約 3,055,338 件
https://w.atwiki.jp/toho/pages/5775.html
The Ends of The East サークル:Kissing the Mirror with LA KIA Number Track Name Arranger Lyrics Vocal Original Works Original Tune Length 01 Sky of the ground Wooming AKIRA AKIRA 東方永夜抄 少女綺想曲 ~ Dream Battle [03 02] 02 Empty reality Wooming AKIRA AKIRA 東方妖々夢 無何有の郷 ~ Deep Mountain [04 07] 03 Dreaming Gear Wooming AKIRA AKIRA 東方紅魔郷 ヴワル魔法図書館 [04 12] 04 End of Loneliness Wooming AKIRA AKIRA 東方紅魔郷 上海紅茶館 ~ Chinese Tea [03 52] 05 Miss in the mist Wooming AKIRA AKIRA 東方紅魔郷 ほおずきみたいに紅い魂 [03 41] 06 射に流れ、夜溶く声 feat. spetsnaz AKIRA AKIRA AKIRA 東方星蓮船 平安のエイリアン [04 19] spetsnaz 07 Sky of the ground(off Vocal ver) Wooming AKIRA - 東方永夜抄 少女綺想曲 ~ Dream Battle [03 02] 08 Empty reality(off Vocal ver) Wooming AKIRA - 東方妖々夢 無何有の郷 ~ Deep Mountain [04 07] 09 Dreaming Gear(off Vocal ver) Wooming AKIRA - 東方紅魔郷 ヴワル魔法図書館 [04 12] 10 End of Loneliness(off Vocal ver) Wooming AKIRA - 東方紅魔郷 上海紅茶館 ~ Chinese Tea [03 52] 11 Miss in the mist(off Vocal ver) Wooming AKIRA - 東方紅魔郷 ほおずきみたいに紅い魂 [03 41] 詳細 理想郷へ… 向かうは東、約束の地… 従えるは無垢な少女か、心優しき女神か キッシングザミラーの新境地、女性ボーカルアレンジ第一弾! 博麗神社例大祭8(2011/03/13)にて頒布予定 (東北地方太平洋沖地震の影響により開催中止) イベント価格:1000円 ショップ価格:1100円(税込:1155円) Guest Coro / K's:(魂音泉) レビュー 名前 コメント
https://w.atwiki.jp/legendofnorrath/pages/64.html
Legends of Norrath Release Date News - 8/31/07 Article - 8/31/2007 4 30 PDT Article - 8/31/2007 4 30 PDT Legends of Norrath™ Oathbound is releasing live in EverQuest® and EverQuest II® on September 5th, 2007! Legends of Norrath is an online-only trading card game, based on the richly-detailed sword-and-sorcery world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. Playable from within the two MMOs, Oathbound, the first set for Legends of Norrath features over 375 digital cards and is available in both a 55-card digital starter deck and 15-card digital booster packs. Play as one of many Oathbound avatars and decide your own fate as you choose between the paths of good or evil. Features Include EverQuest® and EverQuest®II Interactivity Legends of Norrath works both with and within your existing EQ and EQ®II games. Launching directly from your in-game menu, players can challenge others from either game. Also included are randomly inserted reward cards from potions to mounts that will enhance your EQ and EQII MMO game. Complimentary Starter Packs EQ and EQII players will be awarded a complimentary random Oathbound digital starter deck. Single-Player Campaigns or PVP Test your skills against a sophisticated, re-playable AI system and earn special reward cards by completing campaigns... or challenge players all over the world in online game lobbies where you can play both casual games and high-level tournaments. Sophisticated Online Play Legends of Norrath provides you with all the tools needed for the complete online TCG experience. Featuring tools perfected through five previous collectable trading games, utilize the Deck Builder, Collection Manager, Trade Lobby, Tournament Lobby and numerous Casual Games Lobbies where you can find opponents any time of the day or night. Multiple Ways to Win Win by completing a series of four quests or reduce the health of your opponent s avatar to zero. Be the best ultimate strategic mastermind as you choose your path towards victory. Original Fantasy Artwork Featuring original interpretations by experienced fantasy artists, players of EverQuest and EverQuest II will find themselves reacquainted with legendary EverQuest and EverQuest II characters, creatures, locations, and items. In addition, witness new avatars and minions introduced for the very first time. Get great rewards in EverQuest® and EverQuest II® With each booster pack of Legends of Norrath cards, you will have the chance of receiving special cards that grant you actual in-game items that can be claimed by one of your characters. If you would like to find out more about the EverQuest in-game items please visit this link. Also, if you would like more information on the EverQuest II in game items feel free to visit this link. Who Is Good at What? Article - 8/29/2007 3 10 PDT Article - 8/29/2007 3 10 PDT Who Is Good at What? by Chuck Kallenbach, Game Designer When we came up with the plan to provide four archetypes for Legends of Norrath, the next step was to divide up the various actions and effects between them. What does each archetype do well? What does each archetype do poorly? Who is second-best at each? There are lots of fours in the game. Four archetypes, and four icons on the left side of your avatar card. Perhaps the simplest division was to assign each of those icons to an archetype. Fighters provide defense. Mages have lots of attack. Priests specialize in health. Scouts like damage bonuses. Of course, these assignments fit well with the MMO concepts of Fighters as tanks, Mages as casters, Priests as healers, and Scouts as melee support. Another set of four was found in card types. Excluding your avatar and your quests, there are four card types that you use to make your deck. You ll find a correlation between Fighters and items, Mages and units (pets), Priests and abilities, and Scouts and tactics. Each archetype has more cards available in the card type it s associated with. Some concepts are too universal to be limited to one archetype. We decided that Scouts and Fighters would be best at beginning combat with the opponent s avatar, but later we found this to be too important to limit to those two archetypes. You ll find cards that allow avatar attacks in every archetype, although those two are still the best at it. What about the more undefined concepts like drawing cards and gaining power? We decided that drawing cards represented intellect, so Priests and Mages were best at that. We also gave those classes the most power-gaining effects, to illustrate Priestly prayer and the Mage s mastery of elemental forces. If you look carefully, you ll see cards that represent haste, pickpocketing, levitation, disarming, mind control, and raising the dead. All of these effects are designed to represent the vast array of spells and skills from the MMOs. Discuss this article in the forums. Legends of Norrath Preview Eluviel the Priest Starter Deck Article - 8/23/2007 3 30 PDT Article - 8/23/2007 3 30 PDT Legends of Norrath Preview Eluviel the Priest Starter Deck by Chuck Kallenbach, Game Designer Our Priest archetype includes several kinds of healer classes. Priests are most concerned with healing and readying units. Their revitalizing effects allow you to use and reuse abilities and keep your units healthy for another raid next turn. The key characteristic of Priests is health. (While health isn t really an attribute since you don t have to exert to use it, it s obviously an important stat for all avatars and units.) Eluviel s deck includes many light cards, illustrating a deck build that is more Templar than Inquisitor (to use examples from EverQuest II). As with the other archetypes, Oathbound includes both light and shadow Priest cards for you to explore both factions when building your own deck. Priests have great abilities, and often their decks are good for questing. You ll find three copies of the excellent Forge Ahead in this deck, which has three levels and is great for completing quests. One of the best defensive abilities in the game is the Priest s Holy Armor. For a cost of only 1 power, you can exert this ability for its defense of 1 and then, in the same combat, use its game text to destroy it for 2 more defense. That s 3 defense in one combat for only 1 power, a great bargain. When you play this ability, you may take a unit card from your discard pile, play it to a quest for no cost, and exert that unit. One of the signature Priest abilities, especially for light deck builds, is the card Resurrection. Playing a unit from your discard pile at no cost is a terrific way to hold on for a quest win or reinforce for another raid. Combo this with the many ways to ready a unit in this deck, such as Restoration or Rod of Faith, and you ve got a unit to use right away for free! When you play the fifteen single-player scenarios, you ll find a couple of burly Barbarians as key figures in our unique Oathbound storyline. Barbarian units are well-represented in your Priest starter deck, with no less than 5 different kinds. The Barbarian Warrior and Wild Barbarian have the Frenzy keyword. Whenever you play another card, your unit that has Frenzy gets +1 attack until the end of the turn. It s important to take an extra second to plan your turn to make best use of Frenzy. If you re going to play an item, an ability, and a Frenzy unit, make sure you play the unit first; that way, he ll get +2 attack from the other two cards you played afterward. The fattie unit in your Priest starter deck is the Howling Frost Giant. This guy reduces the defense of all opposing units, avatars, and abilities on the turn you play him. He s also got Frenzy, so include him in your plans along with the frenzied Barbarians in your deck. We haven t even mentioned the items and tactics in this starter, but let s just say they help reinforce the themes of readying cards and provide some cool surprises for your opponents. The Eluviel Priest Starter Deck is a solid quester backed up by quality units you can use for defense or frenzy em up for an awesome attack. Discuss this article in the forums. Legends of Norrath Preview Cyndra the Scout Starter Deck Article - 8/22/2007 4 00 PDT Article - 8/22/2007 4 00 PDT Legends of Norrath Preview Cyndra the Scout Starter Deck by Chuck Kallenbach, Game Designer The Scout archetype provides lots of surprises. Clever tactics and comes-into-play effects on abilities simulate stealth. Scouts are all about damage bonuses and mixing it up mano-a-mano. (That s Spanish for attacking your opponent s avatar. Sort of.) Ruthless, deadly, lovely Cyndra is the avatar in your Scout starter deck. She does lots of nasty things to your opponent. To play this deck well, you ll have to master some main phase combos and combat tricks. When you play this ability, you may destroy a damaged unit. Agonizing Wound is a great ability, destroying an enemy unit with any amount of health if you play it at the right time. Your job is to leave a wake of damaged units behind you -- wounded with your tactics, items, and abilities -- and then finish them off. Dirty Tricks makes your opponent damage one of his own units, so the coolest combo is following that with Agonizing Wound, playing both abilities on the same turn. Your opponent s Howling Frost Giant got you down? Poke it with your Darkwood Shortbow or Pick Off and then Agonizing Wound lets the gangrene take effect. Even your units can damage the enemy, with the activated actions on Gnoll Archer and Gnoll Shaman. Keep in mind that when you re playing this deck, you can quickly turn a damaged unit into a dead unit. A simple weapon made powerful by the Hidden keyword, you can play Steel Dagger as a surprise during combat. Let s say your avatar is exerted and you have no abilities. You re rolling into a pile of units in your Quest Phase that have 1 defense. When the combat begins, play the dagger, exert it for 2 attack, and then play Vicious Flurry to ready your avatar. That s a combat win with two damage, and all from surprises you played during combat. When you play this ability, choose an opponent. He destroys one of his own abilities. You ll get most of your wins with this deck by cleaning out units and killing your opponent s avatar. Thief s Vengeance slows down your opponent s questing, but its main virtue is to get rid of abilities that provide defense. If you re the kind of player that enjoys beatdown decks, designed to mix it up with your opponent, then Cyndra s deck is the deck for you. Abilities that allow avatar combat and cards providing damage bonuses mean that this Scout deck can defeat your opponent s avatar before she can complete four quests. Discuss this article in the forums. Four Archetypes, Two Alignments Article - 8/21/2007 1 45 PDT Article - 8/21/2007 1 45 PDT Four Archetypes, Two Alignments by Chuck Kallenbach, Game Designer As game designers, it s great for us to get the chance to develop a game for properties like EverQuest and EverQuest II. Of course, our card game can t have all the variety you can find in these two long-standing MMOs. For Oathbound, our first set, we couldn t include all the classes from both games. It s over forty at my last count! We decided to use umbrella categories called archetypes, as found in EverQuest II, that include groups of classes within them. As development continued, we found ways to provide cards that allow you to customize your deck to fit your character concept. The most obvious way is to choose either Light or Shadow to build your deck, which provides a way to further customize your character. For example, if your main is a Shadowknight, play Fighter cards like Sap Strength and Drain of Blood. If you play a Paladin, stock your Fighter deck with Lay on Hands and Holy Aura. Other ways to create a personality for your deck include specializing in fire or cold for Mages, and stealth (Rogues) or archery (Rangers) for Scouts. Evil Priests (Inquisitors) can use cards like Wave of Fear, and good Priests (Templars) will make use of cards like Celestial Strike. We re also excited about the ability to mix and match in the same deck. You can blend classes that exist under the same archetype to create a new kind of character who walks the line between Light and Shadow. Those of you arriving here from the MMOs may notice missing classes. Where are the open-hand Fighters like Monks and Bruisers? Looking for shape-shifting Priests like Druids and Furies? How about Necromancers and Magicians, the evil Mages? Or Troubadours and Bards, the singing Scouts? During the early brainstorming days of development, we wrote cards for these classes. Later, we decided to focus on a more limited set, to create the critical mass of cards needed to play an archetype correctly. Those of you familiar with trading card games will realize that we ll be adding cards for these classes in future expansions. That way we can give each of the new classes enough cards to make them viable for deck building. In addition, we re planning to add new races for avatar creation with upcoming sets. Norrath is a vast landscape filled with limitless possibilities for our game, and we re anxious to start including more with each expansion set! Discuss this article in the forums. Legends of Norrath Preview Karlemayn the Mage Starter Deck Article - 8/20/2007 4 45 PDT Article - 8/20/2007 4 45 PDT Legends of Norrath Preview Karlemayn the Mage Starter Deck by Chuck Kallenbach, Game Designer The Mage archetype s key attribute is attack. Mage cards have many ways to enhance the attack attributes of their avatar and units. Mages are somewhat lacking in defense, but this is the classic glass cannon analogy; pouring out tons of damage before the opponent can overcome their weak defenses. Pets are another keystone for the Mage archetype. They are the only units that have an archetype in the first set. Mages have ways to heal their pets and fetch them from their decks, and your starter provides many pet units. The Karlemayn the Mage Starter Deck features Karlemayn as your avatar. The action in her game text exerts a unit, and that s an example of one of the effects of cold magic in the game. There are a couple of fire abilities in this deck as well, and you ll find that fire magic usually does direct damage to units and avatars. There s a little of both kinds of magic in this starter deck to give you samples of what kinds of decks you can build when you add cards. Along with elemental-based spells, you find an assortment of manipulative abilities to thwart and confuse your opponent. Let s take a closer look at some of the cards in your deck. As always, if you don t have a level 2 ability to play on your first turn, redraw your hand. For this deck, that means Column of Ice, Renew Servant, or Decoy. Sure, they all have great effects to use later in the game, but you want to complete a level 2 quest right away. Whenever you have a choice as to which of two abilities to apply with this deck, try to leave a cold ability in play. For example, when you re questing and have Decoy and Column of Ice to apply, choose Decoy. You have a tactic called Aqueous Stalkers that gets better for every cold ability you have, and it s free! Using Assault and extra attack provided by cards like Roaring Flames and Brittle Bone Wand, you should be able win with an avatar kill. Even though your abilities have low levels, you have Aery Stalkers to boost the levels of abilities you apply. Keep them alive and win by questing. This deck has ten Pet units, and Renew Servant heals each of them, so spread the damage around. The advantage of playing a Mage deck is using your extra attack to win combats. You don t have much defense, so use it sparingly. Make your opponent exert an extra card for attack to save yourself from suffering an ugly damage bonus. This deck is built with lots of cold effects that exert your opponent s cards. Use this judo-like capability to win combats and prevent extra damage against you. Of course, the big bomb in this deck is Lava Storm, one of the best cards in the game for mass unit damage. Karlemayn s deck is fun, flexible, and a great introduction to the many types of Mage cards available to customize your deck and fit any style of play. Discuss this article in the forums. Legends of Norrath Preview Gnoll Courier Article - 8/17/2007 3 30 PDT Article - 8/17/2007 3 30 PDT Legends of Norrath Preview Gnoll Courier Why does anybody but a Gnoll care what the Gnoll Courier has to say? It s a mystery, but light units seem very interested. In fact, when you use the Courier s activated action, a light unit at the same quest becomes exerted. That s what I call interest; taking the turn off just to hear what he has to say. Even if it is just Bark! Bark! Bark! This action can be used offensively, to exert your opponent s light units. Of course, this depends upon your opponent actually playing a light unit, which she may not have in her deck. You can add light units to your deck, and that way you re sure to have one available to exert when you need to draw a card. Discuss this card in the forums. Legends of Norrath Preview Cloudsong MaidenArticle - 8/16/2007 2 00 PDT Article - 8/16/2007 2 00 PDT Legends of Norrath Preview Cloudsong Maiden The Maidens of Everfrost Peak are one of several groups of light units found in Oathbound. Each Maiden features a different interaction with shadow cards. They are examples of opposite faction interaction, which is to say they are light units that have game effects based on combat against shadow units. The Cloudsong Maiden seems to be much hated by all shadow units. When she dies, each shadow unit at the same quest heals itself. That s a strong incentive for your opponent to attack her quest with shadow units. It s also possible to mix her with shadow units of your own, and then when she dies, all your shadow units will heal. The interactions of light and shadow are designed to provide many possibilities for deck building. Discuss this card in the forums. Legends of Norrath Preview Light and Shadow Article - 8/15/2007 7 30 PDT Article - 8/15/2007 7 30 PDT Legends of Norrath Preview Light and Shadow by Chuck Kallenbach, Game Designer I ve designed cards for over a dozen paper TCGs, but I m fascinated by the possibilities that online games offer. Mechanics in the tabletop world are often simplified to keep the burden of rules manageable by the players. For an online TCG, we can provide more depth by using the computer to do the bookkeeping. A good example is the tracking of faction in Legends of Norrath. The Oathbound story concept describes the player as an agent of Order, working for The Tribunal on the Plane of Justice. You fight against the forces of Chaos, represented in our ongoing scenarios by Chaos Lord enemies. Good and evil, however, are tools for you to use as you see fit. As long as you persevere against the Chaos Lords, you are free to use helpful, healing ways as well as life-draining and poison. You can even use some of both! Light and shadow are factions in the game, as explained in the tutorials. Some cards have the light or shadow trait, and when you play enough of them, your avatar gains that trait as well. Light cards have a predominately white background, while shadow cards are mostly black. Each time you play a card that has the light or shadow trait, your faction meter changes. The amount of change is equal to the cost of the card. A three-cost shadow card moves you three points toward shadow, for example. When you reach 10 points of either light or shadow, your avatar gains the appropriate trait. When your avatar becomes light or shadow, you can use bonus game text on your cards. In the simplest implementation, there are light cards that give other light cards bonuses, and the same is true for shadow cards. For example your Gnoll Scout, a shadow unit, gets +2 health when your avatar becomes shadow. This unit gets -1 damage bonus. This unit gets -1 health. Cards that have neither the light trait nor the shadow trait are called neutral. Neutral is not a faction, it is actually the absence of faction. Cards like the Giant Field Rat are happy to exist without either faction, and actually get rather surly when your avatar gains one. All light units get +1 defense. All shadow units get +1 attack. Some cards, however, give bonuses to both light and shadow, which is to say it s a drawback to be neutral. Balance is a card that allows players to mix light and shadow units together and provide a bonus for both. This unit gets +1 attack for each light unit at the same quest. There are also cards that receive a bonus when with cards of the opposite faction. Many of these are based on your opponent s cards and beyond your control, but the Thought Defiler can get her bonus from your other light units as well. Each time you build a deck, you ll have to take into consideration the number of light and shadow cards in it. Most decks will choose to include either light or shadow cards, and not both. The starter decks are all constructed with this in mind. When you become more experienced with deck building, you can include cards from both factions. However, once your avatar becomes light or shadow, you ll take 2 damage for each card of the opposite faction you play. Decks that have both light and shadow cards have to watch out for this penalty. A balance is the symbol most often seen for The Tribunal, since shadows can t exist without light. Too much of either and the symmetry of the universe suffers. Examine the benefits and penalties for light and shadow cards and you ll become an expert deck builder for Legends of Norrath! Discuss this article in the forums. Legends of Norrath Beta Test General - 8/14/2007 2 30 PDT General - 8/14/2007 2 30 PDT Welcome to the Legends of Norrath Beta Test! Legends of Norrath is a brand new strategy game based on the richly-detailed world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. The game is mostly done now, but Sony Online Entertainment is offering select players an advanced look at the game via a private beta test. There are still things to be done, and we would love your input in making this the best game possible. Everyone that attended Fan Faire 2007 has been selected to participate in the Legends of Norrath beta and soft launch roll-out. Starting next week, when you patch your EverQuest or EverQuest II client (We ll announce when this patch will happen.) it will automatically have the game program downloaded and ready to go. This will give you access to the game and allow you to start learning and playing against other players. Your beta account will automatically be credited with some cards for you to open and start building decks, but the first thing you are going to want to do is play through the tutorials – which can be launched from within the MMO by clicking the Legends of Norrath icon. Each person that participates in the Legends of Norrath beta will instantly be given one of two random starter decks, and two booster packs when you log into Legends of Norrath for the first time. Then, each week, for the duration of the beta test, you will be given two additional booster packs to open and include in your decks. All you need to do is go to your collection and open the packs to see what you get and start constructing decks. After you feel that you have a firm grasp of the rules, head over to the casual games lobby to play against other players, or test your mettle against the computer in skirmish mode or the scenarios. Eventually there will be other features we ll include, like trade and beta sealed deck and constructed tournaments! To challenge other players you can either launch the game within EverQuest or EverQuest II and head over to the Casual Game lobbies, or you can challenge other players within the MMO by clicking on the challenge button which will automatically launch the game application should they accept your challenge (be sure to have their server and character name handy). If you find any problems along the way, or have any suggestions for things you would like to see included, please visit our Beta Forumsto post about all things Legends of Norrath beta. At the end of the beta, each player that has helped us test will get to keep all cards or versions of cards that we carry forward to the live game– including any of the highly sought after loot cards they might get in their packs! SOE doesn t design cards with the intent of removing or changing them and our intention is to move all cards forward, but occasionally cards need to be balanced in order to preserve fair game play. These final versions will be automatically transferred to your live account. Legends of Norrath Preview Loot Card Overview Article - 8/14/2007 2 30 PDT Article - 8/14/2007 2 30 PDT Legends of Norrath Preview Loot Card Overview Legends of Norrath ties the fantastical worlds of EverQuest and EverQuest II together with ground-breaking features! One of these features is a completely integrated loot card system. Randomly distributed in booster packs of Legends of Norrath are special loot cards that allow a player to gain new in-game items for EverQuest or EverQuest II. Players can choose whether they want EverQuest or EverQuest II loot to drop from packs, and can change this at any time in the Collection Manager or in Account Preferences. Collection Manager Preferences Loot cards can be found in Legends of Norrath booster packs in approximately one in every eight or nine packs and have multiple rarities. Some items, like health and experience potions, can be easier to find, but extremely powerful or special items like mounts are much harder to get your hands on. Additionally, some loot cards will be given as rewards to players that compete in certain tournaments. And of course, the first ever Legends of Norrath loot cards will be given away today to Fan Faire 2007 attendees -- Lamp of the Djinn and Noble Dojom s Lamp. Any loot card you receive can be redeemed right away, or can be traded for other loot cards, regular cards, packs and decks, or event passes within the Legends of Norrath client. There are 28 loot cards each for EverQuest and EverQuest II available to be discovered in Oathbound, the first set of Legends of Norrath. To redeem a loot card, simply right-click on it in the Collection Manager. That will bring up the redemption window. From there, just follow the directions in the redemption window, and you ll have redeemed your loot card. Any loot cards you redeem in the Legends of Norrath client will create a redeemed version of that loot card that you can view within your Collection Manager for reference. This redeemed card is just a placeholder in your collection to let you keep track of the Legends of Norrath cards you ve redeemed. The next and last step is to log into your EverQuest or EverQuest II account (or simply minimize Legends of Norrath, if you re already logged in!) and claim the loot item on the character of your choice (associated with the same Station account). The EverQuest, EverQuest II and Legends of Norrath teams have come up with some exciting loot cards. We can t wait to see you running around in-game on your new mounts or wrecking other players disguised as an inconspicuous crate! Discuss this article in the forums. Forum Maintenance for August 14, 2007 @ 4 00 AM PDT General - 8/13/07 4 30 PDT General - 8/13/07 4 30 PDT Forum Maintenance for August 14, 2007 @ 4 00 AM PDT All forums and Players sites will be down on August 14th, 2007 starting at 7am PDT. The downtime will be approximately 7 hours. The forums and players sites should be up again at 11am PDT. Thank you for your patience and understanding. Legends of Norrath Preview Item Card Type Article - 8/13/2007 3 30 PDT Article - 8/13/2007 3 30 PDT Legends of Norrath Preview Item Card Type by Paul Dennen, Sr. Game Designer Today is the last day of Card Type Week -- yeah, I know it s weird ending a week on Monday but the first article of the series was on Tuesday! -- and to celebrate the conclusion, today is a double-shot day to finish off the card types. We finish up with the simplest two of all card types. There are not many new rules to show off here but, at the same time, both of these card types are very important to the game and to competitive decks. Items First up, we have items. Like abilities, items are played onto your avatar and provide support in a variety of ways; they can provide extra defense or attack, or grant miscellaneous non-combat effects to bolster a particular strategy. Unlike most abilities, items are not applied to quests. Thus, items are generally permanent and remain in play until destroyed by a card effect. Items represent all sorts of things armor, weapons, magical baubles, tomes, you name it. Today, we take a look at a scout item. It s technically armor because it has the armor trait, but it doesn t provide protection for your scout avatar. No, these boots were made for walking, stalking, and generally causing a large pain in your opponent s butt. Take a look Take a look at that game text. To players like me who like to play with tricky tactics and strategies as opposed to brute force, that game text is pure gold and I hope you re excited by it. Just like the other cards, this card has a card type icon in the top left on which is printed the card s cost. The archetype icon in the top right is, in this case, a scout icon. Underneath the name we have a trait armor, which as we ve said before carries no intrinsic value but it is something that other cards can refer to. On that same line, on the right side, is something new. Feet is a term that we call a restriction. EQ and EQII players are quite familiar with item slots, and this is basically the same concept you can only have one item in play for each restriction. You are allowed to upgrade your items for a particular restriction, however. For example, if you draw Boots of the Slickfinger early in the game but later in the game you draw Journeyman s Boots, another item with the Feet restriction, you are allowed to play the Journeyman s Boots. When you do so, two things happen Your old item is destroyed (sent to your discard pile from play). You draw a card. This bonus card draw is a counterbalance to the fact that you had to lose your old card to play the new card. These rules mean you can stock multiple copies of your favorite item without feeling that you are going to be stuck with useless extra copies in your hand. And that s really the only new mechanic related to items. Tactics Tactics are even easier to understand. These are simply cards that you stock in your deck to affect key combats during the game. You can only play them during combat. When you do play a tactic, you simply execute its game text and then discard it. Let s take a look at a tactic card. So the mage players won t feel left out, it s time to show a mage card There are two interesting things to note about this card. First of all, note that it has no printed cost on the tactic icon in the top left corner. That means it s free, no power needed to play! You will find that it is a good idea to stock your deck with some of these no-cost cards because the power resource is a premium commodity you probably won t be able to generate enough power to play all your cards if they all cost power. The second thing to point out about this card is the sword icon at the beginning of the game text area. That icon simply means that you can only play this in combat while you are on the attack. This makes sense when you read the rest of the card, because the card is only useful when you are on the attack -- if you could play it while you are defending, it would do you no good anyway. Swarm of Bats is a solid card for a mage avatar who doesn t want to be afraid of a large group of opposing units during the quest phase. The more defenders there are, the more useful your bats become! Every Ending is a New Beginning That wraps up Card Type Week! If you ve read along since last Tuesday, you now know just about all there is to know about the cards in the game. We will continue to spoil preview cards as the beta test proceeds, and we do have some interesting twists to reveal, so stick around if you are interested in even more details about Legends of Norrath. Discuss this article in the forums. Legends of Norrath Preview Unit Card Type Article - 8/10/2007 1 45 PDT Article - 8/10/2007 1 45 PDT Legends of Norrath Preview Unit Card Type by Paul Dennen, Sr. Game Designer The last two preview articles described quests, the cards that form the landscape of the game, and then abilities that are used to complete quests. Today, we cover the type of card that essentially lives at quests a unit card. Let s take a look at a unit If you ve been following along with Card Type Week, you already know what the numbers on Savage Dire Wolf mean. As a quick recap, the 2 on the unit icon in the upper-left corner is the cost, the 2 on the sword icon is its attack attribute, the 2 on the shield icon is its defense attribute, and the 2 on the heart icon represents its health. Wow, for some reason Savage Dire Wolves like the number 2! Unlike all the other cards that you ll play from your deck, you have a placement decision to make when you play a unit. You can place your unit at the left quest or the right quest. Wolf Trap One thing that units can do is make questing difficult for your opponent. By placing a unit at a quest that your opponent wants to complete, your opponent must face a dangerous situation every time he approaches that quest. Make your opponent pay health points for his foolish questing habit! Savage Dire Wolf is not the best unit for this tactic, but with a 2 defense he s no slouch either. Hounding the Enemy Setting up defensive ambushes for your opponent s quest phase isn t the only use for units. During your main phase, you can attack with your units - once per quest per turn. When you do initiate this attack, which in technical game terms is called a raid, you check if your opponent has units at the same quest. If he does, your units fight those units. If there are no opposing units at the same quest, then your units fight against your opponent s avatar. It is in these fights that Savage Dire Wolf s ability shines, as it gets +1 attack for each ability on the defending avatar. Of Mice and Dragons Units come from all over the world of Norrath. Low-cost units can be simple creatures such as a lowly Giant Field Rat, while high-cost units are powerful bosses with game text that can strike fear into mere mortals. And then there are also personalities (which is really why the card type is called unit as opposed to something like monster or creature ) such as Firiona Vie and Lucan D Lere. We ll certainly be taking a look at some more powerful units in the weeks to come, but today is a simple wolf s day to shine. We ll finish up Card Type Week on Monday. Have a great weekend! Discuss this article in the forums. Legends of Norrath Preview Ability Card Type Article - 8/09/2007 10 30 PDT Article - 8/09/2007 10 30 PDT Legends of Norrath Preview Ability Card Type by Paul Dennen, Sr. Game Designer Yesterday we talked about quests and how they are the heart of what the game is about. Today we ll take a look at ability cards, which are used to complete quests. Yesterday s article mentioned that each player brings four quests to the game, of various levels 2, 4, 5, and 6. Those level numbers are critical, as they determine just how hard it is to complete the quest. The higher the number, the harder the quest will be to complete. Ability cards also have levels. You will use these levels to place level tokens on quests. When you have placed a number of level tokens on a quest equal to or exceeding that quest s level, you complete it. So, for example, a level-2 ability is enough, by itself, to complete a level-2 quest. But that same ability will only get you halfway toward completing a level-4 quest. Let s take a look at today s preview card, an ability called Firiona s Blessing When you apply this ability at a quest, heal 1 damage on your avatar. Let s walk through the elements of this card, step by step The 4 in the upper-left corner of the card represents the cost to play the card, measured in power. As we discovered yesterday, each player receives at least 3 power at the beginning of his or her turn. As such, 4 power is a relatively-expensive ability; most abilities will cost 2 or 3 power. As was covered in the fighter preview article, the sword icon in the top-right corner represents that this card falls under the umbrella of the fighter archetype. We also learned about the shield icon which represents the defense attribute. In the same way that an avatar can exert itself for defense, it can also exert one of its own abilities for defense. (Although note that not all abilities have a defense attribute.) Firiona s Blessing has a 3 for defense, which is really good. Apparently, when Firiona blesses you, she doesn t mess around. The third number on the card, the 2 represents the level of the ability. It is the same icon that is used on quests. The game text area, as always, indicates the special rules that the card introduces. In this case, Firiona s Blessing heals 1 damage on your avatar when you do decide to apply it to a quest. Pretty nice stuff. Thanks, Firiona! Toward the bottom-left of the card is an icon that looks like a rolled up scroll. This is a lore button that you can click to swap back and forth between game text and lore. This button didn t exist on Seek the Adventurer s Stone preview because the game text and lore were short enough to fit together. But Firiona just had too much to say for this card, and rather than suffer the wrath of a misquoted high elf, we decided to include her full statement There are a couple final things to mention about the elements of this card. First of all, the F in the collector information represents that this is a fixed card. That means you won t find it in a booster pack. You will earn this card by defeating one of the 15 single-player scenarios. To Quest or not to Quest Back to game mechanics! The ability card type, like no other card type in the game, best exemplifies what I meant in the introduction article when I said that LoN is a game of tradeoffs. This is because of how the core questing mechanics work. Let s go over them You have one quest phase at the beginning of your turn. It comes before your ready phase which is when all your exerted cards become ready to use again. You can only quest if you have at least one ready ability with at least one level. You must quest if you can. (Legendary heroes don t make their names by staying at home.) When you do quest, you must choose one of your ready abilities to apply to a quest. When you apply an ability at a quest, you create level tokens at that quest and discard that ability. One of the most critical ramifications of these rules is that, during a round of play, you can only use an ability for its defense or for its levels. What this means is that you must often make a decision of whether to protect yourself or push forward. If the game was merely about eliminating avatars in combat, the decision would be a trivial one protect myself. But since the game has two main victory conditions, the decision becomes interesting. You can trade health for quest advancement, or, conversely, trade quest advancement for health. This decision is further complicated by the following rules Both players can attempt the same quest! When a quest is completed, all opposing level tokens on it are destroyed for no effect. In other words, just because you put Seek the Adventurer s Stone into your quest pile, doesn t mean you re going to be the player who finishes it. Quests simply provide the landscape for the game; they are not working for either player. I left out these details in yesterday s article about quests because the full ramifications only become clear when you understand how abilities work. Now, you can start to see that the race to finish four quests can be a challenging one, as you and your opponent can apply abilities to the same quest. And just because you are the first player to put level tokens on quest does not mean you ll be the first to finish it! Join us tomorrow when Card Type Week continues. Discuss this article in the forums. Legends of Norrath in the Press General - 8/9/07 10 30 PDT General - 8/9/07 10 30 PDT Legends of Norrath in the Press Legends of Norrath is featured in the September 2007 issue of InQuest Gamer magazine! Check out the preview article on page 48 of issue #149. SOE Gen Con Celebration General - 8/9/07 10 30 PDT General - 8/9/07 10 30 PDT Are you ready for one of the best gaming convention around? If you enjoy playing games—tabletop or desktop—we invite you to join us at Gen Con this year in Indianapolis, IN for the time of your life! As part of the festivities for Gen Con in Indianapolis, Sony Online Entertainment will be hosting a Meet and Greet for those of you in the area. Join us at Jillian s on August 17th from 7 00 PM to 10 00 PM. Food and drinks will be provided, along with entertainment and fun. Address 141 S. Meridian St., Indianapolis, IN 46225 Phone 317-822-9300 E-mail ecindianapolis@jilliansbilliards.com Web Site Jillian s Distance from Monument Circle 0.27 miles We look forward to seeing you there! If you are going to make it, let us know in the Forums Legends of Norrath Preview Quest Card Type Article - 8/08/2007 9 45 PDT Article - 8/08/2007 9 45 PDT Legends of Norrath Preview Quest Card Type by Paul Dennen, Sr. Game Designer Questing is at the core of Legends of Norrath. The first player to complete four quests wins the game immediately, so completing quests and thwarting your opponent s quest attempts should be high priority for virtually all LON decks. Quests are represented by a special card type. Here s an example When a player completes this quest, he draws two cards. Like the avatar card type and all other card types for that matter, quests have a title at the top and underneath that a traits line. In this case, the only trait is Reward. A quick note about traits traits are simply labels on a card; they have no inherent meaning. But they can be referred to by the game text on other cards. The lack of an archetype icon, and the fact that this card s template is gray, indicates that this is a generic card that can be put into any play deck. The icon on the left of the card is the level symbol, indicating that this card is a level-5 quest. I ll explain fully what that means tomorrow but, as you might expect, the higher a quest s level is, the harder it is to complete. Finally, each quest has a unique piece of game text that distinguishes it from other quests. In this case, Seek the Adventurer s Stone has a piece of game text that is fairly self-explanatory When a player completes this quest, he draws two cards. Drawing additional cards is a good bonus effect in LON, so the player who does complete this quest will have a leg up on his opponent. Quest Piles A player s quests, unlike his or her other card types, are placed into a special quest pile at the beginning of the game. When building your play deck, you must include four quests in your quest pile, and they must be of four different levels. The quest levels are 2, 4, 5, and 6. At the beginning of the game, players reveal their level-2 quests and put them into play. The other three quests remain in the quest piles until quests are completed. This will mean that there are always two quests in play. Each time you complete a quest, you take your next quest from your quest pile and put it into play. You always put the lowest-level quest you have into play. So, when you solve one quest, you put your level-4 quest into play. When you solve a second quest, you put your level-5 quest into play. When you solve a third quest, you put your level-6 quest into play. When you solve a fourth quest, your quest pile is empty but you ve won the game! Keeping Score Quests perform two critical components of gameplay. The first is that they are one of two methods of keeping score during the game. If you ve completed three quests to your opponent s one, then you re ahead in that category. However, the other important score-keeping category is damage on avatars. You might be ahead on questing, but if your avatar card sustains damage equal to its health, your questing was for naught. Remember, you can win the game by completing four quests or defeating your opponent s avatar. Power Escalation The other critical component of gameplay that quests influence is the escalation of power. In yesterday s article we talked about Eluviel s special action and how it requires 3 power to activate. Power is the resource system in the game. Unlike many other trading card games, you do not need to include resource cards in your deck. Instead, you start with 3 power at the beginning of the game. And at the beginning of your turn, your power refills, so even if you spend 3 power on your first turn, you ll get a full new tank of power to work with on your second turn. Furthermore, this power tank goes up as the game goes on. Specifically, each time a quest is completed -- by any player -- each player s power allotment goes up by one. I emphasized that part about any player because it s important. Even if your opponent is winning the quest race, your power still goes up. This ensures that players will get a chance to play their high-powered cards even if they are struggling to complete quests early in the game, and it prevents a rich-get-richer breakdown from occurring. Card Type Week continues tomorrow when as we reveal the card type that is used to complete quests. Discuss this article in the forums. Legends of Norrath Preview Avatar Card Type Article - 8/06/2007 4 00 PDT Article - 8/06/2007 4 00 PDT Legends of Norrath Preview Avatar Card Type by Paul Dennen, Sr. Game Designer Welcome to Card Type Week! Each day this week, we ll take a look at one of the card types in Legends of Norrath. By the end of the week, you ll know everything about how the game is played. Today s card is an avatar card. You re not going to see many of these because your play deck needs only one avatar. Unlike the other card types, your avatar card automatically begins the game in play. Let s take a look at an avatar Exert this avatar and pay 3 power Choose an opponent. He discards a card at random. There s a lot going on here, so let s take things one by one. First of all, the yellow template and the archetype symbol in the top right indicate that this avatar is a priest. This piece of information will be used when you are deck-building. Your other cards must either have that same priest symbol (and yellow border), or they must have no archetype symbol at all. The avatar s name is at the top of the card. This avatar s name is Eluviel. To the left of the name, in the top-left corner, is the card type symbol. This particular symbol is found on all avatar cards. Right underneath the name is a traits section. The only trait that Eluviel has is Dark Elf. You probably knew that from looking at his picture. Combat Attributes On the left side of the card are Eluviel s combat attributes. Starting from the top, these are This is the attack attribute. It can be used when it is your turn and Eluviel is attacking his enemies. This is the defense attribute. It can be used when it is your opponent s turn and Eluviel is under attack. This is the damage bonus attribute. It can be used at the end of a combat to deal additional damage to Eluviel s foes, but only if Eluviel wins. This is the health attribute. Unlike the other attributes, this is a passive attribute, you never explicitly choose to use health. Instead it defines the amount of damage Eluviel can take before he is eliminated. Finally, like all avatars, Eluviel has a special action, written in the game text area at the bottom of the card. Let s come back to that and first talk about exertion. Exertion One of the important game concepts to understand about Legends of Norrath is that you generally have multiple ways to use a card, and that it s up to you to decide when to go ahead and use one. The decision aspect is important, because typically you can only use a card once per round - where a round is defined as each player taking one turn. For example, if you decide to use Eluviel s attack attribute to win a fight, you won t be able to use his damage bonus in that same fight. When you do decide to use one of Eluviel s active combat attributes, he becomes exerted which means he cannot be exerted for another attribute until you reach the ready phase during your turn. (We ll cover the entire turn sequence in an article next week.) Special Action With exertion explained, I think we can go back and tackle Eluviel s special action. It says Exert this avatar and pay 3 power Choose an opponent. He discards a card at random. There s a couple things to learn here. First of all, this is an activated action, meaning it is something you must choose to do, rather than a passive action which is happening all the time. You will find out that some avatars have passive actions, but most have activated actions. The arrow symbol in the middle of the sentence is a cost-to-effect icon, meaning that the text to the left is the cost and the text to the right is the effect. In other words, in order to trigger Eluviel s special effect, you must pay its cost. The cost in this case is twofold you must exert Eluvial and pay 3 power. Power is a resource that you will use during the game to both play cards and trigger actions on your cards in play. We ll talk more about power in tomorrow s article. The final thing to point out about Eluviel s special action is just what that symbol means at the beginning. All activated actions are preceded by a timing symbol. In this case, that symbol represents the main phase, meaning that you can only use Eluviel s special power during the main phase on your own turn. Eluviel s special action is not something you would use at the beginning of the game, for two reasons. First of all, 3 power is a lot to pay at the beginning of the game, as we ll explain tomorrow. Secondly, from what you ve learned about the exertion rules, once you exert Eluviel for any purpose, you can t exert him for another reason until your next ready phase. Early in the game, before he s fully equipped and has mustered a sufficient army to his side, you ll be very tempted to use Eluviel for one of his combat attributes. How Do You Get Avatars? The last piece of the card to talk about is that information in the lower-left corner. This is called collector information, and is shown in set-rarity-card number form. Eluviel s collector information is 1-F-5 which indicates the following 1 This simply means that Eluviel is part of set 1 (called Oathbound) of Legends of Norrath. This number will increment as game expansions are released. F Indicates that Eluviel is a fixed-rarity card which means it is not found randomly in booster packs. Eluviel is found in the Oathbound Priest Starter Deck. 5 This indicates that Eluviel is the fifth fixed card in the Oathbound set. There is one last final thing to talk about concerning avatars, and I ve saved the best for last. Legends of Norrath avatars are not considered part of the Oathbound card set, and they re never found in booster packs. Instead, as a player, you will have access to an avatar creation tool, which lets you create your own custom avatar cards! Revealing all the details of this process is beyond the scope of this article, but I thought you should know. Eluviel is one of the four story avatar cards that come packaged in starter decks, so you don t have to use the avatar creation tool if you don t want to. But I have a feeling that avatar creation will be something that many players will gravitate toward, so that you can create your own Legend of Norrath -- perhaps named after your favorite EQ or EQII character! Discuss this article in the forums. Introduction and Fighter Starter Strategy Overview Article - 8/03/2007 6 00 PDT Article - 8/03/2007 6 00 PDT Legends of Norrath Preview Introduction and Fighter Starter Strategy Overview by Paul Dennen, Sr. Game Designer Greetings,fellow gamers. My name is Paul Dennen, and I m lead designer for Legends of Norrath. It is my privilege to be able to introduce the game with this article. I ll briefly describe the overall game, and then I ll talk a little about the Terin the Fighter Starter Deck, one of four starter decks in Legends of Norrath s first set, which is called Oathbound . What Is Legends of Norrath? There is a What Is It? section on this website, but I ll give you my take on what it is and a little bit of insight into how it was designed. Legends of Norrath (or LoN for short) is a trading card game designed especially for Everquest and Everquest II players. It was designed specifically to make sense as a game that residents of Norrath would play. It s even possible for your EQ or EQII character to find LON cards while adventuring. The material on these cards will make sense from that perspective. For example, you might find a card called Dain Frostreaver based on the legendary Lord of Icewell Keep. Conversely, you would not find cards named from out-of-character perspectives such as Train to Zone . It is also very easy for your character to challenge an opponent on your server to a quick duel. The same LON server is accessible from any EQ or EQII server, and thus it is possible to play with other gamers who aren t even on the same server. We designed the game to play quickly, so that it can serve as a distraction during downtimes. But it s not just a minigame that you ll play a few times and get bored with -- it is a full-fledged trading card game with over 350 cards. This translates into many strategies and styles of play, so that you and your friends can explore the game for a long time. We also plan on introducing expansions from time to time to mix things up. One of the best things about a trading card game is the ability to customize your deck to your own liking. However, your first experience should really be with a starter deck. A starter deck is a deck that is preconfigured specifically for new players. These may not be the most powerful decks in the world, but they are balanced for play against each other and they don t contain any cards that are difficult to understand. And best of all? If you are an EQ or EQII player, you will receive a free random starter deck when LON launches! Terin the Fighter Starter Deck Overview Every deck starts with an avatar card. In this case, that avatar card is Terin, as you would suspect from the name of the deck. That s a picture of him on the deck itself, and as one of the featured characters of the Oathbound storyline, he makes an appearance on some of the cards in the game. LON is a game about powerful heroes doing legendary things, and we decided to break up these heroes into four archetypes, encompassing the various flavors of fantasy heroes but in a way that gives players a lot of freedom while building their own decks. In other words, you ll find some cards in the fighter archetype that have paladin-like effects, others that feel have effects you d expect from a berserker, etc. We re giving you a lot of freedom in customizing a fighter to your liking. Look for an article called Four Archetypes, Two Alignments in a couple weeks which will fully explain what I m getting at. How Do You Win? Before talking about what the Terin starter deck is good at, it s worth taking a peek at how you win a game of Legends of Norrath. There are actually two main paths to winning questing and elimination. To win by questing, you must be the first player to complete four quests. To win by elimination, you must defeat your opponent s avatar in combat. LON is a game of tradeoffs, and these two victory conditions are at the heart of many of the tradeoff decisions you will make while playing. The most common tradeoff decision is whether you want to put your avatar in harm s way to complete a quest. You ll be trading health for quests. On the other hand, you may decide to give up on a quest in order to protect your avatar. Each game is dynamic, and a good player will learn to be flexible and be willing to win using either method, depending on the game circumstance. The Fighter s Advantages As a fighter, Terin has access to cards with particular advantages. First and foremost, fighters have access to heavier armor than the other archetypes. This gives Terin a clear and powerful advantage as his opponents will find it difficult to inflict damage on him. This defensive strength is accented by powerful defensive abilities. Secondly, fighters have access to powerful weaponry and the Terin deck has two copies of a particular weapon that will put fear into your opponent when it hits the table. The third advantage that fighters get is leadership-based effects. Leadership is not a game term, but rather a category of cards that we ve assigned to fighters. These cards give bonus effects to cards that you ll muster into your avatar s army. The Terin deck actually has very little leadership cards, but the ones it does have can easily win games when played at the right moment. The Terin deck can sometimes start slowly - you may have to fall behind on questing to give Terin some time to equip his powerful items. But once Terin is equipped, you should be able to create board advantage by clearing out your opponent s cards. This board advantage should translate into your opponent having a difficult time with finishing his final quests, as he ll be flailing to stay alive against your army s attacks as well as Terin s own relentless onslaughts. Here s a sneak peek at a few of the cards in Terin s deck When you play this ability, choose an opponent. That player s avatar gets -1 damage bonus. Your avatar gets +1 damage bonus. Deal 1 damage to a defending combatant. Next week is Card Type Week here at the LON website. Each day, we ll explain one card type, including what those numbers and icons mean. By the end of the week, you ll understand how all the card types work. This is going to be an exciting few weeks of previews leading up to the game s release. Discuss this article in the forums. Legends of Norrath Beta Test General - 8/03/2007 6 00 PDT General - 8/03/2007 6 00 PDT Welcome to the Legends of Norrath Beta Test! Legends of Norrath is a brand new strategy game based on the richly-detailed world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. The game is mostly done now, but Sony Online Entertainment is offering select players an advanced look at the game via a private beta test. There are still things to be done, and we would love your input in making this the best game possible. Everyone that attended Fan Faire 2007 has been selected to participate in the Legends of Norrath beta and soft launch roll-out. Starting next week, when you patch your EverQuest or EverQuest II client (We ll announce when this patch will happen.) it will automatically have the game program downloaded and ready to go. This will give you access to the game and allow you to start learning and playing against other players. Your beta account will automatically be credited with some cards for you to open and start building decks, but the first thing you are going to want to do is play through the tutorials – which can be launched from within the MMO by clicking the Legends of Norrath icon. Each person that participates in the Legends of Norrath beta will instantly be given one of two random starter decks, and two booster packs when you log into Legends of Norrath for the first time. Then, each week, for the duration of the beta test, you will be given two additional booster packs to open and include in your decks. All you need to do is go to your collection and open the packs to see what you get and start constructing decks. After you feel that you have a firm grasp of the rules, head over to the casual games lobby to play against other players, or test your mettle against the computer in skirmish mode or the scenarios. Eventually there will be other features we ll include, like trade and beta sealed deck and constructed tournaments! To challenge other players you can either launch the game within EverQuest or EverQuest II and head over to the Casual Game lobbies, or you can challenge other players within the MMO by clicking on the challenge button which will automatically launch the game application should they accept your challenge (be sure to have their server and character name handy). If you find any problems along the way, or have any suggestions for things you would like to see included, please visit our Beta Forumsto post about all things Legends of Norrath beta. At the end of the beta, each player that has helped us test will get to keep all cards or versions of cards that we carry forward to the live game– including any of the highly sought after loot cards they might get in their packs! SOE doesn t design cards with the intent of removing or changing them and our intention is to move all cards forward, but occasionally cards need to be balanced in order to preserve fair game play. These final versions will be automatically transferred to your live account.
https://w.atwiki.jp/sdvx/pages/10385.html
Glory of Fighters/ RoughSkreamZ 「BEMANI PRO LEAGUE -SEASON 2-」セミファイナル 第2試合 大将戦 最終課題曲 RoughSkreamZのメンバーは下記の通り RoughSketch(作曲)、NiActivity(inkakuとNUEのユニット/ギター)、DD"ナカタ"Metal(ボーカル) II収録の「Booths of Fighters / RoughSketch +DD"ナカタ"Metal」の続編曲 BPM推移 240→145→130→90→180→170→160→240 レーンスピードの基準は240で設定される Lv CHAIN 譜面属性 BPM TIME Version Genre Illustrator Effect NOVICE 07 1111 90-240 EG61 FLOOR アユタ MAD CHILD Beat Per Limits ADVANCED 14 1300 EXHAUST 17 1608 MAXIMUM 19 2407 + 難易度投票 NOVICE 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 ADVANCED 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 EXHAUST 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 1 逆詐称 0 MAXIMUM 選択肢 投票数 投票 詐称 1 強 0 中 0 弱 0 逆詐称 0 攻略・解説 譜面・楽曲の攻略についてはこちらへどうぞ 見辛さ解消の為に改行や文頭の編集、不適切なコメントを削除することがあります 名前 コメント ※文頭に[ bgcolor(#aaf){NOV}]、[ bgcolor(#ffa){ADV}]、[ bgcolor(#faa){EXH}]、[ bgcolor(#888){MXM}]をコピー ペーストすると見やすくなります コメント 楽曲やイラストなどのコメントについてはこちらへどうぞ Booths of Fighters 2.0 -- (名無しさん) 2023-03-15 10 08 16 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/sdvx/pages/1801.html
Dawn of Asia/ ginkiha+kamome sano ( 試聴・採用コメント ) SOUND VOLTEX II -infinite infection-制作決定記念 オリジナル楽曲コンテストの第9回配信楽曲 FLOOR INFECTION第19弾にてMÚSECAへ移植された Lv CHAIN 譜面属性 BPM TIME Version Genre Illustrator Effect NOVICE 04 0586 188 II12 FLOOR もとこ+ニア DJ WILDPARTY vs. Hermit♣club ADVANCED 11 1126 もとこ+冷音 EXHAUST 15 1489 もとこ+ノア GRAVITY 16 1600 III 34 もとこ+ニア+冷音+ノア×1/3 Hermit♣club vs. 逆球レジェンド Lv変更[EXH] 14→15(2016/12/21) [GRV] 15→16(2016/12/21) CHAIN数変更[NOV] 0577→0586(2019/02/28) [ADV] 1021→1045(2019/02/28)→1126(2021/02/17) [EXH] 1470→1489(2019/02/28) +難易度投票 NOVICE 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 ADVANCED 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 EXHAUST 選択肢 投票数 投票 詐称 0 強 0 中 7 弱 10 逆詐称 0 GRAVITY 選択肢 投票数 投票 詐称 0 強 0 中 4 弱 6 逆詐称 5 攻略・解説 譜面・楽曲の攻略についてはこちらへどうぞ 見辛さ解消の為に改行や文頭の編集、不適切なコメントを削除することがあります [EXH]FXロング+BTチップトリルの配置が頻発する譜面。全体として見るとLv14としてはそこまで強くはないため、速めのトリルの練習にもってこいの譜面。 -- 名無しさん (2013-10-16 00 27 21) 名前 コメント ※文頭に[ bgcolor(#aaf){NOV}]、[ bgcolor(#ffa){ADV}]、[ bgcolor(#faa){EXH}]、[ bgcolor(#fda){GRV}]をコピー ペーストすると見やすくなります コメント 楽曲やイラストなどのコメントについてはこちらへどうぞ サンボル音源をシャッフルで垂れ流してたらいい曲あるなーと思って解禁した。14中レベルにちょうど最近入り始めたので地力上げにお世話になってます -- (名無しさん) 2013-12-06 14 56 47 スキルアナライザーでプレーしても楽曲インプットできるようになるのな -- (名無しさん) 2013-12-31 05 03 25 Starlight Express、éclair au chocolat、ともに [ADV]でもTRACK FINALの選曲画面に出現することを確認。 -- (名無しさん) 2014-02-27 17 17 59 個人的に良曲 良譜面 良ジャケ 良難易度だと思った。 -- (名無しさん) 2014-04-27 19 37 19 一曲目スターライト、二曲目シュークリームでまさかの解禁したので追加よろしくお願いします。 -- (名無しさん) 2014-10-25 21 17 59 ↑ choux à la crèmeとEOS -INFINITE EDIT-の2曲も対象曲になりますので、追記いたしました。 -- (名無しさん) 2014-10-26 06 04 59 14屈指の良曲 難易度は中の弱って感じかなと -- (名無しさん) 2015-01-08 05 46 43 曲も譜面も良いと思う -- (名無しさん) 2015-03-15 23 48 51 個人的にボルテ史上1番の良曲、譜面に関しては、中々光らせ辛いがクリア難度はそんなに高くないと思う -- (名無しさん) 2015-05-11 07 56 07 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/sounds119mbb/pages/13.html
お小遣いサイトで内職徹底解説 手軽な内職を紹介しています。あなたも内職をしてお小遣いを増やせ! ・・・いまではたくさんのお小遣いサイトがありますよね 内職するなら 当サイトはネットで無料ではじめることのできる内職として、お小遣いサイト解説をしています。 管理人が試行錯誤して手に入れたノウハウを随時公開していきますので皆さんのネットでの内職ライフのお役に立てれば幸いです。お小遣いサイト徹底解説 お小遣い稼ぎ開始講座 お小遣いサイトの仕組み お小遣いサイトの報酬タイプ メール受信系サイトとは? 懸賞サイトとは? アンケートサイトとは? リードメールとは? 携帯サイトとは? ゲーム・その他のサイトとは? アフィリエイトサイト(ASP)とは? お小遣い稼ぎのポイント お薦めの内容に注意しよう! お小遣い稼ぎと似て非なるMLM 目先の利益にとらわれない 良くある質問 お小遣い稼ぎの準備講座 ウイルス対策を万全にしよう! 無料でスパイウェアを駆除しよう 無料のフリーメールアドレスの取得 ネットバンクに口座を開設 お小遣い稼ぎお役立ちアイテム メール自動振り分け設定~Yahooメール編 メール自動振り分け~Outlook編~ タブブラウザunDonutを使おう
https://w.atwiki.jp/bemanimusicwiki/pages/1732.html
2021/02/17 SOUND VOLTEX -Valkyrie model- 先行稼働開始 2021/04/26 従来筐体 稼動開始 + ... 2023/08/17 BEMANI PRO LEAGUE -SEASON3- Triple Tribe -Valkyrie model-限定開催(~23/10/16) 新規収録:曲(途中削除:0曲)楽曲最終更新:// 収録総数:全曲(0曲削除) 稼働日数:日 タイトル アーティスト 備考 SOUND VOLTEX EXCEED GEAR 2021/02/17 777 RoughSketch(Notebook Records) 提供曲 ABSOLUTE (saminun mix) あさり(saminun) BEMANI楽曲リミックスコンテスト ~2019~ Air SHIKI 提供曲 Bad Elixir xi 提供曲 Chronomia Lime 提供曲 Destr0yer 削除 feat. Nikki Simmons 提供曲 EMERALDAS (Yuta Imai Remix) Yuta Imai BEMANI楽曲リミックスコンテスト ~2019~ #EmoCloche #EmoCosine BEMANI楽曲リミックスコンテスト ~2019~ onslaught -Retaliation of Bahamūt- かめりあ BEMANI楽曲リミックスコンテスト ~2019~ POSSESSION (Aoi Q.E.D. RMX) Aoi BEMANI楽曲リミックスコンテスト ~2019~ Sakura Fubuki Street 提供曲 Scars of FAUNA(ろひ Remix) ろひ BEMANI楽曲リミックスコンテスト ~2019~ SHION -sublimation mix- BlackY feat. Risa Yuzuki BEMANI楽曲リミックスコンテスト ~2019~ VALKYRIE ASSAULT BEMANI Sound Team "SYUNN" -Valkyrie model-専用 WARNING×WARNING×WARNING 暁Records 東方Projectアレンジ樂曲 アリスサイド・キャスリング メリー・バッド・メルヘン オルターエゴ Misumi 提供曲 キラメキ居残り大戦争 森羅万象 提供曲 穢れなきユーフォリア 幽閉サテライト 東方Projectアレンジ樂曲 追憶のアリア Blanc Bunny Bandit トランスダンスアナーキー 暁Records 東方Projectアレンジ樂曲 ナスカの丘 (Hi-NRG Remix) Hyuji feat. LIQU@。 TadashiYamamoto BEMANI楽曲リミックスコンテスト ~2019~ ナナホシ(lovely bubbly party mix!) naka3 BEMANI楽曲リミックスコンテスト ~2019~ 花は折りたし梢は高し 夜叉姫神楽 *ハロー、プラネット。 sasakure.UK 提供曲 叛逆のディスパレート Vanitas Lacrimosa 緋色月下、狂咲ノ絶 (nayuta 2017 ver) EastNewSound 東方Projectアレンジ樂曲 不可測的メトロポリス 少女フラクタル 東方Projectアレンジ樂曲 プナイプナイたいそう 立秋 feat.ちょこ 提供曲 門門しましょ ビートまりお(COOL CREATE) 東方Projectアレンジ樂曲 ラストリゾート Ayase 提供曲 2021/02/24 [[Fun walk!!Enterskip SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト21/02/24 追加 Innocent Azure kuro SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト21/02/24 追加 Now loading… つきみぐー、×如月結愛 SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト21/02/24 追加 Souhait bleu しーけー SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト21/02/24 追加 Verstärkt Killer MALVA. SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト21/02/24 追加 Whip☆Drip pan+テヅカ feat.桃雛なの SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト21/02/24 追加 月下の舞兎祭 Aoi feat. Kuroa* SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト21/02/24 追加 ラヴ♡チャンス!! Ponchi♪ feat.はぁち SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト21/02/24 追加 2022/10/06 fantastic dreamer/アニメ「この素晴らしい世界に祝福を!」より Machico 2023/06/08 Redo/アニメ「Re ゼロから始める異世界生活」より 鈴木このみ 2023/06/22 Realize/アニメ「Re ゼロから始める異世界生活」より 鈴木このみ 東方 2021/04/28 イヤホンロマンス COOL CREATE × 宝鐘マリン Over the Border COOL CREATE × 宝鐘マリン feat.不知火フレア キャプテン・マリンのケツアンカー COOL CREATE × 宝鐘マリン シアワセうさぎ・ぺこみこマリン COOL CREATE × 兎田ぺこら、さくらみこ、宝鐘マリン Help me, ERINNNNNN!! #幻想郷ホロイズムver. COOL CREATE × 宝鐘マリンと愉快な仲間たち 2022/04/25無条件解禁 ホイホイ☆幻想ホロイズム COOL CREATE × 宝鐘マリン with ホロイズムファンタジー 2021/10/28 PRESERVED VAMPIRE SOUND HOLIC feat. Nana Takahashi Love Love Scarlet イノライfeat.怜花 2021/11/18 スカーレット警察のゲットーパトロール24時 七条レタスグループ 天弓天華オトハナビ ビートまりおとまろん デンデラパーティーナイト 森羅万象 LUCKY CAT ちょこふぁん 2023/05/18 マツヨイナイトバグ ビートまりおとまろん 無意識レクイエム 森羅万象 無意識レクイエム (cosmobsp rmx) cosMo@暴走P (original arranged by 森羅万象) Lost Emotion feat. nomico Alstroemeria Records BEMANI presents 東方 ULTIMATE WEAPON 2021/09/02 Empty Backdoor 森羅万象 驪駒早鬼は馬並み☆プロテイン ARM × 狐夢想 feat.ななひら 限界突破リザレクション まろん vs. モリモリあつし feat. ビートまりお Jailbreaker Hommarju feat. かぼちゃ BEAT MAGIC ランコ feat. Eurobeat Union VOCALOID 2021/09/30 R.I.P.ゴシップの海 cosMo@暴走P 2022/04/25 神っぽいな ピノキオピー 2022/10/20 ヴァンパイア DECO*27 2022/12/01 グッバイ宣言 Chinozo 2023/04/27 ヒバナ-Reloaded- DECO*27 FLOOR SOUND VOLTEX FLOOR「BEMANI楽曲リミックスコンテスト ~2019~」 2021/03/18 Impress(siqlo s Hi-Tech Veats) siqlo Elemental Creation -xiRemix- xi Blue Forest(NightBounce Remix) kanone nostos -ark remix- Se-U-Ra + しーけー Macuilxochitl (Latin Jazz Mix) technoplanet 2021/04/28 ABSOLUTE(ismK passionate remix) ismK EGOISM 440 (Ange;art remix) Ange;art ナナホシのうた Retropolitaliens(Ms.+駄々子) ばらんが!!!! かめりあ feat. ななひら SOUND VOLTEX FLOOR「SOUND VOLTEX EXCEED GEAR制作決定記念 キャラクターテーマ楽曲コンテスト」 2021/03/03 Vanishing Eidos めと(Metomate) 木洩れ日に咲く seatrus feat.杠葉えりか SuperMiracleEnsemble fnylsp 響く静寂 テヅカ Metagame Matador RoughSketch vs MAD CHILD Le Merle Noir Rigel Theatre 恋獄対刃 あるふぁ+凜々 2021/03/11 運命超過乃巡合 Aoi feat. Gra+yanshu りむむむむむむ 立秋 feat.ちょこ 恋愛♡悪戯!?まじかる☆ぱふゅ~む!! さわわ feat.杠葉えりか&凜々 2021/03/25 神にした彼女が示す世界線 上村 香月 #Namescapes #Namescapes 2021/04/15 Enter The Fire Yooh 恋は君のそばでサクラサク 榮田一貴 feat.冬乃桜&永久毎日 FEEL THE FORCE brz1128 M-O-R-F-I-N-E u-z feat.紫咲ほたる 2021/05/20 Cappuccino Hearts nora2r Xymatic Scope MasKaleido feat. ぁゅ WILD FIRE がるる 2021/06/10 Aqua,Luna-rium 凛々咲 Vallasotiena ろひ G4ME ØVEЯ Takenoko boy feat. metyao 2094 Yuta Imai vs Blacklolita 2021/06/17 Continuous Moment 影虎。 Chakra uma Restless Waitress winddrums 2021/08/26 End of Guilty kanone charm♡you U-ske feat.花柚 文月 nonomori feat. 亜沙美 2021/09/16 I Left for my Right あの日字数制限に負けて追い出された「ゃ」 The King Of Red Hommarju The Clown of 24stairs Yu_Asahina まみむめ🍄まるっと🍄まっしゅるーむ🍄🍄 かめりあ as "まいたけラヴ" feat. ななひら as "エリンギ大好き" 黎明の情 TAKU1175 ft.駄々子 2021/10/14 XXanadu#climaXX 概念 Bigbang Faker BlackY 2021/11/11 Archangelio Juggernaut. Going My Future! #EmoCosine フェアリーテイル・ラヴァーズ みーに@メルヘン風紀委員会書記 2021/12/23 Unleashed Redness DecisionS (kanone + nora2r) party stage かゆき Rapsodia d amore xi 2022/04/25 サクラノソバニ! Ray_Oh feat.みかん汁 紫焔双穿 かめりあ Decadence Mission Jerico 爆烈歓迎♪エクストリーム飲茶旋風脚ッ!! BlackY feat. Risa Yuzuki Heroine is here クルトン feat.ケィニ FAR GONE 493Water Holy Trail satie Memory Flow 兎波かなで feat.とうな 勇者の卒業式 Verdammt ユキバレ*ぱれいど coTatsu SOUND VOLTEX FLOOR「コナステ版SOUND VOLTEX先行配信!オリジナル楽曲コンテスト」 2021/04/28 Gimme dreamin BlackY feat. Risa Yuzuki 孤月群雲に沈む めと(Metomate) €omet popcorn pan PSYCHO+HEROES かめりあ Screaming!! CielArc Devastated Territory ryhki Hurt me plenty Noah Your SOUL Is Mine fZy SOUND VOLTEX FLOOR「The 10th KACオリジナル楽曲コンテスト」 2022/05/26 Corrupting Wonderland u-z feat.CHERICa Struggle for Revival NitoK チクサクコールが懐かしい 諸星なな feat.加藤はるか 二分間の世界 Cororo ROZELCIA brz1128 2022/06/30 Across the Starlight かゆき Twinkle Rookie Halv NOT YOUR IDOL Yuta Imai PHOTON BLAXT seatrus メテオライツ・プレリュード みーに 2022/09/01 Splash Underwater siqlo 涙の女神と無形のエトワル Yu-dachi 夢幻泡影 wa. 2022/10/06 Imperator Xe (αirlemoneX) ØƵ Hommarju ft. Mayumi Morinaga SHARK ATTACK ryhki Re Rose Gun Shoooot! あるふぁ 2022/11/17 神罰 cosMo@暴走P Never Ending Future #EmoCosine Hydroblast Aoi vs. siromaru Μοῦσα ushiee Re call pan+meal feat.駄々子 SOUND VOLTEX FLOOR「BEMANI PRO LEAGUE -SEASON 2- 参戦記念!オリジナル楽曲コンテスト」 2023/04/27 アルファ・スカイ みーに feat. しろさきあや いでぃおで結構! 諸星なな feat.加藤はるか 2023/06/01 CadenzaMaiden u-z feat.紫咲ほたる 機械仕掛けの魔法使い Tsubusare BOZZ feat.madoka* 天穹のアルカナビット 打打だいず + Tanchiky + siromaru For.*tune Capchii × low meow × Uzumaki 2023/06/22 Juωpscare!! coTatsu Second Game Tracy feat. miko D.I.X. 日夜すずり feat. 凜々 ハッピーエンド technoplanet feat. Kuroto Sion PRIDE of the FIREBALL かぼちゃ feat. CO-DA SOUND VOLTEX FLOOR「SOUND VOLTEX 10周年記念!FLOOR楽曲リミックスコンテスト」 2023/04/27 Zero-Day Exploit(One-Day Fusion Mix) 庭師 Chocolate Planet (いるちょこRemix) irucaice feat. ちょこ Distorted Floor -Boosted- M-UE vs. siromaru 2023/07/06 劇場版ムーニャポヨポヨスッポコニャーゴ~侵略だいず帝国!ドラマティック宇宙大戦争~ 打打だいず The EXworld of sound Remix by Aoi, Vocal by Kuroa* トーキョーサマーナイト(華金Remix) あまみ×ひなみ Pixelated Platform (Super Honey!) そよもぎ 2023/07/27 Absurd Gaff (Metallize Remix) Metal Giant うぇるかむ -||祭みっくす||- 忠兵衛 2023/08/31 Voice 7 Voice!!!!!!! かめりあ feat. ななひら Demetel (Erixa ”MYTH” Remix) Erixa Dawn of Asia(Alkome Remix) Alkome ませまてぃっく♡ま+ま=まじっく! ~徹夜の追込みエナジーまっくす!~ KAH feat.こにゃばた 2023/10/26 GEROL (Yooh Remix) Yooh Sayonara Planet Wars (Sot-C Remix) Sot-C ドリームエンド・サバイバー(Hidra-Xjeil Remix) Hidra-Xjeil Lovesick Lovetune(brz_style) brz1128 feat.しろさきあや BLASTER GATE 2022/12/08 WINNING ROAD setu-O Chat perché Ange;art + Nota 2022/12/15 ENDGAME Yuta Imai ИADIR Ashrount vs polysha 2022/12/22 Ice Fortress 荒谷サトル MURASAME Hommarju 2022/12/29 Initiating League EmoCosine vs. nora2r Scat Jazz Dance Super Shrimp 2023/01/05 最果ての勇者にラブソングを deli.+駄々子 灼ナル刃、破カヰ譜 Symholic feat.狛茉璃奈 2023/01/12 Petit espoir しーけー Fl0ating yuichi NAGAO 2023/01/19 イグノアザーズ U-ske feat. 安土桃 Paradigm Shift あまみ×ひなみ 2023/01/26 Thousand Triggers めと(Metomate) trea→journey CHUBAY 2023/02/09 MILITARY R04D Enterskip 2023/02/16 DEUX EX MĀXHINĀ Ashrount 2023/02/23 All We Need is HAPPY END!!! polysha 2023/03/02 Glory of Fighters RoughSkreamZ BEMANI PRO LEAGUE -SEASON 2- 参戦記念!オリジナル楽曲コンテストスペシャルスタンプ 2023/03/30 赫焉のヴァルキュリア -Ragnarøk- ryhki [[CUDDLIE CUDDLIEゆんゆん Garland ミハイル + K.key SuddeИDeath xi vs. モリモリあつし S(TAR)²☆pistol Mono. ステラ・イミグレーション 後藤 feat. リリカ Brave Power Leader 《 = Voltage = 》 概念 HALO Tatsunoshin 零天視 隣の庭は青い(庭師+Aoi) HEXA DIVER SOUND VOLTEX FLOOR「The 10th KACオリジナル楽曲コンテスト」 追想叙事詩篇 2022/02/15 EncorE & cALL CHUBAY Wings to fly high Noah AIM HIGHER U-ske feat. 棗いつき All for One CANVAS feat. Quimär AμreoLe ~for Triumph~ Ashrount XHRONOXAPSULΞ Silentroom ZEUS BlackY アザレアの使命篇 2022/03/10 蝕 めと(Metomate) 十の試煉 打打だいず vs. siromaru Xb10r 隣の庭は青い(庭師+Aoi) 火狐之舞 影虎。 MixxioN MisoilePunch♪ Rhapsody ⚙︎f Triumph かめりあ・超機裝旋楽隊 refluxio Juggernaut. BEMANI 2021/12/01 eXtridia unatra×Nego_tiator Star☆Beat PandaBoY feat.ななひら スノウイコン mazuka153 みたらしプラトニック (feat. nicamoq) Yunomi Red+White=Kawaii こすも8bit 2021/12/16 オリガミカル・スウィートラヴ かめりあ feat. ななひら キカイノミルユメ はがね ~仔羊のナヴァラン・クリシェを添えて~ PiyoPiyo Kitchen NIN-NIN-NIN!! よああああ(ああああ+yoa) Refrain お月さま交響曲 2022/05/12 c2Theater yaseta + Hidra-Xjeil SHOCKER BREAKER Yu_Asahina ミライチューナー U-ske feat.すずしろ メンタンピンドラドラ enzo + O2i3 2022/06/13 ピアノ独奏無言歌 灰燼 BEMANI Sound Team "Virkato Wakhmaninov" 2023/03/16 アガット Bazole Welcome to the Mosh Pit lapix [E] dj MAX STEROID 少年リップルズ 常盤ゆう 2023/04/13 Aerial Skydive Dirty Androids quaver♪ Risk Junk FUJIMORI -祭- FESTIVAL VENUS Black or Red? コスモドライバー join. shully Nimo リリーゼと炎龍レーヴァテイン 黒猫ダンジョン 2023/06/29 凛として咲く花の如く 大神ミオ 2023/07/20 Shera MYUKKE. birth Yu_Asahina Prayer 溝口ゆうま feat. 大瀬良あい 2023/09/07 Amazing Mirage lapix Element of SPADA 猫叉Master feat.霜月はるか KAMAITACHI DJ TECHNORCH fw. GUHROOVY Follow Tomorrow HHH×MM×ST Please Welcome Mr.C C-Show One More Lovely Risk Junk 2023/10/05 朧 白上フブキ BEMANI 2021真夏の歌合戦5番勝負 2021/07/29 MA・TSU・RI かなたん,アマギセーラ,ぁゅ by BEMANI Sound Team "藤森崇多" 2021/08/05 MOVE! (We Keep It Movin ) Jonny Dynamite!,Lisa - paint with stars -,Rio Hiiragi by BEMANI Sound Team "U1-ASAMi" 2021/08/12 スーパー戦湯ババンバーン すわひでお,秋成,かぼちゃ,藍月なくる,NU-KO by BEMANI Sound Team "八戸亀生羅" LIKE A VAMPIRE koyomi,星野奏子 by BEMANI Sound Team "TAKA" 2021/08/19 斑咲花 mami,駄々子 by BEMANI Sound Team "Akhuta Works" 2021/08/26 ユメブキ 紫崎 雪,Risa Yuzuki,709sec. by BEMANI Sound Team "PHQUASE SYUNN" 2021/10/07 |Triple Cross|BEMANI Sound Team "dj TAKA DJ YOSHITAKA SYUNN"||2021/12/16 Aftermath BEMANI Sound Team "猫叉Master あさき Yvya" BPL応援 楽曲解禁スタンプラリー 2021/08/12 カジノファイヤーことみちゃん ARM feat. 山本椛 + Brasscapsule 2021/09/22 STEEL NEEDLE Scorpion REFLEC BEAT スペシャルスタンプ! 2022/03/30 WICKeD CRφSS OSTER project CLAMARE MAX MAXIMIZER Crystalia DJ TOTTO SPECIAL SUMMER CAMPAIGN! Lucky Vacuum Flip Flap kors k いちかのごちゃまぜMix UP! 2022/11/01 [ ]DENTITY BEMANI Sound Team "HuΣeR" VOLAQUAS BEMANI Sound Team "DJ TOTTO VS 兎々" Snowmelt nora2r × BEMANI Sound Team "Yvya" perditus†paradisus iconoclasm White Stream BEMANI Sound Team "ZAQUVA" KAC(2023) エントリー特典 2023/08/09 パーフェクトイーター BEMANI Sound Team "PON" feat.かなたん KAC(2023) スペシャルスタンプ! 2023/08/09 累乗のカルマ めと(Metomate) 2023/09/20 QQ BEMANI Sound Team "PHQUASE ZAQUVA" Stylus BEMANI Sound Team "HuΣeR" Valkyrie model- 専用楽曲 X-record 2021/04/07 Chewingood!!! TORIENA ディスコルディア ぺのれり vs. BEMANI Sound Team "HuΣeR" Verflucht Tyrfing 2022/01/27 2 Beasts Unchained kors k vs Yooh ピアノ協奏曲第1番 蠍火 virkato Fegrix Xceon vs DJ Command (Eurobeat Union) 2023/02/02 儚キ戀ノ幻想譚 まろん feat. あやぽんず*(森羅万象) 禊 Nhato 恋愛=精度×認識力 立秋 vs. BEMANI Sound Team "L.E.D.-G" feat.ちょこ&ななひら BEMANI PRO LEAGUE -SEASON 3- Triple Tribe 2023/08/17 suspicions BEMANI Sound Team "猫叉Master VS dj TAKA" THE PEERLESS UNDER HEAVEN Yuta Imai Vs. BEMANI Sound Team "L.E.D.-G" stellar rain BEMANI Sound Team "PHQUASE" ひなビタ♪ / バンめし♪ 2022/06/09 イエルウタ ここなつ2.0 カシオペアノヒカリ ここなつ2.0 ステラレギア ここなつ2.0 ハートシェイプ・スピカ ここなつ2.0 マーメイドペレパスィ ここなつ2.0 メモリーズ ここなつ2.0 リバース ここなつ2.0 DVXオリジナル グレイスからの挑戦状!! 2021/06/10 ドゥサンコオデッセイ!! cosMo@暴走P 2021/07/05 αzalea BlackY 2021/08/05 BAYONEX かめりあ as "Revenge of Riot" 2021/09/02 Reverenced Flower ぺのれり 2021/10/07 《Re miniscence》 かねこちはる 10周年記念楽曲スタンプ 2022/01/18 ゔぉるみっくす!!!! かめりあ feat. ななひら sparky spark kamome sano Test Flight 黒魔 Perfect Ultimate Celebration!! 2時間でPUCされたかぼちゃ Foolish Again lapix PLANISPHERE SOUND HOLIC feat. Nana Takahashi 夢の終わり、世界のはじまり。 TAKU1175 ft.駄々子 Valkyrie model-専用楽曲 2021/08/26 Puni Puni Parade MARON (IOSYS) ARENA STATION 2022/04/25 Resonant Gear Endorfin. 2022/06/30 Kontrol Line Yooh 2022/09/01 Revvable Engine nora2r 2022/10/20 You Are My Best RivaL!! cosMo@暴走P 2022/12/22 graduation 星野音楽工房 2023/02/16 Tickled Pink BEMANI Sound Team "ZAQUVA" HEXA DIVER 暁光の翼篇 2022/07/14 Avalanx 隣の庭は青い(庭師+Aoi) 極夜、暁を望んで めと(Metomate) Grandeur CANVAS x RoughSketch feat. Quimär Stairway to the sun Noah すべてが幻になった後で かめりあ・超機装幻楽隊 Bl∞min MisoilePunch♪ -Forever- LaμreLs ~the Angelus~ Ashrount 宵闇の翼篇 2022/08/18 いまきみに Silentroom as "少年R" 赫焉 打打だいず vs. siromaru 光風霽月 影虎。 STIGMA U-ske feat. 棗いつき VΛZiLiSQ BlackY Fαtα∠ Ent∠mEnt CHUBAY Lost Parliament Juggernaut. 憧憬の銀幕篇 2023/08/09 APØCALYPSE RAY xi ΣMERGENCY CODΣ 概念 Spectacular“V”Adventure! Enterskip BLISS ミハイル + K.key Breakneck Pursuit Ashrount Marielle ゆんゆん 忘れないように、失くさないように Mono. 彩虹の銀幕篇 2023/09/14 Undead Raving Scare RoughSkreamZ and After the Merry BADEND polysha Enter The Rave Tatsunoshin SHARK IMPACT ryhki 十三不塔 隣の卓は役満(庭師+Aoi) HeaveИ s Rain モリモリあつし リュミレイラ 後藤 feat. nayuta その他 2021/05/20 くらべられっ子 ツユ 泥の分際で私だけの大切を奪おうだなんて ツユ ナミカレ ツユ 2021/07/01 - Jupiter - SHIKI Pure Ruby SHIKI 2021/08/05 Destined Marionette ビートまりお(COOL CREATE) 2021/11/02 竹 立秋 feat.ちょこ 2021/11/25 藍の華 HIMEHINA ヒトガタ HIMEHINA Mr.VIRTUALIZER HIMEHINA 2021/12/09 Halloween Is Chaos RoughSketch feat.北小路ヒスイ 2022/02/03 ↑↑↓↓←→←→BA meiyo 2022/04/25 キリカ HIMEHINA GOODTEK EBIMAYO THE WORLD REVOLVING Toby Fox DATAERR0R Cosmograph フリコドウル HIMEHINA Berry Go!! Freezer feat.妃苺 2022/07/21 過去に囚われている ツユ 終点の先が在るとするならば。 ツユ 2022/07/28 ASGORE / アズゴア Toby Fox Spear of Justice / 正義の槍 Toby Fox Death by Glamour / 華麗なる死闘 Toby Fox Finale / フィナーレ Toby Fox Bonetrousle Toby Fox 2022/08/10 あいあむなんばーわんパトラちゃん様 周防パトラ ぶいちゅっばの歌 周防パトラ 2022/09/15 Spider Dance / スパイダーダンス Toby Fox SAVE the World Toby Fox Heartache / 心の痛み Toby Fox Battle Against a True Hero / 本物のヒーローとの戦い Toby Fox MEGALOVANIA Toby Fox 2022/10/20 インドア系ならトラックメイカー Yunomi nicamoq 2022/11/01 Awakening Wings 伊達朱里紗 2022/12/01 透明声彩 YuNi 2022/12/22 シル・ヴ・プレジデント P丸様。 2023/03/09 過去を喰らう 花譜 食虫植物 理芽 フォニイ ツミキ feat.可不 2023/04/27 ENERGY SYNERGY MATRIX Tanchiky WWW HIMEHINA Hello, Hologram HIMEHINA Blossom Synthion 2023/08/03 おちゃめ機能 ゴジマジP feat. 重音テト おねがいダーリン OИE 2023/10/05 おにけもだんす いろはにほへっと あやふぶみ (白上フブキ/百鬼あやめ/大神ミオ) KINGWORLD 白上フブキ Say!ファンファーレ! 白上フブキ Happiness World BABACORN(宝鐘マリン/白上フブキ) チェイスチェイスジョーカーズ×SOUND VOLTEXコラボ 2023/04/27 チェイスチェイスジョーカーズのうた カギコ チノン(CV 金元寿子 大空直美) その他
https://w.atwiki.jp/vocaloidenglishlyric/pages/496.html
【Tags Len Rin mayuko tS H】 Original Music title 送墓唄 English music title Song of Sending To A Grave Romaji music title Hakaokuri no Uta Music Lyrics written, Voice edition by mayuko Music arranged by mayuko Singer(s) 鏡音リン (Kagamine Rin), 鏡音レン (Kagamine Len) The song is a mix of with Len's リイマカハ(EVARG A GNITISIV) and Rin's ハカマイリ (VISITING A GRAVE). Click here for the original Japanese Lyrics Rin's part English Lyrics (translated by blacksaingrain): Shall we go around to lit the light of ghostfire to ears of silver grasses that took their last breathes? Dead bodies, dead bodies got dewy at night Here and there There are even no figures that bury them Let us go, taking uproar and tumult Though the mortuary at midwinter cannot even prevent the rain If you're on the way to go, I will take you there The hand is beckoning and the arms are folded Shall we hold it and and tie them by the bones of the neck of five inches? Stupid dulls who don't know what they need in return With thou, with you and with you bastard "I'LL VISIT A GRAVE" There are sotoba blown by a gusty wind at tumulus They got broken and what they pierce are eyes of the dead bodies The eyes have been fallen and the hollows are left on the dead bodies, the dead bodies Where is it? Here is it Figures that seek and wander are here and there Let us go, taking uproar and tumultu) Though there is even no monk at the mortuary at midwinter If you're on your way back, please go alone by yourself By the time the sun is about to set at the time for disasters Beckoning and beckoning “Come over here” With thou, with you and with you bastard who went missing without destination (atedo mo yukue mo shirezu no anata to omae to kisama to) "I'LL VISIT A GRAVE" My dear, your family's graveyard is Near a swampy place where frogs often croak Frogs croak with cracked sounds [Crying with a cracked voice,“want to go back, want to go back”] Down the lane, down the lane, down the lane, down the lane[Croak, croak, croak, croak] Shall we go back? A candy drop, an orb of a heart and this begging orb Shall I put them in a row and eat them up from the edge? Though they look different, far and wide, one and all Come here, come here, come this way The hand is beckoning and the arms are folded Shall we hold it and and tie them by the bones of the neck of five inches? I'll go with a stake in one hand I'll make thou, you and you bastard "VISIT A GRAVE" "GO TO THE OTHER WORLD" "VISIT A GRAVE" "JOINING US" "VISIT A GRAVE" What pulls at the sleeve by the time frogs are none is... [What pulls at the sleeve by the time without going back is...] Now, let us go to the spine-chilling door of the wailing and grieving of restless ghosts Len's part English Lyrics (translated by blacksaingrain): Fox's fire yelps and yelps Bloomed flowers shine the moor and return to dust Beloved dead bodies, dead bodies of white orbs Here and there Being left thrown and good-bye! Making obeisance to chains! Making obeisance to chains! Such a noisy chindon that plays and raises a rumpus If you're on way to go, you'll be picked up When the sounds of stakes ring, one and two, as we count and count Those who finally notice are stupid dulls Now I'll go with you bastard "TO VISIT A GRAVE" The eyes with beauteous glints got broken and came loose A dance of the hands that wriggle to look for them Receives a roar of applause from the dead bodies, the dead bodies Where is it? Here is it Being forgotten and good-bye! A festive night! Ah, offerings! What such a noisy voice recites is a Buddhist chant If you're on your way back, please go alone by yourself In the evening twilight, I pull the hand Inviting and inviting “Come over here” Even if one who is alone in the world is missing, there is nothing to make a fuss over, with you bastard "I'LL VISIT A GRAVE" My dear, your family's graveyard is Near a swampy place where cries of "want to go back" often can be heard A deep threatening voice says "I won't let you go back" Down the lane, down the lane, down the lane, down the lane [Croak, croak, croak, croak] Shall we go ahead? An eye, an orb of a heart and that of a skull Shall I put them in a low, compare and show them to you? They look beauteous ever so, ever so Count them, count them, come this way When the sounds of stakes ring, one and two, as we count and count Let us go next I'll drag you into it, you bastard "VISIT A GRAVE" "GO TO THE OTHER WORLD" "VISIT A GRAVE" "JOINING US" "VISIT A GRAVE" What pulls at the sleeve by the time frogs are none is... [What pulls at the sleeve by the time without going back is...] Now, let us go to the spine-chilling door of the wailing and grieving of restless ghosts Rin's part Romaji lyrics (transliterated by blacksaingrain): iki no todaeta kareobana ni tomoshite megurou ka yuureibi yotsuyu ni nureta mukuro, mukuro achira kochira uzumu tame no kage wa mie mo senu gouzensouzen hikitsure mairou mafuyu no tamaya wa ame mo shinogenu ga yuki no michi nara otsureshiyou temaneki komanuku otete wo nigiri keikotsugosun de tsunagou ka? mikaeri mo shiranu guzudomo anata to omae to kisama to "HAKAMAIRI" kaze fukisabu tsuka ni sotoba heshi ore sasaru wa kabane no manako ochite kubonda mukuro mukuro dochira kochira sagashi samayou kage wa sokokashikoni gouzensouzen hikitsure mairou mafuyu no tamaya nya bouzu mo oranu ga kaeru michi nara ohitori de irihi no koroai oumagatoki ni temaneki temaneki "oide ya" atedo mo yukue mo shirezu no anata to omae to kisama to "HAKAMAIRI" omae-sama no gokakei no hakaba wa kaeru no yoku naku numachi ni chikaku kaeru kaeru naku shagareta koe de gero gero gero gero modorou ka? amedama kodama ni tougai kotsudama narabete hashi kara kuratte miseyou ka sugata wa tagaedo amaneku amanaku oide ya oide ya kochira e temaneki komanuku otete wo nigiri keikotsugosun de tsunagou ka? kuize wo katate ni mairou anata to omae to kisama wo "HAKAMAIRI" "ANOYOYUKI" "HAKAMAIRI" "NAKAMAIRI" "HAKAMAIRI" kaeru no naku koro sode wo hiku no wa saa kikokushuushuu no tobira e mairou Len's part Romaji lyrics (transliterated by blacksaingrain): kitsunebi naku naku saita hana wa areno terashite chiri to naru itoshii hakugyoku no mukuro mukuro achira kochira suteokarete sayounara! haisa! haisa! kaku mo urusaki sawagu narasu chindon yuki no michi nara omukae ga kui no oto ga hitotsu futatsu to kazoe kazoe hibikyaa yatto kizuku wa guzudomo saa sa mairou kisama to "HAKAMAIRI" uruwashii gansei kudake hotsure sagashi notautsu teodori ni hakushukassai suru mukuro mukuro dochira kochira wasurerarete sayounara! saiyo! sai yo! kaku mo urusaki tonau koe wa nenbutsu kaeru michi nara ohitori de tasogaredoki otete wo hiite sasoi sasoi "oide ya" ohitori-sama ga shirezu to sawagu koto nashi kisama to "HAKAMAIRI" omae-sama no gokakei no hakaba wa kaeru no yoku naku numachi ni chikaku kaeshaasen zo to dosugoe hitotsu gero gero gero gero mairou ka? medama kodama zugai no tama to narabe kurabe miseyou ka satemo satemo uruwashii sugata kazoe kazoe kochira e kui no oto ga hitotsu futatsu to kazoe kazoe hibikyaa tsugi wa warera ga mairou kisama wo hikiotosou zo "HAKAMAIRI" "ANOYOYUKI" "HAKAMAIRI" "NAKAMAIRI" "HAKAMAIRI" kaeru no naku koro sode wo hiku no wa saa kikokushuushuu no tobira e mairou
https://w.atwiki.jp/mizcremorne/pages/268.html
llLoopSoundMaster llLoopSoundMaster(string sound, float volume) llLoopSound関数と同様、引数soundで指定した名前またはUUIDのサウンドを音量volumeでループ再生するが、同期再生に対応する点が異なる。 同期再生とは、異なる複数のサウンドを同一タイミングで再生するための仕組みである。 再生のタイミングのベースとなるサウンドを「マスター」と言い、マスターのタイミングに合わせて鳴るサウンドを「スレーブ」と言う。 このllLoopSoundMaster関数を使って再生したサウンドは「マスター」となる。 マスターサウンドを二つ以上鳴らす意味はほとんど無い。 強いて言うならば日本の祭りにおけるリズムの釣り合いのような遊びに用いるくらいか。 名前 コメント
https://w.atwiki.jp/legendofnorrath/pages/444.html
EQ2用ルートカードの一覧。 http //legendsofnorrath.station.sony.com/rewards.vm?category=eq2 section=stormbreakEQ2用Loot Card A Fiery Horse Whistle A Frost Horse Whistle Snow Bunny Helm Potion of Deflation Portion of Enlargement Home Sweet Home The Snow Bunny Avenger Cloak of the Quick Repair Kruzz’s Cloak Speedy Bard’s Cloak Dressmaker’s Trainer Legends Painting Volume 3 Painting Outer Demons Painting The Shadowknight Kaltuk’s Tapestry Nurgg’s Tapestry Promotionalなもの(通常のパックには含まれません) Draught of the Monarch (7EQIIP1) Unstable Void Tunnel (7EQIIP2) Emissary of the Void (7EQIIP3) Painting Arasai Favors (7EQIIP4) Golden Cockatrice (7EQIIP5) Tamed Stag (7EQIIP6) Tapestry of the Frozen Treat (7EQIIP7) Cloak of the Arachnid (7EQIIP8) Roadyle Terethe s Cloak (7EQIIP9)Painting Arabesque (7EQIIP10)Painting Deep Thoughts (7EQIIP11)
https://w.atwiki.jp/ddr_dp/pages/3763.html
Good Sound United(踊) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 Good Sound United Hommarju A3 踊13 491 / 8 EXTRA SAVIOR A3 STREAM VOLTAGE AIR FREEZE CHAOS 85 68 29 11 57 楽譜面(9) / 踊譜面(13) / 激譜面(16) / 鬼譜面(-) 属性 譜面 https //livedoor.blogimg.jp/yanmar195/imgs/c/0/c06d1848.png https //www.youtube.com/watch?v=MnGU605vU8k (x?, NOTE) 解説 名前 コメント コメント(私的なことや感想はこちら) 名前 コメント