash, the tournament will be delayed until the server is back up. If the servers are down for more than 1 hour then the tournament will be cancelled and entry fees refunded. DISPUTES Any disputes between players or regarding tournament rules are to be resolved through tells between Scarrs and the players involved. PRIZES After the tournament has been completed winners will receive their prizes through the Trade lobby in LON. BEHAVIOUR Any players that are deliberately abusive toward other players during the tournament will be disqualified and forfeit all remaining matches. If this happens during a match take a screenshot and report to Scarrs. Legends of Norrath Promotion Weekend Sept. 28-30 Article - 9/25/2007 Article - 9/25/2007 Calling all EverQuest® and EverQuest® II players! What s more fun than defeating opponents in your game and picking up Legends of Norrath booster packs, starter decks, and combo packs? Well, how about the opportunity to get even more of them? Introducing the Legends of Norrath Promotion Weekend beginning at 2PM (PDT) Friday, September 28th and concluding at 11 59PM (PDT) on Sunday, September 30th. During this special weekend, EQ and EQII players will not only enjoy a significantly increased rate of card pack drops, but will have the opportunity to obtain two brand new cards, Hatred (1P1) and Switch (1P2) For now, these two new cards will only be available during this three-day promotional weekend, so don t miss out on the chance to get them! It s not only a great time for current Legends of Norrath players to score big, but the perfect opportunity for EQ and EQII players to come see what all the buzz is about with this great new addition to the universe of Norrath. It will be a blast – especially with such an increased opportunity to win cards! So combat those EQ and EQII enemies this weekend and loot, loot, loot! Then use your card bounty to continue on your way to becoming the ultimate Legends of Norrath player! LoNのプロモーションについて: 9/28 14 00~9/30 11 59(日本時間 9/29 6 00~10/1 15 59)の間、カードパックのDrop率が向上します! また、この期間内のみ、Promotional CardのHatred(1P1)とSwitch(1P2)がDropします! ※HatredおよびSwitchは、個別のカードとしてDropします。 (編集者補足:期間内、一般のフィールドは混雑が予想されるので、四風の塔の試練(ソロ)失敗オンラインあたりがオススメです。) LoN Guide Site Cup 開催予定のお知らせ http //www.guide-site.jp/modules/wordpress/index.php?p=320 以下引用: ・開催日時:9月27日(木) 21時(JST)~(予定) ・参加定員:16名 ・Deck制限:特になし ・対戦形式:トーナメント、1回勝負 (勝ち進むと全4回戦) ・賞品 1位:ブースターパック3個 2位:ブースターパック2個 3位:ブースターパック1個×2名分 ・その他 参加者の中から抽選で3名様に、ブースターパックを 1個プレゼント!(1位~3位以外の方、対象) ・参加方法 この記事にコメントを頂けるか、Game内の私(Oraclei)までTellを 頂けると助かります。必要事項は、LoNで使用しているお名前と、参加 表明です。(参加に、Event Passは必要ありません。) Sebilis初のトーナメントです! トーナメントシステムは未実装ですが、腕試しに是非どうぞー Tournament FAQ http //forums.station.sony.com/strategygames/posts/list.m?topic_id=4652 公式のトーナメントFAQです。 Q.When do tournaments happen? A. Right now we are only doing select test tournaments and will launch the full program in the near future. Tournaments will be run according to different criteria, with several “queue” tournaments being started by players (when enough players join a specific queue the tournament will start), and major events started by SOE staff. The queue events will be able to start 24-hours a day, 7 days a week. The major events will start at specified times that will be listed on the Legends of Norrath web site and broadcast in-game. Stay tuned for dates and times. Q.トーナメントはいつ開催されますか? A.現在は、限定的なテストトーナメントを開催していますが、近日にも完全なプログラムを立ち上げます。 トーナメントは異なる規則で動作し、それぞれの キュー を持つトーナメントがプレイヤーによって立ち上げられます(特定のキューに十分なプレイヤーが参加したとき、トーナメントは開始します)、また、SOEスタッフによってメジャーなイベントが立ち上げられます。 このキュー・イベントは、いつでも開始することが可能です。メジャーイベントは特定の時間に立ち上げられ、Legends of Norrathのウェブサイトに記載され、ゲーム内でもブロードキャストされます。日時が決定し次第お知らせいたします。 Q. When do the tournament queues open for a scheduled event? A. Queues for scheduled events are usually opened about 30 minutes before the start of the event. Q.定期的なトーナメントのキューはいつ開放されますか? A.定期的なイベントのキューは、普通、開始時間の30分前に開放されます。 Q. How do I become registered to play in tournaments? A. To become a registered player, you need to have purchased at least one booster pack or starter deck at some point on the account you are attempting to use in the tournament. Once you have done this you will not need to do it again, you are registered from that point on. To purchase a booster or starter head over to the Legends of Norrath store. Q.トーナメントをプレイするために、 登録済み になるにはどうすればいいですか? A.登録済みプレイヤーになるためには、参加を希望するアカウントで、少なくとも1つのブースターパックかスターターデッキを購入する必要があります。一度この手続きを済ませれば、以降そうする必要はありません。ブースターおよびスターターを購入するためには、Legend of Norrath storeを利用してください。 Q. How do I join a tournament? A. When you are in the tournament lobby, you will see a selection of tournaments in the “Tournament Queues” area. You can join the tournament you want by double-clicking or right-clicking on the specific event. Make sure you have the proper amount of Event Passes and a valid deck ready to go for the event you want to join. Q.トーナメントに参加するにはどうすればいいですか? A.もしあなたがトーナメントロビーにいるならば、 Tournament Queue エリアで選択可能なトーナメントを確認することが出来ます。あなたは、このイベントをダブルクリックするか、右クリックすることでトーナメントに参加できます。イベント参加の準備として、十分な量のEvent Passと、正しいデッキを用意しておいてください。 Q. Where do I get Event Passes? A. You can buy Event Passes up in the Legends of Norrath store. Q.Event Passはどこで手に入りますか? A.Event PassはLegends of Norrath storeで購入することが出来ます。 (編集者注:TradeおよびPosted Tradeでも入手可能です。) Q. How many Event Passes does it take to enter a tournament? A. This will vary from event to event and will be posted with each event’s details. Q.トーナメントに参加するには、何枚のEvent Passを用意する必要がありますか? A.これは開催されるイベント次第で、イベントの条件として提示されています。 Q. When do I select my deck for the tournament? A. When you first join the tournament queue is when you have the opportunity to select to use any deck you have previously created in the Deck Builder. Any valid decks for the tournament will be marked with a green check mark and any invalid decks will be marked with a red “X”. Q.トーナメントに使用するデッキはいつ選択できますか? A.あなたがトーナメントのキューに参加するときに、デッキビルダーで作成したものから、希望するデッキを選択することが出来ます。使用可能なデッキは緑のチェックマークで、使用不可能なデッキは赤いXで示されています。 Q. How do I know if I am in the tournament? A. If you have the tournament dialog box up on your screen and your name is in green, then you are in the tournament and ready to go. Q.自分がトーナメントに参加していることをどうやって確認できますか? A.スクリーン上にトーナメントダイアログが表示されていて、あなたの名前が緑色になっていれば、あなたはトーナメントに参加していて、開始準備を完了しているということです。 Q. Can I change my deck during the tournament? A. You cannot change your deck between rounds in a constructed tournament, this would give players an unfair advantage by adapting to the specific tournament environment. However, in a sealed deck or draft tournament you will be able to change cards in your deck with the other cards you received in the tournament, not from cards in your collection. Q.トーナメントの途中でデッキの交換は可能ですか? A.状況によってデッキを交換することは、プレイヤーに不公平な格差を与えるため、constructed(標準の)トーナメントの途中では、デッキの交換は行えません。しかし、sealed deckやdraftによるトーナメントでは、あなたのコレクションではなく、トーナメント中に提供されたカードの中で交換を行うことは可能です。 Q. Can we watch tournament games? A. No, you cannot watch a tournament game in progress. Watching potential opponent’s games could give you an unfair advantage if you become paired up with them. Q.トーナメントゲームの観戦は可能ですか? A.いいえ、進行中のトーナメントは観戦できません。これは、観戦者とプレイヤーが協力した場合、不公平な格差を与えてしまうためです。 Q. Can I join a tournament late? A. No, the tournament becomes locked after it begins and new players are not allowed. Q.トーナメントに遅れて参加することは可能ですか? A.いいえ、トーナメント開始後はロックされ、新たなプレイヤーの参加は認められません。 Q. How long does a single round last? A. This could vary from tournament to tournament, but the standard is a 30 minute chess clock, meaning that each player has 15 minutes total to make all their game play decisions in a single match. Q.1ラウンドあたりどのくらいの時間がかかりますか? A.これはトーナメントの設定次第ですが、標準設定は30分のチェスクロックで、これは、双方が個々のゲームプレイにおいて、トータル15分の時間を持っていることを表します。 Q. Can a round begin early if all players in a round are finished before the 30 minute time is up? A. Yes, the time clock is the maximum time the current round can last, but it can start earlier than the maximum time. Q.全てのプレイヤーが30分経過前に試合を終わらせた場合、次のラウンドの開始は早まりますか? A.はい、タイマーは現在のラウンドが継続する最長の時間を示しますが、それよりも早く開始できます。 Q. What happens if my timer runs out in my match? A. You lose the game, even if you were ahead on health and quests completed. Q.試合において、自分のタイマーが時間切れになった場合どうなりますか? A.あなたがHealthを残していて、クエストを完了していたとしても、あなたの負けになります。 Q. Once my game is done, what should I do? A. There are several things you can do between rounds. You can stay in the Tournaments Lobby or you can go to other lobbies and chat with players, you can play skirmish and scenario games, and you can work on other decks. You cannot play casual game lobby matches, as it would be unfair to your opponent if you suddenly left mid-game. The tournament will automatically pull you back to the tournament lobby 10 seconds before the next round starts. You can always keep track of how much time you have by looking at the tournament timer in the lower left corner of your Legends of Norrath client. Q.試合が終了したらどうすればいいのでしょうか? A.ラウンドの合間にあなたが出来ることがいくつかあります。あなたは、トーナメントロビーに残るか、他のロビーに行って他のプレイヤーとチャットを行ったり、スカーミッシュやシナリオをプレイしたり、他のデッキを使用することが可能です。対戦相手にとって、あなたが試合の途中で抜けてしまうことはよくないため、casual gameロビーでの試合を行うことは出来ません。トーナメントは、次のラウンド開始10秒前には、あなたを自動的にトーナメントロビーに引き戻します。Legends of Norrathのクライアント左下の角にあるトーナメントタイマーで、いつでも残り時間を確認することができます。 Q. Can I restart or change from the MMO client to the stand-alone client during the tournament, or vice-versa? A. Yes, however, if you do this too close to when a new round begins, you run the risk of getting a game-loss. We don’t recommend doing this. Q.トーナメント中にクライアントを再起動したり、MMOクライアント(ゲーム付属のもの)からスタンドアローン版クライアントに変更することは可能ですか? A.はい、しかし、次のラウンド開始まで時間が無いときは、不戦敗となる危険性もあるため、あまりお勧めできるわけではありません。 Q. What happens if I lose connection during a game in the tournament? A. You have 10 minutes to get back in the game, but you should try to connect as fast as you can because your tournament timer will be counting down. Q.トーナメント参加中に接続が切れてしまった場合はどうなりますか? A.10分以内なら戻ることが可能ですが、タイマーはそのまま動いているため、出来るだけ早く戻るようにしてください。 Q. If I lose a game am I out of the tournament? A. There are several different types of tournaments, but the most common type we will have are “Swiss” style tournaments. In Swiss tournaments each player will play in every round of the tournament, if you lose a game you are not eliminated from the event. Players will be seeded with other players in each round with similar win/loss records. In an “elimination” style tournament you will be eliminated by losing a specified number of matches. Each tournament will clearly state which style of event it is so you know beforehand what to expect. Q.試合に負けた場合、私はトーナメントから追い出されますか? A.トーナメントにはいくつかのタイプがありますが、多く催されるのは Swiss タイプのトーナメントです。Swissトーナメントでは、全てのプレイヤーがトーナメントの全てのラウンドに参加し、敗北しても追い出されることはありません。プレイヤーは、勝敗の等しいほかのプレイヤーとシードされます。 elimination スタイルのトーナメントでは、あなたが特定の回数の試合に敗北した時点で排除されます。 どちらのトーナメントも、それがどちらのスタイルであるか明記してあり、事前にそれを把握することが可能です。 Q. How are standings determined? A. In each round of a Swiss tournament players will be given 3 points for a victory and 1 point for a defeat. These points will accrue throughout the tournament and help pair players of similar point values against each other. The higher your point value, the better you will place in the tournament. There are no points awarded in an elimination tournament as you are out of the tournament if you are defeated. The final players in the tournament will have the highest standing. Q.順位はどのように決定されますか? A.Swissタイプのトーナメントでは、全てのラウンドで、勝利すれば3ポイント、敗北すれば1ポイントを得ます。 このポイントは、トーナメントにおいて、ポイントの近いプレイヤーを組み分けするために使用されます。 ポイントが高いほど、あなたはトーナメントにおける上位に位置されます。 eliminationトーナメントではポイントは得られませんが、敗北した時点でトーナメントから排除されます。最後に残ったプレイヤーが1位ということになります。 Q. What is a “bye”? A. A Bye is when there is an odd number of players for a given round. The lowest placing player that has not already received a Bye will be given one. That person does not have an opponent for that round and will be given a 3 point win for subsequent round standings. Please note that your points will not be updated until the beginning of the next round. Q.byeとは何ですか? A.Byeはラウンドにおいて、端数として残ってしまったプレイヤーを指します。いままでByeを受けていない最下位のプレイヤーがByeを与えられます。 そのラウンドにおいて、対戦相手がいないプレイヤーは3ポイントを得て、次のラウンドに進出します。次のラウンド開始時までポイントは更新されませんので、その点に注意してください。 Q. How do I drop from a tournament? A. The command to drop a tournament is “/drop tournament ID confirm”. For example If the tournament ID is 34526, then the command to drop from that tournament would be/drop 34526 confirm Q.トーナメントから抜けることは出来ますか? A.トーナメントを抜けるためのコマンドは、 /drop トーナメントID confirm です。 例:トーナメントIDが34526であったばあい、そのトーナメントを抜けるためのコマンドは/drop 34526 confirmです。 Q. If I drop from a tournament will I still get prizes? A. No, you have to be there at the conclusion of the tournament to receive any rewards. Q.トーナメントを抜けた場合でも賞品を受け取れますか? A.いいえ、賞品を受け取るにはトーナメントの最後までそこに残っている必要があります。 Tournament Tests Today! http //forums.station.sony.com/strategygames/posts/list.m?topic_id=4653 We re running two test tournaments today and need your help. We ll be starting the first test at 1 00PM (PDT) and the second at 6 00PM (PDT). Come to the Tournaments Lobby and join the tournament queue. We ll open the queues about 30 minutes beforehand. In the event that the tournaments complete successfully, 3 booster packs each will be rewarded to the top 5 finishers. There are no entry fees for these tournaments, however you must be registered to participate in tournaments. Check out the newTournament FAQ!(FAQは↑参照) いつの間にか、公式でもトーナメントテストが再開していたようです。 第1回 27日 5 00(日本時間) 第2回 27日 10 00(日本時間) 今後もこういった突発テストがあるかも?(時間的には無理がありそうですが…) Extended Service Downtime Update Article - 9/24/2007 Article - 9/24/2007 Beginning at 11 30 p.m. PDT on Monday, September 24th, all SOE services will be unavailable so that we can perform significant upgrades to our authentication and account management systems. Currently we expect this maintenance to take approximately 14 hours. As first indicated, it could extend to as long as 24 hours. Customer service, chat, and support will also be unavailable at this time. Phone support will still be accessible. SOE websites will continually be updated throughout the day as to the progress of the maintenance. We apologize for this interruption, however when service is resumed you will have an enhanced user experience to manage your accounts at Station.com. ※SOEのアカウントマネージメントシステムのメンテナンスとして、(日本時間で)9/25PM3 30~14時間(最長24時間)の間、各種サービスが使用できません。 (LoNもプレイできません。あしからず。) Designer Chat this Thursday! Article - 9/24/2007 Article - 9/24/2007 Designer Chat this Thursday! Join Legends of Norrath game designer, Paul Dennen (a.k.a. Merakon), in the Developer s Corner of the forums on Thursday, September 27th from 3 30pm-4 30pm (PDT). Post your questions and read Paul s answers - LIVE! LoNのゲームデザイナー、Paul Dennenがフォーラム上、Developer s Cornerにやってきます! 9/27 15 30-16 30(日本時間 9/28 7 30-8 30)、リアルタイムでの質疑応答が行えます。 Legends of Norrath Tournament Testing Begins! Article - 9/20/2007 Article - 9/20/2007 Legends of Norrath Tournament Testing Begins! Join us this Saturday and Sunday (September 22nd – 23rd) for the first ever Legends of Norrath tournaments! We will be loading up the tournament queues this weekend and would appreciate your help. We ll be giving out rewards to those that place well and some even for just participating. Please join us at the two following times this weekend!* Saturday, September 22nd Legends of Norrath Constructed Test Tournament 12 00 noon PDT (server time) Entry Fee No Entry Fee Create your best deck using the cards in your collection and bring it to the tournament. 1st place wins a loot card of their choice! 2nd – 4th place will each receive 3 booster packs 5th – 16th place will each receive 1 booster pack One random participant out of every ten participants who complete the tournament will also receive a Legends of Norrath booster pack. Sunday, September 23rd Legends of Norrath Constructed Test Tournament 12 00 noon PDT (server time) Entry Fee No Entry Fee Create your best deck using the cards in your collection and bring it to the tournament. 1st place wins a loot card of their choice! 2nd – 4th place will each receive 3 booster packs 5th – 16th place will each receive 1 booster pack One random participant out of every ten participants who complete the tournament will also receive a Legends of Norrath booster pack. *You must be registered to play in tournaments. To do this just purchase at least one booster pack in the Legends of Norrath store. View this announcement in the Legends of Norrath forums. LEGENDS OF NORRATH™ NOW AVAILABLE FOR EVERYONE! Article - 9/12/2007 Article - 9/12/2007 Sony Online Entertainment is proud to introduce the free stand-alone version of the client for Legends of Norrath™, the online trading card game based on its well-known and popular EverQuest Massively Multiplayer Online (MMO) game franchises. Now, everyone can play alongside EQ and EQII players experiencing the fantasy and majestic allure of this tactical and intensive card game! Oathbound is the first release in the Legends of Norrath storyline and features more than 375 digital cards available in both 55-card digital starter decks and 15-card digital booster packs. In this first release, players become part of a clandestine, secret war between the forces of Order and Chaos. Once jailed on the Plane of Justice, a mysterious tribunal offers them a chance for freedom and redemption. In swearing allegiance to the side of Order, players become Oathbound , and fight against the forces of Chaos to prevent Norrath from being plunged into a bloody and eternal war. In addition to player vs. player combat, Legends of Norrath provides several modes of gameplay and a variety of activities, including a sophisticated, re-playable AI system for single-player campaigns, easy to use management tools and numerous Casual and Tournament game lobbies. Dominance can be achieved by completing quests or defeating your opponents avatar, enabling players to employ their own unique strategies for victory. The game also features a robust loot system; more than 30 loot items each for EQ and EQII are available, including player mounts, potions, clothing and spells. How can you get access to Legends of Norrath? Try out the game for FREE by visitingwww.legendsofnorrath.com, creating a Station ID and downloading the complimentary, stand-alone game client. You can download a starter deck and test your skills against a sophisticated re-playable AI or challenge players in online game lobbies where you can find scores of worthy opponents. The digital starter decks (55 cards) are available for $9.99 (plus any applicable taxes), with digital booster packs (15 cards) selling for $2.99 (plus any applicable taxes). For more information on Legends of Norrath , visit the website atwww.legendsofnorrath.com. The Legendary Lore of Norrath Article - 9/07/2007 5 00 PDT Article - 9/07/2007 5 00 PDT The Legendary Lore of Norrath by Devin Monnens, Game Design Intern Norrath is full of fascinating characters and legendary places. Some days it seems as if every single blade of grass and rock and tree could have a story to tell. Players who are interested in learning more about the characters of the EverQuest games and their world will be pleased to know that we have included special lore on every single card. Lore is text that describes some element of the world of EverQuest related to the image and context of the card. Ranging from the serious to the comical to the bizarre, there is plenty of interesting information, some of which was specifically created for Legends of Norrath. There are descriptions of items, quotes from famous characters, and accounts of important events. And in case they thought we ve forgotten about them, long-time EverQuest and EverQuest II fans will recognize several direct quotes from the original games and remember their experiences! Though every single card in Legends of Norrath contains lore, some cards won t immediately display it. To see the lore on these cards, you will have to click the scroll icon in the lower left-hand corner of the card. Clicking the scroll icon again will close the lore and allow you to view the card s gametext. With over 350 cards in Legends of Norrath, there s a lot of lore! As part of the Legends of Norrath design team, I helped write a lot of lore. It may seem pretty simple at first as there is only a little bit of text per card, but when you have to do over 350 cards, the amount of effort required becomes quite significant. Thankfully, we split the work. We also had help from the EverQuest team who not only helped ensure that all our lore was as accurate as possible and fit the feel of the original games, but also provided their own unique lore. Some of my favorite lore is on cards like Battle Cry, Disarming Thrust, Fortune, and Gouge. Keen-eyed players will also recognize that even the special cards used by the AI opponents in the single-player scenarios also have unique lore text, so if you re interested, be sure to right-click on their avatars to view their cards! While lore probably won t help you win a game, it will provide you with some interesting information on the denizens of Norrath and the world they inhabit. With every bit of lore that you read, you ll learn a little bit more about the world of your favorite games! Discuss this design article in the forums. Sony Online Entertainment and Habitat for Humanity Article - 9/07/2007 Article - 9/07/2007 Sony Online Entertainment and Habitat for Humanity At a cocktail reception during the Austin Game Developers Conference, Sony Online Entertainment s (SOE) Austin studio presented the local Habitat for Humanity (HfH) with a $10,000 donation to their efforts to end poverty housing in the area. The funds were raised as part of an in-game event for the company s Star Wars Galaxies Massively Multiplayer Online (MMO) video game, where players were allowed to demolish abandoned or unoccupied player-created houses and buildings. Fighters from the Galactic Demolitions Crew swooped down from the stars and bombed the buildings. A crowd of more than 150 was on hand at the Speakeasy in Austin to see SOE Austin VP of Development John Blakely present Austin HfH Executive Director Michael Willard with an oversized photo check for the donation. In addition to the donation, SOE Austin staff members will also engage in volunteer work to help create affordable housing for those in need in the Austin community. Welcome to Legends of Norrath™ Oathbound! - 9/05/07 Article - 9/05/2007 Article - 9/05/2007 Welcome to Legends of Norrath™ Oathbound ! Legends of Norrath™ Oathbound is now live in EverQuest ® and EverQuest II ®! Legends of Norrath is an online-only trading card game, based on the richly-detailed sword-and-sorcery world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II . Playable from within the two MMOs, Oathbound , the first set for Legends of Norrath features over 375 digital cards and is available in both a 55-card digital starter deck and 15-card digital booster packs. Play as one of many Oathbound avatars and decide your own fate as you choose between the paths of good or evil. In the first three card sets, players become part of a clandestine war between the forces of Order and Chaos. Jailed on the Plane of Justice, a mysterious tribunal offers you a chance for freedom and redemption by fighting against the forces of Chaos. By swearing allegiance to the cause of Order, you become Oathbound , and fight secretly to prevent Norrath from plunging into a bloody war. Every player in EverQuest and EverQuest II has one random Oathbound Digital Starter Deck. Just click on the Casual Games Lounge (found on the Play icon of the Navigation bar.), pick a server and find an open game or, if none are available, start one yourself. In either instance, the play options presented will ask you to select a deck. Just click on the arrow and your deck should be there for you to use and act as the foundation upon which you can build a winning deck strategy. Getting Started To start up Legends of Norrath in EverQuest and EverQuest II simply type /TCG and the interface will open. You can also navigate to it from the EQ or EQII Icon on your screen. It s a good idea to make sure you are in a safe spot before launching the game. Before jumping into playing a game, you may want to go through the in-game Tutorial to learn how to play. The tutorials are a series of mini-games designed to teach you the Legends of Norrath interface and the basic rules of the game. If you re new to the game, these tutorials are a great way to get started. When you click Tutorials, a menu will appear listing the different tutorial scenarios. You may play them in any order you wish. Click on one of the scenarios to select it, then click the Begin button to enter the tutorial. You can start playing Legends of Norrath right away using any starter deck. Most players, however, enjoy the deeper strategy of personalizing their own decks. Using the Deck Builder, you may build a deck using any of the cards in your collection. The Main Lobby After logging in, you will be taken to the Main Lobby. From here, you can access any of the game s various lobbies and features. Tutorials/Scenarios accesses a series of guided tutorials explaining the basics of Legends of Norrath . Also provided are fifteen single-player scenarios, which you can play to receive reward cards against sophisticated AI opponents. Casual takes you to the Casual Lobby, where you can create and join casual matches, chat with players, or observe matches in progress. If you re new to the game, you can go here and try a match or two with your starter deck (though you should first go to your Collection to open your deck). Trade takes you to the Trade Lobby, where you can arrange one-on-one trade sessions with other players. This lets you examine their collections and offer up trade proposals. Tournaments takes you to the Tournament Lobby, where you can join rated tournaments. There are scheduled events happening most days of the week, plus on-demand tournaments that kick off whenever enough players join. Collection takes you to the Collection Manager screen, where you can view your cards and decide which ones you d like visible during trade sessions with other players. You can also open starter decks and booster packs here. If this is your first time online, you will want to go here first to open your starter deck. (Though if you wish to dive right into tournament play, you may wish to keep your starter deck unopened for use in a Sealed Tournament.) Deck Builder takes you to the Deck Builder screen, where you can assemble decks for casual games and constructed deck tournaments, or just view your cards to learn more about them. Store opens the Online Store in your default web browser, where you can purchase starter decks, booster packs, event tickets, and other Legends of Norrath products. Exit will quit the game. Help opens a window in your default web browser to the online version of this rulebook. Preferences opens the Preferences dialog box. Here you can enter personal information for other players to view (like your contact info), change your sound and display settings, and more. Navigator Along the left edge of your screen is a handy Navigator menu that pulls out to show button options to help you navigate throughout all the parts of the game. It neatly stores away when you re done using it. The icons have tooltips describing where they ll take you. From top to bottom, they are Home, Play, Cards, Community, Miscellaneous, Legends of Norrath Store, and Logout Player Tips The first time you start the game, you ll see handy Player Tips to help you learn the different parts of the game interface. When you re done with these tips, click the box in the lower left. You can see them again by adjusting your Preferences for Display Player Tips. Frequently Asked Questions Can you easily toggle in and out of the card game? It s as easy as opening and closing your inventory window. You can play this while you are out questing, though you may not want to be playing the LON during more intensive game situations such as a raid. Will the game affect performance or frame rate on the MMO? Not on higher end machines and on less dynamic hardware the impact is minimal. You may not want to be running the LON client while on the more challenging game situations. How long does it take to play a game? We design games to play between 10 and 20 minutes. The first time through it will take you longer, but as you become more familiar with your cards abilities and the more powerful card combinations, the game-time will decrease. Will there be promotional or limited edition cards available? Yes we are interested in doing that. If you adjourn a game can you play against a different opponent? Yes, you can play as many opponents in unfinished games as you like. Player Spamming is a big problem in MMOs. Is there an ignore function? Yes there is an ignore function. What are the guidelines for trading unneeded loot cards, cards and packs? You can get packs and promo cards from global drops in both EverQuest and EverQuest II. You can trade any individual Legends of Norrath card or pack in the LON client. You can trade any UNREDEEMED Loot card in the LON client. You can trade any UNREDEEMED Legends of Norrath item (pack/promo) that you get as a drop on the broker equivalent in EQII/EQ. You CANNOT trade any redeemed or /claimed loot item. Visit the Legends of Norrath website for more information about rewards, features, and gameplay!
https://w.atwiki.jp/allthatgrass/pages/85.html
Well, get your mama, get your papa, get your sister, get your brother, Auntie Lucy gonna show Uncle John How to do the boogie woogie while kissin cousin s chasin chickens Out on the old back lawn Y all come with one another just to do a little pickin If the old bus don t break down Campfire s burnin , in the night my heart is yearnin For the sight of the old campground *And that high lonesome sound When the evenin sun goes down I ll be crawlin on the ground When I hear a fiddle play that that high lonesome sound Well, bring along your lawn chair for sittin in the fresh air And a cooler for the beer to watch the show There s toe-tappin , syncopated music playin , lawd, And the girls are lookin pretty, don t you know Look at old grandpappy, he s feelin kind of snappy, It seem like he just don t care He s over ninety three, he s as spry as you or me, Just a-dancin to the music in the air * refrain Listen to the guitar ring And the banjo s right in tune Yeah, the bull fiddle s slappin leather I m a-howlin at the moon Hey, mister fiddle man, play us all a little Da-da-da-da That s the way Monroe says Uncle Pen taught him to play Ridin on the back of a mule *refrain
https://w.atwiki.jp/warband/pages/458.html
menu_start_game_0|Welcome to Age of Arthur!! mno_continue|Continue... mno_go_back|Go back menu_start_phase_2|{s1} mno_continue_i|Continue... mno_go_back_dot|Go back. menu_start_game_3|Choose your scenario menu_tutorial|You approach a field where the locals are training with weapons. You can practice here to improve your combat skills. menu_reports|Character Renown {reg5}^Honor Rating {reg6}^Party Morale {reg8}^Party Size Limit {reg7}^ mno_resume_travelling|Resume traveling. menu_start_game_1|Welcome to Age of Arthur. menu_start_game_11|Exit? menu_custom_battle_end|The battle is over. {s1} Your side killed {reg5} enemies and lost {reg6} troops during the battle. You personally slew {reg7} men in the fighting. menu_start_game_4|You have made some choices. You will not be able to change them later after the game starts. Would you like to keep them and continue? menu_past_life_explanation|{s3} mno_view_next|{s5} menu_start_game_2|Welcome to Age of Arthur. menu_start_kinglife|So many years have past since you last saw your fathers kingdom, many sunsets since you last journeyed out from that backwater place {s6}. You were prepared to never return, yet destiny had other planes and word reaches you of your fathers passing.^^ You ride for days under blood stained skies, across deep valleys and over rivers on your journey home. On the third day your horse gives out and you continue on foot. Rising the crest of the last hill, you look down on what is now your lands. ^^ It hasn't changed since you were a child, still a small village and your fathers hunting lodge is all that makes up your kingdom; yet, it is yours. Soon the crown is upon your head and with it you vow to lead your people honorably, to take them from this backwater place of obscurity and onto glory! menu_start_kinglife_main|You've chosen to start Age of Arthur as the leader of a major faction from the era, based on your race selection you can chose any of the following kingdoms... mno_kingdom1|Kingdom of Sussex (easy) mno_kingdom2|Gewissae (challenging) mno_kingdom3|Kingdom of Linnuis (challenging) mno_kingdom4|East Angles (normal) mno_kingdom5|Kingdom of Kent (normal) mno_kingdom6|Kingdom of the Britons (normal) mno_kingdom7|Caer Celemion (challenging) mno_kingdom8|Cair Guinntguic (challenging) mno_kingdom9|Kingdom of Powys (very easy) mno_kingdom10|Kingdom of Gwynedd (easy) mno_kingdom11|Dyfed (challenging) mno_kingdom12|Kingdom of Dumnonia (normal) mno_kingdom13|Kingdom of Elmet (normal) mno_kingdom14|Kingdom of Rheged (easy) mno_kingdom15|Kingdom of Ebrauc (challenging) mno_kingdom16|Pictland (normal to challenging) mno_kingdom17|Alt Clut (normal) mno_kingdom18|Galwyddel (challenging) mno_kingdom19|Bryneich (normal) mno_kingdom20|Dal Riada (normal) mno_kingdom21|Kingdom of Mumain (normal) mno_kingdom22|Kingdom of Connacht (normal) mno_kingdom23|Kingdom of Ailech (easy) mno_kingdom24|Kingdom of Laigin (challenging) mno_kingdom25|Kingdom of Ulaid (normal) mno_kingdom26|Salian Franks (normal) mno_kingdom27|Kingdom of Francia (easy) mno_kingdom28|Germanic Franks (challenging) mno_kingdom29|Ripuarian Franks (normal) mno_kingdom30|Kingdom of Burgundians (normal) mno_kingdom31|Kingdom of Visigoths (easy) mno_kingdom32|Frisia (challenging) mno_kingdom33|None of those, let me go back and pick a different culture menu_start_knight_life|It has been years since you last saw you fathers homestead, years since you left that child's life behind and traveled out {s6}; yet now that life seems as foreign as your childhood. It is time to come home, visit your mother and be a {reg59?women man}... menu_start_training_knight|Back menu_start_phase_2x|Back menu_start_phase_2xb|Back menu_start_phase_3|{s1} menu_start_phase_3b|{s1} menu_dorcas_ship|You arrive at the place where Dorca's raiding party landed on the coast, looking down on the beach you see a small party awaiting the return of their brothers. mno_continue_1|Attack the landing... mno_leave_no_attack|Leave... menu_docra_ship_after|{s1} mno_leave_victory|Continue... mno_leave_defeat|Continue... menu_dorca_final| {s2} mno_meet_dorca|Meet with Dorca... mno_take_itv|This is a good site. I order my men to clean and ready it for expanding. mno_mylair_station_troops2|Manage the garrison. mno_lair_wait2|Wait here for some time. menu_your_home|{s2} mno_leave|Leave... menu_start_slave_life|You've been a slave for as long as you can remember, memories of being whipped and beaten, of fighting other slaves for crusts of bread - these have long since replaced any happy thoughts of your childhood. Sometimes when you close your eyes at night when its peaceful and the rumbling in your belly is quiet, you can remember glimpses of your mothers face, you can remember a few moments before the attack on your village, of playing in the fields surrounded by smiling faces. Then in a moment its gone and your back there running, hearing the sounds of screaming and seeing the smoke. For years you've been captive, no longer a child, but a {reg59?women man}.a {reg59?women man} who's had many owners, seen more places then many kings - yet has never known freedom. You're not sure what changed in you tonight, maybe it was the final beating, maybe the sight of you're last master being cut down in front of you, but tonight when the attack on your convoy happened and that cage slung open, you knew you were never going back, tonight you would die or run - but either way you would know freedom. menu_start_phase_slave|{s1} menu_start_phase_slaveb|{s1} menu_start_phase_slavec|{s1} menu_start_priest_life|For the last five years you've started the morning just the same, rising with the sun before kneeling in prayer, a light meal in the great hall surrounded by blessed men, then off to tend the fields in bare feet. You often hear tails of great love and adventurer taking place everyday just outside the walls, while also hearing stories of great cruelty and the savagery of mankind; yet... despite these stories your world never changes, you've come to know what few {reg59?women men} know, the feeling of relative peace and security. As you open your eyes this day, like every day before it, you know this feeling is worth every hour of hard work and every moment of prayer. menu_start_phase_priest|{s1} menu_start_phase_priestb|{s1} menu_start_phase_priestc|{s1} menu_start_hunter_life|For the last five years you've lived a hunters life. Rising each morning to grab your bow and head into the forests in search of deer or boar. On a good day you would find enough to not only feed yourself but also sell the access meat to a local merchant... yet some days you found nothing, and on those days your belly arched and groaned. It's been groaning too much lately; you've been hungry for a kill for days. And as you wander into the forests this day you say a silent prayer, hopeful a meal will be found there. menu_start_huntpk|{s1} menu_start_huntbb|{s1} mno_continue_kill|Kill {s6}... mno_continue_spare|Leave the man where he lays... menu_morale_report_obsolete|{s1} mno_continue_rep|Continue... menu_courtship_relations|{s1} menu_lord_relations|{s1} menu_companion_report|{s7}{s1} menu_character_report|{s9} menu_party_size_report|{s1} menu_faction_relations_report|{s1} menu_camp|You set up camp. What do you want to do? mno_camp_action|Take an action. mno_camp_wait_here|Wait here for some time. menu_camp_action_rest|Camping allows your men to rest for a while and recover from the hard life of travels. It also allows you to forage, increasing your food supplies. This is particularly helpful when campaigning in enemy territory, where it is difficult to buy supplies. menu_build_refuge_new|Your men await your orders to start building the refuge. There is enough material collected so far, and what may be missing can be purchased in nearby villages.^^Total Cost 1000 coins.^Time need 6 hours. mno_refuge_here|So order. menu_build_village_new|Your men await your orders to start building the village. There is enough material collected so far, and what might be missing can be purchased in nearby centers. ^ Note that if you are not yet part of another kingdom, or a {reg59?Queen King} already, building a village will be seen as declaring your own faction. This can be a challenge if you are not ready to rule.^^Total Cost 1000 coins.^Time need one week.^^{s2} mno_village_here|So order. mno_resume_travelling2|Back. menu_camp_cheat|Select a cheat mno_camp_cheat_find_item|Find an item... mno_camp_cheat_off|Turn off Cheats menu_cheat_testing_cheats1|Select a cheat mno_back_to_camp_menu|Back. menu_camp_action|Choose an action mno_camp_recruit_prisoners|Recruit some of your prisoners to your party. mno_action_read_book|Select a book to read. mno_action_rename_kingdom|Rename your kingdom. mno_action_retire|Retire from adventuring. mno_camp_action_4|Back to camp menu. menu_camp_recruit_prisoners|You offer your prisoners freedom if they agree to join you as soldiers. {s18} mno_camp_recruit_prisoners_accept|Take them. mno_camp_recruit_prisoners_reject|Reject them. menu_camp_no_prisoners|You have no prisoners to recruit from. menu_camp_action_read_book|Choose a book to read mno_action_read_book_1|{s1}. mno_action_read_book_2|{s1}. mno_action_read_book_3|{s1}. mno_action_read_book_4|{s1}. mno_action_read_book_5|{s1}. mno_action_read_book_6|{s1}. mno_action_read_book_7|{s1}. mno_action_read_book_8|{s1}. mno_action_read_book_9|{s1}. mno_action_read_letter|{s1}. mno_action_read_note|{s1}. mno_action_read_assasin|{s1}. menu_camp_action_read_book_start|{s1} menu_retirement_verify|You are at day {reg0}. Your current luck is {reg1}. Are you sure you want to retire? mno_retire_yes|Yes. mno_retire_no|No. menu_end_game|The decision is made, and you resolve to give up your adventurer's life and settle down. You sell off your weapons and armour, gather up all your money, and ride off into the sunset.... mno_end_game_bye|Farewell. menu_cattle_herd|You encounter a herd of cattle. mno_cattle_drive_away|Drive the cattle onward. mno_cattle_stop|Bring the herd to a stop. mno_cattle_kill|Slaughter some of the animals. menu_cattle_herd_kill|How many animals do you want to slaughter? mno_cattle_kill_1|One. mno_cattle_kill_2|Two. mno_cattle_kill_3|Three. mno_cattle_kill_4|Four. mno_cattle_kill_5|Five. menu_arena_duel_fight|You and your opponent prepare to duel. menu_simple_encounter|{s2} You have {reg10} troops fit for battle against their {reg11}^^{s7}. mno_playerambush_attack|They've fallen into our Ambush... attack! mno_ambush_attack|Ambush! mno_encounter_attack|{s7} the enemy. mno_encounter_order_attack|Order your troops to attack without you. mno_tactical_nuevo|Commander's Options. mno_encounter_leave|Leave. mno_encounter_retreat|Pull back, leaving some soldiers behind to cover your retreat. mno_encounter_surrender|Surrender. menu_encounter_retreat_confirm|As the party member with the highest tactics skill, ({reg2}), {reg3?you devise {s3} devises} a plan that will allow you and your men to escape with your lives, but you'll have to leave {reg4} soldiers behind to stop the enemy from giving chase. mno_leave_behind|Go on. The sacrifice of these men will save the rest. mno_dont_leave_behind|No. We leave no one behind. menu_encounter_retreat|You tell {reg4} of your troops to hold the enemy while you retreat with the rest of your party. menu_order_attack_begin|Your troops prepare to attack the enemy. mno_order_attack_begin|Order the attack to begin. mno_call_back|Call them back. menu_order_attack_2|{s4}^^Your casualties {s8}^^Enemy casualties {s9} mno_order_attack_continue|Order your soldiers to continue the attack. mno_order_retreat|Call your soldiers back. menu_battle_debrief|{s11}^^Your Casualties {s8}{s10}^^Enemy Casualties {s9} menu_total_victory|You shouldn't be reading this... {s9} menu_enemy_slipped_away|{s17} menu_permanent_damage|{s2} mno_s0|{s3} mno_death|continue... menu_pre_join|You come across a battle between {s2} and {s1}^. You decide to... mno_pre_join_help_attackers|Move in to help the {s2}. mno_pre_join_help_defenders|Rush to the aid of the {s1}. mno_pre_join_leave|Don't get involved. menu_join_battle|You are helping the {s2} against the {s1}. You have {reg10} troops fit for battle against the enemy's {reg11}. mno_join_wounded|You are too wounded to fight. mno_join_attack|{s7}. mno_join_order_attack|Order your troops to attack with your allies while you stay back. mno_join_leave|Leave. menu_join_order_attack|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} menu_zendar|You enter the town of Zendar. mno_zendar_enter| mno_zendar_enter_door|Door to the town center. mno_zendar_tavern| mno_zendar_tavern_door|Door to the tavern. mno_zendar_merchant| mno_zendar_merchant_door|Door to the merchant. mno_zendar_arena| mno_zendar_arena_door|Door to the arena. mno_town_1_leave| menu_salt_mine|You enter the salt mine. mno_enter|Enter. menu_tin_mine|You arrive at the kingdom tin mine. For as long as Romes antiquity it has served the houses of Dumnonia, lining the pockets of the kingdoms nobility. ^^^The mine currently belongs to ^ {s6} ^^^ You currently have {reg6} slaves working here. menu_silver_mine|You arrive at the kingdom silver mine. Currently held by {s6}, the mine is lining the pockets of the kingdoms nobility.^^^ You currently have {reg6} slaves working here menu_lumber_camp|You arrive at a lumber camp. The sounds of axes and saws fill the air as a few free men work. ^^ The camp currently belongs to ^ The {s6}^^^ You currently have {reg6} slaves working here. mno_enter_lc|Enter. mno_plunder_camp|Loot and burn the place! mno_leave_lc|Leave. menu_farmstead_special|You arrive at a farmstead. Farmsteads are the source of produce and foodstuffs, so those things are cheaper here.^{s10}^^The site is currently owned by ^ the {s6}^^^ You currently have {reg6} slaves working here. mno_take_cattlefs|Take some of your cattle. mno_enter_fs|Enter. mno_plunder|Loot and burn the place! mno_leave_fs|Leave. menu_quarry1|You arrive at a quarry. The sounds of carts and picks ^ fill the air as several free men work.^^ This place is owned by ^{s6}^^^ You currently have {reg6} slaves working here. mno_enterqu|Enter. mno_leavequ|Leave. menu_four_ways_inn|You arrive at the Four Ways Inn. menu_test_scene|You enter the test scene. menu_dhorak_keep|You enter the Dhorak Keep menu_join_siege_outside|{s1} has come under siege by {s2}. mno_approach_besiegers|Approach the siege camp. mno_pass_through_siege|Pass through the siege lines and enter {s1}. menu_cut_siege_without_fight|The besiegers let you approach the gates without challenge. menu_besiegers_camp_with_allies|{s1} remains under siege. The banners of {s2} fly above the camp of the besiegers, where you and your men are welcomed. mno_talk_to_siege_commander|Request a meeting with the commander. mno_join_siege_with_allies|Join the next assault. mno_join_siege_stay_back|Order your soldiers to join the next assault without you. menu_castle_outlaws|You are outside {s2}. ^ {s11} {s3} {s4} mno_approach_gates|Approach the gates and hail the guard. mno_castle_leave|Leave. menu_castle_outside|You are outside {s2}. ^ {s11} {s3} {s4} mno_town_sneak|Disguise yourself and try to sneak into the {s7} mno_castle_start_siege|Besiege the {reg6?town castle}. menu_castle_guard|You approach the gate. The men on the walls watch you closely. mno_request_shelter|Request entry to the castle. mno_request_meeting_commander|Request a meeting with someone. mno_Take_hostile_action2|Take a hostile action. mno_guard_leave|Leave. menu_castle_entry_granted|After a brief wait, the guards open the gates for you ^ and allow your party inside. menu_castle_entry_denied|The lord of this castle has forbidden you ^ from coming inside these walls, and the guard ^ sergeant informs you that his men will ^ fire if you attempt to come any closer. menu_castle_meeting|With whom do you want to meet? mno_guard_meet_s5|{s5}. mno_forget_it|Forget it. menu_castle_meeting_selected|Your request for a meeting is relayed inside, and finally {s6} appears in the courtyard to speak with you. menu_castle_besiege|You are laying siege to {s1}. {s2} {s15}^{s17}{s18}{s19}^{s20}^{s21}{s22}^^{s16}^^{s6} mno_siege_request_meeting|Call for a meeting with the castle commander. mno_siege_warfare_p|Siege Warfare (Planning Siege). mno_siege_assault_p|Siege Warfare (Preparing Assault). mno_siege_assault_camp|Your Siege Camp. mno_wait_24_hours|Wait until tomorrow. mno_lift_siege|Abandon the siege. menu_siege_attack_meets_sally|The defenders sally out to meet your assault. menu_castle_besiege_inner_battle|{s1} menu_construct_ladders|As the party member with the highest Engineer skill ({reg2}), {reg3?you estimate {s3} estimates} that it will take {reg4} hours to build enough scaling ladders for the assault. mno_build_ladders_cont|Do it. menu_construct_siege_tower|As the party member with the highest Engineer skill ({reg2}), {reg3?you estimate {s3} estimates} that building a battering ram will take {reg4} hours. mno_build_siege_tower_cont|Start building. menu_castle_attack_walls_simulate|{s4}^^Your casualties {s8}^^Enemy casualties were {s9} menu_castle_attack_walls_with_allies_simulate|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} menu_castle_taken_by_friends|Nothing to see here. menu_castle_taken|The battle for {s3} is almost over. Your troops are eager to start plundering the {reg2?town fort}.^ You may decide to forbid your troops to harm the people if you want to conquer it for your faction, but your troops may lose morale. you could also decide to devastate the place completely in order to gain as much loot as possible,{reg1? You may station troops here to defend it against enemies who may try to recapture it. Also, you can select whether you will hold the {reg2?town castle} yourself or give it to a faithful vassal... }.{reg3? You are the Roman governor, you can decide whether you want {s3} for yourself or give it to one of your serving magistrates... } mno_noallowed|Conquer the {reg2?town fort}, but forbid plundering. mno_keep_plunder|Conquer and plunder the {reg2?town fort}. mno_saqueo_normal|Plunder the {reg2?town fort} and leave. mno_saqueo_total|Sack and burn the place, then leave. menu_castle_taken_native|you shouldnt be reading this. menu_castle_taken_keepplunder|Your troops run through the streets of {s3} getting as much stuff as they can carry. The cries of women and children fill the air and the {reg2?town fort} is plundered. You have collected {reg7} coins. menu_castle_taken_plunder|The {reg2?town fort} has been plundered.{s6}You have collected {reg7} coin. menu_castle_taken_2|{s3} has fallen to your troops, and you now have full control of the {reg2?town fort}. It is time to send word to {s9} of your victory. {s5} mno_castle_taken_claim|Request that {s3} be awarded to you. mno_castle_taken_claim_2|Request that {s3} be awarded to your {reg59?husband wife}. mno_castle_taken_claim_3|Your uncle be damned, take {s3} for yourself. mno_castle_taken_rome|Take {s3} in the name of Rome! mno_castle_taken_no_claim|Ask for no rewards. menu_requested_castle_granted_to_player|You receive a message from your liege, {s3}.^^ {reg4?She He} has decided to grant {s2}{reg3? and the nearby village of {s4} } to you, with all due incomes and titles, to hold in {reg4?her his} name for as long as you maintain your oath of homage.. menu_requested_castle_granted_to_player_husband|You receive a message from your liege, {s3}.^^ {reg4?She He} has decided to grant {s2}{reg3? and the nearby village of {s4} } to your husband, {s7}. menu_requested_castle_granted_to_another|You receive a message from your monarch, {s3}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {s2}. Your victory has gladdened all our hearts. You also requested me to give you ownership of the castle, but that is a favour which I fear I cannot grant, as you already hold significant estates in my realm. Instead I have sent you {reg6} coins to cover the expenses of your campaign, but {s2} I give to {s5}.' mno_accept_decision|Accept the decision. mno_leave_faction|You have been wronged! Renounce your oath to your liege! menu_requested_castle_granted_to_another_female|You receive a message from your monarch, {s3}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {s2}. Your victory has gladdened all our hearts. You also requested me to give ownership of the castle to your husband, but that is a favour which I fear I cannot grant, as he already holds significant estates in my realm. Instead I have sent you {reg6} coins to cover the expenses of your campaign, but {s2} I give to {s5}.' menu_leave_faction|Renouncing your oath is a grave act. Your lord may condemn you and confiscate your lands and holdings. However, if you return them of your own free will, {reg4?She He} may let the betrayal go without a fight. mno_leave_faction_give_back|Renounce your oath and give up your holdings. mno_leave_faction_hold|Renounce your oath and rule your lands, including {s2}, in your own name. mno_leave_faction_cancel|Remain loyal and accept the decision. menu_give_center_to_player|Your lord offers to extend your fiefs! {s1} sends word that he is willing to grant {s2} to you in payment for your loyal service, adding it to your holdings. What is your answer? mno_give_center_to_player_accept|Accept the offer. mno_give_center_to_player_reject|Reject. You have no interest in holding {s2}. menu_give_center_to_player_2|With a brief ceremony, you are officially confirmed as the new lord of {s2}{reg3? and its bound village {s4} }. {reg3?They It} will make a fine part of your fiefdom. You can now claim the rents and revenues from your personal estates there, draft soldiers from the populace, and manage the lands as you see fit. However, you are also expected to defend your fief and your people from harm, as well as maintaining the rule of law and order. menu_oath_fulfilled|You had a contract with {s1} to serve him for a certain duration. Your contract has now expired. What will you do? mno_renew_oath|Renew your contract with {s1} for another month. mno_dont_renew_oath|Become free of your bond. menu_siege_started_defender|{s1} is launching an assault against the walls of {s2}. You have {reg10} troops fit for battle against the enemy's {reg11}. You decide to... mno_siege_defender_join_battle|Join the battle. mno_siege_defender_troops_join_battle|Order your men to join the battle without you. menu_siege_join_defense|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} menu_enter_your_own_castle|{s10} menu_village_new|{s10} {s12}^{s11}^{s6}{s7}^^{s15} mno_visit_your_court|Visit Your Court.. mno_village_manage|Manage this village. mno_recruit_volunteers|Recruit Volunteers. mno_village_center|Go to the village center. mno_village_center_door|Door to the village center. mno_meet_leader|Meet the leader. mno_meet_leader_door|Door to the village center. mno_village_buy_food|Buy supplies from the peasants. mno_comprar_cattle|I want to buy some cattle. mno_village_attack_bandits|Attack the bandits. mno_village_wait|Wait here for some time. mno_collect_taxes_qst|{reg5?Continue collecting taxes Collect taxes}. mno_train_peasants_against_bandits_qst|Train the peasants. mno_village_hostile_action|Take a hostile action. mno_upgrade_village|Upgrade village to town. (5000 coin). mno_village_leave|Leave... menu_village_raided|The village is currently being raiding... menu_comprar_cattle2|There are {reg5} head of cattle, each for {reg6} coin. How many do you want to buy? mno_cattle_okc|One. mno_cattle_ok2c|Five. mno_cattle_ok3c|Forget it. menu_village_hostile_action|What action do you have in mind?^ (You need over 20 men.) mno_village_force_convert|Try to convert the peasants forcefully. mno_village_take_food|Force peasants to give you supplies. mno_village_steal_cattle|Steal cattle. mno_enslave_villagers|Enslave the villagers. mno_village_loot|Loot and burn this village. menu_recruit_volunteers|{s18} mno_continue_not_enough_gold|I don't have enough money... mno_recruit_them|Recruit them ({reg6} coin). menu_village_hunt_down_fugitive_defeated|A heavy blow from the fugitive sends you to the ground, and your vision spins and goes dark. Time passes. When you open your eyes again you find yourself battered and bloody, but luckily none of the wounds appear to be lethal. menu_village_infest_bandits_result|{s9} menu_village_infestation_removed|In a battle worthy of song, you and your men drive the bandits out of the village, making it safe once more. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find. mno_village_bandits_defeated_accept|Take it as your just due. mno_village_bandits_defeated_cont|Refuse, stating that they need these items more than you do. menu_village_raid_villagers_toslaves|Do you want to hunt the villagers down like animals and make them slaves? mno_villagers_slaves|Take all villagers prisoner! menu_village_force_convert_confirm|It will take you 5 hours to go through the village, pull all the heretics from their holes, and force them to recant their wrongful beliefs. mno_village_force_convert_confirm|So be it. menu_village_force_convert1|{s1} menu_village_loot_no_resist_population_flee|Most villagers ran away when they saw your army. The village is at your mercy. mno_village_lootflee|Plunder the village, then raze it. mno_take_supplies1flee|Take the supplies. mno_village_raid_leaveflee|Leave this village alone. menu_center_manage|{s19}^{reg6?^^You are currently building {s7}. The building will be completed after {reg8} day{reg9?s }. } mno_center_build_manor|Build a manor. mno_center_build_iron_mine|Build an iron mine. mno_center_build_gold_mine|Build a gold mine. mno_center_build_fish_pond|Build a mill. mno_center_build_watch_tower|Build a watch tower. mno_center_build_school|Build a school. mno_center_build_messenger_post|Build a messenger post. mno_center_build_prisoner_tower|Build a prisoner tower. mno_center_build_religion1|Build a Christian monastery (conversion factor). mno_center_build_religion2|Build a shrine to Old God's (conversion factor). mno_center_build_religion3|Build a Christian church (conversion factor). mno_center_build_religion4|Build a temple to the old gods (conversion factor). mno_center_build_herreria|Build a smithy. mno_center_build_guilds|Build a merchants' rest hall. mno_center_build_library|Build a scriptorium. mno_center_build_slavemarket|Build a slave market. mno_center_kill_slavemarket|Remove a slave market. mno_center_build_brewery|Build a brewery. mno_center_build_barracks|Build Barracks. mno_center_build_port|Build Port. menu_remove_slaves|Do you wish to remove the slave traders and forbid them from conducting their ungodly business within the boundaries of your town? Keep in mind this will reduce the tariffs of the town and its prosperity temporarily. mno_remove_slaves|Go on. menu_center_improve|{s19} As the party member with the highest engineer skill ({reg2}), {reg3?you believe {s3} believes} that building the {s4} will cost you {reg5} coins and will take {reg6} days. mno_improve_cont|Go on{s15}. mno_improve_not_enough_gold|I don't have enough money. menu_town_bandits_failed|{s4} {s5} menu_town_bandits_succeeded|The bandits fall before you as wheat to a scythe! Soon you stand alone in the streets while most of your attackers lie unconscious, dead or dying. Searching the bodies, you find a purse which must have belonged to a previous victim of these brutes. Or perhaps, it was given to them by someone who wanted to arrange a suitable ending to your life. menu_village_steal_cattle_confirm|As the party member with the highest looting skill ({reg2}), {reg3?you reckon {s1} reckons} that you can steal as many as {reg4} heads of village's cattle. mno_village_steal_cattle_confirm|Go on. menu_village_steal_cattle|{s1} menu_village_take_food_confirm|It will be difficult to force and threaten the peasants into giving their precious supplies. You think you will need at least one hour. mno_village_take_food_confirm|Go ahead. menu_village_take_food|The villagers grudgingly bring out what they have for you. mno_take_supplies|Take the supplies. mno_let_them_keep_it|Let them keep it. menu_village_start_attack|Some of the angry villagers grab their tools and prepare to resist you. It looks like you'll have a fight on your hands if you continue. mno_village_raid_attack|Charge them. mno_village_raid_leave|Leave this village alone. menu_village_loot_no_resist|The villagers here are few and frightened, and they quickly scatter and run before you. The village is at your mercy. menu_village_loot_complete|On your orders your troops sack the village, pillaging everything of any value, and then put the buildings to the torch. From the coins and valuables that are found, you get your share of {reg1} coin. menu_village_loot_defeat|Fighting with courage and determination, the villagers manage to hold together and drive off your forces. menu_village_loot_continue|Do you wish to continue looting this village? mno_disembark_yes|Yes. mno_disembark_no|No. menu_close|Nothing. menu_town|{s30} mno_castle_castle|Visit the lord's hall. mno_castle_castle_door|To the Meduseld. mno_join_tournament|Join the Competition. mno_town_castle|Visit the lord's hall. mno_town_castle_door|To the Heall. mno_town_center|Stroll through town. mno_town_center_door|To the center of town. mno_town_tavern|Visit the Tavern. mno_town_tavern_door|To the mead hall. mno_town_merchant|Speak with the merchant. mno_town_merchant_door|To the merchant. mno_town_arena|Visit the training grounds. mno_town_arena_door|To the training grounds. mno_town_dungeon|Never Enter the prison. mno_town_dungeon_door|To the prison. mno_castle_inspect|Tour the grounds. mno_castle_inspect_door|Leave. mno_town_enterprise|Visit your enterprise. mno_town_enterprise_door|To your enterprise. mno_visit_lady|Attempt to visit a lady. mno_visit_lady_door|To the garden. mno_trade_with_merchants|Trade with locals. mno_travel|Travel to another port. mno_travel_door|Outfit your party. mno_walled_center_manage|Manage this {reg0?town castle}. mno_walled_center_move_court|Move your court here. mno_castle_station_troops|Manage the garrison {s10}. mno_castle_wait|Wait here for some time. mno_castle_wait_door|Bed. mno_town_alley|Ask for potential recruits. mno_town_visit_port|Visit the port. mno_town_bank|My men deserve a symbel. Buy mead and food. mno_town_bank_door|Set sail. mno_Take_hostile_action|Take a hostile action mno_Take_hostile_action_door|Set sail. mno_town_mayor|Meet the mayor. mno_name_center|Re-Name the Place. mno_town_leave|Leave... mno_town_leave_door|Leave Area. menu_cannot_enter_court|There is a feast in progress in the lord's hall, but you are not of sufficient status to be invited inside. Perhaps increasing your renown would win you admittance -- or you might also try distinguishing yourself at a tournament while the feast is in progress... menu_lady_visit|Whom do you wish to visit? mno_visit_lady_1|Visit {s12} mno_visit_lady_2|Visit {s12} mno_visit_lady_3|Visit {s12} mno_visit_lady_3_door|Door to the garden. mno_visit_lady_4|Visit {s12} mno_visit_lady_5|Visit {s12} mno_visit_lady_6|Visit {s12} mno_visit_lady_7|Visit {s12} mno_visit_lady_8|Visit {s12} menu_town_tournament_lost|You have been eliminated from the tournament.{s8} menu_town_tournament_won|You have won the tournament of {s3}! You are filled with pride as the crowd cheers your name. In addition to honour, fame and glory, you earn a prize of {reg9} coins. {s8} menu_town_tournament_won_by_another|As the only {reg3?fighter man} to remain undefeated this day, {s1} wins the lists and the glory of this tournament. menu_town_tournament|{s1}You are at tier {reg0} of the tournament, with {reg1} participants remaining. In the next round, there will be {reg2} teams with {reg3} {reg4?fighters fighter} each. mno_tournament_view_participants|View participants. mno_tournament_bet|Place a bet on yourself. mno_tournament_join_next_fight|Fight in the next round. mno_leave_tournament|Withdraw from the tournament. menu_tournament_withdraw_verify|Are you sure you want to withdraw from the tournament? mno_tournament_withdraw_yes|Yes. This is a pointless affectation. mno_tournament_withdraw_no|No, not as long as there is a chance of victory! menu_tournament_bet|The odds against you are {reg5} to {reg6}.{reg1? You have already bet {reg1} coins on yourself, and if you win, you will earn {reg2} coin } How much do you want to bet? mno_bet_100_denars|100 coins. mno_bet_50_denars|50 coins. mno_bet_20_denars|20 coins. mno_bet_10_denars|10 coins. mno_bet_5_denars|5 denars. menu_tournament_bet_confirm|If you bet {reg1} coins, you will earn {reg2} coins if you win the tournament. Is that all right? mno_tournament_bet_accept|Go ahead. mno_tournament_bet_cancel|Forget it. menu_tournament_participants|You ask one of the criers for the names of the tournament participants. They are ^{s11} menu_collect_taxes|As the party member with the highest trade skill ({reg2}), {reg3?you expect {s1} expects} that collecting taxes from here will take {reg4} days... mno_start_collecting|Start collecting. mno_collect_later|Put it off until later. menu_collect_taxes_complete|You've collected {reg3} coins in taxes from {s3}. {s19} will be expecting you to take the money to him. menu_collect_taxes_rebels_killed|Your quick action and strong arm have successfully put down the revolt. Surely, anyone with a mind to rebel against you will think better of it after this. menu_collect_taxes_failed|You could collect only {reg3} coins as tax from {s3} before the revolt broke out. {s1} won't be happy, but some silver will placate him better than nothing at all... menu_collect_taxes_revolt_warning|The people of {s3} are outraged at your demands and decry it as nothing more than extortion. They're getting very restless, and they may react badly if you keep pressing them. mno_continue_collecting_taxes|Ignore them and continue. mno_halve_taxes|Agree to reduce your collection by half. ({s1} may be upset) menu_collect_taxes_revolt|You are interrupted while collecting the taxes at {s3}. A large band of angry {reg9?peasants townsmen} is marching nearer, shouting about the exorbitant taxes and waving torches and weapons. It looks like they aim to fight you! menu_train_peasants_against_bandits|As the party member with the highest training skill ({reg2}), {reg3?you expect {s1} expects} that getting some peasants ready for practice will take {reg4} hours. mno_make_preparation|Train them. mno_train_later|Put it off until later. menu_give_serfs|Your party currently has {reg2} slaves, {reg3} farmers, {reg4} serfs, and {reg6} peasant women. ^^ You still need to leave {reg5} people here to complete this quest... mno_give_slaves|Give them your slaves. mno_give_farmer|Give them your farmers. mno_give_serf|Give your Serfs and Refuges. mno_do_later|Put it off until later. menu_train_peasants_against_bandits_ready|You put the peasants through the basics of soldiering, discipline and obedience. You think {reg0} of them {reg1?have has} fully grasped the training and {reg1?are is} ready for some practice. mno_peasant_start_practice|Start the practice fight. menu_train_peasants_against_bandits_training_result|{s0} menu_train_peasants_against_bandits_attack|As you get ready to continue the training, a sentry from the village runs up to you, shouting alarms. The bandits have been spotted on the horizon, riding hard for {s3}. The elder begs that you organize your newly-trained militia and face them. mno_peasants_against_bandits_attack_resist|Prepare for a fight! menu_train_peasants_against_bandits_attack_result|{s9} menu_train_peasants_against_bandits_success|The bandits are broken! Those few who remain run off with their tails between their legs, terrified of the peasants and their new champion. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find to show their gratitude. menu_disembark|Do you wish to disembark? menu_ship_reembark|Do you wish to embark? mno_reembark_yes|Yes. mno_reembark_no|No. menu_center_reports|Town Name {s1}^Rent Income {reg1} coins, Tariff Income {reg2} coins, Food Stock for {reg3} days mno_to_price_and_productions|Show prices and productions. menu_price_and_production|Productions are ^(Note base/modified by raw materials/modified by materials plus prosperity)^{s1}^^Price factors are ^{s2} menu_town_trade|You head towards the marketplace. mno_assess_prices|Assess the local prices. mno_trade_with_arms_merchant|Trade with the arms merchant. mno_trade_with_armor_merchant|Trade with the armor merchant. mno_trade_with_horse_merchant|Trade with the horse merchant. mno_trade_with_goods_merchant|Trade with the goods merchant. mno_back_to_town_menu|Head back. menu_town_trade_assessment_begin|You overhear several discussions about the price of trade goods across the local area. You listen closely, trying to work out the best deals around. menu_town_trade_assessment|As the party member with the highest trade skill ({reg2}), {reg3?you try to figure out {s1} tries to figure out} the best goods to trade in. {s2} menu_sneak_into_town_suceeded|Disguised in the garments of a poor Christian pilgrim, you fool the guards and make your way into {s6}. menu_sneak_into_town_caught|As you try to sneak in, one of the guards recognizes you and raises the alarm! You must flee back through the gates before all the guards in the town come down on you! mno_sneak_caught_fight|Try to fight your way out! mno_sneak_caught_surrender|Surrender. menu_sneak_into_town_caught_dispersed_guards|You drive off the guards and cover your trail before running off, easily losing your pursuers in the maze of streets. menu_sneak_into_town_caught_ran_away|You make your way back through the gates and quickly retreat to the safety of the countryside.{s11} menu_enemy_offer_ransom_for_prisoner|{s2} offers you a sum of {reg12} coins in silver if you are willing to sell him {s1}. mno_ransom_accept|Accept the offer. mno_ransom_reject|Reject the offer. menu_training_ground|You approach a training field where you can practice your martial skills. What kind of training do you want to do? mno_camp_trainer|Speak with the trainer. mno_camp_train_melee|Sparring practice. mno_camp_train_archery|Ranged weapon practice. mno_camp_train_mounted|Horseback practice. menu_training_ground_selection_details_melee_1|How many opponents will you go against? mno_camp_train_melee_num_men_1|One. mno_camp_train_melee_num_men_2|Two. mno_camp_train_melee_num_men_3|Three. mno_camp_train_melee_num_men_4|Four. menu_training_ground_selection_details_melee_2|Choose your opponent #{reg1} mno_training_ground_selection_details_melee_random|Choose randomly. menu_training_ground_selection_details_mounted|What kind of weapon do you want to train with? mno_camp_train_mounted_details_1|One handed weapon. mno_camp_train_mounted_details_2|Polearm. mno_camp_train_mounted_details_3|Bow. mno_camp_train_mounted_details_4|Thrown weapon. menu_training_ground_selection_details_ranged_1|What kind of ranged weapon do you want to train with? mno_camp_train_ranged_weapon_bow|Bow and arrows. mno_camp_train_ranged_weapon_crossbow|Crossbow. mno_camp_train_ranged_weapon_thrown|Throwing Knives. menu_training_ground_selection_details_ranged_2|What range do you want to practice at? mno_camp_train_ranged_details_1|10 yards. mno_camp_train_ranged_details_2|20 yards. mno_camp_train_ranged_details_3|30 yards. mno_camp_train_ranged_details_4|40 yards. mno_camp_train_ranged_details_5|50 yards. mno_camp_train_ranged_details_6|60 yards. mno_camp_train_ranged_details_7|70 yards. menu_training_ground_description|{s0} menu_training_ground_training_result|{s7}{s2} menu_marshall_selection_candidate_ask|{s15} will soon select a new marshall for {s23}. Some of the lords have suggested your name as a likely candidate. mno_marshall_candidate_accept|Let {s15} learn that you are willing to serve as marshall. mno_marshall_candidate_reject|Tell everyone that you are too busy these days. menu_captivity_avoid_wilderness|Suddenly all the world goes black around you. Many hours later you regain your consciousness and find yourself at the spot you fell. Your enemies must have taken you up for dead and left you there. However, it seems that none of your wound were lethal, and although you feel awful, you find out that can still walk. You get up and try to look for any other survivors from your party. menu_captivity_start_wilderness|Stub menu_captivity_start_wilderness_surrender|Stub menu_captivity_start_wilderness_defeat|Your enemies take you prisoner. menu_captivity_start_castle_surrender|Stub menu_captivity_start_castle_defeat|Stub menu_captivity_start_under_siege_defeat|Your enemies take you prisoner. menu_captivity_wilderness_taken_prisoner|{s2} mno_continue1|Continue... menu_captivity_wilderness_check|stub menu_captivity_end_wilderness_escape|After painful days of being dragged about as a prisoner, you find a chance to escape your captors! menu_captivity_castle_taken_prisoner|You are quickly surrounded by guards who take away your weapons. With curses and insults, they throw you into the dungeon where you must while away the miserable days of your captivity. menu_captivity_rescue_lord_taken_prisoner|You remain in disguise for as long as possible before revealing yourself. The guards are outraged and beat you savagely before throwing you back into the cell for God knows how long... menu_captivity_castle_check|stub menu_captivity_end_exchanged_with_prisoner|After days of imprisonment, you are finally set free when your captors exchange you with another prisoner. menu_captivity_end_propose_ransom|You spend long hours in the sunless dank of the dungeon, more than you can count. Suddenly one of your captors enters your cell with an offer; he proposes to free you in return for {reg5} coins of your hidden wealth. You decide to... mno_captivity_end_ransom_accept|Accept the offer. mno_captivity_end_ransom_deny|Refuse him, wait for something better. menu_captivity_castle_remain|More days pass in the darkness of your cell. You get through them as best you can, enduring the kicks and curses of the guards, watching your underfed body waste away more and more... menu_kingdom_army_quest_report_to_army|{s8} sends word that he wishes you to join {reg4?her his} new military campaign. You need to bring at least {reg13} troops to the army, and are instructed to raise more men with all due haste if you do not have enough. menu_kingdom_army_quest_messenger|{s8} sends word that he wishes to speak with you about a task he needs performed. He requests you to come and see him as soon as possible. menu_kingdom_army_quest_join_siege_order|{s8} sends word that you are to join the siege of {s9} in preparation for a full assault. Your troops are to take {s9} at all costs. menu_kingdom_army_follow_failed|You have failed to follow {s8}. The marshal assumes that you were otherwise engaged, but would have appreciated your support. menu_invite_player_to_faction_without_center|You receive an offer of vassalage!^^ {s8} of the {s9} has sent a royal herald to bring you an invitation in {reg4?her his} own hand. You would be granted the honour of becoming a vassal {lord/lady} of {s9}, and in return {s8} asks you to swear an oath of homage to {reg4?her him} and fight in {reg4?her his} military campaigns, although {reg4?she he} offers you no lands or titles. {reg4?She He} will surely be offended if you do not take the offer... mno_faction_accept|Accept! mno_faction_reject|Decline the invitation. menu_invite_player_to_faction|You receive an offer of vassalage!^^ {s8} of the {s9} has sent a royal herald to bring you an invitation in {reg4?her his} own hand. You would be granted the honour of becoming a vassal {lord/lady} of the {s9}, and in return {s8} asks you to swear an oath of homage to {reg4?her him} and fight in {reg4?her his} military campaigns, offering you the fief of {s2} for your loyal service. {reg4?She He} will surely be offended if you do not take the offer... menu_invite_player_to_faction_accepted|In order to become a vassal, you must swear an oath of homage to {s3}. You shall have to find {reg4?her him} and give {reg4?her him} your oath in person. {s5} menu_question_peace_offer|You Receive a Peace Offer^^The {s1} offers you a peace agreement. What is your answer? mno_peace_offer_accept|Accept mno_peace_offer_reject|Reject menu_notification_truce_expired|Truce Has Expired^^The truce between {s1} and {s2} has expired. menu_notification_alliance_expired|Alliance Has Expired^^The truce between {s1} and {s2} has expired and both kingdoms are weaker as a result. menu_notification_feast_quest_expired|{s10} menu_notification_sortie_possible|Enemy Sighted Enemies have been sighted outside the walls of {s4}, and {s5} and others are preparing for a sortie. You may join them if you wish. menu_notification_casus_belli_expired|Kingdom Fails to Respond The {s1} ignores {s2}'s provocations, and {s3} suffers a loss of face among {reg4?her his} more bellicose subjects...^ menu_notification_lord_defects|Defection {s4} has abandoned the {s5} and joined the {s7}, taking {reg4?her his} fiefs with them menu_notification_treason_indictment|Treason Indictment^^{s9} menu_notification_border_incident|Border incident^^Word reaches you that {s9}. Though you don't know whether or not the rumors are true, you do know one thing -- this seemingly minor incident has raised passions among the {s4}, making it easier for them to go to war against the {s3}, if they want it... menu_notification_player_faction_active|You now possess land in your name, without being tied to any kingdom. This makes you a monarch in your own right, with your court temporarily located at {s12}. However, the other kings will at first consider you a threat, for if any upstart warlord can grab a throne, then their own legitimacy is called into question.^^You may find it desirable at this time to pledge yourself to an existing kingdom. If you want to continue as a sovereign monarch, then your first priority should be to establish an independent right to rule. You can establish your right to rule through several means -- marrying into a high-born family, recruiting new lords, governing your lands, treating with other kings, or dispatching your companions on missions.^^At any rate, your first step should be to appoint a chief minister from among your companions, to handle affairs of state. Different companions have different capabilities.^You may appoint new ministers from time to time. You may also change the location of your court, by speaking to the minister. mno_appoint_spouse|Appoint your {reg0?wife husband}, {s10}... mno_appoint_npc1|Appoint {s10} mno_appoint_npc2|Appoint {s10} mno_appoint_npc3|Appoint {s10} mno_appoint_npc4|Appoint {s10} mno_appoint_npc5|Appoint {s10} mno_appoint_npc6|Appoint {s10} mno_appoint_npc7|Appoint {s10} mno_appoint_npc8|Appoint {s10} mno_appoint_npc9|Appoint {s10} mno_appoint_npc10|Appoint {s10} mno_appoint_npc11|Appoint {s10} mno_appoint_npc12|Appoint {s10} mno_appoint_npc13|Appoint {s10} mno_appoint_npc14|Appoint {s10} mno_appoint_npc15|Appoint {s10} mno_appoint_npc16|Appoint {s10} mno_appoint_default|Appoint a prominent citizen from the area... menu_minister_confirm|{s9}can be found at your court in {s12}. You should consult periodically, to avoid the accumulation of unresolved issues that may sap your authority... menu_notification_court_lost|{s12} menu_notification_player_faction_deactive|Your kingdom no longer holds any land. menu_troop_trial|It is a dark day in your capital, not just the sky's, but the mood itself. You watch from the great hall as {s8} is brought {s10} in irons. There is already a mob forming outside the place arranged for trial. The shouts of many voices speak in a chorus of accusations, each claiming to be victims of torment under {s8}'s rule. Today no children play in the streets as you make your way through the mob and step inside the trial place... menu_lord_exicuted|It is done, {s8} has been beheaded. Before their body hit the floor you made sure to glance about the room to see the expression on those gathered. Some turned away, some smiled, and others gasped...yet in the eyes of every one - fear....^^Your authority is secure. menu_notification_player_wedding_day|{s8} wishes to inform you that preparations for your wedding at {s10} have been complete, and that your presence is expected imminently . menu_notification_player_kingdom_holds_feast|{s11} menu_notification_center_under_siege|{s1} has been besieged by {s2} of the {s3}! menu_notification_village_raided|Enemies have Laid Waste to a Fief^^{s1} has been raided by {s2} of the {s3}! menu_notification_village_raid_started|Your Village is under Attack!^^{s2} of the {s3} is laying waste to {s1}. menu_notification_one_faction_left|All the Isles have Conquered by One Kingdom^^{s1} has defeated all rivals and stands as the sole kingdom. menu_notification_oath_renounced_faction_defeated|Your Old Faction was Defeated^^You won the battle against {s1}! This ends your struggle which started after you renounced your oath to them. menu_notification_center_lost|An Estate was Lost^^You have lost {s1} to {s2}. menu_notification_troop_left_players_faction|Betrayal!^^{s1} has left {s2} and joined {s3}. menu_notification_troop_joined_players_faction|Good news!^^ {s1} has left {s2} and joined {s3}. menu_notification_war_declared|Declaration of War^^{s3} declared war against {s2}!^{s57}^^Blacksmiths have stopped manufacturing plows to forge swords and spears. menu_notification_peace_declared|Peace Agreement^^{s1} and {s2} have made peace!^{s57}^^These two peoples have stopped fighting. It may only be a temporary truce that some of them take to prepare for another war, or perhaps peace is sincere and lasting. menu_notification_alliance_declared|Alliance Agreement^^The {s1} and the {s2} have entered into an alliance!^{s57}^^Both kingdoms have joined their fate and are certainly stronger now. menu_notification_trade_declared|Trade Agreement^^The {s1} and the {s2} have entered into a trade treaty!^{s57}^^Both kingdoms have enjoyed a boost to prosperity and are certainly stronger now. menu_notification_nonaggression_declared|Non aggression Pact^^The {s1} and the {s2} have entered into a non aggression pact!^{s57}^^Both kingdoms have committed to a lasting peace...for now. menu_notification_alliance_offer|The {s1} offers to enter into an alliance with you. What is your answer? mno_offer_accept|Accept mno_offer_reject|Reject menu_question_trade_offer|The {s1} offers to enter into a trade treaty with you. What is your answer? menu_question_nonaggression|The {s1} offers a non aggression treaty with you. What is your answer? menu_notification_faction_defeated|Faction Eliminated^^{s1} is no more! menu_notification_faction_destroyed|Faction Eliminated^^{s1} is no more! ^{s6} has died without an heir, and their remaining lands have plunged into chaos menu_notification_rebels_switched_to_faction|Rebellion Success^^ Your rebellion is victorious! Your faction now has the sole claim to the title of the {s11}, with {s12} as the single ruler. menu_notification_player_should_consult|Your minister send words that there are problems brewing in the realm which, if left untreated, could sap your authority. You should consult with him at your earliest convenience menu_notification_player_feast_in_progress|Feast in Preparation^^Your wife has started preparations for a feast in your hall in {s11} menu_notification_lady_requests_visit|An elderly woman approaches your party and passes one of your men a letter, sealed in plain wax. It is addressed to you. When you break the seal, you see it is from {s15}. It reads, 'I so enjoyed your last visit. {s14} I am currently in {s10}.{s12}' menu_garden|{s12} mno_nurse|Go with the nurse menu_kill_local_merchant_begin|You spot your victim and follow him, observing as he turns a corner into a dark alley. This will surely be your best opportunity to attack him. menu_debug_alert_from_s65|DEBUG ALERT {s65} menu_auto_return_to_map|stub menu_auto_return_to_map_from_town|stub menu_bandit_lair|{s3} menu_notification_player_faction_political_issue_resolved|After consulting with the peers of the realm, {s10} has decided to confer {s11} on {s12}. menu_notification_player_faction_political_issue_leader_takes_command|After a disappointing Marshal performance by {s12}, {s10} has decided to go against their lords advice and has taken command of {reg2?her his} armies personally. For now the crown carries the Kingdom's banners. menu_notification_son_rises|This is a dark day, you've received word the Bastard son you turned away and left for dead is not only alive, but has risen a large army determined to destroy you.{s6}Who knew a simple affair would cause so much pain? menu_notification_player_faction_political_issue_resolved_for_player|After consulting with the peers of the realm, {s10} has decided to confer {s11} on you. You may decline the honor, but it will probably mean that you will not receive other awards for a little while.{s12} mno_accept|Accept the honor mno_decline|Decline the honor menu_lost_tavern_duel|{s11} menu_establish_court|To establish {s4} as your court will require a small refurbishment. In particular, you will need a set of tools and a bolt of velvet. it may also take a short while for some of your followers to relocate here. Do you wish to proceed? mno_establish|Establish {s4} as your court menu_notification_relieved_as_marshal|{s4} wishes to inform you that your services as marshal are no longer required. In honor of valiant efforts on behalf of the realm over the last {reg4} days, however, {reg8?she he} offers you a purse of {reg5} coins. menu_season_change|{s1} menu_troop_camp|You establish a small camp...^^ Here you can leave troops for a short time.^^^(Select the troops you wish to leave in this camp and press the Give button to transfer them.) mno_station_troops|Take a look at the troops. menu_port_visit|You shouldn't be reading this... mno_visit_port|Visit the port. menu_port_master|You shouldnt be reading this... menu_landing_point_encounter_as_marshal|You are currently marshal. You attempt to disembark. {s1} {s2}^^Do you want to disembark now or wait? mno_disembark_yeslp|Disembark. mno_disembark_nolp|Wait. menu_landet_ships_encounter_as_marshal|You are currently marshal. You attempt to embark. {s1} {s2}^^Do you want to embark now or wait? mno_reembark_yesls|Embark. mno_reembark_nols|Wait. menu_landing_point_encounter|Do you wish to disembark? menu_landet_ships_encounter|Do you wish to embark? menu_ferry_encounter|A local ferry men will carry you to the other side for {reg7} coins. mno_back|Back. menu_port_encounter|You encounter the port of {s2}. ^^ {s3} mno_attack|Attack. mno_merge|Merge the fleets. menu_camp_on_sea|You stop your ships in the sea. What do you want to do?^^{s1} mno_camp_fishing|Try to catch some fish. menu_hostile|Your war band gathers outside the walls.You feel trepidation rising like the breeze against your face. ^^Reluctantly the defenders send out a delegation to meet you. mno_demand_tribute|Demand Tribute! mno_besiege_pary|Besiege the {reg6?town castle}!! mno_slaughter_deligation|Slaughter the delegation and launch a surprise attack!!! mno_apologise_back|^Apologize for the misunderstanding and ^ leave. menu_small_offer|The delegation throws a small bag of coins to the ^ ground and asks that you to leave quickly mno_accept_their_offer|Accept their offer... mno_reject_offer|Reject and attack!! menu_large_offer|The delegation bows their heads and scurries back insideafter a moment they return with a large chest of gold. mno_accept_offering|Accept their generous offer... menu_tribute_meets_sally|One of the delegates raises his arm and a horn sounds from inside the walls. menu_child_born|You receive word your child has been born. Even more a miracle, your wife is safe and has survived the birth! Horns will sound for the birth of your baby {s7} menu_wife_death|You receive word your child has been born. Unfortunately, your wife did not survive the birth and one life replaces another. Your new {s7} will never know the warmth of their mothers love. menu_wife_death_player|You watch the first moments of your child's life. His entire soul seems to wink at you from behind his fresh eyes. And as it does, you feel your own soul begin to slip away and into the darkness... menu_child_born_player|You watch the first breaths of your child's life. A miracle that both the child and you are safe and strong. Horns will sound for the birth of your new baby {s7}! menu_child_grows|You were there to watch the first moments of your child's life. Their first steps however, happened while you were on campaign, their first words heard only by the mid-wives and servants, it seems you've missed many moments; time marching faster then the charging war-bands. Yet no one can go back, and your child is old enough to deserve a name and place at court. menu_activate_bastard|You shouldn't be reading this. menu_bastard_born|Your Bastard son has been born into the world! You should keep them close and protect them while they grow. menu_activate_child|You shouldn't be reading this. menu_dplmc_domestic_policy|You can now shape the domestic policy of your sovereignty. Do you want to change your policy now? mno_dplmc_yes|Yes, I want to change the domestic policy. mno_dplmc_no|No, I don't want to change the domestic policy. menu_ship_capture|You are able to capture one of the enemy's ships. It's a {s2}, but due to the fight, the '{s1}' is in a bad condition. Do you want to add this ship to your fleet nevertheless? mno_capture|Add the ship to your fleet. menu_monasterio_visit|You arrive at a monastery. Even though the place was recently built, it still has an old feeling. There is a simple stone church, still nicer then the smaller ones often found in the big cities. Several other smaller buildings, rooms for the monks and their servants to live, and a large garden with livestock pens. This place certainly holds a treasure of wealth!^^{s13} mno_enter_interiorm|Visit the abbot. mno_enter_interiorm_door|To the Abbot. mno_entermo|Visit the monastery. mno_entermo_door|Leave. mno_monasterio_recruitm|Ask if somebody wants to join you. mno_donatemo|Make a donation to the monastery (500 coins). mno_aprender_leermo|Learn how to read (3000 coins). mno_aprender_pilram|Invest to go on a pilgrimage (4000 coins). mno_convertirmo|Convert to Christianity. mno_camp_wait_heremo|Wait here for some time. mno_pillage_monasterymo|Pillage the monastery. mno_leavemo|Leave. menu_paganholysites_visit|You arrive at {s7}. In these places, the old gods are worshiped. {s8} This place certainly holds treasures of wealth!^^{s13} mno_enter_hofho|Visit the Site. mno_enter_hofho_door|Leave. mno_hof_recruitho|Try to recruit some followers. mno_donate_hofho|Make a donation to the high priest (500 coins). mno_convertir_norsegho|Convert to the old gods. mno_camp_wait_hereho|Wait here for some time. mno_pillage_hofho|{s6}. mno_pillage_hofho2|{s6}. mno_spoils_woden|Sacrifice some monks in honor of {reg4?{s7} Odin} and keep their possessions. mno_leaveho|Leave. menu_build_church|You have cut down the sacred tree and used the wood to build a church! Your name will be forever famous to the Christian people. menu_saqueo_loot_continue|This settlement has been looted. menu_saquear_paganholysite|Blood and treasure. Those of your men with fewer scruples proceed towards {s3}, killing anyone in their path and plundering its riches. The fire and death sweeping the place are rampant. You plunder spoils of war are worth {reg3} coins.^^{s7}^^{s4}^ mno_backpa|Leave the place. menu_saquear_monasterio|Blood and treasure. Those of your men with fewer scruples proceed towards {s3}, killing anyone in their path and plundering its riches. The fire and death sweeping the place are rampant. You plunder spoils of war worth {reg3} coins.^^{s4}^ mno_backho|Leave the place. menu_refugee_recruit_troops12|There are some widows and orphans interested in joining and trying to find a new life with your soldiers. mno_acept_themmo|Hire them. (20 peningas) mno_back_to_town_menumo|Head back. menu_refugee_recruit_troops22|Nobody wants to join you. menu_refugee_recruit_troops32|There are some shepherds and farmers interested in joining your army. mno_acept_themmo2|Hire them. (60 coin) menu_refugee_recruit_troops42|There are a cleric and some young warriors interested in joining your army. mno_acept_themmo3|Hire them. (400 coins) menu_berserker_recruit_2troop|There are two old Saxon warriors who could join you. mno_acept_thempa|They are welcome! mno_back_to_town_menupa|Head back. menu_berserker_recruit_troop|There is a berserker and high priest who can join you. mno_acept_thempa2|They are welcome! mno_back_to_town_menupa2|Head back. menu_witch_recruit_troop|There is an old women who claims to be a witch, she asks to join you. mno_acept_thempa3|She is welcome, but I expect her magic to help, not hurt us mno_back_to_town_menupa3|Head back. menu_nonberserker_avaiable_troop|The berserker's don't want to join you. menu_nonberserker_renown_low|You look like a beggar, hardly a leader worth following. You need more renown ( 150) for berserker s to join your party. menu_ative_child_choice_father|Your child has grown old enough to take their place by your side. You have never been prouder to be a father mno_make_companion|I wish they join me as a companion and learn how to rule. mno_make_lord|I wish to grant them lands of their own mno_off_on_own|I wish them to journey on their own - learn the world as I have. mno_spec_lady|I wish my daughter to take her place at court. menu_ative_child_choice_mother|Your child has grown old enough to take their place at your side. You have never been prouder to be a mother menu_notification_new_lord|You receive word that a new noble has reached maturity in {s1}.^^ {s2} has finally grown up and can now be called an adult by the standard of the times. -^^ Only time will tell what kind of leader they will be... menu_notification_new_kings_child|You receive word a new noble has reached maturity in {s3}. Not just any noble, but a Monarch's child! {s2}'s boy {s1} has grown old enough to take his place at court, however it will be a few more years before they lead armies... menu_notification_new_kings_girl|You receive word a new noble has reached maturity in {s3}. Not just any noble, but a Monarch's child! {s2}'s girl {s1} has grown old enough to take her place at court, however it will be a few more years before she courts suitors... menu_notification_new_riot|You receive word the peasants of the {s5} are rioting! The skies above {s6} are black with smoke, and cries of death fill the air only time will tell if this is the beginning of open revolt... menu_notification_player_riot|You receive word the peasants of the {s1} are rioting! The skies above {s1} are black with smoke, and cries of death fill the air only time will tell if this is the beginning of open revolt... menu_notification_riot_stoped|You receive word the peasants of the {s1} have stopped rioting. Only time will tell if this new peace will hold... menu_notification_new_revolt|You receive word the peasants of the {s1} are revolting! Black smoke fill the Kingdom's sky's, and death is in the air. Surely {s2} will be praying to whatever God they believe in.... menu_notification_revolt_success|You receive ghastly news! The rebels in {s1} have overthrown the government and {s12} has been beheaded in the public square! This should be a lesson to all monarchs on the importance of kingdom moral... menu_notification_revolt_ended|You receive news the rebels in {s1} have been put down, and {s2} can again sleep peacefully. This should still be a lesson to all monarchs on the importance of kingdom moral. menu_notification_civil_war|You receive {reg4?horrible strange} news, it seems a number of lords in {s1} are trying to overthrown {reg4?you the government}! {s2} seems to have sights on the thrown itself! Worse, they have convinced others to join in this betrayal. It is a dark day for all true Monarchs. menu_notification_civil_war_lost|You receive word the nobles of the {s1} have successfully overthrown their one true King! rumors abound if the former Monarch is really dead or simply in hiding, but for now, {s1} has a new leader... menu_notification_civil_war_over|You receive word the noble lords in {s1} have successfully been put down, {s2} was beheaded in a public square, and their co-conspirators have been exiled, such is the price for breaking their oath. menu_lords_revange|You receive word that {s1} has declared their intention to bring you down! As the oldest son of {s2} they are determined to see justice done! menu_bastard_rises|You receive word {s1} has claimed to be the bastard son of {s2}. They have declared their intention to bring you down! As the only son of their now slain father, they are determined to see justice done! menu_son_killed|Searching the battle field's dead you find your son, bloody and dieing. As his tired eyes look onto yours one last time, you know you'll never see such sadness again, and as his gaze drifts towards the heavens, tears run down both your faces. menu_player_killed|In the night, assassins entered your tent - they slit your throat while you slept! ^^ Your journey is over... menu_player_killed2|You awake from the battle to find your hands bound behind your back, and {s6}'s smug smile looking down at you - the blinding sun against their back... menu_player_killed4|{s6}. mno_choose_son|Yes, I wish to continue as my son {s7} mno_choose_daughter|Yes, I wish to continue as my daughter {s8} mno_choose_next_gen|Yes, I wish to continue as my oldest child, {s8} mno_no_cont|No, I rest in peace menu_surprise_attack|Your attack totally surprises the guards of {s2}. {s3} mno_castle_lead_attack2|Lead your soldiers in the attack. mno_attack_stay_back2|Order your soldiers to attack while you stay back... mno_lift_siege2|Abandon the attack. menu_port_attack|You are attacking the port of {s1}. You have {reg10} troops fit for battle against the enemy's {reg11}. mno_lead_attack|Lead your soldiers in a coastal assault. mno_attack_stay_back|Order your soldiers to attack while you stay back... menu_character|You shouldn't be reading this. menu_dplmc_messenger|Sire, I found {s10} and delivered your message. {reg4?Her His} answer was {s11}. mno_dplmc_continue|Continue... menu_dplmc_scout|Your spy returned from {s10}^^{s11}^{s12}^{s14} menu_spy_success|To the defenders horror, your spy successfully opens the gates!!^^After a brief, but intense skirmish the enemy fall back and your army pours inside. Unfortunately your spy did not survive to see the result of his efforts menu_assasin_success|Your assassin has returned from his mission to kill {s10}, this person will trouble you no longer menu_plot_discovered|Your assassin was followed! Word is out that you were behind {s10}'s death!! menu_player_lair_menus|{s10} Your very own refuge, a hidden retreat free from enemies, where you can hide when things go badly, rest from your travels, or save your most personal of treasures. You can also upgrade this lair into your own castle.^^{s11}^^{s13} mno_banquete_refugemead|My men deserve a banquet in my refuge. mno_guarida_rename|Rename your refuge. mno_lair_interior|Go to the refuge's hall. mno_lair_interior_door|Gate to your refuge. mno_visit_tavern_lair|Go to the mead hall. mno_visit_tavern_lair_door|Door to the mead hall. mno_lair_buildings_improve|Talk to your captain. mno_lair_buildings_improve_door|Gate to your refuge. mno_hirelair_staff|Hire staff. mno_lair_inspect|Take a walk around your refuge. mno_lair_inspect_door|Go to the square. mno_mylair_station_troops|Manage the garrison. mno_demoler_lair|Demolish your personal refuge. mno_lair_wait|Wait here for some time. mno_see_ships|See the ships. mno_embarkre|Set Sail. mno_lair_leave|Leave... mno_lair_leave_door|Leave Area. menu_demoler_lairm|Are you sure you want to demolish your refuge? mno_demoler_yes|Yes ({reg1} coin). mno_demoler_no|Return. menu_banquete_moral_refuge|Order your men to leave their weapons outside and invite them to your great hall, to sit at your table by rank. The nearest and dearest sit closest to you. Some girls serve meat and mead in large quantities.^^You've spent a small fortune on this feast because your men deserve it. They are the ones who bleed with you, who have helped you conquer your domains. They are your faithful followers.^^The evening progresses. Many men are as drunk as vats. They shout and sing. Some run off to vomit and others fight like gamecocks to attract the attention of a girl. Behind you, a bard sings of your power and deeds.^^You act like a warlord. You are a warlord... a 'shepherd of men.' mno_banquete_okr|You drink, laugh and shout as they come. mno_banquete_ok2r|You stay sober, taste the drink and food, but no more than necessary. mno_banquete_ok3r|You call your men and give them rings and bracelets (2000 coins). menu_banquete_moral|You order your men to leave their weapons outside and invite them to your Great Hall, to sit at your table by rank. The nearest and dearest sit close to you.^Some girls serve meat and mead in large quantities. You've spent a lot of money on this feast because your men deserve it.^They are the ones who bleed with you, who have helped you conquer your domains. They are your faithful followers.^The evening progresses. Many men, drunk as vats, shout and sing. Some run off to vomit and others fight like gamecocks to attract the attention of a girl.^Behind you, a bard sings of your power and deeds. You act like a lord. You are a lord, a 'shepherd of men.' mno_banquete_ok|You drink, laugh and shout as they come. mno_banquete_ok2|You stay sober, taste the drink, but no more than necessary. menu_event_01|You awake in the morning to find thieves have made off with supplies in the night! You dream of a day when you will have an army large enough that no one would dare steal from you. mno_damn|Damn it! menu_event_02|You spot a poor man on the road. He looks tired. You ask him why he is in the wilderness alone. He says that men robbed him, and if he doesn't get some money soon, he will starve. He says he served in the Roman army once, and will make a loyal warrior. mno_choice_02_1nor|Life's not fair. Give him nothing. mno_choice_02_2nor|Give him enough money to eat for a day (10 coin). mno_choice_02_4nor|Give him money for several days (200 coin). mno_choice_02_5nor|Pay him and suggest he join your army. menu_event_03|I few drops of rain turns into a gailing downpour and your supply train is suddenly bogged down in the mud. You watch helplessly as one of your supply animals is caught in the flood and is washed away. mno_damn2|Damn it! menu_event_04|You come across the grave of an old forgotten warlord. mno_choice_04_1nor|Rifle it for loot! mno_choice_04_2nor|Leave the place. mno_choice_04_3nor|Tend to the grave and pay your respects. menu_event_05|You have encounter a single deer in your path. What do you want to do? mno_hunt_go|Go hunting. menu_after_hunt2|{s1} menu_event_06|You spot a poor man on the road. He has been hung upside down by his feet from a tall tree. You ask him why he is there. He says that men robbed him, and left him here to die. mno_choice_06_1nor|Life's not fair. Leave him where he is. mno_choice_06_2nor|You cut him down and give him enough to eat (10 coins). mno_choice_06_4nor| You cut him down and give him money for several days (200 coins). mno_choice_06_5nor|You offer to cut him down, but only if he joins your army. menu_event_07|You spot a poor women's body on the road. She has been hung from a tree...probably for the crime of witchcraft. menu_event_08|A local farmer stands before you blocking your path, as your soldiers start to draw their weapons a weeping girl steps out from behind him. He points his finger accusingly at one of your men, saying that he has raped his daughter and must be punished. mno_choice_13_1nor|Brand the man and cast him out of your party. mno_choice_13_3nor|It is a hard world, and a man must take what he can. mno_choice_13_4nor|The rapist shall not see another sunrise! Order the man to be hanged. menu_event_09|Your party accidentally stumbles upon a witch casting magic. Your presence interrupts her at a crucial moment and the spell is ruined. Without thinking the old women flies into a rage and curses you and your entire party! mno_damn3|Damn it! menu_event_10|One of your soldiers begins arguing with another, and before you can interject one of the men is dead at your feet. mno_choice_10_1nor|Leave the body where it is and reward your soldier for the victory. mno_choice_10_2nor|You order the soldier to be hung for murder. menu_event_11|As your men pass a local village a very young shepherd approaches asking to join your force. mno_choice_11_1nor|You agree to allow the boy to join you. mno_choice_11_2nor|You tell the boy an army is no place for children. menu_event_12|You come across a pagan gathering in the woods, recognizing the robes of the ancient druids. ^An angelic girl is tide to the stone alter. Suddenly, you realize these followers are about to offer a human sacrifice. mno_choice_12_1nj|Allow the sacrifice and stay to watch the festivities. mno_choice_12_2nj|Forbid the sacrifice and take the girl into your party for safety. mno_choice_12_3nj|This is no affair of yours. Leave and forget what you saw. menu_event_13|You are traveling through the forest and you suddenly spot a wild hare trapped in the snare. What do you do? mno_choice_13_2nor|Clench the snare and kill the animal! menu_event_14|One of your sworn men approaches you. He states his fears that, among the men, there is much dissatisfaction. Reason being that you are too placid and that there is too little gold and honour to be won in your service. mno_choice_14_1nj|Pay the men and give them rings and gold. mno_choice_14_2nj|The men are released from their oaths if they want to leave. mno_choice_14_3nj|Kill the man who approached you and state there shall be no more talk of sedition. mno_choice_14_4nj|Promise to change your leadership style. menu_event_15|Your soldiers come with an old man. After a long conversation, he admits he and his son wishes to join your party. However this may cause issues with his village. You decide to mno_choice_15_1nor|Refuse him. mno_choice_15_2nor|You could use extra men. menu_event_16|After hours, while your party rests near a village, the priest's wife comes to see you (alone) while her husband is away. mno_choice_16_1nor|You agree to meet her for the night. mno_choice_14_3nor|You refuse. menu_event_17|After hours, while your party rests near a village, a man comes (alone) to your tent, you drink with him while he talks of an unhappy marriage, suddenly his hands are touching your breasts. mno_choice_17_1nor|You spend the night together. mno_choice_17_3nor|Tell him to remove his hand, before you remove it permanently. menu_event_18|One of your men returns to camp with a bag on his back. You don't want to appear suspicious, but the man never left with such a bag. It sounds full of heavy coins. You decide to... mno_choice_18_1nor|Confiscate the bag and punish the soldier. mno_choice_18_2nor|Allow him to keep it. He risks his life for you, so he deserves it. mno_choice_18_3nor|Force him to share the benefits with the whole army. menu_event_19|A local noble has made accusations of you being nothing more then a bandit for hire, he demands you leave his lands at once. mno_choice_19_1no|Refuse to leave, but send a chest of gold to ease his worries mno_choice_19_2no|It's just talk. Stay and give them nothing. mno_choice_19_3no|Agree to leave the lords lands in peace. menu_event_20|You see a crane circling above your party. mno_choice_20_1nor|Tell your men that the crane symbolizes victory! mno_choice_20_2nor|Ignore it. mno_choice_20_3nor|The cranes signify bad fortune, but you have faith in your men! menu_event_21|Two men stop your army. They tell you that you are surrounded by five hundred warriors, ready to attack if you don't pay them 2000 coins. mno_choice_21_1nor|Pay them at once!! mno_choice_21_2nor|Attack! mno_choice_21_3nor|Go on your way. menu_event_22|A group of bandits approaches your camp. As your men reach for their weapons, the bandits put down their arms and say they come in peace. {s6}. mno_choice_22_1nor|Of course! My party always welcomes bloodthirsty men! mno_choice_22_2nor|I'm sorry. We have no room for your kind! mno_choice_22_3nor|Prove yourselves worthy by raiding a village! mno_choice_22_4nor|Kill them all! menu_event_23|As you travel, you come upon a farm. Instead of showing customary hospitality, the farmer bars all the entries and puts his slaves, armed, at the door. Still, you know they are no match for your men. mno_choice_23_1nor|Attack and burn the farm as punishment. mno_choice_23_2nor|Move on. It's not worth stopping. menu_event_24|As you travel, a man dressed in long robes approaches your party. When you grant him an audience, he says he can sell you magic beans, guaranteed to grant strength and luck to all who eat them, only 5000 coin. mno_choice_24_1nor|Buy the beans and eat them! mno_choice_24_2nor|You have no money to pay for beans. mno_choice_24_3nor|I'm not interested. menu_event_25|You encounter one of your soldiers' wives. She begs you to release her husband from his contract. The harvest was poor this year, and his wages can't feed the whole family. If he could come back and work on the field, they might survive. mno_choice_25_1no|This can't be! Here, take 200 coins. mno_choice_25_2no|You release her husband from his duties. menu_event_26|You come across unguarded cattle from a nearby village mno_choice_26_1nor|Return the animals to the village and ask for no reward. mno_choice_26_2nor|I will return the animals and demand a reward. mno_choice_26_3nor|Dinner! Round up and slaughter the animals. menu_event_27|While you camp, a delegation of people from nearby approach. They seem to have a problem with their lord and want your advice. Apparently, {s6} have ransacked the area, so they are poor now, but must still pay taxes to their lord. As their lord did not protect them from the {s6}, they ask whether they should refuse rents and prepare to fight if their lord attacks them, or whether they should pay and let their families starve. mno_choice_27_1nor|Give them 8000 coins for paying their taxes and buying food. mno_choice_27_2nor|Give them 4000 coins for paying their taxes. mno_choice_27_3nor|You tell them they should fight rather than pay. mno_choice_27_4nor|They should pay, their lord can kill more of them than hunger. mno_choice_27_5nor|Ignore them. menu_event_28|While you camp, a delegation of people from nearby approach. They say they have had a bad harvest and ask you for money to feed their children. mno_choice_28_1nor|Give them 4000 coins. mno_choice_28_2nor|Give them 1000 coins. mno_choice_28_2no|Give them nothing, life is hard. menu_event_29|You receive news that a number of women express interest in becoming camp followers. mno_choice_29_1nor|They are welcome. mno_choice_29_2nor|I do not need more mouths to feed. menu_event_30|You receive news that a group of street musicians wishes to join you as army musicians and a standard bearer. mno_choice_30_1no|They are welcome. mno_choice_30_2no|I do not need more troops. menu_event_31|You've heard that a bard has composed a song about your noble deeds. mno_choice_31_1nor|Excellent news! mno_choice_31_2nor|Reward him with 300 coins. Let this song be played across the land. menu_event_32|You receive news that a group of veteran warriors has heard of your fame and wishes to join you. However, they ask more pay than you typically pay for such troops. mno_choice_32_1nor|They are welcome. mno_choice_32_2nor|I do not need more troops. mno_choice_32_3nor|Kill them. Surely they will yield some good loot. menu_event_33|A local naysayer is spreading false rumors about you. While most of the stories are just pure nonsense, sooner or later people will start to believe them. mno_choice_33_1no|Let him say what he wants. Every man has his rights. mno_choice_33_2no|Ask him to stop. One hundred coins might help. mno_choice_33_3no|Silence him permanently. menu_duel_troop_rebelion|{s4} mno_duel_rebelion11|Accept the challenge. menu_duel_rebelion_enemyback|Frightened by your fierceness, your opponent in the end refuses to face you in duel. He withdraws while your troops tease him for his cowardice. menu_duel_rebelion_win|The duel is over. Your enemy lies on the ground, defeated by your skill with weapons. You hope that this serves as a warning to other potential rivals. Now your mission is to restore confidence and improve your army's morale. menu_event_34|You receive a strange looking letter bearing the seal of Rome! Obviously one of your contacts back home has tracked you down. mno_choice_34_1no|Open the letter... mno_choice_34_2no|Tell the messenger to return the letter, this is an old life best left forgotten. menu_event_35|{reg2?Your grand-mother's guard approaches you A messenger gallops towards you, wheels about and shouts} 'My {reg59?lady lord}! {reg2?I'm sorry to tell you I regret to inform you that} your dear {reg2?grand-mother mother} is dead! {reg2?I will arrange a funeral near her home, and ask you attend within the next few days The Priest tells me services are to be held in the next few days near her home - They ask you attend}.' mno_choice_35_1no|Send word you will attend the funeral. mno_choice_35_2no|Tell them you have no time for the dead. menu_event_36|You awaken in the middle of the night to strange sounds outside your tent. menu_event_40|You receive a message from {s7} asking you to meet and discuss a favor. mno_choice_40_1no|Agree to meet... mno_choice_40_no|Tell {s7} I have no time. menu_assasin|You killed the assassin, after searching his body you find a note presumably written by the men who hired him, it lists a time and place to meet. Should you investigate? mno_assasin1|Investigate who sent the killer... mno_assasin2|I don't have time for this! menu_village_hunt_killers_defeated|A heavy blow from the who ever hired the assassin sends you to the ground, and your vision spins and goes dark. Before your mind turns off you hear the man laughing 'who needs an assassin' menu_village_hunt_killers_player_survived|Its a miracle you're alive, yet you failed to discover who send the assassin. Maybe next time you will have better luck' menu_fight_lord_single|You shouldn't be reading this menu_duel_win|The duel is over. Your enemy lies on the ground, defeated by your skill with weapons. You hope that this serves as a warning to other potential rivals. menu_the_funeral|You arrive at the spot that shall be your mothers final resting place, a soft breeze falls across your face and in the distance, dark clouds threaten the skies.^ mno_funeral_cont|Enter... menu_players_funeral|You arrive at the spot that shall be your {s7}'s final resting place, a soft breeze falls across your face and in the distance, dark clouds threaten the skies. It is time to say goodbye to {s6} ^ menu_mothers_letter|Once out of the rain you open your mothers letter. mno_mothers_letter1|Read the letter... mno_mothers_letter2|Save for later... menu_event_37|Well camping near a river, a messenger in a dark cloak approaches and hands you a letter sealed in blood. mno_choice_37_1no|Read the letter... mno_choice_37_1no2|Turn the man away, this cloak and dagger is not for you. menu_failed_drink|{s6} is {s7} mno_failed_drink1|Continue... menu_drink_success|{s6} is gone and you awake with a splitting headache. On the table you find a note from {s6}...and a key. mno_drink_success1|Read Note... mno_drink_success2|Take note and Key... menu_drink_success2|You travel quickly to the lodge and open the chest. Inside you find the old treaty signed by Conanus, you now have the proof you need. mno_drink_success21|Continue... menu_avange_in_streets|You drive off the guards, slip into a nearby alley, and easily loss any pursuers within the maze of city streets...You've finished your mission - {s6} is dead, your father is avenged! menu_rome_returns|You have done the unthinkable and returned roman standards to Briton! Your uncle is pleased, sending more troops {s6} oversee your efforts. mno_rome_returns_cont|Continue... menu_notification_rome_arrives|You have done the unthinkable...again. Roman army standards have arrived in Briton!^ mno_rome_cont|Continue... menu_final_letter|Your Magister officiorum rides up to meet you, his eyes gleaming, and for a moment you think you see a smile dash across his otherwise stone expression. He hands you a letter sealed in wax mno_final_letter1|Open the letter... menu_event_01_kingdom|The sound of a galloping horse pierces the cold morning, and you run outside to find a watchman dismounting. He tells you that a strange ship carrying men who speak a strange language has been shipwrecked on the coast. What do you do? mno_choice_01_1nor|Send men to search for valuables. If there are any survivors, kill them. mno_choice_01_2nor|Send men to investigate. If there are any survivors, recruit them. mno_choice_01_3nor|Do nothing. menu_event_02_kingdom|{s4} mno_choice_11_msgnor|Continue. menu_event_03_kingdom|Tales of your successes spread around the country. Everywhere you go, your procession is surrounded by beggars. mno_choice_03_1nok|Allocate 200 coins to an alms fund. mno_choice_03_2nok|Ignore them. mno_choice_04_3no|Beggars? Release the hounds! menu_event_04_kingdom|A young noble in another kingdom is spreading rumors about your mother. Saying she was a whore and that you are not your fathers child. mno_choice_04_1nok|I challenge him to a duel! mno_choice_04_2nok|It's just talk. menu_event_05_kingdom|Your fame and popularity have attracted a local soothsayer to your court. They ask that you hire them as your personal advisor. mno_choice_05_1nork|Accept them. mno_choice_05_2nork|I don't need more men. menu_event_06_kingdom|On your lands, a man is brought before you. Your men inform you that he refuses to pay taxes to the kingdom, and therefore to you. The man insists that he will not pay taxes until you give him back his boys, all of them killed in a recent war. mno_choice_06_1njk|This man has already lost enough. Forgive his taxes for life. mno_choice_06_2nk|Punish this man with death if he does not pay. mno_choice_06_3njk|Pay the man a wergild for the death of his boys. menu_nobody_want_paytax|Suddenly, the room where you exercise your legal authority is crowded with people who have lost sons to war, all demanding equal treatment. mno_choice_05_2notaxj|Distribute bags of money among the people as compensation (2000 coins). mno_choice_05_3notaxj|Having no money for all these people, you order your men to disperse the crowd. menu_event_07_kingdom|The harvest this year is very bad, which means starvation this winter! Already people are reporting malnourishment. What should we do? mno_choice_07_1njk|Buy some wagons of grain from the next kingdom. (1500 coins) mno_choice_07_2nj|I do not have enough money to buy food! mno_choice_07_3nj|Serves them right for not tending to their crops properly! mno_choice_07_4nj|Buy some grain to alleviate the problem. (500 coins) mno_choice_07_5nj|I have no food, threaten our neighbors - its food or war! menu_event_08_kingdom|A woman approaches you sobbing, holding a bundle of cloth in her arms, you recognize her...she is the priests wife you bedded last year. After a moment to collect herself, she shows you your illegitimate son!^^She tells you her husband has disowned them both and asks for help raising the child, do you mno_choice_08_1nj|Take the child and women under your protection. mno_choice_08_2nj|Give the women a chest of gold and tell her to enter the monastery. mno_choice_08_3nj|Refuse. Only the legitimate can be called your son! menu_event_09_kingdom|A runner arrives at your camp, and tells you dire news. 'My {reg59?lady lord}, one of your villages{s7} is in great danger! The populace has some kind of strange sickness, they can hardly move, sweat and vomit, and the local wise-woman has no cure for it. The local leader doesn't let anyone out at the moment and is expecting your orders!' mno_choice_9_1njk|Quarantine the place, but send the best area healers to help! (500 coin) mno_choice_9_2njk|Quarantine the place! We will examine the survivors when the epidemic is over! mno_choice_9_3njk|What's a little plague? Do nothing, eventually it will disappear on its own. mno_choice_09_4njk|What! Burn the place to the ground. menu_event_10_kingdom|Your advisor, streaked with dirt and sunburned, rides out to meet you after inspecting the harvest. 'My Lord, the harvest is poor this year. If you do not reduce taxes there will be starvation this winter!' mno_choice_10_1njk|Less taxes means less soldiers. Better an empty gut than a cut throat. mno_choice_10_2njk|I will compensate them from my purse (1000 coins). menu_event_11_kingdom|A peasant from one of your villages comes to you as a supplicant. He breathlessly reports that armed men have raided his farm, carrying off women, cattle and grain. He is spattered with blood and stinks of burned thatch. mno_choice_11_1njk|Hire watchmen to guard the area (800 coins). mno_choice_11_2njk|There is nothing to be done here. Away with you, mongrel! mno_choice_11_3njk|There will be war. Take this money and rebuild your village (1500 coin). menu_event_12_kingdom|A woman from a nearby village comes to you claiming that one of your men who died recently was her husband. She asks for assistance to take care of the remains. mno_choice_12_1njk|Give her monetary assistance and send for a priest. mno_choice_12_2njk|Do nothing. This isn't my problem. mno_choice_12_3njk|Unluckily, I do not have money for this. menu_event_13_kingdom|Your chief advisor sends you a letter... ^^'My {reg59?lady lord}, would it not show your great mercy and honor to provide for those who have suffered while serving under you? ^We have dozens of maimed, lame and aged ex-warriors begging for coin in the streets and many families who have lost fathers and husbands in your battles. ^We need to reward and protect your loyal supporters, or else men might be hesitant in the future to be in your service. mno_choice_13_1njk|It isn't my fault my men don't save their wealth for their families. mno_choice_13_2njk|We should support our veterans and their families (800 coin). mno_choice_13_3njk|Open my coffers. All families shall receive support (2000 coins). mno_choice_13_4njk|I have no money for this unexpected expense. menu_event_14_kingdom|You receive a message from home, apparently while playing with another child your son murdered another boy in a fit of rage! The other child was the son of rather important citizen who is demanding justice be done. mno_choice_14_1njk|Boys will be boys, I'm sure the other child had it coming. mno_choice_14_2njk|Compensate the father, punish your son and hire him extra tutors. (1000 coin). mno_choice_14_3njk|I have no money to pay for the boys funeral, however send word my son is to be punished. menu_event_15_kingdom|A messenger arrives at your camp, he says a large group of misguided pagans have gathered outside your court at {s6}, they are demanding a return of human sacrifice! What is your answer?' mno_choice_15_1njk|Agree, we shall have the old ways again. mno_choice_15_2njk|pacify with gold instead (1000 coins). mno_choice_15_3njk|Refuse. Send guards to disperse the crowd mno_choice_15_4njk|Refuse. Send guards to exterminate these men menu_event_16_kingdom|A messenger arrives from {s6}, The letter reads ^^ 'My {reg59?Queen King}, I regret to ask you this, but I am poor from fighting your many wars and require a loan to cover my expanses. I will need 5000 coin to continue to serve your causes.' mno_choice_16_1njk|Agree to the loan and send the funds. mno_choice_16_2njk|I can only send half (2500 coins). mno_choice_16_3njk|I dont have the money to send! mno_choice_16_4njk|Refuse! I wouldn't give the money even if I had it to spare. menu_event_17_kingdom|A man approaches you while your army is at camp, he claims to be the slave of your lord {s6}, but has run away and is asking you for freedom' mno_choice_17_1njk|Grant the mans freedom, such bravery is worthy of it. mno_choice_17_2njk|Agree to his freedom, but send his lord 1000 coins in compensation. mno_choice_17_3njk|Refuse! Send the man back to his master. menu_all_slaves_want_freedom|Word reaches you that a large gathering of salves has descended on your capital! They have heard of your kind deed and are demanding their freedom as well.' mno_choice_all_slaves1|Less slaves means less profits, tell the guards to dispatch the crowd! mno_choice_all_slaves2|I agree, slavery has no place in my kingdom. menu_event_18_kingdom|A group of peasants arrive at your camp, they say your lord {s6} is mistreating them terribly, many starve, many more are beaten or raped on a regular basis. They plead with you to intervene!' mno_choice_18_1njk|What's this?!! Summon this lord to me at once!! mno_choice_18_2njk|I will compensate them from my purse to have them leave (1000 coins). mno_choice_18_3njk|I will do nothing, how dare these peasants speak against their lord! mno_choice_18_4njk|I wish I could help, but {s6} is currently a prisoner already. menu_wrongful_exused|Later you learn {s8} was innocent, the group of 'peasant' accusers being sent by one of his enemies. menu_event_19_kingdom|A group of peasants arrive at your camp, they say your lord {s6} is mistreating them terribly, many starve, many more are beaten or raped on a regular basis. They ask you to intervene!' mno_choice_19_1njk|What's this?!! Summon this lord to me at once!! mno_choice_19_2njk|I will compensate them from my purse to have them leave (1000 coins). mno_choice_19_3njk|I will do nothing, how dare these peasants speak against their lord! mno_choice_19_4njk|I wish I could help, but {s6} is currently a prisoner already. menu_event_02_juicio|My {reg59?lady lord}, we captured a murderer! This is the man who attacked one of our messengers in {s4}, who is lying seriously injured in bed. This doesn't show us in a good light, for the messenger was under your protection. However, the attacker wishes to talk to you before his execution.^^The prisoner's story 'My {reg59?lady lord}, I would have never thought of attacking your messenger, but that man wished to sleep with my young daughter at night, and this offer was refused! However, he did not accept our answer, entered my house with three friends, and raped my dear daughter, laughingly telling me all the while that you would never believe the word of a commoner. A father must protect his only child!' mno_choice_02_1nj|He was under my protection. You and your family will be executed. mno_choice_02_2nj|I will be reasonable only you will be hanged. mno_choice_02_3nj|Even though he was my servant, I would have done the same. You can go. mno_choice_02_4nj|I order him to be hanged. No one should take advantage of their position. menu_farmer_attack_lord|Not satisfied with your decision, the farmer pulls out his seax and pounces on the local leader, killing him before your men can do anything. Then he turns to you and says, 'This is justice, bastard!' Then with the same seax, he kills himself. mno_choice_03_1attackj|Continue. menu_event_09_juicio|Two proposals come before you one day. One is from a scholarly young priest called Lot, who proposes building a church in {s4}. He promises to instruct you in new knowledge that will increase your intelligence in return.^^Another man, pushes himself before you. He is a hulking, great-bearded warrior who overshadows Lot completely. He suggests the funds would be better used on a training camp, and he promises to teach you a trick to increase your physical prowess. mno_choice_09_1nj|Choose Lot's idea. You need some intelligence. mno_choice_09_2nj|Choose the warrior. You need more strength. mno_choice_09_3nj|I have enough money to build both facilities (3000 coins). mno_choice_9_4nj|Hah! You have enough intelligence already not to fall for either one. menu_event_01_juicio|Two farmers, one very tall and lanky, the other low and stocky, were presented to you to discuss the ownership of a calf. Apparently, their fields bordered each other, and the tall farmer had a bull that impregnated a cow belonging to the other. The stocky farmer said the calf was his, because it was his cow giving birth. The tall farmer claimed the calf to be his, being the offspring of his best bull. He said he should at least get stud fees. mno_choice_01_1nj|The owner of the cow is right. The calf is his, just like the cow is. mno_choice_01_2nj|The owner of the bull is right. The bull is his and the calf too. mno_choice_01_3nj|The owner of the cow keeps the calf and pays compensation to the other. mno_choice_01_4nj|Neither is right. I'll slaughter the calf for its meat and give some to my men! mno_choice_01_5nj|Neither is right. Kill the calf and give the meat to both farmers! menu_event_06_juicio|Two men come to you. Your men say they are ready to kill each other. One of them has cut some old oaks that were blocking traffic on the way, but they were actually within the borders of the estate of the other.^^'Those trees made the passage of my cart difficult!' exclaims the first one. 'We are only talking about trees. I do not understand this suit!'^^'Those trees were on my land, planted by my father, recently deceased,' shouts the other. mno_choice_06_1nj|The man who cut the trees must pay to the other in compensation. mno_choice_06_2nj|Trees hindered the way. They had to be cut. mno_choice_06_3nj|The man who cut the trees must give money to the other and to you as punishment. menu_event_14_juicio|One day, a Christian missionary arrives at your doorstep. He is very enthusiastic. 'My {reg59?lady lord}, I have splendid news! There is a merchant from Jerusalem in {s4} now, and he is willing to sell us a piece of the Holy Cross! I cannot believe that we have the opportunity to own such a famous relic! And this would help me so much to spread the word of Christ to the faithful!' menu_event_08_juicio|One of the local leaders approaches you stating that he has an illegitimate son (whom he favours) who wishes to join your captains. You agree to meet the boy, as it would be unseemly to reject a noble outright. When you meet the boy, however, it is clear that he is a homebody, certainly not warrior material. Faced with this plump, smiling youth do you menu_event_03_juicio|You summon two men to decide a dispute between them. One is a local leader, while the other is a farmer who rents the land of the leader.^^The man says his harvest was poor and cannot pay the rent, so the leader took the farmer's daughter to his own bed and as a servant in his house. The local leader is an influential figure within {s4}. mno_choice_03_1nj|Punish the farmer. He must pay rent to his lord. mno_choice_03_2nj|Punish the local leader. He has no right to take the farmer's daughter. mno_choice_03_3nj|Kill the noble and force the farmer to join your army for not paying his taxes. mno_choice_03_4nj|Compensate the noble yourself for the tribute and send the girl back. mno_choice_03_5nj|Compensate the farmer by paying wergild for daughter who was raped. menu_event_12_juicio|Two nuns approach you. 'My {reg59?lady lord}, we have a childbirth that is not going well! We tried everything we could, but it seems that the young lady is simply not suited for pregnancy. The girl is the daughter of a prominent local lord. What can we do?' menu_child_half_one|Then the woman in rags screams and says, 'No, please my {reg59?lady lord}, let the other women have the child then.'^^Then the elder near you exclaims, 'So you are the rightful mother and this child belongs to you!'^^The other woman seems uneasy, 'I can give that child a better life than always living in poverty.' mno_choice_half1pj|Give the child to the poor woman and punish the rich woman for lying. mno_choice_half2pj|Give the child to the poor woman and the rich woman to the crowd. mno_choice_half3pj|Give the child to the rich woman. mno_choice_half4pj|Give the child to the rich woman and poor woman to your men. menu_event_13_juicio|One day, a loyal noble from nearby comes to you with a strange request. 'My lord, I am in a very bad situation. I spent all my money on proper equipment and troops, so that I can serve you well. However, my first daughter is about to marry, and I cannot send a proper dowry with her to the husband.' mno_choice_13_1nj|Take this bit of silver for your faithful service (800 coins). mno_choice_13_2nj|I will help you now, but this is the last time (400 coins). mno_choice_13_3nj|No, you should have saved up the money up front! menu_event_18_juicio|A local whore is accused of witchcraft after several men using her services report pain while relieving themselves. Your advisor backs their claim, and you suspect he has the same complaint but knows better than to air it publicly. mno_choice_18_1nj|Banish the women, exiling her to another place. mno_choice_18_2nj|Pay the witch to help counteract the spread of Christianity. mno_choice_18_3nj|Where there's one, there's many! Kill anyone else reported for witchcraft. menu_event_15_juicio|You are having a feast with your companions when a messenger comes to your attention, 'My {reg59?lady lord}, there is a situation in {s4} that needs your counsel.' Excusing yourself, you step outside.^^A crowd has gathered there, arguing, but when you appear, it quickly falls silent. An elder bows to you and asks permission to speak, which you give. He speaks 'My {reg59?lady lord}, we need your wisdom. Two women claim to be the mother of this child. Neither will defer.'^Two women are presented. One is in fine clothes and the other in rags. mno_choice_15_1nj|Give the child to the poor woman. mno_choice_15_2nj|Give the child to the rich woman. mno_choice_15_3nj|Order to cut the child in half and give each half to one of the women. menu_event_19_juicio|A missionary comes upon you and tells you of one of your villages where he was introducing God's grace. When he and his followers wanted to fell an ancient tree important to the pagans, most of the inhabitants took up arms and drove them out. mno_choice_19_1nj|This missionary is right cut down this heretical tree. mno_choice_19_2nj|This missionary is wrong. Have him and his followers burn for the gods. mno_choice_19_3nj|This missionary is wrong. Have those Christians abandon this village in peace. menu_event_22_juicio|A seemingly straightforward case is brought before you. Yesterday, the accused man broke into the victim's house and removed large amounts of wealth. Many people saw him, and the missing items were discovered in his house. The victim is an influential supporter of the previous lord, had actually served as a councilor and was known to be of doubtful loyalty. The accused, on the other hand, happens to be one of your most vocal supporters and a major donor to your cause. mno_choice_22_1nj|Ignoring the evidence, you settle in your man's favor. mno_choice_22_2nj|The evidence is clear, and the accused is found guilty. mno_choice_22_3nj|Both parties are in the wrong. You exile them and confiscate all material. menu_riots_01|Your relation with {s4} is very bad. As you walk its streets, people look at you hatefully and make gestures behind your back. You get beyond a corner, and you're safe -- until several people begin to emerge. Ordinary citizens are tired of your government and begin to insult you. Finally, someone becomes bold enough to pull a knife and attack you. mno_deffend_yr|Defend yourself. menu_riots_02|An angry mob insulted your name, blamed a group of your warriors walking the streets for all their ills, and attacked and killed them all. You should improve your relations with {s4} as soon as possible. mno_deffend_01ri|Order your men to kill the perpetrators and seize their possessions. mno_deffend_02ri|I will not rule by fear. I have to improve relations by other means. mno_deffend_03ri|Exterminate the population of the entire city and repopulate it with people that are more loyal. menu_new_years|As the controversy of the recent religious holidays come to close, both Pagan and Christian sit together at the same table, sharing a mug of Ale, each hopeful of the the New Year ahead of them. This is truly a time for celebration. mno_new_years_cont|Continue. menu_imbolc|As spring approaches the people of your kingdom wish to celebrate {s6} as is tradition, however this leaves with you a choice- do you officially support {s6} the local and original Pagan event or, ^ take this opportunity to Christianize the holiday by supporting Candlemas? mno_choice_1imbolc|Support {s6} mno_choice_imbolc_2|Support Candlemas and forbid the Pagan festival! menu_saints_day|Christians are making their preparation for All Saints day held April 20th, they have come to you to bless their ceremony and give support. mno_saints_day_1|Support the holiday, donate 500 coins and invite mass to your homestead. mno_saints_day_2|Allow the event to take place, but give no official support mno_saints_day_3|Forbid this holiday from taking place! menu_beltane|As May approaches the people of your kingdom wish to celebrate the arrival of spring as is tradition, however this leaves with you a choice- do you officially support {s6}, the local and original Pagan event or, take this opportunity to Christianize the holiday, perhaps call the whole thing... Maypole? mno_beltane_1|Support {s6}, Bring out the cows! mno_beltane_2|Support Maypole and ban Pagan sacrifice menu_midsummer|As {s6} approaches, pagans everywhere are making preparations, soon the great bonfires will be lit and the witches summoned for protection against evil spirits - should you officially support {s6}, the local and original Pagan event or, Take this opportunity to Christianize the holiday by supporting Feast day? mno_midsummer_1|Support traditional Midsummer festivals mno_midsummer_2|Support Feast Day. menu_lammas|The blessed {s6} of harvesting season is finally here, a chance to thank the Gods for the bounty of the year and celebrate the wheat harvest. It is also the time for peasants to honor their lords with gifts of bread and feasting! mno_lammas_1|Who am I to argue with tradition, bring me my bread! mno_lammas_2|Allow the feasting, but forbid the Pagan elements. menu_samhain|The holy day of Samhain is almost here, a chance to honor the dead and celebrate the end of harvesting season. Cattle is brought in from pasture and bonfires burn to keep spirits away. It is also an opportunity to Christianize this traditional Pagan event! mno_samhain_1|Honor Samhain with the Pagans mno_samhain_2|Spend the night honoring dead saints at Hallowmas . menu_yule|As {s6} and Christmastide approaches, the people of your kingdom wish to celebrate as is tradition, however this leaves you with a choice- do you officially support {s6} the local and original Pagan event or, take this opportunity to Christianize the holiday by supporting Christmastide? mno_yule_1|Support {s6} mno_yule_2|Support Christmastide menu_random_normal_events|Events menu_random_normal_events2|Events menu_riot_event|Events menu_town_recruit|{s18}. mno_accept_1|Hire them. ({reg6} coin) mno_back_to_town|Head back. menu_need_permission|Events menu_town_recruit_special|{s18}. menu_cam_castle|{s10}^ {s11}{s12}{s13}{s15} menu_dplmc_notification_appoint_chamberlain|As a lord of a fief you can now appoint a chamberlain who resides at you court for a weekly salary of 15 coins. He will handle all financial affairs like collecting and determining taxes, paying wages and managing your estate. In addition he supervises money transfers between sovereigns giving you more diplomatic options. mno_dplmc_appoint_default|Appoint a prominent nobleman from the area. menu_dplmc_chamberlain_confirm|Your chamberlain can be found at your court. You should consult him if you want to give him any financial advice or you need greater amounts of money. You should always make sure that there is enough money in the treasury to pay for political affairs. menu_dplmc_notification_appoint_constable|As a lord of a fief you can now appoint a constable who resides at you court for a weekly salary of 15 coins. He will recruit new troops and provide information about your army. menu_dplmc_constable_confirm|Your constable can be found at your court. You should consult him if you want to recruit new troops or get detailed information about your standing army. menu_dplmc_notification_appoint_chancellor|As a lord of a fief you can now appoint a chancellor who resides at you court for a weekly salary of 20 coins. He will be the keeper of your seal and conduct the correspondence between you and other important persons. menu_dplmc_chancellor_confirm|Your chancellor can be found at your court. You should consult him if you want to send messages or gifts. menu_night_time|It's late at night, and men need rest. Come back in the morning. mno_choice_01assault_3d|Continue. menu_work_start|Before long, your limbs tire of the monotonous ^ work, but, as agreed, you work for an ^ entire day. menu_work_end|Content, you look back on a day of honest labour, but then, looking at your wages, you think that a life of honest labour seems to be a rather meager existence.^^{s7} mno_steal|You found opportunity to steal... menu_hunting|You have encountered {s1}. What do you want to do? menu_after_hunt|{s1} menu_notification_player_coruler_dead|Your beloved spouse is dead! You now are the sole ruler of the {s11} menu_notification_new_ruler_son|The leader of the {s11} is dead. Their body had barely been laid to rest before their son and heir, {s6} was crowned in their place. menu_kingdoms_unite|The leader of the {s11} is dead. As their {reg3?daughter son} and heir is also your {reg59?husband wife} {s6}, your two kingdoms have united under a single crown! Your power grows and other rulers are starting to notice. menu_notification_new_ruler_brother|The leader of the {s11} is dead!^^ Although without a direct male heir, their brother {s6} from the {s8} has been crowned the new leader. menu_notification_new_ruler_daughter|The leader of the {s11} is dead!^^ Without any male heir, their daughter {s6} is about to be crowned the new leader... ^^ All hail the queen! menu_notification_daughter_overpowered|Disaster!! Just as the she was about to take her fathers crown, her husband {s6} locked her away and took the lands by force. Her father's wishes (and blood-line) shall be ignored. menu_notification_new_ruler_lord|The leader of the {s11} is dead!^^ Although without a male heir, brother, or even daughter to carry on the blood-line, the leading lord {s6} has been crowned the new leader! menu_notification_new_ruler_pretender|The leader of the {s11} is dead!!^^ Without a male heir, brother, or even daughter to carry on the blood-line, and no leading lord to stand in their way {s6} has returned from exile and been crowned the new leader! menu_loot_options|The battle is over. What do you want to do with the loot? mno_loot_0|Share the loot, and bury the dead. mno_loot_1|Take first claim on all the loot, then bury the dead. mno_loot_2|Leave all the loot for your men, bury the dead mno_loot_3|Leave the loot, but use the time to bury the dead. mno_loot_4|Leave the loot, and the dead to rot. menu_notification_invastion|{s6}Cerdic of Gewissae {reg4?had has} summoned more invaders to his aid! An army in three ships has landed... under the payment of this former Briton magistrate{s7}! menu_notification_invastion2|{s6}Cerdic of Gewissae has traveled the lands of the Saxon's and out of exile summoned more invaders to his aid! An army in three ships has landed... And the kingdom is reborn from the ashes! menu_notification_invastion3|{s6}Cerdic of Gewissae had summoned more invaders to his aid! An army in three ships has landed... originally wowed by promises of riches and glory, they now also burn with revenge for their lost lord! menu_notification_invastion_special|Working tirelessly in the shadows you have managed to summon more invaders to your aid! An army in three ships has landed... fresh from Saxlands. Wowed by the promise of new lands to turn red, and tresure to plunder! menu_random_juice_events|Events mno_leave_jui|Leave. menu_event_invastion|you shouldn't be reading this! mno_damn_in|Damn it! menu_siege_plan|You meet with your advisers to plan the siege and try to conquer {s4} with the least possible casualties. Your strategy could be to reduce the place by famine and demoralization.^^{s15} {s17} {s18} {s19} {s20} mno_build_circunvalation|Blockade build checkpoints around {s4}. mno_close_circunvalation|Checkpoints are finished. Now order active watching. mno_town_investigar|Investigate the defenses try to sneak inside. (Tracking) mno_traicion_interna|Find a traitor within the defenses of {s4}. mno_traicion_interna3|Any news from the men sent in search of a traitor? mno_infiltracion_interna|Send some men to raid the place. mno_infiltracion_interna3|Any news from the men sent to infiltrate? mno_build_varios|Order the construction of sanitation to prevent disease. mno_destruir_campos_a|Pillage farms to replenish our stocks and harm the enemy. mno_destruir_campos_b|Any news from the men I sent to pillage farms? mno_spy_open_gates|Send word to your spy, attempt to open the gates menu_siege_assault|Time is of essence, and you fear the arrival of support force for the place. Assaulting will mean heavy casualties, but you have made up your mind.^^{s17} {s18} {s19} mno_scout_investigar|Call the scouts for a report on {s4}. mno_poniendo_elementos_mantles|Order the vanguard to place the mantlets. mno_poniendo_elementos|Order the vanguard to prepare the assault. mno_castle_lead_attack|The hour has arrived. Lead your soldiers in assault! mno_build_mantlet|Build mantlets. mno_build_ladders|Build ladders and clear the ground for assault. mno_build_siege_tower|Build a battering ram and other equipment to assault the fortress. menu_build_mantles2|The mantlets help protect your men when they have to use assault equipment. They save many lives. As the party member with the highest Engineer skill, ({reg2}), {reg3?you estimate {s3} estimates} that it will take {reg4} hours to build mantlets. mno_build_mantles|Do it. menu_nofood_siege_defenders_sally|The lack of food forces the desperate defenders of {s4} to sally out in an attempt to break the siege. menu_surrender_siege_defenders_starved|The defenders of {s4} can hold out no longer. Lack of food has debilitated them. Already the weakest have died of starvation, and in some cases, the need has led to cannibalism.^{s4} is ready to surrender... menu_castle_attack_walls_simulate2|{s4}^^Your casualties {s8}^^Enemy casualties {s10} menu_sneak_into_town_suceeded2|Disguised and under the cover of darkness, you infiltrate {s4}. It's time to scout out their defenses. menu_construct_saneamiento|Sanitation is important for preventing rats and disease. It is possible to construct latrines and pipelines to prevent the accumulation ^of mud and filth from the rain, and dig a reservoir to have an available water supply.^^ Do you want to do it?^^It will take 4 hours. mno_build_saneamiento|Do it. menu_construct_circunvalation|Blockading a place protects your troops during the siege, helps to avoid some enemy skirmishers, and prevents the entry of food and reinforcements. It also lowers enemy's morale and helps you negotiate the surrender of the place.^^As the party member with the highest Engineer skill, ({reg2}), {reg3?you estimate {s3} estimates} that building the blockade around the place will take {reg4} hours. mno_build_circun_cont|Do it. menu_traicion_interna2|Your siege works begin to demoralize the defenders. Some of your soldiers are willing to contact the garrison or the inhabitants at {s4} and probe if someone would be willing to commit treason and facilitate the conquest. They need 500 coins for the job. mno_intentar_traicion|Allow these men to seek out a traitor. menu_traicion_resultado1|They returned without news. No one is willing to become a traitor. mno_back_behind|Well, bad luck. menu_traicion_resultado2|Sir! Our men have been discovered near the wall. They are fighting their way out of {s4}. Look over there at the sally port. They are trying to flee, but are surrounded... mno_ayudar_infiltrados|Order send an additional group of men to their aid. mno_leave_men|Leave the men to their fate. They knew the risks. menu_traicion_resultado3|Your men have returned. A traitor within the place has set barns ablaze and will soon flee {s4} and join your army. The enemy will lose much of their food stock because of that. mno_back_to_siege|Well done. menu_traicion_resultado4|Your men have returned. They report there is a traitor who knows the routines of the garrison, and he is willing to lead a small force to ambush the enemy when they come to the water supplies, a nearby stream outside the walls... mno_atacar_emboscada_player|Go yourself with your closest companions. mno_atacar_emboscada|Order send a group of men with the traitor to carry out the ambush. menu_emboscada_player|Moving through the vegetation, you have taken your enemies by surprise and have given a good account of yourselves. Now the garrison will think twice before sending men out. mno_emboscada_playerok|Victory! menu_emboscada_nada|Your men move under the cover of the vegetation, away from the watchful eyes on the wall, but when they come to the meeting point, there is nobody. The alleged traitor has been discovered or has repented. Your men return disappointed. mno_emboscada_nanai|Do not worry. There will be another chance. menu_emboscada_lose|Alarm! Treason! The alleged traitor led your men into an ambush. They are fighting desperately, leaving many men on the field. mno_regreso_lucha|Your worst fears have come true. menu_emboscada_victory|The traitor leads your men through the night to a hill that controls the path to a well. Your men take up positions in the vegetation, in silence, their faces stained black. At daybreak, your men spot a large group of enemies by the water.^^A battle cry fills the valley as your soldiers fall like a tide of death on the enemy... killing many. menu_traicion_resultado5|When your men come back, they tell you they have contacted a man who is in control of rations, and he has promised to raise the price of food to his fellow citizens to sow discontent, making them more likely to abandon the fortress. mno_traicion_moral|Perfect! menu_traicion_lucha|Your men and the enemy fight to the death at the foot of the wall, where everything is unfavorable to your troops. You watch them fighting and retreating towards you. Many bodies are left behind. ^^Your casualties {s8}^^Enemy casualties {s10} mno_regreso_luchar|Well, no one gets left behind. menu_infiltracion_resultado1|They returned without news. They were unable to enter the settlement. mno_back_behindi|Just bad luck, I guess. menu_infiltracion_resultado2|Sir! Our men have been discovered in {s4}. Unfortunately, none have returned. They were all killed or captured. mno_muertos_infiltrado|Terrible news. menu_infiltracion_resultado3|Victory! They have managed to burn several food stores. The enemy is demoralized. Perhaps it is time to request their surrender. mno_back_to_siegei|Well, give them a barrel of mead. menu_infiltracion_resultado3_c|Victory! They killed many cattle and contaminated the water reserves. The enemy is demoralized and their lord has lost some renown. Perhaps it is time to request their surrender. mno_back_to_siegein|Well, give them a barrel of mead. menu_infiltracion_resultado4|Your men have returned. They said they have killed many warriors, and even taken prisoners. Such a daring raid has lowered the moral of the enemy. mno_aceptar_si|Welcome back brave men. menu_infiltracion_resultado4_c|Your men have returned. They said that they poisoned the water of some wells and nearby streams. This should sicken many in the garrison. mno_aceptar_oki|That's good news. It will leave fewer men to defend the wall. menu_infiltracion_resultado5|Oh, sir. The enemy has sent a bag with the heads of your men. Some of our soldiers have seen it, and fear runs through the camp. mno_infiltracion_morali|Cowards! How can a couple of heads sink the morale of an army? Are they cattle or men? menu_campos_cercanos1|{reg59?Lady Sir}, crops and farms were burned, but since this is not the harvest season, it wasn't possible to get food. mno_back_behind_d|Well done, do not worry. menu_campos_cercanos2|{reg59?Lady Sir}, crops and farms were burned, and as it is the harvest season, we found an abundance of food. mno_back_behind_c|Well done, food is always welcome. menu_campos_cercanos2_c|{reg59?Lady Sir}, crops and farms were burned. The grain is still green, but edible. We found an abundance of food. mno_back_behind_cc|Well done, food always is welcome. menu_campos_cercanos3|{reg59?Lady Sir}, we burned the fields, but as it is after the harvest time, there was no grain left. However, the farmers have left some of their cattle behind. mno_back_behind_bc|Food is always welcome. menu_campos_cercanos4|We have encountered problems. The fields were burned, but the farmers struck back with support from some members of the garrison.^^Your casualties {s8}^^Enemy casualties {s10} mno_back_behind_ac|Terrible news! menu_poner_escaleras|Your vanguard advances, bringing ladders, shovels and other useful siege equipment... A display of men armed with ranged weapons goes forth, attracting the enemy's missiles. Your heart races in its bony cage. Somehow, all battles seem to be the first.^The thrill, terror and sweat are there, always. Your men make a shield formation to protect themselves...^^Your casualties {s8}^^Enemy casualties {s10} mno_back_behind_esc1|Your men have met the enemy. It is your turn... menu_poner_escaleras_mantlets|Your vanguard advances, bringing ladders, mantlets, shovels and other useful siege equipment... A display of men armed with ranged weapons goes forth, guarded by mantlets, attracting the enemy's missiles. Your heart races in its bony cage. Somehow, all battles seem to be the first.^The thrill, terror and sweat are there, always. Your men make a shield formation to protect themselves, and using the mantlets saves still more lives. ^^Your casualties {s8}^^Enemy casualties {s10} mno_back_behind_esc2|Your men have met the enemy. It is your time... menu_informacion_ciudad|A scout appears before you ^ '{s11}^{s12}{s1}{s5}{s17}' mno_regreso_luchain|Thank you. Your information is important! menu_event_siege_01|One of your advisers tells you that he has found rats in the provisions that your men are eating. This could have been prevented with sanitation! mno_choice_01_1a|That is terrible! Destroy the contaminated supplies. mno_choice_01_2a|My men must eat. Kill as many rats as you can. menu_ratas_siege|Before all the rats are exterminated, many of your men fall sick and die.^^Your casualties {s8} mno_back_to_siegea|Done. menu_event_siege_02|Poor hygiene in your camp has led to dysentery. The men start dying all around you. This could have been prevented with sanitation! mno_choice_02_1b|Hire a physician to try to help the sick (1000 coins). mno_choice_02_2b|There is nothing I can do. mno_choice_02_3b|Pray to your god. mno_choice_02_4b|I or my companions can cure them. menu_enfermedad_siege|Death governs your camp. Many of your men are sick and dying.^^Your casualties {s8} mno_back_to_siegeb|Damn. menu_enfermedad2_siege|Some men die from the disease, but most manage to ^ recover thanks to the physician you hired.^^Your casualties {s8} menu_enfermedad3_siege|Death governs your camp. Many of your men ^ are sick and dying. Perhaps your god has ^ saved some lives.^^Your casualties {s8} mno_back_to_sieged|Done. menu_enfermedad4_siege|Thanks to your healing abilities, you manage to save many men, but some still die.^^Your casualties {s8} mno_back_to_siegees|Back to siege. menu_event_siege_03|There is so much garbage, vermin and other nasty things that your camp seems to be more of a pigsty. Your men are unhappy. This could have been prevented with sanitation! mno_choice_03_4c|I will give an inspiring speech to gain time. mno_choice_03_2c|I will see what I can do. menu_event_siege_04|Some enemies have managed to infiltrate at night and burn some of your supplies. Part of your food was destroyed. mno_choice_04_1d|Punish the men who were on duty that night. mno_choice_04_2d|No, do nothing! menu_event_siege_05|During the night, your men captured and executed a group of enemies who tried to infiltrate and burn supplies.^^Enemy casualties {s8} mno_choice_05_1e|Congratulate them for doing their job well. mno_choice_05_2e|Reward each with a warrior bracelet (300 coin). mno_choice_05_3e|Reward them with a night off with pay (200 coin). mno_choice_05_4e|Do nothing. You are a stern leader. menu_event_siege_06|{reg59?Lady Sir}, our food supply routes may be in danger. Our scouts have discovered enemy raiders behind our lines.^^We could avoid such problems by blockading the place.^^Do you want to send men to protect the routes and pursue the enemy? mno_choice_06_1f|Send men. mno_choice_06_2f|Send messengers to pay them off (500 peningas). mno_choice_06_3f|Do nothing. menu_encuentro_avituallamiento|You dispatch a group of men to protect and pursue the enemies that plague your supply routes. Your men attempt to corner the enemy to force him to fight until death. There are some losses, but your men manage to win the battle and secure the supply routes.^^Your casualties {s8}^^Enemy casualties {s10} mno_back_to_siegeg2|Well done. menu_encuentro_avituallamiento2|{s4} mno_back_to_siegeg3|Very well. menu_event_siege_07|Our scouts have found that the defenders have poisoned the water with dead animals. Do you want to buy water and ask the merchants to bring it via our supply route? mno_choice_07_1g|Yes (600 coin). mno_choice_07_2g|No. Ration water and dig wells. mno_choice_07_3g|Without water, we cannot continue. Abandon the siege. menu_sed_siege|Water is running out, and your men weaken. Driven by the madness of thirst, some of them drink poisoned water and die. Finally, a well is completed and you get water for the time being. You can continue the siege.^^Your casualties from poisoned water {s8} mno_back_to_siegeh|Fate is inexorable. menu_event_siege_08|Bad news one of our men has deserted to the enemy. It may be because of his low morale or because they have offered him money. Whatever it is, the enemy may know our plans. mno_choice_08_1h|Offer 400 coin. I don't want more desertions. mno_choice_08_2h|Offer 800 coins to minimize temptation. mno_choice_08_3h|Do not worry. I can always change plans. menu_event_siege_09|A deserter from the enemy has joined our ranks. He has informed us that {s2}. mno_choice_09_1i|He is welcome to our ranks. mno_choice_09_2i|I do not want deserters among my men. Kill him. mno_choice_09_3i|I'm sure he's a spy. Return him to the enemy. menu_event_siege_10|Our men and the enemy do not insult each other as much any more, and sometimes talk to each other. This can affect their fighting spirit when we attack.^^ What shall we do? mno_choice_10_1j|Allow it. The enemy is affected also. mno_choice_10_2j|What? Forbid it and punish the offenders. menu_event_siege_11|The cold of winter always takes its toll when it comes. Some men have died of cold, flu and other minor illnesses.^^Your casualties {s8} mno_choice_11_1j|Requiescat in pace. menu_event_siege_12|A farmer comes to you and says that one of your men has raped his daughter, who lives in a village near your siege camp. The farmer desires wergild (compensation) of 100 coins. What do you do? mno_choice_12_1j|Pay the wergild. mno_choice_12_2j|Pay the wergild and punish your warrior. mno_choice_12_3j|Refuse to pay for damage done to the Enemy. mno_choice_12_4j|Kill the farmer and his daughter. menu_no_paymentandkill|In revenge, the men of the nearby villages joined together and attacked your foraging parties.^^Your casualties {s8} mno_choice_nppayment_2j|Damn! menu_event_siege_13|A group of enemies attacked our men by surprise and then quickly withdrew.^^Your casualties {s8}^^Enemy casualties {s10} mno_choice_13_1b|Be more cautious (Solution blockade the place). menu_event_siege_14|While foraging, a group of enemies encountered a group of our men.^^Your casualties {s8}^^Enemy casualties {s10} mno_choice_14_1b|Be more cautious (Solution blockade the place). menu_event_siege_15|We were attacked by an enemy force while raiding neighboring villages. The villagers joined the enemy, causing us many casualties.^^Your casualties {s8}^^Enemy casualties {s10} mno_choice_15_1b|Be more cautious (Solution blockade the place). menu_event_siege_16|The enemy and our men came upon each other near a river, and the fight for water caused numerous casualties on both sides.^^Your casualties {s8}^^Enemy casualties {s10} mno_choice_16_1b|Be more cautious (Solution blockade the place). menu_event_siege_17|The enemy sallied out through a secret passage, attacking us before swiftly retreating back to the protection of their walls.^^Your casualties {s8}^^Enemy casualties {s10} mno_choice_17_1b|Be more cautious (Solution blockade the place). menu_event_siege_18|Some of your men have abducted women from the surrounding villages and brought them to the siege camp for fun. mno_choice_18_1b|You allow it and ask for the most beautiful woman. mno_choice_18_2b|Order the release of the women and punish the kidnappers. menu_event_siege_19|The enemy is trying to break our blockade, and our men are trying to contain them.^^Your casualties {s8}^^Enemy casualties {s10} mno_choice_19_1b|Send some men while I take others to force them to withdraw. mno_choice_19_2b|Send all the men to protect that part of the circumvallation. mno_choice_19_3b|Do not worry. Our wall is strong. menu_no_defendiendo|The enemy has overcome our defenses and burned our camps and checkpoints, breaking our blockade.^^Your casualties {s8}^^Enemy casualties {s10} mno_defendiendo_1bnd|We must build the blockade again. menu_defendiendo_circunvallation|We have managed to repel the enemy, who returned to the protection of his walls...^^Your casualties {s8}^^Enemy casualties {s10} mno_defendiendo_1dcir|Well done. menu_defendiendo_mal|Another group of enemies took advantage of our troops being here and set fire to another part of our blockade.^^Your casualties {s8}^^Enemy casualties {s10} mno_defendiendo_1mal|Damn! menu_event_siege_20|The enemy is trying to burn our assault equipment.^^Your casualties {s8}^^Enemy casualties {s10} mno_choice_20_1b|Send some men while I take others to force them to withdraw. mno_choice_20_2b|Quickly. Send all men to protect the equipment. mno_choice_20_3b|Do not worry. Our men will guard it. menu_no_defendiendo_equip|The enemy has overcome our defenses and burned down our equipment.^^Your casualties {s8}^^Enemy casualties {s10} mno_defendiendo_1bnde|We must begin construction again. menu_defendiendo_equip|We have managed to repel the enemy, who returned to the protection of his walls.^^Your casualties {s8}^^Enemy casualties {s10} mno_defendiendo_1heq|Well done. menu_defendiendo_mal_equip|Another group of enemies has surrounded our positions and burned down our siege equipment on the other side.^^Your casualties {s8}^^Enemy casualties {s10} mno_defendiendo_1vmal|Damn! menu_event_siege_21|Your guards discovered several men trying to sneak out at night to escape your blockade. mno_choice_21_1b|Allow them to escape. mno_choice_21_2b|Kill them. menu_event_siege_22|At night, your guards report that they observed a group of enemies dressed in sheepskins heading to a nearby stream. Right now, they are filling leather sacks with water to bring back to the settlement. mno_atacar_emboscada_player2|Go there with any companions who want to join. mno_choice_22_1b|Send men to ambush the enemy in sheepskins. mno_choice_22_2b|Do nothing. menu_victoria_ovejas|Your soldiers surrounded the enemy in sheepskins and fell upon them by surprise, spreading death.^^Your casualties {s8}^^Enemy casualties {s10} mno_defendiendo_1lovej|Perfect! menu_derrota_ovejas|It's a trap! {reg59?Lady Sir}, the men dressed in sheepskins were a decoy to bring out our men and ambush them. Many were killed before returning to the protection of our circumvallation.^^Your casualties {s8}^^Enemy casualties {s10} mno_defendiendo_1poveja|That is terrible. menu_tablas_ovejas|Your soldiers were deployed to surround the enemy, but they were too slow and noisy. The men in sheepskins sensed the threat and returned to the settlement quickly. mno_defendiendo_1oveja2|Well, next time. menu_event_siege_23|Today a mercenary who wants to join our ranks came to our camp. He says he is an exile from the place that we are besieging, and he wants revenge. mno_choice_23_1b|Accept him. mno_choice_23_2b|I don't need more men. menu_event_siege_24|We have accumulated the heads of enemies and dead peasants. Do you want to launch them over the walls to undermine the morale of the enemy and cause disease? mno_choice_24_1b|What? You're a crazy maniac. Do not do that! mno_choice_24_2b|Sure, it will be useful when negotiating their surrender. menu_cabezas_moral|The heads are launched into the settlement. From the outside, you hear the cries and tears of the citizens when they recognize a loved one. War is merciless, and you've proven you're the most terrible of foes. mno_defendiendo_1q|This will help them give up... or die... menu_event_siege_25|A merchant offers a group of dancers to entertain your men during the night. mno_choice_25_1b|This will just distract and tire my men. mno_choice_25_2b|Hire dancers just for yourself (100 coin). mno_choice_25_3b|Hire dancers for your men (500 coin). menu_event_siege_26|A group of bandits approaches your camp. As your men reach for their arms, the bandits put down their weapons and say they come in peace. The leader of the bandits steps forward and asks if they may join you. mno_choice_26_1b|Of course! Such promising men are always welcome! mno_choice_26_2b|I'm sorry. We have no room for your kind! mno_choice_26_3b|Prove yourselves worthy by raiding a village. mno_choice_26_4b|Kill them all! menu_sanguinario_p|After two hours, the bandits return with some loot and someone's head... menu_event_siege_27|Several merchants approach you wanting to sell goods in the camp that has formed close to yours with the wives of the soldiers, prostitutes, refugees, children and other followers of the army. mno_choice_27_1b|They (and their money) are welcome. mno_choice_27_2b|There are enough merchants already. mno_choice_27_3b|Kill them and steal their money. menu_event_siege_28|To make the food last longer, the defenders threw out their women, children and elderly. You can see them moving towards your circumvallation, begging for food. mno_choice_28_1b|Send soldiers to kill the children and elderly^, take the women. mno_choice_28_2b|Buy food for them (1000 coin). Then^ let them leave. mno_choice_28_3b|Do not give them anything. Let them starve. menu_event_siege_29|One of your soldiers, angered by the long siege, rapes the wife of one of your officers. mno_choice_29_1b|Ignore the situation. mno_choice_29_2b|Punish the soldier. mno_choice_29_3b|Execute the soldier. mno_choice_29_4b|Pay wergild (compensation) to the officer (1000 coin). menu_lucha_oficial|Your officer kills the soldier and there is a brawl between some friends of the soldier and those loyal to your officer, leaving some dead. mno_defendiendo_1z|That is terrible. menu_single_hostile|You stand alone outside the walls for hours, obviously the men inside don't see a threat and no one has the slightest idea what you're doing. mno_defend_none|How embarrassing... menu_start_sea_travel|You are starting a sea travel. menu_rescue_brother|You arrive at the kidnappers hideout, no one is expecting an attack and you've caught them by surprise. You should begin at once! menu_saxon_camp_final|You arrive at the Saxons siege camp, for days you have fought these men around Lundien, and each day has brought you closer to this final assault. Just one more battle you tell your men...just one more. menu_roman_fort|Following the path, you approach the ruins of some ancient Roman villa, much larger then those found in other parts of Britannia. mno_enter_romanfort|Investigate. menu_witch_house|Following the path through the dark forest you arrive at the witches house. mno_enter_house|Go inside... menu_deywr_mercs|You arrive at the Laeti's chief mercenary camp - Deywr. You've heard stories of the fierceness, bravery and skill of the laeti mercenary. ^^ While you look on at the large force in training, one of the captains rides out to meet you. mno_speak_with_cap|Talk with the captain... menu_dozmarypool|You arrive at Dozmary Pool, a small lake carved out by God thousands of years ago. The Lady must be here somewhere menu_joseph|You arrive at the spot the old monk marked on your map - the final resting place of Joseph of Arimathea! menu_glass_tower|You arrive at the glass tower, an old Roman watching post on the road to Pictavis menu_giant_hut|You arrive at the home of Dyrnwch the Giant, after a short exchange with his men, the guards let you inside menu_tor|You arrive at the Tor! A heavy fog blankets the ground and covers your sight - yet you push on up the hill{s3}. menu_peartoc|You wounder the dark forests for hours searching for any sign of Peartoc, finally, just as the sun begins to set you see light in the clearing ahead... menu_wolf_attack|Queen Mab seems to have turned nature itself against you! While scouting ahead with a group of followers, a hungry pack of wolves attack your party menu_animal_ambush_success|The wolves fall before you as wheat to a scythe! Soon all your attackers lie on the ground, wounded or dead. mno_repeat|DEBUG Repeat... menu_player_falls_riot|As you fall, several of the town guards rush out to save you. They carry you back outside the gates. menu_patarn_meet|You meet Saint Patarn on the road... menu_marshal_selection_candidate_ask|{s15} will soon select a new marshal for the {s23}. Some of the lords have suggested your name as a likely candidate. mno_marshal_candidate_accept|Let {s15} know that you are willing to serve as marshal. mno_marshal_candidate_reject|Tell everyone that you are too busy these days. menu_village_hunt_music_defeated|A heavy blow from the rogue guard sends you to the ground, and your vision spins and goes dark. Time passes. When you open your eyes again, you find yourself battered and bloody, but luckily none of the wounds appear to be lethal. But the guard has disappeared, you will have to keep hunting for him. menu_horn_got_away|Upon leaving the village you notice fresh tracks leading away into the country-side, they match the guard who stole the Horn of Bran. The tracks seem to lead towards {s10}. You must have just missed him!! Head that way! menu_auto_intro_cerimony|stub menu_cerimony_begin|You gather at Dozmary pool and Merlin prepares for the ceremony...^^ A hush falls over the crowds as Merlin begins his chanting... You watch with fascination. menu_mab_battle|Mab's surprise attack leaves many dead and wounded, you look about the field to see the lady of the lake fall. Merlin is wounded too, yet attempts to rise. With sad eyes he motions you to approach. menu_mab_battle2|stub menu_mab_final|With Mab's army defeated you spot the Queen beginning to flee, with the last of your strength you mount a nearby stead and ride after her... menu_mab_final2|With Mab finally dead a peace rushes over you. Yet it comes at a high cost, both Merlin and the Lady are dead, and somehow the world feels a little less magical. menu_start_warning_battle|stub menu_wolf_attack22|While scouting ahead with a group of followers, a hungry pack of wolves attack your party menu_start_drinking|stub menu_setup_revange|stub menu_panel_comandante|Before the battle begins... mno_choice_1comm|Impassion your men with a rousing speech. mno_choice_2comm|Call your enemy forward for a duel of honour. mno_choice_3comm|Skirmishers Send your men to hinder the enemy's advance. mno_choice_4comm|Make a sacrifice to the gods. mno_choice_5comm|Do nothing. menu_discurso_1|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'When the young men and beautiful women of your village ask you where you got your battle scars, you can tell them, 'under arms in the greatest army, with the greatest general that Britannia, Gaul, and Hibernia have ever seen!' mno_defendiendo_1_cd|Excelent speech. Back. menu_discurso_2|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'When the young men and beautiful women of your village ask you where you got your battle scars, you can tell them, 'under arms in this rabble army, with the greatest general that Britannia and Hibernia have ever seen!' mno_defendiendo_1_dd|Normal speech. Back. menu_discurso_3|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'And to think that right now, across Bryten, cowards and old men are herding their goats, tending their crops, toiling and sweating for nothing! Yet here we freemen stand. Our own toil is about to begin. Our own sweat and blood are poised to run. For what? For honor! For glory! For wealth!' mno_defendiendo_1_ed|Good speech. Back. menu_discurso_4|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'From all across this land we have travelled to meet our destinies on this field of battle, at this moment in time. Long after we have all expired, men will sing our names in their songs. They will sing of the greatness we shall find here in these fields!' mno_defendiendo_1_fd|Good speech. Back. menu_discurso_5|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'Brothers! Once you were born; later, you grew into men. Yesterday we marched; today we fight! Today we spill the blood of the host of our enemies and bring them to ruin. Today we smash their shields. All the days of your lives have led to this. Today we conquer together as brothers. Tonight we feast at the table of the enemy!' mno_defendiendo_1_gd|Good speech. Back. menu_discurso_6|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'Men! My brothers! Lo, we have marched these many days. Your prize yet waits! The prize, glory, comes from the groans of your enemy! Now go! Go to your destiny! Take your prize! Fight! Fight! Fight!' mno_defendiendo_1_hd|Back. menu_discurso_7|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'Friends! Hear me! Now is the day when the songs of our hearths are written with the blood of our foes! You are free men! None can assault our lands and stand to tell the tale. The host before us is great. They do not fight to defend their homes but to plunder yours. They will fall! Ready your spears! Hold fast, and never yield! No man will yield his land or his glory to the cowards in the rabble before us. Fight! Die, but never yield! Never, never, never!' mno_defendiendo_1_id|Good speech. Back. menu_discurso_8|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'Men, we stand before our enemy, ready for battle. Draw your sword! Take hold of your spear! This shield wall is our home, so let us welcome our enemy! Let him come! Let the shield walls strive one against the other! All that is needed is your own arm and your own heart. Within this shield wall you shall stand, my brothers. I know that within the breast of each man here is a fire so bright that I say these walls protect our foes and not us! Our fate is glory! No man can take that unless you give it to him.' mno_defendiendo_1_jd|Good speech. Back. menu_discurso_9|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'Come, men! Let us go forth and face our foe on the field of battle! With men like you, our shield wall will never break or fall to those craven dogs who come against us here! Like the heroes of old, let us go and make a slaughter, every man a hero, every man a true man! This day, we will make gluttons of the ravens!' mno_defendiendo_1_kd|Good speech. Back. menu_discurso_10|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'Remember your children and your wives. Remember your homes and your ancestors. Remember your gods and everything for which we fight today. We are here to build a better world! These men facing us know it, and fear our determination. They are so afraid, they piss their pants and shake like leaves, unable to hold their spears. Men! I am with you, with my sword and my shield, bleeding and sweating, proud to stand shoulder to shoulder with such titans. Men, our fate awaits us. It's time for us to seize it!' mno_defendiendo_1_l|Good speech. Back. menu_discurso_11|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'Let us go out from this burning place into the open and stand up to our enemies. He who dies shall be with our god. He who dies not, his name will be honoured. I go first, and what I do, you do. May God be my witness, I will never leave you, my brothers and fellow knights!' mno_defendiendo_1_ll|Back. menu_discurso_12|You inspect the troops and move among them. While speaking to them, you look each man in the eye, seeking to convey the significance of the moment ^^'The sun will set on our enemy this evening, but we shall shine as the rays of the sun on a spring day. You may be nervous and trembling now, but your shaking hands are nothing compared to theirs. They are but autumn leaves in the wind; we are the howling storm that will scatter them across the meadows, never to be seen again. Brandish your spears. Be the thunder that topples their tree. This land is ours -- these woods, these hills, these fields -- and so shall it be season after season, year after year, forever and ever!' mno_defendiendo_1_m|Excellent speech. Back. menu_discurso_off|You also step forward and try to make condescending remarks, but it's not convincing. Your nerves betray you, and you are unable to articulate a single word. mno_defendiendo_1_bd|Back. menu_lucha_1_p|The chief of your enemies stands out in front of his army and points towards you, inviting you to a duel. Unfortunately your nerves fail you and you withdraw your challenge. mno_defendiendo_8e|Back. menu_lucha_1_d|An enemy warrior moves towards your army and stops a stone's throw away. He takes a lamb skin filled with mead from around his neck and throws it to the ground. You see him jump to warm up his muscles. He casts aside his cloak, removes his robe and boots and stands naked, equipped only with spear and shield. He is their champion, and he points to your army challenging your men to face him.^^Before you can speak, a boy runs out from the ranks. He isn't a veteran or the most capable of your troops, but he's certainly brave.^^Your warrior, your champion, advances to the enemy. They circle each other, studying each other's moves. Your warrior's nerves fail, and he gives a jab with his spear, lowering his shield. The enemy champion seizes the opportunity and swiftly plunges the blade of his spear into the heart of your warrior...^^You have lost the duel. mno_defendiendo_5e|Back. menu_lucha_2_v|One of your men breaks away from the ranks and saunters towards the enemy, then turns, pulls his coat halfway up, and shows his ass. An enemy champion runs towards him, enraged, and tosses a javelin. It is a wild shot that falls a few feet from your warrior. The enemy then draws his sword and charges with a cry.^^Your man quickly prepares himself and stands his ground, waiting with a spear rocking in his hand. Each champion batters the other's shield in an effort to hit home.^^Watching closely, you observe the first blood spilled, and then the last as your champion thrusts his spear through the mouth of his opponent. After catching his breath, your champion turns around and shouts to your men 'I was too big a mouthful!'^^You have won the duel. mno_defendiendo_6e|Back. menu_lucha_2_no|There seems to be no one willing to duel. mno_defendiendo_4e|Back. menu_escaramuza_1|{reg59?Lady Sir}, the enemy commander overcame your tactical skills. Before we were prepared, we were surprised by enemy missile troops. They caused numerous casualties.^^Your casualties {s8} mno_defendiendo_1e|Damn! menu_escaramuza_2|Our men were deployed in time and closed with the enemy, causing them heavy casualties, before returning.^^Enemy casualties {s8} mno_defendiendo_2e|Well done. menu_escaramuza_3|Upon approaching the enemy, our men found the enemy commander had deployed missile troops to protect his army's advance. To avoid losing men, your soldiers did not attack and returned. mno_defendiendo_3e|Right. menu_sacrificio_1|The viscera of the slaughtered animals are full of worms a bad omen.^^Maybe you should not fight today. mno_sacri_1s2|Back. menu_sacrificio_2|As you look down at the blood of the slaughtered animal, one of your men points to the horizon where an eagle takes flight with a snake in its claws. A good omen indeed.^^The time is ripe to attack the enemy. mno_sacri_1s3|Back. menu_sacrificio_3|As you thrust the sacrificial knife into the neck of the animal, it escapes from your hands and runs a few yards before collapsing, facing the enemy. It can only be a bad omen.^^Maybe you should not fight today. mno_sacri_1s4|Back. menu_sacrificio_4|Digging into the intestines of the slaughtered animal, you discover a silver pendant ring. It can only be a good omen.^^You're ready for battle. mno_sacri_1s5|Back. menu_sacrificio_off|The gods remain mute to your prayers and sacrifices. mno_sacri_1s|Back. menu_breakin|{s1}{s6} mno_breakingo|Step inside the house. mno_breakfight|Fight your way out. mno_breakfightsurr|Surrender. mno_breakback|Back. menu_failed_steal|Merlin awoke during the attempted theft, yet luckily it was too dark to recognize you. You'll have to try again another night. menu_caves|Following a path through the mountains you arrive at the cave of Hermits. mno_enter_cave|Go inside... mno_leave2|Leave. menu_merlin_battlelast|stub menu_merlin_final|With Merlin dead, the remaining forces of good start to break apart and fall back; the field is yours! Although a victory, somehow the world feels a little less magical. menu_mother_killed|The bandits that knew your mother's location have been killed by another. Days pass without direction until a passing merchant mentions he heard of your mother's rape and murder!{s10}You vow to leave your old homestead behind and never return to the place you were born. Anger burns inside you against all bandits and their ilk. menu_choosenew_trait|Although you're already known as a great {s6}, sometimes you wonder what life could have been like had you focused on other skills. Now is the time to find out! You can now select a different special trait (provided you've met the requirements). Once selected this will be your trait for the remainder of your life... choose wisely. mno_choice_new1|I wish to develop my word-craft mno_choice_new2|I wish to learn how to win at all costs. mno_choice_new3|I wish to practice my music and be a great bard. mno_choice_new4|I wish to practice the dark arts. mno_choice_new5|I'm happy with my current trait. menu_m_farm_visit|{s4} mno_mailbresail_attack|Attack the Farm! mno_enter_maelbresailhall|Fight! mno_leave_bresail_farm|Leave. menu_castle_hunt|The great lords have gathered for a hunt, anticipation rises in the air with boasts and laughter. The men gather outside the castle walls to embark. {s1} menu_hunt_refused|It appears the hunts host, {s6} doesn't like you enough to be invited on the hunt; in fact they've outright barred you from the event. menu_after_castle_hunt| {s7} menu_challenge_dorca|You are brought in front of Dorca and there make your challenge. Immediately the men around you begin to shout, Dorcas eyes dash over you - he grabs his war-hammer and rushes towards you. menu_become_bandit|You drop Dorca to the ground and finish him with one final blow. Quickly silence falls around the men until one steps forward to let out a mighty cheer. A wooden crown is placed upon your head and you are a bandit {reg59?queen king}! menu_banditcaught_gotaway|You make your way back through the gates and quickly retreat to the safety of the countryside.{s11} menu_bandit_meet_special|stub menu_love_athanagild|You've fallen in love! {s7} menu_slave_hideout|You have encountered a hideout. What do you want to do? menu_set_ambush|You've gathered your party together in {s6} - determined by the terrain, army size and your party skills. ^^ Your men await orders to set the trap... mno_no_ambush|Forget it menu_yourdaughter_overpowered|Your {s7} {s6} is dead and suddenly your entire world begins to change. Although they entrusted you as the next leader of {s8}, you were faraway and under a different monarch at the time of your {s7}'s passing, before you could gather support and take the crown, {s9} seized your {s7}'s lands and declared themselves overlord of all their hard won possessions! menu_yourdaughter_queen|Your {s7} {s6} is dead and suddenly your entire world begins to change. Being {s6}'s chosen successor of {s8}, you are crowned shortly after your {s7}'s death. All hail your people shout, 'all hail the new queen, {playername}... menu_nowyourchild|Your {s7} {s6} is dead and suddenly your entire world begins to change. Although having no kingdom to grant you, they always expected you to achieve your own greatness. So with that goal burning in your mind, you leave your old life behind you, step out into the world and declare aloud - 'I am {playername}, and I swear to the Gods I'll achieve more then my {s7} ever did!' menu_yourson_king_byrenouce|Your {s7} {s6} is dead and suddenly your entire world begins to change. Having received word your {s7} asked you receive the crown of {s10}, you immediately write to {s9} breaking your allegiance, then quickly leave the lands of {s8} behind you. You ride all day and night through a blistering storm that soaks the earth beneath your horses feet, yet as dawn breaks you reach your new kingdom Quickly you ride up the streets and those who know you cheer your name and call you King... all hail they say to you, 'all hail King {playername}' menu_yourson_king|Your {s7} {s6} is dead and suddenly your entire world begins to change. Being {s6}'s chosen successor of {s8}, you are crowned shortly after your {s7}'s funeral. As a crown is placed upon your head a large crowd has gathers outside your hall. You can hear them shouting, 'All hail' they say, 'All hail the new King, {playername}'. menu_nextgen_grows|Just like your {s6} before you, you were there to watch the first moments of your child's life. Their first steps however, happened while you were on campaign, their first words heard only by the mid-wives and servants, it seems you've missed many moments; time marching faster then the charging war-bands. Yet no one can go back.^^ You feel sadness they will never meet your {s6} {s7}, but this was not to be. And it is time to give this child a name and place at court. menu_activate_next_gen|You shouldn't be reading this. menu_notification_new_revolt_sibling|Ghastly news! You failed to heed the warnings of your {s11}s plotting and now they challenge you in open revolt! Black smoke fill the Kingdom's sky's, and death is in the air. {s2} has gathered an army of supporters and make ready to attack the kingdom.... menu_player_sibling_assassinated|You receive word the assassin you sent to your {s11} {s8}, has been successful. As the hooded man leaves your courtyard, you look up at the sky's while silently asking forgiveness. You pray to {s10} for strength, and also beg that your {s7} won't see this day from wherever their spirits may dwell. 'I had no choice', you mutter to yourself...'I had no choice'. menu_world_map_soldier|What do you need soldier? mno_join_commander_battle|Follow the commander into battle. mno_enter_town|Enter stationed town. mno_commander|Request audience with your commander. mno_revolt|Revolt against the commander! mno_desert|Desert the army.(keep equipment but lose relations) mno_report|Commander's Report mno_return_to_duty|Return to duty. menu_commander_aud|Your request for a meeting is relayed to your commander's camp, and finally {s6} appears from his tent to speak with you. mno_reject_talk_lord|No, nevermind. menu_ask_revolt|Are you sure you want to revolt? mno_confirm_revolt|Yes, {s6} will be the death of us all, it is time to act! mno_reject_revolt|No, I am loyal to {s6}. menu_revolt|Do you want to release the prisoners to help your men? mno_revolt_prisoners|Yes, I will take the risk for a greater advantage. mno_revolt_no_prisoners|No, I don't trust them. menu_revolt_duel|{s4} mno_duel_rebelion111|Accept the challenge. menu_ask_desert|Do you want to desert? mno_confirm_desert|Yes, this is pointless. mno_reject_desert|No, I am loyal to my commander. menu_desert|While in the army you've made some good friends. Some could possibly follow you. mno_desert_party|Try to convince them to follow you. mno_desert_alone|No, I have a better chance alone. menu_upgrade_path|In recognition of your excellent service, you have been promoted. mno_upgrade_path_1|{s66} mno_upgrade_path_2|{s67} menu_mutiny_start|The morale of some troops is low. They start a mutiny. menu_mutiny_end|After the mutiny, the situation calms down. menu_messenger_system|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'My masters sent me to tell you that the messenger you sent was found dead on the side of the road. We're sorry to inform you that your message never reached its destination. We will be at your disposal for any other message that you need to send. You know where to find us.' mno_error_1|Continue. menu_messenger_system2|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'My masters sent me to tell you that the messenger you sent to {s9} was found dead on the side of the road. We're sorry to inform you that your message never reached its destination. We will be at your disposal for any other message that you need to send. You know where to find us.' mno_finish_m|Bad luck. menu_messenger_system_res_failure|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'My masters sent me to tell you that the messenger you sent was found dead on the side of the road. We're sorry to inform you that your message never reached its destination. We will be at your disposal for any other message that you need to send. You know where to find us.' mno_finish_m2|Bad luck. menu_messenger_system_res|{s4} mno_Continue_msse|Thank for your service. menu_messenger_system_follow|{s4} mno_Continue_mess2|Well. menu_messenger_system_gotoplace|{s4} mno_Continue_mess3|Well. menu_messenger_system_patrolarea|{s4} mno_Continue_mess4|Well. menu_messenger_system_besiegeplace|{s4} mno_Continue_mess5|Well. menu_messenger_system_insult|{s4} mno_Continue_mess6|Thank you for your service. menu_messenger_system_sendgift|{s4} mno_Continue_mess7|Thank you for your service. menu_messenger_system_sugalliance|{s4} mno_Continue_messeng1|Thank you for your service. menu_messenger_system_suggestpeace|{s3} mno_Continue_messeng2|Thank you for your service. menu_messenger_system_declarewar|{s3} mno_Continue_messeng3|I have my war. menu_colour_kingdom|stub menu_name_kingdom|stub menu_invasion_sea_battle|You've been at sea for days searching for the Saxon fleet, uncomfortable on a boat with so many men. There is no space for privacy and tranquility. The smell of stale sweat, urine and sebum fills the air, even above the salty scent of the sea.^But none of that matters to you the moment you spot ships on the horizon. In full sail, your boat pushes on. You see, in the distance, another fleet maneuvering to confront their attackers - it is Briton! You hear swords and shouting where the two fleets jockey for position with their oars... As soon as your ship arrives, it rows toward the battle. It's time to take control...its time to chose which side you will are helping. mno_choice_britons|Join Britons. mno_choice_saxons|Join Saxons. menu_way_to_douaranenez4|The sea has become a hell of fire, blood and death. Victory is yours, but many have been left behind, overcome by the edge of the sword, including many of the Saxon leadership.^^The naval battle was pure delirium of madness, but now your enemies flee. They are seeking to take refuge in the coastal village near Brittern-Manor, but your warriors have pursued them, sparking a new battle in the little village. It's your turn to join the fight and end the invasion before it truly begins... mno_choice_douard4|Disembark. menu_way_to_douaranenez5|The sea has become a hell of fire, blood and death. Victory is yours, but many have been left behind, overcome by the edge of the sword, including many of the Briton defense force.^^The naval battle was pure delirium of madness, but now your enemies flee. They are seeking to take refuge in the coastal village near Brittern-Manor, but your warriors have pursued them, sparking a new battle in the little village. It's your turn to join the fight and make sure the Saxon's have a safe landing place... menu_way_to_douaranenez6a|The village is not the place it was when you first arrived. Now there are only fire and death... Its inhabitants have been turned over to torment, and you doubt that someday someone would dare repopulate this cursed place.^^You hear the plaintive cry of your own injured people, and men wander past you staring into the distance, still shocked by the battle. There may no longer be a fleet from the Kingdom of Saxons, but their army have landed safety and gives you thanks. Some of your men dedicate themselves to finishing off the enemy and seizing their possessions. mno_choice_douarb15|Claim your share of the spoils. menu_way_to_douaranenez6|The village is not the place it was when you first arrived. Now there are only fire and death... Its inhabitants have been turned over to torment, and you doubt that someday someone would dare repopulate this cursed place.^^You hear the plaintive cry of your own injured people, and men wander past you staring into the distance, still shocked by the battle. There is no longer a fleet from the Kingdom of Saxons, the invasion has been stopped short before it could begin and you are hero to all Britons. Some of your men dedicate themselves to finishing off the enemy and seizing their possessions. menu_assasin_on_map|While resting at camp you hear strange sounds outside your tent... menu_player_marry_compantion_cut_scene|stub menu_continue_as_child|stub menu_sell_slaves|Your party currently has {reg2} slaves... ^^ The village elder agrees to buy them for 30 coins each. mno_sell_oneslave|Sell them one of your slaves. mno_sell_five|Sell them five of your slaves. menu_husband_invite_player_to_faction_without_center|You receive an offer of vassalage!^^ Your {reg59?husband wife}, {s7} has worked tirelessly on your behalf, convincing {s8} of the {s9} to send a royal herald offering you an invitation written in {reg4?her his} own hand. You would be granted the honour of becoming a {reg59?lady lord} of {s9}, and in return {s8} asks you to swear an oath of homage to {reg4?her him} and fight in {reg4?her his} military campaigns, although {reg4?she he} offers you no lands or titles. {reg4?She He} will surely be offended if you do not take the offer; and your {reg59?husband wife} will surely be forced to divorce you... menu_notification_player_takes_crown|As the husband of {s7}, you join her in taking her fathers crown. You are now the joint leader of {s8}! menu_call_fyrd|You finish writing the order to call out the kingdom levy. As you begin to pass the write to a messenger, your hand begins to shake; you know full well the ramifications of such an order - and they are dire. Up to half the population of every town and village will be emptied, this will lower taxes and goods being produced, prosperity will plumit, and citizens everywhere will curse your name. So serious is this order it can only be called once per year^^'Is there any other way?'^ Your messenger asks, seeing the nervous expression on your face....^^Is there? mno_defend_levy_yes|There is no other way, call the levy. mno_defend_levy_no|WAIT! Cancel this order at once. menu_angle_settlers|'The Angles are comming!'^^ It has been a common cry in the northern kingdom of Bryneich for many years, but now those simple Angle settlers and raiding parties have mobilized into their own nation. A former warleader named {s6} has captured the Briton fortress of Din Guaire! They have renamed it Caer Greu and from there have begun launching an invation of the north, calling the lands they conquer {s11}. menu_iclingas_invasion|'The Iclingas have landed!'^^ The last Angel king from the Angel's homeland's has moved his entire people to Engaland. They call him {s6} and he has built a new settelment named Tomworoig. They call the lands they occupy {s11} and have already begun attacking the remains of Britton resistance. menu_assasin_after_feast|You killed the assassin, after searching his body you find a note written by some of your very own men! It appears they are unhappy with your command and took your drunken weakness as an opportunity to remove you permanently. You should try and repair your party moral and sleep with one eye open for awhile. mno_assasin222|Those Bastards! menu_event_assasin_feast|You laugh and drink wildly to your hearts content. though it pleases most of your men, you notice some are not amussed. As the hour draws late you stumble to your tent and away from the shouts of the few men still drinking. Just as you are about to drift off to sleep, you hear a srange noise outside your tent. menu_fac_name_change|As the Gewissae continue to expand and grow their territory they have renamed their kingdom the kingdom of Wessex. It will be interesting to see where they go from here... mno_choice_cont_1no|Continue... menu_officer_meeting|stub mno_final_letter22|Continue... menu_name_bastard|stub menu_roman_letter2|stub menu_hero_killed|Your lord {s6} has fallen in battle!^^ Throughout their life enemies called them {s5}, but they will be remembered also as being {s7} - {s8}brave.^^ Their last words were recorded as they rallied their men for a final charge crying{s9}!, moments before they fell... mno_continue_funer|Prepare a state funeral for {s6}, bury them with full honor. mno_continue_funer2|I don't have the money to pay for a state funeral mno_continue_funer3|I don't honor dead people, only the living deserve rewards... menu_player_bankruptsy|{reg4?Your Kingdom is You are} Bankrupt! You will need to deal with this issue before {reg4?your vessals your liege} learn of this troubling situation. Do you? mno_money_lenders|Go to the money lenders, ask for a loan... mno_church_prop|Sieze church property and sell to the highest bidder. mno_sell_title|Offer to sell one of your titles to a vessal... mno_sell_lands|Sell some of your owned lands mno_ask_for_loan|Ask for a loan from your Liege... menu_sell_title|Which title do you wish to sell? mno_sell_titles1|Offer {s6} mno_sell_titles2|Offer {s7} mno_sell_titles1b|Offer {s9} mno_sell_non|Actually I don't want to sell anything... menu_lovers_events|{s6} mno_wife_caught|Damn it, 'there has never been anyone but you my love'... mno_wife_public|Damn it! mno_wife_sup|I'll have to be more careful mno_pay_healers|Pay for a healer and send them to {s8} mno_offer_prayers|Offer thoughts and prayers mno_week_plans1|Hide away together in a secret cottage... mno_week_plans2|Go on a romantic picnic... mno_week_plans3|Take her to an Inn... mno_spouse_or_love1|Cancel the plans with your lover and spend the evening with your {reg59?husband wife} mno_spouse_or_love2|Go ahead with your plans and spend an evening with {s8} mno_lover_gift1|Send them jewelry and bracelets mno_lover_gift2|Write them a poem from the heart mno_lover_upset|Plan a romantic dinner together mno_lover_upset2|Tell them to stop bothering you mno_lover_war|Write your lover {s8} from the battle lines mno_lover_war2|Try and put them out of your mind mno_high_honor|Break off this affair, it is beneath you. mno_high_honor2|Continue the affair mno_leige_forbids|Continue... menu_wife_meets_lover|Just as the two of you have sat down for the evening dinner, your {reg59?husband wife} walks into the hall unexpected and locks eyes on your lover {s8}! mno_wife_sees|Continue... menu_become_lovers_fem|As you enter the hall {s7} looks up at you. Their eyes seemed filled with a longing you've never witnessed from them before, they speak softly and smile, asking if you would join them alone in a quite place... mno_become_loveryes|You agree to follow them and become their lover mno_become_loverno|You refuse, tell them you can not betray your husband menu_become_lovers_male|As you enter the hall {s7} looks at you and you feel yourself filling with longing. Over the past months you have tried to fight these feelings, however now you realize how completely infatuated you've become with her^^ 'my lady...' you speak softly. menu_marrige_events|{s6} mno_marrige_event1|Try and calm your {reg59?husband wife} down mno_marrige_event1b|Have the servent executed mno_spouse_gay|Confront your spouse about suspicions... mno_spouse_gay2|Ignore your feelings mno_evil_romours1|Investigate and ask your spouse to stop mno_evil_romours2|Ignore this for now mno_spouse_misses|Agree to come {reg59?see them home} shortly send a gift mno_spouse_misses2|Ignore their complaints mno_wife_depressed|No. Tell my wife she is to return home at once! mno_wife_depressed2|Very well then mno_spouse_pois1|Try and calm your {reg59?husband wife} down mno_spouse_pois2|Ignore their crazy ramblings mno_spouse_hates1|Maybe a gift will help mno_spouse_hates|Damn it! mno_spouse_loves|Great! mno_killing_step1|What? Throw them into the dungeon for a time! mno_killing_step2|Order their execution for attempted murder! mno_killing_step3|Forgive them and let them go... mno_wife_upset_birth1|I should {reg4?take keep} the child with me for a awhile mno_wife_upset_birth2|Ignore the situation, I'm sure she'll be fine. mno_wife_lesbianlove|What? Order my wife to stop this at once! mno_wife_lesbianlove2|Ignore it, what ever makes her happy mno_bored_spouse1|Agree to go to a lake together mno_bored_spouse2|Agree to go on a picnic mno_bored_spouse3|Agree to go on a hunt mno_bored_spouse4|Agree to spend a dinner together mno_wife_ill1|Send for a healer! mno_wife_ill2|Healers cost gold, tell my wife to suck it up. mno_divorce_time1|Yes proceed, ask for the divorce... mno_divorce_time2|Wait, maybe there is still a chance to save things. mno_infertile_spouse1|Now I will never know if the child is truly mine. mno_infertile_spouse2|Approach one of your courtiers for 'help' producing an heir. mno_infertile_spouse3|I will wait and keep trying with my husband. mno_wife_olduugly1|Yes, that servant girl will do. mno_wife_olduugly2|No, I will remain loyal mno_marshal_change1|Agree to the request, {s7} is our new marshal. mno_marshal_change2|Refuse the suggestion. mno_fired_minister|Damn, I guess I'll need to hire another then... menu_battle_events|{s6} mno_losses_hand|Damn. Send my condolences mno_losses_intel|They were never very smart anyway. mno_tech_upgrade|Wonderful news!. mno_evil_marshall1|Send word to your marshal this is not how we handle things mno_evil_marshall2|Congratulate your marshal on excellent work. mno_lord_maimed|That is...horrible! menu_bastard_events|(s6) mno_daughter_bast1|Send you daughter congratulations - Ignore the rumors. mno_daughter_bast2|Order an assasin to 'remove' the child - Only the legitimate for my family. mno_daughter_bast3|It's a miracle! mno_daughter_bast4|Order an assasin to 'remove' the child - Only the legitimate for my family mno_daughter_bast5|Quickly, place my daughter in a monetary and give the child away mno_daughter_bast6|Ignore the situation for now mno_kill_bast1|Perhaps it is time to...remove them. mno_kill_bast2|Bastard or not, they are my son mno_legitimized_bas1|Yes the time has come. mno_legitimized_bas2|Now is not the time mno_new_bas1|Sell the child to a street merchant. mno_new_bas2|Agree to find a good home for the child. mno_new_bas3|Tell your daughter the child will remain in the family, bastard or not. menu_child_events|{s6} mno_gaurdian_asks1|Agree, {s7} is their gaurdian. mno_gaurdian_asks2|Refuse the offer for now mno_child_ask_god1|'Gods you mean, there are many gods'... mno_child_ask_god2|'God is love'... mno_child_ask_god3|'God is only for the brave'... mno_child_ask_god4|'God punishes children who ask too many questions'... mno_child_notalk1|Hire extra teachers and give your {s8} extra attention. mno_child_notalk2|They will speak when they're ready. mno_childdark1|Have the child locked in a dark room, they must learn how to conquer fear! mno_childdark2|Light extra candles, I'm sure they will grow out of it. mno_childdark3|Teach them fear is necessary. mno_child_fights1|Hire someone to teach them to fight mno_child_fights2|Instruct the need for discipline mno_child_fights3|Try and teach them to use their words mno_child_fights4|Send them back home, this camp is no place for them. mno_where_mom1|She is in Heaven sweet {s8} mno_where_mom2|She is with the Gods mno_where_mom3|She is gone, just gone mno_child_alone1|Teach them diplomacy the next time you see them mno_child_alone2|Use the extra time they have for sword practice mno_child_alone3|Ignore the situation mno_child_ugly1|Beauty is in the eye of the beholder mno_child_ugly2|Hmmm, have them tied to two horses, maybe we can stretch them? mno_why_rich1|Answer they are rich because they are smarter mno_why_rich2|Answer they are rich because they're not generous mno_why_rich3|Answer they are rich because only donations get you into heaven mno_why_rich4|Answer they are rich because they work harder mno_child_shy1|Tell them {s8}, think of all that wonderful food mno_child_shy2|Tell them {s8}, just go play outside during feasts mno_child_shy3|Tell them {s8}, it's not so bad if you mingle mno_child_cruel1|Answer Yes of course, but when you are older... mno_child_cruel2|Answer With great power, comes great responsibility... mno_child_cruel3|Answer The peasants follow only the strongest... mno_child_cruel4|Answer The peasants follow only if they fear us... mno_daughter_swords1|Allow it, swords are more useful anyway mno_daughter_swords2|Forbid it, my daughter won't find a husband that way mno_continue122|Good news! mno_childmonster1|Have your {s8} beaten, let them know suffering mno_childmonster2|Congratulate my {s8} on the kill mno_childmonster3|Try to reason with them mno_how_servgod1|Answer through prayer {s8} mno_how_servgod2|Answer through donations {s8} mno_how_servgod3|Answer by killing our enemies mno_first_kiss1|Good for them. mno_first_kiss2|{s8}, it goes like this... mno_playdate11|Very well, arrange the playdate for our {s8} mno_playdate12|I don't think {s7}'s child is a good fit for our {s8} mno_playdate13|Very well, arrange the playdate for our {s8} mno_playdate14|I don't like the look of that {s2} mno_continue115|Good News! mno_bookworm1|Encourage it, knowledge is power mno_bookworm2|Tell them to practice with swords instead mno_gaurdian_bad|Damn it! mno_gaurdian_good|Great news! menu_mental_break|YOU HAVE SUFFERED A MENTAL BREAK^^{s6} mno_break1|Perhaps a stiff drink will help... mno_break1b|Perhaps I can do some writing mno_break1c|Perhaps Donating gold will help mno_break1d|I must grit my teeth and bare it. mno_break2|Perhaps a different God will help mno_break2b|Some martial training will clear my mind mno_break2c|Everyone just leave me alone for awhile mno_break2d|I must bite my lip and focuse mno_break3|Leave! All of you! mno_break3b|Eat my pain, bring out the pig! mno_break3c|Torturer, give me the lash mno_break3d|Perhaps a ride will help mno_break3e|Thats it! I'll kill myself menu_health_events|{s6} mno_rats_inwalls1|Buy some cats from a merchant mno_rats_inwalls2|Try and trap them yourself mno_rats_inwalls3|Ignore them, they add character to your hall mno_fresh_good|The fresh does me good mno_stress_warn1|Good to know maybe a nice dinner will help mno_stress_warn2|Good to know maybe a walk will help... mno_stress_warn3|Good to know but I'll power through... mno_stress_lv21|Perhaps a stife drink will help mno_stress_lv22|I'll pray for strengh mno_contin22|Damn it! mno_healed1|I feel like myself again! mno_wound_infected1|Take the mushrooms mno_wound_infected2|Apply the cream mno_heargod1|Who am I to argue with Jesus? mno_heargod2|Its just stress I can ignore it. mno_heargod3|Who am I to argue with my Gods? mno_heargod4|Its just stress I can ignore it. mno_yourfat1|Go on a strict diet and exercise routine mno_yourfat2|Attempt to loss the weight gradually mno_yourfat3|I like my gut the way it is. mno_lunatic_warn1|I howl 'ohooooooo mno_lunatic_warn2|Damn it! mno_crazynow|Shhhhh, the voices in my head are talking... mno_sanityagain|I feel like my old self again! mno_lunatic_law1|I hereby decree... mno_lunatic_law2|Hearthy, hearthy... mno_lunatic_law3|I herby order... mno_lunatic_law4|This new law will surely by loved by all! mno_lunatic_event1|Where did the rat go? Have you seen it woman?! mno_lunatic_event2|Fly away birdy! Fly away! mno_doctor_orders1|The healer found a stray cat's corpse and tells me to eat its bowels, I eat it mno_doctor_orders12|The healer has made a mixture of horse urine and cow dung, I drink it mno_doctor_orders13|The healer has crushed up some beatles, I eat them mno_doctor_orders14|Get away from me you madmen! mno_heart_attack1|Go on a strict diet and exercise routine mno_heart_attack12|Attempt to loss the weight gradually mno_heart_attack13|It was only a minor heart attack, I'm fine! mno_plague11|Let us all pray! mno_plague12|Is this the end of the world? mno_plague13|Surely the gods have abandoned us... mno_plague14|Glade that's over... mno_plague15|Prepare to meet your God... mno_plague16|Fight with all your strength mno_plague17|Study survivors for clues to beat this mno_insane1|Where did the {reg59?madwomen madman} go {s8}? menu_feast_events|{s6} mno_hire_mistrals1|Of course! Bring them in mno_hire_mistrals2|I think we are fine without them mno_cookingissue1|What do I pay you for? Figure it out! mno_cookingissue2|Tell them to add more salt mno_cookingissue3|Tell them to move the pig to a skillet mno_looter_roads1|Send soldiers to patrol the roads mno_looter_roads2|Offer to compensate your guests for the loss mno_hire_witch1|Who doesn't like magic? Bring them in! mno_hire_witch2|I think the feast is magical enough mno_feast_hunt1|Agree to go, lets kill some boar! mno_feast_hunt2|I don't feel like hunting right now mno_contin668|Damn them then! mno_contin6689|I'm on my way! mno_feast_starts1|Greet your guests and give thanks mno_feast_starts2|Order another round of Ale mno_feast_stats1|I should add more items to the storehouse mno_feast_stats2|If my guests don't like it they can leave mno_feast_stats3|Good to hear! mno_feast_promis1|It was just drunken ramblings... mno_feast_promis2|Honor your word... mno_feast_dual1|There is no honor in fighting drunks! mno_feast_dual2|Very well, I'll fight you. mno_feastcheat1|Offer to take {s7} somewhere more quite mno_feastcheat2|Escort {s7} back to her husband mno_feastdrunk1|Perhaps just one more... mno_feastdrunk2|Thank them, but leave... mno_feast_promis3|Of course my lord, what ever you need... mno_feast_promis4|Refuse, those are MY lands I wont give them back. mno_feast_promis5|Who am I to refuse a liege? mno_leige_daughter1|No, you can not have her! mno_leige_daughter2|I will leave that up to her mno_leige_flirt1|You've never been prouder to be a {reg59?mother father} mno_son_mess1|This is my sons mess, not mine mno_son_mess2|Pay for compensation mno_son_mess3|Likly not the first time their daughter's honor was tarnished! menu_tournament_events|{s6} mno_cont444|Continue... menu_court_events|{s6} mno_family_hisory1|Of course {s8}, I would be honored... mno_family_hisory2|Refuse, I'm famous enough already. mno_spouse_poem1|Whatever makes them happy mno_spouse_poem2|Remind them duty comes first mno_miracle_play1|Allow it, praise God! mno_miracle_play2|Refuse for now mno_fair_go1|Very well, a fair will add prosperity to {s7} mno_fair_go2|Don't you peasants have work to do? mno_son_preg1|My {s11} is old enough to fix their own mistakes mno_son_preg2|Pay the mother to keep quiet mno_son_preg3|Arrange an 'accident' for the maid mno_marsh_change1|Agreed. {s7} is our new marshal mno_marsh_change2|Refuse. I still like {s5} mno_blackmail1|Yes contact {s7}, start the blackmail attempt mno_blackmail2|No forget what you've learned mno_murderatcourt1|Order extra gaurds be posted! mno_taxrate1|Agree, the tax rate shall now be normal mno_taxrate2|Refuse, the rate stays! mno_invest_inn1|Invest And change the name mno_invest_inn2|Invest And salt the soup mno_invest_inn3|Invest And hire more bards mno_invest_inn4|Refuse, what do I know about Inn keeping? mno_training_guard1|Rally the flank, 'hold them back' mno_training_guard12|Charge the center, split their line mno_training_guard13|Fall back, then reform and charge mno_lord_dies1|Pay for {s7}'s funeral mno_lord_dies12|Such a shame mno_theiving_serv1|Have the servant executed mno_theiving_serv12|Forgive the servent and let them go mno_palace_robbed|Punish the men gaurding your hall mno_palace_robbed2|We will have to start over mno_brothle_close1|Yes, they are stain on our Kingdom mno_brothle_close12|But then, where would men go? mno_plotter_atcourt1|Investigate the matter mno_plotter_atcourt12|Ignore this for now mno_herasy_spread1|I don't care what my people believe... mno_herasy_spread12|Order some executions to speed up conversions... mno_herasy_spread13|Hire extra priests to help spread our faith mno_fire_minister1|No, {s8} stays! mno_fire_minister12|Very well, fire {s8} mno_kill_bishop1|Kill the Bishop mno_kill_bishop12|Ask the Bishop to stop mno_kill_bishop13|Ignore this... mno_religion_debate1|Both are right, both are needed equally mno_religion_debate12|Lot is right, a mans {reg4?brave pure} heart is more important then faith mno_religion_debate13|Heart doesn't matter, only devotion to ones faith mno_close_mon1|Very well {s7} will be closed mno_close_mon12|No, the monetary stays mno_lord_rivals1|Look at evidence against {s8} mno_lord_rivals12|Indict {s8} without seeing evidence mno_lord_rivals13|Scold {s7} for wasting the courts time mno_translation1|The Holy Bible mno_translation12|The Works and ramblings of Pluto mno_translation13|This all sounds too hard! mno_road_words1|Very well, Horgert see it done. mno_road_words12|My minister {s5} will handle it. mno_road_words13|The roads were good enough for the Romans mno_cattle_find1|The village of {s6} will benefit from the herd mno_cattle_find12|The herd could be even bigger! mno_cattle_find13|Their hides will fetch a nice price mno_lords_fight1|This doesn't concern me mno_lords_fight12|Order the lords to stop! mno_lords_fight13|Offer the lords a bribe to stop fighting mno_coven_1|Sacrifice an animal to the gods mno_coven_2|Sacrifice one of your men mno_coven_3|Attempt a love spell mno_coven_4|Attempt a health spell mno_coven_5|Disband the coven mno_coven_6|Call the circle to a close mno_lord_heretic_1|What's this? Release {s7} at once! mno_lord_heretic_2|Perhaps now {s7} will see reason? mno_lord_heretic_3|I don't care what they do with {s7} mno_stone_masons_1|Let my minister handle the negotiating mno_stone_masons_2|I will negotiate with them mno_stone_masons_3|I don't need your stone mno_fish_cook_1|Yes, prepare one of these magical fish mno_fish_cook_2|Teach me the preparation mno_fish_cook_3|Burn the women for witchcraft mno_fish_cook_4|Remove the commoner from my presence menu_your_history|YOUR FAMILY HISTORY^^{s6} mno_week1|It's true {s8}, my family's founding member was a god... mno_week1b|Well {s8}, it all started on the mountain top... mno_week1c|Actually {s8}, my family started from humble beginning... mno_week2|Yes {s8}, this is important (1000 coin) mno_week2b|Bah, I'm sure its all lies anyway, I can't afford that. mno_week3|Ok lets add a little more boreing history mno_week3b|Did I mention my grand-father once defeated an army of 300 single handedly? mno_week4|Yes, {s8} I want this story to be accurate mno_week4b|But I haven't mentioned how my grand-mother killed a thousand snakes mno_week5|Just tell what happened, don't embellish things. mno_week5b|Ah, I remember that day, we defeated an army ten times our size! mno_week6|My {s5}? I really don't think about them at all... mno_week6b|{s5} was a hero! I owe them everything mno_week6c|{s5} was a fool, my greatness has far surpassed them mno_week7|Make sure you tell of my {s11}'s great adventurers mno_week7b|Don't talk about them much, you need room for me after all mno_week8|I will write honestly and from the heart... mno_week8b|I will write a tail greater then time mno_final_week1|Pay {s8} as generous as possible mno_final_week2|Refuse to pay {s8} and burn the manuscript menu_murder_events|MURDERS AT COURT^^{s6} mno_murder_dead|Glade thats over... mno_first_kill|Lets review the murder scene mno_second_kill|Give me the report on what happened. mno_third_killer|Who is this killer! mno_fourth_kill|Continue... mno_murderer_found1|You will die for your crimes! mno_murderer_found3|It must be boreing committing these acts alone... menu_ready_to_accuse|{s6} mno_accuse1|I accuse {s8} mno_accuse2|I accuse {s5} mno_accuse3|I accuse {s8} mno_accuse4|I accuse {s7} mno_accuse5|I accuse {s8} mno_accuse6|I accuse {s9} mno_accuse7|I accuse {s8} mno_accuse8|On second thought, I need more evidence... menu_prisoner_events|{s6} mno_prisonescepe1|Maybe we should let them go mno_prisonescepe2|Have {s8} beaten! mno_prisonescepe3|Just watch them closer mno_betterlogging1|This isn't a Inn! mno_betterlogging2|Ok move them to the 'nicer' dungeon' mno_prisonerdies1|Such a waste... menu_friend_events|{s6} mno_friendadvice1|Just be yourself mno_friendadvice2|{reg59?Lovers Ladies} like fancy things mno_friendadvice3|The important thing is to lie often mno_friendgift1|Thank you {s8} mno_sendfgifts1|Send a large chest of gold (5000 coins) mno_sendfgifts2|Send a chest of gold (2000 coins) mno_sendfgifts3|Send a small chest of gold (500 coins) mno_sendfgifts4|I can't afford to send anything mno_friendwar1|Gold is nice, but I'll fight this war alone! mno_friendwar2|Yes thank you {s8}, together we will crush the {s7} mno_friendwar3|Thank {s8}, gold is always nice mno_friendfeast1|Tell {s8} I'll try to make it. menu_rival_events|{s6} mno_rival_basished1|This is a good day! mno_rival_rumor1|Let me help pass these rumors around mno_rival_rumor2|This is beneath me mno_rival_treason1|Warn {s7}, their life is in danger! mno_rival_treason2|Ignore this. mno_end_feud1|I have no interest in ending our feud! mno_end_feud2|Very well, peace be with you. mno_daughter_kidnapped1|Very well! return her now! (5000 coins) mno_daughter_kidnapped12|I can not afford that! menu_knight_events|{s6} mno_knightev1|They are welcome! mno_knightev12|I have enough men as it is. mno_knightev13|Offer to pay the knight off. mno_knightev14|Order these knights to leave your lands mno_knightev15|Resolve the issue with coin mno_knightev16|Ignore the request menu_lady_send_poem|POEM RECIEVED^^{s6} mno_nice1|That was...lovely. menu_man_send_poem|POEM RECIEVED^^{s6} menu_npc_pilgramage|{s6} mno_lord_nude1|How...strange! mno_lord_robbed1|Better them then me menu_player_pilramevents|{s6} mno_pilramevents1|Bastards! mno_pilramevents12|This trip was a waste of time mno_pilramevents13|His holiness is so wise! mno_pilramevents14|I hope it lasts mno_pilramevents15|So many wonders to be seen! menu_daughter_poisend|{s6} mno_daughter_sick1|This is retribution for my sins... mno_daughter_sick12|The gods are angry at me! mno_daughter_sick13|Everyone, pray for my child! menu_player_final_dream|{s6} mno_death_dream1|Continue... mno_death_dream12|Continue... menu_translating_book|THE TRANSLATION^^{s6} menu_the_road|THE ROAD^^{s6} menu_decisions|Personal Decisions^^{s6} mno_do_journal1|Do Some Journaling (reduces stress at a cost of time and renown) mno_do_huntl1|Call a Great Hunt (500 coins)... mno_do_coven1|Found a Coven... mno_do_nickname1|Ask your people for a nick-name... mno_do_empire1|Found Empire of Engaland... mno_do_empire12|Found Country of Ireland... mno_do_empire13|Found the Empire of Britons... mno_do_empire14|Found Nation of Wales... mno_do_empire15|Found Great Kingdom of Alba... mno_do_empire16|Found Kingdom of France... mno_do_sell1|Sell a title... mno_do_hiremercs1|Hire a Merc Company (10,000 coins)... mno_do_murders1|Murder a member of your dynasty... mno_visit_brothel1|Visit a Brothel (100 coin)... mno_do_killself1|Commit Suicide... mno_do_non1|Never-mind menu_commit_suicide|stub menu_murder_child|Too many heirs? Which family member do you wish to kill? Please note your involvement in their death will likely not be kept secret for long and will severely damage your relationships with your surviving family... mno_murder1|Murder your {s10} {s6} mno_murder12|Murder your {s12} {s7} mno_murder13|Murder your {s14} {s8} mno_murder14|Murder your {s11} {s9} mno_murder1non|Actually I don't want to kill anyone... menu_archer_ambush|While scouting ahead of your party, looking for a better path through these dark woods, the sound of a soft whisle pierces the silence, then a dozen arrows begin to fall upon you. You have fallen into an assasins trap!!
https://w.atwiki.jp/mat0220tun/pages/31.html
2 When he arrived, Dr. Yamano put both hands against the tree and closed his eyes. Though his palms, he could feel moisture. He felt that the tree was breathing. “The tree will live,” he said. The children around him were very happy to hear his words. They followed his directions very carefully. Soon a bud appeared on the broken trunk of the tree. This was the 828th tree saved by Dr. Yamano. Tadahiko Yamano was born in Osaka in 1900. He loved mountains and tree. He spent many of his early years studying forest management. Dr. Yamano discovered for himself that the forests do not belong to people alone. They are home to many other creatures. Trees in the forests are important because they store water, protect us from floods and make oxygen. After the Second World War, then he talked in the mountains, he found that many old trees were weak. He was very sad. He wanted to save those trees. ==================================================== [問題1] 以下の単語・熟語の意味を調べなさい。 ・ palm ・ moisture ・ breathe ・ direction ・ bud ・ management ・ discover ・ belong ・ creature ・ flood ・ oxygen ・ spend~-ing ・ for oneself ・ belong to [問題2] 本文中の下線を和訳しなさい。
https://w.atwiki.jp/vipdentg/pages/49.html
【タグ 鯖不要】 League of Legends 通称LOL DotAベースの洋ゲー プレイ料金基本無料 公式サイトhttp //www.leagueoflegends.com/ 日本語wiki http //loljp.net/wiki/ VIKI http //www55.atwiki.jp/vipdelol/ 日本語化もできる https //sites.google.com/site/loljpmod/ 見下ろしMMOのPvPみたいなゲーム メンテ直後だと、9万人~11万人がログイン待ちしてるくらい人気の洋ゲー 起動したら右のふきだしクリックして+ついたふきだしクリックしてVIPdeLOLではいれる 垢登録 https //signup.leagueoflegends.com/en/signup/index Username ゲームや公式フォーラムにログインするときに必要となるID ゲーム内での名前とは違う Email Address メールアドレス パスワードを忘れたとき等の連絡先 Password / Confirm Password ゲームや公式フォーラムにログインするときに使うパスワード Confirm PasswordにはPasswordで入力した内容確認のためもう1回 Date of Birth 自分の誕生日 表記方法が日本とちょっと違うので注意 mm/dd/yyyy(月/日/西暦)で表記する。 Region changeを押すことで地域を選択することが出来る。 このRegionでつながるサーバーが変わる。 North AmericaとEuropeがあるがNorth Americaのほうに日本人は多く、pingも低め。 アカウントはサーバーごとに作られる、North Americaで作ったアカウントはEuropeでは使えん。 I agree to the Terms of Useと書かれたチェックは利用規約に同意するかどうか。 英語でもそうでなくても読まない人が多いと思うけどチェック入れないと登録できません。 Sign me up for the Newsletterと書かれたチェックはニュースレターを受け取るかどうかの選択。 最後に画像に書いてある文字列を入力。
https://w.atwiki.jp/thecockrockshockpop/pages/140.html
http //www.being.co.jp/wands/ member 木村真也 keyboard 和久二郎 vocal 杉元一生 guitar ex-member 大島康祐 keyboard 上杉昇 vocal 柴崎浩 guitar Singles Collection +6 Piece Of My Soul Little Bit ・・・ 時の扉 WANDS Singles Collection +6 1996年3月16日 1. 天使になんてなれなかった / 2. 時の扉 / 3. もっと強く抱きしめたなら / 4. 恋せよ乙女 [ remix ] / 5. 世界中の誰よりきっと [ album version ] / 6. Just A Lonely Boy / 7. ありふれた言葉で / 8. 白く染まれ / 9. ふりむいて抱きしめて / 10.寂しさは秋の色 / 11.星のない空の下で / 12.Jumpin Jack Boy / 13.愛を語るより口づけをかわそう / 14.世界が終るまでは ・・・ 渡辺直樹 bass Piece Of My Soul 1995年4月24日 1. Flower / 2. Love Hate / 3. 世界が終るまでは ・・・ / 4. Don t Try So Hard / 5. Crazy Cat / 6. Secret Night ~ It s My Treat ~ / 7. Foolish OK / 8. Piece Of My Soul / 9. Jumpin Jack Boy [ album version ] / 10.Million Miles Away 渡辺直樹 bass produced by WANDS Little Bit ・・・ 1993年10月6日 1. 天使になんてなれなかった / 2. 恋せよ乙女 / 3. Don t Cry / 4. 君に もどれない / 5. 声にならないほどに愛しい / 6. Little Bit ・・・ / 7. 愛を語るより口づけをかわそう produced by WANDS 時の扉 1993年4月17日 WANDS 1992年6月17日
https://w.atwiki.jp/warband/pages/452.html
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itm_lamellar_gauntlets_pl|Wool Gloves itm_irish_gloves|Gaelic Gloves itm_irish_gloves_pl|Gaelic Gloves itm_gauntlets|Rich leather Stitched itm_gauntlets_pl|Rich leather Stitched itm_king_gerren_gaunt|Gauntlets itm_king_gerren_gaunt_pl|Gauntlets itm_one_handed_spec|One Handed Gloves itm_one_handed_spec_pl|One Handed Gloves itm_just_lamel|Lamellar Braces itm_just_lamel_pl|Lamellar Braces itm_just_lamel2|Mail Braces itm_just_lamel2_pl|Mail Braces itm_bishop_gloves|Bishop Gloves itm_bishop_gloves_pl|Bishop Gloves itm_wrapping_boots|Wrapping Boots itm_wrapping_boots_pl|Wrapping Boots itm_woolen_hose|Leather Shoes itm_woolen_hose_pl|Leather Shoes itm_blue_hose|Blue Hose itm_blue_hose_pl|Blue Hose itm_hunter_boots|Hunter Boots itm_hunter_boots_pl|Hunter Boots itm_hide_boots|Hide Boots itm_hide_boots_pl|Hide Boots itm_ankle_boots|Ankle Boots itm_ankle_boots_pl|Ankle Boots itm_nomad_boots|Nomad Boots itm_nomad_boots_pl|Nomad Boots itm_leather_boots|Leather Boots itm_leather_boots_pl|Leather Boots itm_splinted_leather_greaves|Splinted Leather Greaves itm_splinted_leather_greaves_pl|Splinted Leather Greaves itm_mail_chausses|Mail Chausses itm_mail_chausses_pl|Mail Chausses itm_splinted_greaves|Splinted Greaves itm_splinted_greaves_pl|Splinted Greaves itm_iron_greaves|Iron Greaves itm_iron_greaves_pl|Iron Greaves itm_black_greaves|Black Greaves itm_black_greaves_pl|Black Greaves itm_khergit_leather_boots|Dark Leather Boots itm_khergit_leather_boots_pl|Dark Leather Boots itm_sarranid_boots_a|Shoes itm_sarranid_boots_a_pl|Shoes itm_sarranid_boots_b|Rich Leather Boots itm_sarranid_boots_b_pl|Rich Leather Boots itm_rich_roman_sandal|Rich Sandals itm_rich_roman_sandal_pl|Rich Sandals itm_common_sandal|Common Sandals itm_common_sandal_pl|Common Sandals itm_roman_boots|Roman Boots itm_roman_boots_pl|Roman Boots itm_saxon_boots|Saxon Boots itm_saxon_boots_pl|Saxon Boots itm_wrapping_rich_boots|Rich Wrapping Boots itm_wrapping_rich_boots_pl|Rich Wrapping Boots itm_common_roman_sandal|Sandals itm_common_roman_sandal_pl|Sandals itm_visgoth_dress_fancy_blue|Visgoth Lady Dress itm_visgoth_dress_fancy_blue_pl|Visgoth Lady Dress itm_visgoth_dress_fancy_green|Visgoth Lady Dress itm_visgoth_dress_fancy_green_pl|Visgoth Lady Dress itm_visgoth_dress_fancy_red|Visgoth Lady Dress itm_visgoth_dress_fancy_red_pl|Visgoth Lady Dress itm_visgoth_dress_queen_only|Visgoth Queen Dress itm_visgoth_dress_queen_only_pl|Visgoth Queen Dress itm_saxon_dress_rich|Saxon Lady Dress itm_saxon_dress_rich_pl|Saxon Lady Dress itm_courtly_outfit|Courtly Outfit itm_courtly_outfit_pl|Courtly Outfit itm_nobleman_outfit|Nobleman Outfit itm_nobleman_outfit_pl|Nobleman Outfit itm_saxon_dress_red|Lady Dress itm_saxon_dress_red_pl|Lady Dress itm_saxon_dress_green|Lady Dress itm_saxon_dress_green_pl|Lady Dress itm_saxon_dress_blue|Lady Dress itm_saxon_dress_blue_pl|Lady Dress itm_saxon_dress_orange|Lady Dress itm_saxon_dress_orange_pl|Lady Dress itm_saxon_dress_dark_rich|Lady Dress itm_saxon_dress_dark_rich_pl|Lady Dress itm_romano_court_dress|Lady Dress itm_romano_court_dress_pl|Lady Dress itm_romano_court_dress_green|Lady Dress itm_romano_court_dress_green_pl|Lady Dress itm_romano_court_dress_adventure|Roman Lady Dress itm_romano_court_dress_adventure_pl|Roman Lady Dress itm_romano_court_dress_adventure_b|Roman Lady Dress itm_romano_court_dress_adventure_b_pl|Roman Lady Dress itm_briton_dress_green|Lady Dress itm_briton_dress_green_pl|Lady Dress itm_briton_dress_dkgreen|Lady Dress itm_briton_dress_dkgreen_pl|Lady Dress itm_briton_dress_blue|Lady Dress itm_briton_dress_blue_pl|Lady Dress itm_briton_dress_court|Lady Dress itm_briton_dress_court_pl|Lady Dress itm_pic_dress_ruby|Lady Dress itm_pic_dress_ruby_pl|Lady Dress itm_pic_dress_blue|Lady Dress itm_pic_dress_blue_pl|Lady Dress itm_pic_dress_green|Lady Dress itm_pic_dress_green_pl|Lady Dress itm_frank_dress_green|Lady Dress itm_frank_dress_green_pl|Lady Dress itm_frank_dress_orange|Lady Dress itm_frank_dress_orange_pl|Lady Dress itm_frank_dress_common_rich|Rich Lady Dress itm_frank_dress_common_rich_pl|Rich Lady Dress itm_frank_court_dress|Rich Lady Dress itm_frank_court_dress_pl|Rich Lady Dress itm_visgoth_dress_green|Lady Dress itm_visgoth_dress_green_pl|Lady Dress itm_visgoth_dress_dark|Lady Dress itm_visgoth_dress_dark_pl|Lady Dress itm_visgoth_dress_queen|Lady Dress itm_visgoth_dress_queen_pl|Lady Dress itm_peasent_dress_com_green|Lady Poor Dress itm_peasent_dress_com_green_pl|Lady Poor Dress itm_peasent_dress_com_blue|Lady Poor Dress itm_peasent_dress_com_blue_pl|Lady Poor Dress itm_peasent_dress_lt_blue|Lady Poor Dress itm_peasent_dress_lt_blue_pl|Lady Poor Dress itm_saxon_dress_common_a|Lady Poor Dress itm_saxon_dress_common_a_pl|Lady Poor Dress itm_briton_dress_common_b|Lady Poor Dress itm_briton_dress_common_b_pl|Lady Poor Dress itm_irish_dress_common_a|Lady Poor Dress itm_irish_dress_common_a_pl|Lady Poor Dress itm_irish_dress_common_b|Lady Poor Dress itm_irish_dress_common_b_pl|Lady Poor Dress itm_angle_common_b|Lady Poor Dress itm_angle_common_b_pl|Lady Poor Dress itm_frank_dress_lady_a|Rich Lady Dress itm_frank_dress_lady_a_pl|Rich Lady Dress itm_frank_dress_lady_b|Rich Lady Dress itm_frank_dress_lady_b_pl|Rich Lady Dress itm_peasant_dress|Peasant Dress itm_peasant_dress_pl|Peasant Dress itm_shirt|Blue Shirt itm_shirt_pl|Blue Shirt itm_shirt_b|Green Shirt itm_shirt_b_pl|Green Shirt itm_shirt_c|Brown Shirt itm_shirt_c_pl|Brown Shirt itm_linen_tunic|Linen Tunic itm_linen_tunic_pl|Linen Tunic itm_pelt_coat|Pelt Coat itm_pelt_coat_pl|Pelt Coat itm_long_coat|Long Coat itm_long_coat_pl|Long Coat itm_poor_highlander|Celtic Outfit itm_poor_highlander_pl|Celtic Outfit itm_scotti_town_shirt|Scotti Tunic itm_scotti_town_shirt_pl|Scotti Tunic itm_scotti_town_shirt_b|Scotti Tunic itm_scotti_town_shirt_b_pl|Scotti Tunic itm_scotti_village|Northern Villager itm_scotti_village_pl|Northern Villager itm_irish_town_shirt|Irish Tunic itm_irish_town_shirt_pl|Irish Tunic itm_briton_town_shirt|Briton Tunic itm_briton_town_shirt_pl|Briton Tunic itm_briton_town_shirt_b|Briton Tunic itm_briton_town_shirt_b_pl|Briton Tunic itm_northbrit_town_shirt|Briton Tunic itm_northbrit_town_shirt_pl|Briton Tunic itm_frank_town_shirt|Frank Tunic itm_frank_town_shirt_pl|Frank Tunic itm_saxon_town_shirt|Saxon Tunic itm_saxon_town_shirt_pl|Saxon Tunic itm_pic_town_shirt|Pict Tunic itm_pic_town_shirt_pl|Pict Tunic itm_pic_town_shirt_b|Loin Cloth itm_pic_town_shirt_b_pl|Loin Cloth itm_romano_town_shirt|Romano Tunic itm_romano_town_shirt_pl|Romano Tunic itm_leather_apron|Leather Apron itm_leather_apron_pl|Leather Apron itm_robe_b|Common Robe itm_robe_b_pl|Common Robe itm_rich_robe_outfit|Rich Merchant Outfit itm_rich_robe_outfit_pl|Rich Merchant Outfit itm_rich_outfit|Rich Outfit itm_rich_outfit_pl|Rich Outfit itm_rich_outfit_c|Wealthy Robe itm_rich_outfit_c_pl|Wealthy Robe itm_frank_tunic|Frankish Tunic itm_frank_tunic_pl|Frankish Tunic itm_saxon_furcoat|Saxon Leather Coat itm_saxon_furcoat_pl|Saxon Leather Coat itm_pic_naked1|Pict Naked itm_pic_naked1_pl|Pict Naked itm_just_trousers|Sailors Trousers itm_just_trousers_pl|Sailors Trousers itm_decoratedrobe|Bishop Outfit itm_decoratedrobe_pl|Bishop Outfit itm_monkrobe|Monk Robe itm_monkrobe_pl|Monk Robe itm_pagan_robe|Pagan Robe itm_pagan_robe_pl|Pagan Robe itm_witches_robe|Witches Robe itm_witches_robe_pl|Witches Robe itm_rich_robe|Rich Outfit itm_rich_robe_pl|Rich Outfit itm_cult_robe|Cult Robe itm_cult_robe_pl|Cult Robe itm_healers_outfit|Healer Robe itm_healers_outfit_pl|Healer Robe itm_orange_robe|Noble Robe itm_orange_robe_pl|Noble Robe itm_court_dress|Court Dress itm_court_dress_pl|Court Dress itm_merchant_vest|Merchant Vest itm_merchant_vest_pl|Merchant Vest itm_hooded_robes|Hooded Robe itm_hooded_robes_pl|Hooded Robe itm_capt_uniform|Captains Mail itm_capt_uniform_pl|Captains Mail itm_fighting_bishop|Bishop's Mail itm_fighting_bishop_pl|Bishop's Mail itm_witches_robe2|Witches Robe itm_witches_robe2_pl|Witches Robe itm_roy_skjorta2|Royal Skjorta itm_roy_skjorta2_pl|Royal Skjorta itm_briton_shirt|Briton Shirt itm_briton_shirt_pl|Briton Shirt itm_briton_shirt_b|Briton Shirt itm_briton_shirt_b_pl|Briton Shirt itm_briton_shirt_c|Briton Shirt itm_briton_shirt_c_pl|Briton Shirt itm_briton_shirt_north|Northern Briton Shirt itm_briton_shirt_north_pl|Northern Briton Shirt itm_briton_shirt_north_b|Briton Shirt itm_briton_shirt_north_b_pl|Briton Shirt itm_briton_shirt_romano|Briton Shirt itm_briton_shirt_romano_pl|Briton Shirt itm_briton_rom_shirt|Romano Briton Shirt itm_briton_rom_shirt_pl|Romano Briton Shirt itm_briton_celtic_padded|Celtic Padded itm_briton_celtic_padded_pl|Celtic Padded itm_briton_north_celtic_padded|Celtic Padded itm_briton_north_celtic_padded_pl|Celtic Padded itm_briton_ragged|Briton Ragged itm_briton_ragged_pl|Briton Ragged itm_briton_ragged_b|Briton Ragged itm_briton_ragged_b_pl|Briton Ragged itm_briton_north_ragged|Briton Ragged itm_briton_north_ragged_pl|Briton Ragged itm_briton_lightarmor_a|Briton Light Skjorta itm_briton_lightarmor_a_pl|Briton Light Skjorta itm_briton_extra_paded_red|Extra Padded cloak itm_briton_extra_paded_red_pl|Extra Padded cloak itm_nbriton_tunic|Northern Tunic itm_nbriton_tunic_pl|Northern Tunic itm_nbriton_tunic_b|Northern Tunic with cape itm_nbriton_tunic_b_pl|Northern Tunic with cape itm_briton_skjorta|Briton Skjorta itm_briton_skjorta_pl|Briton Skjorta itm_briton_skjorta_rom|Briton Skjorta itm_briton_skjorta_rom_pl|Briton Skjorta itm_briton_fur_jerkin_a|Fur Jerkin itm_briton_fur_jerkin_a_pl|Fur Jerkin itm_briton_jerkin|Noble Jerkin itm_briton_jerkin_pl|Noble Jerkin itm_nbriton_richtunic|Rich Northern Tunic itm_nbriton_richtunic_pl|Rich Northern Tunic itm_briton_mail|Briton Mail itm_briton_mail_pl|Briton Mail itm_briton_mail_cloak|Briton Mail with Cloak itm_briton_mail_cloak_pl|Briton Mail with Cloak itm_briton_rom_mail_cloak|Briton Mail with Cloak itm_briton_rom_mail_cloak_pl|Briton Mail with Cloak itm_briton_old_mail|Old Celtic Mail itm_briton_old_mail_pl|Old Celtic Mail itm_briton_knight_mail|Rich Briton Mail itm_briton_knight_mail_pl|Rich Briton Mail itm_briton_scal_arm|Briton Scale Armor itm_briton_scal_arm_pl|Briton Scale Armor itm_briton_scal_arm_b|Briton Scale Armor itm_briton_scal_arm_b_pl|Briton Scale Armor itm_new_nbriton_scal|Northern Scale Armor itm_new_nbriton_scal_pl|Northern Scale Armor itm_north_brit_skjorta|Northern Skjorta itm_north_brit_skjorta_pl|Northern Skjorta itm_king_gerren_arm|Gold Scale Armor itm_king_gerren_arm_pl|Gold Scale Armor itm_arthur_knight|Arthurs Knight Armor itm_arthur_knight_pl|Arthurs Knight Armor itm_arthur_knight_b|Arthurs Knight Armor itm_arthur_knight_b_pl|Arthurs Knight Armor itm_northern_knight|Northern Knight Armor itm_northern_knight_pl|Northern Knight Armor itm_briton_rom_legion|Romano Auxiliary Armor itm_briton_rom_legion_pl|Romano Auxiliary Armor itm_saxon_shirt_red|Saxon Shirt itm_saxon_shirt_red_pl|Saxon Shirt itm_saxon_shirt_blue|Saxon Shirt itm_saxon_shirt_blue_pl|Saxon Shirt itm_saxon_shirt_b|Saxon Shirt itm_saxon_shirt_b_pl|Saxon Shirt itm_saxon_shirt_c|Saxon Shirt itm_saxon_shirt_c_pl|Saxon Shirt itm_saxon_shirt_d|Rich Saxon Shirt itm_saxon_shirt_d_pl|Rich Saxon Shirt itm_saxon_shirt_e|Rich Saxon Shirt itm_saxon_shirt_e_pl|Rich Saxon Shirt itm_saxon_light_padded|Saxon Kafan itm_saxon_light_padded_pl|Saxon Kafan itm_saxon_light_padded_b|Saxon Cloth itm_saxon_light_padded_b_pl|Saxon Cloth itm_saxon_light_padded_c|Saxon Cloth itm_saxon_light_padded_c_pl|Saxon Cloth itm_saxon_robed|Saxon Robe itm_saxon_robed_pl|Saxon Robe itm_saxon_robed_b|Saxon Robe itm_saxon_robed_b_pl|Saxon Robe itm_saxon_padded|Saxon Padded itm_saxon_padded_pl|Saxon Padded itm_saxon_light|Saxon Rich Kafan itm_saxon_light_pl|Saxon Rich Kafan itm_saxon_fur|Saxon Fur itm_saxon_fur_pl|Saxon Fur itm_saxon_fur_b|Saxon Fur itm_saxon_fur_b_pl|Saxon Fur itm_saxon_rich_jerkin|Saxon Rich Jerkin itm_saxon_rich_jerkin_pl|Saxon Rich Jerkin itm_saxon_warrior_a|Saxon Warrior Armor itm_saxon_warrior_a_pl|Saxon Warrior Armor itm_saxon_warrior_b|Saxon Warrior Armor itm_saxon_warrior_b_pl|Saxon Warrior Armor itm_saxon_warrior_c|Saxon Warrior Armor itm_saxon_warrior_c_pl|Saxon Warrior Armor itm_saxon_light_mail|Saxon Light Mail itm_saxon_light_mail_pl|Saxon Light Mail itm_saxon_mail|Saxon Mail itm_saxon_mail_pl|Saxon Mail itm_saxon_mail_b|Saxon Mail itm_saxon_mail_b_pl|Saxon Mail itm_saxon_byrnie|Saxon Rich Mail itm_saxon_byrnie_pl|Saxon Rich Mail itm_saxon_kafan|Saxon Mail Kafan itm_saxon_kafan_pl|Saxon Mail Kafan itm_saxon_kafan_b|Saxon Mail Kafan itm_saxon_kafan_b_pl|Saxon Mail Kafan itm_saxon_kafan_c|Saxon Mail Kafan itm_saxon_kafan_c_pl|Saxon Mail Kafan itm_angle_mail|Angle Rich Mail itm_angle_mail_pl|Angle Rich Mail itm_north_scotti_paint|Tribal Scotti itm_north_scotti_paint_pl|Tribal Scotti itm_north_scotti_paint_cloth|Northern Celt Cloak itm_north_scotti_paint_cloth_pl|Northern Celt Cloak itm_north_scotti_paint_cloth_b|Northern Celt Cloak itm_north_scotti_paint_cloth_b_pl|Northern Celt Cloak itm_scotti_shirt|Scotti Shirt itm_scotti_shirt_pl|Scotti Shirt itm_scotti_shirt_b|Scotti Shirt itm_scotti_shirt_b_pl|Scotti Shirt itm_scotti_light_padded|Northern Light Padded itm_scotti_light_padded_pl|Northern Light Padded itm_scotti_padded|Scotti Leather Armor itm_scotti_padded_pl|Scotti Leather Armor itm_scotti_padded_b|Scotti Leather Armor itm_scotti_padded_b_pl|Scotti Leather Armor itm_scotti_rich_padded|Scotti Fur Armor itm_scotti_rich_padded_pl|Scotti Fur Armor itm_scotti_padded_cloak|Scotti Jerkin Cloak itm_scotti_padded_cloak_pl|Scotti Jerkin Cloak itm_scotti_mail_cloak|Mail with Thick Cloak itm_scotti_mail_cloak_pl|Mail with Thick Cloak itm_scotti_mail|Heavy Mail Armor itm_scotti_mail_pl|Heavy Mail Armor itm_pic_naked|Pict Naked itm_pic_naked_pl|Pict Naked itm_pic_painted_a|Pict Pained itm_pic_painted_a_pl|Pict Pained itm_pic_painted_b|Pict Pained itm_pic_painted_b_pl|Pict Pained itm_pic_painted_c|Pict Pained itm_pic_painted_c_pl|Pict Pained itm_pic_painted_e|Pict Pained itm_pic_painted_e_pl|Pict Pained itm_pic_painted_women|Pict Painted Women itm_pic_painted_women_pl|Pict Painted Women itm_pic_painted_women_b|Pict Painted Women itm_pic_painted_women_b_pl|Pict Painted Women itm_pic_painted_d|Pict Furs itm_pic_painted_d_pl|Pict Furs itm_pic_shirt|Pict Shirt itm_pic_shirt_pl|Pict Shirt itm_pici_skjortira|Pict Skjorta itm_pici_skjortira_pl|Pict Skjorta itm_pic_rich|Rich Skjorta itm_pic_rich_pl|Rich Skjorta itm_pic_robed|Pict Robes itm_pic_robed_pl|Pict Robes itm_pic_robed_b|Pict Noble Skjorta itm_pic_robed_b_pl|Pict Noble Skjorta itm_pic_celtic|Pict Celtic itm_pic_celtic_pl|Pict Celtic itm_pic_padded|Pict Padded itm_pic_padded_pl|Pict Padded itm_pic_padded_b|Pict Padded itm_pic_padded_b_pl|Pict Padded itm_pic_rich_tunic|Pict Rich Tunic itm_pic_rich_tunic_pl|Pict Rich Tunic itm_pic_light_mail|Light Mail itm_pic_light_mail_pl|Light Mail itm_irish_shirt|Gaelic Shirt itm_irish_shirt_pl|Gaelic Shirt itm_irish_shirt_b|Gaelic Shirt itm_irish_shirt_b_pl|Gaelic Shirt itm_irish_shirt_c|Gaelic Shirt itm_irish_shirt_c_pl|Gaelic Shirt itm_irish_shirt_d|Gaelic Shirt itm_irish_shirt_d_pl|Gaelic Shirt itm_irish_quited|Rich Gaelic Tunic itm_irish_quited_pl|Rich Gaelic Tunic itm_irish_quited_b|Rich Gaelic Tunic itm_irish_quited_b_pl|Rich Gaelic Tunic itm_irish_padded|Gaelic Padded itm_irish_padded_pl|Gaelic Padded itm_irish_padded_b|Gaelic Padded itm_irish_padded_b_pl|Gaelic Padded itm_irish_robed|Gaelic Robe itm_irish_robed_pl|Gaelic Robe itm_irish_robed_c|Gaelic Robe itm_irish_robed_c_pl|Gaelic Robe itm_irish_robed_b|Gaelic Thick Robe itm_irish_robed_b_pl|Gaelic Thick Robe itm_irish_skjorta_a|Gaelic Skjorta itm_irish_skjorta_a_pl|Gaelic Skjorta itm_irish_skjorta_b|Gaelic Skjorta itm_irish_skjorta_b_pl|Gaelic Skjorta itm_irish_fur|Gaelic Fur itm_irish_fur_pl|Gaelic Fur itm_irish_jerkin|Cuir Bouillir Jerkin itm_irish_jerkin_pl|Cuir Bouillir Jerkin itm_irish_light_arm|Gaelic Leather Armor itm_irish_light_arm_pl|Gaelic Leather Armor itm_irish_light_arm_b|Gaelic Extra Padded itm_irish_light_arm_b_pl|Gaelic Extra Padded itm_irish_cuir_armor|Gaelic Cuir Bouillir itm_irish_cuir_armor_pl|Gaelic Cuir Bouillir itm_irish_med_arm|Gaelic Heavy Tunic itm_irish_med_arm_pl|Gaelic Heavy Tunic itm_irish_med_arm_b|Gaelic Rich Tunic itm_irish_med_arm_b_pl|Gaelic Rich Tunic itm_irish_mail|Old Mail itm_irish_mail_pl|Old Mail itm_irish_rich_mail|Gaelic Rich Mail itm_irish_rich_mail_pl|Gaelic Rich Mail itm_irish_rich_mail_b|Gaelic Richmen Mail itm_irish_rich_mail_b_pl|Gaelic Richmen Mail itm_frank_shirt|Frankish Shirt itm_frank_shirt_pl|Frankish Shirt itm_frank_shirt_b|Frankish Shirt itm_frank_shirt_b_pl|Frankish Shirt itm_frank_shirt_d|Frankish Shirt itm_frank_shirt_d_pl|Frankish Shirt itm_frank_shirt_c|Frankish Padded Shirt Cape itm_frank_shirt_c_pl|Frankish Padded Shirt Cape itm_frank_quilted|Frankish Rich Shirt itm_frank_quilted_pl|Frankish Rich Shirt itm_frank_padded|Frank Padded Shirt itm_frank_padded_pl|Frank Padded Shirt itm_frank_extra_padded|Frank Short Robe itm_frank_extra_padded_pl|Frank Short Robe itm_frank_robed|Frank Robes itm_frank_robed_pl|Frank Robes itm_frank_rich_robed|Frank Rich Robe itm_frank_rich_robed_pl|Frank Rich Robe itm_frank_rich_robed_b|Frank Rich Robe itm_frank_rich_robed_b_pl|Frank Rich Robe itm_frank_scal_arm|Frank Scale Armor itm_frank_scal_arm_pl|Frank Scale Armor itm_frank_med_arm|Frank Medium Armor itm_frank_med_arm_pl|Frank Medium Armor itm_frank_scal_arm_b|Frank Full Scale itm_frank_scal_arm_b_pl|Frank Full Scale itm_frank_scal_arm_c|Frankish Thick Scale itm_frank_scal_arm_c_pl|Frankish Thick Scale itm_frank_scal_arm_b2|Full Scale Cape itm_frank_scal_arm_b2_pl|Full Scale Cape itm_frank_mail|Frank Mail Armor itm_frank_mail_pl|Frank Mail Armor itm_frank_mail_b|Frank Mail Armor itm_frank_mail_b_pl|Frank Mail Armor itm_frank_mail_c|Frank Short Hauberk itm_frank_mail_c_pl|Frank Short Hauberk itm_frank_mail_cloak|Frankish Long Mail Cape itm_frank_mail_cloak_pl|Frankish Long Mail Cape itm_frank_byrnie|Frank Byrnie itm_frank_byrnie_pl|Frank Byrnie itm_frank_byrnie_b|Frank Byrnie itm_frank_byrnie_b_pl|Frank Byrnie itm_frank_fran_robed|Frankish Outfit itm_frank_fran_robed_pl|Frankish Outfit itm_roman_shirt|Roman Shirt itm_roman_shirt_pl|Roman Shirt itm_roman_purple|Roman Tunic itm_roman_purple_pl|Roman Tunic itm_roman_scal_arm|Roman Scale Armor itm_roman_scal_arm_pl|Roman Scale Armor itm_roman_scal_arm_b|Roman Scale Armor itm_roman_scal_arm_b_pl|Roman Scale Armor itm_roman_a|Roman Byrnie itm_roman_a_pl|Roman Byrnie itm_roman_mail|Roman Mail Armor itm_roman_mail_pl|Roman Mail Armor itm_roman_ancient_armor|Ancient Roman Armor itm_roman_ancient_armor_pl|Ancient Roman Armor itm_roman_comander|Roman Officer itm_roman_comander_pl|Roman Officer itm_roman_legion|Roman Legion itm_roman_legion_pl|Roman Legion itm_romanbreastplate|Roman Brestplate itm_romanbreastplate_pl|Roman Brestplate itm_king_caradog|Caradog's Robe itm_king_caradog_pl|Caradog's Robe itm_king_vorts|Padded Tunic itm_king_vorts_pl|Padded Tunic itm_king_farfog_arm|Padded Tunic itm_king_farfog_arm_pl|Padded Tunic itm_king_esc_arm|Padded Mail itm_king_esc_arm_pl|Padded Mail itm_king_cyn_arm|Lamellar Mail itm_king_cyn_arm_pl|Lamellar Mail itm_king_pado_outfit|Simple Robes itm_king_pado_outfit_pl|Simple Robes itm_king_fergus_outfit|Gaelic Skjorta itm_king_fergus_outfit_pl|Gaelic Skjorta itm_king_eochaid_outfit|Gaelic Skjorta Robe itm_king_eochaid_outfit_pl|Gaelic Skjorta Robe itm_king_budic_arm|Lamellar Mail Cloak itm_king_budic_arm_pl|Lamellar Mail Cloak itm_king_budic_outfit|Lamellar Mail Cloak itm_king_budic_outfit_pl|Lamellar Mail Cloak itm_king_clovis_arm|Royal Skjorta Robe itm_king_clovis_arm_pl|Royal Skjorta Robe itm_king_alaric_arm|Lamellar Mail Cloak itm_king_alaric_arm_pl|Lamellar Mail Cloak itm_king_gundobad_arm|Mail Cloak itm_king_gundobad_arm_pl|Mail Cloak itm_king_gundobad_outfit|Kingly Skjorta Robe itm_king_gundobad_outfit_pl|Kingly Skjorta Robe itm_king_ams|Kingly Skjorta Robe itm_king_ams_pl|Kingly Skjorta Robe itm_black_outfit|Black Robes itm_black_outfit_pl|Black Robes itm_common_shirt|Common Shirt itm_common_shirt_pl|Common Shirt itm_common_shirt_blue|Common Shirt itm_common_shirt_blue_pl|Common Shirt itm_common_shirt_green|Common Shirt itm_common_shirt_green_pl|Common Shirt itm_linen_shirt|Linen Shirt itm_linen_shirt_pl|Linen Shirt itm_linen_shirt_b|Linen Shirt itm_linen_shirt_b_pl|Linen Shirt itm_short_tunic|Black Tunic itm_short_tunic_pl|Black Tunic itm_short_tunic_b|White Tunic itm_short_tunic_b_pl|White Tunic itm_capered_shirt|Capered Skjorta itm_capered_shirt_pl|Capered Skjorta itm_capered_shirt_b|Capered Skjorta itm_capered_shirt_b_pl|Capered Skjorta itm_nob_skjorta|Noble Skjorta itm_nob_skjorta_pl|Noble Skjorta itm_kaftan_new|Noble Kafan itm_kaftan_new_pl|Noble Kafan itm_kaftan_new_b|Noble Kafan itm_kaftan_new_b_pl|Noble Kafan itm_kaftanh|Noble Kafan itm_kaftanh_pl|Noble Kafan itm_padded_cloth|Aketon itm_padded_cloth_pl|Aketon itm_celtic_cloth|Celtic Tunic itm_celtic_cloth_pl|Celtic Tunic itm_rich_kafanh|Rich Kafan itm_rich_kafanh_pl|Rich Kafan itm_irish_cloak|Gaelic Cloak itm_irish_cloak_pl|Gaelic Cloak itm_nomadvest|Nomad Vest itm_nomadvest_pl|Nomad Vest itm_nomadvest_b|Nomad Vest itm_nomadvest_b_pl|Nomad Vest itm_rich_robes_a|Nobleman Robe itm_rich_robes_a_pl|Nobleman Robe itm_rich_robes_b|Nobleman Robe itm_rich_robes_b_pl|Nobleman Robe itm_light_leather|Light Leather itm_light_leather_pl|Light Leather itm_light_leather_b|Light Leather itm_light_leather_b_pl|Light Leather itm_fur_coat|Thick Furs itm_fur_coat_pl|Thick Furs itm_coat_of_furs|Coat of Furs itm_coat_of_furs_pl|Coat of Furs itm_highlander_a|Celtic Furs itm_highlander_a_pl|Celtic Furs itm_light_mail_and_plate|Mail and Cloth itm_light_mail_and_plate_pl|Mail and Cloth itm_light_mail_and_plate_b|Mail and Cloth itm_light_mail_and_plate_b_pl|Mail and Cloth itm_bandit_armor_a|Bandit Armor itm_bandit_armor_a_pl|Bandit Armor itm_skirmisher_armor|Skirmisher Armor itm_skirmisher_armor_pl|Skirmisher Armor itm_tribal_warrior_outfit|Tribal Warrior Outfit itm_tribal_warrior_outfit_pl|Tribal Warrior Outfit itm_tribal_warrior_outfit_b|Tribal Warrior Outfit itm_tribal_warrior_outfit_b_pl|Tribal Warrior Outfit itm_tabard_a|Cloth Tabard itm_tabard_a_pl|Cloth Tabard itm_gambeson|Gambeson itm_gambeson_pl|Gambeson itm_common_quited|Quited Tunic itm_common_quited_pl|Quited Tunic itm_common_quited_b|Quited Tunic itm_common_quited_b_pl|Quited Tunic itm_coller_tunic|Coller Tunic itm_coller_tunic_pl|Coller Tunic itm_quited_green|Green Quited itm_quited_green_pl|Green Quited itm_quited_red|Red Quited itm_quited_red_pl|Red Quited itm_thick_leather_a|Ragged Leather itm_thick_leather_a_pl|Ragged Leather itm_padded_leather|Padded Leather itm_padded_leather_pl|Padded Leather itm_leather_jerkin|Leather Jerkin itm_leather_jerkin_pl|Leather Jerkin itm_leather_jerkin_b|Leather Jerkin itm_leather_jerkin_b_pl|Leather Jerkin itm_lamellar_vest|Scale Vest itm_lamellar_vest_pl|Scale Vest itm_lamellar_vest_b|Scale Vest itm_lamellar_vest_b_pl|Scale Vest itm_lamellar_vest_khergit|Lamellar Vest itm_lamellar_vest_khergit_pl|Lamellar Vest itm_lamellar_armor|Lamellar Armor itm_lamellar_armor_pl|Lamellar Armor itm_lamellar_cuirass|Lamellar Cuirass itm_lamellar_cuirass_pl|Lamellar Cuirass itm_mail_shirt|Light Mail itm_mail_shirt_pl|Light Mail itm_mail_shirt_b|Light Mail itm_mail_shirt_b_pl|Light Mail itm_mail_shirt_coller|Mail Coller itm_mail_shirt_coller_pl|Mail Coller itm_black_armor|Old Mail Armor itm_black_armor_pl|Old Mail Armor itm_byrnie|Byrnie itm_byrnie_pl|Byrnie itm_vikingbyrnie_a|Northern Byrnie itm_vikingbyrnie_a_pl|Northern Byrnie itm_mail_with_surcoat|Mail with Surcoat itm_mail_with_surcoat_pl|Mail with Surcoat itm_vaegir_elite_armor|Angle Elite Armor itm_vaegir_elite_armor_pl|Angle Elite Armor itm_surcoat_over_mail|Saxon Surcoat over Mail itm_surcoat_over_mail_pl|Saxon Surcoat over Mail itm_haubergeon|Hauberk Armor itm_haubergeon_pl|Hauberk Armor itm_scale_armor|Scale Armor itm_scale_armor_pl|Scale Armor itm_bandit_mail_leader|Mail Fur itm_bandit_mail_leader_pl|Mail Fur itm_heraldic_mail_with_surcoat|Heraldic Mail with Surcoat itm_heraldic_mail_with_surcoat_pl|Heraldic Mail with Surcoat itm_banded_armor|Banded Armor itm_banded_armor_pl|Banded Armor itm_just_feet_chains|Chains itm_just_feet_chains_pl|Chains itm_spike_crown|Spiked Crown itm_spike_crown_pl|Spiked Crown itm_spike_crown2|Spiked Crown itm_spike_crown2_pl|Spiked Crown itm_briton_crown|Briton Crown itm_briton_crown_pl|Briton Crown itm_saxon_crown|Saxon Crown itm_saxon_crown_pl|Saxon Crown itm_angle_crown|Angle Crown itm_angle_crown_pl|Angle Crown itm_jute_crown|Jute Crown itm_jute_crown_pl|Jute Crown itm_northern_crown|Crown itm_northern_crown_pl|Crown itm_thick_crown|Crown itm_thick_crown_pl|Crown itm_cedric_crown|Crown itm_cedric_crown_pl|Crown itm_frank_crown|Crown itm_frank_crown_pl|Crown itm_king_farfog_crown|Crown Helm itm_king_farfog_crown_pl|Crown Helm itm_king_gul_helm|Fur Cross Helm itm_king_gul_helm_pl|Fur Cross Helm itm_knig_bran_crown|Crown Helm itm_knig_bran_crown_pl|Crown Helm itm_thin_crown|Thin Crown itm_thin_crown_pl|Thin Crown itm_bandit_crown|Bandit Crown itm_bandit_crown_pl|Bandit Crown itm_ams_crown|Crown Helm itm_ams_crown_pl|Crown Helm itm_wimple_a|Poor Wimple itm_wimple_a_pl|Poor Wimple itm_wimple_b|Wimple itm_wimple_b_pl|Wimple itm_wimple_with_veil|Wimple with Veil itm_wimple_with_veil_pl|Wimple with Veil itm_frank_lady_rich|Turret Hat itm_frank_lady_rich_pl|Turret Hat itm_romano_lady_hat|Turret Hat itm_romano_lady_hat_pl|Turret Hat itm_romano_lady_hat_b|Turret Hat itm_romano_lady_hat_b_pl|Turret Hat itm_cheap_cap|Nomad Cap itm_cheap_cap_pl|Nomad Cap itm_common_tuke|Common Cap itm_common_tuke_pl|Common Cap itm_black_tuke|Common Cap itm_black_tuke_pl|Common Cap itm_male_wimple|Woolen Hood itm_male_wimple_pl|Woolen Hood itm_head_wrappings|Head Wrapping itm_head_wrappings_pl|Head Wrapping itm_common_hood|Hood itm_common_hood_pl|Hood itm_hood_b|Hood itm_hood_b_pl|Hood itm_hood_c|Hood itm_hood_c_pl|Hood itm_hood_d|Hood itm_hood_d_pl|Hood itm_female_hood|Lady's Hood itm_female_hood_pl|Lady's Hood itm_long_black_hood|Long Hood itm_long_black_hood_pl|Long Hood itm_pict_hood|Pictish Hood itm_pict_hood_pl|Pictish Hood itm_saxon_noble_cap|Saxon Cap itm_saxon_noble_cap_pl|Saxon Cap itm_saxon_noble_cap_b|Saxon Cap itm_saxon_noble_cap_b_pl|Saxon Cap itm_briton_cap|Briton Cap itm_briton_cap_pl|Briton Cap itm_pagan_high_priest_hat|Pagan Priest hat itm_pagan_high_priest_hat_pl|Pagan Priest hat itm_bishop_hat|Bishop's hat itm_bishop_hat_pl|Bishop's hat itm_priest_hat|Priest's hat itm_priest_hat_pl|Priest's hat itm_fur_hat|Fur Hat itm_fur_hat_pl|Fur Hat itm_fur_cap|Cap with Fur itm_fur_cap_pl|Cap with Fur itm_leather_cap|Leather Cap itm_leather_cap_pl|Leather Cap itm_leather_steppe_cap_a|Bandit Cap itm_leather_steppe_cap_a_pl|Bandit Cap itm_footman_helmet|Footman's Helmet itm_footman_helmet_pl|Footman's Helmet itm_nasal_helmet|Nasal Helmet itm_nasal_helmet_pl|Nasal Helmet itm_nordic_footman_helmet|Thick Nasal Helmet itm_nordic_footman_helmet_pl|Thick Nasal Helmet itm_nordic_fighter_helmet|Nordic Fighter Helmet itm_nordic_fighter_helmet_pl|Nordic Fighter Helmet itm_mail_coif|Mail Coif itm_mail_coif_pl|Mail Coif itm_cloth_helmet|Cloth Helmet itm_cloth_helmet_pl|Cloth Helmet itm_khergit_cavalry_helmet|Cavalry Helmet itm_khergit_cavalry_helmet_pl|Cavalry Helmet itm_nordic_huscarl_helmet|Nordic Huscarl's Helmet itm_nordic_huscarl_helmet_pl|Nordic Huscarl's Helmet itm_bascinet|Iron Bascinet itm_bascinet_pl|Iron Bascinet itm_black_helmet|Visgoth Mounted Helmet itm_black_helmet_pl|Visgoth Mounted Helmet itm_red_plum|Plum Helmet itm_red_plum_pl|Plum Helmet itm_roman_helmet|Roman Helmet itm_roman_helmet_pl|Roman Helmet itm_roman_helm|Roman Helmet itm_roman_helm_pl|Roman Helmet itm_roman_helm_b|Roman Legion Helm itm_roman_helm_b_pl|Roman Legion Helm itm_roman_aux_helm|Roman Helmet itm_roman_aux_helm_pl|Roman Helmet itm_roman_aux_helm_inf|Roman Helmet itm_roman_aux_helm_inf_pl|Roman Helmet itm_helm_roman_standard_bearer|Roman Standard Helmet itm_helm_roman_standard_bearer_pl|Roman Standard Helmet itm_briton_helm|Briton Helmet itm_briton_helm_pl|Briton Helmet itm_ams_helm|Briton Helmet itm_ams_helm_pl|Briton Helmet itm_new_briton_helmm|Briton Warlord Helm itm_new_briton_helmm_pl|Briton Warlord Helm itm_new_briton_helmm_b|Briton Warlord Helm itm_new_briton_helmm_b_pl|Briton Warlord Helm itm_north_briton_helmm|Northern Helm itm_north_briton_helmm_pl|Northern Helm itm_pic_helmet|Pict Bowl Helmet itm_pic_helmet_pl|Pict Bowl Helmet itm_pic_helmet_b|Pict Bowl Helmet itm_pic_helmet_b_pl|Pict Bowl Helmet itm_saxon_furcap_a|Fur Cap itm_saxon_furcap_a_pl|Fur Cap itm_saxon_cap_a|Iron Cap itm_saxon_cap_a_pl|Iron Cap itm_saxon_warmask_main|Saxon Warmask itm_saxon_warmask_main_pl|Saxon Warmask itm_saxon_warmask_main_b|Saxon Warmask itm_saxon_warmask_main_b_pl|Saxon Warmask itm_saxon_warmask_b|Angle Warhelm itm_saxon_warmask_b_pl|Angle Warhelm itm_saxon_warhelmet_c|Jute Warmask itm_saxon_warhelmet_c_pl|Jute Warmask itm_saxon_helmet_b|Spiked Helm itm_saxon_helmet_b_pl|Spiked Helm itm_saxon_warhelmet_b|Warmask itm_saxon_warhelmet_b_pl|Warmask itm_saxon_warhelmet_d|Spiked Mask itm_saxon_warhelmet_d_pl|Spiked Mask itm_saxon_valsgarde_e|Valesgarde itm_saxon_valsgarde_e_pl|Valesgarde itm_saxon_valsgarde_d|Valesgarde itm_saxon_valsgarde_d_pl|Valesgarde itm_saxon_valsgarde_c|Full Valesgarde itm_saxon_valsgarde_c_pl|Full Valesgarde itm_saxon_skullcap_d|Skullcap itm_saxon_skullcap_d_pl|Skullcap itm_saxon_skullcap_c|Bronze Skullcap itm_saxon_skullcap_c_pl|Bronze Skullcap itm_saxon_skullcap_b|Iron Skullcap itm_saxon_skullcap_b_pl|Iron Skullcap itm_saxon_royal_helm|Royal Skullcap itm_saxon_royal_helm_pl|Royal Skullcap itm_frank_furcap|Fur Cap itm_frank_furcap_pl|Fur Cap itm_frank_cap|Iron Cap itm_frank_cap_pl|Iron Cap itm_frank_carol|Frankish Helmet itm_frank_carol_pl|Frankish Helmet itm_frank_spangen|Frank Spangen itm_frank_spangen_pl|Frank Spangen itm_frank_warhelm_a|Frank Warhelm itm_frank_warhelm_a_pl|Frank Warhelm itm_frank_warhelm_b|Frank Warhelm itm_frank_warhelm_b_pl|Frank Warhelm itm_frank_bronze_nasal|Frank Nasal itm_frank_bronze_nasal_pl|Frank Nasal itm_frank_iron_nasal|Frank Iron Nasal itm_frank_iron_nasal_pl|Frank Iron Nasal itm_frank_dec_spiked_helmet|Frank Spiked Cap itm_frank_dec_spiked_helmet_pl|Frank Spiked Cap itm_frank_spiked_helm|Frank Spiked Nasal itm_frank_spiked_helm_pl|Frank Spiked Nasal itm_spangenhelm_a|Frank Spangenhelm itm_spangenhelm_a_pl|Frank Spangenhelm itm_frank_boar_cap|Boar Cap itm_frank_boar_cap_pl|Boar Cap itm_ev_coif_a|Coif itm_ev_coif_a_pl|Coif itm_ev_coif_b|Coif itm_ev_coif_b_pl|Coif itm_ev_coif_c|Coif itm_ev_coif_c_pl|Coif itm_ev_coif_d|Coif itm_ev_coif_d_pl|Coif itm_ev_beret_a|Beret itm_ev_beret_a_pl|Beret itm_ev_furcap_e|Fur Cap itm_ev_furcap_e_pl|Fur Cap itm_ev_steppe_b|Fur Iron Cap itm_ev_steppe_b_pl|Fur Iron Cap itm_ev_cap_d|Iron Cap itm_ev_cap_d_pl|Iron Cap itm_ev_cap_nas|Iron Cap Nasal itm_ev_cap_nas_pl|Iron Cap Nasal itm_ev_barbuta_a|Barbuta itm_ev_barbuta_a_pl|Barbuta itm_ev_captain_cap|Simple Cap itm_ev_captain_cap_pl|Simple Cap itm_ev_spangen_d|Spangen itm_ev_spangen_d_pl|Spangen itm_ev_neck_c|Barbuta Neckguard itm_ev_neck_c_pl|Barbuta Neckguard itm_ev_neck_f|Barbuta Neckguard itm_ev_neck_f_pl|Barbuta Neckguard itm_ev_helmet_d|Full Helm itm_ev_helmet_d_pl|Full Helm itm_ev_faceplate_f|Iron Faceplate itm_ev_faceplate_f_pl|Iron Faceplate itm_ev_valsgarde_b|Iron Valesgarde itm_ev_valsgarde_b_pl|Iron Valesgarde itm_ev_skull_cap|Iron Skullcap itm_ev_skull_cap_pl|Iron Skullcap itm_ev_round_cap|Iron Round Cap itm_ev_round_cap_pl|Iron Round Cap itm_ev_spire_f|Gaulic Helm itm_ev_spire_f_pl|Gaulic Helm itm_ev_strong_vals|Thick Valesgarde Helm itm_ev_strong_vals_pl|Thick Valesgarde Helm itm_ev_plum_helmet_d|Plum Helm itm_ev_plum_helmet_d_pl|Plum Helm itm_gerren_helm|Golden Helm itm_gerren_helm_pl|Golden Helm itm_ev_lords_helmet|Lords Helm itm_ev_lords_helmet_pl|Lords Helm itm_spangenhelm_b|Spangenhelm itm_spangenhelm_b_pl|Spangenhelm itm_wooden_stick|Wooden Stick itm_wooden_stick_pl|Wooden Stick itm_cudgel|Cudgel itm_cudgel_pl|Cudgel itm_hammer|Hammer itm_hammer_pl|Hammer itm_club|Club itm_club_pl|Club itm_winged_mace|Flanged Mace itm_winged_mace_pl|Flanged Mace itm_spiked_mace|Spiked Mace itm_spiked_mace_pl|Spiked Mace itm_military_hammer|Military Hammer itm_military_hammer_pl|Military Hammer itm_maul|Maul itm_maul_pl|Maul itm_sledgehammer|Sledgehammer itm_sledgehammer_pl|Sledgehammer itm_warhammer|Great Hammer itm_warhammer_pl|Great Hammer itm_pickaxe|Pickaxe itm_pickaxe_pl|Pickaxe itm_spiked_club|Spiked Club itm_spiked_club_pl|Spiked Club itm_fighting_pick|Fighting Pick itm_fighting_pick_pl|Fighting Pick itm_military_pick|Military Pick itm_military_pick_pl|Military Pick itm_morningstar|Morningstar itm_morningstar_pl|Morningstar itm_sickle|Sickle itm_sickle_pl|Sickle itm_cleaver|Cleaver itm_cleaver_pl|Cleaver itm_knife|Knife itm_knife_pl|Knife itm_butchering_knife|Butchering Knife itm_butchering_knife_pl|Butchering Knife itm_dagger|Dagger itm_dagger_pl|Dagger itm_sword|Sword itm_sword_pl|Sword itm_falchion|Falchion itm_falchion_pl|Falchion itm_killer_dagger|Assassins Blade itm_killer_dagger_pl|Assassins Blade itm_briton_celtic_sword|Celtic Sword itm_briton_celtic_sword_pl|Celtic Sword itm_briton_celtic_sword_b|Fine Celtic Sword itm_briton_celtic_sword_b_pl|Fine Celtic Sword itm_briton_long_sword|Briton Long Sword itm_briton_long_sword_pl|Briton Long Sword itm_arthurs_sword|Caliburn Excalibur itm_arthurs_sword_pl|Caliburn Excalibur itm_new_celtic_sword|Celtic Sword itm_new_celtic_sword_pl|Celtic Sword itm_irish_celtic_sword|Celtic Sword itm_irish_celtic_sword_pl|Celtic Sword itm_irish_long_sword|Gaelic Long Sword itm_irish_long_sword_pl|Gaelic Long Sword itm_frank_basterd_sword|Frankish Bastard Sword itm_frank_basterd_sword_pl|Frankish Bastard Sword itm_frank_long_sword|Frankish Long Sword itm_frank_long_sword_pl|Frankish Long Sword itm_frank_long_sword_b|Germanic Long Sword itm_frank_long_sword_b_pl|Germanic Long Sword itm_danes_two_handed_b|Two Handed Danes Sword itm_danes_two_handed_b_pl|Two Handed Danes Sword itm_jute_long_sword|Jute Long Sword itm_jute_long_sword_pl|Jute Long Sword itm_angle_short_sword|Angle Short Sword itm_angle_short_sword_pl|Angle Short Sword itm_angle_long_sword|Berserker Long Sword itm_angle_long_sword_pl|Berserker Long Sword itm_saxon_short_seax|Saxon Short Seax itm_saxon_short_seax_pl|Saxon Short Seax itm_saxon_long_seax|Saxon Long Seax itm_saxon_long_seax_pl|Saxon Long Seax itm_saxon_long_sword|Saxon Long Sword itm_saxon_long_sword_pl|Saxon Long Sword itm_pic_sword|Pict Sword itm_pic_sword_pl|Pict Sword itm_pic_sword_long|Pict Long Sword itm_pic_sword_long_pl|Pict Long Sword itm_pic_dagger|Dagger itm_pic_dagger_pl|Dagger itm_pic_two_handed|Pict Two Handed Sword itm_pic_two_handed_pl|Pict Two Handed Sword itm_north_brit_sword|Northern Albion Sword itm_north_brit_sword_pl|Northern Albion Sword itm_briton_rom_short_sword|Romano Short Sword itm_briton_rom_short_sword_pl|Romano Short Sword itm_scotti_short_sword|Scotti Sword itm_scotti_short_sword_pl|Scotti Sword itm_visgoth_long_sword|Visgoth Great Sword itm_visgoth_long_sword_pl|Visgoth Great Sword itm_roman_long_sword|Roman Long Sword itm_roman_long_sword_pl|Roman Long Sword itm_roman_short_sword|Roman Short Sword itm_roman_short_sword_pl|Roman Short Sword itm_roman_legion_sword|Roman Legion Sword itm_roman_legion_sword_pl|Roman Legion Sword itm_scimitar_b|Elite Scimitar itm_scimitar_b_pl|Elite Scimitar itm_arabian_sword_a|Visgoth Sword itm_arabian_sword_a_pl|Visgoth Sword itm_arabian_sword_b|Arming Sword itm_arabian_sword_b_pl|Arming Sword itm_sarranid_cavalry_sword|Cavalry Sword itm_sarranid_cavalry_sword_pl|Cavalry Sword itm_arabian_sword_d|Guard Sword itm_arabian_sword_d_pl|Guard Sword itm_great_sword|Great Sword itm_great_sword_pl|Great Sword itm_sword_of_war|Sword of War itm_sword_of_war_pl|Sword of War itm_hatchet|Hatchet itm_hatchet_pl|Hatchet itm_hand_axe|Hand Axe itm_hand_axe_pl|Hand Axe itm_irish_axe|Gaelic Hand Axe itm_irish_axe_pl|Gaelic Hand Axe itm_fighting_axe|Fighting Axe itm_fighting_axe_pl|Fighting Axe itm_axe|Axe itm_axe_pl|Axe itm_voulge|Voulge itm_voulge_pl|Voulge itm_battle_axe|Battle Axe itm_battle_axe_pl|Battle Axe itm_war_axe|War Axe itm_war_axe_pl|War Axe itm_sword_two_handed_b|Two Handed Sword itm_sword_two_handed_b_pl|Two Handed Sword itm_sword_two_handed_a|Great Sword itm_sword_two_handed_a_pl|Great Sword itm_khergit_sword_two_handed_a|Two Handed Sabre itm_khergit_sword_two_handed_a_pl|Two Handed Sabre itm_khergit_sword_two_handed_b|Two Handed Sabre itm_khergit_sword_two_handed_b_pl|Two Handed Sabre itm_two_handed_cleaver|War Cleaver itm_two_handed_cleaver_pl|War Cleaver itm_military_cleaver_b|Soldier's Cleaver itm_military_cleaver_b_pl|Soldier's Cleaver itm_military_cleaver_c|Military Cleaver itm_military_cleaver_c_pl|Military Cleaver itm_military_sickle_a|Military Sickle itm_military_sickle_a_pl|Military Sickle itm_bastard_sword_a|Bastard Sword itm_bastard_sword_a_pl|Bastard Sword itm_bastard_sword_b|Heavy Bastard Sword itm_bastard_sword_b_pl|Heavy Bastard Sword itm_one_handed_war_axe_a|One Handed Axe itm_one_handed_war_axe_a_pl|One Handed Axe itm_one_handed_battle_axe_a|One Handed Battle Axe itm_one_handed_battle_axe_a_pl|One Handed Battle Axe itm_one_handed_war_axe_b|One Handed War Axe itm_one_handed_war_axe_b_pl|One Handed War Axe itm_one_handed_battle_axe_b|One Handed Battle Axe itm_one_handed_battle_axe_b_pl|One Handed Battle Axe itm_one_handed_battle_axe_c|One Handed Battle Axe itm_one_handed_battle_axe_c_pl|One Handed Battle Axe itm_two_handed_axe|Two Handed Axe itm_two_handed_axe_pl|Two Handed Axe itm_two_handed_battle_axe_2|Two Handed War Axe itm_two_handed_battle_axe_2_pl|Two Handed War Axe itm_shortened_voulge|Shortened Voulge itm_shortened_voulge_pl|Shortened Voulge itm_great_axe|Great Axe itm_great_axe_pl|Great Axe itm_long_axe|Long Axe itm_long_axe_pl|Long Axe itm_long_axe_alt|Long Axe itm_long_axe_alt_pl|Long Axe itm_long_axe_b|Long War Axe itm_long_axe_b_pl|Long War Axe itm_long_axe_b_alt|Long War Axe itm_long_axe_b_alt_pl|Long War Axe itm_long_axe_c|Great Long Axe itm_long_axe_c_pl|Great Long Axe itm_long_axe_c_alt|Great Long Axe itm_long_axe_c_alt_pl|Great Long Axe itm_bardiche|Bardiche itm_bardiche_pl|Bardiche itm_great_bardiche|Great Bardiche itm_great_bardiche_pl|Great Bardiche itm_voulge_DUPLICATE|Voulge itm_voulge_DUPLICATE_pl|Voulge itm_long_bardiche|Long Bardiche itm_long_bardiche_pl|Long Bardiche itm_great_long_bardiche|Great Long Bardiche itm_great_long_bardiche_pl|Great Long Bardiche itm_hafted_blade_b|Hafted Blade itm_hafted_blade_b_pl|Hafted Blade itm_hafted_blade_a|Hafted Blade itm_hafted_blade_a_pl|Hafted Blade itm_shortened_military_scythe|Shortened Military Scythe itm_shortened_military_scythe_pl|Shortened Military Scythe itm_sword_medieval_a|Sword itm_sword_medieval_a_pl|Sword itm_sword_medieval_b|Sword itm_sword_medieval_b_pl|Sword itm_sword_medieval_b_small|Short Sword itm_sword_medieval_b_small_pl|Short Sword itm_sword_medieval_c|Arming Sword itm_sword_medieval_c_pl|Arming Sword itm_sword_medieval_c_small|Short Arming Sword itm_sword_medieval_c_small_pl|Short Arming Sword itm_sword_medieval_c_long|Arming Sword itm_sword_medieval_c_long_pl|Arming Sword itm_sword_medieval_d_long|Long Arming Sword itm_sword_medieval_d_long_pl|Long Arming Sword itm_sword_viking_1|Nordic Sword itm_sword_viking_1_pl|Nordic Sword itm_sword_viking_2|Nordic Sword itm_sword_viking_2_pl|Nordic Sword itm_sword_viking_2_small|Short Sword itm_sword_viking_2_small_pl|Short Sword itm_sword_viking_3|War Sword itm_sword_viking_3_pl|War Sword itm_sword_viking_3_small|Nordic Short War Sword itm_sword_viking_3_small_pl|Nordic Short War Sword itm_sword_khergit_1|Nomad Sabre itm_sword_khergit_1_pl|Nomad Sabre itm_sword_khergit_3|Sabre itm_sword_khergit_3_pl|Sabre itm_sword_khergit_4|Heavy Sabre itm_sword_khergit_4_pl|Heavy Sabre itm_mace_1|Spiked Club itm_mace_1_pl|Spiked Club itm_mace_2|Knobbed Mace itm_mace_2_pl|Knobbed Mace itm_mace_3|Spiked Mace itm_mace_3_pl|Spiked Mace itm_mace_4|Winged Mace itm_mace_4_pl|Winged Mace itm_club_with_spike_head|Spiked Staff itm_club_with_spike_head_pl|Spiked Staff itm_long_spiked_club|Long Spiked Club itm_long_spiked_club_pl|Long Spiked Club itm_long_hafted_knobbed_mace|Long Hafted Knobbed Mace itm_long_hafted_knobbed_mace_pl|Long Hafted Knobbed Mace itm_long_hafted_spiked_mace|Long Hafted Spiked Mace itm_long_hafted_spiked_mace_pl|Long Hafted Spiked Mace itm_sarranid_two_handed_mace_1|Iron Mace itm_sarranid_two_handed_mace_1_pl|Iron Mace itm_sarranid_mace_1|Iron Mace itm_sarranid_mace_1_pl|Iron Mace itm_sarranid_axe_a|Iron Battle Axe itm_sarranid_axe_a_pl|Iron Battle Axe itm_sarranid_axe_b|Iron War Axe itm_sarranid_axe_b_pl|Iron War Axe itm_sarranid_two_handed_axe_a|Battle Axe itm_sarranid_two_handed_axe_a_pl|Battle Axe itm_sarranid_two_handed_axe_b|War Axe itm_sarranid_two_handed_axe_b_pl|War Axe itm_scythe|Scythe itm_scythe_pl|Scythe itm_pitch_fork|Pitch Fork itm_pitch_fork_pl|Pitch Fork itm_military_fork|Military Fork itm_military_fork_pl|Military Fork itm_battle_fork|Battle Fork itm_battle_fork_pl|Battle Fork itm_boar_spear|Boar Spear itm_boar_spear_pl|Boar Spear itm_long_spear|Long Spear itm_long_spear_pl|Long Spear itm_clovis_staff|Clovis's Staff itm_clovis_staff_pl|Clovis's Staff itm_bishop_staff|Crosier Staff itm_bishop_staff_pl|Crosier Staff itm_jousting_lance|Riding Spear itm_jousting_lance_pl|Riding Spear itm_double_sided_lance|Double Sided Spear itm_double_sided_lance_pl|Double Sided Spear itm_glaive|Glaive itm_glaive_pl|Glaive itm_poleaxe|Poleaxe itm_poleaxe_pl|Poleaxe itm_staff|Staff itm_staff_pl|Staff itm_quarter_staff|Quarter Staff itm_quarter_staff_pl|Quarter Staff itm_iron_staff|Iron Staff itm_iron_staff_pl|Iron Staff itm_shortened_spear|Shortened Spear itm_shortened_spear_pl|Shortened Spear itm_spear|Spear itm_spear_pl|Spear itm_bamboo_spear|Spear itm_bamboo_spear_pl|Spear itm_war_spear|War Spear itm_war_spear_pl|War Spear itm_military_scythe|Military Scythe itm_military_scythe_pl|Military Scythe itm_light_lance|Light Lance itm_light_lance_pl|Light Lance itm_lance|Lance itm_lance_pl|Lance itm_heavy_lance|Heavy Lance itm_heavy_lance_pl|Heavy Lance itm_great_lance|Great Riding Spear itm_great_lance_pl|Great Riding Spear itm_pike|Pike itm_pike_pl|Pike itm_ashwood_pike|Ashwood Spear itm_ashwood_pike_pl|Ashwood Spear itm_awlpike|Awlpike itm_awlpike_pl|Awlpike itm_awlpike_long|Long Spear itm_awlpike_long_pl|Long Spear itm_bec_de_corbin_a|War Hammer itm_bec_de_corbin_a_pl|War Hammer itm_wooden_shield|Wooden Shield itm_wooden_shield_pl|Wooden Shield itm_wooden_shield_large|Large Basic Shield itm_wooden_shield_large_pl|Large Basic Shield itm_wooden_shield_large_b|Large Basic Shield itm_wooden_shield_large_b_pl|Large Basic Shield itm_pic_shield_a|Moon Shield itm_pic_shield_a_pl|Moon Shield itm_pic_shield_d|Pict Long Shield itm_pic_shield_d_pl|Pict Long Shield itm_pic_shield_b|Pict Round Shield itm_pic_shield_b_pl|Pict Round Shield itm_pic_shield_c|Pict Round Shield itm_pic_shield_c_pl|Pict Round Shield itm_pic_shield_e|Pict Oval Shield itm_pic_shield_e_pl|Pict Oval Shield itm_pic_shield_f|Pict Shield itm_pic_shield_f_pl|Pict Shield itm_pic_shield_g|Pict Round Shield itm_pic_shield_g_pl|Pict Round Shield itm_shield_bandit_b|Wood Shield itm_shield_bandit_b_pl|Wood Shield itm_sheild_steel_e|Steel Shield itm_sheild_steel_e_pl|Steel Shield itm_wood_large_a|Large Wooden Shield itm_wood_large_a_pl|Large Wooden Shield itm_wood_large_b|Large Wooden Shield itm_wood_large_b_pl|Large Wooden Shield itm_wood_large_c|Large Wooden Shield itm_wood_large_c_pl|Large Wooden Shield itm_wood_large_d|Large Wooden Shield itm_wood_large_d_pl|Large Wooden Shield itm_wood_medium_a|Medium Wooden Shield itm_wood_medium_a_pl|Medium Wooden Shield itm_wood_medium_c|Medium Wooden Shield itm_wood_medium_c_pl|Medium Wooden Shield itm_wood_medium_d|Medium Wooden Shield itm_wood_medium_d_pl|Medium Wooden Shield itm_roundshield_a|Round Shield itm_roundshield_a_pl|Round Shield itm_roundshield_b|Round Shield itm_roundshield_b_pl|Round Shield itm_roundshield_c|Round Shield itm_roundshield_c_pl|Round Shield itm_dragon_wood_sheild|Dragon Round Shield itm_dragon_wood_sheild_pl|Dragon Round Shield itm_wood_small_a|Small Wood Shield itm_wood_small_a_pl|Small Wood Shield itm_wood_small_c|Small Wood Shield itm_wood_small_c_pl|Small Wood Shield itm_wood_small_d|Small Wood Shield itm_wood_small_d_pl|Small Wood Shield itm_dragon_sheild|Anglo Shield itm_dragon_sheild_pl|Anglo Shield itm_celtic_shield_b|Celtic Iron Shield itm_celtic_shield_b_pl|Celtic Iron Shield itm_celtic_shield|Celtic Shield itm_celtic_shield_pl|Celtic Shield itm_briton_romano_sh|Romano Briton Steel itm_briton_romano_sh_pl|Romano Briton Steel itm_briton_romano_sh_b|Romano Briton Steel itm_briton_romano_sh_b_pl|Romano Briton Steel itm_leather_sheild|Small Leather Shield itm_leather_sheild_pl|Small Leather Shield itm_leather_sheild_b|Leather Shield itm_leather_sheild_b_pl|Leather Shield itm_leather_sheild_c|Leather Shield itm_leather_sheild_c_pl|Leather Shield itm_saxon_leather_sheild|Saxon Leather Shield itm_saxon_leather_sheild_pl|Saxon Leather Shield itm_strong_wood_b|Wood Iron Shield itm_strong_wood_b_pl|Wood Iron Shield itm_basic_sheild|Basic Shield itm_basic_sheild_pl|Basic Shield itm_basic_sheild_leather|Basic Shield Leather itm_basic_sheild_leather_pl|Basic Shield Leather itm_reged_wood|Northern Basic Shield itm_reged_wood_pl|Northern Basic Shield itm_squar_sheild|Square Shield itm_squar_sheild_pl|Square Shield itm_roman_long_sh|Roman Long Shield itm_roman_long_sh_pl|Roman Long Shield itm_scutum4_aux|Roman Auxiliary Shield itm_scutum4_aux_pl|Roman Auxiliary Shield itm_scutum_leg|Roman Legion Shield itm_scutum_leg_pl|Roman Legion Shield itm_briton_long_sh|Briton Long Shield itm_briton_long_sh_pl|Briton Long Shield itm_new_pic_ssh|Pictish Shield itm_new_pic_ssh_pl|Pictish Shield itm_new_irish_rsh|Gaelic Round Shield itm_new_irish_rsh_pl|Gaelic Round Shield itm_new_celtic_rsh|Celtic Round Shield itm_new_celtic_rsh_pl|Celtic Round Shield itm_new_wood_medium|Medium Wooden Shield itm_new_wood_medium_pl|Medium Wooden Shield itm_nordic_shield|Nordic Shield itm_nordic_shield_pl|Nordic Shield itm_norman_shield_1|Kite Shield itm_norman_shield_1_pl|Kite Shield itm_norman_shield_2|Kite Shield itm_norman_shield_2_pl|Kite Shield itm_norman_shield_3|Kite Shield itm_norman_shield_3_pl|Kite Shield itm_norman_shield_4|Kite Shield itm_norman_shield_4_pl|Kite Shield itm_norman_shield_5|Saxon Long Shield itm_norman_shield_5_pl|Saxon Long Shield itm_norman_shield_7|Kite Shield itm_norman_shield_7_pl|Kite Shield itm_tab_shield_small_round_c|Royal Shield itm_tab_shield_small_round_c_pl|Royal Shield itm_darts|Darts itm_darts_pl|Darts itm_war_darts|War Darts itm_war_darts_pl|War Darts itm_javelin|Javelins itm_javelin_pl|Javelins itm_javelin_melee|Javelin itm_javelin_melee_pl|Javelin itm_throwing_spears|Throwing Spears itm_throwing_spears_pl|Throwing Spears itm_throwing_spear_melee|Throwing Spear itm_throwing_spear_melee_pl|Throwing Spear itm_jarid|Jarids itm_jarid_pl|Jarids itm_jarid_melee|Jarid itm_jarid_melee_pl|Jarid itm_stones|Stones itm_stones_pl|Stones itm_throwing_knives|Throwing Knives itm_throwing_knives_pl|Throwing Knives itm_throwing_daggers|Throwing Daggers itm_throwing_daggers_pl|Throwing Daggers itm_light_throwing_axes|Light Throwing Axes itm_light_throwing_axes_pl|Light Throwing Axes itm_light_throwing_axes_melee|Light Throwing Axe itm_light_throwing_axes_melee_pl|Light Throwing Axe itm_throwing_axes|Throwing Axes itm_throwing_axes_pl|Throwing Axes itm_throwing_axes_melee|Throwing Axe itm_throwing_axes_melee_pl|Throwing Axe itm_heavy_throwing_axes|Heavy Throwing Axes itm_heavy_throwing_axes_pl|Heavy Throwing Axes itm_heavy_throwing_axes_melee|Heavy Throwing Axe itm_heavy_throwing_axes_melee_pl|Heavy Throwing Axe itm_heavy_francisca_axes|Francisca Throwing Axes itm_heavy_francisca_axes_pl|Francisca Throwing Axes itm_heavy_francisca_axes_melee|Francisca Throwing Axe itm_heavy_francisca_axes_melee_pl|Francisca Throwing Axe itm_hunting_bow|Hunting Bow itm_hunting_bow_pl|Hunting Bow itm_short_bow|Short Bow itm_short_bow_pl|Short Bow itm_nomad_bow|Nomad Bow itm_nomad_bow_pl|Nomad Bow itm_long_bow|Long Bow itm_long_bow_pl|Long Bow itm_khergit_bow|Bow itm_khergit_bow_pl|Bow itm_strong_bow|Strong Bow itm_strong_bow_pl|Strong Bow itm_war_bow|War Bow itm_war_bow_pl|War Bow itm_hunting_crossbow|Hunting Crossbow itm_hunting_crossbow_pl|Hunting Crossbow itm_light_crossbow|Light Crossbow itm_light_crossbow_pl|Light Crossbow itm_crossbow|Crossbow itm_crossbow_pl|Crossbow itm_sling|Sling itm_sling_pl|Sling itm_heavy_crossbow|Heavy Crossbow itm_heavy_crossbow_pl|Heavy Crossbow itm_sniper_crossbow|Siege Crossbow itm_sniper_crossbow_pl|Siege Crossbow itm_torch|Torch itm_torch_pl|Torch itm_lyre|Lyre itm_lyre_pl|Lyre itm_lute|Lute itm_lute_pl|Lute itm_felt_steppe_cap|Felt Steppe Cap itm_felt_steppe_cap_pl|Felt Steppe Cap itm_khergit_war_helmet|War Helmet itm_khergit_war_helmet_pl|War Helmet itm_khergit_guard_boots|Guard Boots itm_khergit_guard_boots_pl|Guard Boots itm_khergit_guard_helmet|Guard Helmet itm_khergit_guard_helmet_pl|Guard Helmet itm_black_hood|Black Hood itm_black_hood_pl|Black Hood itm_light_leather_boots|Light Leather Boots itm_light_leather_boots_pl|Light Leather Boots itm_rus_helmet_a|Fur Helmet itm_rus_helmet_a_pl|Fur Helmet itm_tunic_with_green_cape|Hood with Cape itm_tunic_with_green_cape_pl|Hood with Cape itm_keys|Ring of Keys itm_keys_pl|Ring of Keys itm_bride_dress|Bride Dress itm_bride_dress_pl|Bride Dress itm_bride_crown|Crown of Flowers itm_bride_crown_pl|Crown of Flowers itm_bride_shoes|Bride Shoes itm_bride_shoes_pl|Bride Shoes itm_practice_bow_2|Practice Bow itm_practice_bow_2_pl|Practice Bow itm_practice_arrows_2|Practice Arrows itm_practice_arrows_2_pl|Practice Arrows itm_plate_boots|Priest Boots itm_plate_boots_pl|Priest Boots itm_warhorse_sarranid|Arthurs Horse itm_warhorse_sarranid_pl|Arthurs Horse itm_warhorse_steppe|Heavy Charger itm_warhorse_steppe_pl|Heavy Charger itm_standard|Army Standard itm_standard_pl|Army Standard itm_signum_a|Roman Signum itm_signum_a_pl|Roman Signum itm_horn|Horn itm_horn_pl|Horn itm_stones_siege|Siege Stones itm_stones_siege_pl|Siege Stones itm_baby1|Your Baby itm_baby1_pl|Your Baby itm_baby2|Your Child itm_baby2_pl|Your Child itm_decap_head|No head itm_decap_head_pl|No head itm_baby_bastard|Your Bastard itm_baby_bastard_pl|Your Bastard itm_baby_bastard2|Your Child Bastard itm_baby_bastard2_pl|Your Child Bastard itm_fire_ball|Magic Fire Stone itm_fire_ball_pl|Magic Fire Stone itm_water_ball|Water Ball itm_water_ball_pl|Water Ball itm_throw_fruit|Flying Fruit itm_throw_fruit_pl|Flying Fruit itm_merlin_staff_fire|Fire Staff itm_merlin_staff_fire_pl|Fire Staff itm_merlin_staff|Merlin's Staff itm_merlin_staff_pl|Merlin's Staff itm_merlin_staff_inside|Merlin's Staff itm_merlin_staff_inside_pl|Merlin's Staff itm_feet_chains|Feet Chains itm_feet_chains_pl|Feet Chains itm_magic_postion|Potion itm_magic_postion_pl|Potion itm_dedal_kufel|Kufel itm_dedal_kufel_pl|Kufel itm_dedal_lutnia|Lutnia itm_dedal_lutnia_pl|Lutnia itm_dedal_lira|Lira itm_dedal_lira_pl|Lira itm_bear_bite|Bite itm_bear_bite_pl|Bite itm_bear_horse|Bear itm_bear_horse_pl|Bear itm_wolf_horse|Wolf itm_wolf_horse_pl|Wolf itm_wolf_bite|WolfBite itm_wolf_bite_pl|WolfBite itm_ghost_helm|Ghost Head itm_ghost_helm_pl|Ghost Head itm_ghost_gloves|Ghost Gloves itm_ghost_gloves_pl|Ghost Gloves itm_skeleton_helm|Skeleton Head itm_skeleton_helm_pl|Skeleton Head itm_skeleton_gloves|Skeleton Gloves itm_skeleton_gloves_pl|Skeleton Gloves itm_bear_meat|Bear Meat itm_bear_meat_pl|Bear Meat itm_tr_hamper|The Hamper itm_tr_hamper_pl|The Hamper itm_tr_grial|The Holy Grial itm_tr_grial_pl|The Holy Grial itm_tr_halter|The Halter of Clydno Eiddyn itm_tr_halter_pl|The Halter of Clydno Eiddyn itm_tr_knife|The Knife of Llawfrodedd itm_tr_knife_pl|The Knife of Llawfrodedd itm_tr_cauldron|The Cauldron of Dyrnwch itm_tr_cauldron_pl|The Cauldron of Dyrnwch itm_tr_coat|The Coat of Padarn itm_tr_coat_pl|The Coat of Padarn itm_tr_dish|The Crock and Dish itm_tr_dish_pl|The Crock and Dish itm_tr_whitehilt|White Hilt itm_tr_whitehilt_pl|White Hilt itm_tr_mantle|The Mantle of Arhtur itm_tr_mantle_pl|The Mantle of Arhtur itm_tr_horn|The Horn of Bran itm_tr_horn_pl|The Horn of Bran itm_tr_ring|The Ring of Eluned itm_tr_ring_pl|The Ring of Eluned itm_tr_mordred_blade|Clarent itm_tr_mordred_blade_pl|Clarent itm_tor_outfit|Torturer Body itm_tor_outfit_pl|Torturer Body itm_tor_hoods|Torturer Hood itm_tor_hoods_pl|Torturer Hood itm_child_dress_a|Girls Dress itm_child_dress_a_pl|Girls Dress itm_child_dress_b|Girls Dress itm_child_dress_b_pl|Girls Dress itm_child_dress_c|Girls Dress itm_child_dress_c_pl|Girls Dress itm_child_peasent_dress|Poor Girls Dress itm_child_peasent_dress_pl|Poor Girls Dress itm_trophy_norse|Frank Roi Trophy itm_trophy_norse_pl|Frank Roi Trophy itm_trophy_cymry|Vrenhin Lloegr Trophy itm_trophy_cymry_pl|Vrenhin Lloegr Trophy itm_trophy_irish|Ard Ruire Trophy itm_trophy_irish_pl|Ard Ruire Trophy itm_trophy_saxon|Brytenwalda Trophy itm_trophy_saxon_pl|Brytenwalda Trophy itm_samhain_maska|Mask itm_samhain_maska_pl|Mask itm_samhain_maskb|Mask itm_samhain_maskb_pl|Mask itm_yule_hat|Yule Hat itm_yule_hat_pl|Yule Hat itm_dead_cow|Dead Cow itm_dead_cow_pl|Dead Cow itm_may_cow|May Cow itm_may_cow_pl|May Cow itm_mayking_outfit|May King itm_mayking_outfit_pl|May King itm_dead_lamb|Dead Lamb itm_dead_lamb_pl|Dead Lamb itm_live_chicken|Chicken itm_live_chicken_pl|Chicken itm_items_end|Items End itm_items_end_pl|Items End itm_noswing_knife|Knife itm_noswing_knife_pl|Knife itm_noswing_butchering_knife|Butchering Knife itm_noswing_butchering_knife_pl|Butchering Knife itm_noswing_dagger|Dagger itm_noswing_dagger_pl|Dagger itm_noswing_sword|Sword itm_noswing_sword_pl|Sword itm_noswing_killer_dagger|Assassins Blade itm_noswing_killer_dagger_pl|Assassins Blade itm_noswing_briton_celtic_sword|Celtic Sword itm_noswing_briton_celtic_sword_pl|Celtic Sword itm_noswing_briton_celtic_sword_b|Fine Celtic Sword itm_noswing_briton_celtic_sword_b_pl|Fine Celtic Sword itm_noswing_briton_long_sword|Briton Long Sword itm_noswing_briton_long_sword_pl|Briton Long Sword itm_noswing_arthurs_sword|Caliburn Excalibur itm_noswing_arthurs_sword_pl|Caliburn Excalibur itm_noswing_new_celtic_sword|Celtic Sword itm_noswing_new_celtic_sword_pl|Celtic Sword itm_noswing_irish_celtic_sword|Celtic Sword itm_noswing_irish_celtic_sword_pl|Celtic Sword itm_noswing_irish_long_sword|Gaelic Long Sword itm_noswing_irish_long_sword_pl|Gaelic Long Sword itm_noswing_frank_basterd_sword|Frankish Bastard Sword itm_noswing_frank_basterd_sword_pl|Frankish Bastard Sword itm_noswing_frank_long_sword|Frankish Long Sword itm_noswing_frank_long_sword_pl|Frankish Long Sword itm_noswing_frank_long_sword_b|Germanic Long Sword itm_noswing_frank_long_sword_b_pl|Germanic Long Sword itm_noswing_danes_two_handed_b|Two Handed Danes Sword itm_noswing_danes_two_handed_b_pl|Two Handed Danes Sword itm_noswing_jute_long_sword|Jute Long Sword itm_noswing_jute_long_sword_pl|Jute Long Sword itm_noswing_angle_short_sword|Angle Short Sword itm_noswing_angle_short_sword_pl|Angle Short Sword itm_noswing_angle_long_sword|Berserker Long Sword itm_noswing_angle_long_sword_pl|Berserker Long Sword itm_noswing_saxon_short_seax|Saxon Short Seax itm_noswing_saxon_short_seax_pl|Saxon Short Seax itm_noswing_saxon_long_seax|Saxon Long Seax itm_noswing_saxon_long_seax_pl|Saxon Long Seax itm_noswing_saxon_long_sword|Saxon Long Sword itm_noswing_saxon_long_sword_pl|Saxon Long Sword itm_noswing_pic_sword|Pict Sword itm_noswing_pic_sword_pl|Pict Sword itm_noswing_pic_sword_long|Pict Long Sword itm_noswing_pic_sword_long_pl|Pict Long Sword itm_noswing_pic_dagger|Dagger itm_noswing_pic_dagger_pl|Dagger itm_noswing_pic_two_handed|Pict Two Handed Sword itm_noswing_pic_two_handed_pl|Pict Two Handed Sword itm_noswing_north_brit_sword|Northern Albion Sword itm_noswing_north_brit_sword_pl|Northern Albion Sword itm_noswing_briton_rom_short_sword|Romano Short Sword itm_noswing_briton_rom_short_sword_pl|Romano Short Sword itm_noswing_scotti_short_sword|Scotti Sword itm_noswing_scotti_short_sword_pl|Scotti Sword itm_noswing_visgoth_long_sword|Visgoth Great Sword itm_noswing_visgoth_long_sword_pl|Visgoth Great Sword itm_noswing_roman_long_sword|Roman Long Sword itm_noswing_roman_long_sword_pl|Roman Long Sword itm_noswing_roman_short_sword|Roman Short Sword itm_noswing_roman_short_sword_pl|Roman Short Sword itm_noswing_roman_legion_sword|Roman Legion Sword itm_noswing_roman_legion_sword_pl|Roman Legion Sword itm_noswing_arabian_sword_a|Visgoth Sword itm_noswing_arabian_sword_a_pl|Visgoth Sword itm_noswing_arabian_sword_b|Arming Sword itm_noswing_arabian_sword_b_pl|Arming Sword itm_noswing_sarranid_cavalry_sword|Cavalry Sword itm_noswing_sarranid_cavalry_sword_pl|Cavalry Sword itm_noswing_arabian_sword_d|Guard Sword itm_noswing_arabian_sword_d_pl|Guard Sword itm_noswing_great_sword|Great Sword itm_noswing_great_sword_pl|Great Sword itm_noswing_sword_of_war|Sword of War itm_noswing_sword_of_war_pl|Sword of War itm_noswing_sword_two_handed_b|Two Handed Sword itm_noswing_sword_two_handed_b_pl|Two Handed Sword itm_noswing_sword_two_handed_a|Great Sword itm_noswing_sword_two_handed_a_pl|Great Sword itm_noswing_bastard_sword_a|Bastard Sword itm_noswing_bastard_sword_a_pl|Bastard Sword itm_noswing_bastard_sword_b|Heavy Bastard Sword itm_noswing_bastard_sword_b_pl|Heavy Bastard Sword itm_noswing_long_axe|Long Axe itm_noswing_long_axe_pl|Long Axe itm_noswing_long_axe_b|Long War Axe itm_noswing_long_axe_b_pl|Long War Axe itm_noswing_long_axe_c|Great Long Axe itm_noswing_long_axe_c_pl|Great Long Axe itm_noswing_voulge_DUPLICATE|Voulge itm_noswing_voulge_DUPLICATE_pl|Voulge itm_noswing_long_bardiche|Long Bardiche itm_noswing_long_bardiche_pl|Long Bardiche itm_noswing_great_long_bardiche|Great Long Bardiche itm_noswing_great_long_bardiche_pl|Great Long Bardiche itm_noswing_hafted_blade_b|Hafted Blade itm_noswing_hafted_blade_b_pl|Hafted Blade itm_noswing_hafted_blade_a|Hafted Blade itm_noswing_hafted_blade_a_pl|Hafted Blade itm_noswing_sword_medieval_a|Sword itm_noswing_sword_medieval_a_pl|Sword itm_noswing_sword_medieval_b|Sword itm_noswing_sword_medieval_b_pl|Sword itm_noswing_sword_medieval_b_small|Short Sword itm_noswing_sword_medieval_b_small_pl|Short Sword itm_noswing_sword_medieval_c|Arming Sword itm_noswing_sword_medieval_c_pl|Arming Sword itm_noswing_sword_medieval_c_small|Short Arming Sword itm_noswing_sword_medieval_c_small_pl|Short Arming Sword itm_noswing_sword_medieval_c_long|Arming Sword itm_noswing_sword_medieval_c_long_pl|Arming Sword itm_noswing_sword_medieval_d_long|Long Arming Sword itm_noswing_sword_medieval_d_long_pl|Long Arming Sword itm_noswing_sword_viking_1|Nordic Sword itm_noswing_sword_viking_1_pl|Nordic Sword itm_noswing_sword_viking_2|Nordic Sword itm_noswing_sword_viking_2_pl|Nordic Sword itm_noswing_sword_viking_2_small|Short Sword itm_noswing_sword_viking_2_small_pl|Short Sword itm_noswing_sword_viking_3|War Sword itm_noswing_sword_viking_3_pl|War Sword itm_noswing_sword_viking_3_small|Nordic Short War Sword itm_noswing_sword_viking_3_small_pl|Nordic Short War Sword itm_noswing_club_with_spike_head|Spiked Staff itm_noswing_club_with_spike_head_pl|Spiked Staff itm_noswing_long_spiked_club|Long Spiked Club itm_noswing_long_spiked_club_pl|Long Spiked Club itm_noswing_long_hafted_knobbed_mace|Long Hafted Knobbed Mace itm_noswing_long_hafted_knobbed_mace_pl|Long Hafted Knobbed Mace itm_noswing_long_hafted_spiked_mace|Long Hafted Spiked Mace itm_noswing_long_hafted_spiked_mace_pl|Long Hafted Spiked Mace itm_noswing_sarranid_two_handed_mace_1|Iron Mace itm_noswing_sarranid_two_handed_mace_1_pl|Iron Mace itm_noswing_scythe|Scythe itm_noswing_scythe_pl|Scythe itm_noswing_pitch_fork|Pitch Fork itm_noswing_pitch_fork_pl|Pitch Fork itm_noswing_military_fork|Military Fork itm_noswing_military_fork_pl|Military Fork itm_noswing_battle_fork|Battle Fork itm_noswing_battle_fork_pl|Battle Fork itm_noswing_boar_spear|Boar Spear itm_noswing_boar_spear_pl|Boar Spear itm_noswing_long_spear|Long Spear itm_noswing_long_spear_pl|Long Spear itm_noswing_clovis_staff|Clovis's Staff itm_noswing_clovis_staff_pl|Clovis's Staff itm_noswing_bishop_staff|Crosier Staff itm_noswing_bishop_staff_pl|Crosier Staff itm_noswing_jousting_lance|Riding Spear itm_noswing_jousting_lance_pl|Riding Spear itm_noswing_double_sided_lance|Double Sided Spear itm_noswing_double_sided_lance_pl|Double Sided Spear itm_noswing_glaive|Glaive itm_noswing_glaive_pl|Glaive itm_noswing_poleaxe|Poleaxe itm_noswing_poleaxe_pl|Poleaxe itm_noswing_staff|Staff itm_noswing_staff_pl|Staff itm_noswing_quarter_staff|Quarter Staff itm_noswing_quarter_staff_pl|Quarter Staff itm_noswing_iron_staff|Iron Staff itm_noswing_iron_staff_pl|Iron Staff itm_noswing_shortened_spear|Shortened Spear itm_noswing_shortened_spear_pl|Shortened Spear itm_noswing_spear|Spear itm_noswing_spear_pl|Spear itm_noswing_bamboo_spear|Spear itm_noswing_bamboo_spear_pl|Spear itm_noswing_war_spear|War Spear itm_noswing_war_spear_pl|War Spear itm_noswing_military_scythe|Military Scythe itm_noswing_military_scythe_pl|Military Scythe itm_noswing_light_lance|Light Lance itm_noswing_light_lance_pl|Light Lance itm_noswing_lance|Lance itm_noswing_lance_pl|Lance itm_noswing_heavy_lance|Heavy Lance itm_noswing_heavy_lance_pl|Heavy Lance itm_noswing_great_lance|Great Riding Spear itm_noswing_great_lance_pl|Great Riding Spear itm_noswing_pike|Pike itm_noswing_pike_pl|Pike itm_noswing_ashwood_pike|Ashwood Spear itm_noswing_ashwood_pike_pl|Ashwood Spear itm_noswing_awlpike|Awlpike itm_noswing_awlpike_pl|Awlpike itm_noswing_awlpike_long|Long Spear itm_noswing_awlpike_long_pl|Long Spear itm_noswing_bec_de_corbin_a|War Hammer itm_noswing_bec_de_corbin_a_pl|War Hammer itm_noswing_javelin_melee|Javelin itm_noswing_javelin_melee_pl|Javelin itm_noswing_throwing_spear_melee|Throwing Spear itm_noswing_throwing_spear_melee_pl|Throwing Spear itm_noswing_jarid_melee|Jarid itm_noswing_jarid_melee_pl|Jarid itm_noswing_standard|Army Standard itm_noswing_standard_pl|Army Standard itm_noswing_signum_a|Roman Signum itm_noswing_signum_a_pl|Roman Signum itm_noswing_merlin_staff_fire|Fire Staff itm_noswing_merlin_staff_fire_pl|Fire Staff itm_noswing_merlin_staff|Merlin's Staff itm_noswing_merlin_staff_pl|Merlin's Staff itm_noswing_bear_bite|Bite itm_noswing_bear_bite_pl|Bite itm_noswing_wolf_bite|WolfBite itm_noswing_wolf_bite_pl|WolfBite itm_noswing_tr_knife|The Knife of Llawfrodedd itm_noswing_tr_knife_pl|The Knife of Llawfrodedd itm_noswing_tr_whitehilt|White Hilt itm_noswing_tr_whitehilt_pl|White Hilt itm_noswing_tr_mordred_blade|Clarent itm_noswing_tr_mordred_blade_pl|Clarent
https://w.atwiki.jp/legendofnorrath/pages/356.html
EQ1用ルートカードの一覧。 ※EQ1をプレイしたことがないため、説明文から適当な解釈をしています。あしからず。 http //legendsofnorrath.station.sony.com/rewards.vm?category=eq section=forswornEQ1用Loot Card ポーション類Ping s Pellucid Potion Pack Ping s Penetrating Potion Pack Ping s Peregrinating Potion Pack Ping s Petite Potion Pack変身アイテム Visage of King Gragnar Visage of Nillipus Visage of Queen Pelzia 2008/01/11追加: Visage of the Brownie Noble 2008/02/08追加: Visage of the Bixie Drone乗り物 Bridle of the Crimson Cragslither Bridle of the Guardian Wrulonペット Familiar of Lady Vox Familiar of Queen Eletyl Familiar of Zi-Thuuli, the Granite Clawパーティクルエフェクト Nimbus of Growth Nimbus of the Faceless Nimbus of the Rain Keeper武器装飾 Draconic Blade Ornamentation Draconic Dagger OrnamentationDraconic Hammer Ornamentation Draconic Fist Ornamentation Draconic Great Blade Ornamentation Draconic Great Hammer Ornamentation Draconic Spear OrnamentationPromotionalなもの(通常のパックには含まれません)2008/01/19-20のLoot Tournament及び2008/01/25-02/01のTournament Pack販売にて Bridle of the Viridian Cragslither 2008/02/16-18のLoot Tournament及び2008/02/26-03/04のTournament Pack販売にて Nimbus of the Lover
https://w.atwiki.jp/rds_th/pages/95.html
enemy of the society 原曲 あなたの町の怪事件/天狗が見ている ~ Black Eyes/東の国の眠らない夜/レトロスペクティブ京都/風神少女 Vocal めらみぽっぷ Lyric RD-Sounds 概要 ギターが重々しく響くダークな一曲。射命丸文が見た「悪夢」。 「社会の声」を謳う新聞記者である文が、逆にその社会に殺されるという内容。 小ネタ 不平等は平等に訪れる ダブルスポイラーの撮影失敗画面にて表示されるヒントから。 私は私であろうとしたのに A-Yah-YAh-YaH-YAH!の一節「私が私であるために、 誇りを持ち続けて行くために、」との対比。 コメント欄 名前 コメント