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str_multi_scene_1|Ruins str_multi_scene_2|Village str_multi_scene_3|Hailes Castle str_multi_scene_4|Ruined Fort str_multi_scene_5|Scene 5 str_multi_scene_6|Scene 6 str_multi_scene_7|Field by the River str_multi_scene_8|Rudkhan Castle str_multi_scene_9|Snowy Village str_multi_scene_10|Turin Castle str_multi_scene_11|Nord Town str_multi_scene_16|Port Assault str_multi_scene_17|Brunwud Castle str_multi_scene_18|Battle on Ice str_multi_scene_19|Mahdaar Castle str_multi_scene_20|Jameyyed Castle str_multi_scene_21|The Arena str_multi_scene_22|Forest Hideout str_multi_scene_12|Random Plains (Medium) str_multi_scene_13|Random Plains (Large) str_multi_scene_14|Random Steppe (Medium) str_multi_scene_15|Random Steppe (Large) str_multi_scene_end|multi scene end str_multi_game_type_1|Deathmatch str_multi_game_type_2|Team Deathmatch str_multi_game_type_3|Battle str_multi_game_type_4|Fight and Destroy str_multi_game_type_5|Capture the Flag str_multi_game_type_6|Conquest str_multi_game_type_7|Siege str_multi_game_type_8|Duel str_multi_game_types_end|multi game types end str_poll_kick_player_s1_by_s0|{s0} started a poll to kick player {s1}. str_poll_ban_player_s1_by_s0|{s0} started a poll to ban player {s1}. str_poll_change_map_to_s1_by_s0|{s0} started a poll to change map to {s1}. str_poll_change_map_to_s1_and_factions_to_s2_and_s3_by_s0|{s0} started a poll to change map to {s1} and factions to {s2} and {s3}. str_poll_change_number_of_bots_to_reg0_and_reg1_by_s0|{s0} started a poll to change bot counts to {reg0} and {reg1}. str_poll_kick_player|Poll to kick player {s0} 1 = Accept, 2 = Decline str_poll_ban_player|Poll to ban player {s0} 1 = Accept, 2 = Decline str_poll_change_map|Poll to change map to {s0} 1 = Accept, 2 = Decline str_poll_change_map_with_faction|Poll to change map to {s0} and factions to {s1} versus {s2} 1 = Accept, 2 = Decline str_poll_change_number_of_bots|Poll to change number of bots to {reg0} for {s0} and {reg1} for {s1} 1 = Accept, 2 = Decline str_poll_time_left|({reg0} seconds left) str_poll_result_yes|The poll is accepted by the majority. str_poll_result_no|The poll is rejected by the majority. str_total_item_cost_reg0|Total cost {reg0} str_server_name|Server name str_game_password|Game password str_map|Map str_game_type|Game type str_max_number_of_players|Maximum number of players str_number_of_bots_in_team_reg1|Number of bots in team {reg1} str_team_reg1_faction|Team {reg1} faction str_enable_valve_anti_cheat|Enable Valve Anti-cheat (Requires valid Steam account) str_allow_friendly_fire|Allow ranged friendly fire str_allow_melee_friendly_fire|Allow melee friendly fire str_friendly_fire_damage_self_ratio|Friendly fire damage self (%) str_friendly_fire_damage_friend_ratio|Friendly fire damage friend (%) str_spectator_camera|Spectator camera str_control_block_direction|Control block direction str_map_time_limit|Map time limit (minutes) str_round_time_limit|Round time limit (seconds) str_players_take_control_of_a_bot_after_death|Switch to bot on death str_team_points_limit|Team point limit str_point_gained_from_flags|Team points gained for flags (%) str_point_gained_from_capturing_flag|Points gained for capturing flags str_respawn_period|Respawn period (seconds) str_add_to_official_game_servers_list|Add to official game servers list str_combat_speed|Combat speed str_combat_speed_0|Slowest str_combat_speed_1|Slower str_combat_speed_2|Medium str_combat_speed_3|Faster str_combat_speed_4|Fastest str_off|Off str_on|On str_defender_spawn_count_limit|Defender spawn count str_unlimited|Unlimited str_automatic|Automatic str_by_mouse_movement|By mouse movement str_free|Free str_stick_to_any_player|Lock to any player str_stick_to_team_members|Lock to team members str_stick_to_team_members_view|Lock to team members' view str_make_factions_voteable|Allow polls to change factions str_make_kick_voteable|Allow polls to kick players str_make_ban_voteable|Allow polls to ban players str_bots_upper_limit_for_votes|Bot count limit for polls str_make_maps_voteable|Allow polls to change maps str_valid_vote_ratio|Poll accept threshold (%) str_auto_team_balance_limit|Auto team balance threshold (diff.) str_welcome_message|Welcome message str_initial_gold_multiplier|Starting gold (%) str_battle_earnings_multiplier|Combat gold bonus (%) str_round_earnings_multiplier|Round gold bonus (%) str_allow_player_banners|Allow individual banners str_force_default_armor|Force minimum armor str_respawning_in_reg0_seconds|Respawning in {reg0} seconds... str_no_more_respawns_remained_this_round|No lives left for this round str_reg0_respawns_remained|({reg0} lives remaining) str_this_is_your_last_respawn|(This is your last life) str_wait_next_round|(Wait for the next round) str_yes_wo_dot|Yes str_no_wo_dot|No str_we_resign|We have no strength left to put up a fight. We surrender to you, {playername}. str_i_resign|I don't want to die today. I surrender. str_s1_returned_flag|{s1} has returned their flag to their base! str_s1_auto_returned_flag|{s1} flag automatically returned to their base! str_s1_captured_flag|{s1} has captured the enemy flag! str_s1_taken_flag|{s1} has taken the enemy flag! str_s1_neutralized_flag_reg0|{s1} has neutralized flag {reg0}. str_s1_captured_flag_reg0|{s1} has captured flag {reg0}! str_s1_pulling_flag_reg0|{s1} has started pulling flag {reg0}. str_s1_destroyed_target_0|{s1} destroyed target A! str_s1_destroyed_target_1|{s1} destroyed target B! str_s1_destroyed_catapult|{s1} destroyed the catapult! str_s1_destroyed_trebuchet|{s1} destroyed the trebuchet! str_s1_destroyed_all_targets|{s1} destroyed all targets! str_s1_saved_1_target|{s1} saved one target. str_s1_saved_2_targets|{s1} saved all targets. str_s1_defended_castle|{s1} defended their castle! str_s1_captured_castle|{s1} captured the castle! str_auto_team_balance_in_20_seconds|Auto-balance will be done in 20 seconds. str_auto_team_balance_next_round|Auto-balance will be done next round. str_auto_team_balance_done|Teams have been auto-balanced. str_s1_won_round|{s1} has won the round! str_round_draw|Time is up. Round draw. str_round_draw_no_one_remained|No one left. Round draw. str_death_mode_started|Hurry! Become master of the field! str_reset_to_default|Reset to Default str_done|Done str_player_name|Player Name str_kills|Kills str_deaths|Deaths str_ping|Ping str_dead|Dead str_reg0_dead|{reg0} Dead str_bots_reg0_agents|Bots ({reg0} agents) str_bot_1_agent|Bot (1 agent) str_score|Score str_score_reg0|Score {reg0} str_flags_reg0|(Flags {reg0}) str_reg0_players|({reg0} players) str_reg0_player|({reg0} player) str_open_gate|Open Gate str_close_gate|Close Gate str_open_door|Open Door str_close_door|Close Door str_raise_ladder|Raise Ladder str_drop_ladder|Drop Ladder str_back|Back str_start_map|Start Map str_choose_an_option|Choose an option str_choose_a_poll_type|Choose a poll type str_choose_faction|Choose Faction str_choose_a_faction|Choose a faction str_choose_troop|Choose Troop str_choose_a_troop|Choose a troop class str_choose_items|Choose Equipment str_options|Options str_redefine_keys|Redefine Keys str_submit_a_poll|Submit a Poll str_administrator_panel|Administrator Panel str_kick_player|Kick Player str_ban_player|Ban Player str_mute_player|Mute Player str_unmute_player|Unmute Player str_quit|Quit str_poll_for_changing_the_map|Change the map str_poll_for_changing_the_map_and_factions|Change the map and factions str_poll_for_changing_number_of_bots|Change number of bots in teams str_poll_for_kicking_a_player|Kick a player str_poll_for_banning_a_player|Ban a player str_choose_a_player|Choose a player str_choose_a_map|Choose a map str_choose_a_faction_for_team_reg0|Choose a faction for team {reg0} str_choose_number_of_bots_for_team_reg0|Choose number of bots for team {reg0} str_spectator|Spectator str_spectators|Spectators str_command|Command str_profile_banner_selection_text|Choose a banner for your profile str_use_default_banner|Use Faction's Banner str_party_morale_is_low|Morale of some troops is low! str_weekly_report|Weekly Report str_has_deserted_the_party|has deserted the party. str_have_deserted_the_party|have deserted the party. str_space| str_us_|Us str_allies_|Allies str_enemies_|Enemies str_routed|Routed str_weekly_budget|Weekly Budget str_income_from_s0|Income from {s0} str_mercenary_payment_from_s0|Mercenary payment from {s0} str_s0s_party|{s0}'s Party str_loss_due_to_tax_inefficiency|Loss due to tax inefficiency str_wages_for_s0|Wages for {s0} str_earlier_debts|Earlier debts str_net_change|Net change str_earlier_wealth|Earlier wealth str_new_wealth|New wealth str_new_debts|New debts str_maximum_seconds_for_round_is_reg0|Maximum seconds for round is {reg0}. str_respawn_period_is_reg0_seconds|Respawn period is {reg0} seconds. str_bots_upper_limit_for_votes_is_reg0|Bots upper limit for votes is {reg0}. str_map_is_voteable|Map is voteable. str_map_is_not_voteable|Map is not voteable. str_factions_are_voteable|Factions are voteable. str_factions_are_not_voteable|Factions are not voteable. str_players_respawn_as_bot|Players respawn as bot. str_players_do_not_respawn_as_bot|Players do not respawn as bot. str_kicking_a_player_is_voteable|Kicking a player is voteable. str_kicking_a_player_is_not_voteable|Kicking a player is not voteable. str_banning_a_player_is_voteable|Banning a player is voteable. str_banning_a_player_is_not_voteable|Banning a player is not voteable. str_player_banners_are_allowed|Player banners are allowed. str_player_banners_are_not_allowed|Player banners are not allowed. str_default_armor_is_forced|Default armor is forced. str_default_armor_is_not_forced|Default armor is not forced. str_percentage_of_yes_votes_required_for_a_poll_to_get_accepted_is_reg0|Percentage of yes votes required for a poll to get accepted is {reg0}%. str_auto_team_balance_threshold_is_reg0|Auto team balance threshold is {reg0}. str_starting_gold_ratio_is_reg0|Starting gold ratio is {reg0}%. str_combat_gold_bonus_ratio_is_reg0|Combat gold bonus ratio is {reg0}%. str_round_gold_bonus_ratio_is_reg0|Round gold bonus ratio is {reg0}%. str_point_gained_from_flags_is_reg0|Team points gained for flags is {reg0}%. str_point_gained_from_capturing_flag_is_reg0|Points gained for capturing flags is {reg0}%. str_map_time_limit_is_reg0|Map time limit is {reg0} minutes. str_team_points_limit_is_reg0|Team point limit is {reg0}. str_defender_spawn_count_limit_is_s1|Defender spawn count is {s1}. str_system_error|SYSTEM ERROR! str_prisoner_granted_parole|Prisoner granted parole str_prisoner_not_offered_parole|Prisoner not offered parole str__age_reg1_family_|^Age {reg1}^Family str_s49_s12_s11_rel_reg0|{s49} {s12} ({s11}, rel {reg0}), str_s49_s12_s11|{s49} {s12} ({s11}), str_lord_info_string|{reg6? {reg4?{s54} is the ruler of the {s56}.^ {s54} is a vassal of {s55} of the {s56}.^}}Renown {reg5}. Controversy {reg15}. Reputation {s68}.^{reg9?{reg3?She He} is the {reg3?lady lord} of {s58}. {reg3?She He} has no fiefs.}{s59} Wealth {reg17} Soldiers fit {reg37}. Ideal army size {reg38} ({reg39}%).^{s49} str_lord_info_string_short|{reg6? {reg4?{s54} is the ruler of the {s56}.^ {s54} is a vassal of {s55} of the {s56}.^}}Renown {reg5}. Controversy {reg15}. Reputation {s68}.^{reg9?{reg3?She He} is the {reg3?lady lord} of {s58}. {reg3?She He} has no fiefs.}{s59}^{s49} str_foreign_relations__|Foreign relations ^ str_s21__the_s5_is_at_war_with_the_s14|{s21}^* The {s5} is at war with the {s14}. str_s21_the_s5_has_had_the_upper_hand_in_the_fighting|{s21} The {s5} has had the upper hand in the fighting. str_s21_the_s5_has_gotten_the_worst_of_the_fighting|{s21} The {s5} has gotten the worst of the fighting. str_s21_the_fighting_has_gone_on_for_some_time_and_the_war_may_end_soon_with_a_truce|{s21} The fighting has gone on for some time, and the war may end soon with a truce. str_s21_the_fighting_has_begun_relatively_recently_and_the_war_may_continue_for_some_time|{s21} The fighting has begun relatively recently, and the war may continue for some time. str__however_the_truce_is_no_longer_binding_on_the_s14| However, the truce is no longer binding on the {s14} str_s21__the_s5_is_bound_by_truce_not_to_attack_the_s14s18_the_truce_will_expire_in_reg1_days|{s21}^* The {s5} is bound by truce not to attack the {s14}.{s18} The truce will expire in {reg1} days. str_s21__the_s5_has_recently_suffered_provocation_by_subjects_of_the_s14_and_there_is_a_risk_of_war|{s21}^* The {s5} has recently suffered provocation by subjects of the {s14}, and there is a risk of war. str_s21__the_s5_has_no_outstanding_issues_with_the_s14|{s21}^* The {s5} has no outstanding issues with the {s14} str_s21_the_s14_was_recently_provoked_by_subjects_of_the_s5_and_there_is_a_risk_of_war_|{s21} The {s14} was recently provoked by subjects of the {s5}, and there is a risk of war.^ str_the_s5_is_ruled_by_s6_it_occupies_s8_its_vassals_are_s10__s21|The {s5} is ruled by {s6}. The current marshal is {s68}.^It controls {s8}.^Its vassals are {s10}.^^{s21} str_reg4_killed_reg5_wounded_reg6_routed|{reg4} killed, {reg5} wounded, {reg6} routed str_reg4_killed_reg5_routed|{reg4} killed, {reg5} routed str_reg4_killed_reg5_wounded|{reg4} killed, {reg5} wounded str_reg4_wounded_reg5_routed|{reg4} wounded, {reg5} routed str_s42|{s42} str_s4_awarded_to_s5|{s4} awarded to {s5} str_calculating_sortie_for_s4_strength_of_reg3_vs_reg4_enemies|Calculating sortie for {s4}, strength of {reg3} vs {reg4} enemies str_current_wealth_reg1_taxes_last_collected_from_s4|Wealth when NPC visited fief {reg1}. Taxes last collected from {s4} str_s4_has_reg4_chance_of_recruiting_troops|{s4} has {reg4} chance of recruiting troops str_s4_has_reg4_chance_of_going_to_s5|{s4} has {reg4} chance of going to {s5} str_s4_has_reg5_chance_of_patrolling_s6|{s4} has {reg5} chance of patrolling {s6} str_s4_has_reg5_chance_of_raiding_s6|{s4} has {reg5} chance of raiding {s6} str_s4_has_reg5_chance_of_besieging_s6|{s4} has {reg5} chance of besieging {s6} str_sum_chances_reg6|Sum chances {reg6} str_deciding_faction_ai_for_s3|Deciding faction AI for {s3} str_lords_of_the_s1_gather_for_a_feast_at_s2|Lords of the {s1} gather for a feast at {s2}. str_players_kingdom_has_had_reg3_days_of_peace|Player's kingdom has had {reg3} days of peace str_s4_is_present_at_the_center_and_is_attending_the_feast|{s4} is present at the center and is attending the feast str_s4_is_present_at_the_center_and_is_awaiting_the_player_in_private|{s4} is present at the center and is awaiting the player in private str_s4_is_present_at_the_center_and_is_allowed_to_meet_the_player|{s4} is present at the center and is allowed to meet the player str_s4_is_present_at_the_center_and_is_not_allowed_to_meet_the_player|{s4} is present at the center and is not allowed to meet the player str_no_relation|no relation str_niece|niece str_nephew|nephew str_aunt|aunt str_uncle|uncle str_cousin|cousin str_daughterinlaw|daughter-in-law str_soninlaw|son-in-law str_motherinlaw|mother-in-law str_fatherinlaw|father-in-law str_sisterinlaw|sister-in-law str_brotherinlaw|brother-in-law str_print_party_members_entered|print party members entered str_num_companion_stacks_=_reg10|num companion stacks = {reg10} str_someone|someone str_i_take_what_work_i_can_sirmadame_i_carry_water_or_help_the_merchants_with_their_loads_or_help_build_things_if_theres_things_to_be_built|I take what work I can, {reg63?sir madame}. I carry water, or help the merchants with their loads, or help build things, if there are things to be built. str_im_not_doing_anything_sirmadame_theres_no_work_to_be_had_around_here_these_days|I'm not doing anything, {reg63?sir madame}. There's no work to be had around here these days. str_im_not_doing_anything_sirmadame_i_have_no_land_of_my_own_and_theres_no_work_to_be_had_around_here_these_days|I'm not doing anything, {reg63?sir madame}. I have no land of my own, and there's no work to be had around here these days. str_why_im_still_living_off_of_your_kindness_and_goodness_sirmadame_hopefully_there_will_be_work_shortly|Why, I'm still living off of your kindness and goodness, {reg63?sir madame}. Hopefully there will be work, shortly. str_i_work_in_the_fields_just_outside_the_walls_where_they_grow_grain_we_dont_quite_grow_enough_to_meet_our_needs_though_and_have_to_import_grain_from_the_surrounding_countryside|I work in the fields, just outside the walls, where they grow grain. We don't quite grow enough to meet our needs, though, and have to import grain from the surrounding countryside. str_i_work_mostly_in_the_fields_growing_grain_in_the_town_they_grind_it_to_make_bread_or_ale_and_we_can_also_boil_it_as_a_porridge|I work mostly in the fields, growing grain. In the town they grind it to make bread or ale, and we can also boil it as a porridge. str_i_work_in_the_breweries_making_ale_the_poor_folk_drink_a_lot_of_it_as_its_cheaper_than_wine_we_make_it_with_grain_brought_in_from_the_countryside|I work in the breweries, making ale. The poor folk drink a lot of it, as it's cheaper than wine. We make it with grain brought in from the countryside. str_i_work_in_a_mill_grinding_flour_to_make_bread_bread_is_cheap_keeps_well_and_fills_the_stomach|I work in a mill, grinding flour to make bread. Bread is cheap, keeps well, and fills the stomach. str_i_tend_cattle_we_dry_and_salt_meat_to_preserve_it_and_make_cheese_from_the_milk|I tend cattle. We dry and salt meat to preserve it, and send the hides to the towns to be made into leather. We also make cheese from the milk. str_i_tend_cattle_we_dry_and_salt_meat_to_preserve_it_and_make_cheese_from_the_milk_so_it_doesnt_spoil|I tend cattle. We dry and salt meat to preserve it, and send the hides to the towns to be made into leather. We also make cheese from the milk. str_i_tend_sheep_we_send_the_wool_to_the_cities_to_be_woven_into_cloth_and_make_mutton_sausage_when_we_cull_the_herds|I tend sheep. We send the wool to the cities to be woven into cloth, and make mutton sausage when we cull the herds. str_i_work_at_a_loom_spinning_cloth_from_wool_wool_is_some_of_the_cheapest_cloth_you_can_buy_but_it_will_still_keep_you_warm|I work at a loom, spinning cloth from wool. Wool is some of the cheapest cloth you can buy, but it will still keep you warm. str_i_crew_a_fishing_boat_we_salt_and_smoke_the_flesh_to_sell_it_far_inland|I crew a fishing boat. We salt and smoke the flesh, to sell it far inland. str_i_sift_salt_from_a_nearby_flat_they_need_salt_everywhere_to_preserve_meat_and_fish|I sift salt from a nearby flat. They need salt everywhere, to preserve meat and fish. str_i_mine_iron_from_a_vein_in_a_nearby_cliffside_they_use_it_to_make_tools_arms_and_other_goods|I mine iron from a vein in a nearby cliffside. They use it to make tools, arms, and other goods. str_i_make_pottery_which_people_use_to_store_grain_and_carry_water|I make pottery, which people use to store grain and carry water. str_trade_explanation_tools|I work in a smithy, {reg63?sir madame}, making all sorts of ironware -- knives, axes, pots, plough-blades, scythes, hammers, anvils, tongs, adzes, saws, nails, horseshoes, firesteel, braziers, and of course arms and armor for your excellencies. str_trade_explanation_oil|I work in an oil press, making oil from olives brought in from the countryside. If you can afford it, our oil has a hundred uses -- in cooking, in lamps, even for easing childbirth. str_trade_explanation_linen|I weave linen, using flax brought in from the surrounding countryside. It's makes a tough, light fabric, {reg63?sir madame} -- good for summer clothing, sails for boats, and the like. str_trade_explanation_velvet|I work in one of this town's great weaveries, carefully making the velvet for which we are known. We use silks brought from across the mountains, and dyes from the far corners of the earth, and make of it the finest and most expensive fabric that can be found in the land. str_trade_explanation_spice|I work in the caravanserai, helping the merchants unload the spice they bring from across the mountains. Pepper, cinnamon, cloves, saffron... The rich mark their wealth by the amount of spices in their food, and they say that for every ailment, there's a spice which cures it. str_trade_explanation_apples|I'm just coming in from the orchards, where we grow apples. We dry them for storage, or they can also be made into cider or vinegar. str_trade_explanation_grapes|I work in the vineyards on the hillsides, growing grapes to be made into fine wines for the tables of the lords, ladies, and merchants, and cheap wine to be mixed with water to quench the thirst of the commons. str_trade_explanation_dyes|I work in the caravanserai, unloading dyes brought in from the lands outside Pendor -- the crimson of oak beetles and the red roots of madder, the blue of indigo and woad shrubs, the yellow of weld root and greenweed. The weavers use it to color the silks and velvets of the great lords of the realm. str_trade_explanation_leatherwork|I work in the tanneries outside the walls, turning cured hides from the countryside into good, supple leather. It's foul work, and I come home stinking of urine, dung, and lime -- but that's where your boots, saddles, and bridles come from, {reg63?sir my lady}. str_trade_explanation_flax|I sew and harvest linseed, and rot the stems to make flax fibers. That's the source of your fine linens, {reg63?sir my lady} -- a rotting pit on the edge of a field. str_trade_explanation_dates|I tend to a grove of date palms. I hope you don't mind me saying so, but it takes great skill to tend them, as we must climb to the tops of the palms to ensure that the trees will flower. We export the fruit far and wide, as they keep for many months when properly dried. As sweet as honey, and they grant the eater health and strength. str_trade_explanation_olives|I tend to a grove of olive trees. You can eat the fruit or preserve it in brine, but we end up sending most of it to be pressed, to be made into oil. str_s14_i_hear_that_you_can_find_a_good_price_for_it_in_s15|{s14}. I hear that you can find a good price for it in {s15}. str_s2s_rebellion|{s2}'s Rebellion str_political_suggestion|Political suggestion str_instability_reg0_of_lords_are_disgruntled_reg1_are_restless|Instability {reg0}% of lords are disgruntled, {reg1}% are restless str_reg1shehe_is_prisoner_of_s1|{reg1?She He} is prisoner of {s1}. str_s39_rival|{s39} (rival) str_s41_s39_rival|{s41}, {s39} (rival) str_love_interest|love interest str_betrothed|betrothed str_other_relations_s40_|Other relations {s40}^ str_relation_with_liege_reg0_|Relation with liege {reg0}^ str_sense_of_security_military_reg1_court_position_reg3_|Sense of security military {reg1}, court position {reg3}^ str_political_details_s47_|Political details ^{s47}^ str_the_s55|the {s55} str_travellers_on_the_road|travellers on the road str_a_short_while_ago|a short while ago str_one_day_ago|one day ago str_two_days_day_ago|two days day ago str_earlier_this_week|earlier this week str_about_a_week_ago|about a week ago str_about_two_weeks_ago|about two weeks ago str_several_weeks_ago|several weeks ago str_unknown_assailants|unknown assailants str_swadians|Sarleon str_vaegirs|Ravenstern str_khergits|D'Shar str_nords|Fierdsvain str_rhodoks|Baccus Empire str_bandits|bandits str_deserters|deserters str_your_followers|your followers str_we_have_heard_that_travellers_heading_to_s40_were_attacked_on_the_road_s46_by_s39|We have heard that travelers heading to {s40} were attacked on the road {s46} by {s39} str_we_have_heard_that_travellers_coming_from_s40_were_attacked_on_the_road_s46_by_s39|We have heard that travelers coming from {s40} were attacked on the road {s46} by {s39} str_travellers_coming_from_s40_traded_here_s46|Travelers coming from {s40} traded here {s46} str_it_is_still_early_in_the_caravan_season_so_we_have_seen_little_tradings42|It is still early in the caravan season, so we have seen little trading.{s42} str_there_has_been_very_little_trading_activity_here_recentlys42|There has been very little trading activity here recently.{s42} str_there_has_some_trading_activity_here_recently_but_not_enoughs42|There has some trading activity here recently, but not enough.{s42} str_there_has_some_trading_activity_here_recently_but_the_roads_are_dangerouss42|There has some trading activity here recently, but the roads are dangerous.{s42} str_the_roads_around_here_are_very_dangerouss42|The roads around here are very dangerous.{s42} str_we_have_received_many_traders_in_town_here_although_there_is_some_danger_on_the_roadss42|We have received many traders in town here, although there is some danger on the roads.{s42} str_we_have_received_many_traders_in_town_heres42|We have received many traders in town here.{s42} str_there_is_little_news_about_the_caravan_routes_to_the_towns_of_s44_and_nearby_parts_but_no_news_is_good_news_and_those_are_therefore_considered_safe|There is little news about the caravan routes to the towns of {s44} and nearby parts. But no news is good news, and those are therefore considered safe. str_s47_also_the_roads_to_the_villages_of_s44_and_other_outlying_hamlets_are_considered_safe|{s47} Also, the roads to the villages of {s44} and other outlying hamlets are considered safe. str_however_the_roads_to_the_villages_of_s44_and_other_outlying_hamlets_are_considered_safe|However, the roads to the villages of {s44} and other outlying hamlets are considered safe. str_we_have_shortages_of|We have shortages of str_we_have_adequate_stores_of_all_commodities|We have adequate stores of all commodities str_s33_and_some_other_commodities|{s33} and some other commodities str_the_roads_are_full_of_brigands_friend_but_that_name_in_particular_does_not_sound_familiar_good_hunting_to_you_nonetheless|The roads are full of brigands, friend, but that name in particular does not sound familiar. Good hunting to you, nonetheless. str_less_than_an_hour_ago|less than an hour ago str_maybe_reg3_hours_ago|maybe {reg3} hours ago str_reg3_days_ago|{reg3} days ago str_youre_in_luck_we_sighted_those_bastards_s16_near_s17_hurry_and_you_might_be_able_to_pick_up_their_trail_while_its_still_hot|You're in luck. We sighted those bastards {s16} near {s17}. Hurry, and you might be able to pick up their trail while it's still hot. str_you_speak_of_claims_to_the_throne_good_there_is_nothing_id_rather_do_than_fight_for_a_good_cause|You speak of claims to the throne. Good. There is nothing I'd rather do than fight for a good cause. str_you_speak_of_claims_to_the_throne_well_there_is_nothing_id_rather_do_than_fight_for_a_good_cause_but_the_claim_you_make_seems_somewhat_weak|You speak of claims to the throne. Well, there is nothing I'd rather do than fight for a good cause, but the claim you make seems somewhat weak. str_i_am_pleased_that_you_speak_of_upholding_my_ancient_rights_which_are_sometimes_trod_upon_in_these_sorry_days|I am pleased that you speak of upholding my ancient rights, which are sometimes trod upon in these sorry days. str_i_am_pleased_that_you_speak_of_upholding_my_ancient_rights_but_sometimes_men_make_pledges_before_they_are_king_which_they_cannot_keep_once_they_take_the_throne|I am pleased that you speak of upholding my ancient rights. But sometimes men make pledges before they are king, which they cannot keep once they take the throne. str_you_speak_of_protecting_the_commons_well_i_supposed_thats_good_but_sometimes_the_commons_overstep_their_boundaries_im_more_concerned_that_your_claim_be_legal_so_i_can_swing_my_sword_with_a_good_conscience|You speak of protecting the commons. Well, I supposed that's good, but sometimes the commons overstep their boundaries. I'm more concerned that your claim be legal, so I can swing my sword with a good conscience. str_you_speak_of_giving_me_land_good_i_ask_for_no_more_than_my_due|You speak of giving me land. Good. I ask for no more than my due. str_you_speak_of_giving_me_land_unfortunately_you_are_not_wellknown_for_rewarding_those_to_whom_you_have_made_such_offers|You speak of giving me land. Unfortunately, you are not well-known for rewarding those to whom you have made such offers. str_you_speak_of_unifying_calradia_well_i_believe_that_well_always_be_fighting__its_important_that_we_fight_for_a_rightful_cause|You speak of unifying Pendor. Well, I believe that we'll always be fighting - it's important that we fight for a rightful cause. str_you_talk_of_claims_to_the_throne_but_i_leave_bickering_about_legalities_to_the_lawyers_and_clerks|You talk of claims to the throne, but I leave bickering about legalities to the lawyers and clerks. str_you_speak_of_ruling_justly_hah_ill_believe_theres_such_a_thing_as_a_just_king_when_i_see_one|You speak of ruling justly. Hah! I'll believe there's such a thing as a just king when I see one. str_you_spoke_of_protecting_the_rights_of_the_nobles_if_you_did_youd_be_the_first_king_to_do_so_in_a_very_long_time|You spoke of protecting the rights of the nobles. If you did, you'd be the first king to do so in a very long time. str_you_speak_of_giving_me_land_ay_well_lets_see_if_you_deliver|You speak of giving me land. Ay, well, let's see if you deliver. str_you_speak_of_giving_me_land_bah_youre_not_known_for_delivering_on_your_pledges|You speak of giving me land. Bah. You're not known for delivering on your pledges. str_you_speak_of_unifying_calradia_well_youve_done_a_good_job_at_making_calradia_bend_its_knee_to_you_so_maybe_thats_not_just_talk|You speak of unifying Pendor. Well, you've done a good job at making Pendor bend its knee to you, so maybe that's not just talk. str_you_speak_of_unifying_calradia_id_be_impressed_if_i_thought_you_could_do_it_but_unfortunately_you_dont|You speak of unifying Pendor. I'd be impressed if I thought you could do it. But unfortunately, I don't. str_you_speak_of_claims_to_the_throne_well_any_peasant_can_claim_to_be_a_kings_bastard|You speak of claims to the throne. Well, any peasant can claim to be a king's bastard. str_well_its_a_fine_thing_to_court_the_commons_with_promises_but_what_do_you_have_to_offer_me|Well, it's a fine thing to court the commons with promises, but what do you have to offer me? str_you_speak_of_protecting_the_rights_of_lords_that_would_make_a_fine_change_if_my_rights_as_lord_would_be_respected|You speak of protecting the rights of lords. That would make a fine change, if my rights as lord were to be respected. str_you_speak_of_protecting_the_rights_of_lords_that_would_make_a_fine_change_if_my_rights_as_lord_would_be_respected_however_it_is_easy_for_you_to_make_promises_while_you_are_weak_that_you_have_no_intention_of_keeping_when_you_are_strong|You speak of protecting the rights of lords. That would make a fine change, if my rights as lord would be respected. However, it is easy for you to make promises while you are weak, that you have no intention of keeping when you are strong. str_you_speak_of_giving_me_land_well_my_family_is_of_ancient_and_noble_lineage_so_you_promise_me_no_more_than_my_due_still_your_gesture_is_appreciated|You speak of giving me land. Well, my family is of ancient and noble lineage, so you promise me no more than my due. Still, your gesture is appreciated. str_you_speak_of_giving_me_land_well_you_make_that_pledge_but_i_am_not_impressed|You speak of giving me land. Well, you make that pledge, but I am not impressed. str_you_speak_of_unifying_calradia_well_much_of_this_land_now_bends_its_knee_to_you_so_perhaps_that_is_not_just_talk|You speak of unifying Pendor. Well, much of this land now bends its knee to you, so perhaps that is not just talk. str_you_speak_of_unifying_calradia_but_right_now_yours_is_just_one_squabbling_faction_among_many|You speak of unifying Pendor, but right now yours is just one squabbling faction among many. str_you_speak_of_claims_well_no_offense_but_a_claim_unsupported_by_might_rarely_prospers|You speak of claims. Well, no offense, but a claim unsupported by might rarely prospers. str_you_speak_of_protecting_the_commons_well_i_suppose_that_will_make_for_a_more_prosperous_realm_ive_always_tried_to_treat_my_peasants_decently_saves_going_to_bed_worrying_about_whether_youll_wake_up_with_the_roof_on_fire|You speak of protecting the commons. Well, I suppose that will make for a more prosperous realm. I've always tried to treat my peasants decently. Saves going to bed worrying about whether you'll wake up with the roof on fire. str_you_speak_of_protecting_the_commons_very_well_but_remember_that_peasants_are_more_likely_to_cause_trouble_if_you_make_promises_then_dont_deliver_than_if_you_never_made_the_promise_in_the_first_place|You speak of protecting the commons. Very well. But remember that peasants are more likely to cause trouble if you make promises and then don't deliver, than if you never made the promise in the first place. str_you_speak_of_protecting_the_rights_of_lords_good_youd_be_well_advised_to_do_that__men_fight_better_for_a_king_wholl_respect_their_rights|You speak of protecting the rights of lords. Good. You'd be well advised to do that -- men fight better for a king who'll respect their rights. str_you_speak_of_protecting_the_rights_of_lords_very_well_but_remember__failing_to_keep_promises_which_you_made_while_scrambling_up_the_throne_is_the_quickest_way_to_topple_off_of_it_once_you_get_there|You speak of protecting the rights of lords. Very well. But remember -- failing to keep promises which you made while scrambling up the throne is the quickest way to topple off of it once you get there. str_you_speak_of_giving_me_land_very_good_but_often_i_find_that_when_a_man_makes_too_many_promises_trying_to_get_to_the_top_he_has_trouble_keeping_them_once_he_reaches_it|You speak of giving me land. Very good, but often I find that when a man makes too many promises trying to get to the top, he has trouble keeping them once he reaches it. str_you_speak_of_unifying_calradia_well_many_have_said_that_you_might_very_well_be_the_one_to_do_it|You speak of unifying Pendor. Well, many have said that, you might very well be the one to do it. str_you_speak_of_unifying_calradia_well_all_the_kings_say_that_im_not_sure_that_you_will_succeed_while_they_fail|You speak of unifying Pendor. Well, all the kings say that. I'm not sure that you will succeed where they fail. str_you_speak_of_claims_do_you_think_i_care_for_the_nattering_of_lawyers|You speak of claims. Do you think I care for the nattering of lawyers? str_you_speak_of_protecting_the_commons_how_kind_of_you_i_shall_tell_my_swineherd_all_about_your_sweet_promises_no_doubt_he_will_become_your_most_faithful_vassal|You speak of protecting the commons. How kind of you! I shall tell my swineherd all about your sweet promises. No doubt he will become your most faithful vassal. str_you_speak_of_protecing_the_rights_of_lords_such_sweet_words_but_ill_tell_you_this__the_only_rights_that_are_respected_in_this_world_are_the_rights_to_dominate_whoever_is_weaker_and_to_submit_to_whoever_is_stronger|You speak of protecting the rights of lords. Such sweet words! But I'll tell you this -- the only rights that are respected in this world are the rights to dominate whoever is weaker, and to submit to whoever is stronger. str_you_speak_of_giving_me_land_yes_very_good__but_you_had_best_deliver|You speak of giving me land. Yes, very good -- but you had best deliver. str_you_speak_of_giving_me_land_hah_perhaps_all_those_others_to_whom_you_promised_lands_will_simply_step_aside|You speak of giving me land. Hah! Perhaps all those others to whom you promised lands will simply step aside? str_you_speak_of_unifying_calradia_you_may_indeed_humble_the_other_kings_of_this_land_and_in_that_case_i_would_hope_that_you_would_remember_me_as_your_faithful_servant|You speak of unifying Pendor. You may indeed humble the other kings of this land, and in that case I would hope that you would remember me as your faithful servant. str_you_speak_of_unifying_calradia_but_you_are_weak_and_i_think_that_you_will_remain_weak|You speak of unifying Pendor. But you are weak, and I think that you will remain weak. str_you_speak_of_claims_its_good_for_a_king_to_have_a_strong_claim_although_admittedly_im_more_concerned_that_he_rules_just_ly_than_with_legalities_anyway_your_claim_seems_wellfounded_to_me|You speak of claims. It's good for a king to have a strong claim, although admittedly I'm more concerned that he rules justly than with legalities. Anyway, your claim seems well-founded to me. str_you_speak_of_claims_but_your_claim_seems_a_bit_weak_to_me|You speak of claims, but your claim seems a bit weak to me. str_you_speak_of_protecting_the_commons_i_like_that_my_tenants_are_a_happy_lot_i_think_but_i_hear_of_others_in_other_estates_that_arent_so_fortunate|You speak of protecting the commons. I like that. My tenants are a happy lot, I think, but I hear of others in other estates that aren't so fortunate. str_you_speak_of_protecting_the_commons_im_glad_to_hear_you_say_that_but_do_me_a_favor__dont_promise_the_commons_anything_you_cant_deliver_thats_a_sure_way_to_get_them_to_rebel_and_it_breaks_my_heart_to_have_to_put_them_down|You speak of protecting the commons. I'm glad to hear you say that. But do me a favor -- don't promise the commons anything you can't deliver. That's a sure way to get them to rebel, and it breaks my heart to have to put them down. str_you_speak_of_protecting_the_rights_of_lords_well_very_good_i_suppose_but_you_know__we_lords_can_take_of_ourselves_its_the_common_folk_who_need_a_strong_king_to_look_out_for_them_to_my_mind|You speak of protecting the rights of lords. Well, very good, I suppose. But you know -- we lords can take of ourselves. It's the common folk who need a strong king to look out for them, to my mind. str_you_speak_of_giving_me_land_its_kind_of_you_really_though_that_is_not_necessary|You speak of giving me land. It's kind of you. Really, though, that is not necessary. str_you_speak_of_unifying_calradia_well_maybe_you_can_unite_this_land_by_the_sword_but_im_not_sure_that_this_will_make_you_a_good_ruler|You speak of unifying Pendor. Well, maybe you can unite this land by the sword. But I'm not sure that this will make you a good ruler. str_you_speak_of_claims_a_king_must_have_a_strong_legal_claim_for_there_not_to_be_chaos_in_the_realm_and_yours_is_wellestablished|You speak of claims. A king must have a strong legal claim for there not to be chaos in the realm, and yours is well-established. str_you_speak_of_claims_a_king_must_have_a_strong_legal_claim_for_there_not_to_be_chaos_in_the_realm_but_your_claim_is_not_so_strong|You speak of claims. A king must have a strong legal claim for there not to be chaos in the realm, but your claim is not so strong. str_you_speak_of_protecting_the_rights_of_lords_it_is_of_course_important_that_a_king_respect_the_rights_of_his_vassals_although_i_worry_that_a_king_who_took_a_throne_without_proper_cause_would_not_rule_with_justice|You speak of protecting the rights of lords. It is of course important that a king respect the rights of his vassals, although I worry that a king who took a throne without proper cause would not rule with justice. str_you_speak_of_protecting_the_rights_of_lords_it_is_of_course_important_that_a_king_respect_the_rights_of_his_vassals_however_i_would_like_to_know_that_you_would_indeed_deliver_on_your_promises|You speak of protecting the rights of lords. It is of course important that a king respect the rights of his vassals. However, I would like to know that you would indeed deliver on your promises. str_you_speak_of_protecting_the_commons_i_would_be_pleased_to_serve_a_king_who_respected_the_rights_of_his_subjects_although_i_worry_that_a_king_who_took_a_throne_without_proper_cause_would_not_rule_with_justice|You speak of protecting the commons. I would be pleased to serve a king who respected the rights of his subjects, although I worry that a king who took a throne without proper cause would not rule with justice. str_you_speak_of_protecting_the_commons_i_would_be_pleased_to_serve_a_king_who_respected_the_rights_of_his_subjects_however_i_would_like_to_know_that_you_would_indeed_deliver_on_your_promises|You speak of protecting the commons. I would be pleased to serve a king who respected the rights of his subjects. However, I would like to know that you would indeed deliver on your promises. str_i_am_not_swayed_by_promises_of_reward|I am not swayed by promises of reward str_you_speak_of_unifying_calradia_it_would_be_good_to_bring_peace_to_the_realm_and_i_believe_that_you_are_strong_enough_to_do_so|You speak of unifying Pendor. It would be good to bring peace to the realm, and I believe that you are strong enough to do so. str_you_speak_of_unifying_calradia_it_would_be_good_to_bring_peace_the_realm_but_with_your_kingdom_in_its_current_state_i_worry_that_you_are_just_bringing_more_discord|You speak of unifying Pendor. It would be good to bring peace the realm, but with your kingdom in its current state, I worry that you are just bringing more discord. str_my_s11_s15|my {s11} {s15} str_my_s11_s18|My {s11} {s18} str_the_socalled_s11_s18|The so-called {s11} {s18} str_s18_would_cheat_me_of_my_inheritance_by_heaven_i_know_my_rights_and_im_not_going_to_back_down|{s18} would cheat me of my inheritance. By heaven, I know my rights, and I'm not going to back down. str_s18_once_questioned_my_honour_and_my_bravery_i_long_for_the_day_when_i_can_meet_him_in_battle_and_make_him_retract_his_statement|{s18} once questioned my honor and my bravery. I long for the day when I can meet him in battle, and make him retract his statement. str_s18_once_questioned_my_judgment_in_battle_by_heaven_would_he_have_us_shirk_our_duty_to_smite_our_sovereigns_foes|{s18} once questioned my judgment in battle. By heaven, would he have us shirk our duty to smite our sovereign's foes? str_s18_seems_to_think_he_has_the_right_to_some_of_my_property_well_he_does_not|{s18} seems to think he has the right to some of my property. Well, he does not. str_s18_once_took_something_i_said_amiss_stubborn_bastard_wont_give_it_up_and_keeps_trying_to_get_me_to_recant_my_words|{s18} once took something I said amiss. Stubborn bastard won't give it up, and keeps trying to get me to recant my words. str_s18_is_a_crafty_weasel_and_i_dont_trust_him_one_bit|{s18} is a crafty weasel, and I don't trust him one bit. str_s18_i_despite_him_he_puts_on_such_a_nauseating_display_of_virtue_and_thinks_nothing_of_insulting_his_betters|{s18}? I despise him. He puts on such a nauseating display of virtue, and thinks nothing of insulting his betters. str_s18_entered_into_a_little_deal_with_me_and_is_now_trying_to_wriggle_out_of_it|{s18} entered into a little deal with me and is now trying to wriggle out of it. str_s18_once_ran_an_errand_for_me_and_now_thinks_i_owe_him_something_i_owe_his_ilk_nothing|{s18} once ran an errand for me, and now thinks I owe him something. I owe his ilk nothing. str_s18_is_soft_and_weak_and_not_fit_to_govern_a_fief_and_i_have_always_detested_him|{s18} is soft, and weak, and not fit to govern a fief, and I have always detested him. str_s18_is_a_quarrelsome_oaf_and_a_liability_in_my_opinion_and_ive_let_him_know_as_much|{s18} is a quarrelsome oaf and a liability, in my opinion, and I've let him know as much. str_s18_i_am_sorry_to_say_is_far_too_softhearted_a_man_to_be_given_any_kind_of_responsibility_his_chivalry_will_allow_the_enemy_to_flee_to_fight_another_day_and_will_cost_the_lives_of_my_own_faithful_men|{s18}, I am sorry to say, is far too softhearted a man to be given any kind of responsibility. His chivalry will allow the enemy to flee to fight another day, and will cost the lives of my own faithful men. str_s18_seems_to_have_something_against_me_for_some_reason_i_dont_like_to_talk_ill_of_people_but_i_think_hes_can_be_a_bit_of_a_cad_sometimes|{s18} seems to have something against me, for some reason. I don't like to talk ill of people, but I think he can be a bit of a cad, sometimes. str_s18_has_always_treated_me_contemptuously_although_i_have_done_him_no_wrong|{s18} has always treated me contemptuously, although I have done him no wrong. str_s18_is_thoroughly_dishonorable_and_a_compulsive_spinner_of_intrigues_which_i_fear_will_drag_us_into_wars_or_incite_rebellions|{s18} is thoroughly dishonorable, and a compulsive spinner of intrigues which I fear will drag us into wars or incite rebellions. str_s18_disappoints_me_i_once_scolded_for_his_rashness_in_battle_and_he_took_offense_i_do_not_care_to_apologize_for_my_efforts_to_save_his_life_and_the_lives_of_his_men|{s18} disappoints me. I once scolded for his rashness in battle, and he took offense. I do not care to apologize for my efforts to save his life, and the lives of his men. str_s18_squanders_money_and_carouses_in_a_way_most_unbefitting_a_noble_by_doing_so_he_disgraces_us_all|{s18} squanders money and carouses in a way most unbefitting a noble. By doing so, he disgraces us all. str_s18_has_been_speaking_ill_of_me_behind_my_back_or_so_they_say|{s18} has been speaking ill of me behind my back, or so they say. str_s18_is_a_disgrace_reg3shehe_consorts_with_merchants_lends_money_at_interest_uses_coarse_language_and_shows_no_attempt_to_uphold_the_dignity_of_the_honor_bestowed_upon_reg3herhim|{s18} is a disgrace. {reg3?She He} consorts with merchants, lends money at interest, uses coarse language, and shows no attempt to uphold the dignity of the honor bestowed upon {reg3?her him}. str_s18_has_condemned_me_for_engaging_in_commerce_what_could_possibly_be_wrong_with_that|{s18} has condemned me for engaging in commerce. What could possibly be wrong with that? str_s18_i_have_heard_has_been_encouraging_seditious_ideas_among_the_peasantry__a_foolish_move_which_endangers_us_all|{s18}, I have heard, has been encouraging seditious ideas among the peasantry -- a foolish move which endangers us all. str_s18_has_called_me_out_for_the_way_i_deal_with_my_tenants_well_so_be_it_if_i_teach_them_that_they_are_the_equal_of_anyone_with_socalled_gentle_blood_what_is_it_to_reg3herhim|{s18} has called me out for the way I deal with my tenants. Well, so be it. If I teach them that they are the equal of anyone with so-called 'gentle' blood, what is it to {reg3?her him}? str_a_most_gallant_gentleman_who_knows_how_to_treat_a_lady|a most gallant gentleman, who knows how to treat a lady str_a_base_cad|a base cad str_a_man_who_treats_me_as_his_equal_which_is_rare|a man who treats me as his equal, which is rare str_appears_to_value_me_with_his_estate_and_his_horse_as_prizes_worth_having|appears to value me with his estate and his horse as prizes worth having str_a_bit_dull_but_what_can_you_expect|a bit dull, but what can you expect... str_the_man_whom_destiny_intends_for_me|the man whom destiny intends for me str_is_not_right_for_me__i_cannot_say_why_but_he_makes_my_skin_crawl|is not right for me - I cannot say why, but he makes my skin crawl str_is_a_man_who_clearly_intends_to_make_his_mark_in_the_world|is a man who clearly intends to make his mark in the world str_is_a_layabout_a_naif_prey_for_others_who_are_cleverer_than_he|is a lay-about, a naif, prey for others who are cleverer than he str_is_a_man_of_stalwart_character|is a man of stalwart character str_appears_to_be_a_man_of_low_morals|appears to be a man of low morals str_appears_to_be_a_man_who_lacks_selfdiscipline|appears to be a man who lacks self-discipline str_bandits_attacked_a_party_on_the_roads_so_a_bounty_is_probably_available|Bandits attacked a party on the roads, so a bounty is probably available str_total_additions_reg4|Total additions {reg4} str_total_subtractions_reg4|Total subtractions {reg4} str_s11_relocates_to_s10|{s11} relocates to {s10}. str__i_must_attend_to_this_matter_before_i_worry_about_the_affairs_of_the_realm| I must attend to this matter before I worry about the affairs of the realm. str_the_other_matter_took_precedence|The other matter took precedence. str_i_cannot_leave_this_fortress_now_as_it_is_under_siege|I cannot leave this fortress now, as it is under siege. str_after_all_we_are_under_siege|After all, we are under siege. str_we_are_not_strong_enough_to_face_the_enemy_out_in_the_open|We are not strong enough to face the enemy out in the open. str_i_should_probably_seek_shelter_behind_some_stout_walls|I should probably seek shelter behind some stout walls. str_enemies_are_reported_to_be_nearby_and_we_should_stand_ready_to_either_man_the_walls_or_sortie_out_to_do_battle|Enemies are reported to be nearby, and we should stand ready to either man the walls or sortie out to do battle. str_the_enemy_is_nearby|The enemy is nearby. str_as_the_marshall_i_am_assembling_the_army_of_the_realm|As the marshal, I am assembling the army of the realm. str_as_the_marshall_i_am_assembling_the_army_of_the_realm_and_travel_to_lands_near_s10_to_inform_more_vassals|As the marshal, I am assembling the army of the realm. We are traveling to the region of {s10} to inform more vassals. str_i_intend_to_assemble_the_army_of_the_realm|I intend to assemble the army of the realm. str_as_the_marshall_i_am_leading_the_siege|As the marshal, I am leading the siege. str_i_intend_to_begin_the_siege|I intend to begin the siege. str_as_the_marshall_i_am_leading_our_raid|As the marshal, I am leading our raid. str_i_intend_to_start_our_raid|I intend to start our raid. str_as_the_marshall_i_am_leading_our_forces_in_search_of_the_enemy|As the marshal, I am leading our forces in search of the enemy. str_i_intend_to_lead_our_forces_out_to_find_the_enemy|I intend to lead our forces out to find the enemy. str_as_the_marshall_i_am_leading_our_forces_to_engage_the_enemy_in_battle|As the marshal, I am leading our forces to engage the enemy in battle. str_i_intend_to_lead_our_forces_out_to_engage_the_enemy|I intend to lead our forces out to engage the enemy. str_i_dont_have_enough_troops_and_i_need_to_get_some_more|I don't have enough troops, and I need to get some more. str_i_am_running_low_on_troops|I am running low on troops. str_we_are_following_your_direction|We are following your direction. str_i_need_to_make_preparations_for_your_wedding|I need to make preparations for your wedding. str_after_all_i_need_to_make_preparations_for_your_wedding|After all, I need to make preparations for your wedding. str_i_am_heading_to_the_site_of_our_wedding|I am heading to the site of our wedding. str_after_all_we_are_soon_to_be_wed|After all, we are soon to be wed! str_i_am_hosting_a_feast_there|I am hosting a feast there. str_i_have_a_feast_to_host|I have a feast to host. str_i_am_to_be_the_bridegroom_there|I am to be the bridegroom there. str_my_wedding_day_draws_near|My wedding day draws near. str_i_have_too_much_loot_and_too_many_prisoners_and_need_to_secure_them|I have too much loot and too many prisoners, and need to secure them. str_i_should_think_of_dropping_off_some_of_my_prisoners|I should think of dropping off some of my prisoners. str_i_need_to_reinforce_it_as_it_is_poorly_garrisoned|I need to reinforce it, as it is poorly garrisoned. str_there_is_a_hole_in_our_defenses|There is a hole in our defenses. str_i_am_following_the_marshals_orders|I am following the marshal's orders. str_the_marshal_has_given_me_this_command|The marshal has given me this command. str_i_am_answering_the_marshals_summons|I am answering the marshal's summons. str_our_realm_needs_my_support_there_is_enemy_raiding_one_of_our_villages_which_is_not_to_far_from_here_i_am_going_there|Our realm needs my support. There is enemy raiding one of our villages which is not to far from here. I am going there. str_the_marshal_has_issued_a_summons|The marshal has issued a summons. str_comradeinarms|comrade-in-arms. str_i_am_supporting_my_s11_s10|I am supporting my {s11} {s10}. str_i_believe_that_one_of_my_comrades_is_in_need|I believe that one of my comrades is in need. str_a_fortress_is_vulnerable|A fortress is vulnerable. str_i_believe_that_the_enemy_may_be_vulnerable|I believe that the enemy may be vulnerable. str_i_need_to_inspect_my_properties_and_collect_my_dues|I need to inspect my properties and collect my dues. str_it_has_been_too_long_since_i_have_inspected_my_estates|It has been too long since I have inspected my estates. str_my_men_are_weary_so_we_are_returning_home|My men are weary, so we are returning home. str_my_men_are_becoming_weary|My men are becoming weary. str_i_have_a_score_to_settle_with_the_lord_there|I have a score to settle with the lord there. str_i_am_thinking_of_settling_an_old_score|I am thinking of settling an old score. str_i_am_short_of_money_and_i_hear_that_there_is_much_wealth_there|I am short of money, and I hear that there is much wealth there. str_i_need_to_refill_my_purse_preferably_with_the_enemys_money|I need to refill my purse, preferably with the enemy's money. str_by_striking_at_the_enemys_richest_lands_perhaps_i_can_draw_them_out_to_battle|By striking at the enemy's richest lands, perhaps I can draw them out to battle! str_i_am_thinking_of_going_on_the_attack|I am thinking of going on the attack. str_perhaps_if_i_strike_one_more_blow_we_may_end_this_war_on_our_terms_|Perhaps, if I strike one more blow, we may end this war on our terms. str_we_may_be_able_to_bring_this_war_to_a_close_with_a_few_more_blows|We may be able to bring this war to a close with a few more blows. str_i_wish_to_attend_the_feast_there|I wish to attend the feast there. str_there_is_a_feast_which_i_wish_to_attend|There is a feast which I wish to attend. str_there_is_a_fair_lady_there_whom_i_wish_to_court|There is a fair lady there, whom I wish to court. str_i_have_the_inclination_to_pay_court_to_a_fair_lady|I have the inclination to pay court to a fair lady. str_we_have_heard_reports_that_the_enemy_is_in_the_area|We have heard reports that the enemy is in the area. str_i_have_heard_reports_of_enemy_incursions_into_our_territory|I have heard reports of enemy incursions into our territory. str_i_need_to_spend_some_time_with_my_household|I need to spend some time with my household. str_it_has_been_a_long_time_since_i_have_been_able_to_spend_time_with_my_household|It has been a long time since I have been able to spend time with my household. str_i_am_watching_the_borders|I am watching the borders. str_i_may_be_needed_to_watch_the_borders|I may be needed to watch the borders. str_i_will_guard_the_areas_near_my_home|I will guard the areas near my home... str_i_am_perhaps_needed_most_at_home|I am perhaps needed most at home. str_i_cant_think_of_anything_better_to_do|I can't think of anything better to do... str_i_am_completing_what_i_have_already_begun|I am completing what I have already begun. str_i_dont_even_have_a_home_to_which_to_return|I don't even have a home to which to return. str__i_am_acting_independently_because_no_marshal_is_appointed| I am acting independently, because no marshal has been appointed. str__i_am_acting_independently_because_our_marshal_is_currently_indisposed| I am acting independently, because our marshal is currently indisposed. str__i_am_acting_independently_because_our_realm_is_currently_not_on_campaign| I am acting independently, because our realm is currently not on campaign. str__i_am_not_accompanying_the_marshal_because_i_fear_that_he_may_lead_us_into_disaster| I am not accompanying the marshal, because I fear that he may lead us into disaster. str_i_am_not_accompanying_the_marshal_because_i_question_his_judgment| I am not accompanying the marshal, because I question his judgment. str_i_am_not_accompanying_the_marshal_because_i_can_do_greater_deeds| I am not accompanying the marshal, because I can do greater deeds. str__s16_has_kept_us_on_campaign_on_far_too_long_and_there_are_other_pressing_matters_to_which_i_must_attend| {s16} has kept us on campaign on far too long, and there are other pressing matters to which I must attend. str__i_am_not_participating_in_the_marshals_campaign_because_i_do_not_know_where_to_find_our_main_army| I am not participating in the marshal's campaign, because I do not know where to find our main army. str__i_am_acting_independently_although_some_enemies_have_been_spotted_within_our_borders_they_havent_come_in_force_and_the_local_troops_should_be_able_to_dispatch_them| I am acting independently. Although some enemies have been spotted within our borders, they haven't come in force and the local troops should be able to dispatch them. str__the_needs_of_the_realm_must_come_first| The needs of the realm must come first. str_we_are_likely_to_be_overwhelmed_by_the_s9_let_each_defend_their_own|We are likely to be overwhelmed by the {s9}. Let each defend their own. str_we_should_see_this_siege_through|We should see this siege through. str_we_should_prepare_to_defend_s21_but_we_should_gather_our_forces_until_we_are_strong_enough_to_engage_them|We should prepare to defend {s21}, but we should gather our forces until we are strong enough to engage them. str_we_should_prepare_to_defend_s21_but_first_we_have_to_gather|We should prepare to defend {s21}. But first we have to gather our army. str_we_should_ride_to_break_the_siege_of_s21|We should ride to break the siege of {s21}. str_we_should_ride_to_defeat_the_enemy_gathered_near_s21|We should ride to defeat the enemy gathered near {s21}. str_we_have_located_s21s_army_and_we_should_engage_it|We have located {s21}'s army, and we should engage it. str_this_offensive_needs_to_wind_down_soon_so_the_vassals_can_attend_to_their_own_business|This offensive needs to wind down soon, so the vassals can attend to their own business. str_the_vassals_are_tired_we_let_them_rest_for_some_time|The vassals are tired of campaigning. We should let them rest for some time. str_the_vassals_still_need_time_to_attend_to_their_own_business|The vassals still need time to attend to their own business. str_it_is_time_to_go_on_the_offensive_and_we_must_first_assemble_the_army|It is time to go on the offensive, and we must first assemble the army. str_we_must_continue_to_gather_the_army_before_we_ride_forth_on_an_offensive_operation|We have only assembled a few vassals, but we must continue to gather the army before we ride forth on an offensive operation. str_there_is_no_need_to_beat_around_the_borders__we_can_take_one_of_their_important_towns|There is no need to beat around the borders, we can take one of their important towns. str_we_should_exploit_our_success_over_s21_by_seizing_one_of_their_fortresses|We should exploit our success over {s21} by seizing one of their fortresses. str_we_shall_leave_a_fiery_trail_through_the_heart_of_the_enemys_lands_targeting_the_wealthy_settlements_if_we_can|We shall leave a fiery trail through the heart of the enemy's lands, targeting the wealthy settlements if we can. str_the_army_will_be_disbanded_because_we_have_been_waiting_too_long_without_a_target|The army will be disbanded, because we have been waiting too long without a target. str_it_is_time_for_the_feast_to_conclude|It is time for the feast to conclude. str_we_should_continue_the_feast_unless_there_is_an_emergency|We should continue the feast, unless there is an emergency. str_you_had_wished_to_hold_a_feast|You had wished to hold a feast. str_your_wedding_day_approaches_my_lady|Your wedding day approaches, my lady. str_your_wedding_day_approaches|Your wedding day approaches. str_s22_and_s23_wish_to_marry|{s22} and {s23} wish to marry. str_it_has_been_a_long_time_since_the_lords_of_the_realm_gathered_for_a_feast|It has been a long time since the lords of the realm gathered for a feast. str_the_circumstances_which_led_to_this_decision_no_longer_apply_so_we_should_stop_and_reconsider_shortly|The circumstances which led to this decision no longer apply, so we should stop and reconsider shortly. str_s15_is_at_war_with_s16_|{s15} is at war with {s16}. str_in_the_short_term_s15_has_a_truce_with_s16_as_a_matter_of_general_policy_|In the short term, {s15} has a truce with {s16}. As a matter of general policy, str_in_the_short_term_s15_was_recently_provoked_by_s16_and_is_under_pressure_to_declare_war_as_a_matter_of_general_policy_|In the short term, {s15} was recently provoked by {s16}, and is under pressure to declare war. As a matter of general policy, str_s12s15_cannot_negotiate_with_s16_as_to_do_so_would_undermine_reg4herhis_own_claim_to_the_throne_this_civil_war_must_almost_certainly_end_with_the_defeat_of_one_side_or_another|{s12}{s15} cannot negotiate with {s16}, as to do so would undermine {reg4?her his} own claim to the throne. This civil war must almost certainly end with the defeat of one side or another. str_s12s15_considers_s16_to_be_dangerous_and_untrustworthy_and_shehe_wants_to_bring_s16_down|{s12}{s15} considers {s16} to be dangerous and untrustworthy, and {reg4?she he} wants to bring {s16} down. str_s12s15_is_anxious_to_reclaim_old_lands_such_as_s18_now_held_by_s16|{s12}{s15} is anxious to reclaim old lands such as {s18}, now held by {s16}. str_s12s15_feels_that_reg4shehe_is_winning_the_war_against_s16_and_sees_no_reason_not_to_continue|{s12}{s15} feels that {reg4?she he} is winning the war against {s16}, and sees no reason not to continue. str_s12s15_faces_too_much_internal_discontent_to_feel_comfortable_ignoring_recent_provocations_by_s16s_subjects|{s12}{s15} faces too much internal discontent to feel comfortable ignoring recent provocations by {s16}'s subjects. str_s12even_though_reg4shehe_is_fighting_on_two_fronts_s15_is_inclined_to_continue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor|{s12}Even though {reg4?she he} is fighting on two fronts, {s15} is inclined to continue the war against {s16} for a little while longer, for the sake of honor. str_s12s15_feels_that_reg4shehe_must_pursue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor|{s12}{s15} feels that {reg4?she he} must pursue the war against {s16} for a little while longer, for the sake of honor. str_s12s15_is_currently_on_the_offensive_against_s17_now_held_by_s16_and_reluctant_to_negotiate|{s12}{s15} is currently on the offensive against {s17}, now held by {s16}, and reluctant to negotiate. str_s12s15_is_alarmed_by_the_growing_power_of_s16|{s12}{s15} is alarmed by the growing power of {s16}. str_s12s15_distrusts_s16_and_fears_that_any_deals_struck_between_the_two_realms_will_not_be_kept|{s12}{s15} distrusts {s16}, and fears that any deals struck between the two realms will not be kept. str_s12s15_is_at_war_on_too_many_fronts_and_eager_to_make_peace_with_s16|{s12}{s15} is at war on too many fronts, and eager to make peace with {s16}. str_s12s15_seems_to_think_that_s16_and_reg4shehe_have_a_common_enemy_in_the_s17|{s12}{s15} seems to think that {s16} and {reg4?she he} have a common enemy in the {s17}. str_s12s15_feels_frustrated_by_reg4herhis_inability_to_strike_a_decisive_blow_against_s16|{s12}{s15} feels frustrated by {reg4?her his} inability to strike a decisive blow against {s16}. str_s12s15_has_suffered_enough_in_the_war_with_s16_for_too_little_gain_and_is_ready_to_pursue_a_peace|{s12}{s15} has suffered enough in the war with {s16}, for too little gain, and is ready to pursue a peace. str_s12s15_would_like_to_firm_up_a_truce_with_s16_to_respond_to_the_threat_from_the_s17|{s12}{s15} would like to firm up a truce with {s16} to respond to the threat from the {s17}. str_s12s15_wishes_to_be_at_peace_with_s16_so_as_to_pursue_the_war_against_the_s17|{s12}{s15} wishes to be at peace with {s16} so as to pursue the war against the {s17}. str_s12s15_seems_to_be_intimidated_by_s16_and_would_like_to_avoid_hostilities|{s12}{s15} seems to be intimidated by {s16}, and would like to avoid hostilities. str_s12s15_has_no_particular_reason_to_continue_the_war_with_s16_and_would_probably_make_peace_if_given_the_opportunity|{s12}{s15} has no particular reason to continue the war with {s16}, and would probably make peace if given the opportunity. str_s12s15_seems_to_be_willing_to_improve_relations_with_s16|{s12}{s15} seems to be willing to improve relations with {s16}. str_excuse_me_how_can_you_possibly_imagine_yourself_worthy_to_marry_into_our_family|Excuse me? How can you possibly imagine yourself worthy to marry into our family? str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction_fight_hard_count_your_dinars_and_perhaps_some_day_in_the_future_we_may_speak_of_such_things_my_good_man|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. Fight hard, count your denars, and perhaps some day in the future we may speak of such things, my good man! str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. str_it_is_too_early_for_you_to_be_speaking_of_such_things_you_are_still_making_your_mark_in_the_world|It is too early for you to be speaking of such things. You are still making your mark in the world. str_you_dont_serve_the_s4_so_id_say_no_one_day_we_may_be_at_war_and_i_prefer_not_to_have_to_kill_my_inlaws_if_at_all_possible|You don't serve the {s4}, so I'd say no. One day we may be at war, and I prefer not to have to kill my in-laws, if at all possible. str_as_you_are_not_a_vassal_of_the_s4_i_must_decline_your_request_the_twists_of_fate_may_mean_that_we_will_one_day_cross_swords_and_i_would_hope_not_to_make_a_widow_of_a_lady_whom_i_am_obligated_to_protect|As you are not a vassal of the {s4}, I must decline your request. The twists of fate may mean that we will one day cross swords, and I would hope not to make a widow of a lady whom I am obligated to protect. str_as_you_are_not_a_pledged_vassal_of_our_liege_with_the_right_to_hold_land_i_must_refuse_your_request_to_marry_into_our_family|As you are not a pledged vassal of our liege, with the right to hold land, I must refuse your request to marry into our family. str_look_here_lad__the_young_s14_has_been_paying_court_to_s16_and_youll_have_to_admit__hes_a_finer_catch_for_her_than_you_so_lets_have_no_more_of_this_talk_shall_we|Look here, lad -- the young {s14} has been paying court to {s16}, and you'll have to admit -- he's a finer catch for her than you. So let's have no more of this talk, shall we? str_i_do_not_care_for_you_sir_and_i_consider_it_my_duty_to_protect_the_ladies_of_my_household_from_undesirable_suitors|I do not care for you, sir, and I consider it my duty to protect the ladies of my household from undesirable suitors... str_hmm_young_girls_may_easily_be_led_astray_so_out_of_a_sense_of_duty_to_the_ladies_of_my_household_i_think_i_would_like_to_get_to_know_you_a_bit_better_we_may_speak_of_this_at_a_later_date|Hmm. Young girls may easily be led astray, so out of a sense of duty to the ladies of my household, I think I would like to get to know you a bit better. We may speak of this at a later date. str_you_may_indeed_make_a_fine_match_for_the_young_mistress|You may indeed make a fine match for the young mistress. str_madame__given_our_relations_in_the_past_this_proposal_is_most_surprising_i_do_not_think_that_you_are_the_kind_of_woman_who_can_be_bent_to_a_hushands_will_and_i_would_prefer_not_to_have_our_married_life_be_a_source_of_constant_acrimony|Madame -- given our relations in the past, this proposal is most surprising. I do not think that you are the kind of woman who can be bent to a husband's will, and I would prefer not to have our married life be a source of constant acrimony. str_i_would_prefer_to_marry_a_proper_maiden_who_will_obey_her_husband_and_is_not_likely_to_split_his_head_with_a_sword|I would prefer to marry a proper maiden who will obey her husband, and is not likely to split his head with a sword. str_my_lady_while_i_admire_your_valor_you_will_forgive_me_if_i_tell_you_that_a_woman_like_you_does_not_uphold_to_my_ideal_of_the_feminine_of_the_delicate_and_of_the_pure|My lady, while I admire your valor and your beauty, you will forgive me if I tell you that a woman like you does not uphold to my ideal of a wife feminine, delicate, and pure. str_nah_i_want_a_woman_wholl_keep_quiet_and_do_what_shes_told_i_dont_think_thats_you|Nah. I want a woman who'll keep quiet and do what she's told. I don't think that's you. str_my_lady_you_are_possessed_of_great_charms_but_no_properties_until_you_obtain_some_to_marry_you_would_be_an_act_of_ingratitude_towards_my_ancestors_and_my_lineage|My lady, you are possessed of great charms, but no properties. Until you obtain some, to marry you would be an act of ingratitude towards my ancestors and my lineage. str_my_lady_you_are_a_woman_of_no_known_family_of_no_possessions__in_short_a_nobody_do_you_think_that_you_are_fit_to_marry_into_may_family|My lady, you are a woman of no known family, of no possessions -- in short, a nobody. Do you think that you are fit to marry into may family? str_my_lady__forgive_me__the_quality_of_our_bond_is_not_of_the_sort_which_the_poets_tell_us_is_necessary_to_sustain_a_happy_marriage|My lady -- forgive me -- the quality of our bond is not of the sort which the poets tell us is necessary to sustain a happy marriage. str_um_i_think_that_if_i_want_to_stay_on_s4s_good_side_id_best_not_marry_you|Um, I think that if I want to stay on {s4}'s good side, I'd best not marry you. str_you_serve_another_realm_i_dont_see_s4_granting_reg4herhis_blessing_to_our_union|You serve another realm. I don't see {s4} granting {reg4?her his} blessing to our union. str_madame_my_heart_currently_belongs_to_s4|Madame, my heart currently belongs to {s4}. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_shall_give_your_proposal_consideration|My lady, you are a woman of great spirit and bravery, possessed of beauty, grace, and wit. I shall give your proposal consideration. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_would_be_most_honored_were_you_to_become_my_wife|My lady, you are a woman of great spirit and bravery, possessed of beauty, grace, and wit. I would be most honored were you to become my wife. str_ah__kais_and_layali__such_a_sad_tale_many_a_time_has_it_been_recounted_for_my_family_by_the_wandering_poets_who_come_to_our_home_and_it_has_never_failed_to_bring_tears_to_our_eyes|Ah -- 'Kais and Layali' -- such a sad tale. Many a time has it been recounted for my family by the wandering poets who come to our home, and it has never failed to bring tears to our eyes. str_kais_and_layali_three_hundred_stanzas_of_pathetic_sniveling_if_you_ask_me_if_kais_wanted_to_escape_heartbreak_he_should_have_learned_to_live_within_his_station_and_not_yearn_for_what_he_cannot_have|'Kais and Layali'? Three hundred stanzas of pathetic sniveling, if you ask me. If Kais wanted to escape heartbreak, he should have learned to live within his station, and not yearn for what he cannot have. str_kais_and_layali_no_one_should_ever_have_written_such_a_sad_poem_if_it_was_the_destiny_of_kais_and_layali_to_be_together_than_their_love_should_have_conquered_all_obstacles|'Kais and Layali'? No one should ever have written such a sad poem! If it was the destiny of Kais and Layali to be together, than their love should have conquered all obstacles! str_ah_kais_and_layali_a_very_old_standby_but_moving_in_its_way|Ah, 'Kais and Layali.' A very old stand-by, but moving, in its way. str_the_saga_of_helgered_and_kara_such_happy_times_in_which_our_ancestors_lived_women_like_kara_could_venture_out_into_the_world_like_men_win_a_name_for_themselves_and_not_linger_in_their_husbands_shadow|The saga of 'Helgered and Kara'? Such happy times in which our ancestors lived! Women like Kara could venture out into the world like men, win a name for themselves, and not linger in their husbands' shadow. str_ah_the_saga_of_helgered_and_kara_now_there_was_a_lady_who_knew_what_she_wanted_and_was_not_afraid_to_obtain_it|Ah, the saga of 'Helgered and Kara'. Now there was a lady who knew what she wanted, and was not afraid to obtain it. str_the_saga_of_helgered_and_kara_a_terrible_tale__but_it_speaks_of_a_very_great_love_if_she_were_willing_to_make_war_on_her_own_family|The saga of 'Helgered and Kara'? A terrible tale - but it speaks of a very great love, if she were willing to make war on her own family. str_the_saga_of_helgered_and_kara_as_i_recall_kara_valued_her_own_base_passions_over_duty_to_her_family_that_she_made_war_on_her_own_father_i_have_no_time_for_a_poem_which_praises_such_a_woman|The saga of 'Helgered and Kara'? As I recall, Kara valued her own base passions over duty to her family that she made war on her own father. I have no time for a poem which praises such a woman! str_the_saga_of_helgered_and_kara_how_could_a_woman_don_armor_and_carry_a_sword_how_could_a_man_love_so_ungentle_a_creature|The saga of 'Helgered and Kara'? How could a woman don armor and carry a sword! How could a man love so ungentle a creature! str_a_conversation_in_the_garden_i_cannot_understand_the_lady_in_that_poem_if_she_loves_the_man_why_does_she_tease_him_so|'A Conversation in the Garden'? I cannot understand the lady in that poem. If she loves the man, why does she tease him so? str_a_conversation_in_the_garden_let_us_see__it_is_morally_unedifying_it_exalts_deception_it_ends_with_a_maiden_surrendering_to_her_base_passions_and_yet_i_cannot_help_but_find_it_charming_perhaps_because_it_tells_us_that_love_need_not_be_tragic_to_be_memorable|'A Conversation in the Garden'? Let us see -- it is morally unedifying, it exalts deception, it ends with a maiden surrendering to her base passions... And yet I cannot help but find it charming, perhaps because it tells us that love need not be tragic to be memorable. str_a_conversation_in_the_garden_now_that_is_a_tale_every_lady_should_know_by_heart_to_learn_the_subtleties_of_the_politics_she_must_practice|'A Conversation in the Garden'? Now that is a tale every lady should know by heart, to learn the subtleties of the politics she must practice! str_a_conversation_in_the_garden_it_is_droll_i_suppose__although_there_is_nothing_there_that_truly_stirs_my_soul|'A Conversation in the Garden'? It is droll, I suppose -- although there is nothing there that truly stirs my soul. str_storming_the_fortress_of_love_ah_yes_the_lady_sits_within_doing_nothing_while_the_man_is_the_one_who_strives_and_achieves_i_have_enough_of_that_in_my_daily_life_why_listen_to_poems_about_it|'Storming the Fortress of Love'? Ah, yes. The lady sits within doing nothing, while the man is the one who strives and achieves. I have enough of that in my daily life. Why listen to poems about it? str_storming_the_fortress_of_love_ah_yes_an_uplifting_tribute_to_the_separate_virtues_of_man_and_woman|'Storming the Fortress of Love'? Ah, yes. An uplifting tribute to the separate virtues of man and woman. str_storming_the_fortress_of_love_ah_yes_but_although_it_is_a_fine_tale_of_virtues_it_speaks_nothing_of_passion|'Storming the Fortress of Love'? Ah, yes. But although it is a fine tale of virtues, it speaks nothing of passion! str_storming_the_fortress_of_love_ah_a_sermon_dressed_up_as_a_love_poem_if_you_ask_me|'Storming the Fortress of Love'? Ah ... A sermon dressed up as a love poem, if you ask me. str_a_hearts_desire_ah_such_a_beautiful_account_of_the_perfect_perfect_love_to_love_like_that_must_be_to_truly_know_rapture|'A Heart's Desire'? Ah, such a beautiful account of the perfect, perfect love! To love like that must be to truly know rapture! str_a_hearts_desire_silly_if_you_ask_me_if_the_poet_desires_a_lady_then_he_should_endeavor_to_win_her__and_not_dress_up_his_desire_with_a_pretense_of_piety|'A Heart's Desire'? Silly, if you ask me. If the poet desires a lady, then he should endeavor to win her -- and not dress up his desire with a pretense of piety! str_a_hearts_desire_hmm__it_is_an_interesting_exploration_of_earthly_and_divine_love_it_does_speak_of_the_spiritual_quest_which_brings_out_the_best_in_man_but_i_wonder_if_the_poet_has_not_confused_his_yearning_for_higher_things_with_his_baser_passions|'A Heart's Desire'? Hmm -- it is an interesting exploration of earthly and divine love. It does speak of the spiritual quest which brings out the best in man, but I wonder if the poet has not confused his yearning for higher things with his baser passions. str_a_hearts_desire_oh_yes__it_is_very_worthy_and_philosophical_but_if_i_am_to_listen_to_a_bard_strum_a_lute_for_three_hours_i_personally_prefer_there_to_be_a_bit_of_a_story|'A Heart's Desire'? Oh, yes -- it is very worthy and philosophical. But if I am to listen to a bard strum a lute for three hours, I personally prefer there to be a bit of a story. str_reg3_units_of_s4_for_reg5_guests_and_retinue|{reg3} units of {s4} for {reg5} guests and retinue str_reg3_units_of_spice_of_reg5_to_be_consumed|{reg3} units of spice of {reg5} to be consumed str_reg3_units_of_oil_of_reg5_to_be_consumed|{reg3} units of oil of {reg5} to be consumed str_of_food_which_must_come_before_everything_else_the_amount_is_s8|Of food, which must come before everything else, the amount is {s8} str_s9_and_the_variety_is_s8_|{s9} and the variety is {s8}. str_s9_of_drink_which_guests_will_expect_in_great_abundance_the_amount_is_s8|{s9} Of drink, which guests will expect in great abundance, the amount is {s8} str_s9_of_spice_which_is_essential_to_demonstrate_that_we_spare_no_expense_as_hosts_the_amount_is_s8_|{s9} Of spice, which is essential to demonstrate that we spare no expense as hosts, the amount is {s8}. str_s9_of_oil_which_we_shall_require_to_light_the_lamps_the_amount_is_s8|{s9} Of oil, which we shall require to light the lamps, the amount is {s8}. str_s9_overall_our_table_will_be_considered_s8|{s9} Overall, our table will be considered {s8}. str_rebel|rebel str_bandit|bandit str_relation_of_prisoner_with_captor_is_reg0|relation of prisoner with captor is {reg0} str_s5_suffers_attrition_reg3_x_s4|{s5} suffers attrition {reg3} x {s4} str_s10_said_on_s1_s11__|{s10} said on {s1} {s11}^^ str_totalling_casualties_caused_during_mission|Totaling casualties caused during mission ... str_removing_s4_from_s5|Removing {s4} from {s5} str_s4_joins_prison_break|{s4} joins prison break str_helper_is_spawned|helper is spawned. str_leaving_area_during_prison_break|Leaving area during prison break str_talk_to_the_trainer|Talk to the trainer. str_woman|woman str_man|man str_noble|noble str_common|common str_may_find_that_you_are_able_to_take_your_place_among_calradias_great_lords_relatively_quickly|may find that you are able to take your place among Pendor's great lords relatively quickly str_may_face_some_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face some difficulties establishing yourself as an equal among Pendor's great lords str_may_face_great_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face great difficulties establishing yourself as an equal among Pendor's great lords str_current_party_morale_is_reg5_current_party_morale_modifiers_are__base_morale__50_party_size_s2reg1_leadership_s3reg2_food_variety_s4reg3s5s6_recent_events_s7reg4_total__reg5___|Current party morale is {reg5}.^Current party morale modifiers are ^^Base morale +{reg6}^Party size {s2}{reg1}^Leadership {s3}{reg2}^Food variety {s4}{reg3}{s5}{s6}^------------------------------------^Sum (range 0-99) {reg0}^^Recent events {s7}{reg4}^TOTAL {reg5}^^^ str_s1extra_morale_for_s9_troops__reg6_|{s1}Extra morale for {s9} troops {reg6}^ str_courtships_in_progress_|Courtships in progress ^ str_s1_s2_relation_reg3_last_visit_reg4_days_ago|{s1}^{s2}, relation {reg3}, last visit {reg4} days ago str_s1__poems_known|{s1}^^Poems known str_s1_storming_the_castle_of_love_allegoric|{s1}^Storming the Castle of Love (Allegoric) str_s1_kais_and_layali_tragic|{s1}^Kais and Layali (Tragic) str_s1_a_conversation_in_the_garden_comic|{s1}^A Conversation in the Garden (Comic) str_s1_helgered_and_kara_epic|{s1}^Helgered and Kara (Epic) str_s1_a_hearts_desire_mystic|{s1}^A Heart's Desire (Mystic) str_no_companions_in_service|No companions in service str_gathering_support|Gathering support str_expected_back_imminently|Expected back imminently str_expected_back_in_approximately_reg3_days|Expected back in approximately {reg3} days str_gathering_intelligence|Gathering intelligence str_diplomatic_embassy_to_s9|Diplomatic embassy to {s9} str_serving_as_minister|Serving as minister str_in_your_court_at_s9|In your court at {s9} str_under_arms|Under arms str_in_your_party|In your party str_attacking_enemy_army_near_s11|Attacking enemy army near {s11} str_holding_feast_at_s11|Holding feast at {s11} str_s9s10_current_state_s11_hours_at_current_state_reg3_current_strategic_thinking_s14_marshall_s12_since_the_last_offensive_ended_reg4_hours_since_the_decisive_event_reg10_hours_since_the_last_rest_reg9_hours_since_the_last_feast_ended_reg5_hours_percent_disgruntled_lords_reg7_percent_restless_lords_reg8__|{s9}{s10}^Current state {s11}^Hours at current state {reg3}^Current strategic thinking {s14}^Marshall {s12}^Since the last offensive ended {reg4} hours^Since the decisive event {reg10} hours^Since the last 18+ hour rest {reg9} hours^Since the last feast ended {reg5} hours^Percent disgruntled lords {reg7}%^Percent restless lords {reg8}%^^ str__right_to_rule_reg12|^Right to rule {reg12}. str_political_arguments_made_legality_reg3_rights_of_lords_reg4_unificationpeace_reg5_rights_of_commons_reg6_fief_pledges_reg7|Political arguments made ^Legality {reg3}^Rights of lords {reg4}^Unification/peace {reg5}^Rights of commons {reg6}^Fief pledges {reg7} str_renown_reg2_honour_rating_reg3s12_friends_s8_enemies_s6_s9|Renown {reg2}.^Honor rating {reg3}.{s12}^Friends {s8}.^Enemies {s6}.^{s9} str_you_lie_stunned_for_several_minutes_then_stagger_to_your_feet_to_find_your_s10_standing_over_you_you_have_lost_the_duel|You lie stunned for several minutes, then stagger to your feet, to find your {s10} standing over you. You have lost the duel. str_s10_lies_in_the_arenas_dust_for_several_minutes_then_staggers_to_his_feet_you_have_won_the_duel|{s10} lies in the arena's dust for several minutes, then staggers to his feet. You have won the duel str__this_castle_is_temporarily_under_royal_control| This castle is temporarily under royal control. str__this_castle_does_not_seem_to_be_under_anyones_control| This castle does not seem to be under anyone's control. str__this_town_is_temporarily_under_royal_control| This town is temporarily under royal control. str__the_townspeople_seem_to_have_declared_their_independence| The townspeople seem to have declared their independence. str_to_your_husband_s11|to your husband, {s11}. str__you_see_the_banner_of_your_wifehusband_s7_over_the_castle_gate| You see the banner of your {reg63?wife husband}, {s7}, over the castle gate. str__the_banner_of_your_wifehusband_s7_flies_over_the_town_gates| The banner of your {reg63?wife husband}, {s7}, flies over the town gates. str__the_lord_is_currently_holding_a_feast_in_his_hall|^The lord is currently holding a feast in his hall. str__join_the_feast| (join the feast) str_belligerent_drunk_in_s4|Belligerent drunk in {s4} str_belligerent_drunk_not_found|Belligerent drunk not found str_roughlooking_character_in_s4|Rough-looking character in {s4} str_roughlooking_character_not_found|Rough-looking character not found str__however_you_have_sufficiently_distinguished_yourself_to_be_invited_to_attend_the_ongoing_feast_in_the_lords_castle|. However, you have sufficiently distinguished yourself to be invited to attend the ongoing feast in the lord's castle. str_s8_you_are_also_invited_to_attend_the_ongoing_feast_in_the_castle|{s8}. You are also invited to attend the ongoing feast in the castle. str_s11_unfortunately_s12_was_wounded_and_had_to_be_left_behind|{s11} Unfortunately, {s12} was wounded and had to be left behind. str_s11_also_s12_was_wounded_and_had_to_be_left_behind|{s11} Also, {s12} was wounded and had to be left behind. str_with_the_s10|with the {s10} str_outside_calradia|outside Pendor. str_you_have_been_indicted_for_treason_to_s7_your_properties_have_been_confiscated_and_you_would_be_well_advised_to_flee_for_your_life|You have been indicted for treason to {s7}. Your properties have been confiscated, and you would be well advised to flee for your life. str_by_order_of_s6_s4_of_the_s5_has_been_indicted_for_treason_the_lord_has_been_stripped_of_all_reg4herhis_properties_and_has_fled_for_reg4herhis_life_he_is_rumored_to_have_gone_into_exile_s11|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He is rumored to have gone into exile {s11}. str_local_notables_from_s1_a_village_claimed_by_the_s4_have_been_mistreated_by_their_overlords_from_the_s3_and_petition_s5_for_protection|local notables from {s1}, a village claimed by the {s4}, have been mistreated by their overlords from the {s3} and petition {s5} for protection str_villagers_from_s1_stole_some_cattle_from_s2|villagers from {s1} stole some cattle from {s2} str_villagers_from_s1_abducted_a_woman_from_a_prominent_family_in_s2_to_marry_one_of_their_boys|villagers from {s1} abducted a woman from a prominent family in {s2} to marry one of their boys str_villagers_from_s1_killed_some_farmers_from_s2_in_a_fight_over_the_diversion_of_a_stream|villagers from {s1} killed some farmers from {s2} in a fight over the diversion of a stream str_your_new_minister_|Your new minister str_s10_is_your_new_minister_and_|{s10} is your new minister, and str_due_to_the_fall_of_s10_your_court_has_been_relocated_to_s12|Due to the loss of {s10}, your court has been relocated to {s11} str_after_to_the_fall_of_s10_your_faithful_vassal_s9_has_invited_your_court_to_s11_|After to the loss of {s10}, your faithful vassal {s9} has invited your court to {s11} str_after_to_the_fall_of_s11_your_court_has_nowhere_to_go|After the loss of {s11}, your court has nowhere to go str_s8_wishes_to_inform_you_that_the_lords_of_s9_will_be_gathering_for_a_feast_at_his_great_hall_in_s10_and_invites_you_to_be_part_of_this_august_assembly|{s8} wishes to inform you that the lords of {s9} will be gathering for a feast at his great hall in {s10}, and invites you to be part of this exalted assembly. str_consult_with_s11_at_your_court_in_s12|Consult with {s11} at your court in {s12} str_as_brief_as_our_separation_has_been_the_longing_in_my_heart_to_see_you_has_made_it_seem_as_many_years|As brief as our separation has been, the longing in my heart to see you has made it seem as many years. str_although_it_has_only_been_a_short_time_since_your_departure_but_i_would_be_most_pleased_to_see_you_again|Although it has only been a short time since your departure, I would be most pleased to see you again. str_although_i_have_received_no_word_from_you_for_quite_some_time_i_am_sure_that_you_must_have_been_very_busy_and_that_your_failure_to_come_see_me_in_no_way_indicates_that_your_attentions_to_me_were_insincere_|Although I have received no word from you for quite some time, I am sure that you must have been very busy, and that your failure to come see me in no way indicates that your attentions to me were insincere. str_i_trust_that_you_have_comported_yourself_in_a_manner_becoming_a_gentleman_during_our_long_separation_|I trust that you have comported yourself in a manner becoming a gentleman during our long separation. str_it_has_been_many_days_since_you_came_and_i_would_very_much_like_to_see_you_again|It has been many days since you came, and I would very much like to see you again. str__you_should_ask_my_s11_s16s_permission_but_i_have_no_reason_to_believe_that_he_will_prevent_you_from_coming_to_see_me| You should ask my {s11} {s16}'s permission, but I have no reason to believe that he will prevent you from coming to see me. str__you_should_first_ask_her_s11_s16s_permission|. You should first ask her {s11} {s16}'s permission str__alas_as_we_know_my_s11_s16_will_not_permit_me_to_see_you_however_i_believe_that_i_can_arrange_away_for_you_to_enter_undetected| Alas, as we know, my {s11} {s16} will not permit me to see you. However, I believe that I can arrange a way for you to enter undetected. str__as_my_s11_s16_has_already_granted_permission_for_you_to_see_me_i_shall_expect_your_imminent_arrival| As my {s11} {s16} has already granted permission for you to see me, I shall expect your imminent arrival. str_visit_s3_who_was_last_at_s4s18|Visit {s3}, who was last at {s4}{s18} str_the_guards_at_the_gate_have_been_ordered_to_allow_you_through_you_might_be_imagining_things_but_you_think_one_of_them_may_have_given_you_a_wink|The guards at the gate have been ordered to allow you through. You might be imagining things, but you think one of them may have given you a wink str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_don_this_dress_and_throw_the_hood_over_your_face_i_will_smuggle_you_inside_the_castle_to_meet_her_in_the_guise_of_a_skullery_maid__the_guards_will_not_look_too_carefully_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Don this dress, and throw the hood over your face. I will smuggle you inside the castle to meet her in the guise of a scullery maid -- the guards will not look too carefully. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_wait_for_a_while_by_the_spring_outside_the_walls_i_will_smuggle_her_ladyship_out_to_meet_you_dressed_in_the_guise_of_a_shepherdess_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Wait for a while by the spring outside the walls. I will smuggle her ladyship out to meet you, dressed in the guise of a shepherdess. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_her_ladyship_asks_me_to_say_that_yearns_to_see_you_but_that_you_should_bide_your_time_a_bit_her_ladyship_says_that_to_arrange_a_clandestine_meeting_so_soon_after_your_last_encounter_would_be_too_dangerous|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you.^'I am {s11}'s nurse,' she whispers urgently. 'Her ladyship asks me to say that she yearns to see you, but that you should bide your time a bit. Her ladyship says that to arrange a clandestine meeting so soon after your last encounter would be too dangerous.' str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter|The guards glare at you, and you know better than to ask permission to enter. str_party_with_commander_mismatch__check_log_for_details_|Party with commander mismatch - check log for details str_doing_political_calculations_for_s9|Doing political calculations for {s9} str_current_wealth_reg1|Current wealth {reg1} str_wanted_bandits_spotted_by_s4|{s1} was spotted near {s4} str_s4_ready_to_voice_objection_to_s3s_mission_if_in_party|{s4} ready to voice objection to {s3}'s mission, if in party str_strange_that_one_didnt_seem_like_your_ordenary_troublemaker_he_didnt_drink_all_that_much__he_just_stood_there_quietly_and_watched_the_door_you_may_wish_to_consider_whether_you_have_any_enemies_who_know_you_are_in_town_a_pity_that_blood_had_to_be_spilled_in_my_establishment|Strange. That one didn't seem like your ordinary troublemaker. He didn't drink all that much -- he just stood there, quietly, and watched the door. You may wish to consider whether you have any enemies who know you are in town... A pity that blood had to be spilled in my establishment... str_you_never_let_him_draw_his_weapon_still_it_looked_like_he_was_going_to_kill_you_take_his_sword_and_purse_i_suppose_he_was_trouble_but_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|You never let him draw his weapon... Still, it looked like he was going to kill you. Take his sword and purse, I suppose. He was trouble, but it's not good for an establishment to get a name as a place where men are killed. str_well_id_say_that_he_started_it_that_entitles_you_to_his_sword_and_purse_i_suppose_have_a_drink_on_the_house_as_i_daresay_youve_saved_a_patron_or_two_a_broken_skull_still_i_hope_he_still_has_a_pulse_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|Well... I'd say that he started it. That entitles you to his weapon and purse, I suppose. Have a drink on the house, as I daresay you've saved a patron or two a broken skull. Still, I hope he still has a pulse. It's not good for an establishment to get a name as a place where men are killed. str_stop_no_shooting_no_shooting|Stop! No shooting! No shooting! str_em_ill_stay_out_of_this|Em... I'll stay out of this. str_the_s12_is_a_labyrinth_of_rivalries_and_grudges_lords_ignore_their_lieges_summons_and_many_are_ripe_to_defect|The {s12} is a labyrinth of rivalries and grudges. Lords ignore their liege's summons, and many are ripe to defect. str_the_s12_is_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_defect_to_a_liege_that_they_consider_more_worthy|The {s12} is shaky. Many lords do not cooperate with each other, and some might be tempted to defect to a liege that they consider more worthy. str_the_s12_is_fairly_solid_some_lords_bear_enmities_for_each_other_but_they_tend_to_stand_together_against_outside_enemies|The {s12} is fairly solid. Some lords bear enmities for each other, but they tend to stand together against outside enemies. str_the_s12_is_a_rock_of_stability_politically_speaking_whatever_the_lords_may_think_of_each_other_they_fight_as_one_against_the_common_foe|The {s12} is a rock of stability, politically speaking. Whatever the lords may think of each other, they fight as one against the common foe. str_tribune_s12|Tribune {s12} str_lady_s12|Lady {s12} str_lord_s12|Lord {s12} str_resolve_the_dispute_between_s11_and_s12|Resolve the dispute between {s11} and {s12} str_in_doing_so_you_will_be_in_violation_of_your_truce_is_that_what_you_want|In doing so, you will be in violation of your truce. Is that what you want? str_if_you_attack_without_provocation_some_of_your_vassals_may_consider_you_to_be_too_warlike_is_that_what_you_want|If you attack without provocation, some of your vassals may consider you to be too warlike. Is that what you want? str_our_men_are_ready_to_ride_forth_at_your_bidding_are_you_sure_this_is_what_you_want|Our men are ready to ride forth at your bidding... Are you sure this is what you want? str_seek_recognition|seek recognition str_seek_vassalhood|seek vassalhood str_seek_a_truce|seek a truce str__promised_fief| (promised fief) str_no_fiefss12|(no fiefs){s12} str_fiefs_s0s12|(fiefs {s0}{s12}) str_please_s65_|Please {s65}, str__s15_is_also_being_held_here_and_you_may_wish_to_see_if_reg4shehe_will_join_us| {s15} is also being held here, and you may wish to see if {reg4?she he} will join us. str_one_thing_in_our_favor_is_that_s12s_grip_is_very_shaky_he_rules_over_a_labyrinth_of_rivalries_and_grudges_lords_often_fail_to_cooperate_and_many_would_happily_seek_a_better_liege|One thing in our favor is that {s12}'s grip is very shaky. He rules over a labyrinth of rivalries and grudges. Lords often fail to cooperate, and many would happily seek a better liege. str_thankfully_s12s_grip_is_fairly_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_seek_a_better_liege|Thankfully, {s12}'s grip is fairly shaky. Many lords do not cooperate with each other, and some might be tempted to seek a better liege. str_unfortunately_s12s_grip_is_fairly_strong_until_we_can_shake_it_we_may_have_to_look_long_and_hard_for_allies|Unfortunately, {s12}'s grip is fairly strong. Until we can shake it, we may have to look long and hard for allies. str_unfortunately_s12s_grip_is_very_strong_unless_we_can_loosen_it_it_may_be_difficult_to_find_allies|Unfortunately, {s12}'s grip is very strong. Unless we can loosen it, it may be difficult to find allies. str_playername_come_to_plague_me_some_more_have_you|{playername}... Come to plague me some more, have you? str_ah_it_is_you_again|Ah. It is you again... str_well_playername|Well, {playername} str_flagon_of_mead|flagon of mead str_skin_of_kumis|skin of kumis str_mug_of_kvass|mug of kvass str_cup_of_wine|cup of wine str_you_intend_to_challenge_s13_to_force_him_to_retract_an_insult|You intend to challenge {s13} to force him to retract an insult. str_youll_have_to_speak_to_me_at_some_other_time_then|You'll have to speak to me at some other time, then. str_this_is_no_time_for_words|This is no time for words! str_of_course_my_wife|Of course, my wife. str_perhaps_not_our_marriage_has_become_a_bit_strained_dont_you_think|Perhaps not. Our marriage has become a bit strained, don't you think? str_why_is_that_my_wife_actually_our_marriage_has_become_such_that_i_prefer_to_have_a_witness_for_all_of_our_converations|Why is that, my wife? Actually, our marriage has become such that I prefer to have a witness for all of our conversations. str_all_right_then_what_do_you_have_to_say_out_with_it|All right then. What do you have to say? Out with it. str_bah__im_in_no_mood_for_whispering_in_the_corner|Bah -- I'm in no mood for whispering in the corner. str_bah_i_dont_like_you_that_much_im_not_going_to_go_plot_with_you_in_some_corner|Bah. I don't like you that much. I'm not going to go plot with you in some corner. str_well__now_what_do_you_have_to_propose|Well -- now what do you have to propose? str_trying_our_hand_at_intrigue_are_we_i_think_not|Trying our hand at intrigue, are we? I think not str_hah_i_trust_you_as_a_i_would_a_serpent_i_think_not|Hah! I trust you as a I would a serpent. I think not. str_i_do_not_like_to_conduct_my_business_in_the_shadows_but_sometimes_it_must_be_done_what_do_you_have_to_say|I do not like to conduct my business in the shadows, but sometimes it must be done. What do you have to say? str_i_would_prefer_to_conduct_our_affairs_out_in_the_open|I would prefer to conduct our affairs out in the open. str_do_not_take_this_amiss_but_with_you_i_would_prefer_to_conduct_our_affairs_out_in_the_open|Do not take this amiss, but with you, I would prefer to conduct our affairs out in the open. str_hmm_you_have_piqued_my_interest_what_do_you_have_to_say|Hmm. You have piqued my interest. What do you have to say? str_em_lets_keep_our_affairs_out_in_the_open_for_the_time_being|Em... Let's keep our affairs out in the open, for the time being. str_thats_sensible__the_world_is_full_of_churls_who_poke_their_noses_into_their_betters_business_now_tell_me_what_it_is_that_you_have_to_say|That's sensible -- the world is full of churls who poke their noses into their betters' business. Now tell me what it is that you have to say. str_what_do_you_take_me_for_a_plotter|What do you take me for? A plotter? str_well_i_normally_like_to_keep_things_out_in_the_open_but_im_sure_someone_like_you_would_not_want_to_talk_in_private_unless_heshe_had_a_good_reason_what_is_it|Well, I normally like to keep things out in the open, but I'm sure someone like you would not want to talk in private unless {reg63?he she} had a good reason. What is it? str_surely_we_can_discuss_whatever_you_want_to_discuss_out_here_in_the_open_cant_we|Surely we can discuss whatever you want to discuss out here in the open, can't we? str_im_a_simple__man_not_one_for_intrigue_but_id_guess_that_you_have_something_worthwhile_to_say_what_is_it|I'm a simple man, not one for intrigue, but I'd guess that you have something worthwhile to say. What is it? str_forgive_me_but_im_not_one_for_going_off_in_corners_to_plot|Forgive me, but I'm not one for going off in corners to plot. str_please_do_not_take_this_amiss_but_i_do_not_trust_you|Please do not take this amiss, but I do not trust you. str_certainly_playername_what_is_it|Certainly, {playername}. What is it? str_forgive_me_but_id_prefer_to_keep_our_conversations_in_the_open|Forgive me, but I'd prefer to keep our conversations in the open. str_please_do_not_take_this_amiss_but_im_not_sure_you_and_i_are_still_on_those_terms|Please do not take this amiss, but I'm not sure you and I are still on those terms. str_really_well_this_is_the_first_i_have_heard_of_it_unless_you_build_up_support_for_that_claim_you_may_find_it_difficult_to_find_allies_however_whenever_you_see_fit_to_declare_yourself_publically_as_queen_i_should_be_honored_to_be_your_consort|Really? Well, this is the first I have heard of it. Unless you build up support for that claim, you may find it difficult to find allies. However, whenever you see fit to declare yourself publically as queen, I should be honored to be your consort. str_yes_i_have_heard_such_talk_while_it_is_good_that_you_are_building_up_your_support_i_do_not_think_that_you_are_quite_ready_to_proclaim_yourself_yet_however_i_will_let_you_be_the_judge_of_that_and_when_you_decide_i_should_be_honored_to_be_your_consort|Yes... I have heard such talk. While it is good that you are building up your support, I do not think that you are quite ready to proclaim yourself yet. However, I will let you be the judge of that, and when you decide, I should be honored to be your consort. str_yes_and_many_others_in_calradia_think_so_as_well_perhaps_it_is_time_that_you_declared_yourself_and_we_shall_ride_forth_together_to_claim_your_throne_i_should_be_honored_to_be_your_consort|Yes... and many others in Pendor think so as well. Perhaps it is time that you declared yourself, and we shall ride forth together to claim your throne. I should be honored to be your consort. str_i_am_disturbed_about_my_lord_s15s_choice_of_companions|I am disturbed about my lord {s15}'s choice of companions. str_well_ill_be_honest_i_feel_that_sometimes_s15_overlooks_my_rights_and_extends_his_protection_to_the_unworthy|Well, I'll be honest. I feel that sometimes {s15} overlooks my rights, and extends {reg15?her his} protection to the unworthy. str_heh_one_thing_that_ill_say_about_s15_is_that_he_has_a_ripe_batch_of_bastards_in_his_court|Heh. One thing that I'll say about {s15} is that {reg15?she he} has a ripe batch of bastards in {reg15?her his} court. str_well_sometimes_i_have_to_say_that_i_question_s15s_judgment_regarding_those_who_he_keeps_in_his_court|Well, sometimes I have to say that I question {s15}'s judgment regarding those whom {reg15?she he} keeps in his court. str_s15_is_a_weak_man_who_too_easily_lends_his_ear_to_evil_council_and_gives_his_protection_to_some_who_have_done_me_wrong|{s15} is a weak ruler, who too easily lends an ear to evil council, and gives protection to some who have done me wrong. str_i_will_confess_that_sometimes_i_worry_about_s15s_judgment_particularly_in_the_matter_of_the_counsel_that_he_keeps|I will confess that sometimes I worry about {s15}'s judgment, particularly in the matter of the counsel that {reg15?she he} keeps... str_what_do_i_think_i_think_that_s15_is_a_vile_pretender_a_friend_to_the_flatterer_and_the_hypocrite|What do I think? I think that {s15} is a vile pretender, a friend to the flatterer and the hypocrite. str_well_s15_is_not_like_you_ill_say_that_much|Well, {s15} is not like you. I'll say that much. str_s15_long_may_he_live|{s15}? Long may {reg15?she he} live! str_he_is_my_liege_that_is_all_that_i_will_say_on_this_matter|{s15} is my liege. That is all that I will say on this matter. str_that_you_are_the_rightful_heir_to_the_throne_of_calradia|That you are the rightful heir to the throne of Pendor? str_that_s14_is_the_rightful_ruler_of_calradia|That {s14} is the rightful ruler of Pendor? str_that_s14_will_rule_this_land_justly|That {s14} will rule this land justly? str_that_s14_will_protect_our_rights_as_nobles|That {s14} will protect our rights as nobles? str_that_s14_will_unify_this_land_and_end_this_war|That {s14} will unify this land and end this war? str_that_s14_will_reward_me_with_a_fief|That {s14} will reward me with a fief? str_king|king str_queen|queen str_khan|khan str_i|I str_according_to_the_ancient_law_and_custom_of_the_calradians_s45_should_be_s47|According to the ancient law and custom of the Pendorians, {s45} should be {s47} str_because_s44_is_the_rightful_s47_of_the_s46|Because {s44} is the rightful {s47} of the {s46} str_you_speak_of_claims_and_legalities_yet_to_others_you_talk_of_bringing_peace_by_force|You speak of claims and legalities, yet to others you talk of bringing peace by force str_you_speak_of_bringing_peace_by_force_yet_to_others_you_make_legal_claims|You speak of bringing peace by force, yet to others you make legal claims. str_you_speak_to_some_of_upholding_the_rights_of_the_commons_yet_you_speak_to_others_of_uphold_the_rights_of_nobles_what_if_those_rights_are_in_conflict|You speak to some of upholding the rights of the commons, yet you speak to others of uphold the rights of nobles. What if those rights are in conflict? str_you_speak_to_me_of_upholding_my_rights_as_a_lord_but_to_others_you_talk_of_upholding_the_rights_of_all_commons_what_if_those_rights_come_into_conflict|You speak to me of upholding my rights as a lord, but to others you talk of upholding the rights of all commons. What if those rights come into conflict? str_a_claim_should_be_strong_indeed_before_one_starts_talking_about_it|A claim should be strong indeed before one starts talking about it. str_a_king_should_prove_his_valor_beyond_any_doubt_before_he_starts_talking_about_a_claim_to_the_throne|A king should prove his valor beyond any doubt before he starts talking about a claim to the throne. str_you_must_prove_yourself_a_great_warrior_before_men_will_follow_you_as_king|You must prove yourself a great warrior before men will follow you as king. str_a_claim_to_the_throne_should_be_strong_indeed_before_one_presses_it|A claim to the throne should be strong indeed before one presses it. str_indeed_but_a_man_must_also_prove_himself_a_great_warrior_before_men_will_follow_you_as_king|Indeed. But a man must also prove himself a great warrior before men will follow him as king. str_my_pigherd_can_declare_himself_king_if_he_takes_he_fancy_i_think_you_need_to_break_a_few_more_heads_on_tbe_battlefield_before_men_will_follow_you|My pigherd can declare himself king, if he takes he fancy. I think you need to break a few more heads on the battlefield before men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_suggest_that_you_to_build_your_claim_on_stronger_foundations_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would suggest that you to build your claim on stronger foundations, so that men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_advise_you_prove_yourself_on_the_field_of_battle_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would advise you prove yourself on the field of battle, so that men will follow you. str_talk_is_for_heralds_and_lawyers_real_kings_prove_themselves_with_their_swords|Talk is for heralds and lawyers. Real kings prove themselves with their swords. str_i_were_you_i_would_try_to_prove_myself_a_bit_more_before_i_went_about_pressing_my_claim|If I were you, I would try to prove myself a bit more before I went about pressing my claim. str_indeed_please_continue|Indeed. Please continue. str_me|me str_i_worry_about_those_with_whom_you_have_chosen_to_surround_yourself|I worry about those with whom you have chosen to surround yourself. str_there_are_some_outstanding_matters_between_me_and_some_of_your_vassals_|There are some outstanding matters between me and some of your vassals. str_my_liege_has_his_faults_but_i_dont_care_for_your_toadies|My liege has his faults but I don't care for your toadies. str_i_think_youre_a_good_man_but_im_worried_that_you_might_be_pushed_in_the_wrong_direction_by_some_of_those_around_you|I think you're a good man, but I'm worried that you might be pushed in the wrong direction by some of those around you. str_i_am_loathe_to_fight_alongside_you_so_long_as_you_take_under_your_wing_varlots_and_base_men|I am loathe to fight alongside you, so long as you take under your wing varlots and base men. str_ill_be_honest__with_some_of_those_who_follow_you_i_think_id_be_more_comfortable_fighting_against_you_than_with_you|I'll be honest -- with some of those who follow you, I think I'd be more comfortable fighting against you than with you. str_i_say_that_you_can_judge_a_man_by_the_company_he_keeps_and_you_have_surrounded_yourself_with_vipers_and_vultures|I say that you can judge a man by the company he keeps, and you have surrounded yourself with vipers and vultures. str_you_know_that_i_have_always_had_a_problem_with_some_of_our_companions|You know that I have always had a problem with some of our companions. str_politically_i_would_be_a_better_position_in_the_court_of_my_current_liege_than_in_yours|Politically, I would be a better position in the court of my current liege, than in yours. str_i_am_more_comfortable_with_you_and_your_companions_than_with_my_current_liege|I am more comfortable with you and your companions than with my current liege str_militarily_youre_in_no_position_to_protect_me_should_i_be_attacked_id_be_reluctant_to_join_you_until_you_could|Militarily, you're in no position to protect me, should I be attacked. I'd be reluctant to join you until you could. str_militarily_when_i_consider_the_lay_of_the_land_i_realize_that_to_pledge_myself_to_you_now_would_endanger_my_faithful_retainers_and_my_family|Militarily, when I consider the lay of the land, I realize that to pledge myself to you now would endanger my faithful retainers and my family. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_i_dont_mind_a_good_fight_but_i_like_to_have_a_chance_of_winning|Militarily, you're in no position to come to my help, if someone attacked me. I don't mind a good fight, but I like to have a chance of winning. str_militarily_you_would_have_me_join_you_only_to_find_myself_isolated_amid_a_sea_of_enemies|Militarily, you would have me join you, only to find myself isolated amid a sea of enemies. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_youd_let_me_be_cut_down_like_a_dog_id_bet|Militarily, you're in no position to come to my help, if someone attacked me. You'd let me be cut down like a dog, I'd bet. str_militarily_i_wouldnt_be_any_safer_if_i_joined_you|Militarily, I wouldn't be any safer if I joined you. str_militarily_i_might_be_safer_if_i_joined_you|Militarily, I might be safer if I joined you. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_very_high|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be very high. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_significant|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be significant. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_however_many_men_would_understand|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, however, many men would understand. str_i_will_not_have_it_be_said_about_me_that_i_am_a_traitor_that_is_my_final_decision_i_have_nothing_more_to_say_on_this_matter|I will not have it be said about me that I am a traitor. That is my final decision. I have nothing more to say on this matter. str_i_am_pledged_to_defend_s14_i_am_sorry_though_we_may_meet_on_the_battlefield_i_hope_that_we_will_still_be_friends|I am pledged to defend {s14}. I am sorry. Though we may meet on the battlefield, I hope that we will still be friends. str_i_really_cannot_bring_myself_to_renounce_s14_i_am_sorry_please_lets_not_talk_about_this_any_more|I really cannot bring myself to renounce {s14}. I am sorry. Please, let's not talk about this any more. str_however_i_have_decided_that_i_must_remain_loyal_to_s14_i_am_sorry|However, I have decided that I must remain loyal to {s14}. I am sorry. str_however_i_will_not_let_you_lead_me_into_treason_do_not_talk_to_me_of_this_again|However, I will not let you lead me into treason. Do not talk to me of this again. str_its_not_good_to_get_a_reputation_as_one_who_abandons_his_liege_that_is_my_decision_let_us_speak_no_more_of_this_matter|It's not good to get a reputation as one who abandons his liege. That is my decision. Let us speak no more of this matter. str_ive_decided_to_stick_with_s14_i_dont_want_to_talk_about_this_matter_any_more|I've decided to stick with {s14}. I don't want to talk about this matter any more. str_you_are_challenging_me_to_a_duel_how_droll_as_you_wish_playername_it_will_be_good_sport_to_bash_your_head_in|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. str_call_me_coward_very_well_you_leave_me_no_choice|Call me coward? Very well, you leave me no choice. str_reg3_hours|{reg3} hours. str_hour|hour. str_however_circumstances_have_changed_since_we_made_that_decision_and_i_may_reconsider_shortly_s16|However, circumstances have changed since we made that decision, and I may reconsider shortly. {s16} str_i_wish_to_marry_your_s11_s10_i_ask_for_your_blessing|I wish to marry your {s11}, {s10}. I ask for your blessing. str_i_wish_to_marry_your_s11_s10_i_ask_for_your_help|I wish to marry your {s11}, {s10}. I ask for your help. str_you_plan_to_marry_s3_at_a_feast_hosted_by_s4_in_s5_you_should_be_notifed_of_the_feast_as_soon_as_it_is_held|You plan to marry {s3} at a feast hosted by {s4} in {s5}. You should be notified of the feast as soon as it is held. str_your_s11_|your {s11}, str_i_ask_again_may|I ask again may str_may|May str_very_well_as_far_as_im_concerned_i_suppose_she_can_see_most_anyone_she_likes__within_reason_of_course|Very well. As far as I'm concerned, I suppose she can see most anyone she likes - within reason, of course. str_very_well_an_alliance_with_you_could_be_valuable_go_chat_with_her_and_see_if_you_can_get_her_to_take_a_fancy_to_you_if_she_doesnt_and_if_we_still_want_to_conclude_this_business_then_i_can_make_her_see_reason|Very well. An alliance with you could be valuable. Go chat with her, and see if you can get her to take a fancy to you. If she doesn't, and if we still want to conclude this business, then I can make her see reason. str_you_have_my_blessing_to_pay_suit_to_her__so_long_as_your_intentions_are_honorable_of_course_depending_on_how_things_proceed_between_you_two_we_may_have_more_to_discuss_at_a_later_date|You have my blessing to pay suit to her -- so long as your intentions are honorable, of course. Depending on how things proceed between you two, we may have more to discuss at a later date. str_the_war_has_barely_begun_so_and_it_is_too_early_to_say_who_is_winning_and_who_is_losing|The war has barely begun, so and it is too early to say who is winning and who is losing. str_we_have_been_hitting_them_very_hard_and_giving_them_little_chance_to_recover|We have been hitting them very hard, and giving them little chance to recover. str_the_fighting_has_been_hard_but_we_have_definitely_been_getting_the_better_of_them|The fighting has been hard, but we have definitely been getting the better of them. str_they_have_been_hitting_us_very_hard_and_causing_great_suffering|They have been hitting us very hard, and causing great suffering. str_the_fighting_has_been_hard_and_i_am_afraid_that_we_have_been_having_the_worst_of_it|The fighting has been hard, and I am afraid that we have been having the worst of it. str_both_sides_have_suffered_in_the_fighting|Both sides have suffered in the fighting. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_think_we_are_getting_the_better_of_them|No clear winner has yet emerged in the fighting, but I think we are getting the better of them. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_fear_they_may_be_getting_the_better_of_us|No clear winner has yet emerged in the fighting, but I fear they may be getting the better of us. str_no_clear_winner_has_yet_emerged_in_the_fighting|No clear winner has yet emerged in the fighting. str_there_is_no_campaign_currently_in_progress|There is no campaign currently in progress. str_we_are_assembling_the_army|We are assembling the army. str_we_aim_to_take_the_fortress_of_s8|We aim to take the fortress of {s8}. str_we_are_on_a_raid_and_are_now_targeting_s8|We are on a raid, and are now targeting {s8}. str_we_are_trying_to_seek_out_and_defeat_s8|We are trying to seek out and defeat {s8}. str_we_are_riding_to_the_defense_of_s8|We are riding to the defense of {s8}. str_we_are_gathering_for_a_feast_at_s8|We are gathering for a feast at {s8}. str__however_that_may_change_shortly_s14| However, that may change shortly. {s14} str_it_is_our_custom_to_seal_any_such_alliances_with_marriage_and_in_fact_we_have_been_looking_for_a_suitable_groom_for_my_s11_s14|It is our custom to seal any such alliances with marriage - and, in fact, we have been looking for a suitable groom for my {s11}, {s14}. str_once_again_|once again str_cheat__marriage_proposal|Cheat - marriage proposal str_you_plan_to_marry_s4_as_you_have_no_family_in_calradia_he_will_organize_the_wedding_feast|You plan to marry {s4}. As you have no family in Pendor, he will organize the wedding feast. str_s43_just_so_you_know_if_you_attack_me_you_will_be_in_violation_of_the_truce_you_signed_with_the_s34|{s43} Just so you know, if you attack me, you will be in violation of the truce you signed with the {s34} str_very_well__you_are_now_my_liege_as_well_as_my_husband|We can keep this short you are now my liege, as well as my husband, with all the mutual obligations which that entails. str_i_thank_you_reg39my_ladylord|I thank you, {reg39?my lady lord}. str_now_some_might_say_that_women_have_no_business_leading_mercenary_companies_but_i_suspect_that_you_would_prove_them_wrong_what_do_you_say|Now, some might say that women have no business leading mercenary companies, but I suspect that you would prove them wrong. What do you say? str_what_do_you_say_to_entering_the_service_of_s9_as_a_mercenary_captain_i_have_no_doubt_that_you_would_be_up_to_the_task|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. str_s9_asked_you_to_rescue_s13_who_is_prisoner_at_s24|{s9} asked you to rescue {s13}, who is prisoner at {s24}. str_s9_asked_you_to_attack_a_village_or_some_caravans_as_to_provoke_a_war_with_s13|{s9} asked you to attack a village or some caravans as to provoke a war with {s13}. str_s9_asked_you_to_catch_the_three_groups_of_runaway_serfs_and_bring_them_back_to_s4_alive_and_breathing_he_said_that_all_three_groups_are_heading_towards_s3|{s9} asked you to catch the three groups of runaway serfs and bring them back to {s4}, alive and breathing. He said that all three groups are heading towards {s3}. str_you_intend_to_bring_goods_to_s9_in_preparation_for_the_feast_which_will_be_held_as_soon_as_conditions_permit|You intend to bring goods to {s9} in preparation for the feast, which will be held as soon as conditions permit. str_hello_playername|Hello, {playername} str_ah_my_gentle_playername_how_much_good_it_does_my_heart_to_see_you_again| How much good it does my heart to see you again! Sometimes, I feel that there is a mystic bond between us that transcends the distance. str_playername__i_am_so_glad_to_see_you_again_i_must_say_i_do_envy_your_freedom_to_ride_out_and_experience_the_world| I must say, I do envy your freedom to ride out and experience the world. str_playername__i_am_so_glad_to_see_you_i_trust_that_you_have_been_behaving_honorably_since_last_we_met| I trust that you have been behaving honorably since last we met. str_playername__i_am_so_glad_that_you_were_able_to_come| I am so glad that you were able to come. str_i_do_enjoy_speaking_to_you_but_i_am_sure_you_understand_that_our_people_cluck_their_tongues_at_a_woman_to_spend_too_long_conversing_with_a_man_outside_her_family__although_the_heavens_know_its_never_the_man_who_is_held_to_blame_|I do enjoy speaking to you. But I am sure you understand that our people cluck their tongues at a woman who spends too long conversing with a man outside her family -- although the heavens know it's never the man who is held to blame. str_as_much_as_i_enjoy_speaking_to_you_i_do_not_care_to_be_gossiped_about_by_others_who_might_lack_my_grace_and_beauty_|As much as I enjoy speaking to you, I do not care to be gossiped about by others who might lack my grace and beauty. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_one_of_the_great_families_of_this_land_i_must_set_an_example_of_propriety_|I do so enjoy speaking to you. But as a daughter of one of the great families of this land, I must set an example of propriety. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_good_family_i_must_protect_my_reputation_|I do so enjoy speaking to you. But as a daughter of good family, I must protect my reputation. str_although_it_is_kind_of_you_to_pay_me_such_attentions_i_suspect_that_you_might_find_other_ladies_who_may_be_more_inclined_to_return_your_affection|Although it is kind of you to pay me such attentions, I suspect that you might find other ladies who may be more inclined to return your affection. str_as_flattered_as_i_am_by_your_attentions_perhaps_you_should_seek_out_another_lady_of_somewhat_shall_we_say_different_tastes|As flattered as I am by your attentions, perhaps you should seek out another lady of somewhat... shall we say... different tastes. str_as_flattered_as_i_am_by_your_attentions_i_am_a_daughter_of_good_family_and_must_be_aware_of_my_reputation_it_is_not_seemly_that_i_converse_too_much_at_one_time_with_one_man_i_am_sure_you_understand_now_if_you_will_excuse_me|As flattered as I am by your attentions, I am a daughter of a good family and must be aware of my reputation. It is not seemly that I converse too much at one time with one man. I am sure you understand. Now, if you will excuse me... str_very_well__i_will_let_you_choose_the_time|Very well -- I will let you choose the time. str_good_i_am_glad_that_you_have_abandoned_the_notion_of_pushing_me_into_marriage_before_i_was_ready|Good! I am glad that you have abandoned the notion of pushing me into marriage before I was ready. str_i_am|I am str_s12_s11_to_s14|{s12} {s11} to {s14} str_s12_i_am_here_for_the_feast|{s12}. I am here for the feast. str_another_tournament_dedication_oh_i_suppose_it_is_always_flattering|Another tournament dedication? Oh, I suppose it is always flattering... str_do_you_why_what_a_most_gallant_thing_to_say|Do you? Why, what a most gallant thing to say. str_hmm_i_cannot_say_that_i_altogether_approve_of_such_frivolity_but_i_must_confess_myself_a_bit_flattered|Hmm... I cannot say that I altogether approve of such frivolity, but I must confess myself a bit flattered. str_why_thank_you_you_are_most_kind_to_do_so|Why, thank you. You are most kind to do so. str_you_are_most_courteous_and_courtesy_is_a_fine_virtue_|You are most courteous, and courtesy is a fine virtue. str_hmm_youre_a_bold_one_but_i_like_that_|Hmm. You're a bold one, but I like that. str_ah_well_they_all_say_that_but_no_matter_a_compliment_well_delivered_is_at_least_a_good_start_|Ah, well, they all say that. But no matter. A compliment well delivered is at least a good start. str_oh_do_you_mean_that_such_a_kind_thing_to_say|Oh! Do you mean that? Such a kind thing to say! str_you_are_a_most_gallant_young_man_|You are a most gallant young man. str__do_come_and_see_me_again_soon| Do come and see me again soon. str_you_intend_to_ask_s12_for_permission_to_marry_s15|You intend to ask {s12} for permission to marry {s15}. str_you_intend_to_ask_s12_to_pressure_s10_to_marry_you|You intend to ask {s12} to pressure {s10} to marry you. str_do_be_careful_i_am_so_much_endebted_to_you_for_this|Do be careful! I am so much indebted to you for this... str_go_then__we_shall_see_which_of_you_triumphs|Go, then -- we shall see which of you triumphs... str_sigh_i_will_never_truly_understand_men_and_their_rash_actions|Sigh... I will never truly understand men, and their rash actions... str_you_intend_to_challenge_s13_to_force_him_to_relinquish_his_suit_of_s11|You intend to challenge {s13} to force him to relinquish his suit of {s11}. str_farewell|Farewell. str_farewell_playername|Farewell, {playername}. str___we_believe_that_there_is_money_to_be_made_selling_| We believe that there is money to be made selling str__we_carry_a_selection_of_goods_although_the_difference_in_prices_for_each_is_not_so_great_we_hope_to_make_a_profit_off_of_the_whole| We carry a selection of goods. Although the difference in prices for each is not so great, we hope to make a profit off of the whole. str_s14and_other_goods|{s14}and other goods. str__have_you_not_signed_a_truce_with_our_lord| Have you not signed a truce with our lord? str_parole|parole str_normal|normal str__meanwhile_s51_reg2areis_being_held_in_the_castle_but_reg2havehas_made_pledges_not_to_escape_and_reg2areis_being_held_in_more_comfortable_quarters| Meanwhile, {s51} {reg2?are is} being held in the castle, but {reg2?have has} made pledges not to escape, and {reg2?are is} being held in more comfortable quarters. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_it_would_boost_your_own_standing_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {reg63?sire my lady}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm and sapping your authority. If you could persuade the lords to reconcile, it would boost your own standing. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_i_imagine_that_s7_would_be_most_pleased_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {reg63?my lord my lady}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm. If you could persuade the lords to reconcile, I imagine that {s7} would be most pleased. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str__of_course_the_land_is_currently_at_peace_so_you_may_have_better_luck_in_other_realms| Of course, the land is currently at peace, so you may have better luck in other realms. str_here|here str_over|over str_s8_in_s12|{s8} in {s12} str__has_put_together_a_bounty_on_some_bandits_who_have_been_attacking_travellers_in_the_area| has put together a bounty on some bandits who have been attacking travelers in the area. str__is_looking_for_a_way_to_avoid_an_impending_war| is looking for a way to avoid an impending war. str__may_need_help_rescuing_an_imprisoned_family_member| may need help rescuing an imprisoned family member. str__has_been_asking_around_for_someone_who_might_want_work_id_watch_yourself_with_him_though| has been asking around for someone who might want work. I'd watch yourself with him, though. str_town|town. str_castle|castle. str__but_he_is_holding_there_as_a_prisoner_at_dungeon_of_s13| But {reg4?she he} is being held there as a prisoner in the dungeon of {s13}. str_they_say_that_s9_is_a_most_conventional_maiden__devoted_to_her_family_of_a_kind_and_gentle_temperament_a_lady_in_all_her_way|They say that {s9} is a most conventional maiden - devoted to her family, of a kind and gentle temperament, a lady in all her way. str_they_say_that_s9_is_a_bit_of_a_romantic_a_dreamer__of_a_gentle_temperament_yet_unpredictable_she_is_likely_to_be_led_by_her_passions_and_will_be_trouble_for_her_family_ill_wager|They say that {s9} is a bit of a romantic, a dreamer -- of a gentle temperament, yet unpredictable. She is likely to be led by her passions, and will be trouble for her family, I'll wager. str_they_say_that_s9_is_determined_to_marry_well_and_make_her_mark_in_the_world_she_may_be_a_tremendous_asset_for_her_husband__provided_he_can_satisfy_her_ambition|They say that {s9} is determined to marry well and make her mark in the world. She may be a tremendous asset for her husband -- provided he can satisfy her ambition! str_they_say_that_s9_loves_to_hunt_and_ride_maybe_she_wishes_she_were_a_man_whoever_she_marries_will_have_a_tough_job_keeping_the_upper_hand_i_would_say|They say that {s9} loves to hunt and ride. Maybe she wishes she were a man! Whoever she marries will have a tough job keeping the upper hand, I would say. str_they_say_that_s9_is_a_lady_of_the_highest_moral_standards_very_admirable_very_admirable__and_very_hard_to_please_ill_warrant|They say that {s9} is a lady of the highest moral standards. Very admirable, very admirable -- and very hard to please, I'll warrant. str_s9_is_now_betrothed_to_s11_soon_we_believe_there_shall_be_a_wedding|{s9} is now betrothed to {s11}. Soon, we believe, there shall be a wedding! str_i_have_not_heard_any_news_about_her|I have not heard any news about her. str_they_say_that_s9_has_shown_favor_to_s11_perhaps_it_will_not_be_long_until_they_are_betrothed__if_her_family_permits|They say that {s9} has shown favor to {s11}. Perhaps it will not be long until they are betrothed -- if her family permits. str_they_say_that_s9_has_been_forced_by_her_family_into_betrothal_with_s11|They say that {s9} has been forced by her family into betrothal with {s11}. str_they_say_that_s9_has_agreed_to_s11s_suit_and_the_two_are_now_betrothed|They say that {s9} has agreed to {s11}'s suit, and the two are now betrothed. str_they_say_that_s9_under_pressure_from_her_family_has_agreed_to_betrothal_with_s11|They say that {s9}, under pressure from her family, has agreed to betrothal with {s11}. str_they_say_that_s9_has_refused_s11s_suit|They say that {s9} has refused {s11}'s suit. str_they_say_that_s11_has_tired_of_pursuing_s9|They say that {s11} has tired of pursuing {s9}. str_they_say_that_s9s_family_has_forced_her_to_renounce_s11_whom_she_much_loved|They say that {s9}'s family has forced her to renounce {s11}, whom she much loved. str_they_say_that_s9_has_run_away_with_s11_causing_her_family_much_grievance|They say that {s9} has run away with {s11}, causing her family much grievance. str_they_say_that_s9_and_s11_have_wed|They say that {s9} and {s11} have wed. str_they_say_that_s9_was_recently_visited_by_s11_who_knows_where_that_might_lead|They say that {s9} was recently visited by {s11}. Who knows where that might lead! str_there_is_not_much_to_tell_but_it_is_still_early_in_the_season|There is not much to tell, but it is still early in the season str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_but_it_has_been_going_on_for_a_couple_of_days_and_is_about_to_end_|{s12}There is a feast of the {s3} in progress at {s4}, but it has been going on for a couple of days and is about to end. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_should_last_for_at_least_another_day_|{s12}There is a feast of the {s3} in progress at {s4}, which should last for at least another day. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_has_only_just_begun_|{s12}There is a feast of the {s3} in progress at {s4}, which has only just begun. str_not_at_this_time_no|Not at this time, no. str_s12the_great_lords_bring_their_daughters_and_sisters_to_these_occasions_to_see_and_be_seen_so_they_represent_an_excellent_opportunity_to_make_a_ladys_acquaintance|{s12}The great lords bring their daughters and sisters to these occasions to see and be seen, so they represent an excellent opportunity to make a lady's acquaintance. str_you_will_not_be_disappointed_sirmadam_you_will_not_find_better_warriors_in_all_calradia|You will not be disappointed {reg63?sir madam}. You will not find better warriors in all Pendor. str_your_excellency|your excellency str_s10_and_s11|{s10} and {s11} str_your_loyal_subjects|your loyal subjects str_loyal_subjects_of_s10|loyal subjects of {s10} str_the|the str_we|we str_track_down_s7_and_defeat_him_defusing_calls_for_war_within_the_s11|Track down {s7} and defeat him, defusing calls for war within the {s11}. str_track_down_the_s9_who_attacked_travellers_near_s8_then_report_back_to_the_town|Track down the {s9} who attacked travellers near {s8}, then report back to the town. str_do_you_wish_to_award_it_to_one_of_your_vassals|Do you wish to award it to one of your vassals? str_who_do_you_wish_to_give_it_to|Who do you wish to give it to? str_sire_my_lady_we_have_taken_s1_s2|{reg63?Sire My lady}, we have taken {s1}. {s2} str_s12i_want_to_have_s1_for_myself|{s12}I want to have {s1} for myself. {s2} str_fiefs_s0|(fiefs {s0}) str_production_setting_buy_from_market|We are buying raw materials from the market. str_production_setting_buy_from_inventory|We are only using the raw materials in our inventory. str_production_setting_produce_to_inventory|We are putting our output into the inventory. str_production_setting_produce_to_market|We are selling our output directly into the inventory. str_feast_quest_expired|You were unable to hold a feast as planned. Most likely, major faction campaigns or other events intervened. You may attempt to hold the feast again, if you wish. str_whereabouts_unknown|Whereabouts unknown. str_mulberry_groves|acres of mulberry groves str_olive_groves|acres of olive groves str_acres_flax|acres of flax fields str_enterprise_enemy_realm|{reg63?Sir Madame}, you are an enemy of this realm. We cannot allow you to buy land here. str_you_intend_to_denounce_s14_to_s13_on_behalf_of_s12|You intend to privately denounce {s14} to {s13} on behalf of {s12} str_you_intend_to_denounce_s14_to_his_face_on_behalf_of_s14|You intend to openly denounce {s14} to his face, on behalf of {s12} str_you_intend_to_bring_gift_for_s14|You intend to bring velvet and furs to {s12}. Then, speak to {s14}, to see if {s12} was able to arrange a reconciliation. str_we_will_gather_the_army_but_not_ride_until_we_have_an_objective|We will gather the army, but not ride forth until we have an objective. str_we_shall_lay_siege_to_an_easy_fortress_to_capture|We are concentrating our forces on their most vulnerable fortress. str_we_shall_strike_at_the_heart_of_our_foe_and_seize_the_fortress_of_s14|We intend to strike a blow which will do them great damage. str_we_shall_take_the_fortress_of_s14_which_appears_easily_defensible|We aim to take a fortress which is easy for us to defend. str_we_shall_cut_a_fiery_trail_through_their_richest_lands_to_draw_them_out_to_battle|We shall leave a fiery trail through their richest lands, to draw them out to battle. str_strategy_criticism_rash|I believe that this strategy is rash, and needlessly exposes our forces to danger. str_strategy_criticism_cautious|I believe that this strategy is overly cautious, and will see our army melt away from boredom without us achieving any successes. str_tavernkeeper_invalid_quest| had some sort of business going on, but I'm having trouble remembering the details. str_faction_title_male_player|Lord {s0} str_faction_title_male_1|Baron {s0} str_faction_title_male_2|Count {s0} str_faction_title_male_3|{s0} Khan str_faction_title_male_4|Jarl {s0} str_faction_title_male_5|{s0} Legatus str_faction_title_male_6|Lord {s0} str_faction_title_female_player|Lady {s0} str_faction_title_female_1|Baroness {s0} str_faction_title_female_2|Countess {s0} str_faction_title_female_3|Bibi {s0} str_faction_title_female_4|Lady {s0} str_faction_title_female_5|{s0} Legata str_faction_title_female_6|Lady {s0} str_faction_title_female_7|Tribune {s0} str_name_kingdom_text|What will be the name of your kingdom? str_default_kingdom_name|Kingdom of Pendor str_lord_defects_ordinary|A Lord Defects! {s1} has renounced {reg4?her his} allegiance to the {s3}, and joined the {s2} str_lord_defects_player|A Lord Defects!^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_defects_player_faction|A Lord Defects!^{s1} has renounced {reg4?her his} allegiance to the {s3}. He has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_indicted_player_faction|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He wishes to join your kingdom. You may find him in your court to receive {reg?her his} allegiance, if you wish it. str_lord_indicted_dialog_approach|Greetings, {reg63?my lord my lady}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {reg63?his her} vassals well, and if you will have me, I would be honored to pledge myself as your vassal. str_lord_indicted_dialog_approach_yes|And I would be honored to accept your pledge. str_lord_indicted_dialog_approach_no|I'm sorry. Your service is not required. str_lord_indicted_dialog_rejected|Indeed? Well, perhaps your reputation is misleading. Good day, {reg63?my lord my lady} -- I go to see if another ruler in Pendor is more appreciative of my talents. str__has_been_worried_about_bandits_establishing_a_hideout_near_his_home| has been worried about bandits establishing a hideout in his area. str_bandit_lair_quest_description|Find and destroy the {s9}, and report back to {s11}. str_bandit_hideout_preattack|You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion? str_bandit_hideout_failure|The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travelers. str_bandit_hideout_success|With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, as now yours. str_bandit_approach_defile|down a narrow defile str_bandit_approach_swamp|through a pine swamp str_bandit_approach_thickets|through a series of dense thickets str_bandit_approach_cliffs|up a path along the side of a cliff str_bandit_approach_cove|down a stream bed cutting through the sea-cliffs str_political_explanation_lord_lacks_center|In this case, the fief should go to a lord who has no land and no income. str_political_explanation_lord_took_center|In this case, the fortress should go to the one who captured it. str_political_explanation_most_deserving_friend|In this case, I looked to my close friends and companions, and decided to give the fief to the most deserving. str_political_explanation_most_deserving_in_faction|In this case, I looked to all the lords of the realm, and decided to give the fief to the most deserving. str_political_explanation_self|In the absence of any clear other candidate, I nominate myself. str_political_explanation_marshal|I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy. str_prisoner_at_large|large, after the captors were defeated in battle. I expect your friend will resurface shortly. str_quick_battle_scene_1|Farmhouse str_quick_battle_scene_2|Oasis str_quick_battle_scene_3|Tulbuk's Pass str_quick_battle_scene_4|Haima Castle str_quick_battle_scene_5|Ulbas Castle str_quick_battle_troop_1|There is a reason no one goes about the cities without armed guards once the sun sets, and that reason is Rodrigo de Braganca. Once a bright eyed merchant who arrived at Valonbray with a small fortune in rubies and a dream to corner the velvet market, he was soon reduced to a pauper, having lost everything to cutthroat competition with the colluding Empire merchant guilds. But he soon turned measuring scales into swords, and applied his considerable business smarts into building up the deadliest criminal enterprise in Ethos, with hideouts and operations in every major town. He has attained his goal, for the price on his head is greater than the riches he once pursued. Now he takes great pleasure in relieving his former competitors of their worldly goods -・and worries. str_quick_battle_troop_2|Usiatra usurped leadership of the group of bandits that occupied Siri, a rural village in the southern deserts outside the realm of Pendor, in a curt and bloody fashion when she was seventeen years old. Under her direction, the band of ruffians quickly expanded their operations across the southlands. Her shrewd, decisive manner, combined with her merciless ambition which she acts upon with inhuman composure and cruelty, garners fanatic admiration from those that follow her. As such, amongst her own she lives a decadent, spoilt lifestyle -- built upon the violent plundering she exacts in her travels. Her military strength and natural strategic wit allowed her outfit to remain undealt with in her homeland, and now she turns her eye towards the rich lands of Pendor to sustain her war band. str_quick_battle_troop_3|The second son of a minor noble living near Marleons, Hegen was educated in the art of war and single combat. After being knighted he served as a paid knight in the army of the lord of Marleons and fought against the Ravenstern before leading a group of outriders that defeated a D'Shar raid near Amere. The ensuing counter raid and the following two campaigns earned him glory and fame as a warrior. Unfortunately, he lost any chance of further prestige when peace was declared and he was discharged. With no hope of inheriting and his skills at war languishing in peace, he assembled other young warriors and set out as a mercenary captain. He now hopes to take advantage of the fact that Pendor never lacks warring states in need of mercenaries. str_quick_battle_troop_4|Konrad is a professional mercenary from the distant land of Balion, far beyond the vast western ocean. Having spent most of his years on campaign and seen countless battles, Konrad has grown to love his life as a soldier of fortune. Though he once had his nose flattened by a mace blow and has received many wounds, he has nevertheless survived this harsh existence through the strength of his arm, innate cunning and pure luck. Hearing of the lucrative career opportunities awaiting a man of his talents in Pendor, Konrad chartered a vessel and crossed the sea with his men in search of new wars to fight in. A sellsword with no ties to any of the Pendorian states, he is more than happy to offer his services to any lord with a fat enough coin-purse. str_quick_battle_troop_5|Sverre is one of the so-called sea raiders -- freebooters and lawless men from the icy realm of Jumne beyond the North Sea, also said to be the ancestral home of the Nords. Already as a young man he has been along on many raids against both his distant cousins in the Windholm region and the Ravenstern. However, Sverre was always a sharp lad, and it didn't take him long to see that Pendor was a far more prosperous land than his own, and that he could have a better life here than among his own people. During a raid on Jayek, Sverre stole away while his comrades were busy looting the village and taking captives. Passing himself off as a yokel from the Chalbek mountains, Sverre quickly built up a reputation for himself as a fierce fighter, and he now seeks his fortune at the head of a mercenary band. str_quick_battle_troop_6|Hailing from Charnye, in the far reaches of the Ravenstern tundra, Borislav is a hunter. For all of his life he has tracked the beasts of the wild for their meat and fur, living off the land just as his forefathers had done in happier days, before the endless wars. Now, the game is quick to take fright from the constant sounds of battle, and the wanton slaughter of animals by soldiers has left empty those forests that have not been burnt down. Facing starvation, Borislav chose to turn his great skill with bow and spear, learned from hunting stag, wolf, and bear, to the practice of hunting men, and his steady hand and keen eye have claimed many lives. Borislav does not care much for the disputes of kingdoms, and is only really interested in keeping himself and his men fed. str_quick_battle_troop_7|Stavros was born in the independent city-state of Zendar, and spent much of his adult life serving in the town watch under the famous constable Hareck. Stavros' leadership and prowess were instrumental in ridding the area of the dreaded river pirates, but even he was powerless against the calamity that befell the city. When Zendar was razed to the ground by a great horde of sea raiders, Stavros fled the burning city in a crowd of refugees. After a brief period of wandering and odd jobs, he found a place in a mercenary company, eventually rising to become its leader due to his dedication and tactical aptitude. He now devotes most of his efforts to working with manhunters and local authorities against the sea raiders and other outlaws, trying to keep the land safe for travelers. str_quick_battle_troop_8|Growing up with one of the nomadic tribes deep in the desert beyond D'Shar lands, Gamara learned early on how to hunt with sling and spear. However, the simple life and pitiless conditions in the desert did not satisfy her, and she burned with a desire to see the great world beyond that she had heard so many wondrous tales about. Life is not easy for an adventuring young woman, and Gamara had to learn the ways of Pendor quickly. Taking the weapons and armor of a soldier who had attacked her after a dispute, Gamara now hides her beauty under thick Sarranid garb, and many never even suspect she is a woman ・ certainly as a force on the battlefield she is as dangerous as any man. She has gathered about her a group of followers, and together they wander the war-torn land in search of glory. str_quick_battle_troop_9|Aethrod is not a noble person. He's changed his name twice, and is blamed for most of the crimes on Ravenstern territory. True or not, he claims to never have taken an innocent man's life, and considers himself a patriotic citizen, several times bringing his band or renegades to the assistance of his faction, when it is threatened. In times of peace, however, most lords must be careful when he is in the vicinity due to his daring personality and willingness to challenge a lord. Born and raised in the slums of Ravenstern, he learned how to use a bow at an early age and ran away from home a fourteen. Now at thirty two, his archery skills are near perfect and though he can't ride a horse well, he can hit one at the furthest of distances. Tough as nails and sharp as a hawk, he is a true local legend. str_quick_battle_troop_10|Being the daughter of one of the most infamous bandit leaders in the D'Shar realm isn't always easy, but Zaira seems to have managed quite well. Unlike most women she grew up learning the ways of the desert warrior and is deadly with the sword as well as the bow. While the other girls her age learned how to manage the household, Zaira learned how to best gut a merchant before taking his money. At the age of sixteen Zaira had killed more men than the average veteran in the Khan's army. Just before her twentieth birthday her father was killed in brawl with another bandit leader. As the only child, Zaira now took control of her father's band. After avenging her father, she quickly picked up where he had left. Now she's on a good way of establishing her own reputation has a bandit leader. str_quick_battle_troop_11|Argo Sendnar had quite a diversified life. When he arrived at Pendor, working as a trader, he hoped for more income than in Lokti. Little did he know, that the wartorn Pendor was a wasps' nest for bandits and cutthroats that made trading a lot more complicated than in Lokti. Being bought out by another competeting trader, after losing all his goods and money due to caravan raids, he was forced to serve as a caravan guard to make a living. Despite his pathetic fighting skills, he soon found an employment on one of the more dangerous routes through Pendor. Due to sheer luck he managed to stay alive long enough to acquire enough combat experience and money to start his own business as a caravan master, offering his services to traders in need of defense for their goods. str_tutorial_training_ground_intro_message|Walk around the training field and speak with the fighters to practice various aspects of Mount Blade combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen, and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like. str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offense) str_siege_defense|Siege (Defense) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshalship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you would dispute my claim to the crown of Pendor. Needless to say, I am not pleased by this news. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} The {s8} declared war out of personal enmity. str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} The {s8} declared war in response to border provocations. str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} The {s8} declared war to curb the other realm's power. str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} The {s8} declared war to regain lost territory. str__family_|^Family str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|is already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_reason|{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it. str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal. str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress. str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes. str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are traveling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrolling down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, begins to speak. str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls. You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the Kidnappers' Hideout near {s9}, and free the {s1} of the {s10} merchant. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|{reg63?Sir My lady} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers and mercenaries. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, hire those mercenaries over there and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look, {reg63?sir my lady}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my {s3}, that would be appreciated. str_start_up_quest_message_1|The {s9} wants you to recruit at least five men from nearby villages or mercenaries in the {s1} tavern. After you collect these men, find and speak with him. He is in the tavern at {s1}. str_start_up_quest_message_2|Find and defeat a group of {s3} lurking near {s9}, and learn where your employer's {s1} has been taken. str_start_up_quest_message_3|Rescue the merchant's brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided to attack str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going offensive we should protect our lands if there is any threat. So this can be reason marshall chose defending {s4}. str_are_you_all_right|Please allow me explain my proposition. str_you_are_awake|Ah, you're awake. It's good to see that you can still walk. You're lucky that we came along. I was talking to the watch, when we heard the sounds of a fight and ran to see what was afoot. We didn't arrive in time to prevent your getting knocked down, but we likely saved you from a cut throat. Now, mayhap you can help me... str_save_town_from_bandits|Save {s9} from bandits. str_you_fought_well_at_town_fight_survived|Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. str_you_fought_normal_at_town_fight_survived|Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|Ah! You're alive. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment... str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchants house. str_journey_to_sarleon|You travel by caravan through the heartland of Pendor. Green shoots of wheat are beginning to push through the dark soil of Sarleon's rolling plains. The land here is rich, but troubled, as the occasional burning village bears witness. The caravan avoids the Woods of Laria, where desperate men have taken refuge and the mysterious Noldor lurk. You crest a ridge and catch sight of the town of Sarleon, its rooftops shining golden in the last rays of the setting sun. str_journey_to_ravenstern|You travel through the Ravenstern highlands, exposed to bitter winds and snow, with a backdrop of howling wolves. Much of the land here is frozen solid for part of the year, but Ravenstern's forests are rich with fur-bearing game, and the river teems with fish. Miners wrest iron from the unyielding mountains. The riches of the land draw traders, but the traders, in turn, draw bandits. Mystmountain Raiders, mounted on shaggy horses, watch the passage of your caravan from a snowy ridge but luckily don't attack. You are glad when the spires of the town of Ravenstern come into view. str_journey_to_torbah|You came with a caravan carrying goods from faraway lands to trade for salt and D'Shar spices. It was hard going. At last you crested a ridge before you appeared on the D'Shar plains. Thin spring grass was already turning yellow in the sandy landscape, punctuated only by distant D'Shar Raiders and what the Caravan Master said were bands of dissident Knights and Singalian Slavers. Herds of steppe ponies guarded by tribal clans testified to the wealth of the D'Shar Khans. Small groups of horsemen followed your caravan from a distance, but your caravan was well-guarded and they did not attack. Still, you were relieved to arrive at last in the low, mud-walled town of Torbah unscathed. str_journey_to_javiksholm|You took passage on a Barclay merchant ship, heavily loaded with trade goods to be sold to wealthy Fierdsvain merchants, and distributed by caravans throughout Pendor. It was not a favorable season for sailing; the ship struggled through storms and heavy seas. Twice your captain outsailed marauding Vanskerry Raider longships bound from their frozen lairs to ravage the Fierdsvain coasts. The captain explained that the Fierdsvain was home to the Vanskerries' distant kinsmen, the Fierdsvain lords, who only a few generations before had carved themselves a kingdom in this rich but troubled land. str_journey_to_janos|You arrived by ship, skirting the sands where the Empire lands meet the sea. Much of the coastline was obscured by tendrils of fog which obscured its flatlands and forests. Occasionally you caught sight of a village watchtower rising above the mists -- and on one occasion, a beacon fire burning to warn of a Snake Cult warband. The captain told you tales of this infamous cult which regularly invaded the Empire, seeking to turn the Empire to worship of its hideous goddess. You were relieved when your ship docked in Janos, and marvelled at the sight of Empire galleys riding at anchor, pennants fluttering in the evening breeze. str_victim_sarleon|sister str_victim_ravenstern|brother str_victim_dshar|third wife str_victim_fierdsvain|son str_victim_empire|daughter str_bandits_sarleon|Heretics str_bandits_ravenstern|Mystmountain Raiders str_bandits_dshar|Singalians str_bandits_fierdsvain|Vanskerries str_bandits_empire|Snake cultists str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of wine, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent kingdom, you no longer maintain a court str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|the steppes str_the_deserts|the deserts str_the_tundra|the tundra str_the_forests|the forests str_the_highlands|the highlands str_the_coast|the coast str_my_lady_not_sufficient_chemistry|My lady, there are other maidens who have captured my heart. str_my_lady_engaged_to_another|My lady, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent kingdom, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_calradia|{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of Pendor. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and her family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_calradia|{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer all Pendor. str_master_vinter|Master Vinter str_s54_has_left_the_realm|{s54} has left the realm. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|oil press str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weavery str_wool_cloth_site|wool weavery str_velvet_site|dyeworks str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} denars. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is canceled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[SERVER] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_insult_1|savage, tent-living barbarian str_insult_2|heathen, dishonorable scum str_insult_3|perverted, twisted and deranged str_insult_4|sand-eating, horse lover str_insult_5|plebeian and rogue str_insult_6|goat-footed, demon humpers str_insult_7|despicable, underground str_insult_8|moronic and family-killing str_insult_9|bastard, no-good band of str_insult_10|savage, dirty-skinned steppe str_insult_11|rogue and dog-kicking peasant str_insult_12|pointy-eared, weak-blooded str_insult_13|ridiculously dimwitted scoundrel str_insult_14|bark-eating, dirt squatter str_insult_15|disgusting, weak and infantile str_insult_16|serpentine, scaly heathen str_insult_17|slippery, slimy and downright degenerate str_insult_18|mountain living, inbred scum str_insult_19|mad, degenerate thieves str_order_rank_1|Retainer str_order_rank_2|Sergeant str_order_rank_3|Squire str_order_rank_4|Knight str_order_rank_5|Knight Commander str_order_rank_6|Constable str_order_rank_7|Grandmaster str_minor_order_adj_yellow|Yellow str_minor_order_adj_golden|Golden str_minor_order_adj_blue|Blue str_minor_order_adj_azure|Azure str_minor_order_adj_black|Black str_minor_order_adj_dark|Dark str_minor_order_adj_red|Red str_minor_order_adj_scarlet|Scarlet str_minor_order_adj_white|White str_minor_order_adj_silver|Silver str_minor_order_adj_green|Green str_minor_order_adj_emerald|Emerald str_minor_order_adj_glorious|Glorious str_minor_order_adj_radiant|Radiant str_minor_order_adj_steadfast|Steadfast str_minor_order_adj_eternal|Eternal str_minor_order_noun_eagle|Eagle str_minor_order_noun_lion|Lion str_minor_order_noun_boar|Boar str_minor_order_noun_dragon|Dragon str_minor_order_noun_lily|Lily str_minor_order_noun_cross|Cross str_minor_order_noun_stallion|Stallion str_minor_order_noun_stag|Stag str_minor_order_noun_castle|Castle str_minor_order_noun_wolf|Wolf str_minor_order_noun_dolphin|Bull str_minor_order_noun_pimpernel|Bear str_minor_order_end|ERROR str_cb5_s_medic_yes_1|As a matter of fact, there is! A young noble, a friend of a friend you see, broke his leg and needs setting. str_cb5_s_medic_yes_2|I was just looking for one. An adventurer I know, took an arrow to his knee, and needs first aid. The poor Chap, likely, will have to become a guard now. str_cb5_s_medic_yes_3|Yes, my friend is feeling ill and requires a tonic that can help him sleep. str_cb5_s_medic_no|No, nothing at this time. Check back again later! str_cb5_s_bard_yes_1|As a matter of fact, there is! You look like a bard, and I need some entertainment to liven this place up. Do you want it? str_cb5_s_bard_yes_2|Splendid! You look like an entertainer! Glad to have you here, start immediately! Sure you are up for this? str_cb5_s_bard_yes_3|You are a bard! Excellent! Corner is over there, food will be brought out every few hours, and as long as you are singing, your ale will be on the house! That is, of course, if you want the job? str_cb5_s_bard_no|I have no need for an entertainer right now. There may be other work... do you want to hear about it? str_cb5_background_default|For a meager price of course. str_cb5_death_of_barclay_duke|Speaking of which, did you hear the fate of that poor Duke of Barclay, being beheaded for treason? Very nasty bit of business going on across the sea, let me tell you! I heard that dozens of his vassals migrated to resettle in these lands. str_cb5_statue_lookalike|Say, it just dawned on me why you look so familiar! You look just like the statue of old King Cavalain that overlooks the main square in Sarleon! Ha! Imagine that! str_cb5_merchant_trade|This land is ripe for trade. You will find that the Red Brotherhood is not as powerful here as it is in Barclay. Something tells me this is welcome news to you. str_cb5_event_poacher|Say, you look like the bounty hunter type. There are a couple of hunters here, in the tavern, who are looking for someone to lead them for profit. Should I tell them you'll take the job? str_cb5_event_physician|Say, you look like a healer of sort. No offense, but the unique 'aroma' of cod oil and antiseptic gives you away friend. Check the various travelers from time to time; you may find some options to apply your healing skills, for coin. str_cb5_enemies_craftsmen|Say, you look like the fellow those Red Brotherhood chaps are looking for. I tell you what! You pay me 30 gold and I will forget I ever saw you! str_cb5_event_troubadour|Say, I see that you carry that lute on your back. As a bard, you can find occasional work with the innkeeper. Just ask, and they will tell you of all the opportunities they know. str_cb5_all_loss|Say, you fit the description of the fellow a few vile blokes are looking for. Tell you what, you pay me 30 gold and I will forget that I ever saw you! str_cb5_death_of_fiancee|Say, you do not look so well, like you lost you best friend. Ah! My apologies, I did not mean to intrude. I see that I inadvertently hit a nerve. Best of luck in your travels! str_cb5_revenge_fiancee|Sailors, for example, spill their secrets for mere ale. One told me of your quest for revenge! You are in luck, I saw the scoundrel just outside of town yesterday. Hurry and you can catch him! str_red_fletchers_spawn|The Order of Red Fletchers have been denounced and named an outlaw order. str_renegade_boars_spawn|The Knighthood order of the Boar had their Validus Charta revoked; and henceforth are an outlaw order. str_renegade_owl_spawn|The Knighthood order of the Owl have been declared Outlaw for acts of treason; they are henceforth an outlaw order. str_renegade_morgan_spawn|The noble House of Morgan have been declared outlaw for the heinous acts of kidnapping. They are stripped of all lands and properties. str_renegade_felin_spawn|The Merchant House of Felin has been declared an enemy of Sarleon, for smuggling and other high crimes. str_renegade_melitine_spawn|A group of Melitine noble adventurers kidnapped a lady in waiting from Torbah, and have been declared outlaws. str_renegade_deathwind_spawn|The Deathwind Savaran has been declared an outlaw knighthood order by D'Shar Khan. str_renegade_omenseeker_spawn|A group of renegade omen seekers are following a deranged Savaran and killing all who cross their path. str_renegade_dshar_assassin_spawn|A coven of assassins, calling themselves 'Skyblades', have been rooted out of Ishkoman, and are roaming the desert. str_renegade_zelshai_spawn|The Zelshai tribesmen have been banished from the D'Shar Lands. The black hearted scoundrels retaliated by kidnapping a lady in waiting. str_renegade_barclay_spawn|A small company of outlaw Barclay nobles landed near Windholm and are pillaging the countryside str_renegade_vecavian_spawn|Veccavian renegade slavers have landed near Valonbray and are taking all the menfolk they can find. str_renegade_first_blood_spawn|The indoctrination of new brethren into the Brotherhood of the First Blood had unfortunate consequences. Now, a cadre of blood lusting berserkers are tearing up the countryside near Javiksholm. Casualties so far include; farmers, two militia patrols and a herd of cattle. str_renegade_svargeon_spawn|The Fierdsvain have banished all members of the noble house of Svargeon. They have been found guilty of human sacrifice and consorting with heretics. str_renegade_iceguard_spawn|The Iceguard Rangers have renounced allegiance with Ravenstern, taken a noble lady in waiting as hostage, and are fighting their way out of Ravenstern territory. str_renegade_halfbreed_spawn|An entire noble household has been exiled from Ravenstern; their bloodline was discovered to be tainted by the Mystmountain tribes. The knights affected joined with their half blood brothers and are rampaging through Ravenstern. str_renegade_falcon_spawn|A cadre of the Knights of the Falcon donned their order's garb in defiance Ravenstern law. They are challenging all who come across to a feat of arms near Senderfall. str_renegade_snowlion_spawn|A Ravenstern nobleman has been declared outlaw, after forcibly taking a lady in waiting from Castle Fenbray. The noble is a high ranking member of the Snowlion knights and travels with a cadre of Snowlion troops. str_renegade_breathnach_spawn|House Breathnach, closely associated with the order of the Ravenspear, has been banished from Ravenstern lands for acts of treason and heresy! The former Ravenstern nobles are near Falcondark Castle. str_renegade_ebony_spawn|Renegade Ebony Gauntlet knights, and their followers, formed a party around Seven Cross Keep. They intend to hunt the Noldor in Laria Forest. str_renegade_gnaeus_spawn|House Gnaeus have been declared traitors to the Baccus Empire, for consorting with the Snake cult, and sacrificing young virgins. They have taken flight and are fleeing north out of Empire lands. str_renegade_iron_circle_spawn|Knights of the Iron Circle have openly defied the Emperor; thus, are hereby declared an outlawed knighthood order. Their Validus Charta has been revoked in the Baccus Empire, and they shall be hunted down like the vermin they are! str_renegade_manius_spawn|Noble members of the Merchant house of Manius have been found guilty of high crimes against the Empire and the depraved torture of a dog. Rumors are that they fled Ethos! str_renegade_gladiator_spawn|There has been a revolt at the Janos Gladiator Pits, and a company of gladiators escaped, killing anyone whom they come into contact. str_renegade_red_bro_elf_spawn|Word from Laria is that a caravan, belonging to the Red Brotherhood, captured elvish hunters in the nearby forest. str_renegade_ebony_knight_elf_spawn|The Ebony Gauntlet, out of Castle Almerra, captured several elvish hunters, and plan to make an example of them with a public burning. str_renegade_grave_robbers_spawn|Avendor is hunting a group of grave robbing heretics who escaped the city with several wagons filled with fresh corpses. str_cb5_feeling_1|You awaken suddenly and feel a presence in the room. str_cb5_feeling_2|An owl's screech awakens you and an eerie silence leaves you unsettled. str_cb5_feeling_3|The distant barking of a dog awakens you. str_cb5_feeling_4|A soft voice awakens you, but no one is there leaving you feeling unsettled. str_cb5_feeling_5|You awaken and feel as if someone were watching you. str_renegade_name_1|{s26} Noble Outlaws str_renegade_name_2|{s26} Renegade Nobles str_renegade_name_3|Renegade {s26} Nobles str_renegade_name_4|Outlaw {s26} Nobles str_renegade_name_5|{s26} Disgraced Nobles str_renegade_name_6|{s26} Traitors str_renegade_name_7|Dishonored {s26} Nobles str_renegade_name_8|Heretic {s26} Nobles str_renegade_name_9|Banished {s26} Nobles str_renegade_name_end|Heretic {s26} Nobles str_keyconfig|Keys Configuration str_heartbeat_quest_notif|The steward of {s3} needs your help str_your_village_attacked|The village of {s2} is under attack by {s3}! str_keyesc|Press any key to assign to^^or Esc to disable str_press_any|Press a key str_ok|Ok str_reset|Reset str_default|Default str_disable_all|Disable All str_tournament_not_enough_renown|You don't have enough renown. str_tournament_is_night|The tournament is taking place during the day. str_bookseller_3_rumor_1|Hmm, something did happen the other day. I've met a fellow, an acquaintance of mine, who serves as a Marinus. You know, the sergeants from the Order of the Shadow Legion? See, he told me something that I still wonder about. Their name, 'Marinus', means 'fleet infantry', but they fight on the land with the Legion. Also their weapon of choice, the halberd. It isn't often used on ships, so why would that be their weapon of choice? There are plenty of better situational weaponry to use when at sea. Anyway, that's all there is to be said on that. str_bookseller_3_rumor_2|One summer night I spent some time in Cez and ended up hearing some discussion between two Shadow Legion Centurions on patrol. They were talking about something called Iron Bread Scallops. I never heard of such a delicacy before and I didn't have much time to go and find the shop that offers them. I will have to visit when I go to Cez next time. Hopefully they won't cost over 10,000 denars! Haha! str_bookseller_3_rumor_3|When my travels took me to the snowy ranges of Ravenstern, I came across some very interesting rumors of the famous Dragon order. As the rumor goes, it is stated that all nobles who train to be a Dragon undergo incredibly painful tests that involve the snow and cold. Apparently, one of the rituals is to be tossed from the walls into a snowy bank, whilst nude! Don't know what that would accomplish, but to be a Dragon means that you have to be able to fly, right? Except these men aren't spreading wings ... str_bookseller_3_rumor_4|In my time of exploring. I got to see some fascinating things with the Order of the Dragon. It turns out, that the sergeants, the Dragon Drakes, have to be trained incredibly difficult. Regardless, the last challenge is to spar against two Dragon Knights in hand to hand combat. If you somehow win or are able to stand by the end of the scuffle, you are inducted into the order. You are even given a shield that the knights use themselves. I guess the chain is only as strong as its links. str_bookseller_3_rumor_5|You've heard of the Order of the Dragon, yes? To be even considered into training, you must be a 2nd generation noble with ties to Ravenstern nobility. Well, a drunkard from a local Ravenstern tavern told me about a recent candidate that got picked to train as a Dragon. The catch is, his family produces and trades with wool clothes, they're merchants! A commoner! Can you believe that? It seems that a man can even purchase nobility these days. We need to make nobility great again. str_bookseller_3_rumor_6|I've got a juicy piece for you, right from Velar Kerso, a noble Knight of the Clarion Call. While I've looked at him into his magnificent armor, riding his fast warhorse, I really believed that he is better or at least an equal to half of the famous warriors from Noldor. Have you seen their exquisite Hawkstorm bow? And what fine arrows they have! He even permits me to touch one! Aye, there are truly no better horse archers in whole Pendor! No doubt an army of their fine Order can crush everyone under their hooves. Noldor? Who care about the pointy-ear cowards anyway? They can't stand against such skilled and well-trained knights from Sarleon! str_bookseller_3_rumor_7|I have heard the story of Ordis from Mobray, a Squire of the Lions, who fought against lord Hraven the Bold's warband near the village of Azgad. While the Knights of the Lion flanked the Fierdsvain horde, Ordis and his fellow infantrymen hold the brutal charge of Hraven's huscarls. Being clad in heavy plate armors, wearing the tough steel shield of the Order and armed with morningstars, the Squires suffered heavy casualties still, for the Fierdsvain brutes are chosen for their size and strength as much for their unmatched skills with the axe. Yet Ordis and his comrades managed to hold the line until their reinforcements arrived and repelled the wicked attack. The brave Knights have equally brave sons, there is no doubts in that! str_bookseller_3_rumor_8|Once I have met a Larian Sentinel and I saw why the Rangers of the Clarion Call employ them on service. Put against an enemy as Noldor, fine archers with inhuman strength and skills, the Order retaliate with force. They hire experienced hunters as their sergeants, giving them expensive and powerful long composite bows and even gave them two quivers of arrows. Nobody else tried to do it, ensuring them a unique advantage. Now they are able to shoot twice as long as any other archer. And with long awlpikes for close combat they support the cavalry force of the Order really well. On the field or during the siege, the humble sergeants became a force to be reckoned with, capable to meet any adversary at any distance. str_bookseller_3_rumor_9|I have met a very sad Knight of Eventide two days ago. He slowly came by the road against my caravan with sorrow face over his strange looking new armor, riding a black-caparisoned horse almost as sorrow as himself. Although I normally don't approach them, he look so miserably that I stopped and asked him if I could help him with something. He turned his tortured face toward me and said 的 joined the Eventide to fight the Dawn mindless torturers. I fought faithfully and survived through the ridiculous requirements for joining the Order, the weak horses they provided, the cheap sword they gave me and the misshapen attributes and skills they expected from their members. But now ・ He pointed toward his new armor while tears began to streaks down his face. 鏑ook at me! I don't even look as Knight of Eventide anymore! The Gods forsake my Order! I will not desert it, but I pray the Goddess to send me death into the next battle! I cannot suffer anymore!・Then he bowed his head again and passed the road. str_bookseller_3_rumor_10|I have met a group of Singalian Horsemen on the road yesterday. When I saw them riding against me with cheerfully grins on their faces I decided that I'll finish on the slave market but they only asked me if I have some beer to sell them. I'd happily gave them what I had and asked them for their goal. They said that they went to join the Order of Eventide. Some of their tribesmen already joined as Eventide Ghilmen and send them message, that the Order gave them considerably better armors and training, plus the opportunity to kill and loot any member of the Order of the Dawn they've met. You can imagine what that means for progenitor slavers like them. And they will be paid for doing it on top of that! I was tempted to join them myself! str_bookseller_3_rumor_11|I have heard something for the Order of the Silvermist Rangers. Archers as any other Ravenstern archers you will say. But do you actually know why they are called 鉄ilvermist・ Once a large warband from the White Deer clan fell upon the village of Uslum as the murderous claw of Vejovis himself. While they killing and looting, heavy silver fog surround them and with it, came the arrows of invisible archers. Dozens after dozens of clansmen died that day, charging against some misty silhouettes and found only silvered arrows in their chests. The other savages ran where their eyes could see. When the fog scattered, the surviving villagers found over two hundred corpses of their attackers, while their saviors were barely forty in number. They moved back into the mist without waiting for gratitude or reward, silent and eerie almost as the Noldor themselves. The name came from the Mystmountain savages, who barely escaped with their lives. str_bookseller_3_rumor_12|You know the Senderfall's Guildmaster, yes? Squire Holbrook, the same one. His brother became Silvermist Hallberdier. It seems that the Order of the Silvermist Rangers isn't the typical one, as the other snobs around. They recruiting from the commoners too, offering decent training, payment and excellent armament. It seems that their Halberdiers not only receive a quality weapon, but also a full set of silvered plate armor, just as good as any knight's armor. Holbrook told me that his brother went to them only because of the armor. He knew that as a commoner there will be no chance for him to become a real Knight of the Dragon and the only thing he could hit with the bow were probably his own foot. Strange for a Ravenstern man indeed, but their father was actually from Windholm. str_bookseller_3_rumor_13|I learned something about the Knights of the Dawn. Did you know that they took strong lads at the age of fifteen years and trained them for five years before to allow them to become full-fledged Knights of the Orders? The training is so rigorous, that usually no less than a fifth from the trainee fail, become cripples or just die. But by the time when they receive their white-gold armors they are truly fearsome warriors, completely mastered the art of the sword and the lance. Since they serve the Goddess of Justice, they vow not to cloud their minds with alcohol and such, to uphold the laws of the country and to persecute the Heretics. I was quite surprised to learn, that they build and maintain orphanages in Valonbray teaching the poor, the orphan and the abandoned children about Astraea's mercy and justice. They even allow the orphans to join their ranks at younger age, if they volunteers. It is not what I expected from people with their reputation. str_bookseller_3_rumor_14|On my way to Valonbray I've met a group of Dawn Wyverns, binding some people on a stake. I asked what they did to deserve such fate and one of them told me that this particular band harassed the honest merchants on the road for four months, before to fell into their trap. Looking at four of their members, who still had arrows into their bodies I asked them why they didn't use bows too. The Wyvern looks at me with disdain and said 典he bow is a weapon for the weaklings and the cowards. In our Order there are none such creatures. The axe is the weapon of the true warrior, who doesn't cower from any enemy. I am strong and fast enough to quickly reach any enemy on foot, despite the weight of my armor and shield. The Knights take care for the rest.・Taking into consideration how twelve Dawn Wyverns were able to defeat twenty-eight bandits with only four lightly wounded, I was ready to believe him. str_bookseller_3_rumor_15|A good friend of mine, Lucius Cenicius from Ethos, told me something about the Order of the Radiant Cross that still lurks in my mind. They call the Red Plague 鉄nake Cult Plague・ claiming that the Cult spreads it as a precursor to their invasion. But all of the 渡ew evidences・about that claim are found ・yes, from the very same Knights of the Radiant Cross. And nobody except them found any proof for that claim. In practice they may have spread the Red Plague themselves and to put the blame over the Cult only to justify their war against them! And to create a new plague a man must be great physician. Which their Order surely have at their disposal. How very convenient! str_bookseller_3_rumor_16|During my last trip to Ethos I have met a few physicians from the Order of the Radiant Cross, without even one guard to protect them. It happens that they have been attacked from a Snake Cult warband and all of their Plaguewardens hold the Cultists, purchasing the physicians time to run with their own lives. I was shocked that somebody is willing to attack the honest physicians! But then I thought that they surely must hold a great grudge against them to risk with an attack so close to the town and its garrison! str_bookseller_3_rumor_17|I will share with you the sad story of the young Sir Azrael, The Herald of Truth, a wandering Knight of the Griffons. He grew up into abbey`s smithy as an apprentice and left it after he killed a Knight of the Lion who asked his father`s regalia of Master of the Lore to be given to him and then kill his mother. He slew the noble cur, killer of unarmed widow and hanged his body from the abbey`s gate so everybody could see the Lion`s true dark essence. Since then he travels all over Pendor, proclaiming the truth about the indecent Lions, unworthy to be called 徒nights・and trying to receive justice for their wrongdoings against the Order of the Griffon and to himself. While most of the time his words fell into the deaf ears of people, too frightened to speak against trusted servants of a king, Sir Azrael swore that only the death will stop him from spreading the truth. str_bookseller_3_rumor_18|I learned something about the presumably extinct Order of the Griffon. Many young nobles following the example of Sir Azrael, a wandering Knight of the Griffon, who swore sacred oath always to speak truth, to defend the weak, and to seek justice for the crimes against his order from the corrupted Knights of the Lion. The youngsters leaving their father`s estates with their warhorses and fine armors, looking for The Herald of Truth to be signed as his Retainers. While young they are good riders and skilled with both their silvered long swords and lances. Sir Azrael is famous as a formidable warrior and fully capable to turns the young Retainers into power to be reckoned with. I won稚 be surprised if they name him their new Grandmaster of the Order of the Griffon and then all villains, even the Lions, will tremble is fear. str_bookseller_3_rumor_19|There is a new story about the noble Sir Azrael, a young knight who wears the insignia of the extinct Order of the Griffon. According to Tanim from Balanhi a band of robbers tried to loot his village. Sir Azrael, who accidentally moved through the village to purchase food organized the peasants and led them in fight, in which they managed to neutralize almost a third from the brigands and to capture the rest, at the cost of many dead villagers. But when the angry villagers were ready to torn the bandits on little pieces, Sir Azrael stand against them and with an effusive speech he taught them that bloody rampages of revenge accomplishes nothing and left the world worse off than it was before. The words of the charismatic young knight were so powerful, that the angry peasants decided not to take the law into their own hands and handed the villains to the king`s sheriff. Sir Azrael even refused the reward from the sheriff but insisted that the coins must be shared amongst the families of the deceased locals and then left on his way. str_bookseller_3_rumor_20|Hard times becomes for the honest merchants, traveling through Sarleon, hard times indeed. Only three years ago you could see any Knight rushing in aid of anyone attacked on the road but the Knights from these days are not the same as before. My apprentice, Urbo from Marleon was attacked on his way to his home town from some Rogue Knights, his caravan was ransacked and his men were killed. Only he and five of his guards managed to run alive to the forest nearby, from where they saw a group from Knights of the Lion riding on the same road armed to the teeth over their fine warhorses and ・moving near the Rogue Knights plundering his caravan as if they see nothing! Urbo and his men swore in Damia that they speak the truth, but the nobles cannot be accused from mere commoners in any of the king`s courts. What will happens with the Sarleon kingdom if its best warriors consider helping the commoners something under their dignity? str_bookseller_3_rumor_resp_1|Well, thank you. That was ・interesting. str_bookseller_3_rumor_resp_2|Thank you. That was interesting indeed. str_bookseller_3_rumor_resp_3|Good story, thank you for sharing it. str_bookseller_3_rumor_resp_4|Maybe next time. str_bookseller_3_rumor_nonews_1|I have no news to share this time. str_bookseller_3_rumor_nonews_2|I need a bit of time to refresh my memory. str_bookseller_3_rumor_nonews_3|I need a few minutes to choose the best story.
https://w.atwiki.jp/sdvx/pages/4009.html
EMPIRE OF FLAME/ かめりあ 本機種より後に移植されたBEMANIシリーズは下記の通り GITADORA NEX+AGE(FLOOR INFECTION第39弾)、コナステ GITADORA(HISTORYパック vol.19) Lv CHAIN 譜面属性 BPM TIME Version Genre Illustrator Effect NOVICE 06 0551 114 III47 FLOOR 第九のセフィラ - ライオット・デストルドー † KING Hermit♣ミズタニ ADVANCED 12 0898 EXHAUST 18 1884 EXCEED 19 2092 EG 66 KING -CRiMEZONE- +MYZM クリムゾンホットテンペスト Lv変更[EXH] 15→18(2016/12/21) + 難易度投票 NOVICE 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 ADVANCED 選択肢 投票数 投票 詐称 0 強 3 中 0 弱 0 逆詐称 0 EXHAUST 選択肢 投票数 投票 詐称 76 強 7 中 2 弱 0 逆詐称 0 EXCEED 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 攻略・解説 譜面・楽曲の攻略についてはこちらへどうぞ 見辛さ解消の為に改行や文頭の編集、不適切なコメントを削除することがあります 名前 コメント ※文頭に[ bgcolor(#aaf){NOV}]、[ bgcolor(#ffa){ADV}]、[ bgcolor(#faa){EXH}]、[ bgcolor(#08b){XCD}]をコピー ペーストすると見やすくなります コメント 楽曲やイラストなどのコメントについてはこちらへどうぞ タワーチーズバーガー地帯むずい -- (名無しさん) 2016-11-08 09 53 14 曲はいいが譜面がゴミ以下なのでやる価値なし -- (名無しさん) 2017-04-12 14 56 19 何か最近鍵盤嫌いの人がやたらコメントページを荒らしてるな・・・。ゴミゴミ言ってて楽しいのかな・・・? -- (名無しさん) 2017-04-12 20 51 51 1800チェインとは思えないほどゲージが重い -- (名無しさん) 2017-04-25 21 57 19 チーズバーガーにトリル、階段+直角複合とハマりやすい配置が多いね。ラストまで気が抜けない -- (名無しさん) 2017-05-09 06 42 26 ゴミとゴミが力を合わせた結果ゴミ譜面が生まれた -- (名無しさん) 2017-05-25 20 04 51 ↑そういうお前はろくに手を動かさず尻から毎日ゴミをひり出してるだけのくせにな -- (名無しさん) 2017-05-26 00 16 42 暴龍天適正だなこりゃ或帝にゃ到底無理 -- (名無しさん) 2017-06-02 13 29 10 ゴーストライダーの感じですね。 -- (CYSYS8993) 2018-03-08 16 47 31 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/legendofnorrath/pages/221.html
SS Title Shock Of Fire Type Ability Faction - Attribute -Fire Archetype Mage Cost 2 Level 1 Attack - Defense 1 Bonus - Health - Game Text When you play this ability, deal 1 damage to an opposing unit or avatar. このAbilityをPlayするとき、敵Unit1体または敵Avatarに1Damageを与える。 Card Number 1C81(Common,Oathbound) Lore So simple, yet so effective.
https://w.atwiki.jp/gtav/pages/2237.html
Los Santos Underground Radio imageプラグインエラー 画像を取得できませんでした。しばらく時間を置いてから再度お試しください。 Los Santos Underground Radio概要 説明 プレイリスト 場所 余談 概要 ジャンル:ハウス 、テクノ 、エレクトロニック 所在地:ロスサントス 周波数:- 楽曲数:65曲(18+18+15+14) DJ:Solomun 、Tale Of Us 、Dixon 、The Black Madonna 説明 「ナイトライフ」アップデートで追加されたラジオ局。当初はGTAオンライン専用だったが、「アリーナウォーズ」アップデートでストーリーモードでも選局できるようになった。 プレイリスト ソロモンミックス アーティスト名 曲名 発売年 Am$trad Billionaire The Plan 2013 Ara Koufax Natural States (Edit) 2017 Swayzak In The Car Crash (Headgear's Always Crashing In The Same Car Mix) 2002 D. Lynnwood Bitcoins (Original Mix) 2018 Bryan Ferry Don't Stop The Dance (Todd Terje Remix) 2013 Denis Horvat Madness Of Many 2018 Johannes Brecht Page Blanche 2018 Solomun Ich Muss Los 2018 Matthew Dear Monster 2018 Truncate WRKTRX3 2018 Floorplan Spin 2016 Cevin Fisher The Freaks Come Out (2000 Freak Mix) 2000 Chris Lum You're Mine (Clean Version) 2014 Alex Metric Ten Ven The Q 2018 Solomun Customer Is King 2018 Adam Port Planet 9 2018 Dubfire The End To My Beginning 2018 Leonard Cohen You Want It Darker (Solomun Remix) 2016 テイル・オブ・アスミックス アーティスト名 曲名 発売年 Tale Of Us Overture 2018 Tale of Us 1911 2018 Tale of Us Trevor's Dream 2018 Tale of Us Vinewood Blues 2018 Tale of Us Anywhere 2018 Tale of Us Symphony Of The Night 2018 Tale of Us Another World 2018 Tale of Us The Portal 2018 Tale of Us Solitude 2018 Tale of Us Morgan's Fate 2018 Tale of Us Fisherman's Horizon 2018 Tale of Us Myst 2018 Tale of Us Seeds 2018 Tale of Us Endless Journey 2018 Tale of Us Valkyr 2018 Tale of Us In Hyrule 2018 Tale of Us Disgracelands 2018 Tale of Us Heart Of Darkness 2018 ディクソンミックス アーティスト名 曲名 発売年 Carl Finlow Convergence 2004 Caravaca Yes I Do 2017 Warp Factor 9 The Atmospherian (Tornado Wallace Remix) 2017 Mashrou' Leila Roman (Bas Ibellini Mix) 2018 Future Four Connection (I-Cube Rework) 2018 Rite De Passage Quinquerime 2018 The Egyptian Lover Electro Pharaoh (Instrumental) 2018 Marcus L. Telstar 2018 Romanthony Bring U Up (Deetron Edit) 2012 Solar 5 Seconds 2017 Sharif Laffrey And Dance 2018 Ron Hardy Sensation (Dub Version) 1985 Aux 88 Sharivari (Digital Original Aux 88 Mix) 2013 Oni Ayhun OAR003-B 2012 TCK FT. JG Reach Out Your Hand (Erol Alkan Rework) - GTA Edit 2018 ザ・ブラック・マドンナミックス アーティスト名 曲名 発売年 Ron Hardy Sensation 1985 Derrick Carter Where Ya At 2002 Tiga Bugatti 2016 Metro Area Miura 2002 The Black Madonna A Jealous Heart Never Rests 2013 Art of Noise Beat Box 1984 The Black Madonna ft. Jamie Principle We Still Believe 2018 Nancy Martin Can't Believe 1982 P-Funk All Stars Hydraulic Pump Pt. 3 1983 Steve Poindexter Computer Madness 2003 Ten City Devotion 1989 The Black Madonna We Can Never Be Apart 2013 Joe Jackson Steppin' Out 1982 The Black Madonna He Is The Voice I Hear 2017 場所 個々の楽曲 以下の場所で聞くことができる。ナイトクラブ 収録されているいくつかの曲は以下のロックスター・ゲームスの公式トレーラーに使用されている。Metro Areaの曲「Miura」は「GTAオンライン」に7月新登場 に使用されている。 TCK(Tuff City Kids)の曲「Reach Out Your Hand (Erol Alkan Rework) - GTA Edit」はGTAオンライン:ナイトライフ に使用されている。 余談 CMが無いラジオ局の1つで、プレイリストの順番は固定。 「ナイトクラブ」アップデートのバージョンではオンライン専用だったが、「アリーナウォーズ」アップデートでストーリーモードでも選べるようになった(同時にこのラジオ局で流れる曲が、選んでいるレジデントDJによって変わる機能も廃止された)。 GTA SAに収録されているラジオ局にSan Fierro Underground Radio(SF-UR)が存在した。 ソロモンミックスは2018年7月31日に最初に追加され、テイル・オブ・アスミックスは2018年8月7日に、ディクソンミックスは2018年8月14日に、ザ・ブラック・マドンナミックスは2018年8月21日にそれぞれ追加された。 Ron Hardyの曲「Sensation」の聴き比べができたり、Art of Noiseの曲「Beat Box」やJoe Jacksonの曲「Steppin' Out」といった過去作の収録曲を楽しめるのも魅力。 ラジオ局の収録曲の数はダントツで最多。全て聴き切るまでに4時間ほど掛かる。 上へ
https://w.atwiki.jp/warband/pages/466.html
dlga_start festival_talk|Good tiddings to you... dlga_start blocked_agent|This person seems busy. Maybe I should move on... dlga_blocked_agent close_window|I'm sorry. I didn't mean to disturb you. dlga_blocked_agent close_window.1|[Just Leave] dlga_start name_or_kill|You've lost! now give me his name, or I'll kill you! dlga_start player_won_spar|Hah, I've won my friend! Now give me his name. dlga_start close_window.1|Beautiful work, {playername}! Let me have my {reg33} coins. I hope you got your fair share from the weeping men of {s33}. dlga_start close_window.2|Shame on you, {playername}! You are a miserable failure. You couldn't even defeat those weeping men of {s33}. dlga_start player_give_to_son|Hello {reg59?mother father}. dlga_start kid_bye_talk|Hello {s11}. dlga_start king_ask_kid|Hello {playername}, they tell me you've come to ask my permission to grant your son lands in their name? dlga_start king_ask_kid_fem|Hello {playername}, they tell me you've come to ask my permission to grant your daughter lands in their name? dlga_start close_window.3|We're playing! dlga_start close_window.4|Mother said not to talk to strangers. dlga_event_triggered magister_officiorum|Greetings!! Your uncle has received word of your heroic victory in the name of Rome! dlga_start magister_officiorum|Greetings!! Your uncle has received word of your heroic victory in the name of Rome! dlga_start close_window.5|Ah {playername}, you just won't quite will you...^^ Have you met Rhydderch's men? Well, they're just DIEING to meet you! dlga_member_chat close_window.1|My poor {reg59?wife husband}, we have lost so much, yet there is still hope for as long we take breath, I will stay near you until we find a new home. dlga_member_chat close_window.2|I am with you, let us march on all who challenge Odin. dlga_start mab_final|We've done it {playername}! Aha, we have actually won, you the battle, me the next thousand years! I can not thank you enough my champion... dlga_mab_final mab_final2|What will happen now my Queen? dlga_mab_final2 mab_final3|What will happen? I will live on, rising every chance I have to keep the world in darkness and my power supreme, but I suppose you meant what will happen to you? dlga_mab_final3 close_window|That is up to you, I no longer have need of you, and will retire to the realms of magic for a time of rest. What you do with your life from here on is up to you, serve Mordred if you please, or kill him... follow, or lead - the choice is yours and I could care less. In the mean time, take this final blessing from your Queen. dlga_start father_circ|Hello stranger, come to pay your respects to the dead as I have? dlga_start close_window.6|Oh Master, master, master - why have you abandoned me? dlga_start child_rejoin|Hello again {reg59?mother father}, would you like me to rejoin you? dlga_start child_rejoin.1|Greetings again {reg59?sister brother}, would you like me to rejoin you? dlga_child_rejoin child_rejoin2|Yes, come with me. dlga_child_rejoin close_window|No, stay at home for awhile. dlga_child_rejoin2 close_window|Oh, it seems you don't have room for me, I'll wait here for now. dlga_child_rejoin2 close_window.1|Very well, I'll grab my things and meet you outside. dlga_start conversation_companioncamp|--You find your companion in their usual part of the camp.-- dlga_start close_window.7|I'm busy right now, {playername}. Let's try talking again another day. dlga_start close_window.8|{reg59?Lady Sir}, everything is in order in the camp. dlga_start siege_camp_talk|{reg59?Lady Sir}, your siege camp is ready! We hope to be soon breaching the walls of {s7}. dlga_siege_camp_talk siege_camp_talk_speach|Take courage and gather for my speach. dlga_siege_camp_talk close_window|Err...ummm...yeah, we should be able to do that...maybe. (need more charisma leadership to inspire troops) dlga_siege_camp_talk siege_camp_talk_options|Err...yes... good. (you try and summon somthing inspiring, but can't find the words) dlga_siege_camp_talk siege_camp_talk_options.1|I have some questions... dlga_siege_camp_talk_speach siege_camp_talk_options|You inspire your men with a rousing speach^^My brothers! Lo, we have marched these many days. Your prize yet waits. It is there, inside the walls of {s7}, you just need to take it, to be brave, to break open those gates like egg shells and march onward to glory! dlga_siege_camp_talk_options siege_camp_wound_report|Tell me, how many of us are wounded? dlga_siege_camp_talk_options siege_camp_battle_odds|Be frank soldier, do the men believe we can win this fight? dlga_siege_camp_talk_options close_window|Back to work with you dlga_siege_camp_wound_report siege_camp_talk_options|My {reg59?lady lord}, from what I've seen in the wound tents, of the {reg2} men in our party, at least {reg3} of them are wounded. dlga_siege_camp_battle_odds siege_camp_talk_options|{s6} dlga_conversation_companioncamp aaron_conversationcamp1|My {reg59?lady lord}, sometimes I think, as we travel along the northern lands, what a dismal world we live in. So much violence and many dangers we go through daily. dlga_aaron_conversationcamp1 aaron_conversationcamp2|Well, I think the Saxons are the hordes of Gog and Magog that will come at the last hour of the world and that the Kingdom of Camelot is the last human kingdom trying to fight the inevitable before the Second Coming. dlga_aaron_conversationcamp2 aaron_conversationcamp3|Err...can you explain that Gog and Magog thing? dlga_aaron_conversationcamp2 close_window|Very interesting, but I don't have time for this right now. dlga_aaron_conversationcamp3 aaron_conversationcamp4|Oh, well, the Bible mentions Gog as a leader of the horde coming from the land of Magog. In Ezekiel's prophecy, Gog leads a great army of skilled warriors from many different nations. They will attack the nation of men chosen by God, and there will be a great battle that will affect the whole world. I think that this is what is happening now, with all these pagans advancing over Englaland. dlga_aaron_conversationcamp4 beda_conversationcamp5|{s10} dlga_aaron_conversationcamp4 aaron_conversationcamp6|We need to focus on the here and now. When the End comes, I assure you we won't miss it. dlga_aaron_conversationcamp4 close_window|You worry too much, and I do not have time for this. dlga_beda_conversationcamp5 close_window|{s4} dlga_aaron_conversationcamp6 close_window|Yes, that's true. I tend to worry too much about things. I will enjoy the day. dlga_conversation_companioncamp egil_conversationcamp1|{playername}, I like you, but sometimes I think you're too naive as a leader. Allow me to give you some advice. dlga_egil_conversationcamp1 egil_conversationcamp2|I don't want to offend you, but I think you should take advantage of my experience. As you know, I grew up in the court of a king and spent a lot of time on the roads, where I met some of the greatest warlords and smartest companions. dlga_egil_conversationcamp2 egil_conversationcamp3|{s10} dlga_egil_conversationcamp2 close_window|I do not need your lessons. dlga_egil_conversationcamp3 close_window|{s4} dlga_conversation_companioncamp lezalit_greeting|Dia dhuit warlord! dlga_lezalit_greeting lezalit_greeting_wrong|Ummmm, Hello Lezalit. dlga_lezalit_greeting lezalit_greeting_right|Dia is Muire dhuit. dlga_lezalit_greeting lezalit_greeting_wrong.1|Dia ist Mornen dhuiths. dlga_lezalit_greeting lezalit_greeting_wrong.2|Dia what now?. dlga_lezalit_greeting_wrong lezalit_start|Ah no, Dia dhuit is our Gaelic greeting, it means God to you, and of course the proper response is 'Dia is Muire dhuit' meaning God and Mary to you! But anyway, I'm not here to teach you proper Gaelic dlga_lezalit_greeting_right lezalit_start|Yes! God and Mary to you! Ha you impress me {playername}, not many know a proper Gaelic greeting. dlga_lezalit_start donnachdh_conversationcamp1|As you know I'm from Hibernia and descend directly from ancient warriors. Even my mother came from the old clan that the hero Niall Noígillach belonged to. dlga_donnachdh_conversationcamp1 donnachdh_conversationcamp2|Hibernia is divided into small clans that are grouped under the ones that are more powerful. These form kingdoms, for ages five in number. It is very important for each clan to show its power, and they often fight small wars. We mostly fight against neighboring clans, where rivalry tends to flourish, but many times larger clans lead others to wars between kingdoms, because the most important men of the island aspire to the throne of Tara. Being the master of Tara means you are the high king, Ard Ruire, of all Hibernia, and that brings much glory for your clan. dlga_donnachdh_conversationcamp2 donnachdh_conversationcamp3|So many rivalries make conquest only easier. dlga_donnachdh_conversationcamp2 donnachdh_conversationcamp3_2|So many wars produce very tough warriors. dlga_donnachdh_conversationcamp2 donnachdh_conversationcamp3_3|Someone should unite all the clans. dlga_donnachdh_conversationcamp2 close_window|I'm interested very little in this. dlga_donnachdh_conversationcamp3 donnachdh_conversationcamp4|I admit that, I dare say that the island is desperate for a leader to unite them. But the kings of Hibernia have taken to small raids and have no interest in conquering. dlga_donnachdh_conversationcamp3_2 donnachdh_conversationcamp4|Yes, that's true. War eliminates the weakest and forces men to learn how to fight. It is definitely a good place to get warriors for your army. On the other hand, if you let yourself be entangled by Goidelic politics or you try to become {reg59?queen king} of Tara, you will realize that the island has certain political traditions and that nothing you do will ever change Hibernia. dlga_donnachdh_conversationcamp3_3 donnachdh_conversationcamp4|All men and clans covet the throne of Tara, but really hardly anyone is capable of sitting in it. Those who try tend to have short lives, but always another man and another clan come along, and the cycle continues. If the throne of Tara is ever yours, may you enjoy it as long as possible. Your clan will be famous and respected, but your life will be very short. dlga_donnachdh_conversationcamp4 close_window|Surely, Hibernia, as the Romans called it, is a different land. Forget everything you know, it is different! dlga_conversation_companioncamp donnachdh_dwywei_conv1|Every time I give an order in your name, Matheld questions my authority among your men. Now she is gathering with some warriors to mutter against me. I do not understand this hate, as we both are well born. dlga_donnachdh_dwywei_conv1 donnachdh_dwywei_conv2|The Gaelics are bloody thieves and raiders. They came from Hibernia to take our western lands. Some years ago, we lost our beloved king Drust MacErp fighting against the Northmen, and most of the Pictish nobility died with him. Then while our new King was fighting Pagan rebellions in the north, Dal Riata landed permanent troops inside our lands. dlga_donnachdh_dwywei_conv2 donnachdh_dwywei_conv3|-- She grits her teeth --^ Who can trust in this thieving race? Me? No! dlga_donnachdh_dwywei_conv3 donnachdh_dwywei_conv4|Stupid and stubborn Picts... dlga_donnachdh_dwywei_conv4 donnachdh_dwywei_conv5|Forget this old enmity. Now you have a common enemy. Together you must face all who appose us. dlga_donnachdh_dwywei_conv4 donnachdh_dwywei_conv6|I understand your concern about the Gaelics, but Lezalit has proven to be a man of honor. dlga_donnachdh_dwywei_conv4 donnachdh_dwywei_conv7|Is this how Gaelics are? Then I hate them, too. Dirty thieves! dlga_donnachdh_dwywei_conv5 close_window|As you wish. dlga_donnachdh_dwywei_conv6 close_window|I understand that Lezalit is not guilty of what happened. I'll try being nicer to him. dlga_donnachdh_dwywei_conv7 close_window|I hope, for your sake, that you are kidding, but I don't find you so funny. dlga_conversation_companioncamp morgant_conversationcamp1|{reg59?My lady Sir}, in Briton men with guts are a dying breed. In the past, we were a proud people, and our holdings stretched across all Britannia. Then the Romans came, and we lost the land. dlga_morgant_conversationcamp1 morgant_conversationcamp2|Now the sea brings the Saxons, as previously it did the Romans. Now, the Romano Britons fear losing this land they took from us to the Saxons and Jutes. Isn't fate ironic? dlga_morgant_conversationcamp2 morgant_conversationcamp3|Sure, but don't bother me about Saxons. They will lose what they've stole. dlga_morgant_conversationcamp2 morgant_conversationcamp3_2|The Saxons are strong. They will conquer your people. dlga_morgant_conversationcamp2 close_window|I have very little interest in this. dlga_morgant_conversationcamp3 morgant_conversationcamp4|It is possible. Maybe God has a sense of humor or our prayers have brought the Saxons to punish the Romanos. But who cares? Britannia is lost either way. dlga_morgant_conversationcamp3_2 morgant_conversationcamp4|You mean we are weak? I think not! It is true that we were disunited and unlucky with our kings, but Arthur has showed that it is possible to defeat the Saxons. We can only regret that there are not more to assist his legacy. Britannia may be lost for us, but not if we fight. dlga_morgant_conversationcamp4 morgant_conversationcamp5|Britannia will be returned to the Britons. I swear I will do it. dlga_morgant_conversationcamp4 morgant_conversationcamp5_1|Forget the past and focus on the present. dlga_morgant_conversationcamp5 close_window|I appreciate your words, but both of us know that, even if you conquer the whole island, Britannia of today has nothing in common with Britannia of yore. It will not be the same. dlga_morgant_conversationcamp5_1 close_window|Yes, you're right. There is little sense in mourning the past. Let us return to the present. dlga_conversation_companioncamp dwywei_conversationcamp1|{playername}, my parents were important people in Pictland, and their grandparents before them, and all my ancestors. They were descendants on the maternal side -- the one that matters to Picts -- of royal blood. dlga_dwywei_conversationcamp1 dwywei_conversationcamp2|However, there have been many changes in the kingdom known as Pictland. Our people are mixing with our old enemies, the Goidels of Dal Riata, and my family was disgraced. I tried to recover our prestige as a warrior, but since the Picts embraced Christ, women have been excluded from this profession more and more each day. Ultimately, I failed, and my family paid with their lives for my failure. dlga_dwywei_conversationcamp2 dwywei_conversationcamp3|I do not normally talk about this, but I would like to say I have found a new family while traveling with you. This helps me to ease the burden of my past. For years, I hated the current kings of Pictland. Now I don't care any more. My failure and the new laws of our land brought about the end of my family. I just pray that you don't judge me harshly for my past. dlga_dwywei_conversationcamp3 dwywei_conversationcamp4|What happened is in the past. You are very important to me. dlga_dwywei_conversationcamp3 dwywei_conversationcamp4_2|Thanks for sharing your story with me. I'm glad you found peace with yourself. dlga_dwywei_conversationcamp3 close_window|You caused the death of your family, and you do not want to be judged harshly? Nonsense! dlga_dwywei_conversationcamp4 close_window|--She looks down shyly--^^You are also very important to me. Oh, well, I have things to do. dlga_dwywei_conversationcamp4_2 close_window|Thank you for your understanding. dlga_conversation_companioncamp dwyweiromance_conversationcamp1|{playername}, although you see me fight hard in battles, mark my body with war paint, and scream while I stab our enemies... dlga_dwyweiromance_conversationcamp1 dwyweiromance_conversationcamp3|You know I'm a shy person, right? dlga_dwyweiromance_conversationcamp3 dwyweiromance_conversationcamp4|I did not know that. dlga_dwyweiromance_conversationcamp3 dwyweiromance_conversationcamp4_2|Yes, I know. dlga_dwyweiromance_conversationcamp3 close_window|I have little time now to hear about this. We'll talk later. dlga_dwyweiromance_conversationcamp4 close_window|Oh, I see. Well, well, I... we'll talk another day... dlga_dwyweiromance_conversationcamp4_2 close_window|What I mean is that I can say things, but I want you to know that I admire and appreciate you very much. Well, I do not want to talk more about this. It is cumbersome. We'll talk another day. dlga_conversation_companioncamp dwyweiromance2_conversationcamp1|I need to talk to you, {playername}. It is a very serious issue for me, but I will raise it only once. dlga_dwyweiromance2_conversationcamp1 dwyweiromance2_conversationcamp3|You know I'm interested in you, appreciate you and like you. I think you feel the same way when you look at me, but I'm not sure. Can it be...? dlga_dwyweiromance2_conversationcamp3 dwyweiromance2_conversationcamp4|Yes, Matheld, I like you a lot. dlga_dwyweiromance2_conversationcamp3 dwyweiromance2_conversationcamp4_2|Sorry, but I'm not interested in you that way. dlga_dwyweiromance2_conversationcamp4 dwyweiromance2_conversationcamp5|I am happy to hear you say that! I guess this means we're together, yes? dlga_dwyweiromance2_conversationcamp4_2 close_window|I'm sorry, I'm sorry, I feel embarrassed. I thought... I was wrong. Sorry, I will not bother you any more. Now, I have things to do. dlga_dwyweiromance2_conversationcamp5 dwyweiromance2_conversationcamp6|Yes, Matheld, you are my woman now. dlga_dwyweiromance2_conversationcamp5 dwyweiromance2_conversationcamp7|No. It was just a joke. I'm not interested in you at all. dlga_dwyweiromance2_conversationcamp6 close_window|I am so happy! I love you. We will have to keep this a secret from your wife, but I don't mind sharing you while we are on the road together. dlga_dwyweiromance2_conversationcamp6 close_window.1|I am so happy! I love you. I am going to put my things in your tent! dlga_dwyweiromance2_conversationcamp7 close_window|A joke? You're a jerk! What kind of person kids about things like that? Leave me alone. I do not want to see you any more. dlga_conversation_companioncamp reginhard1_conversationcamp1|My {reg59?lady good}, some of your men are muttering because the food is disgusting. Do you want their names? dlga_reginhard1_conversationcamp1 reginhard1_conversationcamp2|I really appreciate your concern, Klethi. dlga_reginhard1_conversationcamp2 reginhard1_conversationcamp3|Well, err... I know you are a generous {reg59?women man}. I'm sure you will reward my fidelity someway... You know what I mean, right? dlga_reginhard1_conversationcamp3 close_window|Sure. Take this money and keep me informed. dlga_reginhard1_conversationcamp3 close_window.1|Shut up, you greedy scum. Don't try to cheat me again. dlga_reginhard1_conversationcamp3 close_window.2|I always reward every man and women as they deserve. Don't forget that. dlga_reginhard1_conversationcamp3 close_window.3|It won't be necessary. Tomorrow the food will be better. dlga_conversation_companioncamp clovis1_conversationcamp1|Warlord, I think it's necessary to train our men more. Haven't you read Vegetius? The ancients knew how to convert simple farmers into great soldiers in just a few days. dlga_clovis1_conversationcamp1 clovis1_conversationcamp2|I can force them to practice harder. Trust me. You will see how I transform them into veteran warriors. dlga_clovis1_conversationcamp2 close_window|Alright, let them sweat, but I want good results. Take these 1000 coins to reward the best. dlga_clovis1_conversationcamp2 close_window.1|That is a good idea. I appoint you weapon master. dlga_clovis1_conversationcamp2 close_window.2|They are tired; I don't want to force them... for now. But I appreciate your offer. dlga_conversation_companioncamp ceawlin1_conversationcamp1|I want to tell you something important. A war band has to be led by a man of honor, but these times are too hard for mercy. The warriors need a strong leader, someone able to make hard decisions when they are needed. dlga_ceawlin1_conversationcamp1 ceawlin1_conversationcamp2|--You realize some of your men hear the conversation--^^Only a fool can consider mercifulness as weakness. dlga_ceawlin1_conversationcamp2 ceawlin1_conversationcamp3|Just so, but fear converts men into fools. Don't be weak, {playername}. They smell fear, like dogs. dlga_ceawlin1_conversationcamp3 close_window|I appreciate your concern, but I know how to manage my people. dlga_ceawlin1_conversationcamp3 close_window.1|Maybe you are right, my friend. I will follow your advice. dlga_conversation_companioncamp ailchu1_conversationcamp1|I have reconsidered my opinion about Klethi. Maybe she can be a good warrior after all. Do you know why? dlga_ailchu1_conversationcamp1 ailchu1_conversationcamp2|I am listening. dlga_ailchu1_conversationcamp2 ailchu1_conversationcamp3|Because she can bleed for a week and not die! Ha, ha, ha... Seriously, is she really necessary here? Her constant gossiping gives me headaches. dlga_ailchu1_conversationcamp3 close_window|Seriously, you give me headaches. Yet I keep you... dlga_ailchu1_conversationcamp3 close_window.1|If you are not comfortable here, you are free to go. dlga_ailchu1_conversationcamp3 close_window.2|Maybe a war band is not a good place for her. I'll think about it. dlga_conversation_companioncamp caio_conversationcamp1|In your army, I visit so many places and meet so many people. I didn't realize the world was so big! dlga_caio_conversationcamp1 caio_conversationcamp2|Honestly, my family and I lived a sheltered life all this time, only going to town to sell goods. Once I visited Pictavis, and I thought that was the greatest and most wonderful place. That was nothing compared to the places you take me now. dlga_caio_conversationcamp2 caio_conversationcamp3|And there are still many more places for you to visit. dlga_caio_conversationcamp2 caio_conversationcamp4|Why are you bothering me with this? dlga_caio_conversationcamp3 close_window|I'm sure there are plenty of places to visit. I can only say that joining you was the best decision of my life. I will never return to my parents. dlga_caio_conversationcamp4 close_window|Ah, excuse me, sorry. I understand that for someone like you, this is very trivial, but for me it's so new. I will not bother you with my silly talk any longer. Farewell. dlga_conversation_companioncamp caio_morgant_conv1|I want to talk to you about... dlga_caio_morgant_conv1 caio_morgant_conv2|Ymira is the stupidest women I have ever met. She is always asking about the most basic things. She knows nothing about tactics or war, and her ignorance puts all of us in danger. dlga_caio_morgant_conv2 caio_morgant_conv3|Excuse me if I have offended you. I just wanted to know what a cuenus is. dlga_caio_morgant_conv3 caio_morgant_conv4|--She is angrier and begins to speak louder--^^Don't you know? dlga_caio_morgant_conv4 caio_morgant_conv5|You have to be patient with Ymira. She is a valuable women and learns fast. dlga_caio_morgant_conv4 caio_morgant_conv6|Ymira, if you don't come up to scratch soon, you should consider leaving us. dlga_caio_morgant_conv4 close_window|Don't bother me with this foolishness again. dlga_caio_morgant_conv5 close_window|Thank you for your confidence. dlga_caio_morgant_conv6 close_window|I... understand. dlga_conversation_companioncamp brunhild_conversationcamp1|Sometimes when I sleep, I dream of my past life in Gaul, of my fathers murder and hiding in caves. These nightmares remind me of my time forever fearful. dlga_brunhild_conversationcamp1 brunhild_conversationcamp2|I am glad that I have left all that behind me. But God do I still hate Gaul, and treading its soil brings back those dark memories. When we visit those lands on our travels, I only ask you to have patience with me. I will spend most of the time in my tent when we are not walking or fighting, sulking and not wanting to talk to anyone. dlga_brunhild_conversationcamp2 close_window|Now, forgive me, but just talking about it has upset my stomach. I think all these memories make me so depressed that I may never fully heal. dlga_conversation_companioncamp bodo_conversationcamp1|--You note that he is impatient, nervous.--^^Hi {playername}. We've been traveling together for a while, and our friendship, at least for me, is sincere. In fact, I have not trusted anyone like this for years. dlga_bodo_conversationcamp1 bodo_conversationcamp2|Actually, I'm surprised that our relationship is so good. My life has not been easy, especially here in the north, and I find it hard to trust people, but you're winning my trust so easily, it scares me. dlga_bodo_conversationcamp2 bodo_conversationcamp3|It's good to trust others, Sigibert. dlga_bodo_conversationcamp2 bodo_conversationcamp3_2|That has happened to me as well. dlga_bodo_conversationcamp2 bodo_conversationcamp4|Keep your distance. You're just a soldier to me. dlga_bodo_conversationcamp3 close_window|Yes, you're right. I should trust myself more. Friendship is normal, not a dangerous shackle. Thanks my friend! dlga_bodo_conversationcamp3_2 close_window|You feel it, too? You see? We are suspicious people, too used to danger and to being deceived. I'll think about it! Thanks for your time. dlga_bodo_conversationcamp4 close_window|Yes, sorry. I was confused, but you've certainly cleared it up for me. dlga_conversation_companioncamp bodo_2conversationcamp1|{playername}, we have to talk! It is complicated. I do not know how to say this, but it needs to be said. dlga_bodo_2conversationcamp1 bodo_2conversationcamp2|Let me be clear, I've noticed how you look at me, and I fear that you're falling for me. I completely understand. I am an attractive man with warrior skills and leadership, but I must warn you that I can only marry a Frank. I hope you understand. dlga_bodo_2conversationcamp2 bodo_2conversationcamp3|I think you should stop experimenting with mushrooms, Sigibert. I have no interest in you. dlga_bodo_2conversationcamp2 bodo_2conversationcamp3_2|It's true. I really like you. dlga_bodo_2conversationcamp2 bodo_2conversationcamp4|Keep your distance, sir. You're a lowly soldier! I hardly even notice your presence. dlga_bodo_2conversationcamp3 close_window|Are you sure? That surprises me, I'm a real man, really macho, who attracts a lot of women. Well, luckily, now I can breathe easier. dlga_bodo_2conversationcamp3_2 bodo_2conversationcamp5|That worries me. You're an attractive woman, but you must know that I'm a Germanic Frank, my mother and father were Germanic Franks and my children MUST be Germanic Franks. I must make it clear that nothing will ever happen between us. dlga_bodo_2conversationcamp4 close_window|Yes, sorry. I was confused, but you've certainly cleared it up for me. dlga_bodo_2conversationcamp5 close_window|I was joking. I do not really like you. You're an ugly pig. dlga_bodo_2conversationcamp5 close_window.1|Do not worry. From now on, our relationship will strictly be that of warlord and soldier. dlga_bodo_2conversationcamp5 close_window.2|No problem, but I will keep your name on my wish list. dlga_conversation_companioncamp solveig_conversationcamp1|For the first time in my life, I feel like I am in a real army. Being a warrior and being beautiful have never made it easy for me to be part of a large group of men, but here you know how to maintain order, and people respect me. dlga_solveig_conversationcamp1 solveig_conversationcamp2|The Britons and Saxons, and the world in general, do not have a good opinion of a woman who leaves home armed and ready to fight. Exactly for this reason, such stories are more legend than reality. There are very few like me, and soon there will be none, believe me. dlga_solveig_conversationcamp2 solveig_conversationcamp3|In my army, we do not distinguish between men and women, only between good and bad warriors. dlga_solveig_conversationcamp2 solveig_conversationcamp3_2|You will always be well treated here. dlga_solveig_conversationcamp2 solveig_conversationcamp4|Woman, your place is at home with a husband. dlga_solveig_conversationcamp3 close_window|I know, and I like it here. You must know that you have a loyal follower in me. I am committed to your cause. dlga_solveig_conversationcamp3_2 close_window|Thanks, {playername}. I hope to stay with you for a long time. dlga_solveig_conversationcamp4 close_window|I am confused. On the one hand, you accept me in your army, but on the other hand, you say I should have stayed married and go home. You must be joking. Hah! Good one on old Deshavi. dlga_conversation_companioncamp solveig_2conversationcamp1|{playername}, I like you a lot. I must admit that I am drawn to you. dlga_solveig_2conversationcamp1 solveig_2conversationcamp2|As you know, I chose the path of war. I have not laid with a man since leaving my drunken husband in order to protect myself from love and men. It is not an easy way; it's not a comfortable way, but it has its laws, and if I break these, my life will become meaningless. My arms are my only husbands, and my shield is my home. I need you to respect that or I'll have to leave your company. dlga_solveig_2conversationcamp2 solveig_2conversationcamp3|I respect that, Deshavi, and I am not really attracted to you. dlga_solveig_2conversationcamp2 solveig_2conversationcamp4|Sorry, Deshavi, but I'm in love with you. dlga_solveig_2conversationcamp3 close_window|Well, part of me regrets that my feelings are not reciprocated, but the other part is happy to continue serving under your banner. I need to analyze these feelings. Good luck, friend. dlga_solveig_2conversationcamp4 solveig_2conversationcamp5|I understand. We love each other, but we can't be together. If I give in to this, I will end up locked away on a farm looking after 10 kids, and I could not bear that. I left my husband and family to be free and live an intense life. I want to enjoy the same freedoms as a man. I think it would be the best if I leave. dlga_solveig_2conversationcamp5 solveig_2conversationcamp6|Don't leave, Deshavi. We will never discuss this again, and I shall restrain myself. dlga_solveig_2conversationcamp5 solveig_2conversationcamp7|Yes, it is best that you leave. dlga_solveig_2conversationcamp6 close_window|I also want to stay. Let's not talk about it and keep our distance. From now on, I will put my tent as far away from yours as possible. Farewell. dlga_solveig_2conversationcamp7 close_window|Yes, I think that is most appropriate. Good luck, friend. May the fates accept you. dlga_conversation_companioncamp asbjorn_conversationcamp1|It's interesting how Christian priests speak about the end of the world. It is very similar to what the Saxons think. In both cases, we do not know when it will come, but we're sure it will. In both cases, it will be a catastrophe of epic proportions and of huge armies fighting in a devastated world. dlga_asbjorn_conversationcamp1 asbjorn_conversationcamp2|But they think differently about other things. For the Saxons, a large tree or pole, called Irminsul, named after the god Irmin holds great power. The spirit world is Neorxnawang, where the gods live and which is governed by Odin and his wife Frigg. We also believe other spirit realms exist filled with Elves and Nicors. dlga_asbjorn_conversationcamp2 asbjorn_conversationcamp3|Tell me more. dlga_asbjorn_conversationcamp2 close_window|Very interesting, but I have no time to listen. Farewell. dlga_asbjorn_conversationcamp3 asbjorn_conversationcamp4|Another world is the ice land of Jotunheim, where a giant lives, banished there by our gods, the Aesir. There are also Alfheim, home of the elves, and Svartalfaheim, inhabited by dark elves and dwarves. We are in Midgard, the Middle Earth, inhabited by men. Below is the dark world of Niflheim, inhabited by the dragon Nidhogg, who has been gnawing at the roots of Yggdrasil from the beginning of time. Someday the roots will all be eaten and Yggdrasil will fall, starting Ragnarok. dlga_asbjorn_conversationcamp4 asbjorn_conversationcamp5|Tell me more. dlga_asbjorn_conversationcamp4 close_window|Very interesting, but I have no time to listen. Farewell. dlga_asbjorn_conversationcamp5 asbjorn_conversationcamp6|At the end of time, Loki, his monsters and the dead will advance on the other worlds. Heimdall will sound his horn from the Rainbow Bridge, and gods and men will tremble with fear, for they will know that their time has come. A battle of gigantic proportions, the Ragnarok, will occur in which the gods and men will clash against the hosts of evil. The gods will lose, because it is well predicted, and their world will be destroyed by chaos. Odin will be swallowed up by the wolf Fenrir. dlga_asbjorn_conversationcamp6 asbjorn_conversationcamp7|Well, {playername}, I guess it's not a very promising fate, but it teaches us that, no matter what we do, we are doomed. Therefore, it is best to enjoy each new day thoroughly. dlga_asbjorn_conversationcamp7 close_window|Fate is inexorable, Katrin. dlga_asbjorn_conversationcamp7 close_window.1|I make my own destiny, Katrin. dlga_conversation_companioncamp helgi_conversationcamp1|{playername}, as you know, a long time ago I was in the land of Hisbania in the far south. I traveled all through the far lands of the Visgoths. I had good boots and became rich, until fate twisted things and brought me north. dlga_helgi_conversationcamp1 helgi_conversationcamp2|What I didn't tell you is that I suffered for love. I fell in love with the wife of a King, and she fell in love with me. We kept our love a secret, but someone betrayed us. The King killed his wife and put a price on my head, but I did not flee... dlga_helgi_conversationcamp2 helgi_conversationcamp4|I am listening. dlga_helgi_conversationcamp2 close_window|No more talking. You have to keep your hands off other people's wives. dlga_helgi_conversationcamp4 helgi_conversationcamp5|I painted my face black and dressed in dark clothes. That night, I broke into his manor and killed him in his sleep. Then I fled to the north-east, where nobody knew me. Although everything I told you before was true, this is the real reason I'm here with you today. However, I have discovered that you are a great leader that I like to follow. dlga_helgi_conversationcamp5 close_window|Thank you for your honesty. dlga_helgi_conversationcamp5 close_window.1|Nice story, but you have to keep your hands off other people's wives. dlga_conversation_companioncamp helgiromance_conversationcamp1|After the death of Helgi, the woman I was in love with, I thought it was impossible to fall in love again, {playername}. dlga_helgiromance_conversationcamp1 helgiromance_conversationcamp3|I think the old wound has finally healed, and I'm ready for a new relationship. dlga_helgiromance_conversationcamp3 helgiromance_conversationcamp4|I am happy to hear that. dlga_helgiromance_conversationcamp3 close_window|Well, we will see if your fight better in the shield wall now. dlga_helgiromance_conversationcamp4 close_window|I'm glad to hear that you are happy about it. dlga_conversation_companioncamp helgiromance2_conversationcamp1|I need to talk, {playername}. It is a very serious issue for me, but I will only raise it once. dlga_helgiromance2_conversationcamp1 helgiromance2_conversationcamp3|You know, I'm interested in you, appreciate you and like you. I think you feel the same way when you look at me, but I'm not sure. dlga_helgiromance2_conversationcamp3 helgiromance2_conversationcamp4|Yes, Athanagild, I like you a lot. dlga_helgiromance2_conversationcamp3 helgiromance2_conversationcamp4_2|Sorry, but I'm not interested in you. dlga_helgiromance2_conversationcamp4 helgiromance2_conversationcamp5|I am happy to hear you say that! After Helgi's death, I did not think I could fall in love again, but here we are. I think we will be fine. dlga_helgiromance2_conversationcamp4_2 close_window|I'm sorry! I'm sorry! I feel embarrassed. I thought... I was wrong. Sorry, I will not bother you any more about this. I have better things to do. dlga_helgiromance2_conversationcamp5 helgiromance2_conversationcamp6|Yes, we can be together, but please stop mentioning Helgi. dlga_helgiromance2_conversationcamp5 helgiromance2_conversationcamp7|No. It was just a joke. I'm not interested in you at all. dlga_helgiromance2_conversationcamp6 close_window|I am so happy. I realize you are a married women and we will need to keep this between us for now, but who knows what the future holds in such a dangerous world. dlga_helgiromance2_conversationcamp6 close_window.1|I am so happy. I love you. Let me go and move some of my things into your tent! dlga_helgiromance2_conversationcamp7 close_window|Save your stupid jokes for yourself, you bitch! Get lost! dlga_conversation_companioncamp agathinos_conversationcamp1|Hallo {playername}! My friend and I were just talking about you. We were discussing whether you're just a warlord or if you have ambitions of being a great King...as the Saxons say Brytenwalda. Oh, sorry to be rude. Here, please meet Heraclio. dlga_agathinos_conversationcamp1 agathinos_conversationcamp2|--Gailar changes his voice, making it sharp--^^Hallo {playername}, I am Heraclio from Nicea. dlga_agathinos_conversationcamp2 agathinos_conversationcamp3|Gailar, what does this mean? dlga_agathinos_conversationcamp2 agathinos_conversationcamp3.1|Greetings Heraclio. dlga_agathinos_conversationcamp2 close_window|Have you been eating mushrooms again? Maybe you need some sleep. dlga_agathinos_conversationcamp3 agathinos_conversationcamp4|Heraclio is spending a few days with us before returning to Nicea. I haven't seen him for a very long time -- not since my brother was crowned King of the Vandles. He will leave soon, but he wanted to meet you before he goes. dlga_agathinos_conversationcamp4 agathinos_conversationcamp5|It's high time I finally met you, Heraclio. dlga_agathinos_conversationcamp4 broken_mind|So its finally happened then? All those lies of yours have broken your mind!. dlga_broken_mind agathinos_conversationcamp7|I never lie!! I am a Prince, my Brother is King of the Vandles, I am royal...hear me? ROYAL!!.-- dlga_agathinos_conversationcamp5 agathinos_conversationcamp6|--Gailar changes his voice, making it sharp--^^My brother from another mother, the illustrious engineer Gailar, has told me a lot about you. He thinks you'll be Brytenwalda, but I think that you're just a warlord. dlga_agathinos_conversationcamp6 agathinos_conversationcamp7|Gailar is right. I will be Brytenwalda someday. dlga_agathinos_conversationcamp6 agathinos_conversationcamp7.1|You are right. I am simply a {reg59?women man} of war. dlga_agathinos_conversationcamp7 close_window|--Before your eyes, Gailar starts arguing with himself, changing his voice and without paying much attention to you.-- dlga_conversation_companioncamp brunhildvsegil_conv1|Are you serious, Lamhcalad? Did you really make out with a camp follower? I thought you were different and that you really cared about us, but now I see I was wrong. You are just a bastard in every meaning. dlga_brunhildvsegil_conv1 brunhildvsegil_conv2|Ymira, Honey, you are just a merchants daughter and I'm the son of a lord. Our story can't be real. We were just having fun, nothing else. I thought you knew that. You would have to be an idiot to think you can have a lord's son just like that. You will always be my favourite, but I have and I will always have my good times with others... Who knows? Maybe someday I will find a lady to marry. dlga_brunhildvsegil_conv2 brunhildvsegil_conv3|Calm down! Both of you. dlga_brunhildvsegil_conv2 brunhildvsegil_conv3.1|(Say nothing) dlga_brunhildvsegil_conv3 brunhildvsegil_conv4|Do you really think that? You are not so superior to me. Your father might be a lord, but your stepmother cast you out. You will never get anyone better than me, and you will lose me if your attitude doesn't change. dlga_brunhildvsegil_conv4 brunhildvsegil_conv5|I don't need to be officially recognized as an heir. Everyone knows that I'm the son of royalty. Every single lady in the kingdom sighs for me. Don't get me wrong, I love you and I really like what we have, but I can have so much more. dlga_brunhildvsegil_conv5 close_window|...^^--Nothing to do here. You run while you can.-- dlga_conversation_companioncamp clovisvshegil_conv1|You people think that strong arms can win any battle, but it's not always the case. A good formation or a smart strategy is much more important than bold warriors. Even in a duel, the strength of a soldier is not the key factor that makes him win or lose. dlga_clovisvshegil_conv1 clovisvshegil_conv2|That is what you weak people always think, and that's why we, the bravest soldiers of all Frankia, or even just simple Visgoths, pillage your lands and have even sacked Rome itself. If you spent more time training instead of your political scheming, you might still have a real kingdom instead of those tiny lands you have left in Italy... for now. dlga_clovisvshegil_conv2 clovisvshegil_conv3|Try to come openly, without any surprises, and we'll see what happens. I swear that your undisciplined men will fall in a few moments and that none of you would survive, because you don't know when one needs to retreat. dlga_clovisvshegil_conv3 clovisvshegil_conv4|Ha! Cowards! We prefer to be brave and dead instead of being shamed as losers. Victory or death! dlga_clovisvshegil_conv4 clovisvshegil_conv5|Rome makes better warriors than Franks. dlga_clovisvshegil_conv4 clovisvshegil_conv5_2|Frankia makes better warriors than Rome. dlga_clovisvshegil_conv4 clovisvshegil_conv5_3|I think you both are wrong. A good army needs both strict discipline and strong warriors. dlga_clovisvshegil_conv5 clovisvshegil_conv6|Ha! The Warlord thinks like me. dlga_clovisvshegil_conv6 close_window|I'll spare further words. dlga_clovisvshegil_conv5_2 clovisvshegil_conv6_2|Exactly. Ha! dlga_clovisvshegil_conv6_2 close_window|Who was asking? I thought this was a private discussion. dlga_clovisvshegil_conv5_3 clovisvshegil_conv6_3|... dlga_clovisvshegil_conv6_3 close_window|... dlga_conversation_companioncamp bedavsagathinos_conv1|--You notice Aaron staring with loathing at Katrin across camp...-- dlga_bedavsagathinos_conv1 bedavsagathinos_conv2|You are going to make her angry if you keep staring like that my friend. dlga_bedavsagathinos_conv2 bedavsagathinos_conv3|--Spits on the ground.--^^The Pagans are lustful people. dlga_bedavsagathinos_conv3 bedavsagathinos_conv4|What makes you think so? dlga_bedavsagathinos_conv4 bedavsagathinos_conv5|Even their priests live in sin and cohabit with their wives. How can they truly know God if they yield to the temptation of the flesh? dlga_bedavsagathinos_conv5 bedavsagathinos_conv6|Do not confuse celibacy with continence. I've known a few Pagans who truly feel connected to their gods in nature, and there is nothing more natural then sex. dlga_bedavsagathinos_conv6 bedavsagathinos_conv7|Sex is a carnal act. That takes us away from the path of God. Virginity is an obligation for any true man of God. Am I not right, {playername}? dlga_bedavsagathinos_conv7 bedavsagathinos_conv8|I agree with you, Aaron. These people have to be perverts. dlga_bedavsagathinos_conv7 bedavsagathinos_conv9|And what's wrong with sex? I know priests with more children than Noah. dlga_bedavsagathinos_conv7 bedavsagathinos_conv10|I don't want to get involved. dlga_bedavsagathinos_conv8 new_look|Well said. You step fully and still in the kingdom of heaven. dlga_new_look new_look2|Just look at her {playername}, a filthy Pagan whore if there ever was one. dlga_new_look2 close_window|--You look at Katrin across the camp and your eyes meet, she knows you've been talking about her. dlga_bedavsagathinos_conv9 bedavsagathinos_conv9_2|Ha! That was good! dlga_bedavsagathinos_conv9_2 close_window|Why do I even bother? I'm surrounded by lust. dlga_bedavsagathinos_conv10 close_window|I asked you because I thought you were a brave {reg59?women man} and not a coward who evades a straight answer. Farewell. dlga_start lovers_fire|Do you smell that stranger? Matheld and her fool may have beaten me, but if I can't have this farm - no one will! dlga_lovers_fire lovers_fire2|-You smell the smoke of a burning fire- ^^ You fool, you'll kill us both! dlga_lovers_fire2 close_window|Then even in death I shall have victory... ^^ not only do I take Matheld's precious farm, but her no doubt silly lover! dlga_start close_window.9|You dare show your face here? You've destroyed everything I've worked for! I will bath in your blood. dlga_start fight_merlin|You've done it HAHA. You've destroyed Merlin's legacy and helped plunge this world into another thousand years of darkness! I could kiss you {playername}, but alas there is no time to celebrate, I see Merlin has tracked us here! He brings the raged remains of Arthur's armies - desperate for a final assault.. dlga_mab_2ndquestspecial_situation fight_merlin|Arthurs Camelot may lie in ashes, but I see Merlin has tracked us here! He brings the raged remains of Arthur's armies - desperate for a final assault.. dlga_fight_merlin fight_merlin2|I have need of my champion one last time, will you lead my armies to this final battle? dlga_fight_merlin2 fight_merlin3|I have lived and breathed only for this day my Queen! dlga_fight_merlin2 fight_merlin3b|Should I send word to Mordred for help? dlga_fight_merlin3 close_window|Good, then ride out and take command, I will be there to of course - I would still prefer Merlin for myself. dlga_fight_merlin3b close_window|No time! Do not fear, I have gathered a new force of dark knights for this very day, we shall ride out together and take command - I would still prefer Merlin for myself however. dlga_start player_ringq|You've returned! Do you have it? Do you have the ring? dlga_player_ringq player_ringqhas|My Queen I have brought you the Ring of Eluned! dlga_player_ringq player_ringqnohas|My Queen I have lost the Ring of Eluned... dlga_player_ringqnohas close_window|You've lost it!! How could you be so stupid? You're lucky you have served me well in the past, or I would end you here and now! Go for now, I may call you again... if you're lucky. dlga_player_ringqnohas close_window.1|You've lost it!! I warned you what would happen if you disobeyed me again! dlga_player_ringqnohas player_stillsword|You've lost it!! How could you be so stupid? You better prey Merlin doesn't find it again, or this will be your last mistake dlga_player_stillsword close_window|You have one more chance to redeem yourself... bring me the sword of White-Hilt and we can forget this little mishap. dlga_player_ringqhas player_ringqhas2|Wonderful {playername}, HAHA! Let me see it... dlga_player_ringqhas2 player_ringqhas3|(You hand her the ring, her hands trembling at the sight of it.) dlga_player_ringqhas3 player_ringqhas4|Amazing, so much power in such a little thing. You have done well here {playername}, now receive your reward. dlga_player_ringqhas4 close_window|(The witch moves her hands over your head, maybe its your imagination, but you feel stronger then before). dlga_start player_swordq|You've returned! Do you have the sword? dlga_player_swordq player_swordqhas|My Queen I have brought you the sword! dlga_player_swordq player_swordqnohas|My Queen I have lost the sword... dlga_player_swordqhas player_swordqhas2|Wonderful {playername}, let me see it... dlga_player_swordqhas2 player_swordqhas3|(You draw the blade, kneel and offer her the sword, she runs a finger across the hilt and smiles.) dlga_player_swordqhas3 player_swordqhas4|You have done well {playername}, I will let you keep this blade, my champion deserves such a prize... dlga_player_swordqhas4 close_window|(As you rise the witch moves her hands over your head, maybe its your imagination, but you feel stronger then before). dlga_player_swordqnohas close_window|You've lost it!! How could you be so stupid? You're lucky you have served me well in the past, or I would end you here and now! Go for now, I may call you again... if you're lucky. dlga_player_swordqnohas close_window.1|You've lost it!! I warned you what would happen if you disobeyed me again! dlga_player_swordqnohas player_stillring|You've lost it!! How could you be so stupid? You better prey Merlin doesn't find it, or this will be your last mistake dlga_player_stillring close_window|You have one more chance to redeem yourself... bring me the ring of Eluned and we can forget this little mishap. dlga_start mab_1stquest|Ah my Champion has returned! I'm glad to see you received my call, I have a new mission for you. dlga_mab_1stquest mab_1stquest2|What do wish of me my Queen? dlga_mab_1stquest close_window|Forgive me my Queen, I will return later. dlga_mab_1stquest2 mab_1stquest3|Well {playername}, as you may or may not know, Merlin has been very busy since the death of my sister, he is gathering the thirteen treasures of Britannia for an important spell! dlga_mab_1stquest3 mab_1stquest4|If he succeeds his power would be strong enough to defeat me! dlga_mab_1stquest4 mab_1stquest5|Surely this can not be... dlga_mab_1stquest5 mab_1stquest6|Of course not {playername}, for you will stop him. Unlike Merlin - I do not need all the treasures, only the two most important ones... dlga_mab_1stquest6 mab_1stquest7|First, the sword of White-Hilt, and second The Stone and Ring of Eluned the Fortunate. dlga_mab_1stquest7 mab_1stquest8|Where do I find these treasures? dlga_mab_1stquest7 close_window|I will need to start this later my Queen. dlga_mab_1stquest8 mab_1stquest9|The sword of White-Hilt was lost during the Alt Clut civil war, I would start my search there. And The Stone and Ring of Eluned the Fortunate is with Merlin, you will need to steal it while he sleeps - not an easy task! dlga_mab_1stquest9 mab_1stquest10|Why not just kill Merlin and take his ring by force my Queen? dlga_mab_1stquest9 mab_1stqueststealinfo|How do I steal this ring? dlga_mab_1stquest10 mab_1stquest11|NO! Not yet... I want Merlin for myself, and only after he has seen his beloved Camelot turn to dust. Do you hear me {playername}? dlga_mab_1stquest11 mab_1stqueststealinfo|I hear you, then how do I steal this ring? dlga_mab_1stqueststealinfo mab_1stquest12|First you should wait till nightfall, Merlin has a house in Camelot; you will need intelligence and agility to pick the lock. Once inside sneak quietly to his bed and steal the ring in his sleep. dlga_mab_1stquest12 mab_1stquest13|It will be done my queen... dlga_mab_1stquest13 close_window|Excellent {playername}, excellent. Happy hunting to you. dlga_start close_window.10|What are you waiting for? Complete your mission! dlga_start mab_2ndquest|Ah my Champion returns, are you ready for your next mission? dlga_mab_2ndquest mab_2ndquest2|Yes my Queen... what do you need of me? dlga_mab_2ndquest close_window|Not yet, I will return later. dlga_mab_2ndquest2 mab_2ndquest3|With Merlin's position now weakened, we are ready for the next part of my plan... dlga_mab_2ndquest3 mab_2ndquest4|I have ordered the completion of a very special sword, crafted by the greatest sword-smith in all the lands. I had arranged a fair price for this blade, but now the fool is demanding twice the gold dlga_mab_2ndquest4 mab_2ndquest5|To me the price is of little consequence, but to break his word...to me? That I can not forgive. I wish for you to see him, show him retribution and bring this sword back to me! dlga_mab_2ndquest5 mab_2ndquest6|Yes my Queen... It will be done. dlga_mab_2ndquest5 close_window|I will need to start this later my Queen. dlga_mab_2ndquest6 close_window|Good. Then go. You will find him at his smithy in the far north reaches of Pictland - inside the cave of the hermits. dlga_start mab_2ndquestend|You've returned!! Do you have the blade? dlga_mab_2ndquestend mab_2ndquestend2|Yes my Queen, I bring you the blade of Clarent... dlga_mab_2ndquestend2 mab_2ndquestend3|Wonderful {playername}. Now the blade can go to its rightful owner...and this brings us to your next mission... dlga_mab_2ndquestend2 close_window|Wonderful {playername}. Now the blade can go to its rightful owner... Mordred. However, I can see you are already fighting a different rebellion. So I ask you keep this blade safe and return to me when you've finished helping {s6}. dlga_mab_2ndquestend2 mab_2ndquestend4|Wonderful {playername}. Now the blade can go to its rightful owner... Mordred. I see you are already helping them destroy Merlin's beloved Camelot. Good, now give them this blade with my power to aid your victory. dlga_mab_2ndquestend2 mab_2ndquestspecial_situation|Wonderful {playername}. Now the blade can go to its rightful owner...and this brings us to your next mission... dlga_mab_2ndquestend3 mab_2ndquestend4|Have you heard of Mordred? He claims the throne of Camelot - a simple fool mind you, but an important ally to our plans. I need you to seek him out, give them this blade and take up arms for their cause... dlga_mab_2ndquestend4 mab_3rdquest|Yes my Queen, I will do as you ask... dlga_mab_3rdquest close_window|I like you {playername}, you do what is asked without question....^^ This may be the last we see each other for a time, Mordred can not know of me or our goals, work with him to overturn {reg3?{s6} Arthur} and, when the time is right, kill him when you can. Once Camelot is turned to ruin I will call you again. Good luck my champion! Good-luck dlga_mab_2ndquestend4 mab_3rdquest1|Is that wise my Queen? Can he be trusted? dlga_mab_3rdquest1 close_window|You question me {playername}? Fear not, Mordred is but a means to an end... once Camelot is destroyed whether Mordred lives or dies is of little consequence to me.^^ This may be the last we see each other for a time, Mordred can not know of me or our goals, work with him to overturn {reg3?{s6} Arthur} and, when the time is right, kill him if you can. Once Camelot is turned to ruin I will call on you again. Good luck my champion! Good-luck dlga_mab_2ndquestend mab_2ndquestfail|No my queen...I have lost the blade! dlga_mab_2ndquestfail close_window|You failed me {playername}? I do not tolerate failure! Prepare to die. dlga_start mab_returned|You've returned...but without my sisters head? Don't wast my time {reg59?girl boy} - complete your mission! dlga_start mab_complete|... dlga_start close_window.11|Why have you returned before being summoned? Go away until I have need of you! dlga_start close_window.12|Hello stranger, you've come to be my champion? Then prove yourself to me, defeat my servants before they kill you. dlga_start queen_mab|You've done it?!! You've killed them all - HAHA, I've been waiting for you. dlga_start close_window.13|A part of me wonders if they are truly guilty dlga_start close_window.14|My {reg59?lady lord}, you heard the witnesses outside calling for blood, but only you can decide the {reg3?womans mans} guilt. dlga_start close_window.15|My {reg59?lady lord}, you've heard the rumors of your {s11}'s plotting, but only you can decide their guilt. dlga_start close_window.16|My {reg59?Queen King}, this is a dark day for our kingdom. dlga_start close_window.17|We will keep the prisoner here until you say otherwise. dlga_start lord_trial|{playername}... dlga_start close_window.18|Sorry, the high priest is over there if you want to talk. dlga_start close_window.19|Away before I curse you!. dlga_start close_window.20|Sorry, this is not a good time to talk. dlga_start close_window.21|What do you want? I do not have time for you! Get yourself a priest! dlga_start player_meet_fish|A hoy thee... We are poor fishermen from {s11} working for our supper, what do you need? dlga_player_meet_fish close_window|Surrender your fish and prepare to be boarded! dlga_player_meet_fish close_window.1|Good sailing to you! dlga_start player_options_assasin1|... dlga_player_options_assasin1 player_options_assasin|{playername}, why are you looking at me like that? dlga_player_options_assasin lord_pretalk|Oh nothing my lord, must have something in my eye dlga_player_options_assasin player_know_assasin|I know you hired an assassin to kill me! dlga_start player_finish_killquest|... dlga_player_finish_killquest lord_pretalk|{playername}, I heard the news! Arthur is dead and it's all thanks to you. We can now move to end these Britons once and for all. I thank you for this service and may call on you again the next time I need someone... removed. dlga_lord_talk confront_cheater|You ass, stop seeing my {reg59?husband wife} or you'll regret it! dlga_confront_cheater confront_cheater2|Oh will I {playername}? And what will do about it? dlga_confront_cheater2 lord_respond_to_insult_challenge_duel_confirm|I challenge you to a duel for honor! dlga_confront_cheater2 confront_cheater_friend|Stop for the sake of our friendship. dlga_confront_cheater2 lord_pretalk|Never-mind, I will speak with my {reg59?husband wife}. dlga_confront_cheater_friend close_window|Well {playername} I am sorry, but things between me and your {reg59?husband wife} have already ended. I would speak to them if I were you. dlga_lord_talk kill_arthur_start|My {reg65?Lady Lord}, You wanted to see me? dlga_kill_arthur_start kill_arthur_start2|Yes {playername}, I summoned you because I've heard you are a {reg59?woman man} who can get things done; and I have an important request for someone of your skills. dlga_kill_arthur_start close_window|Yes, I had summoned you, but that was before our relations fell, never-mind it for now. dlga_kill_arthur_start2 kill_arthur_start3|As you know, our people have been pushing hard against the puny Britons for years, however there is one Kingdom that remains our biggest threat... Camelot. dlga_kill_arthur_start3 kill_arthur_start4|I agree my {reg65?Lady Lord}, but what can we do about this? dlga_kill_arthur_start4 kill_arthur_start5|As I see it, Arthur is a problem to our expansion. He may be just a boy with a big sword, but he is also a symbol. For as long as he lives he will rally the foolish Britons around him - against us!...^^ I would like you {playername}, to remove him. dlga_kill_arthur_start5 kill_arthur_start6|Very well, but how should I do this? dlga_kill_arthur_start5 kill_arthur_refuse|I'm sorry, but I am no assassin. dlga_kill_arthur_refuse lord_pretalk|Really {playername}? You're refusing the summons of your own people? Well, I can't force you. dlga_kill_arthur_start6 kill_arthur_start7|Oh there are ways {playername}, you could attack or ambush his army and try to capture him, this may be difficult, but once he is your prisoner just slit his throat. ^^ Another option is just send an assassin. Either way, he is dead just the same. dlga_kill_arthur_start7 lord_pretalk|Now let us speak no more of this until the task is complete, and of course, it goes without saying - this shall remain our secret for as long as we both shall live. dlga_lord_talk ask_talk_merlin|Forgive me, but may I speak with Merlin? We have business to discuss. dlga_ask_talk_merlin ask_talk_merlin2|Of course {playername}, he's right here... dlga_ask_talk_merlin lord_pretalk|No {playername}, we are busy... dlga_ask_talk_merlin2 ask_talk_merlin3|Hello again {playername}, what do you need? dlga_ask_talk_merlin3 merlin_talk_party_enc|I thought I'd run into you here... dlga_merlin_talk_party_enc merlin_quest1_enconter|Merlin! The lady of the lake asked I seek you out dlga_merlin_talk_party_enc merlin_help_enconter|Merlin, My search for Rhygenydd has hit a dead end, have you heard of the Tor? dlga_merlin_help_enconter close_window|Hmmmm, oh yes {reg59?my lady sir}, the Tor is a great hill near Beckery, they even say Joseph of Arimathea is buried near there. I will mark it on your map dlga_merlin_talk_party_enc player_finish_ex_encounter|Merlin, I have brought you the sword Excalibur! dlga_merlin_talk_party_enc player_finish_hamper_encounter|Merlin, I have brought you The Hamper of Gwyddno Garanhir! dlga_merlin_talk_party_enc player_finish_grial_encounter|Merlin, I have brought you The Holy Grail! dlga_merlin_talk_party_enc player_finish_halter_encounter|Merlin, I have brought you The Halter of Clydno Eiddyn! dlga_merlin_talk_party_enc player_finish_knife_encounter|Merlin, I have brought you The Knife of Llawfrodedd! dlga_merlin_talk_party_enc player_finish_cauldron_encounter|Merlin, I have brought you The Cauldron of Dyrnwch the Giant! dlga_merlin_talk_party_enc player_finish_dish_encounter|Merlin, I have brought you The Crock and Dish of Rhygenydd! dlga_merlin_talk_party_enc player_finish_horn_encounter|Merlin, I have brought you The Horn of Bran! dlga_merlin_talk_party_enc player_finish_sword_encounter|Merlin, I have brought you The Sword White-Hilt! dlga_merlin_talk_party_enc player_finish_mab_quest_encounter|Merlin, I have done all you asked of me...are we ready to defeat Queen Mab? dlga_merlin_talk_party_enc close_window|I guess I should be going, take care Merlin. dlga_player_finish_ex_encounter close_window|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_ex_encounter close_window.1|Wonderful! I will make sure Arthur gets this back when I'm done with it. dlga_player_finish_ex_encounter close_window.2|Wonderful! But where is it? You lost it?!! {playername} I was trusting you with this simple task and now you've ruined everything! I will go speak with the lady, sometimes her magic can locate the sword - be careful with the other items, I won't be able to save them next time! dlga_player_finish_hamper_encounter close_window|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_hamper_encounter player_lost_item_enounter|Wonderful... dlga_player_finish_grial_encounter close_window|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_grial_encounter close_window.1|Amazing! How did you ever find this? So many have died looking for it for so long, you are truly blessed {playername}. dlga_player_finish_grial_encounter player_lost_item_enounter|Wonderful... dlga_player_finish_halter_encounter close_window|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_halter_encounter close_window.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_halter_encounter player_lost_item_enounter|Wonderful... dlga_player_finish_knife_encounter close_window|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_knife_encounter close_window.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_knife_encounter player_lost_item_enounter|Wonderful... dlga_player_finish_cauldron_encounter close_window|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_cauldron_encounter close_window.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_cauldron_encounter player_lost_item_enounter|Wonderful... dlga_player_finish_dish_encounter close_window|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_dish_encounter close_window.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_dish_encounter player_lost_item_enounter|Wonderful... dlga_player_finish_horn_encounter close_window|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_horn_encounter close_window.1|Wonderful! I will place it in the glass house between the realms of man and magic. dlga_player_finish_horn_encounter player_lost_item_enounter|Wonderful... dlga_player_finish_sword_encounter close_window|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_sword_encounter close_window.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_sword_encounter player_lost_item_enounter|Wonderful... dlga_player_finish_mab_quest_encounter close_window|Yes {playername}....we are ready! Bring me to the lady of the lake near Dozmary and we will complete the ceremony. dlga_player_lost_item_enounter close_window|But where is it? You lost it?!! {playername} I was trusting you with this simple task and now you've ruined everything! All is lost now - Mab has won! dlga_merlin_quest1_enconter merlin_quest1b_enconter|Yes, I knew you would come, Queen Mab is an evil that must be wiped from this world. dlga_merlin_quest1b_enconter merlin_quest1c_enconter|Yes, But how? dlga_merlin_quest1c_enconter merlin_quest1d_enconter|We must work together {playername}, only you, me, and the lady of the lake will be strong enough to end her...^^ Her magic blocks much of my sight, but I know her weakness... dlga_merlin_quest1d_enconter merlin_quest1_cont_enconter|Gather me all the 13 treasures of Britannia and I'll make a spell strong enough to defeat her. dlga_merlin_quest1_cont_enconter merlin_quest1_cont2_enconter|What are these treasures? dlga_merlin_quest1_cont_enconter merlin_quest1_decline_enconter|I'm far too busy to hunt for treasures! dlga_merlin_quest1_cont2_enconter merlin_quest1_cont22_enconter|Well, since you must know... hear me! There are Thirteen Treasures of Brittania ^One Excalibur, the sword of Arthur. If a well-born man draw it, they shall rule over all Britons. They say anyone who would steal the sword will find it taken by magic the next morning, for only the lady of the lake can determine those worthy.^^Two The Hamper of Gwyddno Garanhir. Food for one man would be put in it, but when it was opened again, food for a hundred men would be found in it. dlga_merlin_quest1_cont22_enconter merlin_quest1_cont23_enconter| Three The Holy Grail. A cup of stone with miraculous powers to provide happiness, eternal youth and sustenance to anyone who drinks from it.^Four The Halter of Clydno Eiddyn. This was fixed by a staple to the foot of his bed. Whatever horse he might wish for, he would find in the halter.^Five The Knife of Llawfrodedd Farchog. This would allow twenty and four men to eat at a table.^Six The Cauldron of Dyrnwch the Giant. If meat for a brave man were put in it, it would instantly be cooked. dlga_merlin_quest1_cont23_enconter merlin_quest1_cont24_enconter|Seven The Coat of Padarn Beisrudd. If a well-born man put it on, it would be the right size for him.^Eight and Nine The Crock and the Dish of Rhygenydd the Cleric. Whatever food might be wished for, it would be found in them.^Ten The Stone and Ring of Eluned the Fortunate. They say these items hold great magical power, I am lucky enough to possess them already.^Eleven The Dyrnwyn White-Hilt Sword of Rhydderch Hael. - They say it bursts into flames for those who yield it.^Twelve The Mantle of Arthur of Cornwall. Whoever is under it cannot be seen, yet he himself can see everyone.Thirteen The Horn of Bran Galed of the north. Whatever drink might be wished for would be found within it. dlga_merlin_quest1_cont24_enconter merlin_quest1_accept_enconter|Then I shall hunt down these treasures and bring them to you! dlga_merlin_quest1_cont24_enconter merlin_quest1_decline|I'm far to busy to hunt all these! dlga_merlin_quest1_accept_enconter close_window|Wonderful!! I will give you what little notes I have on these items, but some are unknown even to me. ^^ Happy hunting {playername}, and may the gods bless your journeys. dlga_merlin_quest1_decline_enconter close_window|Then do what you must and hurry back!! Queen Mab is always plotting - time maybe short. dlga_lord_talk lord_request_enlistment|My {reg65?Lady Lord}, I would like to like to enlist in your army. dlga_lord_talk lord_request_return|My {reg65?Lady Lord}, I would like to rejoin you. dlga_lord_talk lord_request_retire|My {reg65?Lady Lord}, I would like to like to retire from service. dlga_lord_talk lord_request_vacation|My {reg65?Lady Lord}, I would like to request some personal leave dlga_lord_talk ask_return_from_leave|My {reg65?Lady Lord}, I am ready to return to your command. dlga_lord_request_enlistment lord_pretalk|Sorry {playername}, but at the moment I'm not in need of any new soldiers. dlga_lord_request_enlistment lord_new_enlistment_options|Really {playername}? I thought you carried a nobles banner, do you really want to join me as a common soldier? I could instead offer you a mercenary contract if it pleases you better dlga_lord_new_enlistment_options lord_propose_mercenary|Ok, tell me more about this contract. dlga_lord_new_enlistment_options followthrough_lord_request_enlistment|No my {reg65?lady lord}, I wish to serve you as a soldier. dlga_lord_new_enlistment_options lord_pretalk|Well, on second thought my {reg65?Lady Lord}, I might try my luck alone a bit longer. My thanks. dlga_followthrough_lord_request_enlistment lord_request_enlistment_confirm|I've got room in my ranks for a {reg59?woman man} of your disposition, {playername}. I can take you on at the rank of a {s1}, with a weekly pay of {s2}. And food, of course. Plenty of room for promotion and you'll be equipped as befits your rank. You'll have your take of what you can scavange in battle, too. What do you say? dlga_lord_request_enlistment lord_request_enlistment_confirm|I've got room in my ranks for a {reg59?woman man} of your disposition, {playername}. I can take you on at the rank of a {s1}, with a weekly pay of {s2}. And food, of course. Plenty of room for promotion and you'll be equipped as befits your rank. You'll have your take of what you can scavange in battle, too. What do you say? dlga_lord_request_enlistment_confirm close_window|Seems a fair lot and steady work in these lands. I'm with you, my {reg65?Lady Lord}. dlga_lord_request_enlistment_confirm lord_pretalk|Well, on second thought my {reg65?Lady Lord}, I might try my luck alone a bit longer. My thanks. dlga_lord_request_enlistment lord_pretalk.1|I do not trust you enough to allow you to serve for me. dlga_lord_request_retire lord_pretalk|Very well {playername}. You are relieved of duty. dlga_lord_request_vacation lord_pretalk|Very well {playername}. You shall take some time off from military duty. Return in two weeks. dlga_ask_return_from_leave lord_pretalk|Welcome back {playername}. Your regiment has missed you I daresay, Now return to your post. dlga_lord_request_return lord_pretalk|Welcome back {playername}. We may have lost the last one, but those bastards won't defeat us again. dlga_lord_talk end_avange|My Lord, I was forced to kill Conanus...I bring proof he was a traitor. dlga_lord_talk end_avange.1|My Lord, I bring you proof lord Conanus is a traitor dlga_lord_talk explain_arthur2|I have done as you ordered, Conanus is dead! dlga_start close_window.22|{playername}!! You escaped justice the last time we met, but I promise it will not happen again! Defend yourself, or die. dlga_explain_arthur2 end_avange2|You have done well here {playername}! Your father would be proud. Do I recall you saying he was a knight? dlga_explain_arthur end_avange|He was a traitor my lord, he murdered my father who died at the treachery of the long knives. I bring you proof of his deeds. dlga_end_avange end_avange2|Let me see that! .... well, well this is something! I may have only been a child when this happened, I remember it well. Lost many a good knight that day, did I hear your father was one of them? dlga_end_avange2 end_avange3|He was, his name was Sir Devon. dlga_end_avange3 close_window|You're sir Devon's {reg59?girl boy}? I remember him! One of the few of my fathers men I could bare! HAHA. Very well, I'm granting you the honor of bringing me Conanus for trial. Go now and see justice done. dlga_end_avange3 arthur_dube|You're sir Devon's {reg59?girl boy}? I remember him! One of the few of my fathers men I could bare. And one of the few men to respect my crown even though I was only ten years old. You have done us a great service here today please lower your knee. dlga_arthur_dube arthur_dube2|Yes my lord dlga_arthur_dube arthur_dube2_reject|Sorry my lord, but I have no interest in serving Camelot dlga_arthur_dube2_reject close_window|Truly? Well this is disappointing {playername}, of course you are free to do as you wish, but I'm sure your father would wonder why you rejected this offer. dlga_arthur_dube2 close_window|{playername}, for your service to the realm and for the memory of your father, I hereby knight thee {reg59?lady sir} {playername} of Camelot, from this day forth, till the day you die. Stand and be recognized. dlga_explain_arthur explain_arthur_no_proof2|He was a traitor my lord! dlga_explain_arthur_no_proof2 explain_arthur_no_proof3|And I suppose you have proof of this {playername}? Let me see it. dlga_explain_arthur_no_proof3 explain_arthur_no_proof4|Well no my lord, I had the proof, but I lost it. dlga_explain_arthur_no_proof4 close_window|This is unfortunate for you then {playername}, without proof of your accusation, I have no choice but to brand you a murderer. Your trial shall begin shortly...guards! guards! dlga_start lord_start|Greetings my governor! Hail {playername} Rector provinciae of us all. dlga_start lord_talk|{reg3?{playername}, I'm sorry to be the one to tell you this but I have found another lady to spend my life with and so most end our courtship, I will always hold what we shared close to my heart. {playername}, I understand you have chosen to marry another, so be it. I will end our courtship at once and speak no more of this.} dlga_start player_roman_response|{playername}! I've been hearing some nasty rumors, they say you are trying to restore the Roman empire?! This can not be, I ask that you stop this insanity. dlga_player_roman_response mad_response|You are talking to the Rector provinciae, and I shall have your respect! dlga_player_roman_response calm_response|Rex Theoderic must believe there is a chance of success. dlga_mad_response close_window|Then it truly is madness...sad. There was a time I thought I saw greatness in you {playername}, a shame you've been lost to the demons in your mind. dlga_calm_response lord_pretalk|Theoderic is a foul and a puppet. Perhaps one day you will see that too. dlga_start merc_orders|For Rome! dlga_start officiorum_introduce_1|Good day to you, {playername}. Your uncle sends his regards. dlga_officiorum_introduce_1 officiorum_introduce_2|Forgive me, who are you? dlga_officiorum_introduce_2 magister_options|Forgive me, your uncle sent me to advise your progress. You may speak to me if you need assistance dlga_start magister_options|Yes {playername}? dlga_magister_pretalk magister_options|Anything else? dlga_member_chat magister_options|Yes {playername}? dlga_event_triggered magister_officiorum3|As you can see, you are now rector of us all! dlga_magister_officiorum magister_officiorum2|Greetings stranger, but how is this possible? We've only completed our mission a short time ago dlga_magister_officiorum2 magister_officiorum3|We were stationed nearby to record your victory... or defeat. With orders to join you once the first settlement re-joined the empire. I dispatched a messenger the moment the last treaty was signed dlga_magister_officiorum3 magister_officiorum4|What does my uncle want me to do next? dlga_magister_officiorum4 magister_officiorum5|It just so happens I have a letter from your uncle right here. dlga_magister_officiorum5 close_window| - Your eyes dash to the letter in his hands - dlga_magister_options progress_report|How would you rate our progress thus far? dlga_magister_options request_army|Tell my uncle I need an army dlga_magister_options rome_news|Have you heard any news from Rome? dlga_magister_options close_window|That is all for now dlga_progress_report magister_pretalk|Well since you failed to convince any of the city states to join us, we will need to capture at least four settlements for Rome before you can be called a governor. dlga_progress_report magister_pretalk.1|Well since you failed to convince any of the city states to join us, we will need to capture at least eight settlements for either Rome or your faction before you may be called a governor. dlga_progress_report magister_pretalk.2|It is too soon for us to speak of progress dlga_progress_report progress_report2|{reg11?We have {reg11} lords on our side We have no lord with us yet}, whereas {reg21?{s9} still has {reg21} lords supporting them {s9} have no loyal lords left}. {reg19?We control {reg13?{reg13} towns } {reg14?{reg14} castles } {reg15?and {reg15} villages } We don't control any settlements}, while {reg29?they have {reg23?{reg23} towns } {reg24?{reg24} castles } {reg25?and {reg25} villages } they have no remaining settlements}. Overall, {s30}. dlga_progress_report2 magister_pretalk|Then, we must keep fighting and rally our supporters! dlga_request_army magister_pretalk|I'm sure your uncle will need to see more progress before sending you an army! dlga_request_army magister_pretalk.1|I do feel Rex Theoderic would expect you to wait a few months before asking again. dlga_request_army magister_pretalk.2|I will dispatch word to your uncle to send an army to help us! dlga_request_army magister_pretalk.3|You have already asked for an army recently, {s6} dlga_request_army magister_pretalk.4|I'll see what I can do. dlga_rome_news magister_pretalk|The army dispatched to you has departed Romes gates, I heard there was much celebration seeing the eagle standards marching once again. dlga_rome_news magister_pretalk.1|I heard the army dispatched to aid you has crossed the alps! It won't be long now. dlga_rome_news magister_pretalk.2|I heard there is many plots forming against Rex Theoderic, as has often been the case with Roman politics. dlga_rome_news magister_pretalk.3|I have heard Rex Theoderic and the Pope are often at each others throats over who shall control Italy. dlga_rome_news magister_pretalk.4|I've heard your uncle is working heard to keep the peace at home. dlga_rome_news magister_pretalk.5|I have not heard any news lately. dlga_start close_window.23|Oh {playername}, I still can't believe {s7} is truly gone.^^She turns away from you and sobs. dlga_start close_window.24|I'm so sorry {playername}, you should speak to the priest over there... dlga_start player_funeral_talk|We are gathered here to say our final forwells to the great {s7} and commit their soul to the gates of heaven. dlga_start pl_funeral_talk2|You should say something about your {s6}, {s7} may hear you before crossing into the fields of {reg4?Hades Neorxnawang}. dlga_pl_funeral_talk2 pl_funeral_talk3|{playername}, please give some final words on your {s6}^^ I could not think of a better place for their body to rest. Speak loud and clear and their soul may hear you before crossing over. dlga_player_funeral_talk pl_funeral_talk3|{playername}, perhaps you should want to take this moment to give some final words on your {s6}?^^ I could not think of a better place for their body to rest. Speak loud and clear and their soul may hear you before crossing over. dlga_pl_funeral_talk3 pl_funeral_talk_wisdom|{s6} was wise, and all I had left in this world... I shall miss you. dlga_pl_funeral_talk3 pl_funeral_talk_fort|{s6} was the bravest person I knew...that I'll probably ever know. dlga_pl_funeral_talk3 funeral_talk_temp|We all die, not many truly live... dlga_pl_funeral_talk3 funeral_talk_justice|Why did {s6} have to die? What god would allow this! dlga_pl_funeral_talk3 funeral_talk4|What can I say? {s6} was alive and now their dead. dlga_pl_funeral_talk3 funeral_talk5|-just bow your head and say a prayer.- dlga_pl_funeral_talk_wisdom funeral_talk6|(You speak of pleasant memories, and things you learned from your {s6}, though you did your best, the speech was a little cold.) dlga_pl_funeral_talk_fort funeral_talk6|(You speak from the heart with passion, and of how your {s6} faced hardships, bringing tears to many of the ladies saying good-bye.) dlga_start funeral_talk|You should say something about your {reg2?grand-mother mother}, she may hear you before crossing into the gates of heaven. dlga_start funeral_talk.1|You should say something about your {reg2?grand-mother mother}, she may hear you before crossing into the fields of {reg4?Hades Neorxnawang}. dlga_funeral_talk funeral_talk2|I wouldn't know what to say right now. dlga_funeral_talk2 funeral_talk3|Just speak from your heart my child. Your {reg2?grand-mother mother} loved this spot, I could not think of a better place for her body to rest. As a child she would play in the old fort on the hill...as an adult she would sit on this very spot staring up at the Roman Villa and imagining life in days past. Your {reg2?grand-mother mother} loved Rome - even if she was too young to know it. dlga_funeral_talk3 funeral_talk_wisdom|{reg2?grand-mother mother} was wise, and all I had left in this world... I shall miss you. dlga_funeral_talk3 funeral_talk_fort|{reg2?grand-mother mother} was the bravest women I knew...that I'll probably ever know. dlga_funeral_talk3 funeral_talk_temp|We all die, not many truly live... dlga_funeral_talk3 funeral_talk_justice|Why did she have to die? What god would allow this! dlga_funeral_talk3 funeral_talk4|What can I say? {reg2?grand-mother mother} was alive and now she's dead. dlga_funeral_talk3 funeral_talk5|-just bow your head and say a prayer.- dlga_funeral_talk_wisdom funeral_talk6|(You speak of pleasant memories, and things you learned from her, though you did your best, the speech was a little cold.) dlga_funeral_talk_fort funeral_talk6|(You speak from the heart with passion, and of how your {reg2?grand-mother mother} faced hardships, bringing tears to many of the ladies saying good-bye.) dlga_funeral_talk_temp funeral_talk6|(You speak elegantly, yet a little reserved, a few ladies seem moved.) dlga_funeral_talk_justice close_window|(You speak of the unfairness of death and curse your god. Thou passionate, the priest was not amused) dlga_funeral_talk4 close_window|Hmph! dlga_funeral_talk5 funeral_talk6|{s4} dlga_funeral_talk6 close_window|{s6} dlga_start close_window.25|I'm so sorry {playername}, go talk to the priest over there so we can say our final good-byes... dlga_start priest_start|Hello {reg59?sister brother} {playername}, its good to see you this glorious day.^^ I trust you slept well? dlga_start priest_start.1|Hello {playername}, its good to see you this glorious day. ^^ I trust you slept well? dlga_priest_start priest_2|Good morning my {s2}! Yes I slept peacefully. Would you like me to tend the cabbages today? dlga_priest_2 priest_3|All in good time {reg59?sister brother}, but first perhaps you will follow me down to the river? Brother Markus is missing, and I'd suspect he's taken the good {s3} again. I may need help carrying him back with us. dlga_priest_3 close_window|Of course, lead the way my {s2}! dlga_start dead_brother|My God, brother Markus is dead! His throat has been cut...what beast could have done such a thing? dlga_start dead_brother.1|Odin give us strength, brother Markus is dead! His throat has been cut...what beast could have done such a thing? dlga_dead_brother dead_brother2|{s3}, we should get back to the {s4}, who ever did this might still be out here. dlga_dead_brother2 close_window|Yes...yes you're right {playername}. We need to - ^^ What was that? dlga_start region_attack|Heavens help us {playername}!! We are under siege. Quickly, back to the monastery before its too late. dlga_start region_attack.1|Woden help us {playername}!! We are under siege. Quickly, back to the temple before its too late. dlga_region_attack region_attack2|I'm right behind you! dlga_region_attack2 close_window|We're too late!! The {s4} is under attack!! dlga_start priest_final|I'm close to death {playername}, I can feel Gods hands touching my soul. It's glorious, I can feel them, so much love, so much - dlga_start priest_final.1|I'm close to death {playername}, I can feel Woden's hands touching my soul, guiding it to Walhalla. It's glorious, I can feel them, so much strength, so much - dlga_priest_final priest_final2|Rest now Brother... dlga_priest_final2 priest_final3|Promise me one thing {reg59?sister brother}, find out who was behind this attack and see they are brought to justice. dlga_priest_final3 close_window|I promise it will be done! dlga_start close_window.26|{s6} dlga_start mother_feeling|^^My {reg59?daughter son}!! Is that really you? You've come home after all this time. dlga_mother_feeling esposabarco_1|^^{s2} dlga_esposabarco_1 esposabarco_12|Yes, Mother. I'm glad you are well today. I've come home. dlga_esposabarco_1 esposabarco_11|You remember me? That's wonderful! dlga_esposabarco_1 close_window|I will see you later, Mother. dlga_esposabarco_12 mother_feeling2|^^Not only well but happy! I'm so glad to see you after all these years, please stay for dinner! Your uncle will be happy to see you also. dlga_mother_feeling2 esposabarco_13|^^{s2} dlga_esposabarco_11 esposabarco_10|^^You are my child. I am your mother. How could I ever forget you? dlga_esposabarco_10 esposabarco_14|It's just, I've been away so long... I'll be staying for a while if thats ok, where is uncle? dlga_esposabarco_13 esposabarco_14|I will mother, I'll be staying for a little while, where is uncle? dlga_esposabarco_14 mother_feeling3|{s2}^^Where he always is these days, sitting out by the fields 'watching' the servants work...poor man - blind as the night, but he can still fight like a lion. dlga_mother_feeling3 esposabarco_15|^^{s2} dlga_esposabarco_15 mother_feeling4|I'm happy he's been here for you since father died. dlga_esposabarco_15 close_window|I should go see him now then, I'll be back in a moment. dlga_mother_feeling4 esposabarco_16|^^{s2} dlga_esposabarco_16 close_window|^^Oh dear. I miss your father everyday. Just thinking of him now fills me with sadness... please go see your uncle while I collect myself here. dlga_start close_window.27|Good to see you back my {reg59?lady lord}! I'd like to chat, but I must complete the chores now. dlga_start close_window.28|{s1} dlga_start close_window.29|I don't talk to slaves, get back to your cage! dlga_start close_window.30|Good to see you my {reg59?lady lord}, we protect this farmstead in the name of you and your father dlga_start close_window.31|Hssssss, you want to talk? Go speak with Queen Mab. dlga_queen_mab ask_mab|Who are you? dlga_queen_mab fight_mab|I think you're mistaken, I'm not here to join you, but to KILL you! dlga_queen_mab mab_explain|You wanted me kill your own servants? dlga_fight_mab close_window|What!! Did Merlin send you? Then curse you both to hell! dlga_mab_explain mab_explain2|They knew their purpose, it was the only way to find a champion worth his blade... dlga_mab_explain2 ask_mab|Who are you? dlga_ask_mab ask_mab2|Who am I? I am the old one, the wind, the sky, the ground beneath your feet, I am a god and protector of the old ways... dlga_ask_mab2 fight_mab2|You're a crazy one too. dlga_ask_mab2 ask_mab3|My lady, I wish to serve you dlga_fight_mab2 close_window|How dare you? curse you to hell! dlga_ask_mab3 ask_mab4|Patience child, first I have a task for you, my sister is the lady of the lake, she has pledged herself to Arthur (like a fool)... Arthur is Merlin's ally and therefore my enemy, thus my sister is now my enemy. dlga_ask_mab4 ask_mab5|I need you to prove you have what it takes, kill my sister!! dlga_ask_mab5 mab_quest|My lady, it will be done! dlga_ask_mab5 mab_questno|You want me to kill your own sister? No I can't dlga_mab_questno close_window|hmmmm perhaps you need more time, go away now and think it over, but I warn you, don't return here unless you are willing to do what is needed. dlga_mab_quest close_window|Good! You will find my sister near her lake at Dozmary Pool, return with her head so I know its done. dlga_mab_returned close_window|Sorry I will go now dlga_mab_returned fight_mab2|I've changed my mind...I've come to kill YOU! dlga_mab_complete mab_complete2|You've returned...and you brought the head? Wonderful! dlga_mab_complete2 mab_complete3|With my sister dead, Merlin's position is weaker. Soon my revenge will be complete! dlga_mab_complete3 mab_reward|I live to serve you in all things my Queen dlga_mab_reward mab_reward2|Yes...yes as it should be... dlga_mab_reward2 close_window|With this act you have sealed your destiny with mine, Merlin will know what you've done - be careful for he is resourceful.^^ I will call on you again in the coming days and give you your next task, but in the mean time - here is your reward. dlga_start lake_start_new|Why have you summoned me from my sleep? dlga_start lake_start|Why have you summoned me from my sleep? dlga_lake_start lake_start2|My lady, your sister wants you dead... dlga_lake_start fight_lady|I've come to end you! dlga_fight_lady close_window|What? I don't want to hurt you...but I will if I must. dlga_lake_start2 lake_start3|Yes, it is true {playername} - this I have seen. dlga_lake_start3 lake_start4|You know my name? dlga_lake_start4 lady_lake|oh yes, I have seen you...I have seen many things... ^^ things that are... ^^things that will be, and things that yet could never be... dlga_lady_lake lady_lake2|Then you know why I've come... why would you show yourself to me? dlga_lady_lake2 lake_choose|Your path is still an open one. Even if I know why you've come, it may not yet be true. You have a choice now {playername} - keep with my sister in all her wicked pursuits, or fight for good - what say you? dlga_lake_choose lake_good|I choose good! dlga_lake_choose lake_evil|I choose evil! dlga_lake_evil close_window|Then I'm afraid I can not help you dlga_lake_good close_window|Blessings be. You must go then... seek out Merlin, he will know how to stop my sister. dlga_start close_window.32|Foolish {playername}!! You could have had power, gold...glory! But instead you chose death. I will end you here and now! dlga_lake_start_new lake_start_new2|My lady, Merlin asked that I seek you out... dlga_lake_start_new2 lake_start_new3|Yes, it is true {playername} - this I can now see. dlga_lake_start_new3 lake_start_new4|You know my name? dlga_lake_start_new4 lady_lake_new|oh yes, I have seen you...I have seen many things... ^^ things that are... ^^things that will be...^^ and things that yet could never be... dlga_lady_lake_new lady_lake_new2|Then you know I've spent my life on only good pursuits, valuing honor above all else dlga_lady_lake_new2 lake_choose_new|Oh yes, it is why Merlin and I have paid close attention to you for many years, only those pure of heart can defeat our evil and wield our blade... dlga_lake_choose_new lake_good_new|I will help you! dlga_lake_choose_new close_window|I'm afraid I wont have time for this right now. dlga_lake_good_new lake_good_new2|Blessings be! then take this blade to guide you, there is only two like it in all the land. You will need it to defeat my sister....Mab. dlga_lake_good_new2 lake_good_new3|Who, my lady, is Mab? dlga_lake_good_new3 lake_good_new4|You mean you haven't met her yet? Strange, she normally seeks out the good and the pure to corrupt. Mab is an evil force who cares for nothing but the destruction of Camelot and the return of the old ways....thou we may all wish to return to a time of magic, we also know our time is passing. dlga_lake_good_new4 close_window|Out of these dark ages, a world of reason and science is about to dawn. Fighting this would be fruitless and impossible, yet Mab will keep fighting until her last breath. Go seek out merlin and he will tell you what to do. dlga_start witch_weald|Hello stranger, come for a blessing have we? Or maybe you need a love potion crafted? Yes a big sud like you needs lots of love potions don't they? Come in child. dlga_witch_weald bless_blade|I need this blade blessed for an important...mission dlga_witch_weald witch_sale|hmmm, let me see what you have for sale. dlga_witch_weald close_window|Nothing for now witch dlga_bless_blade bless_blade_pay|Oh yes, I've seen this blade before, so much death, so much sadness...I will bless it for you but it will cost 500 coins dlga_bless_blade player_lost_blade|Which blade is that? dlga_player_lost_blade close_window|Damn! I've lost it somewhere, never-mind then. dlga_bless_blade_pay close_window|I'm afraid, I don't have enough for that, I will have to come back later. dlga_bless_blade_pay bless_blade_pay2|Very well here is the coins dlga_bless_blade_pay2 bless_blade_pay3|The witch waves her hands over the blade, muttering in a foreign language, then hands the blade back to you dlga_bless_blade_pay3 bless_over|Thats it? dlga_bless_over close_window|What were you expecting? Of course thats it. I'm tired now - leave me be! dlga_witch_sale witch_pre_talk|Of course! dlga_witch_sale witch_pre_talk.1|I don't have anything new right now, come back later dlga_witch_pre_talk witch_weald|Yes. dlga_start lord_pretalk|Good job, {playername}! Looks like you were able to track down the bandits and show them what happens to those who would destroy someone else's property. Here is your reward {reg5} coin. It is well earned, and I am very grateful. dlga_start lord_pretalk.1|Well, {playername}, I guess that at least some of those brigands eluded you, and of course it will be the peaceable citizens of this land who will pay the price. Still, it was good of you to try. dlga_start close_window.33|{s4}. dlga_start close_window.34|{s4} dlga_start child_talk|Hello {reg59?mother father}, I can't wait until I'm old enough to serve our family. dlga_child_talk child_talk_age|How old are you now? dlga_child_talk close_window|CHEAT - I want you to grow-up dlga_child_talk child_respond_birthday|When is your birthday? dlga_child_respond_birthday close_window|I was born {s6}. dlga_child_talk close_window.1|Farewell my {s11} dlga_child_talk_age close_window|I'm {reg2}. {s7} says I need to be at least twelve before I join you. dlga_start child_talk.1|Hello {s11}, I can't wait until I'm old enough to serve our family. dlga_start smith_talk|I see you down there... no doubt Mab has sent you, I told her to pay my price. dlga_smith_talk smithy_truth|You changed your price, Mab is not happy! dlga_smith_talk smithy_threten|No words, give me the blade, or die! dlga_smithy_truth smithy_truth2|It was not I, but she that changed our deal...pay me the 10,000 coins promised and you shall have the finest blade in all the lands, or leave... if you enter here however, you will meet your end stranger. dlga_smithy_truth2 smithy_buyblade|Very well, I will give you 10,000 coins - give me the blade. dlga_smithy_buyblade close_window|You will? Wonderful - here you are then, take care stranger. dlga_smithy_truth2 close_window|There is no way to reason with a fool, Mab will have your blade! dlga_smithy_threten close_window|First she changes our deal, then sends a thug to threaten me? No I would rather die then hand over my blade to such a person. dlga_start hunter_start|Good to see you {playername}, I trust you slept well? dlga_hunter_start hunter_start2|Yes my friend, though the hunger kept me awake for a few hours...do you think today will be our luck? dlga_hunter_start2 close_window|Aye, I have a good feeling about this forest, thou we must be careful. The local lord hunts nearby and likes to believe he owns this place, even if my belly says otherwise. I think I heard an animal in the clearing ahead...I will follow you. dlga_start lord_hunter|STOP in the name of {s6}! I own this forest... peasant, and you have committed the crime of hunting here. What say you? dlga_lord_hunter hunter_beg|My lord, please forgive us! I knew not this was your land. dlga_lord_hunter hunter_challenge|You don't own this land and I know my rights!! dlga_lord_hunter hunter_fight|You killed my friend!! I will make you pay for this! dlga_hunter_beg hunter_beg2|Very well, then I will forgive this, yet the death of your companion be a reminder of the punishment of repeating this offense. I also claim your deer and banish you from my forest. dlga_hunter_beg2 close_window|Thank you my lord. Let it be known I {playername} will trouble you no longer. dlga_hunter_beg2 hunter_beg22|Please my lord. I {playername}, am hungry! Allow me my kill and I'll leave you in peace. dlga_hunter_beg22 close_window|How dare you? You break the law and ask to keep your possession above your life? I will make you pay for that! dlga_hunter_challenge close_window|How dare you? You break the law and then challenge my authority? I will make you pay for this insolence. dlga_hunter_fight close_window|Then I will end you here. dlga_start bran_start|Stand aside stranger, you are between me and my mead! dlga_bran_start bran_start2|Forgive me...but aren't you the hero Bran Galed? dlga_bran_start close_window|How rude! dlga_bran_start2 bran_start3|Aye, that is I...HAHA - I'm a regular poet too obviously, I imagine it pays better then being a hero dlga_bran_start3 bran_start4|You're obviously a drunk one also. dlga_bran_start4 bran_quest|HA, never a truer word spoken! What can I do for you stranger? dlga_bran_quest bran_quest2|Sir, I've come to seek your Horn, is there any chance you'd sell it to me? dlga_bran_quest2 bran_quest3|Of course, that is...if I still possessed it, it was stolen from me a few nights back - but I know who took it. dlga_bran_quest3 bran_quest4|Who? dlga_bran_quest4 bran_quest5|Not so fast there stranger, if I told you that you may get it back, but whats to stop you from just taking it yourself and leaving poor Bran unpaid? Bran likes to be paid stranger... dlga_bran_quest5 bran_quest_final|Tell you what, I'll tell you who took it, but first I want the money for my horn in advance... 500 coins for the name, then you're free to take it for yourself. dlga_bran_quest_final bran_quest_final2|A strange arrangement, but here you are...tell me his name. dlga_bran_quest_final close_window|I will have to get back to you on this. dlga_bran_quest_final2 bran_quest_final3|A pleasure doing business with you stranger... dlga_bran_quest_final3 bran_quest_final4|Ummmm, his name? dlga_bran_quest_final4 close_window|oh yes, right... his name is Barnimious, he was a guard here, but deserted his post the same day my horn disappeared - always eying it he was! I heard he was from...well cant remember the name.But he went into hiding, and no one can find him. He's probably hiding in one of the local villages nearby. dlga_start music_1|What do you want? dlga_music_1 music_2|I am looking for a horn stolen from Bran Galed. You look like the fellow I am looking for. dlga_music_1 close_window|Nothing. Sorry to trouble you. dlga_music_2 music_3|I don't understand, {reg59?madam sir}. I never stole anything. I think you've got the wrong man. dlga_music_3 music_4|Then come with me. If you are innocent, you have nothing to fear. We'll go now and talk to Bran Galed, and if he says you are not the man who stole his horn, you'll be free to go. dlga_music_4 music_5|I'm not going anywhere, friend. You're going to have to fight for your silver today. dlga_music_5 music_fight_start|No problem. Too bad you can't see reason. dlga_music_fight_start close_window|Die, scum! dlga_start frisianship_merchant_1|Stop right there! who goes there? Speak up. dlga_frisianship_merchant_1 frisianship_merchant_2|It's me uncle... {playername}. I've come home. dlga_frisianship_merchant_2 frisianship_merchant_3|{playername}?! Is it really you?! After all these years, it is good to hear your voice. dlga_frisianship_merchant_3 frisianship_merchant_4a|Yes, it is good to see you too uncle. dlga_frisianship_merchant_3 frisianship_merchant_4b|Tell me, what has happened since I left? Mother doesn't look well dlga_frisianship_merchant_4a frisianship_merchant_5|Have you seen your mother yet? She will be thrilled! Oh and you must meet our new trainer! The mans been showing me how to fight without eyes, incredible really. dlga_frisianship_merchant_4b frisianship_merchant_5|Don't you worry for your mother. She is sick, but strong! And I'm sure she will be better now you are safe at home. Say - have you met our new trainer yet? A true veteran! He's been teaching me how to fight without eyes, incredible man!. dlga_frisianship_merchant_5 frisianship_merchant_6|Thanks! Where is this trainer? dlga_frisianship_merchant_6 frisianship_merchant_7|Probably up by the old mill either training or keeping watch... we've heard reports of a Saxon raiding party in the area, so we've been training the servants how to fight - I'm sure they will be ready for battle now. dlga_frisianship_merchant_7 close_window|Thank you uncle, but I don't need any training. dlga_frisianship_merchant_7 close_window.1|Ok uncle, I shall go meet your veteran. dlga_start trainer_intro_11|Good day to you, {reg59?lass lad}. The lord hired me to protect this farmstead and train their servants. Here, on matters of defense, my word is the law. dlga_trainer_intro_11 trainer_intro_21|I see. You must be the veteran. Can I learn about fighting from you? dlga_trainer_intro_11 close_window|Nice to meet you. I will be back later. dlga_trainer_intro_21 trainer_intro_31|Indeed, you can. I don't have anything better to do while we aren't in combat! I can find you some opponents to practice with if you like. Or if you have any questions about theory of combat, feel free to ask. dlga_trainer_intro_31 trainer_intro_41a|As a matter of fact, I do have a few questions. dlga_trainer_intro_31 trainer_intro_41b|Actually, I can move on to practice. dlga_trainer_intro_41a trainer_talk_combat1|Well, ask anything you like. dlga_trainer_intro_41b trainer_practice_11|Good. It's good to find someone eager for practice. Let's see what you will do. dlga_start trainer_practice_11|That was a good fight. dlga_start trainer_practice_11.1|Ha! Looks like you've developed a bit of a limp there. Don't worry. Even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win. dlga_start trainer_talk2|Good day. Ready for some training today? dlga_trainer_pretalk2 trainer_talk2|Well, are you ready for some training? dlga_trainer_talk2 trainer_practice_11|I am ready for some practice. dlga_trainer_talk2 trainer_combat_begin1|First, tell me something about combat... dlga_trainer_talk2 close_window|I need to leave now. Farewell. dlga_trainer_combat_begin1 trainer_talk_combat1|What do you want to know? dlga_trainer_combat_pretalk trainer_talk_combat1|What else do you want to know? dlga_trainer_talk_combat1 trainer_explain_combat|Tell me about combat. dlga_trainer_talk_combat1 trainer_pretalk2|I guess I know all theory I need. Let's talk about something else. dlga_trainer_explain_combat trainer_explain_combat_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defense live to tell of it. dlga_trainer_explain_combat_2 trainer_explain_combat_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back. dlga_trainer_explain_combat_3 trainer_explain_combat_4|What if I don't have a shield? dlga_trainer_explain_combat_4 trainer_explain_combat_5|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore, you must watch your opponent carefully and start to block AFTER he starts his attack. In this way, you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit. dlga_trainer_explain_combat_5 trainer_explain_combat_6|Finally, Attacking is the best defense, they say. A tactic many fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.] dlga_trainer_explain_combat_6 trainer_explain_combat_7|That sounds useful. dlga_trainer_explain_combat_7 trainer_explain_combat_8|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button]. dlga_trainer_explain_combat_8 trainer_explain_combat_9|If my opponent is defending against the direction I am attacking from, I will break and use another direction. dlga_trainer_explain_combat_9 trainer_pretalk2|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use right swing, left swing, overhead swing and thrust. You must use each one wisely. [To control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button]. dlga_trainer_practice_11 trainer_practice_11|If I may say so, I see great warrior in you. ^^Some servants have been idle since our last training. Let's see if one of them could help us. dlga_trainer_practice_11 novicemaster_are_you_ready1|A farmer will fight you. Are you ready? dlga_novicemaster_are_you_ready1 novicemaster_ready_to_fight1|Yes I am. dlga_novicemaster_ready_to_fight1 close_window|Here we go then. I'll tell the others to come watch this. Good luck. dlga_novicemaster_are_you_ready1 novicemaster_not_ready1|Just a moment. I am not ready yet. dlga_novicemaster_not_ready1 close_window|Hey, you will never make it if you don't practice. dlga_trainer_lair_pretalk trainer_training_lair0|Anything else? dlga_start trainer_talk_lair|Good day, {playername}. How may I help you? dlga_trainer_talk_lair trainer_training_lair0_tr|I'd like to discuss training options. dlga_trainer_training_lair0_tr trainer_training_lair0|I can take your recruits and turn them into warriors. dlga_trainer_training_lair0 trainer_training_lair2|I need some men to be trained. dlga_trainer_training_lair0 trainer_training_lair4_stop|Please, stop training my men here. dlga_trainer_training_lair0 close_window|Never mind. dlga_trainer_training_lair2 trainer_training_lair3a|Do you want me to use an alternative promotion when available? dlga_trainer_training_lair3a trainer_training_lair3|Yes. dlga_trainer_training_lair3a trainer_training_lair3.1|No. dlga_trainer_training_lair3 close_window|Alright, I will train the recruits in {s11}. Place the troops you want me to train at the bottom of the garrison list. dlga_trainer_training_lair4_stop trainer_lair_pretalk|As you wish, my {reg59?lady lord}. dlga_start frisianship_mer_1|Oh no, we're in trouble! dlga_start close_window.35|May we talk later, {playername}? I need to give some orders to my men. dlga_frisianship_mer_1 frisianship_mer_2|What's happened? dlga_frisianship_mer_2 frisianship_mer_3|Saxons!! They're attacking... I will help the best I can, but without eyes this could go badly for me. Please help us {playername}! dlga_frisianship_mer_3 frisianship_mer_4c|You can count on me, uncle! dlga_frisianship_mer_3 frisianship_mer_4b|Calm down, uncle! Tell me why are the Saxons attacking us? dlga_frisianship_mer_4b frisianship_mer_5|Because they attack all things not Saxon! We need to fight them. Just tell me what direction to charge! dlga_frisianship_mer_4c frisianship_mer_5|{s2}^^I - I knew I could. Now come on and lets show these Saxon's what it means to challenge the homestead of a former Knight of the round table! dlga_frisianship_mer_5 close_window|This way uncle, follow the sound of my war-cry! dlga_start merchant_quest_1_prologue_11|{playername}...is that you? dlga_merchant_quest_1_prologue_11 merchant_quest_1_prologue_1|Yes uncle, it is me...are you alright? dlga_merchant_quest_1_prologue_1 merchant_quest_1_prologue_22|I am close to death {playername}, I can feel this world closing in around me - it won't be much longer now. At least I die knowing there is still someone left to avenge us. dlga_merchant_quest_1_prologue_22 merchant_quest_1_prologue_2|I will uncle, did you see where they took mother? dlga_merchant_quest_1_prologue_22 merchant_player_go|I've heard enough. I will avenge what happened here. Farewell. dlga_merchant_quest_1_prologue_2 merchant_quest_1_prologue_33|No. But I saw the man who took her, I'm sure it was Dorca - he is a beast. A lowborn calling himself king, but without any lands say a few swamps and a small hillfort... dlga_merchant_quest_1_prologue_33 merchant_quest_1_prologue_3|Where shall I find him uncle? dlga_merchant_quest_1_prologue_33 merchant_player_go|I've heard enough. I will find this Dorca. Farewell. dlga_merchant_quest_1_prologue_3 merchant_quest_1a|His 'holdings' are to the east, but before you go you will need men to fight for you. Go to the tavern in Camelot and ask for a man named Riik. dlga_merchant_quest_1a merchant_quest_1b|Who is Riik? What shall I tell him? dlga_merchant_quest_1a merchant_player_go|I will find this Riik. Farewell uncle. dlga_merchant_quest_1b merchant_quest_1c|He is a friend of the family. He will help us when he learns what happened here. -- oh I do not have the strength to stand, such a strange feeling...I...I dlga_merchant_player_go merchant_quest_1c|Well, you are impatient! Good. You should go to Camelot... Ask to speak with a man called Riik - he will help you...I....I dlga_merchant_quest_1c close_window|Rest now uncle. We shall meet again in {s6}. dlga_start close_window.36|We should be on the road now, I am ready when you are. dlga_start rik_ask_drink|Greetings stranger...won't you have a drink with me? dlga_rik_ask_drink player_drink_rik|may I know who I'm drinking with? dlga_rik_ask_drink close_window|Sorry I only drink alone. dlga_player_drink_rik player_drink_rik2|My name is unimportant, but most around here call me Riik, come pull up a stool dlga_player_drink_rik2 riik_explain|Riik? I've been asked by my uncle to seek you out! I am {playername}, my father served the round table, my mother- dlga_riik_explain riik_explain2|An angle of pure virtue... a sod like I should not even mention her name.^^ No need to explain further {playername}, I know who you are - god has it been that long? I remember holding you in my arms as a newborn babe dlga_riik_explain2 riik_explain3|Why have I never heard of you? dlga_riik_explain2 riik_help|mother's been taken hostage by a man called Dorca! I need to find him. dlga_riik_explain3 riik_explain4|Reasons my child, I loved your mother very much...too much perhaps, but she was a married lady and I, I loved your father too much to betray him. I thought of returning after his untimely death, but somehow it just didn't seem right. A family friend taking advantage of your fathers death? I couldn't live with it, so I left - yet I still wrote your uncle from time to time... before his eyes failed that is... how is the old sod? dlga_riik_explain4 riik_help|Dead! A man named Dorca attacked our homestead, they've taken mother hostage. dlga_riik_help riik_help3|What!? How could this be? dlga_riik_help3 riik_help_fin|They attacked without warning! They killed uncle and took mother, will you help me get her back? dlga_riik_help_fin close_window|Will I help? Of course I'll help {reg59?girl boy}! I loved your mother like she was my own wife. I may not be as young as I used to be, but I can still carry a spear. We will need others to help us though - somehow I don't think an old man and a young {reg59?girl boy} is enough to storm Dorca's stronghold. We can buy slaves in the villages and train them to fight! We can also recruit better troops from the towns, but this will require a lords permission, and I fear your mother may not have time for that! I figure at least ten men should do, but of course the more the better our chances. dlga_member_chat close_window.3|We need to find out where Dorca is keeping your mother...and soon! dlga_member_chat close_window.4|We need to attack Dorca's stronghold on the isle of Vectis. There is no turning back now! dlga_member_chat close_window.5|We should get your mother back home safely. She looks at me with such kindness - I can not bare to stay much longer. dlga_event_triggered island_talk|We've arrived on the isle of Vectis, once filled with summer homes of the Roman elites, now a cold and deserted place... we should hurry to Dorca's stronghold, although I fear death awaits us there. dlga_island_talk island_talk2|We will prevail here! I will hear no more talk of death. dlga_island_talk2 close_window|You are right {playername}, forgive me... We have surely killed many of Dorca's men already - he shouldn't have many left defending his stronghold... we should press on! dlga_start close_window.37|Thank you {reg59?my daughter my son}! You saved me from those heathens before they could harm me. come now... bring me home. dlga_member_chat close_window.6|Please take me home now dlga_start close_window.38|We are home my {reg59?daughter son}, I shall get to work organizing the servants and rebuilding it....although I fear it will never be the same to me now. Here take this silver I took from Dorca's corpse. dlga_event_triggered riik_goodbye|{playername}, I fear I must leave now also. Seeing your mother again has awoken the old feelings I had for her, I can not bare it. I must travel far from here and never return. dlga_riik_goodbye riik_goodbye2|Where will you go? dlga_riik_goodbye2 close_window|I'm not sure, Hisbania perhaps. I've heard there are wars there for an old veteran like me to lend a blade. Anywhere that takes me far from these feelings in my heart. Farewell to you. I am happy to have seen you one last time. dlga_start mother_talk|My {reg59?daughter son}, I am happy to see your face! As you can see our home is not what it was before, but it is only me here after all. dlga_mother_talk player_upset|But our home... It's smaller then a peasants! dlga_mother_talk mother_talk2|Yes mother, I understand. dlga_mother_talk2 mother_talk3|Thank you my {playername}, perhaps when I'm gone you will chose to make it larger and have a family of your own here...I pray for such happy days dlga_player_upset player_sorry|I am sorry you don't agree {playername}, but with what gold shall I use to build your future palace? Your fathers coin is long gone, and I am old now dlga_player_sorry close_window|I am sorry mother, I promise you I will get back fathers titles, and rebuild you a home to be proud of. dlga_mother_talk3 close_window|I promise that I will. But before then I'll get back fathers titles, and rebuild a home you will be proud of. dlga_start meet_grandmother|I'm sorry...have we met? dlga_meet_grandmother meet_grandmother2|I am your {reg59?grand-daughter grand-son}, I fear I have bad news... dlga_meet_grandmother close_window|No sorry, I must have gotten lost. dlga_meet_grandmother2 meet_grandmother3|I am sorry... of course! {s7} said I had a grand-child. Let me look at you...^^ awe yes you have their eyes. What did you want to tell me? dlga_meet_grandmother3 meet_grandmother4|{s8} is gone.... I'm sorry to be the one to tell you grand-mother. But I thought you should know. dlga_meet_grandmother4 close_window|No!!!!!!^^ - The women bursts into an uncontrollable sob, you see her gasping for air, her tiny frame shakes uncontrollably, then, she passes out in front of you. - dlga_start close_window.39|Welcome back my {reg59?daughter son}. dlga_start slave_master_1|Stop right there slave! Get back to your cage, it may not be safe yet. dlga_slave_master_1 slave_master_2|Maybe I can help? What's happened? dlga_slave_master_1 slave_master_3|I saw master fall! What will happen to us now? dlga_slave_master_3 slave_master_4|Typical slave, only worried about themselves. Hay don't worry I'm sure we will find you a new master. Now get back to the road dlga_slave_master_2 slave_master_4|What do you thinks happened? Bandits!! Your master might be dead, but I have orders to get you to Lundien - and thats exactly what I'm going to do. dlga_slave_master_4 slave_master_5|But - dlga_slave_master_5 close_window|Damn, another wave of them!! Stay out of my way slave. dlga_start last_slave_1|Ha, We've won slave! Now get back to your cage. dlga_last_slave_1 last_slave_2|I'm not going back. Not again!! dlga_last_slave_1 last_slave_3|I just saved your life! Please let me go free... dlga_last_slave_2 close_window|Then I'm afraid you must die! No slave escapes during my watch! dlga_last_slave_3 last_slave_4|It is true, you could have run back there but didn't, I'm not sure if you're very brave or very stupid. dlga_last_slave_4 last_slave_5|Perhaps a little of both? dlga_last_slave_5 last_slave_6|Ha! I like you slave. Haha dlga_last_slave_6 slavep_set_free|My name is {playername} dlga_slavep_set_free slavep_set_free2|Well {playername}, this isn't usual, but your master is dead, and you did help us back there so.... dlga_slavep_set_free2 slavep_set_free3|hmmmm, there is an awful lot of smoke around here isn't there?, hard to see isn't it? A slave could have slipped away in all that commotion, in fact yes, I think one did get away dlga_slavep_set_free3 close_window|Thank you sir, I won't forget this. dlga_start close_window.40|Well get out of here before I change my mind. dlga_start close_window.41|Thank you {playername}! My brother has returned to me in one piece and is safe on my ship. I will not have the misfortune of telling my mother to prepare a funeral.^^ In thanks I will tell all my fellow captains you and your party are welcome a board our ships dlga_start port_crew_talk|Hello again {playername}! What can I do for you this fine day? dlga_start port_crew_pretalk|Aye landlubber, stay away from my ship if you know whats good for you, I always kill stowaways on sight. dlga_port_crew_pretalk port_crew_talk|What do you want? dlga_port_crew_talk book_voyage|I need to book passage on your next voyage dlga_port_crew_talk rescue_brother2|I have brought more men to rescue your brother. dlga_port_crew_talk close_window|Sorry, I should be moving along now. dlga_book_voyage close_window|I'm sorry {playername}, the seas around this town are deadly and I won't take passengers from here. If you head north perhaps a Captain in Landreger will take you . dlga_book_voyage player_pay_crew|Oye, very well. I should be leaving soon - been here too long as it is. I suppose we can take you and your party for {reg7} coin. dlga_book_voyage close_window.1|And I told you, no one boards my ships except my crew. dlga_book_voyage start_ship_quest|Do I look like a ferry captain to you?!! Bloody landlubbers - always thinking us sea people have nothing better to do then sit around waiting for one of your sorry arses to book passage somewhere... dlga_player_pay_crew sea_traval_yes|Very well here is the gold, lets depart. dlga_player_pay_crew player_no_money_ship|I'm afraid I don't have that much on me. dlga_player_no_money_ship close_window|I'm sorry {playername}, despite what you've done for me, I have mouths to feed and crew to pay, and I'm not running a charity, come back when you have the gold. dlga_player_pay_crew close_window|Actually, never mind. I'll stay where I am for now dlga_sea_traval_yes port_chief_travel|Very well, get on board landlubber. dlga_port_chief_travel port_chief_travel_2|From here, I'm traveling to ports in Friese, and Englaland. Where do you want to go? dlga_port_chief_travel port_chief_travel_2.1|From here, I'm traveling to ports in Englaland, Brittony, and Hibernia. Where do you want to go? dlga_port_chief_travel_2 port_chief_travel_3|{s1} dlga_port_chief_travel_3 port_chief_travel_4|You want to travel to {s1}? {s2} dlga_port_chief_travel_4 port_chief_travel|Oh, then I should pick somewhere else then... dlga_port_chief_travel_4 port_chief_travel_5|Thank you! dlga_port_chief_travel_5 close_window|Stinken landlubbers! dlga_start_ship_quest start_ship_quest2|I'm sorry - dlga_start_ship_quest2 start_ship_quest3|Hah! But no, I'm sorry for snapping, just been at this port for too long; losing my sea legs and waiting for those bastards to deliver my brother. If I knew the land beyond this port I'd get him myself, but - hmmm perhaps we can make an arrangement after all. dlga_start_ship_quest3 start_ship_quest4|I could meet your brother and bring him here. Where did you arrange to meet him? dlga_start_ship_quest3 close_window|I'm sorry I don't have time for this. dlga_start_ship_quest4 rescue_brother|I didn't arrange to meet him ya stupid landlubber - he's been taken prisoner, don't you understand? My poor simple brother in the hands of landlubbing thieves! dlga_rescue_brother rescue_brother2|Then I'll be happy to rescue him for you. dlga_rescue_brother2 captain_quest_2a|You? A land- sorry, I suppose in this situation, a landlubber is exactly what I need. Very well, I've heard reports there is a small group of robbers lurking on the outside of town. I suspect they are all from the same band that took my brother. Hunt them down and defeat them, then make them disclose the location of their lair. dlga_rescue_brother2 close_window|You and what army landlubber? You have no followers! If you want to help come back when you've got some men. dlga_captain_quest_2a close_window|Very well. I shall hunt for bandits. dlga_start daughter_talk|Hello {reg59?mother father}... dlga_start daughter_talk.1|Hello {reg59?sister brother}... I was just thinking about {s6}, I do miss them still. dlga_start close_window.42|Ah {playername}, I'm afraid someone wants you dead, we've been hired to see that happens. Now make ready to meet your god! dlga_start looter_leader_saxon_new|What do you want? Can't you see I'm busy with my siege? dlga_looter_leader_saxon_new looter_leader_saxon_new2|Your siege of Lundien is taking too long! dlga_looter_leader_saxon_new2 looter_leader_saxon_new3|Is it now? And I suppose you would just storm the gates? dlga_looter_leader_saxon_new3 looter_leader_saxon_new4|As a matter of fact...yes. {s7} has asked I take command here and for your support in the battle ahead of us. dlga_looter_leader_saxon_new4 looter_leader_saxon_new5|Oh {s7} asked you did they? Well we are not under their leadership, we serve only ourselves, been here for many years.^^ Why should we let some upstart lead us and share our glory? dlga_looter_leader_saxon_new5 player_pay_saxons|Because I will pay you. One thousand coins...plus anything you take from Lundian. dlga_looter_leader_saxon_new5 player_persu_saxond|Perhaps, I can show you my plan and convince you. dlga_looter_leader_saxon_new5 close_window|Never-mind. It will mean more glory for me and my men. dlga_player_persu_saxond player_persu_saxond2|Very well, show us this great plan of yours... dlga_player_persu_saxond2 player_persu_saxond3|- You spend time trying to convince the men to join you... - dlga_player_persu_saxond3 close_window|Very well, consider us with you! I warn you however, we will not keep following if you try leading us far from these walls, or if you take too long launching the attack. dlga_player_persu_saxond3 close_window.1|Huh, you consider that a plan? No, we won't be butchered due to a poor commander. dlga_player_pay_saxons close_window|Well then, consider us with you! I warn you however, we will not keep following if you try leading us far from these walls, or if you take too long planning the attack. dlga_looter_leader_saxon_new close_window|Nothing. Good-luck to you. dlga_start close_window.43|We are with you, now lead us to glory! dlga_start looter_leader_saxon|What do you want fool? dlga_looter_leader_saxon close_window|You've been looking for you, your siege of Lundien ends today! dlga_looter_leader_saxon close_window.1|Nothing. We'll leave you in peace. dlga_start looter_leader_1bf|What do you want fool? dlga_looter_leader_1bf looter_leader_2bf|I've been looking for you. Tell me where you keep your prisoners, and I'll let you go. dlga_looter_leader_1bf close_window|Nothing. We'll leave you in peace. dlga_looter_leader_2bf looter_leader_3bf|Hah! Those prisoners are only going free if you pay their ransom. Did you bring any silver? dlga_looter_leader_3bf close_window|No, but I brought steel. dlga_start bandit_leader_ship_cap|Ay! Spare me! Spare my life! Let me go, and I'll go far away from here, and learn an honest trade, and you'll never hear of me again! dlga_bandit_leader_ship_cap bandit_leader_ship_cap2|I'll spare your life -- but in exchange, I want information. Either you or your mates kidnapped the brother of a ship captain. Tell me where you're hiding him, and give me your word that you'll stop troubling the people of these parts, and you can go free. dlga_bandit_leader_ship_cap2 close_window|Oh bless you, {reg59?my lady sir}. Bless you. We've done the man no harm. We've been keeping him in our hideout near {s9}. I will describe where in detail so there is no mistaking it. dlga_start close_window.44|Thank you! Thank you! You saved me from those heathens before they could harm me. I must be getting back to my brother, I'll be sure to tell him of your bravery. dlga_start port_chief2|Welcome, landlubber. I am the shipwright here dlga_start port_chief2.1|{s1} dlga_port_chief2 port_chief3|What do you need? dlga_port_chief3 port_chief_buy_ship|I want to buy a ship. dlga_port_chief_buy_ship close_window|I'm afraid there isn't any ships in town for sale right now. dlga_port_chief_buy_ship close_window.1|Follow me! dlga_port_chief3 close_window|I want to see my ships dlga_port_chief3 port_chief_info_main|I have some questions about ships and sea travel. dlga_port_chief_info_main port_chief_info_main_1|What do you want to know? dlga_port_chief_info_main_1 port_chief_info_a_1|Why do people go to sea? dlga_port_chief_info_main_1 port_chief_info_b_1|How do I find my way at sea? dlga_port_chief_info_main_1 port_chief_info_c_1|What do I need to know if I want to buy a ship? dlga_port_chief_info_main_1 port_chief_info_d_1|What makes a ship fast? dlga_port_chief_info_main_1 port_chief2|That's all I wanted to know. Thanks! dlga_port_chief_info_a_1 port_chief_info_main|You can earn a lot of money if you trade goods or slaves across the sea. Others use it for raiding settlements. Finally, no one from Saxony or Juteland will respect you as a leader if you don't have a good ship. dlga_port_chief_info_b_1 port_chief_info_main|Look at the sun at day. Rest at night. The better you are at finding your way, the faster you travel. dlga_port_chief_info_c_1 port_chief_info_c_2|First, you need to know what type of ship you want. If you want to trade, then a Currach may be a good choice. They have much room for cargo, but they are not very fast. The Galley and the Nydam are fast warships and are able to carry many troops. If you only have a few men, then a small Roundship would perhaps suit you better. dlga_port_chief_info_c_2 port_chief_info_main|The second important factor is the type of wood the ship is made from. Ships made out of oak wood are the best ships, but are also expensive. Beech is cheaper, but it rots faster. dlga_port_chief_info_d_1 port_chief_info_main|The wind -- if you place your sails in a position to catch it best. If there is no wind at all, then your crew has to row. More rowers will make the ship faster. If you have more than one ship in your fleet, then your fleet will only be as fast as your slowest ship. A skilled Navigator can also make your fleet faster. dlga_port_chief3 port_chief_pick_up_ship1|Is my ship ready yet? dlga_port_chief_pick_up_ship1 port_chief2|My men and I are still working on it. Come back in {reg1} days. dlga_port_chief_pick_up_ship1 port_chief_pick_up_ship2|The ship is ready! Do you want us to launch it? dlga_port_chief_pick_up_ship2 port_chief_pick_up_ship3|Yes! dlga_port_chief_pick_up_ship2 port_chief2|No, not yet. dlga_port_chief_pick_up_ship3 port_chief2|Sorry, you're meeting with me outside of the docks, come talk to me in port to launch your ship. dlga_port_chief_pick_up_ship3 port_chief2.1|Sorry, your sea-king skill isn't high enough to add an additional ship to your current fleet in this port. dlga_port_chief_pick_up_ship3 close_window|Well, take a look at it and give it a name. dlga_port_chief_pick_up_ship3 port_chief2.2|There is not enough room left in the port for another ship. dlga_port_chief3 port_chief_build_ship_main|I want you to build me a ship. dlga_port_chief_build_ship_main port_chief_build_ship_main_1|What kind of ship do you want to have? dlga_port_chief_build_ship_main_1 port_chief_build_ship_main_2|I just need a small Roundship. dlga_port_chief_build_ship_main_1 port_chief_build_ship_main_2.1|I want a Currach for trading. dlga_port_chief_build_ship_main_1 port_chief_build_ship_main_2.2|I'm interested in a double-sized warship. A Galley, please. dlga_port_chief_build_ship_main_1 port_chief_build_ship_main_2.3|I have many warriors. Can you build a Nydam for me? dlga_port_chief_build_ship_main_1 port_chief2|I changed my mind. dlga_port_chief_build_ship_main_2 port_chief_build_ship_main|Sorry, I'm not skilled enough. Only the Saxons and Jutes are able to build a {s11}. dlga_port_chief_build_ship_main_2 port_chief_info_main_3|What kind of wood would you like to use? dlga_port_chief_info_main_3 port_chief_build_ship_main_4|Oak wood. I want quality. dlga_port_chief_info_main_3 port_chief_build_ship_main_4.1|Pine would be fine. dlga_port_chief_info_main_3 port_chief_build_ship_main_4.2|I don't want to spend very much, use ash wood for all I care. dlga_port_chief_info_main_3 port_chief2|I changed my mind. dlga_port_chief_build_ship_main_4 port_chief_build_ship_main_5|To build your {s11} out of {s12} wood I ask {reg11} coin for my work. {s2}It will take {reg12} days to build this ship. dlga_port_chief_build_ship_main_5 port_chief_build_ship_main_6|Build this ship for me! dlga_port_chief_build_ship_main_5 port_chief_build_ship_missing_1|Err, does it look like I am a merchant? I don't have these things with me. dlga_port_chief_build_ship_missing_1 port_chief2|Sorry, but I can't finish your ship without these materials. Buy them and come back once you have everything ready. dlga_port_chief_build_ship_main_5 port_chief_build_ship_missing_2|I don't have enough coin right now. dlga_port_chief_build_ship_missing_2 port_chief2|Sorry, but I have a family to feed and workers to pay. When you get the money, then come back and see me. dlga_port_chief_build_ship_main_5 port_chief_build_ship_missing_3|I will consider this and may come back later. dlga_port_chief_build_ship_missing_3 port_chief2|Take your time, but trust me. My ships are worth every coin. dlga_port_chief_build_ship_main_6 port_chief2|Very well! Come back in {reg12} days. dlga_port_chief3 close_window.1|Nothing, for now. Farewell. dlga_start slave_trade_start|Greetings {s6}, would you be interested in my merchandise? dlga_slave_trade_start port_prisoners_2|{s9} wouldn't prosper without my slaves, they are the finest slaves in a hundred miles. dlga_port_prisoners_2 port_recruitsl|I want to buy some slaves. dlga_port_prisoners_2 port_prisoners_3|I've brought some prisoners. Will you buy them from me? dlga_port_prisoners_2 close_window|No. Farewell. dlga_port_prisoners_3 port_prisoners_4|Of course. Let's see what you brought me. dlga_port_prisoners_4 close_window|A pleasure doing business with you. dlga_port_recruitsl close_window|I'm sorry I forgot I just sold my last slave to a local merchant this morning. Come back later, {reg59?mame sir} - I should have more. dlga_port_recruitsl slave_buy|You're in luck, I currently have {reg1} slave{s6} available for purchase. dlga_slave_buy slave_buy2|Just one? Very well, I'll buy them. dlga_slave_buy slave_buy2.1|I would like to buy one slave. dlga_slave_buy slave_buy2.2|I would like to buy two slaves. dlga_slave_buy slave_buy2.3|I would like to buy three slaves. dlga_slave_buy slave_buy2.4|I would like to buy four slaves. dlga_slave_buy slave_buy2.5|I would like to buy all your slaves. dlga_slave_buy2 slave_toomany|I don't think you have enough room in your party for that many troops. dlga_slave_buy2 close_window|Great! they cost 25 silver a man, oh how embarrassing - it doesn't look like you have that much with you. dlga_slave_buy2 port_recruits2|Sure, I can sell you {reg5} if you could pay 25 coin per slave...Does that suit you? dlga_port_recruits2 slave_bought|Tell {reg7?them him} to get ready. dlga_slave_bought close_window|Nice doing business with you. dlga_port_recruits2 close_window|No, not now. dlga_slave_toomany close_window|I'll have to come back later then dlga_start new_seneschal_talk|Greetings my {reg59?lady lord}, I am the local guild chronicler, I manager things at the local Rest Hall. What can I do for you? dlga_sen_pretalk new_seneschal_talk|Anything else? dlga_new_seneschal_talk seneschal_messenger_system1|I want to send a message to one of my lords. dlga_seneschal_messenger_system1 messenger_system2|Of course - I can hire a messenger. Who do you want to sent it to? I've heard the following are nearby dlga_new_seneschal_talk seneschal_job_search|Have you heard of any jobs around here? dlga_seneschal_job_search sen_job_result|Let me think... dlga_sen_job_result seneschal_job_search|I have heard that {s7} {s9}{s10} You may want to speak with {reg4?her him}. dlga_sen_job_result sen_pretalk|There may be other work, of course -- lords and village mayors often have other tasks which we don't hear about. Also, the villages around here frequently need help, although they'd be more likely to pay you with a wedge of cheese and goodwill than with cold hard coin. dlga_sen_job_result sen_pretalk.1|No not recently. dlga_new_seneschal_talk town_donate|I want to donate money to the town to help prosperity. dlga_town_donate town_donate2|Oh thank you my good {reg59?lady sir}, I do think a donation of a thousand coins would go along way to helping the poor people here. dlga_town_donate2 sen_pretalk|Very well, here is the gold. dlga_town_donate2 sen_pretalk.1|Actually, never-mind. dlga_new_seneschal_talk seneschal_gossip|What are people talking about these day?. dlga_seneschal_gossip sen_pretalk|I don't know anything that would be of interest to you. dlga_seneschal_gossip sen_pretalk.1|{s61} dlga_seneschal_gossip sen_pretalk.2|Well, nothing new lately. Prices, weather, the war, the same old things. dlga_new_seneschal_talk new_seneschal_ask_location|Perhaps you know where to find someone... dlga_new_seneschal_ask_location new_seneschal_ask_location2|Well, a man in my position does hear a lot of things. Of whom were you thinking? dlga_new_seneschal_ask_location2 new_seneschal_ask_location_3|{s1} dlga_new_seneschal_ask_location2 sen_pretalk|Never mind. dlga_new_seneschal_ask_location_3 sen_pretalk|{s1} dlga_new_seneschal_talk seneschal_bank_ask|Tell me, do you keep records of my debts and holdings? dlga_seneschal_bank_ask close_window|Well of course, that's one of the main things I do...I'll fetch the book. dlga_new_seneschal_talk close_window|Nothing for now dlga_start messanger_begin|Greetings my {reg59?lady lord}, {reg4?cold night {s7}} isn't it? . dlga_messanger_begin messenger_system1|I want to send a message. dlga_messanger_begin close_window|Yes, I should go. dlga_messenger_system1 close_window|A thousand apologies {reg59?lady sir}, but it appears my lord has forbidden we talk to you. dlga_messenger_system1 messenger_system2b|Of course - that's why I'm here my {reg59?lady lord}. Where is the message going? dlga_messenger_system2b send_playerlord|I'm sending to a lord in my Kingdom dlga_messenger_system2b send_other_lord|I'm sending to a lord in another Kingdom dlga_messenger_system2b send_monarch|I'm sending to another Monarch. dlga_send_playerlord messenger_system2|OK. I've heard the following are nearby dlga_send_other_lord messenger_system2other|OK. I've heard the following are nearby dlga_send_monarch messenger_system2king|OK. Which monarch did you have in mind? dlga_messenger_system2 messenger_system3|{s1} dlga_messenger_system2 close_window|No, none of those. Later, perhaps. dlga_messenger_system2other messenger_system3|{s1}. dlga_messenger_system2other close_window|No, none of those. Later, perhaps. dlga_messenger_system2king messenger_system3|{s1}. dlga_messenger_system2king close_window|No, none of those. Later, perhaps. dlga_messenger_system3 messenger_system4|Very well. What is the message to {s4}? dlga_messenger_system4 close_window|It is this... dlga_start peartoc_hello|Greetings stranger, welcome to Peartoc...what's left of it. dlga_peartoc_hello wolves_dead2|Farmer, I'm looking for Rhydderch, where is his hall? dlga_peartoc_hello peartoc_ask|What's happened here? dlga_peartoc_hello close_window|Never-mind, I'm leaving. dlga_peartoc_ask peartoc_ask2|Recently? Or in the last few years?... dlga_peartoc_ask2 peartoc_ask3|Our village used to be much different, Kings of old built many great halls here, but that was before we were cursed. First with our lords defeat and abandonment, then the sickness, and now the wolves have come down from the mountains. dlga_peartoc_ask3 saw_bood2|I saw the blood back there... wolves did this? The tracks looked too large. dlga_saw_bood2 saw_bood|Yes. dlga_saw_bood kill_wolves|They grow larger with every person they steal... braver too - before they only took children playing outside the village, now they strike down full grown men in their own homes. dlga_peartoc_ask3 peartoc_ask4|Wolves? dlga_peartoc_ask4 saw_bood|Yes, you can see where the last attack happened right over there, I haven't had time to clean it up yet. The family had been here for years, but these damn beasts won't rest until they've consumed us all. dlga_kill_wolves kill_wolves_pledge|Sir, I will help you kill these beasts once and for all. dlga_kill_wolves wolves_dead2|I've really only come to see Rhydderch, where is he? dlga_kill_wolves_pledge kill_wolves_pledge2|You will? Thank you stranger! A million times thank you. We don't have much here, but if you were to kill these beast I'd give you what little we have. dlga_kill_wolves_pledge2 kill_wolves_pledge3|Where would I find them? dlga_kill_wolves_pledge3 close_window|Just head in the direction of the tracks leading south...you will see their lair over the hill - but be careful, there are many and they are strong. dlga_start close_window.45|Good-luck stranger! We are counting on you. dlga_start wolves_dead|Stranger we heard the howls. Are you alright? Are the wolves truly dead? dlga_wolves_dead wolves_dead2|Yes, they will trouble you no longer. Now I really need to find Rhydderch. dlga_wolves_dead2 wolves_dead3|It's Rhydderch you seek? Oh stranger, I'm sorry to be the one to tell you this... dlga_wolves_dead3 wolves_dead4|Shortly after his return from the war he and his men entered his great hall and never came out. The doors are locked, and I'm afraid it is more a tomb now then a hall. dlga_wolves_dead4 wolves_dead5|And no one has entered the place in all these years? dlga_wolves_dead5 wolf_reward|Well as I say the doors are locked, and our master had forbid we enter it, thou perhaps now is the time to bury the past and move forward in this new chapter you have given us. dlga_wolves_dead5 wolves_dead6|Well as I say the doors are locked, and our master had forbid we enter it, some believe he will return one day... others believe they are still up there, transformed at night into the very wolves that plague us. dlga_wolf_reward wolf_reward2|Which reminds me... I promised you a reward, it's not much, but its the least we can do.^^ If you want to enter the hall no one will stop you, its over the hill to the north dlga_wolf_reward2 close_window|Thank you sir, and good luck to you. dlga_wolves_dead6 close_window|If you want to enter the hall no one will stop you, its over the hill to the north - I warn you however be careful {reg59?lady sir}, the wolves hunt at night. dlga_start close_window.46|Good-luck to you stranger. dlga_start player_meet_giant|{s10} dlga_player_meet_giant player_meet_giant2|{s10} dlga_player_meet_giant close_window|Sorry, I should go dlga_player_meet_giant2 player_meet_giant3|{s10} dlga_player_meet_giant3 player_meet_giant4|Yes my lord. dlga_player_meet_giant4 player_meet_giant5|{s10} dlga_player_meet_giant5 close_window|Then I will hunt this boar and bring you its head! dlga_player_meet_giant5 close_window.1|I'm sorry my lord, I can not take this task right now. dlga_player_meet_giant5 close_window.2|(leave) dlga_player_meet_giant5 giant_rescue_mission|Another task? What is it this time? dlga_giant_rescue_mission giant_rescue_mission2|You've proven you're a {reg59?women man} who can get things done {playername}, I need you to rescue my friend Mabon ap Modron. dlga_giant_rescue_mission2 giant_rescue_mission3|Where do I find him? dlga_giant_rescue_mission2 close_window|I'm too busy right now, I'll come back later dlga_giant_rescue_mission3 giant_rescue_mission4|He is currently a prisoner of {s11}, they keep him locked away in the dungeon of Caer Gloui, you must rescue him and bring him to safety, only then will you get my cauldron. dlga_giant_rescue_mission4 close_window|Very well my lord, I will rescue your friend. dlga_player_meet_giant5 player_persu_giant|Because you are a man of honor and we had a deal. dlga_player_meet_giant5 close_window.3|I can see there is no reasoning with you...Die now! dlga_player_persu_giant close_window|Very well!! Let no man say I am not honorable, here is your cauldron - now get out of here before I change my mind. dlga_player_persu_giant close_window.1|HA, what need does a Giant have with honor? dlga_start meet_patarn_map|Greetings again fool, I will never give you my coat...do you hear me? NEVER! dlga_start meet_patarn_map.1|Greetings stranger, I am Saint Paternus. We are traveling these roads on our way to Ceredigion - what can I do for you? dlga_start meet_patarn_map.2|Greetings stranger, I am Saint Paternus. Perhaps you've visited my Monastery here in town? A wonderful place if you ask me. dlga_meet_patarn_map ask_coat_nice|Paternus, I've come to respectfully ask for your coat. dlga_meet_patarn_map case_threaten|Paternus! I need your coat, hand it over now!! dlga_meet_patarn_map close_window|I should be moving along dlga_ask_coat_nice ask_coat_nice2|Have you my {reg59?child son}, well it holds great value to me, and you don't look like a beggar - what business would you have with it? dlga_ask_coat_nice2 mention_merlin|Saint, Merlin needs this coat for an important ceremony dlga_ask_coat_nice2 mention_merlin_known|Saint, Forces of evil wish to harm us, only your coat can stop them! dlga_mention_merlin mention_merlin2|MERLIN?!! I should have known that pagan friend of Arthur was behind this treachery! Are you friends with Arthur and his lot? dlga_mention_merlin2 mention_merlin_nofriend|No my lord, forgive me - Arthur is no friend of mine, however sometimes we must work with our enemies to defeat an even greater evil. dlga_mention_merlin_nofriend mention_merlin_nofriend2|Well said stranger, well said. ^^ So Arthur will not receive my coat? dlga_mention_merlin_nofriend2 mention_merlin_known|I swear he shall not. dlga_mention_merlin2 mention_merlin_known|Forgive me - Although I know Arthur, he is no friend of mine. My request comes from me alone. dlga_mention_merlin_known make_case_coat|Hmmm, very well, I will then hear your case, but I warn you, this better not be another of Arthur's tricks, he's always wanted my coat and has tried to steal it more then once. dlga_mention_merlin_known close_window|NO, NO, NO!! I can't trust you wont hand it over to him the first chance you get. Did you know that Arthur once tried to steal my coat? Of course you didn't, or you would never have mentioned him. dlga_mention_merlin2 mention_merlin_known.1|My lord, I do know Arthur well, he is a good man. dlga_make_case_coat case_friend|My Saint, you have no doubt heard that I, {playername} - am a friend to our church... dlga_case_friend get_coat|Oh {playername}? I have indeed heard of you. In fact some might say you are close to Sainthood yourself! ^^ Very well, here is my coat. dlga_make_case_coat case_flatter|Surely, a man as regale as you will see the wisdom in what I say (flatter).... dlga_case_flatter flatter_works|Oh good {reg59?lady sir}, please continue... dlga_flatter_works flatter_works2|(You talk with Paternus for hours, each time flattering him every chance you get, finally he agrees to give you his coat) dlga_flatter_works2 get_coat|Ah the hour grows late, I've enjoyed our talks friend, but I must be moving along. - here is my coat and good luck to you. dlga_case_flatter close_window|Ha, what kind of man do you take me for? No I will not give my coat to false flattery - good day to you. dlga_make_case_coat case_lie|I promise I will use this coat to defeat Arthur (lie).... dlga_case_lie lie_works|Oh good {reg59?lady sir}, please continue... dlga_lie_works flatter_works2|(You talk with Paternus for hours, telling the long and complex story of how you'll defeat Arthur with the Saints coat, finally the man agrees to give you the cloth) dlga_case_lie close_window|Ha, what kind of man do you take me for? No I will not give my coat to liars and thieves! Get away from me now. dlga_make_case_coat case_threaten|I grow tired of this, hand over the coat or die! (threaten).... dlga_case_threaten close_window|You would hurt a Saint? By God stranger, there is no salvation for you in this world. - here take the damn thing I hope you chock on it! dlga_case_threaten close_window.1|You would hurt a Saint? Well I wont make it easy for you, you're about to see how this warrior Saint does battle dlga_make_case_coat close_window|Never-mind for now. dlga_get_coat close_window|Thank you my Saint, take care. dlga_start close_window.47|{playername} run... RUN! It's a trap...Mab is here to kill you! dlga_start close_window.48|What will I do without him? He was my world...^^forgive me {playername}, I will stay behind to bury my husband. dlga_start knight_wife|Go away stranger, can't a women drink alone without {reg59?someone a man} trying to {reg59?harass sweet-talk} her? dlga_knight_wife knight_wife2|Forgive me, I was looking for Rhygenydd, but I see you're busy. dlga_knight_wife close_window|Sorry to trouble you. dlga_knight_wife2 where_rhyd|Did you say Rhygenydd? He is my husband {reg59?girl sir}, what business do you have with him? dlga_where_rhyd where_rhyd2|I need his Crock and Dish, or rather Merlin needs them for an important mission - can I speak with your husband? dlga_where_rhyd2 where_rhyd3|He's missing! Not that anyone from the castle cares what happens to a lowly knight. Sure they're all needed when the Saxons raid, or if there is a war to fight, but now - when one is missing no one even notices! dlga_where_rhyd3 where_rhyd4|I'm sure its just an oversight, have you spoken to the captain of the Guards about your husbands whereabouts? dlga_where_rhyd4 find_rhyd|Of course I've talk to them! They told me he deserted, of course that isn't true! My husband would never leave his post - he loved Camelet, counted Arthur a true friend, but now, in this dark hour I can't even be allowed to speak with our king. dlga_find_rhyd find_rhyd2|My lady, I will find your husband. dlga_find_rhyd close_window|I'm afraid I'm too busy right now to help you search. dlga_find_rhyd2 find_rhyd3|You will? Blessings be to you {reg59?lady sir}, thank you! dlga_find_rhyd3 find_rhyd4|Do you have any inkling where he might have gone? dlga_find_rhyd4 find_rhyd6|Only this, he'd been telling me for days he may know the location of the Holy Grail. Said when he brought it back, Arthur would give us lands of our own, said he would finally be someone... he always wanted that... my poor foolish Rhygenydd dlga_find_rhyd6 find_final|Where my lady, I need to know where... dlga_find_final find_final2|All he said was the Tor... yes that was it, somewhere close to the Tor. Do you know what that means? dlga_find_final2 find_final3|No my lady, but I will find out. dlga_find_final3 close_window|Well I'm coming with you! Anything beats sitting around here waiting for bad news. dlga_start close_window.49|We need to find my husband, lets get going! dlga_start close_window.50|Greetings! I serve Arthur, the one true King. dlga_start merlin_die|I am close to death {playername}... dlga_merlin_die merlin_die2|No, this can not be... how will I defeat Mab without you? dlga_merlin_die2 merlin_die3|You shall {playername}, her armies gather for her final attack, but she is too late - I have completed the ceremony...take this sword of White-Hilt and with it's new power drive it through her heart! dlga_merlin_die3 merlin_die4|I... I will. Let this be my final pledge to you kind wizard. Mab will die. dlga_merlin_die4 close_window|Good {playername}. I know you will. Everything comes down to this final battle - go now, rally your men and meet this evil on the field dlga_start merlin_talk|{s10} dlga_merlin_pretalk merlin_talk|Anything else? dlga_merlin_talk merlin_explain|{s10} dlga_merlin_talk merlin_quest1|Merlin! The lady of the lake asked I seek you out dlga_merlin_talk merlin_quest1mab|Merlin! I met a women named Mab... we fought but her body disappeared in front of me! dlga_merlin_talk merlin_help|Merlin, My search for Rhygenydd has hit a dead end, have you heard of the Tor? dlga_merlin_help merlin_pretalk|Hmmmm, oh yes {reg59?my lady sir}, the Tor is a great hill near Beckery, they even say Joseph of Arimathea is buried near there. dlga_merlin_talk player_finish_ex|Merlin, I have brought you the sword Excalibur! dlga_player_finish_ex merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_ex merlin_pretalk.1|Wonderful! I will make sure Arthur gets this back when I'm done with it. dlga_player_finish_ex merlin_pretalk.2|Wonderful! But where is it? You lost it?!! {playername} I was trusting you with this simple task and now you've ruined everything! I will go speak with the lady, sometimes her magic can locate the sword - be careful with the other items, I won't be able to save them next time! dlga_merlin_talk player_finish_hamper|Merlin, I have brought you The Hamper of Gwyddno Garanhir! dlga_player_finish_hamper merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_hamper merlin_pretalk.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_hamper player_lost_item|Wonderful... dlga_player_lost_item close_window|But where is it? You lost it?!! {playername} I was trusting you with this simple task and now you've ruined everything! All is lost now - Mab has won! dlga_merlin_talk player_finish_grial|Merlin, I have brought you The Holy Grail! dlga_player_finish_grial merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_grial merlin_pretalk.1|Amazing! How did you ever find this? So many have died looking for it for so long, you are truly blessed {playername}. dlga_player_finish_grial player_lost_item|Wonderful... dlga_merlin_talk player_finish_halter|Merlin, I have brought you The Halter of Clydno Eiddyn! dlga_player_finish_halter merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_halter merlin_pretalk.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_halter player_lost_item|Wonderful... dlga_merlin_talk player_finish_knife|Merlin, I have brought you The Knife of Llawfrodedd! dlga_player_finish_knife merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_knife merlin_pretalk.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_knife player_lost_item|Wonderful... dlga_merlin_talk player_finish_cauldron|Merlin, I have brought you The Cauldron of Dyrnwch the Giant! dlga_player_finish_cauldron merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_cauldron merlin_pretalk.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_cauldron player_lost_item|Wonderful... dlga_merlin_talk player_finish_coat|Merlin, I have brought you The Coat of Padarn! dlga_player_finish_coat merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_coat merlin_pretalk.1|You got it? AHA - wonderful, better not let Arthur see this one, he's been after that coat for years. I will hide it between the realms of man and magic. dlga_player_finish_coat player_lost_item|Wonderful... dlga_merlin_talk player_finish_dish|Merlin, I have brought you The Crock and Dish of Rhygenydd! dlga_player_finish_dish merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_dish merlin_pretalk.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_dish player_lost_item|Wonderful... dlga_merlin_talk player_finish_sword|Merlin, I have brought you The Sword White-Hilt! dlga_player_finish_sword merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_sword merlin_pretalk.1|Wonderful! I will bring it to the glass house between the worlds of man and magic. dlga_player_finish_sword player_lost_item|Wonderful... dlga_merlin_talk player_finish_mantle|Merlin, I have brought you The Mantle of Arthur! dlga_player_finish_mantle merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_mantle merlin_pretalk.1|Wonderful! How ever did you manage to get this item from Arthur?? Actually never-mind, I probably shouldn't know. dlga_player_finish_mantle player_lost_item|Wonderful... dlga_merlin_talk player_finish_horn|Merlin, I have brought you The Horn of Bran! dlga_player_finish_horn merlin_pretalk|Wonderful! We now have all the items! It will take me a few days to prepare, come back to me then. dlga_player_finish_horn merlin_pretalk.1|Wonderful! I will place it in the glass house between the realms of man and magic. dlga_player_finish_horn player_lost_item|Wonderful... dlga_merlin_talk player_finish_mab_quest|Merlin, I have done all you asked of me...are we ready to defeat Queen Mab? dlga_player_finish_mab_quest close_window|Yes {playername}....we are ready! Bring me to the lady of the lake near Dozmary and we will complete the ceremony. dlga_merlin_talk close_window|I guess I should be moving along then. dlga_merlin_explain player_fortune|{s10} dlga_player_fortune player_fortune_2|Tell me what do you see? dlga_player_fortune close_window|I don't have time for crazy men and magic dlga_player_fortune_2 player_fortune_3|{s6} dlga_player_fortune_3 merlin_addon|Yes, there are some that say I'm more powerful then you Merlin. dlga_merlin_addon player_fortune_3|Careful child, humility is a virtue...^^ --He clears his throat -- ^^{s6} dlga_player_fortune_3 player_fortune_4|What else! dlga_player_fortune_4 player_fortune_end|{s7} dlga_player_fortune_end player_fortune_end2|Ok I better get going then dlga_player_fortune_end player_fortune_end2.1|that's it? dlga_player_fortune_end2 close_window|Yes my {reg59?child son}, Do as I've told and come back to me later. dlga_player_fortune_end2 close_window.1|Even though you are wicked my {reg59?child son}, if you were to change your ways, I may have more to tell you. dlga_player_fortune_end2 close_window.2|I'm tired my {reg59?child son}, come back when you have done more in this world and I may have more to tell you. dlga_player_fortune_end2 close_window.3|I have no more to say to my enemies. Go know, you have made your choice. dlga_merlin_quest1 merlin_quest1b|Yes, I knew you would come, Queen Mab is an evil that must be wiped from this world. dlga_merlin_quest1mab merlin_quest1mab2|You battled her and won? Amazing! Perhaps we could help each other for your new enemy, is my oldest enemy. dlga_merlin_quest1mab2 merlin_quest1b|She wasn't always evil you know, but something changed in her - now she is ruled only by hatred and jealousy. She can't be killed, and least not without my help. And kill her we must... dlga_merlin_quest1b merlin_quest1c|Yes, But how? dlga_merlin_quest1c merlin_quest1d|We must work together {playername}, only the three of us - me, you, and the lady of the lake will be strong enough to end her...^^ Her magic blocks much of my sight, but I know her weakness... dlga_merlin_quest1d merlin_quest1_cont|Gather me all the 13 treasures of Britannia and I'll make a spell strong enough to defeat her. dlga_merlin_quest1_cont merlin_quest1_cont2|What are these treasures? dlga_merlin_quest1_cont merlin_quest1_decline|I'm far too busy to hunt for treasures! dlga_merlin_quest1_cont2 merlin_quest1_cont22|Well, since you must know... hear me! There are Thirteen Treasures of Brittania ^One Excalibur, the sword of Arthur. If a well-born man draw it, they shall rule over all Britons. I was lucky enough to get this when Arthur died.^^Two The Hamper of Gwyddno Garanhir. Food for one man would be put in it, but when it was opened again, food for a hundred men would be found in it. dlga_merlin_quest1_cont2 merlin_quest1_cont22.1|Well, since you must know... hear me! There are Thirteen Treasures of Brittania ^One Excalibur, the sword of Arthur. If a well-born man draw it, they shall rule over all Britons. They say anyone who would steal the sword will find it taken by magic the next morning, for only the lady of the lake can determine those worthy.^^Two The Hamper of Gwyddno Garanhir. Food for one man would be put in it, but when it was opened again, food for a hundred men would be found in it. dlga_merlin_quest1_cont22 merlin_quest1_cont23| Three The Holy Grail. A cup of stone with miraculous powers to provide happiness, eternal youth and sustenance to anyone who drinks from it.^Four The Halter of Clydno Eiddyn. This was fixed by a staple to the foot of his bed. Whatever horse he might wish for, he would find in the halter.^Five The Knife of Llawfrodedd Farchog. This would allow twenty and four men to eat at a table.^Six The Cauldron of Dyrnwch the Giant. If meat for a brave man were put in it, it would instantly be cooked. dlga_merlin_quest1_cont23 merlin_quest1_cont24|Seven The Coat of Padarn Beisrudd. If a well-born man put it on, it would be the right size for him.^Eight and Nine The Crock and the Dish of Rhygenydd the Cleric. Whatever food might be wished for, it would be found in them.^Ten The Stone and Ring of Eluned the Fortunate. They say these items hold great magical power, I am lucky enough to possess them already.^Eleven The Dyrnwyn White-Hilt Sword of Rhydderch Hael. - They say it bursts into flames for those who yield it.^Twelve The Mantle of Arthur of Cornwall. Whoever is under it cannot be seen, yet he himself can see everyone. I too have this item alreadyThirteen The Horn of Bran Galed of the north. Whatever drink might be wished for would be found within it. dlga_merlin_quest1_cont23 merlin_quest1_cont24.1|Seven The Coat of Padarn Beisrudd. If a well-born man put it on, it would be the right size for him.^Eight and Nine The Crock and the Dish of Rhygenydd the Cleric. Whatever food might be wished for, it would be found in them.^Ten The Stone and Ring of Eluned the Fortunate. They say these items hold great magical power, I am lucky enough to possess them already.^Eleven The Dyrnwyn White-Hilt Sword of Rhydderch Hael. - They say it bursts into flames for those who yield it.^Twelve The Mantle of Arthur of Cornwall. Whoever is under it cannot be seen, yet he himself can see everyone.Thirteen The Horn of Bran Galed of the north. Whatever drink might be wished for would be found within it. dlga_merlin_quest1_cont24 merlin_quest1_accept|Then I shall hunt down these treasures and bring them to you! dlga_merlin_quest1_cont24 merlin_quest1_decline|I'm far to busy to hunt all these! dlga_merlin_quest1_accept close_window|Wonderful!! I will give you what little notes I have on these items, but some are unknown even to me. ^^ Happy hunting {playername}, and may the gods bless your journeys. dlga_merlin_quest1_decline close_window|Then do what you must and hurry back here!! Queen Mab is always plotting - time maybe short. dlga_lord_talk ask_4excalibur|My Lord, I come to ask you loan me Excalibur for an important mission... dlga_ask_4excalibur lord_pretalk|Are you mad {playername}? I don't even like you, why would I give away such power to you? dlga_ask_4excalibur lord_pretalk.1|{playername} I barley know you, why would I give a stranger such a sword? dlga_ask_4excalibur lord_pretalk.2|No {playername} I might like you a little, however I already turned down Merlin (a true friend and companion), so imagine how strong I would need our friendship to be to grant such a thing dlga_ask_4excalibur ask_4excaliburb|hmmm and may I ask {playername} what will you do with it? dlga_ask_4excaliburb ask_4excaliburb2|We will need this item to destroy queen Mab your grace, she wishes nothing but your own destruction dlga_ask_4excaliburb2 ask_4excaliburb22|Queen Mab you say? I've heard the stories, heard Merlin rage on about her when we've had too much wine, but I thought it fantasy, thou I trust Merlin's insights this whole notion of magic I find hard to believe. dlga_ask_4excaliburb22 ask_4excalibur_final|It is true my lord, I've seen her, whether you believe in her gifts or not, one thing is true - her hatred of you. ^^Please lend me the sword so I may end this threat to you. dlga_ask_4excalibur_final lord_pretalk|Very well {playername}. I have come to trust you with my life, and I trust Merlin, if you both tell me you need my sword, then you do. Here she is... bring her back to me when this work is done. dlga_lord_talk ask_4mantle|My Lord, I come to ask for the Mantle of Arthur dlga_ask_4mantle lord_pretalk|What? How dare you ask for such a thing {playername}, This is one of my most prized possessions - thus I dare not ware it, I keep it locked away safely from ANYONE that might use it for ill gain. dlga_lord_talk ask_4farog|My Lord, I'm looking for a man named Llawfrodedd Farchog dlga_ask_4farog lord_talk|Ah yes, my good Llawfrodedd. He is one of my truest knights and like so many - has pledged in finding the holy grail. He left a year ago, last I heard he was searching the lands of the Franks. dlga_lord_talk player_ask_halter|I'm looking for the Halter of Clydno Eiddin, have you heard of it? dlga_player_ask_halter lord_talk|Clydno? Wasn't he ruler of Gododdin before Gawain joined the round table? Maybe ask him, or search the old territory for clues. dlga_lord_talk ask_gawain|Gawain, what can you tell me about the Halter of Clydno Eiddin? dlga_ask_gawain lord_pretalk|Go away {playername}, I don't answer questions to those I dislike dlga_ask_gawain lord_talk|Only this, Clydno Eiddin was lord of Din Eidyn (as you probably guessed), any search for his Halter should begin there. dlga_lord_talk ask_4rhydd|My Lord, I'm looking for a man named Rhydderch dlga_ask_4rhydd ask_4rhydd2|How Dare you speak that name in my presence?!! dlga_ask_4rhydd2 ask_4rhydd3|Oh good, you do know of him. dlga_ask_4rhydd3 ask_4rhydd4|Yes, I've heard of him. He could have doubled his lands and joined me in a just war against an unjust King, but instead he chose the wrong side and paid dearly for it. dlga_ask_4rhydd4 lord_talk|I will not speak of him. Go talk to the other losers if you want, I'm sure they will enjoy remembering how they lost their crown. dlga_start quest_save|Greetings my {reg59?child son}, I am a local of this area dlga_quest_save quest_save2|Greetings father, I am looking for Rhydderch, but I fear the people I need to speak with are all dead and gone. dlga_quest_save2 quest_save3|Yes it is true, Alt Clut is defeated, but fate smiles on you my child, for I have heard of this Rhydderch you seek... dlga_quest_save3 close_window|He was a local warlord of this area, and backed the old King during Caw's rebellion. I heard that after the war he retreated to his homestead at Peartoc and refused to see anyone, here I'll show you where on this map. dlga_start ghost_killed|I'm happy to tell you, {playername}, that my 'ghost' ex-lover doesn't bother me anymore. You really did it, {playername}! You're my new hero! dlga_ghost_killed ghost_killed2|It was nothing my lady, now about our deal... dlga_ghost_killed2 close_window|Yes, the mantle...I retrieved it for you already. Here - and again thank you! dlga_lord_talk ask_4bran|My lord, I am looking for Bran Galed, does he still serve you? dlga_ask_4bran ask_4bran2|Ah yes, Bran...well if you call serving sitting in a tavern night and day drinking away his health, then yes - he still serves. dlga_ask_4bran2 ask_4bran3|I am sorry to hear that. dlga_ask_4bran3 lord_talk|Well {playername} I am sorry too, he was once one of my most fiercest knights, now a drunkard...but I forgive this for his years of faithful service to my crown.^^ You will find him in the tavern at Caer Ligualid. dlga_start final_clue|Greetings my {reg59?child son}, I am Bedos a local of this area dlga_final_clue final_clue2|Greetings Bedos, could you tell me, have you heard of the Halter of Clydno Eiddin? dlga_final_clue close_window|I should be going, no time for a man of god right now dlga_final_clue2 final_clue3|Aye, I am old, I remember Clydno well, he was a great man, led the armies of Gododdin against Gwynedd soon after their king murdered a young prince dlga_final_clue3 final_clue4|Gwynedd? dlga_final_clue4 final_clue5|Oh yes, it was long ago mind you, ah the young prince of Gwynedd, he had a better claim you see, but a child - so Gwynedd's king murdered him in his sleep and both Clydno and Rhydderch Hael joined together to avenge him dlga_final_clue5 final_clue6|I'm sorry, but what does any of this have to do with the Halter? dlga_final_clue5 final_clue6.1|Get to the point old man! dlga_final_clue6 final_clue7|I'm getting to this child, Clydno always kept his Halter with him you see, even when he crossed the borders and fought the tyrant of Gwynedd dlga_final_clue7 final_clue8|It was a great battle, yet on this day the forces of evil held the field. They say the halter was lost there, and is likely in possession of Gwynedd's royal house dlga_final_clue8 close_window|Thank you Bedos, I will go to Gwynedd dlga_final_clue8 close_window.1|Finally a straight answer! dlga_lord_talk player_buy_halter|My lord, I have come for the Halter of Clydno Eiddin dlga_player_buy_halter player_buy_halter2|Have you now {playername}, well this halter has been in my family for generations, I wouldn't simply hand it over without a price...tell me how much is it worth to you? dlga_player_buy_halter2 player_buy_halter3|My lord, I need it for an important mission! dlga_player_buy_halter2 player_buy_halter3.1|My lord, the very balance of good and evil is at stack! dlga_player_buy_halter3 buy_yes_no|So... a lot then? Tell you what, I'll give it to you for the low price of 10,000 coins. dlga_cant_afford_halt lord_pretalk|A pity then, come back when you can dlga_buy_yes_no buy_yesyes|Here you are then, 10,000 coins. dlga_buy_yes_no cant_afford_halt|I'm afraid I can't afford that! dlga_buy_yesyes lord_pretalk|A pleasure doing business with you {playername}, truth be told I am glad to be rid of it, bad luck to keep something took with such treachery dlga_start buy_haltermonk|Greetings my {reg59?child son}, I am a local monk of this area dlga_buy_haltermonk buy_haltermonk2|Dear Monk, I am looking for the lost Halter of Clydno Eiddin, but I'm afraid it is lost for good. dlga_buy_haltermonk2 buy_haltermonk3|Take heart my child, fate smiles on you this day!^^ Before these lands were conquered the good king asked I keep his family possessions safe, I have the halter hidden nearby. dlga_buy_haltermonk3 buy_haltermonk4|A miracle! Can I have it? dlga_buy_haltermonk3 buy_haltermonk4.1|Give it over old man, I need it! dlga_buy_haltermonk4 buy_yes_nomonk|Hmmmm, well I think its safe to say the royal family of Gwynedd isn't coming back for it, very well... I will sell it for only 10,000 coins dlga_cant_afford_halt_monk close_window|A pity then, come back when you can dlga_buy_yes_nomonk buy_yesyes_monk|Here you are then, 10,000 coins. dlga_buy_yes_nomonk cant_afford_halt_monk|I'm afraid I can't afford that! dlga_buy_yesyes_monk close_window|A pleasure doing business with you my child, truth be told I am glad to be rid of it, bad luck to keep something took with such treachery dlga_lord_talk ask_franks_farog|My Lord, I'm looking for a man named Llawfrodedd Farchog dlga_ask_franks_farog lord_pretalk|Never heard of him - who is he? Actually never mind...I dont care dlga_ask_franks_farog lord_pretalk.1|hmmm now that you mention it, name rings a bell, I think I met him nearly a year ago, told him the best place to find his Grail was with the monks. That was the last I heard from him. dlga_lord_talk ask_irish_dyrn|My Lord, I'm looking for Dyrnwch the Giant dlga_ask_irish_dyrn ask_irish_dyrn2|And what business do you have with them {playername}? dlga_ask_irish_dyrn2 ask_irish_dyrn3|Merely to talk with him my lord...I've heard he's a legend. dlga_ask_irish_dyrn3 ask_irish_dyrn4|Of course he's a legend, but in this case - a true one. Very well, I'll show you where he is for 500 coins dlga_ask_irish_dyrn4 ask_irish_dyrn6|Very well, here is the gold dlga_ask_irish_dyrn4 cant_afford_halt|I'm afraid I can't afford this right now. dlga_ask_irish_dyrn6 lord_pretalk|Excellent, I'll show you where he lives. I warn you however, he is not a man who enjoys a strangers visit. dlga_lord_talk ask_lord_rhydaa|I've heard your neighbor to the north had civil war recently, do you have any news about that? dlga_ask_lord_rhydaa ask_lord_rhydab|Any news? You could say that, it was my family who fought that war! You see, Caw was a noble under my father before his rebellion... dlga_ask_lord_rhydab ask_lord_rhyd|Wait, then it was your father who was defeated by Caw? Do you know a man called Rhydderch? dlga_ask_lord_rhyd ask_lord_rhyd2|Ah Yes, thou in truth its been a long time since I heard that name, I was very young when my father suffered rebellion. dlga_ask_lord_rhyd2 ask_lord_rhyd3|Listen, I grow tired of remembering such a bloodied past, you remind me of my Brother Guipno, he won't stop talking about those days, of our defeat, of our loss and banishment from our own home - you should talk to him as he enjoys such conversation. dlga_ask_lord_rhyd3 lord_quest_fin222|Do you know where I can find your brother? dlga_ask_lord_rhyd3 lord_quest_fin222.1|And where in hell do I find him? Can you take me to him? dlga_lord_quest_fin222 lord_pretalk|No, last I heard he was down in the southern lands trying to gather support for our cause, a foolish quest if you ask me. My Brother needs to accept our families loss; and be happy with what we have left. dlga_lord_talk merlin_dead_arth|My Lord, I'm sorry to be the one to tell you this, but Merlin is gone. dlga_merlin_dead_arth merlin_dead_arth2|Gone? What do you mean gone? He's probably just off on one of his adventurers. dlga_merlin_dead_arth2 merlin_dead_arth3|No my lord...he is dead - killed by Queen Mab in a great battle near Dumnonia, where, I avenged him. ^^ Mab will trouble you no longer my grace. dlga_merlin_dead_arth3 merlin_dead_arth4|Forgive me {playername}, it will take time to understand all this... I knew Merlin couldn't be with us forever, but I thought we had more time. dlga_merlin_dead_arth4 arther_offer|He was a good man... but today is not the day for mourning, today we celebrate a new hero and a glorious victory in the name of Camelot....kindly take your knee. dlga_merlin_dead_arth4 close_window|He was a good man... We shall prepare a great funeral and afterwards feast for the glorious victory you have given us in the name of Camelot. dlga_arther_offer arther_offer2|I offer you a chance to serve me my good {reg59?lady sir}, to be a knight and lord of Camelot, to repay the debt you have paid with so much blood on the fields of battle... dlga_arther_offer2 lord_give_oath_2|(take a knee) dlga_arther_offer2 arther_offer_reg|I'm sorry my lord, I have no interest in joining your kingdom! dlga_arther_offer_reg close_window|You dare insult me {playername}? First I learn my truest friend is dead, and now you betray my kindness... curse this day! dlga_start bishop_talk|Greetings my {reg59?lady son}, I am your personal emissary of God... how can I help you today? dlga_bishop_pretalk bishop_talk|Anything else? dlga_bishop_talk bishop_action|Bishop, we need God to cleanse us of our sins. Here are 500 coins for widows and orphans. dlga_bishop_action bishop_pretalk|Ego absolvo te a peccatis tuis, in nomine Patris et Filii et Spiritus Sanctii. Amen. Your men will feel better now. dlga_bishop_talk bishop_action2|Bishop, we need you to work harder at converting this settlement. Here is 1500 coins for the work. dlga_bishop_action2 close_window|Thank you my child... I will use this money to 'convince' others to join our one true faith. dlga_bishop_talk minister_faith|I want a report on the piety of my subjects and new conversions. dlga_minister_faith minister_faith2|{s22} dlga_minister_faith2 bishop_pretalk|Thanks. dlga_bishop_talk close_window|That is all for now. dlga_award_fief_to_vassal_co_ruler award_fief_to_vassal_defer_co_ruler|I wish to defer the appointment of a lord, until I take {s7}. dlga_award_fief_to_vassal_defer_co_ruler close_window|As you wish, my {reg59?lady lord}. We can discuss this more at a later date. dlga_award_fief_to_vassal_co_ruler_2 close_window|As you wish {reg59?my wife my husband}. {reg6?I {reg7?You {s11}}} will be the new {reg3?lady lord} of {s1}. dlga_event_triggered magister_officiorum1b|Greetings!! Your uncle has received word of your heroic victory in the name of Rome! dlga_magister_officiorum1b magister_officiorum2b|Greetings stranger, but how is this possible? We've only taken the settlement a short time ago dlga_magister_officiorum2b magister_officiorum3b|We were stationed nearby to record your victory... or defeat. With orders to join you once the first settlement had been taken. I dispatched a messenger the moment the walls fell dlga_magister_officiorum3b magister_officiorum4b|What does my uncle want me to do next? dlga_magister_officiorum4b magister_officiorum5b|It shall take at least a month for us to receive more orders, but it is my understanding he wants you to approach the other Romano-Briton city states with royal decrees and convince them to rejoin the empire dlga_magister_officiorum5b magister_officiorum6b|And when do I get to become governor of the lands I'm conquering? dlga_magister_officiorum6b close_window|I'm sure when your uncle decides you are ready, in the mean time, I shall join you as your magister officiorum - Hail Rome! dlga_event_triggered award_fief_to_rome|My {reg59?lady lord}, {s1} has fallen to our troops, should I send word to Rex Theoderic of our victory? dlga_award_fief_to_rome close_window|Yes, send word 'Glory is Rome.' dlga_award_fief_to_self award_fief_to_self_2|I want {s1} for myself. dlga_award_fief_to_self_2 close_window|As you wish, {reg59?my lady sir}. You will be the new {reg59?lady lord} of {s1}. dlga_award_fief_to_vassal award_fief_to_vassal_defer|I am not even sure if this place is worth conquering... dlga_award_fief_to_vassal_defer close_window|Very well {reg59?my lady sire}. I shall await your instructions. dlga_award_fief_to_vassal_2 close_window|As you wish, {reg59?my lady sire}. {reg6?I {reg7?You {s11}}} will be the new {reg3?lady lord} of {s1}. dlga_event_triggered center_captured_rebellion|{s1} is not being managed by anyone. Whom shall I put in charge? dlga_center_captured_rebellion center_captured_rebellion_2|{s11}. {s1} dlga_center_captured_rebellion center_captured_rebellion_2.1|{reg0?{s65} Please {s65}}, I want to have {s1} for myself. (fiefs {s0}) dlga_center_captured_rebellion center_captured_rebellion_2.2|{s66}, you should have {s1} for yourself. (fiefs {s0}) dlga_center_captured_rebellion center_captured_rebellion_2_defer|First, let us assess this lands value... dlga_center_captured_rebellion_2_defer close_window|Hmmm. All right, {playername}. I value your counsel highly. I shall defer appointment of a lord for {s1} for the time. dlga_center_captured_rebellion_2 close_window|Hmmm. All right, {playername}. I value your counsel highly. {reg6?I {reg7?You {s11}}} will be the new {reg3?lady lord} of {s1}. dlga_start abad_talk|What may I do for you child? dlga_abad_pretalk abad_talk|Yes? dlga_start close_window.51|If you want to speak with the abbot he's inside... dlga_start monk_start|Hello my {reg59?child son}, welcome to Beckery, Britannia's oldest monastery... dlga_monk_start monk_grail|Greetings monk, I've been told You might know where I should look for the holy grail? dlga_monk_grail grial_goon|Oh no... not another one. Listen my {reg59?child son}, I will tell you what I tell all young adventurers who seek Christ's cup dlga_grial_goon grial_goon2|Yes?... dlga_grial_goon2 grial_goon3|Give up! End this madness before it consumes you. dlga_grial_goon3 grial_goon4|But I thought - dlga_grial_goon4 grial_goon5|You thought what? You would just walk in here and we would show you where to dig?^^ Foolish child, even if I did know where it was, why would I give it to the first adventurer to come looking for it?^^ hmmmm now where did I put that wine? dlga_grial_goon5 grial_goon6|Sorry I offended you. Would you like some wine? dlga_grial_goon5 close_window|Sorry I asked! dlga_grial_goon6 grial_final|Oh yes thank you!^^ (the monk drinks the flask quickly before turning back to face you)^^ I'm sorry my {reg59?child son}, its just we get so many like you asking the same questions, although it can be good to get visitors, I fear it could also be dangerous dlga_start monk_start_farog|Hello my {reg59?child son}, welcome to St Martin, home to the Abbey of Marmoutier, and Alcuin's scriptorium... dlga_start close_window.52|Go with God my child... dlga_grial_final grial_final2|So you do know more? dlga_grial_final2 close_window|Only this, our order was indeed founded by Joseph of Arimathea. He is buried nearby between here and the village, I'll show you where on this map, of course I don't know what good it will do you. dlga_monk_start_farog monk_start_farog2|Monk, I am looking for a man named Llawfrodedd Farchog, have you seen him? dlga_monk_start_farog2 monk_start_farog3|Ah, yes... hard to forget a man looking for the holy grail - even if some would call that man a fool. He was here about six months ago dlga_monk_start_farog3 monk_start_farog4|Please, I need to know, where did he go? dlga_monk_start_farog4 monk_start_farog5|If I recall I didn't know much of course, but I directed him to the scriptorium where I believe brother Alcuin sent him off towards the glass tower dlga_monk_start_farog5 monk_start_farog6|And what pray is the glass tower? dlga_monk_start_farog6 close_window|Not really glass of course, just a nickname given to an old Roman tower towards Pictavis, here - I'll show you on this map. dlga_abad_talk abad_quest|Pater, is there anything I can do to help your monastery? dlga_abad_quest abad_quest1|Perhaps. We are building more houses for our new brothers, and we definitely need more timber. Would you be able to bring us {reg33} pallets? dlga_abad_quest abad_forest_quest1|Perhaps. I have heard some horrible things go on in those pagan forests... sacrifices, naked dancing, even witchcraft! It would be better to cut down those so called sacred trees and use the wood to build a proper chuch to God. If these pagans wish to worship wood, let them do it in a church that at least has a chance of saving their souls. dlga_abad_quest abad_pretalk|No, my {reg59?child son}, we don't need your help at the moment dlga_abad_quest1 abad_pretalk|Pater, you can count on me dlga_abad_talk abad_thankyou|Pater, I brought you {reg33} pallets of timber, as you requested. dlga_abad_thankyou abad_pretalk|Thank you, {playername}. The brothers of {s3} will be praying nightly for your soul. Amen. dlga_abad_quest1 abad_pretalk.1|Pater, I don't believe I have time for this. dlga_abad_forest_quest1 abad_pretalk|Pater, you can count on me dlga_abad_forest_quest1 abad_pretalk.1|I'm sorry I can't do that. dlga_abad_talk abad_thankyou22|Pater, I done as you asked, there is one less pagan grove in these lands. dlga_abad_thankyou22 abad_pretalk|Thank you, {playername}. The brothers of {s3} will hold a feast day in your honor. Amen. dlga_abad_talk abad_action|Pater, we need God to cleanse us of our sins. Here are 500 coins for widows and orphans. dlga_abad_action close_window|Ego absolvo te a peccatis tuis, in nomine Patris et Filii et Spiritus Sanctii. Amen.^^ Your men will feel better now. dlga_abad_talk abad_talk_conv|Pater, I would like to know more about converting people to the one true faith! dlga_abad_talk_conv abad_talk_conv1|Sure, my son. I will be more than happy to talk to you about the matters of Christianity, but I don't have a lot of free time. Would you consider a donation to our monastery? I think 500 coins will help my brothers make this place even more beautiful. dlga_abad_talk_conv1 abad_talk_conv2|Of course, here is my donation. dlga_abad_talk_conv1 abad_pretalk|Sorry, I don't have this kind of money at the moment. dlga_abad_talk_conv1 close_window|I really don't see why I should pay you. Good day! dlga_abad_talk_conv2 abad_talk_conv2a|Thank you, my {reg59?daughter son}. Our Lord, Jesus Christ will be pleased. Now, about conversion. You see, each settlement has some mix of true Christians, pagans, heretics and, God forbid, atheists. Every day, events affect people's beliefs. Some turn to Christianity, and others abandon it. That effect is fairly insignificant, on balance, unless there is some kind of force that compels people to choose one way over the others. Certain lords and minor adventurers come with a sword and try to force people to change their beliefs. That, of course, is not God's way. dlga_abad_talk_conv2a abad_talk_conv2b|Our Lord, Jesus Christ, teaches us that any influence we exert on people should come through convincing, preaching and other non-violent means. However, force of threat produces results that are more spectacular, albeit short-lived. This can be improved by compelling people to build a house of worship and hiring a good priest to teach them. Initially, many people may not like that they are being forced to follow our God, but eventually, through God's Word, they change. dlga_abad_talk_conv2b abad_talk_conv3|With persistence and patience, more and more people will turn to the only true faith, just as they have done elsewhere in Europe. The more people are converted, the easier it will be to convert the rest. But please be prepared for setbacks! Initially, it will be a difficult process. If too many people living in that particular place become too angry, they may even riot and burn down the house of worship. Even then, don't despair. Rebuild it and continue with your mission. Also, it helps if your settlement is near a monastery. God bless you, my {reg59?daughter son}. I pray that your way will be blessed if you decide to follow this path. Amen. dlga_abad_talk_conv3 abad_pretalk|Thank you, father. That was very informative. dlga_abad_talk_conv3 abad_talk_conv4|You mentioned forced conversion... dlga_abad_talk_conv4 abad_talk_conv4a|Yes, my {reg59?daughter son}. Some of our more overzealous brothers, especially the ones who consider themselves to be great soldiers, think that chopping off a few heads will force people to abandon their beliefs in favor of Christianity. While it may work to some degree in the very short term, inevitably these people will reconvert to their old gods the moment the sword is back in its sheath. If this is the path that you wish to take, I advise that you have a dozen or so clergymen with you to facilitate the process. dlga_abad_talk_conv4a abad_pretalk|Being formidable is important, but it is also essential to be able to speak intelligently and persuasively. Your personality will also play a role. Being bold and courageous should help your case, as opposed to being shy and compassionate. Lastly, I highly recommend that you build up relations with the people first. It is well known that people are more receptive if they trust and like you. May God help you, my {reg59?daughter son}. Amen. dlga_abad_talk abad_talk_wine|Pater, I have heard great things about the wine of this monastery. Can I buy some of it? dlga_abad_talk_wine abad_talk_wine2|{s4} dlga_abad_talk_wine abad_pretalk|Sorry, my {reg59?daughter son}. We have just sold it to someone else. dlga_abad_talk_wine2 abad_pretalk|Very well. I want to buy some. dlga_abad_talk_wine2 abad_pretalk.1|Actually, I prefer to talk about other things. dlga_abad_talk abad_grail|Pater, is there anything you can tell me about the holy Grail? dlga_abad_grail abad_grail22|Oh my {reg59?child son}, don't tell me you're another adventurer looking for this lost item? So many have searched for it over the years, and many will continue to search I'm sure. dlga_abad_grail22 abad_grail22b|Pater, is it truly lost then? dlga_abad_grail22b abad_grail22b2|My {reg59?child son}, many believe it is, and that it will remain so - that is, until God wills it found. That doesn't stop people from searching for it of course. dlga_abad_grail22b2 abad_clue_grial|Is there nothing more you can tell me then? dlga_abad_clue_grial close_window|Well only that the stories say it was brought to Britannia by Joseph of Arimathea, I doubt this is true, but you could talk with the monks of Beckery, the oldest Monastery in Britannia. dlga_abad_grail abad_pretalk|My {reg59?child son}, I'm afraid your standing in the church isn't high enough for me to feel comfortable discussing such things. dlga_abad_grail abad_pretalk.1|Sorry, my {reg59?child son}. We don't disuse such things with outsiders or pagans. dlga_abad_talk close_window|Nothing{reg0?, Pater }. I must take my leave now. dlga_start pagano_talk|Greetings and welcome to Herelas Grove, here we follow the true calling of Paganism, different then the others. dlga_start pagano_talk.1|Greetings, I am high priest of what some now call the old gods, but my gods are the only ones that matter. dlga_pagano_pretalk pagano_talk|{playername}. What do you need? dlga_pagano_talk pagano_angry|I am not a pagan, but follow Christ! You should do the same. dlga_pagano_angry close_window|Oh away! Because we are in this place I will not immediately offer your life to the gods. - The priest's eyes burn with hot fire. - Begone from my sight! Let this land neither feed nor give you rest, but speed you away to a cursed grave. dlga_pagano_talk pagano_ayuda|I am still true to the pagan ways, praying to the old gods for strength this day. - You bow your head. - dlga_pagano_talk pagano_ayuda.1|I wish to be taught about the old gods so that I might honor them (conversion to paganism). dlga_pagano_talk druid_sacrifice_4|I have done as you asked and brought a cow for sacrifice. - You bow your head, dlga_pagano_talk pagano_convert|I wish for this settlement to be more pagan... here is 1500 coins for the work. dlga_pagano_convert close_window|Very good! I will use these funds to convince others in returning to the old Gods. dlga_pagano_talk pagani_faith|I want a report on the piety of my subjects and new conversions. dlga_pagani_faith pagoni_faith2|{s22} dlga_pagoni_faith2 pagano_pretalk|Thanks. dlga_pagano_talk pagano_quest22|Is there anything I can do to help this hof? dlga_pagano_quest22 pagano_quest122|Perhaps. We are having a feast soon, to honor the solus, and we are running low on some essential supplies. Would you be able to bring us {reg33} drinking horns of mead? dlga_pagano_quest22 close_window|No, my {reg59?child of god son}, we don't need your help at the moment. dlga_pagano_quest122 close_window|You can count on me. dlga_pagano_talk pagano_thankyou22|Priest, I brought you {reg33} drinking horns of mead, as you requested. dlga_pagano_thankyou22 close_window|Thank you, {playername}. The gods will be proud of our {s3} and your efforts. May she guide you in battles. dlga_pagano_quest122 close_window.1|Priest, I don't believe I have time for this. dlga_pagano_talk close_window|I have no need for a man of any god at this time. dlga_pagano_ayuda pagano_ayuda2|Come, brave warrior! - He smiles, pleased. - {reg4?{s7} Odin} is more than pleased to smile upon great warriors like yourself, and he knows your feats of arms. I am here to bring you back to honour the old gods of our ancestors, {playername}, but you must also help us. Christianity spreads like a plague and displaces the old gods from their rightful seats. We need money to recruit warriors to kill their cowardly clerics. - He places his hands on your shoulders. - We ask for just 300 coins. I can even tell everyone how {playername} is truly favoured by {reg4?{s8} Odin, Es, and Os}, letting all the kingdom know of your respect for our gods, but you must fund my travels. My travel expenses would amount to 1000 coins for that. dlga_pagano_ayuda2 pagano_sins|Kill them all. I will donate 300 coins. dlga_pagano_sins pagano_pretalk|Thank you, warrior of {reg4?{s7} Odin}. I will talk to your men about {reg4?{s8} Odin and his sons Wecta, Baeldaeg, Casere and Wihtlaeg}. That will encourage them to fight proudly by your side, to earn their seats at Waelcyrge. dlga_pagano_ayuda2 pagano_pretalk|Thank you. I want this realm to love and respect me. I will give you 1000 coins. dlga_pagano_ayuda2 pagano_angry|Are you selling {reg4?{s7} Odin}? What a pig you are! dlga_pagano_ayuda2 pagano_pretalk.1|Actually, cancel that order. dlga_pagano_talk herelas_grove|Tell me, how is your Paganism different from the others? dlga_herelas_grove druid_ayuda2|Hssss, I'll tell you. Here we are not afraid to spill the blood of our enemies in Woden's name! I've sacrificed many to him and I will continue to do so even if my brothers call me mad. dlga_druid_angry close_window|What? Then why punish me with your presence? Begone! dlga_druid_ayuda2 druid_venta|I want to sell you all prisoners I brought. dlga_druid_venta druid_venta2|Do you have any pretty virgins? HAH! Anyways, I will pay you silver according to prisoner quality. dlga_druid_venta2 druid_venta3|Your gods and goddesses will be pleased with such sacrifice material as I bring. dlga_druid_venta2 pagano_pretalk|Let me think about it again. dlga_druid_venta3 close_window|I'll tell you one thing we are not here by chance. We are north of the wall, a territory free from law and Christian morality. Here, we are close to all the gods and goddesses, and can practice our beliefs both freely and fully. dlga_druid_ayuda2 druid_angry|Human sacrifices? You're a fool! dlga_druid_ayuda2 pagano_pretalk|Actually, forget this. dlga_pagano_talk druid_sacrifice_1|I want to make a sacrifice. I will give you 2000 coins for the expenses of the ceremony. dlga_druid_sacrifice_1 druid_sacrifice_2|Yes, yes, bring the money! Well, let me think...I'm afraid we don't have any animals ready to sacrifice. You will have to bring me at least one cow for the ceremony. dlga_druid_sacrifice_2 druid_sacrifice_3|Very well then I will bring you a cow from a nearby village. dlga_druid_sacrifice_2 pagano_pretalk|On second thought, forget this for now. dlga_druid_sacrifice_2 ask_human_sac|I was thinking something more...human. dlga_ask_human_sac pagano_pretalk|I'm sorry {playername}, no sane Priest of Woden would spill human blood in such a way, there is perhaps only one I know of, they follow Herelas in the north. dlga_ask_human_sac human_sac|Hsssss, you've come to right place my child!^^ I will do as you ask, the power you will receive from the gods will make all men tremble! dlga_human_sac human_sac2|But my gifts are not cheap! It shall cost you 4000 coins! dlga_human_sac2 human_sac3|Very well, carry out the ceremony at once. dlga_human_sac2 pagano_pretalk|I'm afraid I don't have the money for this. dlga_human_sac2 pagano_pretalk.1|Actually, forget this for now. dlga_human_sac3 human_sac4|Yes, yes, bring the money! Well, let me think... So far, I haven't had to do anything serious. I used to slay these wretched beggars and enjoy their screams.^^-The Witch summons his followers, and they surround you. They begin to chant in a language you don't understand. The Witch swings from side to side with a cruel smile and a huge knife in his hands. dlga_human_sac4 close_window|-The Witch pronounces your name and opens the throat of a prisoner tied to the alter.^^You close your eyes...- dlga_druid_sacrifice_3 close_window|Wonderful {playername} dlga_druid_sacrifice_4 druid_sacrifice_5|Yes, yes, bring the cow!^^-The Priest summons his followers, and they surround you. They begin to chant in a language you don't understand. The Priest swings from side to side with a joyous smile and a huge knife in his hands. dlga_druid_sacrifice_5 close_window|-The Priest pronounces your name and opens the throat of the beast tied to the alter with the ritual knife.^^You close your eyes...-
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Locus Of Control/ EastNewSound feat.3L from NJK Record 【楽曲説明】 初出は2016年の例大祭にて発売されたアルバム『 Blind Emotion 』より。 原曲は『東方地霊殿』の『古明地こいし』テーマ曲の【ハルトマンの妖怪少女】である。 アレンジはきりん?、作詞は鍵山れいら、ボーカルは3L(from NJKRecord)。 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (control[NOV].jpg)#ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (control[ADV].jpg)#ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (control[EXH].jpg) Lv CHAIN 譜面属性 BPM TIME Version Genre Illustrator Effect NOVICE 03 0550 165 III69 東方アレンジ UGUME WMM-E ADVANCED 09 1113 EXHAUST 13 1432 +難易度投票 NOVICE 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 ADVANCED 選択肢 投票数 投票 詐称 0 強 0 中 1 弱 0 逆詐称 0 EXHAUST 選択肢 投票数 投票 詐称 2 強 3 中 0 弱 0 逆詐称 0 攻略・解説 譜面・楽曲の攻略についてはこちらへどうぞ 見辛さ解消の為に改行や文頭の編集、不適切なコメントを削除することがあります [ bgcolor(#faa){EXH}]FXやBTロングが終始絡んでくるため他のチップに気を取られて切らないように。中盤以降は直角階段やFXチップも加わった複合が13として強く、14以降で頻繁に出てくる要素でもあるのでここで押さえておきたいところ。 -- 名無しさん (2016-08-10 03 32 57) 名前 コメント ※文頭に[ bgcolor(#aaf){NOV}]、[ bgcolor(#ffa){ADV}]、[ bgcolor(#faa){EXH}]、[ bgcolor(#fda){GRV}]をコピー ペーストすると見やすくなります コメント 楽曲やイラストなどのコメントについてはこちらへどうぞ 名前 コメント すべてのコメントを見る
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Incendiary Rounds -インセンディアリーラウンド- 誰もが火を嫌います。これで誰かの一日を台無しにします。 効果 発射速度 -15% 弾速 -30% 発火確率 +25% 100ダメージを与えるごとに着火の抽選が行われ、成功すると追加で火災レベルを1上昇させる。 説明 インセンディアリーラウンド。焼夷弾のこと。 攻撃時に火災を発生させる能力を付与、あるいは火災を発生させる確率を向上させる。 その代わりに、発射速度と弾速を減少させる効果がある。 どうやら発火確率を固定値で25%加算しているようで、もともと発火性能を持たない砲座ですら火災を狙うことが可能になる。 火災を与える抽選は命中ごとに行われるが、直接ヒット時のダメージと、爆発した時のAoEダメージは別々に抽選されている。 そのため、弾1発あたり大体2回は火災を起こすチャンスがあることになる。 隠れた能力として、この弾を使用しているとマズルフラッシュが強くなる。 これで相手のエイムを若干妨害することが可能かもしれない。 強力な弾ではあるが、相手が耐火性能を付与するなどで対策していた場合、あまり役に立たなくなる。 一般的な使用法 そもそも連射速度が高かったり、ヒット数が多い武器であれば抽選回数が多くなるため、有効。 あるいはAoEの半径が大きい武器は、一度に大量のコンポーネントに抽選されるため、こちらも有効。 連射速度が高い、ヒット数が多い砲座の一例。 Whirlwind Light Gatling Gun Barking Dog Light Carronade Hellhound Heavy Twin Carronade Seraph Tempest Missile Launcher Mk.S Aten Lens Array Mk. S AoE半径が大きい砲座の一例 Typhon Heavy Flak Cannon Mk. I Scylla Double-Barreled Mortar Phobos Mine Launcher Roaring Tiger Heavy Detonator Mk. S
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Celestial Hounds パトロールを得意とする天界の番犬Celestial Houndを2体召喚します Celestial Hounds ジェム 疲労 内部ID 191 5 使用 水中判定 効果 効果量 儀式 Summon 主属性 主Lv 効果発生数 射程距離 Air 1 2 副属性 副Lv 効果範囲 命中補正 Astral 1 0 領域 Lv 防御判定 抵抗判定 Conjuration 4 専用国家 EA T ien Ch i, MA T ien Ch i, LA T ien Ch i ゲーム内説明文 This spell summons a pair of hounds from the Celestial Sphere. They have the appearance of lion-maned dogs with huge staring eyes and flaming tails. They can run on the wind and are immune to lightning. 和訳 この呪文は、一対の猟犬を天界から召喚します。彼らには、巨大なじろじろとした目と炎を上げる尾を持つライオンのような犬の姿を持ちます。彼らは風のように走ることができ、電撃に対して免疫があります。 注記 天界の犬、Celestial Houndの召喚魔法。恐らく狛犬がモチーフだと思われる。 電撃に完璧な耐性を持ち、翼は無いが飛行するのが特徴。HPや戦闘スキルもそれなりで、攻撃は噛みつきと爪の2連攻撃。動物ながら天界の生物だからか魔法抵抗にも優れる。 パトロール補正が10あるので、少数でも反乱者や不法滞在者の狩りに役立つ。飛行能力があるため、飛行できる指揮官さえいれば迅速に移動できるのも利点。 Gem消費は低いが呼び出せる数が少なめなので、数を揃えたい場合は何人かの術者が欲しくなるのは難点。飛行型の兵は適当に使うとすぐ倒されるので、消耗も激しい。 とはいえ、飛行可能なSacredとしてはかなりお安く調達できるのも事実。強力な攻撃的祝福をかけ、敵を後方から食い荒らすというのも悪くない。数が減っても、術者さえ居れば前線で補充できる。 コメント 名前 コメント
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SS Title Circle Of Force Type Ability Faction - Attribute - Archetype Mage Cost 2 Level 1 Attack - Defense 1 Bonus - Health - Game Text Hidden When you play this ability, until the end of the turn, your avatar gets +2 attack and +1 damage bonus. このAbilityをPlayすると、そのターンが終了するまでの間、自分のAvatarのAttack値に+2、Damage Bonus値に+1される。 Card Number 1C66(Common,Oathbound) Lore Years of perfecting her focus enabled Karlemayn to gather magical forces with uncanny speed.
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ip_Building_a_Village|Building a Village ip_Building_a_Village_text|Once you have over a hundred men in your army you can build a village from the camp menu. ^^ This is the dark ages, and new villages and settlements rose and fell regularly.^ Using your troops to found a village will remove them from your party, its suggested you leave your best troops at a camp quarters and raise low teir troops that can used for the village founding. ^^ If you are not yet part of a kingdom, founding a village will also found a new kingdom under your rule. ^ Your court will be established at the village and can be lost if raided. ^^Villages can also be upgraded into towns. ip_armies_size|Army Size ip_armies_size_text|The size of your army, similar to the armies of the lords, depends on several factors ^^Leadership each point will increase the maximum size of your army by 5. Companions with Leadership help lead the party.^^Charisma each point of your charisma will increase the maximum size of your army by 1. It is your ability to attract men to your cause.^^Renown every 9 points will increase the maximum size of your army by 1. Fame attracts followers.^^Holdings every town will add 80 men and each fort 40 to the maximum size of your army. These spots represent men you can raise through a levy.^^Bear in mind that party size at sea is restricted by ship capacity. Extra troops can always be left at a settlement garrison, player Refuge (once built), or any Camp Quarters. ip_morale|Morale ip_morale_text|Morale represents the ability and willingness of the troops in a party to summon up the endurance, bravery, and discipline they need to face the stresses of battle and the march. It is not the same thing as the troops' happiness. Elite troops may grumble and whine about the hardships of campaigning -- but then stand together as one when the arrows start to fly. On the other hand, a commander who gives his men everything they want may find that they grow soft, and waiver before the enemy's charge.^^ Morale's greatest impact is on a party's behavior in battle, determining how aggressively troops engage the enemy, and how likely they are to break and run if they perceive the tide of battle turning against them. Morale also affects a party's march speed, as a less motivated party will move more slowly, as the men are not pushing themselves to their physical limit, and pause more frequently, as it waits for stragglers to catch up. Finally, a party with very low morale will start to suffer desertions.^^ Some factors that affect morale are intuitive. For example, a charismatic commander with a reputation for winning battles can infuse his or her men with a sense of confidence. Leaders who give their men well ample and varied supplies of food, and pay them on time, demonstrate that they care about their troops' welfare, and are less likely to lead them into disaster.^^ Other factors are less intuitive -- particularly those related to a party's sense of group cohesion. In a small tight-knit party, for example, men will often fight hard against daunting odds to avoid showing cowardice before their comrades-in-arms. A large party on the other hand may see its cohesion strained, as the commander has less time to supervise the men, listen to their grievances, and resolve their disputes. Frequent battles will strengthen the bonds between men, while long periods without combat will see the troops become bored and quarrelsome.^^ The morale report, accessibly by hitting the 'reports' button will give the player a sense of the factors affecting his or her men's morale. ip_economy|Economy ip_economy_text|Towns and villages in these lands need a wide variety of goods for their populations to remain healthy and productive. First in importance is food. Grain is the staple crop of the Isles, but people also need fat and protein in the form of meat, fish, or cheese. It takes almost as much work to preserve meat as to produce it in the first place, so salt is also in high demand. After food comes clothing heavy wool, lighter linens, or luxurious velvet. Finally, people need the tools of their trade ironware, pottery, leatherware, and, of course, arms, armor, and horses for war.^^Most agricultural products are produced in the villages, while artisans in the towns specialize in manufactured or artisanal goods like fabrics or ironware. Also, different resources can be found in different parts of the country. Consequently, the key to prosperity in Calradia is trade -- both between the villages and the towns, and between the major towns themselves.^^When trade flows, goods will be available and affordable, the population of a center will be healthy and energetic, and migrants will flock from the nearby regions. The center will produce more, consume more, and be able to contribute more in taxes to their lords. When trade dries up, towns and villages will see their workers flee to seek work elsewhere, and economic activity will drift to a stand-still. Thus, it is in the interests of rulers to protect trade routes from the hazards of war and banditry. A smart merchant, however, may want to seek out towns which have become isolated from the rest of the land, as he or she may be able to turn a tidy profit from the resulting price imbalances.^^Because villagers usually plan to take their goods to market in towns, village markets will be rather quiet places, and villagers will buy cheap and sell dear. Serious merchants will stick to the towns to make a profit, although some parties may decide to make a quick stop in a village to acquire supplies.^^A player who wants to know about the factors affecting a region's prosperity can speak to the guildmaster of the local town. Other information can be gleaned from passers-by, although they might not know very much outside of their own particular trade. ip_courtship|Courtship ip_courtship_text|Players may wish to marry into one of these lands noble families. Marriage is not necessary for a player to rise in power and stature, but it does provide players with an opportunity to improve their relation with lords and establish a claim to the throne.^^Marriage requirements will be different for males and females. A male character will usually need to pursue a traditional path of courtship. He should establish a reputation in the Isles aristocratic society, get on good terms with his bride's parents or guardians, and then woo the lady according to local custom. If a player grows impatient, he may attempt to take a shortcut -- but there will be consequences in his relations with other lords.^^A male character should keep in mind that other lords will be competing with him for the affections of the kingdom's ladies. Also, a lady's tastes are unpredictable, and a player may also find that the object of his love does not love him in return. Romance, in Calradia as elsewhere, does not always prosper. Of course, a player may resort to other, less gentlemanly means of winning a lady's heart, but again, that will have a serious impact on his reputation.^^To get started on the path of courtship, a male player should try to get involved in the social life of the Isles aristocracy, attending feasts and tournaments. Also, wandering troubadours and poets can serve as a useful repository of information on courtship, and keep the player up to date about the latest gossip.^^Female characters can also marry -- but they should keep in mind that society is very traditional, and, as adventurers, they have chosen a very unconventional path for a woman. A female character may have to look for a while to find a lord who is open-minded enough to marry her.^^On the bright side, a female character does not have to go through the elaborate rituals of courtship, and she also may gain more from a marriage than her male counterpart. For a woman adventurer, marriage can be a quick path to power -- and an unscrupulous character may be able to use her husband as a tool of her political ambitions. ip_politics|Politics ip_politics_text|The realms of the Isles, although they represent different cultures, all adhere to the same basic political system feudalism. Feudalism is based on the relationships between individuals the oaths of loyalty given by a vassal to his or her liege. In exchange for this oath, the vassal will usually receive a fief, a parcel of land whose income will be used by the vassal to raise troops to support the liege in time of war. A liege also has an obligation to protect his vassals, and to treat them justly.^^This is how it works in theory, anyway. In practice, vassals will not always work in their factions' interests, particular as they are often quarreling with one another. Nobles have different personalities, and sometimes those personalities clash. Or, perhaps two nobles were once friends, but fell out over in the aftermath of a setback or a defeat -- or because they both were wooing the same lady. Jealousies will also surface as they vie for the favor of the king -- perhaps over newly conquered lands, or over who will be given the coveted office of marshal, the lord in charge of organizing large-scale campaigns.^^When one realm in the Isles makes war on another, the political unity of the each kingdom is as important as the quality or number of its soldiers in determining the outcome. In a cohesive kingdom, nobles will join together in a large force to sweep their opponents before them. In a kingdom divided by petty quarrels, lords will fail to respond to the marshal's summons, or drift away to attend to their own business if a campaign is not going well. A faction's political cohesion will also impact warfare when campaigns are not in progress. In a divided faction, lords will be less likely to join together on raids and patrols, and come to each other's defense.^^If it seems self-defeating for nobles to bicker and quarrel when the enemy is just over the horizon, keep this in mind -- ultimately, a noble's loyalty goes not to a particular faction or culture, but to himself and to his family. If a noble fears that his faction is collapsing, or if he is being neglected by his liege, he can usually find a reason to withdraw his oath of allegiance, and change sides. Players should keep this in mind, as they may find that there are opportunities to turn discontented former enemies into allies. ip_character_backgrounds|Character Backgrounds ip_character_backgrounds_text|A player character in these lands may choose to come from a variety of social backgrounds. This choice will affect not just his or her starting skills and equipment, but also the course of his or her career as an adventurer.^^War and politics in these lands are traditionally dominated by male aristocrats. A nobleman player character may find that he is invited into this 'old boys' club' fairly quickly, but women and commoners may face a few extra hurdles on the way. If you choose to start the game as a male nobleman, you can think of it as the 'easy' setting. Starting as a noblewoman or a male commoner is somewhat more difficult, and starting as a female commoner is probably the most challenging way to begin a game.^^However, women have some starting advantages. Simply by taking up arms, a female warrior will draw attention to herself, and she may find that she can build up her reputation faster than a male. Also, it is traditionally easier for a woman to marry up the social ladder than it is for a man, and a woman may find she can gain more from a strategic marital alliance than her male counterpart.^^Finally, keep in mind that the game does not place any limits on the upward mobility of characters based on their background. Noble or common, male or female, married or unmarried -- anyone can rise to become ruler of all these lands, if they are sufficiently brave, lucky, or resourceful. ip_military_campaigns|Military Campaigns ip_military_campaigns_text|When kingdoms in the Isles go to war, their armies have two basic offensive options. They can try to attack villages and lay waste to the countryside, damaging their enemy's prestige and economy. Or, they can try to seize and hold castles or towns, taking territory This second option can involve long, bloody sieges, but will yield more decisive results.^^It is important to note that the realms of these lands do not field standing armies, which remain in the field as long as the ruler desires. Rather, realms are protected by feudal levies comprised of the major nobles and their individual retinues. Sometimes, these nobles launch their own private attacks into enemy territory, but the most decisive events will usually take place when the great hosts are assembled. The kingdom's marshal, a noble appointed by the king, will summon the host before the campaign and lead them out to battle. However, he should be careful not to keep them in the field too long. Otherwise, the host will begin to disintegrate, as the vassals drift off to pursue their own business, and the army will be vulnerable to a counter-attack.^^For this reason, the rhythm of wars in these lands often resemble the rhythm of a duel between two individual combatants. One side will gather its strength and seek to land a blow against the enemy's territory. If the marshal spends too little time gathering the vassals, he may not be able to do any real damage. If he spends too much time, then the campaign may end before it has even begun. A large realm will have an advantage over a smaller one, just as a brawny combatant has an edge over a smaller foe, but a realm's political cohesion can also be a factor, just as a fighter with great stamina can outlast her opponent. Sometimes, the armies of two realms will meet head on, resulting in a major battle in which both numbers and morale will decide the outcome.^^Kingdoms will have imperfect intelligence about their enemies. Attacking lords will need to frequently scout enemy territory to determine which fortresses may be vulnerable. An army defending its homeland will benefit from the alarms raised by castles and towns, which broadcast intelligence about enemy movements in the area. Such intelligence will be imprecise, however, particularly when it comes to numbers. A defending force which sets out to raise a siege or rescue a village may be able to overwhelm an unprepared attacker -- or it may miscalculate, and find that it is the one to be overwhelmed. Attackers, in turn, must be careful how far they advance into enemy territory, with aggressive marshals venturing further than cautious ones.^^Players will be expected to join in their faction's military campaign, either by joining the host, or by scouting ahead into enemy territory. Some players may find that their realm's marshal is too cautious, or too aggressive, for their tastes. In this case, they can intrigue with other lords to try to replace the marshal, or build support to become the marshal themselves.^^Most wars are of limited duration. A king who goes to war will, for the sake of honor, feel obligated to pursue the conflict for a short while. However, unless he is soundly beating his enemy. he may soon start looking for a way out of the conflict, lest he leave himself vulnerable to an attack by a third party. These rulers are keenly aware that today's ally may be tomorrow's enemy, and vice versa. ip_siege_warfare|Siege Warfare ip_siege_warfare_text|Age of Arthur offers siege warfare accurate to the Dark Ages period. When the player besieges a settlement, two paths can be taken to conquer the place by debilitation (hunger, diseases ...) or by assault.^^In the former case, the player's goal is to blockade the settlement and prevent it from receiving supplies or reinforcements. At the same time various actions can be performed to undermine morale, spread disease or destroy the food reserves of the settlement. This type of action will take longer, but also avoid a large number of casualties.^^In the latter case, direct action is undertaken, provided assault equipment is available or preparatory actions have been taken, such as wearing down the defenders or burning their houses and walls. This option should be used when the player feels ready to launch a full-scale assault to conquer the settlement. It has the advantage of leading to success more quickly, but usually at a relatively high cost in lives.^^In addition, when the settlement has a port, the player may equip a fleet and assault the port, leading an assault from the sea.^^The complexity and characteristics of the new siege system are too numerous to describe here in detail. The best thing is to discover and develop strategies on your own. ip_sea_travel|Sea Travel ip_sea_travel_text|Ferries on the world map transport your party between two stations. While this is cheap when your party is small, it becomes more expensive with party size.^^To travel longer distances on the sea, one may travel from one port town to another. This can be initiated from the town menu or by talking to the ship captains and befriending them in the port part of the town scene. Similar to ferries, this service becomes more expensive with party size.^^Once you have your own ship, you may embark from the port it is in by clicking on 'Sail from port' in the port menu. You will return to the map, but this time at sea on your ship. Sea travel then works much like land travel.^^There are two different ways to get back on land. You can either click on a port or use a landing point. To find a landing point, travel closely along the coast or right click on your party and select 'find closest landing point.' As with ports, click on the landing point to disembark. In either case, your ships will remain at the position where you landed.^^If your party's size is greater than the capacity of your ships, you won't be able to embark. In this case, you can establish troop quarters (Camp menu) at your current position and another troop quarters at your target position, then transport your army step by step between both quarters.^^When traveling by sea on the campaign map, you can always check the current weather. After clicking on the 'Camp' button, current conditions are shown on the left side. If the weather conditions change, you will be notified by a message in the lower left corner of the screen.^^On the one hand, windy weather is good for the speed of your ships on the campaign map and in sea battles. On the other hand, the chance that it will damage your ships also increases. Damage worsens the condition of a ship, slowing it or even destroying when the condition reaches 'Dangerous.' You may check the conditions of your ships by clicking on 'Camp' and then on 'Fleet.'^^Finally, the weather also determines the behavior of ships in battle. This can always be checked beforehand by clicking 'Camp' and then on 'Check location.'^^Sea travel is dangerous and can lower the morale of your troops. When this happens, you will be notified by a message. Troops especially dislike spending the night on the water. Therefore, consider plotting your route to make landfall by night. If morale on the sea gets too low, troops may mutiny.^^Some troops like Sailors and certain Saxon troops are experienced seamen and will increase the travel speed of your ships on the campaign map. You can check the effect on the left side of the camp menu.^^If there is more than one ship in your fleet, the speed of the fleet is determined by its slowest ship. However, as soon as you have more than one ship in your fleet, you can split the fleet. To do so, travel close to a shore. Then click on 'Camp', 'Fleet' and finally on 'Leave ship at shore' to leave the slower ship(s) there. To bring ships together again, one needs to bring them all to a port. To get a overview of all your ships at their location, click on 'Character' and then on 'Ships.' ip_sea_battle|Sea Battle ip_sea_battle_text|At some point after starting to travel on the sea, you will participate in a naval battle.^^First of all, you need to know how to control your ship. You can give the command to row forward, fast forward, backwards, or stay. The up and down arrow keys switch between these commands. You can also give the command to go straight, starboard, hard starboard, port or hard port. The left and right arrow keys switch between these commands.^^Current commands are represented by arrows around the representation of your ship in the upper right corner. Press Enter to set the sail and Backspace to get a tactical view of the scene. Try these commands to get a feeling for steering a ship and the effect of the wind.^^As soon as you get close enough to an enemy ship, boarding will commence. The ships are lashed together and the fight starts.^If you are lucky, you may capture the enemy flagship after winning the fight.^^In a sea battle where you have several ships, you can give a 'stand ground' or 'charge' command to your ships, which are assigned to the ninth 'division.' The first troops in your army list will be together with you on the flagship. The other troops will be in the remaining ships. One can change one's flagship in a port or while camping on the sea.^ ip_wounds|Wounds ip_wounds_text|The player may receive specific, debilitating wounds in battle. Physicians in larger towns will treat these wounds for a price, after which they will heal within a few days. Any negative effects will then be removed. If wound is not treated after some time, it will change to a scar, and the negative effects will then be permanent. ip_recruitment|Recruitment ip_recruitment_text|Recruitment in Age of Arthur is not always automatic but depends on a number of factors.^^Firstly, in order to recruit in a town, you need to obtain the permission of its lord. To do this, you'll need to have enough renown (150+) and be on good terms with the lord and his faction.^^For villages, you dont need to obtain permission, however the troop quality is always the lowest. ^^Once permission is obtained, you are free to recruit as long as your relations with the settlement remain positive. In villages you may be able to recruit tier 1 troops, and if have high enough relations (60+), you may be able to recruit tier 2 troops. If you happen to be the village's lord, you need only 20+ relations to do this.^^In towns, you maybe able to recruit tier 2 troops, as well as specialized troops from special cities. The maximum number of troops that you may be able to recruit is determined by your relations with the settlement, your leadership, your charisma, your religion, the predominant religion of the settlement, and whether or not you are the lord of the place.^^Other options are available. If you're Christian, you may be able to find some desperate refugees in monasteries. There is always a chance to find fellows looking for work at farmsteads. ip_skills|Skills and Attributes ip_skills_text|When creating or developing a character in Age of Arthur, one has to pay attention to the many skills and attributes. Skills like persuasion and leadership are essential for trading, wages, lord and lady interaction, and forced conversion. Attributes such as intelligence and charisma are also essential in these activities, but will also affect your ability to marry or lead people.^^There are three important skills for the sea 'Sea King,' 'Navigation' and 'Looting.'^^One's Sea King level determines the amount of ships one can command. Level one allows up to two ships. Seven ships are the maximum at the Sea King level of four.^^The Navigation skill allows one to travel faster on the sea. It is the naval equivalent of the Pathfinding skill on land (which, by the way, will not help on the sea).^^A higher Looting skill results in a higher chance of capturing enemy ships.^ ip_tactical_controls|Tactical Controls ip_tactical_controls_text|Use the keyboard NUMBERS to select a division. Press 0 to select your entire force.^^Use F1-F4 to order selected divisions. Keep the F1 key down to place selected divisions. You may target an enemy division through this mechanism.^^Pressing the ENTER key often initiates an overhead Strategy Camera.^^Pressing the BACKSPACE key often initiates a Battle Command Display with 'radar.^^Pressing the H key will make your horse come to you (requires riding skill of 4 or higher).^^Pressing the Z key will enable Crouching.^^Pressing the T key will trigger your war-cry and can be used to rally your troops.^^ ip_division_placement|Division Placement ip_division_placement_text|When ONE division is selected, the center of its front rank is placed at the spot indicated.^^When MANY divisions are selected, they are separated and spread out as if the player were standing at the spot indicated.^^One may memorize the placement of selected divisions relative to the player by pressing F2, F7. Default is infantry to the left, cavalry right, and ranged forward. Placement is overridden for any division the player chooses to personally head through the Formations Options menu.^^If the camp menu game option is set, divisions will rotate to face the enemy. Otherwise, they will maintain the facing that the player had when they were placed. ip_formations|Formations ip_formations_text|The Complex Formations on the Battle Menu are ^^- RANKS with best troops up front^- SHIELD WALL, ranks with shields in front and longer weapons in back^- WEDGE with best troops up front^- SQUARE in no particular order^- NO FORMATION^^Even in the last case, the player can make formations up to four lines by ordering Stand Closer enough times. ip_children|Children ip_children_text|Children can play an important part of Age of Arthur. Both the player and NPC's can have children during the course of the game.^^ For NPC's, children give factions new lords and ladies, while also creating heirs for faction leaders.^^ For players, children grant both new companions, or lords if the player is a vessel/monarch of their own lands.^If the player is female, they must be careful when entering battle while pregnant as being wounded can cause the death of their child and bad relations with your husband.^^ Both male and female players should be married before having children or their child will be a Bastard.^ ip_quarters|Quarters ip_quarters_text|Quarters allow you to leave some of your troops at a particular location on the map. You can have up to two quarters.^^There are several scenarios which make quarters useful ^- If you need to travel on a boat, but you can't afford to pay passage for all your troops^- If the capacity of your fleet isn't big enough to transport all your troops at the same time^- If you want to sneak into a town^- If you want to travel faster over the world map ip_war_cry|War Cry ip_war_cry_text|You can use a war-cry in battle to rally your men, hit 'T' to do so. This has the best effect of the troops closest to you on the field. ip_horse_calling|Call your Horse ip_horse_calling_text|If you riding skill is higher then level 3 you can call your horse (provided you have one) during battle by hitting 'H'. ip_special_triats|Special Traits ip_special_triats_text|Once you go past level 12 special traits become possible, however you will need to meet the conditions and play style to develop one.^^ They include ^^ Words-smith A person who read books, or learns poems and has recruited companions or lovers. This trait unlocks a more powerful war-cry use it once per battle by hitting 'Y' ^^ Trickster A person who has won many battles no matter the cost and either has taken many lords prisoner, or has many enemies. This trait unlocks shield taunting in battle use it by hitting 'Y' ^^Musician A person who has leaned a number of poems and either carries a musical instrument or has developed their entertainment skills. This trait gives you a horn, use it in battle to inspire men by hitting 'Y'^^ Knowledge of the Dark arts (magic must be turned on in mod option), A person who has studied magic and knows the right companion. This trait unlocks spell casting in battle by hitting 'Y'^ ip_ambushing|Ambushing ip_ambushing_text|Ambushing was an important part of dark age battle tactics. To this end, both the player and AI can set ambushes.To set an ambush you will need to hold down the left CTRL key while hitting 'A' on the overland map. Also an ambush will only remain set while you stay resting in the same map position.^^You can increase the effectiveness of ambushes by increasing you parties tactics and spotting skills. ip_partition_laws|Partition Laws ip_partition_laws_text|Every kingdom in Age of Arthur now has their own possible succession laws which govern how heirs will inherit lands upon a rulers death. If a kingdom is big enough, and has more then one possible heir these laws come into play...^^Confederate Partition In this law all sons/daughters and eldest brother have a chance of being included in succession. Depending on how large a kingdom is it may be divided up to three times. The kingdom vessels and former monarchs wealth will be divided among them equally. Although the main title holder (the oldest heir) does maintain a slight advantage it can severly weaken their original kingdom. All kingdoms start at this level, though it can be even more devestating for Britonnic kingdoms.^^Regular Partition After game year 508 (530 for Britonnic Kingdoms) regular partitions become available. In this case, although the kingdom is still divided, the eldest brother is no longer included in succession if there are sons/daughters and the main heir does maintain a greater advantage when dividing up vessels and wealth.^^High Partition In this case a kingdom can only be divided once between the two eldest sons/daughters. The main heir maintains most of the kingdoms vessels and wealth and the second heir will be an ally/tributary of the eldest. This law is not available until the year 540 (or 560 for Britonnic Kingdoms).^^No Partition / Single heir After the year 550 the single heir law becomes available and thus returns to default play of the eldest inheriting everything.^^In order to change the laws for your kingdom you need to be the factions head of government and talk to your chancellor. They will call a vote of your vessels and you will need a majority of yes votes for the law to change.^If you are a vessel in another kingdom, your liege may call the vote to change laws from time to time, yet either way a majority of yes votes are needed. ip_stress_system|Stress System ip_stress_system_text|From now on decisions you make during your course of play, or events such as running our of food, can cause you stress.^^ If you make choices that don't align with your current honor rating, or personality you will see stress start to mount. Having high stress unlocks a number of possible negative health events and could even cause your character to loss thier mind!^^ Once stress gets too high you will suffer a mental break and will be forced to pick an activity to reduce stress, though at a cost of possible wealth, ability or even changes to your body wieght. Stress adds another element to consider when making decisions.